ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.235 by root, Tue Aug 28 01:23:47 2007 UTC vs.
Revision 1.328 by root, Sun Nov 18 12:47:55 2018 UTC

15 15
16#include "EXTERN.h" 16#include "EXTERN.h"
17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#include "flat_hash_map.hpp"
21
20#ifdef _WIN32 22#ifdef _WIN32
21# undef pipe 23# undef pipe
22// microsoft vs. C 24// microsoft vs. C
23# define sqrtf(x) sqrt(x) 25# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y) 26# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f 27# define M_PI 3.14159265f
27#endif 28#endif
28 29
29#include <assert.h> 30#include <cassert>
30#include <math.h> 31#include <cmath>
31#include <string.h> 32#include <cstring>
32#include <stdio.h> 33#include <cstdio>
33#include <stdlib.h> 34#include <cstdlib>
35
36#include <utility>
37#include <bitset>
34 38
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW 39#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36 40
37#include <SDL.h> 41#include <SDL.h>
38#include <SDL_thread.h> 42#include <SDL_thread.h>
39#include <SDL_endian.h> 43#include <SDL_endian.h>
40#include <SDL_image.h> 44#include <SDL_image.h>
41#include <SDL_mixer.h> 45#include <SDL_mixer.h>
42#include <SDL_opengl.h> 46#include <SDL_opengl.h>
43 47
48/* work around os x broken headers */
49#ifdef __MACOSX__
50typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
51typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
52typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
53#endif
54
44#define PANGO_ENABLE_BACKEND 55#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 56#define G_DISABLE_CAST_CHECKS
46 57
47#include <glib/gmacros.h> 58#include <glib.h>
48 59
49#include <pango/pango.h> 60#include <pango/pango.h>
61
62#ifndef PANGO_VERSION_CHECK
63# define PANGO_VERSION_CHECK(a,b,c) 0
64#endif
65
66#if !PANGO_VERSION_CHECK (1, 15, 2)
67# define pango_layout_get_line_readonly pango_layout_get_line
68# define pango_layout_get_lines_readonly pango_layout_get_lines
69# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
70# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
71#endif
50 72
51#ifndef _WIN32 73#ifndef _WIN32
52# include <sys/types.h> 74# include <sys/types.h>
53# include <sys/socket.h> 75# include <sys/socket.h>
54# include <netinet/in.h> 76# include <netinet/in.h>
55# include <netinet/tcp.h> 77# include <netinet/tcp.h>
56# include <inttypes.h> 78# include <inttypes.h>
57#endif 79#endif
58 80
81#if __GNUC__ >= 4
82# define expect(expr,value) __builtin_expect ((expr),(value))
83#else
84# define expect(expr,value) (expr)
85#endif
86
87#define expect_false(expr) expect ((expr) != 0, 0)
88#define expect_true(expr) expect ((expr) != 0, 1)
89
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 90#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 91
92/* this is used as fow flag as well, so has to have a different value */
93/* then anything that is computed by incoming darkness */
61#define FOW_DARKNESS 32 94#define FOW_DARKNESS 50
95#define DARKNESS_ADJUST(n) (n)
62 96
63#define MAP_EXTEND_X 32 97#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 98#define MAP_EXTEND_Y 512
65 99
66#define MIN_FONT_HEIGHT 10 100#define MIN_FONT_HEIGHT 10
67 101
68#if 0 102/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 103#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else 104
71# define PARACHUTE 0 105#define KMOD_LRAM 0x10000 // our extension
72#endif 106
107#define TEXID_SPEECH 1
108#define TEXID_NOFACE 2
109
110static char *
111fast_sv_grow (SV *sv, STRLEN need)
112{
113 STRLEN len = SvLEN (sv);
114 STRLEN want = SvCUR (sv) + need;
115
116 if (expect_false (len < want))
117 {
118 do
119 len *= 2;
120 while (len < want);
121
122 sv_grow (sv, len);
123 }
124
125 SvCUR_set (sv, want);
126 return SvEND (sv) - need;
127}
73 128
74static AV *texture_av; 129static AV *texture_av;
75 130
76static struct 131static struct
77{ 132{
120 175
121#include "pango-font.c" 176#include "pango-font.c"
122#include "pango-fontmap.c" 177#include "pango-fontmap.c"
123#include "pango-render.c" 178#include "pango-render.c"
124 179
125typedef IV CFPlus__Channel; 180typedef IV DC__Channel;
126typedef SDL_RWops *CFPlus__RW; 181typedef SDL_RWops *DC__RW;
127typedef Mix_Chunk *CFPlus__MixChunk; 182typedef Mix_Chunk *DC__MixChunk;
128typedef Mix_Music *CFPlus__MixMusic; 183typedef Mix_Music *DC__MixMusic;
129 184
130typedef PangoFontDescription *CFPlus__Font; 185typedef PangoFontDescription *DC__Font;
131 186
132static int 187static int
133shape_attr_p (PangoLayoutRun *run) 188shape_attr_p (PangoLayoutRun *run)
134{ 189{
135 GSList *attrs = run->item->analysis.extra_attrs; 190 GSList *attrs = run->item->analysis.extra_attrs;
136 191
137 while (attrs) 192 while (attrs)
138 { 193 {
139 PangoAttribute *attr = attrs->data; 194 PangoAttribute *attr = (PangoAttribute *)attrs->data;
140 195
141 if (attr->klass->type == PANGO_ATTR_SHAPE) 196 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1; 197 return 1;
143 198
144 attrs = attrs->next; 199 attrs = attrs->next;
145 } 200 }
146 201
147 return 0; 202 return 0;
148} 203}
149 204
150typedef struct cf_layout { 205struct cf_layout {
151 PangoLayout *pl; 206 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode 207 float r, g, b, a; // default color for rgba mode
153 int base_height; 208 int base_height;
154 CFPlus__Font font; 209 DC__Font font;
155 rc_t *rc; 210 rc_t rc;
156} *CFPlus__Layout; 211};
157 212
213typedef cf_layout *DC__Layout;
214
158static CFPlus__Font default_font; 215static DC__Font default_font;
159static PangoContext *opengl_context; 216static PangoContext *opengl_context;
160static PangoFontMap *opengl_fontmap; 217static PangoFontMap *opengl_fontmap;
161 218
162static void 219static void
163substitute_func (FcPattern *pattern, gpointer data) 220substitute_func (FcPattern *pattern, gpointer data)
164{ 221{
165 FcPatternAddBool (pattern, FC_HINTING, 1); 222 FcPatternAddBool (pattern, FC_HINTING, 1);
166#ifdef FC_HINT_STYLE 223#ifdef FC_HINT_STYLE
167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 224 FcPatternAddInteger (pattern, FC_HINT_STYLE, FC_HINT_FULL);
168#endif 225#endif
169 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 226 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
170} 227}
171 228
172static void 229static void
173layout_update_font (CFPlus__Layout self) 230layout_update_font (DC__Layout self)
174{ 231{
175 /* use a random scale factor to account for unknown descenders, 0.8 works 232 /* use a random scale factor to account for unknown descenders, 0.8 works
176 * reasonably well with bitstream vera 233 * reasonably well with dejavu/bistream fonts
177 */ 234 */
178 PangoFontDescription *font = self->font ? self->font : default_font; 235 PangoFontDescription *font = self->font ? self->font : default_font;
179 236
180 pango_font_description_set_absolute_size (font, 237 pango_font_description_set_absolute_size (font,
181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 238 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
182 239
183 pango_layout_set_font_description (self->pl, font); 240 pango_layout_set_font_description (self->pl, font);
184} 241}
185 242
186static void 243static void
187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 244layout_get_pixel_size (DC__Layout self, int *w, int *h)
188{ 245{
189 PangoRectangle rect; 246 PangoRectangle rect;
190 247
191 // get_pixel_* wrongly rounds down 248 // get_pixel_* wrongly rounds down
192 pango_layout_get_extents (self->pl, 0, &rect); 249 pango_layout_get_extents (self->pl, 0, &rect);
202} 259}
203 260
204typedef uint16_t tileid; 261typedef uint16_t tileid;
205typedef uint16_t faceid; 262typedef uint16_t faceid;
206 263
207typedef struct { 264struct maptex
265{
208 GLuint name; 266 GLuint name;
209 int w, h; 267 int w, h;
210 float s, t; 268 float s, t;
211 uint8_t r, g, b, a; 269 uint8_t r, g, b, a;
212 tileid smoothtile; 270 tileid smoothtile;
213 uint8_t smoothlevel; 271 uint8_t smoothlevel;
214} maptex; 272 uint8_t unused; /* set to zero on use */
273};
215 274
216typedef struct { 275struct mapcell
276{
217 uint32_t player; 277 uint32_t player;
218 tileid tile[3]; 278 tileid tile[3];
219 uint16_t darkness; 279 uint16_t darkness;
220 uint8_t stat_width, stat_hp, flags, smoothmax; 280 uint8_t stat_width, stat_hp, flags, smoothmax;
221} mapcell; 281};
222 282
223typedef struct { 283struct maprow
284{
224 int32_t c0, c1; 285 int32_t c0, c1;
225 mapcell *col; 286 mapcell *col;
226} maprow; 287};
227 288
228typedef struct map { 289struct mapgrid {
229 int x, y, w, h; 290 int x, y, w, h;
230 int ox, oy; /* offset to virtual global coordinate system */ 291 int ox, oy; /* offset to virtual global coordinate system */
231 int faces; tileid *face2tile; // [faceid] 292 int faces; tileid *face2tile; // [faceid]
232 int texs; maptex *tex; // [tileid] 293 int texs; maptex *tex; // [tileid]
233 294
234 int32_t rows; 295 int32_t rows;
235 maprow *row; 296 maprow *row;
236} *CFPlus__Map; 297};
298
299typedef mapgrid *DC__Map;
237 300
238static char * 301static char *
239prepend (char *ptr, int sze, int inc) 302prepend (char *ptr, int sze, int inc)
240{ 303{
241 char *p; 304 char *p;
259 322
260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 323#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 324#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
262 325
263static void 326static void
264need_facenum (struct map *self, faceid face) 327need_facenum (struct mapgrid *self, faceid face)
265{ 328{
266 while (self->faces <= face) 329 while (self->faces <= face)
267 { 330 {
268 Append (tileid, self->face2tile, self->faces, self->faces); 331 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2; 332 self->faces *= 2;
270 } 333 }
271} 334}
272 335
273static void 336static void
274need_texid (struct map *self, int texid) 337need_texid (struct mapgrid *self, int texid)
275{ 338{
276 while (self->texs <= texid) 339 while (self->texs <= texid)
277 { 340 {
278 Append (maptex, self->tex, self->texs, self->texs); 341 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2; 342 self->texs *= 2;
280 } 343 }
281} 344}
282 345
283static maprow * 346static maprow *
284map_get_row (CFPlus__Map self, int y) 347map_get_row (mapgrid *self, int y)
285{ 348{
286 if (0 > y) 349 if (0 > y)
287 { 350 {
288 int extend = - y + MAP_EXTEND_Y; 351 int extend = - y + MAP_EXTEND_Y;
289 Prepend (maprow, self->row, self->rows, extend); 352 Prepend (maprow, self->row, self->rows, extend);
327 390
328 return row->col + (x - row->c0); 391 return row->col + (x - row->c0);
329} 392}
330 393
331static mapcell * 394static mapcell *
332map_get_cell (CFPlus__Map self, int x, int y) 395map_get_cell (mapgrid *self, int x, int y)
333{ 396{
334 return row_get_cell (map_get_row (self, y), x); 397 return row_get_cell (map_get_row (self, y), x);
335} 398}
336 399
337static void 400static void
338map_clear (CFPlus__Map self) 401map_clear (mapgrid *self)
339{ 402{
340 int r; 403 int r;
341 404
342 for (r = 0; r < self->rows; r++) 405 for (r = 0; r < self->rows; r++)
343 Safefree (self->row[r].col); 406 Safefree (self->row[r].col);
350 self->oy = 0; 413 self->oy = 0;
351 self->row = 0; 414 self->row = 0;
352 self->rows = 0; 415 self->rows = 0;
353} 416}
354 417
418#define CELL_CLEAR(cell) \
419 do { \
420 if ((cell)->player) \
421 (cell)->tile [2] = 0; \
422 (cell)->darkness = 0; \
423 (cell)->stat_hp = 0; \
424 (cell)->flags = 0; \
425 (cell)->player = 0; \
426 } while (0)
427
355static void 428static void
356map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 429map_blank (mapgrid *self, int x0, int y0, int w, int h)
357{ 430{
358 int x, y; 431 int x, y;
359 maprow *row; 432 maprow *row;
360 mapcell *cell; 433 mapcell *cell;
361 434
373 if (x >= row->c1) 446 if (x >= row->c1)
374 break; 447 break;
375 448
376 cell = row->col + x - row->c0; 449 cell = row->col + x - row->c0;
377 450
378 cell->darkness = 0; 451 CELL_CLEAR (cell);
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
382 } 452 }
383 } 453 }
384} 454}
385 455
386typedef struct { 456struct smooth_key
457{
387 tileid tile; 458 tileid tile;
388 uint8_t x, y, level; 459 uint8_t x, y, level;
389} smooth_key; 460
461 bool operator == (const smooth_key &o) const
462 {
463 return tile == o.tile && x == o.x && y == o.y && level == o.level;
464 }
465};
466
467typedef ska::flat_hash_map<smooth_key, IV> smooth_hash;
468
469namespace std {
470 template <>
471 struct hash<smooth_key>
472 {
473 size_t operator () (const smooth_key &v) const
474 {
475 return v.tile + (v.x << 8) + (v.y << 16) + (v.level << 24);
476 }
477 };
478}
390 479
391static void 480static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits) 481smooth_or_bits (smooth_hash &h, smooth_key &key, IV bits)
393{ 482{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); 483 auto &&it = h.find (key);
395 484
396 if (SvIOK (*sv)) 485 if (it == h.end ())
397 SvIV_set (*sv, SvIVX (*sv) | bits); 486 h.insert (std::make_pair (key, bits));
398 else 487 else
399 sv_setiv (*sv, bits); 488 it->second |= bits;
400} 489}
401 490
402static void 491static void
403music_finished (void) 492music_finished (void)
404{ 493{
421 ev.code = 1; 510 ev.code = 1;
422 ev.data1 = (void *)(long)channel; 511 ev.data1 = (void *)(long)channel;
423 ev.data2 = 0; 512 ev.data2 = 0;
424 513
425 SDL_PushEvent ((SDL_Event *)&ev); 514 SDL_PushEvent ((SDL_Event *)&ev);
515}
516
517// approximately divide by 255
518static unsigned int
519div255 (unsigned int n)
520{
521 return (n + (n >> 8)) >> 8;
426} 522}
427 523
428static unsigned int 524static unsigned int
429minpot (unsigned int n) 525minpot (unsigned int n)
430{ 526{
498 return 0; 594 return 0;
499 595
500 return 1; 596 return 1;
501} 597}
502 598
503MODULE = CFPlus PACKAGE = CFPlus 599/******************************************************************************/
600
601/* process keyboard modifiers */
602static int
603mod_munge (int mod)
604{
605 mod &= MOD_MASK;
606
607 if (mod & (KMOD_META | KMOD_ALT))
608 mod |= KMOD_LRAM;
609
610 return mod;
611}
612
613static void
614deliantra_main (SV *real_main)
615{
616 dSP;
617
618 PUSHMARK (SP);
619 call_sv (real_main, G_DISCARD | G_VOID);
620}
621
622#ifdef __MACOSX__
623 static SV *real_main;
624
625 /* to due surprising braindamage on the side of SDL design, we
626 * do some mind-boggling hack here: SDL requires a custom main()
627 * on OS X, so... we provide one and call the original main(), which,
628 * due to shared library magic, calls -lSDLmain's main, not perl's main,
629 * and which calls our main (== SDL_main) back.
