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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.30 by root, Thu Apr 13 23:07:56 2006 UTC vs.
Revision 1.39 by root, Sat Apr 15 00:04:58 2006 UTC

37 37
38static void 38static void
39substitute_func (FcPattern *pattern, gpointer data) 39substitute_func (FcPattern *pattern, gpointer data)
40{ 40{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 41 FcPatternAddBool (pattern, FC_HINTING , 1);
42 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 42 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 43}
44 44
45static void 45static void
46layout_update (CFClient__Layout self) 46layout_update (CFClient__Layout self)
47{ 47{
66 66
67typedef struct { 67typedef struct {
68 GLint name; 68 GLint name;
69 int w, h; 69 int w, h;
70 float s, t; 70 float s, t;
71 uint8_t r, g, b, a;
71} mapface; 72} mapface;
72 73
73typedef struct { 74typedef struct {
74 int16_t darkness; 75 int16_t darkness;
75 uint16_t face[3]; 76 uint16_t face[3];
150 if (x >= row->c0) 151 if (x >= row->c0)
151 { 152 {
152 if (x >= row->c1) 153 if (x >= row->c1)
153 break; 154 break;
154 155
155 mapcell *cell = row->col + (x - row->c0); 156 row->col[x - row->c0].darkness = -1;
156 cell->darkness = -1;
157 cell->face [2] = 0;
158 } 157 }
159 } 158 }
160} 159}
161 160
162MODULE = CFClient PACKAGE = CFClient 161MODULE = CFClient PACKAGE = CFClient
244 fmt.colorkey = 0; 243 fmt.colorkey = 0;
245 fmt.alpha = 0; 244 fmt.alpha = 0;
246 245
247 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 246 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
248 247
248 assert (surface2->pitch == surface2->w * 4);
249
249 EXTEND (SP, 5); 250 EXTEND (SP, 5);
250 PUSHs (sv_2mortal (newSViv (surface2->w))); 251 PUSHs (sv_2mortal (newSViv (surface2->w)));
251 PUSHs (sv_2mortal (newSViv (surface2->h))); 252 PUSHs (sv_2mortal (newSViv (surface2->h)));
252 SDL_LockSurface (surface2); 253 SDL_LockSurface (surface2);
253 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 254 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
259 SDL_FreeSurface (surface); 260 SDL_FreeSurface (surface);
260 SDL_FreeSurface (surface2); 261 SDL_FreeSurface (surface2);
261} 262}
262 263
263void 264void
265average (int x, int y, uint32_t *data)
266 PPCODE:
267{
268 // only good for x * y < 32768
269 uint32_t r = 0, g = 0, b = 0, a = 0;
270
271 x = y = x * y;
272
273 assert (x < 32768);
274
275 while (x--)
276 {
277 uint32_t p = *data++;
278
279 r += (p ) & 255;
280 g += (p >> 8) & 255;
281 b += (p >> 16) & 255;
282 a += (p >> 24) & 255;
283 }
284
285 EXTEND (SP, 4);
286 PUSHs (sv_2mortal (newSViv (r * 255 / y)));
287 PUSHs (sv_2mortal (newSViv (g * 255 / y)));
288 PUSHs (sv_2mortal (newSViv (b * 255 / y)));
289 PUSHs (sv_2mortal (newSViv (a * 255 / y)));
290}
291
292void
264fatal (char *message) 293fatal (char *message)
265 CODE: 294 CODE:
266#ifdef WIN32 295#ifdef WIN32
267 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 296 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
268#else 297#else
287 CODE: 316 CODE:
288 g_object_unref (self->pl); 317 g_object_unref (self->pl);
289 Safefree (self); 318 Safefree (self);
290 319
291void 320void
321set_text (CFClient::Layout self, SV *text_)
322 CODE:
323{
324 STRLEN textlen;
325 char *text = SvPVutf8 (text_, textlen);
326
327 pango_layout_set_text (self->pl, text, textlen);
328}
329
330void
292set_markup (CFClient::Layout self, SV *text_) 331set_markup (CFClient::Layout self, SV *text_)
293 CODE: 332 CODE:
294{ 333{
295 STRLEN textlen; 334 STRLEN textlen;
296 char *text = SvPVutf8 (text_, textlen); 335 char *text = SvPVutf8 (text_, textlen);
383} 422}
384 423
385MODULE = CFClient PACKAGE = CFClient::Texture 424MODULE = CFClient PACKAGE = CFClient::Texture
386 425
387void 426void
388draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 427draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
389 PROTOTYPE: $$$;$$ 428 PROTOTYPE: $$$;$$
390 CODE: 429 CODE:
391{ 430{
392 HV *hv = (HV *)SvRV (self); 431 HV *hv = (HV *)SvRV (self);
393 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 432 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
394 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 433 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
395 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 434 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
435 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
396 436
397 if (items < 5) 437 if (items < 5)
398 { 438 {
399 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 439 w = SvNV (*hv_fetch (hv, "w", 1, 1));
400 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 440 h = SvNV (*hv_fetch (hv, "h", 1, 1));
401 } 441 }
402 442
403 glBindTexture (GL_TEXTURE_2D, name); 443 glBindTexture (GL_TEXTURE_2D, name);
444 if (wrap_mode) {
445 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
446 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
447 }
404 glBegin (GL_QUADS); 448 glBegin (GL_QUADS);
405 glTexCoord2d (0, 0); glVertex2d (x , y ); 449 glTexCoord2f (0, 0); glVertex2f (x , y );
406 glTexCoord2d (0, t); glVertex2d (x , y + h); 450 glTexCoord2f (0, t); glVertex2f (x , y + h);
407 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 451 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
408 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 452 glTexCoord2f (s, 0); glVertex2f (x + w, y );
409 glEnd (); 453 glEnd ();
410} 454}
411 455
412MODULE = CFClient PACKAGE = CFClient::Map 456MODULE = CFClient PACKAGE = CFClient::Map
413 457
441clear (CFClient::Map self) 485clear (CFClient::Map self)
442 CODE: 486 CODE:
443 map_clear (self); 487 map_clear (self);
444 488
445void 489void
446set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) 490set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t, int r, int g, int b, int a)
447 CODE: 491 CODE:
448{ 492{
449 while (self->faces < face) 493 while (self->faces < face)
450 { 494 {
451 Append (mapface, self->face, self->faces, self->faces); 495 Append (mapface, self->face, self->faces, self->faces);
452 self->faces *= 2; 496 self->faces *= 2;
453 } 497 }
454 498
499 mapface *f = self->face + face;
500
455 self->face [face].name = name; 501 f->name = name;
456 self->face [face].w = w; 502 f->w = w;
457 self->face [face].h = h; 503 f->h = h;
458 self->face [face].s = s; 504 f->s = s;
459 self->face [face].t = t; 505 f->t = t;
506 f->r = r;
507 f->g = g;
508 f->b = b;
509 f->a = a;
460} 510}
461 511
462void 512void
463scroll (CFClient::Map self, int dx, int dy) 513scroll (CFClient::Map self, int dx, int dy)
464 CODE: 514 CODE:
560 { 610 {
561 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 611 cell->face [2] = (data [0] << 8) + data [1]; data += 2;
562 } 612 }
563 } 613 }
564 else 614 else
565 {
566 cell->darkness = -1; 615 cell->darkness = -1;
567 cell->face [2] = 0;
568 }
569 } 616 }
570} 617}
571 618
572void 619void
573draw (CFClient::Map self, int x0, int y0, int sw, int sh) 620draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
574 CODE: 621 PPCODE:
575{ 622{
623 int sw4 = (sw + 3) & ~3;
624 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
625 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
626
627 SvPOK_only (darkness_sv);
628 SvCUR_set (darkness_sv, sw4 * sh);
629
630 int vx = self->x + (self->w - sw) / 2 - shift_x;
631 int vy = self->y + (self->h - sh) / 2 - shift_y;
632
633 if (0)
634 {
576 int vx = self->vx = self->w >= sw 635 int vx = self->vx = self->w >= sw
577 ? self->x + (self->w - sw) / 2 636 ? self->x + (self->w - sw) / 2
578 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 637 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
579 638
580 int vy = self->vy = self->h >= sh 639 int vy = self->vy = self->h >= sh
581 ? self->y + (self->h - sh) / 2 640 ? self->y + (self->h - sh) / 2
582 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 641 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
642 }
583 643
584 glColor4ub (255, 255, 255, 255); 644 glColor4ub (255, 255, 255, 255);
585 645
586 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 646 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
587 glEnable (GL_BLEND); 647 glEnable (GL_BLEND);
602 662
603 for (x = 0; x < sw; x++) 663 for (x = 0; x < sw; x++)
604 if (row->c0 <= x + vx && x + vx < row->c1) 664 if (row->c0 <= x + vx && x + vx < row->c1)
605 { 665 {
606 mapcell *cell = row->col + (x + vx - row->c0); 666 mapcell *cell = row->col + (x + vx - row->c0);
667
668 darkness[y * sw4 + x] = cell->darkness < 0
669 ? 255 - FOW_DARKNESS
670 : 255 - cell->darkness;
671
607 uint16_t face = cell->face [z]; 672 uint16_t face = cell->face [z];
608 673
609 if (face) 674 if (face)
610 { 675 {
611 mapface tex = self->face [face]; 676 mapface tex = self->face [face];
628 } 693 }
629 } 694 }
630 } 695 }
631 696
632 glEnd (); 697 glEnd ();
633}
634 698
699 glDisable (GL_TEXTURE_2D);
700 glDisable (GL_BLEND);
701
702 EXTEND (SP, 3);
703 PUSHs (sv_2mortal (newSViv (sw4)));
704 PUSHs (sv_2mortal (newSViv (sh)));
705 PUSHs (darkness_sv);
706}
707

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