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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.238 by root, Sat Nov 3 12:08:43 2007 UTC vs.
Revision 1.321 by root, Sun Nov 18 01:15:04 2018 UTC

19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C 22// microsoft vs. C
23# define sqrtf(x) sqrt(x) 23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y) 24# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f 25# define M_PI 3.14159265f
27#endif 26#endif
28 27
29#include <assert.h> 28#include <assert.h>
39#include <SDL_endian.h> 38#include <SDL_endian.h>
40#include <SDL_image.h> 39#include <SDL_image.h>
41#include <SDL_mixer.h> 40#include <SDL_mixer.h>
42#include <SDL_opengl.h> 41#include <SDL_opengl.h>
43 42
43/* work around os x broken headers */
44#ifdef __MACOSX__
45typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
46typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
47typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
48#endif
49
44#define PANGO_ENABLE_BACKEND 50#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 51#define G_DISABLE_CAST_CHECKS
46 52
47#include <glib/gmacros.h> 53#include <glib.h>
48 54
49#include <pango/pango.h> 55#include <pango/pango.h>
56
57#ifndef PANGO_VERSION_CHECK
58# define PANGO_VERSION_CHECK(a,b,c) 0
59#endif
60
61#if !PANGO_VERSION_CHECK (1, 15, 2)
62# define pango_layout_get_line_readonly pango_layout_get_line
63# define pango_layout_get_lines_readonly pango_layout_get_lines
64# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
65# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
66#endif
50 67
51#ifndef _WIN32 68#ifndef _WIN32
52# include <sys/types.h> 69# include <sys/types.h>
53# include <sys/socket.h> 70# include <sys/socket.h>
54# include <netinet/in.h> 71# include <netinet/in.h>
55# include <netinet/tcp.h> 72# include <netinet/tcp.h>
56# include <inttypes.h> 73# include <inttypes.h>
57#endif 74#endif
58 75
76#if __GNUC__ >= 4
77# define expect(expr,value) __builtin_expect ((expr),(value))
78#else
79# define expect(expr,value) (expr)
80#endif
81
82#define expect_false(expr) expect ((expr) != 0, 0)
83#define expect_true(expr) expect ((expr) != 0, 1)
84
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 85#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 86
87/* this is used as fow flag as well, so has to have a different value */
88/* then anything that is computed by incoming darkness */
61#define FOW_DARKNESS 32 89#define FOW_DARKNESS 50
90#define DARKNESS_ADJUST(n) (n)
62 91
63#define MAP_EXTEND_X 32 92#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 93#define MAP_EXTEND_Y 512
65 94
66#define MIN_FONT_HEIGHT 10 95#define MIN_FONT_HEIGHT 10
67 96
68#if 0 97/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 98#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else 99
71# define PARACHUTE 0 100#define KMOD_LRAM 0x10000 // our extension
72#endif 101
102#define TEXID_SPEECH 1
103#define TEXID_NOFACE 2
104
105static char *
106fast_sv_grow (SV *sv, STRLEN need)
107{
108 STRLEN len = SvLEN (sv);
109 STRLEN want = SvCUR (sv) + need;
110
111 if (expect_false (len < want))
112 {
113 do
114 len *= 2;
115 while (len < want);
116
117 sv_grow (sv, len);
118 }
119
120 SvCUR_set (sv, want);
121 return SvEND (sv) - need;
122}
73 123
74static AV *texture_av; 124static AV *texture_av;
75 125
76static struct 126static struct
77{ 127{
120 170
121#include "pango-font.c" 171#include "pango-font.c"
122#include "pango-fontmap.c" 172#include "pango-fontmap.c"
123#include "pango-render.c" 173#include "pango-render.c"
124 174
125typedef IV CFPlus__Channel; 175typedef IV DC__Channel;
126typedef SDL_RWops *CFPlus__RW; 176typedef SDL_RWops *DC__RW;
127typedef Mix_Chunk *CFPlus__MixChunk; 177typedef Mix_Chunk *DC__MixChunk;
128typedef Mix_Music *CFPlus__MixMusic; 178typedef Mix_Music *DC__MixMusic;
129 179
130typedef PangoFontDescription *CFPlus__Font; 180typedef PangoFontDescription *DC__Font;
131 181
132static int 182static int
133shape_attr_p (PangoLayoutRun *run) 183shape_attr_p (PangoLayoutRun *run)
134{ 184{
135 GSList *attrs = run->item->analysis.extra_attrs; 185 GSList *attrs = run->item->analysis.extra_attrs;
136 186
137 while (attrs) 187 while (attrs)
138 { 188 {
139 PangoAttribute *attr = attrs->data; 189 PangoAttribute *attr = (PangoAttribute *)attrs->data;
140 190
141 if (attr->klass->type == PANGO_ATTR_SHAPE) 191 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1; 192 return 1;
143 193
144 attrs = attrs->next; 194 attrs = attrs->next;
149 199
150typedef struct cf_layout { 200typedef struct cf_layout {
151 PangoLayout *pl; 201 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode 202 float r, g, b, a; // default color for rgba mode
153 int base_height; 203 int base_height;
154 CFPlus__Font font; 204 DC__Font font;
155 rc_t *rc; 205 rc_t *rc;
156} *CFPlus__Layout; 206} *DC__Layout;
157 207
158static CFPlus__Font default_font; 208static DC__Font default_font;
159static PangoContext *opengl_context; 209static PangoContext *opengl_context;
160static PangoFontMap *opengl_fontmap; 210static PangoFontMap *opengl_fontmap;
161 211
162static void 212static void
163substitute_func (FcPattern *pattern, gpointer data) 213substitute_func (FcPattern *pattern, gpointer data)
164{ 214{
165 FcPatternAddBool (pattern, FC_HINTING, 1); 215 FcPatternAddBool (pattern, FC_HINTING, 1);
166#ifdef FC_HINT_STYLE 216#ifdef FC_HINT_STYLE
167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 217 FcPatternAddInteger (pattern, FC_HINT_STYLE, FC_HINT_FULL);
168#endif 218#endif
169 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 219 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
170} 220}
171 221
172static void 222static void
173layout_update_font (CFPlus__Layout self) 223layout_update_font (DC__Layout self)
174{ 224{
175 /* use a random scale factor to account for unknown descenders, 0.8 works 225 /* use a random scale factor to account for unknown descenders, 0.8 works
176 * reasonably well with bitstream vera 226 * reasonably well with dejavu/bistream fonts
177 */ 227 */
178 PangoFontDescription *font = self->font ? self->font : default_font; 228 PangoFontDescription *font = self->font ? self->font : default_font;
179 229
180 pango_font_description_set_absolute_size (font, 230 pango_font_description_set_absolute_size (font,
181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 231 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
182 232
183 pango_layout_set_font_description (self->pl, font); 233 pango_layout_set_font_description (self->pl, font);
184} 234}
185 235
186static void 236static void
187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 237layout_get_pixel_size (DC__Layout self, int *w, int *h)
188{ 238{
189 PangoRectangle rect; 239 PangoRectangle rect;
190 240
191 // get_pixel_* wrongly rounds down 241 // get_pixel_* wrongly rounds down
192 pango_layout_get_extents (self->pl, 0, &rect); 242 pango_layout_get_extents (self->pl, 0, &rect);
209 int w, h; 259 int w, h;
210 float s, t; 260 float s, t;
211 uint8_t r, g, b, a; 261 uint8_t r, g, b, a;
212 tileid smoothtile; 262 tileid smoothtile;
213 uint8_t smoothlevel; 263 uint8_t smoothlevel;
264 uint8_t unused; /* set to zero on use */
214} maptex; 265} maptex;
215 266
216typedef struct { 267typedef struct {
217 uint32_t player; 268 uint32_t player;
218 tileid tile[3]; 269 tileid tile[3];
231 int faces; tileid *face2tile; // [faceid] 282 int faces; tileid *face2tile; // [faceid]
232 int texs; maptex *tex; // [tileid] 283 int texs; maptex *tex; // [tileid]
233 284
234 int32_t rows; 285 int32_t rows;
235 maprow *row; 286 maprow *row;
236} *CFPlus__Map; 287} *DC__Map;
237 288
238static char * 289static char *
239prepend (char *ptr, int sze, int inc) 290prepend (char *ptr, int sze, int inc)
240{ 291{
241 char *p; 292 char *p;
279 self->texs *= 2; 330 self->texs *= 2;
280 } 331 }
281} 332}
282 333
283static maprow * 334static maprow *
284map_get_row (CFPlus__Map self, int y) 335map_get_row (DC__Map self, int y)
285{ 336{
286 if (0 > y) 337 if (0 > y)
287 { 338 {
288 int extend = - y + MAP_EXTEND_Y; 339 int extend = - y + MAP_EXTEND_Y;
289 Prepend (maprow, self->row, self->rows, extend); 340 Prepend (maprow, self->row, self->rows, extend);
327 378
328 return row->col + (x - row->c0); 379 return row->col + (x - row->c0);
329} 380}
330 381
331static mapcell * 382static mapcell *
332map_get_cell (CFPlus__Map self, int x, int y) 383map_get_cell (DC__Map self, int x, int y)
333{ 384{
334 return row_get_cell (map_get_row (self, y), x); 385 return row_get_cell (map_get_row (self, y), x);
335} 386}
336 387
337static void 388static void
338map_clear (CFPlus__Map self) 389map_clear (DC__Map self)
339{ 390{
340 int r; 391 int r;
341 392
342 for (r = 0; r < self->rows; r++) 393 for (r = 0; r < self->rows; r++)
343 Safefree (self->row[r].col); 394 Safefree (self->row[r].col);
350 self->oy = 0; 401 self->oy = 0;
351 self->row = 0; 402 self->row = 0;
352 self->rows = 0; 403 self->rows = 0;
353} 404}
354 405
406#define CELL_CLEAR(cell) \
407 do { \
408 if ((cell)->player) \
409 (cell)->tile [2] = 0; \
410 (cell)->darkness = 0; \
411 (cell)->stat_hp = 0; \
412 (cell)->flags = 0; \
413 (cell)->player = 0; \
414 } while (0)
415
355static void 416static void
356map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 417map_blank (DC__Map self, int x0, int y0, int w, int h)
357{ 418{
358 int x, y; 419 int x, y;
359 maprow *row; 420 maprow *row;
360 mapcell *cell; 421 mapcell *cell;
361 422
373 if (x >= row->c1) 434 if (x >= row->c1)
374 break; 435 break;
375 436
376 cell = row->col + x - row->c0; 437 cell = row->col + x - row->c0;
377 438
378 cell->darkness = 0; 439 CELL_CLEAR (cell);
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
382 } 440 }
383 } 441 }
384} 442}
385 443
386typedef struct { 444typedef struct {
421 ev.code = 1; 479 ev.code = 1;
422 ev.data1 = (void *)(long)channel; 480 ev.data1 = (void *)(long)channel;
423 ev.data2 = 0; 481 ev.data2 = 0;
424 482
425 SDL_PushEvent ((SDL_Event *)&ev); 483 SDL_PushEvent ((SDL_Event *)&ev);
484}
485
486// approximately divide by 255
487static unsigned int
488div255 (unsigned int n)
489{
490 return (n + (n >> 8)) >> 8;
426} 491}
427 492
428static unsigned int 493static unsigned int
429minpot (unsigned int n) 494minpot (unsigned int n)
430{ 495{
498 return 0; 563 return 0;
499 564
500 return 1; 565 return 1;
501} 566}
502 567
503MODULE = CFPlus PACKAGE = CFPlus 568/******************************************************************************/
569
570/* process keyboard modifiers */
571static int
572mod_munge (int mod)
573{
574 mod &= MOD_MASK;
575
576 if (mod & (KMOD_META | KMOD_ALT))
577 mod |= KMOD_LRAM;
578
579 return mod;
580}
581
582static void
583deliantra_main (SV *real_main)
584{
585 dSP;
586
587 PUSHMARK (SP);
588 call_sv (real_main, G_DISCARD | G_VOID);
589}
590
591#ifdef __MACOSX__
592 static SV *real_main;
593
594 /* to due surprising braindamage on the side of SDL design, we
595 * do some mind-boggling hack here: SDL requires a custom main()
596 * on OS X, so... we provide one and call the original main(), which,
597 * due to shared library magic, calls -lSDLmain's main, not perl's main,
598 * and which calls our main (== SDL_main) back.