630 */
631 extern C_LINKAGE int
632 main (int argc, char *argv[])
633 {
634 deliantra_main (real_main);
635 }
636
637 #undef main
638
639 extern C_LINKAGE int main (int argc, char *argv[]);
640
641 static void
642 SDL_main_hack (SV *real_main_)
643 {
644 real_main = real_main_;
645
646 char *argv[] = { "deliantra client", 0 };
647 (main) (1, argv);
648 }
649#else
650 static void
651 SDL_main_hack (SV *real_main)
652 {
653 deliantra_main (real_main);
654 }
655#endif
656
657MODULE = Deliantra::Client PACKAGE = DC
504 658
505PROTOTYPES: ENABLE 659PROTOTYPES: ENABLE
506 660
507BOOT: 661BOOT:
508{ 662{
509 HV *stash = gv_stashpv ("CFPlus", 1); 663 HV *stash = gv_stashpv ("DC", 1);
510 static const struct { 664 static const struct {
511 const char *name; 665 const char *name;
512 IV iv; 666 IV iv;
513 } *civ, const_iv[] = { 667 } *civ, const_iv[] = {
514# define const_iv(name) { # name, (IV)name } 668# define const_iv(name) { # name, (IV)name }
535 const_iv (SDL_USEREVENT), 689 const_iv (SDL_USEREVENT),
536 690
537 const_iv (SDL_APPINPUTFOCUS), 691 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS), 692 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE), 693 const_iv (SDL_APPACTIVE),
694
695
696 const_iv (SDLK_UNKNOWN),
697 const_iv (SDLK_FIRST),
698 const_iv (SDLK_BACKSPACE),
699 const_iv (SDLK_TAB),
700 const_iv (SDLK_CLEAR),
701 const_iv (SDLK_RETURN),
702 const_iv (SDLK_PAUSE),
703 const_iv (SDLK_ESCAPE),
704 const_iv (SDLK_SPACE),
705 const_iv (SDLK_EXCLAIM),
706 const_iv (SDLK_QUOTEDBL),
707 const_iv (SDLK_HASH),
708 const_iv (SDLK_DOLLAR),
709 const_iv (SDLK_AMPERSAND),
710 const_iv (SDLK_QUOTE),
711 const_iv (SDLK_LEFTPAREN),
712 const_iv (SDLK_RIGHTPAREN),
713 const_iv (SDLK_ASTERISK),
714 const_iv (SDLK_PLUS),
715 const_iv (SDLK_COMMA),
716 const_iv (SDLK_MINUS),
717 const_iv (SDLK_PERIOD),
718 const_iv (SDLK_SLASH),
719 const_iv (SDLK_0),
720 const_iv (SDLK_1),
721 const_iv (SDLK_2),
722 const_iv (SDLK_3),
723 const_iv (SDLK_4),
724 const_iv (SDLK_5),
725 const_iv (SDLK_6),
726 const_iv (SDLK_7),
727 const_iv (SDLK_8),
728 const_iv (SDLK_9),
729 const_iv (SDLK_COLON),
730 const_iv (SDLK_SEMICOLON),
731 const_iv (SDLK_LESS),
732 const_iv (SDLK_EQUALS),
733 const_iv (SDLK_GREATER),
734 const_iv (SDLK_QUESTION),
735 const_iv (SDLK_AT),
736
737 const_iv (SDLK_LEFTBRACKET),
738 const_iv (SDLK_BACKSLASH),
739 const_iv (SDLK_RIGHTBRACKET),
740 const_iv (SDLK_CARET),
741 const_iv (SDLK_UNDERSCORE),
742 const_iv (SDLK_BACKQUOTE),
743 const_iv (SDLK_DELETE),
540 744
541 const_iv (SDLK_FIRST), 745 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST), 746 const_iv (SDLK_LAST),
543 const_iv (SDLK_KP0), 747 const_iv (SDLK_KP0),
544 const_iv (SDLK_KP1), 748 const_iv (SDLK_KP1),
619 const_iv (KMOD_LMETA), 823 const_iv (KMOD_LMETA),
620 const_iv (KMOD_RMETA), 824 const_iv (KMOD_RMETA),
621 const_iv (KMOD_NUM), 825 const_iv (KMOD_NUM),
622 const_iv (KMOD_CAPS), 826 const_iv (KMOD_CAPS),
623 const_iv (KMOD_MODE), 827 const_iv (KMOD_MODE),
828
829 const_iv (KMOD_LRAM),
830
831 const_iv (MIX_DEFAULT_FORMAT),
832
833 const_iv (SDL_INIT_TIMER),
834 const_iv (SDL_INIT_AUDIO),
835 const_iv (SDL_INIT_VIDEO),
836 const_iv (SDL_INIT_CDROM),
837 const_iv (SDL_INIT_JOYSTICK),
838 const_iv (SDL_INIT_EVERYTHING),
839 const_iv (SDL_INIT_NOPARACHUTE),
840 const_iv (SDL_INIT_EVENTTHREAD),
841
842 const_iv (SDL_GL_RED_SIZE),
843 const_iv (SDL_GL_GREEN_SIZE),
844 const_iv (SDL_GL_BLUE_SIZE),
845 const_iv (SDL_GL_ALPHA_SIZE),
846 const_iv (SDL_GL_DOUBLEBUFFER),
847 const_iv (SDL_GL_BUFFER_SIZE),
848 const_iv (SDL_GL_DEPTH_SIZE),
849 const_iv (SDL_GL_STENCIL_SIZE),
850 const_iv (SDL_GL_ACCUM_RED_SIZE),
851 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
852 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
853 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
854 const_iv (SDL_GL_STEREO),
855 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
856 const_iv (SDL_GL_MULTISAMPLESAMPLES),
857 const_iv (SDL_GL_ACCELERATED_VISUAL),
858 const_iv (SDL_GL_SWAP_CONTROL),
859
860 const_iv (FOW_DARKNESS)
624# undef const_iv 861# undef const_iv
625 }; 862 };
626 863
627 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 864 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--)
628 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 865 newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv));
629 866
630 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); 867 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
631 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); 868 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
632} 869}
633 870
649NV ceil (NV x) 886NV ceil (NV x)
650 887
651IV minpot (UV n) 888IV minpot (UV n)
652 889
653IV popcount (UV n) 890IV popcount (UV n)
891
892NV distance (NV dx, NV dy)
893 CODE:
894 RETVAL = pow (dx * dx + dy * dy, 0.5);
895 OUTPUT:
896 RETVAL
654 897
655void 898void
656pango_init () 899pango_init ()
657 CODE: 900 CODE:
658{ 901{
659 opengl_fontmap = pango_opengl_font_map_new (); 902 opengl_fontmap = pango_opengl_font_map_new ();
660 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 903 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
661 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 904 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
905 /*pango_context_set_font_description (opengl_context, default_font);*/
906#if PANGO_VERSION_CHECK (1, 15, 2)
907 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
908 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
909#endif
662} 910}
663 911
664char *
665SDL_GetError () 912char *SDL_GetError ()
666 913
667int 914void SDL_main_hack (SV *real_main)
668SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 915 PROTOTYPE: &
669 916
670void 917int SDL_Init (U32 flags)
918
919int SDL_InitSubSystem (U32 flags)
920
921void SDL_QuitSubSystem (U32 flags)
922
671SDL_Quit () 923void SDL_Quit ()
924
925int SDL_GL_SetAttribute (int attr, int value)
926 C_ARGS: (SDL_GLattr)attr, value
927
928int SDL_GL_GetAttribute (int attr)
929 CODE:
930 if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL))
931 XSRETURN_UNDEF;
932 OUTPUT:
933 RETVAL
672 934
673void 935void
674SDL_ListModes (int rgb, int alpha) 936SDL_ListModes (int rgb, int alpha)
675 PPCODE: 937 PPCODE:
676{ 938{
688 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 950 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
689 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 951 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
690 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 952 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
691 953
692 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 954 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
693#if SDL_VERSION_ATLEAST(1,2,10)
694 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
695 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 955 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
696#endif
697 956
698 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 957 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
699 958
700 if (m && m != (SDL_Rect **)-1) 959 if (m && m != (SDL_Rect **)-1)
701 while (*m) 960 while (*m)
702 { 961 {
703 if ((*m)->w >= 640 && (*m)->h >= 480) 962 if ((*m)->w >= 400 && (*m)->h >= 300)
704 { 963 {
705 AV *av = newAV (); 964 AV *av = newAV ();
706 av_push (av, newSViv ((*m)->w)); 965 av_push (av, newSViv ((*m)->w));
707 av_push (av, newSViv ((*m)->h)); 966 av_push (av, newSViv ((*m)->h));
708 av_push (av, newSViv (rgb)); 967 av_push (av, newSViv (rgb));
731 ); 990 );
732 991
733 if (RETVAL) 992 if (RETVAL)
734 { 993 {
735 av_clear (texture_av); 994 av_clear (texture_av);
736
737 SDL_WM_SetCaption ("Crossfire TRT Client " VERSION, "Crossfire TRT");
738#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 995#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
739#include "glfunc.h" 996#include "glfunc.h"
740#undef GL_FUNC 997#undef GL_FUNC
998 if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB;
999 if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB;
741 } 1000 }
742} 1001}
743 OUTPUT: 1002 OUTPUT:
744 RETVAL 1003 RETVAL
1004
1005void
1006SDL_WM_SetCaption (const char *title, const char *icon)
745 1007
746void 1008void
747SDL_GL_SwapBuffers () 1009SDL_GL_SwapBuffers ()
748 1010
749char * 1011char *
750SDL_GetKeyName (int sym) 1012SDL_GetKeyName (int sym)
1013 C_ARGS: (SDLKey)sym
751 1014
752int 1015int
753SDL_GetAppState () 1016SDL_GetAppState ()
754 1017
1018int
1019SDL_GetModState ()
1020
1021int
1022SDL_WaitEvent ()
1023 C_ARGS: 0
1024
755void 1025void
1026SDL_PumpEvents ()
1027
1028void
756poll_events () 1029peep_events ()
757 PPCODE: 1030 PPCODE:
758{ 1031{
759 SDL_Event ev; 1032 SDL_Event ev;
760 1033
761 SDL_PumpEvents (); 1034 SDL_PumpEvents ();
768 { 1041 {
769 case SDL_KEYDOWN: 1042 case SDL_KEYDOWN:
770 case SDL_KEYUP: 1043 case SDL_KEYUP:
771 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 1044 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
772 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 1045 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
773 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 1046 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
774 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 1047 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
775 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 1048 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
776 break; 1049 break;
777 1050
778 case SDL_ACTIVEEVENT: 1051 case SDL_ACTIVEEVENT:
779 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 1052 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
797 x = ev.motion.x; 1070 x = ev.motion.x;
798 y = ev.motion.y; 1071 y = ev.motion.y;
799 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 1072 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
800 } 1073 }
801 1074
802 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1075 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
803 hv_store (hv, "state", 5, newSViv (state), 0); 1076 hv_store (hv, "state", 5, newSViv (state), 0);
804 hv_store (hv, "x", 1, newSViv (x), 0); 1077 hv_store (hv, "x", 1, newSViv (x), 0);
805 hv_store (hv, "y", 1, newSViv (y), 0); 1078 hv_store (hv, "y", 1, newSViv (y), 0);
806 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 1079 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
807 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 1080 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
808 } 1081 }
809 break; 1082 break;
810 1083
811 case SDL_MOUSEBUTTONDOWN: 1084 case SDL_MOUSEBUTTONDOWN:
812 case SDL_MOUSEBUTTONUP: 1085 case SDL_MOUSEBUTTONUP:
813 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1086 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
814 1087
815 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1088 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
816 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1089 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
817 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1090 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
818 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1091 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
823 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1096 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
824 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1097 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
825 break; 1098 break;
826 } 1099 }
827 1100
828 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1101 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
829 } 1102 }
830} 1103}
831 1104
1105char *
1106SDL_AudioDriverName ()
1107 CODE:
1108{
1109 char buf [256];
1110 if (!SDL_AudioDriverName (buf, sizeof (buf)))
1111 XSRETURN_UNDEF;
1112
1113 RETVAL = buf;
1114}
1115 OUTPUT:
1116 RETVAL
1117
832int 1118int
833Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024) 1119Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
834 POSTCALL: 1120 POSTCALL:
835 Mix_HookMusicFinished (music_finished); 1121 Mix_HookMusicFinished (music_finished);
836 Mix_ChannelFinished (channel_finished); 1122 Mix_ChannelFinished (channel_finished);
1123
1124void
1125Mix_QuerySpec ()
1126 PPCODE:
1127{
1128 int freq, channels;
