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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.39 by root, Sat Apr 15 00:04:58 2006 UTC vs.
Revision 1.58 by root, Sun Apr 23 00:57:38 2006 UTC

1#ifdef _WIN32
2# include <malloc.h>
3#endif
4
1#include "EXTERN.h" 5#include "EXTERN.h"
2#include "perl.h" 6#include "perl.h"
3#include "XSUB.h" 7#include "XSUB.h"
4 8
5#include <string.h> 9#include <string.h>
6#include <stdio.h> 10#include <stdio.h>
7 11
8#include <SDL.h> 12#include <SDL.h>
9#include <SDL_image.h> 13#include <SDL_image.h>
14#include <SDL_mixer.h>
10#include <SDL_opengl.h> 15#include <SDL_opengl.h>
11 16
12#include <glib/gmacros.h> 17#include <glib/gmacros.h>
13 18
14#include <pango/pango.h> 19#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h> 20#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h> 21#include <pango/pangoft2.h>
17 22
23#ifndef _WIN32
18#include <sys/types.h> 24# include <sys/types.h>
19#include <sys/socket.h> 25# include <sys/socket.h>
20#include <netinet/in.h> 26# include <netinet/in.h>
21#include <netinet/tcp.h> 27# include <netinet/tcp.h>
22
23#include <inttypes.h> 28# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif
37
38#include "glext.h"
24 39
25#define FOW_DARKNESS 32 40#define FOW_DARKNESS 32
26 41
27#define MAP_EXTEND_X 32 42#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 43#define MAP_EXTEND_Y 512
44
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE
46
47typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic;
29 49
30static PangoContext *context; 50static PangoContext *context;
31static PangoFontMap *fontmap; 51static PangoFontMap *fontmap;
32 52
33typedef struct cf_layout { 53typedef struct cf_layout {
47{ 67{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 68 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 69 * reasonably well with bitstream vera
50 */ 70 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 71 PangoFontDescription *font = pango_context_get_font_description (context);
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 72
73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
77
78 if (pango_font_description_get_size (font) != height)
79 {
80 pango_font_description_set_absolute_size (font, height);
81 pango_layout_context_changed (self->pl);
82 }
53} 83}
54 84
55static void 85static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 86layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 87{
61 91
62 *w = (*w + 3) & ~3; 92 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 93 if (!*w) *w = 1;
64 if (!*h) *h = 1; 94 if (!*h) *h = 1;
65} 95}
96
97typedef uint16_t mapface;
66 98
67typedef struct { 99typedef struct {
68 GLint name; 100 GLint name;
69 int w, h; 101 int w, h;
70 float s, t; 102 float s, t;
71 uint8_t r, g, b, a; 103 uint8_t r, g, b, a;
72} mapface; 104} maptex;
73 105
74typedef struct { 106typedef struct {
75 int16_t darkness; 107 int16_t darkness;
76 uint16_t face[3]; 108 mapface face[3];
77} mapcell; 109} mapcell;
78 110
79typedef struct { 111typedef struct {
80 int32_t c0, c1; 112 int32_t c0, c1;
81 mapcell *col; 113 mapcell *col;
82} maprow; 114} maprow;
83 115
84typedef struct map { 116typedef struct map {
85 int x, y, w, h; 117 int x, y, w, h;
86 int vx, vy; 118 int ox, oy; /* offset to virtual global coordinate system */
87 int faces; 119 int faces;
88 mapface *face; 120 mapface *face;
89 121
122 int texs;
123 maptex *tex;
124
90 uint32_t rows; 125 int32_t rows;
91 maprow *row; 126 maprow *row;
92} *CFClient__Map; 127} *CFClient__Map;
93 128
94static char * 129static char *
95prepend (char *ptr, int sze, int inc) 130prepend (char *ptr, int sze, int inc)
114} 149}
115 150
116#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 151#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 152#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
118 153
154static maprow *
155map_get_row (CFClient__Map self, int y)
156{
157 if (0 > y)
158 {
159 int extend = - y + MAP_EXTEND_Y;
160 Prepend (maprow, self->row, self->rows, extend);
161
162 self->rows += extend;
163 self->y += extend;
164 y += extend;
165 }
166 else if (y >= self->rows)
167 {
168 int extend = y - self->rows + MAP_EXTEND_Y;
169 Append (maprow, self->row, self->rows, extend);
170 self->rows += extend;
171 }
172
173 return self->row + y;
174}
175
176static mapcell *
177row_get_cell (maprow *row, int x)
178{
179 if (!row->col)
180 {
181 Newz (0, row->col, MAP_EXTEND_X, mapcell);
182 row->c0 = x - MAP_EXTEND_X / 4;
183 row->c1 = row->c0 + MAP_EXTEND_X;