599 */
600 extern C_LINKAGE int
601 main (int argc, char *argv[])
602 {
603 deliantra_main (real_main);
604 }
605
606 #undef main
607
608 extern C_LINKAGE int main (int argc, char *argv[]);
609
610 static void
611 SDL_main_hack (SV *real_main_)
612 {
613 real_main = real_main_;
614
615 char *argv[] = { "deliantra client", 0 };
616 (main) (1, argv);
617 }
618#else
619 static void
620 SDL_main_hack (SV *real_main)
621 {
622 deliantra_main (real_main);
623 }
624#endif
625
626MODULE = Deliantra::Client PACKAGE = DC
504 627
505PROTOTYPES: ENABLE 628PROTOTYPES: ENABLE
506 629
507BOOT: 630BOOT:
508{ 631{
509 HV *stash = gv_stashpv ("CFPlus", 1); 632 HV *stash = gv_stashpv ("DC", 1);
510 static const struct { 633 static const struct {
511 const char *name; 634 const char *name;
512 IV iv; 635 IV iv;
513 } *civ, const_iv[] = { 636 } *civ, const_iv[] = {
514# define const_iv(name) { # name, (IV)name } 637# define const_iv(name) { # name, (IV)name }
535 const_iv (SDL_USEREVENT), 658 const_iv (SDL_USEREVENT),
536 659
537 const_iv (SDL_APPINPUTFOCUS), 660 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS), 661 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE), 662 const_iv (SDL_APPACTIVE),
663
664
665 const_iv (SDLK_UNKNOWN),
666 const_iv (SDLK_FIRST),
667 const_iv (SDLK_BACKSPACE),
668 const_iv (SDLK_TAB),
669 const_iv (SDLK_CLEAR),
670 const_iv (SDLK_RETURN),
671 const_iv (SDLK_PAUSE),
672 const_iv (SDLK_ESCAPE),
673 const_iv (SDLK_SPACE),
674 const_iv (SDLK_EXCLAIM),
675 const_iv (SDLK_QUOTEDBL),
676 const_iv (SDLK_HASH),
677 const_iv (SDLK_DOLLAR),
678 const_iv (SDLK_AMPERSAND),
679 const_iv (SDLK_QUOTE),
680 const_iv (SDLK_LEFTPAREN),
681 const_iv (SDLK_RIGHTPAREN),
682 const_iv (SDLK_ASTERISK),
683 const_iv (SDLK_PLUS),
684 const_iv (SDLK_COMMA),
685 const_iv (SDLK_MINUS),
686 const_iv (SDLK_PERIOD),
687 const_iv (SDLK_SLASH),
688 const_iv (SDLK_0),
689 const_iv (SDLK_1),
690 const_iv (SDLK_2),
691 const_iv (SDLK_3),
692 const_iv (SDLK_4),
693 const_iv (SDLK_5),
694 const_iv (SDLK_6),
695 const_iv (SDLK_7),
696 const_iv (SDLK_8),
697 const_iv (SDLK_9),
698 const_iv (SDLK_COLON),
699 const_iv (SDLK_SEMICOLON),
700 const_iv (SDLK_LESS),
701 const_iv (SDLK_EQUALS),
702 const_iv (SDLK_GREATER),
703 const_iv (SDLK_QUESTION),
704 const_iv (SDLK_AT),
705
706 const_iv (SDLK_LEFTBRACKET),
707 const_iv (SDLK_BACKSLASH),
708 const_iv (SDLK_RIGHTBRACKET),
709 const_iv (SDLK_CARET),
710 const_iv (SDLK_UNDERSCORE),
711 const_iv (SDLK_BACKQUOTE),
712 const_iv (SDLK_DELETE),
540 713
541 const_iv (SDLK_FIRST), 714 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST), 715 const_iv (SDLK_LAST),
543 const_iv (SDLK_KP0), 716 const_iv (SDLK_KP0),
544 const_iv (SDLK_KP1), 717 const_iv (SDLK_KP1),
620 const_iv (KMOD_RMETA), 793 const_iv (KMOD_RMETA),
621 const_iv (KMOD_NUM), 794 const_iv (KMOD_NUM),
622 const_iv (KMOD_CAPS), 795 const_iv (KMOD_CAPS),
623 const_iv (KMOD_MODE), 796 const_iv (KMOD_MODE),
624 797
798 const_iv (KMOD_LRAM),
799
625 const_iv (MIX_DEFAULT_FORMAT), 800 const_iv (MIX_DEFAULT_FORMAT),
801
802 const_iv (SDL_INIT_TIMER),
803 const_iv (SDL_INIT_AUDIO),
804 const_iv (SDL_INIT_VIDEO),
805 const_iv (SDL_INIT_CDROM),
806 const_iv (SDL_INIT_JOYSTICK),
807 const_iv (SDL_INIT_EVERYTHING),
808 const_iv (SDL_INIT_NOPARACHUTE),
809 const_iv (SDL_INIT_EVENTTHREAD),
810
811 const_iv (SDL_GL_RED_SIZE),
812 const_iv (SDL_GL_GREEN_SIZE),
813 const_iv (SDL_GL_BLUE_SIZE),
814 const_iv (SDL_GL_ALPHA_SIZE),
815 const_iv (SDL_GL_DOUBLEBUFFER),
816 const_iv (SDL_GL_BUFFER_SIZE),
817 const_iv (SDL_GL_DEPTH_SIZE),
818 const_iv (SDL_GL_STENCIL_SIZE),
819 const_iv (SDL_GL_ACCUM_RED_SIZE),
820 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
821 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
822 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
823 const_iv (SDL_GL_STEREO),
824 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
825 const_iv (SDL_GL_MULTISAMPLESAMPLES),
826 const_iv (SDL_GL_ACCELERATED_VISUAL),
827 const_iv (SDL_GL_SWAP_CONTROL),
828
829 const_iv (FOW_DARKNESS)
626# undef const_iv 830# undef const_iv
627 }; 831 };
628 832
629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 833 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--)
630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 834 newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv));
631 835
632 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); 836 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
633 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); 837 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
634} 838}
635 839
651NV ceil (NV x) 855NV ceil (NV x)
652 856
653IV minpot (UV n) 857IV minpot (UV n)
654 858
655IV popcount (UV n) 859IV popcount (UV n)
860
861NV distance (NV dx, NV dy)
862 CODE:
863 RETVAL = pow (dx * dx + dy * dy, 0.5);
864 OUTPUT:
865 RETVAL
656 866
657void 867void
658pango_init () 868pango_init ()
659 CODE: 869 CODE:
660{ 870{
661 opengl_fontmap = pango_opengl_font_map_new (); 871 opengl_fontmap = pango_opengl_font_map_new ();
662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 872 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 873 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
874 /*pango_context_set_font_description (opengl_context, default_font);*/
875#if PANGO_VERSION_CHECK (1, 15, 2)
876 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
877 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
878#endif
664} 879}
665 880
666char *
667SDL_GetError () 881char *SDL_GetError ()
668 882
669int 883void SDL_main_hack (SV *real_main)
670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 884 PROTOTYPE: &
671 885
672void 886int SDL_Init (U32 flags)
887
888int SDL_InitSubSystem (U32 flags)
889
890void SDL_QuitSubSystem (U32 flags)
891
673SDL_Quit () 892void SDL_Quit ()
893
894int SDL_GL_SetAttribute (int attr, int value)
895 C_ARGS: (SDL_GLattr)attr, value
896
897int SDL_GL_GetAttribute (int attr)
898 CODE:
899 if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL))
900 XSRETURN_UNDEF;
901 OUTPUT:
902 RETVAL
674 903
675void 904void
676SDL_ListModes (int rgb, int alpha) 905SDL_ListModes (int rgb, int alpha)
677 PPCODE: 906 PPCODE:
678{ 907{
690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 919 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 920 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 921 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
693 922
694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 923 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
695#if SDL_VERSION_ATLEAST(1,2,10)
696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 924 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
698#endif
699 925
700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 926 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
701 927
702 if (m && m != (SDL_Rect **)-1) 928 if (m && m != (SDL_Rect **)-1)
703 while (*m) 929 while (*m)
704 { 930 {
705 if ((*m)->w >= 800 && (*m)->h >= 600) 931 if ((*m)->w >= 400 && (*m)->h >= 300)
706 { 932 {
707 AV *av = newAV (); 933 AV *av = newAV ();
708 av_push (av, newSViv ((*m)->w)); 934 av_push (av, newSViv ((*m)->w));
709 av_push (av, newSViv ((*m)->h)); 935 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb)); 936 av_push (av, newSViv (rgb));
733 ); 959 );
734 960
735 if (RETVAL) 961 if (RETVAL)
736 { 962 {
737 av_clear (texture_av); 963 av_clear (texture_av);
738
739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 964#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
741#include "glfunc.h" 965#include "glfunc.h"
742#undef GL_FUNC 966#undef GL_FUNC
967 if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB;
968 if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB;
743 } 969 }
744} 970}
745 OUTPUT: 971 OUTPUT:
746 RETVAL 972 RETVAL
973
974void
975SDL_WM_SetCaption (const char *title, const char *icon)
747 976
748void 977void
749SDL_GL_SwapBuffers () 978SDL_GL_SwapBuffers ()
750 979
751char * 980char *
752SDL_GetKeyName (int sym) 981SDL_GetKeyName (int sym)
982 C_ARGS: (SDLKey)sym
753 983
754int 984int
755SDL_GetAppState () 985SDL_GetAppState ()
756 986
987int
988SDL_GetModState ()
989
990int
991SDL_WaitEvent ()
992 C_ARGS: 0
993
757void 994void
995SDL_PumpEvents ()
996
997void
758poll_events () 998peep_events ()
759 PPCODE: 999 PPCODE:
760{ 1000{
761 SDL_Event ev; 1001 SDL_Event ev;
762 1002
763 SDL_PumpEvents (); 1003 SDL_PumpEvents ();
770 { 1010 {
771 case SDL_KEYDOWN: 1011 case SDL_KEYDOWN:
772 case SDL_KEYUP: 1012 case SDL_KEYUP:
773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 1013 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 1014 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 1015 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 1016 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 1017 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
778 break; 1018 break;
779 1019
780 case SDL_ACTIVEEVENT: 1020 case SDL_ACTIVEEVENT:
781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 1021 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
799 x = ev.motion.x; 1039 x = ev.motion.x;
800 y = ev.motion.y; 1040 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 1041 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 } 1042 }
803 1043
804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1044 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
805 hv_store (hv, "state", 5, newSViv (state), 0); 1045 hv_store (hv, "state", 5, newSViv (state), 0);
806 hv_store (hv, "x", 1, newSViv (x), 0); 1046 hv_store (hv, "x", 1, newSViv (x), 0);
807 hv_store (hv, "y", 1, newSViv (y), 0); 1047 hv_store (hv, "y", 1, newSViv (y), 0);
808 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 1048 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
809 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 1049 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 } 1050 }
811 break; 1051 break;
812 1052
813 case SDL_MOUSEBUTTONDOWN: 1053 case SDL_MOUSEBUTTONDOWN:
814 case SDL_MOUSEBUTTONUP: 1054 case SDL_MOUSEBUTTONUP:
815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1055 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
816 1056
817 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1057 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
818 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1058 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
819 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1059 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
820 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1060 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1065 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1066 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
827 break; 1067 break;
828 } 1068 }
829 1069
830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1070 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
831 } 1071 }
832} 1072}
1073
1074char *
1075SDL_AudioDriverName ()
1076 CODE:
1077{
1078 char buf [256];
1079 if (!SDL_AudioDriverName (buf, sizeof (buf)))
1080 XSRETURN_UNDEF;
1081
1082 RETVAL = buf;
1083}
1084 OUTPUT:
1085 RETVAL
833 1086
834int 1087int
835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) 1088Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
836 POSTCALL: 1089 POSTCALL:
837 Mix_HookMusicFinished (music_finished); 1090 Mix_HookMusicFinished (music_finished);
838 Mix_ChannelFinished (channel_finished); 1091 Mix_ChannelFinished (channel_finished);
839 1092
840void 1093void
841Mix_QuerySpec () 1094Mix_QuerySpec ()
894 } 1147 }
895 } 1148 }
896#endif 1149#endif
897} 1150}
898 1151
899void 1152int
900add_font (char *file) 1153add_font (char *file)
901 CODE: 1154 CODE:
902 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1155 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1156 OUTPUT:
1157 RETVAL
1158
1159void
1160IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG)
1161
1162# MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s
1163void
1164Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG)
903 1165
904void 1166void
905load_image_inline (SV *image_) 1167load_image_inline (SV *image_)
906 ALIAS: 1168 ALIAS:
907 load_image_file = 1 1169 load_image_file = 1
953 1215
954 SDL_LockSurface (surface2); 1216 SDL_LockSurface (surface2);
955 EXTEND (SP, 6); 1217 EXTEND (SP, 6);
956 PUSHs (sv_2mortal (newSViv (surface2->w))); 1218 PUSHs (sv_2mortal (newSViv (surface2->w)));
957 PUSHs (sv_2mortal (newSViv (surface2->h))); 1219 PUSHs (sv_2mortal (newSViv (surface2->h)));
958 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1220 PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch)));
959 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1221 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
960 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1222 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
961 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1223 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
962 SDL_UnlockSurface (surface2); 1224 SDL_UnlockSurface (surface2);
963 1225
993void 1255void
994error (char *message) 1256error (char *message)
995 CODE: 1257 CODE:
996 fprintf (stderr, "ERROR: %s\n", message); 1258 fprintf (stderr, "ERROR: %s\n", message);
