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76 | # include <netinet/in.h> |
76 | # include <netinet/in.h> |
77 | # include <netinet/tcp.h> |
77 | # include <netinet/tcp.h> |
78 | # include <inttypes.h> |
78 | # include <inttypes.h> |
79 | #endif |
79 | #endif |
80 | |
80 | |
81 | #if __GNUC__ >= 4 |
81 | #include "ecb.h" |
82 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
82 | #include "salloc.h" |
83 | #else |
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84 | # define expect(expr,value) (expr) |
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85 | #endif |
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86 | |
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87 | #define expect_false(expr) expect ((expr) != 0, 0) |
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88 | #define expect_true(expr) expect ((expr) != 0, 1) |
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89 | |
83 | |
90 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
84 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
91 | |
85 | |
92 | /* this is used as fow flag as well, so has to have a different value */ |
86 | /* this is used as fow flag as well, so has to have a different value */ |
93 | /* then anything that is computed by incoming darkness */ |
87 | /* then anything that is computed by incoming darkness */ |
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105 | #define KMOD_LRAM 0x10000 // our extension |
99 | #define KMOD_LRAM 0x10000 // our extension |
106 | |
100 | |
107 | #define TEXID_SPEECH 1 |
101 | #define TEXID_SPEECH 1 |
108 | #define TEXID_NOFACE 2 |
102 | #define TEXID_NOFACE 2 |
109 | |
103 | |
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104 | // approximately divide by 255 |
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105 | static unsigned int |
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106 | div255 (unsigned int n) |
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107 | { |
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108 | return (n + (n >> 8)) >> 8; |
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109 | } |
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110 | |
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111 | static unsigned int |
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112 | minpot (unsigned int n) |
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113 | { |
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114 | if (!n) |
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115 | return 0; |
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116 | |
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117 | --n; |
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118 | |
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119 | n |= n >> 1; |
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120 | n |= n >> 2; |
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121 | n |= n >> 4; |
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122 | n |= n >> 8; |
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123 | n |= n >> 16; |
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124 | |
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125 | return n + 1; |
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126 | } |
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127 | |
110 | static char * |
128 | static char * |
111 | fast_sv_grow (SV *sv, STRLEN need) |
129 | fast_sv_grow (SV *sv, STRLEN need) |
112 | { |
130 | { |
113 | STRLEN len = SvLEN (sv); |
131 | STRLEN len = SvLEN (sv); |
114 | STRLEN want = SvCUR (sv) + need; |
132 | STRLEN want = SvCUR (sv) + need; |
115 | |
133 | |
116 | if (expect_false (len < want)) |
134 | if (ecb_expect_false (len < want)) |
117 | { |
135 | { |
118 | do |
136 | do |
119 | len *= 2; |
137 | len *= 2; |
120 | while (len < want); |
138 | while (len < want); |
