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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.238 by root, Sat Nov 3 12:08:43 2007 UTC vs.
Revision 1.324 by root, Sun Nov 18 01:58:53 2018 UTC

15 15
16#include "EXTERN.h" 16#include "EXTERN.h"
17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#include "flat_hash_map.hpp"
21
20#ifdef _WIN32 22#ifdef _WIN32
21# undef pipe 23# undef pipe
22// microsoft vs. C 24// microsoft vs. C
23# define sqrtf(x) sqrt(x) 25# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y) 26# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f 27# define M_PI 3.14159265f
27#endif 28#endif
28 29
29#include <assert.h> 30#include <cassert>
30#include <math.h> 31#include <cmath>
31#include <string.h> 32#include <cstring>
32#include <stdio.h> 33#include <cstdio>
33#include <stdlib.h> 34#include <cstdlib>
35
36#include <utility>
37#include <bitset>
34 38
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW 39#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36 40
37#include <SDL.h> 41#include <SDL.h>
38#include <SDL_thread.h> 42#include <SDL_thread.h>
39#include <SDL_endian.h> 43#include <SDL_endian.h>
40#include <SDL_image.h> 44#include <SDL_image.h>
41#include <SDL_mixer.h> 45#include <SDL_mixer.h>
42#include <SDL_opengl.h> 46#include <SDL_opengl.h>
43 47
48/* work around os x broken headers */
49#ifdef __MACOSX__
50typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
51typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
52typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
53#endif
54
44#define PANGO_ENABLE_BACKEND 55#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 56#define G_DISABLE_CAST_CHECKS
46 57
47#include <glib/gmacros.h> 58#include <glib.h>
48 59
49#include <pango/pango.h> 60#include <pango/pango.h>
61
62#ifndef PANGO_VERSION_CHECK
63# define PANGO_VERSION_CHECK(a,b,c) 0
64#endif
65
66#if !PANGO_VERSION_CHECK (1, 15, 2)
67# define pango_layout_get_line_readonly pango_layout_get_line
68# define pango_layout_get_lines_readonly pango_layout_get_lines
69# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
70# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
71#endif
50 72
51#ifndef _WIN32 73#ifndef _WIN32
52# include <sys/types.h> 74# include <sys/types.h>
53# include <sys/socket.h> 75# include <sys/socket.h>
54# include <netinet/in.h> 76# include <netinet/in.h>
55# include <netinet/tcp.h> 77# include <netinet/tcp.h>
56# include <inttypes.h> 78# include <inttypes.h>
57#endif 79#endif
58 80
81#if __GNUC__ >= 4
82# define expect(expr,value) __builtin_expect ((expr),(value))
83#else
84# define expect(expr,value) (expr)
85#endif
86
87#define expect_false(expr) expect ((expr) != 0, 0)
88#define expect_true(expr) expect ((expr) != 0, 1)
89
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 90#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 91
92/* this is used as fow flag as well, so has to have a different value */
93/* then anything that is computed by incoming darkness */
61#define FOW_DARKNESS 32 94#define FOW_DARKNESS 50
95#define DARKNESS_ADJUST(n) (n)
62 96
63#define MAP_EXTEND_X 32 97#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 98#define MAP_EXTEND_Y 512
65 99
66#define MIN_FONT_HEIGHT 10 100#define MIN_FONT_HEIGHT 10
67 101
68#if 0 102/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 103#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else 104
71# define PARACHUTE 0 105#define KMOD_LRAM 0x10000 // our extension
72#endif 106
107#define TEXID_SPEECH 1
108#define TEXID_NOFACE 2
109
110static char *
111fast_sv_grow (SV *sv, STRLEN need)
112{
113 STRLEN len = SvLEN (sv);
114 STRLEN want = SvCUR (sv) + need;
115
116 if (expect_false (len < want))
117 {
118 do
119 len *= 2;
120 while (len < want);
121
122 sv_grow (sv, len);
123 }
124
125 SvCUR_set (sv, want);
126 return SvEND (sv) - need;
127}
73 128
74static AV *texture_av; 129static AV *texture_av;
75 130
76static struct 131static struct
77{ 132{
120 175
121#include "pango-font.c" 176#include "pango-font.c"
122#include "pango-fontmap.c" 177#include "pango-fontmap.c"
123#include "pango-render.c" 178#include "pango-render.c"
124 179
125typedef IV CFPlus__Channel; 180typedef IV DC__Channel;
126typedef SDL_RWops *CFPlus__RW; 181typedef SDL_RWops *DC__RW;
127typedef Mix_Chunk *CFPlus__MixChunk; 182typedef Mix_Chunk *DC__MixChunk;
128typedef Mix_Music *CFPlus__MixMusic; 183typedef Mix_Music *DC__MixMusic;
129 184
130typedef PangoFontDescription *CFPlus__Font; 185typedef PangoFontDescription *DC__Font;
131 186
132static int 187static int
133shape_attr_p (PangoLayoutRun *run) 188shape_attr_p (PangoLayoutRun *run)
134{ 189{
135 GSList *attrs = run->item->analysis.extra_attrs; 190 GSList *attrs = run->item->analysis.extra_attrs;
136 191
137 while (attrs) 192 while (attrs)
138 { 193 {
139 PangoAttribute *attr = attrs->data; 194 PangoAttribute *attr = (PangoAttribute *)attrs->data;
140 195
141 if (attr->klass->type == PANGO_ATTR_SHAPE) 196 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1; 197 return 1;
143 198
144 attrs = attrs->next; 199 attrs = attrs->next;
145 } 200 }
146 201
147 return 0; 202 return 0;
148} 203}
149 204
150typedef struct cf_layout { 205struct cf_layout {
151 PangoLayout *pl; 206 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode 207 float r, g, b, a; // default color for rgba mode
153 int base_height; 208 int base_height;
154 CFPlus__Font font; 209 DC__Font font;
155 rc_t *rc; 210 rc_t *rc;
156} *CFPlus__Layout; 211};
157 212
213typedef cf_layout *DC__Layout;
214
158static CFPlus__Font default_font; 215static DC__Font default_font;
159static PangoContext *opengl_context; 216static PangoContext *opengl_context;
160static PangoFontMap *opengl_fontmap; 217static PangoFontMap *opengl_fontmap;
161 218
162static void 219static void
163substitute_func (FcPattern *pattern, gpointer data) 220substitute_func (FcPattern *pattern, gpointer data)
164{ 221{
165 FcPatternAddBool (pattern, FC_HINTING, 1); 222 FcPatternAddBool (pattern, FC_HINTING, 1);
166#ifdef FC_HINT_STYLE 223#ifdef FC_HINT_STYLE
167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 224 FcPatternAddInteger (pattern, FC_HINT_STYLE, FC_HINT_FULL);
168#endif 225#endif
169 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 226 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
170} 227}
171 228
172static void 229static void
173layout_update_font (CFPlus__Layout self) 230layout_update_font (DC__Layout self)
174{ 231{
175 /* use a random scale factor to account for unknown descenders, 0.8 works 232 /* use a random scale factor to account for unknown descenders, 0.8 works
176 * reasonably well with bitstream vera 233 * reasonably well with dejavu/bistream fonts
177 */ 234 */
178 PangoFontDescription *font = self->font ? self->font : default_font; 235 PangoFontDescription *font = self->font ? self->font : default_font;
179 236
180 pango_font_description_set_absolute_size (font, 237 pango_font_description_set_absolute_size (font,
181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 238 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
182 239
183 pango_layout_set_font_description (self->pl, font); 240 pango_layout_set_font_description (self->pl, font);
184} 241}
185 242
186static void 243static void
187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 244layout_get_pixel_size (DC__Layout self, int *w, int *h)
188{ 245{
189 PangoRectangle rect; 246 PangoRectangle rect;
190 247
191 // get_pixel_* wrongly rounds down 248 // get_pixel_* wrongly rounds down
192 pango_layout_get_extents (self->pl, 0, &rect); 249 pango_layout_get_extents (self->pl, 0, &rect);
202} 259}
203 260
204typedef uint16_t tileid; 261typedef uint16_t tileid;
205typedef uint16_t faceid; 262typedef uint16_t faceid;
206 263
207typedef struct { 264struct maptex
265{
208 GLuint name; 266 GLuint name;
209 int w, h; 267 int w, h;
210 float s, t; 268 float s, t;
211 uint8_t r, g, b, a; 269 uint8_t r, g, b, a;
212 tileid smoothtile; 270 tileid smoothtile;
213 uint8_t smoothlevel; 271 uint8_t smoothlevel;
214} maptex; 272 uint8_t unused; /* set to zero on use */
273};
215 274
216typedef struct { 275struct mapcell
276{
217 uint32_t player; 277 uint32_t player;
218 tileid tile[3]; 278 tileid tile[3];
219 uint16_t darkness; 279 uint16_t darkness;
220 uint8_t stat_width, stat_hp, flags, smoothmax; 280 uint8_t stat_width, stat_hp, flags, smoothmax;
221} mapcell; 281};
222 282
223typedef struct { 283struct maprow
284{
224 int32_t c0, c1; 285 int32_t c0, c1;
225 mapcell *col; 286 mapcell *col;
226} maprow; 287};
227 288
228typedef struct map { 289struct mapgrid {
229 int x, y, w, h; 290 int x, y, w, h;
230 int ox, oy; /* offset to virtual global coordinate system */ 291 int ox, oy; /* offset to virtual global coordinate system */
231 int faces; tileid *face2tile; // [faceid] 292 int faces; tileid *face2tile; // [faceid]
232 int texs; maptex *tex; // [tileid] 293 int texs; maptex *tex; // [tileid]
233 294
234 int32_t rows; 295 int32_t rows;
235 maprow *row; 296 maprow *row;
236} *CFPlus__Map; 297};
298
299typedef mapgrid *DC__Map;
237 300
238static char * 301static char *
239prepend (char *ptr, int sze, int inc) 302prepend (char *ptr, int sze, int inc)
240{ 303{
241 char *p; 304 char *p;
259 322
260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 323#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 324#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
262 325
263static void 326static void
264need_facenum (struct map *self, faceid face) 327need_facenum (struct mapgrid *self, faceid face)
265{ 328{
266 while (self->faces <= face) 329 while (self->faces <= face)
267 { 330 {
268 Append (tileid, self->face2tile, self->faces, self->faces); 331 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2; 332 self->faces *= 2;
270 } 333 }
271} 334}
272 335
273static void 336static void
274need_texid (struct map *self, int texid) 337need_texid (struct mapgrid *self, int texid)
275{ 338{
276 while (self->texs <= texid) 339 while (self->texs <= texid)
277 { 340 {
278 Append (maptex, self->tex, self->texs, self->texs); 341 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2; 342 self->texs *= 2;
280 } 343 }
281} 344}
282 345
283static maprow * 346static maprow *
284map_get_row (CFPlus__Map self, int y) 347map_get_row (mapgrid *self, int y)
285{ 348{
286 if (0 > y) 349 if (0 > y)
287 { 350 {
288 int extend = - y + MAP_EXTEND_Y; 351 int extend = - y + MAP_EXTEND_Y;
289 Prepend (maprow, self->row, self->rows, extend); 352 Prepend (maprow, self->row, self->rows, extend);
327 390
328 return row->col + (x - row->c0); 391 return row->col + (x - row->c0);
329} 392}
330 393
331static mapcell * 394static mapcell *
332map_get_cell (CFPlus__Map self, int x, int y) 395map_get_cell (mapgrid *self, int x, int y)
333{ 396{
334 return row_get_cell (map_get_row (self, y), x); 397 return row_get_cell (map_get_row (self, y), x);
335} 398}
336 399
337static void 400static void
338map_clear (CFPlus__Map self) 401map_clear (mapgrid *self)
339{ 402{
340 int r; 403 int r;
341 404
342 for (r = 0; r < self->rows; r++) 405 for (r = 0; r < self->rows; r++)
343 Safefree (self->row[r].col); 406 Safefree (self->row[r].col);
350 self->oy = 0; 413 self->oy = 0;
351 self->row = 0; 414 self->row = 0;
352 self->rows = 0; 415 self->rows = 0;
353} 416}
354 417
418#define CELL_CLEAR(cell) \
419 do { \
420 if ((cell)->player) \
421 (cell)->tile [2] = 0; \
422 (cell)->darkness = 0; \
423 (cell)->stat_hp = 0; \
424 (cell)->flags = 0; \
425 (cell)->player = 0; \
426 } while (0)
427
355static void 428static void
356map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 429map_blank (mapgrid *self, int x0, int y0, int w, int h)
357{ 430{
358 int x, y; 431 int x, y;
359 maprow *row; 432 maprow *row;
360 mapcell *cell; 433 mapcell *cell;
361 434
373 if (x >= row->c1) 446 if (x >= row->c1)
374 break; 447 break;
375 448
376 cell = row->col + x - row->c0; 449 cell = row->col + x - row->c0;
377 450
378 cell->darkness = 0; 451 CELL_CLEAR (cell);
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
382 } 452 }
383 } 453 }
384} 454}
385 455
386typedef struct { 456struct smooth_key
457{
387 tileid tile; 458 tileid tile;
388 uint8_t x, y, level; 459 uint8_t x, y, level;
389} smooth_key; 460
461 bool operator == (const smooth_key &o) const
462 {
463 return tile == o.tile && x == o.x && y == o.y && level == o.level;
464 }
465};
466
467typedef ska::flat_hash_map<smooth_key, IV> smooth_hash;
468
469namespace std {
470 template <>
471 struct hash<smooth_key>
472 {
473 size_t operator () (const smooth_key &v) const
474 {
475 return v.tile + (v.x << 8) + (v.y << 16) + (v.level << 24);
476 }
477 };
478}
390 479
391static void 480static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits) 481smooth_or_bits (smooth_hash &h, smooth_key &key, IV bits)
393{ 482{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); 483 auto &&it = h.find (key);
395 484
396 if (SvIOK (*sv)) 485 if (it == h.end ())
397 SvIV_set (*sv, SvIVX (*sv) | bits); 486 h.insert (std::make_pair (key, bits));
398 else 487 else
399 sv_setiv (*sv, bits); 488 it->second |= bits;
400} 489}
401 490
402static void 491static void
403music_finished (void) 492music_finished (void)
404{ 493{
421 ev.code = 1; 510 ev.code = 1;
422 ev.data1 = (void *)(long)channel; 511 ev.data1 = (void *)(long)channel;
423 ev.data2 = 0; 512 ev.data2 = 0;
424 513
425 SDL_PushEvent ((SDL_Event *)&ev); 514 SDL_PushEvent ((SDL_Event *)&ev);
515}
516
517// approximately divide by 255
518static unsigned int
519div255 (unsigned int n)
520{
521 return (n + (n >> 8)) >> 8;
426} 522}
427 523
428static unsigned int 524static unsigned int
429minpot (unsigned int n) 525minpot (unsigned int n)
430{ 526{
498 return 0; 594 return 0;
499 595
500 return 1; 596 return 1;
501} 597}
502 598
503MODULE = CFPlus PACKAGE = CFPlus 599/******************************************************************************/
600
601/* process keyboard modifiers */
602static int
603mod_munge (int mod)
604{
605 mod &= MOD_MASK;
606
607 if (mod & (KMOD_META | KMOD_ALT))
608 mod |= KMOD_LRAM;
609
610 return mod;
611}
612
613static void
614deliantra_main (SV *real_main)
615{
616 dSP;
617
618 PUSHMARK (SP);
619 call_sv (real_main, G_DISCARD | G_VOID);
620}
621
622#ifdef __MACOSX__
623 static SV *real_main;
624
625 /* to due surprising braindamage on the side of SDL design, we
626 * do some mind-boggling hack here: SDL requires a custom main()
627 * on OS X, so... we provide one and call the original main(), which,
628 * due to shared library magic, calls -lSDLmain's main, not perl's main,
629 * and which calls our main (== SDL_main) back.