997#ifdef _WIN32 1259#ifdef _WIN32
998 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1260 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
999#endif 1261#endif
1000 1262
1001void 1263void
1002fatal (char *message) 1264fatal (char *message)
1003 CODE: 1265 CODE:
1004 fprintf (stderr, "FATAL: %s\n", message); 1266 fprintf (stderr, "FATAL: %s\n", message);
1005#ifdef _WIN32 1267#ifdef _WIN32
1006 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1268 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
1007#endif 1269#endif
1008 _exit (1); 1270 _exit (1);
1009 1271
1010void 1272void
1011_exit (int retval = 0) 1273_exit (int retval = 0)
1023#if DEBUG 1285#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK; 1286 VALGRIND_DO_LEAK_CHECK;
1025#endif 1287#endif
1026} 1288}
1027 1289
1028MODULE = CFPlus PACKAGE = CFPlus::Font 1290int
1291SvREFCNT (SV *sv)
1292 CODE:
1293 RETVAL = SvREFCNT (sv);
1294 OUTPUT:
1295 RETVAL
1296
1297MODULE = Deliantra::Client PACKAGE = DC::Font
1029 1298
1030PROTOTYPES: DISABLE 1299PROTOTYPES: DISABLE
1031 1300
1032CFPlus::Font 1301DC::Font
1033new_from_file (SV *class, char *path, int id = 0) 1302new_from_file (SV *klass, char *path, int id = 0)
1034 CODE: 1303 CODE:
1035{ 1304{
1036 int count; 1305 int count;
1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1306 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1038 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 1307 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
1040} 1309}
1041 OUTPUT: 1310 OUTPUT:
1042 RETVAL 1311 RETVAL
1043 1312
1044void 1313void
1045DESTROY (CFPlus::Font self) 1314DESTROY (DC::Font self)
1046 CODE: 1315 CODE:
1047 pango_font_description_free (self); 1316 pango_font_description_free (self);
1048 1317
1049void 1318void
1050make_default (CFPlus::Font self) 1319make_default (DC::Font self)
1051 PROTOTYPE: $ 1320 PROTOTYPE: $
1052 CODE: 1321 CODE:
1053 default_font = self; 1322 default_font = self;
1054 1323
1055MODULE = CFPlus PACKAGE = CFPlus::Layout 1324MODULE = Deliantra::Client PACKAGE = DC::Layout
1056 1325
1057PROTOTYPES: DISABLE 1326PROTOTYPES: DISABLE
1058 1327
1059void 1328void
1060reset_glyph_cache () 1329glyph_cache_backup ()
1061 PROTOTYPE: 1330 PROTOTYPE:
1062 CODE: 1331 CODE:
1332 tc_backup ();
1333
1334void
1335glyph_cache_restore ()
1336 PROTOTYPE:
1337 CODE:
1063 tc_clear (); 1338 tc_restore ();
1064 1339
1065CFPlus::Layout 1340DC::Layout
1066new (SV *class) 1341new (SV *klass)
1067 CODE: 1342 CODE:
1068 New (0, RETVAL, 1, struct cf_layout); 1343 New (0, RETVAL, 1, struct cf_layout);
1069 1344
1070 RETVAL->pl = pango_layout_new (opengl_context); 1345 RETVAL->pl = pango_layout_new (opengl_context);
1071 RETVAL->r = 1.; 1346 RETVAL->r = 1.;
1080 layout_update_font (RETVAL); 1355 layout_update_font (RETVAL);
1081 OUTPUT: 1356 OUTPUT:
1082 RETVAL 1357 RETVAL
1083 1358
1084void 1359void
1085DESTROY (CFPlus::Layout self) 1360DESTROY (DC::Layout self)
1086 CODE: 1361 CODE:
1087 g_object_unref (self->pl); 1362 g_object_unref (self->pl);
1088 rc_free (self->rc); 1363 rc_free (self->rc);
1089 Safefree (self); 1364 Safefree (self);
1090 1365
1091void 1366void
1092set_text (CFPlus::Layout self, SV *text_) 1367set_text (DC::Layout self, SV *text_)
1093 CODE: 1368 CODE:
1094{ 1369{
1095 STRLEN textlen; 1370 STRLEN textlen;
1096 char *text = SvPVutf8 (text_, textlen); 1371 char *text = SvPVutf8 (text_, textlen);
1097 1372
1098 pango_layout_set_text (self->pl, text, textlen); 1373 pango_layout_set_text (self->pl, text, textlen);
1099} 1374}
1100 1375
1101void 1376void
1102set_markup (CFPlus::Layout self, SV *text_) 1377set_markup (DC::Layout self, SV *text_)
1103 CODE: 1378 CODE:
1104{ 1379{
1105 STRLEN textlen; 1380 STRLEN textlen;
1106 char *text = SvPVutf8 (text_, textlen); 1381 char *text = SvPVutf8 (text_, textlen);
1107 1382
1108 pango_layout_set_markup (self->pl, text, textlen); 1383 pango_layout_set_markup (self->pl, text, textlen);
1109} 1384}
1110 1385
1111void 1386void
1112set_shapes (CFPlus::Layout self, ...) 1387set_shapes (DC::Layout self, ...)
1113 CODE: 1388 CODE:
1114{ 1389{
1115 PangoAttrList *attrs = 0; 1390 PangoAttrList *attrs = 0;
1116 const char *text = pango_layout_get_text (self->pl); 1391 const char *text = pango_layout_get_text (self->pl);
1117 const char *pos = text; 1392 const char *pos = text;
1152 if (attrs) 1427 if (attrs)
1153 pango_layout_set_attributes (self->pl, attrs); 1428 pango_layout_set_attributes (self->pl, attrs);
1154} 1429}
1155 1430
1156void 1431void
1157get_shapes (CFPlus::Layout self) 1432get_shapes (DC::Layout self)
1158 PPCODE: 1433 PPCODE:
1159{ 1434{
1160 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1435 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1161 1436
1162 do 1437 do
1163 { 1438 {
1164 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1439 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1165 1440
1166 if (run && shape_attr_p (run)) 1441 if (run && shape_attr_p (run))
1167 { 1442 {
1168 PangoRectangle extents; 1443 PangoRectangle extents;
1169 pango_layout_iter_get_run_extents (iter, 0, &extents); 1444 pango_layout_iter_get_run_extents (iter, 0, &extents);
1177 1452
1178 pango_layout_iter_free (iter); 1453 pango_layout_iter_free (iter);
1179} 1454}
1180 1455
1181int 1456int
1182has_wrapped (CFPlus::Layout self) 1457has_wrapped (DC::Layout self)
1183 CODE: 1458 CODE:
1184{ 1459{
1185 int lines = 1; 1460 int lines = 1;
1186 const char *text = pango_layout_get_text (self->pl); 1461 const char *text = pango_layout_get_text (self->pl);
1187 1462
1192} 1467}
1193 OUTPUT: 1468 OUTPUT:
1194 RETVAL 1469 RETVAL
1195 1470
1196SV * 1471SV *
1197get_text (CFPlus::Layout self) 1472get_text (DC::Layout self)
1198 CODE: 1473 CODE:
1199 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1474 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1200 sv_utf8_decode (RETVAL); 1475 sv_utf8_decode (RETVAL);
1201 OUTPUT: 1476 OUTPUT:
1202 RETVAL 1477 RETVAL
1203 1478
1204void 1479void
1205set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1480set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1206 CODE: 1481 CODE:
1207 self->r = r; 1482 self->r = r;
1208 self->g = g; 1483 self->g = g;
1209 self->b = b; 1484 self->b = b;
1210 self->a = a; 1485 self->a = a;
1211 1486
1212void 1487void
1213set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1488set_font (DC::Layout self, DC::Font font = 0)
1214 CODE: 1489 CODE:
1215 if (self->font != font) 1490 if (self->font != font)
1216 { 1491 {
1217 self->font = font; 1492 self->font = font;
1218 layout_update_font (self); 1493 layout_update_font (self);
1219 } 1494 }
1220 1495
1221void 1496void
1222set_height (CFPlus::Layout self, int base_height) 1497set_height (DC::Layout self, int base_height)
1223 CODE: 1498 CODE:
1224 if (self->base_height != base_height) 1499 if (self->base_height != base_height)
1225 { 1500 {
1226 self->base_height = base_height; 1501 self->base_height = base_height;
1227 layout_update_font (self); 1502 layout_update_font (self);
1228 } 1503 }
1229 1504
1230void 1505void
1231set_width (CFPlus::Layout self, int max_width = -1) 1506set_width (DC::Layout self, int max_width = -1)
1232 CODE: 1507 CODE:
1233 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1508 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1234 1509
1235void 1510void
1236set_indent (CFPlus::Layout self, int indent) 1511set_indent (DC::Layout self, int indent)
1237 CODE: 1512 CODE:
1238 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1513 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1239 1514
1240void 1515void
1241set_spacing (CFPlus::Layout self, int spacing) 1516set_spacing (DC::Layout self, int spacing)
1242 CODE: 1517 CODE:
1243 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1518 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1244 1519
1245void 1520void
1246set_ellipsise (CFPlus::Layout self, int ellipsise) 1521set_ellipsise (DC::Layout self, int ellipsise)
1247 CODE: 1522 CODE:
1248 pango_layout_set_ellipsize (self->pl, 1523 pango_layout_set_ellipsize (self->pl,
1249 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1524 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1250 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1525 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1251 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1526 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1252 : PANGO_ELLIPSIZE_NONE 1527 : PANGO_ELLIPSIZE_NONE
1253 ); 1528 );
1254 1529
1255void 1530void
1256set_single_paragraph_mode (CFPlus::Layout self, int spm) 1531set_single_paragraph_mode (DC::Layout self, int spm)
1257 CODE: 1532 CODE:
1258 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1533 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1259 1534
1260void 1535void
1261size (CFPlus::Layout self) 1536size (DC::Layout self)
1262 PPCODE: 1537 PPCODE:
1263{ 1538{
1264 int w, h; 1539 int w, h;
1265 1540
1266 layout_get_pixel_size (self, &w, &h); 1541 layout_get_pixel_size (self, &w, &h);
1269 PUSHs (sv_2mortal (newSViv (w))); 1544 PUSHs (sv_2mortal (newSViv (w)));
1270 PUSHs (sv_2mortal (newSViv (h))); 1545 PUSHs (sv_2mortal (newSViv (h)));
1271} 1546}
1272 1547
1273int 1548int
1274descent (CFPlus::Layout self) 1549descent (DC::Layout self)
1275 CODE: 1550 CODE:
1276{ 1551{
1277 PangoRectangle rect; 1552 PangoRectangle rect;
1278 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1553 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1279 pango_layout_line_get_pixel_extents (line, 0, &rect); 1554 pango_layout_line_get_pixel_extents (line, 0, &rect);
1280 RETVAL = PANGO_DESCENT (rect); 1555 RETVAL = PANGO_DESCENT (rect);
1281} 1556}
1282 OUTPUT: 1557 OUTPUT:
1283 RETVAL 1558 RETVAL
1284 1559
1285int 1560int
1286xy_to_index (CFPlus::Layout self, int x, int y) 1561xy_to_index (DC::Layout self, int x, int y)
1287 CODE: 1562 CODE:
1288{ 1563{
1289 int index, trailing; 1564 int index, trailing;
1290 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1565 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1291 RETVAL = index + trailing; 1566 RETVAL = index + trailing;
1292} 1567}
1293 OUTPUT: 1568 OUTPUT:
1294 RETVAL 1569 RETVAL
1295 1570
1296void 1571void
1297cursor_pos (CFPlus::Layout self, int index) 1572cursor_pos (DC::Layout self, int index)
1298 PPCODE: 1573 PPCODE:
1299{ 1574{
1300 PangoRectangle strong_pos; 1575 PangoRectangle pos;
1301 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1576 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1302 1577
1303 EXTEND (SP, 3); 1578 EXTEND (SP, 3);
1304 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1579 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1305 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1580 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1306 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1581 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1307} 1582}
1308 1583
1309void 1584void
1310index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1585index_to_line_x (DC::Layout self, int index, int trailing = 0)
1311 PPCODE: 1586 PPCODE:
1312{ 1587{
1313 int line, x; 1588 int line, x;
1314 1589
1315 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1590 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1591#if !PANGO_VERSION_CHECK (1, 17, 3)
1316 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1592 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1317 1593 --line;
1594#endif
1318 EXTEND (SP, 2); 1595 EXTEND (SP, 2);
1319 PUSHs (sv_2mortal (newSViv (line - 1))); 1596 PUSHs (sv_2mortal (newSViv (line)));
1320 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1597 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1321} 1598}
1322 1599
1323void 1600void
1324line_x_to_index (CFPlus::Layout self, int line, int x) 1601line_x_to_index (DC::Layout self, int line, int x)
1325 PPCODE: 1602 PPCODE:
1326{ 1603{
1327 PangoLayoutLine *lp; 1604 PangoLayoutLine *lp;
1328 int index, trailing; 1605 int index, trailing;
1329 1606
1330 if (line < 0) 1607 if (line < 0)
1331 XSRETURN_EMPTY; 1608 XSRETURN_EMPTY;
1332 1609
1333 if (!(lp = pango_layout_get_line (self->pl, line))) 1610 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1334 XSRETURN_EMPTY; /* do better */ 1611 XSRETURN_EMPTY; /* do better */
1335 1612
1336 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1613 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1337 1614
1338 EXTEND (SP, 2); 1615 EXTEND (SP, 2);
1344 PUSHs (sv_2mortal (newSViv (trailing))); 1621 PUSHs (sv_2mortal (newSViv (trailing)));
1345 } 1622 }
1346} 1623}
1347 1624
1348void 1625void
1349render (CFPlus::Layout self, float x, float y, int flags = 0) 1626render (DC::Layout self, float x, float y, int flags = 0)
1350 CODE: 1627 CODE:
1351 rc_clear (self->rc); 1628 rc_clear (self->rc);
1352 pango_opengl_render_layout_subpixel ( 1629 pango_opengl_render_layout_subpixel (
1353 self->pl, 1630 self->pl,
1354 self->rc, 1631 self->rc,
1359 // we assume that context_change actually clears/frees stuff 1636 // we assume that context_change actually clears/frees stuff
1360 // and does not do any recomputation... 1637 // and does not do any recomputation...
