ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.237 by root, Sun Oct 14 15:33:30 2007 UTC vs.
Revision 1.322 by root, Sun Nov 18 01:43:12 2018 UTC

15 15
16#include "EXTERN.h" 16#include "EXTERN.h"
17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#include "flat_hash_map.hpp"
21
20#ifdef _WIN32 22#ifdef _WIN32
21# undef pipe 23# undef pipe
22// microsoft vs. C 24// microsoft vs. C
23# define sqrtf(x) sqrt(x) 25# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y) 26# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f 27# define M_PI 3.14159265f
27#endif 28#endif
28 29
29#include <assert.h> 30#include <cassert>
30#include <math.h> 31#include <cmath>
31#include <string.h> 32#include <cstring>
32#include <stdio.h> 33#include <cstdio>
33#include <stdlib.h> 34#include <cstdlib>
35
36#include <utility>
34 37
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW 38#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36 39
37#include <SDL.h> 40#include <SDL.h>
38#include <SDL_thread.h> 41#include <SDL_thread.h>
39#include <SDL_endian.h> 42#include <SDL_endian.h>
40#include <SDL_image.h> 43#include <SDL_image.h>
41#include <SDL_mixer.h> 44#include <SDL_mixer.h>
42#include <SDL_opengl.h> 45#include <SDL_opengl.h>
43 46
47/* work around os x broken headers */
48#ifdef __MACOSX__
49typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
50typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
51typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
52#endif
53
44#define PANGO_ENABLE_BACKEND 54#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 55#define G_DISABLE_CAST_CHECKS
46 56
47#include <glib/gmacros.h> 57#include <glib.h>
48 58
49#include <pango/pango.h> 59#include <pango/pango.h>
60
61#ifndef PANGO_VERSION_CHECK
62# define PANGO_VERSION_CHECK(a,b,c) 0
63#endif
64
65#if !PANGO_VERSION_CHECK (1, 15, 2)
66# define pango_layout_get_line_readonly pango_layout_get_line
67# define pango_layout_get_lines_readonly pango_layout_get_lines
68# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
69# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
70#endif
50 71
51#ifndef _WIN32 72#ifndef _WIN32
52# include <sys/types.h> 73# include <sys/types.h>
53# include <sys/socket.h> 74# include <sys/socket.h>
54# include <netinet/in.h> 75# include <netinet/in.h>
55# include <netinet/tcp.h> 76# include <netinet/tcp.h>
56# include <inttypes.h> 77# include <inttypes.h>
57#endif 78#endif
58 79
80#if __GNUC__ >= 4
81# define expect(expr,value) __builtin_expect ((expr),(value))
82#else
83# define expect(expr,value) (expr)
84#endif
85
86#define expect_false(expr) expect ((expr) != 0, 0)
87#define expect_true(expr) expect ((expr) != 0, 1)
88
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 89#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 90
91/* this is used as fow flag as well, so has to have a different value */
92/* then anything that is computed by incoming darkness */
61#define FOW_DARKNESS 32 93#define FOW_DARKNESS 50
94#define DARKNESS_ADJUST(n) (n)
62 95
63#define MAP_EXTEND_X 32 96#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 97#define MAP_EXTEND_Y 512
65 98
66#define MIN_FONT_HEIGHT 10 99#define MIN_FONT_HEIGHT 10
67 100
68#if 0 101/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 102#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else 103
71# define PARACHUTE 0 104#define KMOD_LRAM 0x10000 // our extension
72#endif 105
106#define TEXID_SPEECH 1
107#define TEXID_NOFACE 2
108
109static char *
110fast_sv_grow (SV *sv, STRLEN need)
111{
112 STRLEN len = SvLEN (sv);
113 STRLEN want = SvCUR (sv) + need;
114
115 if (expect_false (len < want))
116 {
117 do
118 len *= 2;
119 while (len < want);
120
121 sv_grow (sv, len);
122 }
123
124 SvCUR_set (sv, want);
125 return SvEND (sv) - need;
126}
73 127
74static AV *texture_av; 128static AV *texture_av;
75 129
76static struct 130static struct
77{ 131{
120 174
121#include "pango-font.c" 175#include "pango-font.c"
122#include "pango-fontmap.c" 176#include "pango-fontmap.c"
123#include "pango-render.c" 177#include "pango-render.c"
124 178
125typedef IV CFPlus__Channel; 179typedef IV DC__Channel;
126typedef SDL_RWops *CFPlus__RW; 180typedef SDL_RWops *DC__RW;
127typedef Mix_Chunk *CFPlus__MixChunk; 181typedef Mix_Chunk *DC__MixChunk;
128typedef Mix_Music *CFPlus__MixMusic; 182typedef Mix_Music *DC__MixMusic;
129 183
130typedef PangoFontDescription *CFPlus__Font; 184typedef PangoFontDescription *DC__Font;
131 185
132static int 186static int
133shape_attr_p (PangoLayoutRun *run) 187shape_attr_p (PangoLayoutRun *run)
134{ 188{
135 GSList *attrs = run->item->analysis.extra_attrs; 189 GSList *attrs = run->item->analysis.extra_attrs;
136 190
137 while (attrs) 191 while (attrs)
138 { 192 {
139 PangoAttribute *attr = attrs->data; 193 PangoAttribute *attr = (PangoAttribute *)attrs->data;
140 194
141 if (attr->klass->type == PANGO_ATTR_SHAPE) 195 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1; 196 return 1;
143 197
144 attrs = attrs->next; 198 attrs = attrs->next;
149 203
150typedef struct cf_layout { 204typedef struct cf_layout {
151 PangoLayout *pl; 205 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode 206 float r, g, b, a; // default color for rgba mode
153 int base_height; 207 int base_height;
154 CFPlus__Font font; 208 DC__Font font;
155 rc_t *rc; 209 rc_t *rc;
156} *CFPlus__Layout; 210} *DC__Layout;
157 211
158static CFPlus__Font default_font; 212static DC__Font default_font;
159static PangoContext *opengl_context; 213static PangoContext *opengl_context;
160static PangoFontMap *opengl_fontmap; 214static PangoFontMap *opengl_fontmap;
161 215
162static void 216static void
163substitute_func (FcPattern *pattern, gpointer data) 217substitute_func (FcPattern *pattern, gpointer data)
164{ 218{
165 FcPatternAddBool (pattern, FC_HINTING, 1); 219 FcPatternAddBool (pattern, FC_HINTING, 1);
166#ifdef FC_HINT_STYLE 220#ifdef FC_HINT_STYLE
167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 221 FcPatternAddInteger (pattern, FC_HINT_STYLE, FC_HINT_FULL);
168#endif 222#endif
169 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 223 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
170} 224}
171 225
172static void 226static void
173layout_update_font (CFPlus__Layout self) 227layout_update_font (DC__Layout self)
174{ 228{
175 /* use a random scale factor to account for unknown descenders, 0.8 works 229 /* use a random scale factor to account for unknown descenders, 0.8 works
176 * reasonably well with bitstream vera 230 * reasonably well with dejavu/bistream fonts
177 */ 231 */
178 PangoFontDescription *font = self->font ? self->font : default_font; 232 PangoFontDescription *font = self->font ? self->font : default_font;
179 233
180 pango_font_description_set_absolute_size (font, 234 pango_font_description_set_absolute_size (font,
181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 235 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
182 236
183 pango_layout_set_font_description (self->pl, font); 237 pango_layout_set_font_description (self->pl, font);
184} 238}
185 239
186static void 240static void
187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 241layout_get_pixel_size (DC__Layout self, int *w, int *h)
188{ 242{
189 PangoRectangle rect; 243 PangoRectangle rect;
190 244
191 // get_pixel_* wrongly rounds down 245 // get_pixel_* wrongly rounds down
192 pango_layout_get_extents (self->pl, 0, &rect); 246 pango_layout_get_extents (self->pl, 0, &rect);
209 int w, h; 263 int w, h;
210 float s, t; 264 float s, t;
211 uint8_t r, g, b, a; 265 uint8_t r, g, b, a;
212 tileid smoothtile; 266 tileid smoothtile;
213 uint8_t smoothlevel; 267 uint8_t smoothlevel;
268 uint8_t unused; /* set to zero on use */
214} maptex; 269} maptex;
215 270
216typedef struct { 271typedef struct {
217 uint32_t player; 272 uint32_t player;
218 tileid tile[3]; 273 tileid tile[3];
231 int faces; tileid *face2tile; // [faceid] 286 int faces; tileid *face2tile; // [faceid]
232 int texs; maptex *tex; // [tileid] 287 int texs; maptex *tex; // [tileid]
233 288
234 int32_t rows; 289 int32_t rows;
235 maprow *row; 290 maprow *row;
236} *CFPlus__Map; 291} *DC__Map;
237 292
238static char * 293static char *
239prepend (char *ptr, int sze, int inc) 294prepend (char *ptr, int sze, int inc)
240{ 295{
241 char *p; 296 char *p;
279 self->texs *= 2; 334 self->texs *= 2;
280 } 335 }
281} 336}
282 337
283static maprow * 338static maprow *
284map_get_row (CFPlus__Map self, int y) 339map_get_row (DC__Map self, int y)
285{ 340{
286 if (0 > y) 341 if (0 > y)
287 { 342 {
288 int extend = - y + MAP_EXTEND_Y; 343 int extend = - y + MAP_EXTEND_Y;
289 Prepend (maprow, self->row, self->rows, extend); 344 Prepend (maprow, self->row, self->rows, extend);
327 382
328 return row->col + (x - row->c0); 383 return row->col + (x - row->c0);
329} 384}
330 385
331static mapcell * 386static mapcell *
332map_get_cell (CFPlus__Map self, int x, int y) 387map_get_cell (DC__Map self, int x, int y)
333{ 388{
334 return row_get_cell (map_get_row (self, y), x); 389 return row_get_cell (map_get_row (self, y), x);
335} 390}
336 391
337static void 392static void
338map_clear (CFPlus__Map self) 393map_clear (DC__Map self)
339{ 394{
340 int r; 395 int r;
341 396
342 for (r = 0; r < self->rows; r++) 397 for (r = 0; r < self->rows; r++)
343 Safefree (self->row[r].col); 398 Safefree (self->row[r].col);
350 self->oy = 0; 405 self->oy = 0;
351 self->row = 0; 406 self->row = 0;
352 self->rows = 0; 407 self->rows = 0;
353} 408}
354 409
410#define CELL_CLEAR(cell) \
411 do { \
412 if ((cell)->player) \
413 (cell)->tile [2] = 0; \
414 (cell)->darkness = 0; \
415 (cell)->stat_hp = 0; \
416 (cell)->flags = 0; \
417 (cell)->player = 0; \
418 } while (0)
419
355static void 420static void
356map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 421map_blank (DC__Map self, int x0, int y0, int w, int h)
357{ 422{
358 int x, y; 423 int x, y;
359 maprow *row; 424 maprow *row;
360 mapcell *cell; 425 mapcell *cell;
361 426
373 if (x >= row->c1) 438 if (x >= row->c1)
374 break; 439 break;
375 440
376 cell = row->col + x - row->c0; 441 cell = row->col + x - row->c0;
377 442
378 cell->darkness = 0; 443 CELL_CLEAR (cell);
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
382 } 444 }
383 } 445 }
384} 446}
385 447
386typedef struct { 448struct smooth_key
449{
387 tileid tile; 450 tileid tile;
388 uint8_t x, y, level; 451 uint8_t x, y, level;
389} smooth_key; 452
453 bool operator == (const smooth_key &o) const
454 {
455 return tile == o.tile && x == o.x && y == o.y && level == o.level;
456 }
457};
458
459typedef ska::flat_hash_map<smooth_key, IV> smooth_hash;
460
461namespace std {
462 template <>
463 struct hash<smooth_key>
464 {
465 size_t operator () (const smooth_key &v) const
466 {
467 return v.tile + (v.x << 8) + (v.y << 16) + (v.level << 24);
468 }
469 };
470}
390 471
391static void 472static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits) 473smooth_or_bits (smooth_hash &h, smooth_key &key, IV bits)
393{ 474{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); 475 auto &&it = h.find (key);
395 476
396 if (SvIOK (*sv)) 477 if (it == h.end ())
397 SvIV_set (*sv, SvIVX (*sv) | bits); 478 h.insert (std::make_pair (key, bits));
398 else 479 else
399 sv_setiv (*sv, bits); 480 it->second |= bits;
400} 481}
401 482
402static void 483static void
403music_finished (void) 484music_finished (void)
404{ 485{
421 ev.code = 1; 502 ev.code = 1;
422 ev.data1 = (void *)(long)channel; 503 ev.data1 = (void *)(long)channel;
423 ev.data2 = 0; 504 ev.data2 = 0;
424 505
425 SDL_PushEvent ((SDL_Event *)&ev); 506 SDL_PushEvent ((SDL_Event *)&ev);
507}
508
509// approximately divide by 255
510static unsigned int
511div255 (unsigned int n)
512{
513 return (n + (n >> 8)) >> 8;
426} 514}
427 515
428static unsigned int 516static unsigned int
429minpot (unsigned int n) 517minpot (unsigned int n)
430{ 518{
498 return 0; 586 return 0;
499 587
500 return 1; 588 return 1;
501} 589}
502 590
503MODULE = CFPlus PACKAGE = CFPlus 591/******************************************************************************/
592
593/* process keyboard modifiers */
594static int
595mod_munge (int mod)
596{
597 mod &= MOD_MASK;
598
599 if (mod & (KMOD_META | KMOD_ALT))
600 mod |= KMOD_LRAM;
601
602 return mod;
603}
604
605static void
606deliantra_main (SV *real_main)
607{
608 dSP;
609
610 PUSHMARK (SP);
611 call_sv (real_main, G_DISCARD | G_VOID);
612}
613
614#ifdef __MACOSX__
615 static SV *real_main;
616
617 /* to due surprising braindamage on the side of SDL design, we
618 * do some mind-boggling hack here: SDL requires a custom main()
619 * on OS X, so... we provide one and call the original main(), which,
620 * due to shared library magic, calls -lSDLmain's main, not perl's main,
621 * and which calls our main (== SDL_main) back.