630 */
631 extern C_LINKAGE int
632 main (int argc, char *argv[])
633 {
634 deliantra_main (real_main);
635 }
636
637 #undef main
638
639 extern C_LINKAGE int main (int argc, char *argv[]);
640
641 static void
642 SDL_main_hack (SV *real_main_)
643 {
644 real_main = real_main_;
645
646 char *argv[] = { "deliantra client", 0 };
647 (main) (1, argv);
648 }
649#else
650 static void
651 SDL_main_hack (SV *real_main)
652 {
653 deliantra_main (real_main);
654 }
655#endif
656
657MODULE = Deliantra::Client PACKAGE = DC
504 658
505PROTOTYPES: ENABLE 659PROTOTYPES: ENABLE
506 660
507BOOT: 661BOOT:
508{ 662{
509 HV *stash = gv_stashpv ("CFPlus", 1); 663 HV *stash = gv_stashpv ("DC", 1);
510 static const struct { 664 static const struct {
511 const char *name; 665 const char *name;
512 IV iv; 666 IV iv;
513 } *civ, const_iv[] = { 667 } *civ, const_iv[] = {
514# define const_iv(name) { # name, (IV)name } 668# define const_iv(name) { # name, (IV)name }
535 const_iv (SDL_USEREVENT), 689 const_iv (SDL_USEREVENT),
536 690
537 const_iv (SDL_APPINPUTFOCUS), 691 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS), 692 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE), 693 const_iv (SDL_APPACTIVE),
694
695
696 const_iv (SDLK_UNKNOWN),
697 const_iv (SDLK_FIRST),
698 const_iv (SDLK_BACKSPACE),
699 const_iv (SDLK_TAB),
700 const_iv (SDLK_CLEAR),
701 const_iv (SDLK_RETURN),
702 const_iv (SDLK_PAUSE),
703 const_iv (SDLK_ESCAPE),
704 const_iv (SDLK_SPACE),
705 const_iv (SDLK_EXCLAIM),
706 const_iv (SDLK_QUOTEDBL),
707 const_iv (SDLK_HASH),
708 const_iv (SDLK_DOLLAR),
709 const_iv (SDLK_AMPERSAND),
710 const_iv (SDLK_QUOTE),
711 const_iv (SDLK_LEFTPAREN),
712 const_iv (SDLK_RIGHTPAREN),
713 const_iv (SDLK_ASTERISK),
714 const_iv (SDLK_PLUS),
715 const_iv (SDLK_COMMA),
716 const_iv (SDLK_MINUS),
717 const_iv (SDLK_PERIOD),
718 const_iv (SDLK_SLASH),
719 const_iv (SDLK_0),
720 const_iv (SDLK_1),
721 const_iv (SDLK_2),
722 const_iv (SDLK_3),
723 const_iv (SDLK_4),
724 const_iv (SDLK_5),
725 const_iv (SDLK_6),
726 const_iv (SDLK_7),
727 const_iv (SDLK_8),
728 const_iv (SDLK_9),
729 const_iv (SDLK_COLON),
730 const_iv (SDLK_SEMICOLON),
731 const_iv (SDLK_LESS),
732 const_iv (SDLK_EQUALS),
733 const_iv (SDLK_GREATER),
734 const_iv (SDLK_QUESTION),
735 const_iv (SDLK_AT),
736
737 const_iv (SDLK_LEFTBRACKET),
738 const_iv (SDLK_BACKSLASH),
739 const_iv (SDLK_RIGHTBRACKET),
740 const_iv (SDLK_CARET),
741 const_iv (SDLK_UNDERSCORE),
742 const_iv (SDLK_BACKQUOTE),
743 const_iv (SDLK_DELETE),
540 744
541 const_iv (SDLK_FIRST), 745 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST), 746 const_iv (SDLK_LAST),
543 const_iv (SDLK_KP0), 747 const_iv (SDLK_KP0),
544 const_iv (SDLK_KP1), 748 const_iv (SDLK_KP1),
620 const_iv (KMOD_RMETA), 824 const_iv (KMOD_RMETA),
621 const_iv (KMOD_NUM), 825 const_iv (KMOD_NUM),
622 const_iv (KMOD_CAPS), 826 const_iv (KMOD_CAPS),
623 const_iv (KMOD_MODE), 827 const_iv (KMOD_MODE),
624 828
829 const_iv (KMOD_LRAM),
830
625 const_iv (MIX_DEFAULT_FORMAT), 831 const_iv (MIX_DEFAULT_FORMAT),
832
833 const_iv (SDL_INIT_TIMER),
834 const_iv (SDL_INIT_AUDIO),
835 const_iv (SDL_INIT_VIDEO),
836 const_iv (SDL_INIT_CDROM),
837 const_iv (SDL_INIT_JOYSTICK),
838 const_iv (SDL_INIT_EVERYTHING),
839 const_iv (SDL_INIT_NOPARACHUTE),
840 const_iv (SDL_INIT_EVENTTHREAD),
841
842 const_iv (SDL_GL_RED_SIZE),
843 const_iv (SDL_GL_GREEN_SIZE),
844 const_iv (SDL_GL_BLUE_SIZE),
845 const_iv (SDL_GL_ALPHA_SIZE),
846 const_iv (SDL_GL_DOUBLEBUFFER),
847 const_iv (SDL_GL_BUFFER_SIZE),
848 const_iv (SDL_GL_DEPTH_SIZE),
849 const_iv (SDL_GL_STENCIL_SIZE),
850 const_iv (SDL_GL_ACCUM_RED_SIZE),
851 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
852 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
853 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
854 const_iv (SDL_GL_STEREO),
855 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
856 const_iv (SDL_GL_MULTISAMPLESAMPLES),
857 const_iv (SDL_GL_ACCELERATED_VISUAL),
858 const_iv (SDL_GL_SWAP_CONTROL),
859
860 const_iv (FOW_DARKNESS)
626# undef const_iv 861# undef const_iv
627 }; 862 };
628 863
629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 864 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--)
630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 865 newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv));
631 866
632 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); 867 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
633 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); 868 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
634} 869}
635 870
651NV ceil (NV x) 886NV ceil (NV x)
652 887
653IV minpot (UV n) 888IV minpot (UV n)
654 889
655IV popcount (UV n) 890IV popcount (UV n)
891
892NV distance (NV dx, NV dy)
893 CODE:
894 RETVAL = pow (dx * dx + dy * dy, 0.5);
895 OUTPUT:
896 RETVAL
656 897
657void 898void
658pango_init () 899pango_init ()
659 CODE: 900 CODE:
660{ 901{
661 opengl_fontmap = pango_opengl_font_map_new (); 902 opengl_fontmap = pango_opengl_font_map_new ();
662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 903 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 904 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
905 /*pango_context_set_font_description (opengl_context, default_font);*/
906#if PANGO_VERSION_CHECK (1, 15, 2)
907 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
908 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
909#endif
664} 910}
665 911
666char *
667SDL_GetError () 912char *SDL_GetError ()
668 913
669int 914void SDL_main_hack (SV *real_main)
670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 915 PROTOTYPE: &
671 916
672void 917int SDL_Init (U32 flags)
918
919int SDL_InitSubSystem (U32 flags)
920
921void SDL_QuitSubSystem (U32 flags)
922
673SDL_Quit () 923void SDL_Quit ()
924
925int SDL_GL_SetAttribute (int attr, int value)
926 C_ARGS: (SDL_GLattr)attr, value
927
928int SDL_GL_GetAttribute (int attr)
929 CODE:
930 if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL))
931 XSRETURN_UNDEF;
932 OUTPUT:
933 RETVAL
674 934
675void 935void
676SDL_ListModes (int rgb, int alpha) 936SDL_ListModes (int rgb, int alpha)
677 PPCODE: 937 PPCODE:
678{ 938{
690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 950 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 951 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 952 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
693 953
694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 954 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
695#if SDL_VERSION_ATLEAST(1,2,10)
696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 955 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
698#endif
699 956
700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 957 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
701 958
702 if (m && m != (SDL_Rect **)-1) 959 if (m && m != (SDL_Rect **)-1)
703 while (*m) 960 while (*m)
704 { 961 {
705 if ((*m)->w >= 800 && (*m)->h >= 600) 962 if ((*m)->w >= 400 && (*m)->h >= 300)
706 { 963 {
707 AV *av = newAV (); 964 AV *av = newAV ();
708 av_push (av, newSViv ((*m)->w)); 965 av_push (av, newSViv ((*m)->w));
709 av_push (av, newSViv ((*m)->h)); 966 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb)); 967 av_push (av, newSViv (rgb));
733 ); 990 );
734 991
735 if (RETVAL) 992 if (RETVAL)
736 { 993 {
737 av_clear (texture_av); 994 av_clear (texture_av);
738
739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 995#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
741#include "glfunc.h" 996#include "glfunc.h"
742#undef GL_FUNC 997#undef GL_FUNC
998 if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB;
999 if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB;
743 } 1000 }
744} 1001}
745 OUTPUT: 1002 OUTPUT:
746 RETVAL 1003 RETVAL
1004
1005void
1006SDL_WM_SetCaption (const char *title, const char *icon)
747 1007
748void 1008void
749SDL_GL_SwapBuffers () 1009SDL_GL_SwapBuffers ()
750 1010
751char * 1011char *
752SDL_GetKeyName (int sym) 1012SDL_GetKeyName (int sym)
1013 C_ARGS: (SDLKey)sym
753 1014
754int 1015int
755SDL_GetAppState () 1016SDL_GetAppState ()
756 1017
1018int
1019SDL_GetModState ()
1020
1021int
1022SDL_WaitEvent ()
1023 C_ARGS: 0
1024
757void 1025void
1026SDL_PumpEvents ()
1027
1028void
758poll_events () 1029peep_events ()
759 PPCODE: 1030 PPCODE:
760{ 1031{
761 SDL_Event ev; 1032 SDL_Event ev;
762 1033
763 SDL_PumpEvents (); 1034 SDL_PumpEvents ();
770 { 1041 {
771 case SDL_KEYDOWN: 1042 case SDL_KEYDOWN:
772 case SDL_KEYUP: 1043 case SDL_KEYUP:
773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 1044 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 1045 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 1046 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 1047 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 1048 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
778 break; 1049 break;
779 1050
780 case SDL_ACTIVEEVENT: 1051 case SDL_ACTIVEEVENT:
781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 1052 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
799 x = ev.motion.x; 1070 x = ev.motion.x;
800 y = ev.motion.y; 1071 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 1072 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 } 1073 }
803 1074
804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1075 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
805 hv_store (hv, "state", 5, newSViv (state), 0); 1076 hv_store (hv, "state", 5, newSViv (state), 0);
806 hv_store (hv, "x", 1, newSViv (x), 0); 1077 hv_store (hv, "x", 1, newSViv (x), 0);
807 hv_store (hv, "y", 1, newSViv (y), 0); 1078 hv_store (hv, "y", 1, newSViv (y), 0);
808 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 1079 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
809 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 1080 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 } 1081 }
811 break; 1082 break;
812 1083
813 case SDL_MOUSEBUTTONDOWN: 1084 case SDL_MOUSEBUTTONDOWN:
814 case SDL_MOUSEBUTTONUP: 1085 case SDL_MOUSEBUTTONUP:
815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1086 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
816 1087
817 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1088 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
818 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1089 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
819 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1090 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
820 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1091 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1096 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1097 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
827 break; 1098 break;
828 } 1099 }
829 1100
830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1101 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
831 } 1102 }
832} 1103}
1104
1105char *
1106SDL_AudioDriverName ()
1107 CODE:
1108{
1109 char buf [256];
1110 if (!SDL_AudioDriverName (buf, sizeof (buf)))
1111 XSRETURN_UNDEF;
1112
1113 RETVAL = buf;
1114}
1115 OUTPUT:
1116 RETVAL
833 1117
834int 1118int
835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) 1119Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
836 POSTCALL: 1120 POSTCALL:
837 Mix_HookMusicFinished (music_finished); 1121 Mix_HookMusicFinished (music_finished);
838 Mix_ChannelFinished (channel_finished); 1122 Mix_ChannelFinished (channel_finished);
839 1123
840void 1124void
841Mix_QuerySpec () 1125Mix_QuerySpec ()
894 } 1178 }
895 } 1179 }
896#endif 1180#endif