1361 pango_layout_context_changed (self->pl); 1638 pango_layout_context_changed (self->pl);
1362 1639
1363void 1640void
1364draw (CFPlus::Layout self) 1641draw (DC::Layout self)
1365 CODE: 1642 CODE:
1366{ 1643{
1367 glEnable (GL_TEXTURE_2D); 1644 glEnable (GL_TEXTURE_2D);
1368 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); 1645 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1369 glEnable (GL_BLEND); 1646 glEnable (GL_BLEND);
1377 glDisable (GL_ALPHA_TEST); 1654 glDisable (GL_ALPHA_TEST);
1378 glDisable (GL_BLEND); 1655 glDisable (GL_BLEND);
1379 glDisable (GL_TEXTURE_2D); 1656 glDisable (GL_TEXTURE_2D);
1380} 1657}
1381 1658
1382MODULE = CFPlus PACKAGE = CFPlus::Texture 1659MODULE = Deliantra::Client PACKAGE = DC::Texture
1383 1660
1384PROTOTYPES: ENABLE 1661PROTOTYPES: ENABLE
1385 1662
1386void 1663void
1387pad (SV *data_, int ow, int oh, int nw, int nh) 1664pad (SV *data_, int ow, int oh, int nw, int nh)
1455 glDisable (GL_ALPHA_TEST); 1732 glDisable (GL_ALPHA_TEST);
1456 glDisable (GL_BLEND); 1733 glDisable (GL_BLEND);
1457 } 1734 }
1458} 1735}
1459 1736
1737void
1738draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1)
1739 PROTOTYPE: @
1740 CODE:
1741{
1742 glEnable (GL_BLEND);
1743 glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1744 glEnable (GL_TEXTURE_2D);
1745 glBindTexture (GL_TEXTURE_2D, name1);
1746
1747 glColor3f (intensity, intensity, intensity);
1748 glPushMatrix ();
1749 glScalef (1./3, 1./3, 1.);
1750
1751 if (blend > 0.f)
1752 {
1753 float dx3 = dx * -3.f / w;
1754 float dy3 = dy * -3.f / h;
1755 GLfloat env_color[4] = { 0., 0., 0., blend };
1756
1757 /* interpolate the two shadow textures */
1758 /* stage 0 == rgb(glcolor) + alpha(t0) */
1759 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1760
1761 /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */
1762 gl.ActiveTexture (GL_TEXTURE1);
1763 glEnable (GL_TEXTURE_2D);
1764 glBindTexture (GL_TEXTURE_2D, name2);
1765 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
1766
1767 /* rgb == rgb(glcolor) */
1768 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE);
1769 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR);
1770 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
1771
1772 /* alpha = interpolate t0, t1 by env_alpha */
1773 glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color);
1774
1775 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE);
1776 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE);
1777 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
1778
1779 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS);
1780 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA);
1781
1782 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT);
1783 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA);
1784
1785 glBegin (GL_QUADS);
1786 gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0);
1787 gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h);
1788 gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h);
1789 gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0);
1790 glEnd ();
1791
1792 glDisable (GL_TEXTURE_2D);
1793 gl.ActiveTexture (GL_TEXTURE0);
1794 }
1795 else
1796 {
1797 /* simple blending of one texture, also opengl <1.3 path */
1798 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1799
1800 glBegin (GL_QUADS);
1801 glTexCoord2f (0, 0); glVertex2f (0, 0);
1802 glTexCoord2f (0, t); glVertex2f (0, h);
1803 glTexCoord2f (s, t); glVertex2f (w, h);
1804 glTexCoord2f (s, 0); glVertex2f (w, 0);
1805 glEnd ();
1806 }
1807
1808 /* draw ?-marks or equivalent, this is very clumsy code :/ */
1809 {
1810 int x, y;
1811 int dx3 = dx * 3;
1812 int dy3 = dy * 3;
1813
1814 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1815 glBindTexture (GL_TEXTURE_2D, hidden_tex);
1816 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1817 glTranslatef (-1., -1., 0);
1818 glBegin (GL_QUADS);
1819
1820 for (y = 1; y < h; y += 3)
1821 {
1822 int y1 = y - dy3;
1823 int y1valid = y1 >= 0 && y1 < h;
1824
1825 for (x = 1; x < w; x += 3)
1826 {
1827 int x1 = x - dx3;
1828 uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1829 uint8_t h2;
1830
1831 if (y1valid && x1 >= 0 && x1 < w)
1832 h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1833 else
1834 h2 = 1; /* out of range == invisible */
1835
1836 if (h1 || h2)
1837 {
1838 float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend;
1839 glColor4f (1., 1., 1., alpha);
1840
1841 glTexCoord2f (0, 0.); glVertex2i (x , y );
1842 glTexCoord2f (0, 1.); glVertex2i (x , y + 3);
1843 glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3);
1844 glTexCoord2f (1, 0.); glVertex2i (x + 3, y );
1845 }
1846 }
1847 }
1848 }
1849
1850 glEnd ();
1851
1852 glPopMatrix ();
1853
1854 glDisable (GL_TEXTURE_2D);
1855 glDisable (GL_BLEND);
1856}
1857
1460IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) 1858IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1461 CODE: 1859 CODE:
1462{ 1860{
1463 GLint width; 1861 GLint width;
1464 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); 1862 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1466 RETVAL = width > 0; 1864 RETVAL = width > 0;
1467} 1865}
1468 OUTPUT: 1866 OUTPUT:
1469 RETVAL 1867 RETVAL
1470 1868
1471MODULE = CFPlus PACKAGE = CFPlus::Map 1869MODULE = Deliantra::Client PACKAGE = DC::Map
1472 1870
1473PROTOTYPES: DISABLE 1871PROTOTYPES: DISABLE
1474 1872
1475CFPlus::Map 1873DC::Map
1476new (SV *class) 1874new (SV *klass)
1477 CODE: 1875 CODE:
1478 New (0, RETVAL, 1, struct map); 1876 New (0, RETVAL, 1, struct map);
1479 RETVAL->x = 0; 1877 RETVAL->x = 0;
1480 RETVAL->y = 0; 1878 RETVAL->y = 0;
1481 RETVAL->w = 0; 1879 RETVAL->w = 0;
1488 RETVAL->row = 0; 1886 RETVAL->row = 0;
1489 OUTPUT: 1887 OUTPUT:
1490 RETVAL 1888 RETVAL
1491 1889
1492void 1890void
1493DESTROY (CFPlus::Map self) 1891DESTROY (DC::Map self)
1494 CODE: 1892 CODE:
1495{ 1893{
1496 map_clear (self); 1894 map_clear (self);
1497 Safefree (self->face2tile); 1895 Safefree (self->face2tile);
1498 Safefree (self->tex); 1896 Safefree (self->tex);
1499 Safefree (self); 1897 Safefree (self);
1500} 1898}
1501 1899
1502void 1900void
1503resize (CFPlus::Map self, int map_width, int map_height) 1901resize (DC::Map self, int map_width, int map_height)
1504 CODE: 1902 CODE:
1505 self->w = map_width; 1903 self->w = map_width;
1506 self->h = map_height; 1904 self->h = map_height;
1507 1905
1508void 1906void
1509clear (CFPlus::Map self) 1907clear (DC::Map self)
1510 CODE: 1908 CODE:
1511 map_clear (self); 1909 map_clear (self);
1512 1910
1513void 1911void
1514set_tileid (CFPlus::Map self, int face, int tile) 1912set_tileid (DC::Map self, int face, int tile)
1515 CODE: 1913 CODE:
1516{ 1914{
1517 need_facenum (self, face); self->face2tile [face] = tile; 1915 need_facenum (self, face); self->face2tile [face] = tile;
1518 need_texid (self, tile); 1916 need_texid (self, tile);
1519} 1917}
1520 1918
1521void 1919void
1522set_smooth (CFPlus::Map self, int face, int smooth, int level) 1920set_smooth (DC::Map self, int face, int smooth, int level)
1523 CODE: 1921 CODE:
1524{ 1922{
1525 tileid texid; 1923 tileid texid;
1526 maptex *tex; 1924 maptex *tex;
1527 1925
1528 if (face < 0 || face >= self->faces) 1926 if (face < 0 || face >= self->faces)
1529 return; 1927 return;
1530 1928
1531 if (smooth < 0 || smooth >= self->faces) 1929 if (smooth < 0 || smooth >= self->faces)
1532 return; 1930 return;
1533 1931
1534 texid = self->face2tile [face]; 1932 texid = self->face2tile [face];
1535 1933
1536 if (!texid) 1934 if (!texid)
1537 return; 1935 return;
1538 1936
1539 tex = self->tex + texid; 1937 tex = self->tex + texid;
1540 tex->smoothtile = self->face2tile [smooth]; 1938 tex->smoothtile = self->face2tile [smooth];
1541 tex->smoothlevel = level; 1939 tex->smoothlevel = level;
1542} 1940}
1543 1941
1544void 1942void
1545set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1943set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1546 CODE: 1944 CODE:
1547{ 1945{
1548 need_texid (self, texid); 1946 need_texid (self, texid);
1549 1947
1550 { 1948 {
1569 // use uglier nearest interpolation because linear suffers 1967 // use uglier nearest interpolation because linear suffers
1570 // from transparent color bleeding and ugly wrapping effects. 1968 // from transparent color bleeding and ugly wrapping effects.