622 */
623 extern C_LINKAGE int
624 main (int argc, char *argv[])
625 {
626 deliantra_main (real_main);
627 }
628
629 #undef main
630
631 extern C_LINKAGE int main (int argc, char *argv[]);
632
633 static void
634 SDL_main_hack (SV *real_main_)
635 {
636 real_main = real_main_;
637
638 char *argv[] = { "deliantra client", 0 };
639 (main) (1, argv);
640 }
641#else
642 static void
643 SDL_main_hack (SV *real_main)
644 {
645 deliantra_main (real_main);
646 }
647#endif
648
649MODULE = Deliantra::Client PACKAGE = DC
504 650
505PROTOTYPES: ENABLE 651PROTOTYPES: ENABLE
506 652
507BOOT: 653BOOT:
508{ 654{
509 HV *stash = gv_stashpv ("CFPlus", 1); 655 HV *stash = gv_stashpv ("DC", 1);
510 static const struct { 656 static const struct {
511 const char *name; 657 const char *name;
512 IV iv; 658 IV iv;
513 } *civ, const_iv[] = { 659 } *civ, const_iv[] = {
514# define const_iv(name) { # name, (IV)name } 660# define const_iv(name) { # name, (IV)name }
535 const_iv (SDL_USEREVENT), 681 const_iv (SDL_USEREVENT),
536 682
537 const_iv (SDL_APPINPUTFOCUS), 683 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS), 684 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE), 685 const_iv (SDL_APPACTIVE),
686
687
688 const_iv (SDLK_UNKNOWN),
689 const_iv (SDLK_FIRST),
690 const_iv (SDLK_BACKSPACE),
691 const_iv (SDLK_TAB),
692 const_iv (SDLK_CLEAR),
693 const_iv (SDLK_RETURN),
694 const_iv (SDLK_PAUSE),
695 const_iv (SDLK_ESCAPE),
696 const_iv (SDLK_SPACE),
697 const_iv (SDLK_EXCLAIM),
698 const_iv (SDLK_QUOTEDBL),
699 const_iv (SDLK_HASH),
700 const_iv (SDLK_DOLLAR),
701 const_iv (SDLK_AMPERSAND),
702 const_iv (SDLK_QUOTE),
703 const_iv (SDLK_LEFTPAREN),
704 const_iv (SDLK_RIGHTPAREN),
705 const_iv (SDLK_ASTERISK),
706 const_iv (SDLK_PLUS),
707 const_iv (SDLK_COMMA),
708 const_iv (SDLK_MINUS),
709 const_iv (SDLK_PERIOD),
710 const_iv (SDLK_SLASH),
711 const_iv (SDLK_0),
712 const_iv (SDLK_1),
713 const_iv (SDLK_2),
714 const_iv (SDLK_3),
715 const_iv (SDLK_4),
716 const_iv (SDLK_5),
717 const_iv (SDLK_6),
718 const_iv (SDLK_7),
719 const_iv (SDLK_8),
720 const_iv (SDLK_9),
721 const_iv (SDLK_COLON),
722 const_iv (SDLK_SEMICOLON),
723 const_iv (SDLK_LESS),
724 const_iv (SDLK_EQUALS),
725 const_iv (SDLK_GREATER),
726 const_iv (SDLK_QUESTION),
727 const_iv (SDLK_AT),
728
729 const_iv (SDLK_LEFTBRACKET),
730 const_iv (SDLK_BACKSLASH),
731 const_iv (SDLK_RIGHTBRACKET),
732 const_iv (SDLK_CARET),
733 const_iv (SDLK_UNDERSCORE),
734 const_iv (SDLK_BACKQUOTE),
735 const_iv (SDLK_DELETE),
540 736
541 const_iv (SDLK_FIRST), 737 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST), 738 const_iv (SDLK_LAST),
543 const_iv (SDLK_KP0), 739 const_iv (SDLK_KP0),
544 const_iv (SDLK_KP1), 740 const_iv (SDLK_KP1),
620 const_iv (KMOD_RMETA), 816 const_iv (KMOD_RMETA),
621 const_iv (KMOD_NUM), 817 const_iv (KMOD_NUM),
622 const_iv (KMOD_CAPS), 818 const_iv (KMOD_CAPS),
623 const_iv (KMOD_MODE), 819 const_iv (KMOD_MODE),
624 820
821 const_iv (KMOD_LRAM),
822
625 const_iv (MIX_DEFAULT_FORMAT), 823 const_iv (MIX_DEFAULT_FORMAT),
824
825 const_iv (SDL_INIT_TIMER),
826 const_iv (SDL_INIT_AUDIO),
827 const_iv (SDL_INIT_VIDEO),
828 const_iv (SDL_INIT_CDROM),
829 const_iv (SDL_INIT_JOYSTICK),
830 const_iv (SDL_INIT_EVERYTHING),
831 const_iv (SDL_INIT_NOPARACHUTE),
832 const_iv (SDL_INIT_EVENTTHREAD),
833
834 const_iv (SDL_GL_RED_SIZE),
835 const_iv (SDL_GL_GREEN_SIZE),
836 const_iv (SDL_GL_BLUE_SIZE),
837 const_iv (SDL_GL_ALPHA_SIZE),
838 const_iv (SDL_GL_DOUBLEBUFFER),
839 const_iv (SDL_GL_BUFFER_SIZE),
840 const_iv (SDL_GL_DEPTH_SIZE),
841 const_iv (SDL_GL_STENCIL_SIZE),
842 const_iv (SDL_GL_ACCUM_RED_SIZE),
843 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
844 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
845 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
846 const_iv (SDL_GL_STEREO),
847 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
848 const_iv (SDL_GL_MULTISAMPLESAMPLES),
849 const_iv (SDL_GL_ACCELERATED_VISUAL),
850 const_iv (SDL_GL_SWAP_CONTROL),
851
852 const_iv (FOW_DARKNESS)
626# undef const_iv 853# undef const_iv
627 }; 854 };
628 855
629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 856 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--)
630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 857 newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv));
631 858
632 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); 859 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
633 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); 860 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
634} 861}
635 862
651NV ceil (NV x) 878NV ceil (NV x)
652 879
653IV minpot (UV n) 880IV minpot (UV n)
654 881
655IV popcount (UV n) 882IV popcount (UV n)
883
884NV distance (NV dx, NV dy)
885 CODE:
886 RETVAL = pow (dx * dx + dy * dy, 0.5);
887 OUTPUT:
888 RETVAL
656 889
657void 890void
658pango_init () 891pango_init ()
659 CODE: 892 CODE:
660{ 893{
661 opengl_fontmap = pango_opengl_font_map_new (); 894 opengl_fontmap = pango_opengl_font_map_new ();
662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 895 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 896 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
897 /*pango_context_set_font_description (opengl_context, default_font);*/
898#if PANGO_VERSION_CHECK (1, 15, 2)
899 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
900 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
901#endif
664} 902}
665 903
666char *
667SDL_GetError () 904char *SDL_GetError ()
668 905
669int 906void SDL_main_hack (SV *real_main)
670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 907 PROTOTYPE: &
671 908
672void 909int SDL_Init (U32 flags)
910
911int SDL_InitSubSystem (U32 flags)
912
913void SDL_QuitSubSystem (U32 flags)
914
673SDL_Quit () 915void SDL_Quit ()
916
917int SDL_GL_SetAttribute (int attr, int value)
918 C_ARGS: (SDL_GLattr)attr, value
919
920int SDL_GL_GetAttribute (int attr)
921 CODE:
922 if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL))
923 XSRETURN_UNDEF;
924 OUTPUT:
925 RETVAL
674 926
675void 927void
676SDL_ListModes (int rgb, int alpha) 928SDL_ListModes (int rgb, int alpha)
677 PPCODE: 929 PPCODE:
678{ 930{
690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 942 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 943 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 944 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
693 945
694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 946 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
695#if SDL_VERSION_ATLEAST(1,2,10)
696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 947 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
698#endif
699 948
700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 949 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
701 950
702 if (m && m != (SDL_Rect **)-1) 951 if (m && m != (SDL_Rect **)-1)
703 while (*m) 952 while (*m)
704 { 953 {
705 if ((*m)->w >= 640 && (*m)->h >= 480) 954 if ((*m)->w >= 400 && (*m)->h >= 300)
706 { 955 {
707 AV *av = newAV (); 956 AV *av = newAV ();
708 av_push (av, newSViv ((*m)->w)); 957 av_push (av, newSViv ((*m)->w));
709 av_push (av, newSViv ((*m)->h)); 958 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb)); 959 av_push (av, newSViv (rgb));
733 ); 982 );
734 983
735 if (RETVAL) 984 if (RETVAL)
736 { 985 {
737 av_clear (texture_av); 986 av_clear (texture_av);
738
739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 987#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
741#include "glfunc.h" 988#include "glfunc.h"
742#undef GL_FUNC 989#undef GL_FUNC
990 if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB;
991 if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB;
743 } 992 }
744} 993}
745 OUTPUT: 994 OUTPUT:
746 RETVAL 995 RETVAL
996
997void
998SDL_WM_SetCaption (const char *title, const char *icon)
747 999
748void 1000void
749SDL_GL_SwapBuffers () 1001SDL_GL_SwapBuffers ()
750 1002
751char * 1003char *
752SDL_GetKeyName (int sym) 1004SDL_GetKeyName (int sym)
1005 C_ARGS: (SDLKey)sym
753 1006
754int 1007int
755SDL_GetAppState () 1008SDL_GetAppState ()
756 1009
1010int
1011SDL_GetModState ()
1012
1013int
1014SDL_WaitEvent ()
1015 C_ARGS: 0
1016
757void 1017void
1018SDL_PumpEvents ()
1019
1020void
758poll_events () 1021peep_events ()
759 PPCODE: 1022 PPCODE:
760{ 1023{
761 SDL_Event ev; 1024 SDL_Event ev;
762 1025
763 SDL_PumpEvents (); 1026 SDL_PumpEvents ();
770 { 1033 {
771 case SDL_KEYDOWN: 1034 case SDL_KEYDOWN:
772 case SDL_KEYUP: 1035 case SDL_KEYUP:
773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 1036 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 1037 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 1038 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 1039 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 1040 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
778 break; 1041 break;
779 1042
780 case SDL_ACTIVEEVENT: 1043 case SDL_ACTIVEEVENT:
781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 1044 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
799 x = ev.motion.x; 1062 x = ev.motion.x;
800 y = ev.motion.y; 1063 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 1064 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 } 1065 }
803 1066
804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1067 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
805 hv_store (hv, "state", 5, newSViv (state), 0); 1068 hv_store (hv, "state", 5, newSViv (state), 0);
806 hv_store (hv, "x", 1, newSViv (x), 0); 1069 hv_store (hv, "x", 1, newSViv (x), 0);
807 hv_store (hv, "y", 1, newSViv (y), 0); 1070 hv_store (hv, "y", 1, newSViv (y), 0);
808 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 1071 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
809 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 1072 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 } 1073 }
811 break; 1074 break;
812 1075
813 case SDL_MOUSEBUTTONDOWN: 1076 case SDL_MOUSEBUTTONDOWN:
814 case SDL_MOUSEBUTTONUP: 1077 case SDL_MOUSEBUTTONUP:
815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1078 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
816 1079
817 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1080 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
818 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1081 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
819 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1082 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
820 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1083 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1088 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1089 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
827 break; 1090 break;
828 } 1091 }
829 1092
830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1093 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
831 } 1094 }
832} 1095}
1096
1097char *
1098SDL_AudioDriverName ()
1099 CODE:
1100{
1101 char buf [256];
1102 if (!SDL_AudioDriverName (buf, sizeof (buf)))
1103 XSRETURN_UNDEF;
1104
1105 RETVAL = buf;
1106}
1107 OUTPUT:
1108 RETVAL
833 1109
834int 1110int
835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) 1111Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
836 POSTCALL: 1112 POSTCALL:
837 Mix_HookMusicFinished (music_finished); 1113 Mix_HookMusicFinished (music_finished);
838 Mix_ChannelFinished (channel_finished); 1114 Mix_ChannelFinished (channel_finished);
839 1115
840void 1116void
841Mix_QuerySpec () 1117Mix_QuerySpec ()
894 } 1170 }
895 } 1171 }
896#endif 1172#endif
897} 1173}
898 1174
899void 1175int
900add_font (char *file) 1176add_font (char *file)
901 CODE: 1177 CODE:
902 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1178 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1179 OUTPUT:
1180 RETVAL
1181
1182void
1183IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG)
1184
1185# MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s
1186void
1187Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG)
903 1188
904void 1189void
905load_image_inline (SV *image_) 1190load_image_inline (SV *image_)
906 ALIAS: 1191 ALIAS:
907 load_image_file = 1 1192 load_image_file = 1
953 1238
954 SDL_LockSurface (surface2); 1239 SDL_LockSurface (surface2);
955 EXTEND (SP, 6); 1240 EXTEND (SP, 6);
956 PUSHs (sv_2mortal (newSViv (surface2->w))); 1241 PUSHs (sv_2mortal (newSViv (surface2->w)));
957 PUSHs (sv_2mortal (newSViv (surface2->h))); 1242 PUSHs (sv_2mortal (newSViv (surface2->h)));
958 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1243 PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch)));
959 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1244 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
960 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1245 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
961 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1246 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
962 SDL_UnlockSurface (surface2); 1247 SDL_UnlockSurface (surface2);
963 1248
993void 1278void
994error (char *message) 1279error (char *message)
995 CODE: 1280 CODE:
996 fprintf (stderr, "ERROR: %s\n", message); 1281 fprintf (stderr, "ERROR: %s\n", message);
997#ifdef _WIN32 1282#ifdef _WIN32
998 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1283 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
999#endif 1284#endif
1000 1285
1001void 1286void
1002fatal (char *message) 1287fatal (char *message)
1003 CODE: 1288 CODE:
1004 fprintf (stderr, "FATAL: %s\n", message); 1289 fprintf (stderr, "FATAL: %s\n", message);
1005#ifdef _WIN32 1290#ifdef _WIN32
1006 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1291 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
1007#endif 1292#endif
1008 _exit (1); 1293 _exit (1);
1009 1294
1010void 1295void
1011_exit (int retval = 0) 1296_exit (int retval = 0)
1023#if DEBUG 1308#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK; 1309 VALGRIND_DO_LEAK_CHECK;
1025#endif 1310#endif
1026} 1311}
1027 1312
1028MODULE = CFPlus PACKAGE = CFPlus::Font 1313int
1314SvREFCNT (SV *sv)
1315 CODE:
1316 RETVAL = SvREFCNT (sv);
1317 OUTPUT:
1318 RETVAL
1319
1320MODULE = Deliantra::Client PACKAGE = DC::Font
1029 1321
1030PROTOTYPES: DISABLE 1322PROTOTYPES: DISABLE
1031 1323
1032CFPlus::Font 1324DC::Font
1033new_from_file (SV *class, char *path, int id = 0) 1325new_from_file (SV *klass, char *path, int id = 0)
1034 CODE: 1326 CODE:
1035{ 1327{
1036 int count; 1328 int count;
1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1329 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1038 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 1330 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
1040} 1332}
1041 OUTPUT: 1333 OUTPUT:
1042 RETVAL 1334 RETVAL
1043 1335
1044void 1336void
1045DESTROY (CFPlus::Font self) 1337DESTROY (DC::Font self)
1046 CODE: 1338 CODE:
1047 pango_font_description_free (self); 1339 pango_font_description_free (self);
1048 1340
1049void 1341void
1050make_default (CFPlus::Font self) 1342make_default (DC::Font self)
1051 PROTOTYPE: $ 1343 PROTOTYPE: $
1052 CODE: 1344 CODE:
1053 default_font = self; 1345 default_font = self;
1054 1346
1055MODULE = CFPlus PACKAGE = CFPlus::Layout 1347MODULE = Deliantra::Client PACKAGE = DC::Layout
1056 1348
1057PROTOTYPES: DISABLE 1349PROTOTYPES: DISABLE
1058 1350
1059void 1351void
1060reset_glyph_cache () 1352glyph_cache_backup ()
1061 PROTOTYPE: 1353 PROTOTYPE:
1062 CODE: 1354 CODE:
1355 tc_backup ();
1356
1357void
1358glyph_cache_restore ()
1359 PROTOTYPE:
1360 CODE:
1063 tc_clear (); 1361 tc_restore ();
1064 1362
1065CFPlus::Layout 1363DC::Layout
1066new (SV *class) 1364new (SV *klass)
1067 CODE: 1365 CODE:
1068 New (0, RETVAL, 1, struct cf_layout); 1366 New (0, RETVAL, 1, struct cf_layout);
1069 1367
1070 RETVAL->pl = pango_layout_new (opengl_context); 1368 RETVAL->pl = pango_layout_new (opengl_context);
1071 RETVAL->r = 1.; 1369 RETVAL->r = 1.;
1080 layout_update_font (RETVAL); 1378 layout_update_font (RETVAL);
1081 OUTPUT: 1379 OUTPUT:
1082 RETVAL 1380 RETVAL
1083 1381
1084void 1382void
1085DESTROY (CFPlus::Layout self) 1383DESTROY (DC::Layout self)
1086 CODE: 1384 CODE:
1087 g_object_unref (self->pl); 1385 g_object_unref (self->pl);
1088 rc_free (self->rc); 1386 rc_free (self->rc);
1089 Safefree (self); 1387 Safefree (self);
1090 1388
1091void 1389void
1092set_text (CFPlus::Layout self, SV *text_) 1390set_text (DC::Layout self, SV *text_)
1093 CODE: 1391 CODE:
1094{ 1392{
1095 STRLEN textlen; 1393 STRLEN textlen;
1096 char *text = SvPVutf8 (text_, textlen); 1394 char *text = SvPVutf8 (text_, textlen);
1097 1395
1098 pango_layout_set_text (self->pl, text, textlen); 1396 pango_layout_set_text (self->pl, text, textlen);
1099} 1397}
1100 1398
1101void 1399void
1102set_markup (CFPlus::Layout self, SV *text_) 1400set_markup (DC::Layout self, SV *text_)
1103 CODE: 1401 CODE:
1104{ 1402{
1105 STRLEN textlen; 1403 STRLEN textlen;
1106 char *text = SvPVutf8 (text_, textlen); 1404 char *text = SvPVutf8 (text_, textlen);
1107 1405
1108 pango_layout_set_markup (self->pl, text, textlen); 1406 pango_layout_set_markup (self->pl, text, textlen);
1109} 1407}
1110 1408
1111void 1409void
1112set_shapes (CFPlus::Layout self, ...) 1410set_shapes (DC::Layout self, ...)
1113 CODE: 1411 CODE:
1114{ 1412{
1115 PangoAttrList *attrs = 0; 1413 PangoAttrList *attrs = 0;
1116 const char *text = pango_layout_get_text (self->pl); 1414 const char *text = pango_layout_get_text (self->pl);
1117 const char *pos = text; 1415 const char *pos = text;
1152 if (attrs) 1450 if (attrs)
1153 pango_layout_set_attributes (self->pl, attrs); 1451 pango_layout_set_attributes (self->pl, attrs);
1154} 1452}
1155 1453
1156void 1454void
1157get_shapes (CFPlus::Layout self) 1455get_shapes (DC::Layout self)
1158 PPCODE: 1456 PPCODE:
1159{ 1457{
1160 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1458 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1161 1459
1162 do 1460 do
1163 { 1461 {
1164 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1462 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1165 1463
1166 if (run && shape_attr_p (run)) 1464 if (run && shape_attr_p (run))
1167 { 1465 {
1168 PangoRectangle extents; 1466 PangoRectangle extents;
1169 pango_layout_iter_get_run_extents (iter, 0, &extents); 1467 pango_layout_iter_get_run_extents (iter, 0, &extents);
1177 1475
1178 pango_layout_iter_free (iter); 1476 pango_layout_iter_free (iter);
1179} 1477}
1180 1478
1181int 1479int
1182has_wrapped (CFPlus::Layout self) 1480has_wrapped (DC::Layout self)
1183 CODE: 1481 CODE:
1184{ 1482{
1185 int lines = 1; 1483 int lines = 1;
1186 const char *text = pango_layout_get_text (self->pl); 1484 const char *text = pango_layout_get_text (self->pl);
1187 1485
1192} 1490}
1193 OUTPUT: 1491 OUTPUT:
1194 RETVAL 1492 RETVAL
1195 1493
1196SV * 1494SV *
1197get_text (CFPlus::Layout self) 1495get_text (DC::Layout self)
1198 CODE: 1496 CODE:
1199 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1497 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1200 sv_utf8_decode (RETVAL); 1498 sv_utf8_decode (RETVAL);
1201 OUTPUT: 1499 OUTPUT:
1202 RETVAL 1500 RETVAL
1203 1501
1204void 1502void
1205set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1503set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1206 CODE: 1504 CODE:
1207 self->r = r; 1505 self->r = r;
1208 self->g = g; 1506 self->g = g;
1209 self->b = b; 1507 self->b = b;
1210 self->a = a; 1508 self->a = a;
1211 1509
1212void 1510void
1213set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1511set_font (DC::Layout self, DC::Font font = 0)
1214 CODE: 1512 CODE:
1215 if (self->font != font) 1513 if (self->font != font)
1216 { 1514 {
1217 self->font = font; 1515 self->font = font;
1218 layout_update_font (self); 1516 layout_update_font (self);
1219 } 1517 }
1220 1518
1221void 1519void
1222set_height (CFPlus::Layout self, int base_height) 1520set_height (DC::Layout self, int base_height)
1223 CODE: 1521 CODE:
1224 if (self->base_height != base_height) 1522 if (self->base_height != base_height)
1225 { 1523 {
1226 self->base_height = base_height; 1524 self->base_height = base_height;
1227 layout_update_font (self); 1525 layout_update_font (self);
1228 } 1526 }
1229 1527
1230void 1528void
1231set_width (CFPlus::Layout self, int max_width = -1) 1529set_width (DC::Layout self, int max_width = -1)
1232 CODE: 1530 CODE:
1233 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1531 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1234 1532
1235void 1533void
1236set_indent (CFPlus::Layout self, int indent) 1534set_indent (DC::Layout self, int indent)
1237 CODE: 1535 CODE:
1238 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1536 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1239 1537
1240void 1538void
1241set_spacing (CFPlus::Layout self, int spacing) 1539set_spacing (DC::Layout self, int spacing)
1242 CODE: 1540 CODE:
1243 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1541 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1244 1542
1245void 1543void
1246set_ellipsise (CFPlus::Layout self, int ellipsise) 1544set_ellipsise (DC::Layout self, int ellipsise)
1247 CODE: 1545 CODE:
1248 pango_layout_set_ellipsize (self->pl, 1546 pango_layout_set_ellipsize (self->pl,
1249 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1547 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1250 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1548 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1251 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1549 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1252 : PANGO_ELLIPSIZE_NONE 1550 : PANGO_ELLIPSIZE_NONE
1253 ); 1551 );
1254 1552
1255void 1553void
1256set_single_paragraph_mode (CFPlus::Layout self, int spm) 1554set_single_paragraph_mode (DC::Layout self, int spm)
1257 CODE: 1555 CODE:
1258 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1556 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1259 1557
1260void 1558void
1261size (CFPlus::Layout self) 1559size (DC::Layout self)
1262 PPCODE: 1560 PPCODE:
1263{ 1561{
1264 int w, h; 1562 int w, h;
1265 1563
1266 layout_get_pixel_size (self, &w, &h); 1564 layout_get_pixel_size (self, &w, &h);
1269 PUSHs (sv_2mortal (newSViv (w))); 1567 PUSHs (sv_2mortal (newSViv (w)));
1270 PUSHs (sv_2mortal (newSViv (h))); 1568 PUSHs (sv_2mortal (newSViv (h)));
1271} 1569}
1272 1570
1273int 1571int
1274descent (CFPlus::Layout self) 1572descent (DC::Layout self)
1275 CODE: 1573 CODE:
1276{ 1574{
1277 PangoRectangle rect; 1575 PangoRectangle rect;
1278 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1576 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1279 pango_layout_line_get_pixel_extents (line, 0, &rect); 1577 pango_layout_line_get_pixel_extents (line, 0, &rect);
1280 RETVAL = PANGO_DESCENT (rect); 1578 RETVAL = PANGO_DESCENT (rect);
1281} 1579}
1282 OUTPUT: 1580 OUTPUT:
1283 RETVAL 1581 RETVAL
1284 1582
1285int 1583int
1286xy_to_index (CFPlus::Layout self, int x, int y) 1584xy_to_index (DC::Layout self, int x, int y)
1287 CODE: 1585 CODE:
1288{ 1586{
1289 int index, trailing; 1587 int index, trailing;
1290 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1588 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1291 RETVAL = index + trailing; 1589 RETVAL = index + trailing;
1292} 1590}
1293 OUTPUT: 1591 OUTPUT:
1294 RETVAL 1592 RETVAL
1295 1593
1296void 1594void
1297cursor_pos (CFPlus::Layout self, int index) 1595cursor_pos (DC::Layout self, int index)
1298 PPCODE: 1596 PPCODE:
1299{ 1597{
1300 PangoRectangle strong_pos; 1598 PangoRectangle pos;
1301 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1599 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1302 1600
1303 EXTEND (SP, 3); 1601 EXTEND (SP, 3);
1304 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1602 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1305 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1603 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1306 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1604 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1307} 1605}
1308 1606
1309void 1607void
1310index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1608index_to_line_x (DC::Layout self, int index, int trailing = 0)
1311 PPCODE: 1609 PPCODE:
1312{ 1610{
1313 int line, x; 1611 int line, x;
1314 1612
1315 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1613 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1614#if !PANGO_VERSION_CHECK (1, 17, 3)
1316 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1615 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1317 1616 --line;
1617#endif
1318 EXTEND (SP, 2); 1618 EXTEND (SP, 2);
1319 PUSHs (sv_2mortal (newSViv (line - 1))); 1619 PUSHs (sv_2mortal (newSViv (line)));
1320 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1620 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1321} 1621}
1322 1622
1323void 1623void
1324line_x_to_index (CFPlus::Layout self, int line, int x) 1624line_x_to_index (DC::Layout self, int line, int x)
1325 PPCODE: 1625 PPCODE:
1326{ 1626{
1327 PangoLayoutLine *lp; 1627 PangoLayoutLine *lp;
1328 int index, trailing; 1628 int index, trailing;
1329 1629
1330 if (line < 0) 1630 if (line < 0)
1331 XSRETURN_EMPTY; 1631 XSRETURN_EMPTY;
1332 1632
1333 if (!(lp = pango_layout_get_line (self->pl, line))) 1633 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1334 XSRETURN_EMPTY; /* do better */ 1634 XSRETURN_EMPTY; /* do better */
1335 1635
1336 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1636 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1337 1637
1338 EXTEND (SP, 2); 1638 EXTEND (SP, 2);
1344 PUSHs (sv_2mortal (newSViv (trailing))); 1644 PUSHs (sv_2mortal (newSViv (trailing)));
1345 } 1645 }
1346} 1646}
1347 1647
1348void 1648void
1349render (CFPlus::Layout self, float x, float y, int flags = 0) 1649render (DC::Layout self, float x, float y, int flags = 0)
1350 CODE: 1650 CODE:
1351 rc_clear (self->rc); 1651 rc_clear (self->rc);
1352 pango_opengl_render_layout_subpixel ( 1652 pango_opengl_render_layout_subpixel (
1353 self->pl, 1653 self->pl,
1354 self->rc, 1654 self->rc,
1359 // we assume that context_change actually clears/frees stuff 1659 // we assume that context_change actually clears/frees stuff
1360 // and does not do any recomputation... 1660 // and does not do any recomputation...
