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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.36 by elmex, Fri Apr 14 11:32:21 2006 UTC vs.
Revision 1.128 by root, Wed Jul 5 03:01:01 2006 UTC

1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
6#endif
7
1#include "EXTERN.h" 8#include "EXTERN.h"
2#include "perl.h" 9#include "perl.h"
3#include "XSUB.h" 10#include "XSUB.h"
4 11
12#include <math.h>
5#include <string.h> 13#include <string.h>
6#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
7 16
8#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
9#include <SDL_image.h> 19#include <SDL_image.h>
20#include <SDL_mixer.h>
10#include <SDL_opengl.h> 21#include <SDL_opengl.h>
11 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
12#include <glib/gmacros.h> 26#include <glib/gmacros.h>
13 27
14#include <pango/pango.h> 28#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 29
30#ifndef _WIN32
18#include <sys/types.h> 31# include <sys/types.h>
19#include <sys/socket.h> 32# include <sys/socket.h>
20#include <netinet/in.h> 33# include <netinet/in.h>
21#include <netinet/tcp.h> 34# include <netinet/tcp.h>
22
23#include <inttypes.h> 35# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif
44
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 48
25#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
26 50
27#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
29 53
30static PangoContext *context; 54#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 55
56#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else
59# define PARACHUTE 0
60#endif
61
62static struct
63{
64#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h"
66#undef GL_FUNC
67} gl;
68
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
84
85typedef Mix_Chunk *CFClient__MixChunk;
86typedef Mix_Music *CFClient__MixMusic;
87
88typedef PangoFontDescription *CFClient__Font;
89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
32 107
33typedef struct cf_layout { 108typedef struct cf_layout {
34 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
35 int base_height; 111 int base_height;
112 CFClient__Font font;
36} *CFClient__Layout; 113} *CFClient__Layout;
114
115static CFClient__Font default_font;
116static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap;
37 118
38static void 119static void
39substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
40{ 121{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 127}
44 128
45static void 129static void
46layout_update (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
47{ 131{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 132 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 133 * reasonably well with bitstream vera
50 */ 134 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 135 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 136
137 pango_font_description_set_absolute_size (font,
138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
139
140 pango_layout_set_font_description (self->pl, font);
53} 141}
54 142
55static void 143static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 144layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 145{
58 layout_update (self);
59
60 pango_layout_get_pixel_size (self->pl, w, h); 146 pango_layout_get_pixel_size (self->pl, w, h);
61 147
62 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 148 if (!*w) *w = 1;
64 if (!*h) *h = 1; 149 if (!*h) *h = 1;
150
151 *w = (*w + 3) & ~3;
65} 152}
153
154typedef uint16_t mapface;
66 155
67typedef struct { 156typedef struct {
68 GLint name; 157 GLint name;
69 int w, h; 158 int w, h;
70 float s, t; 159 float s, t;
71} mapface; 160 uint8_t r, g, b, a;
161} maptex;
72 162
73typedef struct { 163typedef struct {
74 int16_t darkness; 164 int16_t darkness;
75 uint16_t face[3]; 165 mapface face[3];
76} mapcell; 166} mapcell;
77 167
78typedef struct { 168typedef struct {
79 int32_t c0, c1; 169 int32_t c0, c1;
80 mapcell *col; 170 mapcell *col;
81} maprow; 171} maprow;
82 172
83typedef struct map { 173typedef struct map {
84 int x, y, w, h; 174 int x, y, w, h;
85 int vx, vy; 175 int ox, oy; /* offset to virtual global coordinate system */
86 int faces; 176 int faces;
87 mapface *face; 177 mapface *face;
88 178
179 int texs;
180 maptex *tex;
181
89 uint32_t rows; 182 int32_t rows;
90 maprow *row; 183 maprow *row;
91} *CFClient__Map; 184} *CFClient__Map;
92 185
93static char * 186static char *
94prepend (char *ptr, int sze, int inc) 187prepend (char *ptr, int sze, int inc)
113} 206}
114 207
115#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
116#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117 210
211static maprow *
212map_get_row (CFClient__Map self, int y)
213{
214 if (0 > y)
215 {
216 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend);
218
219 self->rows += extend;
220 self->y += extend;
221 y += extend;
222 }
223 else if (y >= self->rows)
224 {
225 int extend = y - self->rows + MAP_EXTEND_Y;
226 Append (maprow, self->row, self->rows, extend);
227 self->rows += extend;
228 }
229
230 return self->row + y;
231}
232
233static mapcell *
234row_get_cell (maprow *row, int x)
235{
236 if (!row->col)
237 {
238 Newz (0, row->col, MAP_EXTEND_X, mapcell);
239 row->c0 = x - MAP_EXTEND_X / 4;
240 row->c1 = row->c0 + MAP_EXTEND_X;
241 }
242
243 if (row->c0 > x)
244 {
245 int extend = row->c0 - x + MAP_EXTEND_X;
246 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
247 row->c0 -= extend;
248 }
249 else if (x >= row->c1)
250 {
251 int extend = x - row->c1 + MAP_EXTEND_X;
252 Append (mapcell, row->col, row->c1 - row->c0, extend);
253 row->c1 += extend;
254 }
255
256 return row->col + (x - row->c0);
257}
258
259static mapcell *
260map_get_cell (CFClient__Map self, int x, int y)
261{
262 return row_get_cell (map_get_row (self, y), x);
263}
264
118static void 265static void
119map_clear (CFClient__Map self) 266map_clear (CFClient__Map self)
120{ 267{
121 int r; 268 int r;
122 269
125 272
126 Safefree (self->row); 273 Safefree (self->row);
127 274
128 self->x = 0; 275 self->x = 0;
129 self->y = 0; 276 self->y = 0;
130 self->vx = 0; 277 self->ox = 0;
131 self->vy = 0; 278 self->oy = 0;
132 self->row = 0; 279 self->row = 0;
133 self->rows = 0; 280 self->rows = 0;
134} 281}
135 282
136static void 283static void
137map_blank (CFClient__Map self, int x0, int y0, int w, int h) 284map_blank (CFClient__Map self, int x0, int y0, int w, int h)
138{ 285{
139 int x, y; 286 int x, y;
287 maprow *row;
140 288
141 for (y = y0; y < y0 + h; y++) 289 for (y = y0; y < y0 + h; y++)
142 if (y >= 0) 290 if (y >= 0)
143 { 291 {
144 if (y >= self->rows) 292 if (y >= self->rows)
145 break; 293 break;
146 294
147 maprow *row = self->row + y; 295 row = self->row + y;
148 296
149 for (x = x0; x < x0 + w; x++) 297 for (x = x0; x < x0 + w; x++)
150 if (x >= row->c0) 298 if (x >= row->c0)
151 { 299 {
152 if (x >= row->c1) 300 if (x >= row->c1)
155 row->col[x - row->c0].darkness = -1; 303 row->col[x - row->c0].darkness = -1;