897} 1181}
898 1182
899void 1183int
900add_font (char *file) 1184add_font (char *file)
901 CODE: 1185 CODE:
902 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1186 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1187 OUTPUT:
1188 RETVAL
1189
1190void
1191IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG)
1192
1193# MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s
1194void
1195Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG)
903 1196
904void 1197void
905load_image_inline (SV *image_) 1198load_image_inline (SV *image_)
906 ALIAS: 1199 ALIAS:
907 load_image_file = 1 1200 load_image_file = 1
953 1246
954 SDL_LockSurface (surface2); 1247 SDL_LockSurface (surface2);
955 EXTEND (SP, 6); 1248 EXTEND (SP, 6);
956 PUSHs (sv_2mortal (newSViv (surface2->w))); 1249 PUSHs (sv_2mortal (newSViv (surface2->w)));
957 PUSHs (sv_2mortal (newSViv (surface2->h))); 1250 PUSHs (sv_2mortal (newSViv (surface2->h)));
958 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1251 PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch)));
959 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1252 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
960 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1253 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
961 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1254 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
962 SDL_UnlockSurface (surface2); 1255 SDL_UnlockSurface (surface2);
963 1256
993void 1286void
994error (char *message) 1287error (char *message)
995 CODE: 1288 CODE:
996 fprintf (stderr, "ERROR: %s\n", message); 1289 fprintf (stderr, "ERROR: %s\n", message);
997#ifdef _WIN32 1290#ifdef _WIN32
998 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1291 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
999#endif 1292#endif
1000 1293
1001void 1294void
1002fatal (char *message) 1295fatal (char *message)
1003 CODE: 1296 CODE:
1004 fprintf (stderr, "FATAL: %s\n", message); 1297 fprintf (stderr, "FATAL: %s\n", message);
1005#ifdef _WIN32 1298#ifdef _WIN32
1006 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1299 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
1007#endif 1300#endif
1008 _exit (1); 1301 _exit (1);
1009 1302
1010void 1303void
1011_exit (int retval = 0) 1304_exit (int retval = 0)
1023#if DEBUG 1316#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK; 1317 VALGRIND_DO_LEAK_CHECK;
1025#endif 1318#endif
1026} 1319}
1027 1320
1028MODULE = CFPlus PACKAGE = CFPlus::Font 1321int
1322SvREFCNT (SV *sv)
1323 CODE:
1324 RETVAL = SvREFCNT (sv);
1325 OUTPUT:
1326 RETVAL
1327
1328MODULE = Deliantra::Client PACKAGE = DC::Font
1029 1329
1030PROTOTYPES: DISABLE 1330PROTOTYPES: DISABLE
1031 1331
1032CFPlus::Font 1332DC::Font
1033new_from_file (SV *class, char *path, int id = 0) 1333new_from_file (SV *klass, char *path, int id = 0)
1034 CODE: 1334 CODE:
1035{ 1335{
1036 int count; 1336 int count;
1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1337 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1038 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 1338 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
1040} 1340}
1041 OUTPUT: 1341 OUTPUT:
1042 RETVAL 1342 RETVAL
1043 1343
1044void 1344void
1045DESTROY (CFPlus::Font self) 1345DESTROY (DC::Font self)
1046 CODE: 1346 CODE:
1047 pango_font_description_free (self); 1347 pango_font_description_free (self);
1048 1348
1049void 1349void
1050make_default (CFPlus::Font self) 1350make_default (DC::Font self)
1051 PROTOTYPE: $ 1351 PROTOTYPE: $
1052 CODE: 1352 CODE:
1053 default_font = self; 1353 default_font = self;
1054 1354
1055MODULE = CFPlus PACKAGE = CFPlus::Layout 1355MODULE = Deliantra::Client PACKAGE = DC::Layout
1056 1356
1057PROTOTYPES: DISABLE 1357PROTOTYPES: DISABLE
1058 1358
1059void 1359void
1060reset_glyph_cache () 1360glyph_cache_backup ()
1061 PROTOTYPE: 1361 PROTOTYPE:
1062 CODE: 1362 CODE:
1363 tc_backup ();
1364
1365void
1366glyph_cache_restore ()
1367 PROTOTYPE:
1368 CODE:
1063 tc_clear (); 1369 tc_restore ();
1064 1370
1065CFPlus::Layout 1371DC::Layout
1066new (SV *class) 1372new (SV *klass)
1067 CODE: 1373 CODE:
1068 New (0, RETVAL, 1, struct cf_layout); 1374 New (0, RETVAL, 1, struct cf_layout);
1069 1375
1070 RETVAL->pl = pango_layout_new (opengl_context); 1376 RETVAL->pl = pango_layout_new (opengl_context);
1071 RETVAL->r = 1.; 1377 RETVAL->r = 1.;
1080 layout_update_font (RETVAL); 1386 layout_update_font (RETVAL);
1081 OUTPUT: 1387 OUTPUT:
1082 RETVAL 1388 RETVAL
1083 1389
1084void 1390void
1085DESTROY (CFPlus::Layout self) 1391DESTROY (DC::Layout self)
1086 CODE: 1392 CODE:
1087 g_object_unref (self->pl); 1393 g_object_unref (self->pl);
1088 rc_free (self->rc); 1394 rc_free (self->rc);
1089 Safefree (self); 1395 Safefree (self);
1090 1396
1091void 1397void
1092set_text (CFPlus::Layout self, SV *text_) 1398set_text (DC::Layout self, SV *text_)
1093 CODE: 1399 CODE:
1094{ 1400{
1095 STRLEN textlen; 1401 STRLEN textlen;
1096 char *text = SvPVutf8 (text_, textlen); 1402 char *text = SvPVutf8 (text_, textlen);
1097 1403
1098 pango_layout_set_text (self->pl, text, textlen); 1404 pango_layout_set_text (self->pl, text, textlen);
1099} 1405}
1100 1406
1101void 1407void
1102set_markup (CFPlus::Layout self, SV *text_) 1408set_markup (DC::Layout self, SV *text_)
1103 CODE: 1409 CODE:
1104{ 1410{
1105 STRLEN textlen; 1411 STRLEN textlen;
1106 char *text = SvPVutf8 (text_, textlen); 1412 char *text = SvPVutf8 (text_, textlen);
1107 1413
1108 pango_layout_set_markup (self->pl, text, textlen); 1414 pango_layout_set_markup (self->pl, text, textlen);
1109} 1415}
1110 1416
1111void 1417void
1112set_shapes (CFPlus::Layout self, ...) 1418set_shapes (DC::Layout self, ...)
1113 CODE: 1419 CODE:
1114{ 1420{
1115 PangoAttrList *attrs = 0; 1421 PangoAttrList *attrs = 0;
1116 const char *text = pango_layout_get_text (self->pl); 1422 const char *text = pango_layout_get_text (self->pl);
1117 const char *pos = text; 1423 const char *pos = text;
1152 if (attrs) 1458 if (attrs)
1153 pango_layout_set_attributes (self->pl, attrs); 1459 pango_layout_set_attributes (self->pl, attrs);
1154} 1460}
1155 1461
1156void 1462void
1157get_shapes (CFPlus::Layout self) 1463get_shapes (DC::Layout self)
1158 PPCODE: 1464 PPCODE:
1159{ 1465{
1160 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1466 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1161 1467
1162 do 1468 do
1163 { 1469 {
1164 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1470 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1165 1471
1166 if (run && shape_attr_p (run)) 1472 if (run && shape_attr_p (run))
1167 { 1473 {
1168 PangoRectangle extents; 1474 PangoRectangle extents;
1169 pango_layout_iter_get_run_extents (iter, 0, &extents); 1475 pango_layout_iter_get_run_extents (iter, 0, &extents);
1177 1483
1178 pango_layout_iter_free (iter); 1484 pango_layout_iter_free (iter);
1179} 1485}
1180 1486
1181int 1487int
1182has_wrapped (CFPlus::Layout self) 1488has_wrapped (DC::Layout self)
1183 CODE: 1489 CODE:
1184{ 1490{
1185 int lines = 1; 1491 int lines = 1;
1186 const char *text = pango_layout_get_text (self->pl); 1492 const char *text = pango_layout_get_text (self->pl);
1187 1493
1192} 1498}
1193 OUTPUT: 1499 OUTPUT:
1194 RETVAL 1500 RETVAL
1195 1501
1196SV * 1502SV *
1197get_text (CFPlus::Layout self) 1503get_text (DC::Layout self)
1198 CODE: 1504 CODE:
1199 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1505 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1200 sv_utf8_decode (RETVAL); 1506 sv_utf8_decode (RETVAL);
1201 OUTPUT: 1507 OUTPUT:
1202 RETVAL 1508 RETVAL
1203 1509
1204void 1510void
1205set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1511set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1206 CODE: 1512 CODE:
1207 self->r = r; 1513 self->r = r;
1208 self->g = g; 1514 self->g = g;
1209 self->b = b; 1515 self->b = b;
1210 self->a = a; 1516 self->a = a;
1211 1517
1212void 1518void
1213set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1519set_font (DC::Layout self, DC::Font font = 0)
1214 CODE: 1520 CODE:
1215 if (self->font != font) 1521 if (self->font != font)
1216 { 1522 {
1217 self->font = font; 1523 self->font = font;
1218 layout_update_font (self); 1524 layout_update_font (self);
1219 } 1525 }
1220 1526
1221void 1527void
1222set_height (CFPlus::Layout self, int base_height) 1528set_height (DC::Layout self, int base_height)
1223 CODE: 1529 CODE:
1224 if (self->base_height != base_height) 1530 if (self->base_height != base_height)
1225 { 1531 {
1226 self->base_height = base_height; 1532 self->base_height = base_height;
1227 layout_update_font (self); 1533 layout_update_font (self);
1228 } 1534 }
1229 1535
1230void 1536void
1231set_width (CFPlus::Layout self, int max_width = -1) 1537set_width (DC::Layout self, int max_width = -1)
1232 CODE: 1538 CODE:
1233 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1539 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1234 1540
1235void 1541void
1236set_indent (CFPlus::Layout self, int indent) 1542set_indent (DC::Layout self, int indent)
1237 CODE: 1543 CODE:
1238 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1544 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1239 1545
1240void 1546void
1241set_spacing (CFPlus::Layout self, int spacing) 1547set_spacing (DC::Layout self, int spacing)
1242 CODE: 1548 CODE:
1243 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1549 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1244 1550
1245void 1551void
1246set_ellipsise (CFPlus::Layout self, int ellipsise) 1552set_ellipsise (DC::Layout self, int ellipsise)
1247 CODE: 1553 CODE:
1248 pango_layout_set_ellipsize (self->pl, 1554 pango_layout_set_ellipsize (self->pl,
1249 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1555 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1250 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1556 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1251 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1557 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1252 : PANGO_ELLIPSIZE_NONE 1558 : PANGO_ELLIPSIZE_NONE
1253 ); 1559 );
1254 1560
1255void 1561void
1256set_single_paragraph_mode (CFPlus::Layout self, int spm) 1562set_single_paragraph_mode (DC::Layout self, int spm)
1257 CODE: 1563 CODE:
1258 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1564 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1259 1565
1260void 1566void
1261size (CFPlus::Layout self) 1567size (DC::Layout self)
1262 PPCODE: 1568 PPCODE:
1263{ 1569{
1264 int w, h; 1570 int w, h;
1265 1571
1266 layout_get_pixel_size (self, &w, &h); 1572 layout_get_pixel_size (self, &w, &h);
1269 PUSHs (sv_2mortal (newSViv (w))); 1575 PUSHs (sv_2mortal (newSViv (w)));
1270 PUSHs (sv_2mortal (newSViv (h))); 1576 PUSHs (sv_2mortal (newSViv (h)));
1271} 1577}
1272 1578
1273int 1579int
1274descent (CFPlus::Layout self) 1580descent (DC::Layout self)
1275 CODE: 1581 CODE:
1276{ 1582{
1277 PangoRectangle rect; 1583 PangoRectangle rect;
1278 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1584 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1279 pango_layout_line_get_pixel_extents (line, 0, &rect); 1585 pango_layout_line_get_pixel_extents (line, 0, &rect);
1280 RETVAL = PANGO_DESCENT (rect); 1586 RETVAL = PANGO_DESCENT (rect);
1281} 1587}
1282 OUTPUT: 1588 OUTPUT:
1283 RETVAL 1589 RETVAL
1284 1590
1285int 1591int
1286xy_to_index (CFPlus::Layout self, int x, int y) 1592xy_to_index (DC::Layout self, int x, int y)
1287 CODE: 1593 CODE:
1288{ 1594{
1289 int index, trailing; 1595 int index, trailing;