1129 Uint16 format;
1130
1131 if (Mix_QuerySpec (&freq, &format, &channels))
1132 {
1133 EXTEND (SP, 3);
1134 PUSHs (sv_2mortal (newSViv (freq)));
1135 PUSHs (sv_2mortal (newSViv (format)));
1136 PUSHs (sv_2mortal (newSViv (channels)));
1137 }
1138}
837 1139
838void 1140void
839Mix_CloseAudio () 1141Mix_CloseAudio ()
840 1142
841int 1143int
876 } 1178 }
877 } 1179 }
878#endif 1180#endif
879} 1181}
880 1182
881void 1183int
882add_font (char *file) 1184add_font (char *file)
883 CODE: 1185 CODE:
884 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1186 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1187 OUTPUT:
1188 RETVAL
1189
1190void
1191IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG)
1192
1193# MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s
1194void
1195Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG)
885 1196
886void 1197void
887load_image_inline (SV *image_) 1198load_image_inline (SV *image_)
888 ALIAS: 1199 ALIAS:
889 load_image_file = 1 1200 load_image_file = 1
935 1246
936 SDL_LockSurface (surface2); 1247 SDL_LockSurface (surface2);
937 EXTEND (SP, 6); 1248 EXTEND (SP, 6);
938 PUSHs (sv_2mortal (newSViv (surface2->w))); 1249 PUSHs (sv_2mortal (newSViv (surface2->w)));
939 PUSHs (sv_2mortal (newSViv (surface2->h))); 1250 PUSHs (sv_2mortal (newSViv (surface2->h)));
940 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1251 PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch)));
941 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1252 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
942 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1253 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
943 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1254 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
944 SDL_UnlockSurface (surface2); 1255 SDL_UnlockSurface (surface2);
945 1256
975void 1286void
976error (char *message) 1287error (char *message)
977 CODE: 1288 CODE:
978 fprintf (stderr, "ERROR: %s\n", message); 1289 fprintf (stderr, "ERROR: %s\n", message);
979#ifdef _WIN32 1290#ifdef _WIN32
980 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1291 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
981#endif 1292#endif
982 1293
983void 1294void
984fatal (char *message) 1295fatal (char *message)
985 CODE: 1296 CODE:
986 fprintf (stderr, "FATAL: %s\n", message); 1297 fprintf (stderr, "FATAL: %s\n", message);
987#ifdef _WIN32 1298#ifdef _WIN32
988 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1299 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
989#endif 1300#endif
990 _exit (1); 1301 _exit (1);
991 1302
992void 1303void
993_exit (int retval = 0) 1304_exit (int retval = 0)
1005#if DEBUG 1316#if DEBUG
1006 VALGRIND_DO_LEAK_CHECK; 1317 VALGRIND_DO_LEAK_CHECK;
1007#endif 1318#endif
1008} 1319}
1009 1320
1010MODULE = CFPlus PACKAGE = CFPlus::Font 1321int
1322SvREFCNT (SV *sv)
1323 CODE:
1324 RETVAL = SvREFCNT (sv);
1325 OUTPUT:
1326 RETVAL
1327
1328MODULE = Deliantra::Client PACKAGE = DC::Font
1011 1329
1012PROTOTYPES: DISABLE 1330PROTOTYPES: DISABLE
1013 1331
1014CFPlus::Font 1332DC::Font
1015new_from_file (SV *class, char *path, int id = 0) 1333new_from_file (SV *klass, char *path, int id = 0)
1016 CODE: 1334 CODE:
1017{ 1335{
1018 int count; 1336 int count;
1019 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1337 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1020 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 1338 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
1022} 1340}
1023 OUTPUT: 1341 OUTPUT:
1024 RETVAL 1342 RETVAL
1025 1343
1026void 1344void
1027DESTROY (CFPlus::Font self) 1345DESTROY (DC::Font self)
1028 CODE: 1346 CODE:
1029 pango_font_description_free (self); 1347 pango_font_description_free (self);
1030 1348
1031void 1349void
1032make_default (CFPlus::Font self) 1350make_default (DC::Font self)
1033 PROTOTYPE: $ 1351 PROTOTYPE: $
1034 CODE: 1352 CODE:
1035 default_font = self; 1353 default_font = self;
1036 1354
1037MODULE = CFPlus PACKAGE = CFPlus::Layout 1355MODULE = Deliantra::Client PACKAGE = DC::Layout
1038 1356
1039PROTOTYPES: DISABLE 1357PROTOTYPES: DISABLE
1040 1358
1041void 1359void
1042reset_glyph_cache () 1360glyph_cache_backup ()
1043 PROTOTYPE: 1361 PROTOTYPE:
1044 CODE: 1362 CODE:
1363 tc_backup ();
1364
1365void
1366glyph_cache_restore ()
1367 PROTOTYPE:
1368 CODE:
1045 tc_clear (); 1369 tc_restore ();
1046 1370
1047CFPlus::Layout 1371DC::Layout
1048new (SV *class) 1372new (SV *klass)
1049 CODE: 1373 CODE:
1050 New (0, RETVAL, 1, struct cf_layout); 1374 RETVAL = new cf_layout;
1051 1375
1052 RETVAL->pl = pango_layout_new (opengl_context); 1376 RETVAL->pl = pango_layout_new (opengl_context);
1053 RETVAL->r = 1.; 1377 RETVAL->r = 1.;
1054 RETVAL->g = 1.; 1378 RETVAL->g = 1.;
1055 RETVAL->b = 1.; 1379 RETVAL->b = 1.;
1056 RETVAL->a = 1.; 1380 RETVAL->a = 1.;
1057 RETVAL->base_height = MIN_FONT_HEIGHT; 1381 RETVAL->base_height = MIN_FONT_HEIGHT;
1058 RETVAL->font = 0; 1382 RETVAL->font = 0;
1059 RETVAL->rc = rc_alloc ();
1060 1383
1061 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1384 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1062 layout_update_font (RETVAL); 1385 layout_update_font (RETVAL);
1063 OUTPUT: 1386 OUTPUT:
1064 RETVAL 1387 RETVAL
1065 1388
1066void 1389void
1067DESTROY (CFPlus::Layout self) 1390DESTROY (DC::Layout self)
1068 CODE: 1391 CODE:
1069 g_object_unref (self->pl); 1392 g_object_unref (self->pl);
1070 rc_free (self->rc);
1071 Safefree (self); 1393 delete self;
1072 1394
1073void 1395void
1074set_text (CFPlus::Layout self, SV *text_) 1396set_text (DC::Layout self, SV *text_)
1075 CODE: 1397 CODE:
1076{ 1398{
1077 STRLEN textlen; 1399 STRLEN textlen;
1078 char *text = SvPVutf8 (text_, textlen); 1400 char *text = SvPVutf8 (text_, textlen);
1079 1401
1080 pango_layout_set_text (self->pl, text, textlen); 1402 pango_layout_set_text (self->pl, text, textlen);
1081} 1403}
1082 1404
1083void 1405void
1084set_markup (CFPlus::Layout self, SV *text_) 1406set_markup (DC::Layout self, SV *text_)
1085 CODE: 1407 CODE:
1086{ 1408{
1087 STRLEN textlen; 1409 STRLEN textlen;
1088 char *text = SvPVutf8 (text_, textlen); 1410 char *text = SvPVutf8 (text_, textlen);
1089 1411
1090 pango_layout_set_markup (self->pl, text, textlen); 1412 pango_layout_set_markup (self->pl, text, textlen);
1091} 1413}
1092 1414
1093void 1415void
1094set_shapes (CFPlus::Layout self, ...) 1416set_shapes (DC::Layout self, ...)
1095 CODE: 1417 CODE:
1096{ 1418{
1097 PangoAttrList *attrs = 0; 1419 PangoAttrList *attrs = 0;
1098 const char *text = pango_layout_get_text (self->pl); 1420 const char *text = pango_layout_get_text (self->pl);
1099 const char *pos = text; 1421 const char *pos = text;
1134 if (attrs) 1456 if (attrs)
1135 pango_layout_set_attributes (self->pl, attrs); 1457 pango_layout_set_attributes (self->pl, attrs);
1136} 1458}
1137 1459
1138void 1460void
1139get_shapes (CFPlus::Layout self) 1461get_shapes (DC::Layout self)
1140 PPCODE: 1462 PPCODE:
1141{ 1463{
1142 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1464 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1143 1465
1144 do 1466 do
1145 { 1467 {
1146 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1468 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1147 1469
1148 if (run && shape_attr_p (run)) 1470 if (run && shape_attr_p (run))
1149 { 1471 {
1150 PangoRectangle extents; 1472 PangoRectangle extents;
1151 pango_layout_iter_get_run_extents (iter, 0, &extents); 1473 pango_layout_iter_get_run_extents (iter, 0, &extents);
1159 1481
1160 pango_layout_iter_free (iter); 1482 pango_layout_iter_free (iter);
1161} 1483}
1162 1484
1163int 1485int
1164has_wrapped (CFPlus::Layout self) 1486has_wrapped (DC::Layout self)
1165 CODE: 1487 CODE:
1166{ 1488{
1167 int lines = 1; 1489 int lines = 1;
1168 const char *text = pango_layout_get_text (self->pl); 1490 const char *text = pango_layout_get_text (self->pl);
1169 1491
1174} 1496}
1175 OUTPUT: 1497 OUTPUT:
1176 RETVAL 1498 RETVAL
1177 1499
1178SV * 1500SV *
1179get_text (CFPlus::Layout self) 1501get_text (DC::Layout self)
1180 CODE: 1502 CODE:
1181 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1503 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1182 sv_utf8_decode (RETVAL); 1504 sv_utf8_decode (RETVAL);
1183 OUTPUT: 1505 OUTPUT:
1184 RETVAL 1506 RETVAL
1185 1507
1186void 1508void
1187set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1509set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1188 CODE: 1510 CODE:
1189 self->r = r; 1511 self->r = r;
1190 self->g = g; 1512 self->g = g;
1191 self->b = b; 1513 self->b = b;
1192 self->a = a; 1514 self->a = a;
1193 1515
1194void 1516void
1195set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1517set_font (DC::Layout self, DC::Font font = 0)
1196 CODE: 1518 CODE:
1197 if (self->font != font) 1519 if (self->font != font)
1198 { 1520 {
1199 self->font = font; 1521 self->font = font;
1200 layout_update_font (self); 1522 layout_update_font (self);
1201 } 1523 }
1202 1524
1203void 1525void
1204set_height (CFPlus::Layout self, int base_height) 1526set_height (DC::Layout self, int base_height)
1205 CODE: 1527 CODE:
1206 if (self->base_height != base_height) 1528 if (self->base_height != base_height)
1207 { 1529 {
1208 self->base_height = base_height; 1530 self->base_height = base_height;
1209 layout_update_font (self); 1531 layout_update_font (self);
1210 } 1532 }
1211 1533
1212void 1534void
1213set_width (CFPlus::Layout self, int max_width = -1) 1535set_width (DC::Layout self, int max_width = -1)
1214 CODE: 1536 CODE:
1215 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1537 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1216 1538
1217void 1539void
1218set_indent (CFPlus::Layout self, int indent) 1540set_indent (DC::Layout self, int indent)
1219 CODE: 1541 CODE:
1220 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1542 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1221 1543
1222void 1544void
1223set_spacing (CFPlus::Layout self, int spacing) 1545set_spacing (DC::Layout self, int spacing)
1224 CODE: 1546 CODE:
1225 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1547 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1226 1548
1227void 1549void
1228set_ellipsise (CFPlus::Layout self, int ellipsise) 1550set_ellipsise (DC::Layout self, int ellipsise)
1229 CODE: 1551 CODE:
1230 pango_layout_set_ellipsize (self->pl, 1552 pango_layout_set_ellipsize (self->pl,
1231 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1553 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1232 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1554 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1233 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1555 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1234 : PANGO_ELLIPSIZE_NONE 1556 : PANGO_ELLIPSIZE_NONE
1235 ); 1557 );
1236 1558
1237void 1559void
1238set_single_paragraph_mode (CFPlus::Layout self, int spm) 1560set_single_paragraph_mode (DC::Layout self, int spm)
1239 CODE: 1561 CODE:
1240 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1562 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1241 1563
1242void 1564void
1243size (CFPlus::Layout self) 1565size (DC::Layout self)
1244 PPCODE: 1566 PPCODE:
1245{ 1567{
1246 int w, h; 1568 int w, h;
1247 1569
1248 layout_get_pixel_size (self, &w, &h); 1570 layout_get_pixel_size (self, &w, &h);
1251 PUSHs (sv_2mortal (newSViv (w))); 1573 PUSHs (sv_2mortal (newSViv (w)));
1252 PUSHs (sv_2mortal (newSViv (h))); 1574 PUSHs (sv_2mortal (newSViv (h)));
1253} 1575}
1254 1576
1255int 1577int
1256descent (CFPlus::Layout self) 1578descent (DC::Layout self)
1257 CODE: 1579 CODE:
1258{ 1580{
1259 PangoRectangle rect; 1581 PangoRectangle rect;
1260 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1582 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1261 pango_layout_line_get_pixel_extents (line, 0, &rect); 1583 pango_layout_line_get_pixel_extents (line, 0, &rect);
1262 RETVAL = PANGO_DESCENT (rect); 1584 RETVAL = PANGO_DESCENT (rect);
1263} 1585}
1264 OUTPUT: 1586 OUTPUT:
1265 RETVAL 1587 RETVAL
1266 1588
1267int 1589int
1268xy_to_index (CFPlus::Layout self, int x, int y) 1590xy_to_index (DC::Layout self, int x, int y)
1269 CODE: 1591 CODE:
1270{ 1592{
1271 int index, trailing; 1593 int index, trailing;
