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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.238 by root, Sat Nov 3 12:08:43 2007 UTC vs.
Revision 1.334 by root, Mon Nov 19 01:37:28 2018 UTC

15 15
16#include "EXTERN.h" 16#include "EXTERN.h"
17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#include "flat_hash_map.hpp"
21
20#ifdef _WIN32 22#ifdef _WIN32
21# undef pipe 23# undef pipe
22// microsoft vs. C 24// microsoft vs. C
23# define sqrtf(x) sqrt(x) 25# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y) 26# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f 27# define M_PI 3.14159265f
27#endif 28#endif
28 29
29#include <assert.h> 30#include <cassert>
30#include <math.h> 31#include <cmath>
31#include <string.h> 32#include <cstring>
32#include <stdio.h> 33#include <cstdio>
33#include <stdlib.h> 34#include <cstdlib>
35
36#include <utility>
37#include <bitset>
34 38
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW 39#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36 40
37#include <SDL.h> 41#include <SDL.h>
38#include <SDL_thread.h> 42#include <SDL_thread.h>
39#include <SDL_endian.h> 43#include <SDL_endian.h>
40#include <SDL_image.h> 44#include <SDL_image.h>
41#include <SDL_mixer.h> 45#include <SDL_mixer.h>
42#include <SDL_opengl.h> 46#include <SDL_opengl.h>
43 47
48/* work around os x broken headers */
49#ifdef __MACOSX__
50typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
51typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
52typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
53#endif
54
44#define PANGO_ENABLE_BACKEND 55#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS 56#define G_DISABLE_CAST_CHECKS
46 57
47#include <glib/gmacros.h> 58#include <glib.h>
48 59
49#include <pango/pango.h> 60#include <pango/pango.h>
61
62#ifndef PANGO_VERSION_CHECK
63# define PANGO_VERSION_CHECK(a,b,c) 0
64#endif
65
66#if !PANGO_VERSION_CHECK (1, 15, 2)
67# define pango_layout_get_line_readonly pango_layout_get_line
68# define pango_layout_get_lines_readonly pango_layout_get_lines
69# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
70# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
71#endif
50 72
51#ifndef _WIN32 73#ifndef _WIN32
52# include <sys/types.h> 74# include <sys/types.h>
53# include <sys/socket.h> 75# include <sys/socket.h>
54# include <netinet/in.h> 76# include <netinet/in.h>
55# include <netinet/tcp.h> 77# include <netinet/tcp.h>
56# include <inttypes.h> 78# include <inttypes.h>
57#endif 79#endif
58 80
81#include "ecb.h"
82#include "salloc.h"
83
59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
60 85
86/* this is used as fow flag as well, so has to have a different value */
87/* then anything that is computed by incoming darkness */
61#define FOW_DARKNESS 32 88#define FOW_DARKNESS 50
89#define DARKNESS_ADJUST(n) (n)
62 90
63#define MAP_EXTEND_X 32 91#define MAP_EXTEND_X 32
64#define MAP_EXTEND_Y 512 92#define MAP_EXTEND_Y 512
65 93
66#define MIN_FONT_HEIGHT 10 94#define MIN_FONT_HEIGHT 10
67 95
68#if 0 96/* mask out modifiers we are not interested in */
69# define PARACHUTE SDL_INIT_NOPARACHUTE 97#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
70#else 98
71# define PARACHUTE 0 99#define KMOD_LRAM 0x10000 // our extension
72#endif 100
101#define TEXID_SPEECH 1
102#define TEXID_NOFACE 2
103
104static char *
105fast_sv_grow (SV *sv, STRLEN need)
106{
107 STRLEN len = SvLEN (sv);
108 STRLEN want = SvCUR (sv) + need;
109
110 if (ecb_expect_false (len < want))
111 {
112 do
113 len *= 2;
114 while (len < want);
115
116 sv_grow (sv, len);
117 }
118
119 SvCUR_set (sv, want);
120 return SvEND (sv) - need;
121}
73 122
74static AV *texture_av; 123static AV *texture_av;
75 124
76static struct 125static struct
77{ 126{
120 169
121#include "pango-font.c" 170#include "pango-font.c"
122#include "pango-fontmap.c" 171#include "pango-fontmap.c"
123#include "pango-render.c" 172#include "pango-render.c"
124 173
125typedef IV CFPlus__Channel; 174typedef IV DC__Channel;
126typedef SDL_RWops *CFPlus__RW; 175typedef SDL_RWops *DC__RW;
127typedef Mix_Chunk *CFPlus__MixChunk; 176typedef Mix_Chunk *DC__MixChunk;
128typedef Mix_Music *CFPlus__MixMusic; 177typedef Mix_Music *DC__MixMusic;
129 178
130typedef PangoFontDescription *CFPlus__Font; 179typedef PangoFontDescription *DC__Font;
131 180
132static int 181static int
133shape_attr_p (PangoLayoutRun *run) 182shape_attr_p (PangoLayoutRun *run)
134{ 183{
135 GSList *attrs = run->item->analysis.extra_attrs; 184 GSList *attrs = run->item->analysis.extra_attrs;
136 185
137 while (attrs) 186 while (attrs)
138 { 187 {
139 PangoAttribute *attr = attrs->data; 188 PangoAttribute *attr = (PangoAttribute *)attrs->data;
140 189
141 if (attr->klass->type == PANGO_ATTR_SHAPE) 190 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1; 191 return 1;
143 192
144 attrs = attrs->next; 193 attrs = attrs->next;
145 } 194 }
146 195
147 return 0; 196 return 0;
148} 197}
149 198
150typedef struct cf_layout { 199struct cf_layout {
151 PangoLayout *pl; 200 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode 201 float r, g, b, a; // default color for rgba mode
153 int base_height; 202 int base_height;
154 CFPlus__Font font; 203 DC__Font font;
155 rc_t *rc; 204 rc_t rc;
156} *CFPlus__Layout; 205};
157 206
207typedef cf_layout *DC__Layout;
208
158static CFPlus__Font default_font; 209static DC__Font default_font;
159static PangoContext *opengl_context; 210static PangoContext *opengl_context;
160static PangoFontMap *opengl_fontmap; 211static PangoFontMap *opengl_fontmap;
161 212
162static void 213static void
163substitute_func (FcPattern *pattern, gpointer data) 214substitute_func (FcPattern *pattern, gpointer data)
164{ 215{
165 FcPatternAddBool (pattern, FC_HINTING, 1); 216 FcPatternAddBool (pattern, FC_HINTING, 1);
166#ifdef FC_HINT_STYLE 217#ifdef FC_HINT_STYLE
167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 218 FcPatternAddInteger (pattern, FC_HINT_STYLE, FC_HINT_FULL);
168#endif 219#endif
169 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 220 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
170} 221}
171 222
172static void 223static void
173layout_update_font (CFPlus__Layout self) 224layout_update_font (DC__Layout self)
174{ 225{
175 /* use a random scale factor to account for unknown descenders, 0.8 works 226 /* use a random scale factor to account for unknown descenders, 0.8 works
176 * reasonably well with bitstream vera 227 * reasonably well with dejavu/bistream fonts
177 */ 228 */
178 PangoFontDescription *font = self->font ? self->font : default_font; 229 PangoFontDescription *font = self->font ? self->font : default_font;
179 230
180 pango_font_description_set_absolute_size (font, 231 pango_font_description_set_absolute_size (font,
181 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 232 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
182 233
183 pango_layout_set_font_description (self->pl, font); 234 pango_layout_set_font_description (self->pl, font);
184} 235}
185 236
186static void 237static void
187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 238layout_get_pixel_size (DC__Layout self, int *w, int *h)
188{ 239{
189 PangoRectangle rect; 240 PangoRectangle rect;
190 241
191 // get_pixel_* wrongly rounds down 242 // get_pixel_* wrongly rounds down
192 pango_layout_get_extents (self->pl, 0, &rect); 243 pango_layout_get_extents (self->pl, 0, &rect);
199 250
200 *w = rect.width; 251 *w = rect.width;
201 *h = rect.height; 252 *h = rect.height;
202} 253}
203 254
255/////////////////////////////////////////////////////////////////////////////
256
204typedef uint16_t tileid; 257typedef uint16_t tileid;
205typedef uint16_t faceid; 258typedef uint16_t faceid;
206 259
207typedef struct { 260struct maptex
261{
208 GLuint name; 262 GLuint name;
209 int w, h; 263 int w, h;
210 float s, t; 264 float s, t;
211 uint8_t r, g, b, a; 265 uint8_t r, g, b, a;
212 tileid smoothtile; 266 tileid smoothtile;
213 uint8_t smoothlevel; 267 uint8_t smoothlevel;
214} maptex; 268 uint8_t unused; /* set to zero on use */
269};
215 270
216typedef struct { 271struct mapcell
272{
217 uint32_t player; 273 uint32_t player;
218 tileid tile[3]; 274 tileid tile[3];
219 uint16_t darkness; 275 uint16_t darkness;
220 uint8_t stat_width, stat_hp, flags, smoothmax; 276 uint8_t stat_width, stat_hp, flags, smoothmax;
221} mapcell; 277};
222 278
223typedef struct { 279struct maprow
280{
224 int32_t c0, c1; 281 int32_t c0, c1;
225 mapcell *col; 282 mapcell *col;
226} maprow; 283};
227 284
228typedef struct map { 285struct mapgrid {
229 int x, y, w, h; 286 int x, y, w, h;
230 int ox, oy; /* offset to virtual global coordinate system */ 287 int ox, oy; /* offset to virtual global coordinate system */
231 int faces; tileid *face2tile; // [faceid] 288 int faces; tileid *face2tile; // [faceid]
232 int texs; maptex *tex; // [tileid] 289 int texs; maptex *tex; // [tileid]
233 290
234 int32_t rows; 291 int32_t rows;
235 maprow *row; 292 maprow *row;
236} *CFPlus__Map; 293};
237 294
238static char * 295typedef mapgrid *DC__Map;
296
297template<typename T>
298static void
239prepend (char *ptr, int sze, int inc) 299prepend (T *&ptr, int sze, int inc)
240{ 300{
241 char *p; 301 T *p;
242 302
243 New (0, p, sze + inc, char); 303 Newx (p, inc + sze, T);
244 Zero (p, inc, char); 304 Zero (p, inc, T);
245 Move (ptr, p + inc, sze, char); 305 Move (ptr, p + inc, sze, T);
246 Safefree (ptr); 306 Safefree (ptr);
247 307
248 return p; 308 ptr = p;
249} 309}
250 310
251static char * 311template<typename T>
252append (char *ptr, int sze, int inc)
253{
254 Renew (ptr, sze + inc, char);
255 Zero (ptr + sze, inc, char);
256
257 return ptr;
258}
259
260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
262
263static void 312static void
313append (T *&ptr, int sze, int inc)
314{
315 Renew (ptr, sze + inc, T);
316 Zero (ptr + sze, inc, T);
317}
318
319static void
264need_facenum (struct map *self, faceid face) 320need_facenum (struct mapgrid *self, faceid face)
265{ 321{
266 while (self->faces <= face) 322 while (self->faces <= face)
267 { 323 {
268 Append (tileid, self->face2tile, self->faces, self->faces); 324 append (self->face2tile, self->faces, self->faces);
269 self->faces *= 2; 325 self->faces *= 2;
270 } 326 }
271} 327}
272 328
273static void 329static void
274need_texid (struct map *self, int texid) 330need_texid (struct mapgrid *self, int texid)
275{ 331{
276 while (self->texs <= texid) 332 while (self->texs <= texid)
277 { 333 {
278 Append (maptex, self->tex, self->texs, self->texs); 334 append (self->tex, self->texs, self->texs);
279 self->texs *= 2; 335 self->texs *= 2;
280 } 336 }
281} 337}
282 338
283static maprow * 339static maprow *
284map_get_row (CFPlus__Map self, int y) 340map_get_row (mapgrid *self, int y)
285{ 341{
286 if (0 > y) 342 if (0 > y)
287 { 343 {
288 int extend = - y + MAP_EXTEND_Y; 344 int extend = - y + MAP_EXTEND_Y;
289 Prepend (maprow, self->row, self->rows, extend); 345 prepend (self->row, self->rows, extend);
290 346
291 self->rows += extend; 347 self->rows += extend;
292 self->y += extend; 348 self->y += extend;
293 y += extend; 349 y += extend;
294 } 350 }
295 else if (y >= self->rows) 351 else if (y >= self->rows)
296 { 352 {
297 int extend = y - self->rows + MAP_EXTEND_Y; 353 int extend = y - self->rows + MAP_EXTEND_Y;
298 Append (maprow, self->row, self->rows, extend); 354 append (self->row, self->rows, extend);
299 self->rows += extend; 355 self->rows += extend;
300 } 356 }
301 357
302 return self->row + y; 358 return self->row + y;
303} 359}
313 } 369 }
314 370
315 if (row->c0 > x) 371 if (row->c0 > x)
316 { 372 {
317 int extend = row->c0 - x + MAP_EXTEND_X; 373 int extend = row->c0 - x + MAP_EXTEND_X;
318 Prepend (mapcell, row->col, row->c1 - row->c0, extend); 374 prepend (row->col, row->c1 - row->c0, extend);
319 row->c0 -= extend; 375 row->c0 -= extend;
320 } 376 }
321 else if (x >= row->c1) 377 else if (x >= row->c1)
322 { 378 {
323 int extend = x - row->c1 + MAP_EXTEND_X; 379 int extend = x - row->c1 + MAP_EXTEND_X;
324 Append (mapcell, row->col, row->c1 - row->c0, extend); 380 append (row->col, row->c1 - row->c0, extend);
325 row->c1 += extend; 381 row->c1 += extend;
326 } 382 }
327 383
328 return row->col + (x - row->c0); 384 return row->col + (x - row->c0);
329} 385}
330 386
331static mapcell * 387static mapcell *
332map_get_cell (CFPlus__Map self, int x, int y) 388map_get_cell (mapgrid *self, int x, int y)
333{ 389{
334 return row_get_cell (map_get_row (self, y), x); 390 return row_get_cell (map_get_row (self, y), x);
335} 391}
336 392
337static void 393static void
338map_clear (CFPlus__Map self) 394map_clear (mapgrid *self)
339{ 395{
340 int r; 396 int r;
341 397
342 for (r = 0; r < self->rows; r++) 398 for (r = 0; r < self->rows; r++)
343 Safefree (self->row[r].col); 399 Safefree (self->row[r].col);
350 self->oy = 0; 406 self->oy = 0;
351 self->row = 0; 407 self->row = 0;
352 self->rows = 0; 408 self->rows = 0;
353} 409}
354 410
411#define CELL_CLEAR(cell) \
412 do { \
413 if ((cell)->player) \
414 (cell)->tile [2] = 0; \
415 (cell)->darkness = 0; \
416 (cell)->stat_hp = 0; \
417 (cell)->flags = 0; \
418 (cell)->player = 0; \
419 } while (0)
420
355static void 421static void
356map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 422map_blank (mapgrid *self, int x0, int y0, int w, int h)
357{ 423{
358 int x, y; 424 int x, y;
359 maprow *row; 425 maprow *row;
360 mapcell *cell; 426 mapcell *cell;
361 427
373 if (x >= row->c1) 439 if (x >= row->c1)
374 break; 440 break;
375 441
376 cell = row->col + x - row->c0; 442 cell = row->col + x - row->c0;
377 443
378 cell->darkness = 0; 444 CELL_CLEAR (cell);
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
382 } 445 }
383 } 446 }
384} 447}
385 448
386typedef struct { 449struct smooth_key
450{
387 tileid tile; 451 tileid tile;
388 uint8_t x, y, level; 452 uint8_t x, y, level;
389} smooth_key; 453
454 bool operator == (const smooth_key &o) const
455 {
456 return tile == o.tile && x == o.x && y == o.y && level == o.level;
457 }
458};
459
460typedef ska::flat_hash_map<smooth_key, IV, std::hash<smooth_key>, std::equal_to<smooth_key>, slice_allocator<smooth_key>> smooth_hash;
461
462namespace std {
463 template <>
464 struct hash<smooth_key>
465 {
466 size_t operator () (const smooth_key &v) const
467 {
468 return v.tile + (v.x << 8) + (v.y << 16) + (v.level << 24);
469 }
470 };
471}
390 472
391static void 473static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits) 474smooth_or_bits (smooth_hash &h, smooth_key &key, IV bits)
393{ 475{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); 476 auto &&it = h.find (key);
395 477
396 if (SvIOK (*sv)) 478 if (it == h.end ())
397 SvIV_set (*sv, SvIVX (*sv) | bits); 479 h.insert (std::make_pair (key, bits));
398 else 480 else
399 sv_setiv (*sv, bits); 481 it->second |= bits;
400} 482}
401 483
402static void 484static void
403music_finished (void) 485music_finished (void)
404{ 486{
421 ev.code = 1; 503 ev.code = 1;
422 ev.data1 = (void *)(long)channel; 504 ev.data1 = (void *)(long)channel;
423 ev.data2 = 0; 505 ev.data2 = 0;
424 506
425 SDL_PushEvent ((SDL_Event *)&ev); 507 SDL_PushEvent ((SDL_Event *)&ev);
508}
509
510// approximately divide by 255
511static unsigned int
512div255 (unsigned int n)
513{
514 return (n + (n >> 8)) >> 8;
426} 515}
427 516
428static unsigned int 517static unsigned int
429minpot (unsigned int n) 518minpot (unsigned int n)
430{ 519{
440 n |= n >> 16; 529 n |= n >> 16;
441 530
442 return n + 1; 531 return n + 1;
443} 532}
444 533
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
456/* SDL should provide this, really. */ 534/* SDL should provide this, really. */
457#define SDLK_MODIFIER_MIN 300 535#define SDLK_MODIFIER_MIN 300
458#define SDLK_MODIFIER_MAX 314 536#define SDLK_MODIFIER_MAX 314
459 537
460/******************************************************************************/ 538/******************************************************************************/
498 return 0; 576 return 0;
499 577
500 return 1; 578 return 1;
501} 579}
502 580
503MODULE = CFPlus PACKAGE = CFPlus 581/******************************************************************************/
582
583/* process keyboard modifiers */
584static int
585mod_munge (int mod)
586{
587 mod &= MOD_MASK;
588
589 if (mod & (KMOD_META | KMOD_ALT))
590 mod |= KMOD_LRAM;
591
592 return mod;
593}
594
595static void
596deliantra_main (SV *real_main)
597{
598 dSP;
599
600 PUSHMARK (SP);
601 call_sv (real_main, G_DISCARD | G_VOID);
602}
603
604#ifdef __MACOSX__
605 static SV *real_main;
606
607 /* to due surprising braindamage on the side of SDL design, we
608 * do some mind-boggling hack here: SDL requires a custom main()
609 * on OS X, so... we provide one and call the original main(), which,
610 * due to shared library magic, calls -lSDLmain's main, not perl's main,
611 * and which calls our main (== SDL_main) back.
612 */
613 extern C_LINKAGE int
614 main (int argc, char *argv[])
615 {
616 deliantra_main (real_main);
617 }
618
619 #undef main
620
621 extern C_LINKAGE int main (int argc, char *argv[]);
622
623 static void
624 SDL_main_hack (SV *real_main_)
625 {
626 real_main = real_main_;
627
628 char *argv[] = { "deliantra client", 0 };
629 (main) (1, argv);
630 }
631#else
632 static void
633 SDL_main_hack (SV *real_main)
634 {
635 deliantra_main (real_main);
636 }
637#endif
638
639MODULE = Deliantra::Client PACKAGE = DC
504 640
505PROTOTYPES: ENABLE 641PROTOTYPES: ENABLE
506 642
507BOOT: 643BOOT:
508{ 644{
509 HV *stash = gv_stashpv ("CFPlus", 1); 645 HV *stash = gv_stashpv ("DC", 1);
510 static const struct { 646 static const struct {
511 const char *name; 647 const char *name;
512 IV iv; 648 IV iv;
513 } *civ, const_iv[] = { 649 } *civ, const_iv[] = {
514# define const_iv(name) { # name, (IV)name } 650# define const_iv(name) { # name, (IV)name }
535 const_iv (SDL_USEREVENT), 671 const_iv (SDL_USEREVENT),
536 672
537 const_iv (SDL_APPINPUTFOCUS), 673 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS), 674 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE), 675 const_iv (SDL_APPACTIVE),
676
677
678 const_iv (SDLK_UNKNOWN),
679 const_iv (SDLK_FIRST),
680 const_iv (SDLK_BACKSPACE),
681 const_iv (SDLK_TAB),
682 const_iv (SDLK_CLEAR),
683 const_iv (SDLK_RETURN),
684 const_iv (SDLK_PAUSE),
685 const_iv (SDLK_ESCAPE),
686 const_iv (SDLK_SPACE),
687 const_iv (SDLK_EXCLAIM),
688 const_iv (SDLK_QUOTEDBL),
689 const_iv (SDLK_HASH),
690 const_iv (SDLK_DOLLAR),
691 const_iv (SDLK_AMPERSAND),
692 const_iv (SDLK_QUOTE),
693 const_iv (SDLK_LEFTPAREN),
694 const_iv (SDLK_RIGHTPAREN),
695 const_iv (SDLK_ASTERISK),
696 const_iv (SDLK_PLUS),
697 const_iv (SDLK_COMMA),
698 const_iv (SDLK_MINUS),
699 const_iv (SDLK_PERIOD),
700 const_iv (SDLK_SLASH),
701 const_iv (SDLK_0),
702 const_iv (SDLK_1),
703 const_iv (SDLK_2),
704 const_iv (SDLK_3),
705 const_iv (SDLK_4),
706 const_iv (SDLK_5),
707 const_iv (SDLK_6),
708 const_iv (SDLK_7),
709 const_iv (SDLK_8),
710 const_iv (SDLK_9),
711 const_iv (SDLK_COLON),
712 const_iv (SDLK_SEMICOLON),
713 const_iv (SDLK_LESS),
714 const_iv (SDLK_EQUALS),
715 const_iv (SDLK_GREATER),
716 const_iv (SDLK_QUESTION),
717 const_iv (SDLK_AT),
718
719 const_iv (SDLK_LEFTBRACKET),
720 const_iv (SDLK_BACKSLASH),
721 const_iv (SDLK_RIGHTBRACKET),
722 const_iv (SDLK_CARET),
723 const_iv (SDLK_UNDERSCORE),
724 const_iv (SDLK_BACKQUOTE),
725 const_iv (SDLK_DELETE),
540 726
541 const_iv (SDLK_FIRST), 727 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST), 728 const_iv (SDLK_LAST),
543 const_iv (SDLK_KP0), 729 const_iv (SDLK_KP0),
544 const_iv (SDLK_KP1), 730 const_iv (SDLK_KP1),
620 const_iv (KMOD_RMETA), 806 const_iv (KMOD_RMETA),
621 const_iv (KMOD_NUM), 807 const_iv (KMOD_NUM),
622 const_iv (KMOD_CAPS), 808 const_iv (KMOD_CAPS),
623 const_iv (KMOD_MODE), 809 const_iv (KMOD_MODE),
624 810
811 const_iv (KMOD_LRAM),
812
625 const_iv (MIX_DEFAULT_FORMAT), 813 const_iv (MIX_DEFAULT_FORMAT),
814
815 const_iv (SDL_INIT_TIMER),
816 const_iv (SDL_INIT_AUDIO),
817 const_iv (SDL_INIT_VIDEO),
818 const_iv (SDL_INIT_CDROM),
819 const_iv (SDL_INIT_JOYSTICK),
820 const_iv (SDL_INIT_EVERYTHING),
821 const_iv (SDL_INIT_NOPARACHUTE),
822 const_iv (SDL_INIT_EVENTTHREAD),
823
824 const_iv (SDL_GL_RED_SIZE),
825 const_iv (SDL_GL_GREEN_SIZE),
826 const_iv (SDL_GL_BLUE_SIZE),
827 const_iv (SDL_GL_ALPHA_SIZE),
828 const_iv (SDL_GL_DOUBLEBUFFER),
829 const_iv (SDL_GL_BUFFER_SIZE),
830 const_iv (SDL_GL_DEPTH_SIZE),
831 const_iv (SDL_GL_STENCIL_SIZE),
832 const_iv (SDL_GL_ACCUM_RED_SIZE),
833 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
834 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
835 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
836 const_iv (SDL_GL_STEREO),
837 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
838 const_iv (SDL_GL_MULTISAMPLESAMPLES),
839 const_iv (SDL_GL_ACCELERATED_VISUAL),
840 const_iv (SDL_GL_SWAP_CONTROL),
841
842 const_iv (FOW_DARKNESS)
626# undef const_iv 843# undef const_iv
627 }; 844 };
628 845
629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 846 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--)
630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 847 newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv));
631 848
632 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); 849 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
633 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); 850 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
634} 851}
635 852
650 867
651NV ceil (NV x) 868NV ceil (NV x)
652 869
653IV minpot (UV n) 870IV minpot (UV n)
654 871
872UV ld32 (UV n)
873 CODE:
874 RETVAL = ecb_ld32 (n);
875 OUTPUT:
876 RETVAL
877
655IV popcount (UV n) 878IV popcount (UV n)
879 CODE:
880 RETVAL = ecb_popcount32 (n);
881 OUTPUT:
882 RETVAL
883
884NV distance (NV dx, NV dy)
885 CODE:
886 RETVAL = pow (dx * dx + dy * dy, 0.5);
887 OUTPUT:
888 RETVAL
656 889
657void 890void
658pango_init () 891pango_init ()
659 CODE: 892 CODE:
660{ 893{
661 opengl_fontmap = pango_opengl_font_map_new (); 894 opengl_fontmap = pango_opengl_font_map_new ();
662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 895 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 896 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
897 /*pango_context_set_font_description (opengl_context, default_font);*/
898#if PANGO_VERSION_CHECK (1, 15, 2)
899 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
900 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
901#endif
664} 902}
665 903
666char *
667SDL_GetError () 904char *SDL_GetError ()
668 905
669int 906void SDL_main_hack (SV *real_main)
670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 907 PROTOTYPE: &
671 908
672void 909int SDL_Init (U32 flags)
910
911int SDL_InitSubSystem (U32 flags)
912
913void SDL_QuitSubSystem (U32 flags)
914
673SDL_Quit () 915void SDL_Quit ()
916
917int SDL_GL_SetAttribute (int attr, int value)
918 C_ARGS: (SDL_GLattr)attr, value
919
920int SDL_GL_GetAttribute (int attr)
921 CODE:
922 if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL))
923 XSRETURN_UNDEF;
924 OUTPUT:
925 RETVAL
674 926
675void 927void
676SDL_ListModes (int rgb, int alpha) 928SDL_ListModes (int rgb, int alpha)
677 PPCODE: 929 PPCODE:
678{ 930{
690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 942 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 943 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 944 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
693 945
694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 946 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
695#if SDL_VERSION_ATLEAST(1,2,10)
696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 947 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
698#endif
699 948
700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 949 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
701 950
702 if (m && m != (SDL_Rect **)-1) 951 if (m && m != (SDL_Rect **)-1)
703 while (*m) 952 while (*m)
704 { 953 {
705 if ((*m)->w >= 800 && (*m)->h >= 600) 954 if ((*m)->w >= 400 && (*m)->h >= 300)
706 { 955 {
707 AV *av = newAV (); 956 AV *av = newAV ();
708 av_push (av, newSViv ((*m)->w)); 957 av_push (av, newSViv ((*m)->w));
709 av_push (av, newSViv ((*m)->h)); 958 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb)); 959 av_push (av, newSViv (rgb));
733 ); 982 );
734 983
735 if (RETVAL) 984 if (RETVAL)
736 { 985 {
737 av_clear (texture_av); 986 av_clear (texture_av);
738
739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 987#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
741#include "glfunc.h" 988#include "glfunc.h"
742#undef GL_FUNC 989#undef GL_FUNC
990 if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB;
991 if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB;
743 } 992 }
744} 993}
745 OUTPUT: 994 OUTPUT:
746 RETVAL 995 RETVAL
996
997void
998SDL_WM_SetCaption (const char *title, const char *icon)
747 999
748void 1000void
749SDL_GL_SwapBuffers () 1001SDL_GL_SwapBuffers ()
750 1002
751char * 1003char *
752SDL_GetKeyName (int sym) 1004SDL_GetKeyName (int sym)
1005 C_ARGS: (SDLKey)sym
753 1006
754int 1007int
755SDL_GetAppState () 1008SDL_GetAppState ()
756 1009
1010int
1011SDL_GetModState ()
1012
1013int
1014SDL_WaitEvent ()
1015 C_ARGS: 0
1016
757void 1017void
1018SDL_PumpEvents ()
1019
1020void
758poll_events () 1021peep_events ()
759 PPCODE: 1022 PPCODE:
760{ 1023{
761 SDL_Event ev; 1024 SDL_Event ev;
762 1025
763 SDL_PumpEvents (); 1026 SDL_PumpEvents ();
770 { 1033 {
771 case SDL_KEYDOWN: 1034 case SDL_KEYDOWN:
772 case SDL_KEYUP: 1035 case SDL_KEYUP:
773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 1036 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 1037 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 1038 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 1039 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 1040 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
778 break; 1041 break;
779 1042
780 case SDL_ACTIVEEVENT: 1043 case SDL_ACTIVEEVENT:
781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 1044 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
799 x = ev.motion.x; 1062 x = ev.motion.x;
800 y = ev.motion.y; 1063 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 1064 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 } 1065 }
803 1066
804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1067 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
805 hv_store (hv, "state", 5, newSViv (state), 0); 1068 hv_store (hv, "state", 5, newSViv (state), 0);
806 hv_store (hv, "x", 1, newSViv (x), 0); 1069 hv_store (hv, "x", 1, newSViv (x), 0);
807 hv_store (hv, "y", 1, newSViv (y), 0); 1070 hv_store (hv, "y", 1, newSViv (y), 0);
808 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 1071 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
809 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 1072 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 } 1073 }
811 break; 1074 break;
812 1075
813 case SDL_MOUSEBUTTONDOWN: 1076 case SDL_MOUSEBUTTONDOWN:
814 case SDL_MOUSEBUTTONUP: 1077 case SDL_MOUSEBUTTONUP:
815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1078 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
816 1079
817 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1080 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
818 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1081 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
819 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1082 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
820 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1083 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1088 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1089 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
827 break; 1090 break;
828 } 1091 }
829 1092
830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1093 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
831 } 1094 }
832} 1095}
1096
1097char *
1098SDL_AudioDriverName ()
1099 CODE:
1100{
1101 char buf [256];
1102 if (!SDL_AudioDriverName (buf, sizeof (buf)))
1103 XSRETURN_UNDEF;
1104
1105 RETVAL = buf;
1106}
1107 OUTPUT:
1108 RETVAL
833 1109
834int 1110int
835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) 1111Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
836 POSTCALL: 1112 POSTCALL:
837 Mix_HookMusicFinished (music_finished); 1113 Mix_HookMusicFinished (music_finished);
838 Mix_ChannelFinished (channel_finished); 1114 Mix_ChannelFinished (channel_finished);
839 1115
840void 1116void
841Mix_QuerySpec () 1117Mix_QuerySpec ()
894 } 1170 }
895 } 1171 }
896#endif 1172#endif
897} 1173}
898 1174
899void 1175int
900add_font (char *file) 1176add_font (char *file)
901 CODE: 1177 CODE:
902 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1178 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1179 OUTPUT:
1180 RETVAL
1181
1182void
1183IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG)
1184
1185# MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s
1186void
1187Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG)
903 1188
904void 1189void
905load_image_inline (SV *image_) 1190load_image_inline (SV *image_)
906 ALIAS: 1191 ALIAS:
907 load_image_file = 1 1192 load_image_file = 1
953 1238
954 SDL_LockSurface (surface2); 1239 SDL_LockSurface (surface2);
955 EXTEND (SP, 6); 1240 EXTEND (SP, 6);
956 PUSHs (sv_2mortal (newSViv (surface2->w))); 1241 PUSHs (sv_2mortal (newSViv (surface2->w)));
957 PUSHs (sv_2mortal (newSViv (surface2->h))); 1242 PUSHs (sv_2mortal (newSViv (surface2->h)));
958 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1243 PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch)));
959 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1244 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
960 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1245 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
961 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1246 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
962 SDL_UnlockSurface (surface2); 1247 SDL_UnlockSurface (surface2);
963 1248
993void 1278void
994error (char *message) 1279error (char *message)
995 CODE: 1280 CODE:
996 fprintf (stderr, "ERROR: %s\n", message); 1281 fprintf (stderr, "ERROR: %s\n", message);
997#ifdef _WIN32 1282#ifdef _WIN32
998 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1283 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
999#endif 1284#endif
1000 1285
1001void 1286void
1002fatal (char *message) 1287fatal (char *message)
1003 CODE: 1288 CODE:
1004 fprintf (stderr, "FATAL: %s\n", message); 1289 fprintf (stderr, "FATAL: %s\n", message);
1005#ifdef _WIN32 1290#ifdef _WIN32
1006 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1291 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
1007#endif 1292#endif
1008 _exit (1); 1293 _exit (1);
1009 1294
1010void 1295void
1011_exit (int retval = 0) 1296_exit (int retval = 0)
1023#if DEBUG 1308#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK; 1309 VALGRIND_DO_LEAK_CHECK;
1025#endif 1310#endif
1026} 1311}
1027 1312
1028MODULE = CFPlus PACKAGE = CFPlus::Font 1313int
1314SvREFCNT (SV *sv)
1315 CODE:
1316 RETVAL = SvREFCNT (sv);
1317 OUTPUT:
1318 RETVAL
1319
1320MODULE = Deliantra::Client PACKAGE = DC::Font
1029 1321
1030PROTOTYPES: DISABLE 1322PROTOTYPES: DISABLE
1031 1323
1032CFPlus::Font 1324DC::Font
1033new_from_file (SV *class, char *path, int id = 0) 1325new_from_file (SV *klass, char *path, int id = 0)
1034 CODE: 1326 CODE:
1035{ 1327{
1036 int count; 1328 int count;
1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1329 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
1038 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 1330 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
1040} 1332}
1041 OUTPUT: 1333 OUTPUT:
1042 RETVAL 1334 RETVAL
1043 1335
1044void 1336void
1045DESTROY (CFPlus::Font self) 1337DESTROY (DC::Font self)
1046 CODE: 1338 CODE:
1047 pango_font_description_free (self); 1339 pango_font_description_free (self);
1048 1340
1049void 1341void
1050make_default (CFPlus::Font self) 1342make_default (DC::Font self)
1051 PROTOTYPE: $ 1343 PROTOTYPE: $
1052 CODE: 1344 CODE:
1053 default_font = self; 1345 default_font = self;
1054 1346
1055MODULE = CFPlus PACKAGE = CFPlus::Layout 1347MODULE = Deliantra::Client PACKAGE = DC::Layout
1056 1348
1057PROTOTYPES: DISABLE 1349PROTOTYPES: DISABLE
1058 1350
1059void 1351void
1060reset_glyph_cache () 1352glyph_cache_backup ()
1061 PROTOTYPE: 1353 PROTOTYPE:
1062 CODE: 1354 CODE:
1355 tc_backup ();
1356
1357void
1358glyph_cache_restore ()
1359 PROTOTYPE:
1360 CODE:
1063 tc_clear (); 1361 tc_restore ();
1064 1362
1065CFPlus::Layout 1363DC::Layout
1066new (SV *class) 1364new (SV *klass)
1067 CODE: 1365 CODE:
1068 New (0, RETVAL, 1, struct cf_layout); 1366 RETVAL = new cf_layout;
1069 1367
1070 RETVAL->pl = pango_layout_new (opengl_context); 1368 RETVAL->pl = pango_layout_new (opengl_context);
1071 RETVAL->r = 1.; 1369 RETVAL->r = 1.;
1072 RETVAL->g = 1.; 1370 RETVAL->g = 1.;
1073 RETVAL->b = 1.; 1371 RETVAL->b = 1.;
1074 RETVAL->a = 1.; 1372 RETVAL->a = 1.;
1075 RETVAL->base_height = MIN_FONT_HEIGHT; 1373 RETVAL->base_height = MIN_FONT_HEIGHT;
1076 RETVAL->font = 0; 1374 RETVAL->font = 0;
1077 RETVAL->rc = rc_alloc ();
1078 1375
1079 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1376 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1080 layout_update_font (RETVAL); 1377 layout_update_font (RETVAL);
1081 OUTPUT: 1378 OUTPUT:
1082 RETVAL 1379 RETVAL
1083 1380
1084void 1381void
1085DESTROY (CFPlus::Layout self) 1382DESTROY (DC::Layout self)
1086 CODE: 1383 CODE:
1087 g_object_unref (self->pl); 1384 g_object_unref (self->pl);
1088 rc_free (self->rc);
1089 Safefree (self); 1385 delete self;
1090 1386
1091void 1387void
1092set_text (CFPlus::Layout self, SV *text_) 1388set_text (DC::Layout self, SV *text_)
1093 CODE: 1389 CODE:
1094{ 1390{
1095 STRLEN textlen; 1391 STRLEN textlen;
1096 char *text = SvPVutf8 (text_, textlen); 1392 char *text = SvPVutf8 (text_, textlen);
1097 1393
1098 pango_layout_set_text (self->pl, text, textlen); 1394 pango_layout_set_text (self->pl, text, textlen);
1099} 1395}
1100 1396
1101void 1397void
1102set_markup (CFPlus::Layout self, SV *text_) 1398set_markup (DC::Layout self, SV *text_)
1103 CODE: 1399 CODE:
1104{ 1400{
1105 STRLEN textlen; 1401 STRLEN textlen;
1106 char *text = SvPVutf8 (text_, textlen); 1402 char *text = SvPVutf8 (text_, textlen);
1107 1403
1108 pango_layout_set_markup (self->pl, text, textlen); 1404 pango_layout_set_markup (self->pl, text, textlen);
1109} 1405}
1110 1406
1111void 1407void
1112set_shapes (CFPlus::Layout self, ...) 1408set_shapes (DC::Layout self, ...)
1113 CODE: 1409 CODE:
1114{ 1410{
1115 PangoAttrList *attrs = 0; 1411 PangoAttrList *attrs = 0;
1116 const char *text = pango_layout_get_text (self->pl); 1412 const char *text = pango_layout_get_text (self->pl);
1117 const char *pos = text; 1413 const char *pos = text;
1152 if (attrs) 1448 if (attrs)
1153 pango_layout_set_attributes (self->pl, attrs); 1449 pango_layout_set_attributes (self->pl, attrs);
1154} 1450}
1155 1451
1156void 1452void
1157get_shapes (CFPlus::Layout self) 1453get_shapes (DC::Layout self)
1158 PPCODE: 1454 PPCODE:
1159{ 1455{
1160 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1456 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1161 1457
1162 do 1458 do
1163 { 1459 {
1164 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1460 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1165 1461
1166 if (run && shape_attr_p (run)) 1462 if (run && shape_attr_p (run))
1167 { 1463 {
1168 PangoRectangle extents; 1464 PangoRectangle extents;
1169 pango_layout_iter_get_run_extents (iter, 0, &extents); 1465 pango_layout_iter_get_run_extents (iter, 0, &extents);
1177 1473
1178 pango_layout_iter_free (iter); 1474 pango_layout_iter_free (iter);
1179} 1475}
1180 1476
1181int 1477int
1182has_wrapped (CFPlus::Layout self) 1478has_wrapped (DC::Layout self)
1183 CODE: 1479 CODE:
1184{ 1480{
1185 int lines = 1; 1481 int lines = 1;
1186 const char *text = pango_layout_get_text (self->pl); 1482 const char *text = pango_layout_get_text (self->pl);
1187 1483
1192} 1488}
1193 OUTPUT: 1489 OUTPUT:
1194 RETVAL 1490 RETVAL
1195 1491
1196SV * 1492SV *
1197get_text (CFPlus::Layout self) 1493get_text (DC::Layout self)
1198 CODE: 1494 CODE:
1199 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1495 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1200 sv_utf8_decode (RETVAL); 1496 sv_utf8_decode (RETVAL);
1201 OUTPUT: 1497 OUTPUT:
1202 RETVAL 1498 RETVAL
1203 1499
1204void 1500void
1205set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1501set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1206 CODE: 1502 CODE:
1207 self->r = r; 1503 self->r = r;
1208 self->g = g; 1504 self->g = g;
1209 self->b = b; 1505 self->b = b;
1210 self->a = a; 1506 self->a = a;
1211 1507
1212void 1508void
1213set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1509set_font (DC::Layout self, DC::Font font = 0)
1214 CODE: 1510 CODE:
1215 if (self->font != font) 1511 if (self->font != font)
1216 { 1512 {
1217 self->font = font; 1513 self->font = font;
1218 layout_update_font (self); 1514 layout_update_font (self);
1219 } 1515 }
1220 1516
1221void 1517void
1222set_height (CFPlus::Layout self, int base_height) 1518set_height (DC::Layout self, int base_height)
1223 CODE: 1519 CODE:
1224 if (self->base_height != base_height) 1520 if (self->base_height != base_height)
1225 { 1521 {
1226 self->base_height = base_height; 1522 self->base_height = base_height;
1227 layout_update_font (self); 1523 layout_update_font (self);
1228 } 1524 }
1229 1525
1230void 1526void
1231set_width (CFPlus::Layout self, int max_width = -1) 1527set_width (DC::Layout self, int max_width = -1)
1232 CODE: 1528 CODE:
1233 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1529 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1234 1530
1235void 1531void
1236set_indent (CFPlus::Layout self, int indent) 1532set_indent (DC::Layout self, int indent)
1237 CODE: 1533 CODE:
1238 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1534 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1239 1535
1240void 1536void
1241set_spacing (CFPlus::Layout self, int spacing) 1537set_spacing (DC::Layout self, int spacing)
1242 CODE: 1538 CODE:
1243 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1539 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1244 1540
1245void 1541void
1246set_ellipsise (CFPlus::Layout self, int ellipsise) 1542set_ellipsise (DC::Layout self, int ellipsise)
1247 CODE: 1543 CODE:
1248 pango_layout_set_ellipsize (self->pl, 1544 pango_layout_set_ellipsize (self->pl,
1249 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1545 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1250 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1546 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1251 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1547 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1252 : PANGO_ELLIPSIZE_NONE 1548 : PANGO_ELLIPSIZE_NONE
1253 ); 1549 );
1254 1550
1255void 1551void
1256set_single_paragraph_mode (CFPlus::Layout self, int spm) 1552set_single_paragraph_mode (DC::Layout self, int spm)
1257 CODE: 1553 CODE:
1258 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1554 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1259 1555
1260void 1556void
1261size (CFPlus::Layout self) 1557size (DC::Layout self)
1262 PPCODE: 1558 PPCODE:
1263{ 1559{
1264 int w, h; 1560 int w, h;
1265 1561
1266 layout_get_pixel_size (self, &w, &h); 1562 layout_get_pixel_size (self, &w, &h);
1269 PUSHs (sv_2mortal (newSViv (w))); 1565 PUSHs (sv_2mortal (newSViv (w)));
1270 PUSHs (sv_2mortal (newSViv (h))); 1566 PUSHs (sv_2mortal (newSViv (h)));
1271} 1567}
1272 1568
1273int 1569int
1274descent (CFPlus::Layout self) 1570descent (DC::Layout self)
1275 CODE: 1571 CODE:
1276{ 1572{
1277 PangoRectangle rect; 1573 PangoRectangle rect;
1278 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1574 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1279 pango_layout_line_get_pixel_extents (line, 0, &rect); 1575 pango_layout_line_get_pixel_extents (line, 0, &rect);
1280 RETVAL = PANGO_DESCENT (rect); 1576 RETVAL = PANGO_DESCENT (rect);
1281} 1577}
1282 OUTPUT: 1578 OUTPUT:
1283 RETVAL 1579 RETVAL
1284 1580
1285int 1581int
1286xy_to_index (CFPlus::Layout self, int x, int y) 1582xy_to_index (DC::Layout self, int x, int y)
1287 CODE: 1583 CODE:
1288{ 1584{
1289 int index, trailing; 1585 int index, trailing;
1290 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1586 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1291 RETVAL = index + trailing; 1587 RETVAL = index + trailing;
1292} 1588}
1293 OUTPUT: 1589 OUTPUT:
1294 RETVAL 1590 RETVAL
1295 1591
1296void 1592void
1297cursor_pos (CFPlus::Layout self, int index) 1593cursor_pos (DC::Layout self, int index)
1298 PPCODE: 1594 PPCODE:
1299{ 1595{
1300 PangoRectangle strong_pos; 1596 PangoRectangle pos;
1301 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1597 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1302 1598
1303 EXTEND (SP, 3); 1599 EXTEND (SP, 3);
1304 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1600 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1305 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1601 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1306 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1602 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1307} 1603}
1308 1604
1309void 1605void
1310index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1606index_to_line_x (DC::Layout self, int index, int trailing = 0)
1311 PPCODE: 1607 PPCODE:
1312{ 1608{
1313 int line, x; 1609 int line, x;
1314 1610
1315 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1611 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1612#if !PANGO_VERSION_CHECK (1, 17, 3)
1316 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1613 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1317 1614 --line;
1615#endif
1318 EXTEND (SP, 2); 1616 EXTEND (SP, 2);
1319 PUSHs (sv_2mortal (newSViv (line - 1))); 1617 PUSHs (sv_2mortal (newSViv (line)));
1320 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1618 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1321} 1619}
1322 1620
1323void 1621void
1324line_x_to_index (CFPlus::Layout self, int line, int x) 1622line_x_to_index (DC::Layout self, int line, int x)
1325 PPCODE: 1623 PPCODE:
1326{ 1624{
1327 PangoLayoutLine *lp; 1625 PangoLayoutLine *lp;
1328 int index, trailing; 1626 int index, trailing;
1329 1627
1330 if (line < 0) 1628 if (line < 0)
1331 XSRETURN_EMPTY; 1629 XSRETURN_EMPTY;
1332 1630
1333 if (!(lp = pango_layout_get_line (self->pl, line))) 1631 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1334 XSRETURN_EMPTY; /* do better */ 1632 XSRETURN_EMPTY; /* do better */
1335 1633
1336 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1634 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1337 1635
1338 EXTEND (SP, 2); 1636 EXTEND (SP, 2);
1344 PUSHs (sv_2mortal (newSViv (trailing))); 1642 PUSHs (sv_2mortal (newSViv (trailing)));
1345 } 1643 }
1346} 1644}
1347 1645
1348void 1646void
1349render (CFPlus::Layout self, float x, float y, int flags = 0) 1647render (DC::Layout self, float x, float y, int flags = 0)
1350 CODE: 1648 CODE:
1351 rc_clear (self->rc); 1649 self->rc.clear ();
1352 pango_opengl_render_layout_subpixel ( 1650 pango_opengl_render_layout_subpixel (
1353 self->pl, 1651 self->pl,
1354 self->rc, 1652 &self->rc,
1355 x * PANGO_SCALE, y * PANGO_SCALE, 1653 x * PANGO_SCALE, y * PANGO_SCALE,
1356 self->r, self->g, self->b, self->a, 1654 self->r, self->g, self->b, self->a,
1357 flags 1655 flags
1358 ); 1656 );
1359 // we assume that context_change actually clears/frees stuff 1657 // we assume that context_change actually clears/frees stuff
1360 // and does not do any recomputation... 1658 // and does not do any recomputation...
1361 pango_layout_context_changed (self->pl); 1659 pango_layout_context_changed (self->pl);
1362 1660
1363void 1661void
1364draw (CFPlus::Layout self) 1662draw (DC::Layout self)
1365 CODE: 1663 CODE:
1366{ 1664{
1367 glEnable (GL_TEXTURE_2D); 1665 glEnable (GL_TEXTURE_2D);
1368 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); 1666 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1369 glEnable (GL_BLEND); 1667 glEnable (GL_BLEND);
1370 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, 1668 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1371 GL_ONE , GL_ONE_MINUS_SRC_ALPHA); 1669 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1372 glEnable (GL_ALPHA_TEST); 1670 glEnable (GL_ALPHA_TEST);
1373 glAlphaFunc (GL_GREATER, 7.f / 255.f); 1671 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1374 1672
1375 rc_draw (self->rc); 1673 self->rc.draw ();
1376 1674
1377 glDisable (GL_ALPHA_TEST); 1675 glDisable (GL_ALPHA_TEST);
1378 glDisable (GL_BLEND); 1676 glDisable (GL_BLEND);
1379 glDisable (GL_TEXTURE_2D); 1677 glDisable (GL_TEXTURE_2D);
1380} 1678}
1381 1679
1382MODULE = CFPlus PACKAGE = CFPlus::Texture 1680MODULE = Deliantra::Client PACKAGE = DC::Texture
1383 1681
1384PROTOTYPES: ENABLE 1682PROTOTYPES: ENABLE
1385 1683
1386void 1684void
1387pad (SV *data_, int ow, int oh, int nw, int nh) 1685pad (SV *data_, int ow, int oh, int nw, int nh)
1455 glDisable (GL_ALPHA_TEST); 1753 glDisable (GL_ALPHA_TEST);
1456 glDisable (GL_BLEND); 1754 glDisable (GL_BLEND);
1457 } 1755 }
1458} 1756}
1459 1757
1758void
1759draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1)
1760 PROTOTYPE: @
1761 CODE:
1762{
1763 glEnable (GL_BLEND);
1764 glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1765 glEnable (GL_TEXTURE_2D);
1766 glBindTexture (GL_TEXTURE_2D, name1);
1767
1768 glColor3f (intensity, intensity, intensity);
1769 glPushMatrix ();
1770 glScalef (1./3, 1./3, 1.);
1771
1772 if (blend > 0.f)
1773 {
1774 float dx3 = dx * -3.f / w;
1775 float dy3 = dy * -3.f / h;
1776 GLfloat env_color[4] = { 0., 0., 0., blend };
1777
1778 /* interpolate the two shadow textures */
1779 /* stage 0 == rgb(glcolor) + alpha(t0) */
1780 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1781
1782 /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */
1783 gl.ActiveTexture (GL_TEXTURE1);
1784 glEnable (GL_TEXTURE_2D);
1785 glBindTexture (GL_TEXTURE_2D, name2);
1786 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
1787
1788 /* rgb == rgb(glcolor) */
1789 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE);
1790 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR);
1791 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
1792
1793 /* alpha = interpolate t0, t1 by env_alpha */
1794 glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color);
1795
1796 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE);
1797 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE);
1798 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
1799
1800 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS);
1801 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA);
1802
1803 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT);
1804 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA);
1805
1806 glBegin (GL_QUADS);
1807 gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0);
1808 gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h);
1809 gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h);
1810 gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0);
1811 glEnd ();
1812
1813 glDisable (GL_TEXTURE_2D);
1814 gl.ActiveTexture (GL_TEXTURE0);
1815 }
1816 else
1817 {
1818 /* simple blending of one texture, also opengl <1.3 path */
1819 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1820
1821 glBegin (GL_QUADS);
1822 glTexCoord2f (0, 0); glVertex2f (0, 0);
1823 glTexCoord2f (0, t); glVertex2f (0, h);
1824 glTexCoord2f (s, t); glVertex2f (w, h);
1825 glTexCoord2f (s, 0); glVertex2f (w, 0);
1826 glEnd ();
1827 }
1828
1829 /* draw ?-marks or equivalent, this is very clumsy code :/ */
1830 {
1831 int x, y;
1832 int dx3 = dx * 3;
1833 int dy3 = dy * 3;
1834
1835 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1836 glBindTexture (GL_TEXTURE_2D, hidden_tex);
1837 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1838 glTranslatef (-1., -1., 0);
1839 glBegin (GL_QUADS);
1840
1841 for (y = 1; y < h; y += 3)
1842 {
1843 int y1 = y - dy3;
1844 int y1valid = y1 >= 0 && y1 < h;
1845
1846 for (x = 1; x < w; x += 3)
1847 {
1848 int x1 = x - dx3;
1849 uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1850 uint8_t h2;
1851
1852 if (y1valid && x1 >= 0 && x1 < w)
1853 h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1854 else
1855 h2 = 1; /* out of range == invisible */
1856
1857 if (h1 || h2)
1858 {
1859 float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend;
1860 glColor4f (1., 1., 1., alpha);
1861
1862 glTexCoord2f (0, 0.); glVertex2i (x , y );
1863 glTexCoord2f (0, 1.); glVertex2i (x , y + 3);
1864 glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3);
1865 glTexCoord2f (1, 0.); glVertex2i (x + 3, y );
1866 }
1867 }
1868 }
1869 }
1870
1871 glEnd ();
1872
1873 glPopMatrix ();
1874
1875 glDisable (GL_TEXTURE_2D);
1876 glDisable (GL_BLEND);
1877}
1878
1460IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) 1879IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1461 CODE: 1880 CODE:
1462{ 1881{
1463 GLint width; 1882 GLint width;
1464 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); 1883 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1466 RETVAL = width > 0; 1885 RETVAL = width > 0;
1467} 1886}
1468 OUTPUT: 1887 OUTPUT:
1469 RETVAL 1888 RETVAL
1470 1889
1471MODULE = CFPlus PACKAGE = CFPlus::Map 1890MODULE = Deliantra::Client PACKAGE = DC::Map
1472 1891
1473PROTOTYPES: DISABLE 1892PROTOTYPES: DISABLE
1474 1893
1475CFPlus::Map 1894DC::Map
1476new (SV *class) 1895new (SV *klass)
1477 CODE: 1896 CODE:
1478 New (0, RETVAL, 1, struct map); 1897 New (0, RETVAL, 1, mapgrid);
1479 RETVAL->x = 0; 1898 RETVAL->x = 0;
1480 RETVAL->y = 0; 1899 RETVAL->y = 0;
1481 RETVAL->w = 0; 1900 RETVAL->w = 0;
1482 RETVAL->h = 0; 1901 RETVAL->h = 0;
1483 RETVAL->ox = 0; 1902 RETVAL->ox = 0;
1488 RETVAL->row = 0; 1907 RETVAL->row = 0;
1489 OUTPUT: 1908 OUTPUT:
1490 RETVAL 1909 RETVAL
1491 1910
1492void 1911void
1493DESTROY (CFPlus::Map self) 1912DESTROY (DC::Map self)
1494 CODE: 1913 CODE:
1495{ 1914{
1496 map_clear (self); 1915 map_clear (self);
1497 Safefree (self->face2tile); 1916 Safefree (self->face2tile);
1498 Safefree (self->tex); 1917 Safefree (self->tex);
1499 Safefree (self); 1918 Safefree (self);
1500} 1919}
1501 1920
1502void 1921void
1503resize (CFPlus::Map self, int map_width, int map_height) 1922resize (DC::Map self, int map_width, int map_height)
1504 CODE: 1923 CODE:
1505 self->w = map_width; 1924 self->w = map_width;
1506 self->h = map_height; 1925 self->h = map_height;
1507 1926
1508void 1927void
1509clear (CFPlus::Map self) 1928clear (DC::Map self)
1510 CODE: 1929 CODE:
1511 map_clear (self); 1930 map_clear (self);
1512 1931
1513void 1932void
1514set_tileid (CFPlus::Map self, int face, int tile) 1933set_tileid (DC::Map self, int face, int tile)
1515 CODE: 1934 CODE:
1516{ 1935{
1517 need_facenum (self, face); self->face2tile [face] = tile; 1936 need_facenum (self, face); self->face2tile [face] = tile;
1518 need_texid (self, tile); 1937 need_texid (self, tile);
1519} 1938}
1520 1939
1521void 1940void
1522set_smooth (CFPlus::Map self, int face, int smooth, int level) 1941set_smooth (DC::Map self, int face, int smooth, int level)
1523 CODE: 1942 CODE:
1524{ 1943{
1525 tileid texid; 1944 tileid texid;
1526 maptex *tex; 1945 maptex *tex;
1527 1946
1528 if (face < 0 || face >= self->faces) 1947 if (face < 0 || face >= self->faces)
1529 return; 1948 return;
1530 1949
1531 if (smooth < 0 || smooth >= self->faces) 1950 if (smooth < 0 || smooth >= self->faces)
1532 return; 1951 return;
1533 1952
1534 texid = self->face2tile [face]; 1953 texid = self->face2tile [face];
1535 1954
1536 if (!texid) 1955 if (!texid)
1537 return; 1956 return;
1538 1957
1539 tex = self->tex + texid; 1958 tex = self->tex + texid;
1540 tex->smoothtile = self->face2tile [smooth]; 1959 tex->smoothtile = self->face2tile [smooth];
1541 tex->smoothlevel = level; 1960 tex->smoothlevel = level;
1542} 1961}
1543 1962
1544void 1963void
1545set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1964set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1546 CODE: 1965 CODE:
1547{ 1966{
1548 need_texid (self, texid); 1967 need_texid (self, texid);
1549 1968
1550 { 1969 {
1569 // use uglier nearest interpolation because linear suffers 1988 // use uglier nearest interpolation because linear suffers
1570 // from transparent color bleeding and ugly wrapping effects. 1989 // from transparent color bleeding and ugly wrapping effects.
1571 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1990 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1572} 1991}
1573 1992
1993void
1994expire_textures (DC::Map self, int texid, int count)
1995 PPCODE:
1996 for (; texid < self->texs && count; ++texid, --count)
1997 {
1998 maptex *tex = self->tex + texid;
1999
2000 if (tex->name)
2001 {
2002 if (tex->unused)
2003 {
2004 tex->name = 0;
2005 tex->unused = 0;
2006 XPUSHs (sv_2mortal (newSViv (texid)));
2007 }
2008 else
2009 tex->unused = 1;
2010 }
2011 }
2012
1574int 2013int
1575ox (CFPlus::Map self) 2014ox (DC::Map self)
1576 ALIAS: 2015 ALIAS:
1577 oy = 1 2016 oy = 1
1578 x = 2 2017 x = 2
1579 y = 3 2018 y = 3
1580 w = 4 2019 w = 4
1591 } 2030 }
1592 OUTPUT: 2031 OUTPUT:
1593 RETVAL 2032 RETVAL
1594 2033
1595void 2034void
1596scroll (CFPlus::Map self, int dx, int dy) 2035scroll (DC::Map self, int dx, int dy)
1597 CODE: 2036 CODE:
1598{ 2037{
1599 if (dx > 0) 2038 if (dx > 0)
1600 map_blank (self, self->x, self->y, dx, self->h); 2039 map_blank (self, self->x, self->y, dx, self->h);
1601 else if (dx < 0) 2040 else if (dx < 0)
1609 self->ox += dx; self->x += dx; 2048 self->ox += dx; self->x += dx;
1610 self->oy += dy; self->y += dy; 2049 self->oy += dy; self->y += dy;
1611 2050
1612 while (self->y < 0) 2051 while (self->y < 0)
1613 { 2052 {
1614 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 2053 prepend (self->row, self->rows, MAP_EXTEND_Y);
1615 2054
1616 self->rows += MAP_EXTEND_Y; 2055 self->rows += MAP_EXTEND_Y;
1617 self->y += MAP_EXTEND_Y; 2056 self->y += MAP_EXTEND_Y;
1618 } 2057 }
1619} 2058}
1620 2059
1621SV * 2060SV *
1622map1a_update (CFPlus::Map self, SV *data_, int extmap) 2061map1a_update (DC::Map self, SV *data_)
1623 CODE: 2062 CODE:
1624{ 2063{
1625 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 2064 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1626 uint8_t *data_end = (uint8_t *)SvEND (data_); 2065 uint8_t *data_end = (uint8_t *)SvEND (data_);
1627 mapcell *cell; 2066 mapcell *cell;
1648 2087
1649 //TODO: don't trust server data to be in-range(!) 2088 //TODO: don't trust server data to be in-range(!)
1650 2089
1651 if (flags & 8) 2090 if (flags & 8)
1652 { 2091 {
2092 uint8_t ext, cmd;
2093
1653 if (extmap) 2094 do
1654 { 2095 {
1655 uint8_t ext, cmd; 2096 ext = *data++;
2097 cmd = ext & 0x7f;
1656 2098
1657 do 2099 if (cmd < 4)
2100 cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */
2101 else if (cmd == 5) // health
1658 { 2102 {
1659 ext = *data++;
1660 cmd = ext & 0x3f;
1661
1662 if (cmd < 4)
1663 cell->darkness = 255 - ext * 64 + 1;
1664 else if (cmd == 5) // health
1665 {
1666 cell->stat_width = 1; 2103 cell->stat_width = 1;
1667 cell->stat_hp = *data++; 2104 cell->stat_hp = *data++;
1668 }
1669 else if (cmd == 6) // monster width
1670 cell->stat_width = *data++ + 1;
1671 else if (cmd == 0x47)
1672 {
1673 if (*data == 4)
1674 ; // decode player count
1675
1676 data += *data + 1;
1677 }
1678 else if (cmd == 8) // cell flags
1679 cell->flags = *data++;
1680 else if (ext & 0x40) // unknown, multibyte => skip
1681 data += *data + 1;
1682 else
1683 data++;
1684 } 2105 }
1685 while (ext & 0x80); 2106 else if (cmd == 6) // monster width
2107 cell->stat_width = *data++ + 1;
2108 else if (cmd == 0x47)
2109 {
2110 if (*data == 1) cell->player = data [1];
2111 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
2112 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
2113 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
2114
2115 data += *data + 1;
2116 }
2117 else if (cmd == 8) // cell flags
2118 cell->flags = *data++;
2119 else if (ext & 0x40) // unknown, multibyte => skip
2120 data += *data + 1;
2121 else
2122 data++;
1686 } 2123 }
1687 else 2124 while (ext & 0x80);
1688 cell->darkness = *data++ + 1;
1689 } 2125 }
1690 2126
1691 for (z = 0; z <= 2; ++z) 2127 for (z = 0; z <= 2; ++z)
1692 if (flags & (4 >> z)) 2128 if (flags & (4 >> z))
1693 { 2129 {
1696 cell->tile [z] = self->face2tile [face]; 2132 cell->tile [z] = self->face2tile [face];
1697 2133
1698 if (cell->tile [z]) 2134 if (cell->tile [z])
1699 { 2135 {
1700 maptex *tex = self->tex + cell->tile [z]; 2136 maptex *tex = self->tex + cell->tile [z];
2137 tex->unused = 0;
1701 if (!tex->name) 2138 if (!tex->name)
1702 av_push (missing, newSViv (cell->tile [z])); 2139 av_push (missing, newSViv (cell->tile [z]));
1703 2140
1704 if (tex->smoothtile) 2141 if (tex->smoothtile)
1705 { 2142 {
1706 maptex *smooth = self->tex + tex->smoothtile; 2143 maptex *smooth = self->tex + tex->smoothtile;
2144 smooth->unused = 0;
1707 if (!smooth->name) 2145 if (!smooth->name)
1708 av_push (missing, newSViv (tex->smoothtile)); 2146 av_push (missing, newSViv (tex->smoothtile));
1709 } 2147 }
1710 } 2148 }
1711 } 2149 }
1712 } 2150 }
1713 else 2151 else
1714 cell->darkness = 0; 2152 CELL_CLEAR (cell);
1715 } 2153 }
1716} 2154}
1717 OUTPUT: 2155 OUTPUT:
1718 RETVAL 2156 RETVAL
1719 2157
1720SV * 2158SV *
1721mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 2159mapmap (DC::Map self, int x0, int y0, int w, int h)
1722 CODE: 2160 CODE:
1723{ 2161{
1724 int x1, x; 2162 int x1, x;
1725 int y1, y; 2163 int y1, y;
1726 int z; 2164 int z;
1739 ? self->row + y 2177 ? self->row + y
1740 : 0; 2178 : 0;
1741 2179
1742 for (x = x0; x < x1; x++) 2180 for (x = x0; x < x1; x++)
1743 { 2181 {
1744 int r = 32, g = 32, b = 32, a = 192; 2182 unsigned int r = 32, g = 32, b = 32, a = 192;
1745 2183
1746 if (row && row->c0 <= x && x < row->c1) 2184 if (row && row->c0 <= x && x < row->c1)
1747 { 2185 {
1748 mapcell *cell = row->col + (x - row->c0); 2186 mapcell *cell = row->col + (x - row->c0);
1749 2187
1751 { 2189 {
1752 maptex tex = self->tex [cell->tile [z]]; 2190 maptex tex = self->tex [cell->tile [z]];
1753 int a0 = 255 - tex.a; 2191 int a0 = 255 - tex.a;
1754 int a1 = tex.a; 2192 int a1 = tex.a;
1755 2193
1756 r = (r * a0 + tex.r * a1) / 255; 2194 r = div255 (r * a0 + tex.r * a1);
1757 g = (g * a0 + tex.g * a1) / 255; 2195 g = div255 (g * a0 + tex.g * a1);
1758 b = (b * a0 + tex.b * a1) / 255; 2196 b = div255 (b * a0 + tex.b * a1);
1759 a = (a * a0 + tex.a * a1) / 255; 2197 a = div255 (a * a0 + tex.a * a1);
1760 } 2198 }
1761 } 2199 }
1762 2200
1763 *map++ = (r ) 2201 *map++ = (r )
1764 | (g << 8) 2202 | (g << 8)
1765 | (b << 16) 2203 | (b << 16)
1766 | (a << 24); 2204 | (a << 24);
1767 } 2205 }
1768 } 2206 }
1769 2207
1770 RETVAL = map_sv; 2208 RETVAL = map_sv;
1771} 2209}
1772 OUTPUT: 2210 OUTPUT:
1773 RETVAL 2211 RETVAL
1774 2212
1775void 2213void
1776draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 2214draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1777 CODE: 2215 CODE:
1778{ 2216{
1779 int x, y, z; 2217 int x, y, z;
1780 2218
1781 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1782 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1783 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) 2219 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k), also, static!
1784 smooth_key skey; 2220 int pl_x, pl_y;
1785 2221 maptex pl_tex;
1786 rc_t *rc = rc_alloc (); 2222 rc_t rc;
2223 rc_t rc_ov;
1787 rc_key_t key; 2224 rc_key_t key;
1788 rc_array_t *arr; 2225 rc_t::array_t *arr;
1789 2226
2227 pl_tex.name = 0;
2228
1790 // thats current max. sorry. 2229 // that's current max. sorry.
1791 if (sw > 255) sw = 255; 2230 if (sw > 255) sw = 255;
1792 if (sh > 255) sh = 255; 2231 if (sh > 255) sh = 255;
1793
1794 // clear key, in case of extra padding
1795 memset (&skey, 0, sizeof (skey));
1796 2232
1797 memset (&key, 0, sizeof (key)); 2233 memset (&key, 0, sizeof (key));
1798 key.r = 255; 2234 key.r = 255;
1799 key.g = 255; 2235 key.g = 255;
1800 key.b = 255; 2236 key.b = 255;
1801 key.a = 255; 2237 key.a = 255;
1802 key.mode = GL_QUADS; 2238 key.mode = GL_QUADS;
1803 key.format = GL_T2F_V3F; 2239 key.format = GL_T2F_V3F;
1804 key.texname = -1;
1805 2240
1806 mx += self->x; 2241 mx += self->x;
1807 my += self->y; 2242 my += self->y;
1808 2243
1809 // first pass: determine smooth_max 2244 // first pass: determine smooth_max
1810 // rather ugly, if you ask me 2245 // rather ugly, if you ask me
1811 // could also be stored inside mapcell and updated on change 2246 // could also be stored inside mapcell and updated on change
1812 memset (smooth_max, 0, sizeof (smooth_max)); 2247 memset (smooth_max, 0, sizeof (smooth_max[0]) * (sh + 1));
1813 2248
1814 for (y = 0; y < sh; y++) 2249 for (y = 0; y < sh; y++)
1815 if (0 <= y + my && y + my < self->rows) 2250 if (0 <= y + my && y + my < self->rows)
1816 { 2251 {
1817 maprow *row = self->row + (y + my); 2252 maprow *row = self->row + (y + my);
1832 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2267 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1833 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2268 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1834 2269
1835 for (z = 0; z <= 2; z++) 2270 for (z = 0; z <= 2; z++)
1836 { 2271 {
1837 memset (smooth_level, 0, sizeof (smooth_level)); 2272 std::bitset<256> smooth_level; // one bit for every possible smooth level
2273 smooth_key skey;
2274 smooth_hash smooth;
2275 key.texname = -1;
1838 2276
1839 for (y = 0; y < sh; y++) 2277 for (y = 0; y < sh; y++)
1840 if (0 <= y + my && y + my < self->rows) 2278 if (0 <= y + my && y + my < self->rows)
1841 { 2279 {
1842 maprow *row = self->row + (y + my); 2280 maprow *row = self->row + (y + my);
1852 maptex tex = self->tex [tile]; 2290 maptex tex = self->tex [tile];
1853 int px, py; 2291 int px, py;
1854 2292
1855 if (key.texname != tex.name) 2293 if (key.texname != tex.name)
1856 { 2294 {
2295 self->tex [tile].unused = 0;
2296
1857 if (!tex.name) 2297 if (!tex.name)
1858 tex = self->tex [2]; /* missing, replace by noface */ 2298 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
1859 2299
1860 key.texname = tex.name; 2300 key.texname = tex.name;
1861 arr = rc_array (rc, &key); 2301 arr = &rc.array (key);
1862 } 2302 }
1863 2303
1864 px = (x + 1) * T - tex.w; 2304 px = (x + 1) * Th - tex.w;
1865 py = (y + 1) * T - tex.h; 2305 py = (y + 1) * Tw - tex.h;
1866 2306
1867 rc_t2f_v3f (arr, 0 , 0 , px , py , 0); 2307 if (ecb_expect_false (cell->player == player) && ecb_expect_false (z == 2))
1868 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1869 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1870 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1871
1872 if (cell->flags && z == 2)
1873 { 2308 {
1874 // overlays such as the speech bubble, probably more to come 2309 pl_x = px;
1875 if (cell->flags & 1) 2310 pl_y = py;
2311 pl_tex = tex;
1876 { 2312 continue;
1877 maptex tex = self->tex [1];
1878 int px = x * T + T * 2 / 32;
1879 int py = y * T - T * 6 / 32;
1880
1881 if (tex.name)
1882 {
1883 if (key.texname != tex.name)
1884 {
1885 key.texname = tex.name;
1886 arr = rc_array (rc, &key);
1887 }
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1893 }
1894 }
1895 } 2313 }
2314
2315 arr->t2f_v3f (0 , 0 , px , py , 0);
2316 arr->t2f_v3f (0 , tex.t, px , py + tex.h, 0);
2317 arr->t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0);
2318 arr->t2f_v3f (tex.s, 0 , px + tex.w, py , 0);
1896 2319
1897 // update smooth hash 2320 // update smooth hash
1898 if (tex.smoothtile) 2321 if (tex.smoothtile)
1899 { 2322 {
1900 skey.tile = tex.smoothtile; 2323 skey.tile = tex.smoothtile;
1901 skey.level = tex.smoothlevel; 2324 skey.level = tex.smoothlevel;
1902 2325
1903 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); 2326 smooth_level[tex.smoothlevel] = 1;
1904 2327
1905 // add bits to current tile and all neighbours. skey.x|y is 2328 // add bits to current tile and all neighbours. skey.x|y is
1906 // shifted +1|+1 so we always stay positive. 2329 // shifted +1|+1 so we always stay positive.
1907 2330
1908 // bits is ___n cccc CCCC bbbb 2331 // bits is ___n cccc CCCC bbbb
1916 2339
1917 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· 2340 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1918 // ·· ·· ·┏ ┓· 2341 // ·· ·· ·┏ ┓·
1919 2342
1920 // full tile 2343 // full tile
1921 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); 2344 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x1000);
1922 2345
1923 // borders 2346 // borders
1924 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); 2347 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0091);
1925 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); 2348 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0032);
1926 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); 2349 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0064);
1927 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); 2350 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, skey, 0x00c8);
1928 2351
1929 // corners 2352 // corners
1930 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); 2353 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0100);
1931 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); 2354 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0200);
1932 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); 2355 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400);
1933 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 2356 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800);
2357 }
2358 }
2359
2360 if (ecb_expect_false (z == 2) && ecb_expect_false (cell->flags))
2361 {
2362 // overlays such as the speech bubble, probably more to come
2363 if (cell->flags & 1)
2364 {
2365 rc_key_t key_ov = key;
2366 maptex tex = self->tex[TEXID_SPEECH];
2367 int px = x * Tw + Tw * 2 / 32;
2368 int py = y * Th - Th * 6 / 32;
2369
2370 key_ov.texname = tex.name;
2371 rc_t::array_t &arr = rc_ov.array (key_ov);
2372
2373 arr.t2f_v3f (0 , 0 , px , py , 0);
2374 arr.t2f_v3f (0 , tex.t, px , py + Th, 0);
2375 arr.t2f_v3f (tex.s, tex.t, px + Tw, py + Th, 0);
2376 arr.t2f_v3f (tex.s, 0 , px + Tw, py , 0);
1934 } 2377 }
1935 } 2378 }
1936 } 2379 }
1937 } 2380 }
1938 2381
1939 rc_draw (rc); 2382 rc.draw ();
1940 rc_clear (rc); 2383 rc.clear ();
1941 2384
1942 // go through all smoothlevels, lowest to highest, then draw. 2385 // go through all smoothlevels, lowest to highest, then draw.
1943 // this is basically counting sort 2386 // this is basically counting sort
1944 { 2387 {
1945 int w, b; 2388 int w, b;
1946 2389
1947 glEnable (GL_TEXTURE_2D); 2390 glEnable (GL_TEXTURE_2D);
1948 glBegin (GL_QUADS); 2391 glBegin (GL_QUADS);
1949 for (w = 0; w < 256 / 32; ++w) 2392 for (int level = 0; level < smooth_level.size (); ++level)
2393 if (smooth_level[level])
2394 for (auto &&it = smooth.begin (); it != smooth.end (); ++it)
1950 { 2395 {
1951 uint32_t smask = smooth_level [w]; 2396 smooth_key &skey = it->first;
1952 if (smask) 2397 IV bits = it->second;
1953 for (b = 0; b < 32; ++b) 2398
1954 if (smask & (((uint32_t)1) << b)) 2399 if (!(bits & 0x1000)
2400 && skey.level == level
2401 && level > smooth_max [skey.x][skey.y])
1955 { 2402 {
1956 int level = (w << 5) | b; 2403 maptex tex = self->tex [skey.tile];
2404 int px = (((int)skey.x) - 1) * Tw;
2405 int py = (((int)skey.y) - 1) * Th;
2406 int border = bits & 15;
2407 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2408 float dx = tex.s * .0625f; // 16 images/row
2409 float dy = tex.t * .5f ; // 2 images/column
2410
1957 HE *he; 2411 if (tex.name)
1958
1959 hv_iterinit (smooth);
1960 while ((he = hv_iternext (smooth)))
1961 { 2412 {
1962 smooth_key *skey = (smooth_key *)HeKEY (he); 2413 // this time avoiding texture state changes
1963 IV bits = SvIVX (HeVAL (he)); 2414 // save gobs of state changes.
1964 2415 if (key.texname != tex.name)
1965 if (!(bits & 0x1000)
1966 && skey->level == level
1967 && level > smooth_max [skey->x][skey->y])
1968 { 2416 {
1969 maptex tex = self->tex [skey->tile]; 2417 self->tex [skey.tile].unused = 0;
1970 int px = (((int)skey->x) - 1) * T;
1971 int py = (((int)skey->y) - 1) * T;
1972 int border = bits & 15;
1973 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1974 float dx = tex.s * .0625f; // 16 images/row
1975 float dy = tex.t * .5f ; // 2 images/column
1976 2418
1977 if (tex.name)
1978 {
1979 // this time avoiding texture state changes
1980 // save gobs of state changes.
1981 if (key.texname != tex.name)
1982 {
1983 glEnd (); 2419 glEnd ();
1984 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); 2420 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1985 glBegin (GL_QUADS); 2421 glBegin (GL_QUADS);
1986 } 2422 }
1987 2423
1988 if (border) 2424 if (border)
1989 { 2425 {
1990 float ox = border * dx; 2426 float ox = border * dx;
1991 2427
1992 glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); 2428 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1993 glTexCoord2f (ox , dy ); glVertex2i (px , py + T); 2429 glTexCoord2f (ox , dy ); glVertex2i (px , py + Th);
1994 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); 2430 glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th);
1995 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); 2431 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py );
1996 } 2432 }
1997 2433
1998 if (corner) 2434 if (corner)
1999 { 2435 {
2000 float ox = corner * dx; 2436 float ox = corner * dx;
2001 2437
2002 glTexCoord2f (ox , dy ); glVertex2i (px , py ); 2438 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2003 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); 2439 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th);
2004 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); 2440 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th);
2005 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); 2441 glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py );
2006 }
2007 }
2008 } 2442 }
2009 } 2443 }
2010 } 2444 }
2011 } 2445 }
2012 2446
2013 glEnd (); 2447 glEnd ();
2014 glDisable (GL_TEXTURE_2D); 2448 glDisable (GL_TEXTURE_2D);
2015 key.texname = -1; 2449 key.texname = -1;
2016 } 2450 }
2017
2018 hv_clear (smooth);
2019 } 2451 }
2020 2452
2453 if (pl_tex.name)
2454 {
2455 maptex tex = pl_tex;
2456 int px = pl_x + sdx;
2457 int py = pl_y + sdy;
2458
2459 key.texname = tex.name;
2460 rc_t::array_t &arr = rc.array (key);
2461
2462 arr.t2f_v3f (0 , 0 , px , py , 0);
2463 arr.t2f_v3f (0 , tex.t, px , py + tex.h, 0);
2464 arr.t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0);
2465 arr.t2f_v3f (tex.s, 0 , px + tex.w, py , 0);
2466
2467 rc.draw ();
2468 }
2469
2470 rc_ov.draw ();
2471 rc_ov.clear ();
2472
2021 glDisable (GL_BLEND); 2473 glDisable (GL_BLEND);
2022 rc_free (rc);
2023 2474
2024 // top layer: overlays such as the health bar 2475 // top layer: overlays such as the health bar
2025 for (y = 0; y < sh; y++) 2476 for (y = 0; y < sh; y++)
2026 if (0 <= y + my && y + my < self->rows) 2477 if (0 <= y + my && y + my < self->rows)
2027 { 2478 {
2030 for (x = 0; x < sw; x++) 2481 for (x = 0; x < sw; x++)
2031 if (row->c0 <= x + mx && x + mx < row->c1) 2482 if (row->c0 <= x + mx && x + mx < row->c1)
2032 { 2483 {
2033 mapcell *cell = row->col + (x + mx - row->c0); 2484 mapcell *cell = row->col + (x + mx - row->c0);
2034 2485
2035 int px = x * T; 2486 int px = x * Tw;
2036 int py = y * T; 2487 int py = y * Th;
2488
2489 if (ecb_expect_false (cell->player == player))
2490 {
2491 px += sdx;
2492 py += sdy;
2493 }
2037 2494
2038 if (cell->stat_hp) 2495 if (cell->stat_hp)
2039 { 2496 {
2040 int width = cell->stat_width * T; 2497 int width = cell->stat_width * Tw;
2041 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2498 int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width;
2042 2499
2043 glColor3ub (0, 0, 0); 2500 glColor3ub (0, 0, 0);
2044 glRectf (px + 1, py - thick - 2, 2501 glRectf (px + 1, py - thick - 2,
2045 px + width - 1, py); 2502 px + width - 1, py);
2046 2503
2052 } 2509 }
2053 } 2510 }
2054} 2511}
2055 2512
2056void 2513void
2057draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2514draw_magicmap (DC::Map self, int w, int h, unsigned char *data)
2058 CODE: 2515 CODE:
2059{ 2516{
2060 static float color[16][3] = { 2517 static float color[16][3] = {
2061 { 0.00F, 0.00F, 0.00F }, 2518 { 0.00f, 0.00f, 0.00f },
2062 { 1.00F, 1.00F, 1.00F }, 2519 { 1.00f, 1.00f, 1.00f },
2063 { 0.00F, 0.00F, 0.55F }, 2520 { 0.00f, 0.00f, 0.55f },
2064 { 1.00F, 0.00F, 0.00F }, 2521 { 1.00f, 0.00f, 0.00f },
2065 2522
2066 { 1.00F, 0.54F, 0.00F }, 2523 { 1.00f, 0.54f, 0.00f },
2067 { 0.11F, 0.56F, 1.00F }, 2524 { 0.11f, 0.56f, 1.00f },
2068 { 0.93F, 0.46F, 0.00F }, 2525 { 0.93f, 0.46f, 0.00f },
2069 { 0.18F, 0.54F, 0.34F }, 2526 { 0.18f, 0.54f, 0.34f },
2070 2527
2071 { 0.56F, 0.73F, 0.56F }, 2528 { 0.56f, 0.73f, 0.56f },
2072 { 0.80F, 0.80F, 0.80F }, 2529 { 0.80f, 0.80f, 0.80f },
2073 { 0.55F, 0.41F, 0.13F }, 2530 { 0.55f, 0.41f, 0.13f },
2074 { 0.99F, 0.77F, 0.26F }, 2531 { 0.99f, 0.77f, 0.26f },
2075 2532
2076 { 0.74F, 0.65F, 0.41F }, 2533 { 0.74f, 0.65f, 0.41f },
2077 2534
2078 { 0.00F, 1.00F, 1.00F }, 2535 { 0.00f, 1.00f, 1.00f },
2079 { 1.00F, 0.00F, 1.00F }, 2536 { 1.00f, 0.00f, 1.00f },
2080 { 1.00F, 1.00F, 0.00F }, 2537 { 1.00f, 1.00f, 0.00f },
2081 }; 2538 };
2082 2539
2083 int x, y; 2540 int x, y;
2084 2541
2085 glEnable (GL_TEXTURE_2D); 2542 glEnable (GL_TEXTURE_2D);
2543 /* GL_REPLACE would be correct, as we don't need to modulate alpha,
2544 * but the nvidia driver (185.18.14) mishandles alpha textures
2545 * and takes the colour from god knows where instead of using
2546 * Cp. MODULATE results in the same colour, but slightly different
2547 * alpha, but atcually gives us the correct colour with nvidia.
2548 */
2086 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2549 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
2087 glEnable (GL_BLEND); 2550 glEnable (GL_BLEND);
2088 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2551 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2089 glBegin (GL_QUADS); 2552 glBegin (GL_QUADS);
2090 2553
2091 for (y = 0; y < h; y++) 2554 for (y = 0; y < h; y++)
2095 2558
2096 if (m) 2559 if (m)
2097 { 2560 {
2098 float *c = color [m & 15]; 2561 float *c = color [m & 15];
2099 2562
2100 float tx1 = m & 0x40 ? 0.5 : 0.; 2563 float tx1 = m & 0x40 ? 0.5f : 0.f;
2101 float tx2 = tx1 + 0.5; 2564 float tx2 = tx1 + 0.5f;
2102 2565
2103 glColor4f (c[0], c[1], c[2], 0.75); 2566 glColor4f (c[0], c[1], c[2], 1);
2104 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2567 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2105 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2568 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2106 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2569 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2107 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2570 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2108 } 2571 }
2112 glDisable (GL_BLEND); 2575 glDisable (GL_BLEND);
2113 glDisable (GL_TEXTURE_2D); 2576 glDisable (GL_TEXTURE_2D);
2114} 2577}
2115 2578
2116void 2579void
2117fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2580fow_texture (DC::Map self, int mx, int my, int sw, int sh)
2118 PPCODE: 2581 PPCODE:
2119{ 2582{
2120 int x, y; 2583 int x, y;
2121 int sw1 = sw + 2; 2584 int sw1 = sw + 2;
2122 int sh1 = sh + 2; 2585 int sh1 = sh + 2;
2123 int sh3 = sh * 3; 2586 int sh3 = sh * 3;
2124 int sw34 = (sw * 3 + 3) & ~3; 2587 int sw3 = sw * 3;
2588 SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3));
2589 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2125 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); 2590 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2126 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); 2591 memset (darkness1, 0, sw1*sh1);
2127 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2128 2592
2129 SvPOK_only (darkness3_sv); 2593 SvPOK_only (darkness3_sv);
2130 SvCUR_set (darkness3_sv, sw34 * sh3); 2594 SvCUR_set (darkness3_sv, sw3 * sh3);
2131 2595
2132 mx += self->x - 1; 2596 mx += self->x - 1;
2133 my += self->y - 1; 2597 my += self->y - 1;
2134
2135 memset (darkness1, 255, sw1 * sh1);
2136 2598
2137 for (y = 0; y < sh1; y++) 2599 for (y = 0; y < sh1; y++)
2138 if (0 <= y + my && y + my < self->rows) 2600 if (0 <= y + my && y + my < self->rows)
2139 { 2601 {
2140 maprow *row = self->row + (y + my); 2602 maprow *row = self->row + (y + my);
2143 if (row->c0 <= x + mx && x + mx < row->c1) 2605 if (row->c0 <= x + mx && x + mx < row->c1)
2144 { 2606 {
2145 mapcell *cell = row->col + (x + mx - row->c0); 2607 mapcell *cell = row->col + (x + mx - row->c0);
2146 2608
2147 darkness1 [y * sw1 + x] = cell->darkness 2609 darkness1 [y * sw1 + x] = cell->darkness
2148 ? 255 - (cell->darkness - 1) 2610 ? DARKNESS_ADJUST (255 - (cell->darkness - 1))
2149 : 255 - FOW_DARKNESS; 2611 : DARKNESS_ADJUST (255 - FOW_DARKNESS);
2150 } 2612 }
2151 } 2613 }
2152 2614
2153 for (y = 0; y < sh; ++y) 2615 for (y = 0; y < sh; ++y)
2154 for (x = 0; x < sw; ++x) 2616 for (x = 0; x < sw; ++x)
2173 2635
2174 uint8_t r13 = (d13 + d23 + d12) / 3; 2636 uint8_t r13 = (d13 + d23 + d12) / 3;
2175 uint8_t r23 = d23; 2637 uint8_t r23 = d23;
2176 uint8_t r33 = (d23 + d33 + d32) / 3; 2638 uint8_t r33 = (d23 + d33 + d32) / 3;
2177 2639
2178 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); 2640 darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11);
2179 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); 2641 darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21);
2180 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); 2642 darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31);
2181 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); 2643 darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12);
2182 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); 2644 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */
2183 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); 2645 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32);
2184 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); 2646 darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13);
2185 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); 2647 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23);
2186 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); 2648 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33);
2187 } 2649 }
2188 2650
2189 free (darkness1); 2651 free (darkness1);
2190 2652
2191 EXTEND (SP, 3); 2653 EXTEND (SP, 3);
2192 PUSHs (sv_2mortal (newSViv (sw34))); 2654 PUSHs (sv_2mortal (newSViv (sw3)));
2193 PUSHs (sv_2mortal (newSViv (sh3))); 2655 PUSHs (sv_2mortal (newSViv (sh3)));
2194 PUSHs (darkness3_sv); 2656 PUSHs (darkness3_sv);
2195} 2657}
2196 2658
2197SV * 2659SV *
2198get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2660get_rect (DC::Map self, int x0, int y0, int w, int h)
2199 CODE: 2661 CODE:
2200{ 2662{
2201 int x, y, x1, y1; 2663 int x, y, x1, y1;
2202 SV *data_sv = newSV (w * h * 7 + 5); 2664 SV *data_sv = newSV (w * h * 7 + 5);
2203 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2665 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2260 else 2722 else
2261 *data++ = 0; 2723 *data++ = 0;
2262 } 2724 }
2263 } 2725 }
2264 2726
2727 /* if size is w*h + 5 then no data has been found */
2728 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2729 {
2265 SvPOK_only (data_sv); 2730 SvPOK_only (data_sv);
2266 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2731 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2732 }
2733
2267 RETVAL = data_sv; 2734 RETVAL = data_sv;
2268} 2735}
2269 OUTPUT: 2736 OUTPUT:
2270 RETVAL 2737 RETVAL
2271 2738
2272void 2739void
2273set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2740set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2274 PPCODE: 2741 PPCODE:
2275{ 2742{
2276 int x, y, z; 2743 int x, y, z;
2277 int w, h; 2744 int w, h;
2278 int x1, y1; 2745 int x1, y1;
2746 STRLEN len;
2747 uint8_t *data, *end;
2748
2749 len = SvLEN (data_sv);
2750 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2751 data = (uint8_t *)SvPVbyte_nolen (data_sv);
2752 end = data + len + 8;
2753
2754 if (len < 5)
2755 XSRETURN_EMPTY;
2279 2756
2280 if (*data++ != 0) 2757 if (*data++ != 0)
2281 XSRETURN_EMPTY; /* version mismatch */ 2758 XSRETURN_EMPTY; /* version mismatch */
2282 2759
2283 w = *data++ << 8; w |= *data++; 2760 w = *data++ << 8; w |= *data++;
2298 { 2775 {
2299 maprow *row = map_get_row (self, y); 2776 maprow *row = map_get_row (self, y);
2300 2777
2301 for (x = x0; x < x1; x++) 2778 for (x = x0; x < x1; x++)
2302 { 2779 {
2780 uint8_t flags;
2781
2782 if (data + 7 >= end)
2783 XSRETURN_EMPTY;
2784
2303 uint8_t flags = *data++; 2785 flags = *data++;
2304 2786
2305 if (flags) 2787 if (flags)
2306 { 2788 {
2307 mapcell *cell = row_get_cell (row, x); 2789 mapcell *cell = row_get_cell (row, x);
2308 tileid tile[3] = { 0, 0, 0 }; 2790 tileid tile[3] = { 0, 0, 0 };
2311 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2793 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2312 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2794 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2313 2795
2314 if (cell->darkness == 0) 2796 if (cell->darkness == 0)
2315 { 2797 {
2316 cell->darkness = 0; 2798 /*cell->darkness = 0;*/
2799 EXTEND (SP, 3);
2317 2800
2318 for (z = 0; z <= 2; z++) 2801 for (z = 0; z <= 2; z++)
2319 { 2802 {
2320 tileid t = tile [z]; 2803 tileid t = tile [z];
2321 2804
2322 if (t >= self->texs || (t && !self->tex [t].name)) 2805 if (t >= self->texs || (t && !self->tex [t].name))
2323 { 2806 {
2324 XPUSHs (sv_2mortal (newSViv (t))); 2807 PUSHs (sv_2mortal (newSViv (t)));
2325 need_texid (self, t); 2808 need_texid (self, t);
2326 } 2809 }
2327 2810
2328 cell->tile [z] = t; 2811 cell->tile [z] = t;
2329 } 2812 }
2331 } 2814 }
2332 } 2815 }
2333 } 2816 }
2334} 2817}
2335 2818
2336MODULE = CFPlus PACKAGE = CFPlus::RW 2819MODULE = Deliantra::Client PACKAGE = DC::RW
2337 2820
2338CFPlus::RW 2821DC::RW
2339new (SV *class, SV *data_sv) 2822new (SV *klass, SV *data_sv)
2340 CODE: 2823 CODE:
2341{ 2824{
2342 STRLEN datalen; 2825 STRLEN datalen;
2343 char *data = SvPVbyte (data_sv, datalen); 2826 char *data = SvPVbyte (data_sv, datalen);
2344 2827
2345 RETVAL = SDL_RWFromConstMem (data, datalen); 2828 RETVAL = SDL_RWFromConstMem (data, datalen);
2346} 2829}
2347 OUTPUT: 2830 OUTPUT:
2348 RETVAL 2831 RETVAL
2349 2832
2350CFPlus::RW 2833DC::RW
2351new_from_file (SV *class, const char *path, const char *mode = "rb") 2834new_from_file (SV *klass, const char *path, const char *mode = "rb")
2352 CODE: 2835 CODE:
2353 RETVAL = SDL_RWFromFile (path, mode); 2836 RETVAL = SDL_RWFromFile (path, mode);
2354 OUTPUT: 2837 OUTPUT:
2355 RETVAL 2838 RETVAL
2356 2839
2357# fails on win32: 2840# fails on win32:
2358# CFPlus.xs(2268) : error C2059: syntax error : '(' 2841# dc.xs(2268) : error C2059: syntax error : '('
2359#void 2842#void
2360#close (CFPlus::RW self) 2843#close (DC::RW self)
2361# CODE: 2844# CODE:
2362# (self->(close)) (self); 2845# (self->(close)) (self);
2363 2846
2364MODULE = CFPlus PACKAGE = CFPlus::Channel 2847MODULE = Deliantra::Client PACKAGE = DC::Channel
2365 2848
2366PROTOTYPES: DISABLE 2849PROTOTYPES: DISABLE
2367 2850
2368CFPlus::Channel 2851DC::Channel
2369find () 2852find ()
2370 CODE: 2853 CODE:
2371{ 2854{
2372 RETVAL = Mix_GroupAvailable (-1); 2855 RETVAL = Mix_GroupAvailable (-1);
2373 2856
2374 if (RETVAL < 0) 2857 if (RETVAL < 0)
2375 { 2858 {
2376 RETVAL = Mix_GroupOldest (-1); 2859 RETVAL = Mix_GroupOldest (-1);
2377 2860
2378 if (RETVAL < 0) 2861 if (RETVAL < 0)
2862 {
2863 // happens sometimes, maybe it just stopped playing(?)
2864 RETVAL = Mix_GroupAvailable (-1);
2865
2866 if (RETVAL < 0)
2379 XSRETURN_UNDEF; 2867 XSRETURN_UNDEF;
2380 2868 }
2869 else
2381 Mix_HaltChannel (RETVAL); 2870 Mix_HaltChannel (RETVAL);
2382 } 2871 }
2383 2872
2384 Mix_UnregisterAllEffects (RETVAL); 2873 Mix_UnregisterAllEffects (RETVAL);
2385 Mix_Volume (RETVAL, 128); 2874 Mix_Volume (RETVAL, 128);
2386} 2875}
2387 OUTPUT: 2876 OUTPUT:
2388 RETVAL 2877 RETVAL
2389 2878
2390void 2879void
2391halt (CFPlus::Channel self) 2880halt (DC::Channel self)
2392 CODE: 2881 CODE:
2393 Mix_HaltChannel (self); 2882 Mix_HaltChannel (self);
2394 2883
2395void 2884void
2396expire (CFPlus::Channel self, int ticks = -1) 2885expire (DC::Channel self, int ticks = -1)
2397 CODE: 2886 CODE:
2398 Mix_ExpireChannel (self, ticks); 2887 Mix_ExpireChannel (self, ticks);
2399 2888
2400void 2889void
2401fade_out (CFPlus::Channel self, int ticks = -1) 2890fade_out (DC::Channel self, int ticks = -1)
2402 CODE: 2891 CODE:
2403 Mix_FadeOutChannel (self, ticks); 2892 Mix_FadeOutChannel (self, ticks);
2404 2893
2405int 2894int
2406volume (CFPlus::Channel self, int volume) 2895volume (DC::Channel self, int volume)
2407 CODE: 2896 CODE:
2408 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); 2897 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2409 OUTPUT: 2898 OUTPUT:
2410 RETVAL 2899 RETVAL
2411 2900
2412void 2901void
2413unregister_all_effects (CFPlus::Channel self) 2902unregister_all_effects (DC::Channel self)
2414 CODE: 2903 CODE:
2415 Mix_UnregisterAllEffects (self); 2904 Mix_UnregisterAllEffects (self);
2416 2905
2417void 2906void
2418set_panning (CFPlus::Channel self, int left, int right) 2907set_panning (DC::Channel self, int left, int right)
2419 CODE: 2908 CODE:
2420 left = CLAMP (left , 0, 255); 2909 left = CLAMP (left , 0, 255);
2421 right = CLAMP (right, 0, 255); 2910 right = CLAMP (right, 0, 255);
2422 Mix_SetPanning (self, left, right); 2911 Mix_SetPanning (self, left, right);
2423 2912
2424void 2913void
2425set_distance (CFPlus::Channel self, int distance) 2914set_distance (DC::Channel self, int distance)
2426 CODE: 2915 CODE:
2427 Mix_SetDistance (self, CLAMP (distance, 0, 255)); 2916 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2428 2917
2429void 2918void
2430set_position (CFPlus::Channel self, int angle, int distance) 2919set_position (DC::Channel self, int angle, int distance)
2431 CODE: 2920 CODE:
2432 2921
2433void 2922void
2434set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) 2923set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2435 CODE: 2924 CODE:
2436{ 2925{
2437 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); 2926 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2438 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); 2927 int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f;
2439 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); 2928 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2440} 2929}
2441 2930
2442void 2931void
2443set_reverse_stereo (CFPlus::Channel self, int flip) 2932set_reverse_stereo (DC::Channel self, int flip)
2444 CODE: 2933 CODE:
2445 Mix_SetReverseStereo (self, flip); 2934 Mix_SetReverseStereo (self, flip);
2446 2935
2447MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2936MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2448 2937
2449PROTOTYPES: DISABLE 2938PROTOTYPES: DISABLE
2450 2939
2940void
2941decoders ()
2942 PPCODE:
2943#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
2944 int i, num = Mix_GetNumChunkDecoders ();
2945 EXTEND (SP, num);
2946 for (i = 0; i < num; ++i)
2947 PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0)));
2948#else
2949 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
2950#endif
2951
2451CFPlus::MixChunk 2952DC::MixChunk
2452new (SV *class, CFPlus::RW rwops) 2953new (SV *klass, DC::RW rwops)
2453 CODE: 2954 CODE:
2454 RETVAL = Mix_LoadWAV_RW (rwops, 1); 2955 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2455 OUTPUT: 2956 OUTPUT:
2456 RETVAL 2957 RETVAL
2457 2958
2458void 2959void
2459DESTROY (CFPlus::MixChunk self) 2960DESTROY (DC::MixChunk self)
2460 CODE: 2961 CODE:
2461 Mix_FreeChunk (self); 2962 Mix_FreeChunk (self);
2462 2963
2463int 2964int
2464volume (CFPlus::MixChunk self, int volume = -1) 2965volume (DC::MixChunk self, int volume = -1)
2465 CODE: 2966 CODE:
2466 if (items > 1) 2967 if (items > 1)
2467 volume = CLAMP (volume, 0, 128); 2968 volume = CLAMP (volume, 0, 128);
2468 RETVAL = Mix_VolumeChunk (self, volume); 2969 RETVAL = Mix_VolumeChunk (self, volume);
2469 OUTPUT: 2970 OUTPUT:
2470 RETVAL 2971 RETVAL
2471 2972
2472CFPlus::Channel 2973DC::Channel
2473play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) 2974play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2474 CODE: 2975 CODE:
2475{ 2976{
2476 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2977 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2477 2978
2478 if (RETVAL < 0) 2979 if (RETVAL < 0)
2485 } 2986 }
2486} 2987}
2487 OUTPUT: 2988 OUTPUT:
2488 RETVAL 2989 RETVAL
2489 2990
2490MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2991MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2992
2993void
2994decoders ()
2995 PPCODE:
2996#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
2997 int i, num = Mix_GetNumMusicDecoders ();
2998 EXTEND (SP, num);
2999 for (i = 0; i < num; ++i)
3000 PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0)));
3001#else
3002 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
3003#endif
2491 3004
2492int 3005int
2493volume (int volume = -1) 3006volume (int volume = -1)
2494 PROTOTYPE: ;$ 3007 PROTOTYPE: ;$
2495 CODE: 3008 CODE:
2507void 3020void
2508halt () 3021halt ()
2509 CODE: 3022 CODE:
2510 Mix_HaltMusic (); 3023 Mix_HaltMusic ();
2511 3024
3025int
3026playing ()
3027 CODE:
3028 RETVAL = Mix_PlayingMusic ();
3029 OUTPUT:
3030 RETVAL
3031
2512CFPlus::MixMusic 3032DC::MixMusic
2513new (SV *class, CFPlus::RW rwops) 3033new (SV *klass, DC::RW rwops)
2514 CODE: 3034 CODE:
2515 RETVAL = Mix_LoadMUS_RW (rwops); 3035 RETVAL = Mix_LoadMUS_RW (rwops);
2516 OUTPUT: 3036 OUTPUT:
2517 RETVAL 3037 RETVAL
2518 3038
2519void 3039void
2520DESTROY (CFPlus::MixMusic self) 3040DESTROY (DC::MixMusic self)
2521 CODE: 3041 CODE:
2522 Mix_FreeMusic (self); 3042 Mix_FreeMusic (self);
2523 3043
2524int 3044int
2525play (CFPlus::MixMusic self, int loops = -1) 3045play (DC::MixMusic self, int loops = -1)
2526 CODE: 3046 CODE:
2527 RETVAL = Mix_PlayMusic (self, loops); 3047 RETVAL = Mix_PlayMusic (self, loops);
2528 OUTPUT: 3048 OUTPUT:
2529 RETVAL 3049 RETVAL
2530 3050
2531void 3051void
2532fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 3052fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2533 CODE: 3053 CODE:
2534 Mix_FadeInMusicPos (self, loops, ms, position); 3054 Mix_FadeInMusicPos (self, loops, ms, position);
2535 3055
2536MODULE = CFPlus PACKAGE = CFPlus::OpenGL 3056MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2537 3057
2538PROTOTYPES: ENABLE 3058PROTOTYPES: ENABLE
2539 3059
2540BOOT: 3060BOOT:
2541{ 3061{
2542 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 3062 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2543 static const struct { 3063 static const struct {
2544 const char *name; 3064 const char *name;
2545 IV iv; 3065 IV iv;
2546 } *civ, const_iv[] = { 3066 } *civ, const_iv[] = {
2547# define const_iv(name) { # name, (IV)name } 3067# define const_iv(name) { # name, (IV)name }
2548 const_iv (GL_VENDOR), 3068 const_iv (GL_VENDOR),
2549 const_iv (GL_VERSION), 3069 const_iv (GL_VERSION),
2550 const_iv (GL_EXTENSIONS), 3070 const_iv (GL_EXTENSIONS),
3071 const_iv (GL_MAX_TEXTURE_UNITS),
2551 const_iv (GL_COLOR_MATERIAL), 3072 const_iv (GL_COLOR_MATERIAL),
2552 const_iv (GL_SMOOTH), 3073 const_iv (GL_SMOOTH),
2553 const_iv (GL_FLAT), 3074 const_iv (GL_FLAT),
2554 const_iv (GL_DITHER), 3075 const_iv (GL_DITHER),
2555 const_iv (GL_BLEND), 3076 const_iv (GL_BLEND),
2567 const_iv (GL_ZERO), 3088 const_iv (GL_ZERO),
2568 const_iv (GL_SRC_ALPHA), 3089 const_iv (GL_SRC_ALPHA),
2569 const_iv (GL_DST_ALPHA), 3090 const_iv (GL_DST_ALPHA),
2570 const_iv (GL_ONE_MINUS_SRC_ALPHA), 3091 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2571 const_iv (GL_ONE_MINUS_DST_ALPHA), 3092 const_iv (GL_ONE_MINUS_DST_ALPHA),
3093 const_iv (GL_SRC_COLOR),
3094 const_iv (GL_DST_COLOR),
3095 const_iv (GL_ONE_MINUS_SRC_COLOR),
3096 const_iv (GL_ONE_MINUS_DST_COLOR),
2572 const_iv (GL_SRC_ALPHA_SATURATE), 3097 const_iv (GL_SRC_ALPHA_SATURATE),
2573 const_iv (GL_RGB), 3098 const_iv (GL_RGB),
2574 const_iv (GL_RGBA), 3099 const_iv (GL_RGBA),
2575 const_iv (GL_RGBA4), 3100 const_iv (GL_RGBA4),
2576 const_iv (GL_RGBA8), 3101 const_iv (GL_RGBA8),
2644 const_iv (GL_NICEST), 3169 const_iv (GL_NICEST),
2645 const_iv (GL_V2F), 3170 const_iv (GL_V2F),
2646 const_iv (GL_V3F), 3171 const_iv (GL_V3F),
2647 const_iv (GL_T2F_V3F), 3172 const_iv (GL_T2F_V3F),
2648 const_iv (GL_T2F_N3F_V3F), 3173 const_iv (GL_T2F_N3F_V3F),
3174 const_iv (GL_FUNC_ADD),
3175 const_iv (GL_FUNC_SUBTRACT),
3176 const_iv (GL_FUNC_REVERSE_SUBTRACT),
2649# undef const_iv 3177# undef const_iv
2650 }; 3178 };
2651 3179
2652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 3180 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--)
2653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 3181 newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv));
2654 3182
2655 texture_av = newAV (); 3183 texture_av = newAV ();
2656 AvREAL_off (texture_av); 3184 AvREAL_off (texture_av);
2657} 3185}
2658 3186
2660disable_GL_EXT_blend_func_separate () 3188disable_GL_EXT_blend_func_separate ()
2661 CODE: 3189 CODE:
2662 gl.BlendFuncSeparate = 0; 3190 gl.BlendFuncSeparate = 0;
2663 gl.BlendFuncSeparateEXT = 0; 3191 gl.BlendFuncSeparateEXT = 0;
2664 3192
2665char * 3193void
3194apple_nvidia_bug (int enable)
3195
3196const char *
2666gl_vendor () 3197gl_vendor ()
2667 CODE: 3198 CODE:
2668 RETVAL = (char *)glGetString (GL_VENDOR); 3199 RETVAL = (const char *)glGetString (GL_VENDOR);
2669 OUTPUT: 3200 OUTPUT:
2670 RETVAL 3201 RETVAL
2671 3202
2672char * 3203const char *
2673gl_version () 3204gl_version ()
2674 CODE: 3205 CODE:
2675 RETVAL = (char *)glGetString (GL_VERSION); 3206 RETVAL = (const char *)glGetString (GL_VERSION);
2676 OUTPUT: 3207 OUTPUT:
2677 RETVAL 3208 RETVAL
2678 3209
2679char * 3210const char *
2680gl_extensions () 3211gl_extensions ()
2681 CODE: 3212 CODE:
2682 RETVAL = (char *)glGetString (GL_EXTENSIONS); 3213 RETVAL = (const char *)glGetString (GL_EXTENSIONS);
2683 OUTPUT: 3214 OUTPUT:
2684 RETVAL 3215 RETVAL
2685 3216
2686const char *glGetString (GLenum pname) 3217const char *glGetString (GLenum pname)
3218 CODE:
3219 RETVAL = (const char *)glGetString (pname);
3220 OUTPUT:
3221 RETVAL
2687 3222
2688GLint glGetInteger (GLenum pname) 3223GLint glGetInteger (GLenum pname)
2689 CODE: 3224 CODE:
2690 glGetIntegerv (pname, &RETVAL); 3225 glGetIntegerv (pname, &RETVAL);
2691 OUTPUT: 3226 OUTPUT:
2699 3234
2700int glGetError () 3235int glGetError ()
2701 3236
2702void glFinish () 3237void glFinish ()
2703 3238
3239void glFlush ()
3240
2704void glClear (int mask) 3241void glClear (int mask)
2705 3242
2706void glClearColor (float r, float g, float b, float a = 1.0) 3243void glClearColor (float r, float g, float b, float a = 1.0)
2707 PROTOTYPE: @ 3244 PROTOTYPE: @
2708 3245
2717void glBlendFunc (int sfactor, int dfactor) 3254void glBlendFunc (int sfactor, int dfactor)
2718 3255
2719void glBlendFuncSeparate (int sa, int da, int saa, int daa) 3256void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2720 CODE: 3257 CODE:
2721 gl_BlendFuncSeparate (sa, da, saa, daa); 3258 gl_BlendFuncSeparate (sa, da, saa, daa);
3259
3260# void glBlendEquation (int se)
2722 3261
2723void glDepthMask (int flag) 3262void glDepthMask (int flag)
2724 3263
2725void glLogicOp (int opcode) 3264void glLogicOp (int opcode)
2726 3265
2761void glRotate (float angle, float x, float y, float z) 3300void glRotate (float angle, float x, float y, float z)
2762 CODE: 3301 CODE:
2763 glRotatef (angle, x, y, z); 3302 glRotatef (angle, x, y, z);
2764 3303
2765void glColor (float r, float g, float b, float a = 1.0) 3304void glColor (float r, float g, float b, float a = 1.0)
3305 PROTOTYPE: @
2766 ALIAS: 3306 ALIAS:
2767 glColor_premultiply = 1 3307 glColor_premultiply = 1
2768 CODE: 3308 CODE:
2769 if (ix) 3309 if (ix)
2770 { 3310 {
2840void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3380void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2841 CODE: 3381 CODE:
2842 if (gl.SeparableFilter2D) 3382 if (gl.SeparableFilter2D)
2843 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3383 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2844 3384
2845void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3385void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2846 3386
2847void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3387void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2848 3388
2849void glDrawPixels (int width, int height, int format, int type, char *pixels) 3389void glDrawPixels (int width, int height, int format, int type, char *pixels)
2850 3390
2876 3416
2877void glEndList () 3417void glEndList ()
2878 3418
2879void glCallList (int list) 3419void glCallList (int list)
2880 3420
2881MODULE = CFPlus PACKAGE = CFPlus::UI::Base 3421void c_init ()
3422 CODE:
3423 glPixelStorei (GL_PACK_ALIGNMENT , 1);
3424 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
3425
3426MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2882 3427
2883PROTOTYPES: DISABLE 3428PROTOTYPES: DISABLE
2884 3429
2885void 3430void
2886find_widget (SV *self, NV x, NV y) 3431find_widget (SV *self, NV x, NV y)
2887 PPCODE: 3432 PPCODE:
2888{ 3433{
2889 if (within_widget (self, x, y)) 3434 if (within_widget (self, x, y))
2890 XPUSHs (self); 3435 XPUSHs (self);
2891} 3436}
2892 3437
2893BOOT: 3438BOOT:
2894{ 3439{
2895 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); 3440 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2896 3441
2897 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); 3442 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2898 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); 3443 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2899 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); 3444 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2900 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); 3445 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2901} 3446}
2902 3447
2903void 3448void
2904draw (SV *self) 3449draw (SV *self)
2905 CODE: 3450 CODE:
2906{ 3451{
2907 HV *hv; 3452 HV *hv;
2908 SV **svp; 3453 SV **svp;
2909 NV x, y, w, h; 3454 NV x, y, w, h;
2910 SV *draw_x_sv = GvSV (draw_x_gv); 3455 SV *draw_x_sv = GvSV (draw_x_gv);
2911 SV *draw_y_sv = GvSV (draw_y_gv); 3456 SV *draw_y_sv = GvSV (draw_y_gv);
2912 SV *draw_w_sv = GvSV (draw_w_gv); 3457 SV *draw_w_sv = GvSV (draw_w_gv);
2913 SV *draw_h_sv = GvSV (draw_h_gv); 3458 SV *draw_h_sv = GvSV (draw_h_gv);
2914 double draw_x, draw_y; 3459 double draw_x, draw_y;
2915 3460
2916 if (!SvROK (self)) 3461 if (!SvROK (self))
2917 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); 3462 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2918 3463
2919 hv = (HV *)SvRV (self); 3464 hv = (HV *)SvRV (self);
2920 3465
2921 if (SvTYPE (hv) != SVt_PVHV) 3466 if (SvTYPE (hv) != SVt_PVHV)
2922 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); 3467 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2923 3468
2924 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; 3469 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2925 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; 3470 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2926 3471
2927 if (!h || !w) 3472 if (!h || !w)

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