184 }
185
186 if (row->c0 > x)
187 {
188 int extend = row->c0 - x + MAP_EXTEND_X;
189 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
190 row->c0 -= extend;
191 }
192 else if (x >= row->c1)
193 {
194 int extend = x - row->c1 + MAP_EXTEND_X;
195 Append (mapcell, row->col, row->c1 - row->c0, extend);
196 row->c1 += extend;
197 }
198
199 return row->col + (x - row->c0);
200}
201
202static mapcell *
203map_get_cell (CFClient__Map self, int x, int y)
204{
205 return row_get_cell (map_get_row (self, y), x);
206}
207
119static void 208static void
120map_clear (CFClient__Map self) 209map_clear (CFClient__Map self)
121{ 210{
122 int r; 211 int r;
123 212
126 215
127 Safefree (self->row); 216 Safefree (self->row);
128 217
129 self->x = 0; 218 self->x = 0;
130 self->y = 0; 219 self->y = 0;
131 self->vx = 0; 220 self->ox = 0;
132 self->vy = 0; 221 self->oy = 0;
133 self->row = 0; 222 self->row = 0;
134 self->rows = 0; 223 self->rows = 0;
135} 224}
136 225
137static void 226static void
138map_blank (CFClient__Map self, int x0, int y0, int w, int h) 227map_blank (CFClient__Map self, int x0, int y0, int w, int h)
139{ 228{
140 int x, y; 229 int x, y;
230 maprow *row;
141 231
142 for (y = y0; y < y0 + h; y++) 232 for (y = y0; y < y0 + h; y++)
143 if (y >= 0) 233 if (y >= 0)
144 { 234 {
145 if (y >= self->rows) 235 if (y >= self->rows)
146 break; 236 break;
147 237
148 maprow *row = self->row + y; 238 row = self->row + y;
149 239
150 for (x = x0; x < x0 + w; x++) 240 for (x = x0; x < x0 + w; x++)
151 if (x >= row->c0) 241 if (x >= row->c0)
152 { 242 {
153 if (x >= row->c1) 243 if (x >= row->c1)
156 row->col[x - row->c0].darkness = -1; 246 row->col[x - row->c0].darkness = -1;
157 } 247 }
158 } 248 }
159} 249}
160 250
251static void
252music_finished ()
253{
254 SDL_UserEvent ev;
255
256 ev.type = SDL_USEREVENT;
257 ev.code = 0;
258 ev.data1 = 0;
259 ev.data2 = 0;
260
261 SDL_PushEvent ((SDL_Event *)&ev);
262}
263
161MODULE = CFClient PACKAGE = CFClient 264MODULE = CFClient PACKAGE = CFClient
162 265
163PROTOTYPES: ENABLE 266PROTOTYPES: ENABLE
164 267
165BOOT: 268BOOT:
166{ 269{
270 HV *stash = gv_stashpv ("CFClient", 1);
271 static const struct {
272 const char *name;
273 IV iv;
274 } *civ, const_iv[] = {
275# define const_iv(name) { # name, (IV)name }
276 const_iv (SDL_ACTIVEEVENT),
277 const_iv (SDL_KEYDOWN),
278 const_iv (SDL_KEYUP),
279 const_iv (SDL_MOUSEMOTION),
280 const_iv (SDL_MOUSEBUTTONDOWN),
281 const_iv (SDL_MOUSEBUTTONUP),
282 const_iv (SDL_JOYAXISMOTION),
283 const_iv (SDL_JOYBALLMOTION),
284 const_iv (SDL_JOYHATMOTION),
285 const_iv (SDL_JOYBUTTONDOWN),
286 const_iv (SDL_JOYBUTTONUP),
287 const_iv (SDL_QUIT),
288 const_iv (SDL_SYSWMEVENT),
289 const_iv (SDL_EVENT_RESERVEDA),
290 const_iv (SDL_EVENT_RESERVEDB),
291 const_iv (SDL_VIDEORESIZE),
292 const_iv (SDL_VIDEOEXPOSE),
293 const_iv (SDL_USEREVENT),
294 const_iv (SDLK_KP0),
295 const_iv (SDLK_KP1),
296 const_iv (SDLK_KP2),
297 const_iv (SDLK_KP3),
298 const_iv (SDLK_KP4),
299 const_iv (SDLK_KP5),
300 const_iv (SDLK_KP6),
301 const_iv (SDLK_KP7),
302 const_iv (SDLK_KP8),
303 const_iv (SDLK_KP9),
304 const_iv (SDLK_KP_PERIOD),
305 const_iv (SDLK_KP_DIVIDE),
306 const_iv (SDLK_KP_MULTIPLY),
307 const_iv (SDLK_KP_MINUS),
308 const_iv (SDLK_KP_PLUS),
309 const_iv (SDLK_KP_ENTER),
310 const_iv (SDLK_KP_EQUALS),
311 const_iv (SDLK_UP),
312 const_iv (SDLK_DOWN),
313 const_iv (SDLK_RIGHT),
314 const_iv (SDLK_LEFT),
315 const_iv (SDLK_INSERT),
316 const_iv (SDLK_HOME),
317 const_iv (SDLK_END),
318 const_iv (SDLK_PAGEUP),
319 const_iv (SDLK_PAGEDOWN),
320 const_iv (SDLK_F1),
321 const_iv (SDLK_F2),
322 const_iv (SDLK_F3),
323 const_iv (SDLK_F4),
324 const_iv (SDLK_F5),
325 const_iv (SDLK_F6),
326 const_iv (SDLK_F7),
327 const_iv (SDLK_F8),
328 const_iv (SDLK_F9),
329 const_iv (SDLK_F10),
330 const_iv (SDLK_F11),
331 const_iv (SDLK_F12),
332 const_iv (SDLK_F13),
333 const_iv (SDLK_F14),
334 const_iv (SDLK_F15),
335 const_iv (SDLK_NUMLOCK),
336 const_iv (SDLK_CAPSLOCK),
337 const_iv (SDLK_SCROLLOCK),
338 const_iv (SDLK_RSHIFT),
339 const_iv (SDLK_LSHIFT),
340 const_iv (SDLK_RCTRL),
341 const_iv (SDLK_LCTRL),
342 const_iv (SDLK_RALT),
343 const_iv (SDLK_LALT),
344 const_iv (SDLK_RMETA),
345 const_iv (SDLK_LMETA),
346 const_iv (SDLK_LSUPER),
347 const_iv (SDLK_RSUPER),
348 const_iv (SDLK_MODE),
349 const_iv (SDLK_COMPOSE),
350 const_iv (SDLK_HELP),
351 const_iv (SDLK_PRINT),
352 const_iv (SDLK_SYSREQ),
353 const_iv (SDLK_BREAK),
354 const_iv (SDLK_MENU),
355 const_iv (SDLK_POWER),
356 const_iv (SDLK_EURO),
357 const_iv (SDLK_UNDO),
358 const_iv (KMOD_NONE),
359 const_iv (KMOD_LSHIFT),
360 const_iv (KMOD_RSHIFT),
361 const_iv (KMOD_LCTRL),
362 const_iv (KMOD_RCTRL),
363 const_iv (KMOD_LALT),
364 const_iv (KMOD_RALT),
365 const_iv (KMOD_LMETA),
366 const_iv (KMOD_RMETA),
367 const_iv (KMOD_NUM),
368 const_iv (KMOD_CAPS),
369 const_iv (KMOD_MODE),
370 const_iv (KMOD_CTRL),
371 const_iv (KMOD_SHIFT),
372 const_iv (KMOD_ALT),
373 const_iv (KMOD_META)
374# undef const_iv
375 };
376
377 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
378 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
379
167 fontmap = pango_ft2_font_map_new (); 380 fontmap = pango_ft2_font_map_new ();
168 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 381 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
169 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 382 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
170} 383}
384
385int
386SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
387
388void
389SDL_Quit ()
390
391void
392SDL_ListModes ()
393 PPCODE:
394{
395 SDL_Rect **m;
396
397 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
398 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
399 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
401
402 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
403 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
406
407 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
408 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
409 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
410
411 SDL_EnableUNICODE (1);
412 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
413
414 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
415
416 if (m && m != (SDL_Rect **)-1)
417 while (*m)
418 {
419 AV *av = newAV ();
420 av_push (av, newSViv ((*m)->w));
421 av_push (av, newSViv ((*m)->h));
422 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
423
424 ++m;
425 }
426}
427
428int
429SDL_SetVideoMode (int w, int h, int fullscreen)
430 CODE:
431 RETVAL = !!SDL_SetVideoMode (
432 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
433 );
434 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
435 OUTPUT:
436 RETVAL
437
438void
439SDL_GL_SwapBuffers ()
440
441void
442SDL_PollEvent ()
443 PPCODE:
444{
445 SDL_Event ev;
446
447 while (SDL_PollEvent (&ev))
448 {
449 HV *hv = newHV ();
450 hv_store (hv, "type", 4, newSViv (ev.type), 0);
451 switch (ev.type)
452 {
453 case SDL_KEYDOWN:
454 case SDL_KEYUP:
455 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
456 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
457 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
458 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
459 break;
460
461 case SDL_ACTIVEEVENT:
462 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
463 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
464 break;
465
466 case SDL_MOUSEMOTION:
467 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
468 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
469 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
470 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
471 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
472 break;
473
474 case SDL_MOUSEBUTTONDOWN:
475 case SDL_MOUSEBUTTONUP:
476 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
477 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
478 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
479 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
480 }
481
482 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
483 }
484}
485
486int
487Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512)
488 POSTCALL:
489 Mix_HookMusicFinished (music_finished);
490
491void
492Mix_CloseAudio ()
493
494int
495Mix_AllocateChannels (int numchans = -1)
171 496
172void 497void
173lowdelay (int fd, int val = 1) 498lowdelay (int fd, int val = 1)
174 CODE: 499 CODE:
500#ifndef _WIN32
175 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 501 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
502#endif
176 503
177char * 504char *
178gl_version () 505gl_version ()
179 CODE: 506 CODE:
180 RETVAL = (char *)glGetString (GL_VERSION); 507 RETVAL = (char *)glGetString (GL_VERSION);
217 SDL_RWops *rw = ix 544 SDL_RWops *rw = ix
218 ? SDL_RWFromFile (image, "r") 545 ? SDL_RWFromFile (image, "r")
219 : SDL_RWFromConstMem (image, image_len); 546 : SDL_RWFromConstMem (image, image_len);
220 547
221 if (!rw) 548 if (!rw)
222 croak ("load_image: unable to open file"); 549 croak ("load_image: %s", SDL_GetError ());
223 550
224 surface = IMG_Load_RW (rw, 1); 551 surface = IMG_Load_RW (rw, 1);
225 if (!surface) 552 if (!surface)
226 croak ("load_image: unable to read file"); 553 croak ("load_image: %s", SDL_GetError ());
227 554
228 fmt.palette = NULL; 555 fmt.palette = NULL;
229 fmt.BitsPerPixel = 32; 556 fmt.BitsPerPixel = 32;
230 fmt.BytesPerPixel = 4; 557 fmt.BytesPerPixel = 4;
558#if SDL_BYTEORDER == SDL_LIL_ENDIAN
231 fmt.Rmask = 0x000000ff; 559 fmt.Rmask = 0x000000ff;
232 fmt.Gmask = 0x0000ff00; 560 fmt.Gmask = 0x0000ff00;
233 fmt.Bmask = 0x00ff0000; 561 fmt.Bmask = 0x00ff0000;
234 fmt.Amask = 0xff000000; 562 fmt.Amask = 0xff000000;
563#else
564 fmt.Rmask = 0xff000000;
565 fmt.Gmask = 0x00ff0000;
566 fmt.Bmask = 0x0000ff00;
567 fmt.Amask = 0x000000ff;
568#endif
235 fmt.Rloss = 0; 569 fmt.Rloss = 0;
236 fmt.Gloss = 0; 570 fmt.Gloss = 0;
237 fmt.Bloss = 0; 571 fmt.Bloss = 0;
238 fmt.Aloss = 0; 572 fmt.Aloss = 0;
239 fmt.Rshift = 0; 573 fmt.Rshift = 0;
253 SDL_LockSurface (surface2); 587 SDL_LockSurface (surface2);
254 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 588 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
255 SDL_UnlockSurface (surface2); 589 SDL_UnlockSurface (surface2);
256 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 590 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
257 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 591 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
258 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 592 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
259 593
260 SDL_FreeSurface (surface); 594 SDL_FreeSurface (surface);
261 SDL_FreeSurface (surface2); 595 SDL_FreeSurface (surface2);
262} 596}
263 597
264void 598void
265average (int x, int y, uint32_t *data) 599average (int x, int y, uint32_t *data)
266 PPCODE: 600 PPCODE:
267{ 601{
268 // only good for x * y < 32768
269 uint32_t r = 0, g = 0, b = 0, a = 0; 602 uint32_t r = 0, g = 0, b = 0, a = 0;
270 603
271 x = y = x * y; 604 x = y = x * y;
272
273 assert (x < 32768);
274 605
275 while (x--) 606 while (x--)
276 { 607 {
277 uint32_t p = *data++; 608 uint32_t p = *data++;
278 609
281 b += (p >> 16) & 255; 612 b += (p >> 16) & 255;
282 a += (p >> 24) & 255; 613 a += (p >> 24) & 255;
283 } 614 }
284 615
285 EXTEND (SP, 4); 616 EXTEND (SP, 4);
286 PUSHs (sv_2mortal (newSViv (r * 255 / y))); 617 PUSHs (sv_2mortal (newSViv (r / y)));
287 PUSHs (sv_2mortal (newSViv (g * 255 / y))); 618 PUSHs (sv_2mortal (newSViv (g / y)));
288 PUSHs (sv_2mortal (newSViv (b * 255 / y))); 619 PUSHs (sv_2mortal (newSViv (b / y)));
289 PUSHs (sv_2mortal (newSViv (a * 255 / y))); 620 PUSHs (sv_2mortal (newSViv (a / y)));
290} 621}
291 622
292void 623void
293fatal (char *message) 624fatal (char *message)
294 CODE: 625 CODE:
295#ifdef WIN32 626#ifdef _WIN32
296 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
297#else 628#else
298 fprintf (stderr, "%s\n", message); 629 fprintf (stderr, "FATAL: %s\n", message);
299#endif 630#endif
300 exit (1); 631 exit (1);
301 632
302MODULE = CFClient PACKAGE = CFClient::Layout 633MODULE = CFClient PACKAGE = CFClient::Layout
303 634
334 STRLEN textlen; 665 STRLEN textlen;
335 char *text = SvPVutf8 (text_, textlen); 666 char *text = SvPVutf8 (text_, textlen);
336 667
337 pango_layout_set_markup (self->pl, text, textlen); 668 pango_layout_set_markup (self->pl, text, textlen);
338} 669}
670
671SV *
672get_text (CFClient::Layout self)
673 CODE:
674 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
675 SvUTF8_on (RETVAL);
676 OUTPUT:
677 RETVAL
339 678
340void 679void
341set_height (CFClient::Layout self, int base_height) 680set_height (CFClient::Layout self, int base_height)
342 CODE: 681 CODE:
343 self->base_height = base_height; 682 self->base_height = base_height;
457 796
458CFClient::Map 797CFClient::Map
459new (SV *class, int map_width, int map_height) 798new (SV *class, int map_width, int map_height)
460 CODE: 799 CODE:
461 New (0, RETVAL, 1, struct map); 800 New (0, RETVAL, 1, struct map);
462 RETVAL->x = 0; 801 RETVAL->x = 0;
463 RETVAL->y = 0; 802 RETVAL->y = 0;
464 RETVAL->w = map_width; 803 RETVAL->w = map_width;
465 RETVAL->h = map_height; 804 RETVAL->h = map_height;
466 RETVAL->vx = 0; 805 RETVAL->ox = 0;
467 RETVAL->vy = 0; 806 RETVAL->oy = 0;
468 RETVAL->faces = 8192; 807 RETVAL->faces = 8192;
469 Newz (0, RETVAL->face, RETVAL->faces, mapface); 808 Newz (0, RETVAL->face, RETVAL->faces, mapface);
809 RETVAL->texs = 8192;
810 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
470 RETVAL->rows = 0; 811 RETVAL->rows = 0;
471 RETVAL->row = 0; 812 RETVAL->row = 0;
472 OUTPUT: 813 OUTPUT:
473 RETVAL 814 RETVAL
474 815
485clear (CFClient::Map self) 826clear (CFClient::Map self)
486 CODE: 827 CODE:
487 map_clear (self); 828 map_clear (self);
488 829
489void 830void
490set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t, int r, int g, int b, int a) 831set_face (CFClient::Map self, int face, int texid)
491 CODE: 832 CODE:
492{ 833{
493 while (self->faces < face) 834 while (self->faces <= face)
494 { 835 {
495 Append (mapface, self->face, self->faces, self->faces); 836 Append (mapface, self->face, self->faces, self->faces);
496 self->faces *= 2; 837 self->faces *= 2;
497 } 838 }
498 839
499 mapface *f = self->face + face; 840 self->face [face] = texid;
841}
500 842
843void
844set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
845 CODE:
846{
847 while (self->texs <= texid)
848 {
849 Append (maptex, self->tex, self->texs, self->texs);
850 self->texs *= 2;
851 }
852
853 {
854 maptex *tex = self->tex + texid;
855
501 f->name = name; 856 tex->name = name;
502 f->w = w; 857 tex->w = w;
503 f->h = h; 858 tex->h = h;
504 f->s = s; 859 tex->s = s;
505 f->t = t; 860 tex->t = t;
506 f->r = r; 861 tex->r = r;
507 f->g = g; 862 tex->g = g;
508 f->b = b; 863 tex->b = b;
509 f->a = a; 864 tex->a = a;
865 }
510} 866}
867
868int
869ox (CFClient::Map self)
870 ALIAS:
871 oy = 1
872 CODE:
873 switch (ix)
874 {
875 case 0: RETVAL = self->ox; break;
876 case 1: RETVAL = self->oy; break;
877 }
878 OUTPUT:
879 RETVAL
511 880
512void 881void
513scroll (CFClient::Map self, int dx, int dy) 882scroll (CFClient::Map self, int dx, int dy)
514 CODE: 883 CODE:
515{ 884{
521 if (dy > 0) 890 if (dy > 0)
522 map_blank (self, self->x, self->y, self->w, dy - 1); 891 map_blank (self, self->x, self->y, self->w, dy - 1);
523 else if (dy < 0) 892 else if (dy < 0)
524 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 893 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
525 894
526 self->x += dx; 895 self->ox += dx; self->x += dx;
527 self->y += dy; 896 self->oy += dy; self->y += dy;
528 897
529 while (self->y < 0) 898 while (self->y < 0)
530 { 899 {
531 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 900 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
532 901
539map1a_update (CFClient::Map self, SV *data_) 908map1a_update (CFClient::Map self, SV *data_)
540 CODE: 909 CODE:
541{ 910{
542 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 911 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
543 uint8_t *data_end = (uint8_t *)SvEND (data_); 912 uint8_t *data_end = (uint8_t *)SvEND (data_);
544 913 mapcell *cell;
914 int x, y, flags;
915
545 while (data < data_end) 916 while (data < data_end)
546 { 917 {
547 int flags = (data [0] << 8) + data [1]; data += 2; 918 flags = (data [0] << 8) + data [1]; data += 2;
548 919
549 int x = ((flags >> 10) & 63) + self->x; 920 x = ((flags >> 10) & 63) + self->x;
550 int y = ((flags >> 4) & 63) + self->y; 921 y = ((flags >> 4) & 63) + self->y;
551 922
552 while (y >= self->rows) 923 cell = map_get_cell (self, x, y);
553 {
554 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
555
556 self->rows += MAP_EXTEND_Y;
557 }
558
559 maprow *row = self->row + y;
560
561 if (!row->col)
562 {
563 Newz (0, row->col, MAP_EXTEND_X, mapcell);
564 row->c0 = self->x - MAP_EXTEND_X / 4;
565 row->c1 = row->c0 + MAP_EXTEND_X;
566 }
567
568 if (row->c0 > x)
569 {
570 int extend = row->c0 - x + MAP_EXTEND_X;
571 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
572 row->c0 -= extend;
573 }
574 else if (x >= row->c1)
575 {
576 int extend = x - row->c1 + MAP_EXTEND_X;
577 Append (mapcell, row->col, row->c1 - row->c0, extend);
578 row->c1 += extend;
579 }
580
581 assert (y >= 0);
582 assert (y < self->rows);
583 assert (x >= row->c0);
584 assert (x < row->c1);
585 mapcell *cell = row->col + (x - row->c0);
586 924
587 if (flags & 15) 925 if (flags & 15)
588 { 926 {
589 if (cell->darkness < 0 && x < self->w && y < self->h) 927 if (cell->darkness < 0)
590 { 928 {
591 cell->darkness = 0; 929 cell->darkness = 0;
592 cell->face [0] = 0; 930 cell->face [0] = 0;
593 cell->face [1] = 0; 931 cell->face [1] = 0;
594 cell->face [2] = 0; 932 cell->face [2] = 0;
595 } 933 }
596 934
597 cell->darkness = flags & 8 ? *data++ : 255; 935 cell->darkness = flags & 8 ? *data++ : 255;
936
937 //TODO: don't trust server data to be in-range(!)
598 938
599 if (flags & 4) 939 if (flags & 4)
600 { 940 {
601 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 941 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
602 } 942 }
603 943
604 if (flags & 2) 944 if (flags & 2)
605 { 945 {
606 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 946 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
607 } 947 }
608 948
609 if (flags & 1) 949 if (flags & 1)
610 { 950 {
611 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 951 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
612 } 952 }
613 } 953 }
614 else 954 else
615 cell->darkness = -1; 955 cell->darkness = -1;
616 } 956 }
617} 957}
618 958
959SV *
960mapmap (CFClient::Map self, int x0, int y0, int w, int h)
961 CODE:
962{
963 int x1, x;
964 int y1, y;
965 int z;
966 SV *map_sv = newSV (w * h * sizeof (uint32_t));
967 uint32_t *map = (uint32_t *)SvPVX (map_sv);
968
969 SvPOK_only (map_sv);
970 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
971
972 x0 += self->x; x1 = x0 + w;
973 y0 += self->y; y1 = y0 + h;
974
975 for (y = y0; y < y1; y++)
976 {
977 maprow *row = 0 <= y && y < self->rows
978 ? self->row + y
979 : 0;
980
981 for (x = x0; x < x1; x++)
982 {
983 int r = 32, g = 32, b = 32, a = 192;
984
985 if (row && row->c0 <= x && x < row->c1)
986 {
987 mapcell *cell = row->col + (x - row->c0);
988
989 for (z = 0; z <= 0; z++)
990 {
991 mapface face = cell->face [z];
992
993 if (face)
994 {
995 maptex tex = self->tex [face];
996 int a0 = 255 - tex.a;
997 int a1 = tex.a;
998
999 r = (r * a0 + tex.r * a1) / 255;
1000 g = (g * a0 + tex.g * a1) / 255;
1001 b = (b * a0 + tex.b * a1) / 255;
1002 a = (a * a0 + tex.a * a1) / 255;
1003 }
1004 }
1005 }
1006
1007 *map++ = (r )
1008 | (g << 8)
1009 | (b << 16)
1010 | (a << 24);
1011 }
1012 }
1013
1014 RETVAL = map_sv;
1015}
1016 OUTPUT:
1017 RETVAL
1018
619void 1019void
620draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1020draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
621 PPCODE: 1021 PPCODE:
622{ 1022{
1023 int vx, vy;
1024 int x, y, z;
1025 int last_name;
1026 mapface face;
623 int sw4 = (sw + 3) & ~3; 1027 int sw4 = (sw + 3) & ~3;
624 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1028 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
625 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1029 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
626 1030
1031 memset (darkness, 255, sw4 * sh);
627 SvPOK_only (darkness_sv); 1032 SvPOK_only (darkness_sv);
628 SvCUR_set (darkness_sv, sw4 * sh); 1033 SvCUR_set (darkness_sv, sw4 * sh);
629 1034
630 int vx = self->x + (self->w - sw) / 2 - shift_x; 1035 vx = self->x + (self->w - sw) / 2 - shift_x;
631 int vy = self->y + (self->h - sh) / 2 - shift_y; 1036 vy = self->y + (self->h - sh) / 2 - shift_y;
632 1037
633 if (0)
634 { 1038 /*
635 int vx = self->vx = self->w >= sw 1039 int vx = self->vx = self->w >= sw
636 ? self->x + (self->w - sw) / 2 1040 ? self->x + (self->w - sw) / 2
637 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1041 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
638 1042
639 int vy = self->vy = self->h >= sh 1043 int vy = self->vy = self->h >= sh
640 ? self->y + (self->h - sh) / 2 1044 ? self->y + (self->h - sh) / 2
641 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1045 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
642 } 1046 */
643 1047
644 glColor4ub (255, 255, 255, 255); 1048 glColor4ub (255, 255, 255, 255);
645 1049
646 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1050 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
647 glEnable (GL_BLEND); 1051 glEnable (GL_BLEND);
648 glEnable (GL_TEXTURE_2D); 1052 glEnable (GL_TEXTURE_2D);
649 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1053 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
650 1054
651 int x, y, z;
652
653 int last_name = 0;
654
655 glBegin (GL_QUADS); 1055 glBegin (GL_QUADS);
1056
1057 last_name = 0;
656 1058
657 for (z = 0; z < 3; z++) 1059 for (z = 0; z < 3; z++)
658 for (y = 0; y < sh; y++) 1060 for (y = 0; y < sh; y++)
659 if (0 <= y + vy && y + vy < self->rows) 1061 if (0 <= y + vy && y + vy < self->rows)
660 { 1062 {
667 1069
668 darkness[y * sw4 + x] = cell->darkness < 0 1070 darkness[y * sw4 + x] = cell->darkness < 0
669 ? 255 - FOW_DARKNESS 1071 ? 255 - FOW_DARKNESS
670 : 255 - cell->darkness; 1072 : 255 - cell->darkness;
671 1073
672 uint16_t face = cell->face [z]; 1074 face = cell->face [z];
673 1075
674 if (face) 1076 if (face)
675 { 1077 {
676 mapface tex = self->face [face]; 1078 maptex tex = self->tex [face];
677 1079
678 int px = (x + 1) * 32 - tex.w; 1080 int px = (x + 1) * 32 - tex.w;
679 int py = (y + 1) * 32 - tex.h; 1081 int py = (y + 1) * 32 - tex.h;
680 1082
681 if (last_name != tex.name) 1083 if (last_name != tex.name)
703 PUSHs (sv_2mortal (newSViv (sw4))); 1105 PUSHs (sv_2mortal (newSViv (sw4)));
704 PUSHs (sv_2mortal (newSViv (sh))); 1106 PUSHs (sv_2mortal (newSViv (sh)));
705 PUSHs (darkness_sv); 1107 PUSHs (darkness_sv);
706} 1108}
707 1109
1110SV *
1111get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1112 CODE:
1113{
1114 int x, y, x1, y1;
1115 SV *data_sv = newSV (w * h * 7 + 5);
1116 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1117
1118 *data++ = 0; /* version 0 format */
1119 *data++ = w >> 8; *data++ = w;
1120 *data++ = h >> 8; *data++ = h;
1121
1122 // we need to do this 'cause we don't keep an absolute coord system for rows
1123 // TODO: treat rows as we treat columns
1124 map_get_row (self, y0 + self->y - self->oy);//D
1125 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1126
1127 x0 += self->x - self->ox;
1128 y0 += self->y - self->oy;
1129
1130 x1 = x0 + w;
1131 y1 = y0 + h;
1132
1133 for (y = y0; y < y1; y++)
1134 {
1135 maprow *row = 0 <= y && y < self->rows
1136 ? self->row + y
1137 : 0;
1138
1139 for (x = x0; x < x1; x++)
1140 {
1141 if (row && row->c0 <= x && x < row->c1)
1142 {
1143 mapcell *cell = row->col + (x - row->c0);
1144 uint8_t flags = 0;
1145
1146 if (cell->face [0]) flags |= 1;
1147 if (cell->face [1]) flags |= 2;
1148 if (cell->face [2]) flags |= 4;
1149
1150 *data++ = flags;
1151
1152 if (flags & 1)
1153 {
1154 *data++ = cell->face [0] >> 8;
1155 *data++ = cell->face [0];
1156 }
1157
1158 if (flags & 2)
1159 {
1160 *data++ = cell->face [1] >> 8;
1161 *data++ = cell->face [1];
1162 }
1163
1164 if (flags & 4)
1165 {
1166 *data++ = cell->face [2] >> 8;
1167 *data++ = cell->face [2];
1168 }
1169 }
1170 else
1171 *data++ = 0;
1172 }
1173 }
1174
1175 SvPOK_only (data_sv);
1176 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1177 RETVAL = data_sv;
1178}
1179 OUTPUT:
1180 RETVAL
1181
1182void
1183set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1184 PPCODE:
1185{
1186 int x, y, z;
1187 int w, h;
1188 int x1, y1;
1189
1190 if (*data++ != 0)
1191 return; /* version mismatch */
1192
1193 w = *data++ << 8; w |= *data++;
1194 h = *data++ << 8; h |= *data++;
1195
1196 // we need to do this 'cause we don't keep an absolute coord system for rows
1197 // TODO: treat rows as we treat columns
1198 map_get_row (self, y0 + self->y - self->oy);//D
1199 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1200
1201 x0 += self->x - self->ox;
1202 y0 += self->y - self->oy;
1203
1204 x1 = x0 + w;
1205 y1 = y0 + h;
1206
1207 for (y = y0; y < y1; y++)
1208 {
1209 maprow *row = map_get_row (self, y);
1210
1211 for (x = x0; x < x1; x++)
1212 {
1213 uint8_t flags = *data++;
1214
1215 if (flags)
1216 {
1217 mapface face[3] = { 0, 0, 0 };
1218
1219 mapcell *cell = row_get_cell (row, x);
1220
1221 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1222 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1223 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1224
1225 if (cell->darkness <= 0)
1226 {
1227 cell->darkness = -1;
1228
1229 for (z = 0; z <= 2; z++)
1230 {
1231 cell->face[z] = face[z];
1232
1233 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1234 XPUSHs (sv_2mortal (newSViv (face[z])));
1235 }
1236 }
1237 }
1238 }
1239 }
1240}
1241
1242MODULE = CFClient PACKAGE = CFClient::MixChunk
1243
1244CFClient::MixChunk
1245new_from_file (SV *class, char *path)
1246 CODE:
1247 RETVAL = Mix_LoadWAV (path);
1248 OUTPUT:
1249 RETVAL
1250
1251void
1252DESTROY (CFClient::MixChunk self)
1253 CODE:
1254 Mix_FreeChunk (self);
1255
1256int
1257volume (CFClient::MixChunk self, int volume = -1)
1258 CODE:
1259 RETVAL = Mix_VolumeChunk (self, volume);
1260 OUTPUT:
1261 RETVAL
1262
1263int
1264play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1265 CODE:
1266 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1267 OUTPUT:
1268 RETVAL
1269
1270MODULE = CFClient PACKAGE = CFClient::MixMusic
1271
1272int
1273volume (int volume = -1)
1274 CODE:
1275 RETVAL = Mix_VolumeMusic (volume);
1276 OUTPUT:
1277 RETVAL
1278
1279CFClient::MixMusic
1280new_from_file (SV *class, char *path)
1281 CODE:
1282 RETVAL = Mix_LoadMUS (path);
1283 OUTPUT:
1284 RETVAL
1285
1286void
1287DESTROY (CFClient::MixMusic self)
1288 CODE:
1289 Mix_FreeMusic (self);
1290
1291int
1292play (CFClient::MixMusic self, int loops = -1)
1293 CODE:
1294 RETVAL = Mix_PlayMusic (self, loops);
1295 OUTPUT:
1296 RETVAL
1297
1298MODULE = CFClient PACKAGE = CFClient::OpenGL
1299
1300BOOT:
1301{
1302 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1303 static const struct {
1304 const char *name;
1305 IV iv;
1306 } *civ, const_iv[] = {
1307# define const_iv(name) { # name, (IV)name }
1308 const_iv (GL_COLOR_MATERIAL),
1309 const_iv (GL_SMOOTH),
1310 const_iv (GL_FLAT),
1311 const_iv (GL_BLEND),
1312 const_iv (GL_AND),
1313 const_iv (GL_SRC_ALPHA),
1314 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1315 const_iv (GL_RGB),
1316 const_iv (GL_RGBA),
1317 const_iv (GL_UNSIGNED_BYTE),
1318 const_iv (GL_ALPHA4),
1319 const_iv (GL_ALPHA),
1320 const_iv (GL_FLOAT),
1321 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1322 const_iv (GL_COMPILE),
1323 const_iv (GL_TEXTURE_1D),
1324 const_iv (GL_TEXTURE_2D),
1325 const_iv (GL_TEXTURE_ENV),
1326 const_iv (GL_TEXTURE_MAG_FILTER),
1327 const_iv (GL_TEXTURE_MIN_FILTER),
1328 const_iv (GL_TEXTURE_ENV_MODE),
1329 const_iv (GL_TEXTURE_WRAP_S),
1330 const_iv (GL_TEXTURE_WRAP_T),
1331 const_iv (GL_CLAMP),
1332 const_iv (GL_REPEAT),
1333 const_iv (GL_NEAREST),
1334 const_iv (GL_LINEAR),
1335 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1336 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1337 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1338 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1339 const_iv (GL_GENERATE_MIPMAP),
1340 const_iv (GL_LINEAR),
1341 const_iv (GL_MODULATE),
1342 const_iv (GL_REPLACE),
1343 const_iv (GL_COLOR_BUFFER_BIT),
1344 const_iv (GL_PROJECTION),
1345 const_iv (GL_MODELVIEW),
1346 const_iv (GL_COLOR_LOGIC_OP),
1347 const_iv (GL_CONVOLUTION_2D),
1348 const_iv (GL_CONVOLUTION_BORDER_MODE),
1349 const_iv (GL_CONSTANT_BORDER),
1350 const_iv (GL_LINES),
1351 const_iv (GL_QUADS),
1352 const_iv (GL_LINE_LOOP),
1353 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1354 const_iv (GL_FASTEST),
1355# undef const_iv
1356 };
1357
1358 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1359 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1360}
1361
1362int glGetError ()
1363
1364void glClear (int mask)
1365
1366void glClearColor (float r, float g, float b, float a = 1.0)
1367 PROTOTYPE: @
1368
1369void glEnable (int cap)
1370
1371void glDisable (int cap)
1372
1373void glShadeModel (int mode)
1374
1375void glHint (int target, int mode)
1376
1377void glBlendFunc (int sfactor, int dfactor)
1378
1379void glLogicOp (int opcode)
1380
1381void glMatrixMode (int mode)
1382
1383void glPushMatrix ()
1384
1385void glPopMatrix ()
1386
1387void glLoadIdentity ()
1388
1389void glOrtho (double left, double right, double bottom, double top, double near, double far)
1390
1391void glViewport (int x, int y, int width, int height)
1392
1393void glTranslate (float x, float y, float z = 0.)
1394 CODE:
1395 glTranslatef (x, y, z);
1396
1397void glScale (float x, float y, float z)
1398 CODE:
1399 glScalef (x, y, z);
1400
1401void glRotate (float angle, float x, float y, float z)
1402 CODE:
1403 glRotatef (angle, x, y, z);
1404
1405void glBegin (int mode)
1406
1407void glEnd ()
1408
1409void glColor (float r, float g, float b, float a = 1.0)
1410 PROTOTYPE: @
1411 CODE:
1412 glColor4f (r, g, b, a);
1413
1414void glVertex (float x, float y, float z = 0.)
1415 CODE:
1416 glVertex3f (x, y, z);
1417
1418void glTexCoord (float s, float t)
1419 CODE:
1420 glTexCoord2f (s, t);
1421
1422void glTexEnv (int target, int pname, float param)
1423 CODE:
1424 glTexEnvf (target, pname, param);
1425
1426void glTexParameter (int target, int pname, float param)
1427 CODE:
1428 glTexParameterf (target, pname, param);
1429
1430void glBindTexture (int target, int name)
1431
1432void glConvolutionParameter (int target, int pname, float params)
1433 CODE:
1434 glConvolutionParameterf (target, pname, params);
1435
1436void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1437
1438void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1439
1440void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1441
1442int glGenTexture ()
1443 CODE:
1444{
1445 GLuint name;
1446 glGenTextures (1, &name);
1447 RETVAL = name;
1448}
1449 OUTPUT:
1450 RETVAL
1451
1452void glDeleteTexture (int name)
1453 CODE:
1454{
1455 GLuint name_ = name;
1456 glDeleteTextures (1, &name_);
1457}
1458
1459int glGenList ()
1460 CODE:
1461 RETVAL = glGenLists (1);
1462 OUTPUT:
1463 RETVAL
1464
1465void glDeleteList (int list)
1466 CODE:
1467 glDeleteLists (list, 1);
1468
1469void glNewList (int list, int mode = GL_COMPILE)
1470
1471void glEndList ()
1472
1473void glCallList (int list)
1474

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