1272 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1594 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1273 RETVAL = index + trailing; 1595 RETVAL = index + trailing;
1274} 1596}
1275 OUTPUT: 1597 OUTPUT:
1276 RETVAL 1598 RETVAL
1277 1599
1278void 1600void
1279cursor_pos (CFPlus::Layout self, int index) 1601cursor_pos (DC::Layout self, int index)
1280 PPCODE: 1602 PPCODE:
1281{ 1603{
1282 PangoRectangle strong_pos; 1604 PangoRectangle pos;
1283 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1605 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1284 1606
1285 EXTEND (SP, 3); 1607 EXTEND (SP, 3);
1286 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1608 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1287 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1609 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1288 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1610 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1289} 1611}
1290 1612
1291void 1613void
1292index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1614index_to_line_x (DC::Layout self, int index, int trailing = 0)
1293 PPCODE: 1615 PPCODE:
1294{ 1616{
1295 int line, x; 1617 int line, x;
1296 1618
1297 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1619 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1620#if !PANGO_VERSION_CHECK (1, 17, 3)
1298 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1621 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1299 1622 --line;
1623#endif
1300 EXTEND (SP, 2); 1624 EXTEND (SP, 2);
1301 PUSHs (sv_2mortal (newSViv (line - 1))); 1625 PUSHs (sv_2mortal (newSViv (line)));
1302 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1626 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1303} 1627}
1304 1628
1305void 1629void
1306line_x_to_index (CFPlus::Layout self, int line, int x) 1630line_x_to_index (DC::Layout self, int line, int x)
1307 PPCODE: 1631 PPCODE:
1308{ 1632{
1309 PangoLayoutLine *lp; 1633 PangoLayoutLine *lp;
1310 int index, trailing; 1634 int index, trailing;
1311 1635
1312 if (line < 0) 1636 if (line < 0)
1313 XSRETURN_EMPTY; 1637 XSRETURN_EMPTY;
1314 1638
1315 if (!(lp = pango_layout_get_line (self->pl, line))) 1639 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1316 XSRETURN_EMPTY; /* do better */ 1640 XSRETURN_EMPTY; /* do better */
1317 1641
1318 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1642 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1319 1643
1320 EXTEND (SP, 2); 1644 EXTEND (SP, 2);
1326 PUSHs (sv_2mortal (newSViv (trailing))); 1650 PUSHs (sv_2mortal (newSViv (trailing)));
1327 } 1651 }
1328} 1652}
1329 1653
1330void 1654void
1331render (CFPlus::Layout self, float x, float y, int flags = 0) 1655render (DC::Layout self, float x, float y, int flags = 0)
1332 CODE: 1656 CODE:
1333 rc_clear (self->rc); 1657 self->rc.clear ();
1334 pango_opengl_render_layout_subpixel ( 1658 pango_opengl_render_layout_subpixel (
1335 self->pl, 1659 self->pl,
1336 self->rc, 1660 &self->rc,
1337 x * PANGO_SCALE, y * PANGO_SCALE, 1661 x * PANGO_SCALE, y * PANGO_SCALE,
1338 self->r, self->g, self->b, self->a, 1662 self->r, self->g, self->b, self->a,
1339 flags 1663 flags
1340 ); 1664 );
1341 // we assume that context_change actually clears/frees stuff 1665 // we assume that context_change actually clears/frees stuff
1342 // and does not do any recomputation... 1666 // and does not do any recomputation...
1343 pango_layout_context_changed (self->pl); 1667 pango_layout_context_changed (self->pl);
1344 1668
1345void 1669void
1346draw (CFPlus::Layout self) 1670draw (DC::Layout self)
1347 CODE: 1671 CODE:
1348{ 1672{
1349 glEnable (GL_TEXTURE_2D); 1673 glEnable (GL_TEXTURE_2D);
1350 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); 1674 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1351 glEnable (GL_BLEND); 1675 glEnable (GL_BLEND);
1352 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, 1676 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1353 GL_ONE , GL_ONE_MINUS_SRC_ALPHA); 1677 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1354 glEnable (GL_ALPHA_TEST); 1678 glEnable (GL_ALPHA_TEST);
1355 glAlphaFunc (GL_GREATER, 7.f / 255.f); 1679 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1356 1680
1357 rc_draw (self->rc); 1681 self->rc.draw ();
1358 1682
1359 glDisable (GL_ALPHA_TEST); 1683 glDisable (GL_ALPHA_TEST);
1360 glDisable (GL_BLEND); 1684 glDisable (GL_BLEND);
1361 glDisable (GL_TEXTURE_2D); 1685 glDisable (GL_TEXTURE_2D);
1362} 1686}
1363 1687
1364MODULE = CFPlus PACKAGE = CFPlus::Texture 1688MODULE = Deliantra::Client PACKAGE = DC::Texture
1365 1689
1366PROTOTYPES: ENABLE 1690PROTOTYPES: ENABLE
1367 1691
1368void 1692void
1369pad (SV *data_, int ow, int oh, int nw, int nh) 1693pad (SV *data_, int ow, int oh, int nw, int nh)
1437 glDisable (GL_ALPHA_TEST); 1761 glDisable (GL_ALPHA_TEST);
1438 glDisable (GL_BLEND); 1762 glDisable (GL_BLEND);
1439 } 1763 }
1440} 1764}
1441 1765
1766void
1767draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1)
1768 PROTOTYPE: @
1769 CODE:
1770{
1771 glEnable (GL_BLEND);
1772 glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1773 glEnable (GL_TEXTURE_2D);
1774 glBindTexture (GL_TEXTURE_2D, name1);
1775
1776 glColor3f (intensity, intensity, intensity);
1777 glPushMatrix ();
1778 glScalef (1./3, 1./3, 1.);
1779
1780 if (blend > 0.f)
1781 {
1782 float dx3 = dx * -3.f / w;
1783 float dy3 = dy * -3.f / h;
1784 GLfloat env_color[4] = { 0., 0., 0., blend };
1785
1786 /* interpolate the two shadow textures */
1787 /* stage 0 == rgb(glcolor) + alpha(t0) */
1788 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1789
1790 /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */
1791 gl.ActiveTexture (GL_TEXTURE1);
1792 glEnable (GL_TEXTURE_2D);
1793 glBindTexture (GL_TEXTURE_2D, name2);
1794 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
1795
1796 /* rgb == rgb(glcolor) */
1797 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE);
1798 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR);
1799 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
1800
1801 /* alpha = interpolate t0, t1 by env_alpha */
1802 glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color);
1803
1804 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE);
1805 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE);
1806 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
1807
1808 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS);
1809 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA);
1810
1811 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT);
1812 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA);
1813
1814 glBegin (GL_QUADS);
1815 gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0);
1816 gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h);
1817 gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h);
1818 gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0);
1819 glEnd ();
1820
1821 glDisable (GL_TEXTURE_2D);
1822 gl.ActiveTexture (GL_TEXTURE0);
1823 }
1824 else
1825 {
1826 /* simple blending of one texture, also opengl <1.3 path */
1827 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1828
1829 glBegin (GL_QUADS);
1830 glTexCoord2f (0, 0); glVertex2f (0, 0);
1831 glTexCoord2f (0, t); glVertex2f (0, h);
1832 glTexCoord2f (s, t); glVertex2f (w, h);
1833 glTexCoord2f (s, 0); glVertex2f (w, 0);
1834 glEnd ();
1835 }
1836
1837 /* draw ?-marks or equivalent, this is very clumsy code :/ */
1838 {
1839 int x, y;
1840 int dx3 = dx * 3;
1841 int dy3 = dy * 3;
1842
1843 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1844 glBindTexture (GL_TEXTURE_2D, hidden_tex);
1845 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1846 glTranslatef (-1., -1., 0);
1847 glBegin (GL_QUADS);
1848
1849 for (y = 1; y < h; y += 3)
1850 {
1851 int y1 = y - dy3;
1852 int y1valid = y1 >= 0 && y1 < h;
1853
1854 for (x = 1; x < w; x += 3)
1855 {
1856 int x1 = x - dx3;
1857 uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1858 uint8_t h2;
1859
1860 if (y1valid && x1 >= 0 && x1 < w)
1861 h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1862 else
1863 h2 = 1; /* out of range == invisible */
1864
1865 if (h1 || h2)
1866 {
1867 float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend;
1868 glColor4f (1., 1., 1., alpha);
1869
1870 glTexCoord2f (0, 0.); glVertex2i (x , y );
1871 glTexCoord2f (0, 1.); glVertex2i (x , y + 3);
1872 glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3);
1873 glTexCoord2f (1, 0.); glVertex2i (x + 3, y );
1874 }
1875 }
1876 }
1877 }
1878
1879 glEnd ();
1880
1881 glPopMatrix ();
1882
1883 glDisable (GL_TEXTURE_2D);
1884 glDisable (GL_BLEND);
1885}
1886
1442IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) 1887IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1443 CODE: 1888 CODE:
1444{ 1889{
1445 GLint width; 1890 GLint width;
1446 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); 1891 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1448 RETVAL = width > 0; 1893 RETVAL = width > 0;
1449} 1894}
1450 OUTPUT: 1895 OUTPUT:
1451 RETVAL 1896 RETVAL
1452 1897
1453MODULE = CFPlus PACKAGE = CFPlus::Map 1898MODULE = Deliantra::Client PACKAGE = DC::Map
1454 1899
1455PROTOTYPES: DISABLE 1900PROTOTYPES: DISABLE
1456 1901
1457CFPlus::Map 1902DC::Map
1458new (SV *class) 1903new (SV *klass)
1459 CODE: 1904 CODE:
1460 New (0, RETVAL, 1, struct map); 1905 New (0, RETVAL, 1, mapgrid);
1461 RETVAL->x = 0; 1906 RETVAL->x = 0;
1462 RETVAL->y = 0; 1907 RETVAL->y = 0;
1463 RETVAL->w = 0; 1908 RETVAL->w = 0;
1464 RETVAL->h = 0; 1909 RETVAL->h = 0;
1465 RETVAL->ox = 0; 1910 RETVAL->ox = 0;
1470 RETVAL->row = 0; 1915 RETVAL->row = 0;
1471 OUTPUT: 1916 OUTPUT:
1472 RETVAL 1917 RETVAL
1473 1918
1474void 1919void
1475DESTROY (CFPlus::Map self) 1920DESTROY (DC::Map self)
1476 CODE: 1921 CODE:
1477{ 1922{
1478 map_clear (self); 1923 map_clear (self);
1479 Safefree (self->face2tile); 1924 Safefree (self->face2tile);
1480 Safefree (self->tex); 1925 Safefree (self->tex);
1481 Safefree (self); 1926 Safefree (self);
1482} 1927}
1483 1928
1484void 1929void
1485resize (CFPlus::Map self, int map_width, int map_height) 1930resize (DC::Map self, int map_width, int map_height)
1486 CODE: 1931 CODE:
1487 self->w = map_width; 1932 self->w = map_width;
1488 self->h = map_height; 1933 self->h = map_height;
1489 1934
1490void 1935void
1491clear (CFPlus::Map self) 1936clear (DC::Map self)
1492 CODE: 1937 CODE:
1493 map_clear (self); 1938 map_clear (self);
1494 1939
1495void 1940void
1496set_tileid (CFPlus::Map self, int face, int tile) 1941set_tileid (DC::Map self, int face, int tile)
1497 CODE: 1942 CODE:
1498{ 1943{
1499 need_facenum (self, face); self->face2tile [face] = tile; 1944 need_facenum (self, face); self->face2tile [face] = tile;
1500 need_texid (self, tile); 1945 need_texid (self, tile);
1501} 1946}
1502 1947
1503void 1948void
1504set_smooth (CFPlus::Map self, int face, int smooth, int level) 1949set_smooth (DC::Map self, int face, int smooth, int level)
1505 CODE: 1950 CODE:
1506{ 1951{
1507 tileid texid; 1952 tileid texid;
1508 maptex *tex; 1953 maptex *tex;
1509 1954
1510 if (face < 0 || face >= self->faces) 1955 if (face < 0 || face >= self->faces)
1511 return; 1956 return;
1512 1957
1513 if (smooth < 0 || smooth >= self->faces) 1958 if (smooth < 0 || smooth >= self->faces)
1514 return; 1959 return;
1515 1960
1516 texid = self->face2tile [face]; 1961 texid = self->face2tile [face];
1517 1962
1518 if (!texid) 1963 if (!texid)
1519 return; 1964 return;
1520 1965
1521 tex = self->tex + texid; 1966 tex = self->tex + texid;
1522 tex->smoothtile = self->face2tile [smooth]; 1967 tex->smoothtile = self->face2tile [smooth];
1523 tex->smoothlevel = level; 1968 tex->smoothlevel = level;
1524} 1969}
1525 1970
1526void 1971void
1527set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1972set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1528 CODE: 1973 CODE:
1529{ 1974{
1530 need_texid (self, texid); 1975 need_texid (self, texid);
1531 1976
1532 { 1977 {
1551 // use uglier nearest interpolation because linear suffers 1996 // use uglier nearest interpolation because linear suffers
1552 // from transparent color bleeding and ugly wrapping effects. 1997 // from transparent color bleeding and ugly wrapping effects.
1553 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1998 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1554} 1999}
1555 2000
2001void
2002expire_textures (DC::Map self, int texid, int count)
2003 PPCODE:
2004 for (; texid < self->texs && count; ++texid, --count)
2005 {
2006 maptex *tex = self->tex + texid;
2007
2008 if (tex->name)
2009 {
2010 if (tex->unused)
2011 {
2012 tex->name = 0;
2013 tex->unused = 0;
2014 XPUSHs (sv_2mortal (newSViv (texid)));
2015 }
2016 else
2017 tex->unused = 1;
2018 }
2019 }
2020
1556int 2021int
1557ox (CFPlus::Map self) 2022ox (DC::Map self)
1558 ALIAS: 2023 ALIAS:
1559 oy = 1 2024 oy = 1
1560 x = 2 2025 x = 2
1561 y = 3 2026 y = 3
1562 w = 4 2027 w = 4
1573 } 2038 }
1574 OUTPUT: 2039 OUTPUT:
1575 RETVAL 2040 RETVAL
1576 2041
1577void 2042void
1578scroll (CFPlus::Map self, int dx, int dy) 2043scroll (DC::Map self, int dx, int dy)
1579 CODE: 2044 CODE:
1580{ 2045{
1581 if (dx > 0) 2046 if (dx > 0)
1582 map_blank (self, self->x, self->y, dx, self->h); 2047 map_blank (self, self->x, self->y, dx, self->h);
1583 else if (dx < 0) 2048 else if (dx < 0)
1599 self->y += MAP_EXTEND_Y; 2064 self->y += MAP_EXTEND_Y;
1600 } 2065 }
1601} 2066}
1602 2067
1603SV * 2068SV *
1604map1a_update (CFPlus::Map self, SV *data_, int extmap) 2069map1a_update (DC::Map self, SV *data_)
1605 CODE: 2070 CODE:
1606{ 2071{
1607 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 2072 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1608 uint8_t *data_end = (uint8_t *)SvEND (data_); 2073 uint8_t *data_end = (uint8_t *)SvEND (data_);
1609 mapcell *cell; 2074 mapcell *cell;
1630 2095
1631 //TODO: don't trust server data to be in-range(!) 2096 //TODO: don't trust server data to be in-range(!)
1632 2097
1633 if (flags & 8) 2098 if (flags & 8)
1634 { 2099 {
2100 uint8_t ext, cmd;
2101
1635 if (extmap) 2102 do
1636 { 2103 {
1637 uint8_t ext, cmd; 2104 ext = *data++;
2105 cmd = ext & 0x7f;
1638 2106
1639 do 2107 if (cmd < 4)
2108 cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */
2109 else if (cmd == 5) // health
1640 { 2110 {
1641 ext = *data++;
1642 cmd = ext & 0x3f;
1643
1644 if (cmd < 4)
1645 cell->darkness = 255 - ext * 64 + 1;
1646 else if (cmd == 5) // health
1647 {
1648 cell->stat_width = 1; 2111 cell->stat_width = 1;
1649 cell->stat_hp = *data++; 2112 cell->stat_hp = *data++;
1650 }
1651 else if (cmd == 6) // monster width
1652 cell->stat_width = *data++ + 1;
1653 else if (cmd == 0x47)
1654 {
1655 if (*data == 4)
1656 ; // decode player count
1657
1658 data += *data + 1;
1659 }
1660 else if (cmd == 8) // cell flags
1661 cell->flags = *data++;
1662 else if (ext & 0x40) // unknown, multibyte => skip
1663 data += *data + 1;
1664 else
1665 data++;
1666 } 2113 }
1667 while (ext & 0x80); 2114 else if (cmd == 6) // monster width
2115 cell->stat_width = *data++ + 1;
2116 else if (cmd == 0x47)
2117 {
2118 if (*data == 1) cell->player = data [1];
2119 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
2120 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
2121 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
2122
2123 data += *data + 1;
2124 }
2125 else if (cmd == 8) // cell flags
2126 cell->flags = *data++;
2127 else if (ext & 0x40) // unknown, multibyte => skip
2128 data += *data + 1;
2129 else
2130 data++;
1668 } 2131 }
1669 else 2132 while (ext & 0x80);
1670 cell->darkness = *data++ + 1;
1671 } 2133 }
1672 2134
1673 for (z = 0; z <= 2; ++z) 2135 for (z = 0; z <= 2; ++z)
1674 if (flags & (4 >> z)) 2136 if (flags & (4 >> z))
1675 { 2137 {
1678 cell->tile [z] = self->face2tile [face]; 2140 cell->tile [z] = self->face2tile [face];
1679 2141
1680 if (cell->tile [z]) 2142 if (cell->tile [z])
1681 { 2143 {
1682 maptex *tex = self->tex + cell->tile [z]; 2144 maptex *tex = self->tex + cell->tile [z];
2145 tex->unused = 0;
1683 if (!tex->name) 2146 if (!tex->name)
1684 av_push (missing, newSViv (cell->tile [z])); 2147 av_push (missing, newSViv (cell->tile [z]));
1685 2148
1686 if (tex->smoothtile) 2149 if (tex->smoothtile)
1687 { 2150 {
1688 maptex *smooth = self->tex + tex->smoothtile; 2151 maptex *smooth = self->tex + tex->smoothtile;
2152 smooth->unused = 0;
1689 if (!smooth->name) 2153 if (!smooth->name)
1690 av_push (missing, newSViv (tex->smoothtile)); 2154 av_push (missing, newSViv (tex->smoothtile));
1691 } 2155 }
1692 } 2156 }
1693 } 2157 }
1694 } 2158 }
1695 else 2159 else
1696 cell->darkness = 0; 2160 CELL_CLEAR (cell);
1697 } 2161 }
1698} 2162}
1699 OUTPUT: 2163 OUTPUT:
1700 RETVAL 2164 RETVAL
1701 2165
1702SV * 2166SV *
1703mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 2167mapmap (DC::Map self, int x0, int y0, int w, int h)
1704 CODE: 2168 CODE:
1705{ 2169{
1706 int x1, x; 2170 int x1, x;
1707 int y1, y; 2171 int y1, y;
1708 int z; 2172 int z;
1721 ? self->row + y 2185 ? self->row + y
1722 : 0; 2186 : 0;
1723 2187
1724 for (x = x0; x < x1; x++) 2188 for (x = x0; x < x1; x++)
1725 { 2189 {
1726 int r = 32, g = 32, b = 32, a = 192; 2190 unsigned int r = 32, g = 32, b = 32, a = 192;
1727 2191
1728 if (row && row->c0 <= x && x < row->c1) 2192 if (row && row->c0 <= x && x < row->c1)
1729 { 2193 {
1730 mapcell *cell = row->col + (x - row->c0); 2194 mapcell *cell = row->col + (x - row->c0);
1731 2195
1733 { 2197 {
1734 maptex tex = self->tex [cell->tile [z]]; 2198 maptex tex = self->tex [cell->tile [z]];
1735 int a0 = 255 - tex.a; 2199 int a0 = 255 - tex.a;
1736 int a1 = tex.a; 2200 int a1 = tex.a;
1737 2201
1738 r = (r * a0 + tex.r * a1) / 255; 2202 r = div255 (r * a0 + tex.r * a1);
1739 g = (g * a0 + tex.g * a1) / 255; 2203 g = div255 (g * a0 + tex.g * a1);
1740 b = (b * a0 + tex.b * a1) / 255; 2204 b = div255 (b * a0 + tex.b * a1);
1741 a = (a * a0 + tex.a * a1) / 255; 2205 a = div255 (a * a0 + tex.a * a1);
1742 } 2206 }
1743 } 2207 }
1744 2208
1745 *map++ = (r ) 2209 *map++ = (r )
1746 | (g << 8) 2210 | (g << 8)
1747 | (b << 16) 2211 | (b << 16)
1748 | (a << 24); 2212 | (a << 24);
1749 } 2213 }
1750 } 2214 }
1751 2215
1752 RETVAL = map_sv; 2216 RETVAL = map_sv;
1753} 2217}
1754 OUTPUT: 2218 OUTPUT:
1755 RETVAL 2219 RETVAL
1756 2220
1757void 2221void
1758draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 2222draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1759 CODE: 2223 CODE:
1760{ 2224{
1761 int x, y, z; 2225 int x, y, z;
1762 2226
1763 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1764 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1765 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 2227 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k), also, static!
1766 smooth_key skey; 2228 int pl_x, pl_y;
1767 2229 maptex pl_tex;
1768 rc_t *rc = rc_alloc (); 2230 rc_t rc;
2231 rc_t rc_ov;
1769 rc_key_t key; 2232 rc_key_t key;
1770 rc_array_t *arr; 2233 rc_t::array_t *arr;
1771 2234
2235 pl_tex.name = 0;
2236
1772 // thats current max. sorry. 2237 // that's current max. sorry.
1773 if (sw > 255) sw = 255; 2238 if (sw > 255) sw = 255;
1774 if (sh > 255) sh = 255; 2239 if (sh > 255) sh = 255;
1775
1776 // clear key, in case of extra padding
1777 memset (&skey, 0, sizeof (skey));
1778 2240
1779 memset (&key, 0, sizeof (key)); 2241 memset (&key, 0, sizeof (key));
1780 key.r = 255; 2242 key.r = 255;
1781 key.g = 255; 2243 key.g = 255;
1782 key.b = 255; 2244 key.b = 255;
1783 key.a = 255; 2245 key.a = 255;
1784 key.mode = GL_QUADS; 2246 key.mode = GL_QUADS;
1785 key.format = GL_T2F_V3F; 2247 key.format = GL_T2F_V3F;
1786 key.texname = -1;
1787 2248
1788 mx += self->x; 2249 mx += self->x;
1789 my += self->y; 2250 my += self->y;
1790 2251
1791 // first pass: determine smooth_max 2252 // first pass: determine smooth_max
1792 // rather ugly, if you ask me 2253 // rather ugly, if you ask me
1793 // could also be stored inside mapcell and updated on change 2254 // could also be stored inside mapcell and updated on change
1794 memset (smooth_max, 0, sizeof (smooth_max)); 2255 memset (smooth_max, 0, sizeof (smooth_max[0]) * (sh + 1));
1795 2256
1796 for (y = 0; y < sh; y++) 2257 for (y = 0; y < sh; y++)
1797 if (0 <= y + my && y + my < self->rows) 2258 if (0 <= y + my && y + my < self->rows)
1798 { 2259 {
1799 maprow *row = self->row + (y + my); 2260 maprow *row = self->row + (y + my);
1814 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2275 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1815 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2276 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1816 2277
1817 for (z = 0; z <= 2; z++) 2278 for (z = 0; z <= 2; z++)
1818 { 2279 {
1819 memset (smooth_level, 0, sizeof (smooth_level)); 2280 std::bitset<256> smooth_level; // one bit for every possible smooth level
2281 smooth_key skey;
2282 smooth_hash smooth;
2283 key.texname = -1;
1820 2284
1821 for (y = 0; y < sh; y++) 2285 for (y = 0; y < sh; y++)
1822 if (0 <= y + my && y + my < self->rows) 2286 if (0 <= y + my && y + my < self->rows)
1823 { 2287 {
1824 maprow *row = self->row + (y + my); 2288 maprow *row = self->row + (y + my);
1834 maptex tex = self->tex [tile]; 2298 maptex tex = self->tex [tile];
1835 int px, py; 2299 int px, py;
1836 2300
1837 if (key.texname != tex.name) 2301 if (key.texname != tex.name)
1838 { 2302 {
2303 self->tex [tile].unused = 0;
2304
1839 if (!tex.name) 2305 if (!tex.name)
1840 tex = self->tex [2]; /* missing, replace by noface */ 2306 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
1841 2307
1842 key.texname = tex.name; 2308 key.texname = tex.name;
1843 arr = rc_array (rc, &key); 2309 arr = &rc.array (key);
1844 } 2310 }
1845 2311
1846 px = (x + 1) * T - tex.w; 2312 px = (x + 1) * Th - tex.w;
1847 py = (y + 1) * T - tex.h; 2313 py = (y + 1) * Tw - tex.h;
1848 2314
1849 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2315 if (expect_false (cell->player == player) && expect_false (z == 2))
1850 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1851 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1852 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1853
1854 if (cell->flags && z == 2)
1855 { 2316 {
1856 // overlays such as the speech bubble, probably more to come 2317 pl_x = px;
1857 if (cell->flags & 1) 2318 pl_y = py;
2319 pl_tex = tex;
1858 { 2320 continue;
1859 maptex tex = self->tex [1];
1860 int px = x * T + T * 2 / 32;
1861 int py = y * T - T * 6 / 32;
1862
1863 if (tex.name)
1864 {
1865 if (key.texname != tex.name)
1866 {
1867 key.texname = tex.name;
1868 arr = rc_array (rc, &key);
1869 }
1870
1871 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1872 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1873 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1874 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1875 }
1876 }
1877 } 2321 }
2322
2323 arr->t2f_v3f (0 , 0 , px , py , 0);
2324 arr->t2f_v3f (0 , tex.t, px , py + tex.h, 0);
2325 arr->t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0);
2326 arr->t2f_v3f (tex.s, 0 , px + tex.w, py , 0);
1878 2327
1879 // update smooth hash 2328 // update smooth hash
1880 if (tex.smoothtile) 2329 if (tex.smoothtile)
1881 { 2330 {
1882 skey.tile = tex.smoothtile; 2331 skey.tile = tex.smoothtile;
1883 skey.level = tex.smoothlevel; 2332 skey.level = tex.smoothlevel;
1884 2333
1885 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); 2334 smooth_level[tex.smoothlevel] = 1;
1886 2335
1887 // add bits to current tile and all neighbours. skey.x|y is 2336 // add bits to current tile and all neighbours. skey.x|y is
1888 // shifted +1|+1 so we always stay positive. 2337 // shifted +1|+1 so we always stay positive.
