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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.34 by root, Fri Apr 14 00:15:51 2006 UTC vs.
Revision 1.122 by root, Fri Jun 23 22:35:15 2006 UTC

1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
6#endif
7
1#include "EXTERN.h" 8#include "EXTERN.h"
2#include "perl.h" 9#include "perl.h"
3#include "XSUB.h" 10#include "XSUB.h"
4 11
12#include <math.h>
5#include <string.h> 13#include <string.h>
6#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
7 16
8#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
9#include <SDL_image.h> 19#include <SDL_image.h>
20#include <SDL_mixer.h>
10#include <SDL_opengl.h> 21#include <SDL_opengl.h>
11 22
12#include <glib/gmacros.h> 23#include <glib/gmacros.h>
13 24
14#include <pango/pango.h> 25#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h> 26#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h> 27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
17 29
30#ifndef _WIN32
18#include <sys/types.h> 31# include <sys/types.h>
19#include <sys/socket.h> 32# include <sys/socket.h>
20#include <netinet/in.h> 33# include <netinet/in.h>
21#include <netinet/tcp.h> 34# include <netinet/tcp.h>
22
23#include <inttypes.h> 35# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif
44
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 48
25#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
26 50
27#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
29 53
30static PangoContext *context; 54#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 55
56static struct
57{
58#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h"
60#undef GL_FUNC
61} gl;
62
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{
65 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else
70 glBlendFunc (sa, da);
71}
72
73typedef Mix_Chunk *CFClient__MixChunk;
74typedef Mix_Music *CFClient__MixMusic;
75
76typedef PangoFontDescription *CFClient__Font;
77
78static int
79shape_attr_p (PangoLayoutRun *run)
80{
81 GSList *attrs = run->item->analysis.extra_attrs;
82
83 while (attrs)
84 {
85 PangoAttribute *attr = attrs->data;
86
87 if (attr->klass->type == PANGO_ATTR_SHAPE)
88 return 1;
89
90 attrs = attrs->next;
91 }
92
93 return 0;
94}
32 95
33typedef struct cf_layout { 96typedef struct cf_layout {
34 PangoLayout *pl; 97 PangoLayout *pl; // either derived from a cairo or ft2 context
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode
35 int base_height; 100 int base_height;
101 CFClient__Font font;
36} *CFClient__Layout; 102} *CFClient__Layout;
103
104static CFClient__Font default_font;
105static PangoContext *ft2_context, *cairo_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap;
37 107
38static void 108static void
39substitute_func (FcPattern *pattern, gpointer data) 109substitute_func (FcPattern *pattern, gpointer data)
40{ 110{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 111 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif
115#ifdef _WIN32
42 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
43} 120}
44 121
45static void 122static void
46layout_update (CFClient__Layout self) 123layout_update_font (CFClient__Layout self)
47{ 124{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 125 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 126 * reasonably well with bitstream vera
50 */ 127 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 128 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 129
130 pango_font_description_set_absolute_size (font,
131 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
132
133 pango_layout_set_font_description (self->pl, font);
53} 134}
54 135
55static void 136static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 137layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 138{
58 layout_update (self);
59
60 pango_layout_get_pixel_size (self->pl, w, h); 139 pango_layout_get_pixel_size (self->pl, w, h);
61 140
62 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 141 if (!*w) *w = 1;
64 if (!*h) *h = 1; 142 if (!*h) *h = 1;
143
144 *w = (*w + 3) & ~3;
65} 145}
146
147typedef uint16_t mapface;
66 148
67typedef struct { 149typedef struct {
68 GLint name; 150 GLint name;
69 int w, h; 151 int w, h;
70 float s, t; 152 float s, t;
71} mapface; 153 uint8_t r, g, b, a;
154} maptex;
72 155
73typedef struct { 156typedef struct {
74 int16_t darkness; 157 int16_t darkness;
75 uint16_t face[3]; 158 mapface face[3];
76} mapcell; 159} mapcell;
77 160
78typedef struct { 161typedef struct {
79 int32_t c0, c1; 162 int32_t c0, c1;
80 mapcell *col; 163 mapcell *col;
81} maprow; 164} maprow;
82 165
83typedef struct map { 166typedef struct map {
84 int x, y, w, h; 167 int x, y, w, h;
85 int vx, vy; 168 int ox, oy; /* offset to virtual global coordinate system */
86 int faces; 169 int faces;
87 mapface *face; 170 mapface *face;
88 171
172 int texs;
173 maptex *tex;
174
89 uint32_t rows; 175 int32_t rows;
90 maprow *row; 176 maprow *row;
91} *CFClient__Map; 177} *CFClient__Map;
92 178
93static char * 179static char *
94prepend (char *ptr, int sze, int inc) 180prepend (char *ptr, int sze, int inc)
113} 199}
114 200
115#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
116#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117 203
204static maprow *
205map_get_row (CFClient__Map self, int y)
206{
207 if (0 > y)
208 {
209 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend);
211
212 self->rows += extend;
213 self->y += extend;
214 y += extend;
215 }
216 else if (y >= self->rows)
217 {
218 int extend = y - self->rows + MAP_EXTEND_Y;
219 Append (maprow, self->row, self->rows, extend);
220 self->rows += extend;
221 }
222
223 return self->row + y;
224}
225
226static mapcell *
227row_get_cell (maprow *row, int x)
228{
229 if (!row->col)
230 {
231 Newz (0, row->col, MAP_EXTEND_X, mapcell);
232 row->c0 = x - MAP_EXTEND_X / 4;
233 row->c1 = row->c0 + MAP_EXTEND_X;
234 }
235
236 if (row->c0 > x)
237 {
238 int extend = row->c0 - x + MAP_EXTEND_X;
239 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
240 row->c0 -= extend;
241 }
242 else if (x >= row->c1)
243 {
244 int extend = x - row->c1 + MAP_EXTEND_X;
245 Append (mapcell, row->col, row->c1 - row->c0, extend);
246 row->c1 += extend;
247 }
248
249 return row->col + (x - row->c0);
250}
251
252static mapcell *
253map_get_cell (CFClient__Map self, int x, int y)
254{
255 return row_get_cell (map_get_row (self, y), x);
256}
257
118static void 258static void
119map_clear (CFClient__Map self) 259map_clear (CFClient__Map self)
120{ 260{
121 int r; 261 int r;
122 262
125 265
126 Safefree (self->row); 266 Safefree (self->row);
127 267
128 self->x = 0; 268 self->x = 0;
129 self->y = 0; 269 self->y = 0;
130 self->vx = 0; 270 self->ox = 0;
131 self->vy = 0; 271 self->oy = 0;
132 self->row = 0; 272 self->row = 0;
133 self->rows = 0; 273 self->rows = 0;
134} 274}
135 275
136static void 276static void
137map_blank (CFClient__Map self, int x0, int y0, int w, int h) 277map_blank (CFClient__Map self, int x0, int y0, int w, int h)
138{ 278{
139 int x, y; 279 int x, y;
280 maprow *row;
140 281
141 for (y = y0; y < y0 + h; y++) 282 for (y = y0; y < y0 + h; y++)
142 if (y >= 0) 283 if (y >= 0)
143 { 284 {
144 if (y >= self->rows) 285 if (y >= self->rows)
145 break; 286 break;
146 287
147 maprow *row = self->row + y; 288 row = self->row + y;
148 289
149 for (x = x0; x < x0 + w; x++) 290 for (x = x0; x < x0 + w; x++)
150 if (x >= row->c0) 291 if (x >= row->c0)
151 { 292 {
152 if (x >= row->c1) 293 if (x >= row->c1)
155 row->col[x - row->c0].darkness = -1; 296 row->col[x - row->c0].darkness = -1;
156 } 297 }
157 } 298 }
158} 299}
159 300
301static void
302music_finished (void)
303{
304 SDL_UserEvent ev;
305
306 ev.type = SDL_USEREVENT;
307 ev.code = 0;
308 ev.data1 = 0;
309 ev.data2 = 0;
310
311 SDL_PushEvent ((SDL_Event *)&ev);
312}
313
314static void
315channel_finished (int channel)
316{
317 SDL_UserEvent ev;
318
319 ev.type = SDL_USEREVENT;
320 ev.code = 1;
321 ev.data1 = (void *)(long)channel;
322 ev.data2 = 0;
323
324 SDL_PushEvent ((SDL_Event *)&ev);
325}
326
327static unsigned int
328minpot (unsigned int n)
329{
330 if (!n)
331 return 0;
332
333 --n;
334
335 n |= n >> 1;
336 n |= n >> 2;
337 n |= n >> 4;
338 n |= n >> 8;
339 n |= n >> 16;
340
341 return n + 1;
342}
343
160MODULE = CFClient PACKAGE = CFClient 344MODULE = CFClient PACKAGE = CFClient
161 345
162PROTOTYPES: ENABLE 346PROTOTYPES: ENABLE
163 347
164BOOT: 348BOOT:
165{ 349{
350 HV *stash = gv_stashpv ("CFClient", 1);
351 static const struct {
352 const char *name;
353 IV iv;
354 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name }
356 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN),
361 const_iv (SDL_MOUSEBUTTONUP),
362 const_iv (SDL_JOYAXISMOTION),
363 const_iv (SDL_JOYBALLMOTION),
364 const_iv (SDL_JOYHATMOTION),
365 const_iv (SDL_JOYBUTTONDOWN),
366 const_iv (SDL_JOYBUTTONUP),
367 const_iv (SDL_QUIT),
368 const_iv (SDL_SYSWMEVENT),
369 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT),
374 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4),
379 const_iv (SDLK_KP5),
380 const_iv (SDLK_KP6),
381 const_iv (SDLK_KP7),
382 const_iv (SDLK_KP8),
383 const_iv (SDLK_KP9),
384 const_iv (SDLK_KP_PERIOD),
385 const_iv (SDLK_KP_DIVIDE),
386 const_iv (SDLK_KP_MULTIPLY),
387 const_iv (SDLK_KP_MINUS),
388 const_iv (SDLK_KP_PLUS),
389 const_iv (SDLK_KP_ENTER),
390 const_iv (SDLK_KP_EQUALS),
391 const_iv (SDLK_UP),
392 const_iv (SDLK_DOWN),
393 const_iv (SDLK_RIGHT),
394 const_iv (SDLK_LEFT),
395 const_iv (SDLK_INSERT),
396 const_iv (SDLK_HOME),
397 const_iv (SDLK_END),
398 const_iv (SDLK_PAGEUP),
399 const_iv (SDLK_PAGEDOWN),
400 const_iv (SDLK_F1),
401 const_iv (SDLK_F2),
402 const_iv (SDLK_F3),
403 const_iv (SDLK_F4),
404 const_iv (SDLK_F5),
405 const_iv (SDLK_F6),
406 const_iv (SDLK_F7),
407 const_iv (SDLK_F8),
408 const_iv (SDLK_F9),
409 const_iv (SDLK_F10),
410 const_iv (SDLK_F11),
411 const_iv (SDLK_F12),
412 const_iv (SDLK_F13),
413 const_iv (SDLK_F14),
414 const_iv (SDLK_F15),
415 const_iv (SDLK_NUMLOCK),
416 const_iv (SDLK_CAPSLOCK),
417 const_iv (SDLK_SCROLLOCK),
418 const_iv (SDLK_RSHIFT),
419 const_iv (SDLK_LSHIFT),
420 const_iv (SDLK_RCTRL),
421 const_iv (SDLK_LCTRL),
422 const_iv (SDLK_RALT),
423 const_iv (SDLK_LALT),
424 const_iv (SDLK_RMETA),
425 const_iv (SDLK_LMETA),
426 const_iv (SDLK_LSUPER),
427 const_iv (SDLK_RSUPER),
428 const_iv (SDLK_MODE),
429 const_iv (SDLK_COMPOSE),
430 const_iv (SDLK_HELP),
431 const_iv (SDLK_PRINT),
432 const_iv (SDLK_SYSREQ),
433 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO),
438 const_iv (KMOD_NONE),
439 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT),
441 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL),
443 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT),
445 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL),
451 const_iv (KMOD_SHIFT),
452 const_iv (KMOD_ALT),
453 const_iv (KMOD_META)
454# undef const_iv
455 };
456
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
459}
460
461NV floor (NV x)
462
463NV ceil (NV x)
464
465void
466pango_init ()
467 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{
470 {
166 fontmap = pango_ft2_font_map_new (); 471 ft2_fontmap = pango_ft2_font_map_new ();
167 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
168 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
474 }
475 {
476 cairo_font_options_t *fopt = cairo_font_options_create ();
477 cairo_fontmap = pango_cairo_font_map_get_default ();
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
169} 490}
491
492int
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
494
495void
496SDL_Quit ()
497
498void
499SDL_ListModes ()
500 PPCODE:
501{
502 SDL_Rect **m;
503
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
508
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
511
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518
519 SDL_EnableUNICODE (1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
521
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523
524 if (m && m != (SDL_Rect **)-1)
525 while (*m)
526 {
527 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
531
532 ++m;
533 }
534}
535
536char *
537SDL_GetError ()
538
539int
540SDL_SetVideoMode (int w, int h, int fullscreen)
541 CODE:
542 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 );
545 if (RETVAL)
546 {
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h"
550# undef GL_FUNC
551 }
552 OUTPUT:
553 RETVAL
554
555void
556SDL_GL_SwapBuffers ()
557
558char *
559SDL_GetKeyName (int sym)
560
561void
562SDL_PollEvent ()
563 PPCODE:
564{
565 SDL_Event ev;
566
567 while (SDL_PollEvent (&ev))
568 {
569 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571
572 switch (ev.type)
573 {
574 case SDL_KEYDOWN:
575 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break;
581
582 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break;
586
587 case SDL_MOUSEMOTION:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
595 break;
596
597 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
600
601 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
602 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
603 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
604 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
605 break;
606
607 case SDL_USEREVENT:
608 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break;
612 }
613
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
615 }
616}
617
618int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
620 POSTCALL:
621 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished);
623
624void
625Mix_CloseAudio ()
626
627int
628Mix_AllocateChannels (int numchans = -1)
170 629
171void 630void
172lowdelay (int fd, int val = 1) 631lowdelay (int fd, int val = 1)
173 CODE: 632 CODE:
633#ifndef _WIN32
174 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
175 635#endif
176char *
177gl_version ()
178 CODE:
179 RETVAL = (char *)glGetString (GL_VERSION);
180 OUTPUT:
181 RETVAL
182
183char *
184gl_extensions ()
185 CODE:
186 RETVAL = (char *)glGetString (GL_EXTENSIONS);
187 OUTPUT:
188 RETVAL
189 636
190void 637void
191add_font (char *file) 638add_font (char *file)
192 CODE: 639 CODE:
193 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
194 641#ifdef _WIN32
195void 642 // cairo... sigh... requires win2000
196set_font (char *file) 643 AddFontResourceEx (file, FR_PRIVATE, 0);
197 CODE: 644#endif
198{
199 int count;
200 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
201 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
202 FcPatternDestroy (pattern);
203 pango_context_set_font_description (context, font);
204}
205 645
206void 646void
207load_image_inline (SV *image_) 647load_image_inline (SV *image_)
208 ALIAS: 648 ALIAS:
209 load_image_file = 1 649 load_image_file = 1
216 SDL_RWops *rw = ix 656 SDL_RWops *rw = ix
217 ? SDL_RWFromFile (image, "r") 657 ? SDL_RWFromFile (image, "r")
218 : SDL_RWFromConstMem (image, image_len); 658 : SDL_RWFromConstMem (image, image_len);
219 659
220 if (!rw) 660 if (!rw)
221 croak ("load_image: unable to open file"); 661 croak ("load_image: %s", SDL_GetError ());
222 662
223 surface = IMG_Load_RW (rw, 1); 663 surface = IMG_Load_RW (rw, 1);
224 if (!surface) 664 if (!surface)
225 croak ("load_image: unable to read file"); 665 croak ("load_image: %s", SDL_GetError ());
226 666
227 fmt.palette = NULL; 667 fmt.palette = NULL;
228 fmt.BitsPerPixel = 32; 668 fmt.BitsPerPixel = 32;
229 fmt.BytesPerPixel = 4; 669 fmt.BytesPerPixel = 4;
670#if SDL_BYTEORDER == SDL_LIL_ENDIAN
230 fmt.Rmask = 0x000000ff; 671 fmt.Rmask = 0x000000ff;
231 fmt.Gmask = 0x0000ff00; 672 fmt.Gmask = 0x0000ff00;
232 fmt.Bmask = 0x00ff0000; 673 fmt.Bmask = 0x00ff0000;
233 fmt.Amask = 0xff000000; 674 fmt.Amask = 0xff000000;
675#else
676 fmt.Rmask = 0xff000000;
677 fmt.Gmask = 0x00ff0000;
678 fmt.Bmask = 0x0000ff00;
679 fmt.Amask = 0x000000ff;
680#endif
234 fmt.Rloss = 0; 681 fmt.Rloss = 0;
235 fmt.Gloss = 0; 682 fmt.Gloss = 0;
236 fmt.Bloss = 0; 683 fmt.Bloss = 0;
237 fmt.Aloss = 0; 684 fmt.Aloss = 0;
238 fmt.Rshift = 0; 685 fmt.Rshift = 0;
242 fmt.colorkey = 0; 689 fmt.colorkey = 0;
243 fmt.alpha = 0; 690 fmt.alpha = 0;
244 691
245 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
246 693
694 assert (surface2->pitch == surface2->w * 4);
695
247 EXTEND (SP, 5); 696 EXTEND (SP, 5);
248 PUSHs (sv_2mortal (newSViv (surface2->w))); 697 PUSHs (sv_2mortal (newSViv (surface2->w)));
249 PUSHs (sv_2mortal (newSViv (surface2->h))); 698 PUSHs (sv_2mortal (newSViv (surface2->h)));
250 SDL_LockSurface (surface2); 699 SDL_LockSurface (surface2);
251 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
252 SDL_UnlockSurface (surface2); 701 SDL_UnlockSurface (surface2);
253 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
254 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 703 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
255 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
256 705
257 SDL_FreeSurface (surface); 706 SDL_FreeSurface (surface);
258 SDL_FreeSurface (surface2); 707 SDL_FreeSurface (surface2);
259} 708}
260 709
261void 710void
711average (int x, int y, uint32_t *data)
712 PPCODE:
713{
714 uint32_t r = 0, g = 0, b = 0, a = 0;
715
716 x = y = x * y;
717
718 while (x--)
719 {
720 uint32_t p = *data++;
721
722 r += (p ) & 255;
723 g += (p >> 8) & 255;
724 b += (p >> 16) & 255;
725 a += (p >> 24) & 255;
726 }
727
728 EXTEND (SP, 4);
729 PUSHs (sv_2mortal (newSViv (r / y)));
730 PUSHs (sv_2mortal (newSViv (g / y)));
731 PUSHs (sv_2mortal (newSViv (b / y)));
732 PUSHs (sv_2mortal (newSViv (a / y)));
733}
734
735void
736error (char *message)
737 CODE:
738 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
741#endif
742
743void
262fatal (char *message) 744fatal (char *message)
263 CODE: 745 CODE:
746 fprintf (stderr, "FATAL: %s\n", message);
264#ifdef WIN32 747#ifdef _WIN32
265 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
266#else
267 fprintf (stderr, "%s\n", message);
268#endif 749#endif
269 exit (1); 750 _exit (1);
751
752void
753_exit (int retval)
754 CODE:
755 _exit (retval);
756
757MODULE = CFClient PACKAGE = CFClient::Font
758
759CFClient::Font
760new_from_file (SV *class, char *path, int id = 0)
761 CODE:
762{
763 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
765 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
766 FcPatternDestroy (pattern);
767}
768 OUTPUT:
769 RETVAL
770
771void
772DESTROY (CFClient::Font self)
773 CODE:
774 pango_font_description_free (self);
775
776void
777make_default (CFClient::Font self)
778 CODE:
779 default_font = self;
270 780
271MODULE = CFClient PACKAGE = CFClient::Layout 781MODULE = CFClient PACKAGE = CFClient::Layout
272 782
273CFClient::Layout 783CFClient::Layout
274new (SV *class, int base_height = 10) 784new (SV *class, int rgba = 0)
275 CODE: 785 CODE:
276 New (0, RETVAL, 1, struct cf_layout); 786 New (0, RETVAL, 1, struct cf_layout);
277 RETVAL->base_height = base_height; 787
278 RETVAL->pl = pango_layout_new (context); 788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.;
791 RETVAL->g = 1.;
792 RETVAL->b = 1.;
793 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0;
796
279 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL);
280 OUTPUT: 799 OUTPUT:
281 RETVAL 800 RETVAL
282 801
283void 802void
284DESTROY (CFClient::Layout self) 803DESTROY (CFClient::Layout self)
285 CODE: 804 CODE:
286 g_object_unref (self->pl); 805 g_object_unref (self->pl);
287 Safefree (self); 806 Safefree (self);
288 807
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
289void 815void
290set_markup (CFClient::Layout self, SV *text_) 816set_text (CFClient::Layout self, SV *text_)
291 CODE: 817 CODE:
292{ 818{
293 STRLEN textlen; 819 STRLEN textlen;
294 char *text = SvPVutf8 (text_, textlen); 820 char *text = SvPVutf8 (text_, textlen);
295 821
822 pango_layout_set_text (self->pl, text, textlen);
823}
824
825void
826set_markup (CFClient::Layout self, SV *text_)
827 CODE:
828{
829 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen);
831
296 pango_layout_set_markup (self->pl, text, textlen); 832 pango_layout_set_markup (self->pl, text, textlen);
297} 833}
298 834
299void 835void
836set_shapes (CFClient::Layout self, ...)
