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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.35 by root, Fri Apr 14 02:03:10 2006 UTC vs.
Revision 1.60 by root, Sun Apr 23 04:47:02 2006 UTC

1#ifdef _WIN32
2# include <malloc.h>
3#endif
4
1#include "EXTERN.h" 5#include "EXTERN.h"
2#include "perl.h" 6#include "perl.h"
3#include "XSUB.h" 7#include "XSUB.h"
4 8
5#include <string.h> 9#include <string.h>
6#include <stdio.h> 10#include <stdio.h>
7 11
8#include <SDL.h> 12#include <SDL.h>
9#include <SDL_image.h> 13#include <SDL_image.h>
14#include <SDL_mixer.h>
10#include <SDL_opengl.h> 15#include <SDL_opengl.h>
11 16
12#include <glib/gmacros.h> 17#include <glib/gmacros.h>
13 18
14#include <pango/pango.h> 19#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h> 20#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h> 21#include <pango/pangoft2.h>
17 22
23#ifndef _WIN32
18#include <sys/types.h> 24# include <sys/types.h>
19#include <sys/socket.h> 25# include <sys/socket.h>
20#include <netinet/in.h> 26# include <netinet/in.h>
21#include <netinet/tcp.h> 27# include <netinet/tcp.h>
22
23#include <inttypes.h> 28# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif
37
38#include "glext.h"
24 39
25#define FOW_DARKNESS 32 40#define FOW_DARKNESS 32
26 41
27#define MAP_EXTEND_X 32 42#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 43#define MAP_EXTEND_Y 512
44
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE
46
47typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic;
29 49
30static PangoContext *context; 50static PangoContext *context;
31static PangoFontMap *fontmap; 51static PangoFontMap *fontmap;
32 52
33typedef struct cf_layout { 53typedef struct cf_layout {
46layout_update (CFClient__Layout self) 66layout_update (CFClient__Layout self)
47{ 67{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 68 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 69 * reasonably well with bitstream vera
50 */ 70 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 71 PangoFontDescription *font = (PangoFontDescription *)
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 72 pango_layout_get_font_description (self->pl);
73
74 int height = self->base_height * (PANGO_SCALE * 8 / 10);
75
76 if (height < MIN_FONT_HEIGHT)
77 height = MIN_FONT_HEIGHT;
78
79 if (pango_font_description_get_size (font) != height)
80 {
81 font = pango_font_description_copy (font);
82 pango_font_description_set_absolute_size (font, height);
83 pango_layout_set_font_description (self->pl, font);
84 }
53} 85}
54 86
55static void 87static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 88layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 89{
61 93
62 *w = (*w + 3) & ~3; 94 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 95 if (!*w) *w = 1;
64 if (!*h) *h = 1; 96 if (!*h) *h = 1;
65} 97}
98
99typedef uint16_t mapface;
66 100
67typedef struct { 101typedef struct {
68 GLint name; 102 GLint name;
69 int w, h; 103 int w, h;
70 float s, t; 104 float s, t;
71} mapface; 105 uint8_t r, g, b, a;
106} maptex;
72 107
73typedef struct { 108typedef struct {
74 int16_t darkness; 109 int16_t darkness;
75 uint16_t face[3]; 110 mapface face[3];
76} mapcell; 111} mapcell;
77 112
78typedef struct { 113typedef struct {
79 int32_t c0, c1; 114 int32_t c0, c1;
80 mapcell *col; 115 mapcell *col;
81} maprow; 116} maprow;
82 117
83typedef struct map { 118typedef struct map {
84 int x, y, w, h; 119 int x, y, w, h;
85 int vx, vy; 120 int ox, oy; /* offset to virtual global coordinate system */
86 int faces; 121 int faces;
87 mapface *face; 122 mapface *face;
88 123
124 int texs;
125 maptex *tex;
126
89 uint32_t rows; 127 int32_t rows;
90 maprow *row; 128 maprow *row;
91} *CFClient__Map; 129} *CFClient__Map;
92 130
93static char * 131static char *
94prepend (char *ptr, int sze, int inc) 132prepend (char *ptr, int sze, int inc)
113} 151}
114 152
115#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 153#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
116#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 154#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117 155
156static maprow *
157map_get_row (CFClient__Map self, int y)
158{
159 if (0 > y)
160 {
161 int extend = - y + MAP_EXTEND_Y;
162 Prepend (maprow, self->row, self->rows, extend);
163
164 self->rows += extend;
165 self->y += extend;
166 y += extend;
167 }
168 else if (y >= self->rows)
169 {
170 int extend = y - self->rows + MAP_EXTEND_Y;
171 Append (maprow, self->row, self->rows, extend);
172 self->rows += extend;
173 }
174
175 return self->row + y;
176}
177
178static mapcell *
179row_get_cell (maprow *row, int x)
180{
181 if (!row->col)
182 {
183 Newz (0, row->col, MAP_EXTEND_X, mapcell);
184 row->c0 = x - MAP_EXTEND_X / 4;
185 row->c1 = row->c0 + MAP_EXTEND_X;
186 }
187
188 if (row->c0 > x)
189 {
190 int extend = row->c0 - x + MAP_EXTEND_X;
191 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
192 row->c0 -= extend;
193 }
194 else if (x >= row->c1)
195 {
196 int extend = x - row->c1 + MAP_EXTEND_X;
197 Append (mapcell, row->col, row->c1 - row->c0, extend);
198 row->c1 += extend;
199 }
200
201 return row->col + (x - row->c0);
202}
203
204static mapcell *
205map_get_cell (CFClient__Map self, int x, int y)
206{
207 return row_get_cell (map_get_row (self, y), x);
208}
209
118static void 210static void
119map_clear (CFClient__Map self) 211map_clear (CFClient__Map self)
120{ 212{
121 int r; 213 int r;
122 214
125 217
126 Safefree (self->row); 218 Safefree (self->row);
127 219
128 self->x = 0; 220 self->x = 0;
129 self->y = 0; 221 self->y = 0;
130 self->vx = 0; 222 self->ox = 0;
131 self->vy = 0; 223 self->oy = 0;
132 self->row = 0; 224 self->row = 0;
133 self->rows = 0; 225 self->rows = 0;
134} 226}
135 227
136static void 228static void
137map_blank (CFClient__Map self, int x0, int y0, int w, int h) 229map_blank (CFClient__Map self, int x0, int y0, int w, int h)
138{ 230{
139 int x, y; 231 int x, y;
232 maprow *row;
140 233
141 for (y = y0; y < y0 + h; y++) 234 for (y = y0; y < y0 + h; y++)
142 if (y >= 0) 235 if (y >= 0)
143 { 236 {
144 if (y >= self->rows) 237 if (y >= self->rows)
145 break; 238 break;
146 239
147 maprow *row = self->row + y; 240 row = self->row + y;
148 241
149 for (x = x0; x < x0 + w; x++) 242 for (x = x0; x < x0 + w; x++)
150 if (x >= row->c0) 243 if (x >= row->c0)
151 { 244 {
152 if (x >= row->c1) 245 if (x >= row->c1)
155 row->col[x - row->c0].darkness = -1; 248 row->col[x - row->c0].darkness = -1;
156 } 249 }
157 } 250 }
158} 251}
159 252
253static void
254music_finished ()
255{
256 SDL_UserEvent ev;
257
258 ev.type = SDL_USEREVENT;
259 ev.code = 0;
260 ev.data1 = 0;
261 ev.data2 = 0;
262
263 SDL_PushEvent ((SDL_Event *)&ev);
264}
265
160MODULE = CFClient PACKAGE = CFClient 266MODULE = CFClient PACKAGE = CFClient
161 267
162PROTOTYPES: ENABLE 268PROTOTYPES: ENABLE
163 269
164BOOT: 270BOOT:
165{ 271{
272 HV *stash = gv_stashpv ("CFClient", 1);
273 static const struct {
274 const char *name;
275 IV iv;
276 } *civ, const_iv[] = {
277# define const_iv(name) { # name, (IV)name }
278 const_iv (SDL_ACTIVEEVENT),
279 const_iv (SDL_KEYDOWN),
280 const_iv (SDL_KEYUP),
281 const_iv (SDL_MOUSEMOTION),
282 const_iv (SDL_MOUSEBUTTONDOWN),
283 const_iv (SDL_MOUSEBUTTONUP),
284 const_iv (SDL_JOYAXISMOTION),
285 const_iv (SDL_JOYBALLMOTION),
286 const_iv (SDL_JOYHATMOTION),
287 const_iv (SDL_JOYBUTTONDOWN),
288 const_iv (SDL_JOYBUTTONUP),
289 const_iv (SDL_QUIT),
290 const_iv (SDL_SYSWMEVENT),
291 const_iv (SDL_EVENT_RESERVEDA),
292 const_iv (SDL_EVENT_RESERVEDB),
293 const_iv (SDL_VIDEORESIZE),
294 const_iv (SDL_VIDEOEXPOSE),
295 const_iv (SDL_USEREVENT),
296 const_iv (SDLK_KP0),
297 const_iv (SDLK_KP1),
298 const_iv (SDLK_KP2),
299 const_iv (SDLK_KP3),
300 const_iv (SDLK_KP4),
301 const_iv (SDLK_KP5),
302 const_iv (SDLK_KP6),
303 const_iv (SDLK_KP7),
304 const_iv (SDLK_KP8),
305 const_iv (SDLK_KP9),
306 const_iv (SDLK_KP_PERIOD),
307 const_iv (SDLK_KP_DIVIDE),
308 const_iv (SDLK_KP_MULTIPLY),
309 const_iv (SDLK_KP_MINUS),
310 const_iv (SDLK_KP_PLUS),
311 const_iv (SDLK_KP_ENTER),
312 const_iv (SDLK_KP_EQUALS),
313 const_iv (SDLK_UP),
314 const_iv (SDLK_DOWN),
315 const_iv (SDLK_RIGHT),
316 const_iv (SDLK_LEFT),
317 const_iv (SDLK_INSERT),
318 const_iv (SDLK_HOME),
319 const_iv (SDLK_END),
320 const_iv (SDLK_PAGEUP),
321 const_iv (SDLK_PAGEDOWN),
322 const_iv (SDLK_F1),
323 const_iv (SDLK_F2),
324 const_iv (SDLK_F3),
325 const_iv (SDLK_F4),
326 const_iv (SDLK_F5),
327 const_iv (SDLK_F6),
328 const_iv (SDLK_F7),
329 const_iv (SDLK_F8),
330 const_iv (SDLK_F9),
331 const_iv (SDLK_F10),
332 const_iv (SDLK_F11),
333 const_iv (SDLK_F12),
334 const_iv (SDLK_F13),
335 const_iv (SDLK_F14),
336 const_iv (SDLK_F15),
337 const_iv (SDLK_NUMLOCK),
338 const_iv (SDLK_CAPSLOCK),
339 const_iv (SDLK_SCROLLOCK),
340 const_iv (SDLK_RSHIFT),
341 const_iv (SDLK_LSHIFT),
342 const_iv (SDLK_RCTRL),
343 const_iv (SDLK_LCTRL),
344 const_iv (SDLK_RALT),
345 const_iv (SDLK_LALT),
346 const_iv (SDLK_RMETA),
347 const_iv (SDLK_LMETA),
348 const_iv (SDLK_LSUPER),
349 const_iv (SDLK_RSUPER),
350 const_iv (SDLK_MODE),
351 const_iv (SDLK_COMPOSE),
352 const_iv (SDLK_HELP),
353 const_iv (SDLK_PRINT),
354 const_iv (SDLK_SYSREQ),
355 const_iv (SDLK_BREAK),
356 const_iv (SDLK_MENU),
357 const_iv (SDLK_POWER),
358 const_iv (SDLK_EURO),
359 const_iv (SDLK_UNDO),
360 const_iv (KMOD_NONE),
361 const_iv (KMOD_LSHIFT),
362 const_iv (KMOD_RSHIFT),
363 const_iv (KMOD_LCTRL),
364 const_iv (KMOD_RCTRL),
365 const_iv (KMOD_LALT),
366 const_iv (KMOD_RALT),
367 const_iv (KMOD_LMETA),
368 const_iv (KMOD_RMETA),
369 const_iv (KMOD_NUM),
370 const_iv (KMOD_CAPS),
371 const_iv (KMOD_MODE),
372 const_iv (KMOD_CTRL),
373 const_iv (KMOD_SHIFT),
374 const_iv (KMOD_ALT),
375 const_iv (KMOD_META)
376# undef const_iv
377 };
378
379 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
380 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
381
166 fontmap = pango_ft2_font_map_new (); 382 fontmap = pango_ft2_font_map_new ();
167 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 383 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
168 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 384 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
169} 385}
386
387int
388SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
389
390void
391SDL_Quit ()
392
393void
394SDL_ListModes ()
395 PPCODE:
396{
397 SDL_Rect **m;
398
399 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
402 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
403
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
407 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
408
409 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
410 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
411 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
412
413 SDL_EnableUNICODE (1);
414 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
415
416 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
417
418 if (m && m != (SDL_Rect **)-1)
419 while (*m)
420 {
421 AV *av = newAV ();
422 av_push (av, newSViv ((*m)->w));
423 av_push (av, newSViv ((*m)->h));
424 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
425
426 ++m;
427 }
428}
429
430int
431SDL_SetVideoMode (int w, int h, int fullscreen)
432 CODE:
433 RETVAL = !!SDL_SetVideoMode (
434 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
435 );
436 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
437 OUTPUT:
438 RETVAL
439
440void
441SDL_GL_SwapBuffers ()
442
443void
444SDL_PollEvent ()
445 PPCODE:
446{
447 SDL_Event ev;
448
449 while (SDL_PollEvent (&ev))
450 {
451 HV *hv = newHV ();
452 hv_store (hv, "type", 4, newSViv (ev.type), 0);
453 switch (ev.type)
454 {
455 case SDL_KEYDOWN:
456 case SDL_KEYUP:
457 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
458 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
459 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
460 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
461 break;
462
463 case SDL_ACTIVEEVENT:
464 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
465 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
466 break;
467
468 case SDL_MOUSEMOTION:
469 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
470 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
471 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
472 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
473 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
474 break;
475
476 case SDL_MOUSEBUTTONDOWN:
477 case SDL_MOUSEBUTTONUP:
478 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
479 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
482 }
483
484 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
485 }
486}
487
488int
489Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512)
490 POSTCALL:
491 Mix_HookMusicFinished (music_finished);
492
493void
494Mix_CloseAudio ()
495
496int
497Mix_AllocateChannels (int numchans = -1)
170 498
171void 499void
172lowdelay (int fd, int val = 1) 500lowdelay (int fd, int val = 1)
173 CODE: 501 CODE:
502#ifndef _WIN32
174 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 503 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
504#endif
175 505
176char * 506char *
177gl_version () 507gl_version ()
178 CODE: 508 CODE:
179 RETVAL = (char *)glGetString (GL_VERSION); 509 RETVAL = (char *)glGetString (GL_VERSION);
198{ 528{
199 int count; 529 int count;
200 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count); 530 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
201 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0); 531 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
202 FcPatternDestroy (pattern); 532 FcPatternDestroy (pattern);
533 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
203 pango_context_set_font_description (context, font); 534 pango_context_set_font_description (context, font);
204} 535}
205 536
206void 537void
207load_image_inline (SV *image_) 538load_image_inline (SV *image_)
216 SDL_RWops *rw = ix 547 SDL_RWops *rw = ix
217 ? SDL_RWFromFile (image, "r") 548 ? SDL_RWFromFile (image, "r")
218 : SDL_RWFromConstMem (image, image_len); 549 : SDL_RWFromConstMem (image, image_len);
219 550
220 if (!rw) 551 if (!rw)
221 croak ("load_image: unable to open file"); 552 croak ("load_image: %s", SDL_GetError ());
222 553
223 surface = IMG_Load_RW (rw, 1); 554 surface = IMG_Load_RW (rw, 1);
224 if (!surface) 555 if (!surface)
225 croak ("load_image: unable to read file"); 556 croak ("load_image: %s", SDL_GetError ());
226 557
227 fmt.palette = NULL; 558 fmt.palette = NULL;
228 fmt.BitsPerPixel = 32; 559 fmt.BitsPerPixel = 32;
229 fmt.BytesPerPixel = 4; 560 fmt.BytesPerPixel = 4;
561#if SDL_BYTEORDER == SDL_LIL_ENDIAN
230 fmt.Rmask = 0x000000ff; 562 fmt.Rmask = 0x000000ff;
231 fmt.Gmask = 0x0000ff00; 563 fmt.Gmask = 0x0000ff00;
232 fmt.Bmask = 0x00ff0000; 564 fmt.Bmask = 0x00ff0000;
233 fmt.Amask = 0xff000000; 565 fmt.Amask = 0xff000000;
566#else
567 fmt.Rmask = 0xff000000;
568 fmt.Gmask = 0x00ff0000;
569 fmt.Bmask = 0x0000ff00;
570 fmt.Amask = 0x000000ff;
571#endif
234 fmt.Rloss = 0; 572 fmt.Rloss = 0;
235 fmt.Gloss = 0; 573 fmt.Gloss = 0;
236 fmt.Bloss = 0; 574 fmt.Bloss = 0;
237 fmt.Aloss = 0; 575 fmt.Aloss = 0;
238 fmt.Rshift = 0; 576 fmt.Rshift = 0;
242 fmt.colorkey = 0; 580 fmt.colorkey = 0;
243 fmt.alpha = 0; 581 fmt.alpha = 0;
244 582
245 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 583 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
246 584
585 assert (surface2->pitch == surface2->w * 4);
586
247 EXTEND (SP, 5); 587 EXTEND (SP, 5);
248 PUSHs (sv_2mortal (newSViv (surface2->w))); 588 PUSHs (sv_2mortal (newSViv (surface2->w)));
249 PUSHs (sv_2mortal (newSViv (surface2->h))); 589 PUSHs (sv_2mortal (newSViv (surface2->h)));
250 SDL_LockSurface (surface2); 590 SDL_LockSurface (surface2);
251 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 591 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
252 SDL_UnlockSurface (surface2); 592 SDL_UnlockSurface (surface2);
253 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 593 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
254 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 594 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
255 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 595 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
256 596
257 SDL_FreeSurface (surface); 597 SDL_FreeSurface (surface);
258 SDL_FreeSurface (surface2); 598 SDL_FreeSurface (surface2);
259} 599}
260 600
261void 601void
602average (int x, int y, uint32_t *data)
603 PPCODE:
604{
605 uint32_t r = 0, g = 0, b = 0, a = 0;
606
607 x = y = x * y;
608
609 while (x--)
610 {
611 uint32_t p = *data++;
612
613 r += (p ) & 255;
614 g += (p >> 8) & 255;
615 b += (p >> 16) & 255;
616 a += (p >> 24) & 255;
617 }
618
619 EXTEND (SP, 4);
620 PUSHs (sv_2mortal (newSViv (r / y)));
621 PUSHs (sv_2mortal (newSViv (g / y)));
622 PUSHs (sv_2mortal (newSViv (b / y)));
623 PUSHs (sv_2mortal (newSViv (a / y)));
624}
625
626void
262fatal (char *message) 627fatal (char *message)
263 CODE: 628 CODE:
264#ifdef WIN32 629#ifdef _WIN32
265 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 630 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
266#else 631#else
267 fprintf (stderr, "%s\n", message); 632 fprintf (stderr, "FATAL: %s\n", message);
268#endif 633#endif
269 exit (1); 634 exit (1);
270 635
271MODULE = CFClient PACKAGE = CFClient::Layout 636MODULE = CFClient PACKAGE = CFClient::Layout
272 637
275 CODE: 640 CODE:
276 New (0, RETVAL, 1, struct cf_layout); 641 New (0, RETVAL, 1, struct cf_layout);
277 RETVAL->base_height = base_height; 642 RETVAL->base_height = base_height;
278 RETVAL->pl = pango_layout_new (context); 643 RETVAL->pl = pango_layout_new (context);
279 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 644 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
645 pango_layout_set_font_description (RETVAL->pl,
646 pango_font_description_copy (
647 pango_context_get_font_description (context)));
280 OUTPUT: 648 OUTPUT:
281 RETVAL 649 RETVAL
282 650
283void 651void
284DESTROY (CFClient::Layout self) 652DESTROY (CFClient::Layout self)
303 STRLEN textlen; 671 STRLEN textlen;
304 char *text = SvPVutf8 (text_, textlen); 672 char *text = SvPVutf8 (text_, textlen);
305 673
306 pango_layout_set_markup (self->pl, text, textlen); 674 pango_layout_set_markup (self->pl, text, textlen);
307} 675}
676
677SV *
678get_text (CFClient::Layout self)
679 CODE:
680 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
681 SvUTF8_on (RETVAL);
682 OUTPUT:
683 RETVAL
308 684
309void 685void
310set_height (CFClient::Layout self, int base_height) 686set_height (CFClient::Layout self, int base_height)
311 CODE: 687 CODE:
312 self->base_height = base_height; 688 self->base_height = base_height;
391} 767}
392 768
393MODULE = CFClient PACKAGE = CFClient::Texture 769MODULE = CFClient PACKAGE = CFClient::Texture
394 770
395void 771void
396draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 772draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
397 PROTOTYPE: $$$;$$ 773 PROTOTYPE: $$$;$$
398 CODE: 774 CODE:
399{ 775{
400 HV *hv = (HV *)SvRV (self); 776 HV *hv = (HV *)SvRV (self);
401 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 777 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
402 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 778 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
403 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 779 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
780 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
404 781
405 if (items < 5) 782 if (items < 5)
406 { 783 {
407 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 784 w = SvNV (*hv_fetch (hv, "w", 1, 1));
408 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 785 h = SvNV (*hv_fetch (hv, "h", 1, 1));
409 } 786 }
410 787
411 glBindTexture (GL_TEXTURE_2D, name); 788 glBindTexture (GL_TEXTURE_2D, name);
789 if (wrap_mode) {
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
791 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
792 }
412 glBegin (GL_QUADS); 793 glBegin (GL_QUADS);
413 glTexCoord2d (0, 0); glVertex2d (x , y ); 794 glTexCoord2f (0, 0); glVertex2f (x , y );
414 glTexCoord2d (0, t); glVertex2d (x , y + h); 795 glTexCoord2f (0, t); glVertex2f (x , y + h);
415 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 796 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
416 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 797 glTexCoord2f (s, 0); glVertex2f (x + w, y );
417 glEnd (); 798 glEnd ();
418} 799}
419 800
420MODULE = CFClient PACKAGE = CFClient::Map 801MODULE = CFClient PACKAGE = CFClient::Map
421 802
422CFClient::Map 803CFClient::Map
423new (SV *class, int map_width, int map_height) 804new (SV *class, int map_width, int map_height)
424 CODE: 805 CODE:
425 New (0, RETVAL, 1, struct map); 806 New (0, RETVAL, 1, struct map);
426 RETVAL->x = 0; 807 RETVAL->x = 0;
427 RETVAL->y = 0; 808 RETVAL->y = 0;
428 RETVAL->w = map_width; 809 RETVAL->w = map_width;
429 RETVAL->h = map_height; 810 RETVAL->h = map_height;
430 RETVAL->vx = 0; 811 RETVAL->ox = 0;
431 RETVAL->vy = 0; 812 RETVAL->oy = 0;
432 RETVAL->faces = 8192; 813 RETVAL->faces = 8192;
433 Newz (0, RETVAL->face, RETVAL->faces, mapface); 814 Newz (0, RETVAL->face, RETVAL->faces, mapface);
815 RETVAL->texs = 8192;
816 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
434 RETVAL->rows = 0; 817 RETVAL->rows = 0;
435 RETVAL->row = 0; 818 RETVAL->row = 0;
436 OUTPUT: 819 OUTPUT:
437 RETVAL 820 RETVAL
438 821
449clear (CFClient::Map self) 832clear (CFClient::Map self)
450 CODE: 833 CODE:
451 map_clear (self); 834 map_clear (self);
452 835
453void 836void
454set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) 837set_face (CFClient::Map self, int face, int texid)
455 CODE: 838 CODE:
456{ 839{
457 while (self->faces < face) 840 while (self->faces <= face)
458 { 841 {
459 Append (mapface, self->face, self->faces, self->faces); 842 Append (mapface, self->face, self->faces, self->faces);
460 self->faces *= 2; 843 self->faces *= 2;
461 } 844 }
462 845
463 self->face [face].name = name;
464 self->face [face].w = w; 846 self->face [face] = texid;
465 self->face [face].h = h;
466 self->face [face].s = s;
467 self->face [face].t = t;
468} 847}
848
849void
850set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
851 CODE:
852{
853 while (self->texs <= texid)
854 {
855 Append (maptex, self->tex, self->texs, self->texs);
856 self->texs *= 2;
857 }
858
859 {
860 maptex *tex = self->tex + texid;
861
862 tex->name = name;
863 tex->w = w;
864 tex->h = h;
865 tex->s = s;
866 tex->t = t;
867 tex->r = r;
868 tex->g = g;
869 tex->b = b;
870 tex->a = a;
871 }
872}
873
874int
875ox (CFClient::Map self)
876 ALIAS:
877 oy = 1
878 CODE:
879 switch (ix)
880 {
881 case 0: RETVAL = self->ox; break;
882 case 1: RETVAL = self->oy; break;
883 }
884 OUTPUT:
885 RETVAL
469 886
470void 887void
471scroll (CFClient::Map self, int dx, int dy) 888scroll (CFClient::Map self, int dx, int dy)
472 CODE: 889 CODE:
473{ 890{
479 if (dy > 0) 896 if (dy > 0)
480 map_blank (self, self->x, self->y, self->w, dy - 1); 897 map_blank (self, self->x, self->y, self->w, dy - 1);
481 else if (dy < 0) 898 else if (dy < 0)
482 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 899 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
483 900
484 self->x += dx; 901 self->ox += dx; self->x += dx;
485 self->y += dy; 902 self->oy += dy; self->y += dy;
486 903
487 while (self->y < 0) 904 while (self->y < 0)
488 { 905 {
489 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 906 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
490 907
497map1a_update (CFClient::Map self, SV *data_) 914map1a_update (CFClient::Map self, SV *data_)
498 CODE: 915 CODE:
499{ 916{
500 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 917 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
501 uint8_t *data_end = (uint8_t *)SvEND (data_); 918 uint8_t *data_end = (uint8_t *)SvEND (data_);
502 919 mapcell *cell;
920 int x, y, flags;
921
503 while (data < data_end) 922 while (data < data_end)
504 { 923 {
505 int flags = (data [0] << 8) + data [1]; data += 2; 924 flags = (data [0] << 8) + data [1]; data += 2;
506 925
507 int x = ((flags >> 10) & 63) + self->x; 926 x = ((flags >> 10) & 63) + self->x;
508 int y = ((flags >> 4) & 63) + self->y; 927 y = ((flags >> 4) & 63) + self->y;
509 928
510 while (y >= self->rows) 929 cell = map_get_cell (self, x, y);
511 {
512 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
513
514 self->rows += MAP_EXTEND_Y;
515 }
516
517 maprow *row = self->row + y;
518
519 if (!row->col)
520 {
521 Newz (0, row->col, MAP_EXTEND_X, mapcell);
522 row->c0 = self->x - MAP_EXTEND_X / 4;
523 row->c1 = row->c0 + MAP_EXTEND_X;
524 }
525
526 if (row->c0 > x)
527 {
528 int extend = row->c0 - x + MAP_EXTEND_X;
529 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
530 row->c0 -= extend;
531 }
532 else if (x >= row->c1)
533 {
534 int extend = x - row->c1 + MAP_EXTEND_X;
535 Append (mapcell, row->col, row->c1 - row->c0, extend);
536 row->c1 += extend;
537 }
538
539 assert (y >= 0);
540 assert (y < self->rows);
541 assert (x >= row->c0);
542 assert (x < row->c1);
543 mapcell *cell = row->col + (x - row->c0);
544 930
545 if (flags & 15) 931 if (flags & 15)
546 { 932 {
547 if (cell->darkness < 0 && x < self->w && y < self->h) 933 if (cell->darkness < 0)
548 { 934 {
549 cell->darkness = 0; 935 cell->darkness = 0;
550 cell->face [0] = 0; 936 cell->face [0] = 0;
551 cell->face [1] = 0; 937 cell->face [1] = 0;
552 cell->face [2] = 0; 938 cell->face [2] = 0;
553 } 939 }
554 940
555 cell->darkness = flags & 8 ? *data++ : 255; 941 cell->darkness = flags & 8 ? *data++ : 255;
942
943 //TODO: don't trust server data to be in-range(!)
556 944
557 if (flags & 4) 945 if (flags & 4)
558 { 946 {
559 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 947 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
560 } 948 }
561 949
562 if (flags & 2) 950 if (flags & 2)
563 { 951 {
564 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 952 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
565 } 953 }
566 954
567 if (flags & 1) 955 if (flags & 1)
568 { 956 {
569 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 957 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
570 } 958 }
571 } 959 }
572 else 960 else
573 cell->darkness = -1; 961 cell->darkness = -1;
574 } 962 }
575} 963}
576 964
577void 965SV *
578draw (CFClient::Map self, int x0, int y0, int sw, int sh) 966mapmap (CFClient::Map self, int x0, int y0, int w, int h)
967 CODE:
968{
969 int x1, x;
970 int y1, y;
971 int z;
972 SV *map_sv = newSV (w * h * sizeof (uint32_t));
973 uint32_t *map = (uint32_t *)SvPVX (map_sv);
974
975 SvPOK_only (map_sv);
976 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
977
978 x0 += self->x; x1 = x0 + w;
979 y0 += self->y; y1 = y0 + h;
980
981 for (y = y0; y < y1; y++)
982 {
983 maprow *row = 0 <= y && y < self->rows
984 ? self->row + y
985 : 0;
986
987 for (x = x0; x < x1; x++)
988 {
989 int r = 32, g = 32, b = 32, a = 192;
990
991 if (row && row->c0 <= x && x < row->c1)
992 {
993 mapcell *cell = row->col + (x - row->c0);
994
995 for (z = 0; z <= 0; z++)
996 {
997 mapface face = cell->face [z];
998
999 if (face)
1000 {
1001 maptex tex = self->tex [face];
1002 int a0 = 255 - tex.a;
1003 int a1 = tex.a;
1004
1005 r = (r * a0 + tex.r * a1) / 255;
1006 g = (g * a0 + tex.g * a1) / 255;
1007 b = (b * a0 + tex.b * a1) / 255;
1008 a = (a * a0 + tex.a * a1) / 255;
1009 }
1010 }
1011 }
1012
1013 *map++ = (r )
1014 | (g << 8)
1015 | (b << 16)
1016 | (a << 24);
1017 }
1018 }
1019
1020 RETVAL = map_sv;
1021}
1022 OUTPUT:
1023 RETVAL
1024
1025void
1026draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
579 PPCODE: 1027 PPCODE:
580{ 1028{
1029 int vx, vy;
1030 int x, y, z;
1031 int last_name;
1032 mapface face;
581 int sw4 = (sw + 3) & ~3; 1033 int sw4 = (sw + 3) & ~3;
582 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1034 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
583 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1035 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
584 1036
1037 memset (darkness, 255, sw4 * sh);
585 SvPOK_only (darkness_sv); 1038 SvPOK_only (darkness_sv);
586 SvCUR_set (darkness_sv, sw4 * sh); 1039 SvCUR_set (darkness_sv, sw4 * sh);
587 1040
1041 vx = self->x + (self->w - sw) / 2 - shift_x;
1042 vy = self->y + (self->h - sh) / 2 - shift_y;
1043
1044 /*
588 int vx = self->vx = self->w >= sw 1045 int vx = self->vx = self->w >= sw
589 ? self->x + (self->w - sw) / 2 1046 ? self->x + (self->w - sw) / 2
590 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1047 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
591 1048
592 int vy = self->vy = self->h >= sh 1049 int vy = self->vy = self->h >= sh
593 ? self->y + (self->h - sh) / 2 1050 ? self->y + (self->h - sh) / 2
594 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1051 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1052 */
595 1053
596 glColor4ub (255, 255, 255, 255); 1054 glColor4ub (255, 255, 255, 255);
597 1055
598 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1056 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
599 glEnable (GL_BLEND); 1057 glEnable (GL_BLEND);
600 glEnable (GL_TEXTURE_2D); 1058 glEnable (GL_TEXTURE_2D);
601 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
602 1060
603 int x, y, z;
604
605 int last_name = 0;
606
607 glBegin (GL_QUADS); 1061 glBegin (GL_QUADS);
1062
1063 last_name = 0;
608 1064
609 for (z = 0; z < 3; z++) 1065 for (z = 0; z < 3; z++)
610 for (y = 0; y < sh; y++) 1066 for (y = 0; y < sh; y++)
611 if (0 <= y + vy && y + vy < self->rows) 1067 if (0 <= y + vy && y + vy < self->rows)
612 { 1068 {
619 1075
620 darkness[y * sw4 + x] = cell->darkness < 0 1076 darkness[y * sw4 + x] = cell->darkness < 0
621 ? 255 - FOW_DARKNESS 1077 ? 255 - FOW_DARKNESS
622 : 255 - cell->darkness; 1078 : 255 - cell->darkness;
623 1079
624 uint16_t face = cell->face [z]; 1080 face = cell->face [z];
625 1081
626 if (face) 1082 if (face)
627 { 1083 {
628 mapface tex = self->face [face]; 1084 maptex tex = self->tex [face];
629 1085
630 int px = (x + 1) * 32 - tex.w; 1086 int px = (x + 1) * 32 - tex.w;
631 int py = (y + 1) * 32 - tex.h; 1087 int py = (y + 1) * 32 - tex.h;
632 1088
633 if (last_name != tex.name) 1089 if (last_name != tex.name)
655 PUSHs (sv_2mortal (newSViv (sw4))); 1111 PUSHs (sv_2mortal (newSViv (sw4)));
656 PUSHs (sv_2mortal (newSViv (sh))); 1112 PUSHs (sv_2mortal (newSViv (sh)));
657 PUSHs (darkness_sv); 1113 PUSHs (darkness_sv);
658} 1114}
659 1115
1116SV *
1117get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1118 CODE:
1119{
1120 int x, y, x1, y1;
1121 SV *data_sv = newSV (w * h * 7 + 5);
1122 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1123
1124 *data++ = 0; /* version 0 format */
1125 *data++ = w >> 8; *data++ = w;
1126 *data++ = h >> 8; *data++ = h;
1127
1128 // we need to do this 'cause we don't keep an absolute coord system for rows
1129 // TODO: treat rows as we treat columns
1130 map_get_row (self, y0 + self->y - self->oy);//D
1131 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1132
1133 x0 += self->x - self->ox;
1134 y0 += self->y - self->oy;
1135
1136 x1 = x0 + w;
1137 y1 = y0 + h;
1138
1139 for (y = y0; y < y1; y++)
1140 {
1141 maprow *row = 0 <= y && y < self->rows
1142 ? self->row + y
1143 : 0;
1144
1145 for (x = x0; x < x1; x++)
1146 {
1147 if (row && row->c0 <= x && x < row->c1)
1148 {
1149 mapcell *cell = row->col + (x - row->c0);
1150 uint8_t flags = 0;
1151
1152 if (cell->face [0]) flags |= 1;
1153 if (cell->face [1]) flags |= 2;
1154 if (cell->face [2]) flags |= 4;
1155
1156 *data++ = flags;
1157
1158 if (flags & 1)
1159 {
1160 *data++ = cell->face [0] >> 8;
1161 *data++ = cell->face [0];
1162 }
1163
1164 if (flags & 2)
1165 {
1166 *data++ = cell->face [1] >> 8;
1167 *data++ = cell->face [1];
1168 }
1169
1170 if (flags & 4)
1171 {
1172 *data++ = cell->face [2] >> 8;
1173 *data++ = cell->face [2];
1174 }
1175 }
1176 else
1177 *data++ = 0;
1178 }
1179 }
1180
1181 SvPOK_only (data_sv);
1182 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1183 RETVAL = data_sv;
1184}
1185 OUTPUT:
1186 RETVAL
1187
1188void
1189set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1190 PPCODE:
1191{
1192 int x, y, z;
1193 int w, h;
1194 int x1, y1;
1195
1196 if (*data++ != 0)
1197 return; /* version mismatch */
1198
1199 w = *data++ << 8; w |= *data++;
1200 h = *data++ << 8; h |= *data++;
1201
1202 // we need to do this 'cause we don't keep an absolute coord system for rows
1203 // TODO: treat rows as we treat columns
1204 map_get_row (self, y0 + self->y - self->oy);//D
1205 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1206
1207 x0 += self->x - self->ox;
1208 y0 += self->y - self->oy;
1209
1210 x1 = x0 + w;
1211 y1 = y0 + h;
1212
1213 for (y = y0; y < y1; y++)
1214 {
1215 maprow *row = map_get_row (self, y);
1216
1217 for (x = x0; x < x1; x++)
1218 {
1219 uint8_t flags = *data++;
1220
1221 if (flags)
1222 {
1223 mapface face[3] = { 0, 0, 0 };
1224
1225 mapcell *cell = row_get_cell (row, x);
1226
1227 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1228 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1229 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1230
1231 if (cell->darkness <= 0)
1232 {
1233 cell->darkness = -1;
1234
1235 for (z = 0; z <= 2; z++)
1236 {
1237 cell->face[z] = face[z];
1238
1239 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1240 XPUSHs (sv_2mortal (newSViv (face[z])));
1241 }
1242 }
1243 }
1244 }
1245 }
1246}
1247
1248MODULE = CFClient PACKAGE = CFClient::MixChunk
1249
1250CFClient::MixChunk
1251new_from_file (SV *class, char *path)
1252 CODE:
1253 RETVAL = Mix_LoadWAV (path);
1254 OUTPUT:
1255 RETVAL
1256
1257void
1258DESTROY (CFClient::MixChunk self)
1259 CODE:
1260 Mix_FreeChunk (self);
1261
1262int
1263volume (CFClient::MixChunk self, int volume = -1)
1264 CODE:
1265 RETVAL = Mix_VolumeChunk (self, volume);
1266 OUTPUT:
1267 RETVAL
1268
1269int
1270play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1271 CODE:
1272 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1273 OUTPUT:
1274 RETVAL
1275
1276MODULE = CFClient PACKAGE = CFClient::MixMusic
1277
1278int
1279volume (int volume = -1)
1280 CODE:
1281 RETVAL = Mix_VolumeMusic (volume);
1282 OUTPUT:
1283 RETVAL
1284
1285CFClient::MixMusic
1286new_from_file (SV *class, char *path)
1287 CODE:
1288 RETVAL = Mix_LoadMUS (path);
1289 OUTPUT:
1290 RETVAL
1291
1292void
1293DESTROY (CFClient::MixMusic self)
1294 CODE:
1295 Mix_FreeMusic (self);
1296
1297int
1298play (CFClient::MixMusic self, int loops = -1)
1299 CODE:
1300 RETVAL = Mix_PlayMusic (self, loops);
1301 OUTPUT:
1302 RETVAL
1303
1304MODULE = CFClient PACKAGE = CFClient::OpenGL
1305
1306BOOT:
1307{
1308 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1309 static const struct {
1310 const char *name;
1311 IV iv;
1312 } *civ, const_iv[] = {
1313# define const_iv(name) { # name, (IV)name }
1314 const_iv (GL_COLOR_MATERIAL),
1315 const_iv (GL_SMOOTH),
1316 const_iv (GL_FLAT),
1317 const_iv (GL_BLEND),
1318 const_iv (GL_AND),
1319 const_iv (GL_SRC_ALPHA),
1320 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1321 const_iv (GL_RGB),
1322 const_iv (GL_RGBA),
1323 const_iv (GL_UNSIGNED_BYTE),
1324 const_iv (GL_ALPHA4),
1325 const_iv (GL_ALPHA),
1326 const_iv (GL_FLOAT),
1327 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1328 const_iv (GL_COMPILE),
1329 const_iv (GL_TEXTURE_1D),
1330 const_iv (GL_TEXTURE_2D),
1331 const_iv (GL_TEXTURE_ENV),
1332 const_iv (GL_TEXTURE_MAG_FILTER),
1333 const_iv (GL_TEXTURE_MIN_FILTER),
1334 const_iv (GL_TEXTURE_ENV_MODE),
1335 const_iv (GL_TEXTURE_WRAP_S),
1336 const_iv (GL_TEXTURE_WRAP_T),
1337 const_iv (GL_CLAMP),
1338 const_iv (GL_REPEAT),
1339 const_iv (GL_NEAREST),
1340 const_iv (GL_LINEAR),
1341 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1342 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1343 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1344 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1345 const_iv (GL_GENERATE_MIPMAP),
1346 const_iv (GL_LINEAR),
1347 const_iv (GL_MODULATE),
1348 const_iv (GL_REPLACE),
1349 const_iv (GL_COLOR_BUFFER_BIT),
1350 const_iv (GL_PROJECTION),
1351 const_iv (GL_MODELVIEW),
1352 const_iv (GL_COLOR_LOGIC_OP),
1353 const_iv (GL_CONVOLUTION_2D),
1354 const_iv (GL_CONVOLUTION_BORDER_MODE),
1355 const_iv (GL_CONSTANT_BORDER),
1356 const_iv (GL_LINES),
1357 const_iv (GL_QUADS),
1358 const_iv (GL_LINE_LOOP),
1359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1360 const_iv (GL_FASTEST),
1361# undef const_iv
1362 };
1363
1364 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1365 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1366}
1367
1368int glGetError ()
1369
1370void glClear (int mask)
1371
1372void glClearColor (float r, float g, float b, float a = 1.0)
1373 PROTOTYPE: @
1374
1375void glEnable (int cap)
1376
1377void glDisable (int cap)
1378
1379void glShadeModel (int mode)
1380
1381void glHint (int target, int mode)
1382
1383void glBlendFunc (int sfactor, int dfactor)
1384
1385void glLogicOp (int opcode)
1386
1387void glMatrixMode (int mode)
1388
1389void glPushMatrix ()
1390
1391void glPopMatrix ()
1392
1393void glLoadIdentity ()
1394
1395void glOrtho (double left, double right, double bottom, double top, double near, double far)
1396
1397void glViewport (int x, int y, int width, int height)
1398
1399void glTranslate (float x, float y, float z = 0.)
1400 CODE:
1401 glTranslatef (x, y, z);
1402
1403void glScale (float x, float y, float z)
1404 CODE:
1405 glScalef (x, y, z);
1406
1407void glRotate (float angle, float x, float y, float z)
1408 CODE:
1409 glRotatef (angle, x, y, z);
1410
1411void glBegin (int mode)
1412
1413void glEnd ()
1414
1415void glColor (float r, float g, float b, float a = 1.0)
1416 PROTOTYPE: @
1417 CODE:
1418 glColor4f (r, g, b, a);
1419
1420void glVertex (float x, float y, float z = 0.)
1421 CODE:
1422 glVertex3f (x, y, z);
1423
1424void glTexCoord (float s, float t)
1425 CODE:
1426 glTexCoord2f (s, t);
1427
1428void glTexEnv (int target, int pname, float param)
1429 CODE:
1430 glTexEnvf (target, pname, param);
1431
1432void glTexParameter (int target, int pname, float param)
1433 CODE:
1434 glTexParameterf (target, pname, param);
1435
1436void glBindTexture (int target, int name)
1437
1438void glConvolutionParameter (int target, int pname, float params)
1439 CODE:
1440 glConvolutionParameterf (target, pname, params);
1441
1442void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1443
1444void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1445
1446void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1447
1448int glGenTexture ()
1449 CODE:
1450{
1451 GLuint name;
1452 glGenTextures (1, &name);
1453 RETVAL = name;
1454}
1455 OUTPUT:
1456 RETVAL
1457
1458void glDeleteTexture (int name)
1459 CODE:
1460{
1461 GLuint name_ = name;
1462 glDeleteTextures (1, &name_);
1463}
1464
1465int glGenList ()
1466 CODE:
1467 RETVAL = glGenLists (1);
1468 OUTPUT:
1469 RETVAL
1470
1471void glDeleteList (int list)
1472 CODE:
1473 glDeleteLists (list, 1);
1474
1475void glNewList (int list, int mode = GL_COMPILE)
1476
1477void glEndList ()
1478
1479void glCallList (int list)
1480

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