1571 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1969 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1572} 1970}
1573 1971
1972void
1973expire_textures (DC::Map self, int texid, int count)
1974 PPCODE:
1975 for (; texid < self->texs && count; ++texid, --count)
1976 {
1977 maptex *tex = self->tex + texid;
1978
1979 if (tex->name)
1980 {
1981 if (tex->unused)
1982 {
1983 tex->name = 0;
1984 tex->unused = 0;
1985 XPUSHs (sv_2mortal (newSViv (texid)));
1986 }
1987 else
1988 tex->unused = 1;
1989 }
1990 }
1991
1574int 1992int
1575ox (CFPlus::Map self) 1993ox (DC::Map self)
1576 ALIAS: 1994 ALIAS:
1577 oy = 1 1995 oy = 1
1578 x = 2 1996 x = 2
1579 y = 3 1997 y = 3
1580 w = 4 1998 w = 4
1591 } 2009 }
1592 OUTPUT: 2010 OUTPUT:
1593 RETVAL 2011 RETVAL
1594 2012
1595void 2013void
1596scroll (CFPlus::Map self, int dx, int dy) 2014scroll (DC::Map self, int dx, int dy)
1597 CODE: 2015 CODE:
1598{ 2016{
1599 if (dx > 0) 2017 if (dx > 0)
1600 map_blank (self, self->x, self->y, dx, self->h); 2018 map_blank (self, self->x, self->y, dx, self->h);
1601 else if (dx < 0) 2019 else if (dx < 0)
1617 self->y += MAP_EXTEND_Y; 2035 self->y += MAP_EXTEND_Y;
1618 } 2036 }
1619} 2037}
1620 2038
1621SV * 2039SV *
1622map1a_update (CFPlus::Map self, SV *data_, int extmap) 2040map1a_update (DC::Map self, SV *data_)
1623 CODE: 2041 CODE:
1624{ 2042{
1625 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 2043 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1626 uint8_t *data_end = (uint8_t *)SvEND (data_); 2044 uint8_t *data_end = (uint8_t *)SvEND (data_);
1627 mapcell *cell; 2045 mapcell *cell;
1648 2066
1649 //TODO: don't trust server data to be in-range(!) 2067 //TODO: don't trust server data to be in-range(!)
1650 2068
1651 if (flags & 8) 2069 if (flags & 8)
1652 { 2070 {
2071 uint8_t ext, cmd;
2072
1653 if (extmap) 2073 do
1654 { 2074 {
1655 uint8_t ext, cmd; 2075 ext = *data++;
2076 cmd = ext & 0x7f;
1656 2077
1657 do 2078 if (cmd < 4)
2079 cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */
2080 else if (cmd == 5) // health
1658 { 2081 {
1659 ext = *data++;
1660 cmd = ext & 0x3f;
1661
1662 if (cmd < 4)
1663 cell->darkness = 255 - ext * 64 + 1;
1664 else if (cmd == 5) // health
1665 {
1666 cell->stat_width = 1; 2082 cell->stat_width = 1;
1667 cell->stat_hp = *data++; 2083 cell->stat_hp = *data++;
1668 }
1669 else if (cmd == 6) // monster width
1670 cell->stat_width = *data++ + 1;
1671 else if (cmd == 0x47)
1672 {
1673 if (*data == 4)
1674 ; // decode player count
1675
1676 data += *data + 1;
1677 }
1678 else if (cmd == 8) // cell flags
1679 cell->flags = *data++;
1680 else if (ext & 0x40) // unknown, multibyte => skip
1681 data += *data + 1;
1682 else
1683 data++;
1684 } 2084 }
1685 while (ext & 0x80); 2085 else if (cmd == 6) // monster width
2086 cell->stat_width = *data++ + 1;
2087 else if (cmd == 0x47)
2088 {
2089 if (*data == 1) cell->player = data [1];
2090 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
2091 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
2092 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
2093
2094 data += *data + 1;
2095 }
2096 else if (cmd == 8) // cell flags
2097 cell->flags = *data++;
2098 else if (ext & 0x40) // unknown, multibyte => skip
2099 data += *data + 1;
2100 else
2101 data++;
1686 } 2102 }
1687 else 2103 while (ext & 0x80);
1688 cell->darkness = *data++ + 1;
1689 } 2104 }
1690 2105
1691 for (z = 0; z <= 2; ++z) 2106 for (z = 0; z <= 2; ++z)
1692 if (flags & (4 >> z)) 2107 if (flags & (4 >> z))
1693 { 2108 {
1696 cell->tile [z] = self->face2tile [face]; 2111 cell->tile [z] = self->face2tile [face];
1697 2112
1698 if (cell->tile [z]) 2113 if (cell->tile [z])
1699 { 2114 {
1700 maptex *tex = self->tex + cell->tile [z]; 2115 maptex *tex = self->tex + cell->tile [z];
2116 tex->unused = 0;
1701 if (!tex->name) 2117 if (!tex->name)
1702 av_push (missing, newSViv (cell->tile [z])); 2118 av_push (missing, newSViv (cell->tile [z]));
1703 2119
1704 if (tex->smoothtile) 2120 if (tex->smoothtile)
1705 { 2121 {
1706 maptex *smooth = self->tex + tex->smoothtile; 2122 maptex *smooth = self->tex + tex->smoothtile;
2123 smooth->unused = 0;
1707 if (!smooth->name) 2124 if (!smooth->name)
1708 av_push (missing, newSViv (tex->smoothtile)); 2125 av_push (missing, newSViv (tex->smoothtile));
1709 } 2126 }
1710 } 2127 }
1711 } 2128 }
1712 } 2129 }
1713 else 2130 else
1714 cell->darkness = 0; 2131 CELL_CLEAR (cell);
1715 } 2132 }
1716} 2133}
1717 OUTPUT: 2134 OUTPUT:
1718 RETVAL 2135 RETVAL
1719 2136
1720SV * 2137SV *
1721mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 2138mapmap (DC::Map self, int x0, int y0, int w, int h)
1722 CODE: 2139 CODE:
1723{ 2140{
1724 int x1, x; 2141 int x1, x;
1725 int y1, y; 2142 int y1, y;
1726 int z; 2143 int z;
1739 ? self->row + y 2156 ? self->row + y
1740 : 0; 2157 : 0;
1741 2158
1742 for (x = x0; x < x1; x++) 2159 for (x = x0; x < x1; x++)
1743 { 2160 {
1744 int r = 32, g = 32, b = 32, a = 192; 2161 unsigned int r = 32, g = 32, b = 32, a = 192;
1745 2162
1746 if (row && row->c0 <= x && x < row->c1) 2163 if (row && row->c0 <= x && x < row->c1)
1747 { 2164 {
1748 mapcell *cell = row->col + (x - row->c0); 2165 mapcell *cell = row->col + (x - row->c0);
1749 2166
1751 { 2168 {
1752 maptex tex = self->tex [cell->tile [z]]; 2169 maptex tex = self->tex [cell->tile [z]];
1753 int a0 = 255 - tex.a; 2170 int a0 = 255 - tex.a;
1754 int a1 = tex.a; 2171 int a1 = tex.a;
1755 2172
1756 r = (r * a0 + tex.r * a1) / 255; 2173 r = div255 (r * a0 + tex.r * a1);
1757 g = (g * a0 + tex.g * a1) / 255; 2174 g = div255 (g * a0 + tex.g * a1);
1758 b = (b * a0 + tex.b * a1) / 255; 2175 b = div255 (b * a0 + tex.b * a1);
1759 a = (a * a0 + tex.a * a1) / 255; 2176 a = div255 (a * a0 + tex.a * a1);
1760 } 2177 }
1761 } 2178 }
1762 2179
1763 *map++ = (r ) 2180 *map++ = (r )
1764 | (g << 8) 2181 | (g << 8)
1765 | (b << 16) 2182 | (b << 16)
1766 | (a << 24); 2183 | (a << 24);
1767 } 2184 }
1768 } 2185 }
1769 2186
1770 RETVAL = map_sv; 2187 RETVAL = map_sv;
1771} 2188}
1772 OUTPUT: 2189 OUTPUT:
1773 RETVAL 2190 RETVAL
1774 2191
1775void 2192void
1776draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 2193draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1777 CODE: 2194 CODE:
1778{ 2195{
1779 int x, y, z; 2196 int x, y, z;
1780 2197
1781 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 2198 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1782 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2199 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1783 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 2200 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1784 smooth_key skey; 2201 smooth_key skey;
1785 2202 int pl_x, pl_y;
2203 maptex pl_tex;
1786 rc_t *rc = rc_alloc (); 2204 rc_t *rc = rc_alloc ();
2205 rc_t *rc_ov = rc_alloc ();
1787 rc_key_t key; 2206 rc_key_t key;
1788 rc_array_t *arr; 2207 rc_array_t *arr;
1789 2208
2209 pl_tex.name = 0;
2210
1790 // thats current max. sorry. 2211 // that's current max. sorry.
1791 if (sw > 255) sw = 255; 2212 if (sw > 255) sw = 255;
1792 if (sh > 255) sh = 255; 2213 if (sh > 255) sh = 255;
1793 2214
1794 // clear key, in case of extra padding 2215 // clear key, in case of extra padding
1795 memset (&skey, 0, sizeof (skey)); 2216 memset (&skey, 0, sizeof (skey));
1799 key.g = 255; 2220 key.g = 255;
1800 key.b = 255; 2221 key.b = 255;
1801 key.a = 255; 2222 key.a = 255;
1802 key.mode = GL_QUADS; 2223 key.mode = GL_QUADS;
1803 key.format = GL_T2F_V3F; 2224 key.format = GL_T2F_V3F;
1804 key.texname = -1;
1805 2225
1806 mx += self->x; 2226 mx += self->x;
1807 my += self->y; 2227 my += self->y;
1808 2228
1809 // first pass: determine smooth_max 2229 // first pass: determine smooth_max
1833 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2253 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1834 2254
1835 for (z = 0; z <= 2; z++) 2255 for (z = 0; z <= 2; z++)
1836 { 2256 {
1837 memset (smooth_level, 0, sizeof (smooth_level)); 2257 memset (smooth_level, 0, sizeof (smooth_level));
2258 key.texname = -1;
1838 2259
1839 for (y = 0; y < sh; y++) 2260 for (y = 0; y < sh; y++)
1840 if (0 <= y + my && y + my < self->rows) 2261 if (0 <= y + my && y + my < self->rows)
1841 { 2262 {
1842 maprow *row = self->row + (y + my); 2263 maprow *row = self->row + (y + my);
1852 maptex tex = self->tex [tile]; 2273 maptex tex = self->tex [tile];
1853 int px, py; 2274 int px, py;
1854 2275
1855 if (key.texname != tex.name) 2276 if (key.texname != tex.name)
1856 { 2277 {
2278 self->tex [tile].unused = 0;
2279
1857 if (!tex.name) 2280 if (!tex.name)
1858 tex = self->tex [2]; /* missing, replace by noface */ 2281 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
1859 2282
1860 key.texname = tex.name; 2283 key.texname = tex.name;
1861 arr = rc_array (rc, &key); 2284 arr = rc_array (rc, &key);
1862 } 2285 }
1863 2286
1864 px = (x + 1) * T - tex.w; 2287 px = (x + 1) * Th - tex.w;
1865 py = (y + 1) * T - tex.h; 2288 py = (y + 1) * Tw - tex.h;
2289
2290 if (expect_false (cell->player == player) && expect_false (z == 2))
2291 {
2292 pl_x = px;
2293 pl_y = py;
2294 pl_tex = tex;
2295 continue;
2296 }
1866 2297
1867 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2298 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1868 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 2299 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1869 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 2300 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1870 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 2301 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1871
1872 if (cell->flags && z == 2)
1873 {
1874 // overlays such as the speech bubble, probably more to come
1875 if (cell->flags & 1)
1876 {
1877 maptex tex = self->tex [1];
1878 int px = x * T + T * 2 / 32;
1879 int py = y * T - T * 6 / 32;
1880
1881 if (tex.name)
1882 {
1883 if (key.texname != tex.name)
1884 {
1885 key.texname = tex.name;
1886 arr = rc_array (rc, &key);
1887 }
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1893 }
1894 }
1895 }
1896 2302
1897 // update smooth hash 2303 // update smooth hash
1898 if (tex.smoothtile) 2304 if (tex.smoothtile)
1899 { 2305 {
1900 skey.tile = tex.smoothtile; 2306 skey.tile = tex.smoothtile;
1929 // corners 2335 // corners
1930 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); 2336 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1931 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); 2337 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1932 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); 2338 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1933 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 2339 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2340 }
2341 }
2342
2343 if (expect_false (z == 2) && expect_false (cell->flags))
2344 {
2345 // overlays such as the speech bubble, probably more to come
2346 if (cell->flags & 1)
2347 {
2348 rc_key_t key_ov = key;
2349 maptex tex = self->tex [TEXID_SPEECH];
2350 rc_array_t *arr;
2351 int px = x * Tw + Tw * 2 / 32;
2352 int py = y * Th - Th * 6 / 32;
2353
2354 key_ov.texname = tex.name;
2355 arr = rc_array (rc_ov, &key_ov);
2356
2357 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2358 rc_t2f_v3f (arr, 0 , tex.t, px , py + Th, 0);
2359 rc_t2f_v3f (arr, tex.s, tex.t, px + Tw, py + Th, 0);
2360 rc_t2f_v3f (arr, tex.s, 0 , px + Tw, py , 0);
1934 } 2361 }
1935 } 2362 }
1936 } 2363 }
1937 } 2364 }
1938 2365
1965 if (!(bits & 0x1000) 2392 if (!(bits & 0x1000)
1966 && skey->level == level 2393 && skey->level == level
1967 && level > smooth_max [skey->x][skey->y]) 2394 && level > smooth_max [skey->x][skey->y])
1968 { 2395 {
1969 maptex tex = self->tex [skey->tile]; 2396 maptex tex = self->tex [skey->tile];
1970 int px = (((int)skey->x) - 1) * T; 2397 int px = (((int)skey->x) - 1) * Tw;
1971 int py = (((int)skey->y) - 1) * T; 2398 int py = (((int)skey->y) - 1) * Th;
1972 int border = bits & 15; 2399 int border = bits & 15;
1973 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2400 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1974 float dx = tex.s * .0625f; // 16 images/row 2401 float dx = tex.s * .0625f; // 16 images/row
1975 float dy = tex.t * .5f ; // 2 images/column 2402 float dy = tex.t * .5f ; // 2 images/column
1976 2403
1978 { 2405 {
1979 // this time avoiding texture state changes 2406 // this time avoiding texture state changes
1980 // save gobs of state changes. 2407 // save gobs of state changes.