1290 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1596 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1291 RETVAL = index + trailing; 1597 RETVAL = index + trailing;
1292} 1598}
1293 OUTPUT: 1599 OUTPUT:
1294 RETVAL 1600 RETVAL
1295 1601
1296void 1602void
1297cursor_pos (CFPlus::Layout self, int index) 1603cursor_pos (DC::Layout self, int index)
1298 PPCODE: 1604 PPCODE:
1299{ 1605{
1300 PangoRectangle strong_pos; 1606 PangoRectangle pos;
1301 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1607 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1302 1608
1303 EXTEND (SP, 3); 1609 EXTEND (SP, 3);
1304 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1610 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1305 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1611 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1306 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1612 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1307} 1613}
1308 1614
1309void 1615void
1310index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1616index_to_line_x (DC::Layout self, int index, int trailing = 0)
1311 PPCODE: 1617 PPCODE:
1312{ 1618{
1313 int line, x; 1619 int line, x;
1314 1620
1315 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1621 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1622#if !PANGO_VERSION_CHECK (1, 17, 3)
1316 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1623 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1317 1624 --line;
1625#endif
1318 EXTEND (SP, 2); 1626 EXTEND (SP, 2);
1319 PUSHs (sv_2mortal (newSViv (line - 1))); 1627 PUSHs (sv_2mortal (newSViv (line)));
1320 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1628 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1321} 1629}
1322 1630
1323void 1631void
1324line_x_to_index (CFPlus::Layout self, int line, int x) 1632line_x_to_index (DC::Layout self, int line, int x)
1325 PPCODE: 1633 PPCODE:
1326{ 1634{
1327 PangoLayoutLine *lp; 1635 PangoLayoutLine *lp;
1328 int index, trailing; 1636 int index, trailing;
1329 1637
1330 if (line < 0) 1638 if (line < 0)
1331 XSRETURN_EMPTY; 1639 XSRETURN_EMPTY;
1332 1640
1333 if (!(lp = pango_layout_get_line (self->pl, line))) 1641 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1334 XSRETURN_EMPTY; /* do better */ 1642 XSRETURN_EMPTY; /* do better */
1335 1643
1336 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1644 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1337 1645
1338 EXTEND (SP, 2); 1646 EXTEND (SP, 2);
1344 PUSHs (sv_2mortal (newSViv (trailing))); 1652 PUSHs (sv_2mortal (newSViv (trailing)));
1345 } 1653 }
1346} 1654}
1347 1655
1348void 1656void
1349render (CFPlus::Layout self, float x, float y, int flags = 0) 1657render (DC::Layout self, float x, float y, int flags = 0)
1350 CODE: 1658 CODE:
1351 rc_clear (self->rc); 1659 rc_clear (self->rc);
1352 pango_opengl_render_layout_subpixel ( 1660 pango_opengl_render_layout_subpixel (
1353 self->pl, 1661 self->pl,
1354 self->rc, 1662 self->rc,
1359 // we assume that context_change actually clears/frees stuff 1667 // we assume that context_change actually clears/frees stuff
1360 // and does not do any recomputation... 1668 // and does not do any recomputation...
1361 pango_layout_context_changed (self->pl); 1669 pango_layout_context_changed (self->pl);
1362 1670
1363void 1671void
1364draw (CFPlus::Layout self) 1672draw (DC::Layout self)
1365 CODE: 1673 CODE:
1366{ 1674{
1367 glEnable (GL_TEXTURE_2D); 1675 glEnable (GL_TEXTURE_2D);
1368 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); 1676 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1369 glEnable (GL_BLEND); 1677 glEnable (GL_BLEND);
1377 glDisable (GL_ALPHA_TEST); 1685 glDisable (GL_ALPHA_TEST);
1378 glDisable (GL_BLEND); 1686 glDisable (GL_BLEND);
1379 glDisable (GL_TEXTURE_2D); 1687 glDisable (GL_TEXTURE_2D);
1380} 1688}
1381 1689
1382MODULE = CFPlus PACKAGE = CFPlus::Texture 1690MODULE = Deliantra::Client PACKAGE = DC::Texture
1383 1691
1384PROTOTYPES: ENABLE 1692PROTOTYPES: ENABLE
1385 1693
1386void 1694void
1387pad (SV *data_, int ow, int oh, int nw, int nh) 1695pad (SV *data_, int ow, int oh, int nw, int nh)
1455 glDisable (GL_ALPHA_TEST); 1763 glDisable (GL_ALPHA_TEST);
1456 glDisable (GL_BLEND); 1764 glDisable (GL_BLEND);
1457 } 1765 }
1458} 1766}
1459 1767
1768void
1769draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1)
1770 PROTOTYPE: @
1771 CODE:
1772{
1773 glEnable (GL_BLEND);
1774 glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1775 glEnable (GL_TEXTURE_2D);
1776 glBindTexture (GL_TEXTURE_2D, name1);
1777
1778 glColor3f (intensity, intensity, intensity);
1779 glPushMatrix ();
1780 glScalef (1./3, 1./3, 1.);
1781
1782 if (blend > 0.f)
1783 {
1784 float dx3 = dx * -3.f / w;
1785 float dy3 = dy * -3.f / h;
1786 GLfloat env_color[4] = { 0., 0., 0., blend };
1787
1788 /* interpolate the two shadow textures */
1789 /* stage 0 == rgb(glcolor) + alpha(t0) */
1790 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1791
1792 /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */
1793 gl.ActiveTexture (GL_TEXTURE1);
1794 glEnable (GL_TEXTURE_2D);
1795 glBindTexture (GL_TEXTURE_2D, name2);
1796 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
1797
1798 /* rgb == rgb(glcolor) */
1799 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE);
1800 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR);
1801 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
1802
1803 /* alpha = interpolate t0, t1 by env_alpha */
1804 glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color);
1805
1806 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE);
1807 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE);
1808 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
1809
1810 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS);
1811 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA);
1812
1813 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT);
1814 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA);
1815
1816 glBegin (GL_QUADS);
1817 gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0);
1818 gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h);
1819 gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h);
1820 gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0);
1821 glEnd ();
1822
1823 glDisable (GL_TEXTURE_2D);
1824 gl.ActiveTexture (GL_TEXTURE0);
1825 }
1826 else
1827 {
1828 /* simple blending of one texture, also opengl <1.3 path */
1829 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1830
1831 glBegin (GL_QUADS);
1832 glTexCoord2f (0, 0); glVertex2f (0, 0);
1833 glTexCoord2f (0, t); glVertex2f (0, h);
1834 glTexCoord2f (s, t); glVertex2f (w, h);
1835 glTexCoord2f (s, 0); glVertex2f (w, 0);
1836 glEnd ();
1837 }
1838
1839 /* draw ?-marks or equivalent, this is very clumsy code :/ */
1840 {
1841 int x, y;
1842 int dx3 = dx * 3;
1843 int dy3 = dy * 3;
1844
1845 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1846 glBindTexture (GL_TEXTURE_2D, hidden_tex);
1847 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1848 glTranslatef (-1., -1., 0);
1849 glBegin (GL_QUADS);
1850
1851 for (y = 1; y < h; y += 3)
1852 {
1853 int y1 = y - dy3;
1854 int y1valid = y1 >= 0 && y1 < h;
1855
1856 for (x = 1; x < w; x += 3)
1857 {
1858 int x1 = x - dx3;
1859 uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1860 uint8_t h2;
1861
1862 if (y1valid && x1 >= 0 && x1 < w)
1863 h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1864 else
1865 h2 = 1; /* out of range == invisible */
1866
1867 if (h1 || h2)
1868 {
1869 float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend;
1870 glColor4f (1., 1., 1., alpha);
1871
1872 glTexCoord2f (0, 0.); glVertex2i (x , y );
1873 glTexCoord2f (0, 1.); glVertex2i (x , y + 3);
1874 glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3);
1875 glTexCoord2f (1, 0.); glVertex2i (x + 3, y );
1876 }
1877 }
1878 }
1879 }
1880
1881 glEnd ();
1882
1883 glPopMatrix ();
1884
1885 glDisable (GL_TEXTURE_2D);
1886 glDisable (GL_BLEND);
1887}
1888
1460IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) 1889IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1461 CODE: 1890 CODE:
1462{ 1891{
1463 GLint width; 1892 GLint width;
1464 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); 1893 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1466 RETVAL = width > 0; 1895 RETVAL = width > 0;
1467} 1896}
1468 OUTPUT: 1897 OUTPUT:
1469 RETVAL 1898 RETVAL
1470 1899
1471MODULE = CFPlus PACKAGE = CFPlus::Map 1900MODULE = Deliantra::Client PACKAGE = DC::Map
1472 1901
1473PROTOTYPES: DISABLE 1902PROTOTYPES: DISABLE
1474 1903
1475CFPlus::Map 1904DC::Map
1476new (SV *class) 1905new (SV *klass)
1477 CODE: 1906 CODE:
1478 New (0, RETVAL, 1, struct map); 1907 New (0, RETVAL, 1, mapgrid);
1479 RETVAL->x = 0; 1908 RETVAL->x = 0;
1480 RETVAL->y = 0; 1909 RETVAL->y = 0;
1481 RETVAL->w = 0; 1910 RETVAL->w = 0;
1482 RETVAL->h = 0; 1911 RETVAL->h = 0;
1483 RETVAL->ox = 0; 1912 RETVAL->ox = 0;
1488 RETVAL->row = 0; 1917 RETVAL->row = 0;
1489 OUTPUT: 1918 OUTPUT:
1490 RETVAL 1919 RETVAL
1491 1920
1492void 1921void
1493DESTROY (CFPlus::Map self) 1922DESTROY (DC::Map self)
1494 CODE: 1923 CODE:
1495{ 1924{
1496 map_clear (self); 1925 map_clear (self);
1497 Safefree (self->face2tile); 1926 Safefree (self->face2tile);
1498 Safefree (self->tex); 1927 Safefree (self->tex);
1499 Safefree (self); 1928 Safefree (self);
1500} 1929}
1501 1930
1502void 1931void
1503resize (CFPlus::Map self, int map_width, int map_height) 1932resize (DC::Map self, int map_width, int map_height)
1504 CODE: 1933 CODE:
1505 self->w = map_width; 1934 self->w = map_width;
1506 self->h = map_height; 1935 self->h = map_height;
1507 1936
1508void 1937void
1509clear (CFPlus::Map self) 1938clear (DC::Map self)
1510 CODE: 1939 CODE:
1511 map_clear (self); 1940 map_clear (self);
1512 1941
1513void 1942void
1514set_tileid (CFPlus::Map self, int face, int tile) 1943set_tileid (DC::Map self, int face, int tile)
1515 CODE: 1944 CODE:
1516{ 1945{
1517 need_facenum (self, face); self->face2tile [face] = tile; 1946 need_facenum (self, face); self->face2tile [face] = tile;
1518 need_texid (self, tile); 1947 need_texid (self, tile);
1519} 1948}
1520 1949
1521void 1950void
1522set_smooth (CFPlus::Map self, int face, int smooth, int level) 1951set_smooth (DC::Map self, int face, int smooth, int level)
1523 CODE: 1952 CODE:
1524{ 1953{
1525 tileid texid; 1954 tileid texid;
1526 maptex *tex; 1955 maptex *tex;
1527 1956
1528 if (face < 0 || face >= self->faces) 1957 if (face < 0 || face >= self->faces)
1529 return; 1958 return;
1530 1959
1531 if (smooth < 0 || smooth >= self->faces) 1960 if (smooth < 0 || smooth >= self->faces)
1532 return; 1961 return;
1533 1962
1534 texid = self->face2tile [face]; 1963 texid = self->face2tile [face];
1535 1964
1536 if (!texid) 1965 if (!texid)
1537 return; 1966 return;
1538 1967
1539 tex = self->tex + texid; 1968 tex = self->tex + texid;
1540 tex->smoothtile = self->face2tile [smooth]; 1969 tex->smoothtile = self->face2tile [smooth];
1541 tex->smoothlevel = level; 1970 tex->smoothlevel = level;
1542} 1971}
1543 1972
1544void 1973void
1545set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1974set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1546 CODE: 1975 CODE:
1547{ 1976{
1548 need_texid (self, texid); 1977 need_texid (self, texid);
1549 1978
1550 { 1979 {
1569 // use uglier nearest interpolation because linear suffers 1998 // use uglier nearest interpolation because linear suffers
1570 // from transparent color bleeding and ugly wrapping effects. 1999 // from transparent color bleeding and ugly wrapping effects.