156 } 304 }
157 } 305 }
158} 306}
159 307
308static void
309music_finished (void)
310{
311 SDL_UserEvent ev;
312
313 ev.type = SDL_USEREVENT;
314 ev.code = 0;
315 ev.data1 = 0;
316 ev.data2 = 0;
317
318 SDL_PushEvent ((SDL_Event *)&ev);
319}
320
321static void
322channel_finished (int channel)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 1;
328 ev.data1 = (void *)(long)channel;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
349}
350
160MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
161 352
162PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
163 354
164BOOT: 355BOOT:
165{ 356{
166 fontmap = pango_ft2_font_map_new (); 357 HV *stash = gv_stashpv ("CFClient", 1);
358 static const struct {
359 const char *name;
360 IV iv;
361 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name }
363 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN),
368 const_iv (SDL_MOUSEBUTTONUP),
369 const_iv (SDL_JOYAXISMOTION),
370 const_iv (SDL_JOYBALLMOTION),
371 const_iv (SDL_JOYHATMOTION),
372 const_iv (SDL_JOYBUTTONDOWN),
373 const_iv (SDL_JOYBUTTONUP),
374 const_iv (SDL_QUIT),
375 const_iv (SDL_SYSWMEVENT),
376 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT),
381 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4),
386 const_iv (SDLK_KP5),
387 const_iv (SDLK_KP6),
388 const_iv (SDLK_KP7),
389 const_iv (SDLK_KP8),
390 const_iv (SDLK_KP9),
391 const_iv (SDLK_KP_PERIOD),
392 const_iv (SDLK_KP_DIVIDE),
393 const_iv (SDLK_KP_MULTIPLY),
394 const_iv (SDLK_KP_MINUS),
395 const_iv (SDLK_KP_PLUS),
396 const_iv (SDLK_KP_ENTER),
397 const_iv (SDLK_KP_EQUALS),
398 const_iv (SDLK_UP),
399 const_iv (SDLK_DOWN),
400 const_iv (SDLK_RIGHT),
401 const_iv (SDLK_LEFT),
402 const_iv (SDLK_INSERT),
403 const_iv (SDLK_HOME),
404 const_iv (SDLK_END),
405 const_iv (SDLK_PAGEUP),
406 const_iv (SDLK_PAGEDOWN),
407 const_iv (SDLK_F1),
408 const_iv (SDLK_F2),
409 const_iv (SDLK_F3),
410 const_iv (SDLK_F4),
411 const_iv (SDLK_F5),
412 const_iv (SDLK_F6),
413 const_iv (SDLK_F7),
414 const_iv (SDLK_F8),
415 const_iv (SDLK_F9),
416 const_iv (SDLK_F10),
417 const_iv (SDLK_F11),
418 const_iv (SDLK_F12),
419 const_iv (SDLK_F13),
420 const_iv (SDLK_F14),
421 const_iv (SDLK_F15),
422 const_iv (SDLK_NUMLOCK),
423 const_iv (SDLK_CAPSLOCK),
424 const_iv (SDLK_SCROLLOCK),
425 const_iv (SDLK_RSHIFT),
426 const_iv (SDLK_LSHIFT),
427 const_iv (SDLK_RCTRL),
428 const_iv (SDLK_LCTRL),
429 const_iv (SDLK_RALT),
430 const_iv (SDLK_LALT),
431 const_iv (SDLK_RMETA),
432 const_iv (SDLK_LMETA),
433 const_iv (SDLK_LSUPER),
434 const_iv (SDLK_RSUPER),
435 const_iv (SDLK_MODE),
436 const_iv (SDLK_COMPOSE),
437 const_iv (SDLK_HELP),
438 const_iv (SDLK_PRINT),
439 const_iv (SDLK_SYSREQ),
440 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO),
445 const_iv (KMOD_NONE),
446 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT),
448 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL),
450 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT),
452 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL),
458 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv
462 };
463
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
466}
467
468NV floor (NV x)
469
470NV ceil (NV x)
471
472void
473pango_init ()
474 CODE:
475{
476 opengl_fontmap = pango_opengl_font_map_new ();
167 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
168 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
169} 479}
480
481int
482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
483
484void
485SDL_Quit ()
486
487void
488SDL_ListModes ()
489 PPCODE:
490{
491 SDL_Rect **m;
492
493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
497
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
500
501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
505
506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
507
508 SDL_EnableUNICODE (1);
509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
510
511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
512
513 if (m && m != (SDL_Rect **)-1)
514 while (*m)
515 {
516 AV *av = newAV ();
517 av_push (av, newSViv ((*m)->w));
518 av_push (av, newSViv ((*m)->h));
519 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
520
521 ++m;
522 }
523}
524
525char *
526SDL_GetError ()
527
528int
529SDL_SetVideoMode (int w, int h, int fullscreen)
530 CODE:
531 RETVAL = !!SDL_SetVideoMode (
532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
533 );
534 if (RETVAL)
535 {
536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h"
539# undef GL_FUNC
540 }
541 OUTPUT:
542 RETVAL
543
544void
545SDL_GL_SwapBuffers ()
546
547char *
548SDL_GetKeyName (int sym)
549
550void
551SDL_PollEvent ()
552 PPCODE:
553{
554 SDL_Event ev;
555
556 while (SDL_PollEvent (&ev))
557 {
558 HV *hv = newHV ();
559 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560
561 switch (ev.type)
562 {
563 case SDL_KEYDOWN:
564 case SDL_KEYUP:
565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
566 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
567 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
568 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
569 break;
570
571 case SDL_ACTIVEEVENT:
572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
574 break;
575
576 case SDL_MOUSEMOTION:
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
584 break;
585
586 case SDL_MOUSEBUTTONDOWN:
587 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
591 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
594 break;
595
596 case SDL_USEREVENT:
597 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break;
601 }
602
603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
604 }
605}
606
607int
608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
609 POSTCALL:
610 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished);
612
613void
614Mix_CloseAudio ()
615
616int
617Mix_AllocateChannels (int numchans = -1)
170 618
171void 619void
172lowdelay (int fd, int val = 1) 620lowdelay (int fd, int val = 1)
173 CODE: 621 CODE:
622#ifndef _WIN32
174 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
175 624#endif
176char *
177gl_version ()
178 CODE:
179 RETVAL = (char *)glGetString (GL_VERSION);
180 OUTPUT:
181 RETVAL
182
183char *
184gl_extensions ()
185 CODE:
186 RETVAL = (char *)glGetString (GL_EXTENSIONS);
187 OUTPUT:
188 RETVAL
189 625
190void 626void
191add_font (char *file) 627add_font (char *file)
192 CODE: 628 CODE:
193 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
194
195void
196set_font (char *file)
197 CODE:
198{
199 int count;
200 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
201 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
202 FcPatternDestroy (pattern);
203 pango_context_set_font_description (context, font);
204}
205 630
206void 631void
207load_image_inline (SV *image_) 632load_image_inline (SV *image_)
208 ALIAS: 633 ALIAS:
209 load_image_file = 1 634 load_image_file = 1
216 SDL_RWops *rw = ix 641 SDL_RWops *rw = ix