1889 2338
1890 // bits is ___n cccc CCCC bbbb 2339 // bits is ___n cccc CCCC bbbb
1898 2347
1899 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· 2348 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1900 // ·· ·· ·┏ ┓· 2349 // ·· ·· ·┏ ┓·
1901 2350
1902 // full tile 2351 // full tile
1903 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); 2352 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x1000);
1904 2353
1905 // borders 2354 // borders
1906 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); 2355 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0091);
1907 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); 2356 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0032);
1908 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); 2357 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0064);
1909 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); 2358 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, skey, 0x00c8);
1910 2359
1911 // corners 2360 // corners
1912 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); 2361 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0100);
1913 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); 2362 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0200);
1914 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); 2363 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400);
1915 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 2364 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800);
2365 }
2366 }
2367
2368 if (expect_false (z == 2) && expect_false (cell->flags))
2369 {
2370 // overlays such as the speech bubble, probably more to come
2371 if (cell->flags & 1)
2372 {
2373 rc_key_t key_ov = key;
2374 maptex tex = self->tex[TEXID_SPEECH];
2375 int px = x * Tw + Tw * 2 / 32;
2376 int py = y * Th - Th * 6 / 32;
2377
2378 key_ov.texname = tex.name;
2379 rc_t::array_t &arr = rc_ov.array (key_ov);
2380
2381 arr.t2f_v3f (0 , 0 , px , py , 0);
2382 arr.t2f_v3f (0 , tex.t, px , py + Th, 0);
2383 arr.t2f_v3f (tex.s, tex.t, px + Tw, py + Th, 0);
2384 arr.t2f_v3f (tex.s, 0 , px + Tw, py , 0);
1916 } 2385 }
1917 } 2386 }
1918 } 2387 }
1919 } 2388 }
1920 2389
1921 rc_draw (rc); 2390 rc.draw ();
1922 rc_clear (rc); 2391 rc.clear ();
1923 2392
1924 // go through all smoothlevels, lowest to highest, then draw. 2393 // go through all smoothlevels, lowest to highest, then draw.
1925 // this is basically counting sort 2394 // this is basically counting sort
1926 { 2395 {
1927 int w, b; 2396 int w, b;
1928 2397
1929 glEnable (GL_TEXTURE_2D); 2398 glEnable (GL_TEXTURE_2D);
1930 glBegin (GL_QUADS); 2399 glBegin (GL_QUADS);
1931 for (w = 0; w < 256 / 32; ++w) 2400 for (int level = 0; level < smooth_level.size (); ++level)
2401 if (smooth_level[level])
2402 for (auto &&it = smooth.begin (); it != smooth.end (); ++it)
1932 { 2403 {
1933 uint32_t smask = smooth_level [w]; 2404 smooth_key &skey = it->first;
1934 if (smask) 2405 IV bits = it->second;
1935 for (b = 0; b < 32; ++b) 2406
1936 if (smask & (((uint32_t)1) << b)) 2407 if (!(bits & 0x1000)
2408 && skey.level == level
2409 && level > smooth_max [skey.x][skey.y])
1937 { 2410 {
1938 int level = (w << 5) | b; 2411 maptex tex = self->tex [skey.tile];
2412 int px = (((int)skey.x) - 1) * Tw;
2413 int py = (((int)skey.y) - 1) * Th;
2414 int border = bits & 15;
2415 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2416 float dx = tex.s * .0625f; // 16 images/row
2417 float dy = tex.t * .5f ; // 2 images/column
2418
1939 HE *he; 2419 if (tex.name)
1940
1941 hv_iterinit (smooth);
1942 while ((he = hv_iternext (smooth)))
1943 { 2420 {
1944 smooth_key *skey = (smooth_key *)HeKEY (he); 2421 // this time avoiding texture state changes
1945 IV bits = SvIVX (HeVAL (he)); 2422 // save gobs of state changes.
1946 2423 if (key.texname != tex.name)
1947 if (!(bits & 0x1000)
1948 && skey->level == level
1949 && level > smooth_max [skey->x][skey->y])
1950 { 2424 {
1951 maptex tex = self->tex [skey->tile]; 2425 self->tex [skey.tile].unused = 0;
1952 int px = (((int)skey->x) - 1) * T;
1953 int py = (((int)skey->y) - 1) * T;
1954 int border = bits & 15;
1955 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1956 float dx = tex.s * .0625f; // 16 images/row
1957 float dy = tex.t * .5f ; // 2 images/column
1958 2426
1959 if (tex.name)
1960 {
1961 // this time avoiding texture state changes
1962 // save gobs of state changes.
1963 if (key.texname != tex.name)
1964 {
1965 glEnd (); 2427 glEnd ();
1966 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); 2428 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1967 glBegin (GL_QUADS); 2429 glBegin (GL_QUADS);
1968 } 2430 }
1969 2431
1970 if (border) 2432 if (border)
1971 { 2433 {
1972 float ox = border * dx; 2434 float ox = border * dx;
1973 2435
1974 glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); 2436 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1975 glTexCoord2f (ox , dy ); glVertex2i (px , py + T); 2437 glTexCoord2f (ox , dy ); glVertex2i (px , py + Th);
1976 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); 2438 glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th);
1977 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); 2439 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py );
1978 } 2440 }
1979 2441
1980 if (corner) 2442 if (corner)
1981 { 2443 {
1982 float ox = corner * dx; 2444 float ox = corner * dx;
1983 2445
1984 glTexCoord2f (ox , dy ); glVertex2i (px , py ); 2446 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1985 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); 2447 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th);
1986 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); 2448 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th);
1987 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); 2449 glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py );
1988 }
1989 }
1990 } 2450 }
1991 } 2451 }
1992 } 2452 }
1993 } 2453 }
1994 2454
1995 glEnd (); 2455 glEnd ();
1996 glDisable (GL_TEXTURE_2D); 2456 glDisable (GL_TEXTURE_2D);
1997 key.texname = -1; 2457 key.texname = -1;
1998 } 2458 }
1999
2000 hv_clear (smooth);
2001 } 2459 }
2002 2460
2461 if (pl_tex.name)
2462 {
2463 maptex tex = pl_tex;
2464 int px = pl_x + sdx;
2465 int py = pl_y + sdy;
2466
2467 key.texname = tex.name;
2468 rc_t::array_t &arr = rc.array (key);
2469
2470 arr.t2f_v3f (0 , 0 , px , py , 0);
2471 arr.t2f_v3f (0 , tex.t, px , py + tex.h, 0);
2472 arr.t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0);
2473 arr.t2f_v3f (tex.s, 0 , px + tex.w, py , 0);
2474
2475 rc.draw ();
2476 }
2477
2478 rc_ov.draw ();
2479 rc_ov.clear ();
2480
2003 glDisable (GL_BLEND); 2481 glDisable (GL_BLEND);
2004 rc_free (rc);
2005 2482
2006 // top layer: overlays such as the health bar 2483 // top layer: overlays such as the health bar
2007 for (y = 0; y < sh; y++) 2484 for (y = 0; y < sh; y++)
2008 if (0 <= y + my && y + my < self->rows) 2485 if (0 <= y + my && y + my < self->rows)
2009 { 2486 {
2012 for (x = 0; x < sw; x++) 2489 for (x = 0; x < sw; x++)
2013 if (row->c0 <= x + mx && x + mx < row->c1) 2490 if (row->c0 <= x + mx && x + mx < row->c1)
2014 { 2491 {
2015 mapcell *cell = row->col + (x + mx - row->c0); 2492 mapcell *cell = row->col + (x + mx - row->c0);
2016 2493
2017 int px = x * T; 2494 int px = x * Tw;
2018 int py = y * T; 2495 int py = y * Th;
2496
2497 if (expect_false (cell->player == player))
2498 {
2499 px += sdx;
2500 py += sdy;
2501 }
2019 2502
2020 if (cell->stat_hp) 2503 if (cell->stat_hp)
2021 { 2504 {
2022 int width = cell->stat_width * T; 2505 int width = cell->stat_width * Tw;
2023 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2506 int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width;
2024 2507
2025 glColor3ub (0, 0, 0); 2508 glColor3ub (0, 0, 0);
2026 glRectf (px + 1, py - thick - 2, 2509 glRectf (px + 1, py - thick - 2,
2027 px + width - 1, py); 2510 px + width - 1, py);
2028 2511
2034 } 2517 }
2035 } 2518 }
2036} 2519}
2037 2520
2038void 2521void
2039draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2522draw_magicmap (DC::Map self, int w, int h, unsigned char *data)
2040 CODE: 2523 CODE:
2041{ 2524{
2042 static float color[16][3] = { 2525 static float color[16][3] = {
2043 { 0.00F, 0.00F, 0.00F }, 2526 { 0.00f, 0.00f, 0.00f },
2044 { 1.00F, 1.00F, 1.00F }, 2527 { 1.00f, 1.00f, 1.00f },
2045 { 0.00F, 0.00F, 0.55F }, 2528 { 0.00f, 0.00f, 0.55f },
2046 { 1.00F, 0.00F, 0.00F }, 2529 { 1.00f, 0.00f, 0.00f },
2047 2530
2048 { 1.00F, 0.54F, 0.00F }, 2531 { 1.00f, 0.54f, 0.00f },
2049 { 0.11F, 0.56F, 1.00F }, 2532 { 0.11f, 0.56f, 1.00f },
2050 { 0.93F, 0.46F, 0.00F }, 2533 { 0.93f, 0.46f, 0.00f },
2051 { 0.18F, 0.54F, 0.34F }, 2534 { 0.18f, 0.54f, 0.34f },
2052 2535
2053 { 0.56F, 0.73F, 0.56F }, 2536 { 0.56f, 0.73f, 0.56f },
2054 { 0.80F, 0.80F, 0.80F }, 2537 { 0.80f, 0.80f, 0.80f },
2055 { 0.55F, 0.41F, 0.13F }, 2538 { 0.55f, 0.41f, 0.13f },
2056 { 0.99F, 0.77F, 0.26F }, 2539 { 0.99f, 0.77f, 0.26f },
2057 2540
2058 { 0.74F, 0.65F, 0.41F }, 2541 { 0.74f, 0.65f, 0.41f },
2059 2542
2060 { 0.00F, 1.00F, 1.00F }, 2543 { 0.00f, 1.00f, 1.00f },
2061 { 1.00F, 0.00F, 1.00F }, 2544 { 1.00f, 0.00f, 1.00f },
2062 { 1.00F, 1.00F, 0.00F }, 2545 { 1.00f, 1.00f, 0.00f },
2063 }; 2546 };
2064 2547
2065 int x, y; 2548 int x, y;
2066 2549
2067 glEnable (GL_TEXTURE_2D); 2550 glEnable (GL_TEXTURE_2D);
2551 /* GL_REPLACE would be correct, as we don't need to modulate alpha,
2552 * but the nvidia driver (185.18.14) mishandles alpha textures
2553 * and takes the colour from god knows where instead of using
2554 * Cp. MODULATE results in the same colour, but slightly different
2555 * alpha, but atcually gives us the correct colour with nvidia.