1571 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 2000 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1572} 2001}
1573 2002
2003void
2004expire_textures (DC::Map self, int texid, int count)
2005 PPCODE:
2006 for (; texid < self->texs && count; ++texid, --count)
2007 {
2008 maptex *tex = self->tex + texid;
2009
2010 if (tex->name)
2011 {
2012 if (tex->unused)
2013 {
2014 tex->name = 0;
2015 tex->unused = 0;
2016 XPUSHs (sv_2mortal (newSViv (texid)));
2017 }
2018 else
2019 tex->unused = 1;
2020 }
2021 }
2022
1574int 2023int
1575ox (CFPlus::Map self) 2024ox (DC::Map self)
1576 ALIAS: 2025 ALIAS:
1577 oy = 1 2026 oy = 1
1578 x = 2 2027 x = 2
1579 y = 3 2028 y = 3
1580 w = 4 2029 w = 4
1591 } 2040 }
1592 OUTPUT: 2041 OUTPUT:
1593 RETVAL 2042 RETVAL
1594 2043
1595void 2044void
1596scroll (CFPlus::Map self, int dx, int dy) 2045scroll (DC::Map self, int dx, int dy)
1597 CODE: 2046 CODE:
1598{ 2047{
1599 if (dx > 0) 2048 if (dx > 0)
1600 map_blank (self, self->x, self->y, dx, self->h); 2049 map_blank (self, self->x, self->y, dx, self->h);
1601 else if (dx < 0) 2050 else if (dx < 0)
1617 self->y += MAP_EXTEND_Y; 2066 self->y += MAP_EXTEND_Y;
1618 } 2067 }
1619} 2068}
1620 2069
1621SV * 2070SV *
1622map1a_update (CFPlus::Map self, SV *data_, int extmap) 2071map1a_update (DC::Map self, SV *data_)
1623 CODE: 2072 CODE:
1624{ 2073{
1625 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 2074 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1626 uint8_t *data_end = (uint8_t *)SvEND (data_); 2075 uint8_t *data_end = (uint8_t *)SvEND (data_);
1627 mapcell *cell; 2076 mapcell *cell;
1648 2097
1649 //TODO: don't trust server data to be in-range(!) 2098 //TODO: don't trust server data to be in-range(!)
1650 2099
1651 if (flags & 8) 2100 if (flags & 8)
1652 { 2101 {
2102 uint8_t ext, cmd;
2103
1653 if (extmap) 2104 do
1654 { 2105 {
1655 uint8_t ext, cmd; 2106 ext = *data++;
2107 cmd = ext & 0x7f;
1656 2108
1657 do 2109 if (cmd < 4)
2110 cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */
2111 else if (cmd == 5) // health
1658 { 2112 {
1659 ext = *data++;
1660 cmd = ext & 0x3f;
1661
1662 if (cmd < 4)
1663 cell->darkness = 255 - ext * 64 + 1;
1664 else if (cmd == 5) // health
1665 {
1666 cell->stat_width = 1; 2113 cell->stat_width = 1;
1667 cell->stat_hp = *data++; 2114 cell->stat_hp = *data++;
1668 }
1669 else if (cmd == 6) // monster width
1670 cell->stat_width = *data++ + 1;
1671 else if (cmd == 0x47)
1672 {
1673 if (*data == 4)
1674 ; // decode player count
1675
1676 data += *data + 1;
1677 }
1678 else if (cmd == 8) // cell flags
1679 cell->flags = *data++;
1680 else if (ext & 0x40) // unknown, multibyte => skip
1681 data += *data + 1;
1682 else
1683 data++;
1684 } 2115 }
1685 while (ext & 0x80); 2116 else if (cmd == 6) // monster width
2117 cell->stat_width = *data++ + 1;
2118 else if (cmd == 0x47)
2119 {
2120 if (*data == 1) cell->player = data [1];
2121 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
2122 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
2123 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
2124
2125 data += *data + 1;
2126 }
2127 else if (cmd == 8) // cell flags
2128 cell->flags = *data++;
2129 else if (ext & 0x40) // unknown, multibyte => skip
2130 data += *data + 1;
2131 else
2132 data++;
1686 } 2133 }
1687 else 2134 while (ext & 0x80);
1688 cell->darkness = *data++ + 1;
1689 } 2135 }
1690 2136
1691 for (z = 0; z <= 2; ++z) 2137 for (z = 0; z <= 2; ++z)
1692 if (flags & (4 >> z)) 2138 if (flags & (4 >> z))
1693 { 2139 {
1696 cell->tile [z] = self->face2tile [face]; 2142 cell->tile [z] = self->face2tile [face];
1697 2143
1698 if (cell->tile [z]) 2144 if (cell->tile [z])
1699 { 2145 {
1700 maptex *tex = self->tex + cell->tile [z]; 2146 maptex *tex = self->tex + cell->tile [z];
2147 tex->unused = 0;
1701 if (!tex->name) 2148 if (!tex->name)
1702 av_push (missing, newSViv (cell->tile [z])); 2149 av_push (missing, newSViv (cell->tile [z]));
1703 2150
1704 if (tex->smoothtile) 2151 if (tex->smoothtile)
1705 { 2152 {
1706 maptex *smooth = self->tex + tex->smoothtile; 2153 maptex *smooth = self->tex + tex->smoothtile;
2154 smooth->unused = 0;
1707 if (!smooth->name) 2155 if (!smooth->name)
1708 av_push (missing, newSViv (tex->smoothtile)); 2156 av_push (missing, newSViv (tex->smoothtile));
1709 } 2157 }
1710 } 2158 }
1711 } 2159 }
1712 } 2160 }
1713 else 2161 else
1714 cell->darkness = 0; 2162 CELL_CLEAR (cell);
1715 } 2163 }
1716} 2164}
1717 OUTPUT: 2165 OUTPUT:
1718 RETVAL 2166 RETVAL
1719 2167
1720SV * 2168SV *
1721mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 2169mapmap (DC::Map self, int x0, int y0, int w, int h)
1722 CODE: 2170 CODE:
1723{ 2171{
1724 int x1, x; 2172 int x1, x;
1725 int y1, y; 2173 int y1, y;
1726 int z; 2174 int z;
1739 ? self->row + y 2187 ? self->row + y
1740 : 0; 2188 : 0;
1741 2189
1742 for (x = x0; x < x1; x++) 2190 for (x = x0; x < x1; x++)
1743 { 2191 {
1744 int r = 32, g = 32, b = 32, a = 192; 2192 unsigned int r = 32, g = 32, b = 32, a = 192;
1745 2193
1746 if (row && row->c0 <= x && x < row->c1) 2194 if (row && row->c0 <= x && x < row->c1)
1747 { 2195 {
1748 mapcell *cell = row->col + (x - row->c0); 2196 mapcell *cell = row->col + (x - row->c0);
1749 2197
1751 { 2199 {
1752 maptex tex = self->tex [cell->tile [z]]; 2200 maptex tex = self->tex [cell->tile [z]];
1753 int a0 = 255 - tex.a; 2201 int a0 = 255 - tex.a;
1754 int a1 = tex.a; 2202 int a1 = tex.a;
1755 2203
1756 r = (r * a0 + tex.r * a1) / 255; 2204 r = div255 (r * a0 + tex.r * a1);
1757 g = (g * a0 + tex.g * a1) / 255; 2205 g = div255 (g * a0 + tex.g * a1);
1758 b = (b * a0 + tex.b * a1) / 255; 2206 b = div255 (b * a0 + tex.b * a1);
1759 a = (a * a0 + tex.a * a1) / 255; 2207 a = div255 (a * a0 + tex.a * a1);
1760 } 2208 }
1761 } 2209 }
1762 2210
1763 *map++ = (r ) 2211 *map++ = (r )
1764 | (g << 8) 2212 | (g << 8)
1765 | (b << 16) 2213 | (b << 16)
1766 | (a << 24); 2214 | (a << 24);
1767 } 2215 }
1768 } 2216 }
1769 2217
1770 RETVAL = map_sv; 2218 RETVAL = map_sv;
1771} 2219}
1772 OUTPUT: 2220 OUTPUT:
1773 RETVAL 2221 RETVAL
1774 2222
1775void 2223void
1776draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 2224draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1777 CODE: 2225 CODE:
1778{ 2226{
1779 int x, y, z; 2227 int x, y, z;
1780 2228
1781 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1782 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1783 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 2229 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k), also, static!
1784 smooth_key skey; 2230 int pl_x, pl_y;
1785 2231 maptex pl_tex;
1786 rc_t *rc = rc_alloc (); 2232 rc_t *rc = rc_alloc ();
2233 rc_t *rc_ov = rc_alloc ();
1787 rc_key_t key; 2234 rc_key_t key;
1788 rc_array_t *arr; 2235 rc_array_t *arr;
1789 2236
2237 pl_tex.name = 0;
2238
1790 // thats current max. sorry. 2239 // that's current max. sorry.
1791 if (sw > 255) sw = 255; 2240 if (sw > 255) sw = 255;
1792 if (sh > 255) sh = 255; 2241 if (sh > 255) sh = 255;
1793
1794 // clear key, in case of extra padding
1795 memset (&skey, 0, sizeof (skey));
1796 2242
1797 memset (&key, 0, sizeof (key)); 2243 memset (&key, 0, sizeof (key));
1798 key.r = 255; 2244 key.r = 255;
1799 key.g = 255; 2245 key.g = 255;
1800 key.b = 255; 2246 key.b = 255;
1801 key.a = 255; 2247 key.a = 255;
1802 key.mode = GL_QUADS; 2248 key.mode = GL_QUADS;
1803 key.format = GL_T2F_V3F; 2249 key.format = GL_T2F_V3F;
1804 key.texname = -1;
1805 2250
1806 mx += self->x; 2251 mx += self->x;
1807 my += self->y; 2252 my += self->y;
1808 2253
1809 // first pass: determine smooth_max 2254 // first pass: determine smooth_max
1810 // rather ugly, if you ask me 2255 // rather ugly, if you ask me
1811 // could also be stored inside mapcell and updated on change 2256 // could also be stored inside mapcell and updated on change
1812 memset (smooth_max, 0, sizeof (smooth_max)); 2257 memset (smooth_max, 0, sizeof (smooth_max[0]) * (sh + 1));
1813 2258
1814 for (y = 0; y < sh; y++) 2259 for (y = 0; y < sh; y++)
1815 if (0 <= y + my && y + my < self->rows) 2260 if (0 <= y + my && y + my < self->rows)
1816 { 2261 {
1817 maprow *row = self->row + (y + my); 2262 maprow *row = self->row + (y + my);
1832 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2277 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1833 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2278 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1834 2279
1835 for (z = 0; z <= 2; z++) 2280 for (z = 0; z <= 2; z++)
1836 { 2281 {
2282 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
2283 smooth_key skey;
2284 smooth_hash smooth;
1837 memset (smooth_level, 0, sizeof (smooth_level)); 2285 memset (smooth_level, 0, sizeof (smooth_level));
2286 key.texname = -1;
1838 2287
1839 for (y = 0; y < sh; y++) 2288 for (y = 0; y < sh; y++)
1840 if (0 <= y + my && y + my < self->rows) 2289 if (0 <= y + my && y + my < self->rows)
1841 { 2290 {
1842 maprow *row = self->row + (y + my); 2291 maprow *row = self->row + (y + my);
1852 maptex tex = self->tex [tile]; 2301 maptex tex = self->tex [tile];
1853 int px, py; 2302 int px, py;
1854 2303
1855 if (key.texname != tex.name) 2304 if (key.texname != tex.name)
1856 { 2305 {
2306 self->tex [tile].unused = 0;
2307
1857 if (!tex.name) 2308 if (!tex.name)
1858 tex = self->tex [2]; /* missing, replace by noface */ 2309 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
1859 2310
1860 key.texname = tex.name; 2311 key.texname = tex.name;
1861 arr = rc_array (rc, &key); 2312 arr = rc_array (rc, &key);
1862 } 2313 }
1863 2314
1864 px = (x + 1) * T - tex.w; 2315 px = (x + 1) * Th - tex.w;
1865 py = (y + 1) * T - tex.h; 2316 py = (y + 1) * Tw - tex.h;
2317
2318 if (expect_false (cell->player == player) && expect_false (z == 2))
2319 {
2320 pl_x = px;
2321 pl_y = py;
2322 pl_tex = tex;
2323 continue;
2324 }
1866 2325
1867 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2326 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1868 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); 2327 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1869 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); 2328 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1870 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); 2329 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1871
1872 if (cell->flags && z == 2)
1873 {
1874 // overlays such as the speech bubble, probably more to come
1875 if (cell->flags & 1)
1876 {
1877 maptex tex = self->tex [1];
1878 int px = x * T + T * 2 / 32;
1879 int py = y * T - T * 6 / 32;
1880
1881 if (tex.name)
1882 {
1883 if (key.texname != tex.name)
1884 {
1885 key.texname = tex.name;
1886 arr = rc_array (rc, &key);
1887 }
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1893 }
1894 }
1895 }
1896 2330
1897 // update smooth hash 2331 // update smooth hash
1898 if (tex.smoothtile) 2332 if (tex.smoothtile)
1899 { 2333 {
1900 skey.tile = tex.smoothtile; 2334 skey.tile = tex.smoothtile;
1916 2350
1917 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· 2351 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1918 // ·· ·· ·┏ ┓· 2352 // ·· ·· ·┏ ┓·
1919 2353
1920 // full tile 2354 // full tile
1921 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); 2355 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x1000);
1922 2356
1923 // borders 2357 // borders
1924 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); 2358 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0091);
1925 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); 2359 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0032);
1926 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); 2360 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0064);
1927 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); 2361 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, skey, 0x00c8);
1928 2362
1929 // corners 2363 // corners
1930 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); 2364 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0100);
1931 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); 2365 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0200);
1932 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); 2366 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400);
1933 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 2367 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800);
2368 }
2369 }
2370
2371 if (expect_false (z == 2) && expect_false (cell->flags))
2372 {
2373 // overlays such as the speech bubble, probably more to come
2374 if (cell->flags & 1)
2375 {
2376 rc_key_t key_ov = key;
2377 maptex tex = self->tex [TEXID_SPEECH];
2378 rc_array_t *arr;
2379 int px = x * Tw + Tw * 2 / 32;
2380 int py = y * Th - Th * 6 / 32;
2381
2382 key_ov.texname = tex.name;
2383 arr = rc_array (rc_ov, &key_ov);
2384
2385 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2386 rc_t2f_v3f (arr, 0 , tex.t, px , py + Th, 0);
2387 rc_t2f_v3f (arr, tex.s, tex.t, px + Tw, py + Th, 0);
2388 rc_t2f_v3f (arr, tex.s, 0 , px + Tw, py , 0);
1934 } 2389 }
1935 } 2390 }
1936 } 2391 }
1937 } 2392 }
1938 2393
1954 if (smask & (((uint32_t)1) << b)) 2409 if (smask & (((uint32_t)1) << b))
1955 { 2410 {
1956 int level = (w << 5) | b; 2411 int level = (w << 5) | b;
1957 HE *he; 2412 HE *he;
1958 2413
1959 hv_iterinit (smooth); 2414 for (auto &&it = smooth.begin (); it != smooth.end (); ++it)
1960 while ((he = hv_iternext (smooth)))
1961 { 2415 {
1962 smooth_key *skey = (smooth_key *)HeKEY (he); 2416 smooth_key &skey = it->first;
1963 IV bits = SvIVX (HeVAL (he)); 2417 IV bits = it->second;
1964 2418
1965 if (!(bits & 0x1000) 2419 if (!(bits & 0x1000)
1966 && skey->level == level 2420 && skey.level == level
1967 && level > smooth_max [skey->x][skey->y]) 2421 && level > smooth_max [skey.x][skey.y])
1968 { 2422 {
1969 maptex tex = self->tex [skey->tile]; 2423 maptex tex = self->tex [skey.tile];
1970 int px = (((int)skey->x) - 1) * T; 2424 int px = (((int)skey.x) - 1) * Tw;
1971 int py = (((int)skey->y) - 1) * T; 2425 int py = (((int)skey.y) - 1) * Th;
1972 int border = bits & 15; 2426 int border = bits & 15;
1973 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2427 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1974 float dx = tex.s * .0625f; // 16 images/row 2428 float dx = tex.s * .0625f; // 16 images/row
1975 float dy = tex.t * .5f ; // 2 images/column 2429 float dy = tex.t * .5f ; // 2 images/column
1976 2430
1978 { 2432 {
1979 // this time avoiding texture state changes 2433 // this time avoiding texture state changes
1980 // save gobs of state changes. 2434 // save gobs of state changes.