121 | |
139 | |
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255 | if (!rect.height) rect.height = 1; |
273 | if (!rect.height) rect.height = 1; |
256 | |
274 | |
257 | *w = rect.width; |
275 | *w = rect.width; |
258 | *h = rect.height; |
276 | *h = rect.height; |
259 | } |
277 | } |
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278 | |
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279 | ///////////////////////////////////////////////////////////////////////////// |
260 | |
280 | |
261 | typedef uint16_t tileid; |
281 | typedef uint16_t tileid; |
262 | typedef uint16_t faceid; |
282 | typedef uint16_t faceid; |
263 | |
283 | |
264 | struct maptex |
284 | struct maptex |
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287 | }; |
307 | }; |
288 | |
308 | |
289 | struct mapgrid { |
309 | struct mapgrid { |
290 | int x, y, w, h; |
310 | int x, y, w, h; |
291 | int ox, oy; /* offset to virtual global coordinate system */ |
311 | int ox, oy; /* offset to virtual global coordinate system */ |
292 | std::vector<tileid> tile; |
312 | int faces; tileid *face2tile; // [faceid] |
293 | std::vector<maptex> tex; |
313 | int texs; maptex *tex; // [tileid] |
294 | |
314 | |
295 | int32_t rows; |
315 | int32_t rows; |
296 | maprow *row; |
316 | maprow *row; |
297 | |
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298 | ~mapgrid () |
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299 | { |
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300 | clear_cells (); |
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301 | } |
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302 | |
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303 | void clear_cells (); |
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304 | }; |
317 | }; |
305 | |
318 | |
306 | typedef mapgrid *DC__Map; |
319 | typedef mapgrid *DC__Map; |
307 | |
320 | |
308 | static char * |
321 | template<typename T> |
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322 | ecb_cold static void |
309 | prepend (char *ptr, int sze, int inc) |
323 | prepend (T *&ptr, int sze, int inc) |
310 | { |
324 | { |
311 | char *p; |
325 | T *p; |
312 | |
326 | |
313 | New (0, p, sze + inc, char); |
327 | Newx (p, inc + sze, T); |
314 | Zero (p, inc, char); |
328 | Zero (p, inc, T); |
315 | Move (ptr, p + inc, sze, char); |
329 | Move (ptr, p + inc, sze, T); |
316 | Safefree (ptr); |
330 | Safefree (ptr); |
317 | |
331 | |
318 | return p; |
332 | ptr = p; |
319 | } |
333 | } |
320 | |
334 | |
321 | static char * |
335 | template<typename T> |
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336 | ecb_cold static void |
322 | append (char *ptr, int sze, int inc) |
337 | append (T *&ptr, int sze, int inc) |
323 | { |
338 | { |
324 | Renew (ptr, sze + inc, char); |
339 | Renew (ptr, sze + inc, T); |
325 | Zero (ptr + sze, inc, char); |
340 | Zero (ptr + sze, inc, T); |
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341 | } |
326 | |
342 | |
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343 | static void |
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344 | need_facenum (struct mapgrid *self, faceid face) |
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345 | { |
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346 | if (ecb_expect_true (self->faces > face)) |
327 | return ptr; |
347 | return; |
328 | } |
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329 | |
348 | |
330 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
349 | size_t newsize = minpot (face + 1); |
331 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
350 | append (self->face2tile, self->faces, newsize - self->faces); |
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351 | self->faces = newsize; |
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352 | } |
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353 | |
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354 | static void |
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355 | need_texid (struct mapgrid *self, int texid) |
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356 | { |
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357 | if (ecb_expect_true (self->texs > texid)) |
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358 | return; |
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359 | |
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360 | size_t newsize = minpot (texid + 1); |
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361 | append (self->tex, self->texs, newsize - self->texs); |
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362 | self->texs = newsize; |
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363 | } |
332 | |
364 | |
333 | static maprow * |
365 | static maprow * |
334 | map_get_row (mapgrid *self, int y) |
366 | map_get_row (mapgrid *self, int y) |
335 | { |
367 | { |
336 | if (0 > y) |
368 | if (0 > y) |
337 | { |
369 | { |
338 | int extend = - y + MAP_EXTEND_Y; |
370 | int extend = - y + MAP_EXTEND_Y; |
339 | Prepend (maprow, self->row, self->rows, extend); |
371 | prepend (self->row, self->rows, extend); |
340 | |
372 | |
341 | self->rows += extend; |
373 | self->rows += extend; |
342 | self->y += extend; |
374 | self->y += extend; |
343 | y += extend; |
375 | y += extend; |
344 | } |
376 | } |
345 | else if (y >= self->rows) |
377 | else if (y >= self->rows) |
346 | { |
378 | { |
347 | int extend = y - self->rows + MAP_EXTEND_Y; |
379 | int extend = y - self->rows + MAP_EXTEND_Y; |
348 | Append (maprow, self->row, self->rows, extend); |
380 | append (self->row, self->rows, extend); |
349 | self->rows += extend; |
381 | self->rows += extend; |
350 | } |
382 | } |
351 | |
383 | |
352 | return self->row + y; |
384 | return self->row + y; |
353 | } |
385 | } |
… | |
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363 | } |
395 | } |
364 | |
396 | |
365 | if (row->c0 > x) |
397 | if (row->c0 > x) |
366 | { |
398 | { |
367 | int extend = row->c0 - x + MAP_EXTEND_X; |
399 | int extend = row->c0 - x + MAP_EXTEND_X; |
368 | Prepend (mapcell, row->col, row->c1 - row->c0, extend); |
400 | prepend (row->col, row->c1 - row->c0, extend); |
369 | row->c0 -= extend; |
401 | row->c0 -= extend; |
370 | } |
402 | } |
371 | else if (x >= row->c1) |
403 | else if (x >= row->c1) |
372 | { |
404 | { |
373 | int extend = x - row->c1 + MAP_EXTEND_X; |
405 | int extend = x - row->c1 + MAP_EXTEND_X; |
374 | Append (mapcell, row->col, row->c1 - row->c0, extend); |
406 | append (row->col, row->c1 - row->c0, extend); |
375 | row->c1 += extend; |
407 | row->c1 += extend; |
376 | } |
408 | } |
377 | |
409 | |
378 | return row->col + (x - row->c0); |
410 | return row->col + (x - row->c0); |
379 | } |
411 | } |
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382 | map_get_cell (mapgrid *self, int x, int y) |
414 | map_get_cell (mapgrid *self, int x, int y) |
383 | { |
415 | { |
384 | return row_get_cell (map_get_row (self, y), x); |
416 | return row_get_cell (map_get_row (self, y), x); |
385 | } |
417 | } |
386 | |
418 | |
387 | void mapgrid::clear_cells () |
419 | static void |
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420 | map_clear (mapgrid *self) |
388 | { |
421 | { |
389 | int r; |
422 | int r; |
390 | |
423 | |
391 | for (r = 0; r < rows; r++) |
424 | for (r = 0; r < self->rows; r++) |
392 | Safefree (row[r].col); |
425 | Safefree (self->row[r].col); |
393 | |
426 | |
394 | Safefree (row); |
427 | Safefree (self->row); |
395 | |
428 | |
396 | x = 0; |
429 | self->x = 0; |
397 | y = 0; |
430 | self->y = 0; |
398 | ox = 0; |
431 | self->ox = 0; |
399 | oy = 0; |
432 | self->oy = 0; |
400 | row = 0; |
433 | self->row = 0; |
401 | rows = 0; |
434 | self->rows = 0; |
402 | } |
435 | } |
403 | |
436 | |
404 | #define CELL_CLEAR(cell) \ |
437 | #define CELL_CLEAR(cell) \ |
405 | do { \ |
438 | do { \ |
406 | if ((cell)->player) \ |
439 | if ((cell)->player) \ |
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448 | { |
481 | { |
449 | return tile == o.tile && x == o.x && y == o.y && level == o.level; |
482 | return tile == o.tile && x == o.x && y == o.y && level == o.level; |
450 | } |
483 | } |
451 | }; |
484 | }; |
452 | |
485 | |
453 | typedef ska::flat_hash_map<smooth_key, IV> smooth_hash; |
486 | typedef ska::flat_hash_map<smooth_key, IV, std::hash<smooth_key>, std::equal_to<smooth_key>, slice_allocator<smooth_key>> smooth_hash; |
454 | |
487 | |
455 | namespace std { |
488 | namespace std { |
456 | template <> |
489 | template <> |
457 | struct hash<smooth_key> |
490 | struct hash<smooth_key> |
458 | { |
491 | { |
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496 | ev.code = 1; |
529 | ev.code = 1; |
497 | ev.data1 = (void *)(long)channel; |
530 | ev.data1 = (void *)(long)channel; |
498 | ev.data2 = 0; |
531 | ev.data2 = 0; |
499 | |
532 | |
500 | SDL_PushEvent ((SDL_Event *)&ev); |
533 | SDL_PushEvent ((SDL_Event *)&ev); |
501 | } |
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502 | |
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503 | // approximately divide by 255 |
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504 | static unsigned int |
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505 | div255 (unsigned int n) |
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|
506 | { |
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507 | return (n + (n >> 8)) >> 8; |
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|
508 | } |
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|
509 | |
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510 | static unsigned int |
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|
511 | minpot (unsigned int n) |
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512 | { |
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513 | if (!n) |
|
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514 | return 0; |
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515 | |
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516 | --n; |
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517 | |
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|
518 | n |= n >> 1; |
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519 | n |= n >> 2; |
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520 | n |= n >> 4; |
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|
521 | n |= n >> 8; |
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|
522 | n |= n >> 16; |
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523 | |
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524 | return n + 1; |
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525 | } |
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|
526 | |
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|
527 | static unsigned int |
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|
528 | popcount (unsigned int n) |
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|
529 | { |
|
|
530 | n -= (n >> 1) & 0x55555555U; |
|
|
531 | n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U); |
|
|
532 | n = ((n >> 4) + n) & 0x0f0f0f0fU; |
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|
533 | n *= 0x01010101U; |
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|
534 | |
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|
535 | return n >> 24; |
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536 | } |
534 | } |
537 | |
535 | |
538 | /* SDL should provide this, really. */ |
536 | /* SDL should provide this, really. */ |
539 | #define SDLK_MODIFIER_MIN 300 |
537 | #define SDLK_MODIFIER_MIN 300 |
540 | #define SDLK_MODIFIER_MAX 314 |
538 | #define SDLK_MODIFIER_MAX 314 |
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871 | |
869 | |
872 | NV ceil (NV x) |
870 | NV ceil (NV x) |
873 | |
871 | |
874 | IV minpot (UV n) |
872 | IV minpot (UV n) |
875 | |
873 | |
|
|
874 | UV ld32 (UV n) |
|
|
875 | CODE: |
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|
876 | RETVAL = ecb_ld32 (n); |
|
|
877 | OUTPUT: |
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|
878 | RETVAL |
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|
879 | |
876 | IV popcount (UV n) |
880 | IV popcount (UV n) |
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|
881 | CODE: |
|
|
882 | RETVAL = ecb_popcount32 (n); |
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|
883 | OUTPUT: |
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|
884 | RETVAL |
877 | |
885 | |
878 | NV distance (NV dx, NV dy) |
886 | NV distance (NV dx, NV dy) |
879 | CODE: |
887 | CODE: |
880 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
888 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
881 | OUTPUT: |
889 | OUTPUT: |
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1886 | PROTOTYPES: DISABLE |
1894 | PROTOTYPES: DISABLE |
1887 | |
1895 | |
1888 | DC::Map |
1896 | DC::Map |
1889 | new (SV *klass) |
1897 | new (SV *klass) |
1890 | CODE: |
1898 | CODE: |
1891 | RETVAL = new mapgrid; |
1899 | New (0, RETVAL, 1, mapgrid); |
1892 | RETVAL->x = 0; |
1900 | RETVAL->x = 0; |
1893 | RETVAL->y = 0; |
1901 | RETVAL->y = 0; |
1894 | RETVAL->w = 0; |
1902 | RETVAL->w = 0; |
1895 | RETVAL->h = 0; |
1903 | RETVAL->h = 0; |
1896 | RETVAL->ox = 0; |
1904 | RETVAL->ox = 0; |
1897 | RETVAL->oy = 0; |
1905 | RETVAL->oy = 0; |
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1906 | RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
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1907 | RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
1898 | RETVAL->rows = 0; |
1908 | RETVAL->rows = 0; |
1899 | RETVAL->row = 0; |
1909 | RETVAL->row = 0; |
1900 | OUTPUT: |
1910 | OUTPUT: |
1901 | RETVAL |
1911 | RETVAL |
1902 | |
1912 | |
1903 | void |
1913 | void |
1904 | DESTROY (DC::Map self) |
1914 | DESTROY (DC::Map self) |
1905 | CODE: |
1915 | CODE: |
1906 | { |
1916 | { |
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|
1917 | map_clear (self); |
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1918 | Safefree (self->face2tile); |
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1919 | Safefree (self->tex); |
1907 | delete self; |
1920 | Safefree (self); |
1908 | } |
1921 | } |
1909 | |
1922 | |
1910 | void |
1923 | void |
1911 | resize (DC::Map self, int map_width, int map_height) |
1924 | resize (DC::Map self, int map_width, int map_height) |
1912 | CODE: |
1925 | CODE: |
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1914 | self->h = map_height; |
1927 | self->h = map_height; |
1915 | |
1928 | |
1916 | void |
1929 | void |
1917 | clear (DC::Map self) |
1930 | clear (DC::Map self) |
1918 | CODE: |
1931 | CODE: |
1919 | self->clear_cells (); |
1932 | map_clear (self); |
1920 | |
1933 | |
1921 | void |
1934 | void |
1922 | set_tileid (DC::Map self, int face, int tile) |
1935 | set_tileid (DC::Map self, int face, int tile) |
1923 | CODE: |
1936 | CODE: |
1924 | { |
1937 | { |
1925 | if (self->tile.size () <= face) self->tile.resize (face + 1); |
1938 | need_facenum (self, face); self->face2tile [face] = tile; |
1926 | self->tile[face] = tile; |
1939 | need_texid (self, tile); |
1927 | if (self->tex.size () <= tile) self->tex .resize (tile + 1); |
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1928 | } |
1940 | } |
1929 | |
1941 | |
1930 | void |
1942 | void |
1931 | set_smooth (DC::Map self, int face, int smooth, int level) |
1943 | set_smooth (DC::Map self, int face, int smooth, int level) |
1932 | CODE: |
1944 | CODE: |
1933 | { |
1945 | { |
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1946 | tileid texid; |
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1947 | maptex *tex; |
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|
1948 | |
1934 | if (face < 0 || face >= self->tile.size ()) |
1949 | if (face < 0 || face >= self->faces) |
1935 | return; |
1950 | return; |
1936 | |
1951 | |
1937 | if (smooth < 0 || smooth >= self->tile.size ()) |
1952 | if (smooth < 0 || smooth >= self->faces) |
1938 | return; |
1953 | return; |
1939 | |
1954 | |
1940 | tileid texid = self->tile[face]; |
1955 | texid = self->face2tile [face]; |
1941 | |
1956 | |
1942 | if (!texid) |
1957 | if (!texid) |
1943 | return; |
1958 | return; |
1944 | |
1959 | |
1945 | maptex &tex = self->tex[texid]; |
1960 | tex = self->tex + texid; |
1946 | tex.smoothtile = self->tile[smooth]; |
1961 | tex->smoothtile = self->face2tile [smooth]; |
1947 | tex.smoothlevel = level; |
1962 | tex->smoothlevel = level; |
1948 | } |
1963 | } |
1949 | |
1964 | |
1950 | void |
1965 | void |
1951 | set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1966 | set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1952 | CODE: |
1967 | CODE: |
1953 | { |
1968 | { |
1954 | if (self->tex.size () < texid) self->tex.resize (texid + 1); |
1969 | need_texid (self, texid); |
1955 | |
1970 | |
1956 | { |
1971 | { |
1957 | maptex &tex = self->tex[texid]; |
1972 | maptex *tex = self->tex + texid; |
1958 | |
1973 | |
1959 | tex.name = name; |
1974 | tex->name = name; |
1960 | tex.w = w; |
1975 | tex->w = w; |
1961 | tex.h = h; |
1976 | tex->h = h; |
1962 | tex.s = s; |
1977 | tex->s = s; |
1963 | tex.t = t; |
1978 | tex->t = t; |
1964 | tex.r = r; |
1979 | tex->r = r; |
1965 | tex.g = g; |
1980 | tex->g = g; |
1966 | tex.b = b; |
1981 | tex->b = b; |
1967 | tex.a = a; |
1982 | tex->a = a; |
1968 | } |
1983 | } |
1969 | |
1984 | |
1970 | // somewhat hackish, but for textures that require it, it really |
1985 | // somewhat hackish, but for textures that require it, it really |
1971 | // improves the look, and most others don't suffer. |
1986 | // improves the look, and most others don't suffer. |
1972 | glBindTexture (GL_TEXTURE_2D, name); |
1987 | glBindTexture (GL_TEXTURE_2D, name); |
… | |
… | |
1978 | } |
1993 | } |
1979 | |
1994 | |
1980 | void |
1995 | void |
1981 | expire_textures (DC::Map self, int texid, int count) |
1996 | expire_textures (DC::Map self, int texid, int count) |
1982 | PPCODE: |
1997 | PPCODE: |
1983 | for (; texid < self->tex.size () && count; ++texid, --count) |
1998 | for (; texid < self->texs && count; ++texid, --count) |
1984 | { |
1999 | { |
1985 | maptex &tex = self->tex[texid]; |
2000 | maptex *tex = self->tex + texid; |
1986 | |
2001 | |
1987 | if (tex.name) |
2002 | if (tex->name) |
1988 | { |
2003 | { |
1989 | if (tex.unused) |
2004 | if (tex->unused) |
1990 | { |
2005 | { |
1991 | tex.name = 0; |
2006 | tex->name = 0; |
1992 | tex.unused = 0; |
2007 | tex->unused = 0; |
1993 | XPUSHs (sv_2mortal (newSViv (texid))); |
2008 | XPUSHs (sv_2mortal (newSViv (texid))); |
1994 | } |
2009 | } |
1995 | else |
2010 | else |
1996 | tex.unused = 1; |
2011 | tex->unused = 1; |
1997 | } |
2012 | } |
1998 | } |
2013 | } |
1999 | |
2014 | |
2000 | int |
2015 | int |
2001 | ox (DC::Map self) |
2016 | ox (DC::Map self) |
… | |
… | |
2035 | self->ox += dx; self->x += dx; |
2050 | self->ox += dx; self->x += dx; |
2036 | self->oy += dy; self->y += dy; |
2051 | self->oy += dy; self->y += dy; |
2037 | |
2052 | |
2038 | while (self->y < 0) |
2053 | while (self->y < 0) |
2039 | { |
2054 | { |
2040 | Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); |
2055 | prepend (self->row, self->rows, MAP_EXTEND_Y); |
2041 | |
2056 | |
2042 | self->rows += MAP_EXTEND_Y; |
2057 | self->rows += MAP_EXTEND_Y; |
2043 | self->y += MAP_EXTEND_Y; |
2058 | self->y += MAP_EXTEND_Y; |
2044 | } |
2059 | } |
2045 | } |
2060 | } |
… | |
… | |
2112 | } |
2127 | } |
2113 | |
2128 | |
2114 | for (z = 0; z <= 2; ++z) |
2129 | for (z = 0; z <= 2; ++z) |
2115 | if (flags & (4 >> z)) |
2130 | if (flags & (4 >> z)) |
2116 | { |
2131 | { |
2117 | faceid face = (data[0] << 8) + data[1]; data += 2; |
2132 | faceid face = (data [0] << 8) + data [1]; data += 2; |
2118 | if (self->tile.size () <= face) self->tile.resize (face + 1); |
2133 | need_facenum (self, face); |
2119 | cell->tile[z] = self->tile[face]; |
2134 | cell->tile [z] = self->face2tile [face]; |
2120 | |
2135 | |
2121 | if (cell->tile[z]) |
2136 | if (cell->tile [z]) |
2122 | { |
2137 | { |
2123 | maptex &tex = self->tex[cell->tile[z]]; |
2138 | maptex *tex = self->tex + cell->tile [z]; |
2124 | tex.unused = 0; |
2139 | tex->unused = 0; |
2125 | if (!tex.name) |
2140 | if (!tex->name) |
2126 | av_push (missing, newSViv (cell->tile [z])); |
2141 | av_push (missing, newSViv (cell->tile [z])); |
2127 | |
2142 | |
2128 | if (tex.smoothtile) |
2143 | if (tex->smoothtile) |
2129 | { |
2144 | { |
2130 | maptex &smooth = self->tex[tex.smoothtile]; |
2145 | maptex *smooth = self->tex + tex->smoothtile; |
2131 | smooth.unused = 0; |
2146 | smooth->unused = 0; |
2132 | if (!smooth.name) |
2147 | if (!smooth->name) |
2133 | av_push (missing, newSViv (tex.smoothtile)); |
2148 | av_push (missing, newSViv (tex->smoothtile)); |
2134 | } |
2149 | } |
2135 | } |
2150 | } |
2136 | } |
2151 | } |
2137 | } |
2152 | } |
2138 | else |
2153 | else |
… | |
… | |
2289 | } |
2304 | } |
2290 | |
2305 | |
2291 | px = (x + 1) * Th - tex.w; |
2306 | px = (x + 1) * Th - tex.w; |
2292 | py = (y + 1) * Tw - tex.h; |
2307 | py = (y + 1) * Tw - tex.h; |
2293 | |
2308 | |
2294 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
2309 | if (ecb_expect_false (cell->player == player) && ecb_expect_false (z == 2)) |
2295 | { |
2310 | { |
2296 | pl_x = px; |
2311 | pl_x = px; |
2297 | pl_y = py; |
2312 | pl_y = py; |
2298 | pl_tex = tex; |
2313 | pl_tex = tex; |
2299 | continue; |
2314 | continue; |
… | |
… | |
2342 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400); |
2357 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400); |
2343 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800); |
2358 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800); |
2344 | } |
2359 | } |
2345 | } |
2360 | } |
2346 | |
2361 | |
2347 | if (expect_false (z == 2) && expect_false (cell->flags)) |
2362 | if (ecb_expect_false (z == 2) && ecb_expect_false (cell->flags)) |
2348 | { |
2363 | { |
2349 | // overlays such as the speech bubble, probably more to come |
2364 | // overlays such as the speech bubble, probably more to come |
2350 | if (cell->flags & 1) |
2365 | if (cell->flags & 1) |
2351 | { |
2366 | { |
2352 | rc_key_t key_ov = key; |
2367 | rc_key_t key_ov = key; |
… | |
… | |
2471 | mapcell *cell = row->col + (x + mx - row->c0); |
2486 | mapcell *cell = row->col + (x + mx - row->c0); |
2472 | |
2487 | |
2473 | int px = x * Tw; |
2488 | int px = x * Tw; |
2474 | int py = y * Th; |
2489 | int py = y * Th; |
2475 | |
2490 | |
2476 | if (expect_false (cell->player == player)) |
2491 | if (ecb_expect_false (cell->player == player)) |
2477 | { |
2492 | { |
2478 | px += sdx; |
2493 | px += sdx; |
2479 | py += sdy; |
2494 | py += sdy; |
2480 | } |
2495 | } |
2481 | |
2496 | |
… | |
… | |
2787 | |
2802 | |
2788 | for (z = 0; z <= 2; z++) |
2803 | for (z = 0; z <= 2; z++) |
2789 | { |
2804 | { |
2790 | tileid t = tile [z]; |
2805 | tileid t = tile [z]; |
2791 | |
2806 | |
2792 | if (t >= self->tex.size () || (t && !self->tex[t].name)) |
2807 | if (t >= self->texs || (t && !self->tex [t].name)) |
2793 | { |
2808 | { |
2794 | PUSHs (sv_2mortal (newSViv (t))); |
2809 | PUSHs (sv_2mortal (newSViv (t))); |
2795 | if (self->tex.size () <= t) self->tex.resize (t + 1); |
2810 | need_texid (self, t); |
2796 | } |
2811 | } |
2797 | |
2812 | |
2798 | cell->tile[z] = t; |
2813 | cell->tile [z] = t; |
2799 | } |
2814 | } |
2800 | } |
2815 | } |
2801 | } |
2816 | } |
2802 | } |
2817 | } |
2803 | } |
2818 | } |