1361 pango_layout_context_changed (self->pl); 1661 pango_layout_context_changed (self->pl);
1362 1662
1363void 1663void
1364draw (CFPlus::Layout self) 1664draw (DC::Layout self)
1365 CODE: 1665 CODE:
1366{ 1666{
1367 glEnable (GL_TEXTURE_2D); 1667 glEnable (GL_TEXTURE_2D);
1368 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); 1668 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1369 glEnable (GL_BLEND); 1669 glEnable (GL_BLEND);
1377 glDisable (GL_ALPHA_TEST); 1677 glDisable (GL_ALPHA_TEST);
1378 glDisable (GL_BLEND); 1678 glDisable (GL_BLEND);
1379 glDisable (GL_TEXTURE_2D); 1679 glDisable (GL_TEXTURE_2D);
1380} 1680}
1381 1681
1382MODULE = CFPlus PACKAGE = CFPlus::Texture 1682MODULE = Deliantra::Client PACKAGE = DC::Texture
1383 1683
1384PROTOTYPES: ENABLE 1684PROTOTYPES: ENABLE
1385 1685
1386void 1686void
1387pad (SV *data_, int ow, int oh, int nw, int nh) 1687pad (SV *data_, int ow, int oh, int nw, int nh)
1455 glDisable (GL_ALPHA_TEST); 1755 glDisable (GL_ALPHA_TEST);
1456 glDisable (GL_BLEND); 1756 glDisable (GL_BLEND);
1457 } 1757 }
1458} 1758}
1459 1759
1760void
1761draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1)
1762 PROTOTYPE: @
1763 CODE:
1764{
1765 glEnable (GL_BLEND);
1766 glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1767 glEnable (GL_TEXTURE_2D);
1768 glBindTexture (GL_TEXTURE_2D, name1);
1769
1770 glColor3f (intensity, intensity, intensity);
1771 glPushMatrix ();
1772 glScalef (1./3, 1./3, 1.);
1773
1774 if (blend > 0.f)
1775 {
1776 float dx3 = dx * -3.f / w;
1777 float dy3 = dy * -3.f / h;
1778 GLfloat env_color[4] = { 0., 0., 0., blend };
1779
1780 /* interpolate the two shadow textures */
1781 /* stage 0 == rgb(glcolor) + alpha(t0) */
1782 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1783
1784 /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */
1785 gl.ActiveTexture (GL_TEXTURE1);
1786 glEnable (GL_TEXTURE_2D);
1787 glBindTexture (GL_TEXTURE_2D, name2);
1788 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
1789
1790 /* rgb == rgb(glcolor) */
1791 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE);
1792 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR);
1793 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
1794
1795 /* alpha = interpolate t0, t1 by env_alpha */
1796 glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color);
1797
1798 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE);
1799 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE);
1800 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
1801
1802 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS);
1803 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA);
1804
1805 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT);
1806 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA);
1807
1808 glBegin (GL_QUADS);
1809 gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0);
1810 gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h);
1811 gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h);
1812 gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0);
1813 glEnd ();
1814
1815 glDisable (GL_TEXTURE_2D);
1816 gl.ActiveTexture (GL_TEXTURE0);
1817 }
1818 else
1819 {
1820 /* simple blending of one texture, also opengl <1.3 path */
1821 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1822
1823 glBegin (GL_QUADS);
1824 glTexCoord2f (0, 0); glVertex2f (0, 0);
1825 glTexCoord2f (0, t); glVertex2f (0, h);
1826 glTexCoord2f (s, t); glVertex2f (w, h);
1827 glTexCoord2f (s, 0); glVertex2f (w, 0);
1828 glEnd ();
1829 }
1830
1831 /* draw ?-marks or equivalent, this is very clumsy code :/ */
1832 {
1833 int x, y;
1834 int dx3 = dx * 3;
1835 int dy3 = dy * 3;
1836
1837 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1838 glBindTexture (GL_TEXTURE_2D, hidden_tex);
1839 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1840 glTranslatef (-1., -1., 0);
1841 glBegin (GL_QUADS);
1842
1843 for (y = 1; y < h; y += 3)
1844 {
1845 int y1 = y - dy3;
1846 int y1valid = y1 >= 0 && y1 < h;
1847
1848 for (x = 1; x < w; x += 3)
1849 {
1850 int x1 = x - dx3;
1851 uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1852 uint8_t h2;
1853
1854 if (y1valid && x1 >= 0 && x1 < w)
1855 h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1856 else
1857 h2 = 1; /* out of range == invisible */
1858
1859 if (h1 || h2)
1860 {
1861 float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend;
1862 glColor4f (1., 1., 1., alpha);
1863
1864 glTexCoord2f (0, 0.); glVertex2i (x , y );
1865 glTexCoord2f (0, 1.); glVertex2i (x , y + 3);
1866 glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3);
1867 glTexCoord2f (1, 0.); glVertex2i (x + 3, y );
1868 }
1869 }
1870 }
1871 }
1872
1873 glEnd ();
1874
1875 glPopMatrix ();
1876
1877 glDisable (GL_TEXTURE_2D);
1878 glDisable (GL_BLEND);
1879}
1880
1460IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) 1881IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1461 CODE: 1882 CODE:
1462{ 1883{
1463 GLint width; 1884 GLint width;
1464 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); 1885 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1466 RETVAL = width > 0; 1887 RETVAL = width > 0;
1467} 1888}
1468 OUTPUT: 1889 OUTPUT:
1469 RETVAL 1890 RETVAL
1470 1891
1471MODULE = CFPlus PACKAGE = CFPlus::Map 1892MODULE = Deliantra::Client PACKAGE = DC::Map
1472 1893
1473PROTOTYPES: DISABLE 1894PROTOTYPES: DISABLE
1474 1895
1475CFPlus::Map 1896DC::Map
1476new (SV *class) 1897new (SV *klass)
1477 CODE: 1898 CODE:
1478 New (0, RETVAL, 1, struct map); 1899 New (0, RETVAL, 1, struct map);
1479 RETVAL->x = 0; 1900 RETVAL->x = 0;
1480 RETVAL->y = 0; 1901 RETVAL->y = 0;
1481 RETVAL->w = 0; 1902 RETVAL->w = 0;
1488 RETVAL->row = 0; 1909 RETVAL->row = 0;
1489 OUTPUT: 1910 OUTPUT:
1490 RETVAL 1911 RETVAL
1491 1912
1492void 1913void
1493DESTROY (CFPlus::Map self) 1914DESTROY (DC::Map self)
1494 CODE: 1915 CODE:
1495{ 1916{
1496 map_clear (self); 1917 map_clear (self);
1497 Safefree (self->face2tile); 1918 Safefree (self->face2tile);
1498 Safefree (self->tex); 1919 Safefree (self->tex);
1499 Safefree (self); 1920 Safefree (self);
1500} 1921}
1501 1922
1502void 1923void
1503resize (CFPlus::Map self, int map_width, int map_height) 1924resize (DC::Map self, int map_width, int map_height)
1504 CODE: 1925 CODE:
1505 self->w = map_width; 1926 self->w = map_width;
1506 self->h = map_height; 1927 self->h = map_height;
1507 1928
1508void 1929void
1509clear (CFPlus::Map self) 1930clear (DC::Map self)
1510 CODE: 1931 CODE:
1511 map_clear (self); 1932 map_clear (self);
1512 1933
1513void 1934void
1514set_tileid (CFPlus::Map self, int face, int tile) 1935set_tileid (DC::Map self, int face, int tile)
1515 CODE: 1936 CODE:
1516{ 1937{
1517 need_facenum (self, face); self->face2tile [face] = tile; 1938 need_facenum (self, face); self->face2tile [face] = tile;
1518 need_texid (self, tile); 1939 need_texid (self, tile);
1519} 1940}
1520 1941
1521void 1942void
1522set_smooth (CFPlus::Map self, int face, int smooth, int level) 1943set_smooth (DC::Map self, int face, int smooth, int level)
1523 CODE: 1944 CODE:
1524{ 1945{
1525 tileid texid; 1946 tileid texid;
1526 maptex *tex; 1947 maptex *tex;
1527 1948
1528 if (face < 0 || face >= self->faces) 1949 if (face < 0 || face >= self->faces)
1529 return; 1950 return;
1530 1951
1531 if (smooth < 0 || smooth >= self->faces) 1952 if (smooth < 0 || smooth >= self->faces)
1532 return; 1953 return;
1533 1954
1534 texid = self->face2tile [face]; 1955 texid = self->face2tile [face];
1535 1956
1536 if (!texid) 1957 if (!texid)
1537 return; 1958 return;
1538 1959
1539 tex = self->tex + texid; 1960 tex = self->tex + texid;
1540 tex->smoothtile = self->face2tile [smooth]; 1961 tex->smoothtile = self->face2tile [smooth];
1541 tex->smoothlevel = level; 1962 tex->smoothlevel = level;
1542} 1963}
1543 1964
1544void 1965void
1545set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1966set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1546 CODE: 1967 CODE:
1547{ 1968{
1548 need_texid (self, texid); 1969 need_texid (self, texid);
1549 1970
1550 { 1971 {
1569 // use uglier nearest interpolation because linear suffers 1990 // use uglier nearest interpolation because linear suffers
1570 // from transparent color bleeding and ugly wrapping effects. 1991 // from transparent color bleeding and ugly wrapping effects.