1981 if (key.texname != tex.name) 2435 if (key.texname != tex.name)
1982 { 2436 {
2437 self->tex [skey.tile].unused = 0;
2438
1983 glEnd (); 2439 glEnd ();
1984 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); 2440 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1985 glBegin (GL_QUADS); 2441 glBegin (GL_QUADS);
1986 } 2442 }
1987 2443
1988 if (border) 2444 if (border)
1989 { 2445 {
1990 float ox = border * dx; 2446 float ox = border * dx;
1991 2447
1992 glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); 2448 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1993 glTexCoord2f (ox , dy ); glVertex2i (px , py + T); 2449 glTexCoord2f (ox , dy ); glVertex2i (px , py + Th);
1994 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); 2450 glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th);
1995 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); 2451 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py );
1996 } 2452 }
1997 2453
1998 if (corner) 2454 if (corner)
1999 { 2455 {
2000 float ox = corner * dx; 2456 float ox = corner * dx;
2001 2457
2002 glTexCoord2f (ox , dy ); glVertex2i (px , py ); 2458 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2003 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); 2459 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th);
2004 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); 2460 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th);
2005 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); 2461 glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py );
2006 } 2462 }
2007 } 2463 }
2008 } 2464 }
2009 } 2465 }
2010 } 2466 }
2012 2468
2013 glEnd (); 2469 glEnd ();
2014 glDisable (GL_TEXTURE_2D); 2470 glDisable (GL_TEXTURE_2D);
2015 key.texname = -1; 2471 key.texname = -1;
2016 } 2472 }
2017
2018 hv_clear (smooth);
2019 } 2473 }
2474
2475 if (pl_tex.name)
2476 {
2477 maptex tex = pl_tex;
2478 int px = pl_x + sdx;
2479 int py = pl_y + sdy;
2480
2481 key.texname = tex.name;
2482 arr = rc_array (rc, &key);
2483
2484 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2485 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2486 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2487 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2488
2489 rc_draw (rc);
2490 }
2491
2492 rc_draw (rc_ov);
2493 rc_clear (rc_ov);
2020 2494
2021 glDisable (GL_BLEND); 2495 glDisable (GL_BLEND);
2022 rc_free (rc); 2496 rc_free (rc);
2497 rc_free (rc_ov);
2023 2498
2024 // top layer: overlays such as the health bar 2499 // top layer: overlays such as the health bar
2025 for (y = 0; y < sh; y++) 2500 for (y = 0; y < sh; y++)
2026 if (0 <= y + my && y + my < self->rows) 2501 if (0 <= y + my && y + my < self->rows)
2027 { 2502 {
2030 for (x = 0; x < sw; x++) 2505 for (x = 0; x < sw; x++)
2031 if (row->c0 <= x + mx && x + mx < row->c1) 2506 if (row->c0 <= x + mx && x + mx < row->c1)
2032 { 2507 {
2033 mapcell *cell = row->col + (x + mx - row->c0); 2508 mapcell *cell = row->col + (x + mx - row->c0);
2034 2509
2035 int px = x * T; 2510 int px = x * Tw;
2036 int py = y * T; 2511 int py = y * Th;
2512
2513 if (expect_false (cell->player == player))
2514 {
2515 px += sdx;
2516 py += sdy;
2517 }
2037 2518
2038 if (cell->stat_hp) 2519 if (cell->stat_hp)
2039 { 2520 {
2040 int width = cell->stat_width * T; 2521 int width = cell->stat_width * Tw;
2041 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2522 int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width;
2042 2523
2043 glColor3ub (0, 0, 0); 2524 glColor3ub (0, 0, 0);
2044 glRectf (px + 1, py - thick - 2, 2525 glRectf (px + 1, py - thick - 2,
2045 px + width - 1, py); 2526 px + width - 1, py);
2046 2527
2052 } 2533 }
2053 } 2534 }
2054} 2535}
2055 2536
2056void 2537void
2057draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2538draw_magicmap (DC::Map self, int w, int h, unsigned char *data)
2058 CODE: 2539 CODE:
2059{ 2540{
2060 static float color[16][3] = { 2541 static float color[16][3] = {
2061 { 0.00F, 0.00F, 0.00F }, 2542 { 0.00f, 0.00f, 0.00f },
2062 { 1.00F, 1.00F, 1.00F }, 2543 { 1.00f, 1.00f, 1.00f },
2063 { 0.00F, 0.00F, 0.55F }, 2544 { 0.00f, 0.00f, 0.55f },
2064 { 1.00F, 0.00F, 0.00F }, 2545 { 1.00f, 0.00f, 0.00f },
2065 2546
2066 { 1.00F, 0.54F, 0.00F }, 2547 { 1.00f, 0.54f, 0.00f },
2067 { 0.11F, 0.56F, 1.00F }, 2548 { 0.11f, 0.56f, 1.00f },
2068 { 0.93F, 0.46F, 0.00F }, 2549 { 0.93f, 0.46f, 0.00f },
2069 { 0.18F, 0.54F, 0.34F }, 2550 { 0.18f, 0.54f, 0.34f },
2070 2551
2071 { 0.56F, 0.73F, 0.56F }, 2552 { 0.56f, 0.73f, 0.56f },
2072 { 0.80F, 0.80F, 0.80F }, 2553 { 0.80f, 0.80f, 0.80f },
2073 { 0.55F, 0.41F, 0.13F }, 2554 { 0.55f, 0.41f, 0.13f },
2074 { 0.99F, 0.77F, 0.26F }, 2555 { 0.99f, 0.77f, 0.26f },
2075 2556
2076 { 0.74F, 0.65F, 0.41F }, 2557 { 0.74f, 0.65f, 0.41f },
2077 2558
2078 { 0.00F, 1.00F, 1.00F }, 2559 { 0.00f, 1.00f, 1.00f },
2079 { 1.00F, 0.00F, 1.00F }, 2560 { 1.00f, 0.00f, 1.00f },
2080 { 1.00F, 1.00F, 0.00F }, 2561 { 1.00f, 1.00f, 0.00f },
2081 }; 2562 };
2082 2563
2083 int x, y; 2564 int x, y;
2084 2565
2085 glEnable (GL_TEXTURE_2D); 2566 glEnable (GL_TEXTURE_2D);
2567 /* GL_REPLACE would be correct, as we don't need to modulate alpha,
2568 * but the nvidia driver (185.18.14) mishandles alpha textures
2569 * and takes the colour from god knows where instead of using
2570 * Cp. MODULATE results in the same colour, but slightly different
2571 * alpha, but atcually gives us the correct colour with nvidia.