217 ? SDL_RWFromFile (image, "r") 642 ? SDL_RWFromFile (image, "r")
218 : SDL_RWFromConstMem (image, image_len); 643 : SDL_RWFromConstMem (image, image_len);
219 644
220 if (!rw) 645 if (!rw)
221 croak ("load_image: unable to open file"); 646 croak ("load_image: %s", SDL_GetError ());
222 647
223 surface = IMG_Load_RW (rw, 1); 648 surface = IMG_Load_RW (rw, 1);
224 if (!surface) 649 if (!surface)
225 croak ("load_image: unable to read file"); 650 croak ("load_image: %s", SDL_GetError ());
226 651
227 fmt.palette = NULL; 652 fmt.palette = NULL;
228 fmt.BitsPerPixel = 32; 653 fmt.BitsPerPixel = 32;
229 fmt.BytesPerPixel = 4; 654 fmt.BytesPerPixel = 4;
655#if SDL_BYTEORDER == SDL_LIL_ENDIAN
230 fmt.Rmask = 0x000000ff; 656 fmt.Rmask = 0x000000ff;
231 fmt.Gmask = 0x0000ff00; 657 fmt.Gmask = 0x0000ff00;
232 fmt.Bmask = 0x00ff0000; 658 fmt.Bmask = 0x00ff0000;
233 fmt.Amask = 0xff000000; 659 fmt.Amask = 0xff000000;
660#else
661 fmt.Rmask = 0xff000000;
662 fmt.Gmask = 0x00ff0000;
663 fmt.Bmask = 0x0000ff00;
664 fmt.Amask = 0x000000ff;
665#endif
234 fmt.Rloss = 0; 666 fmt.Rloss = 0;
235 fmt.Gloss = 0; 667 fmt.Gloss = 0;
236 fmt.Bloss = 0; 668 fmt.Bloss = 0;
237 fmt.Aloss = 0; 669 fmt.Aloss = 0;
238 fmt.Rshift = 0; 670 fmt.Rshift = 0;
242 fmt.colorkey = 0; 674 fmt.colorkey = 0;
243 fmt.alpha = 0; 675 fmt.alpha = 0;
244 676
245 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 677 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
246 678
679 assert (surface2->pitch == surface2->w * 4);
680
247 EXTEND (SP, 5); 681 EXTEND (SP, 5);
248 PUSHs (sv_2mortal (newSViv (surface2->w))); 682 PUSHs (sv_2mortal (newSViv (surface2->w)));
249 PUSHs (sv_2mortal (newSViv (surface2->h))); 683 PUSHs (sv_2mortal (newSViv (surface2->h)));
250 SDL_LockSurface (surface2); 684 SDL_LockSurface (surface2);
251 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 685 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
252 SDL_UnlockSurface (surface2); 686 SDL_UnlockSurface (surface2);
253 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 687 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
254 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 688 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
255 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 689 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
256 690
257 SDL_FreeSurface (surface); 691 SDL_FreeSurface (surface);
258 SDL_FreeSurface (surface2); 692 SDL_FreeSurface (surface2);
259} 693}
260 694
261void 695void
696average (int x, int y, uint32_t *data)
697 PPCODE:
698{
699 uint32_t r = 0, g = 0, b = 0, a = 0;
700
701 x = y = x * y;
702
703 while (x--)
704 {
705 uint32_t p = *data++;
706
707 r += (p ) & 255;
708 g += (p >> 8) & 255;
709 b += (p >> 16) & 255;
710 a += (p >> 24) & 255;
711 }
712
713 EXTEND (SP, 4);
714 PUSHs (sv_2mortal (newSViv (r / y)));
715 PUSHs (sv_2mortal (newSViv (g / y)));
716 PUSHs (sv_2mortal (newSViv (b / y)));
717 PUSHs (sv_2mortal (newSViv (a / y)));
718}
719
720void
721error (char *message)
722 CODE:
723 fprintf (stderr, "ERROR: %s\n", message);
724#ifdef _WIN32
725 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
726#endif
727
728void
262fatal (char *message) 729fatal (char *message)
263 CODE: 730 CODE:
731 fprintf (stderr, "FATAL: %s\n", message);
264#ifdef WIN32 732#ifdef _WIN32
265 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
266#else
267 fprintf (stderr, "%s\n", message);
268#endif 734#endif
269 exit (1); 735 _exit (1);
736
737void
738_exit (int retval)
739 CODE:
740 _exit (retval);
741
742MODULE = CFClient PACKAGE = CFClient::Font
743
744CFClient::Font
745new_from_file (SV *class, char *path, int id = 0)
746 CODE:
747{
748 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
750 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
751 FcPatternDestroy (pattern);
752}
753 OUTPUT:
754 RETVAL
755
756void
757DESTROY (CFClient::Font self)
758 CODE:
759 pango_font_description_free (self);
760
761void
762make_default (CFClient::Font self)
763 CODE:
764 default_font = self;
270 765
271MODULE = CFClient PACKAGE = CFClient::Layout 766MODULE = CFClient PACKAGE = CFClient::Layout
272 767
768void
769clear_font_cache ()
770 CODE:
771 tc_clear ();
772
273CFClient::Layout 773CFClient::Layout
274new (SV *class, int base_height = 10) 774new (SV *class)
275 CODE: 775 CODE:
276 New (0, RETVAL, 1, struct cf_layout); 776 New (0, RETVAL, 1, struct cf_layout);
277 RETVAL->base_height = base_height; 777
278 RETVAL->pl = pango_layout_new (context); 778 RETVAL->pl = pango_layout_new (opengl_context);
779 RETVAL->r = 1.;
780 RETVAL->g = 1.;
781 RETVAL->b = 1.;
782 RETVAL->a = 1.;
783 RETVAL->base_height = MIN_FONT_HEIGHT;
784 RETVAL->font = 0;
785
279 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 786 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
787 layout_update_font (RETVAL);
280 OUTPUT: 788 OUTPUT:
281 RETVAL 789 RETVAL
282 790
283void 791void
284DESTROY (CFClient::Layout self) 792DESTROY (CFClient::Layout self)
305 813
306 pango_layout_set_markup (self->pl, text, textlen); 814 pango_layout_set_markup (self->pl, text, textlen);
307} 815}
308 816
309void 817void
818set_shapes (CFClient::Layout self, ...)
819 CODE:
820{
821 PangoAttrList *attrs = 0;
822 const char *text = pango_layout_get_text (self->pl);
823 const char *pos = text;
824 int arg = 4;
825
826 while (arg < items && (pos = strstr (pos, OBJ_STR)))
827 {
828 PangoRectangle inkrect, rect;
829 PangoAttribute *attr;
830
831 int x = SvIV (ST (arg - 3));
832 int y = SvIV (ST (arg - 2));
833 int w = SvIV (ST (arg - 1));
834 int h = SvIV (ST (arg ));
835
836 inkrect.x = 0;
837 inkrect.y = 0;
838 inkrect.width = 0;
839 inkrect.height = 0;
840
841 rect.x = x * PANGO_SCALE;
842 rect.y = y * PANGO_SCALE;
843 rect.width = w * PANGO_SCALE;
844 rect.height = h * PANGO_SCALE;
845
846 if (!attrs)
847 attrs = pango_layout_get_attributes (self->pl);
848
849 attr = pango_attr_shape_new (&inkrect, &rect);
850 attr->start_index = pos - text;
851 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
852 pango_attr_list_insert (attrs, attr);
853
854 arg += 4;
855 pos += sizeof (OBJ_STR) - 1;
856 }
857
858 if (attrs)
859 pango_layout_set_attributes (self->pl, attrs);
860}
861
862void
863get_shapes (CFClient::Layout self)
864 PPCODE:
865{
866 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
867
868 do
869 {
870 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
871
872 if (run && shape_attr_p (run))
873 {
874 PangoRectangle extents;
875 pango_layout_iter_get_run_extents (iter, 0, &extents);
876
877 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
879 }
880 }
881 while (pango_layout_iter_next_run (iter));
882
883 pango_layout_iter_free (iter);
884}
885
886int
887has_wrapped (CFClient::Layout self)
888 CODE:
889{
890 int lines = 1;
891 const char *text = pango_layout_get_text (self->pl);
892
893 while (*text)
894 lines += *text++ == '\n';
895
896 RETVAL = lines < pango_layout_get_line_count (self->pl);
897}
898 OUTPUT:
899 RETVAL
900
901SV *
902get_text (CFClient::Layout self)
903 CODE:
904 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
905 sv_utf8_decode (RETVAL);
906 OUTPUT:
907 RETVAL
908
909void
910set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
911 CODE:
912 self->r = r;
913 self->g = g;
914 self->b = b;
915 self->a = a;
916
917void
918set_font (CFClient::Layout self, CFClient::Font font = 0)
919 CODE:
920 if (self->font != font)
921 {
922 self->font = font;
923 layout_update_font (self);
924 }
925
926void
310set_height (CFClient::Layout self, int base_height) 927set_height (CFClient::Layout self, int base_height)
311 CODE: 928 CODE:
929 if (self->base_height != base_height)
930 {
312 self->base_height = base_height; 931 self->base_height = base_height;
932 layout_update_font (self);
933 }
313 934
314void 935void
315set_width (CFClient::Layout self, int max_width = -1) 936set_width (CFClient::Layout self, int max_width = -1)
316 CODE: 937 CODE:
317 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 938 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
939
940void
941set_indent (CFClient::Layout self, int indent)
942 CODE:
943 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
944
945void
946set_spacing (CFClient::Layout self, int spacing)
947 CODE:
948 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
949
950void
951set_ellipsise (CFClient::Layout self, int ellipsise)
952 CODE:
953 pango_layout_set_ellipsize (self->pl,
954 ellipsise == 1 ? PANGO_ELLIPSIZE_START
955 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
956 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
957 : PANGO_ELLIPSIZE_NONE
958 );
959
960void
961set_single_paragraph_mode (CFClient::Layout self, int spm)
962 CODE:
963 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
318 964
319void 965void
320size (CFClient::Layout self) 966size (CFClient::Layout self)
321 PPCODE: 967 PPCODE:
322{ 968{
323 int w, h; 969 int w, h;
324 970
325 layout_update (self);
326 layout_get_pixel_size (self, &w, &h); 971 layout_get_pixel_size (self, &w, &h);
327 972
328 EXTEND (SP, 2); 973 EXTEND (SP, 2);
329 PUSHs (sv_2mortal (newSViv (w))); 974 PUSHs (sv_2mortal (newSViv (w)));
330 PUSHs (sv_2mortal (newSViv (h))); 975 PUSHs (sv_2mortal (newSViv (h)));
331} 976}
332 977
333int 978int
979descent (CFClient::Layout self)
980 CODE:
981{
982 PangoRectangle rect;
983 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
984 pango_layout_line_get_pixel_extents (line, 0, &rect);
985 RETVAL = PANGO_DESCENT (rect);
986}
987 OUTPUT:
988 RETVAL
989
990int
334xy_to_index (CFClient::Layout self, int x, int y) 991xy_to_index (CFClient::Layout self, int x, int y)
335 CODE: 992 CODE:
336{ 993{
337 int index, trailing; 994 int index, trailing;
338
339 layout_update (self);
340 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
341
342 RETVAL = index; 996 RETVAL = index;
343} 997}
344 OUTPUT: 998 OUTPUT:
345 RETVAL 999 RETVAL
346 1000
347void 1001void
348cursor_pos (CFClient::Layout self, int index) 1002cursor_pos (CFClient::Layout self, int index)
349 PPCODE: 1003 PPCODE:
350{ 1004{
351 PangoRectangle strong_pos; 1005 PangoRectangle strong_pos;
352 layout_update (self);
353 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
354 1007
355 EXTEND (SP, 3); 1008 EXTEND (SP, 3);
356 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1009 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
357 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
358 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
359} 1012}
360 1013
361void 1014void
362render (CFClient::Layout self) 1015render (CFClient::Layout self, float x, float y)
363 PPCODE: 1016 PPCODE:
364{ 1017 pango_opengl_render_layout_subpixel (
365 SV *retval; 1018 self->pl,
366 int w, h; 1019 x * PANGO_SCALE, y * PANGO_SCALE,
367 FT_Bitmap bitmap; 1020 self->r, self->g, self->b, self->a
368 1021 );
369 layout_update (self);
370 layout_get_pixel_size (self, &w, &h);
371
372 retval = newSV (w * h);
373 SvPOK_only (retval);
374 SvCUR_set (retval, w * h);
375
376 bitmap.rows = h;
377 bitmap.width = w;
378 bitmap.pitch = w;
379 bitmap.buffer = (unsigned char*)SvPVX (retval);
380 bitmap.num_grays = 256;
381 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
382
383 memset (bitmap.buffer, 0, w * h);
384
385 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
386
387 EXTEND (SP, 3);
388 PUSHs (sv_2mortal (newSViv (w)));
389 PUSHs (sv_2mortal (newSViv (h)));
390 PUSHs (sv_2mortal (retval));
391}
392 1022
393MODULE = CFClient PACKAGE = CFClient::Texture 1023MODULE = CFClient PACKAGE = CFClient::Texture
394 1024
395void 1025void
396draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 1026pad2pot (SV *data_, SV *w_, SV *h_)
1027 CODE:
1028{
1029 int ow = SvIV (w_);
1030 int oh = SvIV (h_);
1031
1032 if (ow && oh)
1033 {
1034 int nw = minpot (ow);
1035 int nh = minpot (oh);
1036
1037 if (nw != ow || nh != oh)
1038 {
1039 if (SvOK (data_))
1040 {
1041 STRLEN datalen;
1042 char *data = SvPVbyte (data_, datalen);
1043 int bpp = datalen / (ow * oh);
1044 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1045
1046 SvPOK_only (result_);
1047 SvCUR_set (result_, nw * nh * bpp);
1048
1049 memset (SvPVX (result_), 0, nw * nh * bpp);
1050 while (oh--)
1051 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1052
1053 sv_setsv (data_, result_);
1054 }
1055
1056 sv_setiv (w_, nw);
1057 sv_setiv (h_, nh);
1058 }
1059 }
1060}
1061
1062void
1063draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
397 PROTOTYPE: $$$;$$ 1064 PROTOTYPE: $$$;$$
1065 ALIAS:
1066 draw_quad_alpha = 1
1067 draw_quad_alpha_premultiplied = 2
398 CODE: 1068 CODE:
399{ 1069{
400 HV *hv = (HV *)SvRV (self); 1070 HV *hv = (HV *)SvRV (self);
401 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1071 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
402 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1072 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
403 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1073 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
404 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
405 1074
406 if (items < 5) 1075 if (items < 5)
407 { 1076 {
408 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1077 w = SvNV (*hv_fetch (hv, "w", 1, 1));
409 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1078 h = SvNV (*hv_fetch (hv, "h", 1, 1));
410 } 1079 }
411 1080
1081 if (ix)
1082 {
1083 glEnable (GL_BLEND);
1084
1085 if (ix == 2)
1086 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1087 else
1088 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1089 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1090
1091 glEnable (GL_ALPHA_TEST);
1092 glAlphaFunc (GL_GREATER, 0.01f);
1093 }
1094
412 glBindTexture (GL_TEXTURE_2D, name); 1095 glBindTexture (GL_TEXTURE_2D, name);
413 if (wrap_mode) { 1096
414 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
415 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
416 }
417 glBegin (GL_QUADS); 1097 glBegin (GL_QUADS);
418 glTexCoord2d (0, 0); glVertex2d (x , y ); 1098 glTexCoord2f (0, 0); glVertex2f (x , y );
419 glTexCoord2d (0, t); glVertex2d (x , y + h); 1099 glTexCoord2f (0, t); glVertex2f (x , y + h);
420 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 1100 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
421 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 1101 glTexCoord2f (s, 0); glVertex2f (x + w, y );
422 glEnd (); 1102 glEnd ();
1103
1104 if (ix)
1105 {
1106 glDisable (GL_ALPHA_TEST);
1107 glDisable (GL_BLEND);
1108 }
423} 1109}
424 1110
425MODULE = CFClient PACKAGE = CFClient::Map 1111MODULE = CFClient PACKAGE = CFClient::Map
426 1112
427CFClient::Map 1113CFClient::Map
428new (SV *class, int map_width, int map_height) 1114new (SV *class, int map_width, int map_height)
429 CODE: 1115 CODE:
430 New (0, RETVAL, 1, struct map); 1116 New (0, RETVAL, 1, struct map);
431 RETVAL->x = 0; 1117 RETVAL->x = 0;
432 RETVAL->y = 0; 1118 RETVAL->y = 0;
433 RETVAL->w = map_width; 1119 RETVAL->w = map_width;
434 RETVAL->h = map_height; 1120 RETVAL->h = map_height;
435 RETVAL->vx = 0; 1121 RETVAL->ox = 0;
436 RETVAL->vy = 0; 1122 RETVAL->oy = 0;
437 RETVAL->faces = 8192; 1123 RETVAL->faces = 8192;
438 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1124 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1125 RETVAL->texs = 8192;
1126 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
439 RETVAL->rows = 0; 1127 RETVAL->rows = 0;
440 RETVAL->row = 0; 1128 RETVAL->row = 0;
441 OUTPUT: 1129 OUTPUT:
442 RETVAL 1130 RETVAL
443 1131
445DESTROY (CFClient::Map self) 1133DESTROY (CFClient::Map self)
446 CODE: 1134 CODE:
447{ 1135{
448 map_clear (self); 1136 map_clear (self);
449 Safefree (self->face); 1137 Safefree (self->face);
1138 Safefree (self->tex);
450 Safefree (self); 1139 Safefree (self);
451} 1140}
452 1141
453void 1142void
454clear (CFClient::Map self) 1143clear (CFClient::Map self)
455 CODE: 1144 CODE:
456 map_clear (self); 1145 map_clear (self);
457 1146
458void 1147void
459set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) 1148set_face (CFClient::Map self, int face, int texid)
460 CODE: 1149 CODE:
461{ 1150{
462 while (self->faces < face) 1151 while (self->faces <= face)
463 { 1152 {
464 Append (mapface, self->face, self->faces, self->faces); 1153 Append (mapface, self->face, self->faces, self->faces);
465 self->faces *= 2; 1154 self->faces *= 2;
466 } 1155 }
467 1156
468 self->face [face].name = name;
469 self->face [face].w = w; 1157 self->face [face] = texid;
470 self->face [face].h = h;
471 self->face [face].s = s;
472 self->face [face].t = t;
473} 1158}
1159
1160void
1161set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1162 CODE:
1163{
1164 while (self->texs <= texid)
1165 {
1166 Append (maptex, self->tex, self->texs, self->texs);
1167 self->texs *= 2;
1168 }
1169
1170 {
1171 maptex *tex = self->tex + texid;
1172
1173 tex->name = name;
1174 tex->w = w;
1175 tex->h = h;
1176 tex->s = s;
1177 tex->t = t;
1178 tex->r = r;
1179 tex->g = g;
1180 tex->b = b;
1181 tex->a = a;
1182 }
1183
1184 // somewhat hackish, but for textures that require it, it really
1185 // improves the look, and most others don't suffer.
1186 glBindTexture (GL_TEXTURE_2D, name);
1187 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1188 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1189 // use uglier nearest interpolation because linear suffers
1190 // from transparent color bleeding and ugly wrapping effects.
1191 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1192}
1193
1194int
1195ox (CFClient::Map self)
1196 ALIAS:
1197 oy = 1
1198 x = 2
1199 y = 3
1200 w = 4
1201 h = 5
1202 CODE:
1203 switch (ix)
1204 {
1205 case 0: RETVAL = self->ox; break;
1206 case 1: RETVAL = self->oy; break;
1207 case 2: RETVAL = self->x; break;
1208 case 3: RETVAL = self->y; break;
1209 case 4: RETVAL = self->w; break;
1210 case 5: RETVAL = self->h; break;
1211 }
1212 OUTPUT:
1213 RETVAL
474 1214
475void 1215void
476scroll (CFClient::Map self, int dx, int dy) 1216scroll (CFClient::Map self, int dx, int dy)
477 CODE: 1217 CODE:
478{ 1218{
484 if (dy > 0) 1224 if (dy > 0)
485 map_blank (self, self->x, self->y, self->w, dy - 1); 1225 map_blank (self, self->x, self->y, self->w, dy - 1);
486 else if (dy < 0) 1226 else if (dy < 0)
487 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1227 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
488 1228
489 self->x += dx; 1229 self->ox += dx; self->x += dx;
490 self->y += dy; 1230 self->oy += dy; self->y += dy;
491 1231
492 while (self->y < 0) 1232 while (self->y < 0)
493 { 1233 {
494 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1234 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
495 1235
502map1a_update (CFClient::Map self, SV *data_) 1242map1a_update (CFClient::Map self, SV *data_)
503 CODE: 1243 CODE:
504{ 1244{
505 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1245 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
506 uint8_t *data_end = (uint8_t *)SvEND (data_); 1246 uint8_t *data_end = (uint8_t *)SvEND (data_);
507 1247 mapcell *cell;
1248 int x, y, flags;
1249
508 while (data < data_end) 1250 while (data < data_end)
509 { 1251 {
510 int flags = (data [0] << 8) + data [1]; data += 2; 1252 flags = (data [0] << 8) + data [1]; data += 2;
511 1253
512 int x = ((flags >> 10) & 63) + self->x; 1254 x = self->x + ((flags >> 10) & 63);
513 int y = ((flags >> 4) & 63) + self->y; 1255 y = self->y + ((flags >> 4) & 63);
514 1256
515 while (y >= self->rows) 1257 cell = map_get_cell (self, x, y);
516 {
517 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
518
519 self->rows += MAP_EXTEND_Y;
520 }
521
522 maprow *row = self->row + y;
523
524 if (!row->col)
525 {
526 Newz (0, row->col, MAP_EXTEND_X, mapcell);
527 row->c0 = self->x - MAP_EXTEND_X / 4;
528 row->c1 = row->c0 + MAP_EXTEND_X;
529 }
530
531 if (row->c0 > x)
532 {
533 int extend = row->c0 - x + MAP_EXTEND_X;
534 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
535 row->c0 -= extend;
536 }
537 else if (x >= row->c1)
538 {
539 int extend = x - row->c1 + MAP_EXTEND_X;
540 Append (mapcell, row->col, row->c1 - row->c0, extend);
541 row->c1 += extend;
542 }
543
544 assert (y >= 0);
545 assert (y < self->rows);
546 assert (x >= row->c0);
547 assert (x < row->c1);
548 mapcell *cell = row->col + (x - row->c0);
549 1258
550 if (flags & 15) 1259 if (flags & 15)
551 { 1260 {
552 if (cell->darkness < 0 && x < self->w && y < self->h) 1261 if (cell->darkness < 0)
553 { 1262 {
554 cell->darkness = 0; 1263 cell->darkness = 0;
555 cell->face [0] = 0; 1264 cell->face [0] = 0;
556 cell->face [1] = 0; 1265 cell->face [1] = 0;
557 cell->face [2] = 0; 1266 cell->face [2] = 0;
558 } 1267 }
559 1268
560 cell->darkness = flags & 8 ? *data++ : 255; 1269 cell->darkness = flags & 8 ? *data++ : 255;
1270
1271 //TODO: don't trust server data to be in-range(!)
561 1272
562 if (flags & 4) 1273 if (flags & 4)
563 { 1274 {
564 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 1275 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
565 } 1276 }
566 1277
567 if (flags & 2) 1278 if (flags & 2)
568 { 1279 {
569 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 1280 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
570 } 1281 }
571 1282
572 if (flags & 1) 1283 if (flags & 1)
573 { 1284 {
574 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 1285 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
575 } 1286 }
576 } 1287 }
577 else 1288 else
578 cell->darkness = -1; 1289 cell->darkness = -1;
579 } 1290 }
580} 1291}
581 1292
582void 1293SV *
583draw (CFClient::Map self, int x0, int y0, int sw, int sh) 1294mapmap (CFClient::Map self, int x0, int y0, int w, int h)
584 PPCODE: 1295 CODE:
585{ 1296{
586 int sw4 = (sw + 3) & ~3; 1297 int x1, x;
587 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1298 int y1, y;
1299 int z;
1300 SV *map_sv = newSV (w * h * sizeof (uint32_t));
588 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1301 uint32_t *map = (uint32_t *)SvPVX (map_sv);
589 1302
590 SvPOK_only (darkness_sv); 1303 SvPOK_only (map_sv);
591 SvCUR_set (darkness_sv, sw4 * sh); 1304 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
592 1305
1306 x0 += self->x; x1 = x0 + w;
1307 y0 += self->y; y1 = y0 + h;
1308
1309 for (y = y0; y < y1; y++)
1310 {
1311 maprow *row = 0 <= y && y < self->rows
1312 ? self->row + y
1313 : 0;
1314
1315 for (x = x0; x < x1; x++)
1316 {
1317 int r = 32, g = 32, b = 32, a = 192;
1318
1319 if (row && row->c0 <= x && x < row->c1)
1320 {
1321 mapcell *cell = row->col + (x - row->c0);
1322
1323 for (z = 0; z <= 0; z++)
1324 {
1325 mapface face = cell->face [z];
1326
1327 if (face)
1328 {
1329 maptex tex = self->tex [face];
1330 int a0 = 255 - tex.a;
1331 int a1 = tex.a;
1332
1333 r = (r * a0 + tex.r * a1) / 255;
1334 g = (g * a0 + tex.g * a1) / 255;
1335 b = (b * a0 + tex.b * a1) / 255;
1336 a = (a * a0 + tex.a * a1) / 255;
1337 }
1338 }
1339 }
1340
1341 *map++ = (r )
1342 | (g << 8)
1343 | (b << 16)
1344 | (a << 24);
1345 }
1346 }
1347
1348 RETVAL = map_sv;
1349}
1350 OUTPUT:
1351 RETVAL
1352
1353void
1354draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1355 CODE:
1356{
1357 int vx, vy;
1358 int x, y, z;
1359 int last_name;
1360 mapface face;
1361
1362 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1363 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1364
1365 /*
593 int vx = self->vx = self->w >= sw 1366 int vx = self->vx = self->w >= sw
594 ? self->x + (self->w - sw) / 2 1367 ? self->x + (self->w - sw) / 2
595 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1368 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
596 1369
597 int vy = self->vy = self->h >= sh 1370 int vy = self->vy = self->h >= sh
598 ? self->y + (self->h - sh) / 2 1371 ? self->y + (self->h - sh) / 2
599 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1372 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1373 */
600 1374
601 glColor4ub (255, 255, 255, 255); 1375 glColor4ub (255, 255, 255, 255);
602 1376
1377 glEnable (GL_BLEND);
603 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1378 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
604 glEnable (GL_BLEND);
605 glEnable (GL_TEXTURE_2D); 1379 glEnable (GL_TEXTURE_2D);
606 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1380 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
607 1381
608 int x, y, z;
609
610 int last_name = 0;
611
612 glBegin (GL_QUADS); 1382 glBegin (GL_QUADS);
1383
1384 last_name = 0;
613 1385
614 for (z = 0; z < 3; z++) 1386 for (z = 0; z < 3; z++)
615 for (y = 0; y < sh; y++) 1387 for (y = 0; y < sh; y++)
616 if (0 <= y + vy && y + vy < self->rows) 1388 if (0 <= y + vy && y + vy < self->rows)
617 { 1389 {
620 for (x = 0; x < sw; x++) 1392 for (x = 0; x < sw; x++)
621 if (row->c0 <= x + vx && x + vx < row->c1) 1393 if (row->c0 <= x + vx && x + vx < row->c1)
622 { 1394 {
623 mapcell *cell = row->col + (x + vx - row->c0); 1395 mapcell *cell = row->col + (x + vx - row->c0);
624 1396
625 darkness[y * sw4 + x] = cell->darkness < 0
626 ? 255 - FOW_DARKNESS
627 : 255 - cell->darkness;
628
629 uint16_t face = cell->face [z]; 1397 face = cell->face [z];
630 1398
631 if (face) 1399 if (face)
632 { 1400 {
633 mapface tex = self->face [face]; 1401 maptex tex = self->tex [face];
634 1402
635 int px = (x + 1) * 32 - tex.w; 1403 int px = (x + 1) * 32 - tex.w;
636 int py = (y + 1) * 32 - tex.h; 1404 int py = (y + 1) * 32 - tex.h;
637 1405
638 if (last_name != tex.name) 1406 if (last_name != tex.name)
653 1421
654 glEnd (); 1422 glEnd ();
655 1423
656 glDisable (GL_TEXTURE_2D); 1424 glDisable (GL_TEXTURE_2D);
657 glDisable (GL_BLEND); 1425 glDisable (GL_BLEND);
1426}
1427
1428void
1429draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1430 CODE:
1431{
1432 static float color[16][3] = {
1433 { 0.00F, 0.00F, 0.00F },
1434 { 1.00F, 1.00F, 1.00F },
1435 { 0.00F, 0.00F, 0.55F },
1436 { 1.00F, 0.00F, 0.00F },
1437
1438 { 1.00F, 0.54F, 0.00F },
1439 { 0.11F, 0.56F, 1.00F },
1440 { 0.93F, 0.46F, 0.00F },
1441 { 0.18F, 0.54F, 0.34F },
1442
1443 { 0.56F, 0.73F, 0.56F },
1444 { 0.80F, 0.80F, 0.80F },
1445 { 0.55F, 0.41F, 0.13F },
1446 { 0.99F, 0.77F, 0.26F },
1447
1448 { 0.74F, 0.65F, 0.41F },
1449
1450 { 0.00F, 1.00F, 1.00F },
1451 { 1.00F, 0.00F, 1.00F },
1452 { 1.00F, 1.00F, 0.00F },
1453 };
1454
1455 int x, y;
1456
1457 glEnable (GL_TEXTURE_2D);
1458 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1459 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1461 glBegin (GL_QUADS);
1462
1463 for (y = 0; y < h; y++)
1464 for (x = 0; x < w; x++)
1465 {
1466 unsigned char m = data [x + y * w];
1467
1468 if (m)
1469 {
1470 float *c = color [m & 15];
1471
1472 float tx1 = m & 0x40 ? 0.5 : 0.;
1473 float tx2 = tx1 + 0.5;
1474
1475 glColor4f (c[0], c[1], c[2], 0.75);
1476 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1477 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1478 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1479 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1480 }
1481 }
1482
1483 glEnd ();
1484 glDisable (GL_BLEND);
1485 glDisable (GL_TEXTURE_2D);
1486}
1487
1488void
1489fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1490 PPCODE:
1491{
1492 int vx, vy;
1493 int x, y;
1494 int sw4 = (sw + 3) & ~3;
1495 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1496 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1497
1498 memset (darkness, 255, sw4 * sh);
1499 SvPOK_only (darkness_sv);
1500 SvCUR_set (darkness_sv, sw4 * sh);
1501
1502 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1503 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1504
1505 for (y = 0; y < sh; y++)
1506 if (0 <= y + vy && y + vy < self->rows)
1507 {
1508 maprow *row = self->row + (y + vy);
1509
1510 for (x = 0; x < sw; x++)
1511 if (row->c0 <= x + vx && x + vx < row->c1)
1512 {
1513 mapcell *cell = row->col + (x + vx - row->c0);
1514
1515 darkness[y * sw4 + x] = cell->darkness < 0
1516 ? 255 - FOW_DARKNESS
1517 : 255 - cell->darkness;
1518 }
1519 }
658 1520
659 EXTEND (SP, 3); 1521 EXTEND (SP, 3);
660 PUSHs (sv_2mortal (newSViv (sw4))); 1522 PUSHs (sv_2mortal (newSViv (sw4)));
661 PUSHs (sv_2mortal (newSViv (sh))); 1523 PUSHs (sv_2mortal (newSViv (sh)));
662 PUSHs (darkness_sv); 1524 PUSHs (darkness_sv);
663} 1525}
664 1526
1527SV *
1528get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1529 CODE:
1530{
1531 int x, y, x1, y1;
1532 SV *data_sv = newSV (w * h * 7 + 5);
1533 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1534
1535 *data++ = 0; /* version 0 format */
1536 *data++ = w >> 8; *data++ = w;
1537 *data++ = h >> 8; *data++ = h;
1538
1539 // we need to do this 'cause we don't keep an absolute coord system for rows
1540 // TODO: treat rows as we treat columns
1541 map_get_row (self, y0 + self->y - self->oy);//D
1542 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1543
1544 x0 += self->x - self->ox;
1545 y0 += self->y - self->oy;
1546
1547 x1 = x0 + w;
1548 y1 = y0 + h;
1549
1550 for (y = y0; y < y1; y++)
1551 {
1552 maprow *row = 0 <= y && y < self->rows
1553 ? self->row + y
1554 : 0;
1555
1556 for (x = x0; x < x1; x++)
1557 {
1558 if (row && row->c0 <= x && x < row->c1)
1559 {
1560 mapcell *cell = row->col + (x - row->c0);
1561 uint8_t flags = 0;
1562
1563 if (cell->face [0]) flags |= 1;
1564 if (cell->face [1]) flags |= 2;
1565 if (cell->face [2]) flags |= 4;
1566
1567 *data++ = flags;
1568
1569 if (flags & 1)
1570 {
1571 *data++ = cell->face [0] >> 8;
1572 *data++ = cell->face [0];
1573 }
1574
1575 if (flags & 2)
1576 {
1577 *data++ = cell->face [1] >> 8;
1578 *data++ = cell->face [1];
1579 }
1580
1581 if (flags & 4)
1582 {
1583 *data++ = cell->face [2] >> 8;
1584 *data++ = cell->face [2];
1585 }
1586 }
1587 else
1588 *data++ = 0;
1589 }
1590 }
1591
1592 SvPOK_only (data_sv);
1593 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1594 RETVAL = data_sv;
1595}
1596 OUTPUT:
1597 RETVAL
1598
1599void
1600set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1601 PPCODE:
1602{
1603 int x, y, z;
1604 int w, h;
1605 int x1, y1;
1606
1607 if (*data++ != 0)
1608 return; /* version mismatch */
1609
1610 w = *data++ << 8; w |= *data++;
1611 h = *data++ << 8; h |= *data++;
1612
1613 // we need to do this 'cause we don't keep an absolute coord system for rows
1614 // TODO: treat rows as we treat columns
1615 map_get_row (self, y0 + self->y - self->oy);//D
1616 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1617
1618 x0 += self->x - self->ox;
1619 y0 += self->y - self->oy;
1620
1621 x1 = x0 + w;
1622 y1 = y0 + h;
1623
1624 for (y = y0; y < y1; y++)
1625 {
1626 maprow *row = map_get_row (self, y);
1627
1628 for (x = x0; x < x1; x++)
1629 {
1630 uint8_t flags = *data++;
1631
1632 if (flags)
1633 {
1634 mapface face[3] = { 0, 0, 0 };
1635
1636 mapcell *cell = row_get_cell (row, x);
1637
1638 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1639 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1640 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1641
1642 if (cell->darkness <= 0)
1643 {
1644 cell->darkness = -1;
1645
1646 for (z = 0; z <= 2; z++)
1647 {
1648 cell->face[z] = face[z];
1649
1650 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1651 XPUSHs (sv_2mortal (newSViv (face[z])));
1652 }
1653 }
1654 }
1655 }
1656 }
1657}
1658
1659MODULE = CFClient PACKAGE = CFClient::MixChunk
1660
1661CFClient::MixChunk
1662new_from_file (SV *class, char *path)
1663 CODE:
1664 RETVAL = Mix_LoadWAV (path);
1665 OUTPUT:
1666 RETVAL
1667
1668void
1669DESTROY (CFClient::MixChunk self)
1670 CODE:
1671 Mix_FreeChunk (self);
1672
1673int
1674volume (CFClient::MixChunk self, int volume = -1)
1675 CODE:
1676 RETVAL = Mix_VolumeChunk (self, volume);
1677 OUTPUT:
1678 RETVAL
1679
1680int
1681play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1682 CODE:
1683 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1684 OUTPUT:
1685 RETVAL
1686
1687MODULE = CFClient PACKAGE = CFClient::MixMusic
1688
1689int
1690volume (int volume = -1)
1691 CODE:
1692 RETVAL = Mix_VolumeMusic (volume);
1693 OUTPUT:
1694 RETVAL
1695
1696CFClient::MixMusic
1697new_from_file (SV *class, char *path)
1698 CODE:
1699 RETVAL = Mix_LoadMUS (path);
1700 OUTPUT:
1701 RETVAL
1702
1703void
1704DESTROY (CFClient::MixMusic self)
1705 CODE:
1706 Mix_FreeMusic (self);
1707
1708int
1709play (CFClient::MixMusic self, int loops = -1)
1710 CODE:
1711 RETVAL = Mix_PlayMusic (self, loops);
1712 OUTPUT:
1713 RETVAL
1714
1715MODULE = CFClient PACKAGE = CFClient::OpenGL
1716
1717BOOT:
1718{
1719 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1720 static const struct {
1721 const char *name;
1722 IV iv;
1723 } *civ, const_iv[] = {
1724# define const_iv(name) { # name, (IV)name }
1725 const_iv (GL_COLOR_MATERIAL),
1726 const_iv (GL_SMOOTH),
1727 const_iv (GL_FLAT),
1728 const_iv (GL_DITHER),
1729 const_iv (GL_BLEND),
1730 const_iv (GL_CULL_FACE),
1731 const_iv (GL_SCISSOR_TEST),
1732 const_iv (GL_DEPTH_TEST),
1733 const_iv (GL_ALPHA_TEST),
1734 const_iv (GL_NORMALIZE),
1735 const_iv (GL_RESCALE_NORMAL),
1736 const_iv (GL_FRONT),
1737 const_iv (GL_BACK),
1738 const_iv (GL_AND),
1739 const_iv (GL_ONE),
1740 const_iv (GL_ZERO),
1741 const_iv (GL_SRC_ALPHA),
1742 const_iv (GL_DST_ALPHA),
1743 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1744 const_iv (GL_ONE_MINUS_DST_ALPHA),
1745 const_iv (GL_SRC_ALPHA_SATURATE),
1746 const_iv (GL_RGB),
1747 const_iv (GL_RGBA),
1748 const_iv (GL_RGBA4),
1749 const_iv (GL_RGBA8),
1750 const_iv (GL_RGB5_A1),
1751 const_iv (GL_UNSIGNED_BYTE),
1752 const_iv (GL_UNSIGNED_SHORT),
1753 const_iv (GL_UNSIGNED_INT),
1754 const_iv (GL_ALPHA),
1755 const_iv (GL_INTENSITY),
1756 const_iv (GL_LUMINANCE),
1757 const_iv (GL_LUMINANCE_ALPHA),
1758 const_iv (GL_FLOAT),
1759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1760 const_iv (GL_COMPILE),
1761 const_iv (GL_TEXTURE_1D),
1762 const_iv (GL_TEXTURE_2D),
1763 const_iv (GL_TEXTURE_ENV),
1764 const_iv (GL_TEXTURE_MAG_FILTER),
1765 const_iv (GL_TEXTURE_MIN_FILTER),
1766 const_iv (GL_TEXTURE_ENV_MODE),
1767 const_iv (GL_TEXTURE_WRAP_S),
1768 const_iv (GL_TEXTURE_WRAP_T),
1769 const_iv (GL_REPEAT),
1770 const_iv (GL_CLAMP),
1771 const_iv (GL_CLAMP_TO_EDGE),
1772 const_iv (GL_NEAREST),
1773 const_iv (GL_LINEAR),
1774 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1775 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1776 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1777 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1778 const_iv (GL_GENERATE_MIPMAP),
1779 const_iv (GL_MODULATE),
1780 const_iv (GL_DECAL),
1781 const_iv (GL_REPLACE),
1782 const_iv (GL_DEPTH_BUFFER_BIT),
1783 const_iv (GL_COLOR_BUFFER_BIT),
1784 const_iv (GL_PROJECTION),
1785 const_iv (GL_MODELVIEW),
1786 const_iv (GL_COLOR_LOGIC_OP),
1787 const_iv (GL_SEPARABLE_2D),
1788 const_iv (GL_CONVOLUTION_2D),
1789 const_iv (GL_CONVOLUTION_BORDER_MODE),
1790 const_iv (GL_CONSTANT_BORDER),
1791 const_iv (GL_LINES),
1792 const_iv (GL_LINE_LOOP),
1793 const_iv (GL_QUADS),
1794 const_iv (GL_QUAD_STRIP),
1795 const_iv (GL_TRIANGLES),
1796 const_iv (GL_TRIANGLE_STRIP),
1797 const_iv (GL_TRIANGLE_FAN),
1798 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1799 const_iv (GL_FASTEST),
1800 const_iv (GL_V2F),
1801 const_iv (GL_V3F),
1802 const_iv (GL_T2F_V3F),
1803 const_iv (GL_T2F_N3F_V3F),
1804# undef const_iv
1805 };
1806
1807 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1808 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1809}
1810
1811char *
1812gl_vendor ()
1813 CODE:
1814 RETVAL = (char *)glGetString (GL_VENDOR);
1815 OUTPUT:
1816 RETVAL
1817
1818char *
1819gl_version ()
1820 CODE:
1821 RETVAL = (char *)glGetString (GL_VERSION);
1822 OUTPUT:
1823 RETVAL
1824
1825char *
1826gl_extensions ()
1827 CODE:
1828 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1829 OUTPUT:
1830 RETVAL
1831
1832int glGetError ()
1833
1834void glFinish ()
1835
1836void glClear (int mask)
1837
1838void glClearColor (float r, float g, float b, float a = 1.0)
1839 PROTOTYPE: @
1840
1841void glEnable (int cap)
1842
1843void glDisable (int cap)
1844
1845void glShadeModel (int mode)
1846
1847void glHint (int target, int mode)
1848
1849void glBlendFunc (int sfactor, int dfactor)
1850
1851void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1852 CODE:
1853 gl_BlendFuncSeparate (sa, da, saa, daa);
1854
1855void glDepthMask (int flag)
1856
1857void glLogicOp (int opcode)
1858
1859void glColorMask (int red, int green, int blue, int alpha)
1860
1861void glMatrixMode (int mode)
1862
1863void glPushMatrix ()
1864
1865void glPopMatrix ()
1866
1867void glLoadIdentity ()
1868
1869void glDrawBuffer (int buffer)
1870
1871void glReadBuffer (int buffer)
1872
1873# near_ and far_ are due to microsofts buggy "c" compiler
1874void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1875
1876# near_ and far_ are due to microsofts buggy "c" compiler
1877void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1878
1879void glViewport (int x, int y, int width, int height)
1880
1881void glScissor (int x, int y, int width, int height)
1882
1883void glTranslate (float x, float y, float z = 0.)
1884 CODE:
1885 glTranslatef (x, y, z);
1886
1887void glScale (float x, float y, float z = 1.)
1888 CODE:
1889 glScalef (x, y, z);
1890
1891void glRotate (float angle, float x, float y, float z)
1892 CODE:
1893 glRotatef (angle, x, y, z);
1894
1895void glBegin (int mode)
1896
1897void glEnd ()
1898
1899void glColor (float r, float g, float b, float a = 1.0)
1900 PROTOTYPE: @
1901 ALIAS:
1902 glColor_premultiply = 1
1903 CODE:
1904 if (ix)
1905 {
1906 r *= a;
1907 g *= a;
1908 b *= a;
1909 }
1910 // microsoft visual "c" rounds instead of truncating...
1911 glColor4ub (MIN ((int)(r * 256.f), 255),
1912 MIN ((int)(g * 256.f), 255),
1913 MIN ((int)(b * 256.f), 255),
1914 MIN ((int)(a * 256.f), 255));
1915
1916void glInterleavedArrays (int format, int stride, char *data)
1917
1918void glDrawElements (int mode, int count, int type, char *indices)
1919
1920# 1.2 void glDrawRangeElements (int mode, int start, int end
1921
1922void glRasterPos (float x, float y, float z = 0.)
1923 CODE:
1924 glRasterPos3f (0, 0, z);
1925 glBitmap (0, 0, 0, 0, x, y, 0);
1926
1927void glVertex (float x, float y, float z = 0.)
1928 CODE:
1929 glVertex3f (x, y, z);
1930
1931void glTexCoord (float s, float t)
1932 CODE:
1933 glTexCoord2f (s, t);
1934
1935void glTexEnv (int target, int pname, float param)
1936 CODE:
1937 glTexEnvf (target, pname, param);
1938
1939void glTexParameter (int target, int pname, float param)
1940 CODE:
1941 glTexParameterf (target, pname, param);
1942
1943void glBindTexture (int target, int name)
1944
1945void glConvolutionParameter (int target, int pname, float params)
1946 CODE:
1947 if (gl.ConvolutionParameterf)
1948 gl.ConvolutionParameterf (target, pname, params);
1949
1950void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1951 CODE:
1952 if (gl.ConvolutionFilter2D)
1953 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1954
1955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1956 CODE:
1957 if (gl.SeparableFilter2D)
1958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1959
1960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1961
1962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1963
1964void glDrawPixels (int width, int height, int format, int type, char *pixels)
1965
1966void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1967
1968int glGenTexture ()
1969 CODE:
1970{
1971 GLuint name;
1972 glGenTextures (1, &name);
1973 RETVAL = name;
1974}
1975 OUTPUT:
1976 RETVAL
1977
1978void glDeleteTexture (int name)
1979 CODE:
1980{
1981 GLuint name_ = name;
1982 glDeleteTextures (1, &name_);
1983}
1984
1985int glGenList ()
1986 CODE:
1987 RETVAL = glGenLists (1);
1988 OUTPUT:
1989 RETVAL
1990
1991void glDeleteList (int list)
1992 CODE:
1993 glDeleteLists (list, 1);
1994
1995void glNewList (int list, int mode = GL_COMPILE)
1996
1997void glEndList ()
1998
1999void glCallList (int list)
2000
2001

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