1571 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1992 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1572} 1993}
1573 1994
1995void
1996expire_textures (DC::Map self, int texid, int count)
1997 PPCODE:
1998 for (; texid < self->texs && count; ++texid, --count)
1999 {
2000 maptex *tex = self->tex + texid;
2001
2002 if (tex->name)
2003 {
2004 if (tex->unused)
2005 {
2006 tex->name = 0;
2007 tex->unused = 0;
2008 XPUSHs (sv_2mortal (newSViv (texid)));
2009 }
2010 else
2011 tex->unused = 1;
2012 }
2013 }
2014
1574int 2015int
1575ox (CFPlus::Map self) 2016ox (DC::Map self)
1576 ALIAS: 2017 ALIAS:
1577 oy = 1 2018 oy = 1
1578 x = 2 2019 x = 2
1579 y = 3 2020 y = 3
1580 w = 4 2021 w = 4
1591 } 2032 }
1592 OUTPUT: 2033 OUTPUT:
1593 RETVAL 2034 RETVAL
1594 2035
1595void 2036void
1596scroll (CFPlus::Map self, int dx, int dy) 2037scroll (DC::Map self, int dx, int dy)
1597 CODE: 2038 CODE:
1598{ 2039{
1599 if (dx > 0) 2040 if (dx > 0)
1600 map_blank (self, self->x, self->y, dx, self->h); 2041 map_blank (self, self->x, self->y, dx, self->h);
1601 else if (dx < 0) 2042 else if (dx < 0)
1617 self->y += MAP_EXTEND_Y; 2058 self->y += MAP_EXTEND_Y;
1618 } 2059 }
1619} 2060}
1620 2061
1621SV * 2062SV *
1622map1a_update (CFPlus::Map self, SV *data_, int extmap) 2063map1a_update (DC::Map self, SV *data_)
1623 CODE: 2064 CODE:
1624{ 2065{
1625 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 2066 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1626 uint8_t *data_end = (uint8_t *)SvEND (data_); 2067 uint8_t *data_end = (uint8_t *)SvEND (data_);
1627 mapcell *cell; 2068 mapcell *cell;
1648 2089
1649 //TODO: don't trust server data to be in-range(!) 2090 //TODO: don't trust server data to be in-range(!)
1650 2091
1651 if (flags & 8) 2092 if (flags & 8)
1652 { 2093 {
2094 uint8_t ext, cmd;
2095
1653 if (extmap) 2096 do
1654 { 2097 {
1655 uint8_t ext, cmd; 2098 ext = *data++;
2099 cmd = ext & 0x7f;
1656 2100
1657 do 2101 if (cmd < 4)
2102 cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */
2103 else if (cmd == 5) // health
1658 { 2104 {
1659 ext = *data++;
1660 cmd = ext & 0x3f;
1661
1662 if (cmd < 4)
1663 cell->darkness = 255 - ext * 64 + 1;
1664 else if (cmd == 5) // health
1665 {
1666 cell->stat_width = 1; 2105 cell->stat_width = 1;
1667 cell->stat_hp = *data++; 2106 cell->stat_hp = *data++;
1668 }
1669 else if (cmd == 6) // monster width
1670 cell->stat_width = *data++ + 1;
1671 else if (cmd == 0x47)
1672 {
1673 if (*data == 4)
1674 ; // decode player count
1675
1676 data += *data + 1;
1677 }
1678 else if (cmd == 8) // cell flags
1679 cell->flags = *data++;
1680 else if (ext & 0x40) // unknown, multibyte => skip
1681 data += *data + 1;
1682 else
1683 data++;
1684 } 2107 }
1685 while (ext & 0x80); 2108 else if (cmd == 6) // monster width
2109 cell->stat_width = *data++ + 1;
2110 else if (cmd == 0x47)
2111 {
2112 if (*data == 1) cell->player = data [1];
2113 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
2114 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
2115 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
2116
2117 data += *data + 1;
2118 }
2119 else if (cmd == 8) // cell flags
2120 cell->flags = *data++;
2121 else if (ext & 0x40) // unknown, multibyte => skip
2122 data += *data + 1;
2123 else
2124 data++;
1686 } 2125 }
1687 else 2126 while (ext & 0x80);
1688 cell->darkness = *data++ + 1;
1689 } 2127 }
1690 2128
1691 for (z = 0; z <= 2; ++z) 2129 for (z = 0; z <= 2; ++z)
1692 if (flags & (4 >> z)) 2130 if (flags & (4 >> z))
1693 { 2131 {
1696 cell->tile [z] = self->face2tile [face]; 2134 cell->tile [z] = self->face2tile [face];
1697 2135
1698 if (cell->tile [z]) 2136 if (cell->tile [z])
1699 { 2137 {
1700 maptex *tex = self->tex + cell->tile [z]; 2138 maptex *tex = self->tex + cell->tile [z];
2139 tex->unused = 0;
1701 if (!tex->name) 2140 if (!tex->name)
1702 av_push (missing, newSViv (cell->tile [z])); 2141 av_push (missing, newSViv (cell->tile [z]));
1703 2142
1704 if (tex->smoothtile) 2143 if (tex->smoothtile)
1705 { 2144 {
1706 maptex *smooth = self->tex + tex->smoothtile; 2145 maptex *smooth = self->tex + tex->smoothtile;
2146 smooth->unused = 0;
1707 if (!smooth->name) 2147 if (!smooth->name)
1708 av_push (missing, newSViv (tex->smoothtile)); 2148 av_push (missing, newSViv (tex->smoothtile));
1709 } 2149 }
1710 } 2150 }
1711 } 2151 }
1712 } 2152 }
1713 else 2153 else
1714 cell->darkness = 0; 2154 CELL_CLEAR (cell);
1715 } 2155 }
1716} 2156}
1717 OUTPUT: 2157 OUTPUT:
1718 RETVAL 2158 RETVAL
1719 2159
1720SV * 2160SV *
1721mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 2161mapmap (DC::Map self, int x0, int y0, int w, int h)
1722 CODE: 2162 CODE:
1723{ 2163{
1724 int x1, x; 2164 int x1, x;
1725 int y1, y; 2165 int y1, y;
1726 int z; 2166 int z;
1739 ? self->row + y 2179 ? self->row + y
1740 : 0; 2180 : 0;
1741 2181
1742 for (x = x0; x < x1; x++) 2182 for (x = x0; x < x1; x++)
1743 { 2183 {
1744 int r = 32, g = 32, b = 32, a = 192; 2184 unsigned int r = 32, g = 32, b = 32, a = 192;
1745 2185
1746 if (row && row->c0 <= x && x < row->c1) 2186 if (row && row->c0 <= x && x < row->c1)
1747 { 2187 {
1748 mapcell *cell = row->col + (x - row->c0); 2188 mapcell *cell = row->col + (x - row->c0);
1749 2189
1751 { 2191 {
1752 maptex tex = self->tex [cell->tile [z]]; 2192 maptex tex = self->tex [cell->tile [z]];
1753 int a0 = 255 - tex.a; 2193 int a0 = 255 - tex.a;
1754 int a1 = tex.a; 2194 int a1 = tex.a;
1755 2195
1756 r = (r * a0 + tex.r * a1) / 255; 2196 r = div255 (r * a0 + tex.r * a1);
1757 g = (g * a0 + tex.g * a1) / 255; 2197 g = div255 (g * a0 + tex.g * a1);
1758 b = (b * a0 + tex.b * a1) / 255; 2198 b = div255 (b * a0 + tex.b * a1);
1759 a = (a * a0 + tex.a * a1) / 255; 2199 a = div255 (a * a0 + tex.a * a1);
1760 } 2200 }
1761 } 2201 }
1762 2202
1763 *map++ = (r ) 2203 *map++ = (r )
1764 | (g << 8) 2204 | (g << 8)
1765 | (b << 16) 2205 | (b << 16)
1766 | (a << 24); 2206 | (a << 24);
1767 } 2207 }
1768 } 2208 }
1769 2209
1770 RETVAL = map_sv; 2210 RETVAL = map_sv;
1771} 2211}
1772 OUTPUT: 2212 OUTPUT:
1773 RETVAL 2213 RETVAL
1774 2214
1775void 2215void
1776draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 2216draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1777 CODE: 2217 CODE:
1778{ 2218{
1779 int x, y, z; 2219 int x, y, z;
1780 2220
1781 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1782 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2221 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1783 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 2222 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1784 smooth_key skey; 2223 smooth_key skey;
1785 2224 int pl_x, pl_y;
2225 maptex pl_tex;
1786 rc_t *rc = rc_alloc (); 2226 rc_t *rc = rc_alloc ();
2227 rc_t *rc_ov = rc_alloc ();
1787 rc_key_t key; 2228 rc_key_t key;
1788 rc_array_t *arr; 2229 rc_array_t *arr;
1789 2230
2231 pl_tex.name = 0;
2232
1790 // thats current max. sorry. 2233 // that's current max. sorry.
1791 if (sw > 255) sw = 255; 2234 if (sw > 255) sw = 255;
1792 if (sh > 255) sh = 255; 2235 if (sh > 255) sh = 255;
1793 2236
1794 // clear key, in case of extra padding 2237 // clear key, in case of extra padding
1795 memset (&skey, 0, sizeof (skey)); 2238 memset (&skey, 0, sizeof (skey));
1799 key.g = 255; 2242 key.g = 255;
1800 key.b = 255; 2243 key.b = 255;
1801 key.a = 255; 2244 key.a = 255;
1802 key.mode = GL_QUADS; 2245 key.mode = GL_QUADS;
1803 key.format = GL_T2F_V3F; 2246 key.format = GL_T2F_V3F;
1804 key.texname = -1;
1805 2247
1806 mx += self->x; 2248 mx += self->x;
1807 my += self->y; 2249 my += self->y;
1808 2250
1809 // first pass: determine smooth_max 2251 // first pass: determine smooth_max
1832 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2274 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1833 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2275 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1834 2276
1835 for (z = 0; z <= 2; z++) 2277 for (z = 0; z <= 2; z++)
1836 { 2278 {
2279 smooth_hash smooth;
1837 memset (smooth_level, 0, sizeof (smooth_level)); 2280 memset (smooth_level, 0, sizeof (smooth_level));
2281 key.texname = -1;
1838 2282
1839 for (y = 0; y < sh; y++) 2283 for (y = 0; y < sh; y++)
1840 if (0 <= y + my && y + my < self->rows) 2284 if (0 <= y + my && y + my < self->rows)
1841 { 2285 {
1842 maprow *row = self->row + (y + my); 2286 maprow *row = self->row + (y + my);
1852 maptex tex = self->tex [tile]; 2296 maptex tex = self->tex [tile];
1853 int px, py; 2297 int px, py;
1854 2298
1855 if (key.texname != tex.name) 2299 if (key.texname != tex.name)
1856 { 2300 {
2301 self->tex [tile].unused = 0;
2302
1857 if (!tex.name) 2303 if (!tex.name)
1858 tex = self->tex [2]; /* missing, replace by noface */ 2304 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
1859 2305
1860 key.texname = tex.name; 2306 key.texname = tex.name;
1861 arr = rc_array (rc, &key); 2307 arr = rc_array (rc, &key);
1862 } 2308 }
1863 2309
1864 px = (x + 1) * T - tex.w; 2310 px = (x + 1) * Th - tex.w;
1865 py = (y + 1) * T - tex.h; 2311 py = (y + 1) * Tw - tex.h;
2312
2313 if (expect_false (cell->player == player) && expect_false (z == 2))
2314 {
2315 pl_x = px;
2316 pl_y = py;
2317 pl_tex = tex;
2318 continue;
2319 }
1866 2320
1867 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2321 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1868 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 2322 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1869 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 2323 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1870 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 2324 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1871
1872 if (cell->flags && z == 2)
1873 {
1874 // overlays such as the speech bubble, probably more to come
1875 if (cell->flags & 1)
1876 {
1877 maptex tex = self->tex [1];
1878 int px = x * T + T * 2 / 32;
1879 int py = y * T - T * 6 / 32;
1880
1881 if (tex.name)
1882 {
1883 if (key.texname != tex.name)
1884 {
1885 key.texname = tex.name;
1886 arr = rc_array (rc, &key);
1887 }
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1893 }
1894 }
1895 }
1896 2325
1897 // update smooth hash 2326 // update smooth hash
1898 if (tex.smoothtile) 2327 if (tex.smoothtile)
1899 { 2328 {
1900 skey.tile = tex.smoothtile; 2329 skey.tile = tex.smoothtile;
1916 2345
1917 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· 2346 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1918 // ·· ·· ·┏ ┓· 2347 // ·· ·· ·┏ ┓·
1919 2348
1920 // full tile 2349 // full tile
1921 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); 2350 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x1000);
1922 2351
1923 // borders 2352 // borders
1924 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); 2353 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0091);
1925 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); 2354 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0032);
1926 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); 2355 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0064);
1927 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); 2356 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, skey, 0x00c8);
1928 2357
1929 // corners 2358 // corners
1930 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); 2359 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0100);
1931 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); 2360 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0200);
1932 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); 2361 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400);
1933 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 2362 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800);
2363 }
2364 }
2365
2366 if (expect_false (z == 2) && expect_false (cell->flags))
2367 {
2368 // overlays such as the speech bubble, probably more to come
2369 if (cell->flags & 1)
2370 {
2371 rc_key_t key_ov = key;
2372 maptex tex = self->tex [TEXID_SPEECH];
2373 rc_array_t *arr;
2374 int px = x * Tw + Tw * 2 / 32;
2375 int py = y * Th - Th * 6 / 32;
2376
2377 key_ov.texname = tex.name;
2378 arr = rc_array (rc_ov, &key_ov);
2379
2380 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2381 rc_t2f_v3f (arr, 0 , tex.t, px , py + Th, 0);
2382 rc_t2f_v3f (arr, tex.s, tex.t, px + Tw, py + Th, 0);
2383 rc_t2f_v3f (arr, tex.s, 0 , px + Tw, py , 0);
1934 } 2384 }
1935 } 2385 }
1936 } 2386 }
1937 } 2387 }
1938 2388
1954 if (smask & (((uint32_t)1) << b)) 2404 if (smask & (((uint32_t)1) << b))
1955 { 2405 {
1956 int level = (w << 5) | b; 2406 int level = (w << 5) | b;
1957 HE *he; 2407 HE *he;
1958 2408
1959 hv_iterinit (smooth); 2409 for (auto &&it = smooth.begin (); it != smooth.end (); ++it)
1960 while ((he = hv_iternext (smooth)))
1961 { 2410 {
1962 smooth_key *skey = (smooth_key *)HeKEY (he); 2411 smooth_key &skey = it->first;
1963 IV bits = SvIVX (HeVAL (he)); 2412 IV bits = it->second;
1964 2413
1965 if (!(bits & 0x1000) 2414 if (!(bits & 0x1000)
1966 && skey->level == level 2415 && skey.level == level
1967 && level > smooth_max [skey->x][skey->y]) 2416 && level > smooth_max [skey.x][skey.y])
1968 { 2417 {
1969 maptex tex = self->tex [skey->tile]; 2418 maptex tex = self->tex [skey.tile];
1970 int px = (((int)skey->x) - 1) * T; 2419 int px = (((int)skey.x) - 1) * Tw;
1971 int py = (((int)skey->y) - 1) * T; 2420 int py = (((int)skey.y) - 1) * Th;
1972 int border = bits & 15; 2421 int border = bits & 15;
1973 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2422 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1974 float dx = tex.s * .0625f; // 16 images/row 2423 float dx = tex.s * .0625f; // 16 images/row
1975 float dy = tex.t * .5f ; // 2 images/column 2424 float dy = tex.t * .5f ; // 2 images/column
1976 2425
1978 { 2427 {
1979 // this time avoiding texture state changes 2428 // this time avoiding texture state changes
1980 // save gobs of state changes. 2429 // save gobs of state changes.
1981 if (key.texname != tex.name) 2430 if (key.texname != tex.name)
1982 { 2431 {
2432 self->tex [skey.tile].unused = 0;
2433
1983 glEnd (); 2434 glEnd ();
1984 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); 2435 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1985 glBegin (GL_QUADS); 2436 glBegin (GL_QUADS);
1986 } 2437 }
1987 2438
1988 if (border) 2439 if (border)
1989 { 2440 {
1990 float ox = border * dx; 2441 float ox = border * dx;
1991 2442
1992 glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); 2443 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1993 glTexCoord2f (ox , dy ); glVertex2i (px , py + T); 2444 glTexCoord2f (ox , dy ); glVertex2i (px , py + Th);
1994 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); 2445 glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th);
1995 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); 2446 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py );
1996 } 2447 }
1997 2448
1998 if (corner) 2449 if (corner)
1999 { 2450 {
2000 float ox = corner * dx; 2451 float ox = corner * dx;
2001 2452
2002 glTexCoord2f (ox , dy ); glVertex2i (px , py ); 2453 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2003 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); 2454 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th);
2004 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); 2455 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th);
2005 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); 2456 glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py );
2006 } 2457 }
2007 } 2458 }
2008 } 2459 }
2009 } 2460 }
2010 } 2461 }
2012 2463
2013 glEnd (); 2464 glEnd ();
2014 glDisable (GL_TEXTURE_2D); 2465 glDisable (GL_TEXTURE_2D);
2015 key.texname = -1; 2466 key.texname = -1;
2016 } 2467 }
2017
2018 hv_clear (smooth);
2019 } 2468 }
2469
2470 if (pl_tex.name)
2471 {
2472 maptex tex = pl_tex;
2473 int px = pl_x + sdx;
2474 int py = pl_y + sdy;
2475
2476 key.texname = tex.name;
2477 arr = rc_array (rc, &key);
2478
2479 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2480 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2481 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2482 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2483
2484 rc_draw (rc);
2485 }
2486
2487 rc_draw (rc_ov);
2488 rc_clear (rc_ov);
2020 2489
2021 glDisable (GL_BLEND); 2490 glDisable (GL_BLEND);
2022 rc_free (rc); 2491 rc_free (rc);
2492 rc_free (rc_ov);
2023 2493
2024 // top layer: overlays such as the health bar 2494 // top layer: overlays such as the health bar
2025 for (y = 0; y < sh; y++) 2495 for (y = 0; y < sh; y++)
2026 if (0 <= y + my && y + my < self->rows) 2496 if (0 <= y + my && y + my < self->rows)
2027 { 2497 {
2030 for (x = 0; x < sw; x++) 2500 for (x = 0; x < sw; x++)
2031 if (row->c0 <= x + mx && x + mx < row->c1) 2501 if (row->c0 <= x + mx && x + mx < row->c1)
2032 { 2502 {
2033 mapcell *cell = row->col + (x + mx - row->c0); 2503 mapcell *cell = row->col + (x + mx - row->c0);
2034 2504
2035 int px = x * T; 2505 int px = x * Tw;
2036 int py = y * T; 2506 int py = y * Th;
2507
2508 if (expect_false (cell->player == player))
2509 {
2510 px += sdx;
2511 py += sdy;
2512 }
2037 2513
2038 if (cell->stat_hp) 2514 if (cell->stat_hp)
2039 { 2515 {
2040 int width = cell->stat_width * T; 2516 int width = cell->stat_width * Tw;
2041 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2517 int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width;
2042 2518
2043 glColor3ub (0, 0, 0); 2519 glColor3ub (0, 0, 0);
2044 glRectf (px + 1, py - thick - 2, 2520 glRectf (px + 1, py - thick - 2,
2045 px + width - 1, py); 2521 px + width - 1, py);
2046 2522
2052 } 2528 }
2053 } 2529 }
2054} 2530}
2055 2531
2056void 2532void
2057draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2533draw_magicmap (DC::Map self, int w, int h, unsigned char *data)
2058 CODE: 2534 CODE:
2059{ 2535{
2060 static float color[16][3] = { 2536 static float color[16][3] = {
2061 { 0.00F, 0.00F, 0.00F }, 2537 { 0.00f, 0.00f, 0.00f },
2062 { 1.00F, 1.00F, 1.00F }, 2538 { 1.00f, 1.00f, 1.00f },
2063 { 0.00F, 0.00F, 0.55F }, 2539 { 0.00f, 0.00f, 0.55f },
2064 { 1.00F, 0.00F, 0.00F }, 2540 { 1.00f, 0.00f, 0.00f },
2065 2541
2066 { 1.00F, 0.54F, 0.00F }, 2542 { 1.00f, 0.54f, 0.00f },
2067 { 0.11F, 0.56F, 1.00F }, 2543 { 0.11f, 0.56f, 1.00f },
2068 { 0.93F, 0.46F, 0.00F }, 2544 { 0.93f, 0.46f, 0.00f },
2069 { 0.18F, 0.54F, 0.34F }, 2545 { 0.18f, 0.54f, 0.34f },
2070 2546
2071 { 0.56F, 0.73F, 0.56F }, 2547 { 0.56f, 0.73f, 0.56f },
2072 { 0.80F, 0.80F, 0.80F }, 2548 { 0.80f, 0.80f, 0.80f },
2073 { 0.55F, 0.41F, 0.13F }, 2549 { 0.55f, 0.41f, 0.13f },
2074 { 0.99F, 0.77F, 0.26F }, 2550 { 0.99f, 0.77f, 0.26f },
2075 2551
2076 { 0.74F, 0.65F, 0.41F }, 2552 { 0.74f, 0.65f, 0.41f },
2077 2553
2078 { 0.00F, 1.00F, 1.00F }, 2554 { 0.00f, 1.00f, 1.00f },
2079 { 1.00F, 0.00F, 1.00F }, 2555 { 1.00f, 0.00f, 1.00f },
2080 { 1.00F, 1.00F, 0.00F }, 2556 { 1.00f, 1.00f, 0.00f },
2081 }; 2557 };
2082 2558
2083 int x, y; 2559 int x, y;
2084 2560
2085 glEnable (GL_TEXTURE_2D); 2561 glEnable (GL_TEXTURE_2D);
2562 /* GL_REPLACE would be correct, as we don't need to modulate alpha,
2563 * but the nvidia driver (185.18.14) mishandles alpha textures
2564 * and takes the colour from god knows where instead of using
2565 * Cp. MODULATE results in the same colour, but slightly different
2566 * alpha, but atcually gives us the correct colour with nvidia.