2556 */
2068 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2557 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
2069 glEnable (GL_BLEND); 2558 glEnable (GL_BLEND);
2070 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2559 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2071 glBegin (GL_QUADS); 2560 glBegin (GL_QUADS);
2072 2561
2073 for (y = 0; y < h; y++) 2562 for (y = 0; y < h; y++)
2077 2566
2078 if (m) 2567 if (m)
2079 { 2568 {
2080 float *c = color [m & 15]; 2569 float *c = color [m & 15];
2081 2570
2082 float tx1 = m & 0x40 ? 0.5 : 0.; 2571 float tx1 = m & 0x40 ? 0.5f : 0.f;
2083 float tx2 = tx1 + 0.5; 2572 float tx2 = tx1 + 0.5f;
2084 2573
2085 glColor4f (c[0], c[1], c[2], 0.75); 2574 glColor4f (c[0], c[1], c[2], 1);
2086 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2575 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2087 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2576 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2088 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2577 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2089 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2578 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2090 } 2579 }
2094 glDisable (GL_BLEND); 2583 glDisable (GL_BLEND);
2095 glDisable (GL_TEXTURE_2D); 2584 glDisable (GL_TEXTURE_2D);
2096} 2585}
2097 2586
2098void 2587void
2099fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2588fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2100 PPCODE: 2589 PPCODE:
2101{ 2590{
2102 int x, y; 2591 int x, y;
2103 int sw1 = sw + 2; 2592 int sw1 = sw + 2;
2104 int sh1 = sh + 2; 2593 int sh1 = sh + 2;
2105 int sh3 = sh * 3; 2594 int sh3 = sh * 3;
2106 int sw34 = (sw * 3 + 3) & ~3; 2595 int sw3 = sw * 3;
2596 SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3));
2597 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2107 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); 2598 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2108 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); 2599 memset (darkness1, 0, sw1*sh1);
2109 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2110 2600
2111 SvPOK_only (darkness3_sv); 2601 SvPOK_only (darkness3_sv);
2112 SvCUR_set (darkness3_sv, sw34 * sh3); 2602 SvCUR_set (darkness3_sv, sw3 * sh3);
2113 2603
2114 mx += self->x - 1; 2604 mx += self->x - 1;
2115 my += self->y - 1; 2605 my += self->y - 1;
2116
2117 memset (darkness1, 255, sw1 * sh1);
2118 2606
2119 for (y = 0; y < sh1; y++) 2607 for (y = 0; y < sh1; y++)
2120 if (0 <= y + my && y + my < self->rows) 2608 if (0 <= y + my && y + my < self->rows)
2121 { 2609 {
2122 maprow *row = self->row + (y + my); 2610 maprow *row = self->row + (y + my);
2125 if (row->c0 <= x + mx && x + mx < row->c1) 2613 if (row->c0 <= x + mx && x + mx < row->c1)
2126 { 2614 {
2127 mapcell *cell = row->col + (x + mx - row->c0); 2615 mapcell *cell = row->col + (x + mx - row->c0);
2128 2616
2129 darkness1 [y * sw1 + x] = cell->darkness 2617 darkness1 [y * sw1 + x] = cell->darkness
2130 ? 255 - (cell->darkness - 1) 2618 ? DARKNESS_ADJUST (255 - (cell->darkness - 1))
2131 : 255 - FOW_DARKNESS; 2619 : DARKNESS_ADJUST (255 - FOW_DARKNESS);
2132 } 2620 }
2133 } 2621 }
2134 2622
2135 for (y = 0; y < sh; ++y) 2623 for (y = 0; y < sh; ++y)
2136 for (x = 0; x < sw; ++x) 2624 for (x = 0; x < sw; ++x)
2155 2643
2156 uint8_t r13 = (d13 + d23 + d12) / 3; 2644 uint8_t r13 = (d13 + d23 + d12) / 3;
2157 uint8_t r23 = d23; 2645 uint8_t r23 = d23;
2158 uint8_t r33 = (d23 + d33 + d32) / 3; 2646 uint8_t r33 = (d23 + d33 + d32) / 3;
2159 2647
2160 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); 2648 darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11);
2161 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); 2649 darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21);
2162 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); 2650 darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31);
2163 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); 2651 darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12);
2164 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); 2652 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */
2165 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); 2653 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32);
2166 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); 2654 darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13);
2167 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); 2655 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23);
2168 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); 2656 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33);
2169 } 2657 }
2170 2658
2171 free (darkness1); 2659 free (darkness1);
2172 2660
2173 EXTEND (SP, 3); 2661 EXTEND (SP, 3);
2174 PUSHs (sv_2mortal (newSViv (sw34))); 2662 PUSHs (sv_2mortal (newSViv (sw3)));
2175 PUSHs (sv_2mortal (newSViv (sh3))); 2663 PUSHs (sv_2mortal (newSViv (sh3)));
2176 PUSHs (darkness3_sv); 2664 PUSHs (darkness3_sv);
2177} 2665}
2178 2666
2179SV * 2667SV *
2180get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2668get_rect (DC::Map self, int x0, int y0, int w, int h)
2181 CODE: 2669 CODE:
2182{ 2670{
2183 int x, y, x1, y1; 2671 int x, y, x1, y1;
2184 SV *data_sv = newSV (w * h * 7 + 5); 2672 SV *data_sv = newSV (w * h * 7 + 5);
2185 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2673 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2242 else 2730 else
2243 *data++ = 0; 2731 *data++ = 0;
2244 } 2732 }
2245 } 2733 }
2246 2734
2735 /* if size is w*h + 5 then no data has been found */
2736 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2737 {
2247 SvPOK_only (data_sv); 2738 SvPOK_only (data_sv);
2248 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2739 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2740 }
2741
2249 RETVAL = data_sv; 2742 RETVAL = data_sv;
2250} 2743}
2251 OUTPUT: 2744 OUTPUT:
2252 RETVAL 2745 RETVAL
2253 2746
2254void 2747void
2255set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2748set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2256 PPCODE: 2749 PPCODE:
2257{ 2750{
2258 int x, y, z; 2751 int x, y, z;
2259 int w, h; 2752 int w, h;
2260 int x1, y1; 2753 int x1, y1;
2754 STRLEN len;
2755 uint8_t *data, *end;
2756
2757 len = SvLEN (data_sv);
2758 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2759 data = (uint8_t *)SvPVbyte_nolen (data_sv);
2760 end = data + len + 8;
2761
2762 if (len < 5)
2763 XSRETURN_EMPTY;
2261 2764
2262 if (*data++ != 0) 2765 if (*data++ != 0)
2263 XSRETURN_EMPTY; /* version mismatch */ 2766 XSRETURN_EMPTY; /* version mismatch */
2264 2767
2265 w = *data++ << 8; w |= *data++; 2768 w = *data++ << 8; w |= *data++;
2280 { 2783 {
2281 maprow *row = map_get_row (self, y); 2784 maprow *row = map_get_row (self, y);
2282 2785
2283 for (x = x0; x < x1; x++) 2786 for (x = x0; x < x1; x++)
2284 { 2787 {
2788 uint8_t flags;
2789
2790 if (data + 7 >= end)
2791 XSRETURN_EMPTY;
2792
2285 uint8_t flags = *data++; 2793 flags = *data++;
2286 2794
2287 if (flags) 2795 if (flags)
2288 { 2796 {
2289 mapcell *cell = row_get_cell (row, x); 2797 mapcell *cell = row_get_cell (row, x);
2290 tileid tile[3] = { 0, 0, 0 }; 2798 tileid tile[3] = { 0, 0, 0 };
2293 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2801 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2294 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2802 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2295 2803
2296 if (cell->darkness == 0) 2804 if (cell->darkness == 0)
2297 { 2805 {
2298 cell->darkness = 0; 2806 /*cell->darkness = 0;*/
2807 EXTEND (SP, 3);
2299 2808
2300 for (z = 0; z <= 2; z++) 2809 for (z = 0; z <= 2; z++)
2301 { 2810 {
2302 tileid t = tile [z]; 2811 tileid t = tile [z];
2303 2812
2304 if (t >= self->texs || (t && !self->tex [t].name)) 2813 if (t >= self->texs || (t && !self->tex [t].name))
2305 { 2814 {
2306 XPUSHs (sv_2mortal (newSViv (t))); 2815 PUSHs (sv_2mortal (newSViv (t)));
2307 need_texid (self, t); 2816 need_texid (self, t);
2308 } 2817 }
2309 2818
2310 cell->tile [z] = t; 2819 cell->tile [z] = t;
2311 } 2820 }
2313 } 2822 }
2314 } 2823 }
2315 } 2824 }
2316} 2825}
2317 2826
2318MODULE = CFPlus PACKAGE = CFPlus::RW 2827MODULE = Deliantra::Client PACKAGE = DC::RW
2319 2828
2320CFPlus::RW 2829DC::RW
2321new (SV *class, SV *data_sv) 2830new (SV *klass, SV *data_sv)
2322 CODE: 2831 CODE:
2323{ 2832{
2324 STRLEN datalen; 2833 STRLEN datalen;
2325 char *data = SvPVbyte (data_sv, datalen); 2834 char *data = SvPVbyte (data_sv, datalen);
2326 2835
2327 RETVAL = SDL_RWFromConstMem (data, datalen); 2836 RETVAL = SDL_RWFromConstMem (data, datalen);
2328} 2837}
2329 OUTPUT: 2838 OUTPUT:
2330 RETVAL 2839 RETVAL
2331 2840
2332CFPlus::RW 2841DC::RW
2333new_from_file (SV *class, const char *path, const char *mode = "rb") 2842new_from_file (SV *klass, const char *path, const char *mode = "rb")
2334 CODE: 2843 CODE:
2335 RETVAL = SDL_RWFromFile (path, mode); 2844 RETVAL = SDL_RWFromFile (path, mode);
2336 OUTPUT: 2845 OUTPUT:
2337 RETVAL 2846 RETVAL
2338 2847
2339# fails on win32: 2848# fails on win32:
2340# CFPlus.xs(2268) : error C2059: syntax error : '(' 2849# dc.xs(2268) : error C2059: syntax error : '('
2341#void 2850#void
2342#close (CFPlus::RW self) 2851#close (DC::RW self)
2343# CODE: 2852# CODE:
2344# (self->(close)) (self); 2853# (self->(close)) (self);
2345 2854
2346MODULE = CFPlus PACKAGE = CFPlus::Channel 2855MODULE = Deliantra::Client PACKAGE = DC::Channel
2347 2856
2348PROTOTYPES: DISABLE 2857PROTOTYPES: DISABLE
2349 2858
2350CFPlus::Channel 2859DC::Channel
2351find () 2860find ()
2352 CODE: 2861 CODE:
2353{ 2862{
2354 RETVAL = Mix_GroupAvailable (-1); 2863 RETVAL = Mix_GroupAvailable (-1);
2355 2864
2356 if (RETVAL < 0) 2865 if (RETVAL < 0)
2357 { 2866 {
2358 RETVAL = Mix_GroupOldest (-1); 2867 RETVAL = Mix_GroupOldest (-1);
2359 2868
2360 if (RETVAL < 0) 2869 if (RETVAL < 0)
2870 {
2871 // happens sometimes, maybe it just stopped playing(?)
2872 RETVAL = Mix_GroupAvailable (-1);
2873
2874 if (RETVAL < 0)
2361 XSRETURN_UNDEF; 2875 XSRETURN_UNDEF;
2362 2876 }
2877 else
2363 Mix_HaltChannel (RETVAL); 2878 Mix_HaltChannel (RETVAL);
2364 } 2879 }
2365 2880
2366 Mix_UnregisterAllEffects (RETVAL); 2881 Mix_UnregisterAllEffects (RETVAL);
2367 Mix_Volume (RETVAL, 128); 2882 Mix_Volume (RETVAL, 128);
2368} 2883}
2369 OUTPUT: 2884 OUTPUT:
2370 RETVAL 2885 RETVAL
2371 2886
2372void 2887void
2373halt (CFPlus::Channel self) 2888halt (DC::Channel self)
2374 CODE: 2889 CODE:
2375 Mix_HaltChannel (self); 2890 Mix_HaltChannel (self);
2376 2891
2377void 2892void
2378expire (CFPlus::Channel self, int ticks = -1) 2893expire (DC::Channel self, int ticks = -1)
2379 CODE: 2894 CODE:
2380 Mix_ExpireChannel (self, ticks); 2895 Mix_ExpireChannel (self, ticks);
2381 2896
2382void 2897void
2383fade_out (CFPlus::Channel self, int ticks = -1) 2898fade_out (DC::Channel self, int ticks = -1)
2384 CODE: 2899 CODE:
2385 Mix_FadeOutChannel (self, ticks); 2900 Mix_FadeOutChannel (self, ticks);
2386 2901
2387int 2902int
2388volume (CFPlus::Channel self, int volume) 2903volume (DC::Channel self, int volume)
2389 CODE: 2904 CODE:
2390 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2905 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2391 OUTPUT: 2906 OUTPUT:
2392 RETVAL 2907 RETVAL
2393 2908
2394void 2909void
2395unregister_all_effects (CFPlus::Channel self) 2910unregister_all_effects (DC::Channel self)
2396 CODE: 2911 CODE:
2397 Mix_UnregisterAllEffects (self); 2912 Mix_UnregisterAllEffects (self);
2398 2913
2399void 2914void
2400set_panning (CFPlus::Channel self, int left, int right) 2915set_panning (DC::Channel self, int left, int right)
2401 CODE: 2916 CODE:
2402 left = CLAMP (left , 0, 255); 2917 left = CLAMP (left , 0, 255);
2403 right = CLAMP (right, 0, 255); 2918 right = CLAMP (right, 0, 255);
2404 Mix_SetPanning (self, left, right); 2919 Mix_SetPanning (self, left, right);
2405 2920
2406void 2921void
2407set_distance (CFPlus::Channel self, int distance) 2922set_distance (DC::Channel self, int distance)
2408 CODE: 2923 CODE:
2409 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2924 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2410 2925
2411void 2926void
2412set_position (CFPlus::Channel self, int angle, int distance) 2927set_position (DC::Channel self, int angle, int distance)
2413 CODE: 2928 CODE:
2414 2929
2415void 2930void
2416set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2931set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2417 CODE: 2932 CODE:
2418{ 2933{
2419 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2934 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2420 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2935 int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f;
2421 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2936 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2422} 2937}
2423 2938
2424void 2939void
2425set_reverse_stereo (CFPlus::Channel self, int flip) 2940set_reverse_stereo (DC::Channel self, int flip)
2426 CODE: 2941 CODE:
2427 Mix_SetReverseStereo (self, flip); 2942 Mix_SetReverseStereo (self, flip);
2428 2943
2429MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2944MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2430 2945
2431PROTOTYPES: DISABLE 2946PROTOTYPES: DISABLE
2432 2947
2948void
2949decoders ()
2950 PPCODE:
2951#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
2952 int i, num = Mix_GetNumChunkDecoders ();
2953 EXTEND (SP, num);
2954 for (i = 0; i < num; ++i)
2955 PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0)));
2956#else
2957 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
2958#endif
2959
2433CFPlus::MixChunk 2960DC::MixChunk
2434new (SV *class, CFPlus::RW rwops) 2961new (SV *klass, DC::RW rwops)
2435 CODE: 2962 CODE:
2436 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2963 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2437 OUTPUT: 2964 OUTPUT:
2438 RETVAL 2965 RETVAL
2439 2966
2440void 2967void
2441DESTROY (CFPlus::MixChunk self) 2968DESTROY (DC::MixChunk self)
2442 CODE: 2969 CODE:
2443 Mix_FreeChunk (self); 2970 Mix_FreeChunk (self);
2444 2971
2445int 2972int
2446volume (CFPlus::MixChunk self, int volume = -1) 2973volume (DC::MixChunk self, int volume = -1)
2447 CODE: 2974 CODE:
2448 if (items > 1) 2975 if (items > 1)
2449 volume = CLAMP (volume, 0, 128); 2976 volume = CLAMP (volume, 0, 128);
2450 RETVAL = Mix_VolumeChunk (self, volume); 2977 RETVAL = Mix_VolumeChunk (self, volume);
2451 OUTPUT: 2978 OUTPUT:
2452 RETVAL 2979 RETVAL
2453 2980
2454CFPlus::Channel 2981DC::Channel
2455play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2982play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2456 CODE: 2983 CODE:
2457{ 2984{
2458 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2985 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2459 2986
2460 if (RETVAL < 0) 2987 if (RETVAL < 0)
2467 } 2994 }
2468} 2995}
2469 OUTPUT: 2996 OUTPUT:
2470 RETVAL 2997 RETVAL
2471 2998
2472MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2999MODULE = Deliantra::Client PACKAGE = DC::MixMusic
3000
3001void
3002decoders ()
3003 PPCODE:
3004#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
3005 int i, num = Mix_GetNumMusicDecoders ();
3006 EXTEND (SP, num);
3007 for (i = 0; i < num; ++i)
3008 PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0)));
3009#else
3010 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
3011#endif
2473 3012
2474int 3013int
2475volume (int volume = -1) 3014volume (int volume = -1)
2476 PROTOTYPE: ;$ 3015 PROTOTYPE: ;$
2477 CODE: 3016 CODE:
2489void 3028void
2490halt () 3029halt ()
2491 CODE: 3030 CODE:
2492 Mix_HaltMusic (); 3031 Mix_HaltMusic ();
2493 3032
3033int
3034playing ()
3035 CODE:
3036 RETVAL = Mix_PlayingMusic ();
3037 OUTPUT:
3038 RETVAL
3039
2494CFPlus::MixMusic 3040DC::MixMusic
2495new (SV *class, CFPlus::RW rwops) 3041new (SV *klass, DC::RW rwops)
2496 CODE: 3042 CODE:
2497 RETVAL = Mix_LoadMUS_RW (rwops); 3043 RETVAL = Mix_LoadMUS_RW (rwops);
2498 OUTPUT: 3044 OUTPUT:
2499 RETVAL 3045 RETVAL
2500 3046
2501void 3047void
2502DESTROY (CFPlus::MixMusic self) 3048DESTROY (DC::MixMusic self)
2503 CODE: 3049 CODE:
2504 Mix_FreeMusic (self); 3050 Mix_FreeMusic (self);
2505 3051
2506int 3052int
2507play (CFPlus::MixMusic self, int loops = -1) 3053play (DC::MixMusic self, int loops = -1)
2508 CODE: 3054 CODE:
2509 RETVAL = Mix_PlayMusic (self, loops); 3055 RETVAL = Mix_PlayMusic (self, loops);
2510 OUTPUT: 3056 OUTPUT:
2511 RETVAL 3057 RETVAL
2512 3058
2513void 3059void
2514fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 3060fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2515 CODE: 3061 CODE:
2516 Mix_FadeInMusicPos (self, loops, ms, position); 3062 Mix_FadeInMusicPos (self, loops, ms, position);
2517 3063
2518MODULE = CFPlus PACKAGE = CFPlus::OpenGL 3064MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2519 3065
2520PROTOTYPES: ENABLE 3066PROTOTYPES: ENABLE
2521 3067
2522BOOT: 3068BOOT:
2523{ 3069{
2524 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 3070 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2525 static const struct { 3071 static const struct {
2526 const char *name; 3072 const char *name;
2527 IV iv; 3073 IV iv;
2528 } *civ, const_iv[] = { 3074 } *civ, const_iv[] = {
2529# define const_iv(name) { # name, (IV)name } 3075# define const_iv(name) { # name, (IV)name }
2530 const_iv (GL_VENDOR), 3076 const_iv (GL_VENDOR),
2531 const_iv (GL_VERSION), 3077 const_iv (GL_VERSION),
2532 const_iv (GL_EXTENSIONS), 3078 const_iv (GL_EXTENSIONS),
3079 const_iv (GL_MAX_TEXTURE_UNITS),
2533 const_iv (GL_COLOR_MATERIAL), 3080 const_iv (GL_COLOR_MATERIAL),
2534 const_iv (GL_SMOOTH), 3081 const_iv (GL_SMOOTH),
2535 const_iv (GL_FLAT), 3082 const_iv (GL_FLAT),
2536 const_iv (GL_DITHER), 3083 const_iv (GL_DITHER),
2537 const_iv (GL_BLEND), 3084 const_iv (GL_BLEND),
2549 const_iv (GL_ZERO), 3096 const_iv (GL_ZERO),
2550 const_iv (GL_SRC_ALPHA), 3097 const_iv (GL_SRC_ALPHA),
2551 const_iv (GL_DST_ALPHA), 3098 const_iv (GL_DST_ALPHA),
2552 const_iv (GL_ONE_MINUS_SRC_ALPHA), 3099 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2553 const_iv (GL_ONE_MINUS_DST_ALPHA), 3100 const_iv (GL_ONE_MINUS_DST_ALPHA),
3101 const_iv (GL_SRC_COLOR),
3102 const_iv (GL_DST_COLOR),
3103 const_iv (GL_ONE_MINUS_SRC_COLOR),
3104 const_iv (GL_ONE_MINUS_DST_COLOR),
2554 const_iv (GL_SRC_ALPHA_SATURATE), 3105 const_iv (GL_SRC_ALPHA_SATURATE),
2555 const_iv (GL_RGB), 3106 const_iv (GL_RGB),
2556 const_iv (GL_RGBA), 3107 const_iv (GL_RGBA),
2557 const_iv (GL_RGBA4), 3108 const_iv (GL_RGBA4),
2558 const_iv (GL_RGBA8), 3109 const_iv (GL_RGBA8),
2626 const_iv (GL_NICEST), 3177 const_iv (GL_NICEST),
2627 const_iv (GL_V2F), 3178 const_iv (GL_V2F),
2628 const_iv (GL_V3F), 3179 const_iv (GL_V3F),
2629 const_iv (GL_T2F_V3F), 3180 const_iv (GL_T2F_V3F),
2630 const_iv (GL_T2F_N3F_V3F), 3181 const_iv (GL_T2F_N3F_V3F),
3182 const_iv (GL_FUNC_ADD),
3183 const_iv (GL_FUNC_SUBTRACT),
3184 const_iv (GL_FUNC_REVERSE_SUBTRACT),
2631# undef const_iv 3185# undef const_iv
2632 }; 3186 };
2633 3187
2634 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 3188 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--)
2635 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 3189 newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv));
2636 3190
2637 texture_av = newAV (); 3191 texture_av = newAV ();
2638 AvREAL_off (texture_av); 3192 AvREAL_off (texture_av);
2639} 3193}
2640 3194
2642disable_GL_EXT_blend_func_separate () 3196disable_GL_EXT_blend_func_separate ()
2643 CODE: 3197 CODE:
2644 gl.BlendFuncSeparate = 0; 3198 gl.BlendFuncSeparate = 0;
2645 gl.BlendFuncSeparateEXT = 0; 3199 gl.BlendFuncSeparateEXT = 0;
2646 3200
2647char * 3201void
3202apple_nvidia_bug (int enable)
3203
3204const char *
2648gl_vendor () 3205gl_vendor ()
2649 CODE: 3206 CODE:
2650 RETVAL = (char *)glGetString (GL_VENDOR); 3207 RETVAL = (const char *)glGetString (GL_VENDOR);
2651 OUTPUT: 3208 OUTPUT:
2652 RETVAL 3209 RETVAL
2653 3210
2654char * 3211const char *
2655gl_version () 3212gl_version ()
2656 CODE: 3213 CODE:
2657 RETVAL = (char *)glGetString (GL_VERSION); 3214 RETVAL = (const char *)glGetString (GL_VERSION);
2658 OUTPUT: 3215 OUTPUT:
2659 RETVAL 3216 RETVAL
2660 3217
2661char * 3218const char *
2662gl_extensions () 3219gl_extensions ()
2663 CODE: 3220 CODE:
2664 RETVAL = (char *)glGetString (GL_EXTENSIONS); 3221 RETVAL = (const char *)glGetString (GL_EXTENSIONS);
2665 OUTPUT: 3222 OUTPUT:
2666 RETVAL 3223 RETVAL
2667 3224
2668const char *glGetString (GLenum pname) 3225const char *glGetString (GLenum pname)
3226 CODE:
3227 RETVAL = (const char *)glGetString (pname);
3228 OUTPUT:
3229 RETVAL
2669 3230
2670GLint glGetInteger (GLenum pname) 3231GLint glGetInteger (GLenum pname)
2671 CODE: 3232 CODE:
2672 glGetIntegerv (pname, &RETVAL); 3233 glGetIntegerv (pname, &RETVAL);
2673 OUTPUT: 3234 OUTPUT:
2681 3242
2682int glGetError () 3243int glGetError ()
2683 3244
2684void glFinish () 3245void glFinish ()
2685 3246
3247void glFlush ()
3248
2686void glClear (int mask) 3249void glClear (int mask)
2687 3250
2688void glClearColor (float r, float g, float b, float a = 1.0) 3251void glClearColor (float r, float g, float b, float a = 1.0)
2689 PROTOTYPE: @ 3252 PROTOTYPE: @
2690 3253
2699void glBlendFunc (int sfactor, int dfactor) 3262void glBlendFunc (int sfactor, int dfactor)
2700 3263
2701void glBlendFuncSeparate (int sa, int da, int saa, int daa) 3264void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2702 CODE: 3265 CODE:
2703 gl_BlendFuncSeparate (sa, da, saa, daa); 3266 gl_BlendFuncSeparate (sa, da, saa, daa);
3267
3268# void glBlendEquation (int se)
2704 3269
2705void glDepthMask (int flag) 3270void glDepthMask (int flag)
2706 3271
2707void glLogicOp (int opcode) 3272void glLogicOp (int opcode)
2708 3273
2743void glRotate (float angle, float x, float y, float z) 3308void glRotate (float angle, float x, float y, float z)
2744 CODE: 3309 CODE:
2745 glRotatef (angle, x, y, z); 3310 glRotatef (angle, x, y, z);
2746 3311
2747void glColor (float r, float g, float b, float a = 1.0) 3312void glColor (float r, float g, float b, float a = 1.0)
3313 PROTOTYPE: @
2748 ALIAS: 3314 ALIAS:
2749 glColor_premultiply = 1 3315 glColor_premultiply = 1
2750 CODE: 3316 CODE:
2751 if (ix) 3317 if (ix)
2752 { 3318 {
2822void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3388void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2823 CODE: 3389 CODE:
2824 if (gl.SeparableFilter2D) 3390 if (gl.SeparableFilter2D)
2825 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3391 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2826 3392
2827void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3393void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2828 3394
2829void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3395void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2830 3396
2831void glDrawPixels (int width, int height, int format, int type, char *pixels) 3397void glDrawPixels (int width, int height, int format, int type, char *pixels)
2832 3398
2858 3424
2859void glEndList () 3425void glEndList ()
2860 3426
2861void glCallList (int list) 3427void glCallList (int list)
2862 3428
2863MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3429void c_init ()
3430 CODE:
3431 glPixelStorei (GL_PACK_ALIGNMENT , 1);
3432 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
3433
3434MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2864 3435
2865PROTOTYPES: DISABLE 3436PROTOTYPES: DISABLE
2866 3437
2867void 3438void
2868find_widget (SV *self, NV x, NV y) 3439find_widget (SV *self, NV x, NV y)
2869 PPCODE: 3440 PPCODE:
2870{ 3441{
2871 if (within_widget (self, x, y)) 3442 if (within_widget (self, x, y))
2872 XPUSHs (self); 3443 XPUSHs (self);
2873} 3444}
2874 3445
2875BOOT: 3446BOOT:
2876{ 3447{
2877 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3448 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2878 3449
2879 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3450 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2880 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3451 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2881 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3452 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2882 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3453 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2883} 3454}
2884 3455
2885void 3456void
2886draw (SV *self) 3457draw (SV *self)
2887 CODE: 3458 CODE:
2888{ 3459{
2889 HV *hv; 3460 HV *hv;
2890 SV **svp; 3461 SV **svp;
2891 NV x, y, w, h; 3462 NV x, y, w, h;
2892 SV *draw_x_sv = GvSV (draw_x_gv); 3463 SV *draw_x_sv = GvSV (draw_x_gv);
2893 SV *draw_y_sv = GvSV (draw_y_gv); 3464 SV *draw_y_sv = GvSV (draw_y_gv);
2894 SV *draw_w_sv = GvSV (draw_w_gv); 3465 SV *draw_w_sv = GvSV (draw_w_gv);
2895 SV *draw_h_sv = GvSV (draw_h_gv); 3466 SV *draw_h_sv = GvSV (draw_h_gv);
2896 double draw_x, draw_y; 3467 double draw_x, draw_y;
2897 3468
2898 if (!SvROK (self)) 3469 if (!SvROK (self))
2899 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3470 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2900 3471
2901 hv = (HV *)SvRV (self); 3472 hv = (HV *)SvRV (self);
2902 3473
2903 if (SvTYPE (hv) != SVt_PVHV) 3474 if (SvTYPE (hv) != SVt_PVHV)
2904 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3475 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2905 3476
2906 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3477 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2907 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3478 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2908 3479
2909 if (!h || !w) 3480 if (!h || !w)

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines