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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.110 by root, Sat Jun 10 02:22:33 2006 UTC vs.
Revision 1.332 by root, Mon Nov 19 00:56:08 2018 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#include "flat_hash_map.hpp"
21
22#ifdef _WIN32
23# undef pipe
24// microsoft vs. C
25# define sqrtf(x) sqrt(x)
26# define atan2f(x,y) atan2(x,y)
27# define M_PI 3.14159265f
28#endif
29
30#include <cassert>
12#include <math.h> 31#include <cmath>
13#include <string.h> 32#include <cstring>
14#include <stdio.h> 33#include <cstdio>
34#include <cstdlib>
35
36#include <utility>
37#include <bitset>
38
39#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 40
16#include <SDL.h> 41#include <SDL.h>
42#include <SDL_thread.h>
17#include <SDL_endian.h> 43#include <SDL_endian.h>
18#include <SDL_image.h> 44#include <SDL_image.h>
19#include <SDL_mixer.h> 45#include <SDL_mixer.h>
20#include <SDL_opengl.h> 46#include <SDL_opengl.h>
21 47
48/* work around os x broken headers */
49#ifdef __MACOSX__
50typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
51typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
52typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
53#endif
54
55#define PANGO_ENABLE_BACKEND
56#define G_DISABLE_CAST_CHECKS
57
22#include <glib/gmacros.h> 58#include <glib.h>
23 59
24#include <pango/pango.h> 60#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h> 61
26#include <pango/pangoft2.h> 62#ifndef PANGO_VERSION_CHECK
27#include <pango/pangocairo.h> 63# define PANGO_VERSION_CHECK(a,b,c) 0
64#endif
65
66#if !PANGO_VERSION_CHECK (1, 15, 2)
67# define pango_layout_get_line_readonly pango_layout_get_line
68# define pango_layout_get_lines_readonly pango_layout_get_lines
69# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
70# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
71#endif
28 72
29#ifndef _WIN32 73#ifndef _WIN32
30# include <sys/types.h> 74# include <sys/types.h>
31# include <sys/socket.h> 75# include <sys/socket.h>
32# include <netinet/in.h> 76# include <netinet/in.h>
33# include <netinet/tcp.h> 77# include <netinet/tcp.h>
34# include <inttypes.h> 78# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 79#endif
43 80
44#include "glext.h" 81#include "ecb.h"
45 82
83#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
84
85/* this is used as fow flag as well, so has to have a different value */
86/* then anything that is computed by incoming darkness */
46#define FOW_DARKNESS 32 87#define FOW_DARKNESS 50
88#define DARKNESS_ADJUST(n) (n)
47 89
48#define MAP_EXTEND_X 32 90#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 91#define MAP_EXTEND_Y 512
50 92
51#define MIN_FONT_HEIGHT 10 93#define MIN_FONT_HEIGHT 10
94
95/* mask out modifiers we are not interested in */
96#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
97
98#define KMOD_LRAM 0x10000 // our extension
99
100#define TEXID_SPEECH 1
101#define TEXID_NOFACE 2
102
103static char *
104fast_sv_grow (SV *sv, STRLEN need)
105{
106 STRLEN len = SvLEN (sv);
107 STRLEN want = SvCUR (sv) + need;
108
109 if (ecb_expect_false (len < want))
110 {
111 do
112 len *= 2;
113 while (len < want);
114
115 sv_grow (sv, len);
116 }
117
118 SvCUR_set (sv, want);
119 return SvEND (sv) - need;
120}
121
122static AV *texture_av;
52 123
53static struct 124static struct
54{ 125{
55#define GL_FUNC(ptr,name) ptr name; 126#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 127#include "glfunc.h"
57#undef GL_FUNC 128#undef GL_FUNC
58} gl; 129} gl;
59 130
131static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 132gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 133{
62 if (gl.BlendFuncSeparate) 134 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 135 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 136 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 137 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 138 else
67 glBlendFunc (sa, da); 139 glBlendFunc (sa, da);
68} 140}
69 141
142static GLuint
143gen_texture ()
144{
145 GLuint name;
146
147 if (AvFILL (texture_av) >= 0)
148 name = (GLuint)(size_t)av_pop (texture_av);
149 else
150 glGenTextures (1, &name);
151
152 return name;
153}
154
155static void
156del_texture (GLuint name)
157{
158 /* make a half-assed attempt at returning the memory used by the texture */
159 /* textures are frequently being reused by cfplus anyway */
160 /*glBindTexture (GL_TEXTURE_2D, name);*/
161 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
162 av_push (texture_av, (SV *)(size_t)name);
163 glDeleteTextures (1, &name);
164}
165
166#include "texcache.c"
167#include "rendercache.c"
168
169#include "pango-font.c"
170#include "pango-fontmap.c"
171#include "pango-render.c"
172
173typedef IV DC__Channel;
174typedef SDL_RWops *DC__RW;
70typedef Mix_Chunk *CFClient__MixChunk; 175typedef Mix_Chunk *DC__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 176typedef Mix_Music *DC__MixMusic;
72 177
73typedef PangoFontDescription *CFClient__Font; 178typedef PangoFontDescription *DC__Font;
74 179
180static int
181shape_attr_p (PangoLayoutRun *run)
182{
183 GSList *attrs = run->item->analysis.extra_attrs;
184
185 while (attrs)
186 {
187 PangoAttribute *attr = (PangoAttribute *)attrs->data;
188
189 if (attr->klass->type == PANGO_ATTR_SHAPE)
190 return 1;
191
192 attrs = attrs->next;
193 }
194
195 return 0;
196}
197
75typedef struct cf_layout { 198struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 199 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 200 float r, g, b, a; // default color for rgba mode
79 int base_height; 201 int base_height;
80 CFClient__Font font; 202 DC__Font font;
81} *CFClient__Layout; 203 rc_t rc;
204};
82 205
206typedef cf_layout *DC__Layout;
207
83static CFClient__Font default_font; 208static DC__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 209static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 210static PangoFontMap *opengl_fontmap;
86 211
87static void 212static void
88substitute_func (FcPattern *pattern, gpointer data) 213substitute_func (FcPattern *pattern, gpointer data)
89{ 214{
90 FcPatternAddBool (pattern, FC_HINTING, 1); 215 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef FC_HINT_STYLE 216#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 217 FcPatternAddInteger (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#endif 218#endif
94#ifdef _WIN32
95 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
96#else
97 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 219 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
98#endif
99} 220}
100 221
101static void 222static void
102layout_update_font (CFClient__Layout self) 223layout_update_font (DC__Layout self)
103{ 224{
104 /* use a random scale factor to account for unknown descenders, 0.8 works 225 /* use a random scale factor to account for unknown descenders, 0.8 works
105 * reasonably well with bitstream vera 226 * reasonably well with dejavu/bistream fonts
106 */ 227 */
107 PangoFontDescription *font = self->font ? self->font : default_font; 228 PangoFontDescription *font = self->font ? self->font : default_font;
108 229
109 pango_font_description_set_absolute_size (font, 230 pango_font_description_set_absolute_size (font,
110 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 231 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
111 232
112 pango_layout_set_font_description (self->pl, font); 233 pango_layout_set_font_description (self->pl, font);
113} 234}
114 235
115static void 236static void
116layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 237layout_get_pixel_size (DC__Layout self, int *w, int *h)
117{ 238{
239 PangoRectangle rect;
240
241 // get_pixel_* wrongly rounds down
118 pango_layout_get_pixel_size (self->pl, w, h); 242 pango_layout_get_extents (self->pl, 0, &rect);
119 243
120 if (!*w) *w = 1; 244 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
121 if (!*h) *h = 1; 245 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
122 246
123 *w = (*w + 3) & ~3; 247 if (!rect.width) rect.width = 1;
124} 248 if (!rect.height) rect.height = 1;
125 249
250 *w = rect.width;
251 *h = rect.height;
252}
253
254/////////////////////////////////////////////////////////////////////////////
255
256typedef uint16_t tileid;
126typedef uint16_t mapface; 257typedef uint16_t faceid;
127 258
128typedef struct { 259struct maptex
260{
129 GLint name; 261 GLuint name;
130 int w, h; 262 int w, h;
131 float s, t; 263 float s, t;
132 uint8_t r, g, b, a; 264 uint8_t r, g, b, a;
133} maptex; 265 tileid smoothtile;
266 uint8_t smoothlevel;
267 uint8_t unused; /* set to zero on use */
268};
134 269
135typedef struct { 270struct mapcell
271{
272 uint32_t player;
273 tileid tile[3];
136 int16_t darkness; 274 uint16_t darkness;
137 mapface face[3]; 275 uint8_t stat_width, stat_hp, flags, smoothmax;
138} mapcell; 276};
139 277
140typedef struct { 278struct maprow
279{
141 int32_t c0, c1; 280 int32_t c0, c1;
142 mapcell *col; 281 mapcell *col;
143} maprow; 282};
144 283
145typedef struct map { 284struct mapgrid {
146 int x, y, w, h; 285 int x, y, w, h;
147 int ox, oy; /* offset to virtual global coordinate system */ 286 int ox, oy; /* offset to virtual global coordinate system */
148 int faces; 287 int faces; tileid *face2tile; // [faceid]
149 mapface *face; 288 int texs; maptex *tex; // [tileid]
150
151 int texs;
152 maptex *tex;
153 289
154 int32_t rows; 290 int32_t rows;
155 maprow *row; 291 maprow *row;
156} *CFClient__Map; 292};
157 293
158static char * 294typedef mapgrid *DC__Map;
295
296template<typename T>
297static void
159prepend (char *ptr, int sze, int inc) 298prepend (T *&ptr, int sze, int inc)
160{ 299{
161 char *p; 300 T *p;
162 301
163 New (0, p, sze + inc, char); 302 Newx (p, inc + sze, T);
164 Zero (p, inc, char); 303 Zero (p, inc, T);
165 Move (ptr, p + inc, sze, char); 304 Move (ptr, p + inc, sze, T);
166 Safefree (ptr); 305 Safefree (ptr);
167 306
168 return p; 307 ptr = p;
169} 308}
170 309
171static char * 310template<typename T>
311static void
172append (char *ptr, int sze, int inc) 312append (T *&ptr, int sze, int inc)
173{ 313{
174 Renew (ptr, sze + inc, char); 314 Renew (ptr, sze + inc, T);
175 Zero (ptr + sze, inc, char); 315 Zero (ptr + sze, inc, T);
176
177 return ptr;
178} 316}
179 317
180#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 318static void
181#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 319need_facenum (struct mapgrid *self, faceid face)
320{
321 while (self->faces <= face)
322 {
323 append (self->face2tile, self->faces, self->faces);
324 self->faces *= 2;
325 }
326}
327
328static void
329need_texid (struct mapgrid *self, int texid)
330{
331 while (self->texs <= texid)
332 {
333 append (self->tex, self->texs, self->texs);
334 self->texs *= 2;
335 }
336}
182 337
183static maprow * 338static maprow *
184map_get_row (CFClient__Map self, int y) 339map_get_row (mapgrid *self, int y)
185{ 340{
186 if (0 > y) 341 if (0 > y)
187 { 342 {
188 int extend = - y + MAP_EXTEND_Y; 343 int extend = - y + MAP_EXTEND_Y;
189 Prepend (maprow, self->row, self->rows, extend); 344 prepend (self->row, self->rows, extend);
190 345
191 self->rows += extend; 346 self->rows += extend;
192 self->y += extend; 347 self->y += extend;
193 y += extend; 348 y += extend;
194 } 349 }
195 else if (y >= self->rows) 350 else if (y >= self->rows)
196 { 351 {
197 int extend = y - self->rows + MAP_EXTEND_Y; 352 int extend = y - self->rows + MAP_EXTEND_Y;
198 Append (maprow, self->row, self->rows, extend); 353 append (self->row, self->rows, extend);
199 self->rows += extend; 354 self->rows += extend;
200 } 355 }
201 356
202 return self->row + y; 357 return self->row + y;
203} 358}
213 } 368 }
214 369
215 if (row->c0 > x) 370 if (row->c0 > x)
216 { 371 {
217 int extend = row->c0 - x + MAP_EXTEND_X; 372 int extend = row->c0 - x + MAP_EXTEND_X;
218 Prepend (mapcell, row->col, row->c1 - row->c0, extend); 373 prepend (row->col, row->c1 - row->c0, extend);
219 row->c0 -= extend; 374 row->c0 -= extend;
220 } 375 }
221 else if (x >= row->c1) 376 else if (x >= row->c1)
222 { 377 {
223 int extend = x - row->c1 + MAP_EXTEND_X; 378 int extend = x - row->c1 + MAP_EXTEND_X;
224 Append (mapcell, row->col, row->c1 - row->c0, extend); 379 append (row->col, row->c1 - row->c0, extend);
225 row->c1 += extend; 380 row->c1 += extend;
226 } 381 }
227 382
228 return row->col + (x - row->c0); 383 return row->col + (x - row->c0);
229} 384}
230 385
231static mapcell * 386static mapcell *
232map_get_cell (CFClient__Map self, int x, int y) 387map_get_cell (mapgrid *self, int x, int y)
233{ 388{
234 return row_get_cell (map_get_row (self, y), x); 389 return row_get_cell (map_get_row (self, y), x);
235} 390}
236 391
237static void 392static void
238map_clear (CFClient__Map self) 393map_clear (mapgrid *self)
239{ 394{
240 int r; 395 int r;
241 396
242 for (r = 0; r < self->rows; r++) 397 for (r = 0; r < self->rows; r++)
243 Safefree (self->row[r].col); 398 Safefree (self->row[r].col);
250 self->oy = 0; 405 self->oy = 0;
251 self->row = 0; 406 self->row = 0;
252 self->rows = 0; 407 self->rows = 0;
253} 408}
254 409
410#define CELL_CLEAR(cell) \
411 do { \
412 if ((cell)->player) \
413 (cell)->tile [2] = 0; \
414 (cell)->darkness = 0; \
415 (cell)->stat_hp = 0; \
416 (cell)->flags = 0; \
417 (cell)->player = 0; \
418 } while (0)
419
255static void 420static void
256map_blank (CFClient__Map self, int x0, int y0, int w, int h) 421map_blank (mapgrid *self, int x0, int y0, int w, int h)
257{ 422{
258 int x, y; 423 int x, y;
259 maprow *row; 424 maprow *row;
425 mapcell *cell;
260 426
261 for (y = y0; y < y0 + h; y++) 427 for (y = y0; y < y0 + h; y++)
262 if (y >= 0) 428 if (y >= 0)
263 { 429 {
264 if (y >= self->rows) 430 if (y >= self->rows)
270 if (x >= row->c0) 436 if (x >= row->c0)
271 { 437 {
272 if (x >= row->c1) 438 if (x >= row->c1)
273 break; 439 break;
274 440
275 row->col[x - row->c0].darkness = -1; 441 cell = row->col + x - row->c0;
442
443 CELL_CLEAR (cell);
276 } 444 }
277 } 445 }
446}
447
448struct smooth_key
449{
450 tileid tile;
451 uint8_t x, y, level;
452
453 bool operator == (const smooth_key &o) const
454 {
455 return tile == o.tile && x == o.x && y == o.y && level == o.level;
456 }
457};
458
459typedef ska::flat_hash_map<smooth_key, IV> smooth_hash;
460
461namespace std {
462 template <>
463 struct hash<smooth_key>
464 {
465 size_t operator () (const smooth_key &v) const
466 {
467 return v.tile + (v.x << 8) + (v.y << 16) + (v.level << 24);
468 }
469 };
470}
471
472static void
473smooth_or_bits (smooth_hash &h, smooth_key &key, IV bits)
474{
475 auto &&it = h.find (key);
476
477 if (it == h.end ())
478 h.insert (std::make_pair (key, bits));
479 else
480 it->second |= bits;
278} 481}
279 482
280static void 483static void
281music_finished (void) 484music_finished (void)
282{ 485{
301 ev.data2 = 0; 504 ev.data2 = 0;
302 505
303 SDL_PushEvent ((SDL_Event *)&ev); 506 SDL_PushEvent ((SDL_Event *)&ev);
304} 507}
305 508
306MODULE = CFClient PACKAGE = CFClient 509// approximately divide by 255
510static unsigned int
511div255 (unsigned int n)
512{
513 return (n + (n >> 8)) >> 8;
514}
515
516static unsigned int
517minpot (unsigned int n)
518{
519 if (!n)
520 return 0;
521
522 --n;
523
524 n |= n >> 1;
525 n |= n >> 2;
526 n |= n >> 4;
527 n |= n >> 8;
528 n |= n >> 16;
529
530 return n + 1;
531}
532
533/* SDL should provide this, really. */
534#define SDLK_MODIFIER_MIN 300
535#define SDLK_MODIFIER_MAX 314
536
537/******************************************************************************/
538
539static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
540static GV *hover_gv;
541
542static int
543within_widget (SV *widget, NV x, NV y)
544{
545 HV *self;
546 SV **svp;
547 NV wx, ww, wy, wh;
548
549 if (!SvROK (widget))
550 return 0;
551
552 self = (HV *)SvRV (widget);
553
554 if (SvTYPE (self) != SVt_PVHV)
555 return 0;
556
557 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
558 if (y < wy)
559 return 0;
560
561 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
562 if (y >= wy + wh)
563 return 0;
564
565 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
566 if (x < wx)
567 return 0;
568
569 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
570 if (x >= wx + ww)
571 return 0;
572
573 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
574 if (!svp || !SvTRUE (*svp))
575 return 0;
576
577 return 1;
578}
579
580/******************************************************************************/
581
582/* process keyboard modifiers */
583static int
584mod_munge (int mod)
585{
586 mod &= MOD_MASK;
587
588 if (mod & (KMOD_META | KMOD_ALT))
589 mod |= KMOD_LRAM;
590
591 return mod;
592}
593
594static void
595deliantra_main (SV *real_main)
596{
597 dSP;
598
599 PUSHMARK (SP);
600 call_sv (real_main, G_DISCARD | G_VOID);
601}
602
603#ifdef __MACOSX__
604 static SV *real_main;
605
606 /* to due surprising braindamage on the side of SDL design, we
607 * do some mind-boggling hack here: SDL requires a custom main()
608 * on OS X, so... we provide one and call the original main(), which,
609 * due to shared library magic, calls -lSDLmain's main, not perl's main,
610 * and which calls our main (== SDL_main) back.
611 */
612 extern C_LINKAGE int
613 main (int argc, char *argv[])
614 {
615 deliantra_main (real_main);
616 }
617
618 #undef main
619
620 extern C_LINKAGE int main (int argc, char *argv[]);
621
622 static void
623 SDL_main_hack (SV *real_main_)
624 {
625 real_main = real_main_;
626
627 char *argv[] = { "deliantra client", 0 };
628 (main) (1, argv);
629 }
630#else
631 static void
632 SDL_main_hack (SV *real_main)
633 {
634 deliantra_main (real_main);
635 }
636#endif
637
638MODULE = Deliantra::Client PACKAGE = DC
307 639
308PROTOTYPES: ENABLE 640PROTOTYPES: ENABLE
309 641
310BOOT: 642BOOT:
311{ 643{
312 HV *stash = gv_stashpv ("CFClient", 1); 644 HV *stash = gv_stashpv ("DC", 1);
313 static const struct { 645 static const struct {
314 const char *name; 646 const char *name;
315 IV iv; 647 IV iv;
316 } *civ, const_iv[] = { 648 } *civ, const_iv[] = {
317# define const_iv(name) { # name, (IV)name } 649# define const_iv(name) { # name, (IV)name }
650 const_iv (SDLK_MODIFIER_MIN),
651 const_iv (SDLK_MODIFIER_MAX),
652
318 const_iv (SDL_ACTIVEEVENT), 653 const_iv (SDL_ACTIVEEVENT),
319 const_iv (SDL_KEYDOWN), 654 const_iv (SDL_KEYDOWN),
320 const_iv (SDL_KEYUP), 655 const_iv (SDL_KEYUP),
321 const_iv (SDL_MOUSEMOTION), 656 const_iv (SDL_MOUSEMOTION),
322 const_iv (SDL_MOUSEBUTTONDOWN), 657 const_iv (SDL_MOUSEBUTTONDOWN),
331 const_iv (SDL_EVENT_RESERVEDA), 666 const_iv (SDL_EVENT_RESERVEDA),
332 const_iv (SDL_EVENT_RESERVEDB), 667 const_iv (SDL_EVENT_RESERVEDB),
333 const_iv (SDL_VIDEORESIZE), 668 const_iv (SDL_VIDEORESIZE),
334 const_iv (SDL_VIDEOEXPOSE), 669 const_iv (SDL_VIDEOEXPOSE),
335 const_iv (SDL_USEREVENT), 670 const_iv (SDL_USEREVENT),
671
672 const_iv (SDL_APPINPUTFOCUS),
673 const_iv (SDL_APPMOUSEFOCUS),
674 const_iv (SDL_APPACTIVE),
675
676
677 const_iv (SDLK_UNKNOWN),
678 const_iv (SDLK_FIRST),
679 const_iv (SDLK_BACKSPACE),
680 const_iv (SDLK_TAB),
681 const_iv (SDLK_CLEAR),
682 const_iv (SDLK_RETURN),
683 const_iv (SDLK_PAUSE),
684 const_iv (SDLK_ESCAPE),
685 const_iv (SDLK_SPACE),
686 const_iv (SDLK_EXCLAIM),
687 const_iv (SDLK_QUOTEDBL),
688 const_iv (SDLK_HASH),
689 const_iv (SDLK_DOLLAR),
690 const_iv (SDLK_AMPERSAND),
691 const_iv (SDLK_QUOTE),
692 const_iv (SDLK_LEFTPAREN),
693 const_iv (SDLK_RIGHTPAREN),
694 const_iv (SDLK_ASTERISK),
695 const_iv (SDLK_PLUS),
696 const_iv (SDLK_COMMA),
697 const_iv (SDLK_MINUS),
698 const_iv (SDLK_PERIOD),
699 const_iv (SDLK_SLASH),
700 const_iv (SDLK_0),
701 const_iv (SDLK_1),
702 const_iv (SDLK_2),
703 const_iv (SDLK_3),
704 const_iv (SDLK_4),
705 const_iv (SDLK_5),
706 const_iv (SDLK_6),
707 const_iv (SDLK_7),
708 const_iv (SDLK_8),
709 const_iv (SDLK_9),
710 const_iv (SDLK_COLON),
711 const_iv (SDLK_SEMICOLON),
712 const_iv (SDLK_LESS),
713 const_iv (SDLK_EQUALS),
714 const_iv (SDLK_GREATER),
715 const_iv (SDLK_QUESTION),
716 const_iv (SDLK_AT),
717
718 const_iv (SDLK_LEFTBRACKET),
719 const_iv (SDLK_BACKSLASH),
720 const_iv (SDLK_RIGHTBRACKET),
721 const_iv (SDLK_CARET),
722 const_iv (SDLK_UNDERSCORE),
723 const_iv (SDLK_BACKQUOTE),
724 const_iv (SDLK_DELETE),
725
726 const_iv (SDLK_FIRST),
727 const_iv (SDLK_LAST),
336 const_iv (SDLK_KP0), 728 const_iv (SDLK_KP0),
337 const_iv (SDLK_KP1), 729 const_iv (SDLK_KP1),
338 const_iv (SDLK_KP2), 730 const_iv (SDLK_KP2),
339 const_iv (SDLK_KP3), 731 const_iv (SDLK_KP3),
340 const_iv (SDLK_KP4), 732 const_iv (SDLK_KP4),
395 const_iv (SDLK_BREAK), 787 const_iv (SDLK_BREAK),
396 const_iv (SDLK_MENU), 788 const_iv (SDLK_MENU),
397 const_iv (SDLK_POWER), 789 const_iv (SDLK_POWER),
398 const_iv (SDLK_EURO), 790 const_iv (SDLK_EURO),
399 const_iv (SDLK_UNDO), 791 const_iv (SDLK_UNDO),
792
400 const_iv (KMOD_NONE), 793 const_iv (KMOD_NONE),
794 const_iv (KMOD_SHIFT),
401 const_iv (KMOD_LSHIFT), 795 const_iv (KMOD_LSHIFT),
402 const_iv (KMOD_RSHIFT), 796 const_iv (KMOD_RSHIFT),
797 const_iv (KMOD_CTRL),
403 const_iv (KMOD_LCTRL), 798 const_iv (KMOD_LCTRL),
404 const_iv (KMOD_RCTRL), 799 const_iv (KMOD_RCTRL),
800 const_iv (KMOD_ALT),
405 const_iv (KMOD_LALT), 801 const_iv (KMOD_LALT),
406 const_iv (KMOD_RALT), 802 const_iv (KMOD_RALT),
803 const_iv (KMOD_META),
407 const_iv (KMOD_LMETA), 804 const_iv (KMOD_LMETA),
408 const_iv (KMOD_RMETA), 805 const_iv (KMOD_RMETA),
409 const_iv (KMOD_NUM), 806 const_iv (KMOD_NUM),
410 const_iv (KMOD_CAPS), 807 const_iv (KMOD_CAPS),
411 const_iv (KMOD_MODE), 808 const_iv (KMOD_MODE),
412 const_iv (KMOD_CTRL), 809
413 const_iv (KMOD_SHIFT), 810 const_iv (KMOD_LRAM),
414 const_iv (KMOD_ALT), 811
415 const_iv (KMOD_META) 812 const_iv (MIX_DEFAULT_FORMAT),
813
814 const_iv (SDL_INIT_TIMER),
815 const_iv (SDL_INIT_AUDIO),
816 const_iv (SDL_INIT_VIDEO),
817 const_iv (SDL_INIT_CDROM),
818 const_iv (SDL_INIT_JOYSTICK),
819 const_iv (SDL_INIT_EVERYTHING),
820 const_iv (SDL_INIT_NOPARACHUTE),
821 const_iv (SDL_INIT_EVENTTHREAD),
822
823 const_iv (SDL_GL_RED_SIZE),
824 const_iv (SDL_GL_GREEN_SIZE),
825 const_iv (SDL_GL_BLUE_SIZE),
826 const_iv (SDL_GL_ALPHA_SIZE),
827 const_iv (SDL_GL_DOUBLEBUFFER),
828 const_iv (SDL_GL_BUFFER_SIZE),
829 const_iv (SDL_GL_DEPTH_SIZE),
830 const_iv (SDL_GL_STENCIL_SIZE),
831 const_iv (SDL_GL_ACCUM_RED_SIZE),
832 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
833 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
834 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
835 const_iv (SDL_GL_STEREO),
836 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
837 const_iv (SDL_GL_MULTISAMPLESAMPLES),
838 const_iv (SDL_GL_ACCELERATED_VISUAL),
839 const_iv (SDL_GL_SWAP_CONTROL),
840
841 const_iv (FOW_DARKNESS)
416# undef const_iv 842# undef const_iv
417 }; 843 };
418 844
419 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 845 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--)
420 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 846 newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv));
847
848 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
849 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
421} 850}
851
852void
853weaken (SV *rv)
854 PROTOTYPE: $
855 CODE:
856 sv_rvweaken (rv);
857
858int
859in_destruct ()
860 CODE:
861 RETVAL = PL_main_cv == Nullcv;
862 OUTPUT:
863 RETVAL
864
865NV floor (NV x)
866
867NV ceil (NV x)
868
869IV minpot (UV n)
870
871UV ld32 (UV n)
872 CODE:
873 RETVAL = ecb_ld32 (n);
874 OUTPUT:
875 RETVAL
876
877IV popcount (UV n)
878 CODE:
879 RETVAL = ecb_popcount32 (n);
880 OUTPUT:
881 RETVAL
882
883NV distance (NV dx, NV dy)
884 CODE:
885 RETVAL = pow (dx * dx + dy * dy, 0.5);
886 OUTPUT:
887 RETVAL
422 888
423void 889void
424pango_init () 890pango_init ()
425 CODE: 891 CODE:
426 // delayed, so it can pick up new fonts added by AddFontResourceEx
427{ 892{
428 {
429 ft2_fontmap = pango_ft2_font_map_new (); 893 opengl_fontmap = pango_opengl_font_map_new ();
430 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 894 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
431 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 895 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
432 } 896 /*pango_context_set_font_description (opengl_context, default_font);*/
433 { 897#if PANGO_VERSION_CHECK (1, 15, 2)
434 cairo_font_options_t *fopt = cairo_font_options_create (); 898 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
435 cairo_fontmap = pango_cairo_font_map_get_default (); 899 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
436 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
437#ifdef _WIN32
438 // cairo looks like shit eaten twice on windows
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
440#else
441 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
442#endif 900#endif
443 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
444 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
445 pango_cairo_context_set_font_options (cairo_context, fopt);
446 cairo_font_options_destroy (fopt);
447 }
448} 901}
449 902
450int 903char *SDL_GetError ()
451SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
452 904
453void 905void SDL_main_hack (SV *real_main)
906 PROTOTYPE: &
907
908int SDL_Init (U32 flags)
909
910int SDL_InitSubSystem (U32 flags)
911
912void SDL_QuitSubSystem (U32 flags)
913
454SDL_Quit () 914void SDL_Quit ()
455 915
916int SDL_GL_SetAttribute (int attr, int value)
917 C_ARGS: (SDL_GLattr)attr, value
918
919int SDL_GL_GetAttribute (int attr)
920 CODE:
921 if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL))
922 XSRETURN_UNDEF;
923 OUTPUT:
924 RETVAL
925
456void 926void
457SDL_ListModes () 927SDL_ListModes (int rgb, int alpha)
458 PPCODE: 928 PPCODE:
459{ 929{
460 SDL_Rect **m; 930 SDL_Rect **m;
461 931
462 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 932 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
463 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 933 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
464 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 934 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
465 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 935 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
466 936
467 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 937 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
468 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 938 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
469 939
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 940 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 941 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
472 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 942 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
473 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 943 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
474 944
475 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 945 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
476 946 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
477 SDL_EnableUNICODE (1);
478 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
479 947
480 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 948 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
481 949
482 if (m && m != (SDL_Rect **)-1) 950 if (m && m != (SDL_Rect **)-1)
483 while (*m) 951 while (*m)
484 { 952 {
953 if ((*m)->w >= 400 && (*m)->h >= 300)
954 {
485 AV *av = newAV (); 955 AV *av = newAV ();
486 av_push (av, newSViv ((*m)->w)); 956 av_push (av, newSViv ((*m)->w));
487 av_push (av, newSViv ((*m)->h)); 957 av_push (av, newSViv ((*m)->h));
958 av_push (av, newSViv (rgb));
959 av_push (av, newSViv (alpha));
488 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 960 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
961 }
489 962
490 ++m; 963 ++m;
491 } 964 }
492} 965}
493 966
494char *
495SDL_GetError ()
496
497int 967int
498SDL_SetVideoMode (int w, int h, int fullscreen) 968SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
499 CODE: 969 CODE:
970{
971 SDL_EnableUNICODE (1);
972 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
973
974 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
975 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
976 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
977 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
978
500 RETVAL = !!SDL_SetVideoMode ( 979 RETVAL = !!SDL_SetVideoMode (
501 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 980 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
502 ); 981 );
982
503 if (RETVAL) 983 if (RETVAL)
504 { 984 {
505 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 985 av_clear (texture_av);
506# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 986#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
507# include "glfunc.h" 987#include "glfunc.h"
508# undef GL_FUNC 988#undef GL_FUNC
989 if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB;
990 if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB;
509 } 991 }
992}
510 OUTPUT: 993 OUTPUT:
511 RETVAL 994 RETVAL
995
996void
997SDL_WM_SetCaption (const char *title, const char *icon)
512 998
513void 999void
514SDL_GL_SwapBuffers () 1000SDL_GL_SwapBuffers ()
515 1001
516char * 1002char *
517SDL_GetKeyName (int sym) 1003SDL_GetKeyName (int sym)
1004 C_ARGS: (SDLKey)sym
518 1005
1006int
1007SDL_GetAppState ()
1008
1009int
1010SDL_GetModState ()
1011
1012int
1013SDL_WaitEvent ()
1014 C_ARGS: 0
1015
519void 1016void
520SDL_PollEvent () 1017SDL_PumpEvents ()
1018
1019void
1020peep_events ()
521 PPCODE: 1021 PPCODE:
522{ 1022{
523 SDL_Event ev; 1023 SDL_Event ev;
524 1024
525 while (SDL_PollEvent (&ev)) 1025 SDL_PumpEvents ();
1026 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
526 { 1027 {
527 HV *hv = newHV (); 1028 HV *hv = newHV ();
528 hv_store (hv, "type", 4, newSViv (ev.type), 0); 1029 hv_store (hv, "type", 4, newSViv (ev.type), 0);
529 1030
530 switch (ev.type) 1031 switch (ev.type)
531 { 1032 {
532 case SDL_KEYDOWN: 1033 case SDL_KEYDOWN:
533 case SDL_KEYUP: 1034 case SDL_KEYUP:
534 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 1035 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
535 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 1036 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
536 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 1037 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
1038 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
537 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 1039 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
538 break; 1040 break;
539 1041
540 case SDL_ACTIVEEVENT: 1042 case SDL_ACTIVEEVENT:
541 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 1043 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
542 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 1044 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
543 break; 1045 break;
544 1046
545 case SDL_MOUSEMOTION: 1047 case SDL_MOUSEMOTION:
1048 {
1049 int state = ev.motion.state;
1050 int x = ev.motion.x;
1051 int y = ev.motion.y;
1052 int xrel = ev.motion.xrel;
1053 int yrel = ev.motion.yrel;
1054
1055 /* do simplistic event compression */
1056 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
1057 && state == ev.motion.state)
1058 {
1059 xrel += ev.motion.xrel;
1060 yrel += ev.motion.yrel;
1061 x = ev.motion.x;
1062 y = ev.motion.y;
1063 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
1064 }
1065
546 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1066 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
547
548 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 1067 hv_store (hv, "state", 5, newSViv (state), 0);
549 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 1068 hv_store (hv, "x", 1, newSViv (x), 0);
550 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 1069 hv_store (hv, "y", 1, newSViv (y), 0);
551 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 1070 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
552 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 1071 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
1072 }
553 break; 1073 break;
554 1074
555 case SDL_MOUSEBUTTONDOWN: 1075 case SDL_MOUSEBUTTONDOWN:
556 case SDL_MOUSEBUTTONUP: 1076 case SDL_MOUSEBUTTONUP:
557 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1077 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
558 1078
559 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1079 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
560 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1080 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
561 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1081 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
562 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1082 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
567 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1087 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
568 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1088 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
569 break; 1089 break;
570 } 1090 }
571 1091
572 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 1092 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
573 } 1093 }
574} 1094}
575 1095
1096char *
1097SDL_AudioDriverName ()
1098 CODE:
1099{
1100 char buf [256];
1101 if (!SDL_AudioDriverName (buf, sizeof (buf)))
1102 XSRETURN_UNDEF;
1103
1104 RETVAL = buf;
1105}
1106 OUTPUT:
1107 RETVAL
1108
576int 1109int
577Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1110Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
578 POSTCALL: 1111 POSTCALL:
579 Mix_HookMusicFinished (music_finished); 1112 Mix_HookMusicFinished (music_finished);
580 Mix_ChannelFinished (channel_finished); 1113 Mix_ChannelFinished (channel_finished);
581 1114
582void 1115void
1116Mix_QuerySpec ()
1117 PPCODE:
1118{
1119 int freq, channels;
1120 Uint16 format;
1121
1122 if (Mix_QuerySpec (&freq, &format, &channels))
1123 {
1124 EXTEND (SP, 3);
1125 PUSHs (sv_2mortal (newSViv (freq)));
1126 PUSHs (sv_2mortal (newSViv (format)));
1127 PUSHs (sv_2mortal (newSViv (channels)));
1128 }
1129}
1130
1131void
583Mix_CloseAudio () 1132Mix_CloseAudio ()
584 1133
585int 1134int
586Mix_AllocateChannels (int numchans = -1) 1135Mix_AllocateChannels (int numchans = -1)
587 1136
1137const char *
1138Mix_GetError ()
1139
588void 1140void
589lowdelay (int fd, int val = 1) 1141lowdelay (int fd, int val = 1)
590 CODE: 1142 CODE:
1143 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
1144
1145void
1146win32_proxy_info ()
1147 PPCODE:
1148{
591#ifndef _WIN32 1149#ifdef _WIN32
592 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 1150 char buffer[2048];
1151 DWORD buflen;
1152
1153 EXTEND (SP, 3);
1154
1155 buflen = sizeof (buffer);
1156 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
1157 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
1158 {
1159 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
1160
1161 buflen = sizeof (buffer);
1162 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1163 {
1164 PUSHs (newSVpv (buffer, 0));
1165
1166 buflen = sizeof (buffer);
1167 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1168 PUSHs (newSVpv (buffer, 0));
1169 }
1170 }
593#endif 1171#endif
1172}
594 1173
595void 1174int
596add_font (char *file) 1175add_font (char *file)
597 CODE: 1176 CODE:
598 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1177 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
599#ifdef _WIN32 1178 OUTPUT:
600 // cairo... sigh... requires win2000 1179 RETVAL
601 AddFontResourceEx (file, FR_PRIVATE, 0); 1180
602#endif 1181void
1182IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG)
1183
1184# MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s
1185void
1186Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG)
603 1187
604void 1188void
605load_image_inline (SV *image_) 1189load_image_inline (SV *image_)
606 ALIAS: 1190 ALIAS:
607 load_image_file = 1 1191 load_image_file = 1
610 STRLEN image_len; 1194 STRLEN image_len;
611 char *image = (char *)SvPVbyte (image_, image_len); 1195 char *image = (char *)SvPVbyte (image_, image_len);
612 SDL_Surface *surface, *surface2; 1196 SDL_Surface *surface, *surface2;
613 SDL_PixelFormat fmt; 1197 SDL_PixelFormat fmt;
614 SDL_RWops *rw = ix 1198 SDL_RWops *rw = ix
615 ? SDL_RWFromFile (image, "r") 1199 ? SDL_RWFromFile (image, "rb")
616 : SDL_RWFromConstMem (image, image_len); 1200 : SDL_RWFromConstMem (image, image_len);
617 1201
618 if (!rw) 1202 if (!rw)
619 croak ("load_image: %s", SDL_GetError ()); 1203 croak ("load_image: %s", SDL_GetError ());
620 1204
649 1233
650 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1234 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
651 1235
652 assert (surface2->pitch == surface2->w * 4); 1236 assert (surface2->pitch == surface2->w * 4);
653 1237
1238 SDL_LockSurface (surface2);
654 EXTEND (SP, 5); 1239 EXTEND (SP, 6);
655 PUSHs (sv_2mortal (newSViv (surface2->w))); 1240 PUSHs (sv_2mortal (newSViv (surface2->w)));
656 PUSHs (sv_2mortal (newSViv (surface2->h))); 1241 PUSHs (sv_2mortal (newSViv (surface2->h)));
657 SDL_LockSurface (surface2);
658 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1242 PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch)));
659 SDL_UnlockSurface (surface2);
660 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1243 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
661 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1244 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
662 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1245 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1246 SDL_UnlockSurface (surface2);
663 1247
664 SDL_FreeSurface (surface); 1248 SDL_FreeSurface (surface);
665 SDL_FreeSurface (surface2); 1249 SDL_FreeSurface (surface2);
666} 1250}
667 1251
693void 1277void
694error (char *message) 1278error (char *message)
695 CODE: 1279 CODE:
696 fprintf (stderr, "ERROR: %s\n", message); 1280 fprintf (stderr, "ERROR: %s\n", message);
697#ifdef _WIN32 1281#ifdef _WIN32
698 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1282 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
699#endif 1283#endif
700 1284
701void 1285void
702fatal (char *message) 1286fatal (char *message)
703 CODE: 1287 CODE:
704 fprintf (stderr, "FATAL: %s\n", message); 1288 fprintf (stderr, "FATAL: %s\n", message);
705#ifdef _WIN32 1289#ifdef _WIN32
706 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1290 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
707#endif 1291#endif
708 exit (1); 1292 _exit (1);
709 1293
1294void
1295_exit (int retval = 0)
1296 CODE:
1297#ifdef WIN32
1298 ExitThread (retval); // unclean, please beam me up
1299#else
1300 _exit (retval);
1301#endif
1302
1303void
1304debug ()
1305 CODE:
1306{
1307#if DEBUG
1308 VALGRIND_DO_LEAK_CHECK;
1309#endif
1310}
1311
1312int
1313SvREFCNT (SV *sv)
1314 CODE:
1315 RETVAL = SvREFCNT (sv);
1316 OUTPUT:
1317 RETVAL
1318
710MODULE = CFClient PACKAGE = CFClient::Font 1319MODULE = Deliantra::Client PACKAGE = DC::Font
711 1320
712CFClient::Font 1321PROTOTYPES: DISABLE
1322
1323DC::Font
713new_from_file (SV *class, char *path, int id = 0) 1324new_from_file (SV *klass, char *path, int id = 0)
714 CODE: 1325 CODE:
715{ 1326{
716 int count; 1327 int count;
717 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1328 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
718 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 1329 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
720} 1331}
721 OUTPUT: 1332 OUTPUT:
722 RETVAL 1333 RETVAL
723 1334
724void 1335void
725DESTROY (CFClient::Font self) 1336DESTROY (DC::Font self)
726 CODE: 1337 CODE:
727 pango_font_description_free (self); 1338 pango_font_description_free (self);
728 1339
729void 1340void
730make_default (CFClient::Font self) 1341make_default (DC::Font self)
1342 PROTOTYPE: $
731 CODE: 1343 CODE:
732 default_font = self; 1344 default_font = self;
733 1345
734MODULE = CFClient PACKAGE = CFClient::Layout 1346MODULE = Deliantra::Client PACKAGE = DC::Layout
735 1347
736CFClient::Layout 1348PROTOTYPES: DISABLE
737new (SV *class, int rgba = 0)
738 CODE:
739 New (0, RETVAL, 1, struct cf_layout);
740 1349
1350void
1351glyph_cache_backup ()
1352 PROTOTYPE:
1353 CODE:
1354 tc_backup ();
1355
1356void
1357glyph_cache_restore ()
1358 PROTOTYPE:
1359 CODE:
1360 tc_restore ();
1361
1362DC::Layout
1363new (SV *klass)
1364 CODE:
1365 RETVAL = new cf_layout;
1366
741 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1367 RETVAL->pl = pango_layout_new (opengl_context);
742 RETVAL->rgba = rgba;
743 RETVAL->r = 1.; 1368 RETVAL->r = 1.;
744 RETVAL->g = 1.; 1369 RETVAL->g = 1.;
745 RETVAL->b = 1.; 1370 RETVAL->b = 1.;
746 RETVAL->a = 1.; 1371 RETVAL->a = 1.;
747 RETVAL->base_height = MIN_FONT_HEIGHT; 1372 RETVAL->base_height = MIN_FONT_HEIGHT;
751 layout_update_font (RETVAL); 1376 layout_update_font (RETVAL);
752 OUTPUT: 1377 OUTPUT:
753 RETVAL 1378 RETVAL
754 1379
755void 1380void
756DESTROY (CFClient::Layout self) 1381DESTROY (DC::Layout self)
757 CODE: 1382 CODE:
758 g_object_unref (self->pl); 1383 g_object_unref (self->pl);
759 Safefree (self); 1384 delete self;
760 1385
761int
762is_rgba (CFClient::Layout self)
763 CODE:
764 RETVAL = self->rgba;
765 OUTPUT:
766 RETVAL
767
768void 1386void
769set_text (CFClient::Layout self, SV *text_) 1387set_text (DC::Layout self, SV *text_)
770 CODE: 1388 CODE:
771{ 1389{
772 STRLEN textlen; 1390 STRLEN textlen;
773 char *text = SvPVutf8 (text_, textlen); 1391 char *text = SvPVutf8 (text_, textlen);
774 1392
775 pango_layout_set_text (self->pl, text, textlen); 1393 pango_layout_set_text (self->pl, text, textlen);
776} 1394}
777 1395
778void 1396void
779set_markup (CFClient::Layout self, SV *text_) 1397set_markup (DC::Layout self, SV *text_)
780 CODE: 1398 CODE:
781{ 1399{
782 STRLEN textlen; 1400 STRLEN textlen;
783 char *text = SvPVutf8 (text_, textlen); 1401 char *text = SvPVutf8 (text_, textlen);
784 1402
785 pango_layout_set_markup (self->pl, text, textlen); 1403 pango_layout_set_markup (self->pl, text, textlen);
786} 1404}
787 1405
1406void
1407set_shapes (DC::Layout self, ...)
1408 CODE:
1409{
1410 PangoAttrList *attrs = 0;
1411 const char *text = pango_layout_get_text (self->pl);
1412 const char *pos = text;
1413 int arg = 4;
1414
1415 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1416 {
1417 PangoRectangle inkrect, rect;
1418 PangoAttribute *attr;
1419
1420 int x = SvIV (ST (arg - 3));
1421 int y = SvIV (ST (arg - 2));
1422 int w = SvIV (ST (arg - 1));
1423 int h = SvIV (ST (arg ));
1424
1425 inkrect.x = 0;
1426 inkrect.y = 0;
1427 inkrect.width = 0;
1428 inkrect.height = 0;
1429
1430 rect.x = x * PANGO_SCALE;
1431 rect.y = y * PANGO_SCALE;
1432 rect.width = w * PANGO_SCALE;
1433 rect.height = h * PANGO_SCALE;
1434
1435 if (!attrs)
1436 attrs = pango_layout_get_attributes (self->pl);
1437
1438 attr = pango_attr_shape_new (&inkrect, &rect);
1439 attr->start_index = pos - text;
1440 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1441 pango_attr_list_insert (attrs, attr);
1442
1443 arg += 4;
1444 pos += sizeof (OBJ_STR) - 1;
1445 }
1446
1447 if (attrs)
1448 pango_layout_set_attributes (self->pl, attrs);
1449}
1450
1451void
1452get_shapes (DC::Layout self)
1453 PPCODE:
1454{
1455 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1456
1457 do
1458 {
1459 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1460
1461 if (run && shape_attr_p (run))
1462 {
1463 PangoRectangle extents;
1464 pango_layout_iter_get_run_extents (iter, 0, &extents);
1465
1466 EXTEND (SP, 2);
1467 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1468 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1469 }
1470 }
1471 while (pango_layout_iter_next_run (iter));
1472
1473 pango_layout_iter_free (iter);
1474}
1475
1476int
1477has_wrapped (DC::Layout self)
1478 CODE:
1479{
1480 int lines = 1;
1481 const char *text = pango_layout_get_text (self->pl);
1482
1483 while (*text)
1484 lines += *text++ == '\n';
1485
1486 RETVAL = lines < pango_layout_get_line_count (self->pl);
1487}
1488 OUTPUT:
1489 RETVAL
1490
788SV * 1491SV *
789get_text (CFClient::Layout self) 1492get_text (DC::Layout self)
790 CODE: 1493 CODE:
791 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1494 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
792 sv_utf8_decode (RETVAL); 1495 sv_utf8_decode (RETVAL);
793 OUTPUT: 1496 OUTPUT:
794 RETVAL 1497 RETVAL
795 1498
796void 1499void
797set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1500set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
798 CODE: 1501 CODE:
799 self->r = r; 1502 self->r = r;
800 self->g = g; 1503 self->g = g;
801 self->b = b; 1504 self->b = b;
802 self->a = a; 1505 self->a = a;
803 1506
804void 1507void
805set_font (CFClient::Layout self, CFClient::Font font = 0) 1508set_font (DC::Layout self, DC::Font font = 0)
806 CODE: 1509 CODE:
807 if (self->font != font) 1510 if (self->font != font)
808 { 1511 {
809 self->font = font; 1512 self->font = font;
810 layout_update_font (self); 1513 layout_update_font (self);
811 } 1514 }
812 1515
813void 1516void
814set_height (CFClient::Layout self, int base_height) 1517set_height (DC::Layout self, int base_height)
815 CODE: 1518 CODE:
816 if (self->base_height != base_height) 1519 if (self->base_height != base_height)
817 { 1520 {
818 self->base_height = base_height; 1521 self->base_height = base_height;
819 layout_update_font (self); 1522 layout_update_font (self);
820 } 1523 }
821 1524
822void 1525void
823set_width (CFClient::Layout self, int max_width = -1) 1526set_width (DC::Layout self, int max_width = -1)
824 CODE: 1527 CODE:
825 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1528 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
826 1529
827void 1530void
828set_indent (CFClient::Layout self, int indent) 1531set_indent (DC::Layout self, int indent)
829 CODE: 1532 CODE:
830 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1533 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
831 1534
832void 1535void
833set_spacing (CFClient::Layout self, int spacing) 1536set_spacing (DC::Layout self, int spacing)
834 CODE: 1537 CODE:
835 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1538 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
836 1539
837void 1540void
838set_ellipsise (CFClient::Layout self, int ellipsise) 1541set_ellipsise (DC::Layout self, int ellipsise)
839 CODE: 1542 CODE:
840 pango_layout_set_ellipsize (self->pl, 1543 pango_layout_set_ellipsize (self->pl,
841 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1544 ellipsise == 1 ? PANGO_ELLIPSIZE_START
842 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1545 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
843 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1546 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
844 : PANGO_ELLIPSIZE_NONE 1547 : PANGO_ELLIPSIZE_NONE
845 ); 1548 );
846 1549
847void 1550void
848set_single_paragraph_mode (CFClient::Layout self, int spm) 1551set_single_paragraph_mode (DC::Layout self, int spm)
849 CODE: 1552 CODE:
850 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1553 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
851 1554
852void 1555void
853size (CFClient::Layout self) 1556size (DC::Layout self)
854 PPCODE: 1557 PPCODE:
855{ 1558{
856 int w, h; 1559 int w, h;
857 1560
858 layout_get_pixel_size (self, &w, &h); 1561 layout_get_pixel_size (self, &w, &h);
861 PUSHs (sv_2mortal (newSViv (w))); 1564 PUSHs (sv_2mortal (newSViv (w)));
862 PUSHs (sv_2mortal (newSViv (h))); 1565 PUSHs (sv_2mortal (newSViv (h)));
863} 1566}
864 1567
865int 1568int
1569descent (DC::Layout self)
1570 CODE:
1571{
1572 PangoRectangle rect;
1573 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1574 pango_layout_line_get_pixel_extents (line, 0, &rect);
1575 RETVAL = PANGO_DESCENT (rect);
1576}
1577 OUTPUT:
1578 RETVAL
1579
1580int
866xy_to_index (CFClient::Layout self, int x, int y) 1581xy_to_index (DC::Layout self, int x, int y)
867 CODE: 1582 CODE:
868{ 1583{
869 int index, trailing; 1584 int index, trailing;
870 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1585 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
871 RETVAL = index; 1586 RETVAL = index + trailing;
872} 1587}
873 OUTPUT: 1588 OUTPUT:
874 RETVAL 1589 RETVAL
875 1590
876void 1591void
877cursor_pos (CFClient::Layout self, int index) 1592cursor_pos (DC::Layout self, int index)
878 PPCODE: 1593 PPCODE:
879{ 1594{
880 PangoRectangle strong_pos; 1595 PangoRectangle pos;
881 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1596 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
882 1597
883 EXTEND (SP, 3); 1598 EXTEND (SP, 3);
884 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1599 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
885 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1600 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
886 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1601 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
887} 1602}
888 1603
889void 1604void
890render (CFClient::Layout self) 1605index_to_line_x (DC::Layout self, int index, int trailing = 0)
891 PPCODE: 1606 PPCODE:
892{ 1607{
893 SV *retval; 1608 int line, x;
894 int w, h;
895 1609
896 layout_get_pixel_size (self, &w, &h); 1610 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
897 1611#if !PANGO_VERSION_CHECK (1, 17, 3)
898 if (self->rgba) 1612 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
899 { 1613 --line;
900 cairo_surface_t *surface;
901 cairo_t *cairo;
902
903 retval = newSV (w * h * 4);
904 SvPOK_only (retval);
905 SvCUR_set (retval, w * h * 4);
906
907 memset (SvPVX (retval), 0, w * h * 4);
908
909 surface = cairo_image_surface_create_for_data (
910 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
911 cairo = cairo_create (surface);
912 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
913
914 pango_cairo_show_layout (cairo, self->pl);
915
916 cairo_destroy (cairo);
917 cairo_surface_destroy (surface);
918
919 // what a mess, and its premultiplied, too :(
920 {
921 uint32_t *p = (uint32_t *)SvPVX (retval);
922 uint32_t *e = p + w * h;
923
924 while (p < e)
925 {
926 uint32_t rgba = *p;
927 rgba = (rgba >> 24) | (rgba << 8);
928#if 0
929#ifdef _WIN32
930 {//D
931 uint8_t r = rgba >> 24;
932 uint8_t g = rgba >> 16;
933 uint8_t b = rgba >> 8;
934 uint8_t a = rgba >> 0;
935
936 rgba = (rgba & 0xffffff00) | a;
937 }
938#endif 1614#endif
939#endif
940 rgba = SDL_SwapBE32 (rgba);
941 *p++ = rgba;
942 }
943 }
944
945 EXTEND (SP, 5); 1615 EXTEND (SP, 2);
946 PUSHs (sv_2mortal (newSViv (w))); 1616 PUSHs (sv_2mortal (newSViv (line)));
1617 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1618}
1619
1620void
1621line_x_to_index (DC::Layout self, int line, int x)
1622 PPCODE:
1623{
1624 PangoLayoutLine *lp;
1625 int index, trailing;
1626
1627 if (line < 0)
1628 XSRETURN_EMPTY;
1629
1630 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1631 XSRETURN_EMPTY; /* do better */
1632
1633 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1634
1635 EXTEND (SP, 2);
1636 if (GIMME_V == G_SCALAR)
947 PUSHs (sv_2mortal (newSViv (h))); 1637 PUSHs (sv_2mortal (newSViv (index + trailing)));
948 PUSHs (sv_2mortal (retval));
949 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
950 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
951 }
952 else 1638 else
953 { 1639 {
954 FT_Bitmap bitmap;
955
956 retval = newSV (w * h);
957 SvPOK_only (retval);
958 SvCUR_set (retval, w * h);
959
960 bitmap.rows = h;
961 bitmap.width = w;
962 bitmap.pitch = w;
963 bitmap.buffer = (unsigned char*)SvPVX (retval);
964 bitmap.num_grays = 256;
965 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
966
967 memset (bitmap.buffer, 0, w * h);
968
969 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
970
971 EXTEND (SP, 5);
972 PUSHs (sv_2mortal (newSViv (w))); 1640 PUSHs (sv_2mortal (newSViv (index)));
973 PUSHs (sv_2mortal (newSViv (h))); 1641 PUSHs (sv_2mortal (newSViv (trailing)));
974 PUSHs (sv_2mortal (retval));
975 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
976 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
977 } 1642 }
978} 1643}
979 1644
1645void
1646render (DC::Layout self, float x, float y, int flags = 0)
1647 CODE:
1648 self->rc.clear ();
1649 pango_opengl_render_layout_subpixel (
1650 self->pl,
1651 &self->rc,
1652 x * PANGO_SCALE, y * PANGO_SCALE,
1653 self->r, self->g, self->b, self->a,
1654 flags
1655 );
1656 // we assume that context_change actually clears/frees stuff
1657 // and does not do any recomputation...
1658 pango_layout_context_changed (self->pl);
1659
1660void
1661draw (DC::Layout self)
1662 CODE:
1663{
1664 glEnable (GL_TEXTURE_2D);
1665 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1666 glEnable (GL_BLEND);
1667 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1668 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1669 glEnable (GL_ALPHA_TEST);
1670 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1671
1672 self->rc.draw ();
1673
1674 glDisable (GL_ALPHA_TEST);
1675 glDisable (GL_BLEND);
1676 glDisable (GL_TEXTURE_2D);
1677}
1678
980MODULE = CFClient PACKAGE = CFClient::Texture 1679MODULE = Deliantra::Client PACKAGE = DC::Texture
981 1680
1681PROTOTYPES: ENABLE
1682
982void 1683void
1684pad (SV *data_, int ow, int oh, int nw, int nh)
1685 CODE:
1686{
1687 if ((nw != ow || nh != oh) && SvOK (data_))
1688 {
1689 STRLEN datalen;
1690 char *data = SvPVbyte (data_, datalen);
1691 int bpp = datalen / (ow * oh);
1692 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1693
1694 SvPOK_only (result_);
1695 SvCUR_set (result_, nw * nh * bpp);
1696
1697 memset (SvPVX (result_), 0, nw * nh * bpp);
1698 while (oh--)
1699 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1700
1701 sv_setsv (data_, result_);
1702 }
1703}
1704
1705void
983draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1706draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
984 PROTOTYPE: $$$;$$ 1707 PROTOTYPE: $$$;$$
985 ALIAS: 1708 ALIAS:
986 draw_quad_alpha = 1 1709 draw_quad_alpha = 1
987 draw_quad_alpha_premultiplied = 2 1710 draw_quad_alpha_premultiplied = 2
988 CODE: 1711 CODE:
989{ 1712{
990 HV *hv = (HV *)SvRV (self); 1713 HV *hv = (HV *)SvRV (self);
991 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1714 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
992 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1715 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
993 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1716 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1717
1718 if (name <= 0)
1719 XSRETURN_EMPTY;
994 1720
995 if (items < 5) 1721 if (items < 5)
996 { 1722 {
997 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1723 w = SvNV (*hv_fetch (hv, "w", 1, 1));
998 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1724 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1026 glDisable (GL_ALPHA_TEST); 1752 glDisable (GL_ALPHA_TEST);
1027 glDisable (GL_BLEND); 1753 glDisable (GL_BLEND);
1028 } 1754 }
1029} 1755}
1030 1756
1757void
1758draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1)
1759 PROTOTYPE: @
1760 CODE:
1761{
1762 glEnable (GL_BLEND);
1763 glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1764 glEnable (GL_TEXTURE_2D);
1765 glBindTexture (GL_TEXTURE_2D, name1);
1766
1767 glColor3f (intensity, intensity, intensity);
1768 glPushMatrix ();
1769 glScalef (1./3, 1./3, 1.);
1770
1771 if (blend > 0.f)
1772 {
1773 float dx3 = dx * -3.f / w;
1774 float dy3 = dy * -3.f / h;
1775 GLfloat env_color[4] = { 0., 0., 0., blend };
1776
1777 /* interpolate the two shadow textures */
1778 /* stage 0 == rgb(glcolor) + alpha(t0) */
1779 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1780
1781 /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */
1782 gl.ActiveTexture (GL_TEXTURE1);
1783 glEnable (GL_TEXTURE_2D);
1784 glBindTexture (GL_TEXTURE_2D, name2);
1785 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
1786
1787 /* rgb == rgb(glcolor) */
1788 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE);
1789 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR);
1790 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
1791
1792 /* alpha = interpolate t0, t1 by env_alpha */
1793 glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color);
1794
1795 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE);
1796 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE);
1797 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
1798
1799 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS);
1800 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA);
1801
1802 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT);
1803 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA);
1804
1805 glBegin (GL_QUADS);
1806 gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0);
1807 gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h);
1808 gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h);
1809 gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0);
1810 glEnd ();
1811
1812 glDisable (GL_TEXTURE_2D);
1813 gl.ActiveTexture (GL_TEXTURE0);
1814 }
1815 else
1816 {
1817 /* simple blending of one texture, also opengl <1.3 path */
1818 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1819
1820 glBegin (GL_QUADS);
1821 glTexCoord2f (0, 0); glVertex2f (0, 0);
1822 glTexCoord2f (0, t); glVertex2f (0, h);
1823 glTexCoord2f (s, t); glVertex2f (w, h);
1824 glTexCoord2f (s, 0); glVertex2f (w, 0);
1825 glEnd ();
1826 }
1827
1828 /* draw ?-marks or equivalent, this is very clumsy code :/ */
1829 {
1830 int x, y;
1831 int dx3 = dx * 3;
1832 int dy3 = dy * 3;
1833
1834 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1835 glBindTexture (GL_TEXTURE_2D, hidden_tex);
1836 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1837 glTranslatef (-1., -1., 0);
1838 glBegin (GL_QUADS);
1839
1840 for (y = 1; y < h; y += 3)
1841 {
1842 int y1 = y - dy3;
1843 int y1valid = y1 >= 0 && y1 < h;
1844
1845 for (x = 1; x < w; x += 3)
1846 {
1847 int x1 = x - dx3;
1848 uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1849 uint8_t h2;
1850
1851 if (y1valid && x1 >= 0 && x1 < w)
1852 h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1853 else
1854 h2 = 1; /* out of range == invisible */
1855
1856 if (h1 || h2)
1857 {
1858 float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend;
1859 glColor4f (1., 1., 1., alpha);
1860
1861 glTexCoord2f (0, 0.); glVertex2i (x , y );
1862 glTexCoord2f (0, 1.); glVertex2i (x , y + 3);
1863 glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3);
1864 glTexCoord2f (1, 0.); glVertex2i (x + 3, y );
1865 }
1866 }
1867 }
1868 }
1869
1870 glEnd ();
1871
1872 glPopMatrix ();
1873
1874 glDisable (GL_TEXTURE_2D);
1875 glDisable (GL_BLEND);
1876}
1877
1878IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1879 CODE:
1880{
1881 GLint width;
1882 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1883 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1884 RETVAL = width > 0;
1885}
1886 OUTPUT:
1887 RETVAL
1888
1031MODULE = CFClient PACKAGE = CFClient::Map 1889MODULE = Deliantra::Client PACKAGE = DC::Map
1032 1890
1033CFClient::Map 1891PROTOTYPES: DISABLE
1034new (SV *class, int map_width, int map_height) 1892
1893DC::Map
1894new (SV *klass)
1035 CODE: 1895 CODE:
1036 New (0, RETVAL, 1, struct map); 1896 New (0, RETVAL, 1, mapgrid);
1037 RETVAL->x = 0; 1897 RETVAL->x = 0;
1038 RETVAL->y = 0; 1898 RETVAL->y = 0;
1039 RETVAL->w = map_width; 1899 RETVAL->w = 0;
1040 RETVAL->h = map_height; 1900 RETVAL->h = 0;
1041 RETVAL->ox = 0; 1901 RETVAL->ox = 0;
1042 RETVAL->oy = 0; 1902 RETVAL->oy = 0;
1043 RETVAL->faces = 8192; 1903 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1044 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1904 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1045 RETVAL->texs = 8192;
1046 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1047 RETVAL->rows = 0; 1905 RETVAL->rows = 0;
1048 RETVAL->row = 0; 1906 RETVAL->row = 0;
1049 OUTPUT: 1907 OUTPUT:
1050 RETVAL 1908 RETVAL
1051 1909
1052void 1910void
1053DESTROY (CFClient::Map self) 1911DESTROY (DC::Map self)
1054 CODE: 1912 CODE:
1055{ 1913{
1056 map_clear (self); 1914 map_clear (self);
1057 Safefree (self->face); 1915 Safefree (self->face2tile);
1916 Safefree (self->tex);
1058 Safefree (self); 1917 Safefree (self);
1059} 1918}
1060 1919
1061void 1920void
1921resize (DC::Map self, int map_width, int map_height)
1922 CODE:
1923 self->w = map_width;
1924 self->h = map_height;
1925
1926void
1062clear (CFClient::Map self) 1927clear (DC::Map self)
1063 CODE: 1928 CODE:
1064 map_clear (self); 1929 map_clear (self);
1065 1930
1066void 1931void
1067set_face (CFClient::Map self, int face, int texid) 1932set_tileid (DC::Map self, int face, int tile)
1068 CODE: 1933 CODE:
1069{ 1934{
1070 while (self->faces <= face) 1935 need_facenum (self, face); self->face2tile [face] = tile;
1071 { 1936 need_texid (self, tile);
1072 Append (mapface, self->face, self->faces, self->faces);
1073 self->faces *= 2;
1074 }
1075
1076 self->face [face] = texid;
1077} 1937}
1078 1938
1079void 1939void
1940set_smooth (DC::Map self, int face, int smooth, int level)
1941 CODE:
1942{
1943 tileid texid;
1944 maptex *tex;
1945
1946 if (face < 0 || face >= self->faces)
1947 return;
1948
1949 if (smooth < 0 || smooth >= self->faces)
1950 return;
1951
1952 texid = self->face2tile [face];
1953
1954 if (!texid)
1955 return;
1956
1957 tex = self->tex + texid;
1958 tex->smoothtile = self->face2tile [smooth];
1959 tex->smoothlevel = level;
1960}
1961
1962void
1080set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1963set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1081 CODE: 1964 CODE:
1082{ 1965{
1083 while (self->texs <= texid) 1966 need_texid (self, texid);
1084 {
1085 Append (maptex, self->tex, self->texs, self->texs);
1086 self->texs *= 2;
1087 }
1088 1967
1089 { 1968 {
1090 maptex *tex = self->tex + texid; 1969 maptex *tex = self->tex + texid;
1091 1970
1092 tex->name = name; 1971 tex->name = name;
1108 // use uglier nearest interpolation because linear suffers 1987 // use uglier nearest interpolation because linear suffers
1109 // from transparent color bleeding and ugly wrapping effects. 1988 // from transparent color bleeding and ugly wrapping effects.
1110 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1989 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1111} 1990}
1112 1991
1992void
1993expire_textures (DC::Map self, int texid, int count)
1994 PPCODE:
1995 for (; texid < self->texs && count; ++texid, --count)
1996 {
1997 maptex *tex = self->tex + texid;
1998
1999 if (tex->name)
2000 {
2001 if (tex->unused)
2002 {
2003 tex->name = 0;
2004 tex->unused = 0;
2005 XPUSHs (sv_2mortal (newSViv (texid)));
2006 }
2007 else
2008 tex->unused = 1;
2009 }
2010 }
2011
1113int 2012int
1114ox (CFClient::Map self) 2013ox (DC::Map self)
1115 ALIAS: 2014 ALIAS:
1116 oy = 1 2015 oy = 1
1117 x = 2 2016 x = 2
1118 y = 3 2017 y = 3
1119 w = 4 2018 w = 4
1130 } 2029 }
1131 OUTPUT: 2030 OUTPUT:
1132 RETVAL 2031 RETVAL
1133 2032
1134void 2033void
1135scroll (CFClient::Map self, int dx, int dy) 2034scroll (DC::Map self, int dx, int dy)
1136 CODE: 2035 CODE:
1137{ 2036{
1138 if (dx > 0) 2037 if (dx > 0)
1139 map_blank (self, self->x, self->y, dx - 1, self->h); 2038 map_blank (self, self->x, self->y, dx, self->h);
1140 else if (dx < 0) 2039 else if (dx < 0)
1141 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 2040 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1142 2041
1143 if (dy > 0) 2042 if (dy > 0)
1144 map_blank (self, self->x, self->y, self->w, dy - 1); 2043 map_blank (self, self->x, self->y, self->w, dy);
1145 else if (dy < 0) 2044 else if (dy < 0)
1146 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 2045 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1147 2046
1148 self->ox += dx; self->x += dx; 2047 self->ox += dx; self->x += dx;
1149 self->oy += dy; self->y += dy; 2048 self->oy += dy; self->y += dy;
1150 2049
1151 while (self->y < 0) 2050 while (self->y < 0)
1152 { 2051 {
1153 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 2052 prepend (self->row, self->rows, MAP_EXTEND_Y);
1154 2053
1155 self->rows += MAP_EXTEND_Y; 2054 self->rows += MAP_EXTEND_Y;
1156 self->y += MAP_EXTEND_Y; 2055 self->y += MAP_EXTEND_Y;
1157 } 2056 }
1158} 2057}
1159 2058
1160void 2059SV *
1161map1a_update (CFClient::Map self, SV *data_) 2060map1a_update (DC::Map self, SV *data_)
1162 CODE: 2061 CODE:
1163{ 2062{
1164 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 2063 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1165 uint8_t *data_end = (uint8_t *)SvEND (data_); 2064 uint8_t *data_end = (uint8_t *)SvEND (data_);
1166 mapcell *cell; 2065 mapcell *cell;
1167 int x, y, flags; 2066 int x, y, z, flags;
2067 AV *missing = newAV ();
2068 RETVAL = newRV_noinc ((SV *)missing);
1168 2069
1169 while (data < data_end) 2070 while (data < data_end - 1)
1170 { 2071 {
1171 flags = (data [0] << 8) + data [1]; data += 2; 2072 flags = (data [0] << 8) + data [1]; data += 2;
1172 2073
1173 x = ((flags >> 10) & 63) + self->x; 2074 x = self->x + ((flags >> 10) & 63);
1174 y = ((flags >> 4) & 63) + self->y; 2075 y = self->y + ((flags >> 4) & 63);
1175 2076
1176 cell = map_get_cell (self, x, y); 2077 cell = map_get_cell (self, x, y);
1177 2078
1178 if (flags & 15) 2079 if (flags & 15)
1179 { 2080 {
1180 if (cell->darkness < 0) 2081 if (!cell->darkness)
1181 { 2082 {
2083 memset (cell, 0, sizeof (*cell));
1182 cell->darkness = 0; 2084 cell->darkness = 256;
1183 cell->face [0] = 0;
1184 cell->face [1] = 0;
1185 cell->face [2] = 0;
1186 } 2085 }
1187 2086
1188 cell->darkness = flags & 8 ? *data++ : 255;
1189
1190 //TODO: don't trust server data to be in-range(!) 2087 //TODO: don't trust server data to be in-range(!)
1191 2088
1192 if (flags & 4) 2089 if (flags & 8)
1193 { 2090 {
1194 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 2091 uint8_t ext, cmd;
2092
2093 do
2094 {
2095 ext = *data++;
2096 cmd = ext & 0x7f;
2097
2098 if (cmd < 4)
2099 cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */
2100 else if (cmd == 5) // health
2101 {
2102 cell->stat_width = 1;
2103 cell->stat_hp = *data++;
2104 }
2105 else if (cmd == 6) // monster width
2106 cell->stat_width = *data++ + 1;
2107 else if (cmd == 0x47)
2108 {
2109 if (*data == 1) cell->player = data [1];
2110 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
2111 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
2112 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
2113
2114 data += *data + 1;
2115 }
2116 else if (cmd == 8) // cell flags
2117 cell->flags = *data++;
2118 else if (ext & 0x40) // unknown, multibyte => skip
2119 data += *data + 1;
2120 else
2121 data++;
2122 }
2123 while (ext & 0x80);
1195 } 2124 }
1196 2125
2126 for (z = 0; z <= 2; ++z)
1197 if (flags & 2) 2127 if (flags & (4 >> z))
1198 { 2128 {
1199 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 2129 faceid face = (data [0] << 8) + data [1]; data += 2;
2130 need_facenum (self, face);
2131 cell->tile [z] = self->face2tile [face];
2132
2133 if (cell->tile [z])
2134 {
2135 maptex *tex = self->tex + cell->tile [z];
2136 tex->unused = 0;
2137 if (!tex->name)
2138 av_push (missing, newSViv (cell->tile [z]));
2139
2140 if (tex->smoothtile)
2141 {
2142 maptex *smooth = self->tex + tex->smoothtile;
2143 smooth->unused = 0;
2144 if (!smooth->name)
2145 av_push (missing, newSViv (tex->smoothtile));
2146 }
2147 }
1200 } 2148 }
1201
1202 if (flags & 1)
1203 {
1204 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1205 }
1206 } 2149 }
1207 else 2150 else
1208 cell->darkness = -1; 2151 CELL_CLEAR (cell);
1209 } 2152 }
1210} 2153}
2154 OUTPUT:
2155 RETVAL
1211 2156
1212SV * 2157SV *
1213mapmap (CFClient::Map self, int x0, int y0, int w, int h) 2158mapmap (DC::Map self, int x0, int y0, int w, int h)
1214 CODE: 2159 CODE:
1215{ 2160{
1216 int x1, x; 2161 int x1, x;
1217 int y1, y; 2162 int y1, y;
1218 int z; 2163 int z;
1231 ? self->row + y 2176 ? self->row + y
1232 : 0; 2177 : 0;
1233 2178
1234 for (x = x0; x < x1; x++) 2179 for (x = x0; x < x1; x++)
1235 { 2180 {
1236 int r = 32, g = 32, b = 32, a = 192; 2181 unsigned int r = 32, g = 32, b = 32, a = 192;
1237 2182
1238 if (row && row->c0 <= x && x < row->c1) 2183 if (row && row->c0 <= x && x < row->c1)
1239 { 2184 {
1240 mapcell *cell = row->col + (x - row->c0); 2185 mapcell *cell = row->col + (x - row->c0);
1241 2186
1242 for (z = 0; z <= 0; z++) 2187 for (z = 0; z <= 0; z++)
1243 { 2188 {
1244 mapface face = cell->face [z];
1245
1246 if (face)
1247 {
1248 maptex tex = self->tex [face]; 2189 maptex tex = self->tex [cell->tile [z]];
1249 int a0 = 255 - tex.a; 2190 int a0 = 255 - tex.a;
1250 int a1 = tex.a; 2191 int a1 = tex.a;
1251 2192
1252 r = (r * a0 + tex.r * a1) / 255; 2193 r = div255 (r * a0 + tex.r * a1);
1253 g = (g * a0 + tex.g * a1) / 255; 2194 g = div255 (g * a0 + tex.g * a1);
1254 b = (b * a0 + tex.b * a1) / 255; 2195 b = div255 (b * a0 + tex.b * a1);
1255 a = (a * a0 + tex.a * a1) / 255; 2196 a = div255 (a * a0 + tex.a * a1);
1256 }
1257 } 2197 }
1258 } 2198 }
1259 2199
1260 *map++ = (r ) 2200 *map++ = (r )
1261 | (g << 8) 2201 | (g << 8)
1262 | (b << 16) 2202 | (b << 16)
1263 | (a << 24); 2203 | (a << 24);
1264 } 2204 }
1265 } 2205 }
1266 2206
1267 RETVAL = map_sv; 2207 RETVAL = map_sv;
1268} 2208}
1269 OUTPUT: 2209 OUTPUT:
1270 RETVAL 2210 RETVAL
1271 2211
1272void 2212void
1273draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2213draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1274 PPCODE: 2214 CODE:
1275{ 2215{
1276 int vx, vy;
1277 int x, y, z; 2216 int x, y, z;
1278 int last_name;
1279 mapface face;
1280 int sw4 = (sw + 3) & ~3;
1281 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1282 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1283 2217
1284 memset (darkness, 255, sw4 * sh); 2218 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k), also, static!
1285 SvPOK_only (darkness_sv); 2219 int pl_x, pl_y;
1286 SvCUR_set (darkness_sv, sw4 * sh); 2220 maptex pl_tex;
2221 rc_t rc;
2222 rc_t rc_ov;
2223 rc_key_t key;
2224 rc_t::array_t *arr;
1287 2225
1288 vx = self->x + (self->w - sw) / 2 - shift_x; 2226 pl_tex.name = 0;
1289 vy = self->y + (self->h - sh) / 2 - shift_y;
1290 2227
1291 /* 2228 // that's current max. sorry.
1292 int vx = self->vx = self->w >= sw 2229 if (sw > 255) sw = 255;
1293 ? self->x + (self->w - sw) / 2 2230 if (sh > 255) sh = 255;
1294 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1295 2231
1296 int vy = self->vy = self->h >= sh 2232 memset (&key, 0, sizeof (key));
1297 ? self->y + (self->h - sh) / 2 2233 key.r = 255;
1298 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 2234 key.g = 255;
1299 */ 2235 key.b = 255;
2236 key.a = 255;
2237 key.mode = GL_QUADS;
2238 key.format = GL_T2F_V3F;
1300 2239
1301 glColor4ub (255, 255, 255, 255); 2240 mx += self->x;
2241 my += self->y;
1302 2242
2243 // first pass: determine smooth_max
2244 // rather ugly, if you ask me
2245 // could also be stored inside mapcell and updated on change
2246 memset (smooth_max, 0, sizeof (smooth_max[0]) * (sh + 1));
2247
2248 for (y = 0; y < sh; y++)
2249 if (0 <= y + my && y + my < self->rows)
2250 {
2251 maprow *row = self->row + (y + my);
2252
2253 for (x = 0; x < sw; x++)
2254 if (row->c0 <= x + mx && x + mx < row->c1)
2255 {
2256 mapcell *cell = row->col + (x + mx - row->c0);
2257
2258 smooth_max[x + 1][y + 1] =
2259 MAX (self->tex [cell->tile [0]].smoothlevel,
2260 MAX (self->tex [cell->tile [1]].smoothlevel,
2261 self->tex [cell->tile [2]].smoothlevel));
2262 }
2263 }
2264
2265 glEnable (GL_BLEND);
1303 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2266 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1304 glEnable (GL_BLEND);
1305 glEnable (GL_TEXTURE_2D);
1306 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2267 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1307 2268
1308 glBegin (GL_QUADS);
1309
1310 last_name = 0;
1311
1312 for (z = 0; z < 3; z++) 2269 for (z = 0; z <= 2; z++)
2270 {
2271 std::bitset<256> smooth_level; // one bit for every possible smooth level
2272 smooth_key skey;
2273 smooth_hash smooth;
2274 key.texname = -1;
2275
1313 for (y = 0; y < sh; y++) 2276 for (y = 0; y < sh; y++)
1314 if (0 <= y + vy && y + vy < self->rows) 2277 if (0 <= y + my && y + my < self->rows)
1315 { 2278 {
1316 maprow *row = self->row + (y + vy); 2279 maprow *row = self->row + (y + my);
1317 2280
1318 for (x = 0; x < sw; x++) 2281 for (x = 0; x < sw; x++)
1319 if (row->c0 <= x + vx && x + vx < row->c1) 2282 if (row->c0 <= x + mx && x + mx < row->c1)
2283 {
2284 mapcell *cell = row->col + (x + mx - row->c0);
2285 tileid tile = cell->tile [z];
2286
2287 if (tile)
2288 {
2289 maptex tex = self->tex [tile];
2290 int px, py;
2291
2292 if (key.texname != tex.name)
2293 {
2294 self->tex [tile].unused = 0;
2295
2296 if (!tex.name)
2297 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
2298
2299 key.texname = tex.name;
2300 arr = &rc.array (key);
2301 }
2302
2303 px = (x + 1) * Th - tex.w;
2304 py = (y + 1) * Tw - tex.h;
2305
2306 if (ecb_expect_false (cell->player == player) && ecb_expect_false (z == 2))
2307 {
2308 pl_x = px;
2309 pl_y = py;
2310 pl_tex = tex;
2311 continue;
2312 }
2313
2314 arr->t2f_v3f (0 , 0 , px , py , 0);
2315 arr->t2f_v3f (0 , tex.t, px , py + tex.h, 0);
2316 arr->t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0);
2317 arr->t2f_v3f (tex.s, 0 , px + tex.w, py , 0);
2318
2319 // update smooth hash
2320 if (tex.smoothtile)
2321 {
2322 skey.tile = tex.smoothtile;
2323 skey.level = tex.smoothlevel;
2324
2325 smooth_level[tex.smoothlevel] = 1;
2326
2327 // add bits to current tile and all neighbours. skey.x|y is
2328 // shifted +1|+1 so we always stay positive.
2329
2330 // bits is ___n cccc CCCC bbbb
2331 // n do not draw borders&corners
2332 // c draw these corners, but...
2333 // C ... not these
2334 // b draw these borders
2335
2336 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2337 // ┃· ·· ·┃ ━━
2338
2339 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2340 // ·· ·· ·┏ ┓·
2341
2342 // full tile
2343 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x1000);
2344
2345 // borders
2346 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0091);
2347 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0032);
2348 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0064);
2349 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, skey, 0x00c8);
2350
2351 // corners
2352 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0100);
2353 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0200);
2354 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400);
2355 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800);
2356 }
2357 }
2358
2359 if (ecb_expect_false (z == 2) && ecb_expect_false (cell->flags))
2360 {
2361 // overlays such as the speech bubble, probably more to come
2362 if (cell->flags & 1)
2363 {
2364 rc_key_t key_ov = key;
2365 maptex tex = self->tex[TEXID_SPEECH];
2366 int px = x * Tw + Tw * 2 / 32;
2367 int py = y * Th - Th * 6 / 32;
2368
2369 key_ov.texname = tex.name;
2370 rc_t::array_t &arr = rc_ov.array (key_ov);
2371
2372 arr.t2f_v3f (0 , 0 , px , py , 0);
2373 arr.t2f_v3f (0 , tex.t, px , py + Th, 0);
2374 arr.t2f_v3f (tex.s, tex.t, px + Tw, py + Th, 0);
2375 arr.t2f_v3f (tex.s, 0 , px + Tw, py , 0);
2376 }
2377 }
2378 }
2379 }
2380
2381 rc.draw ();
2382 rc.clear ();
2383
2384 // go through all smoothlevels, lowest to highest, then draw.
2385 // this is basically counting sort
2386 {
2387 int w, b;
2388
2389 glEnable (GL_TEXTURE_2D);
2390 glBegin (GL_QUADS);
2391 for (int level = 0; level < smooth_level.size (); ++level)
2392 if (smooth_level[level])
2393 for (auto &&it = smooth.begin (); it != smooth.end (); ++it)
1320 { 2394 {
1321 mapcell *cell = row->col + (x + vx - row->c0); 2395 smooth_key &skey = it->first;
2396 IV bits = it->second;
1322 2397
1323 darkness[y * sw4 + x] = cell->darkness < 0 2398 if (!(bits & 0x1000)
1324 ? 255 - FOW_DARKNESS 2399 && skey.level == level
1325 : 255 - cell->darkness; 2400 && level > smooth_max [skey.x][skey.y])
1326
1327 face = cell->face [z];
1328
1329 if (face)
1330 { 2401 {
1331 maptex tex = self->tex [face]; 2402 maptex tex = self->tex [skey.tile];
1332
1333 int px = (x + 1) * 32 - tex.w; 2403 int px = (((int)skey.x) - 1) * Tw;
1334 int py = (y + 1) * 32 - tex.h; 2404 int py = (((int)skey.y) - 1) * Th;
2405 int border = bits & 15;
2406 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2407 float dx = tex.s * .0625f; // 16 images/row
2408 float dy = tex.t * .5f ; // 2 images/column
1335 2409
1336 if (last_name != tex.name) 2410 if (tex.name)
1337 { 2411 {
2412 // this time avoiding texture state changes
2413 // save gobs of state changes.
2414 if (key.texname != tex.name)
2415 {
2416 self->tex [skey.tile].unused = 0;
2417
1338 glEnd (); 2418 glEnd ();
1339 last_name = tex.name;
1340 glBindTexture (GL_TEXTURE_2D, last_name); 2419 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1341 glBegin (GL_QUADS); 2420 glBegin (GL_QUADS);
2421 }
2422
2423 if (border)
2424 {
2425 float ox = border * dx;
2426
2427 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2428 glTexCoord2f (ox , dy ); glVertex2i (px , py + Th);
2429 glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th);
2430 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py );
2431 }
2432
2433 if (corner)
2434 {
2435 float ox = corner * dx;
2436
2437 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2438 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th);
2439 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th);
2440 glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py );
2441 }
1342 } 2442 }
1343
1344 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1345 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1346 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1347 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1348 } 2443 }
1349 } 2444 }
2445
2446 glEnd ();
2447 glDisable (GL_TEXTURE_2D);
2448 key.texname = -1;
2449 }
2450 }
2451
2452 if (pl_tex.name)
2453 {
2454 maptex tex = pl_tex;
2455 int px = pl_x + sdx;
2456 int py = pl_y + sdy;
2457
2458 key.texname = tex.name;
2459 rc_t::array_t &arr = rc.array (key);
2460
2461 arr.t2f_v3f (0 , 0 , px , py , 0);
2462 arr.t2f_v3f (0 , tex.t, px , py + tex.h, 0);
2463 arr.t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0);
2464 arr.t2f_v3f (tex.s, 0 , px + tex.w, py , 0);
2465
2466 rc.draw ();
2467 }
2468
2469 rc_ov.draw ();
2470 rc_ov.clear ();
2471
2472 glDisable (GL_BLEND);
2473
2474 // top layer: overlays such as the health bar
2475 for (y = 0; y < sh; y++)
2476 if (0 <= y + my && y + my < self->rows)
2477 {
2478 maprow *row = self->row + (y + my);
2479
2480 for (x = 0; x < sw; x++)
2481 if (row->c0 <= x + mx && x + mx < row->c1)
2482 {
2483 mapcell *cell = row->col + (x + mx - row->c0);
2484
2485 int px = x * Tw;
2486 int py = y * Th;
2487
2488 if (ecb_expect_false (cell->player == player))
2489 {
2490 px += sdx;
2491 py += sdy;
2492 }
2493
2494 if (cell->stat_hp)
2495 {
2496 int width = cell->stat_width * Tw;
2497 int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width;
2498
2499 glColor3ub (0, 0, 0);
2500 glRectf (px + 1, py - thick - 2,
2501 px + width - 1, py);
2502
2503 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2504 glRectf (px + 2,
2505 py - thick - 1,
2506 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2507 }
2508 }
2509 }
2510}
2511
2512void
2513draw_magicmap (DC::Map self, int w, int h, unsigned char *data)
2514 CODE:
2515{
2516 static float color[16][3] = {
2517 { 0.00f, 0.00f, 0.00f },
2518 { 1.00f, 1.00f, 1.00f },
2519 { 0.00f, 0.00f, 0.55f },
2520 { 1.00f, 0.00f, 0.00f },
2521
2522 { 1.00f, 0.54f, 0.00f },
2523 { 0.11f, 0.56f, 1.00f },
2524 { 0.93f, 0.46f, 0.00f },
2525 { 0.18f, 0.54f, 0.34f },
2526
2527 { 0.56f, 0.73f, 0.56f },
2528 { 0.80f, 0.80f, 0.80f },
2529 { 0.55f, 0.41f, 0.13f },
2530 { 0.99f, 0.77f, 0.26f },
2531
2532 { 0.74f, 0.65f, 0.41f },
2533
2534 { 0.00f, 1.00f, 1.00f },
2535 { 1.00f, 0.00f, 1.00f },
2536 { 1.00f, 1.00f, 0.00f },
2537 };
2538
2539 int x, y;
2540
2541 glEnable (GL_TEXTURE_2D);
2542 /* GL_REPLACE would be correct, as we don't need to modulate alpha,
2543 * but the nvidia driver (185.18.14) mishandles alpha textures
2544 * and takes the colour from god knows where instead of using
2545 * Cp. MODULATE results in the same colour, but slightly different
2546 * alpha, but atcually gives us the correct colour with nvidia.
2547 */
2548 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
2549 glEnable (GL_BLEND);
2550 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2551 glBegin (GL_QUADS);
2552
2553 for (y = 0; y < h; y++)
2554 for (x = 0; x < w; x++)
2555 {
2556 unsigned char m = data [x + y * w];
2557
2558 if (m)
2559 {
2560 float *c = color [m & 15];
2561
2562 float tx1 = m & 0x40 ? 0.5f : 0.f;
2563 float tx2 = tx1 + 0.5f;
2564
2565 glColor4f (c[0], c[1], c[2], 1);
2566 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2567 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2568 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2569 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1350 } 2570 }
2571 }
1351 2572
1352 glEnd (); 2573 glEnd ();
1353 2574 glDisable (GL_BLEND);
1354 glDisable (GL_TEXTURE_2D); 2575 glDisable (GL_TEXTURE_2D);
1355 glDisable (GL_BLEND); 2576}
2577
2578void
2579fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2580 PPCODE:
2581{
2582 int x, y;
2583 int sw1 = sw + 2;
2584 int sh1 = sh + 2;
2585 int sh3 = sh * 3;
2586 int sw3 = sw * 3;
2587 SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3));
2588 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2589 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2590 memset (darkness1, 0, sw1*sh1);
2591
2592 SvPOK_only (darkness3_sv);
2593 SvCUR_set (darkness3_sv, sw3 * sh3);
2594
2595 mx += self->x - 1;
2596 my += self->y - 1;
2597
2598 for (y = 0; y < sh1; y++)
2599 if (0 <= y + my && y + my < self->rows)
2600 {
2601 maprow *row = self->row + (y + my);
2602
2603 for (x = 0; x < sw1; x++)
2604 if (row->c0 <= x + mx && x + mx < row->c1)
2605 {
2606 mapcell *cell = row->col + (x + mx - row->c0);
2607
2608 darkness1 [y * sw1 + x] = cell->darkness
2609 ? DARKNESS_ADJUST (255 - (cell->darkness - 1))
2610 : DARKNESS_ADJUST (255 - FOW_DARKNESS);
2611 }
2612 }
2613
2614 for (y = 0; y < sh; ++y)
2615 for (x = 0; x < sw; ++x)
2616 {
2617 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2618 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2619 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2620 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2621 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2622 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2623 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2624 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2625 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2626
2627 uint8_t r11 = (d11 + d21 + d12) / 3;
2628 uint8_t r21 = d21;
2629 uint8_t r31 = (d21 + d31 + d32) / 3;
2630
2631 uint8_t r12 = d12;
2632 uint8_t r22 = d22;
2633 uint8_t r32 = d32;
2634
2635 uint8_t r13 = (d13 + d23 + d12) / 3;
2636 uint8_t r23 = d23;
2637 uint8_t r33 = (d23 + d33 + d32) / 3;
2638
2639 darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11);
2640 darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21);
2641 darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31);
2642 darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12);
2643 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */
2644 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32);
2645 darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13);
2646 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23);
2647 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33);
2648 }
2649
2650 free (darkness1);
1356 2651
1357 EXTEND (SP, 3); 2652 EXTEND (SP, 3);
1358 PUSHs (sv_2mortal (newSViv (sw4))); 2653 PUSHs (sv_2mortal (newSViv (sw3)));
1359 PUSHs (sv_2mortal (newSViv (sh))); 2654 PUSHs (sv_2mortal (newSViv (sh3)));
1360 PUSHs (darkness_sv); 2655 PUSHs (darkness3_sv);
1361} 2656}
1362 2657
1363SV * 2658SV *
1364get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2659get_rect (DC::Map self, int x0, int y0, int w, int h)
1365 CODE: 2660 CODE:
1366{ 2661{
1367 int x, y, x1, y1; 2662 int x, y, x1, y1;
1368 SV *data_sv = newSV (w * h * 7 + 5); 2663 SV *data_sv = newSV (w * h * 7 + 5);
1369 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2664 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1394 if (row && row->c0 <= x && x < row->c1) 2689 if (row && row->c0 <= x && x < row->c1)
1395 { 2690 {
1396 mapcell *cell = row->col + (x - row->c0); 2691 mapcell *cell = row->col + (x - row->c0);
1397 uint8_t flags = 0; 2692 uint8_t flags = 0;
1398 2693
1399 if (cell->face [0]) flags |= 1; 2694 if (cell->tile [0]) flags |= 1;
1400 if (cell->face [1]) flags |= 2; 2695 if (cell->tile [1]) flags |= 2;
1401 if (cell->face [2]) flags |= 4; 2696 if (cell->tile [2]) flags |= 4;
1402 2697
1403 *data++ = flags; 2698 *data++ = flags;
1404 2699
1405 if (flags & 1) 2700 if (flags & 1)
1406 { 2701 {
2702 tileid tile = cell->tile [0];
1407 *data++ = cell->face [0] >> 8; 2703 *data++ = tile >> 8;
1408 *data++ = cell->face [0]; 2704 *data++ = tile;
1409 } 2705 }
1410 2706
1411 if (flags & 2) 2707 if (flags & 2)
1412 { 2708 {
2709 tileid tile = cell->tile [1];
1413 *data++ = cell->face [1] >> 8; 2710 *data++ = tile >> 8;
1414 *data++ = cell->face [1]; 2711 *data++ = tile;
1415 } 2712 }
1416 2713
1417 if (flags & 4) 2714 if (flags & 4)
1418 { 2715 {
2716 tileid tile = cell->tile [2];
1419 *data++ = cell->face [2] >> 8; 2717 *data++ = tile >> 8;
1420 *data++ = cell->face [2]; 2718 *data++ = tile;
1421 } 2719 }
1422 } 2720 }
1423 else 2721 else
1424 *data++ = 0; 2722 *data++ = 0;
1425 } 2723 }
1426 } 2724 }
1427 2725
2726 /* if size is w*h + 5 then no data has been found */
2727 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2728 {
1428 SvPOK_only (data_sv); 2729 SvPOK_only (data_sv);
1429 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2730 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2731 }
2732
1430 RETVAL = data_sv; 2733 RETVAL = data_sv;
1431} 2734}
1432 OUTPUT: 2735 OUTPUT:
1433 RETVAL 2736 RETVAL
1434 2737
1435void 2738void
1436set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2739set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1437 PPCODE: 2740 PPCODE:
1438{ 2741{
1439 int x, y, z; 2742 int x, y, z;
1440 int w, h; 2743 int w, h;
1441 int x1, y1; 2744 int x1, y1;
2745 STRLEN len;
2746 uint8_t *data, *end;
2747
2748 len = SvLEN (data_sv);
2749 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2750 data = (uint8_t *)SvPVbyte_nolen (data_sv);
2751 end = data + len + 8;
2752
2753 if (len < 5)
2754 XSRETURN_EMPTY;
1442 2755
1443 if (*data++ != 0) 2756 if (*data++ != 0)
1444 return; /* version mismatch */ 2757 XSRETURN_EMPTY; /* version mismatch */
1445 2758
1446 w = *data++ << 8; w |= *data++; 2759 w = *data++ << 8; w |= *data++;
1447 h = *data++ << 8; h |= *data++; 2760 h = *data++ << 8; h |= *data++;
1448 2761
1449 // we need to do this 'cause we don't keep an absolute coord system for rows 2762 // we need to do this 'cause we don't keep an absolute coord system for rows
1461 { 2774 {
1462 maprow *row = map_get_row (self, y); 2775 maprow *row = map_get_row (self, y);
1463 2776
1464 for (x = x0; x < x1; x++) 2777 for (x = x0; x < x1; x++)
1465 { 2778 {
2779 uint8_t flags;
2780
2781 if (data + 7 >= end)
2782 XSRETURN_EMPTY;
2783
1466 uint8_t flags = *data++; 2784 flags = *data++;
1467 2785
1468 if (flags) 2786 if (flags)
1469 { 2787 {
1470 mapface face[3] = { 0, 0, 0 };
1471
1472 mapcell *cell = row_get_cell (row, x); 2788 mapcell *cell = row_get_cell (row, x);
2789 tileid tile[3] = { 0, 0, 0 };
1473 2790
1474 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2791 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1475 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2792 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1476 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2793 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1477 2794
1478 if (cell->darkness <= 0) 2795 if (cell->darkness == 0)
1479 { 2796 {
1480 cell->darkness = -1; 2797 /*cell->darkness = 0;*/
2798 EXTEND (SP, 3);
1481 2799
1482 for (z = 0; z <= 2; z++) 2800 for (z = 0; z <= 2; z++)
1483 { 2801 {
1484 cell->face[z] = face[z]; 2802 tileid t = tile [z];
1485 2803
1486 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2804 if (t >= self->texs || (t && !self->tex [t].name))
2805 {
1487 XPUSHs (sv_2mortal (newSViv (face[z]))); 2806 PUSHs (sv_2mortal (newSViv (t)));
2807 need_texid (self, t);
2808 }
2809
2810 cell->tile [z] = t;
1488 } 2811 }
1489 } 2812 }
1490 } 2813 }
1491 } 2814 }
1492 } 2815 }
1493} 2816}
1494 2817
1495MODULE = CFClient PACKAGE = CFClient::MixChunk 2818MODULE = Deliantra::Client PACKAGE = DC::RW
1496 2819
1497CFClient::MixChunk 2820DC::RW
1498new_from_file (SV *class, char *path) 2821new (SV *klass, SV *data_sv)
1499 CODE: 2822 CODE:
1500 RETVAL = Mix_LoadWAV (path); 2823{
2824 STRLEN datalen;
2825 char *data = SvPVbyte (data_sv, datalen);
2826
2827 RETVAL = SDL_RWFromConstMem (data, datalen);
2828}
1501 OUTPUT: 2829 OUTPUT:
1502 RETVAL 2830 RETVAL
1503 2831
2832DC::RW
2833new_from_file (SV *klass, const char *path, const char *mode = "rb")
2834 CODE:
2835 RETVAL = SDL_RWFromFile (path, mode);
2836 OUTPUT:
2837 RETVAL
2838
2839# fails on win32:
2840# dc.xs(2268) : error C2059: syntax error : '('
1504void 2841#void
2842#close (DC::RW self)
2843# CODE:
2844# (self->(close)) (self);
2845
2846MODULE = Deliantra::Client PACKAGE = DC::Channel
2847
2848PROTOTYPES: DISABLE
2849
2850DC::Channel
2851find ()
2852 CODE:
2853{
2854 RETVAL = Mix_GroupAvailable (-1);
2855
2856 if (RETVAL < 0)
2857 {
2858 RETVAL = Mix_GroupOldest (-1);
2859
2860 if (RETVAL < 0)
2861 {
2862 // happens sometimes, maybe it just stopped playing(?)
2863 RETVAL = Mix_GroupAvailable (-1);
2864
2865 if (RETVAL < 0)
2866 XSRETURN_UNDEF;
2867 }
2868 else
2869 Mix_HaltChannel (RETVAL);
2870 }
2871
2872 Mix_UnregisterAllEffects (RETVAL);
2873 Mix_Volume (RETVAL, 128);
2874}
2875 OUTPUT:
2876 RETVAL
2877
2878void
2879halt (DC::Channel self)
2880 CODE:
2881 Mix_HaltChannel (self);
2882
2883void
2884expire (DC::Channel self, int ticks = -1)
2885 CODE:
2886 Mix_ExpireChannel (self, ticks);
2887
2888void
2889fade_out (DC::Channel self, int ticks = -1)
2890 CODE:
2891 Mix_FadeOutChannel (self, ticks);
2892
2893int
2894volume (DC::Channel self, int volume)
2895 CODE:
2896 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2897 OUTPUT:
2898 RETVAL
2899
2900void
2901unregister_all_effects (DC::Channel self)
2902 CODE:
2903 Mix_UnregisterAllEffects (self);
2904
2905void
2906set_panning (DC::Channel self, int left, int right)
2907 CODE:
2908 left = CLAMP (left , 0, 255);
2909 right = CLAMP (right, 0, 255);
2910 Mix_SetPanning (self, left, right);
2911
2912void
2913set_distance (DC::Channel self, int distance)
2914 CODE:
2915 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2916
2917void
2918set_position (DC::Channel self, int angle, int distance)
2919 CODE:
2920
2921void
2922set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2923 CODE:
2924{
2925 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2926 int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f;
2927 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2928}
2929
2930void
2931set_reverse_stereo (DC::Channel self, int flip)
2932 CODE:
2933 Mix_SetReverseStereo (self, flip);
2934
2935MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2936
2937PROTOTYPES: DISABLE
2938
2939void
2940decoders ()
2941 PPCODE:
2942#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
2943 int i, num = Mix_GetNumChunkDecoders ();
2944 EXTEND (SP, num);
2945 for (i = 0; i < num; ++i)
2946 PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0)));
2947#else
2948 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
2949#endif
2950
2951DC::MixChunk
2952new (SV *klass, DC::RW rwops)
2953 CODE:
2954 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2955 OUTPUT:
2956 RETVAL
2957
2958void
1505DESTROY (CFClient::MixChunk self) 2959DESTROY (DC::MixChunk self)
1506 CODE: 2960 CODE:
1507 Mix_FreeChunk (self); 2961 Mix_FreeChunk (self);
1508 2962
1509int 2963int
1510volume (CFClient::MixChunk self, int volume = -1) 2964volume (DC::MixChunk self, int volume = -1)
1511 CODE: 2965 CODE:
2966 if (items > 1)
2967 volume = CLAMP (volume, 0, 128);
1512 RETVAL = Mix_VolumeChunk (self, volume); 2968 RETVAL = Mix_VolumeChunk (self, volume);
1513 OUTPUT: 2969 OUTPUT:
1514 RETVAL 2970 RETVAL
1515 2971
1516int 2972DC::Channel
1517play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2973play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1518 CODE: 2974 CODE:
2975{
1519 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2976 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2977
2978 if (RETVAL < 0)
2979 XSRETURN_UNDEF;
2980
2981 if (channel < 0)
2982 {
2983 Mix_UnregisterAllEffects (RETVAL);
2984 Mix_Volume (RETVAL, 128);
2985 }
2986}
1520 OUTPUT: 2987 OUTPUT:
1521 RETVAL 2988 RETVAL
1522 2989
1523MODULE = CFClient PACKAGE = CFClient::MixMusic 2990MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2991
2992void
2993decoders ()
2994 PPCODE:
2995#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
2996 int i, num = Mix_GetNumMusicDecoders ();
2997 EXTEND (SP, num);
2998 for (i = 0; i < num; ++i)
2999 PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0)));
3000#else
3001 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
3002#endif
1524 3003
1525int 3004int
1526volume (int volume = -1) 3005volume (int volume = -1)
3006 PROTOTYPE: ;$
1527 CODE: 3007 CODE:
3008 if (items > 0)
3009 volume = CLAMP (volume, 0, 128);
1528 RETVAL = Mix_VolumeMusic (volume); 3010 RETVAL = Mix_VolumeMusic (volume);
1529 OUTPUT: 3011 OUTPUT:
1530 RETVAL 3012 RETVAL
1531 3013
1532CFClient::MixMusic 3014void
1533new_from_file (SV *class, char *path) 3015fade_out (int ms)
1534 CODE: 3016 CODE:
1535 RETVAL = Mix_LoadMUS (path); 3017 Mix_FadeOutMusic (ms);
3018
3019void
3020halt ()
3021 CODE:
3022 Mix_HaltMusic ();
3023
3024int
3025playing ()
3026 CODE:
3027 RETVAL = Mix_PlayingMusic ();
1536 OUTPUT: 3028 OUTPUT:
1537 RETVAL 3029 RETVAL
1538 3030
3031DC::MixMusic
3032new (SV *klass, DC::RW rwops)
3033 CODE:
3034 RETVAL = Mix_LoadMUS_RW (rwops);
3035 OUTPUT:
3036 RETVAL
3037
1539void 3038void
1540DESTROY (CFClient::MixMusic self) 3039DESTROY (DC::MixMusic self)
1541 CODE: 3040 CODE:
1542 Mix_FreeMusic (self); 3041 Mix_FreeMusic (self);
1543 3042
1544int 3043int
1545play (CFClient::MixMusic self, int loops = -1) 3044play (DC::MixMusic self, int loops = -1)
1546 CODE: 3045 CODE:
1547 RETVAL = Mix_PlayMusic (self, loops); 3046 RETVAL = Mix_PlayMusic (self, loops);
1548 OUTPUT: 3047 OUTPUT:
1549 RETVAL 3048 RETVAL
1550 3049
3050void
3051fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
3052 CODE:
3053 Mix_FadeInMusicPos (self, loops, ms, position);
3054
1551MODULE = CFClient PACKAGE = CFClient::OpenGL 3055MODULE = Deliantra::Client PACKAGE = DC::OpenGL
3056
3057PROTOTYPES: ENABLE
1552 3058
1553BOOT: 3059BOOT:
1554{ 3060{
1555 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 3061 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1556 static const struct { 3062 static const struct {
1557 const char *name; 3063 const char *name;
1558 IV iv; 3064 IV iv;
1559 } *civ, const_iv[] = { 3065 } *civ, const_iv[] = {
1560# define const_iv(name) { # name, (IV)name } 3066# define const_iv(name) { # name, (IV)name }
3067 const_iv (GL_VENDOR),
3068 const_iv (GL_VERSION),
3069 const_iv (GL_EXTENSIONS),
3070 const_iv (GL_MAX_TEXTURE_UNITS),
1561 const_iv (GL_COLOR_MATERIAL), 3071 const_iv (GL_COLOR_MATERIAL),
1562 const_iv (GL_SMOOTH), 3072 const_iv (GL_SMOOTH),
1563 const_iv (GL_FLAT), 3073 const_iv (GL_FLAT),
1564 const_iv (GL_DITHER), 3074 const_iv (GL_DITHER),
1565 const_iv (GL_BLEND), 3075 const_iv (GL_BLEND),
1567 const_iv (GL_SCISSOR_TEST), 3077 const_iv (GL_SCISSOR_TEST),
1568 const_iv (GL_DEPTH_TEST), 3078 const_iv (GL_DEPTH_TEST),
1569 const_iv (GL_ALPHA_TEST), 3079 const_iv (GL_ALPHA_TEST),
1570 const_iv (GL_NORMALIZE), 3080 const_iv (GL_NORMALIZE),
1571 const_iv (GL_RESCALE_NORMAL), 3081 const_iv (GL_RESCALE_NORMAL),
3082 const_iv (GL_FRONT),
3083 const_iv (GL_BACK),
3084 const_iv (GL_AUX0),
1572 const_iv (GL_AND), 3085 const_iv (GL_AND),
1573 const_iv (GL_ONE), 3086 const_iv (GL_ONE),
1574 const_iv (GL_ZERO), 3087 const_iv (GL_ZERO),
1575 const_iv (GL_SRC_ALPHA), 3088 const_iv (GL_SRC_ALPHA),
1576 const_iv (GL_DST_ALPHA), 3089 const_iv (GL_DST_ALPHA),
1577 const_iv (GL_ONE_MINUS_SRC_ALPHA), 3090 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1578 const_iv (GL_ONE_MINUS_DST_ALPHA), 3091 const_iv (GL_ONE_MINUS_DST_ALPHA),
3092 const_iv (GL_SRC_COLOR),
3093 const_iv (GL_DST_COLOR),
3094 const_iv (GL_ONE_MINUS_SRC_COLOR),
3095 const_iv (GL_ONE_MINUS_DST_COLOR),
1579 const_iv (GL_SRC_ALPHA_SATURATE), 3096 const_iv (GL_SRC_ALPHA_SATURATE),
1580 const_iv (GL_RGB), 3097 const_iv (GL_RGB),
1581 const_iv (GL_RGBA), 3098 const_iv (GL_RGBA),
3099 const_iv (GL_RGBA4),
3100 const_iv (GL_RGBA8),
3101 const_iv (GL_RGB5_A1),
1582 const_iv (GL_UNSIGNED_BYTE), 3102 const_iv (GL_UNSIGNED_BYTE),
1583 const_iv (GL_UNSIGNED_SHORT), 3103 const_iv (GL_UNSIGNED_SHORT),
1584 const_iv (GL_UNSIGNED_INT), 3104 const_iv (GL_UNSIGNED_INT),
1585 const_iv (GL_ALPHA), 3105 const_iv (GL_ALPHA),
1586 const_iv (GL_INTENSITY), 3106 const_iv (GL_INTENSITY),
1587 const_iv (GL_LUMINANCE), 3107 const_iv (GL_LUMINANCE),
1588 const_iv (GL_LUMINANCE_ALPHA), 3108 const_iv (GL_LUMINANCE_ALPHA),
1589 const_iv (GL_FLOAT), 3109 const_iv (GL_FLOAT),
1590 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 3110 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
3111 const_iv (GL_COMPRESSED_ALPHA_ARB),
3112 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
3113 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
3114 const_iv (GL_COMPRESSED_INTENSITY_ARB),
3115 const_iv (GL_COMPRESSED_RGB_ARB),
3116 const_iv (GL_COMPRESSED_RGBA_ARB),
1591 const_iv (GL_COMPILE), 3117 const_iv (GL_COMPILE),
3118 const_iv (GL_PROXY_TEXTURE_1D),
3119 const_iv (GL_PROXY_TEXTURE_2D),
1592 const_iv (GL_TEXTURE_1D), 3120 const_iv (GL_TEXTURE_1D),
1593 const_iv (GL_TEXTURE_2D), 3121 const_iv (GL_TEXTURE_2D),
1594 const_iv (GL_TEXTURE_ENV), 3122 const_iv (GL_TEXTURE_ENV),
1595 const_iv (GL_TEXTURE_MAG_FILTER), 3123 const_iv (GL_TEXTURE_MAG_FILTER),
1596 const_iv (GL_TEXTURE_MIN_FILTER), 3124 const_iv (GL_TEXTURE_MIN_FILTER),
1617 const_iv (GL_COLOR_LOGIC_OP), 3145 const_iv (GL_COLOR_LOGIC_OP),
1618 const_iv (GL_SEPARABLE_2D), 3146 const_iv (GL_SEPARABLE_2D),
1619 const_iv (GL_CONVOLUTION_2D), 3147 const_iv (GL_CONVOLUTION_2D),
1620 const_iv (GL_CONVOLUTION_BORDER_MODE), 3148 const_iv (GL_CONVOLUTION_BORDER_MODE),
1621 const_iv (GL_CONSTANT_BORDER), 3149 const_iv (GL_CONSTANT_BORDER),
3150 const_iv (GL_POINTS),
1622 const_iv (GL_LINES), 3151 const_iv (GL_LINES),
3152 const_iv (GL_LINE_STRIP),
1623 const_iv (GL_LINE_LOOP), 3153 const_iv (GL_LINE_LOOP),
1624 const_iv (GL_QUADS), 3154 const_iv (GL_QUADS),
1625 const_iv (GL_QUAD_STRIP), 3155 const_iv (GL_QUAD_STRIP),
1626 const_iv (GL_TRIANGLES), 3156 const_iv (GL_TRIANGLES),
1627 const_iv (GL_TRIANGLE_STRIP), 3157 const_iv (GL_TRIANGLE_STRIP),
1628 const_iv (GL_TRIANGLE_FAN), 3158 const_iv (GL_TRIANGLE_FAN),
3159 const_iv (GL_POLYGON),
1629 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 3160 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
3161 const_iv (GL_POINT_SMOOTH_HINT),
3162 const_iv (GL_LINE_SMOOTH_HINT),
3163 const_iv (GL_POLYGON_SMOOTH_HINT),
3164 const_iv (GL_GENERATE_MIPMAP_HINT),
3165 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1630 const_iv (GL_FASTEST), 3166 const_iv (GL_FASTEST),
3167 const_iv (GL_DONT_CARE),
3168 const_iv (GL_NICEST),
1631 const_iv (GL_V2F), 3169 const_iv (GL_V2F),
1632 const_iv (GL_V3F), 3170 const_iv (GL_V3F),
1633 const_iv (GL_T2F_V3F), 3171 const_iv (GL_T2F_V3F),
1634 const_iv (GL_T2F_N3F_V3F), 3172 const_iv (GL_T2F_N3F_V3F),
3173 const_iv (GL_FUNC_ADD),
3174 const_iv (GL_FUNC_SUBTRACT),
3175 const_iv (GL_FUNC_REVERSE_SUBTRACT),
1635# undef const_iv 3176# undef const_iv
1636 }; 3177 };
1637 3178
1638 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 3179 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--)
1639 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 3180 newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv));
1640}
1641 3181
1642char * 3182 texture_av = newAV ();
3183 AvREAL_off (texture_av);
3184}
3185
3186void
3187disable_GL_EXT_blend_func_separate ()
3188 CODE:
3189 gl.BlendFuncSeparate = 0;
3190 gl.BlendFuncSeparateEXT = 0;
3191
3192void
3193apple_nvidia_bug (int enable)
3194
3195const char *
1643gl_vendor () 3196gl_vendor ()
1644 CODE: 3197 CODE:
1645 RETVAL = (char *)glGetString (GL_VENDOR); 3198 RETVAL = (const char *)glGetString (GL_VENDOR);
1646 OUTPUT: 3199 OUTPUT:
1647 RETVAL 3200 RETVAL
1648 3201
1649char * 3202const char *
1650gl_version () 3203gl_version ()
1651 CODE: 3204 CODE:
1652 RETVAL = (char *)glGetString (GL_VERSION); 3205 RETVAL = (const char *)glGetString (GL_VERSION);
1653 OUTPUT: 3206 OUTPUT:
1654 RETVAL 3207 RETVAL
1655 3208
1656char * 3209const char *
1657gl_extensions () 3210gl_extensions ()
1658 CODE: 3211 CODE:
1659 RETVAL = (char *)glGetString (GL_EXTENSIONS); 3212 RETVAL = (const char *)glGetString (GL_EXTENSIONS);
1660 OUTPUT: 3213 OUTPUT:
1661 RETVAL 3214 RETVAL
1662 3215
3216const char *glGetString (GLenum pname)
3217 CODE:
3218 RETVAL = (const char *)glGetString (pname);
3219 OUTPUT:
3220 RETVAL
3221
3222GLint glGetInteger (GLenum pname)
3223 CODE:
3224 glGetIntegerv (pname, &RETVAL);
3225 OUTPUT:
3226 RETVAL
3227
3228GLdouble glGetDouble (GLenum pname)
3229 CODE:
3230 glGetDoublev (pname, &RETVAL);
3231 OUTPUT:
3232 RETVAL
3233
1663int glGetError () 3234int glGetError ()
3235
3236void glFinish ()
3237
3238void glFlush ()
1664 3239
1665void glClear (int mask) 3240void glClear (int mask)
1666 3241
1667void glClearColor (float r, float g, float b, float a = 1.0) 3242void glClearColor (float r, float g, float b, float a = 1.0)
1668 PROTOTYPE: @ 3243 PROTOTYPE: @
1679 3254
1680void glBlendFuncSeparate (int sa, int da, int saa, int daa) 3255void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1681 CODE: 3256 CODE:
1682 gl_BlendFuncSeparate (sa, da, saa, daa); 3257 gl_BlendFuncSeparate (sa, da, saa, daa);
1683 3258
3259# void glBlendEquation (int se)
3260
1684void glDepthMask (int flag) 3261void glDepthMask (int flag)
1685 3262
1686void glLogicOp (int opcode) 3263void glLogicOp (int opcode)
1687 3264
1688void glColorMask (int red, int green, int blue, int alpha) 3265void glColorMask (int red, int green, int blue, int alpha)
1692void glPushMatrix () 3269void glPushMatrix ()
1693 3270
1694void glPopMatrix () 3271void glPopMatrix ()
1695 3272
1696void glLoadIdentity () 3273void glLoadIdentity ()
3274
3275void glDrawBuffer (int buffer)
3276
3277void glReadBuffer (int buffer)
1697 3278
1698# near_ and far_ are due to microsofts buggy "c" compiler 3279# near_ and far_ are due to microsofts buggy "c" compiler
1699void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 3280void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1700 3281
1701# near_ and far_ are due to microsofts buggy "c" compiler 3282# near_ and far_ are due to microsofts buggy "c" compiler
1702void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 3283void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
3284
3285PROTOTYPES: DISABLE
1703 3286
1704void glViewport (int x, int y, int width, int height) 3287void glViewport (int x, int y, int width, int height)
1705 3288
1706void glScissor (int x, int y, int width, int height) 3289void glScissor (int x, int y, int width, int height)
1707 3290
1715 3298
1716void glRotate (float angle, float x, float y, float z) 3299void glRotate (float angle, float x, float y, float z)
1717 CODE: 3300 CODE:
1718 glRotatef (angle, x, y, z); 3301 glRotatef (angle, x, y, z);
1719 3302
1720void glBegin (int mode)
1721
1722void glEnd ()
1723
1724void glColor (float r, float g, float b, float a = 1.0) 3303void glColor (float r, float g, float b, float a = 1.0)
1725 PROTOTYPE: @ 3304 PROTOTYPE: @
1726 ALIAS: 3305 ALIAS:
1727 glColor_premultiply = 1 3306 glColor_premultiply = 1
1728 CODE: 3307 CODE:
1729 if (ix) 3308 if (ix)
1730 { 3309 {
1731 r *= a; 3310 r *= a;
1732 g *= a; 3311 g *= a;
1733 b *= a; 3312 b *= a;
1734 } 3313 }
1735 // microsoft visual "c" rounds instead of truncating... 3314 // microsoft visual "c" rounds instead of truncating...
1736 glColor4ub (MIN ((int)(r * 256.f), 255), 3315 glColor4f (r, g, b, a);
1737 MIN ((int)(g * 256.f), 255),
1738 MIN ((int)(b * 256.f), 255),
1739 MIN ((int)(a * 256.f), 255));
1740
1741void glInterleavedArrays (int format, int stride, char *data)
1742
1743void glDrawElements (int mode, int count, int type, char *indices)
1744
1745# 1.2 void glDrawRangeElements (int mode, int start, int end
1746 3316
1747void glRasterPos (float x, float y, float z = 0.) 3317void glRasterPos (float x, float y, float z = 0.)
1748 CODE: 3318 CODE:
1749 glRasterPos3f (0, 0, z); 3319 glRasterPos3f (0, 0, z);
1750 glBitmap (0, 0, 0, 0, x, y, 0); 3320 glBitmap (0, 0, 0, 0, x, y, 0);
1755 3325
1756void glTexCoord (float s, float t) 3326void glTexCoord (float s, float t)
1757 CODE: 3327 CODE:
1758 glTexCoord2f (s, t); 3328 glTexCoord2f (s, t);
1759 3329
3330void glRect (float x1, float y1, float x2, float y2)
3331 CODE:
3332 glRectf (x1, y1, x2, y2);
3333
3334void glRect_lineloop (float x1, float y1, float x2, float y2)
3335 CODE:
3336 glBegin (GL_LINE_LOOP);
3337 glVertex2f (x1, y1);
3338 glVertex2f (x2, y1);
3339 glVertex2f (x2, y2);
3340 glVertex2f (x1, y2);
3341 glEnd ();
3342
3343PROTOTYPES: ENABLE
3344
3345void glBegin (int mode)
3346
3347void glEnd ()
3348
3349void glPointSize (GLfloat size)
3350
3351void glLineWidth (GLfloat width)
3352
3353void glInterleavedArrays (int format, int stride, char *data)
3354
3355void glDrawElements (int mode, int count, int type, char *indices)
3356
3357# 1.2 void glDrawRangeElements (int mode, int start, int end
3358
1760void glTexEnv (int target, int pname, float param) 3359void glTexEnv (int target, int pname, float param)
1761 CODE: 3360 CODE:
1762 glTexEnvf (target, pname, param); 3361 glTexEnvf (target, pname, param);
1763 3362
1764void glTexParameter (int target, int pname, float param) 3363void glTexParameter (int target, int pname, float param)
1780void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3379void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1781 CODE: 3380 CODE:
1782 if (gl.SeparableFilter2D) 3381 if (gl.SeparableFilter2D)
1783 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3382 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1784 3383
1785void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3384void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1786 3385
1787void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3386void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1788 3387
1789void glDrawPixels (int width, int height, int format, int type, char *pixels) 3388void glDrawPixels (int width, int height, int format, int type, char *pixels)
3389
3390void glPixelZoom (float x, float y)
1790 3391
1791void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3392void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1792 3393
1793int glGenTexture () 3394int glGenTexture ()
1794 CODE: 3395 CODE:
1795{ 3396 RETVAL = gen_texture ();
1796 GLuint name;
1797 glGenTextures (1, &name);
1798 RETVAL = name;
1799}
1800 OUTPUT: 3397 OUTPUT:
1801 RETVAL 3398 RETVAL
1802 3399
1803void glDeleteTexture (int name) 3400void glDeleteTexture (int name)
1804 CODE: 3401 CODE:
1805{
1806 GLuint name_ = name;
1807 glDeleteTextures (1, &name_); 3402 del_texture (name);
1808} 3403
1809
1810int glGenList () 3404int glGenList ()
1811 CODE: 3405 CODE:
1812 RETVAL = glGenLists (1); 3406 RETVAL = glGenLists (1);
1813 OUTPUT: 3407 OUTPUT:
1814 RETVAL 3408 RETVAL
1821 3415
1822void glEndList () 3416void glEndList ()
1823 3417
1824void glCallList (int list) 3418void glCallList (int list)
1825 3419
3420void c_init ()
3421 CODE:
3422 glPixelStorei (GL_PACK_ALIGNMENT , 1);
3423 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
1826 3424
3425MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3426
3427PROTOTYPES: DISABLE
3428
3429void
3430find_widget (SV *self, NV x, NV y)
3431 PPCODE:
3432{
3433 if (within_widget (self, x, y))
3434 XPUSHs (self);
3435}
3436
3437BOOT:
3438{
3439 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3440
3441 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3442 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3443 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3444 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3445}
3446
3447void
3448draw (SV *self)
3449 CODE:
3450{
3451 HV *hv;
3452 SV **svp;
3453 NV x, y, w, h;
3454 SV *draw_x_sv = GvSV (draw_x_gv);
3455 SV *draw_y_sv = GvSV (draw_y_gv);
3456 SV *draw_w_sv = GvSV (draw_w_gv);
3457 SV *draw_h_sv = GvSV (draw_h_gv);
3458 double draw_x, draw_y;
3459
3460 if (!SvROK (self))
3461 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3462
3463 hv = (HV *)SvRV (self);
3464
3465 if (SvTYPE (hv) != SVt_PVHV)
3466 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3467
3468 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3469 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3470
3471 if (!h || !w)
3472 XSRETURN_EMPTY;
3473
3474 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3475 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3476
3477 draw_x = SvNV (draw_x_sv) + x;
3478 draw_y = SvNV (draw_y_sv) + y;
3479
3480 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3481 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3482 XSRETURN_EMPTY;
3483
3484 sv_setnv (draw_x_sv, draw_x);
3485 sv_setnv (draw_y_sv, draw_y);
3486
3487 glPushMatrix ();
3488 glTranslated (x, y, 0);
3489
3490 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3491 {
3492 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3493
3494 if (svp && SvTRUE (*svp))
3495 {
3496 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3497 glEnable (GL_BLEND);
3498 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3499 glBegin (GL_QUADS);
3500 glVertex2f (0, 0);
3501 glVertex2f (w, 0);
3502 glVertex2f (w, h);
3503 glVertex2f (0, h);
3504 glEnd ();
3505 glDisable (GL_BLEND);
3506 }
3507 }
3508#if 0
3509 // draw borders, for debugging
3510 glPushMatrix ();
3511 glColor4f (1., 1., 0., 1.);
3512 glTranslatef (.5, .5, 0.);
3513 glBegin (GL_LINE_LOOP);
3514 glVertex2f (0 , 0);
3515 glVertex2f (w - 1, 0);
3516 glVertex2f (w - 1, h - 1);
3517 glVertex2f (0 , h - 1);
3518 glEnd ();
3519 glPopMatrix ();
3520#endif
3521 PUSHMARK (SP);
3522 XPUSHs (self);
3523 PUTBACK;
3524 call_method ("_draw", G_VOID | G_DISCARD);
3525 SPAGAIN;
3526
3527 glPopMatrix ();
3528
3529 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3530 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3531}
3532

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