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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.39 by root, Sat Apr 15 00:04:58 2006 UTC vs.
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC

1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
6#endif
7
1#include "EXTERN.h" 8#include "EXTERN.h"
2#include "perl.h" 9#include "perl.h"
3#include "XSUB.h" 10#include "XSUB.h"
4 11
12#include <math.h>
5#include <string.h> 13#include <string.h>
6#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
7 16
8#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
9#include <SDL_image.h> 19#include <SDL_image.h>
20#include <SDL_mixer.h>
10#include <SDL_opengl.h> 21#include <SDL_opengl.h>
11 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
12#include <glib/gmacros.h> 26#include <glib/gmacros.h>
13 27
14#include <pango/pango.h> 28#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 29
30#ifndef _WIN32
18#include <sys/types.h> 31# include <sys/types.h>
19#include <sys/socket.h> 32# include <sys/socket.h>
20#include <netinet/in.h> 33# include <netinet/in.h>
21#include <netinet/tcp.h> 34# include <netinet/tcp.h>
22
23#include <inttypes.h> 35# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif
44
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 48
25#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
26 50
27#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
29 53
30static PangoContext *context; 54#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 55
56#if 1
57# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else
59# define PARACHUTE 0
60#endif
61
62static struct
63{
64#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h"
66#undef GL_FUNC
67} gl;
68
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
84
85typedef Mix_Chunk *CFClient__MixChunk;
86typedef Mix_Music *CFClient__MixMusic;
87
88typedef PangoFontDescription *CFClient__Font;
89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
32 107
33typedef struct cf_layout { 108typedef struct cf_layout {
34 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
35 int base_height; 111 int base_height;
112 CFClient__Font font;
36} *CFClient__Layout; 113} *CFClient__Layout;
114
115static CFClient__Font default_font;
116static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap;
37 118
38static void 119static void
39substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
40{ 121{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
43} 131}
44 132
45static void 133static void
46layout_update (CFClient__Layout self) 134layout_update_font (CFClient__Layout self)
47{ 135{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
50 */ 138 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 139 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 140
141 pango_font_description_set_absolute_size (font,
142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
143
144 pango_layout_set_font_description (self->pl, font);
53} 145}
54 146
55static void 147static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 149{
58 layout_update (self);
59
60 pango_layout_get_pixel_size (self->pl, w, h); 150 pango_layout_get_pixel_size (self->pl, w, h);
61 151
62 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 152 if (!*w) *w = 1;
64 if (!*h) *h = 1; 153 if (!*h) *h = 1;
154
155 *w = (*w + 3) & ~3;
65} 156}
157
158typedef uint16_t mapface;
66 159
67typedef struct { 160typedef struct {
68 GLint name; 161 GLint name;
69 int w, h; 162 int w, h;
70 float s, t; 163 float s, t;
71 uint8_t r, g, b, a; 164 uint8_t r, g, b, a;
72} mapface; 165} maptex;
73 166
74typedef struct { 167typedef struct {
75 int16_t darkness; 168 int16_t darkness;
76 uint16_t face[3]; 169 mapface face[3];
77} mapcell; 170} mapcell;
78 171
79typedef struct { 172typedef struct {
80 int32_t c0, c1; 173 int32_t c0, c1;
81 mapcell *col; 174 mapcell *col;
82} maprow; 175} maprow;
83 176
84typedef struct map { 177typedef struct map {
85 int x, y, w, h; 178 int x, y, w, h;
86 int vx, vy; 179 int ox, oy; /* offset to virtual global coordinate system */
87 int faces; 180 int faces;
88 mapface *face; 181 mapface *face;
89 182
183 int texs;
184 maptex *tex;
185
90 uint32_t rows; 186 int32_t rows;
91 maprow *row; 187 maprow *row;
92} *CFClient__Map; 188} *CFClient__Map;
93 189
94static char * 190static char *
95prepend (char *ptr, int sze, int inc) 191prepend (char *ptr, int sze, int inc)
114} 210}
115 211
116#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 212#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 213#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
118 214
215static maprow *
216map_get_row (CFClient__Map self, int y)
217{
218 if (0 > y)
219 {
220 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend);
222
223 self->rows += extend;
224 self->y += extend;
225 y += extend;
226 }
227 else if (y >= self->rows)
228 {
229 int extend = y - self->rows + MAP_EXTEND_Y;
230 Append (maprow, self->row, self->rows, extend);
231 self->rows += extend;
232 }
233
234 return self->row + y;
235}
236
237static mapcell *
238row_get_cell (maprow *row, int x)
239{
240 if (!row->col)
241 {
242 Newz (0, row->col, MAP_EXTEND_X, mapcell);
243 row->c0 = x - MAP_EXTEND_X / 4;
244 row->c1 = row->c0 + MAP_EXTEND_X;
245 }
246
247 if (row->c0 > x)
248 {
249 int extend = row->c0 - x + MAP_EXTEND_X;
250 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
251 row->c0 -= extend;
252 }
253 else if (x >= row->c1)
254 {
255 int extend = x - row->c1 + MAP_EXTEND_X;
256 Append (mapcell, row->col, row->c1 - row->c0, extend);
257 row->c1 += extend;
258 }
259
260 return row->col + (x - row->c0);
261}
262
263static mapcell *
264map_get_cell (CFClient__Map self, int x, int y)
265{
266 return row_get_cell (map_get_row (self, y), x);
267}
268
119static void 269static void
120map_clear (CFClient__Map self) 270map_clear (CFClient__Map self)
121{ 271{
122 int r; 272 int r;
123 273
126 276
127 Safefree (self->row); 277 Safefree (self->row);
128 278
129 self->x = 0; 279 self->x = 0;
130 self->y = 0; 280 self->y = 0;
131 self->vx = 0; 281 self->ox = 0;
132 self->vy = 0; 282 self->oy = 0;
133 self->row = 0; 283 self->row = 0;
134 self->rows = 0; 284 self->rows = 0;
135} 285}
136 286
137static void 287static void
138map_blank (CFClient__Map self, int x0, int y0, int w, int h) 288map_blank (CFClient__Map self, int x0, int y0, int w, int h)
139{ 289{
140 int x, y; 290 int x, y;
291 maprow *row;
141 292
142 for (y = y0; y < y0 + h; y++) 293 for (y = y0; y < y0 + h; y++)
143 if (y >= 0) 294 if (y >= 0)
144 { 295 {
145 if (y >= self->rows) 296 if (y >= self->rows)
146 break; 297 break;
147 298
148 maprow *row = self->row + y; 299 row = self->row + y;
149 300
150 for (x = x0; x < x0 + w; x++) 301 for (x = x0; x < x0 + w; x++)
151 if (x >= row->c0) 302 if (x >= row->c0)
152 { 303 {
153 if (x >= row->c1) 304 if (x >= row->c1)
156 row->col[x - row->c0].darkness = -1; 307 row->col[x - row->c0].darkness = -1;
157 } 308 }
158 } 309 }
159} 310}
160 311
312static void
313music_finished (void)
314{
315 SDL_UserEvent ev;
316
317 ev.type = SDL_USEREVENT;
318 ev.code = 0;
319 ev.data1 = 0;
320 ev.data2 = 0;
321
322 SDL_PushEvent ((SDL_Event *)&ev);
323}
324
325static void
326channel_finished (int channel)
327{
328 SDL_UserEvent ev;
329
330 ev.type = SDL_USEREVENT;
331 ev.code = 1;
332 ev.data1 = (void *)(long)channel;
333 ev.data2 = 0;
334
335 SDL_PushEvent ((SDL_Event *)&ev);
336}
337
338static unsigned int
339minpot (unsigned int n)
340{
341 if (!n)
342 return 0;
343
344 --n;
345
346 n |= n >> 1;
347 n |= n >> 2;
348 n |= n >> 4;
349 n |= n >> 8;
350 n |= n >> 16;
351
352 return n + 1;
353}
354
161MODULE = CFClient PACKAGE = CFClient 355MODULE = CFClient PACKAGE = CFClient
162 356
163PROTOTYPES: ENABLE 357PROTOTYPES: ENABLE
164 358
165BOOT: 359BOOT:
166{ 360{
167 fontmap = pango_ft2_font_map_new (); 361 HV *stash = gv_stashpv ("CFClient", 1);
362 static const struct {
363 const char *name;
364 IV iv;
365 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name }
367 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN),
372 const_iv (SDL_MOUSEBUTTONUP),
373 const_iv (SDL_JOYAXISMOTION),
374 const_iv (SDL_JOYBALLMOTION),
375 const_iv (SDL_JOYHATMOTION),
376 const_iv (SDL_JOYBUTTONDOWN),
377 const_iv (SDL_JOYBUTTONUP),
378 const_iv (SDL_QUIT),
379 const_iv (SDL_SYSWMEVENT),
380 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT),
385 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4),
390 const_iv (SDLK_KP5),
391 const_iv (SDLK_KP6),
392 const_iv (SDLK_KP7),
393 const_iv (SDLK_KP8),
394 const_iv (SDLK_KP9),
395 const_iv (SDLK_KP_PERIOD),
396 const_iv (SDLK_KP_DIVIDE),
397 const_iv (SDLK_KP_MULTIPLY),
398 const_iv (SDLK_KP_MINUS),
399 const_iv (SDLK_KP_PLUS),
400 const_iv (SDLK_KP_ENTER),
401 const_iv (SDLK_KP_EQUALS),
402 const_iv (SDLK_UP),
403 const_iv (SDLK_DOWN),
404 const_iv (SDLK_RIGHT),
405 const_iv (SDLK_LEFT),
406 const_iv (SDLK_INSERT),
407 const_iv (SDLK_HOME),
408 const_iv (SDLK_END),
409 const_iv (SDLK_PAGEUP),
410 const_iv (SDLK_PAGEDOWN),
411 const_iv (SDLK_F1),
412 const_iv (SDLK_F2),
413 const_iv (SDLK_F3),
414 const_iv (SDLK_F4),
415 const_iv (SDLK_F5),
416 const_iv (SDLK_F6),
417 const_iv (SDLK_F7),
418 const_iv (SDLK_F8),
419 const_iv (SDLK_F9),
420 const_iv (SDLK_F10),
421 const_iv (SDLK_F11),
422 const_iv (SDLK_F12),
423 const_iv (SDLK_F13),
424 const_iv (SDLK_F14),
425 const_iv (SDLK_F15),
426 const_iv (SDLK_NUMLOCK),
427 const_iv (SDLK_CAPSLOCK),
428 const_iv (SDLK_SCROLLOCK),
429 const_iv (SDLK_RSHIFT),
430 const_iv (SDLK_LSHIFT),
431 const_iv (SDLK_RCTRL),
432 const_iv (SDLK_LCTRL),
433 const_iv (SDLK_RALT),
434 const_iv (SDLK_LALT),
435 const_iv (SDLK_RMETA),
436 const_iv (SDLK_LMETA),
437 const_iv (SDLK_LSUPER),
438 const_iv (SDLK_RSUPER),
439 const_iv (SDLK_MODE),
440 const_iv (SDLK_COMPOSE),
441 const_iv (SDLK_HELP),
442 const_iv (SDLK_PRINT),
443 const_iv (SDLK_SYSREQ),
444 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO),
449 const_iv (KMOD_NONE),
450 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT),
452 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL),
454 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT),
456 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL),
462 const_iv (KMOD_SHIFT),
463 const_iv (KMOD_ALT),
464 const_iv (KMOD_META)
465# undef const_iv
466 };
467
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
470}
471
472NV floor (NV x)
473
474NV ceil (NV x)
475
476void
477pango_init ()
478 CODE:
479{
480 opengl_fontmap = pango_opengl_font_map_new ();
168 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
169 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
170} 483}
484
485int
486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
487
488void
489SDL_Quit ()
490
491void
492SDL_ListModes ()
493 PPCODE:
494{
495 SDL_Rect **m;
496
497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
501
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
504
505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
511
512 SDL_EnableUNICODE (1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
514
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
516
517 if (m && m != (SDL_Rect **)-1)
518 while (*m)
519 {
520 AV *av = newAV ();
521 av_push (av, newSViv ((*m)->w));
522 av_push (av, newSViv ((*m)->h));
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
524
525 ++m;
526 }
527}
528
529char *
530SDL_GetError ()
531
532int
533SDL_SetVideoMode (int w, int h, int fullscreen)
534 CODE:
535 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 );
538 if (RETVAL)
539 {
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h"
543# undef GL_FUNC
544 }
545 OUTPUT:
546 RETVAL
547
548void
549SDL_GL_SwapBuffers ()
550
551char *
552SDL_GetKeyName (int sym)
553
554void
555SDL_PollEvent ()
556 PPCODE:
557{
558 SDL_Event ev;
559
560 while (SDL_PollEvent (&ev))
561 {
562 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564
565 switch (ev.type)
566 {
567 case SDL_KEYDOWN:
568 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break;
574
575 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break;
579
580 case SDL_MOUSEMOTION:
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
588 break;
589
590 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
593
594 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
595 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
596 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
597 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
598 break;
599
600 case SDL_USEREVENT:
601 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break;
605 }
606
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
608 }
609}
610
611int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
613 POSTCALL:
614 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished);
616
617void
618Mix_CloseAudio ()
619
620int
621Mix_AllocateChannels (int numchans = -1)
171 622
172void 623void
173lowdelay (int fd, int val = 1) 624lowdelay (int fd, int val = 1)
174 CODE: 625 CODE:
626#ifndef _WIN32
175 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
176 628#endif
177char *
178gl_version ()
179 CODE:
180 RETVAL = (char *)glGetString (GL_VERSION);
181 OUTPUT:
182 RETVAL
183
184char *
185gl_extensions ()
186 CODE:
187 RETVAL = (char *)glGetString (GL_EXTENSIONS);
188 OUTPUT:
189 RETVAL
190 629
191void 630void
192add_font (char *file) 631add_font (char *file)
193 CODE: 632 CODE:
194 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
195
196void
197set_font (char *file)
198 CODE:
199{
200 int count;
201 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
202 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
203 FcPatternDestroy (pattern);
204 pango_context_set_font_description (context, font);
205}
206 634
207void 635void
208load_image_inline (SV *image_) 636load_image_inline (SV *image_)
209 ALIAS: 637 ALIAS:
210 load_image_file = 1 638 load_image_file = 1
217 SDL_RWops *rw = ix 645 SDL_RWops *rw = ix
218 ? SDL_RWFromFile (image, "r") 646 ? SDL_RWFromFile (image, "r")
219 : SDL_RWFromConstMem (image, image_len); 647 : SDL_RWFromConstMem (image, image_len);
220 648
221 if (!rw) 649 if (!rw)
222 croak ("load_image: unable to open file"); 650 croak ("load_image: %s", SDL_GetError ());
223 651
224 surface = IMG_Load_RW (rw, 1); 652 surface = IMG_Load_RW (rw, 1);
225 if (!surface) 653 if (!surface)
226 croak ("load_image: unable to read file"); 654 croak ("load_image: %s", SDL_GetError ());
227 655
228 fmt.palette = NULL; 656 fmt.palette = NULL;
229 fmt.BitsPerPixel = 32; 657 fmt.BitsPerPixel = 32;
230 fmt.BytesPerPixel = 4; 658 fmt.BytesPerPixel = 4;
659#if SDL_BYTEORDER == SDL_LIL_ENDIAN
231 fmt.Rmask = 0x000000ff; 660 fmt.Rmask = 0x000000ff;
232 fmt.Gmask = 0x0000ff00; 661 fmt.Gmask = 0x0000ff00;
233 fmt.Bmask = 0x00ff0000; 662 fmt.Bmask = 0x00ff0000;
234 fmt.Amask = 0xff000000; 663 fmt.Amask = 0xff000000;
664#else
665 fmt.Rmask = 0xff000000;
666 fmt.Gmask = 0x00ff0000;
667 fmt.Bmask = 0x0000ff00;
668 fmt.Amask = 0x000000ff;
669#endif
235 fmt.Rloss = 0; 670 fmt.Rloss = 0;
236 fmt.Gloss = 0; 671 fmt.Gloss = 0;
237 fmt.Bloss = 0; 672 fmt.Bloss = 0;
238 fmt.Aloss = 0; 673 fmt.Aloss = 0;
239 fmt.Rshift = 0; 674 fmt.Rshift = 0;
253 SDL_LockSurface (surface2); 688 SDL_LockSurface (surface2);
254 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
255 SDL_UnlockSurface (surface2); 690 SDL_UnlockSurface (surface2);
256 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
257 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 692 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
258 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
259 694
260 SDL_FreeSurface (surface); 695 SDL_FreeSurface (surface);
261 SDL_FreeSurface (surface2); 696 SDL_FreeSurface (surface2);
262} 697}
263 698
264void 699void
265average (int x, int y, uint32_t *data) 700average (int x, int y, uint32_t *data)
266 PPCODE: 701 PPCODE:
267{ 702{
268 // only good for x * y < 32768
269 uint32_t r = 0, g = 0, b = 0, a = 0; 703 uint32_t r = 0, g = 0, b = 0, a = 0;
270 704
271 x = y = x * y; 705 x = y = x * y;
272
273 assert (x < 32768);
274 706
275 while (x--) 707 while (x--)
276 { 708 {
277 uint32_t p = *data++; 709 uint32_t p = *data++;
278 710
281 b += (p >> 16) & 255; 713 b += (p >> 16) & 255;
282 a += (p >> 24) & 255; 714 a += (p >> 24) & 255;
283 } 715 }
284 716
285 EXTEND (SP, 4); 717 EXTEND (SP, 4);
286 PUSHs (sv_2mortal (newSViv (r * 255 / y))); 718 PUSHs (sv_2mortal (newSViv (r / y)));
287 PUSHs (sv_2mortal (newSViv (g * 255 / y))); 719 PUSHs (sv_2mortal (newSViv (g / y)));
288 PUSHs (sv_2mortal (newSViv (b * 255 / y))); 720 PUSHs (sv_2mortal (newSViv (b / y)));
289 PUSHs (sv_2mortal (newSViv (a * 255 / y))); 721 PUSHs (sv_2mortal (newSViv (a / y)));
290} 722}
723
724void
725error (char *message)
726 CODE:
727 fprintf (stderr, "ERROR: %s\n", message);
728#ifdef _WIN32
729 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
730#endif
291 731
292void 732void
293fatal (char *message) 733fatal (char *message)
294 CODE: 734 CODE:
735 fprintf (stderr, "FATAL: %s\n", message);
295#ifdef WIN32 736#ifdef _WIN32
296 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
297#else
298 fprintf (stderr, "%s\n", message);
299#endif 738#endif
300 exit (1); 739 _exit (1);
740
741void
742_exit (int retval)
743 CODE:
744 _exit (retval);
745
746MODULE = CFClient PACKAGE = CFClient::Font
747
748CFClient::Font
749new_from_file (SV *class, char *path, int id = 0)
750 CODE:
751{
752 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
754 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
755 FcPatternDestroy (pattern);
756}
757 OUTPUT:
758 RETVAL
759
760void
761DESTROY (CFClient::Font self)
762 CODE:
763 pango_font_description_free (self);
764
765void
766make_default (CFClient::Font self)
767 CODE:
768 default_font = self;
301 769
302MODULE = CFClient PACKAGE = CFClient::Layout 770MODULE = CFClient PACKAGE = CFClient::Layout
303 771
772void
773clear_font_cache ()
774 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
776 tc_clear ();
777
304CFClient::Layout 778CFClient::Layout
305new (SV *class, int base_height = 10) 779new (SV *class, int type = 0)
306 CODE: 780 CODE:
307 New (0, RETVAL, 1, struct cf_layout); 781 New (0, RETVAL, 1, struct cf_layout);
308 RETVAL->base_height = base_height; 782
309 RETVAL->pl = pango_layout_new (context); 783 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.;
785 RETVAL->g = 1.;
786 RETVAL->b = 1.;
787 RETVAL->a = 1.;
788 RETVAL->base_height = MIN_FONT_HEIGHT;
789 RETVAL->font = 0;
790
310 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 791 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
792 layout_update_font (RETVAL);
311 OUTPUT: 793 OUTPUT:
312 RETVAL 794 RETVAL
313 795
314void 796void
315DESTROY (CFClient::Layout self) 797DESTROY (CFClient::Layout self)
336 818
337 pango_layout_set_markup (self->pl, text, textlen); 819 pango_layout_set_markup (self->pl, text, textlen);
338} 820}
339 821
340void 822void
823set_shapes (CFClient::Layout self, ...)
824 CODE:
825{
826 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text;
829 int arg = 4;
830
831 while (arg < items && (pos = strstr (pos, OBJ_STR)))
832 {
833 PangoRectangle inkrect, rect;
834 PangoAttribute *attr;
835
836 int x = SvIV (ST (arg - 3));
837 int y = SvIV (ST (arg - 2));
838 int w = SvIV (ST (arg - 1));
839 int h = SvIV (ST (arg ));
840
841 inkrect.x = 0;
842 inkrect.y = 0;
843 inkrect.width = 0;
844 inkrect.height = 0;
845
846 rect.x = x * PANGO_SCALE;
847 rect.y = y * PANGO_SCALE;
848 rect.width = w * PANGO_SCALE;
849 rect.height = h * PANGO_SCALE;
850
851 if (!attrs)
852 attrs = pango_layout_get_attributes (self->pl);
853
854 attr = pango_attr_shape_new (&inkrect, &rect);
855 attr->start_index = pos - text;
856 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
857 pango_attr_list_insert (attrs, attr);
858
859 arg += 4;
860 pos += sizeof (OBJ_STR) - 1;
861 }
862
863 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs);
865}
866
867void
868get_shapes (CFClient::Layout self)
869 PPCODE:
870{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872
873 do
874 {
875 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
876
877 if (run && shape_attr_p (run))
878 {
879 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents);
881
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 }
885 }
886 while (pango_layout_iter_next_run (iter));
887
888 pango_layout_iter_free (iter);
889}
890
891int
892has_wrapped (CFClient::Layout self)
893 CODE:
894{
895 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl);
897
898 while (*text)
899 lines += *text++ == '\n';
900
901 RETVAL = lines < pango_layout_get_line_count (self->pl);
902}
903 OUTPUT:
904 RETVAL
905
906SV *
907get_text (CFClient::Layout self)
908 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL);
911 OUTPUT:
912 RETVAL
913
914void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
916 CODE:
917 self->r = r;
918 self->g = g;
919 self->b = b;
920 self->a = a;
921
922void
923set_font (CFClient::Layout self, CFClient::Font font = 0)
924 CODE:
925 if (self->font != font)
926 {
927 self->font = font;
928 layout_update_font (self);
929 }
930
931void
341set_height (CFClient::Layout self, int base_height) 932set_height (CFClient::Layout self, int base_height)
342 CODE: 933 CODE:
934 if (self->base_height != base_height)
935 {
343 self->base_height = base_height; 936 self->base_height = base_height;
937 layout_update_font (self);
938 }
344 939
345void 940void
346set_width (CFClient::Layout self, int max_width = -1) 941set_width (CFClient::Layout self, int max_width = -1)
347 CODE: 942 CODE:
348 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944
945void
946set_indent (CFClient::Layout self, int indent)
947 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949
950void
951set_spacing (CFClient::Layout self, int spacing)
952 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954
955void
956set_ellipsise (CFClient::Layout self, int ellipsise)
957 CODE:
958 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE
963 );
964
965void
966set_single_paragraph_mode (CFClient::Layout self, int spm)
967 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
349 969
350void 970void
351size (CFClient::Layout self) 971size (CFClient::Layout self)
352 PPCODE: 972 PPCODE:
353{ 973{
354 int w, h; 974 int w, h;
355 975
356 layout_update (self);
357 layout_get_pixel_size (self, &w, &h); 976 layout_get_pixel_size (self, &w, &h);
358 977
359 EXTEND (SP, 2); 978 EXTEND (SP, 2);
360 PUSHs (sv_2mortal (newSViv (w))); 979 PUSHs (sv_2mortal (newSViv (w)));
361 PUSHs (sv_2mortal (newSViv (h))); 980 PUSHs (sv_2mortal (newSViv (h)));
362} 981}
363 982
364int 983int
984descent (CFClient::Layout self)
985 CODE:
986{
987 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect);
990 RETVAL = PANGO_DESCENT (rect);
991}
992 OUTPUT:
993 RETVAL
994
995int
365xy_to_index (CFClient::Layout self, int x, int y) 996xy_to_index (CFClient::Layout self, int x, int y)
366 CODE: 997 CODE:
367{ 998{
368 int index, trailing; 999 int index, trailing;
369
370 layout_update (self);
371 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
372
373 RETVAL = index; 1001 RETVAL = index;
374} 1002}
375 OUTPUT: 1003 OUTPUT:
376 RETVAL 1004 RETVAL
377 1005
378void 1006void
379cursor_pos (CFClient::Layout self, int index) 1007cursor_pos (CFClient::Layout self, int index)
380 PPCODE: 1008 PPCODE:
381{ 1009{
382 PangoRectangle strong_pos; 1010 PangoRectangle strong_pos;
383 layout_update (self);
384 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
385 1012
386 EXTEND (SP, 3); 1013 EXTEND (SP, 3);
387 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1014 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
388 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
389 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
390} 1017}
391 1018
392void 1019void
393render (CFClient::Layout self) 1020render (CFClient::Layout self, float x, float y)
394 PPCODE: 1021 PPCODE:
395{ 1022 pango_opengl_render_layout_subpixel (
396 SV *retval; 1023 self->pl,
397 int w, h; 1024 x * PANGO_SCALE, y * PANGO_SCALE,
398 FT_Bitmap bitmap; 1025 self->r, self->g, self->b, self->a
399 1026 );
400 layout_update (self);
401 layout_get_pixel_size (self, &w, &h);
402
403 retval = newSV (w * h);
404 SvPOK_only (retval);
405 SvCUR_set (retval, w * h);
406
407 bitmap.rows = h;
408 bitmap.width = w;
409 bitmap.pitch = w;
410 bitmap.buffer = (unsigned char*)SvPVX (retval);
411 bitmap.num_grays = 256;
412 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
413
414 memset (bitmap.buffer, 0, w * h);
415
416 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
417
418 EXTEND (SP, 3);
419 PUSHs (sv_2mortal (newSViv (w)));
420 PUSHs (sv_2mortal (newSViv (h)));
421 PUSHs (sv_2mortal (retval));
422}
423 1027
424MODULE = CFClient PACKAGE = CFClient::Texture 1028MODULE = CFClient PACKAGE = CFClient::Texture
425 1029
426void 1030void
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036
1037 if (ow && oh)
1038 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050
1051 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp);
1053
1054 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057
1058 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 }
1065}
1066
1067void
427draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
428 PROTOTYPE: $$$;$$ 1069 PROTOTYPE: $$$;$$
1070 ALIAS:
1071 draw_quad_alpha = 1
1072 draw_quad_alpha_premultiplied = 2
429 CODE: 1073 CODE:
430{ 1074{
431 HV *hv = (HV *)SvRV (self); 1075 HV *hv = (HV *)SvRV (self);
432 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
433 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
434 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
435 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
436 1079
437 if (items < 5) 1080 if (items < 5)
438 { 1081 {
439 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1082 w = SvNV (*hv_fetch (hv, "w", 1, 1));
440 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1083 h = SvNV (*hv_fetch (hv, "h", 1, 1));
441 } 1084 }
442 1085
1086 if (ix)
1087 {
1088 glEnable (GL_BLEND);
1089
1090 if (ix == 2)
1091 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1092 else
1093 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1094 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1095
1096 glEnable (GL_ALPHA_TEST);
1097 glAlphaFunc (GL_GREATER, 0.01f);
1098 }
1099
443 glBindTexture (GL_TEXTURE_2D, name); 1100 glBindTexture (GL_TEXTURE_2D, name);
444 if (wrap_mode) { 1101
445 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
446 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
447 }
448 glBegin (GL_QUADS); 1102 glBegin (GL_QUADS);
449 glTexCoord2f (0, 0); glVertex2f (x , y ); 1103 glTexCoord2f (0, 0); glVertex2f (x , y );
450 glTexCoord2f (0, t); glVertex2f (x , y + h); 1104 glTexCoord2f (0, t); glVertex2f (x , y + h);
451 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1105 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
452 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1106 glTexCoord2f (s, 0); glVertex2f (x + w, y );
453 glEnd (); 1107 glEnd ();
1108
1109 if (ix)
1110 {
1111 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND);
1113 }
454} 1114}
455 1115
456MODULE = CFClient PACKAGE = CFClient::Map 1116MODULE = CFClient PACKAGE = CFClient::Map
457 1117
458CFClient::Map 1118CFClient::Map
459new (SV *class, int map_width, int map_height) 1119new (SV *class, int map_width, int map_height)
460 CODE: 1120 CODE:
461 New (0, RETVAL, 1, struct map); 1121 New (0, RETVAL, 1, struct map);
462 RETVAL->x = 0; 1122 RETVAL->x = 0;
463 RETVAL->y = 0; 1123 RETVAL->y = 0;
464 RETVAL->w = map_width; 1124 RETVAL->w = map_width;
465 RETVAL->h = map_height; 1125 RETVAL->h = map_height;
466 RETVAL->vx = 0; 1126 RETVAL->ox = 0;
467 RETVAL->vy = 0; 1127 RETVAL->oy = 0;
468 RETVAL->faces = 8192; 1128 RETVAL->faces = 8192;
469 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1129 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
470 RETVAL->rows = 0; 1132 RETVAL->rows = 0;
471 RETVAL->row = 0; 1133 RETVAL->row = 0;
472 OUTPUT: 1134 OUTPUT:
473 RETVAL 1135 RETVAL
474 1136
476DESTROY (CFClient::Map self) 1138DESTROY (CFClient::Map self)
477 CODE: 1139 CODE:
478{ 1140{
479 map_clear (self); 1141 map_clear (self);
480 Safefree (self->face); 1142 Safefree (self->face);
1143 Safefree (self->tex);
481 Safefree (self); 1144 Safefree (self);
482} 1145}
483 1146
484void 1147void
485clear (CFClient::Map self) 1148clear (CFClient::Map self)
486 CODE: 1149 CODE:
487 map_clear (self); 1150 map_clear (self);
488 1151
489void 1152void
490set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1153set_face (CFClient::Map self, int face, int texid)
491 CODE: 1154 CODE:
492{ 1155{
493 while (self->faces < face) 1156 while (self->faces <= face)
494 { 1157 {
495 Append (mapface, self->face, self->faces, self->faces); 1158 Append (mapface, self->face, self->faces, self->faces);
496 self->faces *= 2; 1159 self->faces *= 2;
497 } 1160 }
498 1161
499 mapface *f = self->face + face; 1162 self->face [face] = texid;
1163}
500 1164
1165void
1166set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE:
1168{
1169 while (self->texs <= texid)
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174
1175 {
1176 maptex *tex = self->tex + texid;
1177
501 f->name = name; 1178 tex->name = name;
502 f->w = w; 1179 tex->w = w;
503 f->h = h; 1180 tex->h = h;
504 f->s = s; 1181 tex->s = s;
505 f->t = t; 1182 tex->t = t;
506 f->r = r; 1183 tex->r = r;
507 f->g = g; 1184 tex->g = g;
508 f->b = b; 1185 tex->b = b;
509 f->a = a; 1186 tex->a = a;
1187 }
1188
1189 // somewhat hackish, but for textures that require it, it really
1190 // improves the look, and most others don't suffer.
1191 glBindTexture (GL_TEXTURE_2D, name);
1192 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1193 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1194 // use uglier nearest interpolation because linear suffers
1195 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
510} 1197}
1198
1199int
1200ox (CFClient::Map self)
1201 ALIAS:
1202 oy = 1
1203 x = 2
1204 y = 3
1205 w = 4
1206 h = 5
1207 CODE:
1208 switch (ix)
1209 {
1210 case 0: RETVAL = self->ox; break;
1211 case 1: RETVAL = self->oy; break;
1212 case 2: RETVAL = self->x; break;
1213 case 3: RETVAL = self->y; break;
1214 case 4: RETVAL = self->w; break;
1215 case 5: RETVAL = self->h; break;
1216 }
1217 OUTPUT:
1218 RETVAL
511 1219
512void 1220void
513scroll (CFClient::Map self, int dx, int dy) 1221scroll (CFClient::Map self, int dx, int dy)
514 CODE: 1222 CODE:
515{ 1223{
521 if (dy > 0) 1229 if (dy > 0)
522 map_blank (self, self->x, self->y, self->w, dy - 1); 1230 map_blank (self, self->x, self->y, self->w, dy - 1);
523 else if (dy < 0) 1231 else if (dy < 0)
524 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
525 1233
526 self->x += dx; 1234 self->ox += dx; self->x += dx;
527 self->y += dy; 1235 self->oy += dy; self->y += dy;
528 1236
529 while (self->y < 0) 1237 while (self->y < 0)
530 { 1238 {
531 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1239 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
532 1240
539map1a_update (CFClient::Map self, SV *data_) 1247map1a_update (CFClient::Map self, SV *data_)
540 CODE: 1248 CODE:
541{ 1249{
542 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
543 uint8_t *data_end = (uint8_t *)SvEND (data_); 1251 uint8_t *data_end = (uint8_t *)SvEND (data_);
544 1252 mapcell *cell;
1253 int x, y, flags;
1254
545 while (data < data_end) 1255 while (data < data_end)
546 { 1256 {
547 int flags = (data [0] << 8) + data [1]; data += 2; 1257 flags = (data [0] << 8) + data [1]; data += 2;
548 1258
549 int x = ((flags >> 10) & 63) + self->x; 1259 x = self->x + ((flags >> 10) & 63);
550 int y = ((flags >> 4) & 63) + self->y; 1260 y = self->y + ((flags >> 4) & 63);
551 1261
552 while (y >= self->rows) 1262 cell = map_get_cell (self, x, y);
553 {
554 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
555
556 self->rows += MAP_EXTEND_Y;
557 }
558
559 maprow *row = self->row + y;
560
561 if (!row->col)
562 {
563 Newz (0, row->col, MAP_EXTEND_X, mapcell);
564 row->c0 = self->x - MAP_EXTEND_X / 4;
565 row->c1 = row->c0 + MAP_EXTEND_X;
566 }
567
568 if (row->c0 > x)
569 {
570 int extend = row->c0 - x + MAP_EXTEND_X;
571 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
572 row->c0 -= extend;
573 }
574 else if (x >= row->c1)
575 {
576 int extend = x - row->c1 + MAP_EXTEND_X;
577 Append (mapcell, row->col, row->c1 - row->c0, extend);
578 row->c1 += extend;
579 }
580
581 assert (y >= 0);
582 assert (y < self->rows);
583 assert (x >= row->c0);
584 assert (x < row->c1);
585 mapcell *cell = row->col + (x - row->c0);
586 1263
587 if (flags & 15) 1264 if (flags & 15)
588 { 1265 {
589 if (cell->darkness < 0 && x < self->w && y < self->h) 1266 if (cell->darkness < 0)
590 { 1267 {
591 cell->darkness = 0; 1268 cell->darkness = 0;
592 cell->face [0] = 0; 1269 cell->face [0] = 0;
593 cell->face [1] = 0; 1270 cell->face [1] = 0;
594 cell->face [2] = 0; 1271 cell->face [2] = 0;
595 } 1272 }
596 1273
597 cell->darkness = flags & 8 ? *data++ : 255; 1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!)
598 1277
599 if (flags & 4) 1278 if (flags & 4)
600 { 1279 {
601 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
602 } 1281 }
603 1282
604 if (flags & 2) 1283 if (flags & 2)
605 { 1284 {
606 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
607 } 1286 }
608 1287
609 if (flags & 1) 1288 if (flags & 1)
610 { 1289 {
611 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
612 } 1291 }
613 } 1292 }
614 else 1293 else
615 cell->darkness = -1; 1294 cell->darkness = -1;
616 } 1295 }
617} 1296}
618 1297
1298SV *
1299mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1300 CODE:
1301{
1302 int x1, x;
1303 int y1, y;
1304 int z;
1305 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1306 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1307
1308 SvPOK_only (map_sv);
1309 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1310
1311 x0 += self->x; x1 = x0 + w;
1312 y0 += self->y; y1 = y0 + h;
1313
1314 for (y = y0; y < y1; y++)
1315 {
1316 maprow *row = 0 <= y && y < self->rows
1317 ? self->row + y
1318 : 0;
1319
1320 for (x = x0; x < x1; x++)
1321 {
1322 int r = 32, g = 32, b = 32, a = 192;
1323
1324 if (row && row->c0 <= x && x < row->c1)
1325 {
1326 mapcell *cell = row->col + (x - row->c0);
1327
1328 for (z = 0; z <= 0; z++)
1329 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face];
1335 int a0 = 255 - tex.a;
1336 int a1 = tex.a;
1337
1338 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 }
1344 }
1345
1346 *map++ = (r )
1347 | (g << 8)
1348 | (b << 16)
1349 | (a << 24);
1350 }
1351 }
1352
1353 RETVAL = map_sv;
1354}
1355 OUTPUT:
1356 RETVAL
1357
619void 1358void
620draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
621 PPCODE: 1360 CODE:
622{ 1361{
623 int sw4 = (sw + 3) & ~3; 1362 int vx, vy;
624 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1363 int x, y, z;
625 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1364 int last_name;
1365 mapface face;
626 1366
627 SvPOK_only (darkness_sv);
628 SvCUR_set (darkness_sv, sw4 * sh);
629
630 int vx = self->x + (self->w - sw) / 2 - shift_x; 1367 vx = self->x + self->w / 2 - sw / 2 - shift_x;
631 int vy = self->y + (self->h - sh) / 2 - shift_y; 1368 vy = self->y + self->h / 2 - sh / 2 - shift_y;
632 1369
633 if (0)
634 { 1370 /*
635 int vx = self->vx = self->w >= sw 1371 int vx = self->vx = self->w >= sw
636 ? self->x + (self->w - sw) / 2 1372 ? self->x + (self->w - sw) / 2
637 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
638 1374
639 int vy = self->vy = self->h >= sh 1375 int vy = self->vy = self->h >= sh
640 ? self->y + (self->h - sh) / 2 1376 ? self->y + (self->h - sh) / 2
641 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
642 } 1378 */
643 1379
644 glColor4ub (255, 255, 255, 255); 1380 glColor4ub (255, 255, 255, 255);
645 1381
1382 glEnable (GL_BLEND);
646 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
647 glEnable (GL_BLEND);
648 glEnable (GL_TEXTURE_2D); 1384 glEnable (GL_TEXTURE_2D);
649 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
650 1386
651 int x, y, z;
652
653 int last_name = 0;
654
655 glBegin (GL_QUADS); 1387 glBegin (GL_QUADS);
1388
1389 last_name = 0;
656 1390
657 for (z = 0; z < 3; z++) 1391 for (z = 0; z < 3; z++)
658 for (y = 0; y < sh; y++) 1392 for (y = 0; y < sh; y++)
659 if (0 <= y + vy && y + vy < self->rows) 1393 if (0 <= y + vy && y + vy < self->rows)
660 { 1394 {
663 for (x = 0; x < sw; x++) 1397 for (x = 0; x < sw; x++)
664 if (row->c0 <= x + vx && x + vx < row->c1) 1398 if (row->c0 <= x + vx && x + vx < row->c1)
665 { 1399 {
666 mapcell *cell = row->col + (x + vx - row->c0); 1400 mapcell *cell = row->col + (x + vx - row->c0);
667 1401
668 darkness[y * sw4 + x] = cell->darkness < 0
669 ? 255 - FOW_DARKNESS
670 : 255 - cell->darkness;
671
672 uint16_t face = cell->face [z]; 1402 face = cell->face [z];
673 1403
674 if (face) 1404 if (face)
675 { 1405 {
676 mapface tex = self->face [face]; 1406 maptex tex = self->tex [face];
677 1407
678 int px = (x + 1) * 32 - tex.w; 1408 int px = (x + 1) * 32 - tex.w;
679 int py = (y + 1) * 32 - tex.h; 1409 int py = (y + 1) * 32 - tex.h;
680 1410
681 if (last_name != tex.name) 1411 if (last_name != tex.name)
696 1426
697 glEnd (); 1427 glEnd ();
698 1428
699 glDisable (GL_TEXTURE_2D); 1429 glDisable (GL_TEXTURE_2D);
700 glDisable (GL_BLEND); 1430 glDisable (GL_BLEND);
1431}
1432
1433void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE:
1436{
1437 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F },
1440 { 0.00F, 0.00F, 0.55F },
1441 { 1.00F, 0.00F, 0.00F },
1442
1443 { 1.00F, 0.54F, 0.00F },
1444 { 0.11F, 0.56F, 1.00F },
1445 { 0.93F, 0.46F, 0.00F },
1446 { 0.18F, 0.54F, 0.34F },
1447
1448 { 0.56F, 0.73F, 0.56F },
1449 { 0.80F, 0.80F, 0.80F },
1450 { 0.55F, 0.41F, 0.13F },
1451 { 0.99F, 0.77F, 0.26F },
1452
1453 { 0.74F, 0.65F, 0.41F },
1454
1455 { 0.00F, 1.00F, 1.00F },
1456 { 1.00F, 0.00F, 1.00F },
1457 { 1.00F, 1.00F, 0.00F },
1458 };
1459
1460 int x, y;
1461
1462 glEnable (GL_TEXTURE_2D);
1463 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1464 glEnable (GL_BLEND);
1465 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1466 glBegin (GL_QUADS);
1467
1468 for (y = 0; y < h; y++)
1469 for (x = 0; x < w; x++)
1470 {
1471 unsigned char m = data [x + y * w];
1472
1473 if (m)
1474 {
1475 float *c = color [m & 15];
1476
1477 float tx1 = m & 0x40 ? 0.5 : 0.;
1478 float tx2 = tx1 + 0.5;
1479
1480 glColor4f (c[0], c[1], c[2], 0.75);
1481 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1482 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1483 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1484 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1485 }
1486 }
1487
1488 glEnd ();
1489 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D);
1491}
1492
1493void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1495 PPCODE:
1496{
1497 int vx, vy;
1498 int x, y;
1499 int sw4 = (sw + 3) & ~3;
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1502
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh);
1506
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1509
1510 for (y = 0; y < sh; y++)
1511 if (0 <= y + vy && y + vy < self->rows)
1512 {
1513 maprow *row = self->row + (y + vy);
1514
1515 for (x = 0; x < sw; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1)
1517 {
1518 mapcell *cell = row->col + (x + vx - row->c0);
1519
1520 darkness[y * sw4 + x] = cell->darkness < 0
1521 ? 255 - FOW_DARKNESS
1522 : 255 - cell->darkness;
1523 }
1524 }
701 1525
702 EXTEND (SP, 3); 1526 EXTEND (SP, 3);
703 PUSHs (sv_2mortal (newSViv (sw4))); 1527 PUSHs (sv_2mortal (newSViv (sw4)));
704 PUSHs (sv_2mortal (newSViv (sh))); 1528 PUSHs (sv_2mortal (newSViv (sh)));
705 PUSHs (darkness_sv); 1529 PUSHs (darkness_sv);
706} 1530}
707 1531
1532SV *
1533get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1534 CODE:
1535{
1536 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1539
1540 *data++ = 0; /* version 0 format */
1541 *data++ = w >> 8; *data++ = w;
1542 *data++ = h >> 8; *data++ = h;
1543
1544 // we need to do this 'cause we don't keep an absolute coord system for rows
1545 // TODO: treat rows as we treat columns
1546 map_get_row (self, y0 + self->y - self->oy);//D
1547 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1548
1549 x0 += self->x - self->ox;
1550 y0 += self->y - self->oy;
1551
1552 x1 = x0 + w;
1553 y1 = y0 + h;
1554
1555 for (y = y0; y < y1; y++)
1556 {
1557 maprow *row = 0 <= y && y < self->rows
1558 ? self->row + y
1559 : 0;
1560
1561 for (x = x0; x < x1; x++)
1562 {
1563 if (row && row->c0 <= x && x < row->c1)
1564 {
1565 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0;
1567
1568 if (cell->face [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4;
1571
1572 *data++ = flags;
1573
1574 if (flags & 1)
1575 {
1576 *data++ = cell->face [0] >> 8;
1577 *data++ = cell->face [0];
1578 }
1579
1580 if (flags & 2)
1581 {
1582 *data++ = cell->face [1] >> 8;
1583 *data++ = cell->face [1];
1584 }
1585
1586 if (flags & 4)
1587 {
1588 *data++ = cell->face [2] >> 8;
1589 *data++ = cell->face [2];
1590 }
1591 }
1592 else
1593 *data++ = 0;
1594 }
1595 }
1596
1597 SvPOK_only (data_sv);
1598 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1599 RETVAL = data_sv;
1600}
1601 OUTPUT:
1602 RETVAL
1603
1604void
1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1606 PPCODE:
1607{
1608 int x, y, z;
1609 int w, h;
1610 int x1, y1;
1611
1612 if (*data++ != 0)
1613 return; /* version mismatch */
1614
1615 w = *data++ << 8; w |= *data++;
1616 h = *data++ << 8; h |= *data++;
1617
1618 // we need to do this 'cause we don't keep an absolute coord system for rows
1619 // TODO: treat rows as we treat columns
1620 map_get_row (self, y0 + self->y - self->oy);//D
1621 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1622
1623 x0 += self->x - self->ox;
1624 y0 += self->y - self->oy;
1625
1626 x1 = x0 + w;
1627 y1 = y0 + h;
1628
1629 for (y = y0; y < y1; y++)
1630 {
1631 maprow *row = map_get_row (self, y);
1632
1633 for (x = x0; x < x1; x++)
1634 {
1635 uint8_t flags = *data++;
1636
1637 if (flags)
1638 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x);
1642
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1646
1647 if (cell->darkness <= 0)
1648 {
1649 cell->darkness = -1;
1650
1651 for (z = 0; z <= 2; z++)
1652 {
1653 cell->face[z] = face[z];
1654
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1656 XPUSHs (sv_2mortal (newSViv (face[z])));
1657 }
1658 }
1659 }
1660 }
1661 }
1662}
1663
1664MODULE = CFClient PACKAGE = CFClient::MixChunk
1665
1666CFClient::MixChunk
1667new_from_file (SV *class, char *path)
1668 CODE:
1669 RETVAL = Mix_LoadWAV (path);
1670 OUTPUT:
1671 RETVAL
1672
1673void
1674DESTROY (CFClient::MixChunk self)
1675 CODE:
1676 Mix_FreeChunk (self);
1677
1678int
1679volume (CFClient::MixChunk self, int volume = -1)
1680 CODE:
1681 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT:
1683 RETVAL
1684
1685int
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1687 CODE:
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1689 OUTPUT:
1690 RETVAL
1691
1692MODULE = CFClient PACKAGE = CFClient::MixMusic
1693
1694int
1695volume (int volume = -1)
1696 CODE:
1697 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT:
1699 RETVAL
1700
1701CFClient::MixMusic
1702new_from_file (SV *class, char *path)
1703 CODE:
1704 RETVAL = Mix_LoadMUS (path);
1705 OUTPUT:
1706 RETVAL
1707
1708void
1709DESTROY (CFClient::MixMusic self)
1710 CODE:
1711 Mix_FreeMusic (self);
1712
1713int
1714play (CFClient::MixMusic self, int loops = -1)
1715 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT:
1718 RETVAL
1719
1720MODULE = CFClient PACKAGE = CFClient::OpenGL
1721
1722BOOT:
1723{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1725 static const struct {
1726 const char *name;
1727 IV iv;
1728 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name }
1730 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND),
1735 const_iv (GL_CULL_FACE),
1736 const_iv (GL_SCISSOR_TEST),
1737 const_iv (GL_DEPTH_TEST),
1738 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT),
1742 const_iv (GL_BACK),
1743 const_iv (GL_AND),
1744 const_iv (GL_ONE),
1745 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA),
1748 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1749 const_iv (GL_ONE_MINUS_DST_ALPHA),
1750 const_iv (GL_SRC_ALPHA_SATURATE),
1751 const_iv (GL_RGB),
1752 const_iv (GL_RGBA),
1753 const_iv (GL_RGBA4),
1754 const_iv (GL_RGBA8),
1755 const_iv (GL_RGB5_A1),
1756 const_iv (GL_UNSIGNED_BYTE),
1757 const_iv (GL_UNSIGNED_SHORT),
1758 const_iv (GL_UNSIGNED_INT),
1759 const_iv (GL_ALPHA),
1760 const_iv (GL_INTENSITY),
1761 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1765 const_iv (GL_COMPILE),
1766 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER),
1771 const_iv (GL_TEXTURE_ENV_MODE),
1772 const_iv (GL_TEXTURE_WRAP_S),
1773 const_iv (GL_TEXTURE_WRAP_T),
1774 const_iv (GL_REPEAT),
1775 const_iv (GL_CLAMP),
1776 const_iv (GL_CLAMP_TO_EDGE),
1777 const_iv (GL_NEAREST),
1778 const_iv (GL_LINEAR),
1779 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1780 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1781 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1782 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1783 const_iv (GL_GENERATE_MIPMAP),
1784 const_iv (GL_MODULATE),
1785 const_iv (GL_DECAL),
1786 const_iv (GL_REPLACE),
1787 const_iv (GL_DEPTH_BUFFER_BIT),
1788 const_iv (GL_COLOR_BUFFER_BIT),
1789 const_iv (GL_PROJECTION),
1790 const_iv (GL_MODELVIEW),
1791 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER),
1796 const_iv (GL_LINES),
1797 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1804 const_iv (GL_FASTEST),
1805 const_iv (GL_V2F),
1806 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F),
1809# undef const_iv
1810 };
1811
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1814}
1815
1816char *
1817gl_vendor ()
1818 CODE:
1819 RETVAL = (char *)glGetString (GL_VENDOR);
1820 OUTPUT:
1821 RETVAL
1822
1823char *
1824gl_version ()
1825 CODE:
1826 RETVAL = (char *)glGetString (GL_VERSION);
1827 OUTPUT:
1828 RETVAL
1829
1830char *
1831gl_extensions ()
1832 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT:
1835 RETVAL
1836
1837int glGetError ()
1838
1839void glFinish ()
1840
1841void glClear (int mask)
1842
1843void glClearColor (float r, float g, float b, float a = 1.0)
1844 PROTOTYPE: @
1845
1846void glEnable (int cap)
1847
1848void glDisable (int cap)
1849
1850void glShadeModel (int mode)
1851
1852void glHint (int target, int mode)
1853
1854void glBlendFunc (int sfactor, int dfactor)
1855
1856void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1857 CODE:
1858 gl_BlendFuncSeparate (sa, da, saa, daa);
1859
1860void glDepthMask (int flag)
1861
1862void glLogicOp (int opcode)
1863
1864void glColorMask (int red, int green, int blue, int alpha)
1865
1866void glMatrixMode (int mode)
1867
1868void glPushMatrix ()
1869
1870void glPopMatrix ()
1871
1872void glLoadIdentity ()
1873
1874void glDrawBuffer (int buffer)
1875
1876void glReadBuffer (int buffer)
1877
1878# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880
1881# near_ and far_ are due to microsofts buggy "c" compiler
1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1883
1884void glViewport (int x, int y, int width, int height)
1885
1886void glScissor (int x, int y, int width, int height)
1887
1888void glTranslate (float x, float y, float z = 0.)
1889 CODE:
1890 glTranslatef (x, y, z);
1891
1892void glScale (float x, float y, float z = 1.)
1893 CODE:
1894 glScalef (x, y, z);
1895
1896void glRotate (float angle, float x, float y, float z)
1897 CODE:
1898 glRotatef (angle, x, y, z);
1899
1900void glBegin (int mode)
1901
1902void glEnd ()
1903
1904void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @
1906 ALIAS:
1907 glColor_premultiply = 1
1908 CODE:
1909 if (ix)
1910 {
1911 r *= a;
1912 g *= a;
1913 b *= a;
1914 }
1915 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255),
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926
1927void glRasterPos (float x, float y, float z = 0.)
1928 CODE:
1929 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0);
1931
1932void glVertex (float x, float y, float z = 0.)
1933 CODE:
1934 glVertex3f (x, y, z);
1935
1936void glTexCoord (float s, float t)
1937 CODE:
1938 glTexCoord2f (s, t);
1939
1940void glTexEnv (int target, int pname, float param)
1941 CODE:
1942 glTexEnvf (target, pname, param);
1943
1944void glTexParameter (int target, int pname, float param)
1945 CODE:
1946 glTexParameterf (target, pname, param);
1947
1948void glBindTexture (int target, int name)
1949
1950void glConvolutionParameter (int target, int pname, float params)
1951 CODE:
1952 if (gl.ConvolutionParameterf)
1953 gl.ConvolutionParameterf (target, pname, params);
1954
1955void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1956 CODE:
1957 if (gl.ConvolutionFilter2D)
1958 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1959
1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1961 CODE:
1962 if (gl.SeparableFilter2D)
1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1964
1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1966
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968
1969void glDrawPixels (int width, int height, int format, int type, char *pixels)
1970
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972
1973int glGenTexture ()
1974 CODE:
1975{
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT:
1981 RETVAL
1982
1983void glDeleteTexture (int name)
1984 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_);
1988}
1989
1990int glGenList ()
1991 CODE:
1992 RETVAL = glGenLists (1);
1993 OUTPUT:
1994 RETVAL
1995
1996void glDeleteList (int list)
1997 CODE:
1998 glDeleteLists (list, 1);
1999
2000void glNewList (int list, int mode = GL_COMPILE)
2001
2002void glEndList ()
2003
2004void glCallList (int list)
2005
2006

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