837 CODE:
838{
839 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text;
842 int arg = 4;
843
844 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 {
846 PangoRectangle inkrect, rect;
847 PangoAttribute *attr;
848
849 int x = SvIV (ST (arg - 3));
850 int y = SvIV (ST (arg - 2));
851 int w = SvIV (ST (arg - 1));
852 int h = SvIV (ST (arg ));
853
854 inkrect.x = 0;
855 inkrect.y = 0;
856 inkrect.width = 0;
857 inkrect.height = 0;
858
859 rect.x = x * PANGO_SCALE;
860 rect.y = y * PANGO_SCALE;
861 rect.width = w * PANGO_SCALE;
862 rect.height = h * PANGO_SCALE;
863
864 if (!attrs)
865 attrs = pango_layout_get_attributes (self->pl);
866
867 attr = pango_attr_shape_new (&inkrect, &rect);
868 attr->start_index = pos - text;
869 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
870 pango_attr_list_insert (attrs, attr);
871
872 arg += 4;
873 pos += sizeof (OBJ_STR) - 1;
874 }
875
876 if (attrs)
877 pango_layout_set_attributes (self->pl, attrs);
878}
879
880void
881get_shapes (CFClient::Layout self)
882 PPCODE:
883{
884 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
885
886 do
887 {
888 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
889
890 if (run && shape_attr_p (run))
891 {
892 PangoRectangle extents;
893 pango_layout_iter_get_run_extents (iter, 0, &extents);
894
895 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
896 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
897 }
898 }
899 while (pango_layout_iter_next_run (iter));
900
901 pango_layout_iter_free (iter);
902}
903
904int
905has_wrapped (CFClient::Layout self)
906 CODE:
907{
908 int lines = 1;
909 const char *text = pango_layout_get_text (self->pl);
910
911 while (*text)
912 lines += *text++ == '\n';
913
914 RETVAL = lines < pango_layout_get_line_count (self->pl);
915}
916 OUTPUT:
917 RETVAL
918
919SV *
920get_text (CFClient::Layout self)
921 CODE:
922 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
923 sv_utf8_decode (RETVAL);
924 OUTPUT:
925 RETVAL
926
927void
928set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
929 CODE:
930 self->r = r;
931 self->g = g;
932 self->b = b;
933 self->a = a;
934
935void
936set_font (CFClient::Layout self, CFClient::Font font = 0)
937 CODE:
938 if (self->font != font)
939 {
940 self->font = font;
941 layout_update_font (self);
942 }
943
944void
300set_height (CFClient::Layout self, int base_height) 945set_height (CFClient::Layout self, int base_height)
301 CODE: 946 CODE:
947 if (self->base_height != base_height)
948 {
302 self->base_height = base_height; 949 self->base_height = base_height;
950 layout_update_font (self);
951 }
303 952
304void 953void
305set_width (CFClient::Layout self, int max_width = -1) 954set_width (CFClient::Layout self, int max_width = -1)
306 CODE: 955 CODE:
307 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 956 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
957
958void
959set_indent (CFClient::Layout self, int indent)
960 CODE:
961 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
962
963void
964set_spacing (CFClient::Layout self, int spacing)
965 CODE:
966 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
967
968void
969set_ellipsise (CFClient::Layout self, int ellipsise)
970 CODE:
971 pango_layout_set_ellipsize (self->pl,
972 ellipsise == 1 ? PANGO_ELLIPSIZE_START
973 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
974 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
975 : PANGO_ELLIPSIZE_NONE
976 );
977
978void
979set_single_paragraph_mode (CFClient::Layout self, int spm)
980 CODE:
981 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
308 982
309void 983void
310size (CFClient::Layout self) 984size (CFClient::Layout self)
311 PPCODE: 985 PPCODE:
312{ 986{
313 int w, h; 987 int w, h;
314 988
315 layout_update (self);
316 layout_get_pixel_size (self, &w, &h); 989 layout_get_pixel_size (self, &w, &h);
317 990
318 EXTEND (SP, 2); 991 EXTEND (SP, 2);
319 PUSHs (sv_2mortal (newSViv (w))); 992 PUSHs (sv_2mortal (newSViv (w)));
320 PUSHs (sv_2mortal (newSViv (h))); 993 PUSHs (sv_2mortal (newSViv (h)));
321} 994}
322 995
323int 996int
997descent (CFClient::Layout self)
998 CODE:
999{
1000 PangoRectangle rect;
1001 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1002 pango_layout_line_get_pixel_extents (line, 0, &rect);
1003 RETVAL = PANGO_DESCENT (rect);
1004}
1005 OUTPUT:
1006 RETVAL
1007
1008int
324xy_to_index (CFClient::Layout self, int x, int y) 1009xy_to_index (CFClient::Layout self, int x, int y)
325 CODE: 1010 CODE:
326{ 1011{
327 int index, trailing; 1012 int index, trailing;
328
329 layout_update (self);
330 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1013 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
331
332 RETVAL = index; 1014 RETVAL = index;
333} 1015}
334 OUTPUT: 1016 OUTPUT:
335 RETVAL 1017 RETVAL
336 1018
337void 1019void
338cursor_pos (CFClient::Layout self, int index) 1020cursor_pos (CFClient::Layout self, int index)
339 PPCODE: 1021 PPCODE:
340{ 1022{
341 PangoRectangle strong_pos; 1023 PangoRectangle strong_pos;
342 layout_update (self);
343 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1024 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
344 1025
345 EXTEND (SP, 3); 1026 EXTEND (SP, 3);
346 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1027 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
347 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1028 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
352render (CFClient::Layout self) 1033render (CFClient::Layout self)
353 PPCODE: 1034 PPCODE:
354{ 1035{
355 SV *retval; 1036 SV *retval;
356 int w, h; 1037 int w, h;
357 FT_Bitmap bitmap;
358 1038
359 layout_update (self);
360 layout_get_pixel_size (self, &w, &h); 1039 layout_get_pixel_size (self, &w, &h);
361 1040
1041 if (self->rgba)
1042 {
1043 cairo_surface_t *surface;
1044 cairo_t *cairo;
1045
1046 retval = newSV (w * h * 4);
1047 SvPOK_only (retval);
1048 SvCUR_set (retval, w * h * 4);
1049
1050 memset (SvPVX (retval), 0, w * h * 4);
1051
1052 surface = cairo_image_surface_create_for_data (
1053 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1054 cairo = cairo_create (surface);
1055 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1056
1057 pango_cairo_show_layout (cairo, self->pl);
1058
1059 cairo_destroy (cairo);
1060 cairo_surface_destroy (surface);
1061
1062 // what a mess, and its premultiplied, too :(
1063 {
1064 uint32_t *p = (uint32_t *)SvPVX (retval);
1065 uint32_t *e = p + w * h;
1066
1067 while (p < e)
1068 {
1069 uint32_t rgba = *p;
1070 rgba = (rgba >> 24) | (rgba << 8);
1071#if 0
1072#ifdef _WIN32
1073 {//D
1074 uint8_t r = rgba >> 24;
1075 uint8_t g = rgba >> 16;
1076 uint8_t b = rgba >> 8;
1077 uint8_t a = rgba >> 0;
1078
1079 rgba = (rgba & 0xffffff00) | a;
1080 }
1081#endif
1082#endif
1083 rgba = SDL_SwapBE32 (rgba);
1084 *p++ = rgba;
1085 }
1086 }
1087
1088 EXTEND (SP, 5);
1089 PUSHs (sv_2mortal (newSViv (w)));
1090 PUSHs (sv_2mortal (newSViv (h)));
1091 PUSHs (sv_2mortal (retval));
1092 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1093 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1094 }
1095 else
1096 {
1097 FT_Bitmap bitmap;
1098
362 retval = newSV (w * h); 1099 retval = newSV (w * h);
363 SvPOK_only (retval); 1100 SvPOK_only (retval);
364 SvCUR_set (retval, w * h); 1101 SvCUR_set (retval, w * h);
365 1102
366 bitmap.rows = h; 1103 bitmap.rows = h;
367 bitmap.width = w; 1104 bitmap.width = w;
368 bitmap.pitch = w; 1105 bitmap.pitch = w;
369 bitmap.buffer = (unsigned char*)SvPVX (retval); 1106 bitmap.buffer = (unsigned char*)SvPVX (retval);
370 bitmap.num_grays = 256; 1107 bitmap.num_grays = 256;
371 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 1108 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
372 1109
373 memset (bitmap.buffer, 0, w * h); 1110 memset (bitmap.buffer, 0, w * h);
374 1111
375 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1112 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
376 1113
377 EXTEND (SP, 3); 1114 EXTEND (SP, 5);
378 PUSHs (sv_2mortal (newSViv (w))); 1115 PUSHs (sv_2mortal (newSViv (w)));
379 PUSHs (sv_2mortal (newSViv (h))); 1116 PUSHs (sv_2mortal (newSViv (h)));
380 PUSHs (sv_2mortal (retval)); 1117 PUSHs (sv_2mortal (retval));
1118 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1119 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1120 }
381} 1121}
382 1122
383MODULE = CFClient PACKAGE = CFClient::Texture 1123MODULE = CFClient PACKAGE = CFClient::Texture
384 1124
385void 1125void
386draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 1126pad2pot (SV *data_, SV *w_, SV *h_)
1127 CODE:
1128{
1129 int ow = SvIV (w_);
1130 int oh = SvIV (h_);
1131
1132 if (ow && oh)
1133 {
1134 int nw = minpot (ow);
1135 int nh = minpot (oh);
1136
1137 if (nw != ow || nh != oh)
1138 {
1139 if (SvOK (data_))
1140 {
1141 STRLEN datalen;
1142 char *data = SvPVbyte (data_, datalen);
1143 int bpp = datalen / (ow * oh);
1144 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1145
1146 SvPOK_only (result_);
1147 SvCUR_set (result_, nw * nh * bpp);
1148
1149 memset (SvPVX (result_), 0, nw * nh * bpp);
1150 while (oh--)
1151 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1152
1153 sv_setsv (data_, result_);
1154 }
1155
1156 sv_setiv (w_, nw);
1157 sv_setiv (h_, nh);
1158 }
1159 }
1160}
1161
1162void
1163draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
387 PROTOTYPE: $$$;$$ 1164 PROTOTYPE: $$$;$$
1165 ALIAS:
1166 draw_quad_alpha = 1
1167 draw_quad_alpha_premultiplied = 2
388 CODE: 1168 CODE:
389{ 1169{
390 HV *hv = (HV *)SvRV (self); 1170 HV *hv = (HV *)SvRV (self);
391 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1171 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
392 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1172 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
393 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1173 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
394 1174
395 if (items < 5) 1175 if (items < 5)
396 { 1176 {
397 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1177 w = SvNV (*hv_fetch (hv, "w", 1, 1));
398 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1178 h = SvNV (*hv_fetch (hv, "h", 1, 1));
399 } 1179 }
400 1180
1181 if (ix)
1182 {
1183 glEnable (GL_BLEND);
1184
1185 if (ix == 2)
1186 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1187 else
1188 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1189 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1190
1191 glEnable (GL_ALPHA_TEST);
1192 glAlphaFunc (GL_GREATER, 0.01f);
1193 }
1194
401 glBindTexture (GL_TEXTURE_2D, name); 1195 glBindTexture (GL_TEXTURE_2D, name);
1196
402 glBegin (GL_QUADS); 1197 glBegin (GL_QUADS);
403 glTexCoord2d (0, 0); glVertex2d (x , y ); 1198 glTexCoord2f (0, 0); glVertex2f (x , y );
404 glTexCoord2d (0, t); glVertex2d (x , y + h); 1199 glTexCoord2f (0, t); glVertex2f (x , y + h);
405 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 1200 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
406 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 1201 glTexCoord2f (s, 0); glVertex2f (x + w, y );
407 glEnd (); 1202 glEnd ();
1203
1204 if (ix)
1205 {
1206 glDisable (GL_ALPHA_TEST);
1207 glDisable (GL_BLEND);
1208 }
408} 1209}
409 1210
410MODULE = CFClient PACKAGE = CFClient::Map 1211MODULE = CFClient PACKAGE = CFClient::Map
411 1212
412CFClient::Map 1213CFClient::Map
413new (SV *class, int map_width, int map_height) 1214new (SV *class, int map_width, int map_height)
414 CODE: 1215 CODE:
415 New (0, RETVAL, 1, struct map); 1216 New (0, RETVAL, 1, struct map);
416 RETVAL->x = 0; 1217 RETVAL->x = 0;
417 RETVAL->y = 0; 1218 RETVAL->y = 0;
418 RETVAL->w = map_width; 1219 RETVAL->w = map_width;
419 RETVAL->h = map_height; 1220 RETVAL->h = map_height;
420 RETVAL->vx = 0; 1221 RETVAL->ox = 0;
421 RETVAL->vy = 0; 1222 RETVAL->oy = 0;
422 RETVAL->faces = 8192; 1223 RETVAL->faces = 8192;
423 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1224 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1225 RETVAL->texs = 8192;
1226 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
424 RETVAL->rows = 0; 1227 RETVAL->rows = 0;
425 RETVAL->row = 0; 1228 RETVAL->row = 0;
426 OUTPUT: 1229 OUTPUT:
427 RETVAL 1230 RETVAL
428 1231
430DESTROY (CFClient::Map self) 1233DESTROY (CFClient::Map self)
431 CODE: 1234 CODE:
432{ 1235{
433 map_clear (self); 1236 map_clear (self);
434 Safefree (self->face); 1237 Safefree (self->face);
1238 Safefree (self->tex);
435 Safefree (self); 1239 Safefree (self);
436} 1240}
437 1241
438void 1242void
439clear (CFClient::Map self) 1243clear (CFClient::Map self)
440 CODE: 1244 CODE:
441 map_clear (self); 1245 map_clear (self);
442 1246
443void 1247void
444set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) 1248set_face (CFClient::Map self, int face, int texid)
445 CODE: 1249 CODE:
446{ 1250{
447 while (self->faces < face) 1251 while (self->faces <= face)
448 { 1252 {
449 Append (mapface, self->face, self->faces, self->faces); 1253 Append (mapface, self->face, self->faces, self->faces);
450 self->faces *= 2; 1254 self->faces *= 2;
451 } 1255 }
452 1256
453 self->face [face].name = name;
454 self->face [face].w = w; 1257 self->face [face] = texid;
455 self->face [face].h = h;
456 self->face [face].s = s;
457 self->face [face].t = t;
458} 1258}
1259
1260void
1261set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1262 CODE:
1263{
1264 while (self->texs <= texid)
1265 {
1266 Append (maptex, self->tex, self->texs, self->texs);
1267 self->texs *= 2;
1268 }
1269
1270 {
1271 maptex *tex = self->tex + texid;
1272
1273 tex->name = name;
1274 tex->w = w;
1275 tex->h = h;
1276 tex->s = s;
1277 tex->t = t;
1278 tex->r = r;
1279 tex->g = g;
1280 tex->b = b;
1281 tex->a = a;
1282 }
1283
1284 // somewhat hackish, but for textures that require it, it really
1285 // improves the look, and most others don't suffer.
1286 glBindTexture (GL_TEXTURE_2D, name);
1287 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1288 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1289 // use uglier nearest interpolation because linear suffers
1290 // from transparent color bleeding and ugly wrapping effects.
1291 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1292}
1293
1294int
1295ox (CFClient::Map self)
1296 ALIAS:
1297 oy = 1
1298 x = 2
1299 y = 3
1300 w = 4
1301 h = 5
1302 CODE:
1303 switch (ix)
1304 {
1305 case 0: RETVAL = self->ox; break;
1306 case 1: RETVAL = self->oy; break;
1307 case 2: RETVAL = self->x; break;
1308 case 3: RETVAL = self->y; break;
1309 case 4: RETVAL = self->w; break;
1310 case 5: RETVAL = self->h; break;
1311 }
1312 OUTPUT:
1313 RETVAL
459 1314
460void 1315void
461scroll (CFClient::Map self, int dx, int dy) 1316scroll (CFClient::Map self, int dx, int dy)
462 CODE: 1317 CODE:
463{ 1318{
469 if (dy > 0) 1324 if (dy > 0)
470 map_blank (self, self->x, self->y, self->w, dy - 1); 1325 map_blank (self, self->x, self->y, self->w, dy - 1);
471 else if (dy < 0) 1326 else if (dy < 0)
472 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1327 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
473 1328
474 self->x += dx; 1329 self->ox += dx; self->x += dx;
475 self->y += dy; 1330 self->oy += dy; self->y += dy;
476 1331
477 while (self->y < 0) 1332 while (self->y < 0)
478 { 1333 {
479 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1334 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
480 1335
487map1a_update (CFClient::Map self, SV *data_) 1342map1a_update (CFClient::Map self, SV *data_)
488 CODE: 1343 CODE:
489{ 1344{
490 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1345 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
491 uint8_t *data_end = (uint8_t *)SvEND (data_); 1346 uint8_t *data_end = (uint8_t *)SvEND (data_);
492 1347 mapcell *cell;
1348 int x, y, flags;
1349
493 while (data < data_end) 1350 while (data < data_end)
494 { 1351 {
495 int flags = (data [0] << 8) + data [1]; data += 2; 1352 flags = (data [0] << 8) + data [1]; data += 2;
496 1353
497 int x = ((flags >> 10) & 63) + self->x; 1354 x = self->x + ((flags >> 10) & 63);
498 int y = ((flags >> 4) & 63) + self->y; 1355 y = self->y + ((flags >> 4) & 63);
499 1356
500 while (y >= self->rows) 1357 cell = map_get_cell (self, x, y);
501 {
502 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
503
504 self->rows += MAP_EXTEND_Y;
505 }
506
507 maprow *row = self->row + y;
508
509 if (!row->col)
510 {
511 Newz (0, row->col, MAP_EXTEND_X, mapcell);
512 row->c0 = self->x - MAP_EXTEND_X / 4;
513 row->c1 = row->c0 + MAP_EXTEND_X;
514 }
515
516 if (row->c0 > x)
517 {
518 int extend = row->c0 - x + MAP_EXTEND_X;
519 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
520 row->c0 -= extend;
521 }
522 else if (x >= row->c1)
523 {
524 int extend = x - row->c1 + MAP_EXTEND_X;
525 Append (mapcell, row->col, row->c1 - row->c0, extend);
526 row->c1 += extend;
527 }
528
529 assert (y >= 0);
530 assert (y < self->rows);
531 assert (x >= row->c0);
532 assert (x < row->c1);
533 mapcell *cell = row->col + (x - row->c0);
534 1358
535 if (flags & 15) 1359 if (flags & 15)
536 { 1360 {
537 if (cell->darkness < 0 && x < self->w && y < self->h) 1361 if (cell->darkness < 0)
538 { 1362 {
539 cell->darkness = 0; 1363 cell->darkness = 0;
540 cell->face [0] = 0; 1364 cell->face [0] = 0;
541 cell->face [1] = 0; 1365 cell->face [1] = 0;
542 cell->face [2] = 0; 1366 cell->face [2] = 0;
543 } 1367 }
544 1368
545 cell->darkness = flags & 8 ? *data++ : 255; 1369 cell->darkness = flags & 8 ? *data++ : 255;
1370
1371 //TODO: don't trust server data to be in-range(!)
546 1372
547 if (flags & 4) 1373 if (flags & 4)
548 { 1374 {
549 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 1375 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
550 } 1376 }
551 1377
552 if (flags & 2) 1378 if (flags & 2)
553 { 1379 {
554 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 1380 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
555 } 1381 }
556 1382
557 if (flags & 1) 1383 if (flags & 1)
558 { 1384 {
559 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 1385 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
560 } 1386 }
561 } 1387 }
562 else 1388 else
563 cell->darkness = -1; 1389 cell->darkness = -1;
564 } 1390 }
565} 1391}
566 1392
567void 1393SV *
568draw (CFClient::Map self, int x0, int y0, int sw, int sh) 1394mapmap (CFClient::Map self, int x0, int y0, int w, int h)
569 PPCODE: 1395 CODE:
570{ 1396{
571 int sw4 = (sw + 3) & ~3; 1397 int x1, x;
572 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1398 int y1, y;
573 uint8_t *darkness = SvPVX (darkness_sv); 1399 int z;
1400 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1401 uint32_t *map = (uint32_t *)SvPVX (map_sv);
574 1402
575 SvPOK_only (darkness_sv); 1403 SvPOK_only (map_sv);
576 SvCUR_set (darkness_sv, sw4 * sh); 1404 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
577 1405
1406 x0 += self->x; x1 = x0 + w;
1407 y0 += self->y; y1 = y0 + h;
1408
1409 for (y = y0; y < y1; y++)
1410 {
1411 maprow *row = 0 <= y && y < self->rows
1412 ? self->row + y
1413 : 0;
1414
1415 for (x = x0; x < x1; x++)
1416 {
1417 int r = 32, g = 32, b = 32, a = 192;
1418
1419 if (row && row->c0 <= x && x < row->c1)
1420 {
1421 mapcell *cell = row->col + (x - row->c0);
1422
1423 for (z = 0; z <= 0; z++)
1424 {
1425 mapface face = cell->face [z];
1426
1427 if (face)
1428 {
1429 maptex tex = self->tex [face];
1430 int a0 = 255 - tex.a;
1431 int a1 = tex.a;
1432
1433 r = (r * a0 + tex.r * a1) / 255;
1434 g = (g * a0 + tex.g * a1) / 255;
1435 b = (b * a0 + tex.b * a1) / 255;
1436 a = (a * a0 + tex.a * a1) / 255;
1437 }
1438 }
1439 }
1440
1441 *map++ = (r )
1442 | (g << 8)
1443 | (b << 16)
1444 | (a << 24);
1445 }
1446 }
1447
1448 RETVAL = map_sv;
1449}
1450 OUTPUT:
1451 RETVAL
1452
1453void
1454draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1455 CODE:
1456{
1457 int vx, vy;
1458 int x, y, z;
1459 int last_name;
1460 mapface face;
1461
1462 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1463 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1464
1465 /*
578 int vx = self->vx = self->w >= sw 1466 int vx = self->vx = self->w >= sw
579 ? self->x + (self->w - sw) / 2 1467 ? self->x + (self->w - sw) / 2
580 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1468 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
581 1469
582 int vy = self->vy = self->h >= sh 1470 int vy = self->vy = self->h >= sh
583 ? self->y + (self->h - sh) / 2 1471 ? self->y + (self->h - sh) / 2
584 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1472 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1473 */
585 1474
586 glColor4ub (255, 255, 255, 255); 1475 glColor4ub (255, 255, 255, 255);
587 1476
1477 glEnable (GL_BLEND);
588 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1478 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
589 glEnable (GL_BLEND);
590 glEnable (GL_TEXTURE_2D); 1479 glEnable (GL_TEXTURE_2D);
591 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1480 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
592 1481
593 int x, y, z;
594
595 int last_name = 0;
596
597 glBegin (GL_QUADS); 1482 glBegin (GL_QUADS);
1483
1484 last_name = 0;
598 1485
599 for (z = 0; z < 3; z++) 1486 for (z = 0; z < 3; z++)
600 for (y = 0; y < sh; y++) 1487 for (y = 0; y < sh; y++)
601 if (0 <= y + vy && y + vy < self->rows) 1488 if (0 <= y + vy && y + vy < self->rows)
602 { 1489 {
605 for (x = 0; x < sw; x++) 1492 for (x = 0; x < sw; x++)
606 if (row->c0 <= x + vx && x + vx < row->c1) 1493 if (row->c0 <= x + vx && x + vx < row->c1)
607 { 1494 {
608 mapcell *cell = row->col + (x + vx - row->c0); 1495 mapcell *cell = row->col + (x + vx - row->c0);
609 1496
610 darkness[y * sw4 + x] = cell->darkness < 0
611 ? 255 - FOW_DARKNESS
612 : 255 - cell->darkness;
613
614 uint16_t face = cell->face [z]; 1497 face = cell->face [z];
615 1498
616 if (face) 1499 if (face)
617 { 1500 {
618 mapface tex = self->face [face]; 1501 maptex tex = self->tex [face];
619 1502
620 int px = (x + 1) * 32 - tex.w; 1503 int px = (x + 1) * 32 - tex.w;
621 int py = (y + 1) * 32 - tex.h; 1504 int py = (y + 1) * 32 - tex.h;
622 1505
623 if (last_name != tex.name) 1506 if (last_name != tex.name)
638 1521
639 glEnd (); 1522 glEnd ();
640 1523
641 glDisable (GL_TEXTURE_2D); 1524 glDisable (GL_TEXTURE_2D);
642 glDisable (GL_BLEND); 1525 glDisable (GL_BLEND);
1526}
1527
1528void
1529draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1530 CODE:
1531{
1532 static float color[16][3] = {
1533 { 0.00, 0.00, 0.00 },
1534 { 1.00, 1.00, 1.00 },
1535 { 0.00, 0.00, 0.55 },
1536 { 1.00, 0.00, 0.00 },
1537
1538 { 1.00, 0.54, 0.00 },
1539 { 0.11, 0.56, 1.00 },
1540 { 0.93, 0.46, 0.00 },
1541 { 0.18, 0.54, 0.34 },
1542
1543 { 0.56, 0.73, 0.56 },
1544 { 0.80, 0.80, 0.80 },
1545 { 0.55, 0.41, 0.13 },
1546 { 0.99, 0.77, 0.26 },
1547
1548 { 0.74, 0.65, 0.41 },
1549
1550 { 0.00, 1.00, 1.00 },
1551 { 1.00, 0.00, 1.00 },
1552 { 1.00, 1.00, 0.00 },
1553 };
1554
1555 int x, y;
1556
1557 glEnable (GL_TEXTURE_2D);
1558 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1559 glEnable (GL_BLEND);
1560 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1561 glBegin (GL_QUADS);
1562
1563 for (y = 0; y < h; y++)
1564 for (x = 0; x < w; x++)
1565 {
1566 unsigned char m = data [x + y * w];
1567
1568 if (m)
1569 {
1570 float *c = color [m & 15];
1571
1572 float tx1 = m & 0x40 ? 0.5 : 0.;
1573 float tx2 = tx1 + 0.5;
1574
1575 glColor4f (c[0], c[1], c[2], 0.75);
1576 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1577 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1578 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1579 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1580 }
1581 }
1582
1583 glEnd ();
1584 glDisable (GL_BLEND);
1585 glDisable (GL_TEXTURE_2D);
1586}
1587
1588void
1589fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1590 PPCODE:
1591{
1592 int vx, vy;
1593 int x, y;
1594 int sw4 = (sw + 3) & ~3;
1595 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1596 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1597
1598 memset (darkness, 255, sw4 * sh);
1599 SvPOK_only (darkness_sv);
1600 SvCUR_set (darkness_sv, sw4 * sh);
1601
1602 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1603 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1604
1605 for (y = 0; y < sh; y++)
1606 if (0 <= y + vy && y + vy < self->rows)
1607 {
1608 maprow *row = self->row + (y + vy);
1609
1610 for (x = 0; x < sw; x++)
1611 if (row->c0 <= x + vx && x + vx < row->c1)
1612 {
1613 mapcell *cell = row->col + (x + vx - row->c0);
1614
1615 darkness[y * sw4 + x] = cell->darkness < 0
1616 ? 255 - FOW_DARKNESS
1617 : 255 - cell->darkness;
1618 }
1619 }
643 1620
644 EXTEND (SP, 3); 1621 EXTEND (SP, 3);
645 PUSHs (sv_2mortal (newSViv (sw4))); 1622 PUSHs (sv_2mortal (newSViv (sw4)));
646 PUSHs (sv_2mortal (newSViv (sh))); 1623 PUSHs (sv_2mortal (newSViv (sh)));
647 PUSHs (darkness_sv); 1624 PUSHs (darkness_sv);
648} 1625}
649 1626
1627SV *
1628get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1629 CODE:
1630{
1631 int x, y, x1, y1;
1632 SV *data_sv = newSV (w * h * 7 + 5);
1633 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1634
1635 *data++ = 0; /* version 0 format */
1636 *data++ = w >> 8; *data++ = w;
1637 *data++ = h >> 8; *data++ = h;
1638
1639 // we need to do this 'cause we don't keep an absolute coord system for rows
1640 // TODO: treat rows as we treat columns
1641 map_get_row (self, y0 + self->y - self->oy);//D
1642 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1643
1644 x0 += self->x - self->ox;
1645 y0 += self->y - self->oy;
1646
1647 x1 = x0 + w;
1648 y1 = y0 + h;
1649
1650 for (y = y0; y < y1; y++)
1651 {
1652 maprow *row = 0 <= y && y < self->rows
1653 ? self->row + y
1654 : 0;
1655
1656 for (x = x0; x < x1; x++)
1657 {
1658 if (row && row->c0 <= x && x < row->c1)
1659 {
1660 mapcell *cell = row->col + (x - row->c0);
1661 uint8_t flags = 0;
1662
1663 if (cell->face [0]) flags |= 1;
1664 if (cell->face [1]) flags |= 2;
1665 if (cell->face [2]) flags |= 4;
1666
1667 *data++ = flags;
1668
1669 if (flags & 1)
1670 {
1671 *data++ = cell->face [0] >> 8;
1672 *data++ = cell->face [0];
1673 }
1674
1675 if (flags & 2)
1676 {
1677 *data++ = cell->face [1] >> 8;
1678 *data++ = cell->face [1];
1679 }
1680
1681 if (flags & 4)
1682 {
1683 *data++ = cell->face [2] >> 8;
1684 *data++ = cell->face [2];
1685 }
1686 }
1687 else
1688 *data++ = 0;
1689 }
1690 }
1691
1692 SvPOK_only (data_sv);
1693 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1694 RETVAL = data_sv;
1695}
1696 OUTPUT:
1697 RETVAL
1698
1699void
1700set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1701 PPCODE:
1702{
1703 int x, y, z;
1704 int w, h;
1705 int x1, y1;
1706
1707 if (*data++ != 0)
1708 return; /* version mismatch */
1709
1710 w = *data++ << 8; w |= *data++;
1711 h = *data++ << 8; h |= *data++;
1712
1713 // we need to do this 'cause we don't keep an absolute coord system for rows
1714 // TODO: treat rows as we treat columns
1715 map_get_row (self, y0 + self->y - self->oy);//D
1716 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1717
1718 x0 += self->x - self->ox;
1719 y0 += self->y - self->oy;
1720
1721 x1 = x0 + w;
1722 y1 = y0 + h;
1723
1724 for (y = y0; y < y1; y++)
1725 {
1726 maprow *row = map_get_row (self, y);
1727
1728 for (x = x0; x < x1; x++)
1729 {
1730 uint8_t flags = *data++;
1731
1732 if (flags)
1733 {
1734 mapface face[3] = { 0, 0, 0 };
1735
1736 mapcell *cell = row_get_cell (row, x);
1737
1738 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1739 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1740 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1741
1742 if (cell->darkness <= 0)
1743 {
1744 cell->darkness = -1;
1745
1746 for (z = 0; z <= 2; z++)
1747 {
1748 cell->face[z] = face[z];
1749
1750 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1751 XPUSHs (sv_2mortal (newSViv (face[z])));
1752 }
1753 }
1754 }
1755 }
1756 }
1757}
1758
1759MODULE = CFClient PACKAGE = CFClient::MixChunk
1760
1761CFClient::MixChunk
1762new_from_file (SV *class, char *path)
1763 CODE:
1764 RETVAL = Mix_LoadWAV (path);
1765 OUTPUT:
1766 RETVAL
1767
1768void
1769DESTROY (CFClient::MixChunk self)
1770 CODE:
1771 Mix_FreeChunk (self);
1772
1773int
1774volume (CFClient::MixChunk self, int volume = -1)
1775 CODE:
1776 RETVAL = Mix_VolumeChunk (self, volume);
1777 OUTPUT:
1778 RETVAL
1779
1780int
1781play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1782 CODE:
1783 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1784 OUTPUT:
1785 RETVAL
1786
1787MODULE = CFClient PACKAGE = CFClient::MixMusic
1788
1789int
1790volume (int volume = -1)
1791 CODE:
1792 RETVAL = Mix_VolumeMusic (volume);
1793 OUTPUT:
1794 RETVAL
1795
1796CFClient::MixMusic
1797new_from_file (SV *class, char *path)
1798 CODE:
1799 RETVAL = Mix_LoadMUS (path);
1800 OUTPUT:
1801 RETVAL
1802
1803void
1804DESTROY (CFClient::MixMusic self)
1805 CODE:
1806 Mix_FreeMusic (self);
1807
1808int
1809play (CFClient::MixMusic self, int loops = -1)
1810 CODE:
1811 RETVAL = Mix_PlayMusic (self, loops);
1812 OUTPUT:
1813 RETVAL
1814
1815MODULE = CFClient PACKAGE = CFClient::OpenGL
1816
1817BOOT:
1818{
1819 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1820 static const struct {
1821 const char *name;
1822 IV iv;
1823 } *civ, const_iv[] = {
1824# define const_iv(name) { # name, (IV)name }
1825 const_iv (GL_COLOR_MATERIAL),
1826 const_iv (GL_SMOOTH),
1827 const_iv (GL_FLAT),
1828 const_iv (GL_DITHER),
1829 const_iv (GL_BLEND),
1830 const_iv (GL_CULL_FACE),
1831 const_iv (GL_SCISSOR_TEST),
1832 const_iv (GL_DEPTH_TEST),
1833 const_iv (GL_ALPHA_TEST),
1834 const_iv (GL_NORMALIZE),
1835 const_iv (GL_RESCALE_NORMAL),
1836 const_iv (GL_FRONT),
1837 const_iv (GL_BACK),
1838 const_iv (GL_AND),
1839 const_iv (GL_ONE),
1840 const_iv (GL_ZERO),
1841 const_iv (GL_SRC_ALPHA),
1842 const_iv (GL_DST_ALPHA),
1843 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1844 const_iv (GL_ONE_MINUS_DST_ALPHA),
1845 const_iv (GL_SRC_ALPHA_SATURATE),
1846 const_iv (GL_RGB),
1847 const_iv (GL_RGBA),
1848 const_iv (GL_RGBA4),
1849 const_iv (GL_RGBA8),
1850 const_iv (GL_RGB5_A1),
1851 const_iv (GL_UNSIGNED_BYTE),
1852 const_iv (GL_UNSIGNED_SHORT),
1853 const_iv (GL_UNSIGNED_INT),
1854 const_iv (GL_ALPHA),
1855 const_iv (GL_INTENSITY),
1856 const_iv (GL_LUMINANCE),
1857 const_iv (GL_LUMINANCE_ALPHA),
1858 const_iv (GL_FLOAT),
1859 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1860 const_iv (GL_COMPILE),
1861 const_iv (GL_TEXTURE_1D),
1862 const_iv (GL_TEXTURE_2D),
1863 const_iv (GL_TEXTURE_ENV),
1864 const_iv (GL_TEXTURE_MAG_FILTER),
1865 const_iv (GL_TEXTURE_MIN_FILTER),
1866 const_iv (GL_TEXTURE_ENV_MODE),
1867 const_iv (GL_TEXTURE_WRAP_S),
1868 const_iv (GL_TEXTURE_WRAP_T),
1869 const_iv (GL_REPEAT),
1870 const_iv (GL_CLAMP),
1871 const_iv (GL_CLAMP_TO_EDGE),
1872 const_iv (GL_NEAREST),
1873 const_iv (GL_LINEAR),
1874 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1875 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1876 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1877 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1878 const_iv (GL_GENERATE_MIPMAP),
1879 const_iv (GL_MODULATE),
1880 const_iv (GL_DECAL),
1881 const_iv (GL_REPLACE),
1882 const_iv (GL_DEPTH_BUFFER_BIT),
1883 const_iv (GL_COLOR_BUFFER_BIT),
1884 const_iv (GL_PROJECTION),
1885 const_iv (GL_MODELVIEW),
1886 const_iv (GL_COLOR_LOGIC_OP),
1887 const_iv (GL_SEPARABLE_2D),
1888 const_iv (GL_CONVOLUTION_2D),
1889 const_iv (GL_CONVOLUTION_BORDER_MODE),
1890 const_iv (GL_CONSTANT_BORDER),
1891 const_iv (GL_LINES),
1892 const_iv (GL_LINE_LOOP),
1893 const_iv (GL_QUADS),
1894 const_iv (GL_QUAD_STRIP),
1895 const_iv (GL_TRIANGLES),
1896 const_iv (GL_TRIANGLE_STRIP),
1897 const_iv (GL_TRIANGLE_FAN),
1898 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1899 const_iv (GL_FASTEST),
1900 const_iv (GL_V2F),
1901 const_iv (GL_V3F),
1902 const_iv (GL_T2F_V3F),
1903 const_iv (GL_T2F_N3F_V3F),
1904# undef const_iv
1905 };
1906
1907 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1908 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1909}
1910
1911char *
1912gl_vendor ()
1913 CODE:
1914 RETVAL = (char *)glGetString (GL_VENDOR);
1915 OUTPUT:
1916 RETVAL
1917
1918char *
1919gl_version ()
1920 CODE:
1921 RETVAL = (char *)glGetString (GL_VERSION);
1922 OUTPUT:
1923 RETVAL
1924
1925char *
1926gl_extensions ()
1927 CODE:
1928 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1929 OUTPUT:
1930 RETVAL
1931
1932int glGetError ()
1933
1934void glFinish ()
1935
1936void glClear (int mask)
1937
1938void glClearColor (float r, float g, float b, float a = 1.0)
1939 PROTOTYPE: @
1940
1941void glEnable (int cap)
1942
1943void glDisable (int cap)
1944
1945void glShadeModel (int mode)
1946
1947void glHint (int target, int mode)
1948
1949void glBlendFunc (int sfactor, int dfactor)
1950
1951void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1952 CODE:
1953 gl_BlendFuncSeparate (sa, da, saa, daa);
1954
1955void glDepthMask (int flag)
1956
1957void glLogicOp (int opcode)
1958
1959void glColorMask (int red, int green, int blue, int alpha)
1960
1961void glMatrixMode (int mode)
1962
1963void glPushMatrix ()
1964
1965void glPopMatrix ()
1966
1967void glLoadIdentity ()
1968
1969void glDrawBuffer (int buffer)
1970
1971void glReadBuffer (int buffer)
1972
1973# near_ and far_ are due to microsofts buggy "c" compiler
1974void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1975
1976# near_ and far_ are due to microsofts buggy "c" compiler
1977void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1978
1979void glViewport (int x, int y, int width, int height)
1980
1981void glScissor (int x, int y, int width, int height)
1982
1983void glTranslate (float x, float y, float z = 0.)
1984 CODE:
1985 glTranslatef (x, y, z);
1986
1987void glScale (float x, float y, float z = 1.)
1988 CODE:
1989 glScalef (x, y, z);
1990
1991void glRotate (float angle, float x, float y, float z)
1992 CODE:
1993 glRotatef (angle, x, y, z);
1994
1995void glBegin (int mode)
1996
1997void glEnd ()
1998
1999void glColor (float r, float g, float b, float a = 1.0)
2000 PROTOTYPE: @
2001 ALIAS:
2002 glColor_premultiply = 1
2003 CODE:
2004 if (ix)
2005 {
2006 r *= a;
2007 g *= a;
2008 b *= a;
2009 }
2010 // microsoft visual "c" rounds instead of truncating...
2011 glColor4ub (MIN ((int)(r * 256.f), 255),
2012 MIN ((int)(g * 256.f), 255),
2013 MIN ((int)(b * 256.f), 255),
2014 MIN ((int)(a * 256.f), 255));
2015
2016void glInterleavedArrays (int format, int stride, char *data)
2017
2018void glDrawElements (int mode, int count, int type, char *indices)
2019
2020# 1.2 void glDrawRangeElements (int mode, int start, int end
2021
2022void glRasterPos (float x, float y, float z = 0.)
2023 CODE:
2024 glRasterPos3f (0, 0, z);
2025 glBitmap (0, 0, 0, 0, x, y, 0);
2026
2027void glVertex (float x, float y, float z = 0.)
2028 CODE:
2029 glVertex3f (x, y, z);
2030
2031void glTexCoord (float s, float t)
2032 CODE:
2033 glTexCoord2f (s, t);
2034
2035void glTexEnv (int target, int pname, float param)
2036 CODE:
2037 glTexEnvf (target, pname, param);
2038
2039void glTexParameter (int target, int pname, float param)
2040 CODE:
2041 glTexParameterf (target, pname, param);
2042
2043void glBindTexture (int target, int name)
2044
2045void glConvolutionParameter (int target, int pname, float params)
2046 CODE:
2047 if (gl.ConvolutionParameterf)
2048 gl.ConvolutionParameterf (target, pname, params);
2049
2050void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2051 CODE:
2052 if (gl.ConvolutionFilter2D)
2053 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2054
2055void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2056 CODE:
2057 if (gl.SeparableFilter2D)
2058 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2059
2060void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2061
2062void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2063
2064void glDrawPixels (int width, int height, int format, int type, char *pixels)
2065
2066void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2067
2068int glGenTexture ()
2069 CODE:
2070{
2071 GLuint name;
2072 glGenTextures (1, &name);
2073 RETVAL = name;
2074}
2075 OUTPUT:
2076 RETVAL
2077
2078void glDeleteTexture (int name)
2079 CODE:
2080{
2081 GLuint name_ = name;
2082 glDeleteTextures (1, &name_);
2083}
2084
2085int glGenList ()
2086 CODE:
2087 RETVAL = glGenLists (1);
2088 OUTPUT:
2089 RETVAL
2090
2091void glDeleteList (int list)
2092 CODE:
2093 glDeleteLists (list, 1);
2094
2095void glNewList (int list, int mode = GL_COMPILE)
2096
2097void glEndList ()
2098
2099void glCallList (int list)
2100
2101

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