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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.38 by root, Fri Apr 14 23:32:28 2006 UTC vs.
Revision 1.165 by root, Fri Dec 8 14:59:54 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
1#include "EXTERN.h" 11#include "EXTERN.h"
2#include "perl.h" 12#include "perl.h"
3#include "XSUB.h" 13#include "XSUB.h"
4 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
5#include <string.h> 20#include <string.h>
6#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
7 23
8#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
9#include <SDL_image.h> 26#include <SDL_image.h>
27#include <SDL_mixer.h>
10#include <SDL_opengl.h> 28#include <SDL_opengl.h>
11 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
12#include <glib/gmacros.h> 33#include <glib/gmacros.h>
13 34
14#include <pango/pango.h> 35#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 36
37#ifndef _WIN32
18#include <sys/types.h> 38# include <sys/types.h>
19#include <sys/socket.h> 39# include <sys/socket.h>
20#include <netinet/in.h> 40# include <netinet/in.h>
21#include <netinet/tcp.h> 41# include <netinet/tcp.h>
22
23#include <inttypes.h> 42# include <inttypes.h>
43#endif
44
45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
24 46
25#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
26 48
27#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
29 51
30static PangoContext *context; 52#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
83typedef Mix_Chunk *CFPlus__MixChunk;
84typedef Mix_Music *CFPlus__MixMusic;
85
86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
32 105
33typedef struct cf_layout { 106typedef struct cf_layout {
34 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
35 int base_height; 109 int base_height;
110 CFPlus__Font font;
36} *CFClient__Layout; 111} *CFPlus__Layout;
112
113static CFPlus__Font default_font;
114static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap;
37 116
38static void 117static void
39substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
40{ 119{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 125}
44 126
45static void 127static void
46layout_update (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
47{ 129{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
50 */ 132 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 133 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 134
135 pango_font_description_set_absolute_size (font,
136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
137
138 pango_layout_set_font_description (self->pl, font);
53} 139}
54 140
55static void 141static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 143{
58 layout_update (self); 144 PangoRectangle rect;
59 145
146 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
61 148
62 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
65} 157}
158
159typedef uint16_t mapface;
66 160
67typedef struct { 161typedef struct {
68 GLint name; 162 GLint name;
69 int w, h; 163 int w, h;
70 float s, t; 164 float s, t;
71} mapface; 165 uint8_t r, g, b, a;
166} maptex;
72 167
73typedef struct { 168typedef struct {
169 uint32_t player;
170 mapface face[3];
74 int16_t darkness; 171 uint16_t darkness;
75 uint16_t face[3]; 172 uint8_t stat_width, stat_hp, flags;
76} mapcell; 173} mapcell;
77 174
78typedef struct { 175typedef struct {
79 int32_t c0, c1; 176 int32_t c0, c1;
80 mapcell *col; 177 mapcell *col;
81} maprow; 178} maprow;
82 179
83typedef struct map { 180typedef struct map {
84 int x, y, w, h; 181 int x, y, w, h;
85 int vx, vy; 182 int ox, oy; /* offset to virtual global coordinate system */
86 int faces; 183 int faces;
87 mapface *face; 184 mapface *face;
88 185
186 int texs;
187 maptex *tex;
188
89 uint32_t rows; 189 int32_t rows;
90 maprow *row; 190 maprow *row;
91} *CFClient__Map; 191} *CFPlus__Map;
92 192
93static char * 193static char *
94prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
95{ 195{
96 char *p; 196 char *p;
113} 213}
114 214
115#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
116#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117 217
218static maprow *
219map_get_row (CFPlus__Map self, int y)
220{
221 if (0 > y)
222 {
223 int extend = - y + MAP_EXTEND_Y;
224 Prepend (maprow, self->row, self->rows, extend);
225
226 self->rows += extend;
227 self->y += extend;
228 y += extend;
229 }
230 else if (y >= self->rows)
231 {
232 int extend = y - self->rows + MAP_EXTEND_Y;
233 Append (maprow, self->row, self->rows, extend);
234 self->rows += extend;
235 }
236
237 return self->row + y;
238}
239
240static mapcell *
241row_get_cell (maprow *row, int x)
242{
243 if (!row->col)
244 {
245 Newz (0, row->col, MAP_EXTEND_X, mapcell);
246 row->c0 = x - MAP_EXTEND_X / 4;
247 row->c1 = row->c0 + MAP_EXTEND_X;
248 }
249
250 if (row->c0 > x)
251 {
252 int extend = row->c0 - x + MAP_EXTEND_X;
253 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
254 row->c0 -= extend;
255 }
256 else if (x >= row->c1)
257 {
258 int extend = x - row->c1 + MAP_EXTEND_X;
259 Append (mapcell, row->col, row->c1 - row->c0, extend);
260 row->c1 += extend;
261 }
262
263 return row->col + (x - row->c0);
264}
265
266static mapcell *
267map_get_cell (CFPlus__Map self, int x, int y)
268{
269 return row_get_cell (map_get_row (self, y), x);
270}
271
118static void 272static void
119map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
120{ 274{
121 int r; 275 int r;
122 276
123 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
124 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
125 279
126 Safefree (self->row); 280 Safefree (self->row);
127 281
128 self->x = 0; 282 self->x = 0;
129 self->y = 0; 283 self->y = 0;
130 self->vx = 0; 284 self->ox = 0;
131 self->vy = 0; 285 self->oy = 0;
132 self->row = 0; 286 self->row = 0;
133 self->rows = 0; 287 self->rows = 0;
134} 288}
135 289
136static void 290static void
137map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
138{ 292{
139 int x, y; 293 int x, y;
294 maprow *row;
295 mapcell *cell;
140 296
141 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
142 if (y >= 0) 298 if (y >= 0)
143 { 299 {
144 if (y >= self->rows) 300 if (y >= self->rows)
145 break; 301 break;
146 302
147 maprow *row = self->row + y; 303 row = self->row + y;
148 304
149 for (x = x0; x < x0 + w; x++) 305 for (x = x0; x < x0 + w; x++)
150 if (x >= row->c0) 306 if (x >= row->c0)
151 { 307 {
152 if (x >= row->c1) 308 if (x >= row->c1)
153 break; 309 break;
154 310
155 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
156 } 317 }
157 } 318 }
158} 319}
159 320
321static void
322music_finished (void)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 0;
328 ev.data1 = 0;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
160MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
161 365
162PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
163 367
164BOOT: 368BOOT:
165{ 369{
166 fontmap = pango_ft2_font_map_new (); 370 HV *stash = gv_stashpv ("CFPlus", 1);
371 static const struct {
372 const char *name;
373 IV iv;
374 } *civ, const_iv[] = {
375# define const_iv(name) { # name, (IV)name }
376 const_iv (SDL_ACTIVEEVENT),
377 const_iv (SDL_KEYDOWN),
378 const_iv (SDL_KEYUP),
379 const_iv (SDL_MOUSEMOTION),
380 const_iv (SDL_MOUSEBUTTONDOWN),
381 const_iv (SDL_MOUSEBUTTONUP),
382 const_iv (SDL_JOYAXISMOTION),
383 const_iv (SDL_JOYBALLMOTION),
384 const_iv (SDL_JOYHATMOTION),
385 const_iv (SDL_JOYBUTTONDOWN),
386 const_iv (SDL_JOYBUTTONUP),
387 const_iv (SDL_QUIT),
388 const_iv (SDL_SYSWMEVENT),
389 const_iv (SDL_EVENT_RESERVEDA),
390 const_iv (SDL_EVENT_RESERVEDB),
391 const_iv (SDL_VIDEORESIZE),
392 const_iv (SDL_VIDEOEXPOSE),
393 const_iv (SDL_USEREVENT),
394 const_iv (SDLK_KP0),
395 const_iv (SDLK_KP1),
396 const_iv (SDLK_KP2),
397 const_iv (SDLK_KP3),
398 const_iv (SDLK_KP4),
399 const_iv (SDLK_KP5),
400 const_iv (SDLK_KP6),
401 const_iv (SDLK_KP7),
402 const_iv (SDLK_KP8),
403 const_iv (SDLK_KP9),
404 const_iv (SDLK_KP_PERIOD),
405 const_iv (SDLK_KP_DIVIDE),
406 const_iv (SDLK_KP_MULTIPLY),
407 const_iv (SDLK_KP_MINUS),
408 const_iv (SDLK_KP_PLUS),
409 const_iv (SDLK_KP_ENTER),
410 const_iv (SDLK_KP_EQUALS),
411 const_iv (SDLK_UP),
412 const_iv (SDLK_DOWN),
413 const_iv (SDLK_RIGHT),
414 const_iv (SDLK_LEFT),
415 const_iv (SDLK_INSERT),
416 const_iv (SDLK_HOME),
417 const_iv (SDLK_END),
418 const_iv (SDLK_PAGEUP),
419 const_iv (SDLK_PAGEDOWN),
420 const_iv (SDLK_F1),
421 const_iv (SDLK_F2),
422 const_iv (SDLK_F3),
423 const_iv (SDLK_F4),
424 const_iv (SDLK_F5),
425 const_iv (SDLK_F6),
426 const_iv (SDLK_F7),
427 const_iv (SDLK_F8),
428 const_iv (SDLK_F9),
429 const_iv (SDLK_F10),
430 const_iv (SDLK_F11),
431 const_iv (SDLK_F12),
432 const_iv (SDLK_F13),
433 const_iv (SDLK_F14),
434 const_iv (SDLK_F15),
435 const_iv (SDLK_NUMLOCK),
436 const_iv (SDLK_CAPSLOCK),
437 const_iv (SDLK_SCROLLOCK),
438 const_iv (SDLK_RSHIFT),
439 const_iv (SDLK_LSHIFT),
440 const_iv (SDLK_RCTRL),
441 const_iv (SDLK_LCTRL),
442 const_iv (SDLK_RALT),
443 const_iv (SDLK_LALT),
444 const_iv (SDLK_RMETA),
445 const_iv (SDLK_LMETA),
446 const_iv (SDLK_LSUPER),
447 const_iv (SDLK_RSUPER),
448 const_iv (SDLK_MODE),
449 const_iv (SDLK_COMPOSE),
450 const_iv (SDLK_HELP),
451 const_iv (SDLK_PRINT),
452 const_iv (SDLK_SYSREQ),
453 const_iv (SDLK_BREAK),
454 const_iv (SDLK_MENU),
455 const_iv (SDLK_POWER),
456 const_iv (SDLK_EURO),
457 const_iv (SDLK_UNDO),
458 const_iv (KMOD_NONE),
459 const_iv (KMOD_LSHIFT),
460 const_iv (KMOD_RSHIFT),
461 const_iv (KMOD_LCTRL),
462 const_iv (KMOD_RCTRL),
463 const_iv (KMOD_LALT),
464 const_iv (KMOD_RALT),
465 const_iv (KMOD_LMETA),
466 const_iv (KMOD_RMETA),
467 const_iv (KMOD_NUM),
468 const_iv (KMOD_CAPS),
469 const_iv (KMOD_MODE),
470 const_iv (KMOD_CTRL),
471 const_iv (KMOD_SHIFT),
472 const_iv (KMOD_ALT),
473 const_iv (KMOD_META)
474# undef const_iv
475 };
476
477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
479}
480
481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
492void
493pango_init ()
494 CODE:
495{
496 opengl_fontmap = pango_opengl_font_map_new ();
167 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
168 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
169} 499}
500
501int
502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
503
504void
505SDL_Quit ()
506
507void
508SDL_ListModes ()
509 PPCODE:
510{
511 SDL_Rect **m;
512
513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
525
526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
531
532 SDL_EnableUNICODE (1);
533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
534
535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
536
537 if (m && m != (SDL_Rect **)-1)
538 while (*m)
539 {
540 AV *av = newAV ();
541 av_push (av, newSViv ((*m)->w));
542 av_push (av, newSViv ((*m)->h));
543 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
544
545 ++m;
546 }
547}
548
549char *
550SDL_GetError ()
551
552int
553SDL_SetVideoMode (int w, int h, int fullscreen)
554 CODE:
555 RETVAL = !!SDL_SetVideoMode (
556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
557 );
558 if (RETVAL)
559 {
560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
565 OUTPUT:
566 RETVAL
567
568void
569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
573
574void
575SDL_PollEvent ()
576 PPCODE:
577{
578 SDL_Event ev;
579
580 while (SDL_PollEvent (&ev))
581 {
582 HV *hv = newHV ();
583 hv_store (hv, "type", 4, newSViv (ev.type), 0);
584
585 switch (ev.type)
586 {
587 case SDL_KEYDOWN:
588 case SDL_KEYUP:
589 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
590 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
591 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
592 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
593 break;
594
595 case SDL_ACTIVEEVENT:
596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
598 break;
599
600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
608 break;
609
610 case SDL_MOUSEBUTTONDOWN:
611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
618 break;
619
620 case SDL_USEREVENT:
621 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
624 break;
625 }
626
627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
628 }
629}
630
631int
632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
633 POSTCALL:
634 Mix_HookMusicFinished (music_finished);
635 Mix_ChannelFinished (channel_finished);
636
637void
638Mix_CloseAudio ()
639
640int
641Mix_AllocateChannels (int numchans = -1)
170 642
171void 643void
172lowdelay (int fd, int val = 1) 644lowdelay (int fd, int val = 1)
173 CODE: 645 CODE:
646#ifndef _WIN32
174 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
648#endif
175 649
176char * 650void
177gl_version () 651win32_proxy_info ()
178 CODE: 652 PPCODE:
179 RETVAL = (char *)glGetString (GL_VERSION); 653{
180 OUTPUT: 654#ifdef _WIN32
181 RETVAL 655 char buffer[2048];
656 DWORD buflen;
182 657
183char * 658 EXTEND (SP, 3);
184gl_extensions () 659
185 CODE: 660 buflen = sizeof (buffer);
186 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
187 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
188 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
189 678
190void 679void
191add_font (char *file) 680add_font (char *file)
192 CODE: 681 CODE:
193 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
194
195void
196set_font (char *file)
197 CODE:
198{
199 int count;
200 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
201 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
202 FcPatternDestroy (pattern);
203 pango_context_set_font_description (context, font);
204}
205 683
206void 684void
207load_image_inline (SV *image_) 685load_image_inline (SV *image_)
208 ALIAS: 686 ALIAS:
209 load_image_file = 1 687 load_image_file = 1
216 SDL_RWops *rw = ix 694 SDL_RWops *rw = ix
217 ? SDL_RWFromFile (image, "r") 695 ? SDL_RWFromFile (image, "r")
218 : SDL_RWFromConstMem (image, image_len); 696 : SDL_RWFromConstMem (image, image_len);
219 697
220 if (!rw) 698 if (!rw)
221 croak ("load_image: unable to open file"); 699 croak ("load_image: %s", SDL_GetError ());
222 700
223 surface = IMG_Load_RW (rw, 1); 701 surface = IMG_Load_RW (rw, 1);
224 if (!surface) 702 if (!surface)
225 croak ("load_image: unable to read file"); 703 croak ("load_image: %s", SDL_GetError ());
226 704
227 fmt.palette = NULL; 705 fmt.palette = NULL;
228 fmt.BitsPerPixel = 32; 706 fmt.BitsPerPixel = 32;
229 fmt.BytesPerPixel = 4; 707 fmt.BytesPerPixel = 4;
708#if SDL_BYTEORDER == SDL_LIL_ENDIAN
230 fmt.Rmask = 0x000000ff; 709 fmt.Rmask = 0x000000ff;
231 fmt.Gmask = 0x0000ff00; 710 fmt.Gmask = 0x0000ff00;
232 fmt.Bmask = 0x00ff0000; 711 fmt.Bmask = 0x00ff0000;
233 fmt.Amask = 0xff000000; 712 fmt.Amask = 0xff000000;
713#else
714 fmt.Rmask = 0xff000000;
715 fmt.Gmask = 0x00ff0000;
716 fmt.Bmask = 0x0000ff00;
717 fmt.Amask = 0x000000ff;
718#endif
234 fmt.Rloss = 0; 719 fmt.Rloss = 0;
235 fmt.Gloss = 0; 720 fmt.Gloss = 0;
236 fmt.Bloss = 0; 721 fmt.Bloss = 0;
237 fmt.Aloss = 0; 722 fmt.Aloss = 0;
238 fmt.Rshift = 0; 723 fmt.Rshift = 0;
242 fmt.colorkey = 0; 727 fmt.colorkey = 0;
243 fmt.alpha = 0; 728 fmt.alpha = 0;
244 729
245 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
246 731
732 assert (surface2->pitch == surface2->w * 4);
733
734 SDL_LockSurface (surface2);
247 EXTEND (SP, 5); 735 EXTEND (SP, 6);
248 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
249 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
250 SDL_LockSurface (surface2);
251 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
252 SDL_UnlockSurface (surface2);
253 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
254 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
255 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
256 743
257 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
258 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
259} 746}
260 747
261void 748void
749average (int x, int y, uint32_t *data)
750 PPCODE:
751{
752 uint32_t r = 0, g = 0, b = 0, a = 0;
753
754 x = y = x * y;
755
756 while (x--)
757 {
758 uint32_t p = *data++;
759
760 r += (p ) & 255;
761 g += (p >> 8) & 255;
762 b += (p >> 16) & 255;
763 a += (p >> 24) & 255;
764 }
765
766 EXTEND (SP, 4);
767 PUSHs (sv_2mortal (newSViv (r / y)));
768 PUSHs (sv_2mortal (newSViv (g / y)));
769 PUSHs (sv_2mortal (newSViv (b / y)));
770 PUSHs (sv_2mortal (newSViv (a / y)));
771}
772
773void
774error (char *message)
775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
777#ifdef _WIN32
778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
262fatal (char *message) 782fatal (char *message)
263 CODE: 783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
785#ifdef _WIN32
786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
264#ifdef WIN32 793#ifdef WIN32
265 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 794 ExitThread (retval); // unclean, please beam me up
266#else 795#else
267 fprintf (stderr, "%s\n", message); 796 _exit (retval);
268#endif 797#endif
269 exit (1);
270 798
799MODULE = CFPlus PACKAGE = CFPlus::Font
800
801CFPlus::Font
802new_from_file (SV *class, char *path, int id = 0)
803 CODE:
804{
805 int count;
806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
807 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
808 FcPatternDestroy (pattern);
809}
810 OUTPUT:
811 RETVAL
812
813void
814DESTROY (CFPlus::Font self)
815 CODE:
816 pango_font_description_free (self);
817
818void
819make_default (CFPlus::Font self)
820 CODE:
821 default_font = self;
822
271MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
272 824
273CFClient::Layout 825void
274new (SV *class, int base_height = 10) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
275 CODE: 832 CODE:
276 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
277 RETVAL->base_height = base_height; 834
278 RETVAL->pl = pango_layout_new (context); 835 RETVAL->pl = pango_layout_new (opengl_context);
836 RETVAL->r = 1.;
837 RETVAL->g = 1.;
838 RETVAL->b = 1.;
839 RETVAL->a = 1.;
840 RETVAL->base_height = MIN_FONT_HEIGHT;
841 RETVAL->font = 0;
842
279 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 843 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
844 layout_update_font (RETVAL);
280 OUTPUT: 845 OUTPUT:
281 RETVAL 846 RETVAL
282 847
283void 848void
284DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
285 CODE: 850 CODE:
286 g_object_unref (self->pl); 851 g_object_unref (self->pl);
287 Safefree (self); 852 Safefree (self);
288 853
289void 854void
290set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
291 CODE: 856 CODE:
292{ 857{
293 STRLEN textlen; 858 STRLEN textlen;
294 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
295 860
296 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
297} 862}
298 863
299void 864void
300set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
301 CODE: 866 CODE:
302{ 867{
303 STRLEN textlen; 868 STRLEN textlen;
304 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
305 870
306 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
307} 872}
308 873
309void 874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
959SV *
960get_text (CFPlus::Layout self)
961 CODE:
962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
963 sv_utf8_decode (RETVAL);
964 OUTPUT:
965 RETVAL
966
967void
968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
969 CODE:
970 self->r = r;
971 self->g = g;
972 self->b = b;
973 self->a = a;
974
975void
976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
977 CODE:
978 if (self->font != font)
979 {
980 self->font = font;
981 layout_update_font (self);
982 }
983
984void
310set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
311 CODE: 986 CODE:
987 if (self->base_height != base_height)
988 {
312 self->base_height = base_height; 989 self->base_height = base_height;
990 layout_update_font (self);
991 }
313 992
314void 993void
315set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
316 CODE: 995 CODE:
317 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
318 997
319void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
320size (CFClient::Layout self) 1024size (CFPlus::Layout self)
321 PPCODE: 1025 PPCODE:
322{ 1026{
323 int w, h; 1027 int w, h;
324 1028
325 layout_update (self);
326 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
327 1030
328 EXTEND (SP, 2); 1031 EXTEND (SP, 2);
329 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
330 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
331} 1034}
332 1035
333int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
334xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
335 CODE: 1050 CODE:
336{ 1051{
337 int index, trailing; 1052 int index, trailing;
338
339 layout_update (self);
340 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
341
342 RETVAL = index; 1054 RETVAL = index + trailing;
343} 1055}
344 OUTPUT: 1056 OUTPUT:
345 RETVAL 1057 RETVAL
346 1058
347void 1059void
348cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
349 PPCODE: 1061 PPCODE:
350{ 1062{
351 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
352 layout_update (self);
353 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
354 1065
355 EXTEND (SP, 3); 1066 EXTEND (SP, 3);
356 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1067 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
357 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
358 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
359} 1070}
360 1071
361void 1072void
362render (CFClient::Layout self) 1073index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
363 PPCODE: 1074 PPCODE:
364{ 1075{
365 SV *retval; 1076 int line, x;
366 int w, h;
367 FT_Bitmap bitmap;
368 1077
369 layout_update (self); 1078 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
370 layout_get_pixel_size (self, &w, &h); 1079 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
371 1080
372 retval = newSV (w * h);
373 SvPOK_only (retval);
374 SvCUR_set (retval, w * h);
375
376 bitmap.rows = h;
377 bitmap.width = w;
378 bitmap.pitch = w;
379 bitmap.buffer = (unsigned char*)SvPVX (retval);
380 bitmap.num_grays = 256;
381 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
382
383 memset (bitmap.buffer, 0, w * h);
384
385 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
386
387 EXTEND (SP, 3); 1081 EXTEND (SP, 2);
388 PUSHs (sv_2mortal (newSViv (w))); 1082 PUSHs (sv_2mortal (newSViv (line - 1)));
1083 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1084}
1085
1086void
1087line_x_to_index (CFPlus::Layout self, int line, int x)
1088 PPCODE:
1089{
1090 PangoLayoutLine *lp;
1091 int index, trailing;
1092
1093 if (line < 0)
1094 XSRETURN_EMPTY;
1095
1096 if (!(lp = pango_layout_get_line (self->pl, line)))
1097 XSRETURN_EMPTY; /* do better */
1098
1099 if (!pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing))
1100 XSRETURN_EMPTY; /* do better */
1101
1102 EXTEND (SP, 2);
1103 if (GIMME_V == G_SCALAR)
1104 PUSHs (sv_2mortal (newSViv (index + trailing)));
1105 else
1106 {
389 PUSHs (sv_2mortal (newSViv (h))); 1107 PUSHs (sv_2mortal (newSViv (index)));
390 PUSHs (sv_2mortal (retval)); 1108 PUSHs (sv_2mortal (newSViv (trailing)));
1109 }
391} 1110}
392 1111
1112void
1113render (CFPlus::Layout self, float x, float y, int flags = 0)
1114 PPCODE:
1115 pango_opengl_render_layout_subpixel (
1116 self->pl,
1117 x * PANGO_SCALE, y * PANGO_SCALE,
1118 self->r, self->g, self->b, self->a,
1119 flags
1120 );
1121
393MODULE = CFClient PACKAGE = CFClient::Texture 1122MODULE = CFPlus PACKAGE = CFPlus::Texture
394 1123
395void 1124void
1125pad2pot (SV *data_, SV *w_, SV *h_)
1126 CODE:
1127{
1128 int ow = SvIV (w_);
1129 int oh = SvIV (h_);
1130
1131 if (ow && oh)
1132 {
1133 int nw = minpot (ow);
1134 int nh = minpot (oh);
1135
1136 if (nw != ow || nh != oh)
1137 {
1138 if (SvOK (data_))
1139 {
1140 STRLEN datalen;
1141 char *data = SvPVbyte (data_, datalen);
1142 int bpp = datalen / (ow * oh);
1143 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1144
1145 SvPOK_only (result_);
1146 SvCUR_set (result_, nw * nh * bpp);
1147
1148 memset (SvPVX (result_), 0, nw * nh * bpp);
1149 while (oh--)
1150 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1151
1152 sv_setsv (data_, result_);
1153 }
1154
1155 sv_setiv (w_, nw);
1156 sv_setiv (h_, nh);
1157 }
1158 }
1159}
1160
1161void
396draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1162draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
397 PROTOTYPE: $$$;$$ 1163 PROTOTYPE: $$$;$$
1164 ALIAS:
1165 draw_quad_alpha = 1
1166 draw_quad_alpha_premultiplied = 2
398 CODE: 1167 CODE:
399{ 1168{
400 HV *hv = (HV *)SvRV (self); 1169 HV *hv = (HV *)SvRV (self);
401 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1170 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
402 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1171 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
403 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1172 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
404 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
405 1173
406 if (items < 5) 1174 if (items < 5)
407 { 1175 {
408 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1176 w = SvNV (*hv_fetch (hv, "w", 1, 1));
409 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1177 h = SvNV (*hv_fetch (hv, "h", 1, 1));
410 } 1178 }
411 1179
1180 if (ix)
1181 {
1182 glEnable (GL_BLEND);
1183
1184 if (ix == 2)
1185 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1186 else
1187 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1188 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1189
1190 glEnable (GL_ALPHA_TEST);
1191 glAlphaFunc (GL_GREATER, 0.01f);
1192 }
1193
412 glBindTexture (GL_TEXTURE_2D, name); 1194 glBindTexture (GL_TEXTURE_2D, name);
413 if (wrap_mode) { 1195
414 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
415 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
416 }
417 glBegin (GL_QUADS); 1196 glBegin (GL_QUADS);
418 glTexCoord2f (0, 0); glVertex2f (x , y ); 1197 glTexCoord2f (0, 0); glVertex2f (x , y );
419 glTexCoord2f (0, t); glVertex2f (x , y + h); 1198 glTexCoord2f (0, t); glVertex2f (x , y + h);
420 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1199 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
421 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1200 glTexCoord2f (s, 0); glVertex2f (x + w, y );
422 glEnd (); 1201 glEnd ();
423}
424 1202
1203 if (ix)
1204 {
1205 glDisable (GL_ALPHA_TEST);
1206 glDisable (GL_BLEND);
1207 }
1208}
1209
425MODULE = CFClient PACKAGE = CFClient::Map 1210MODULE = CFPlus PACKAGE = CFPlus::Map
426 1211
427CFClient::Map 1212CFPlus::Map
428new (SV *class, int map_width, int map_height) 1213new (SV *class)
429 CODE: 1214 CODE:
430 New (0, RETVAL, 1, struct map); 1215 New (0, RETVAL, 1, struct map);
431 RETVAL->x = 0; 1216 RETVAL->x = 0;
432 RETVAL->y = 0; 1217 RETVAL->y = 0;
433 RETVAL->w = map_width; 1218 RETVAL->w = 0;
434 RETVAL->h = map_height; 1219 RETVAL->h = 0;
435 RETVAL->vx = 0; 1220 RETVAL->ox = 0;
436 RETVAL->vy = 0; 1221 RETVAL->oy = 0;
437 RETVAL->faces = 8192; 1222 RETVAL->faces = 8192;
438 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1223 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1224 RETVAL->texs = 8192;
1225 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
439 RETVAL->rows = 0; 1226 RETVAL->rows = 0;
440 RETVAL->row = 0; 1227 RETVAL->row = 0;
441 OUTPUT: 1228 OUTPUT:
442 RETVAL 1229 RETVAL
443 1230
444void 1231void
445DESTROY (CFClient::Map self) 1232DESTROY (CFPlus::Map self)
446 CODE: 1233 CODE:
447{ 1234{
448 map_clear (self); 1235 map_clear (self);
449 Safefree (self->face); 1236 Safefree (self->face);
1237 Safefree (self->tex);
450 Safefree (self); 1238 Safefree (self);
451} 1239}
452 1240
453void 1241void
1242resize (CFPlus::Map self, int map_width, int map_height)
1243 CODE:
1244 self->w = map_width;
1245 self->h = map_height;
1246
1247void
454clear (CFClient::Map self) 1248clear (CFPlus::Map self)
455 CODE: 1249 CODE:
456 map_clear (self); 1250 map_clear (self);
457 1251
458void 1252void
459set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) 1253set_face (CFPlus::Map self, int face, int texid)
460 CODE: 1254 CODE:
461{ 1255{
462 while (self->faces < face) 1256 while (self->faces <= face)
463 { 1257 {
464 Append (mapface, self->face, self->faces, self->faces); 1258 Append (mapface, self->face, self->faces, self->faces);
465 self->faces *= 2; 1259 self->faces *= 2;
466 } 1260 }
467 1261
468 self->face [face].name = name;
469 self->face [face].w = w; 1262 self->face [face] = texid;
470 self->face [face].h = h;
471 self->face [face].s = s;
472 self->face [face].t = t;
473} 1263}
474 1264
475void 1265void
1266set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1267 CODE:
1268{
1269 while (self->texs <= texid)
1270 {
1271 Append (maptex, self->tex, self->texs, self->texs);
1272 self->texs *= 2;
1273 }
1274
1275 {
1276 maptex *tex = self->tex + texid;
1277
1278 tex->name = name;
1279 tex->w = w;
1280 tex->h = h;
1281 tex->s = s;
1282 tex->t = t;
1283 tex->r = r;
1284 tex->g = g;
1285 tex->b = b;
1286 tex->a = a;
1287 }
1288
1289 // somewhat hackish, but for textures that require it, it really
1290 // improves the look, and most others don't suffer.
1291 glBindTexture (GL_TEXTURE_2D, name);
1292 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1293 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1294 // use uglier nearest interpolation because linear suffers
1295 // from transparent color bleeding and ugly wrapping effects.
1296 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1297}
1298
1299int
1300ox (CFPlus::Map self)
1301 ALIAS:
1302 oy = 1
1303 x = 2
1304 y = 3
1305 w = 4
1306 h = 5
1307 CODE:
1308 switch (ix)
1309 {
1310 case 0: RETVAL = self->ox; break;
1311 case 1: RETVAL = self->oy; break;
1312 case 2: RETVAL = self->x; break;
1313 case 3: RETVAL = self->y; break;
1314 case 4: RETVAL = self->w; break;
1315 case 5: RETVAL = self->h; break;
1316 }
1317 OUTPUT:
1318 RETVAL
1319
1320void
476scroll (CFClient::Map self, int dx, int dy) 1321scroll (CFPlus::Map self, int dx, int dy)
477 CODE: 1322 CODE:
478{ 1323{
479 if (dx > 0) 1324 if (dx > 0)
480 map_blank (self, self->x, self->y, dx - 1, self->h); 1325 map_blank (self, self->x, self->y, dx, self->h);
481 else if (dx < 0) 1326 else if (dx < 0)
482 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1327 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
483 1328
484 if (dy > 0) 1329 if (dy > 0)
485 map_blank (self, self->x, self->y, self->w, dy - 1); 1330 map_blank (self, self->x, self->y, self->w, dy);
486 else if (dy < 0) 1331 else if (dy < 0)
487 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1332 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
488 1333
489 self->x += dx; 1334 self->ox += dx; self->x += dx;
490 self->y += dy; 1335 self->oy += dy; self->y += dy;
491 1336
492 while (self->y < 0) 1337 while (self->y < 0)
493 { 1338 {
494 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1339 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
495 1340
497 self->y += MAP_EXTEND_Y; 1342 self->y += MAP_EXTEND_Y;
498 } 1343 }
499} 1344}
500 1345
501void 1346void
502map1a_update (CFClient::Map self, SV *data_) 1347map1a_update (CFPlus::Map self, SV *data_, int extmap)
503 CODE: 1348 CODE:
504{ 1349{
505 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1350 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
506 uint8_t *data_end = (uint8_t *)SvEND (data_); 1351 uint8_t *data_end = (uint8_t *)SvEND (data_);
507 1352 mapcell *cell;
1353 int x, y, flags;
1354
508 while (data < data_end) 1355 while (data < data_end - 1)
509 { 1356 {
510 int flags = (data [0] << 8) + data [1]; data += 2; 1357 flags = (data [0] << 8) + data [1]; data += 2;
511 1358
512 int x = ((flags >> 10) & 63) + self->x; 1359 x = self->x + ((flags >> 10) & 63);
513 int y = ((flags >> 4) & 63) + self->y; 1360 y = self->y + ((flags >> 4) & 63);
514 1361
515 while (y >= self->rows) 1362 cell = map_get_cell (self, x, y);
516 {
517 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
518
519 self->rows += MAP_EXTEND_Y;
520 }
521
522 maprow *row = self->row + y;
523
524 if (!row->col)
525 {
526 Newz (0, row->col, MAP_EXTEND_X, mapcell);
527 row->c0 = self->x - MAP_EXTEND_X / 4;
528 row->c1 = row->c0 + MAP_EXTEND_X;
529 }
530
531 if (row->c0 > x)
532 {
533 int extend = row->c0 - x + MAP_EXTEND_X;
534 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
535 row->c0 -= extend;
536 }
537 else if (x >= row->c1)
538 {
539 int extend = x - row->c1 + MAP_EXTEND_X;
540 Append (mapcell, row->col, row->c1 - row->c0, extend);
541 row->c1 += extend;
542 }
543
544 assert (y >= 0);
545 assert (y < self->rows);
546 assert (x >= row->c0);
547 assert (x < row->c1);
548 mapcell *cell = row->col + (x - row->c0);
549 1363
550 if (flags & 15) 1364 if (flags & 15)
551 { 1365 {
552 if (cell->darkness < 0 && x < self->w && y < self->h) 1366 if (!cell->darkness)
553 { 1367 {
1368 memset (cell, 0, sizeof (*cell));
554 cell->darkness = 0; 1369 cell->darkness = 256;
555 cell->face [0] = 0;
556 cell->face [1] = 0;
557 cell->face [2] = 0;
558 } 1370 }
1371
1372 //TODO: don't trust server data to be in-range(!)
1373
1374 if (flags & 8)
559 1375 {
1376 if (extmap)
1377 {
1378 uint8_t ext, cmd;
1379
1380 do
1381 {
1382 ext = *data++;
1383 cmd = ext & 0x3f;
1384
1385 if (cmd < 4)
1386 cell->darkness = 255 - ext * 64 + 1;
1387 else if (cmd == 5) // health
1388 {
1389 cell->stat_width = 1;
1390 cell->stat_hp = *data++;
1391 }
1392 else if (cmd == 6) // monster width
1393 cell->stat_width = *data++ + 1;
1394 else if (cmd == 0x47) // monster width
1395 {
1396 if (*data == 4)
1397 ; // decode player tag
1398
1399 data += *data + 1;
1400 }
1401 else if (cmd == 8) // cell flags
1402 cell->flags = *data++;
1403 else if (ext & 0x40) // unknown, multibyte => skip
1404 data += *data + 1;
1405 else
1406 data++;
1407 }
1408 while (ext & 0x80);
1409 }
1410 else
560 cell->darkness = flags & 8 ? *data++ : 255; 1411 cell->darkness = *data++ + 1;
1412 }
561 1413
562 if (flags & 4) 1414 if (flags & 4)
563 { 1415 {
564 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 1416 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
565 } 1417 }
566 1418
567 if (flags & 2) 1419 if (flags & 2)
568 { 1420 {
569 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 1421 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
570 } 1422 }
571 1423
572 if (flags & 1) 1424 if (flags & 1)
573 { 1425 {
574 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 1426 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
575 } 1427 }
576 } 1428 }
577 else 1429 else
578 cell->darkness = -1; 1430 cell->darkness = 0;
579 } 1431 }
580} 1432}
581 1433
582void 1434SV *
583draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1435mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
584 PPCODE: 1436 CODE:
585{ 1437{
586 int sw4 = (sw + 3) & ~3; 1438 int x1, x;
587 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1439 int y1, y;
1440 int z;
1441 SV *map_sv = newSV (w * h * sizeof (uint32_t));
588 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1442 uint32_t *map = (uint32_t *)SvPVX (map_sv);
589 1443
590 SvPOK_only (darkness_sv); 1444 SvPOK_only (map_sv);
591 SvCUR_set (darkness_sv, sw4 * sh); 1445 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
592 1446
593 int vx = self->x + (self->w - sw) / 2 - shift_x; 1447 x0 += self->x; x1 = x0 + w;
594 int vy = self->y + (self->h - sh) / 2 - shift_y; 1448 y0 += self->y; y1 = y0 + h;
595 1449
596 if (0) 1450 for (y = y0; y < y1; y++)
597 { 1451 {
598 int vx = self->vx = self->w >= sw 1452 maprow *row = 0 <= y && y < self->rows
599 ? self->x + (self->w - sw) / 2 1453 ? self->row + y
600 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1454 : 0;
601 1455
602 int vy = self->vy = self->h >= sh 1456 for (x = x0; x < x1; x++)
603 ? self->y + (self->h - sh) / 2 1457 {
604 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1458 int r = 32, g = 32, b = 32, a = 192;
1459
1460 if (row && row->c0 <= x && x < row->c1)
1461 {
1462 mapcell *cell = row->col + (x - row->c0);
1463
1464 for (z = 0; z <= 0; z++)
1465 {
1466 mapface face = cell->face [z];
1467
1468 if (face)
1469 {
1470 maptex tex = self->tex [face];
1471 int a0 = 255 - tex.a;
1472 int a1 = tex.a;
1473
1474 r = (r * a0 + tex.r * a1) / 255;
1475 g = (g * a0 + tex.g * a1) / 255;
1476 b = (b * a0 + tex.b * a1) / 255;
1477 a = (a * a0 + tex.a * a1) / 255;
1478 }
1479 }
1480 }
1481
1482 *map++ = (r )
1483 | (g << 8)
1484 | (b << 16)
1485 | (a << 24);
1486 }
605 } 1487 }
606 1488
1489 RETVAL = map_sv;
1490}
1491 OUTPUT:
1492 RETVAL
1493
1494void
1495draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1496 CODE:
1497{
1498 int x, y, z;
1499 int last_name;
1500 mapface face;
1501
607 glColor4ub (255, 255, 255, 255); 1502 glColor4ub (255, 255, 255, 255);
608 1503
1504 glEnable (GL_BLEND);
609 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1505 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
610 glEnable (GL_BLEND);
611 glEnable (GL_TEXTURE_2D); 1506 glEnable (GL_TEXTURE_2D);
612 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1507 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
613 1508
614 int x, y, z;
615
616 int last_name = 0;
617
618 glBegin (GL_QUADS); 1509 glBegin (GL_QUADS);
1510
1511 last_name = 0;
1512
1513 mx += self->x;
1514 my += self->y;
619 1515
620 for (z = 0; z < 3; z++) 1516 for (z = 0; z < 3; z++)
621 for (y = 0; y < sh; y++) 1517 for (y = 0; y < sh; y++)
622 if (0 <= y + vy && y + vy < self->rows) 1518 if (0 <= y + my && y + my < self->rows)
623 { 1519 {
624 maprow *row = self->row + (y + vy); 1520 maprow *row = self->row + (y + my);
625 1521
626 for (x = 0; x < sw; x++) 1522 for (x = 0; x < sw; x++)
627 if (row->c0 <= x + vx && x + vx < row->c1) 1523 if (row->c0 <= x + mx && x + mx < row->c1)
628 { 1524 {
629 mapcell *cell = row->col + (x + vx - row->c0); 1525 mapcell *cell = row->col + (x + mx - row->c0);
630 1526
631 darkness[y * sw4 + x] = cell->darkness < 0
632 ? 255 - FOW_DARKNESS
633 : 255 - cell->darkness;
634
635 uint16_t face = cell->face [z]; 1527 face = cell->face [z];
636 1528
637 if (face) 1529 if (face && face < self->texs)
638 { 1530 {
639 mapface tex = self->face [face]; 1531 maptex tex = self->tex [face];
640
641 int px = (x + 1) * 32 - tex.w; 1532 int px = (x + 1) * 32 - tex.w;
642 int py = (y + 1) * 32 - tex.h; 1533 int py = (y + 1) * 32 - tex.h;
643 1534
644 if (last_name != tex.name) 1535 if (last_name != tex.name)
645 { 1536 {
646 glEnd (); 1537 glEnd ();
647 last_name = tex.name;
648 glBindTexture (GL_TEXTURE_2D, last_name); 1538 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
649 glBegin (GL_QUADS); 1539 glBegin (GL_QUADS);
650 } 1540 }
651 1541
652 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1542 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
653 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1543 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
654 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1544 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
655 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1545 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
656 } 1546 }
1547
1548 if (cell->flags && z == 2)
1549 {
1550 if (cell->flags & 1)
1551 {
1552 maptex tex = self->tex [1];
1553 int px = (x + 1) * 32 - tex.w + 2;
1554 int py = (y + 1) * 32 - tex.h - 6;
1555
1556 glEnd ();
1557 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1558 glBegin (GL_QUADS);
1559
1560 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1561 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1562 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1563 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1564 }
1565 }
657 } 1566 }
658 } 1567 }
659 1568
660 glEnd (); 1569 glEnd ();
661 1570
662 glDisable (GL_TEXTURE_2D); 1571 glDisable (GL_TEXTURE_2D);
663 glDisable (GL_BLEND); 1572 glDisable (GL_BLEND);
1573
1574 // top layer: overlays such as the health bar
1575 for (y = 0; y < sh; y++)
1576 if (0 <= y + my && y + my < self->rows)
1577 {
1578 maprow *row = self->row + (y + my);
1579
1580 for (x = 0; x < sw; x++)
1581 if (row->c0 <= x + mx && x + mx < row->c1)
1582 {
1583 mapcell *cell = row->col + (x + mx - row->c0);
1584
1585 int px = x * 32;
1586 int py = y * 32;
1587
1588 if (cell->stat_hp)
1589 {
1590 int width = cell->stat_width * 32;
1591 int thick = sh / 28 + 1 + cell->stat_width;
1592
1593 glColor3ub (0, 0, 0);
1594 glRectf (px + 1, py - thick - 2,
1595 px + width - 1, py);
1596
1597 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1598 glRectf (px + 2,
1599 py - thick - 1,
1600 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1601 }
1602 }
1603 }
1604}
1605
1606void
1607draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1608 CODE:
1609{
1610 static float color[16][3] = {
1611 { 0.00F, 0.00F, 0.00F },
1612 { 1.00F, 1.00F, 1.00F },
1613 { 0.00F, 0.00F, 0.55F },
1614 { 1.00F, 0.00F, 0.00F },
1615
1616 { 1.00F, 0.54F, 0.00F },
1617 { 0.11F, 0.56F, 1.00F },
1618 { 0.93F, 0.46F, 0.00F },
1619 { 0.18F, 0.54F, 0.34F },
1620
1621 { 0.56F, 0.73F, 0.56F },
1622 { 0.80F, 0.80F, 0.80F },
1623 { 0.55F, 0.41F, 0.13F },
1624 { 0.99F, 0.77F, 0.26F },
1625
1626 { 0.74F, 0.65F, 0.41F },
1627
1628 { 0.00F, 1.00F, 1.00F },
1629 { 1.00F, 0.00F, 1.00F },
1630 { 1.00F, 1.00F, 0.00F },
1631 };
1632
1633 int x, y;
1634
1635 glEnable (GL_TEXTURE_2D);
1636 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1637 glEnable (GL_BLEND);
1638 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1639 glBegin (GL_QUADS);
1640
1641 for (y = 0; y < h; y++)
1642 for (x = 0; x < w; x++)
1643 {
1644 unsigned char m = data [x + y * w];
1645
1646 if (m)
1647 {
1648 float *c = color [m & 15];
1649
1650 float tx1 = m & 0x40 ? 0.5 : 0.;
1651 float tx2 = tx1 + 0.5;
1652
1653 glColor4f (c[0], c[1], c[2], 0.75);
1654 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1655 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1656 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1657 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1658 }
1659 }
1660
1661 glEnd ();
1662 glDisable (GL_BLEND);
1663 glDisable (GL_TEXTURE_2D);
1664}
1665
1666void
1667fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1668 PPCODE:
1669{
1670 int x, y;
1671 int sw4 = (sw + 3) & ~3;
1672 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1673 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1674
1675 memset (darkness, 255, sw4 * sh);
1676 SvPOK_only (darkness_sv);
1677 SvCUR_set (darkness_sv, sw4 * sh);
1678
1679 mx += self->x;
1680 my += self->y;
1681
1682 for (y = 0; y < sh; y++)
1683 if (0 <= y + my && y + my < self->rows)
1684 {
1685 maprow *row = self->row + (y + my);
1686
1687 for (x = 0; x < sw; x++)
1688 if (row->c0 <= x + mx && x + mx < row->c1)
1689 {
1690 mapcell *cell = row->col + (x + mx - row->c0);
1691
1692 darkness[y * sw4 + x] = cell->darkness
1693 ? 255 - (cell->darkness - 1)
1694 : 255 - FOW_DARKNESS;
1695 }
1696 }
664 1697
665 EXTEND (SP, 3); 1698 EXTEND (SP, 3);
666 PUSHs (sv_2mortal (newSViv (sw4))); 1699 PUSHs (sv_2mortal (newSViv (sw4)));
667 PUSHs (sv_2mortal (newSViv (sh))); 1700 PUSHs (sv_2mortal (newSViv (sh)));
668 PUSHs (darkness_sv); 1701 PUSHs (darkness_sv);
669} 1702}
670 1703
1704SV *
1705get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1706 CODE:
1707{
1708 int x, y, x1, y1;
1709 SV *data_sv = newSV (w * h * 7 + 5);
1710 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1711
1712 *data++ = 0; /* version 0 format */
1713 *data++ = w >> 8; *data++ = w;
1714 *data++ = h >> 8; *data++ = h;
1715
1716 // we need to do this 'cause we don't keep an absolute coord system for rows
1717 // TODO: treat rows as we treat columns
1718 map_get_row (self, y0 + self->y - self->oy);//D
1719 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1720
1721 x0 += self->x - self->ox;
1722 y0 += self->y - self->oy;
1723
1724 x1 = x0 + w;
1725 y1 = y0 + h;
1726
1727 for (y = y0; y < y1; y++)
1728 {
1729 maprow *row = 0 <= y && y < self->rows
1730 ? self->row + y
1731 : 0;
1732
1733 for (x = x0; x < x1; x++)
1734 {
1735 if (row && row->c0 <= x && x < row->c1)
1736 {
1737 mapcell *cell = row->col + (x - row->c0);
1738 uint8_t flags = 0;
1739
1740 if (cell->face [0]) flags |= 1;
1741 if (cell->face [1]) flags |= 2;
1742 if (cell->face [2]) flags |= 4;
1743
1744 *data++ = flags;
1745
1746 if (flags & 1)
1747 {
1748 *data++ = cell->face [0] >> 8;
1749 *data++ = cell->face [0];
1750 }
1751
1752 if (flags & 2)
1753 {
1754 *data++ = cell->face [1] >> 8;
1755 *data++ = cell->face [1];
1756 }
1757
1758 if (flags & 4)
1759 {
1760 *data++ = cell->face [2] >> 8;
1761 *data++ = cell->face [2];
1762 }
1763 }
1764 else
1765 *data++ = 0;
1766 }
1767 }
1768
1769 SvPOK_only (data_sv);
1770 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1771 RETVAL = data_sv;
1772}
1773 OUTPUT:
1774 RETVAL
1775
1776void
1777set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1778 PPCODE:
1779{
1780 int x, y, z;
1781 int w, h;
1782 int x1, y1;
1783
1784 if (*data++ != 0)
1785 return; /* version mismatch */
1786
1787 w = *data++ << 8; w |= *data++;
1788 h = *data++ << 8; h |= *data++;
1789
1790 // we need to do this 'cause we don't keep an absolute coord system for rows
1791 // TODO: treat rows as we treat columns
1792 map_get_row (self, y0 + self->y - self->oy);//D
1793 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1794
1795 x0 += self->x - self->ox;
1796 y0 += self->y - self->oy;
1797
1798 x1 = x0 + w;
1799 y1 = y0 + h;
1800
1801 for (y = y0; y < y1; y++)
1802 {
1803 maprow *row = map_get_row (self, y);
1804
1805 for (x = x0; x < x1; x++)
1806 {
1807 uint8_t flags = *data++;
1808
1809 if (flags)
1810 {
1811 mapface face[3] = { 0, 0, 0 };
1812
1813 mapcell *cell = row_get_cell (row, x);
1814
1815 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1816 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1817 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1818
1819 if (cell->darkness == 0)
1820 {
1821 cell->darkness = 0;
1822
1823 for (z = 0; z <= 2; z++)
1824 {
1825 cell->face[z] = face[z];
1826
1827 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1828 XPUSHs (sv_2mortal (newSViv (face[z])));
1829 }
1830 }
1831 }
1832 }
1833 }
1834}
1835
1836MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1837
1838CFPlus::MixChunk
1839new_from_file (SV *class, char *path)
1840 CODE:
1841 RETVAL = Mix_LoadWAV (path);
1842 OUTPUT:
1843 RETVAL
1844
1845void
1846DESTROY (CFPlus::MixChunk self)
1847 CODE:
1848 Mix_FreeChunk (self);
1849
1850int
1851volume (CFPlus::MixChunk self, int volume = -1)
1852 CODE:
1853 RETVAL = Mix_VolumeChunk (self, volume);
1854 OUTPUT:
1855 RETVAL
1856
1857int
1858play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1859 CODE:
1860 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1861 OUTPUT:
1862 RETVAL
1863
1864MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1865
1866int
1867volume (int volume = -1)
1868 CODE:
1869 RETVAL = Mix_VolumeMusic (volume);
1870 OUTPUT:
1871 RETVAL
1872
1873CFPlus::MixMusic
1874new_from_file (SV *class, char *path)
1875 CODE:
1876 RETVAL = Mix_LoadMUS (path);
1877 OUTPUT:
1878 RETVAL
1879
1880void
1881DESTROY (CFPlus::MixMusic self)
1882 CODE:
1883 Mix_FreeMusic (self);
1884
1885int
1886play (CFPlus::MixMusic self, int loops = -1)
1887 CODE:
1888 RETVAL = Mix_PlayMusic (self, loops);
1889 OUTPUT:
1890 RETVAL
1891
1892MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1893
1894BOOT:
1895{
1896 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1897 static const struct {
1898 const char *name;
1899 IV iv;
1900 } *civ, const_iv[] = {
1901# define const_iv(name) { # name, (IV)name }
1902 const_iv (GL_COLOR_MATERIAL),
1903 const_iv (GL_SMOOTH),
1904 const_iv (GL_FLAT),
1905 const_iv (GL_DITHER),
1906 const_iv (GL_BLEND),
1907 const_iv (GL_CULL_FACE),
1908 const_iv (GL_SCISSOR_TEST),
1909 const_iv (GL_DEPTH_TEST),
1910 const_iv (GL_ALPHA_TEST),
1911 const_iv (GL_NORMALIZE),
1912 const_iv (GL_RESCALE_NORMAL),
1913 const_iv (GL_FRONT),
1914 const_iv (GL_BACK),
1915 const_iv (GL_AND),
1916 const_iv (GL_ONE),
1917 const_iv (GL_ZERO),
1918 const_iv (GL_SRC_ALPHA),
1919 const_iv (GL_DST_ALPHA),
1920 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1921 const_iv (GL_ONE_MINUS_DST_ALPHA),
1922 const_iv (GL_SRC_ALPHA_SATURATE),
1923 const_iv (GL_RGB),
1924 const_iv (GL_RGBA),
1925 const_iv (GL_RGBA4),
1926 const_iv (GL_RGBA8),
1927 const_iv (GL_RGB5_A1),
1928 const_iv (GL_UNSIGNED_BYTE),
1929 const_iv (GL_UNSIGNED_SHORT),
1930 const_iv (GL_UNSIGNED_INT),
1931 const_iv (GL_ALPHA),
1932 const_iv (GL_INTENSITY),
1933 const_iv (GL_LUMINANCE),
1934 const_iv (GL_LUMINANCE_ALPHA),
1935 const_iv (GL_FLOAT),
1936 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1937 const_iv (GL_COMPILE),
1938 const_iv (GL_TEXTURE_1D),
1939 const_iv (GL_TEXTURE_2D),
1940 const_iv (GL_TEXTURE_ENV),
1941 const_iv (GL_TEXTURE_MAG_FILTER),
1942 const_iv (GL_TEXTURE_MIN_FILTER),
1943 const_iv (GL_TEXTURE_ENV_MODE),
1944 const_iv (GL_TEXTURE_WRAP_S),
1945 const_iv (GL_TEXTURE_WRAP_T),
1946 const_iv (GL_REPEAT),
1947 const_iv (GL_CLAMP),
1948 const_iv (GL_CLAMP_TO_EDGE),
1949 const_iv (GL_NEAREST),
1950 const_iv (GL_LINEAR),
1951 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1952 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1953 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1954 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1955 const_iv (GL_GENERATE_MIPMAP),
1956 const_iv (GL_MODULATE),
1957 const_iv (GL_DECAL),
1958 const_iv (GL_REPLACE),
1959 const_iv (GL_DEPTH_BUFFER_BIT),
1960 const_iv (GL_COLOR_BUFFER_BIT),
1961 const_iv (GL_PROJECTION),
1962 const_iv (GL_MODELVIEW),
1963 const_iv (GL_COLOR_LOGIC_OP),
1964 const_iv (GL_SEPARABLE_2D),
1965 const_iv (GL_CONVOLUTION_2D),
1966 const_iv (GL_CONVOLUTION_BORDER_MODE),
1967 const_iv (GL_CONSTANT_BORDER),
1968 const_iv (GL_LINES),
1969 const_iv (GL_LINE_STRIP),
1970 const_iv (GL_LINE_LOOP),
1971 const_iv (GL_QUADS),
1972 const_iv (GL_QUAD_STRIP),
1973 const_iv (GL_TRIANGLES),
1974 const_iv (GL_TRIANGLE_STRIP),
1975 const_iv (GL_TRIANGLE_FAN),
1976 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1977 const_iv (GL_FASTEST),
1978 const_iv (GL_V2F),
1979 const_iv (GL_V3F),
1980 const_iv (GL_T2F_V3F),
1981 const_iv (GL_T2F_N3F_V3F),
1982# undef const_iv
1983 };
1984
1985 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1986 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1987}
1988
1989char *
1990gl_vendor ()
1991 CODE:
1992 RETVAL = (char *)glGetString (GL_VENDOR);
1993 OUTPUT:
1994 RETVAL
1995
1996char *
1997gl_version ()
1998 CODE:
1999 RETVAL = (char *)glGetString (GL_VERSION);
2000 OUTPUT:
2001 RETVAL
2002
2003char *
2004gl_extensions ()
2005 CODE:
2006 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2007 OUTPUT:
2008 RETVAL
2009
2010int glGetError ()
2011
2012void glFinish ()
2013
2014void glClear (int mask)
2015
2016void glClearColor (float r, float g, float b, float a = 1.0)
2017 PROTOTYPE: @
2018
2019void glEnable (int cap)
2020
2021void glDisable (int cap)
2022
2023void glShadeModel (int mode)
2024
2025void glHint (int target, int mode)
2026
2027void glBlendFunc (int sfactor, int dfactor)
2028
2029void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2030 CODE:
2031 gl_BlendFuncSeparate (sa, da, saa, daa);
2032
2033void glDepthMask (int flag)
2034
2035void glLogicOp (int opcode)
2036
2037void glColorMask (int red, int green, int blue, int alpha)
2038
2039void glMatrixMode (int mode)
2040
2041void glPushMatrix ()
2042
2043void glPopMatrix ()
2044
2045void glLoadIdentity ()
2046
2047void glDrawBuffer (int buffer)
2048
2049void glReadBuffer (int buffer)
2050
2051# near_ and far_ are due to microsofts buggy "c" compiler
2052void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2053
2054# near_ and far_ are due to microsofts buggy "c" compiler
2055void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2056
2057void glViewport (int x, int y, int width, int height)
2058
2059void glScissor (int x, int y, int width, int height)
2060
2061void glTranslate (float x, float y, float z = 0.)
2062 CODE:
2063 glTranslatef (x, y, z);
2064
2065void glScale (float x, float y, float z = 1.)
2066 CODE:
2067 glScalef (x, y, z);
2068
2069void glRotate (float angle, float x, float y, float z)
2070 CODE:
2071 glRotatef (angle, x, y, z);
2072
2073void glBegin (int mode)
2074
2075void glEnd ()
2076
2077void glColor (float r, float g, float b, float a = 1.0)
2078 PROTOTYPE: @
2079 ALIAS:
2080 glColor_premultiply = 1
2081 CODE:
2082 if (ix)
2083 {
2084 r *= a;
2085 g *= a;
2086 b *= a;
2087 }
2088 // microsoft visual "c" rounds instead of truncating...
2089 glColor4f (r, g, b, a);
2090
2091void glInterleavedArrays (int format, int stride, char *data)
2092
2093void glDrawElements (int mode, int count, int type, char *indices)
2094
2095# 1.2 void glDrawRangeElements (int mode, int start, int end
2096
2097void glRasterPos (float x, float y, float z = 0.)
2098 CODE:
2099 glRasterPos3f (0, 0, z);
2100 glBitmap (0, 0, 0, 0, x, y, 0);
2101
2102void glVertex (float x, float y, float z = 0.)
2103 CODE:
2104 glVertex3f (x, y, z);
2105
2106void glTexCoord (float s, float t)
2107 CODE:
2108 glTexCoord2f (s, t);
2109
2110void glTexEnv (int target, int pname, float param)
2111 CODE:
2112 glTexEnvf (target, pname, param);
2113
2114void glTexParameter (int target, int pname, float param)
2115 CODE:
2116 glTexParameterf (target, pname, param);
2117
2118void glBindTexture (int target, int name)
2119
2120void glConvolutionParameter (int target, int pname, float params)
2121 CODE:
2122 if (gl.ConvolutionParameterf)
2123 gl.ConvolutionParameterf (target, pname, params);
2124
2125void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2126 CODE:
2127 if (gl.ConvolutionFilter2D)
2128 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2129
2130void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2131 CODE:
2132 if (gl.SeparableFilter2D)
2133 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2134
2135void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2136
2137void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2138
2139void glDrawPixels (int width, int height, int format, int type, char *pixels)
2140
2141void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2142
2143int glGenTexture ()
2144 CODE:
2145{
2146 GLuint name;
2147 glGenTextures (1, &name);
2148 RETVAL = name;
2149}
2150 OUTPUT:
2151 RETVAL
2152
2153void glDeleteTexture (int name)
2154 CODE:
2155{
2156 GLuint name_ = name;
2157 glDeleteTextures (1, &name_);
2158}
2159
2160int glGenList ()
2161 CODE:
2162 RETVAL = glGenLists (1);
2163 OUTPUT:
2164 RETVAL
2165
2166void glDeleteList (int list)
2167 CODE:
2168 glDeleteLists (list, 1);
2169
2170void glNewList (int list, int mode = GL_COMPILE)
2171
2172void glEndList ()
2173
2174void glCallList (int list)
2175

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