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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.33 by root, Thu Apr 13 23:42:14 2006 UTC vs.
Revision 1.147 by root, Sat Aug 19 03:57:08 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
7#endif
8
1#include "EXTERN.h" 9#include "EXTERN.h"
2#include "perl.h" 10#include "perl.h"
3#include "XSUB.h" 11#include "XSUB.h"
4 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
5#include <string.h> 18#include <string.h>
6#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
7 21
8#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
9#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
10#include <SDL_opengl.h> 26#include <SDL_opengl.h>
11 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
12#include <glib/gmacros.h> 31#include <glib/gmacros.h>
13 32
14#include <pango/pango.h> 33#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 34
35#ifndef _WIN32
18#include <sys/types.h> 36# include <sys/types.h>
19#include <sys/socket.h> 37# include <sys/socket.h>
20#include <netinet/in.h> 38# include <netinet/in.h>
21#include <netinet/tcp.h> 39# include <netinet/tcp.h>
22
23#include <inttypes.h> 40# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif
49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 51
25#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
26 53
27#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
29 56
30static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
32 110
33typedef struct cf_layout { 111typedef struct cf_layout {
34 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
35 int base_height; 114 int base_height;
115 CFPlus__Font font;
36} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
37 121
38static void 122static void
39substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
40{ 124{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 130}
44 131
45static void 132static void
46layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
47{ 134{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
50 */ 137 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 139
140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
143 pango_layout_set_font_description (self->pl, font);
53} 144}
54 145
55static void 146static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 148{
58 layout_update (self); 149 PangoRectangle rect;
59 150
151 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
61 153
62 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
65} 162}
163
164typedef uint16_t mapface;
66 165
67typedef struct { 166typedef struct {
68 GLint name; 167 GLint name;
69 int w, h; 168 int w, h;
70 float s, t; 169 float s, t;
71} mapface; 170 uint8_t r, g, b, a;
171} maptex;
72 172
73typedef struct { 173typedef struct {
74 int16_t darkness; 174 uint16_t darkness;
75 uint16_t face[3]; 175 mapface face[3];
176 uint8_t stat_width, stat_hp;
76} mapcell; 177} mapcell;
77 178
78typedef struct { 179typedef struct {
79 int32_t c0, c1; 180 int32_t c0, c1;
80 mapcell *col; 181 mapcell *col;
81} maprow; 182} maprow;
82 183
83typedef struct map { 184typedef struct map {
84 int x, y, w, h; 185 int x, y, w, h;
85 int vx, vy; 186 int ox, oy; /* offset to virtual global coordinate system */
86 int faces; 187 int faces;
87 mapface *face; 188 mapface *face;
88 189
190 int texs;
191 maptex *tex;
192
89 uint32_t rows; 193 int32_t rows;
90 maprow *row; 194 maprow *row;
91} *CFClient__Map; 195} *CFPlus__Map;
92 196
93static char * 197static char *
94prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
95{ 199{
96 char *p; 200 char *p;
113} 217}
114 218
115#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
116#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117 221
222static maprow *
223map_get_row (CFPlus__Map self, int y)
224{
225 if (0 > y)
226 {
227 int extend = - y + MAP_EXTEND_Y;
228 Prepend (maprow, self->row, self->rows, extend);
229
230 self->rows += extend;
231 self->y += extend;
232 y += extend;
233 }
234 else if (y >= self->rows)
235 {
236 int extend = y - self->rows + MAP_EXTEND_Y;
237 Append (maprow, self->row, self->rows, extend);
238 self->rows += extend;
239 }
240
241 return self->row + y;
242}
243
244static mapcell *
245row_get_cell (maprow *row, int x)
246{
247 if (!row->col)
248 {
249 Newz (0, row->col, MAP_EXTEND_X, mapcell);
250 row->c0 = x - MAP_EXTEND_X / 4;
251 row->c1 = row->c0 + MAP_EXTEND_X;
252 }
253
254 if (row->c0 > x)
255 {
256 int extend = row->c0 - x + MAP_EXTEND_X;
257 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
258 row->c0 -= extend;
259 }
260 else if (x >= row->c1)
261 {
262 int extend = x - row->c1 + MAP_EXTEND_X;
263 Append (mapcell, row->col, row->c1 - row->c0, extend);
264 row->c1 += extend;
265 }
266
267 return row->col + (x - row->c0);
268}
269
270static mapcell *
271map_get_cell (CFPlus__Map self, int x, int y)
272{
273 return row_get_cell (map_get_row (self, y), x);
274}
275
118static void 276static void
119map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
120{ 278{
121 int r; 279 int r;
122 280
123 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
124 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
125 283
126 Safefree (self->row); 284 Safefree (self->row);
127 285
128 self->x = 0; 286 self->x = 0;
129 self->y = 0; 287 self->y = 0;
130 self->vx = 0; 288 self->ox = 0;
131 self->vy = 0; 289 self->oy = 0;
132 self->row = 0; 290 self->row = 0;
133 self->rows = 0; 291 self->rows = 0;
134} 292}
135 293
136static void 294static void
137map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
138{ 296{
139 int x, y; 297 int x, y;
298 maprow *row;
299 mapcell *cell;
140 300
141 for (y = y0; y < y0 + h; y++) 301 for (y = y0; y < y0 + h; y++)
142 if (y >= 0) 302 if (y >= 0)
143 { 303 {
144 if (y >= self->rows) 304 if (y >= self->rows)
145 break; 305 break;
146 306
147 maprow *row = self->row + y; 307 row = self->row + y;
148 308
149 for (x = x0; x < x0 + w; x++) 309 for (x = x0; x < x0 + w; x++)
150 if (x >= row->c0) 310 if (x >= row->c0)
151 { 311 {
152 if (x >= row->c1) 312 if (x >= row->c1)
153 break; 313 break;
154 314
155 row->col[x - row->c0].darkness = -1; 315 cell = row->col + x - row->c0;
316
317 cell->darkness = 0;
318 cell->stat_hp = 0;
156 } 319 }
157 } 320 }
158} 321}
159 322
323static void
324music_finished (void)
325{
326 SDL_UserEvent ev;
327
328 ev.type = SDL_USEREVENT;
329 ev.code = 0;
330 ev.data1 = 0;
331 ev.data2 = 0;
332
333 SDL_PushEvent ((SDL_Event *)&ev);
334}
335
336static void
337channel_finished (int channel)
338{
339 SDL_UserEvent ev;
340
341 ev.type = SDL_USEREVENT;
342 ev.code = 1;
343 ev.data1 = (void *)(long)channel;
344 ev.data2 = 0;
345
346 SDL_PushEvent ((SDL_Event *)&ev);
347}
348
349static unsigned int
350minpot (unsigned int n)
351{
352 if (!n)
353 return 0;
354
355 --n;
356
357 n |= n >> 1;
358 n |= n >> 2;
359 n |= n >> 4;
360 n |= n >> 8;
361 n |= n >> 16;
362
363 return n + 1;
364}
365
160MODULE = CFClient PACKAGE = CFClient 366MODULE = CFPlus PACKAGE = CFPlus
161 367
162PROTOTYPES: ENABLE 368PROTOTYPES: ENABLE
163 369
164BOOT: 370BOOT:
165{ 371{
166 fontmap = pango_ft2_font_map_new (); 372 HV *stash = gv_stashpv ("CFPlus", 1);
373 static const struct {
374 const char *name;
375 IV iv;
376 } *civ, const_iv[] = {
377# define const_iv(name) { # name, (IV)name }
378 const_iv (SDL_ACTIVEEVENT),
379 const_iv (SDL_KEYDOWN),
380 const_iv (SDL_KEYUP),
381 const_iv (SDL_MOUSEMOTION),
382 const_iv (SDL_MOUSEBUTTONDOWN),
383 const_iv (SDL_MOUSEBUTTONUP),
384 const_iv (SDL_JOYAXISMOTION),
385 const_iv (SDL_JOYBALLMOTION),
386 const_iv (SDL_JOYHATMOTION),
387 const_iv (SDL_JOYBUTTONDOWN),
388 const_iv (SDL_JOYBUTTONUP),
389 const_iv (SDL_QUIT),
390 const_iv (SDL_SYSWMEVENT),
391 const_iv (SDL_EVENT_RESERVEDA),
392 const_iv (SDL_EVENT_RESERVEDB),
393 const_iv (SDL_VIDEORESIZE),
394 const_iv (SDL_VIDEOEXPOSE),
395 const_iv (SDL_USEREVENT),
396 const_iv (SDLK_KP0),
397 const_iv (SDLK_KP1),
398 const_iv (SDLK_KP2),
399 const_iv (SDLK_KP3),
400 const_iv (SDLK_KP4),
401 const_iv (SDLK_KP5),
402 const_iv (SDLK_KP6),
403 const_iv (SDLK_KP7),
404 const_iv (SDLK_KP8),
405 const_iv (SDLK_KP9),
406 const_iv (SDLK_KP_PERIOD),
407 const_iv (SDLK_KP_DIVIDE),
408 const_iv (SDLK_KP_MULTIPLY),
409 const_iv (SDLK_KP_MINUS),
410 const_iv (SDLK_KP_PLUS),
411 const_iv (SDLK_KP_ENTER),
412 const_iv (SDLK_KP_EQUALS),
413 const_iv (SDLK_UP),
414 const_iv (SDLK_DOWN),
415 const_iv (SDLK_RIGHT),
416 const_iv (SDLK_LEFT),
417 const_iv (SDLK_INSERT),
418 const_iv (SDLK_HOME),
419 const_iv (SDLK_END),
420 const_iv (SDLK_PAGEUP),
421 const_iv (SDLK_PAGEDOWN),
422 const_iv (SDLK_F1),
423 const_iv (SDLK_F2),
424 const_iv (SDLK_F3),
425 const_iv (SDLK_F4),
426 const_iv (SDLK_F5),
427 const_iv (SDLK_F6),
428 const_iv (SDLK_F7),
429 const_iv (SDLK_F8),
430 const_iv (SDLK_F9),
431 const_iv (SDLK_F10),
432 const_iv (SDLK_F11),
433 const_iv (SDLK_F12),
434 const_iv (SDLK_F13),
435 const_iv (SDLK_F14),
436 const_iv (SDLK_F15),
437 const_iv (SDLK_NUMLOCK),
438 const_iv (SDLK_CAPSLOCK),
439 const_iv (SDLK_SCROLLOCK),
440 const_iv (SDLK_RSHIFT),
441 const_iv (SDLK_LSHIFT),
442 const_iv (SDLK_RCTRL),
443 const_iv (SDLK_LCTRL),
444 const_iv (SDLK_RALT),
445 const_iv (SDLK_LALT),
446 const_iv (SDLK_RMETA),
447 const_iv (SDLK_LMETA),
448 const_iv (SDLK_LSUPER),
449 const_iv (SDLK_RSUPER),
450 const_iv (SDLK_MODE),
451 const_iv (SDLK_COMPOSE),
452 const_iv (SDLK_HELP),
453 const_iv (SDLK_PRINT),
454 const_iv (SDLK_SYSREQ),
455 const_iv (SDLK_BREAK),
456 const_iv (SDLK_MENU),
457 const_iv (SDLK_POWER),
458 const_iv (SDLK_EURO),
459 const_iv (SDLK_UNDO),
460 const_iv (KMOD_NONE),
461 const_iv (KMOD_LSHIFT),
462 const_iv (KMOD_RSHIFT),
463 const_iv (KMOD_LCTRL),
464 const_iv (KMOD_RCTRL),
465 const_iv (KMOD_LALT),
466 const_iv (KMOD_RALT),
467 const_iv (KMOD_LMETA),
468 const_iv (KMOD_RMETA),
469 const_iv (KMOD_NUM),
470 const_iv (KMOD_CAPS),
471 const_iv (KMOD_MODE),
472 const_iv (KMOD_CTRL),
473 const_iv (KMOD_SHIFT),
474 const_iv (KMOD_ALT),
475 const_iv (KMOD_META)
476# undef const_iv
477 };
478
479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
480 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
481}
482
483int
484in_destruct ()
485 CODE:
486 RETVAL = PL_main_cv == Nullcv;
487 OUTPUT:
488 RETVAL
489
490NV floor (NV x)
491
492NV ceil (NV x)
493
494void
495pango_init ()
496 CODE:
497{
498 opengl_fontmap = pango_opengl_font_map_new ();
167 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 499 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
168 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 500 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
169} 501}
502
503int
504SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
505
506void
507SDL_Quit ()
508
509void
510SDL_ListModes ()
511 PPCODE:
512{
513 SDL_Rect **m;
514
515 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
516 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
517 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
518 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
519
520 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
521 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
522
523 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
524 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
525 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
526 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
527
528 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
529#if SDL_VERSION_ATLEAST(1,2,10)
530 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
531 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
532#endif
533
534 SDL_EnableUNICODE (1);
535 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
536
537 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
538
539 if (m && m != (SDL_Rect **)-1)
540 while (*m)
541 {
542 AV *av = newAV ();
543 av_push (av, newSViv ((*m)->w));
544 av_push (av, newSViv ((*m)->h));
545 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
546
547 ++m;
548 }
549}
550
551char *
552SDL_GetError ()
553
554int
555SDL_SetVideoMode (int w, int h, int fullscreen)
556 CODE:
557 RETVAL = !!SDL_SetVideoMode (
558 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
559 );
560 if (RETVAL)
561 {
562 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
563# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
564# include "glfunc.h"
565# undef GL_FUNC
566 }
567 OUTPUT:
568 RETVAL
569
570void
571SDL_GL_SwapBuffers ()
572
573char *
574SDL_GetKeyName (int sym)
575
576void
577SDL_PollEvent ()
578 PPCODE:
579{
580 SDL_Event ev;
581
582 while (SDL_PollEvent (&ev))
583 {
584 HV *hv = newHV ();
585 hv_store (hv, "type", 4, newSViv (ev.type), 0);
586
587 switch (ev.type)
588 {
589 case SDL_KEYDOWN:
590 case SDL_KEYUP:
591 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
592 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
593 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
594 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
595 break;
596
597 case SDL_ACTIVEEVENT:
598 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
599 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
600 break;
601
602 case SDL_MOUSEMOTION:
603 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
604
605 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
606 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
607 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
608 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
609 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
610 break;
611
612 case SDL_MOUSEBUTTONDOWN:
613 case SDL_MOUSEBUTTONUP:
614 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
615
616 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
617 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
618 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
619 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
620 break;
621
622 case SDL_USEREVENT:
623 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
624 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
625 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
626 break;
627 }
628
629 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
630 }
631}
632
633int
634Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
635 POSTCALL:
636 Mix_HookMusicFinished (music_finished);
637 Mix_ChannelFinished (channel_finished);
638
639void
640Mix_CloseAudio ()
641
642int
643Mix_AllocateChannels (int numchans = -1)
170 644
171void 645void
172lowdelay (int fd, int val = 1) 646lowdelay (int fd, int val = 1)
173 CODE: 647 CODE:
648#ifndef _WIN32
174 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 649 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
175 650#endif
176char *
177gl_version ()
178 CODE:
179 RETVAL = (char *)glGetString (GL_VERSION);
180 OUTPUT:
181 RETVAL
182
183char *
184gl_extensions ()
185 CODE:
186 RETVAL = (char *)glGetString (GL_EXTENSIONS);
187 OUTPUT:
188 RETVAL
189 651
190void 652void
191add_font (char *file) 653add_font (char *file)
192 CODE: 654 CODE:
193 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 655 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
194
195void
196set_font (char *file)
197 CODE:
198{
199 int count;
200 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
201 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
202 FcPatternDestroy (pattern);
203 pango_context_set_font_description (context, font);
204}
205 656
206void 657void
207load_image_inline (SV *image_) 658load_image_inline (SV *image_)
208 ALIAS: 659 ALIAS:
209 load_image_file = 1 660 load_image_file = 1
216 SDL_RWops *rw = ix 667 SDL_RWops *rw = ix
217 ? SDL_RWFromFile (image, "r") 668 ? SDL_RWFromFile (image, "r")
218 : SDL_RWFromConstMem (image, image_len); 669 : SDL_RWFromConstMem (image, image_len);
219 670
220 if (!rw) 671 if (!rw)
221 croak ("load_image: unable to open file"); 672 croak ("load_image: %s", SDL_GetError ());
222 673
223 surface = IMG_Load_RW (rw, 1); 674 surface = IMG_Load_RW (rw, 1);
224 if (!surface) 675 if (!surface)
225 croak ("load_image: unable to read file"); 676 croak ("load_image: %s", SDL_GetError ());
226 677
227 fmt.palette = NULL; 678 fmt.palette = NULL;
228 fmt.BitsPerPixel = 32; 679 fmt.BitsPerPixel = 32;
229 fmt.BytesPerPixel = 4; 680 fmt.BytesPerPixel = 4;
681#if SDL_BYTEORDER == SDL_LIL_ENDIAN
230 fmt.Rmask = 0x000000ff; 682 fmt.Rmask = 0x000000ff;
231 fmt.Gmask = 0x0000ff00; 683 fmt.Gmask = 0x0000ff00;
232 fmt.Bmask = 0x00ff0000; 684 fmt.Bmask = 0x00ff0000;
233 fmt.Amask = 0xff000000; 685 fmt.Amask = 0xff000000;
686#else
687 fmt.Rmask = 0xff000000;
688 fmt.Gmask = 0x00ff0000;
689 fmt.Bmask = 0x0000ff00;
690 fmt.Amask = 0x000000ff;
691#endif
234 fmt.Rloss = 0; 692 fmt.Rloss = 0;
235 fmt.Gloss = 0; 693 fmt.Gloss = 0;
236 fmt.Bloss = 0; 694 fmt.Bloss = 0;
237 fmt.Aloss = 0; 695 fmt.Aloss = 0;
238 fmt.Rshift = 0; 696 fmt.Rshift = 0;
242 fmt.colorkey = 0; 700 fmt.colorkey = 0;
243 fmt.alpha = 0; 701 fmt.alpha = 0;
244 702
245 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 703 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
246 704
705 assert (surface2->pitch == surface2->w * 4);
706
707 SDL_LockSurface (surface2);
247 EXTEND (SP, 5); 708 EXTEND (SP, 6);
248 PUSHs (sv_2mortal (newSViv (surface2->w))); 709 PUSHs (sv_2mortal (newSViv (surface2->w)));
249 PUSHs (sv_2mortal (newSViv (surface2->h))); 710 PUSHs (sv_2mortal (newSViv (surface2->h)));
250 SDL_LockSurface (surface2);
251 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 711 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
252 SDL_UnlockSurface (surface2);
253 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 712 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
254 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 713 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
255 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 714 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
715 SDL_UnlockSurface (surface2);
256 716
257 SDL_FreeSurface (surface); 717 SDL_FreeSurface (surface);
258 SDL_FreeSurface (surface2); 718 SDL_FreeSurface (surface2);
259} 719}
260 720
261void 721void
722average (int x, int y, uint32_t *data)
723 PPCODE:
724{
725 uint32_t r = 0, g = 0, b = 0, a = 0;
726
727 x = y = x * y;
728
729 while (x--)
730 {
731 uint32_t p = *data++;
732
733 r += (p ) & 255;
734 g += (p >> 8) & 255;
735 b += (p >> 16) & 255;
736 a += (p >> 24) & 255;
737 }
738
739 EXTEND (SP, 4);
740 PUSHs (sv_2mortal (newSViv (r / y)));
741 PUSHs (sv_2mortal (newSViv (g / y)));
742 PUSHs (sv_2mortal (newSViv (b / y)));
743 PUSHs (sv_2mortal (newSViv (a / y)));
744}
745
746void
747error (char *message)
748 CODE:
749 fprintf (stderr, "ERROR: %s\n", message);
750#ifdef _WIN32
751 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
752#endif
753
754void
262fatal (char *message) 755fatal (char *message)
263 CODE: 756 CODE:
757 fprintf (stderr, "FATAL: %s\n", message);
264#ifdef WIN32 758#ifdef _WIN32
265 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 759 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
266#else
267 fprintf (stderr, "%s\n", message);
268#endif 760#endif
269 exit (1); 761 _exit (1);
270 762
763void
764_exit (int retval)
765 CODE:
766 _exit (retval);
767
768MODULE = CFPlus PACKAGE = CFPlus::Font
769
770CFPlus::Font
771new_from_file (SV *class, char *path, int id = 0)
772 CODE:
773{
774 int count;
775 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
776 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
777 FcPatternDestroy (pattern);
778}
779 OUTPUT:
780 RETVAL
781
782void
783DESTROY (CFPlus::Font self)
784 CODE:
785 pango_font_description_free (self);
786
787void
788make_default (CFPlus::Font self)
789 CODE:
790 default_font = self;
791
271MODULE = CFClient PACKAGE = CFClient::Layout 792MODULE = CFPlus PACKAGE = CFPlus::Layout
272 793
273CFClient::Layout 794void
274new (SV *class, int base_height = 10) 795reset_glyph_cache ()
796 CODE:
797 tc_clear ();
798
799CFPlus::Layout
800new (SV *class)
275 CODE: 801 CODE:
276 New (0, RETVAL, 1, struct cf_layout); 802 New (0, RETVAL, 1, struct cf_layout);
277 RETVAL->base_height = base_height; 803
278 RETVAL->pl = pango_layout_new (context); 804 RETVAL->pl = pango_layout_new (opengl_context);
805 RETVAL->r = 1.;
806 RETVAL->g = 1.;
807 RETVAL->b = 1.;
808 RETVAL->a = 1.;
809 RETVAL->base_height = MIN_FONT_HEIGHT;
810 RETVAL->font = 0;
811
279 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 812 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
813 layout_update_font (RETVAL);
280 OUTPUT: 814 OUTPUT:
281 RETVAL 815 RETVAL
282 816
283void 817void
284DESTROY (CFClient::Layout self) 818DESTROY (CFPlus::Layout self)
285 CODE: 819 CODE:
286 g_object_unref (self->pl); 820 g_object_unref (self->pl);
287 Safefree (self); 821 Safefree (self);
288 822
289void 823void
290set_markup (CFClient::Layout self, SV *text_) 824set_text (CFPlus::Layout self, SV *text_)
291 CODE: 825 CODE:
292{ 826{
293 STRLEN textlen; 827 STRLEN textlen;
294 char *text = SvPVutf8 (text_, textlen); 828 char *text = SvPVutf8 (text_, textlen);
295 829
830 pango_layout_set_text (self->pl, text, textlen);
831}
832
833void
834set_markup (CFPlus::Layout self, SV *text_)
835 CODE:
836{
837 STRLEN textlen;
838 char *text = SvPVutf8 (text_, textlen);
839
296 pango_layout_set_markup (self->pl, text, textlen); 840 pango_layout_set_markup (self->pl, text, textlen);
297} 841}
298 842
299void 843void
844set_shapes (CFPlus::Layout self, ...)
845 CODE:
846{
847 PangoAttrList *attrs = 0;
848 const char *text = pango_layout_get_text (self->pl);
849 const char *pos = text;
850 int arg = 4;
851
852 while (arg < items && (pos = strstr (pos, OBJ_STR)))
853 {
854 PangoRectangle inkrect, rect;
855 PangoAttribute *attr;
856
857 int x = SvIV (ST (arg - 3));
858 int y = SvIV (ST (arg - 2));
859 int w = SvIV (ST (arg - 1));
860 int h = SvIV (ST (arg ));
861
862 inkrect.x = 0;
863 inkrect.y = 0;
864 inkrect.width = 0;
865 inkrect.height = 0;
866
867 rect.x = x * PANGO_SCALE;
868 rect.y = y * PANGO_SCALE;
869 rect.width = w * PANGO_SCALE;
870 rect.height = h * PANGO_SCALE;
871
872 if (!attrs)
873 attrs = pango_layout_get_attributes (self->pl);
874
875 attr = pango_attr_shape_new (&inkrect, &rect);
876 attr->start_index = pos - text;
877 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
878 pango_attr_list_insert (attrs, attr);
879
880 arg += 4;
881 pos += sizeof (OBJ_STR) - 1;
882 }
883
884 if (attrs)
885 pango_layout_set_attributes (self->pl, attrs);
886}
887
888void
889get_shapes (CFPlus::Layout self)
890 PPCODE:
891{
892 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
893
894 do
895 {
896 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
897
898 if (run && shape_attr_p (run))
899 {
900 PangoRectangle extents;
901 pango_layout_iter_get_run_extents (iter, 0, &extents);
902
903 EXTEND (SP, 2);
904 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
905 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
906 }
907 }
908 while (pango_layout_iter_next_run (iter));
909
910 pango_layout_iter_free (iter);
911}
912
913int
914has_wrapped (CFPlus::Layout self)
915 CODE:
916{
917 int lines = 1;
918 const char *text = pango_layout_get_text (self->pl);
919
920 while (*text)
921 lines += *text++ == '\n';
922
923 RETVAL = lines < pango_layout_get_line_count (self->pl);
924}
925 OUTPUT:
926 RETVAL
927
928SV *
929get_text (CFPlus::Layout self)
930 CODE:
931 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
932 sv_utf8_decode (RETVAL);
933 OUTPUT:
934 RETVAL
935
936void
937set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
938 CODE:
939 self->r = r;
940 self->g = g;
941 self->b = b;
942 self->a = a;
943
944void
945set_font (CFPlus::Layout self, CFPlus::Font font = 0)
946 CODE:
947 if (self->font != font)
948 {
949 self->font = font;
950 layout_update_font (self);
951 }
952
953void
300set_height (CFClient::Layout self, int base_height) 954set_height (CFPlus::Layout self, int base_height)
301 CODE: 955 CODE:
956 if (self->base_height != base_height)
957 {
302 self->base_height = base_height; 958 self->base_height = base_height;
959 layout_update_font (self);
960 }
303 961
304void 962void
305set_width (CFClient::Layout self, int max_width = -1) 963set_width (CFPlus::Layout self, int max_width = -1)
306 CODE: 964 CODE:
307 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 965 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
308 966
309void 967void
968set_indent (CFPlus::Layout self, int indent)
969 CODE:
970 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
971
972void
973set_spacing (CFPlus::Layout self, int spacing)
974 CODE:
975 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
976
977void
978set_ellipsise (CFPlus::Layout self, int ellipsise)
979 CODE:
980 pango_layout_set_ellipsize (self->pl,
981 ellipsise == 1 ? PANGO_ELLIPSIZE_START
982 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
983 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
984 : PANGO_ELLIPSIZE_NONE
985 );
986
987void
988set_single_paragraph_mode (CFPlus::Layout self, int spm)
989 CODE:
990 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
991
992void
310size (CFClient::Layout self) 993size (CFPlus::Layout self)
311 PPCODE: 994 PPCODE:
312{ 995{
313 int w, h; 996 int w, h;
314 997
315 layout_update (self);
316 layout_get_pixel_size (self, &w, &h); 998 layout_get_pixel_size (self, &w, &h);
317 999
318 EXTEND (SP, 2); 1000 EXTEND (SP, 2);
319 PUSHs (sv_2mortal (newSViv (w))); 1001 PUSHs (sv_2mortal (newSViv (w)));
320 PUSHs (sv_2mortal (newSViv (h))); 1002 PUSHs (sv_2mortal (newSViv (h)));
321} 1003}
322 1004
323int 1005int
1006descent (CFPlus::Layout self)
1007 CODE:
1008{
1009 PangoRectangle rect;
1010 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1011 pango_layout_line_get_pixel_extents (line, 0, &rect);
1012 RETVAL = PANGO_DESCENT (rect);
1013}
1014 OUTPUT:
1015 RETVAL
1016
1017int
324xy_to_index (CFClient::Layout self, int x, int y) 1018xy_to_index (CFPlus::Layout self, int x, int y)
325 CODE: 1019 CODE:
326{ 1020{
327 int index, trailing; 1021 int index, trailing;
328
329 layout_update (self);
330 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1022 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
331
332 RETVAL = index; 1023 RETVAL = index;
333} 1024}
334 OUTPUT: 1025 OUTPUT:
335 RETVAL 1026 RETVAL
336 1027
337void 1028void
338cursor_pos (CFClient::Layout self, int index) 1029cursor_pos (CFPlus::Layout self, int index)
339 PPCODE: 1030 PPCODE:
340{ 1031{
341 PangoRectangle strong_pos; 1032 PangoRectangle strong_pos;
342 layout_update (self);
343 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1033 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
344 1034
345 EXTEND (SP, 3); 1035 EXTEND (SP, 3);
346 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1036 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
347 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1037 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
348 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1038 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
349} 1039}
350 1040
351void 1041void
352render (CFClient::Layout self) 1042render (CFPlus::Layout self, float x, float y, int flags = 0)
353 PPCODE: 1043 PPCODE:
354{ 1044 pango_opengl_render_layout_subpixel (
355 SV *retval; 1045 self->pl,
356 int w, h; 1046 x * PANGO_SCALE, y * PANGO_SCALE,
357 FT_Bitmap bitmap; 1047 self->r, self->g, self->b, self->a,
1048 flags
1049 );
358 1050
359 layout_update (self); 1051MODULE = CFPlus PACKAGE = CFPlus::Texture
360 layout_get_pixel_size (self, &w, &h);
361 1052
362 retval = newSV (w * h); 1053void
363 SvPOK_only (retval); 1054pad2pot (SV *data_, SV *w_, SV *h_)
364 SvCUR_set (retval, w * h); 1055 CODE:
1056{
1057 int ow = SvIV (w_);
1058 int oh = SvIV (h_);
365 1059
366 bitmap.rows = h; 1060 if (ow && oh)
367 bitmap.width = w; 1061 {
368 bitmap.pitch = w; 1062 int nw = minpot (ow);
369 bitmap.buffer = (unsigned char*)SvPVX (retval); 1063 int nh = minpot (oh);
370 bitmap.num_grays = 256;
371 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
372 1064
373 memset (bitmap.buffer, 0, w * h); 1065 if (nw != ow || nh != oh)
374 1066 {
375 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1067 if (SvOK (data_))
1068 {
1069 STRLEN datalen;
1070 char *data = SvPVbyte (data_, datalen);
1071 int bpp = datalen / (ow * oh);
1072 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
376 1073
377 EXTEND (SP, 3); 1074 SvPOK_only (result_);
378 PUSHs (sv_2mortal (newSViv (w))); 1075 SvCUR_set (result_, nw * nh * bpp);
379 PUSHs (sv_2mortal (newSViv (h)));
380 PUSHs (sv_2mortal (retval));
381}
382 1076
383MODULE = CFClient PACKAGE = CFClient::Texture 1077 memset (SvPVX (result_), 0, nw * nh * bpp);
1078 while (oh--)
1079 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
384 1080
1081 sv_setsv (data_, result_);
1082 }
1083
1084 sv_setiv (w_, nw);
1085 sv_setiv (h_, nh);
1086 }
1087 }
1088}
1089
385void 1090void
386draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 1091draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
387 PROTOTYPE: $$$;$$ 1092 PROTOTYPE: $$$;$$
1093 ALIAS:
1094 draw_quad_alpha = 1
1095 draw_quad_alpha_premultiplied = 2
388 CODE: 1096 CODE:
389{ 1097{
390 HV *hv = (HV *)SvRV (self); 1098 HV *hv = (HV *)SvRV (self);
391 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1099 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
392 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1100 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
393 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1101 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
394 1102
395 if (items < 5) 1103 if (items < 5)
396 { 1104 {
397 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1105 w = SvNV (*hv_fetch (hv, "w", 1, 1));
398 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1106 h = SvNV (*hv_fetch (hv, "h", 1, 1));
399 } 1107 }
400 1108
1109 if (ix)
1110 {
1111 glEnable (GL_BLEND);
1112
1113 if (ix == 2)
1114 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1115 else
1116 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1117 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1118
1119 glEnable (GL_ALPHA_TEST);
1120 glAlphaFunc (GL_GREATER, 0.01f);
1121 }
1122
401 glBindTexture (GL_TEXTURE_2D, name); 1123 glBindTexture (GL_TEXTURE_2D, name);
1124
402 glBegin (GL_QUADS); 1125 glBegin (GL_QUADS);
403 glTexCoord2d (0, 0); glVertex2d (x , y ); 1126 glTexCoord2f (0, 0); glVertex2f (x , y );
404 glTexCoord2d (0, t); glVertex2d (x , y + h); 1127 glTexCoord2f (0, t); glVertex2f (x , y + h);
405 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 1128 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
406 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 1129 glTexCoord2f (s, 0); glVertex2f (x + w, y );
407 glEnd (); 1130 glEnd ();
408}
409 1131
1132 if (ix)
1133 {
1134 glDisable (GL_ALPHA_TEST);
1135 glDisable (GL_BLEND);
1136 }
1137}
1138
410MODULE = CFClient PACKAGE = CFClient::Map 1139MODULE = CFPlus PACKAGE = CFPlus::Map
411 1140
412CFClient::Map 1141CFPlus::Map
413new (SV *class, int map_width, int map_height) 1142new (SV *class, int map_width, int map_height)
414 CODE: 1143 CODE:
415 New (0, RETVAL, 1, struct map); 1144 New (0, RETVAL, 1, struct map);
416 RETVAL->x = 0; 1145 RETVAL->x = 0;
417 RETVAL->y = 0; 1146 RETVAL->y = 0;
418 RETVAL->w = map_width; 1147 RETVAL->w = map_width;
419 RETVAL->h = map_height; 1148 RETVAL->h = map_height;
420 RETVAL->vx = 0; 1149 RETVAL->ox = 0;
421 RETVAL->vy = 0; 1150 RETVAL->oy = 0;
422 RETVAL->faces = 8192; 1151 RETVAL->faces = 8192;
423 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1152 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1153 RETVAL->texs = 8192;
1154 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
424 RETVAL->rows = 0; 1155 RETVAL->rows = 0;
425 RETVAL->row = 0; 1156 RETVAL->row = 0;
426 OUTPUT: 1157 OUTPUT:
427 RETVAL 1158 RETVAL
428 1159
429void 1160void
430DESTROY (CFClient::Map self) 1161DESTROY (CFPlus::Map self)
431 CODE: 1162 CODE:
432{ 1163{
433 map_clear (self); 1164 map_clear (self);
434 Safefree (self->face); 1165 Safefree (self->face);
1166 Safefree (self->tex);
435 Safefree (self); 1167 Safefree (self);
436} 1168}
437 1169
438void 1170void
439clear (CFClient::Map self) 1171clear (CFPlus::Map self)
440 CODE: 1172 CODE:
441 map_clear (self); 1173 map_clear (self);
442 1174
443void 1175void
444set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) 1176set_face (CFPlus::Map self, int face, int texid)
445 CODE: 1177 CODE:
446{ 1178{
447 while (self->faces < face) 1179 while (self->faces <= face)
448 { 1180 {
449 Append (mapface, self->face, self->faces, self->faces); 1181 Append (mapface, self->face, self->faces, self->faces);
450 self->faces *= 2; 1182 self->faces *= 2;
451 } 1183 }
452 1184
453 self->face [face].name = name;
454 self->face [face].w = w; 1185 self->face [face] = texid;
455 self->face [face].h = h;
456 self->face [face].s = s;
457 self->face [face].t = t;
458} 1186}
459 1187
460void 1188void
1189set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1190 CODE:
1191{
1192 while (self->texs <= texid)
1193 {
1194 Append (maptex, self->tex, self->texs, self->texs);
1195 self->texs *= 2;
1196 }
1197
1198 {
1199 maptex *tex = self->tex + texid;
1200
1201 tex->name = name;
1202 tex->w = w;
1203 tex->h = h;
1204 tex->s = s;
1205 tex->t = t;
1206 tex->r = r;
1207 tex->g = g;
1208 tex->b = b;
1209 tex->a = a;
1210 }
1211
1212 // somewhat hackish, but for textures that require it, it really
1213 // improves the look, and most others don't suffer.
1214 glBindTexture (GL_TEXTURE_2D, name);
1215 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1216 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1217 // use uglier nearest interpolation because linear suffers
1218 // from transparent color bleeding and ugly wrapping effects.
1219 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1220}
1221
1222int
1223ox (CFPlus::Map self)
1224 ALIAS:
1225 oy = 1
1226 x = 2
1227 y = 3
1228 w = 4
1229 h = 5
1230 CODE:
1231 switch (ix)
1232 {
1233 case 0: RETVAL = self->ox; break;
1234 case 1: RETVAL = self->oy; break;
1235 case 2: RETVAL = self->x; break;
1236 case 3: RETVAL = self->y; break;
1237 case 4: RETVAL = self->w; break;
1238 case 5: RETVAL = self->h; break;
1239 }
1240 OUTPUT:
1241 RETVAL
1242
1243void
461scroll (CFClient::Map self, int dx, int dy) 1244scroll (CFPlus::Map self, int dx, int dy)
462 CODE: 1245 CODE:
463{ 1246{
464 if (dx > 0) 1247 if (dx > 0)
465 map_blank (self, self->x, self->y, dx - 1, self->h); 1248 map_blank (self, self->x, self->y, dx - 1, self->h);
466 else if (dx < 0) 1249 else if (dx < 0)
469 if (dy > 0) 1252 if (dy > 0)
470 map_blank (self, self->x, self->y, self->w, dy - 1); 1253 map_blank (self, self->x, self->y, self->w, dy - 1);
471 else if (dy < 0) 1254 else if (dy < 0)
472 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1255 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
473 1256
474 self->x += dx; 1257 self->ox += dx; self->x += dx;
475 self->y += dy; 1258 self->oy += dy; self->y += dy;
476 1259
477 while (self->y < 0) 1260 while (self->y < 0)
478 { 1261 {
479 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1262 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
480 1263
482 self->y += MAP_EXTEND_Y; 1265 self->y += MAP_EXTEND_Y;
483 } 1266 }
484} 1267}
485 1268
486void 1269void
487map1a_update (CFClient::Map self, SV *data_) 1270map1a_update (CFPlus::Map self, SV *data_, int extmap)
488 CODE: 1271 CODE:
489{ 1272{
490 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1273 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
491 uint8_t *data_end = (uint8_t *)SvEND (data_); 1274 uint8_t *data_end = (uint8_t *)SvEND (data_);
492 1275 mapcell *cell;
1276 int x, y, flags;
1277
493 while (data < data_end) 1278 while (data < data_end)
494 { 1279 {
495 int flags = (data [0] << 8) + data [1]; data += 2; 1280 flags = (data [0] << 8) + data [1]; data += 2;
496 1281
497 int x = ((flags >> 10) & 63) + self->x; 1282 x = self->x + ((flags >> 10) & 63);
498 int y = ((flags >> 4) & 63) + self->y; 1283 y = self->y + ((flags >> 4) & 63);
499 1284
500 while (y >= self->rows) 1285 cell = map_get_cell (self, x, y);
501 {
502 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
503
504 self->rows += MAP_EXTEND_Y;
505 }
506
507 maprow *row = self->row + y;
508
509 if (!row->col)
510 {
511 Newz (0, row->col, MAP_EXTEND_X, mapcell);
512 row->c0 = self->x - MAP_EXTEND_X / 4;
513 row->c1 = row->c0 + MAP_EXTEND_X;
514 }
515
516 if (row->c0 > x)
517 {
518 int extend = row->c0 - x + MAP_EXTEND_X;
519 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
520 row->c0 -= extend;
521 }
522 else if (x >= row->c1)
523 {
524 int extend = x - row->c1 + MAP_EXTEND_X;
525 Append (mapcell, row->col, row->c1 - row->c0, extend);
526 row->c1 += extend;
527 }
528
529 assert (y >= 0);
530 assert (y < self->rows);
531 assert (x >= row->c0);
532 assert (x < row->c1);
533 mapcell *cell = row->col + (x - row->c0);
534 1286
535 if (flags & 15) 1287 if (flags & 15)
536 { 1288 {
537 if (cell->darkness < 0 && x < self->w && y < self->h) 1289 if (!cell->darkness)
538 { 1290 {
539 cell->darkness = 0; 1291 cell->darkness = 256;
540 cell->face [0] = 0; 1292 cell->face [0] = 0;
541 cell->face [1] = 0; 1293 cell->face [1] = 0;
542 cell->face [2] = 0; 1294 cell->face [2] = 0;
543 } 1295 }
1296
1297 //TODO: don't trust server data to be in-range(!)
1298
1299 if (flags & 8)
544 1300 {
1301 if (extmap)
1302 {
1303 uint8_t ext, cmd;
1304
1305 do
1306 {
1307 ext = *data++;
1308 cmd = ext & 0x3f;
1309
1310 if (cmd < 4)
1311 cell->darkness = 255 - ext * 64 + 1;
1312 else if (cmd == 5) // health
1313 {
1314 cell->stat_width = 1;
1315 cell->stat_hp = *data++;
1316 }
1317 else if (cmd == 6) // monster width
1318 cell->stat_width = *data++ + 1;
1319 else if (ext & 0x40) // unknown, multibyte => skip
1320 data += *data + 1;
1321 else
1322 data++;
1323 }
1324 while (ext & 0x80);
1325 }
1326 else
545 cell->darkness = flags & 8 ? *data++ : 255; 1327 cell->darkness = *data++ + 1;
1328 }
546 1329
547 if (flags & 4) 1330 if (flags & 4)
548 { 1331 {
549 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 1332 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
550 } 1333 }
551 1334
552 if (flags & 2) 1335 if (flags & 2)
553 { 1336 {
554 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 1337 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
555 } 1338 }
556 1339
557 if (flags & 1) 1340 if (flags & 1)
558 { 1341 {
559 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 1342 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
560 } 1343 }
561 } 1344 }
562 else 1345 else
1346 {
563 cell->darkness = -1; 1347 cell->darkness = 0;
1348 cell->stat_hp = 0;
1349 }
564 } 1350 }
565} 1351}
566 1352
567void 1353SV *
568draw (CFClient::Map self, int x0, int y0, int sw, int sh) 1354mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
569 PPCODE: 1355 CODE:
570{ 1356{
571 int sw4 = (sw + 3) & ~3; 1357 int x1, x;
572 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1358 int y1, y;
573 uint8_t *darkness = SvPVX (darkness_sv); 1359 int z;
1360 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1361 uint32_t *map = (uint32_t *)SvPVX (map_sv);
574 1362
575 SvPOK_only (darkness_sv); 1363 SvPOK_only (map_sv);
576 SvCUR_set (darkness_sv, sw4 * sh); 1364 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
577 1365
1366 x0 += self->x; x1 = x0 + w;
1367 y0 += self->y; y1 = y0 + h;
1368
1369 for (y = y0; y < y1; y++)
1370 {
1371 maprow *row = 0 <= y && y < self->rows
1372 ? self->row + y
1373 : 0;
1374
1375 for (x = x0; x < x1; x++)
1376 {
1377 int r = 32, g = 32, b = 32, a = 192;
1378
1379 if (row && row->c0 <= x && x < row->c1)
1380 {
1381 mapcell *cell = row->col + (x - row->c0);
1382
1383 for (z = 0; z <= 0; z++)
1384 {
1385 mapface face = cell->face [z];
1386
1387 if (face)
1388 {
1389 maptex tex = self->tex [face];
1390 int a0 = 255 - tex.a;
1391 int a1 = tex.a;
1392
1393 r = (r * a0 + tex.r * a1) / 255;
1394 g = (g * a0 + tex.g * a1) / 255;
1395 b = (b * a0 + tex.b * a1) / 255;
1396 a = (a * a0 + tex.a * a1) / 255;
1397 }
1398 }
1399 }
1400
1401 *map++ = (r )
1402 | (g << 8)
1403 | (b << 16)
1404 | (a << 24);
1405 }
1406 }
1407
1408 RETVAL = map_sv;
1409}
1410 OUTPUT:
1411 RETVAL
1412
1413void
1414draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1415 CODE:
1416{
1417 int vx, vy;
1418 int x, y, z;
1419 int last_name;
1420 mapface face;
1421
1422 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1423 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1424
1425 /*
578 int vx = self->vx = self->w >= sw 1426 int vx = self->vx = self->w >= sw
579 ? self->x + (self->w - sw) / 2 1427 ? self->x + (self->w - sw) / 2
580 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1428 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
581 1429
582 int vy = self->vy = self->h >= sh 1430 int vy = self->vy = self->h >= sh
583 ? self->y + (self->h - sh) / 2 1431 ? self->y + (self->h - sh) / 2
584 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1432 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1433 */
585 1434
586 glColor4ub (255, 255, 255, 255); 1435 glColor4ub (255, 255, 255, 255);
587 1436
1437 glEnable (GL_BLEND);
588 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1438 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
589 glEnable (GL_BLEND);
590 glEnable (GL_TEXTURE_2D); 1439 glEnable (GL_TEXTURE_2D);
591 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1440 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
592 1441
593 int x, y, z;
594
595 int last_name = 0;
596
597 glBegin (GL_QUADS); 1442 glBegin (GL_QUADS);
1443
1444 last_name = 0;
598 1445
599 for (z = 0; z < 3; z++) 1446 for (z = 0; z < 3; z++)
600 for (y = 0; y < sh; y++) 1447 for (y = 0; y < sh; y++)
601 if (0 <= y + vy && y + vy < self->rows) 1448 if (0 <= y + vy && y + vy < self->rows)
602 { 1449 {
605 for (x = 0; x < sw; x++) 1452 for (x = 0; x < sw; x++)
606 if (row->c0 <= x + vx && x + vx < row->c1) 1453 if (row->c0 <= x + vx && x + vx < row->c1)
607 { 1454 {
608 mapcell *cell = row->col + (x + vx - row->c0); 1455 mapcell *cell = row->col + (x + vx - row->c0);
609 1456
610 darkness[y * sw4 + x] = cell->darkness < 0
611 ? 255 - FOW_DARKNESS
612 : 255 - cell->darkness;
613
614 uint16_t face = cell->face [z]; 1457 face = cell->face [z];
615 1458
616 if (face) 1459 if (face && face < self->texs)
617 { 1460 {
618 mapface tex = self->face [face]; 1461 maptex tex = self->tex [face];
619 1462
620 int px = (x + 1) * 32 - tex.w; 1463 int px = (x + 1) * 32 - tex.w;
621 int py = (y + 1) * 32 - tex.h; 1464 int py = (y + 1) * 32 - tex.h;
622 1465
623 if (last_name != tex.name) 1466 if (last_name != tex.name)
636 } 1479 }
637 } 1480 }
638 1481
639 glEnd (); 1482 glEnd ();
640 1483
1484 glDisable (GL_TEXTURE_2D);
1485
1486 // top layer: overlays such as the health bar
1487 for (y = 0; y < sh; y++)
1488 if (0 <= y + vy && y + vy < self->rows)
1489 {
1490 maprow *row = self->row + (y + vy);
1491
1492 for (x = 0; x < sw; x++)
1493 if (row->c0 <= x + vx && x + vx < row->c1)
1494 {
1495 mapcell *cell = row->col + (x + vx - row->c0);
1496
1497 int px = x * 32;
1498 int py = y * 32;
1499
1500 if (cell->stat_hp)
1501 {
1502 int width = cell->stat_width * 32;
1503 int thick = sh / 28 + 1 + cell->stat_width;
1504
1505 glColor4ub (0, 0, 0, 128);
1506 glRectf (px + 1, py,
1507 px + width - 1, py + thick + 2);
1508
1509 glColor4ub (cell->stat_hp, 255 - cell->stat_hp, 0, 192);
1510 glRectf (px + 2,
1511 py + 1,
1512 px + width - 2 - cell->stat_hp * (width - 4) / 255, py + thick + 1);
1513 }
1514 }
1515 }
1516
1517 glDisable (GL_BLEND);
1518}
1519
1520void
1521draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1522 CODE:
1523{
1524 static float color[16][3] = {
1525 { 0.00F, 0.00F, 0.00F },
1526 { 1.00F, 1.00F, 1.00F },
1527 { 0.00F, 0.00F, 0.55F },
1528 { 1.00F, 0.00F, 0.00F },
1529
1530 { 1.00F, 0.54F, 0.00F },
1531 { 0.11F, 0.56F, 1.00F },
1532 { 0.93F, 0.46F, 0.00F },
1533 { 0.18F, 0.54F, 0.34F },
1534
1535 { 0.56F, 0.73F, 0.56F },
1536 { 0.80F, 0.80F, 0.80F },
1537 { 0.55F, 0.41F, 0.13F },
1538 { 0.99F, 0.77F, 0.26F },
1539
1540 { 0.74F, 0.65F, 0.41F },
1541
1542 { 0.00F, 1.00F, 1.00F },
1543 { 1.00F, 0.00F, 1.00F },
1544 { 1.00F, 1.00F, 0.00F },
1545 };
1546
1547 int x, y;
1548
1549 glEnable (GL_TEXTURE_2D);
1550 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1551 glEnable (GL_BLEND);
1552 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1553 glBegin (GL_QUADS);
1554
1555 for (y = 0; y < h; y++)
1556 for (x = 0; x < w; x++)
1557 {
1558 unsigned char m = data [x + y * w];
1559
1560 if (m)
1561 {
1562 float *c = color [m & 15];
1563
1564 float tx1 = m & 0x40 ? 0.5 : 0.;
1565 float tx2 = tx1 + 0.5;
1566
1567 glColor4f (c[0], c[1], c[2], 0.75);
1568 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1569 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1570 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1571 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1572 }
1573 }
1574
1575 glEnd ();
1576 glDisable (GL_BLEND);
1577 glDisable (GL_TEXTURE_2D);
1578}
1579
1580void
1581fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1582 PPCODE:
1583{
1584 int vx, vy;
1585 int x, y;
1586 int sw4 = (sw + 3) & ~3;
1587 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1588 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1589
1590 memset (darkness, 255, sw4 * sh);
1591 SvPOK_only (darkness_sv);
1592 SvCUR_set (darkness_sv, sw4 * sh);
1593
1594 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1595 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1596
1597 for (y = 0; y < sh; y++)
1598 if (0 <= y + vy && y + vy < self->rows)
1599 {
1600 maprow *row = self->row + (y + vy);
1601
1602 for (x = 0; x < sw; x++)
1603 if (row->c0 <= x + vx && x + vx < row->c1)
1604 {
1605 mapcell *cell = row->col + (x + vx - row->c0);
1606
1607 darkness[y * sw4 + x] = cell->darkness
1608 ? 255 - (cell->darkness - 1)
1609 : 255 - FOW_DARKNESS;
1610 }
1611 }
1612
641 EXTEND (SP, 3); 1613 EXTEND (SP, 3);
642 PUSHs (sv_2mortal (newSViv (sw4))); 1614 PUSHs (sv_2mortal (newSViv (sw4)));
643 PUSHs (sv_2mortal (newSViv (sh))); 1615 PUSHs (sv_2mortal (newSViv (sh)));
644 PUSHs (darkness_sv); 1616 PUSHs (darkness_sv);
645
646 glDisable (GL_TEXTURE_2D);
647 glDisable (GL_BLEND);
648} 1617}
649 1618
1619SV *
1620get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1621 CODE:
1622{
1623 int x, y, x1, y1;
1624 SV *data_sv = newSV (w * h * 7 + 5);
1625 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1626
1627 *data++ = 0; /* version 0 format */
1628 *data++ = w >> 8; *data++ = w;
1629 *data++ = h >> 8; *data++ = h;
1630
1631 // we need to do this 'cause we don't keep an absolute coord system for rows
1632 // TODO: treat rows as we treat columns
1633 map_get_row (self, y0 + self->y - self->oy);//D
1634 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1635
1636 x0 += self->x - self->ox;
1637 y0 += self->y - self->oy;
1638
1639 x1 = x0 + w;
1640 y1 = y0 + h;
1641
1642 for (y = y0; y < y1; y++)
1643 {
1644 maprow *row = 0 <= y && y < self->rows
1645 ? self->row + y
1646 : 0;
1647
1648 for (x = x0; x < x1; x++)
1649 {
1650 if (row && row->c0 <= x && x < row->c1)
1651 {
1652 mapcell *cell = row->col + (x - row->c0);
1653 uint8_t flags = 0;
1654
1655 if (cell->face [0]) flags |= 1;
1656 if (cell->face [1]) flags |= 2;
1657 if (cell->face [2]) flags |= 4;
1658
1659 *data++ = flags;
1660
1661 if (flags & 1)
1662 {
1663 *data++ = cell->face [0] >> 8;
1664 *data++ = cell->face [0];
1665 }
1666
1667 if (flags & 2)
1668 {
1669 *data++ = cell->face [1] >> 8;
1670 *data++ = cell->face [1];
1671 }
1672
1673 if (flags & 4)
1674 {
1675 *data++ = cell->face [2] >> 8;
1676 *data++ = cell->face [2];
1677 }
1678 }
1679 else
1680 *data++ = 0;
1681 }
1682 }
1683
1684 SvPOK_only (data_sv);
1685 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1686 RETVAL = data_sv;
1687}
1688 OUTPUT:
1689 RETVAL
1690
1691void
1692set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1693 PPCODE:
1694{
1695 int x, y, z;
1696 int w, h;
1697 int x1, y1;
1698
1699 if (*data++ != 0)
1700 return; /* version mismatch */
1701
1702 w = *data++ << 8; w |= *data++;
1703 h = *data++ << 8; h |= *data++;
1704
1705 // we need to do this 'cause we don't keep an absolute coord system for rows
1706 // TODO: treat rows as we treat columns
1707 map_get_row (self, y0 + self->y - self->oy);//D
1708 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1709
1710 x0 += self->x - self->ox;
1711 y0 += self->y - self->oy;
1712
1713 x1 = x0 + w;
1714 y1 = y0 + h;
1715
1716 for (y = y0; y < y1; y++)
1717 {
1718 maprow *row = map_get_row (self, y);
1719
1720 for (x = x0; x < x1; x++)
1721 {
1722 uint8_t flags = *data++;
1723
1724 if (flags)
1725 {
1726 mapface face[3] = { 0, 0, 0 };
1727
1728 mapcell *cell = row_get_cell (row, x);
1729
1730 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1731 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1732 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1733
1734 if (cell->darkness == 0)
1735 {
1736 cell->darkness = 0;
1737
1738 for (z = 0; z <= 2; z++)
1739 {
1740 cell->face[z] = face[z];
1741
1742 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1743 XPUSHs (sv_2mortal (newSViv (face[z])));
1744 }
1745 }
1746 }
1747 }
1748 }
1749}
1750
1751MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1752
1753CFPlus::MixChunk
1754new_from_file (SV *class, char *path)
1755 CODE:
1756 RETVAL = Mix_LoadWAV (path);
1757 OUTPUT:
1758 RETVAL
1759
1760void
1761DESTROY (CFPlus::MixChunk self)
1762 CODE:
1763 Mix_FreeChunk (self);
1764
1765int
1766volume (CFPlus::MixChunk self, int volume = -1)
1767 CODE:
1768 RETVAL = Mix_VolumeChunk (self, volume);
1769 OUTPUT:
1770 RETVAL
1771
1772int
1773play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1774 CODE:
1775 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1776 OUTPUT:
1777 RETVAL
1778
1779MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1780
1781int
1782volume (int volume = -1)
1783 CODE:
1784 RETVAL = Mix_VolumeMusic (volume);
1785 OUTPUT:
1786 RETVAL
1787
1788CFPlus::MixMusic
1789new_from_file (SV *class, char *path)
1790 CODE:
1791 RETVAL = Mix_LoadMUS (path);
1792 OUTPUT:
1793 RETVAL
1794
1795void
1796DESTROY (CFPlus::MixMusic self)
1797 CODE:
1798 Mix_FreeMusic (self);
1799
1800int
1801play (CFPlus::MixMusic self, int loops = -1)
1802 CODE:
1803 RETVAL = Mix_PlayMusic (self, loops);
1804 OUTPUT:
1805 RETVAL
1806
1807MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1808
1809BOOT:
1810{
1811 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1812 static const struct {
1813 const char *name;
1814 IV iv;
1815 } *civ, const_iv[] = {
1816# define const_iv(name) { # name, (IV)name }
1817 const_iv (GL_COLOR_MATERIAL),
1818 const_iv (GL_SMOOTH),
1819 const_iv (GL_FLAT),
1820 const_iv (GL_DITHER),
1821 const_iv (GL_BLEND),
1822 const_iv (GL_CULL_FACE),
1823 const_iv (GL_SCISSOR_TEST),
1824 const_iv (GL_DEPTH_TEST),
1825 const_iv (GL_ALPHA_TEST),
1826 const_iv (GL_NORMALIZE),
1827 const_iv (GL_RESCALE_NORMAL),
1828 const_iv (GL_FRONT),
1829 const_iv (GL_BACK),
1830 const_iv (GL_AND),
1831 const_iv (GL_ONE),
1832 const_iv (GL_ZERO),
1833 const_iv (GL_SRC_ALPHA),
1834 const_iv (GL_DST_ALPHA),
1835 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1836 const_iv (GL_ONE_MINUS_DST_ALPHA),
1837 const_iv (GL_SRC_ALPHA_SATURATE),
1838 const_iv (GL_RGB),
1839 const_iv (GL_RGBA),
1840 const_iv (GL_RGBA4),
1841 const_iv (GL_RGBA8),
1842 const_iv (GL_RGB5_A1),
1843 const_iv (GL_UNSIGNED_BYTE),
1844 const_iv (GL_UNSIGNED_SHORT),
1845 const_iv (GL_UNSIGNED_INT),
1846 const_iv (GL_ALPHA),
1847 const_iv (GL_INTENSITY),
1848 const_iv (GL_LUMINANCE),
1849 const_iv (GL_LUMINANCE_ALPHA),
1850 const_iv (GL_FLOAT),
1851 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1852 const_iv (GL_COMPILE),
1853 const_iv (GL_TEXTURE_1D),
1854 const_iv (GL_TEXTURE_2D),
1855 const_iv (GL_TEXTURE_ENV),
1856 const_iv (GL_TEXTURE_MAG_FILTER),
1857 const_iv (GL_TEXTURE_MIN_FILTER),
1858 const_iv (GL_TEXTURE_ENV_MODE),
1859 const_iv (GL_TEXTURE_WRAP_S),
1860 const_iv (GL_TEXTURE_WRAP_T),
1861 const_iv (GL_REPEAT),
1862 const_iv (GL_CLAMP),
1863 const_iv (GL_CLAMP_TO_EDGE),
1864 const_iv (GL_NEAREST),
1865 const_iv (GL_LINEAR),
1866 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1867 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1868 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1869 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1870 const_iv (GL_GENERATE_MIPMAP),
1871 const_iv (GL_MODULATE),
1872 const_iv (GL_DECAL),
1873 const_iv (GL_REPLACE),
1874 const_iv (GL_DEPTH_BUFFER_BIT),
1875 const_iv (GL_COLOR_BUFFER_BIT),
1876 const_iv (GL_PROJECTION),
1877 const_iv (GL_MODELVIEW),
1878 const_iv (GL_COLOR_LOGIC_OP),
1879 const_iv (GL_SEPARABLE_2D),
1880 const_iv (GL_CONVOLUTION_2D),
1881 const_iv (GL_CONVOLUTION_BORDER_MODE),
1882 const_iv (GL_CONSTANT_BORDER),
1883 const_iv (GL_LINES),
1884 const_iv (GL_LINE_STRIP),
1885 const_iv (GL_LINE_LOOP),
1886 const_iv (GL_QUADS),
1887 const_iv (GL_QUAD_STRIP),
1888 const_iv (GL_TRIANGLES),
1889 const_iv (GL_TRIANGLE_STRIP),
1890 const_iv (GL_TRIANGLE_FAN),
1891 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1892 const_iv (GL_FASTEST),
1893 const_iv (GL_V2F),
1894 const_iv (GL_V3F),
1895 const_iv (GL_T2F_V3F),
1896 const_iv (GL_T2F_N3F_V3F),
1897# undef const_iv
1898 };
1899
1900 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1901 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1902}
1903
1904char *
1905gl_vendor ()
1906 CODE:
1907 RETVAL = (char *)glGetString (GL_VENDOR);
1908 OUTPUT:
1909 RETVAL
1910
1911char *
1912gl_version ()
1913 CODE:
1914 RETVAL = (char *)glGetString (GL_VERSION);
1915 OUTPUT:
1916 RETVAL
1917
1918char *
1919gl_extensions ()
1920 CODE:
1921 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1922 OUTPUT:
1923 RETVAL
1924
1925int glGetError ()
1926
1927void glFinish ()
1928
1929void glClear (int mask)
1930
1931void glClearColor (float r, float g, float b, float a = 1.0)
1932 PROTOTYPE: @
1933
1934void glEnable (int cap)
1935
1936void glDisable (int cap)
1937
1938void glShadeModel (int mode)
1939
1940void glHint (int target, int mode)
1941
1942void glBlendFunc (int sfactor, int dfactor)
1943
1944void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1945 CODE:
1946 gl_BlendFuncSeparate (sa, da, saa, daa);
1947
1948void glDepthMask (int flag)
1949
1950void glLogicOp (int opcode)
1951
1952void glColorMask (int red, int green, int blue, int alpha)
1953
1954void glMatrixMode (int mode)
1955
1956void glPushMatrix ()
1957
1958void glPopMatrix ()
1959
1960void glLoadIdentity ()
1961
1962void glDrawBuffer (int buffer)
1963
1964void glReadBuffer (int buffer)
1965
1966# near_ and far_ are due to microsofts buggy "c" compiler
1967void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1968
1969# near_ and far_ are due to microsofts buggy "c" compiler
1970void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1971
1972void glViewport (int x, int y, int width, int height)
1973
1974void glScissor (int x, int y, int width, int height)
1975
1976void glTranslate (float x, float y, float z = 0.)
1977 CODE:
1978 glTranslatef (x, y, z);
1979
1980void glScale (float x, float y, float z = 1.)
1981 CODE:
1982 glScalef (x, y, z);
1983
1984void glRotate (float angle, float x, float y, float z)
1985 CODE:
1986 glRotatef (angle, x, y, z);
1987
1988void glBegin (int mode)
1989
1990void glEnd ()
1991
1992void glColor (float r, float g, float b, float a = 1.0)
1993 PROTOTYPE: @
1994 ALIAS:
1995 glColor_premultiply = 1
1996 CODE:
1997 if (ix)
1998 {
1999 r *= a;
2000 g *= a;
2001 b *= a;
2002 }
2003 // microsoft visual "c" rounds instead of truncating...
2004 glColor4f (r, g, b, a);
2005
2006void glInterleavedArrays (int format, int stride, char *data)
2007
2008void glDrawElements (int mode, int count, int type, char *indices)
2009
2010# 1.2 void glDrawRangeElements (int mode, int start, int end
2011
2012void glRasterPos (float x, float y, float z = 0.)
2013 CODE:
2014 glRasterPos3f (0, 0, z);
2015 glBitmap (0, 0, 0, 0, x, y, 0);
2016
2017void glVertex (float x, float y, float z = 0.)
2018 CODE:
2019 glVertex3f (x, y, z);
2020
2021void glTexCoord (float s, float t)
2022 CODE:
2023 glTexCoord2f (s, t);
2024
2025void glTexEnv (int target, int pname, float param)
2026 CODE:
2027 glTexEnvf (target, pname, param);
2028
2029void glTexParameter (int target, int pname, float param)
2030 CODE:
2031 glTexParameterf (target, pname, param);
2032
2033void glBindTexture (int target, int name)
2034
2035void glConvolutionParameter (int target, int pname, float params)
2036 CODE:
2037 if (gl.ConvolutionParameterf)
2038 gl.ConvolutionParameterf (target, pname, params);
2039
2040void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2041 CODE:
2042 if (gl.ConvolutionFilter2D)
2043 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2044
2045void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2046 CODE:
2047 if (gl.SeparableFilter2D)
2048 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2049
2050void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2051
2052void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2053
2054void glDrawPixels (int width, int height, int format, int type, char *pixels)
2055
2056void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2057
2058int glGenTexture ()
2059 CODE:
2060{
2061 GLuint name;
2062 glGenTextures (1, &name);
2063 RETVAL = name;
2064}
2065 OUTPUT:
2066 RETVAL
2067
2068void glDeleteTexture (int name)
2069 CODE:
2070{
2071 GLuint name_ = name;
2072 glDeleteTextures (1, &name_);
2073}
2074
2075int glGenList ()
2076 CODE:
2077 RETVAL = glGenLists (1);
2078 OUTPUT:
2079 RETVAL
2080
2081void glDeleteList (int list)
2082 CODE:
2083 glDeleteLists (list, 1);
2084
2085void glNewList (int list, int mode = GL_COMPILE)
2086
2087void glEndList ()
2088
2089void glCallList (int list)
2090

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