1981 if (key.texname != tex.name) 2408 if (key.texname != tex.name)
1982 { 2409 {
2410 self->tex [skey->tile].unused = 0;
2411
1983 glEnd (); 2412 glEnd ();
1984 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); 2413 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1985 glBegin (GL_QUADS); 2414 glBegin (GL_QUADS);
1986 } 2415 }
1987 2416
1988 if (border) 2417 if (border)
1989 { 2418 {
1990 float ox = border * dx; 2419 float ox = border * dx;
1991 2420
1992 glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); 2421 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1993 glTexCoord2f (ox , dy ); glVertex2i (px , py + T); 2422 glTexCoord2f (ox , dy ); glVertex2i (px , py + Th);
1994 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); 2423 glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th);
1995 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); 2424 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py );
1996 } 2425 }
1997 2426
1998 if (corner) 2427 if (corner)
1999 { 2428 {
2000 float ox = corner * dx; 2429 float ox = corner * dx;
2001 2430
2002 glTexCoord2f (ox , dy ); glVertex2i (px , py ); 2431 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2003 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); 2432 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th);
2004 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); 2433 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th);
2005 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); 2434 glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py );
2006 } 2435 }
2007 } 2436 }
2008 } 2437 }
2009 } 2438 }
2010 } 2439 }
2016 } 2445 }
2017 2446
2018 hv_clear (smooth); 2447 hv_clear (smooth);
2019 } 2448 }
2020 2449
2450 if (pl_tex.name)
2451 {
2452 maptex tex = pl_tex;
2453 int px = pl_x + sdx;
2454 int py = pl_y + sdy;
2455
2456 key.texname = tex.name;
2457 arr = rc_array (rc, &key);
2458
2459 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2460 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2461 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2462 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2463
2464 rc_draw (rc);
2465 }
2466
2467 rc_draw (rc_ov);
2468 rc_clear (rc_ov);
2469
2021 glDisable (GL_BLEND); 2470 glDisable (GL_BLEND);
2022 rc_free (rc); 2471 rc_free (rc);
2472 rc_free (rc_ov);
2023 2473
2024 // top layer: overlays such as the health bar 2474 // top layer: overlays such as the health bar
2025 for (y = 0; y < sh; y++) 2475 for (y = 0; y < sh; y++)
2026 if (0 <= y + my && y + my < self->rows) 2476 if (0 <= y + my && y + my < self->rows)
2027 { 2477 {
2030 for (x = 0; x < sw; x++) 2480 for (x = 0; x < sw; x++)
2031 if (row->c0 <= x + mx && x + mx < row->c1) 2481 if (row->c0 <= x + mx && x + mx < row->c1)
2032 { 2482 {
2033 mapcell *cell = row->col + (x + mx - row->c0); 2483 mapcell *cell = row->col + (x + mx - row->c0);
2034 2484
2035 int px = x * T; 2485 int px = x * Tw;
2036 int py = y * T; 2486 int py = y * Th;
2487
2488 if (expect_false (cell->player == player))
2489 {
2490 px += sdx;
2491 py += sdy;
2492 }
2037 2493
2038 if (cell->stat_hp) 2494 if (cell->stat_hp)
2039 { 2495 {
2040 int width = cell->stat_width * T; 2496 int width = cell->stat_width * Tw;
2041 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2497 int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width;
2042 2498
2043 glColor3ub (0, 0, 0); 2499 glColor3ub (0, 0, 0);
2044 glRectf (px + 1, py - thick - 2, 2500 glRectf (px + 1, py - thick - 2,
2045 px + width - 1, py); 2501 px + width - 1, py);
2046 2502
2052 } 2508 }
2053 } 2509 }
2054} 2510}
2055 2511
2056void 2512void
2057draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2513draw_magicmap (DC::Map self, int w, int h, unsigned char *data)
2058 CODE: 2514 CODE:
2059{ 2515{
2060 static float color[16][3] = { 2516 static float color[16][3] = {
2061 { 0.00F, 0.00F, 0.00F }, 2517 { 0.00f, 0.00f, 0.00f },
2062 { 1.00F, 1.00F, 1.00F }, 2518 { 1.00f, 1.00f, 1.00f },
2063 { 0.00F, 0.00F, 0.55F }, 2519 { 0.00f, 0.00f, 0.55f },
2064 { 1.00F, 0.00F, 0.00F }, 2520 { 1.00f, 0.00f, 0.00f },
2065 2521
2066 { 1.00F, 0.54F, 0.00F }, 2522 { 1.00f, 0.54f, 0.00f },
2067 { 0.11F, 0.56F, 1.00F }, 2523 { 0.11f, 0.56f, 1.00f },
2068 { 0.93F, 0.46F, 0.00F }, 2524 { 0.93f, 0.46f, 0.00f },
2069 { 0.18F, 0.54F, 0.34F }, 2525 { 0.18f, 0.54f, 0.34f },
2070 2526
2071 { 0.56F, 0.73F, 0.56F }, 2527 { 0.56f, 0.73f, 0.56f },
2072 { 0.80F, 0.80F, 0.80F }, 2528 { 0.80f, 0.80f, 0.80f },
2073 { 0.55F, 0.41F, 0.13F }, 2529 { 0.55f, 0.41f, 0.13f },
2074 { 0.99F, 0.77F, 0.26F }, 2530 { 0.99f, 0.77f, 0.26f },
2075 2531
2076 { 0.74F, 0.65F, 0.41F }, 2532 { 0.74f, 0.65f, 0.41f },
2077 2533
2078 { 0.00F, 1.00F, 1.00F }, 2534 { 0.00f, 1.00f, 1.00f },
2079 { 1.00F, 0.00F, 1.00F }, 2535 { 1.00f, 0.00f, 1.00f },
2080 { 1.00F, 1.00F, 0.00F }, 2536 { 1.00f, 1.00f, 0.00f },
2081 }; 2537 };
2082 2538
2083 int x, y; 2539 int x, y;
2084 2540
2085 glEnable (GL_TEXTURE_2D); 2541 glEnable (GL_TEXTURE_2D);
2542 /* GL_REPLACE would be correct, as we don't need to modulate alpha,
2543 * but the nvidia driver (185.18.14) mishandles alpha textures
2544 * and takes the colour from god knows where instead of using
2545 * Cp. MODULATE results in the same colour, but slightly different
2546 * alpha, but atcually gives us the correct colour with nvidia.
2547 */
2086 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2548 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
2087 glEnable (GL_BLEND); 2549 glEnable (GL_BLEND);
2088 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2550 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2089 glBegin (GL_QUADS); 2551 glBegin (GL_QUADS);
2090 2552
2091 for (y = 0; y < h; y++) 2553 for (y = 0; y < h; y++)
2095 2557
2096 if (m) 2558 if (m)
2097 { 2559 {
2098 float *c = color [m & 15]; 2560 float *c = color [m & 15];
2099 2561
2100 float tx1 = m & 0x40 ? 0.5 : 0.; 2562 float tx1 = m & 0x40 ? 0.5f : 0.f;
2101 float tx2 = tx1 + 0.5; 2563 float tx2 = tx1 + 0.5f;
2102 2564
2103 glColor4f (c[0], c[1], c[2], 0.75); 2565 glColor4f (c[0], c[1], c[2], 1);
2104 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2566 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2105 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2567 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2106 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2568 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2107 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2569 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2108 } 2570 }
2112 glDisable (GL_BLEND); 2574 glDisable (GL_BLEND);
2113 glDisable (GL_TEXTURE_2D); 2575 glDisable (GL_TEXTURE_2D);
2114} 2576}
2115 2577
2116void 2578void
2117fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2579fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2118 PPCODE: 2580 PPCODE:
2119{ 2581{
2120 int x, y; 2582 int x, y;
2121 int sw1 = sw + 2; 2583 int sw1 = sw + 2;
2122 int sh1 = sh + 2; 2584 int sh1 = sh + 2;
2123 int sh3 = sh * 3; 2585 int sh3 = sh * 3;
2124 int sw34 = (sw * 3 + 3) & ~3; 2586 int sw3 = sw * 3;
2587 SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3));
2588 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2125 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); 2589 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2126 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); 2590 memset (darkness1, 0, sw1*sh1);
2127 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2128 2591
2129 SvPOK_only (darkness3_sv); 2592 SvPOK_only (darkness3_sv);
2130 SvCUR_set (darkness3_sv, sw34 * sh3); 2593 SvCUR_set (darkness3_sv, sw3 * sh3);
2131 2594
2132 mx += self->x - 1; 2595 mx += self->x - 1;
2133 my += self->y - 1; 2596 my += self->y - 1;
2134
2135 memset (darkness1, 255, sw1 * sh1);
2136 2597
2137 for (y = 0; y < sh1; y++) 2598 for (y = 0; y < sh1; y++)
2138 if (0 <= y + my && y + my < self->rows) 2599 if (0 <= y + my && y + my < self->rows)
2139 { 2600 {
2140 maprow *row = self->row + (y + my); 2601 maprow *row = self->row + (y + my);
2143 if (row->c0 <= x + mx && x + mx < row->c1) 2604 if (row->c0 <= x + mx && x + mx < row->c1)
2144 { 2605 {
2145 mapcell *cell = row->col + (x + mx - row->c0); 2606 mapcell *cell = row->col + (x + mx - row->c0);
2146 2607
2147 darkness1 [y * sw1 + x] = cell->darkness 2608 darkness1 [y * sw1 + x] = cell->darkness
2148 ? 255 - (cell->darkness - 1) 2609 ? DARKNESS_ADJUST (255 - (cell->darkness - 1))
2149 : 255 - FOW_DARKNESS; 2610 : DARKNESS_ADJUST (255 - FOW_DARKNESS);
2150 } 2611 }
2151 } 2612 }
2152 2613
2153 for (y = 0; y < sh; ++y) 2614 for (y = 0; y < sh; ++y)
2154 for (x = 0; x < sw; ++x) 2615 for (x = 0; x < sw; ++x)
2173 2634
2174 uint8_t r13 = (d13 + d23 + d12) / 3; 2635 uint8_t r13 = (d13 + d23 + d12) / 3;
2175 uint8_t r23 = d23; 2636 uint8_t r23 = d23;
2176 uint8_t r33 = (d23 + d33 + d32) / 3; 2637 uint8_t r33 = (d23 + d33 + d32) / 3;
2177 2638
2178 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); 2639 darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11);
2179 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); 2640 darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21);
2180 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); 2641 darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31);
2181 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); 2642 darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12);
2182 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); 2643 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */
2183 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); 2644 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32);
2184 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); 2645 darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13);
2185 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); 2646 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23);
2186 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); 2647 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33);
2187 } 2648 }
2188 2649
2189 free (darkness1); 2650 free (darkness1);
2190 2651
2191 EXTEND (SP, 3); 2652 EXTEND (SP, 3);
2192 PUSHs (sv_2mortal (newSViv (sw34))); 2653 PUSHs (sv_2mortal (newSViv (sw3)));
2193 PUSHs (sv_2mortal (newSViv (sh3))); 2654 PUSHs (sv_2mortal (newSViv (sh3)));
2194 PUSHs (darkness3_sv); 2655 PUSHs (darkness3_sv);
2195} 2656}
2196 2657
2197SV * 2658SV *
2198get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2659get_rect (DC::Map self, int x0, int y0, int w, int h)
2199 CODE: 2660 CODE:
2200{ 2661{
2201 int x, y, x1, y1; 2662 int x, y, x1, y1;
2202 SV *data_sv = newSV (w * h * 7 + 5); 2663 SV *data_sv = newSV (w * h * 7 + 5);
2203 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2664 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2260 else 2721 else
2261 *data++ = 0; 2722 *data++ = 0;
2262 } 2723 }
2263 } 2724 }
2264 2725
2726 /* if size is w*h + 5 then no data has been found */
2727 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2728 {
2265 SvPOK_only (data_sv); 2729 SvPOK_only (data_sv);
2266 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2730 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2731 }
2732
2267 RETVAL = data_sv; 2733 RETVAL = data_sv;
2268} 2734}
2269 OUTPUT: 2735 OUTPUT:
2270 RETVAL 2736 RETVAL
2271 2737
2272void 2738void
2273set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2739set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2274 PPCODE: 2740 PPCODE:
2275{ 2741{
2276 int x, y, z; 2742 int x, y, z;
2277 int w, h; 2743 int w, h;
2278 int x1, y1; 2744 int x1, y1;
2745 STRLEN len;
2746 uint8_t *data, *end;
2747
2748 len = SvLEN (data_sv);
2749 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2750 data = (uint8_t *)SvPVbyte_nolen (data_sv);
2751 end = data + len + 8;
2752
2753 if (len < 5)
2754 XSRETURN_EMPTY;
2279 2755
2280 if (*data++ != 0) 2756 if (*data++ != 0)
2281 XSRETURN_EMPTY; /* version mismatch */ 2757 XSRETURN_EMPTY; /* version mismatch */
2282 2758
2283 w = *data++ << 8; w |= *data++; 2759 w = *data++ << 8; w |= *data++;
2298 { 2774 {
2299 maprow *row = map_get_row (self, y); 2775 maprow *row = map_get_row (self, y);
2300 2776
2301 for (x = x0; x < x1; x++) 2777 for (x = x0; x < x1; x++)
2302 { 2778 {
2779 uint8_t flags;
2780
2781 if (data + 7 >= end)
2782 XSRETURN_EMPTY;
2783
2303 uint8_t flags = *data++; 2784 flags = *data++;
2304 2785
2305 if (flags) 2786 if (flags)
2306 { 2787 {
2307 mapcell *cell = row_get_cell (row, x); 2788 mapcell *cell = row_get_cell (row, x);
2308 tileid tile[3] = { 0, 0, 0 }; 2789 tileid tile[3] = { 0, 0, 0 };
2311 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2792 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2312 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2793 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2313 2794
2314 if (cell->darkness == 0) 2795 if (cell->darkness == 0)
2315 { 2796 {
2316 cell->darkness = 0; 2797 /*cell->darkness = 0;*/
2798 EXTEND (SP, 3);
2317 2799
2318 for (z = 0; z <= 2; z++) 2800 for (z = 0; z <= 2; z++)
2319 { 2801 {
2320 tileid t = tile [z]; 2802 tileid t = tile [z];
2321 2803
2322 if (t >= self->texs || (t && !self->tex [t].name)) 2804 if (t >= self->texs || (t && !self->tex [t].name))
2323 { 2805 {
2324 XPUSHs (sv_2mortal (newSViv (t))); 2806 PUSHs (sv_2mortal (newSViv (t)));
2325 need_texid (self, t); 2807 need_texid (self, t);
2326 } 2808 }
2327 2809
2328 cell->tile [z] = t; 2810 cell->tile [z] = t;
2329 } 2811 }
2331 } 2813 }
2332 } 2814 }
2333 } 2815 }
2334} 2816}
2335 2817
2336MODULE = CFPlus PACKAGE = CFPlus::RW 2818MODULE = Deliantra::Client PACKAGE = DC::RW
2337 2819
2338CFPlus::RW 2820DC::RW
2339new (SV *class, SV *data_sv) 2821new (SV *klass, SV *data_sv)
2340 CODE: 2822 CODE:
2341{ 2823{
2342 STRLEN datalen; 2824 STRLEN datalen;
2343 char *data = SvPVbyte (data_sv, datalen); 2825 char *data = SvPVbyte (data_sv, datalen);
2344 2826
2345 RETVAL = SDL_RWFromConstMem (data, datalen); 2827 RETVAL = SDL_RWFromConstMem (data, datalen);
2346} 2828}
2347 OUTPUT: 2829 OUTPUT:
2348 RETVAL 2830 RETVAL
2349 2831
2350CFPlus::RW 2832DC::RW
2351new_from_file (SV *class, const char *path, const char *mode = "rb") 2833new_from_file (SV *klass, const char *path, const char *mode = "rb")
2352 CODE: 2834 CODE:
2353 RETVAL = SDL_RWFromFile (path, mode); 2835 RETVAL = SDL_RWFromFile (path, mode);
2354 OUTPUT: 2836 OUTPUT:
2355 RETVAL 2837 RETVAL
2356 2838
2357# fails on win32: 2839# fails on win32:
2358# CFPlus.xs(2268) : error C2059: syntax error : '(' 2840# dc.xs(2268) : error C2059: syntax error : '('
2359#void 2841#void
2360#close (CFPlus::RW self) 2842#close (DC::RW self)
2361# CODE: 2843# CODE:
2362# (self->(close)) (self); 2844# (self->(close)) (self);
2363 2845
2364MODULE = CFPlus PACKAGE = CFPlus::Channel 2846MODULE = Deliantra::Client PACKAGE = DC::Channel
2365 2847
2366PROTOTYPES: DISABLE 2848PROTOTYPES: DISABLE
2367 2849
2368CFPlus::Channel 2850DC::Channel
2369find () 2851find ()
2370 CODE: 2852 CODE:
2371{ 2853{
2372 RETVAL = Mix_GroupAvailable (-1); 2854 RETVAL = Mix_GroupAvailable (-1);
2373 2855
2374 if (RETVAL < 0) 2856 if (RETVAL < 0)
2375 { 2857 {
2376 RETVAL = Mix_GroupOldest (-1); 2858 RETVAL = Mix_GroupOldest (-1);
2377 2859
2378 if (RETVAL < 0) 2860 if (RETVAL < 0)
2861 {
2862 // happens sometimes, maybe it just stopped playing(?)
2863 RETVAL = Mix_GroupAvailable (-1);
2864
2865 if (RETVAL < 0)
2379 XSRETURN_UNDEF; 2866 XSRETURN_UNDEF;
2380 2867 }
2868 else
2381 Mix_HaltChannel (RETVAL); 2869 Mix_HaltChannel (RETVAL);
2382 } 2870 }
2383 2871
2384 Mix_UnregisterAllEffects (RETVAL); 2872 Mix_UnregisterAllEffects (RETVAL);
2385 Mix_Volume (RETVAL, 128); 2873 Mix_Volume (RETVAL, 128);
2386} 2874}
2387 OUTPUT: 2875 OUTPUT:
2388 RETVAL 2876 RETVAL
2389 2877
2390void 2878void
2391halt (CFPlus::Channel self) 2879halt (DC::Channel self)
2392 CODE: 2880 CODE:
2393 Mix_HaltChannel (self); 2881 Mix_HaltChannel (self);
2394 2882
2395void 2883void
2396expire (CFPlus::Channel self, int ticks = -1) 2884expire (DC::Channel self, int ticks = -1)
2397 CODE: 2885 CODE:
2398 Mix_ExpireChannel (self, ticks); 2886 Mix_ExpireChannel (self, ticks);
2399 2887
2400void 2888void
2401fade_out (CFPlus::Channel self, int ticks = -1) 2889fade_out (DC::Channel self, int ticks = -1)
2402 CODE: 2890 CODE:
2403 Mix_FadeOutChannel (self, ticks); 2891 Mix_FadeOutChannel (self, ticks);
2404 2892
2405int 2893int
2406volume (CFPlus::Channel self, int volume) 2894volume (DC::Channel self, int volume)
2407 CODE: 2895 CODE:
2408 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2896 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2409 OUTPUT: 2897 OUTPUT:
2410 RETVAL 2898 RETVAL
2411 2899
2412void 2900void
2413unregister_all_effects (CFPlus::Channel self) 2901unregister_all_effects (DC::Channel self)
2414 CODE: 2902 CODE:
2415 Mix_UnregisterAllEffects (self); 2903 Mix_UnregisterAllEffects (self);
2416 2904
2417void 2905void
2418set_panning (CFPlus::Channel self, int left, int right) 2906set_panning (DC::Channel self, int left, int right)
2419 CODE: 2907 CODE:
2420 left = CLAMP (left , 0, 255); 2908 left = CLAMP (left , 0, 255);
2421 right = CLAMP (right, 0, 255); 2909 right = CLAMP (right, 0, 255);
2422 Mix_SetPanning (self, left, right); 2910 Mix_SetPanning (self, left, right);
2423 2911
2424void 2912void
2425set_distance (CFPlus::Channel self, int distance) 2913set_distance (DC::Channel self, int distance)
2426 CODE: 2914 CODE:
2427 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2915 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2428 2916
2429void 2917void
2430set_position (CFPlus::Channel self, int angle, int distance) 2918set_position (DC::Channel self, int angle, int distance)
2431 CODE: 2919 CODE:
2432 2920
2433void 2921void
2434set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2922set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2435 CODE: 2923 CODE:
2436{ 2924{
2437 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2925 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2438 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2926 int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f;
2439 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2927 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2440} 2928}
2441 2929
2442void 2930void
2443set_reverse_stereo (CFPlus::Channel self, int flip) 2931set_reverse_stereo (DC::Channel self, int flip)
2444 CODE: 2932 CODE:
2445 Mix_SetReverseStereo (self, flip); 2933 Mix_SetReverseStereo (self, flip);
2446 2934
2447MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2935MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2448 2936
2449PROTOTYPES: DISABLE 2937PROTOTYPES: DISABLE
2450 2938
2939void
2940decoders ()
2941 PPCODE:
2942#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
2943 int i, num = Mix_GetNumChunkDecoders ();
2944 EXTEND (SP, num);
2945 for (i = 0; i < num; ++i)
2946 PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0)));
2947#else
2948 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
2949#endif
2950
2451CFPlus::MixChunk 2951DC::MixChunk
2452new (SV *class, CFPlus::RW rwops) 2952new (SV *klass, DC::RW rwops)
2453 CODE: 2953 CODE:
2454 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2954 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2455 OUTPUT: 2955 OUTPUT:
2456 RETVAL 2956 RETVAL
2457 2957
2458void 2958void
2459DESTROY (CFPlus::MixChunk self) 2959DESTROY (DC::MixChunk self)
2460 CODE: 2960 CODE:
2461 Mix_FreeChunk (self); 2961 Mix_FreeChunk (self);
2462 2962
2463int 2963int
2464volume (CFPlus::MixChunk self, int volume = -1) 2964volume (DC::MixChunk self, int volume = -1)
2465 CODE: 2965 CODE:
2466 if (items > 1) 2966 if (items > 1)
2467 volume = CLAMP (volume, 0, 128); 2967 volume = CLAMP (volume, 0, 128);
2468 RETVAL = Mix_VolumeChunk (self, volume); 2968 RETVAL = Mix_VolumeChunk (self, volume);
2469 OUTPUT: 2969 OUTPUT:
2470 RETVAL 2970 RETVAL
2471 2971
2472CFPlus::Channel 2972DC::Channel
2473play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2973play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2474 CODE: 2974 CODE:
2475{ 2975{
2476 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2976 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2477 2977
2478 if (RETVAL < 0) 2978 if (RETVAL < 0)
2485 } 2985 }
2486} 2986}
2487 OUTPUT: 2987 OUTPUT:
2488 RETVAL 2988 RETVAL
2489 2989
2490MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2990MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2991
2992void
2993decoders ()
2994 PPCODE:
2995#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
2996 int i, num = Mix_GetNumMusicDecoders ();
2997 EXTEND (SP, num);
2998 for (i = 0; i < num; ++i)
2999 PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0)));
3000#else
3001 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
3002#endif
2491 3003
2492int 3004int
2493volume (int volume = -1) 3005volume (int volume = -1)
2494 PROTOTYPE: ;$ 3006 PROTOTYPE: ;$
2495 CODE: 3007 CODE:
2507void 3019void
2508halt () 3020halt ()
2509 CODE: 3021 CODE:
2510 Mix_HaltMusic (); 3022 Mix_HaltMusic ();
2511 3023
3024int
3025playing ()
3026 CODE:
3027 RETVAL = Mix_PlayingMusic ();
3028 OUTPUT:
3029 RETVAL
3030
2512CFPlus::MixMusic 3031DC::MixMusic
2513new (SV *class, CFPlus::RW rwops) 3032new (SV *klass, DC::RW rwops)
2514 CODE: 3033 CODE:
2515 RETVAL = Mix_LoadMUS_RW (rwops); 3034 RETVAL = Mix_LoadMUS_RW (rwops);
2516 OUTPUT: 3035 OUTPUT:
2517 RETVAL 3036 RETVAL
2518 3037
2519void 3038void
2520DESTROY (CFPlus::MixMusic self) 3039DESTROY (DC::MixMusic self)
2521 CODE: 3040 CODE:
2522 Mix_FreeMusic (self); 3041 Mix_FreeMusic (self);
2523 3042
2524int 3043int
2525play (CFPlus::MixMusic self, int loops = -1) 3044play (DC::MixMusic self, int loops = -1)
2526 CODE: 3045 CODE:
2527 RETVAL = Mix_PlayMusic (self, loops); 3046 RETVAL = Mix_PlayMusic (self, loops);
2528 OUTPUT: 3047 OUTPUT:
2529 RETVAL 3048 RETVAL
2530 3049
2531void 3050void
2532fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 3051fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2533 CODE: 3052 CODE:
2534 Mix_FadeInMusicPos (self, loops, ms, position); 3053 Mix_FadeInMusicPos (self, loops, ms, position);
2535 3054
2536MODULE = CFPlus PACKAGE = CFPlus::OpenGL 3055MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2537 3056
2538PROTOTYPES: ENABLE 3057PROTOTYPES: ENABLE
2539 3058
2540BOOT: 3059BOOT:
2541{ 3060{
2542 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 3061 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2543 static const struct { 3062 static const struct {
2544 const char *name; 3063 const char *name;
2545 IV iv; 3064 IV iv;
2546 } *civ, const_iv[] = { 3065 } *civ, const_iv[] = {
2547# define const_iv(name) { # name, (IV)name } 3066# define const_iv(name) { # name, (IV)name }
2548 const_iv (GL_VENDOR), 3067 const_iv (GL_VENDOR),
2549 const_iv (GL_VERSION), 3068 const_iv (GL_VERSION),
2550 const_iv (GL_EXTENSIONS), 3069 const_iv (GL_EXTENSIONS),
3070 const_iv (GL_MAX_TEXTURE_UNITS),
2551 const_iv (GL_COLOR_MATERIAL), 3071 const_iv (GL_COLOR_MATERIAL),
2552 const_iv (GL_SMOOTH), 3072 const_iv (GL_SMOOTH),
2553 const_iv (GL_FLAT), 3073 const_iv (GL_FLAT),
2554 const_iv (GL_DITHER), 3074 const_iv (GL_DITHER),
2555 const_iv (GL_BLEND), 3075 const_iv (GL_BLEND),
2567 const_iv (GL_ZERO), 3087 const_iv (GL_ZERO),
2568 const_iv (GL_SRC_ALPHA), 3088 const_iv (GL_SRC_ALPHA),
2569 const_iv (GL_DST_ALPHA), 3089 const_iv (GL_DST_ALPHA),
2570 const_iv (GL_ONE_MINUS_SRC_ALPHA), 3090 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2571 const_iv (GL_ONE_MINUS_DST_ALPHA), 3091 const_iv (GL_ONE_MINUS_DST_ALPHA),
3092 const_iv (GL_SRC_COLOR),
3093 const_iv (GL_DST_COLOR),
3094 const_iv (GL_ONE_MINUS_SRC_COLOR),
3095 const_iv (GL_ONE_MINUS_DST_COLOR),
2572 const_iv (GL_SRC_ALPHA_SATURATE), 3096 const_iv (GL_SRC_ALPHA_SATURATE),
2573 const_iv (GL_RGB), 3097 const_iv (GL_RGB),
2574 const_iv (GL_RGBA), 3098 const_iv (GL_RGBA),
2575 const_iv (GL_RGBA4), 3099 const_iv (GL_RGBA4),
2576 const_iv (GL_RGBA8), 3100 const_iv (GL_RGBA8),
2644 const_iv (GL_NICEST), 3168 const_iv (GL_NICEST),
2645 const_iv (GL_V2F), 3169 const_iv (GL_V2F),
2646 const_iv (GL_V3F), 3170 const_iv (GL_V3F),
2647 const_iv (GL_T2F_V3F), 3171 const_iv (GL_T2F_V3F),
2648 const_iv (GL_T2F_N3F_V3F), 3172 const_iv (GL_T2F_N3F_V3F),
3173 const_iv (GL_FUNC_ADD),
3174 const_iv (GL_FUNC_SUBTRACT),
3175 const_iv (GL_FUNC_REVERSE_SUBTRACT),
2649# undef const_iv 3176# undef const_iv
2650 }; 3177 };
2651 3178
2652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 3179 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--)
2653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 3180 newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv));
2654 3181
2655 texture_av = newAV (); 3182 texture_av = newAV ();
2656 AvREAL_off (texture_av); 3183 AvREAL_off (texture_av);
2657} 3184}
2658 3185
2660disable_GL_EXT_blend_func_separate () 3187disable_GL_EXT_blend_func_separate ()
2661 CODE: 3188 CODE:
2662 gl.BlendFuncSeparate = 0; 3189 gl.BlendFuncSeparate = 0;
2663 gl.BlendFuncSeparateEXT = 0; 3190 gl.BlendFuncSeparateEXT = 0;
2664 3191
2665char * 3192void
3193apple_nvidia_bug (int enable)
3194
3195const char *
2666gl_vendor () 3196gl_vendor ()
2667 CODE: 3197 CODE:
2668 RETVAL = (char *)glGetString (GL_VENDOR); 3198 RETVAL = (const char *)glGetString (GL_VENDOR);
2669 OUTPUT: 3199 OUTPUT:
2670 RETVAL 3200 RETVAL
2671 3201
2672char * 3202const char *
2673gl_version () 3203gl_version ()
2674 CODE: 3204 CODE:
2675 RETVAL = (char *)glGetString (GL_VERSION); 3205 RETVAL = (const char *)glGetString (GL_VERSION);
2676 OUTPUT: 3206 OUTPUT:
2677 RETVAL 3207 RETVAL
2678 3208
2679char * 3209const char *
2680gl_extensions () 3210gl_extensions ()
2681 CODE: 3211 CODE:
2682 RETVAL = (char *)glGetString (GL_EXTENSIONS); 3212 RETVAL = (const char *)glGetString (GL_EXTENSIONS);
2683 OUTPUT: 3213 OUTPUT:
2684 RETVAL 3214 RETVAL
2685 3215
2686const char *glGetString (GLenum pname) 3216const char *glGetString (GLenum pname)
3217 CODE:
3218 RETVAL = (const char *)glGetString (pname);
3219 OUTPUT:
3220 RETVAL
2687 3221
2688GLint glGetInteger (GLenum pname) 3222GLint glGetInteger (GLenum pname)
2689 CODE: 3223 CODE:
2690 glGetIntegerv (pname, &RETVAL); 3224 glGetIntegerv (pname, &RETVAL);
2691 OUTPUT: 3225 OUTPUT:
2699 3233
2700int glGetError () 3234int glGetError ()
2701 3235
2702void glFinish () 3236void glFinish ()
2703 3237
3238void glFlush ()
3239
2704void glClear (int mask) 3240void glClear (int mask)
2705 3241
2706void glClearColor (float r, float g, float b, float a = 1.0) 3242void glClearColor (float r, float g, float b, float a = 1.0)
2707 PROTOTYPE: @ 3243 PROTOTYPE: @
2708 3244
2717void glBlendFunc (int sfactor, int dfactor) 3253void glBlendFunc (int sfactor, int dfactor)
2718 3254
2719void glBlendFuncSeparate (int sa, int da, int saa, int daa) 3255void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2720 CODE: 3256 CODE:
2721 gl_BlendFuncSeparate (sa, da, saa, daa); 3257 gl_BlendFuncSeparate (sa, da, saa, daa);
3258
3259# void glBlendEquation (int se)
2722 3260
2723void glDepthMask (int flag) 3261void glDepthMask (int flag)
2724 3262
2725void glLogicOp (int opcode) 3263void glLogicOp (int opcode)
2726 3264
2761void glRotate (float angle, float x, float y, float z) 3299void glRotate (float angle, float x, float y, float z)
2762 CODE: 3300 CODE:
2763 glRotatef (angle, x, y, z); 3301 glRotatef (angle, x, y, z);
2764 3302
2765void glColor (float r, float g, float b, float a = 1.0) 3303void glColor (float r, float g, float b, float a = 1.0)
3304 PROTOTYPE: @
2766 ALIAS: 3305 ALIAS:
2767 glColor_premultiply = 1 3306 glColor_premultiply = 1
2768 CODE: 3307 CODE:
2769 if (ix) 3308 if (ix)
2770 { 3309 {
2840void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3379void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2841 CODE: 3380 CODE:
2842 if (gl.SeparableFilter2D) 3381 if (gl.SeparableFilter2D)
2843 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3382 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2844 3383
2845void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3384void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2846 3385
2847void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3386void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2848 3387
2849void glDrawPixels (int width, int height, int format, int type, char *pixels) 3388void glDrawPixels (int width, int height, int format, int type, char *pixels)
2850 3389
2876 3415
2877void glEndList () 3416void glEndList ()
2878 3417
2879void glCallList (int list) 3418void glCallList (int list)
2880 3419
2881MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3420void c_init ()
3421 CODE:
3422 glPixelStorei (GL_PACK_ALIGNMENT , 1);
3423 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
3424
3425MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2882 3426
2883PROTOTYPES: DISABLE 3427PROTOTYPES: DISABLE
2884 3428
2885void 3429void
2886find_widget (SV *self, NV x, NV y) 3430find_widget (SV *self, NV x, NV y)
2887 PPCODE: 3431 PPCODE:
2888{ 3432{
2889 if (within_widget (self, x, y)) 3433 if (within_widget (self, x, y))
2890 XPUSHs (self); 3434 XPUSHs (self);
2891} 3435}
2892 3436
2893BOOT: 3437BOOT:
2894{ 3438{
2895 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3439 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2896 3440
2897 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3441 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2898 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3442 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2899 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3443 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2900 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3444 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2901} 3445}
2902 3446
2903void 3447void
2904draw (SV *self) 3448draw (SV *self)
2905 CODE: 3449 CODE:
2906{ 3450{
2907 HV *hv; 3451 HV *hv;
2908 SV **svp; 3452 SV **svp;
2909 NV x, y, w, h; 3453 NV x, y, w, h;
2910 SV *draw_x_sv = GvSV (draw_x_gv); 3454 SV *draw_x_sv = GvSV (draw_x_gv);
2911 SV *draw_y_sv = GvSV (draw_y_gv); 3455 SV *draw_y_sv = GvSV (draw_y_gv);
2912 SV *draw_w_sv = GvSV (draw_w_gv); 3456 SV *draw_w_sv = GvSV (draw_w_gv);
2913 SV *draw_h_sv = GvSV (draw_h_gv); 3457 SV *draw_h_sv = GvSV (draw_h_gv);
2914 double draw_x, draw_y; 3458 double draw_x, draw_y;
2915 3459
2916 if (!SvROK (self)) 3460 if (!SvROK (self))
2917 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3461 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2918 3462
2919 hv = (HV *)SvRV (self); 3463 hv = (HV *)SvRV (self);
2920 3464
2921 if (SvTYPE (hv) != SVt_PVHV) 3465 if (SvTYPE (hv) != SVt_PVHV)
2922 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3466 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2923 3467
2924 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3468 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2925 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3469 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2926 3470
2927 if (!h || !w) 3471 if (!h || !w)

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