2572 */
2086 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2573 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
2087 glEnable (GL_BLEND); 2574 glEnable (GL_BLEND);
2088 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2575 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2089 glBegin (GL_QUADS); 2576 glBegin (GL_QUADS);
2090 2577
2091 for (y = 0; y < h; y++) 2578 for (y = 0; y < h; y++)
2095 2582
2096 if (m) 2583 if (m)
2097 { 2584 {
2098 float *c = color [m & 15]; 2585 float *c = color [m & 15];
2099 2586
2100 float tx1 = m & 0x40 ? 0.5 : 0.; 2587 float tx1 = m & 0x40 ? 0.5f : 0.f;
2101 float tx2 = tx1 + 0.5; 2588 float tx2 = tx1 + 0.5f;
2102 2589
2103 glColor4f (c[0], c[1], c[2], 0.75); 2590 glColor4f (c[0], c[1], c[2], 1);
2104 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2591 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2105 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2592 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2106 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2593 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2107 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2594 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2108 } 2595 }
2112 glDisable (GL_BLEND); 2599 glDisable (GL_BLEND);
2113 glDisable (GL_TEXTURE_2D); 2600 glDisable (GL_TEXTURE_2D);
2114} 2601}
2115 2602
2116void 2603void
2117fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2604fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2118 PPCODE: 2605 PPCODE:
2119{ 2606{
2120 int x, y; 2607 int x, y;
2121 int sw1 = sw + 2; 2608 int sw1 = sw + 2;
2122 int sh1 = sh + 2; 2609 int sh1 = sh + 2;
2123 int sh3 = sh * 3; 2610 int sh3 = sh * 3;
2124 int sw34 = (sw * 3 + 3) & ~3; 2611 int sw3 = sw * 3;
2612 SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3));
2613 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2125 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); 2614 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2126 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); 2615 memset (darkness1, 0, sw1*sh1);
2127 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2128 2616
2129 SvPOK_only (darkness3_sv); 2617 SvPOK_only (darkness3_sv);
2130 SvCUR_set (darkness3_sv, sw34 * sh3); 2618 SvCUR_set (darkness3_sv, sw3 * sh3);
2131 2619
2132 mx += self->x - 1; 2620 mx += self->x - 1;
2133 my += self->y - 1; 2621 my += self->y - 1;
2134
2135 memset (darkness1, 255, sw1 * sh1);
2136 2622
2137 for (y = 0; y < sh1; y++) 2623 for (y = 0; y < sh1; y++)
2138 if (0 <= y + my && y + my < self->rows) 2624 if (0 <= y + my && y + my < self->rows)
2139 { 2625 {
2140 maprow *row = self->row + (y + my); 2626 maprow *row = self->row + (y + my);
2143 if (row->c0 <= x + mx && x + mx < row->c1) 2629 if (row->c0 <= x + mx && x + mx < row->c1)
2144 { 2630 {
2145 mapcell *cell = row->col + (x + mx - row->c0); 2631 mapcell *cell = row->col + (x + mx - row->c0);
2146 2632
2147 darkness1 [y * sw1 + x] = cell->darkness 2633 darkness1 [y * sw1 + x] = cell->darkness
2148 ? 255 - (cell->darkness - 1) 2634 ? DARKNESS_ADJUST (255 - (cell->darkness - 1))
2149 : 255 - FOW_DARKNESS; 2635 : DARKNESS_ADJUST (255 - FOW_DARKNESS);
2150 } 2636 }
2151 } 2637 }
2152 2638
2153 for (y = 0; y < sh; ++y) 2639 for (y = 0; y < sh; ++y)
2154 for (x = 0; x < sw; ++x) 2640 for (x = 0; x < sw; ++x)
2173 2659
2174 uint8_t r13 = (d13 + d23 + d12) / 3; 2660 uint8_t r13 = (d13 + d23 + d12) / 3;
2175 uint8_t r23 = d23; 2661 uint8_t r23 = d23;
2176 uint8_t r33 = (d23 + d33 + d32) / 3; 2662 uint8_t r33 = (d23 + d33 + d32) / 3;
2177 2663
2178 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); 2664 darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11);
2179 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); 2665 darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21);
2180 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); 2666 darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31);
2181 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); 2667 darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12);
2182 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); 2668 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */
2183 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); 2669 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32);
2184 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); 2670 darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13);
2185 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); 2671 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23);
2186 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); 2672 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33);
2187 } 2673 }
2188 2674
2189 free (darkness1); 2675 free (darkness1);
2190 2676
2191 EXTEND (SP, 3); 2677 EXTEND (SP, 3);
2192 PUSHs (sv_2mortal (newSViv (sw34))); 2678 PUSHs (sv_2mortal (newSViv (sw3)));
2193 PUSHs (sv_2mortal (newSViv (sh3))); 2679 PUSHs (sv_2mortal (newSViv (sh3)));
2194 PUSHs (darkness3_sv); 2680 PUSHs (darkness3_sv);
2195} 2681}
2196 2682
2197SV * 2683SV *
2198get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2684get_rect (DC::Map self, int x0, int y0, int w, int h)
2199 CODE: 2685 CODE:
2200{ 2686{
2201 int x, y, x1, y1; 2687 int x, y, x1, y1;
2202 SV *data_sv = newSV (w * h * 7 + 5); 2688 SV *data_sv = newSV (w * h * 7 + 5);
2203 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2689 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2260 else 2746 else
2261 *data++ = 0; 2747 *data++ = 0;
2262 } 2748 }
2263 } 2749 }
2264 2750
2751 /* if size is w*h + 5 then no data has been found */
2752 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2753 {
2265 SvPOK_only (data_sv); 2754 SvPOK_only (data_sv);
2266 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2755 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2756 }
2757
2267 RETVAL = data_sv; 2758 RETVAL = data_sv;
2268} 2759}
2269 OUTPUT: 2760 OUTPUT:
2270 RETVAL 2761 RETVAL
2271 2762
2272void 2763void
2273set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2764set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2274 PPCODE: 2765 PPCODE:
2275{ 2766{
2276 int x, y, z; 2767 int x, y, z;
2277 int w, h; 2768 int w, h;
2278 int x1, y1; 2769 int x1, y1;
2770 STRLEN len;
2771 uint8_t *data, *end;
2772
2773 len = SvLEN (data_sv);
2774 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2775 data = (uint8_t *)SvPVbyte_nolen (data_sv);
2776 end = data + len + 8;
2777
2778 if (len < 5)
2779 XSRETURN_EMPTY;
2279 2780
2280 if (*data++ != 0) 2781 if (*data++ != 0)
2281 XSRETURN_EMPTY; /* version mismatch */ 2782 XSRETURN_EMPTY; /* version mismatch */
2282 2783
2283 w = *data++ << 8; w |= *data++; 2784 w = *data++ << 8; w |= *data++;
2298 { 2799 {
2299 maprow *row = map_get_row (self, y); 2800 maprow *row = map_get_row (self, y);
2300 2801
2301 for (x = x0; x < x1; x++) 2802 for (x = x0; x < x1; x++)
2302 { 2803 {
2804 uint8_t flags;
2805
2806 if (data + 7 >= end)
2807 XSRETURN_EMPTY;
2808
2303 uint8_t flags = *data++; 2809 flags = *data++;
2304 2810
2305 if (flags) 2811 if (flags)
2306 { 2812 {
2307 mapcell *cell = row_get_cell (row, x); 2813 mapcell *cell = row_get_cell (row, x);
2308 tileid tile[3] = { 0, 0, 0 }; 2814 tileid tile[3] = { 0, 0, 0 };
2311 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2817 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2312 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2818 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2313 2819
2314 if (cell->darkness == 0) 2820 if (cell->darkness == 0)
2315 { 2821 {
2316 cell->darkness = 0; 2822 /*cell->darkness = 0;*/
2823 EXTEND (SP, 3);
2317 2824
2318 for (z = 0; z <= 2; z++) 2825 for (z = 0; z <= 2; z++)
2319 { 2826 {
2320 tileid t = tile [z]; 2827 tileid t = tile [z];
2321 2828
2322 if (t >= self->texs || (t && !self->tex [t].name)) 2829 if (t >= self->texs || (t && !self->tex [t].name))
2323 { 2830 {
2324 XPUSHs (sv_2mortal (newSViv (t))); 2831 PUSHs (sv_2mortal (newSViv (t)));
2325 need_texid (self, t); 2832 need_texid (self, t);
2326 } 2833 }
2327 2834
2328 cell->tile [z] = t; 2835 cell->tile [z] = t;
2329 } 2836 }
2331 } 2838 }
2332 } 2839 }
2333 } 2840 }
2334} 2841}
2335 2842
2336MODULE = CFPlus PACKAGE = CFPlus::RW 2843MODULE = Deliantra::Client PACKAGE = DC::RW
2337 2844
2338CFPlus::RW 2845DC::RW
2339new (SV *class, SV *data_sv) 2846new (SV *klass, SV *data_sv)
2340 CODE: 2847 CODE:
2341{ 2848{
2342 STRLEN datalen; 2849 STRLEN datalen;
2343 char *data = SvPVbyte (data_sv, datalen); 2850 char *data = SvPVbyte (data_sv, datalen);
2344 2851
2345 RETVAL = SDL_RWFromConstMem (data, datalen); 2852 RETVAL = SDL_RWFromConstMem (data, datalen);
2346} 2853}
2347 OUTPUT: 2854 OUTPUT:
2348 RETVAL 2855 RETVAL
2349 2856
2350CFPlus::RW 2857DC::RW
2351new_from_file (SV *class, const char *path, const char *mode = "rb") 2858new_from_file (SV *klass, const char *path, const char *mode = "rb")
2352 CODE: 2859 CODE:
2353 RETVAL = SDL_RWFromFile (path, mode); 2860 RETVAL = SDL_RWFromFile (path, mode);
2354 OUTPUT: 2861 OUTPUT:
2355 RETVAL 2862 RETVAL
2356 2863
2357# fails on win32: 2864# fails on win32:
2358# CFPlus.xs(2268) : error C2059: syntax error : '(' 2865# dc.xs(2268) : error C2059: syntax error : '('
2359#void 2866#void
2360#close (CFPlus::RW self) 2867#close (DC::RW self)
2361# CODE: 2868# CODE:
2362# (self->(close)) (self); 2869# (self->(close)) (self);
2363 2870
2364MODULE = CFPlus PACKAGE = CFPlus::Channel 2871MODULE = Deliantra::Client PACKAGE = DC::Channel
2365 2872
2366PROTOTYPES: DISABLE 2873PROTOTYPES: DISABLE
2367 2874
2368CFPlus::Channel 2875DC::Channel
2369find () 2876find ()
2370 CODE: 2877 CODE:
2371{ 2878{
2372 RETVAL = Mix_GroupAvailable (-1); 2879 RETVAL = Mix_GroupAvailable (-1);
2373 2880
2374 if (RETVAL < 0) 2881 if (RETVAL < 0)
2375 { 2882 {
2376 RETVAL = Mix_GroupOldest (-1); 2883 RETVAL = Mix_GroupOldest (-1);
2377 2884
2378 if (RETVAL < 0) 2885 if (RETVAL < 0)
2886 {
2887 // happens sometimes, maybe it just stopped playing(?)
2888 RETVAL = Mix_GroupAvailable (-1);
2889
2890 if (RETVAL < 0)
2379 XSRETURN_UNDEF; 2891 XSRETURN_UNDEF;
2380 2892 }
2893 else
2381 Mix_HaltChannel (RETVAL); 2894 Mix_HaltChannel (RETVAL);
2382 } 2895 }
2383 2896
2384 Mix_UnregisterAllEffects (RETVAL); 2897 Mix_UnregisterAllEffects (RETVAL);
2385 Mix_Volume (RETVAL, 128); 2898 Mix_Volume (RETVAL, 128);
2386} 2899}
2387 OUTPUT: 2900 OUTPUT:
2388 RETVAL 2901 RETVAL
2389 2902
2390void 2903void
2391halt (CFPlus::Channel self) 2904halt (DC::Channel self)
2392 CODE: 2905 CODE:
2393 Mix_HaltChannel (self); 2906 Mix_HaltChannel (self);
2394 2907
2395void 2908void
2396expire (CFPlus::Channel self, int ticks = -1) 2909expire (DC::Channel self, int ticks = -1)
2397 CODE: 2910 CODE:
2398 Mix_ExpireChannel (self, ticks); 2911 Mix_ExpireChannel (self, ticks);
2399 2912
2400void 2913void
2401fade_out (CFPlus::Channel self, int ticks = -1) 2914fade_out (DC::Channel self, int ticks = -1)
2402 CODE: 2915 CODE:
2403 Mix_FadeOutChannel (self, ticks); 2916 Mix_FadeOutChannel (self, ticks);
2404 2917
2405int 2918int
2406volume (CFPlus::Channel self, int volume) 2919volume (DC::Channel self, int volume)
2407 CODE: 2920 CODE:
2408 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2921 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2409 OUTPUT: 2922 OUTPUT:
2410 RETVAL 2923 RETVAL
2411 2924
2412void 2925void
2413unregister_all_effects (CFPlus::Channel self) 2926unregister_all_effects (DC::Channel self)
2414 CODE: 2927 CODE:
2415 Mix_UnregisterAllEffects (self); 2928 Mix_UnregisterAllEffects (self);
2416 2929
2417void 2930void
2418set_panning (CFPlus::Channel self, int left, int right) 2931set_panning (DC::Channel self, int left, int right)
2419 CODE: 2932 CODE:
2420 left = CLAMP (left , 0, 255); 2933 left = CLAMP (left , 0, 255);
2421 right = CLAMP (right, 0, 255); 2934 right = CLAMP (right, 0, 255);
2422 Mix_SetPanning (self, left, right); 2935 Mix_SetPanning (self, left, right);
2423 2936
2424void 2937void
2425set_distance (CFPlus::Channel self, int distance) 2938set_distance (DC::Channel self, int distance)
2426 CODE: 2939 CODE:
2427 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2940 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2428 2941
2429void 2942void
2430set_position (CFPlus::Channel self, int angle, int distance) 2943set_position (DC::Channel self, int angle, int distance)
2431 CODE: 2944 CODE:
2432 2945
2433void 2946void
2434set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2947set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2435 CODE: 2948 CODE:
2436{ 2949{
2437 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2950 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2438 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2951 int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f;
2439 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2952 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2440} 2953}
2441 2954
2442void 2955void
2443set_reverse_stereo (CFPlus::Channel self, int flip) 2956set_reverse_stereo (DC::Channel self, int flip)
2444 CODE: 2957 CODE:
2445 Mix_SetReverseStereo (self, flip); 2958 Mix_SetReverseStereo (self, flip);
2446 2959
2447MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2960MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2448 2961
2449PROTOTYPES: DISABLE 2962PROTOTYPES: DISABLE
2450 2963
2964void
2965decoders ()
2966 PPCODE:
2967#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
2968 int i, num = Mix_GetNumChunkDecoders ();
2969 EXTEND (SP, num);
2970 for (i = 0; i < num; ++i)
2971 PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0)));
2972#else
2973 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
2974#endif
2975
2451CFPlus::MixChunk 2976DC::MixChunk
2452new (SV *class, CFPlus::RW rwops) 2977new (SV *klass, DC::RW rwops)
2453 CODE: 2978 CODE:
2454 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2979 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2455 OUTPUT: 2980 OUTPUT:
2456 RETVAL 2981 RETVAL
2457 2982
2458void 2983void
2459DESTROY (CFPlus::MixChunk self) 2984DESTROY (DC::MixChunk self)
2460 CODE: 2985 CODE:
2461 Mix_FreeChunk (self); 2986 Mix_FreeChunk (self);
2462 2987
2463int 2988int
2464volume (CFPlus::MixChunk self, int volume = -1) 2989volume (DC::MixChunk self, int volume = -1)
2465 CODE: 2990 CODE:
2466 if (items > 1) 2991 if (items > 1)
2467 volume = CLAMP (volume, 0, 128); 2992 volume = CLAMP (volume, 0, 128);
2468 RETVAL = Mix_VolumeChunk (self, volume); 2993 RETVAL = Mix_VolumeChunk (self, volume);
2469 OUTPUT: 2994 OUTPUT:
2470 RETVAL 2995 RETVAL
2471 2996
2472CFPlus::Channel 2997DC::Channel
2473play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2998play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2474 CODE: 2999 CODE:
2475{ 3000{
2476 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 3001 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2477 3002
2478 if (RETVAL < 0) 3003 if (RETVAL < 0)
2485 } 3010 }
2486} 3011}
2487 OUTPUT: 3012 OUTPUT:
2488 RETVAL 3013 RETVAL
2489 3014
2490MODULE = CFPlus PACKAGE = CFPlus::MixMusic 3015MODULE = Deliantra::Client PACKAGE = DC::MixMusic
3016
3017void
3018decoders ()
3019 PPCODE:
3020#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
3021 int i, num = Mix_GetNumMusicDecoders ();
3022 EXTEND (SP, num);
3023 for (i = 0; i < num; ++i)
3024 PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0)));
3025#else
3026 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
3027#endif
2491 3028
2492int 3029int
2493volume (int volume = -1) 3030volume (int volume = -1)
2494 PROTOTYPE: ;$ 3031 PROTOTYPE: ;$
2495 CODE: 3032 CODE:
2507void 3044void
2508halt () 3045halt ()
2509 CODE: 3046 CODE:
2510 Mix_HaltMusic (); 3047 Mix_HaltMusic ();
2511 3048
3049int
3050playing ()
3051 CODE:
3052 RETVAL = Mix_PlayingMusic ();
3053 OUTPUT:
3054 RETVAL
3055
2512CFPlus::MixMusic 3056DC::MixMusic
2513new (SV *class, CFPlus::RW rwops) 3057new (SV *klass, DC::RW rwops)
2514 CODE: 3058 CODE:
2515 RETVAL = Mix_LoadMUS_RW (rwops); 3059 RETVAL = Mix_LoadMUS_RW (rwops);
2516 OUTPUT: 3060 OUTPUT:
2517 RETVAL 3061 RETVAL
2518 3062
2519void 3063void
2520DESTROY (CFPlus::MixMusic self) 3064DESTROY (DC::MixMusic self)
2521 CODE: 3065 CODE:
2522 Mix_FreeMusic (self); 3066 Mix_FreeMusic (self);
2523 3067
2524int 3068int
2525play (CFPlus::MixMusic self, int loops = -1) 3069play (DC::MixMusic self, int loops = -1)
2526 CODE: 3070 CODE:
2527 RETVAL = Mix_PlayMusic (self, loops); 3071 RETVAL = Mix_PlayMusic (self, loops);
2528 OUTPUT: 3072 OUTPUT:
2529 RETVAL 3073 RETVAL
2530 3074
2531void 3075void
2532fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 3076fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2533 CODE: 3077 CODE:
2534 Mix_FadeInMusicPos (self, loops, ms, position); 3078 Mix_FadeInMusicPos (self, loops, ms, position);
2535 3079
2536MODULE = CFPlus PACKAGE = CFPlus::OpenGL 3080MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2537 3081
2538PROTOTYPES: ENABLE 3082PROTOTYPES: ENABLE
2539 3083
2540BOOT: 3084BOOT:
2541{ 3085{
2542 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 3086 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2543 static const struct { 3087 static const struct {
2544 const char *name; 3088 const char *name;
2545 IV iv; 3089 IV iv;
2546 } *civ, const_iv[] = { 3090 } *civ, const_iv[] = {
2547# define const_iv(name) { # name, (IV)name } 3091# define const_iv(name) { # name, (IV)name }
2548 const_iv (GL_VENDOR), 3092 const_iv (GL_VENDOR),
2549 const_iv (GL_VERSION), 3093 const_iv (GL_VERSION),
2550 const_iv (GL_EXTENSIONS), 3094 const_iv (GL_EXTENSIONS),
3095 const_iv (GL_MAX_TEXTURE_UNITS),
2551 const_iv (GL_COLOR_MATERIAL), 3096 const_iv (GL_COLOR_MATERIAL),
2552 const_iv (GL_SMOOTH), 3097 const_iv (GL_SMOOTH),
2553 const_iv (GL_FLAT), 3098 const_iv (GL_FLAT),
2554 const_iv (GL_DITHER), 3099 const_iv (GL_DITHER),
2555 const_iv (GL_BLEND), 3100 const_iv (GL_BLEND),
2567 const_iv (GL_ZERO), 3112 const_iv (GL_ZERO),
2568 const_iv (GL_SRC_ALPHA), 3113 const_iv (GL_SRC_ALPHA),
2569 const_iv (GL_DST_ALPHA), 3114 const_iv (GL_DST_ALPHA),
2570 const_iv (GL_ONE_MINUS_SRC_ALPHA), 3115 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2571 const_iv (GL_ONE_MINUS_DST_ALPHA), 3116 const_iv (GL_ONE_MINUS_DST_ALPHA),
3117 const_iv (GL_SRC_COLOR),
3118 const_iv (GL_DST_COLOR),
3119 const_iv (GL_ONE_MINUS_SRC_COLOR),
3120 const_iv (GL_ONE_MINUS_DST_COLOR),
2572 const_iv (GL_SRC_ALPHA_SATURATE), 3121 const_iv (GL_SRC_ALPHA_SATURATE),
2573 const_iv (GL_RGB), 3122 const_iv (GL_RGB),
2574 const_iv (GL_RGBA), 3123 const_iv (GL_RGBA),
2575 const_iv (GL_RGBA4), 3124 const_iv (GL_RGBA4),
2576 const_iv (GL_RGBA8), 3125 const_iv (GL_RGBA8),
2644 const_iv (GL_NICEST), 3193 const_iv (GL_NICEST),
2645 const_iv (GL_V2F), 3194 const_iv (GL_V2F),
2646 const_iv (GL_V3F), 3195 const_iv (GL_V3F),
2647 const_iv (GL_T2F_V3F), 3196 const_iv (GL_T2F_V3F),
2648 const_iv (GL_T2F_N3F_V3F), 3197 const_iv (GL_T2F_N3F_V3F),
3198 const_iv (GL_FUNC_ADD),
3199 const_iv (GL_FUNC_SUBTRACT),
3200 const_iv (GL_FUNC_REVERSE_SUBTRACT),
2649# undef const_iv 3201# undef const_iv
2650 }; 3202 };
2651 3203
2652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 3204 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--)
2653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 3205 newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv));
2654 3206
2655 texture_av = newAV (); 3207 texture_av = newAV ();
2656 AvREAL_off (texture_av); 3208 AvREAL_off (texture_av);
2657} 3209}
2658 3210
2660disable_GL_EXT_blend_func_separate () 3212disable_GL_EXT_blend_func_separate ()
2661 CODE: 3213 CODE:
2662 gl.BlendFuncSeparate = 0; 3214 gl.BlendFuncSeparate = 0;
2663 gl.BlendFuncSeparateEXT = 0; 3215 gl.BlendFuncSeparateEXT = 0;
2664 3216
2665char * 3217void
3218apple_nvidia_bug (int enable)
3219
3220const char *
2666gl_vendor () 3221gl_vendor ()
2667 CODE: 3222 CODE:
2668 RETVAL = (char *)glGetString (GL_VENDOR); 3223 RETVAL = (const char *)glGetString (GL_VENDOR);
2669 OUTPUT: 3224 OUTPUT:
2670 RETVAL 3225 RETVAL
2671 3226
2672char * 3227const char *
2673gl_version () 3228gl_version ()
2674 CODE: 3229 CODE:
2675 RETVAL = (char *)glGetString (GL_VERSION); 3230 RETVAL = (const char *)glGetString (GL_VERSION);
2676 OUTPUT: 3231 OUTPUT:
2677 RETVAL 3232 RETVAL
2678 3233
2679char * 3234const char *
2680gl_extensions () 3235gl_extensions ()
2681 CODE: 3236 CODE:
2682 RETVAL = (char *)glGetString (GL_EXTENSIONS); 3237 RETVAL = (const char *)glGetString (GL_EXTENSIONS);
2683 OUTPUT: 3238 OUTPUT:
2684 RETVAL 3239 RETVAL
2685 3240
2686const char *glGetString (GLenum pname) 3241const char *glGetString (GLenum pname)
3242 CODE:
3243 RETVAL = (const char *)glGetString (pname);
3244 OUTPUT:
3245 RETVAL
2687 3246
2688GLint glGetInteger (GLenum pname) 3247GLint glGetInteger (GLenum pname)
2689 CODE: 3248 CODE:
2690 glGetIntegerv (pname, &RETVAL); 3249 glGetIntegerv (pname, &RETVAL);
2691 OUTPUT: 3250 OUTPUT:
2699 3258
2700int glGetError () 3259int glGetError ()
2701 3260
2702void glFinish () 3261void glFinish ()
2703 3262
3263void glFlush ()
3264
2704void glClear (int mask) 3265void glClear (int mask)
2705 3266
2706void glClearColor (float r, float g, float b, float a = 1.0) 3267void glClearColor (float r, float g, float b, float a = 1.0)
2707 PROTOTYPE: @ 3268 PROTOTYPE: @
2708 3269
2717void glBlendFunc (int sfactor, int dfactor) 3278void glBlendFunc (int sfactor, int dfactor)
2718 3279
2719void glBlendFuncSeparate (int sa, int da, int saa, int daa) 3280void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2720 CODE: 3281 CODE:
2721 gl_BlendFuncSeparate (sa, da, saa, daa); 3282 gl_BlendFuncSeparate (sa, da, saa, daa);
3283
3284# void glBlendEquation (int se)
2722 3285
2723void glDepthMask (int flag) 3286void glDepthMask (int flag)
2724 3287
2725void glLogicOp (int opcode) 3288void glLogicOp (int opcode)
2726 3289
2761void glRotate (float angle, float x, float y, float z) 3324void glRotate (float angle, float x, float y, float z)
2762 CODE: 3325 CODE:
2763 glRotatef (angle, x, y, z); 3326 glRotatef (angle, x, y, z);
2764 3327
2765void glColor (float r, float g, float b, float a = 1.0) 3328void glColor (float r, float g, float b, float a = 1.0)
3329 PROTOTYPE: @
2766 ALIAS: 3330 ALIAS:
2767 glColor_premultiply = 1 3331 glColor_premultiply = 1
2768 CODE: 3332 CODE:
2769 if (ix) 3333 if (ix)
2770 { 3334 {
2840void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3404void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2841 CODE: 3405 CODE:
2842 if (gl.SeparableFilter2D) 3406 if (gl.SeparableFilter2D)
2843 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3407 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2844 3408
2845void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3409void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2846 3410
2847void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3411void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2848 3412
2849void glDrawPixels (int width, int height, int format, int type, char *pixels) 3413void glDrawPixels (int width, int height, int format, int type, char *pixels)
2850 3414
2876 3440
2877void glEndList () 3441void glEndList ()
2878 3442
2879void glCallList (int list) 3443void glCallList (int list)
2880 3444
2881MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3445void c_init ()
3446 CODE:
3447 glPixelStorei (GL_PACK_ALIGNMENT , 1);
3448 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
3449
3450MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2882 3451
2883PROTOTYPES: DISABLE 3452PROTOTYPES: DISABLE
2884 3453
2885void 3454void
2886find_widget (SV *self, NV x, NV y) 3455find_widget (SV *self, NV x, NV y)
2887 PPCODE: 3456 PPCODE:
2888{ 3457{
2889 if (within_widget (self, x, y)) 3458 if (within_widget (self, x, y))
2890 XPUSHs (self); 3459 XPUSHs (self);
2891} 3460}
2892 3461
2893BOOT: 3462BOOT:
2894{ 3463{
2895 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3464 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2896 3465
2897 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3466 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2898 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3467 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2899 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3468 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2900 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3469 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2901} 3470}
2902 3471
2903void 3472void
2904draw (SV *self) 3473draw (SV *self)
2905 CODE: 3474 CODE:
2906{ 3475{
2907 HV *hv; 3476 HV *hv;
2908 SV **svp; 3477 SV **svp;
2909 NV x, y, w, h; 3478 NV x, y, w, h;
2910 SV *draw_x_sv = GvSV (draw_x_gv); 3479 SV *draw_x_sv = GvSV (draw_x_gv);
2911 SV *draw_y_sv = GvSV (draw_y_gv); 3480 SV *draw_y_sv = GvSV (draw_y_gv);
2912 SV *draw_w_sv = GvSV (draw_w_gv); 3481 SV *draw_w_sv = GvSV (draw_w_gv);
2913 SV *draw_h_sv = GvSV (draw_h_gv); 3482 SV *draw_h_sv = GvSV (draw_h_gv);
2914 double draw_x, draw_y; 3483 double draw_x, draw_y;
2915 3484
2916 if (!SvROK (self)) 3485 if (!SvROK (self))
2917 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3486 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2918 3487
2919 hv = (HV *)SvRV (self); 3488 hv = (HV *)SvRV (self);
2920 3489
2921 if (SvTYPE (hv) != SVt_PVHV) 3490 if (SvTYPE (hv) != SVt_PVHV)
2922 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3491 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2923 3492
2924 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3493 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2925 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3494 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2926 3495
2927 if (!h || !w) 3496 if (!h || !w)

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