2567 */
2086 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2568 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
2087 glEnable (GL_BLEND); 2569 glEnable (GL_BLEND);
2088 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2570 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2089 glBegin (GL_QUADS); 2571 glBegin (GL_QUADS);
2090 2572
2091 for (y = 0; y < h; y++) 2573 for (y = 0; y < h; y++)
2095 2577
2096 if (m) 2578 if (m)
2097 { 2579 {
2098 float *c = color [m & 15]; 2580 float *c = color [m & 15];
2099 2581
2100 float tx1 = m & 0x40 ? 0.5 : 0.; 2582 float tx1 = m & 0x40 ? 0.5f : 0.f;
2101 float tx2 = tx1 + 0.5; 2583 float tx2 = tx1 + 0.5f;
2102 2584
2103 glColor4f (c[0], c[1], c[2], 0.75); 2585 glColor4f (c[0], c[1], c[2], 1);
2104 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2586 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2105 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2587 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2106 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2588 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2107 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2589 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2108 } 2590 }
2112 glDisable (GL_BLEND); 2594 glDisable (GL_BLEND);
2113 glDisable (GL_TEXTURE_2D); 2595 glDisable (GL_TEXTURE_2D);
2114} 2596}
2115 2597
2116void 2598void
2117fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2599fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2118 PPCODE: 2600 PPCODE:
2119{ 2601{
2120 int x, y; 2602 int x, y;
2121 int sw1 = sw + 2; 2603 int sw1 = sw + 2;
2122 int sh1 = sh + 2; 2604 int sh1 = sh + 2;
2123 int sh3 = sh * 3; 2605 int sh3 = sh * 3;
2124 int sw34 = (sw * 3 + 3) & ~3; 2606 int sw3 = sw * 3;
2607 SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3));
2608 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2125 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); 2609 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2126 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); 2610 memset (darkness1, 0, sw1*sh1);
2127 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2128 2611
2129 SvPOK_only (darkness3_sv); 2612 SvPOK_only (darkness3_sv);
2130 SvCUR_set (darkness3_sv, sw34 * sh3); 2613 SvCUR_set (darkness3_sv, sw3 * sh3);
2131 2614
2132 mx += self->x - 1; 2615 mx += self->x - 1;
2133 my += self->y - 1; 2616 my += self->y - 1;
2134
2135 memset (darkness1, 255, sw1 * sh1);
2136 2617
2137 for (y = 0; y < sh1; y++) 2618 for (y = 0; y < sh1; y++)
2138 if (0 <= y + my && y + my < self->rows) 2619 if (0 <= y + my && y + my < self->rows)
2139 { 2620 {
2140 maprow *row = self->row + (y + my); 2621 maprow *row = self->row + (y + my);
2143 if (row->c0 <= x + mx && x + mx < row->c1) 2624 if (row->c0 <= x + mx && x + mx < row->c1)
2144 { 2625 {
2145 mapcell *cell = row->col + (x + mx - row->c0); 2626 mapcell *cell = row->col + (x + mx - row->c0);
2146 2627
2147 darkness1 [y * sw1 + x] = cell->darkness 2628 darkness1 [y * sw1 + x] = cell->darkness
2148 ? 255 - (cell->darkness - 1) 2629 ? DARKNESS_ADJUST (255 - (cell->darkness - 1))
2149 : 255 - FOW_DARKNESS; 2630 : DARKNESS_ADJUST (255 - FOW_DARKNESS);
2150 } 2631 }
2151 } 2632 }
2152 2633
2153 for (y = 0; y < sh; ++y) 2634 for (y = 0; y < sh; ++y)
2154 for (x = 0; x < sw; ++x) 2635 for (x = 0; x < sw; ++x)
2173 2654
2174 uint8_t r13 = (d13 + d23 + d12) / 3; 2655 uint8_t r13 = (d13 + d23 + d12) / 3;
2175 uint8_t r23 = d23; 2656 uint8_t r23 = d23;
2176 uint8_t r33 = (d23 + d33 + d32) / 3; 2657 uint8_t r33 = (d23 + d33 + d32) / 3;
2177 2658
2178 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); 2659 darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11);
2179 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); 2660 darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21);
2180 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); 2661 darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31);
2181 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); 2662 darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12);
2182 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); 2663 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */
2183 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); 2664 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32);
2184 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); 2665 darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13);
2185 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); 2666 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23);
2186 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); 2667 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33);
2187 } 2668 }
2188 2669
2189 free (darkness1); 2670 free (darkness1);
2190 2671
2191 EXTEND (SP, 3); 2672 EXTEND (SP, 3);
2192 PUSHs (sv_2mortal (newSViv (sw34))); 2673 PUSHs (sv_2mortal (newSViv (sw3)));
2193 PUSHs (sv_2mortal (newSViv (sh3))); 2674 PUSHs (sv_2mortal (newSViv (sh3)));
2194 PUSHs (darkness3_sv); 2675 PUSHs (darkness3_sv);
2195} 2676}
2196 2677
2197SV * 2678SV *
2198get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2679get_rect (DC::Map self, int x0, int y0, int w, int h)
2199 CODE: 2680 CODE:
2200{ 2681{
2201 int x, y, x1, y1; 2682 int x, y, x1, y1;
2202 SV *data_sv = newSV (w * h * 7 + 5); 2683 SV *data_sv = newSV (w * h * 7 + 5);
2203 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2684 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2260 else 2741 else
2261 *data++ = 0; 2742 *data++ = 0;
2262 } 2743 }
2263 } 2744 }
2264 2745
2746 /* if size is w*h + 5 then no data has been found */
2747 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2748 {
2265 SvPOK_only (data_sv); 2749 SvPOK_only (data_sv);
2266 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2750 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2751 }
2752
2267 RETVAL = data_sv; 2753 RETVAL = data_sv;
2268} 2754}
2269 OUTPUT: 2755 OUTPUT:
2270 RETVAL 2756 RETVAL
2271 2757
2272void 2758void
2273set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2759set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2274 PPCODE: 2760 PPCODE:
2275{ 2761{
2276 int x, y, z; 2762 int x, y, z;
2277 int w, h; 2763 int w, h;
2278 int x1, y1; 2764 int x1, y1;
2765 STRLEN len;
2766 uint8_t *data, *end;
2767
2768 len = SvLEN (data_sv);
2769 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2770 data = (uint8_t *)SvPVbyte_nolen (data_sv);
2771 end = data + len + 8;
2772
2773 if (len < 5)
2774 XSRETURN_EMPTY;
2279 2775
2280 if (*data++ != 0) 2776 if (*data++ != 0)
2281 XSRETURN_EMPTY; /* version mismatch */ 2777 XSRETURN_EMPTY; /* version mismatch */
2282 2778
2283 w = *data++ << 8; w |= *data++; 2779 w = *data++ << 8; w |= *data++;
2298 { 2794 {
2299 maprow *row = map_get_row (self, y); 2795 maprow *row = map_get_row (self, y);
2300 2796
2301 for (x = x0; x < x1; x++) 2797 for (x = x0; x < x1; x++)
2302 { 2798 {
2799 uint8_t flags;
2800
2801 if (data + 7 >= end)
2802 XSRETURN_EMPTY;
2803
2303 uint8_t flags = *data++; 2804 flags = *data++;
2304 2805
2305 if (flags) 2806 if (flags)
2306 { 2807 {
2307 mapcell *cell = row_get_cell (row, x); 2808 mapcell *cell = row_get_cell (row, x);
2308 tileid tile[3] = { 0, 0, 0 }; 2809 tileid tile[3] = { 0, 0, 0 };
2311 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2812 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2312 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2813 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2313 2814
2314 if (cell->darkness == 0) 2815 if (cell->darkness == 0)
2315 { 2816 {
2316 cell->darkness = 0; 2817 /*cell->darkness = 0;*/
2818 EXTEND (SP, 3);
2317 2819
2318 for (z = 0; z <= 2; z++) 2820 for (z = 0; z <= 2; z++)
2319 { 2821 {
2320 tileid t = tile [z]; 2822 tileid t = tile [z];
2321 2823
2322 if (t >= self->texs || (t && !self->tex [t].name)) 2824 if (t >= self->texs || (t && !self->tex [t].name))
2323 { 2825 {
2324 XPUSHs (sv_2mortal (newSViv (t))); 2826 PUSHs (sv_2mortal (newSViv (t)));
2325 need_texid (self, t); 2827 need_texid (self, t);
2326 } 2828 }
2327 2829
2328 cell->tile [z] = t; 2830 cell->tile [z] = t;
2329 } 2831 }
2331 } 2833 }
2332 } 2834 }
2333 } 2835 }
2334} 2836}
2335 2837
2336MODULE = CFPlus PACKAGE = CFPlus::RW 2838MODULE = Deliantra::Client PACKAGE = DC::RW
2337 2839
2338CFPlus::RW 2840DC::RW
2339new (SV *class, SV *data_sv) 2841new (SV *klass, SV *data_sv)
2340 CODE: 2842 CODE:
2341{ 2843{
2342 STRLEN datalen; 2844 STRLEN datalen;
2343 char *data = SvPVbyte (data_sv, datalen); 2845 char *data = SvPVbyte (data_sv, datalen);
2344 2846
2345 RETVAL = SDL_RWFromConstMem (data, datalen); 2847 RETVAL = SDL_RWFromConstMem (data, datalen);
2346} 2848}
2347 OUTPUT: 2849 OUTPUT:
2348 RETVAL 2850 RETVAL
2349 2851
2350CFPlus::RW 2852DC::RW
2351new_from_file (SV *class, const char *path, const char *mode = "rb") 2853new_from_file (SV *klass, const char *path, const char *mode = "rb")
2352 CODE: 2854 CODE:
2353 RETVAL = SDL_RWFromFile (path, mode); 2855 RETVAL = SDL_RWFromFile (path, mode);
2354 OUTPUT: 2856 OUTPUT:
2355 RETVAL 2857 RETVAL
2356 2858
2357# fails on win32: 2859# fails on win32:
2358# CFPlus.xs(2268) : error C2059: syntax error : '(' 2860# dc.xs(2268) : error C2059: syntax error : '('
2359#void 2861#void
2360#close (CFPlus::RW self) 2862#close (DC::RW self)
2361# CODE: 2863# CODE:
2362# (self->(close)) (self); 2864# (self->(close)) (self);
2363 2865
2364MODULE = CFPlus PACKAGE = CFPlus::Channel 2866MODULE = Deliantra::Client PACKAGE = DC::Channel
2365 2867
2366PROTOTYPES: DISABLE 2868PROTOTYPES: DISABLE
2367 2869
2368CFPlus::Channel 2870DC::Channel
2369find () 2871find ()
2370 CODE: 2872 CODE:
2371{ 2873{
2372 RETVAL = Mix_GroupAvailable (-1); 2874 RETVAL = Mix_GroupAvailable (-1);
2373 2875
2374 if (RETVAL < 0) 2876 if (RETVAL < 0)
2375 { 2877 {
2376 RETVAL = Mix_GroupOldest (-1); 2878 RETVAL = Mix_GroupOldest (-1);
2377 2879
2378 if (RETVAL < 0) 2880 if (RETVAL < 0)
2881 {
2882 // happens sometimes, maybe it just stopped playing(?)
2883 RETVAL = Mix_GroupAvailable (-1);
2884
2885 if (RETVAL < 0)
2379 XSRETURN_UNDEF; 2886 XSRETURN_UNDEF;
2380 2887 }
2888 else
2381 Mix_HaltChannel (RETVAL); 2889 Mix_HaltChannel (RETVAL);
2382 } 2890 }
2383 2891
2384 Mix_UnregisterAllEffects (RETVAL); 2892 Mix_UnregisterAllEffects (RETVAL);
2385 Mix_Volume (RETVAL, 128); 2893 Mix_Volume (RETVAL, 128);
2386} 2894}
2387 OUTPUT: 2895 OUTPUT:
2388 RETVAL 2896 RETVAL
2389 2897
2390void 2898void
2391halt (CFPlus::Channel self) 2899halt (DC::Channel self)
2392 CODE: 2900 CODE:
2393 Mix_HaltChannel (self); 2901 Mix_HaltChannel (self);
2394 2902
2395void 2903void
2396expire (CFPlus::Channel self, int ticks = -1) 2904expire (DC::Channel self, int ticks = -1)
2397 CODE: 2905 CODE:
2398 Mix_ExpireChannel (self, ticks); 2906 Mix_ExpireChannel (self, ticks);
2399 2907
2400void 2908void
2401fade_out (CFPlus::Channel self, int ticks = -1) 2909fade_out (DC::Channel self, int ticks = -1)
2402 CODE: 2910 CODE:
2403 Mix_FadeOutChannel (self, ticks); 2911 Mix_FadeOutChannel (self, ticks);
2404 2912
2405int 2913int
2406volume (CFPlus::Channel self, int volume) 2914volume (DC::Channel self, int volume)
2407 CODE: 2915 CODE:
2408 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2916 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2409 OUTPUT: 2917 OUTPUT:
2410 RETVAL 2918 RETVAL
2411 2919
2412void 2920void
2413unregister_all_effects (CFPlus::Channel self) 2921unregister_all_effects (DC::Channel self)
2414 CODE: 2922 CODE:
2415 Mix_UnregisterAllEffects (self); 2923 Mix_UnregisterAllEffects (self);
2416 2924
2417void 2925void
2418set_panning (CFPlus::Channel self, int left, int right) 2926set_panning (DC::Channel self, int left, int right)
2419 CODE: 2927 CODE:
2420 left = CLAMP (left , 0, 255); 2928 left = CLAMP (left , 0, 255);
2421 right = CLAMP (right, 0, 255); 2929 right = CLAMP (right, 0, 255);
2422 Mix_SetPanning (self, left, right); 2930 Mix_SetPanning (self, left, right);
2423 2931
2424void 2932void
2425set_distance (CFPlus::Channel self, int distance) 2933set_distance (DC::Channel self, int distance)
2426 CODE: 2934 CODE:
2427 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2935 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2428 2936
2429void 2937void
2430set_position (CFPlus::Channel self, int angle, int distance) 2938set_position (DC::Channel self, int angle, int distance)
2431 CODE: 2939 CODE:
2432 2940
2433void 2941void
2434set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2942set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2435 CODE: 2943 CODE:
2436{ 2944{
2437 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2945 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2438 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2946 int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f;
2439 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2947 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2440} 2948}
2441 2949
2442void 2950void
2443set_reverse_stereo (CFPlus::Channel self, int flip) 2951set_reverse_stereo (DC::Channel self, int flip)
2444 CODE: 2952 CODE:
2445 Mix_SetReverseStereo (self, flip); 2953 Mix_SetReverseStereo (self, flip);
2446 2954
2447MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2955MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2448 2956
2449PROTOTYPES: DISABLE 2957PROTOTYPES: DISABLE
2450 2958
2959void
2960decoders ()
2961 PPCODE:
2962#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
2963 int i, num = Mix_GetNumChunkDecoders ();
2964 EXTEND (SP, num);
2965 for (i = 0; i < num; ++i)
2966 PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0)));
2967#else
2968 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
2969#endif
2970
2451CFPlus::MixChunk 2971DC::MixChunk
2452new (SV *class, CFPlus::RW rwops) 2972new (SV *klass, DC::RW rwops)
2453 CODE: 2973 CODE:
2454 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2974 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2455 OUTPUT: 2975 OUTPUT:
2456 RETVAL 2976 RETVAL
2457 2977
2458void 2978void
2459DESTROY (CFPlus::MixChunk self) 2979DESTROY (DC::MixChunk self)
2460 CODE: 2980 CODE:
2461 Mix_FreeChunk (self); 2981 Mix_FreeChunk (self);
2462 2982
2463int 2983int
2464volume (CFPlus::MixChunk self, int volume = -1) 2984volume (DC::MixChunk self, int volume = -1)
2465 CODE: 2985 CODE:
2466 if (items > 1) 2986 if (items > 1)
2467 volume = CLAMP (volume, 0, 128); 2987 volume = CLAMP (volume, 0, 128);
2468 RETVAL = Mix_VolumeChunk (self, volume); 2988 RETVAL = Mix_VolumeChunk (self, volume);
2469 OUTPUT: 2989 OUTPUT:
2470 RETVAL 2990 RETVAL
2471 2991
2472CFPlus::Channel 2992DC::Channel
2473play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2993play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2474 CODE: 2994 CODE:
2475{ 2995{
2476 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2996 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2477 2997
2478 if (RETVAL < 0) 2998 if (RETVAL < 0)
2485 } 3005 }
2486} 3006}
2487 OUTPUT: 3007 OUTPUT:
2488 RETVAL 3008 RETVAL
2489 3009
2490MODULE = CFPlus PACKAGE = CFPlus::MixMusic 3010MODULE = Deliantra::Client PACKAGE = DC::MixMusic
3011
3012void
3013decoders ()
3014 PPCODE:
3015#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
3016 int i, num = Mix_GetNumMusicDecoders ();
3017 EXTEND (SP, num);
3018 for (i = 0; i < num; ++i)
3019 PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0)));
3020#else
3021 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
3022#endif
2491 3023
2492int 3024int
2493volume (int volume = -1) 3025volume (int volume = -1)
2494 PROTOTYPE: ;$ 3026 PROTOTYPE: ;$
2495 CODE: 3027 CODE:
2507void 3039void
2508halt () 3040halt ()
2509 CODE: 3041 CODE:
2510 Mix_HaltMusic (); 3042 Mix_HaltMusic ();
2511 3043
3044int
3045playing ()
3046 CODE:
3047 RETVAL = Mix_PlayingMusic ();
3048 OUTPUT:
3049 RETVAL
3050
2512CFPlus::MixMusic 3051DC::MixMusic
2513new (SV *class, CFPlus::RW rwops) 3052new (SV *klass, DC::RW rwops)
2514 CODE: 3053 CODE:
2515 RETVAL = Mix_LoadMUS_RW (rwops); 3054 RETVAL = Mix_LoadMUS_RW (rwops);
2516 OUTPUT: 3055 OUTPUT:
2517 RETVAL 3056 RETVAL
2518 3057
2519void 3058void
2520DESTROY (CFPlus::MixMusic self) 3059DESTROY (DC::MixMusic self)
2521 CODE: 3060 CODE:
2522 Mix_FreeMusic (self); 3061 Mix_FreeMusic (self);
2523 3062
2524int 3063int
2525play (CFPlus::MixMusic self, int loops = -1) 3064play (DC::MixMusic self, int loops = -1)
2526 CODE: 3065 CODE:
2527 RETVAL = Mix_PlayMusic (self, loops); 3066 RETVAL = Mix_PlayMusic (self, loops);
2528 OUTPUT: 3067 OUTPUT:
2529 RETVAL 3068 RETVAL
2530 3069
2531void 3070void
2532fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 3071fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2533 CODE: 3072 CODE:
2534 Mix_FadeInMusicPos (self, loops, ms, position); 3073 Mix_FadeInMusicPos (self, loops, ms, position);
2535 3074
2536MODULE = CFPlus PACKAGE = CFPlus::OpenGL 3075MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2537 3076
2538PROTOTYPES: ENABLE 3077PROTOTYPES: ENABLE
2539 3078
2540BOOT: 3079BOOT:
2541{ 3080{
2542 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 3081 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2543 static const struct { 3082 static const struct {
2544 const char *name; 3083 const char *name;
2545 IV iv; 3084 IV iv;
2546 } *civ, const_iv[] = { 3085 } *civ, const_iv[] = {
2547# define const_iv(name) { # name, (IV)name } 3086# define const_iv(name) { # name, (IV)name }
2548 const_iv (GL_VENDOR), 3087 const_iv (GL_VENDOR),
2549 const_iv (GL_VERSION), 3088 const_iv (GL_VERSION),
2550 const_iv (GL_EXTENSIONS), 3089 const_iv (GL_EXTENSIONS),
3090 const_iv (GL_MAX_TEXTURE_UNITS),
2551 const_iv (GL_COLOR_MATERIAL), 3091 const_iv (GL_COLOR_MATERIAL),
2552 const_iv (GL_SMOOTH), 3092 const_iv (GL_SMOOTH),
2553 const_iv (GL_FLAT), 3093 const_iv (GL_FLAT),
2554 const_iv (GL_DITHER), 3094 const_iv (GL_DITHER),
2555 const_iv (GL_BLEND), 3095 const_iv (GL_BLEND),
2567 const_iv (GL_ZERO), 3107 const_iv (GL_ZERO),
2568 const_iv (GL_SRC_ALPHA), 3108 const_iv (GL_SRC_ALPHA),
2569 const_iv (GL_DST_ALPHA), 3109 const_iv (GL_DST_ALPHA),
2570 const_iv (GL_ONE_MINUS_SRC_ALPHA), 3110 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2571 const_iv (GL_ONE_MINUS_DST_ALPHA), 3111 const_iv (GL_ONE_MINUS_DST_ALPHA),
3112 const_iv (GL_SRC_COLOR),
3113 const_iv (GL_DST_COLOR),
3114 const_iv (GL_ONE_MINUS_SRC_COLOR),
3115 const_iv (GL_ONE_MINUS_DST_COLOR),
2572 const_iv (GL_SRC_ALPHA_SATURATE), 3116 const_iv (GL_SRC_ALPHA_SATURATE),
2573 const_iv (GL_RGB), 3117 const_iv (GL_RGB),
2574 const_iv (GL_RGBA), 3118 const_iv (GL_RGBA),
2575 const_iv (GL_RGBA4), 3119 const_iv (GL_RGBA4),
2576 const_iv (GL_RGBA8), 3120 const_iv (GL_RGBA8),
2644 const_iv (GL_NICEST), 3188 const_iv (GL_NICEST),
2645 const_iv (GL_V2F), 3189 const_iv (GL_V2F),
2646 const_iv (GL_V3F), 3190 const_iv (GL_V3F),
2647 const_iv (GL_T2F_V3F), 3191 const_iv (GL_T2F_V3F),
2648 const_iv (GL_T2F_N3F_V3F), 3192 const_iv (GL_T2F_N3F_V3F),
3193 const_iv (GL_FUNC_ADD),
3194 const_iv (GL_FUNC_SUBTRACT),
3195 const_iv (GL_FUNC_REVERSE_SUBTRACT),
2649# undef const_iv 3196# undef const_iv
2650 }; 3197 };
2651 3198
2652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 3199 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--)
2653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 3200 newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv));
2654 3201
2655 texture_av = newAV (); 3202 texture_av = newAV ();
2656 AvREAL_off (texture_av); 3203 AvREAL_off (texture_av);
2657} 3204}
2658 3205
2660disable_GL_EXT_blend_func_separate () 3207disable_GL_EXT_blend_func_separate ()
2661 CODE: 3208 CODE:
2662 gl.BlendFuncSeparate = 0; 3209 gl.BlendFuncSeparate = 0;
2663 gl.BlendFuncSeparateEXT = 0; 3210 gl.BlendFuncSeparateEXT = 0;
2664 3211
2665char * 3212void
3213apple_nvidia_bug (int enable)
3214
3215const char *
2666gl_vendor () 3216gl_vendor ()
2667 CODE: 3217 CODE:
2668 RETVAL = (char *)glGetString (GL_VENDOR); 3218 RETVAL = (const char *)glGetString (GL_VENDOR);
2669 OUTPUT: 3219 OUTPUT:
2670 RETVAL 3220 RETVAL
2671 3221
2672char * 3222const char *
2673gl_version () 3223gl_version ()
2674 CODE: 3224 CODE:
2675 RETVAL = (char *)glGetString (GL_VERSION); 3225 RETVAL = (const char *)glGetString (GL_VERSION);
2676 OUTPUT: 3226 OUTPUT:
2677 RETVAL 3227 RETVAL
2678 3228
2679char * 3229const char *
2680gl_extensions () 3230gl_extensions ()
2681 CODE: 3231 CODE:
2682 RETVAL = (char *)glGetString (GL_EXTENSIONS); 3232 RETVAL = (const char *)glGetString (GL_EXTENSIONS);
2683 OUTPUT: 3233 OUTPUT:
2684 RETVAL 3234 RETVAL
2685 3235
2686const char *glGetString (GLenum pname) 3236const char *glGetString (GLenum pname)
3237 CODE:
3238 RETVAL = (const char *)glGetString (pname);
3239 OUTPUT:
3240 RETVAL
2687 3241
2688GLint glGetInteger (GLenum pname) 3242GLint glGetInteger (GLenum pname)
2689 CODE: 3243 CODE:
2690 glGetIntegerv (pname, &RETVAL); 3244 glGetIntegerv (pname, &RETVAL);
2691 OUTPUT: 3245 OUTPUT:
2699 3253
2700int glGetError () 3254int glGetError ()
2701 3255
2702void glFinish () 3256void glFinish ()
2703 3257
3258void glFlush ()
3259
2704void glClear (int mask) 3260void glClear (int mask)
2705 3261
2706void glClearColor (float r, float g, float b, float a = 1.0) 3262void glClearColor (float r, float g, float b, float a = 1.0)
2707 PROTOTYPE: @ 3263 PROTOTYPE: @
2708 3264
2717void glBlendFunc (int sfactor, int dfactor) 3273void glBlendFunc (int sfactor, int dfactor)
2718 3274
2719void glBlendFuncSeparate (int sa, int da, int saa, int daa) 3275void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2720 CODE: 3276 CODE:
2721 gl_BlendFuncSeparate (sa, da, saa, daa); 3277 gl_BlendFuncSeparate (sa, da, saa, daa);
3278
3279# void glBlendEquation (int se)
2722 3280
2723void glDepthMask (int flag) 3281void glDepthMask (int flag)
2724 3282
2725void glLogicOp (int opcode) 3283void glLogicOp (int opcode)
2726 3284
2761void glRotate (float angle, float x, float y, float z) 3319void glRotate (float angle, float x, float y, float z)
2762 CODE: 3320 CODE:
2763 glRotatef (angle, x, y, z); 3321 glRotatef (angle, x, y, z);
2764 3322
2765void glColor (float r, float g, float b, float a = 1.0) 3323void glColor (float r, float g, float b, float a = 1.0)
3324 PROTOTYPE: @
2766 ALIAS: 3325 ALIAS:
2767 glColor_premultiply = 1 3326 glColor_premultiply = 1
2768 CODE: 3327 CODE:
2769 if (ix) 3328 if (ix)
2770 { 3329 {
2840void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3399void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2841 CODE: 3400 CODE:
2842 if (gl.SeparableFilter2D) 3401 if (gl.SeparableFilter2D)
2843 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3402 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2844 3403
2845void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3404void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2846 3405
2847void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3406void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2848 3407
2849void glDrawPixels (int width, int height, int format, int type, char *pixels) 3408void glDrawPixels (int width, int height, int format, int type, char *pixels)
2850 3409
2876 3435
2877void glEndList () 3436void glEndList ()
2878 3437
2879void glCallList (int list) 3438void glCallList (int list)
2880 3439
2881MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3440void c_init ()
3441 CODE:
3442 glPixelStorei (GL_PACK_ALIGNMENT , 1);
3443 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
3444
3445MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2882 3446
2883PROTOTYPES: DISABLE 3447PROTOTYPES: DISABLE
2884 3448
2885void 3449void
2886find_widget (SV *self, NV x, NV y) 3450find_widget (SV *self, NV x, NV y)
2887 PPCODE: 3451 PPCODE:
2888{ 3452{
2889 if (within_widget (self, x, y)) 3453 if (within_widget (self, x, y))
2890 XPUSHs (self); 3454 XPUSHs (self);
2891} 3455}
2892 3456
2893BOOT: 3457BOOT:
2894{ 3458{
2895 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3459 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2896 3460
2897 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3461 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2898 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3462 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2899 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3463 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2900 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3464 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2901} 3465}
2902 3466
2903void 3467void
2904draw (SV *self) 3468draw (SV *self)
2905 CODE: 3469 CODE:
2906{ 3470{
2907 HV *hv; 3471 HV *hv;
2908 SV **svp; 3472 SV **svp;
2909 NV x, y, w, h; 3473 NV x, y, w, h;
2910 SV *draw_x_sv = GvSV (draw_x_gv); 3474 SV *draw_x_sv = GvSV (draw_x_gv);
2911 SV *draw_y_sv = GvSV (draw_y_gv); 3475 SV *draw_y_sv = GvSV (draw_y_gv);
2912 SV *draw_w_sv = GvSV (draw_w_gv); 3476 SV *draw_w_sv = GvSV (draw_w_gv);
2913 SV *draw_h_sv = GvSV (draw_h_gv); 3477 SV *draw_h_sv = GvSV (draw_h_gv);
2914 double draw_x, draw_y; 3478 double draw_x, draw_y;
2915 3479
2916 if (!SvROK (self)) 3480 if (!SvROK (self))
2917 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3481 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2918 3482
2919 hv = (HV *)SvRV (self); 3483 hv = (HV *)SvRV (self);
2920 3484
2921 if (SvTYPE (hv) != SVt_PVHV) 3485 if (SvTYPE (hv) != SVt_PVHV)
2922 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3486 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2923 3487
2924 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3488 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2925 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3489 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2926 3490
2927 if (!h || !w) 3491 if (!h || !w)

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines