ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.39 by root, Sat Apr 15 00:04:58 2006 UTC vs.
Revision 1.140 by root, Mon Aug 14 03:41:25 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
7#endif
8
1#include "EXTERN.h" 9#include "EXTERN.h"
2#include "perl.h" 10#include "perl.h"
3#include "XSUB.h" 11#include "XSUB.h"
4 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
5#include <string.h> 18#include <string.h>
6#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
7 21
8#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
9#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
10#include <SDL_opengl.h> 26#include <SDL_opengl.h>
11 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
12#include <glib/gmacros.h> 31#include <glib/gmacros.h>
13 32
14#include <pango/pango.h> 33#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 34
35#ifndef _WIN32
18#include <sys/types.h> 36# include <sys/types.h>
19#include <sys/socket.h> 37# include <sys/socket.h>
20#include <netinet/in.h> 38# include <netinet/in.h>
21#include <netinet/tcp.h> 39# include <netinet/tcp.h>
22
23#include <inttypes.h> 40# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif
49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 51
25#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
26 53
27#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
29 56
30static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
32 110
33typedef struct cf_layout { 111typedef struct cf_layout {
34 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
35 int base_height; 114 int base_height;
115 CFPlus__Font font;
36} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
37 121
38static void 122static void
39substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
40{ 124{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 130}
44 131
45static void 132static void
46layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
47{ 134{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
50 */ 137 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 139
140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
143 pango_layout_set_font_description (self->pl, font);
53} 144}
54 145
55static void 146static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 148{
58 layout_update (self); 149 PangoRectangle rect;
59 150
151 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
61 153
62 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
65} 162}
163
164typedef uint16_t mapface;
66 165
67typedef struct { 166typedef struct {
68 GLint name; 167 GLint name;
69 int w, h; 168 int w, h;
70 float s, t; 169 float s, t;
71 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
72} mapface; 171} maptex;
73 172
74typedef struct { 173typedef struct {
75 int16_t darkness; 174 int16_t darkness;
76 uint16_t face[3]; 175 mapface face[3];
77} mapcell; 176} mapcell;
78 177
79typedef struct { 178typedef struct {
80 int32_t c0, c1; 179 int32_t c0, c1;
81 mapcell *col; 180 mapcell *col;
82} maprow; 181} maprow;
83 182
84typedef struct map { 183typedef struct map {
85 int x, y, w, h; 184 int x, y, w, h;
86 int vx, vy; 185 int ox, oy; /* offset to virtual global coordinate system */
87 int faces; 186 int faces;
88 mapface *face; 187 mapface *face;
89 188
189 int texs;
190 maptex *tex;
191
90 uint32_t rows; 192 int32_t rows;
91 maprow *row; 193 maprow *row;
92} *CFClient__Map; 194} *CFPlus__Map;
93 195
94static char * 196static char *
95prepend (char *ptr, int sze, int inc) 197prepend (char *ptr, int sze, int inc)
96{ 198{
97 char *p; 199 char *p;
114} 216}
115 217
116#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 218#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
118 220
221static maprow *
222map_get_row (CFPlus__Map self, int y)
223{
224 if (0 > y)
225 {
226 int extend = - y + MAP_EXTEND_Y;
227 Prepend (maprow, self->row, self->rows, extend);
228
229 self->rows += extend;
230 self->y += extend;
231 y += extend;
232 }
233 else if (y >= self->rows)
234 {
235 int extend = y - self->rows + MAP_EXTEND_Y;
236 Append (maprow, self->row, self->rows, extend);
237 self->rows += extend;
238 }
239
240 return self->row + y;
241}
242
243static mapcell *
244row_get_cell (maprow *row, int x)
245{
246 if (!row->col)
247 {
248 Newz (0, row->col, MAP_EXTEND_X, mapcell);
249 row->c0 = x - MAP_EXTEND_X / 4;
250 row->c1 = row->c0 + MAP_EXTEND_X;
251 }
252
253 if (row->c0 > x)
254 {
255 int extend = row->c0 - x + MAP_EXTEND_X;
256 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
257 row->c0 -= extend;
258 }
259 else if (x >= row->c1)
260 {
261 int extend = x - row->c1 + MAP_EXTEND_X;
262 Append (mapcell, row->col, row->c1 - row->c0, extend);
263 row->c1 += extend;
264 }
265
266 return row->col + (x - row->c0);
267}
268
269static mapcell *
270map_get_cell (CFPlus__Map self, int x, int y)
271{
272 return row_get_cell (map_get_row (self, y), x);
273}
274
119static void 275static void
120map_clear (CFClient__Map self) 276map_clear (CFPlus__Map self)
121{ 277{
122 int r; 278 int r;
123 279
124 for (r = 0; r < self->rows; r++) 280 for (r = 0; r < self->rows; r++)
125 Safefree (self->row[r].col); 281 Safefree (self->row[r].col);
126 282
127 Safefree (self->row); 283 Safefree (self->row);
128 284
129 self->x = 0; 285 self->x = 0;
130 self->y = 0; 286 self->y = 0;
131 self->vx = 0; 287 self->ox = 0;
132 self->vy = 0; 288 self->oy = 0;
133 self->row = 0; 289 self->row = 0;
134 self->rows = 0; 290 self->rows = 0;
135} 291}
136 292
137static void 293static void
138map_blank (CFClient__Map self, int x0, int y0, int w, int h) 294map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
139{ 295{
140 int x, y; 296 int x, y;
297 maprow *row;
141 298
142 for (y = y0; y < y0 + h; y++) 299 for (y = y0; y < y0 + h; y++)
143 if (y >= 0) 300 if (y >= 0)
144 { 301 {
145 if (y >= self->rows) 302 if (y >= self->rows)
146 break; 303 break;
147 304
148 maprow *row = self->row + y; 305 row = self->row + y;
149 306
150 for (x = x0; x < x0 + w; x++) 307 for (x = x0; x < x0 + w; x++)
151 if (x >= row->c0) 308 if (x >= row->c0)
152 { 309 {
153 if (x >= row->c1) 310 if (x >= row->c1)
156 row->col[x - row->c0].darkness = -1; 313 row->col[x - row->c0].darkness = -1;
157 } 314 }
158 } 315 }
159} 316}
160 317
318static void
319music_finished (void)
320{
321 SDL_UserEvent ev;
322
323 ev.type = SDL_USEREVENT;
324 ev.code = 0;
325 ev.data1 = 0;
326 ev.data2 = 0;
327
328 SDL_PushEvent ((SDL_Event *)&ev);
329}
330
331static void
332channel_finished (int channel)
333{
334 SDL_UserEvent ev;
335
336 ev.type = SDL_USEREVENT;
337 ev.code = 1;
338 ev.data1 = (void *)(long)channel;
339 ev.data2 = 0;
340
341 SDL_PushEvent ((SDL_Event *)&ev);
342}
343
344static unsigned int
345minpot (unsigned int n)
346{
347 if (!n)
348 return 0;
349
350 --n;
351
352 n |= n >> 1;
353 n |= n >> 2;
354 n |= n >> 4;
355 n |= n >> 8;
356 n |= n >> 16;
357
358 return n + 1;
359}
360
161MODULE = CFClient PACKAGE = CFClient 361MODULE = CFPlus PACKAGE = CFPlus
162 362
163PROTOTYPES: ENABLE 363PROTOTYPES: ENABLE
164 364
165BOOT: 365BOOT:
166{ 366{
167 fontmap = pango_ft2_font_map_new (); 367 HV *stash = gv_stashpv ("CFPlus", 1);
368 static const struct {
369 const char *name;
370 IV iv;
371 } *civ, const_iv[] = {
372# define const_iv(name) { # name, (IV)name }
373 const_iv (SDL_ACTIVEEVENT),
374 const_iv (SDL_KEYDOWN),
375 const_iv (SDL_KEYUP),
376 const_iv (SDL_MOUSEMOTION),
377 const_iv (SDL_MOUSEBUTTONDOWN),
378 const_iv (SDL_MOUSEBUTTONUP),
379 const_iv (SDL_JOYAXISMOTION),
380 const_iv (SDL_JOYBALLMOTION),
381 const_iv (SDL_JOYHATMOTION),
382 const_iv (SDL_JOYBUTTONDOWN),
383 const_iv (SDL_JOYBUTTONUP),
384 const_iv (SDL_QUIT),
385 const_iv (SDL_SYSWMEVENT),
386 const_iv (SDL_EVENT_RESERVEDA),
387 const_iv (SDL_EVENT_RESERVEDB),
388 const_iv (SDL_VIDEORESIZE),
389 const_iv (SDL_VIDEOEXPOSE),
390 const_iv (SDL_USEREVENT),
391 const_iv (SDLK_KP0),
392 const_iv (SDLK_KP1),
393 const_iv (SDLK_KP2),
394 const_iv (SDLK_KP3),
395 const_iv (SDLK_KP4),
396 const_iv (SDLK_KP5),
397 const_iv (SDLK_KP6),
398 const_iv (SDLK_KP7),
399 const_iv (SDLK_KP8),
400 const_iv (SDLK_KP9),
401 const_iv (SDLK_KP_PERIOD),
402 const_iv (SDLK_KP_DIVIDE),
403 const_iv (SDLK_KP_MULTIPLY),
404 const_iv (SDLK_KP_MINUS),
405 const_iv (SDLK_KP_PLUS),
406 const_iv (SDLK_KP_ENTER),
407 const_iv (SDLK_KP_EQUALS),
408 const_iv (SDLK_UP),
409 const_iv (SDLK_DOWN),
410 const_iv (SDLK_RIGHT),
411 const_iv (SDLK_LEFT),
412 const_iv (SDLK_INSERT),
413 const_iv (SDLK_HOME),
414 const_iv (SDLK_END),
415 const_iv (SDLK_PAGEUP),
416 const_iv (SDLK_PAGEDOWN),
417 const_iv (SDLK_F1),
418 const_iv (SDLK_F2),
419 const_iv (SDLK_F3),
420 const_iv (SDLK_F4),
421 const_iv (SDLK_F5),
422 const_iv (SDLK_F6),
423 const_iv (SDLK_F7),
424 const_iv (SDLK_F8),
425 const_iv (SDLK_F9),
426 const_iv (SDLK_F10),
427 const_iv (SDLK_F11),
428 const_iv (SDLK_F12),
429 const_iv (SDLK_F13),
430 const_iv (SDLK_F14),
431 const_iv (SDLK_F15),
432 const_iv (SDLK_NUMLOCK),
433 const_iv (SDLK_CAPSLOCK),
434 const_iv (SDLK_SCROLLOCK),
435 const_iv (SDLK_RSHIFT),
436 const_iv (SDLK_LSHIFT),
437 const_iv (SDLK_RCTRL),
438 const_iv (SDLK_LCTRL),
439 const_iv (SDLK_RALT),
440 const_iv (SDLK_LALT),
441 const_iv (SDLK_RMETA),
442 const_iv (SDLK_LMETA),
443 const_iv (SDLK_LSUPER),
444 const_iv (SDLK_RSUPER),
445 const_iv (SDLK_MODE),
446 const_iv (SDLK_COMPOSE),
447 const_iv (SDLK_HELP),
448 const_iv (SDLK_PRINT),
449 const_iv (SDLK_SYSREQ),
450 const_iv (SDLK_BREAK),
451 const_iv (SDLK_MENU),
452 const_iv (SDLK_POWER),
453 const_iv (SDLK_EURO),
454 const_iv (SDLK_UNDO),
455 const_iv (KMOD_NONE),
456 const_iv (KMOD_LSHIFT),
457 const_iv (KMOD_RSHIFT),
458 const_iv (KMOD_LCTRL),
459 const_iv (KMOD_RCTRL),
460 const_iv (KMOD_LALT),
461 const_iv (KMOD_RALT),
462 const_iv (KMOD_LMETA),
463 const_iv (KMOD_RMETA),
464 const_iv (KMOD_NUM),
465 const_iv (KMOD_CAPS),
466 const_iv (KMOD_MODE),
467 const_iv (KMOD_CTRL),
468 const_iv (KMOD_SHIFT),
469 const_iv (KMOD_ALT),
470 const_iv (KMOD_META)
471# undef const_iv
472 };
473
474 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
475 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
476}
477
478int
479in_destruct ()
480 CODE:
481 RETVAL = PL_main_cv == Nullcv;
482 OUTPUT:
483 RETVAL
484
485NV floor (NV x)
486
487NV ceil (NV x)
488
489void
490pango_init ()
491 CODE:
492{
493 opengl_fontmap = pango_opengl_font_map_new ();
168 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 494 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
169 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 495 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
170} 496}
497
498int
499SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
500
501void
502SDL_Quit ()
503
504void
505SDL_ListModes ()
506 PPCODE:
507{
508 SDL_Rect **m;
509
510 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
511 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
512 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
513 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
514
515 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
516 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
517
518 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
519 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
520 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
521 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
522
523 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
524#if SDL_VERSION_ATLEAST(1,2,10)
525 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
526 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
527#endif
528
529 SDL_EnableUNICODE (1);
530 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
531
532 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
533
534 if (m && m != (SDL_Rect **)-1)
535 while (*m)
536 {
537 AV *av = newAV ();
538 av_push (av, newSViv ((*m)->w));
539 av_push (av, newSViv ((*m)->h));
540 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
541
542 ++m;
543 }
544}
545
546char *
547SDL_GetError ()
548
549int
550SDL_SetVideoMode (int w, int h, int fullscreen)
551 CODE:
552 RETVAL = !!SDL_SetVideoMode (
553 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
554 );
555 if (RETVAL)
556 {
557 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
558# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
559# include "glfunc.h"
560# undef GL_FUNC
561 }
562 OUTPUT:
563 RETVAL
564
565void
566SDL_GL_SwapBuffers ()
567
568char *
569SDL_GetKeyName (int sym)
570
571void
572SDL_PollEvent ()
573 PPCODE:
574{
575 SDL_Event ev;
576
577 while (SDL_PollEvent (&ev))
578 {
579 HV *hv = newHV ();
580 hv_store (hv, "type", 4, newSViv (ev.type), 0);
581
582 switch (ev.type)
583 {
584 case SDL_KEYDOWN:
585 case SDL_KEYUP:
586 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
587 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
588 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
589 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
590 break;
591
592 case SDL_ACTIVEEVENT:
593 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
594 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
595 break;
596
597 case SDL_MOUSEMOTION:
598 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
599
600 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
601 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
602 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
603 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
604 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
605 break;
606
607 case SDL_MOUSEBUTTONDOWN:
608 case SDL_MOUSEBUTTONUP:
609 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610
611 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
612 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
613 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
614 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
615 break;
616
617 case SDL_USEREVENT:
618 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
619 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
620 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
621 break;
622 }
623
624 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
625 }
626}
627
628int
629Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
630 POSTCALL:
631 Mix_HookMusicFinished (music_finished);
632 Mix_ChannelFinished (channel_finished);
633
634void
635Mix_CloseAudio ()
636
637int
638Mix_AllocateChannels (int numchans = -1)
171 639
172void 640void
173lowdelay (int fd, int val = 1) 641lowdelay (int fd, int val = 1)
174 CODE: 642 CODE:
643#ifndef _WIN32
175 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 644 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
176 645#endif
177char *
178gl_version ()
179 CODE:
180 RETVAL = (char *)glGetString (GL_VERSION);
181 OUTPUT:
182 RETVAL
183
184char *
185gl_extensions ()
186 CODE:
187 RETVAL = (char *)glGetString (GL_EXTENSIONS);
188 OUTPUT:
189 RETVAL
190 646
191void 647void
192add_font (char *file) 648add_font (char *file)
193 CODE: 649 CODE:
194 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 650 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
195
196void
197set_font (char *file)
198 CODE:
199{
200 int count;
201 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
202 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
203 FcPatternDestroy (pattern);
204 pango_context_set_font_description (context, font);
205}
206 651
207void 652void
208load_image_inline (SV *image_) 653load_image_inline (SV *image_)
209 ALIAS: 654 ALIAS:
210 load_image_file = 1 655 load_image_file = 1
217 SDL_RWops *rw = ix 662 SDL_RWops *rw = ix
218 ? SDL_RWFromFile (image, "r") 663 ? SDL_RWFromFile (image, "r")
219 : SDL_RWFromConstMem (image, image_len); 664 : SDL_RWFromConstMem (image, image_len);
220 665
221 if (!rw) 666 if (!rw)
222 croak ("load_image: unable to open file"); 667 croak ("load_image: %s", SDL_GetError ());
223 668
224 surface = IMG_Load_RW (rw, 1); 669 surface = IMG_Load_RW (rw, 1);
225 if (!surface) 670 if (!surface)
226 croak ("load_image: unable to read file"); 671 croak ("load_image: %s", SDL_GetError ());
227 672
228 fmt.palette = NULL; 673 fmt.palette = NULL;
229 fmt.BitsPerPixel = 32; 674 fmt.BitsPerPixel = 32;
230 fmt.BytesPerPixel = 4; 675 fmt.BytesPerPixel = 4;
676#if SDL_BYTEORDER == SDL_LIL_ENDIAN
231 fmt.Rmask = 0x000000ff; 677 fmt.Rmask = 0x000000ff;
232 fmt.Gmask = 0x0000ff00; 678 fmt.Gmask = 0x0000ff00;
233 fmt.Bmask = 0x00ff0000; 679 fmt.Bmask = 0x00ff0000;
234 fmt.Amask = 0xff000000; 680 fmt.Amask = 0xff000000;
681#else
682 fmt.Rmask = 0xff000000;
683 fmt.Gmask = 0x00ff0000;
684 fmt.Bmask = 0x0000ff00;
685 fmt.Amask = 0x000000ff;
686#endif
235 fmt.Rloss = 0; 687 fmt.Rloss = 0;
236 fmt.Gloss = 0; 688 fmt.Gloss = 0;
237 fmt.Bloss = 0; 689 fmt.Bloss = 0;
238 fmt.Aloss = 0; 690 fmt.Aloss = 0;
239 fmt.Rshift = 0; 691 fmt.Rshift = 0;
245 697
246 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 698 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
247 699
248 assert (surface2->pitch == surface2->w * 4); 700 assert (surface2->pitch == surface2->w * 4);
249 701
702 SDL_LockSurface (surface2);
250 EXTEND (SP, 5); 703 EXTEND (SP, 6);
251 PUSHs (sv_2mortal (newSViv (surface2->w))); 704 PUSHs (sv_2mortal (newSViv (surface2->w)));
252 PUSHs (sv_2mortal (newSViv (surface2->h))); 705 PUSHs (sv_2mortal (newSViv (surface2->h)));
253 SDL_LockSurface (surface2);
254 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 706 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
255 SDL_UnlockSurface (surface2);
256 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 707 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
257 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 708 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
258 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 709 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
710 SDL_UnlockSurface (surface2);
259 711
260 SDL_FreeSurface (surface); 712 SDL_FreeSurface (surface);
261 SDL_FreeSurface (surface2); 713 SDL_FreeSurface (surface2);
262} 714}
263 715
264void 716void
265average (int x, int y, uint32_t *data) 717average (int x, int y, uint32_t *data)
266 PPCODE: 718 PPCODE:
267{ 719{
268 // only good for x * y < 32768
269 uint32_t r = 0, g = 0, b = 0, a = 0; 720 uint32_t r = 0, g = 0, b = 0, a = 0;
270 721
271 x = y = x * y; 722 x = y = x * y;
272
273 assert (x < 32768);
274 723
275 while (x--) 724 while (x--)
276 { 725 {
277 uint32_t p = *data++; 726 uint32_t p = *data++;
278 727
281 b += (p >> 16) & 255; 730 b += (p >> 16) & 255;
282 a += (p >> 24) & 255; 731 a += (p >> 24) & 255;
283 } 732 }
284 733
285 EXTEND (SP, 4); 734 EXTEND (SP, 4);
286 PUSHs (sv_2mortal (newSViv (r * 255 / y))); 735 PUSHs (sv_2mortal (newSViv (r / y)));
287 PUSHs (sv_2mortal (newSViv (g * 255 / y))); 736 PUSHs (sv_2mortal (newSViv (g / y)));
288 PUSHs (sv_2mortal (newSViv (b * 255 / y))); 737 PUSHs (sv_2mortal (newSViv (b / y)));
289 PUSHs (sv_2mortal (newSViv (a * 255 / y))); 738 PUSHs (sv_2mortal (newSViv (a / y)));
290} 739}
740
741void
742error (char *message)
743 CODE:
744 fprintf (stderr, "ERROR: %s\n", message);
745#ifdef _WIN32
746 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
747#endif
291 748
292void 749void
293fatal (char *message) 750fatal (char *message)
294 CODE: 751 CODE:
752 fprintf (stderr, "FATAL: %s\n", message);
295#ifdef WIN32 753#ifdef _WIN32
296 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 754 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
297#else
298 fprintf (stderr, "%s\n", message);
299#endif 755#endif
300 exit (1); 756 _exit (1);
301 757
758void
759_exit (int retval)
760 CODE:
761 _exit (retval);
762
763MODULE = CFPlus PACKAGE = CFPlus::Font
764
765CFPlus::Font
766new_from_file (SV *class, char *path, int id = 0)
767 CODE:
768{
769 int count;
770 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
771 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
772 FcPatternDestroy (pattern);
773}
774 OUTPUT:
775 RETVAL
776
777void
778DESTROY (CFPlus::Font self)
779 CODE:
780 pango_font_description_free (self);
781
782void
783make_default (CFPlus::Font self)
784 CODE:
785 default_font = self;
786
302MODULE = CFClient PACKAGE = CFClient::Layout 787MODULE = CFPlus PACKAGE = CFPlus::Layout
303 788
304CFClient::Layout 789void
305new (SV *class, int base_height = 10) 790reset_glyph_cache ()
791 CODE:
792 tc_clear ();
793
794CFPlus::Layout
795new (SV *class)
306 CODE: 796 CODE:
307 New (0, RETVAL, 1, struct cf_layout); 797 New (0, RETVAL, 1, struct cf_layout);
308 RETVAL->base_height = base_height; 798
309 RETVAL->pl = pango_layout_new (context); 799 RETVAL->pl = pango_layout_new (opengl_context);
800 RETVAL->r = 1.;
801 RETVAL->g = 1.;
802 RETVAL->b = 1.;
803 RETVAL->a = 1.;
804 RETVAL->base_height = MIN_FONT_HEIGHT;
805 RETVAL->font = 0;
806
310 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 807 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
808 layout_update_font (RETVAL);
311 OUTPUT: 809 OUTPUT:
312 RETVAL 810 RETVAL
313 811
314void 812void
315DESTROY (CFClient::Layout self) 813DESTROY (CFPlus::Layout self)
316 CODE: 814 CODE:
317 g_object_unref (self->pl); 815 g_object_unref (self->pl);
318 Safefree (self); 816 Safefree (self);
319 817
320void 818void
321set_text (CFClient::Layout self, SV *text_) 819set_text (CFPlus::Layout self, SV *text_)
322 CODE: 820 CODE:
323{ 821{
324 STRLEN textlen; 822 STRLEN textlen;
325 char *text = SvPVutf8 (text_, textlen); 823 char *text = SvPVutf8 (text_, textlen);
326 824
327 pango_layout_set_text (self->pl, text, textlen); 825 pango_layout_set_text (self->pl, text, textlen);
328} 826}
329 827
330void 828void
331set_markup (CFClient::Layout self, SV *text_) 829set_markup (CFPlus::Layout self, SV *text_)
332 CODE: 830 CODE:
333{ 831{
334 STRLEN textlen; 832 STRLEN textlen;
335 char *text = SvPVutf8 (text_, textlen); 833 char *text = SvPVutf8 (text_, textlen);
336 834
337 pango_layout_set_markup (self->pl, text, textlen); 835 pango_layout_set_markup (self->pl, text, textlen);
338} 836}
339 837
340void 838void
839set_shapes (CFPlus::Layout self, ...)
840 CODE:
841{
842 PangoAttrList *attrs = 0;
843 const char *text = pango_layout_get_text (self->pl);
844 const char *pos = text;
845 int arg = 4;
846
847 while (arg < items && (pos = strstr (pos, OBJ_STR)))
848 {
849 PangoRectangle inkrect, rect;
850 PangoAttribute *attr;
851
852 int x = SvIV (ST (arg - 3));
853 int y = SvIV (ST (arg - 2));
854 int w = SvIV (ST (arg - 1));
855 int h = SvIV (ST (arg ));
856
857 inkrect.x = 0;
858 inkrect.y = 0;
859 inkrect.width = 0;
860 inkrect.height = 0;
861
862 rect.x = x * PANGO_SCALE;
863 rect.y = y * PANGO_SCALE;
864 rect.width = w * PANGO_SCALE;
865 rect.height = h * PANGO_SCALE;
866
867 if (!attrs)
868 attrs = pango_layout_get_attributes (self->pl);
869
870 attr = pango_attr_shape_new (&inkrect, &rect);
871 attr->start_index = pos - text;
872 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
873 pango_attr_list_insert (attrs, attr);
874
875 arg += 4;
876 pos += sizeof (OBJ_STR) - 1;
877 }
878
879 if (attrs)
880 pango_layout_set_attributes (self->pl, attrs);
881}
882
883void
884get_shapes (CFPlus::Layout self)
885 PPCODE:
886{
887 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
888
889 do
890 {
891 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
892
893 if (run && shape_attr_p (run))
894 {
895 PangoRectangle extents;
896 pango_layout_iter_get_run_extents (iter, 0, &extents);
897
898 EXTEND (SP, 2);
899 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
900 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
901 }
902 }
903 while (pango_layout_iter_next_run (iter));
904
905 pango_layout_iter_free (iter);
906}
907
908int
909has_wrapped (CFPlus::Layout self)
910 CODE:
911{
912 int lines = 1;
913 const char *text = pango_layout_get_text (self->pl);
914
915 while (*text)
916 lines += *text++ == '\n';
917
918 RETVAL = lines < pango_layout_get_line_count (self->pl);
919}
920 OUTPUT:
921 RETVAL
922
923SV *
924get_text (CFPlus::Layout self)
925 CODE:
926 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
927 sv_utf8_decode (RETVAL);
928 OUTPUT:
929 RETVAL
930
931void
932set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
933 CODE:
934 self->r = r;
935 self->g = g;
936 self->b = b;
937 self->a = a;
938
939void
940set_font (CFPlus::Layout self, CFPlus::Font font = 0)
941 CODE:
942 if (self->font != font)
943 {
944 self->font = font;
945 layout_update_font (self);
946 }
947
948void
341set_height (CFClient::Layout self, int base_height) 949set_height (CFPlus::Layout self, int base_height)
342 CODE: 950 CODE:
951 if (self->base_height != base_height)
952 {
343 self->base_height = base_height; 953 self->base_height = base_height;
954 layout_update_font (self);
955 }
344 956
345void 957void
346set_width (CFClient::Layout self, int max_width = -1) 958set_width (CFPlus::Layout self, int max_width = -1)
347 CODE: 959 CODE:
348 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 960 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
349 961
350void 962void
963set_indent (CFPlus::Layout self, int indent)
964 CODE:
965 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
966
967void
968set_spacing (CFPlus::Layout self, int spacing)
969 CODE:
970 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
971
972void
973set_ellipsise (CFPlus::Layout self, int ellipsise)
974 CODE:
975 pango_layout_set_ellipsize (self->pl,
976 ellipsise == 1 ? PANGO_ELLIPSIZE_START
977 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
978 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
979 : PANGO_ELLIPSIZE_NONE
980 );
981
982void
983set_single_paragraph_mode (CFPlus::Layout self, int spm)
984 CODE:
985 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
986
987void
351size (CFClient::Layout self) 988size (CFPlus::Layout self)
352 PPCODE: 989 PPCODE:
353{ 990{
354 int w, h; 991 int w, h;
355 992
356 layout_update (self);
357 layout_get_pixel_size (self, &w, &h); 993 layout_get_pixel_size (self, &w, &h);
358 994
359 EXTEND (SP, 2); 995 EXTEND (SP, 2);
360 PUSHs (sv_2mortal (newSViv (w))); 996 PUSHs (sv_2mortal (newSViv (w)));
361 PUSHs (sv_2mortal (newSViv (h))); 997 PUSHs (sv_2mortal (newSViv (h)));
362} 998}
363 999
364int 1000int
1001descent (CFPlus::Layout self)
1002 CODE:
1003{
1004 PangoRectangle rect;
1005 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1006 pango_layout_line_get_pixel_extents (line, 0, &rect);
1007 RETVAL = PANGO_DESCENT (rect);
1008}
1009 OUTPUT:
1010 RETVAL
1011
1012int
365xy_to_index (CFClient::Layout self, int x, int y) 1013xy_to_index (CFPlus::Layout self, int x, int y)
366 CODE: 1014 CODE:
367{ 1015{
368 int index, trailing; 1016 int index, trailing;
369
370 layout_update (self);
371 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1017 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
372
373 RETVAL = index; 1018 RETVAL = index;
374} 1019}
375 OUTPUT: 1020 OUTPUT:
376 RETVAL 1021 RETVAL
377 1022
378void 1023void
379cursor_pos (CFClient::Layout self, int index) 1024cursor_pos (CFPlus::Layout self, int index)
380 PPCODE: 1025 PPCODE:
381{ 1026{
382 PangoRectangle strong_pos; 1027 PangoRectangle strong_pos;
383 layout_update (self);
384 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1028 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
385 1029
386 EXTEND (SP, 3); 1030 EXTEND (SP, 3);
387 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1031 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
388 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1032 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
389 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1033 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
390} 1034}
391 1035
392void 1036void
393render (CFClient::Layout self) 1037render (CFPlus::Layout self, float x, float y, int flags = 0)
394 PPCODE: 1038 PPCODE:
395{ 1039 pango_opengl_render_layout_subpixel (
396 SV *retval; 1040 self->pl,
397 int w, h; 1041 x * PANGO_SCALE, y * PANGO_SCALE,
398 FT_Bitmap bitmap; 1042 self->r, self->g, self->b, self->a,
1043 flags
1044 );
399 1045
400 layout_update (self); 1046MODULE = CFPlus PACKAGE = CFPlus::Texture
401 layout_get_pixel_size (self, &w, &h);
402 1047
403 retval = newSV (w * h); 1048void
404 SvPOK_only (retval); 1049pad2pot (SV *data_, SV *w_, SV *h_)
405 SvCUR_set (retval, w * h); 1050 CODE:
1051{
1052 int ow = SvIV (w_);
1053 int oh = SvIV (h_);
406 1054
407 bitmap.rows = h; 1055 if (ow && oh)
408 bitmap.width = w; 1056 {
409 bitmap.pitch = w; 1057 int nw = minpot (ow);
410 bitmap.buffer = (unsigned char*)SvPVX (retval); 1058 int nh = minpot (oh);
411 bitmap.num_grays = 256;
412 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
413 1059
414 memset (bitmap.buffer, 0, w * h); 1060 if (nw != ow || nh != oh)
415 1061 {
416 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1062 if (SvOK (data_))
1063 {
1064 STRLEN datalen;
1065 char *data = SvPVbyte (data_, datalen);
1066 int bpp = datalen / (ow * oh);
1067 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
417 1068
418 EXTEND (SP, 3); 1069 SvPOK_only (result_);
419 PUSHs (sv_2mortal (newSViv (w))); 1070 SvCUR_set (result_, nw * nh * bpp);
420 PUSHs (sv_2mortal (newSViv (h)));
421 PUSHs (sv_2mortal (retval));
422}
423 1071
424MODULE = CFClient PACKAGE = CFClient::Texture 1072 memset (SvPVX (result_), 0, nw * nh * bpp);
1073 while (oh--)
1074 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
425 1075
1076 sv_setsv (data_, result_);
1077 }
1078
1079 sv_setiv (w_, nw);
1080 sv_setiv (h_, nh);
1081 }
1082 }
1083}
1084
426void 1085void
427draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1086draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
428 PROTOTYPE: $$$;$$ 1087 PROTOTYPE: $$$;$$
1088 ALIAS:
1089 draw_quad_alpha = 1
1090 draw_quad_alpha_premultiplied = 2
429 CODE: 1091 CODE:
430{ 1092{
431 HV *hv = (HV *)SvRV (self); 1093 HV *hv = (HV *)SvRV (self);
432 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1094 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
433 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1095 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
434 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1096 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
435 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
436 1097
437 if (items < 5) 1098 if (items < 5)
438 { 1099 {
439 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1100 w = SvNV (*hv_fetch (hv, "w", 1, 1));
440 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1101 h = SvNV (*hv_fetch (hv, "h", 1, 1));
441 } 1102 }
442 1103
1104 if (ix)
1105 {
1106 glEnable (GL_BLEND);
1107
1108 if (ix == 2)
1109 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1110 else
1111 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1112 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1113
1114 glEnable (GL_ALPHA_TEST);
1115 glAlphaFunc (GL_GREATER, 0.01f);
1116 }
1117
443 glBindTexture (GL_TEXTURE_2D, name); 1118 glBindTexture (GL_TEXTURE_2D, name);
444 if (wrap_mode) { 1119
445 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
446 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
447 }
448 glBegin (GL_QUADS); 1120 glBegin (GL_QUADS);
449 glTexCoord2f (0, 0); glVertex2f (x , y ); 1121 glTexCoord2f (0, 0); glVertex2f (x , y );
450 glTexCoord2f (0, t); glVertex2f (x , y + h); 1122 glTexCoord2f (0, t); glVertex2f (x , y + h);
451 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1123 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
452 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1124 glTexCoord2f (s, 0); glVertex2f (x + w, y );
453 glEnd (); 1125 glEnd ();
454}
455 1126
1127 if (ix)
1128 {
1129 glDisable (GL_ALPHA_TEST);
1130 glDisable (GL_BLEND);
1131 }
1132}
1133
456MODULE = CFClient PACKAGE = CFClient::Map 1134MODULE = CFPlus PACKAGE = CFPlus::Map
457 1135
458CFClient::Map 1136CFPlus::Map
459new (SV *class, int map_width, int map_height) 1137new (SV *class, int map_width, int map_height)
460 CODE: 1138 CODE:
461 New (0, RETVAL, 1, struct map); 1139 New (0, RETVAL, 1, struct map);
462 RETVAL->x = 0; 1140 RETVAL->x = 0;
463 RETVAL->y = 0; 1141 RETVAL->y = 0;
464 RETVAL->w = map_width; 1142 RETVAL->w = map_width;
465 RETVAL->h = map_height; 1143 RETVAL->h = map_height;
466 RETVAL->vx = 0; 1144 RETVAL->ox = 0;
467 RETVAL->vy = 0; 1145 RETVAL->oy = 0;
468 RETVAL->faces = 8192; 1146 RETVAL->faces = 8192;
469 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1147 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1148 RETVAL->texs = 8192;
1149 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
470 RETVAL->rows = 0; 1150 RETVAL->rows = 0;
471 RETVAL->row = 0; 1151 RETVAL->row = 0;
472 OUTPUT: 1152 OUTPUT:
473 RETVAL 1153 RETVAL
474 1154
475void 1155void
476DESTROY (CFClient::Map self) 1156DESTROY (CFPlus::Map self)
477 CODE: 1157 CODE:
478{ 1158{
479 map_clear (self); 1159 map_clear (self);
480 Safefree (self->face); 1160 Safefree (self->face);
1161 Safefree (self->tex);
481 Safefree (self); 1162 Safefree (self);
482} 1163}
483 1164
484void 1165void
485clear (CFClient::Map self) 1166clear (CFPlus::Map self)
486 CODE: 1167 CODE:
487 map_clear (self); 1168 map_clear (self);
488 1169
489void 1170void
490set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1171set_face (CFPlus::Map self, int face, int texid)
491 CODE: 1172 CODE:
492{ 1173{
493 while (self->faces < face) 1174 while (self->faces <= face)
494 { 1175 {
495 Append (mapface, self->face, self->faces, self->faces); 1176 Append (mapface, self->face, self->faces, self->faces);
496 self->faces *= 2; 1177 self->faces *= 2;
497 } 1178 }
498 1179
499 mapface *f = self->face + face; 1180 self->face [face] = texid;
1181}
500 1182
1183void
1184set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1185 CODE:
1186{
1187 while (self->texs <= texid)
1188 {
1189 Append (maptex, self->tex, self->texs, self->texs);
1190 self->texs *= 2;
1191 }
1192
1193 {
1194 maptex *tex = self->tex + texid;
1195
501 f->name = name; 1196 tex->name = name;
502 f->w = w; 1197 tex->w = w;
503 f->h = h; 1198 tex->h = h;
504 f->s = s; 1199 tex->s = s;
505 f->t = t; 1200 tex->t = t;
506 f->r = r; 1201 tex->r = r;
507 f->g = g; 1202 tex->g = g;
508 f->b = b; 1203 tex->b = b;
509 f->a = a; 1204 tex->a = a;
510} 1205 }
511 1206
1207 // somewhat hackish, but for textures that require it, it really
1208 // improves the look, and most others don't suffer.
1209 glBindTexture (GL_TEXTURE_2D, name);
1210 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1211 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1212 // use uglier nearest interpolation because linear suffers
1213 // from transparent color bleeding and ugly wrapping effects.
1214 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1215}
1216
1217int
1218ox (CFPlus::Map self)
1219 ALIAS:
1220 oy = 1
1221 x = 2
1222 y = 3
1223 w = 4
1224 h = 5
1225 CODE:
1226 switch (ix)
1227 {
1228 case 0: RETVAL = self->ox; break;
1229 case 1: RETVAL = self->oy; break;
1230 case 2: RETVAL = self->x; break;
1231 case 3: RETVAL = self->y; break;
1232 case 4: RETVAL = self->w; break;
1233 case 5: RETVAL = self->h; break;
1234 }
1235 OUTPUT:
1236 RETVAL
1237
512void 1238void
513scroll (CFClient::Map self, int dx, int dy) 1239scroll (CFPlus::Map self, int dx, int dy)
514 CODE: 1240 CODE:
515{ 1241{
516 if (dx > 0) 1242 if (dx > 0)
517 map_blank (self, self->x, self->y, dx - 1, self->h); 1243 map_blank (self, self->x, self->y, dx - 1, self->h);
518 else if (dx < 0) 1244 else if (dx < 0)
521 if (dy > 0) 1247 if (dy > 0)
522 map_blank (self, self->x, self->y, self->w, dy - 1); 1248 map_blank (self, self->x, self->y, self->w, dy - 1);
523 else if (dy < 0) 1249 else if (dy < 0)
524 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1250 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
525 1251
526 self->x += dx; 1252 self->ox += dx; self->x += dx;
527 self->y += dy; 1253 self->oy += dy; self->y += dy;
528 1254
529 while (self->y < 0) 1255 while (self->y < 0)
530 { 1256 {
531 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1257 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
532 1258
534 self->y += MAP_EXTEND_Y; 1260 self->y += MAP_EXTEND_Y;
535 } 1261 }
536} 1262}
537 1263
538void 1264void
539map1a_update (CFClient::Map self, SV *data_) 1265map1a_update (CFPlus::Map self, SV *data_)
540 CODE: 1266 CODE:
541{ 1267{
542 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1268 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
543 uint8_t *data_end = (uint8_t *)SvEND (data_); 1269 uint8_t *data_end = (uint8_t *)SvEND (data_);
544 1270 mapcell *cell;
1271 int x, y, flags;
1272
545 while (data < data_end) 1273 while (data < data_end)
546 { 1274 {
547 int flags = (data [0] << 8) + data [1]; data += 2; 1275 flags = (data [0] << 8) + data [1]; data += 2;
548 1276
549 int x = ((flags >> 10) & 63) + self->x; 1277 x = self->x + ((flags >> 10) & 63);
550 int y = ((flags >> 4) & 63) + self->y; 1278 y = self->y + ((flags >> 4) & 63);
551 1279
552 while (y >= self->rows) 1280 cell = map_get_cell (self, x, y);
553 {
554 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
555
556 self->rows += MAP_EXTEND_Y;
557 }
558
559 maprow *row = self->row + y;
560
561 if (!row->col)
562 {
563 Newz (0, row->col, MAP_EXTEND_X, mapcell);
564 row->c0 = self->x - MAP_EXTEND_X / 4;
565 row->c1 = row->c0 + MAP_EXTEND_X;
566 }
567
568 if (row->c0 > x)
569 {
570 int extend = row->c0 - x + MAP_EXTEND_X;
571 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
572 row->c0 -= extend;
573 }
574 else if (x >= row->c1)
575 {
576 int extend = x - row->c1 + MAP_EXTEND_X;
577 Append (mapcell, row->col, row->c1 - row->c0, extend);
578 row->c1 += extend;
579 }
580
581 assert (y >= 0);
582 assert (y < self->rows);
583 assert (x >= row->c0);
584 assert (x < row->c1);
585 mapcell *cell = row->col + (x - row->c0);
586 1281
587 if (flags & 15) 1282 if (flags & 15)
588 { 1283 {
589 if (cell->darkness < 0 && x < self->w && y < self->h) 1284 if (cell->darkness < 0)
590 { 1285 {
591 cell->darkness = 0; 1286 cell->darkness = 0;
592 cell->face [0] = 0; 1287 cell->face [0] = 0;
593 cell->face [1] = 0; 1288 cell->face [1] = 0;
594 cell->face [2] = 0; 1289 cell->face [2] = 0;
595 } 1290 }
596 1291
597 cell->darkness = flags & 8 ? *data++ : 255; 1292 cell->darkness = flags & 8 ? *data++ : 255;
1293
1294 //TODO: don't trust server data to be in-range(!)
598 1295
599 if (flags & 4) 1296 if (flags & 4)
600 { 1297 {
601 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 1298 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
602 } 1299 }
603 1300
604 if (flags & 2) 1301 if (flags & 2)
605 { 1302 {
606 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 1303 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
607 } 1304 }
608 1305
609 if (flags & 1) 1306 if (flags & 1)
610 { 1307 {
611 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 1308 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
612 } 1309 }
613 } 1310 }
614 else 1311 else
615 cell->darkness = -1; 1312 cell->darkness = -1;
616 } 1313 }
617} 1314}
618 1315
619void 1316SV *
620draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1317mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
621 PPCODE: 1318 CODE:
622{ 1319{
623 int sw4 = (sw + 3) & ~3; 1320 int x1, x;
624 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1321 int y1, y;
1322 int z;
1323 SV *map_sv = newSV (w * h * sizeof (uint32_t));
625 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1324 uint32_t *map = (uint32_t *)SvPVX (map_sv);
626 1325
627 SvPOK_only (darkness_sv); 1326 SvPOK_only (map_sv);
628 SvCUR_set (darkness_sv, sw4 * sh); 1327 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
629 1328
630 int vx = self->x + (self->w - sw) / 2 - shift_x; 1329 x0 += self->x; x1 = x0 + w;
631 int vy = self->y + (self->h - sh) / 2 - shift_y; 1330 y0 += self->y; y1 = y0 + h;
632 1331
633 if (0) 1332 for (y = y0; y < y1; y++)
634 { 1333 {
635 int vx = self->vx = self->w >= sw 1334 maprow *row = 0 <= y && y < self->rows
636 ? self->x + (self->w - sw) / 2 1335 ? self->row + y
637 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1336 : 0;
638 1337
639 int vy = self->vy = self->h >= sh 1338 for (x = x0; x < x1; x++)
640 ? self->y + (self->h - sh) / 2 1339 {
641 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1340 int r = 32, g = 32, b = 32, a = 192;
1341
1342 if (row && row->c0 <= x && x < row->c1)
1343 {
1344 mapcell *cell = row->col + (x - row->c0);
1345
1346 for (z = 0; z <= 0; z++)
1347 {
1348 mapface face = cell->face [z];
1349
1350 if (face)
1351 {
1352 maptex tex = self->tex [face];
1353 int a0 = 255 - tex.a;
1354 int a1 = tex.a;
1355
1356 r = (r * a0 + tex.r * a1) / 255;
1357 g = (g * a0 + tex.g * a1) / 255;
1358 b = (b * a0 + tex.b * a1) / 255;
1359 a = (a * a0 + tex.a * a1) / 255;
1360 }
1361 }
1362 }
1363
1364 *map++ = (r )
1365 | (g << 8)
1366 | (b << 16)
1367 | (a << 24);
1368 }
642 } 1369 }
643 1370
1371 RETVAL = map_sv;
1372}
1373 OUTPUT:
1374 RETVAL
1375
1376void
1377draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1378 CODE:
1379{
1380 int vx, vy;
1381 int x, y, z;
1382 int last_name;
1383 mapface face;
1384
1385 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1386 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1387
1388 /*
1389 int vx = self->vx = self->w >= sw
1390 ? self->x + (self->w - sw) / 2
1391 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1392
1393 int vy = self->vy = self->h >= sh
1394 ? self->y + (self->h - sh) / 2
1395 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1396 */
1397
644 glColor4ub (255, 255, 255, 255); 1398 glColor4ub (255, 255, 255, 255);
645 1399
1400 glEnable (GL_BLEND);
646 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1401 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
647 glEnable (GL_BLEND);
648 glEnable (GL_TEXTURE_2D); 1402 glEnable (GL_TEXTURE_2D);
649 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1403 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
650 1404
651 int x, y, z;
652
653 int last_name = 0;
654
655 glBegin (GL_QUADS); 1405 glBegin (GL_QUADS);
1406
1407 last_name = 0;
656 1408
657 for (z = 0; z < 3; z++) 1409 for (z = 0; z < 3; z++)
658 for (y = 0; y < sh; y++) 1410 for (y = 0; y < sh; y++)
659 if (0 <= y + vy && y + vy < self->rows) 1411 if (0 <= y + vy && y + vy < self->rows)
660 { 1412 {
663 for (x = 0; x < sw; x++) 1415 for (x = 0; x < sw; x++)
664 if (row->c0 <= x + vx && x + vx < row->c1) 1416 if (row->c0 <= x + vx && x + vx < row->c1)
665 { 1417 {
666 mapcell *cell = row->col + (x + vx - row->c0); 1418 mapcell *cell = row->col + (x + vx - row->c0);
667 1419
668 darkness[y * sw4 + x] = cell->darkness < 0
669 ? 255 - FOW_DARKNESS
670 : 255 - cell->darkness;
671
672 uint16_t face = cell->face [z]; 1420 face = cell->face [z];
673 1421
674 if (face) 1422 if (face)
675 { 1423 {
676 mapface tex = self->face [face]; 1424 maptex tex = self->tex [face];
677 1425
678 int px = (x + 1) * 32 - tex.w; 1426 int px = (x + 1) * 32 - tex.w;
679 int py = (y + 1) * 32 - tex.h; 1427 int py = (y + 1) * 32 - tex.h;
680 1428
681 if (last_name != tex.name) 1429 if (last_name != tex.name)
696 1444
697 glEnd (); 1445 glEnd ();
698 1446
699 glDisable (GL_TEXTURE_2D); 1447 glDisable (GL_TEXTURE_2D);
700 glDisable (GL_BLEND); 1448 glDisable (GL_BLEND);
1449}
1450
1451void
1452draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1453 CODE:
1454{
1455 static float color[16][3] = {
1456 { 0.00F, 0.00F, 0.00F },
1457 { 1.00F, 1.00F, 1.00F },
1458 { 0.00F, 0.00F, 0.55F },
1459 { 1.00F, 0.00F, 0.00F },
1460
1461 { 1.00F, 0.54F, 0.00F },
1462 { 0.11F, 0.56F, 1.00F },
1463 { 0.93F, 0.46F, 0.00F },
1464 { 0.18F, 0.54F, 0.34F },
1465
1466 { 0.56F, 0.73F, 0.56F },
1467 { 0.80F, 0.80F, 0.80F },
1468 { 0.55F, 0.41F, 0.13F },
1469 { 0.99F, 0.77F, 0.26F },
1470
1471 { 0.74F, 0.65F, 0.41F },
1472
1473 { 0.00F, 1.00F, 1.00F },
1474 { 1.00F, 0.00F, 1.00F },
1475 { 1.00F, 1.00F, 0.00F },
1476 };
1477
1478 int x, y;
1479
1480 glEnable (GL_TEXTURE_2D);
1481 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1482 glEnable (GL_BLEND);
1483 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1484 glBegin (GL_QUADS);
1485
1486 for (y = 0; y < h; y++)
1487 for (x = 0; x < w; x++)
1488 {
1489 unsigned char m = data [x + y * w];
1490
1491 if (m)
1492 {
1493 float *c = color [m & 15];
1494
1495 float tx1 = m & 0x40 ? 0.5 : 0.;
1496 float tx2 = tx1 + 0.5;
1497
1498 glColor4f (c[0], c[1], c[2], 0.75);
1499 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1500 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1501 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1502 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1503 }
1504 }
1505
1506 glEnd ();
1507 glDisable (GL_BLEND);
1508 glDisable (GL_TEXTURE_2D);
1509}
1510
1511void
1512fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1513 PPCODE:
1514{
1515 int vx, vy;
1516 int x, y;
1517 int sw4 = (sw + 3) & ~3;
1518 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1519 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1520
1521 memset (darkness, 255, sw4 * sh);
1522 SvPOK_only (darkness_sv);
1523 SvCUR_set (darkness_sv, sw4 * sh);
1524
1525 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1526 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1527
1528 for (y = 0; y < sh; y++)
1529 if (0 <= y + vy && y + vy < self->rows)
1530 {
1531 maprow *row = self->row + (y + vy);
1532
1533 for (x = 0; x < sw; x++)
1534 if (row->c0 <= x + vx && x + vx < row->c1)
1535 {
1536 mapcell *cell = row->col + (x + vx - row->c0);
1537
1538 darkness[y * sw4 + x] = cell->darkness < 0
1539 ? 255 - FOW_DARKNESS
1540 : 255 - cell->darkness;
1541 }
1542 }
701 1543
702 EXTEND (SP, 3); 1544 EXTEND (SP, 3);
703 PUSHs (sv_2mortal (newSViv (sw4))); 1545 PUSHs (sv_2mortal (newSViv (sw4)));
704 PUSHs (sv_2mortal (newSViv (sh))); 1546 PUSHs (sv_2mortal (newSViv (sh)));
705 PUSHs (darkness_sv); 1547 PUSHs (darkness_sv);
706} 1548}
707 1549
1550SV *
1551get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1552 CODE:
1553{
1554 int x, y, x1, y1;
1555 SV *data_sv = newSV (w * h * 7 + 5);
1556 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1557
1558 *data++ = 0; /* version 0 format */
1559 *data++ = w >> 8; *data++ = w;
1560 *data++ = h >> 8; *data++ = h;
1561
1562 // we need to do this 'cause we don't keep an absolute coord system for rows
1563 // TODO: treat rows as we treat columns
1564 map_get_row (self, y0 + self->y - self->oy);//D
1565 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1566
1567 x0 += self->x - self->ox;
1568 y0 += self->y - self->oy;
1569
1570 x1 = x0 + w;
1571 y1 = y0 + h;
1572
1573 for (y = y0; y < y1; y++)
1574 {
1575 maprow *row = 0 <= y && y < self->rows
1576 ? self->row + y
1577 : 0;
1578
1579 for (x = x0; x < x1; x++)
1580 {
1581 if (row && row->c0 <= x && x < row->c1)
1582 {
1583 mapcell *cell = row->col + (x - row->c0);
1584 uint8_t flags = 0;
1585
1586 if (cell->face [0]) flags |= 1;
1587 if (cell->face [1]) flags |= 2;
1588 if (cell->face [2]) flags |= 4;
1589
1590 *data++ = flags;
1591
1592 if (flags & 1)
1593 {
1594 *data++ = cell->face [0] >> 8;
1595 *data++ = cell->face [0];
1596 }
1597
1598 if (flags & 2)
1599 {
1600 *data++ = cell->face [1] >> 8;
1601 *data++ = cell->face [1];
1602 }
1603
1604 if (flags & 4)
1605 {
1606 *data++ = cell->face [2] >> 8;
1607 *data++ = cell->face [2];
1608 }
1609 }
1610 else
1611 *data++ = 0;
1612 }
1613 }
1614
1615 SvPOK_only (data_sv);
1616 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1617 RETVAL = data_sv;
1618}
1619 OUTPUT:
1620 RETVAL
1621
1622void
1623set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1624 PPCODE:
1625{
1626 int x, y, z;
1627 int w, h;
1628 int x1, y1;
1629
1630 if (*data++ != 0)
1631 return; /* version mismatch */
1632
1633 w = *data++ << 8; w |= *data++;
1634 h = *data++ << 8; h |= *data++;
1635
1636 // we need to do this 'cause we don't keep an absolute coord system for rows
1637 // TODO: treat rows as we treat columns
1638 map_get_row (self, y0 + self->y - self->oy);//D
1639 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1640
1641 x0 += self->x - self->ox;
1642 y0 += self->y - self->oy;
1643
1644 x1 = x0 + w;
1645 y1 = y0 + h;
1646
1647 for (y = y0; y < y1; y++)
1648 {
1649 maprow *row = map_get_row (self, y);
1650
1651 for (x = x0; x < x1; x++)
1652 {
1653 uint8_t flags = *data++;
1654
1655 if (flags)
1656 {
1657 mapface face[3] = { 0, 0, 0 };
1658
1659 mapcell *cell = row_get_cell (row, x);
1660
1661 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1662 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1663 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1664
1665 if (cell->darkness <= 0)
1666 {
1667 cell->darkness = -1;
1668
1669 for (z = 0; z <= 2; z++)
1670 {
1671 cell->face[z] = face[z];
1672
1673 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1674 XPUSHs (sv_2mortal (newSViv (face[z])));
1675 }
1676 }
1677 }
1678 }
1679 }
1680}
1681
1682MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1683
1684CFPlus::MixChunk
1685new_from_file (SV *class, char *path)
1686 CODE:
1687 RETVAL = Mix_LoadWAV (path);
1688 OUTPUT:
1689 RETVAL
1690
1691void
1692DESTROY (CFPlus::MixChunk self)
1693 CODE:
1694 Mix_FreeChunk (self);
1695
1696int
1697volume (CFPlus::MixChunk self, int volume = -1)
1698 CODE:
1699 RETVAL = Mix_VolumeChunk (self, volume);
1700 OUTPUT:
1701 RETVAL
1702
1703int
1704play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1705 CODE:
1706 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1707 OUTPUT:
1708 RETVAL
1709
1710MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1711
1712int
1713volume (int volume = -1)
1714 CODE:
1715 RETVAL = Mix_VolumeMusic (volume);
1716 OUTPUT:
1717 RETVAL
1718
1719CFPlus::MixMusic
1720new_from_file (SV *class, char *path)
1721 CODE:
1722 RETVAL = Mix_LoadMUS (path);
1723 OUTPUT:
1724 RETVAL
1725
1726void
1727DESTROY (CFPlus::MixMusic self)
1728 CODE:
1729 Mix_FreeMusic (self);
1730
1731int
1732play (CFPlus::MixMusic self, int loops = -1)
1733 CODE:
1734 RETVAL = Mix_PlayMusic (self, loops);
1735 OUTPUT:
1736 RETVAL
1737
1738MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1739
1740BOOT:
1741{
1742 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1743 static const struct {
1744 const char *name;
1745 IV iv;
1746 } *civ, const_iv[] = {
1747# define const_iv(name) { # name, (IV)name }
1748 const_iv (GL_COLOR_MATERIAL),
1749 const_iv (GL_SMOOTH),
1750 const_iv (GL_FLAT),
1751 const_iv (GL_DITHER),
1752 const_iv (GL_BLEND),
1753 const_iv (GL_CULL_FACE),
1754 const_iv (GL_SCISSOR_TEST),
1755 const_iv (GL_DEPTH_TEST),
1756 const_iv (GL_ALPHA_TEST),
1757 const_iv (GL_NORMALIZE),
1758 const_iv (GL_RESCALE_NORMAL),
1759 const_iv (GL_FRONT),
1760 const_iv (GL_BACK),
1761 const_iv (GL_AND),
1762 const_iv (GL_ONE),
1763 const_iv (GL_ZERO),
1764 const_iv (GL_SRC_ALPHA),
1765 const_iv (GL_DST_ALPHA),
1766 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1767 const_iv (GL_ONE_MINUS_DST_ALPHA),
1768 const_iv (GL_SRC_ALPHA_SATURATE),
1769 const_iv (GL_RGB),
1770 const_iv (GL_RGBA),
1771 const_iv (GL_RGBA4),
1772 const_iv (GL_RGBA8),
1773 const_iv (GL_RGB5_A1),
1774 const_iv (GL_UNSIGNED_BYTE),
1775 const_iv (GL_UNSIGNED_SHORT),
1776 const_iv (GL_UNSIGNED_INT),
1777 const_iv (GL_ALPHA),
1778 const_iv (GL_INTENSITY),
1779 const_iv (GL_LUMINANCE),
1780 const_iv (GL_LUMINANCE_ALPHA),
1781 const_iv (GL_FLOAT),
1782 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1783 const_iv (GL_COMPILE),
1784 const_iv (GL_TEXTURE_1D),
1785 const_iv (GL_TEXTURE_2D),
1786 const_iv (GL_TEXTURE_ENV),
1787 const_iv (GL_TEXTURE_MAG_FILTER),
1788 const_iv (GL_TEXTURE_MIN_FILTER),
1789 const_iv (GL_TEXTURE_ENV_MODE),
1790 const_iv (GL_TEXTURE_WRAP_S),
1791 const_iv (GL_TEXTURE_WRAP_T),
1792 const_iv (GL_REPEAT),
1793 const_iv (GL_CLAMP),
1794 const_iv (GL_CLAMP_TO_EDGE),
1795 const_iv (GL_NEAREST),
1796 const_iv (GL_LINEAR),
1797 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1798 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1799 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1800 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1801 const_iv (GL_GENERATE_MIPMAP),
1802 const_iv (GL_MODULATE),
1803 const_iv (GL_DECAL),
1804 const_iv (GL_REPLACE),
1805 const_iv (GL_DEPTH_BUFFER_BIT),
1806 const_iv (GL_COLOR_BUFFER_BIT),
1807 const_iv (GL_PROJECTION),
1808 const_iv (GL_MODELVIEW),
1809 const_iv (GL_COLOR_LOGIC_OP),
1810 const_iv (GL_SEPARABLE_2D),
1811 const_iv (GL_CONVOLUTION_2D),
1812 const_iv (GL_CONVOLUTION_BORDER_MODE),
1813 const_iv (GL_CONSTANT_BORDER),
1814 const_iv (GL_LINES),
1815 const_iv (GL_LINE_STRIP),
1816 const_iv (GL_LINE_LOOP),
1817 const_iv (GL_QUADS),
1818 const_iv (GL_QUAD_STRIP),
1819 const_iv (GL_TRIANGLES),
1820 const_iv (GL_TRIANGLE_STRIP),
1821 const_iv (GL_TRIANGLE_FAN),
1822 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1823 const_iv (GL_FASTEST),
1824 const_iv (GL_V2F),
1825 const_iv (GL_V3F),
1826 const_iv (GL_T2F_V3F),
1827 const_iv (GL_T2F_N3F_V3F),
1828# undef const_iv
1829 };
1830
1831 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1832 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1833}
1834
1835char *
1836gl_vendor ()
1837 CODE:
1838 RETVAL = (char *)glGetString (GL_VENDOR);
1839 OUTPUT:
1840 RETVAL
1841
1842char *
1843gl_version ()
1844 CODE:
1845 RETVAL = (char *)glGetString (GL_VERSION);
1846 OUTPUT:
1847 RETVAL
1848
1849char *
1850gl_extensions ()
1851 CODE:
1852 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1853 OUTPUT:
1854 RETVAL
1855
1856int glGetError ()
1857
1858void glFinish ()
1859
1860void glClear (int mask)
1861
1862void glClearColor (float r, float g, float b, float a = 1.0)
1863 PROTOTYPE: @
1864
1865void glEnable (int cap)
1866
1867void glDisable (int cap)
1868
1869void glShadeModel (int mode)
1870
1871void glHint (int target, int mode)
1872
1873void glBlendFunc (int sfactor, int dfactor)
1874
1875void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1876 CODE:
1877 gl_BlendFuncSeparate (sa, da, saa, daa);
1878
1879void glDepthMask (int flag)
1880
1881void glLogicOp (int opcode)
1882
1883void glColorMask (int red, int green, int blue, int alpha)
1884
1885void glMatrixMode (int mode)
1886
1887void glPushMatrix ()
1888
1889void glPopMatrix ()
1890
1891void glLoadIdentity ()
1892
1893void glDrawBuffer (int buffer)
1894
1895void glReadBuffer (int buffer)
1896
1897# near_ and far_ are due to microsofts buggy "c" compiler
1898void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1899
1900# near_ and far_ are due to microsofts buggy "c" compiler
1901void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1902
1903void glViewport (int x, int y, int width, int height)
1904
1905void glScissor (int x, int y, int width, int height)
1906
1907void glTranslate (float x, float y, float z = 0.)
1908 CODE:
1909 glTranslatef (x, y, z);
1910
1911void glScale (float x, float y, float z = 1.)
1912 CODE:
1913 glScalef (x, y, z);
1914
1915void glRotate (float angle, float x, float y, float z)
1916 CODE:
1917 glRotatef (angle, x, y, z);
1918
1919void glBegin (int mode)
1920
1921void glEnd ()
1922
1923void glColor (float r, float g, float b, float a = 1.0)
1924 PROTOTYPE: @
1925 ALIAS:
1926 glColor_premultiply = 1
1927 CODE:
1928 if (ix)
1929 {
1930 r *= a;
1931 g *= a;
1932 b *= a;
1933 }
1934 // microsoft visual "c" rounds instead of truncating...
1935 glColor4f (r, g, b, a);
1936
1937void glInterleavedArrays (int format, int stride, char *data)
1938
1939void glDrawElements (int mode, int count, int type, char *indices)
1940
1941# 1.2 void glDrawRangeElements (int mode, int start, int end
1942
1943void glRasterPos (float x, float y, float z = 0.)
1944 CODE:
1945 glRasterPos3f (0, 0, z);
1946 glBitmap (0, 0, 0, 0, x, y, 0);
1947
1948void glVertex (float x, float y, float z = 0.)
1949 CODE:
1950 glVertex3f (x, y, z);
1951
1952void glTexCoord (float s, float t)
1953 CODE:
1954 glTexCoord2f (s, t);
1955
1956void glTexEnv (int target, int pname, float param)
1957 CODE:
1958 glTexEnvf (target, pname, param);
1959
1960void glTexParameter (int target, int pname, float param)
1961 CODE:
1962 glTexParameterf (target, pname, param);
1963
1964void glBindTexture (int target, int name)
1965
1966void glConvolutionParameter (int target, int pname, float params)
1967 CODE:
1968 if (gl.ConvolutionParameterf)
1969 gl.ConvolutionParameterf (target, pname, params);
1970
1971void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1972 CODE:
1973 if (gl.ConvolutionFilter2D)
1974 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1975
1976void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1977 CODE:
1978 if (gl.SeparableFilter2D)
1979 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1980
1981void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1982
1983void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1984
1985void glDrawPixels (int width, int height, int format, int type, char *pixels)
1986
1987void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1988
1989int glGenTexture ()
1990 CODE:
1991{
1992 GLuint name;
1993 glGenTextures (1, &name);
1994 RETVAL = name;
1995}
1996 OUTPUT:
1997 RETVAL
1998
1999void glDeleteTexture (int name)
2000 CODE:
2001{
2002 GLuint name_ = name;
2003 glDeleteTextures (1, &name_);
2004}
2005
2006int glGenList ()
2007 CODE:
2008 RETVAL = glGenLists (1);
2009 OUTPUT:
2010 RETVAL
2011
2012void glDeleteList (int list)
2013 CODE:
2014 glDeleteLists (list, 1);
2015
2016void glNewList (int list, int mode = GL_COMPILE)
2017
2018void glEndList ()
2019
2020void glCallList (int list)
2021

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines