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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.40 by root, Sat Apr 15 01:13:46 2006 UTC vs.
Revision 1.134 by root, Fri Aug 4 16:49:58 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
7#endif
8
1#include "EXTERN.h" 9#include "EXTERN.h"
2#include "perl.h" 10#include "perl.h"
3#include "XSUB.h" 11#include "XSUB.h"
4 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
5#include <string.h> 18#include <string.h>
6#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
7 21
8#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
9#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
10#include <SDL_opengl.h> 26#include <SDL_opengl.h>
11 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
12#include <glib/gmacros.h> 31#include <glib/gmacros.h>
13 32
14#include <pango/pango.h> 33#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 34
35#ifndef _WIN32
18#include <sys/types.h> 36# include <sys/types.h>
19#include <sys/socket.h> 37# include <sys/socket.h>
20#include <netinet/in.h> 38# include <netinet/in.h>
21#include <netinet/tcp.h> 39# include <netinet/tcp.h>
22
23#include <inttypes.h> 40# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif
49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 51
25#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
26 53
27#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
29 56
30static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
32 110
33typedef struct cf_layout { 111typedef struct cf_layout {
34 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
35 int base_height; 114 int base_height;
115 CFPlus__Font font;
36} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
37 121
38static void 122static void
39substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
40{ 124{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 130}
44 131
45static void 132static void
46layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
47{ 134{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
50 */ 137 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 139
140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
143 pango_layout_set_font_description (self->pl, font);
53} 144}
54 145
55static void 146static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 148{
58 layout_update (self);
59
60 pango_layout_get_pixel_size (self->pl, w, h); 149 pango_layout_get_pixel_size (self->pl, w, h);
61 150
62 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 151 if (!*w) *w = 1;
64 if (!*h) *h = 1; 152 if (!*h) *h = 1;
153
154 *w = (*w + 3) & ~3;
65} 155}
156
157typedef uint16_t mapface;
66 158
67typedef struct { 159typedef struct {
68 GLint name; 160 GLint name;
69 int w, h; 161 int w, h;
70 float s, t; 162 float s, t;
71 uint8_t r, g, b, a; 163 uint8_t r, g, b, a;
72} mapface; 164} maptex;
73 165
74typedef struct { 166typedef struct {
75 int16_t darkness; 167 int16_t darkness;
76 uint16_t face[3]; 168 mapface face[3];
77} mapcell; 169} mapcell;
78 170
79typedef struct { 171typedef struct {
80 int32_t c0, c1; 172 int32_t c0, c1;
81 mapcell *col; 173 mapcell *col;
82} maprow; 174} maprow;
83 175
84typedef struct map { 176typedef struct map {
85 int x, y, w, h; 177 int x, y, w, h;
86 int vx, vy; 178 int ox, oy; /* offset to virtual global coordinate system */
87 int faces; 179 int faces;
88 mapface *face; 180 mapface *face;
89 181
182 int texs;
183 maptex *tex;
184
90 uint32_t rows; 185 int32_t rows;
91 maprow *row; 186 maprow *row;
92} *CFClient__Map; 187} *CFPlus__Map;
93 188
94static char * 189static char *
95prepend (char *ptr, int sze, int inc) 190prepend (char *ptr, int sze, int inc)
96{ 191{
97 char *p; 192 char *p;
114} 209}
115 210
116#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
118 213
214static maprow *
215map_get_row (CFPlus__Map self, int y)
216{
217 if (0 > y)
218 {
219 int extend = - y + MAP_EXTEND_Y;
220 Prepend (maprow, self->row, self->rows, extend);
221
222 self->rows += extend;
223 self->y += extend;
224 y += extend;
225 }
226 else if (y >= self->rows)
227 {
228 int extend = y - self->rows + MAP_EXTEND_Y;
229 Append (maprow, self->row, self->rows, extend);
230 self->rows += extend;
231 }
232
233 return self->row + y;
234}
235
236static mapcell *
237row_get_cell (maprow *row, int x)
238{
239 if (!row->col)
240 {
241 Newz (0, row->col, MAP_EXTEND_X, mapcell);
242 row->c0 = x - MAP_EXTEND_X / 4;
243 row->c1 = row->c0 + MAP_EXTEND_X;
244 }
245
246 if (row->c0 > x)
247 {
248 int extend = row->c0 - x + MAP_EXTEND_X;
249 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
250 row->c0 -= extend;
251 }
252 else if (x >= row->c1)
253 {
254 int extend = x - row->c1 + MAP_EXTEND_X;
255 Append (mapcell, row->col, row->c1 - row->c0, extend);
256 row->c1 += extend;
257 }
258
259 return row->col + (x - row->c0);
260}
261
262static mapcell *
263map_get_cell (CFPlus__Map self, int x, int y)
264{
265 return row_get_cell (map_get_row (self, y), x);
266}
267
119static void 268static void
120map_clear (CFClient__Map self) 269map_clear (CFPlus__Map self)
121{ 270{
122 int r; 271 int r;
123 272
124 for (r = 0; r < self->rows; r++) 273 for (r = 0; r < self->rows; r++)
125 Safefree (self->row[r].col); 274 Safefree (self->row[r].col);
126 275
127 Safefree (self->row); 276 Safefree (self->row);
128 277
129 self->x = 0; 278 self->x = 0;
130 self->y = 0; 279 self->y = 0;
131 self->vx = 0; 280 self->ox = 0;
132 self->vy = 0; 281 self->oy = 0;
133 self->row = 0; 282 self->row = 0;
134 self->rows = 0; 283 self->rows = 0;
135} 284}
136 285
137static void 286static void
138map_blank (CFClient__Map self, int x0, int y0, int w, int h) 287map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
139{ 288{
140 int x, y; 289 int x, y;
290 maprow *row;
141 291
142 for (y = y0; y < y0 + h; y++) 292 for (y = y0; y < y0 + h; y++)
143 if (y >= 0) 293 if (y >= 0)
144 { 294 {
145 if (y >= self->rows) 295 if (y >= self->rows)
146 break; 296 break;
147 297
148 maprow *row = self->row + y; 298 row = self->row + y;
149 299
150 for (x = x0; x < x0 + w; x++) 300 for (x = x0; x < x0 + w; x++)
151 if (x >= row->c0) 301 if (x >= row->c0)
152 { 302 {
153 if (x >= row->c1) 303 if (x >= row->c1)
156 row->col[x - row->c0].darkness = -1; 306 row->col[x - row->c0].darkness = -1;
157 } 307 }
158 } 308 }
159} 309}
160 310
311static void
312music_finished (void)
313{
314 SDL_UserEvent ev;
315
316 ev.type = SDL_USEREVENT;
317 ev.code = 0;
318 ev.data1 = 0;
319 ev.data2 = 0;
320
321 SDL_PushEvent ((SDL_Event *)&ev);
322}
323
324static void
325channel_finished (int channel)
326{
327 SDL_UserEvent ev;
328
329 ev.type = SDL_USEREVENT;
330 ev.code = 1;
331 ev.data1 = (void *)(long)channel;
332 ev.data2 = 0;
333
334 SDL_PushEvent ((SDL_Event *)&ev);
335}
336
337static unsigned int
338minpot (unsigned int n)
339{
340 if (!n)
341 return 0;
342
343 --n;
344
345 n |= n >> 1;
346 n |= n >> 2;
347 n |= n >> 4;
348 n |= n >> 8;
349 n |= n >> 16;
350
351 return n + 1;
352}
353
161MODULE = CFClient PACKAGE = CFClient 354MODULE = CFPlus PACKAGE = CFPlus
162 355
163PROTOTYPES: ENABLE 356PROTOTYPES: ENABLE
164 357
165BOOT: 358BOOT:
166{ 359{
167 fontmap = pango_ft2_font_map_new (); 360 HV *stash = gv_stashpv ("CFPlus", 1);
361 static const struct {
362 const char *name;
363 IV iv;
364 } *civ, const_iv[] = {
365# define const_iv(name) { # name, (IV)name }
366 const_iv (SDL_ACTIVEEVENT),
367 const_iv (SDL_KEYDOWN),
368 const_iv (SDL_KEYUP),
369 const_iv (SDL_MOUSEMOTION),
370 const_iv (SDL_MOUSEBUTTONDOWN),
371 const_iv (SDL_MOUSEBUTTONUP),
372 const_iv (SDL_JOYAXISMOTION),
373 const_iv (SDL_JOYBALLMOTION),
374 const_iv (SDL_JOYHATMOTION),
375 const_iv (SDL_JOYBUTTONDOWN),
376 const_iv (SDL_JOYBUTTONUP),
377 const_iv (SDL_QUIT),
378 const_iv (SDL_SYSWMEVENT),
379 const_iv (SDL_EVENT_RESERVEDA),
380 const_iv (SDL_EVENT_RESERVEDB),
381 const_iv (SDL_VIDEORESIZE),
382 const_iv (SDL_VIDEOEXPOSE),
383 const_iv (SDL_USEREVENT),
384 const_iv (SDLK_KP0),
385 const_iv (SDLK_KP1),
386 const_iv (SDLK_KP2),
387 const_iv (SDLK_KP3),
388 const_iv (SDLK_KP4),
389 const_iv (SDLK_KP5),
390 const_iv (SDLK_KP6),
391 const_iv (SDLK_KP7),
392 const_iv (SDLK_KP8),
393 const_iv (SDLK_KP9),
394 const_iv (SDLK_KP_PERIOD),
395 const_iv (SDLK_KP_DIVIDE),
396 const_iv (SDLK_KP_MULTIPLY),
397 const_iv (SDLK_KP_MINUS),
398 const_iv (SDLK_KP_PLUS),
399 const_iv (SDLK_KP_ENTER),
400 const_iv (SDLK_KP_EQUALS),
401 const_iv (SDLK_UP),
402 const_iv (SDLK_DOWN),
403 const_iv (SDLK_RIGHT),
404 const_iv (SDLK_LEFT),
405 const_iv (SDLK_INSERT),
406 const_iv (SDLK_HOME),
407 const_iv (SDLK_END),
408 const_iv (SDLK_PAGEUP),
409 const_iv (SDLK_PAGEDOWN),
410 const_iv (SDLK_F1),
411 const_iv (SDLK_F2),
412 const_iv (SDLK_F3),
413 const_iv (SDLK_F4),
414 const_iv (SDLK_F5),
415 const_iv (SDLK_F6),
416 const_iv (SDLK_F7),
417 const_iv (SDLK_F8),
418 const_iv (SDLK_F9),
419 const_iv (SDLK_F10),
420 const_iv (SDLK_F11),
421 const_iv (SDLK_F12),
422 const_iv (SDLK_F13),
423 const_iv (SDLK_F14),
424 const_iv (SDLK_F15),
425 const_iv (SDLK_NUMLOCK),
426 const_iv (SDLK_CAPSLOCK),
427 const_iv (SDLK_SCROLLOCK),
428 const_iv (SDLK_RSHIFT),
429 const_iv (SDLK_LSHIFT),
430 const_iv (SDLK_RCTRL),
431 const_iv (SDLK_LCTRL),
432 const_iv (SDLK_RALT),
433 const_iv (SDLK_LALT),
434 const_iv (SDLK_RMETA),
435 const_iv (SDLK_LMETA),
436 const_iv (SDLK_LSUPER),
437 const_iv (SDLK_RSUPER),
438 const_iv (SDLK_MODE),
439 const_iv (SDLK_COMPOSE),
440 const_iv (SDLK_HELP),
441 const_iv (SDLK_PRINT),
442 const_iv (SDLK_SYSREQ),
443 const_iv (SDLK_BREAK),
444 const_iv (SDLK_MENU),
445 const_iv (SDLK_POWER),
446 const_iv (SDLK_EURO),
447 const_iv (SDLK_UNDO),
448 const_iv (KMOD_NONE),
449 const_iv (KMOD_LSHIFT),
450 const_iv (KMOD_RSHIFT),
451 const_iv (KMOD_LCTRL),
452 const_iv (KMOD_RCTRL),
453 const_iv (KMOD_LALT),
454 const_iv (KMOD_RALT),
455 const_iv (KMOD_LMETA),
456 const_iv (KMOD_RMETA),
457 const_iv (KMOD_NUM),
458 const_iv (KMOD_CAPS),
459 const_iv (KMOD_MODE),
460 const_iv (KMOD_CTRL),
461 const_iv (KMOD_SHIFT),
462 const_iv (KMOD_ALT),
463 const_iv (KMOD_META)
464# undef const_iv
465 };
466
467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
469}
470
471int
472in_destruct ()
473 CODE:
474 RETVAL = PL_main_cv == Nullcv;
475 OUTPUT:
476 RETVAL
477
478NV floor (NV x)
479
480NV ceil (NV x)
481
482void
483pango_init ()
484 CODE:
485{
486 opengl_fontmap = pango_opengl_font_map_new ();
168 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
169 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
170} 489}
490
491int
492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
493
494void
495SDL_Quit ()
496
497void
498SDL_ListModes ()
499 PPCODE:
500{
501 SDL_Rect **m;
502
503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
507
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
510
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
515
516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
517#if SDL_VERSION_ATLEAST(1,2,10)
518 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
519 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
520#endif
521
522 SDL_EnableUNICODE (1);
523 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
524
525 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
526
527 if (m && m != (SDL_Rect **)-1)
528 while (*m)
529 {
530 AV *av = newAV ();
531 av_push (av, newSViv ((*m)->w));
532 av_push (av, newSViv ((*m)->h));
533 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
534
535 ++m;
536 }
537}
538
539char *
540SDL_GetError ()
541
542int
543SDL_SetVideoMode (int w, int h, int fullscreen)
544 CODE:
545 RETVAL = !!SDL_SetVideoMode (
546 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
547 );
548 if (RETVAL)
549 {
550 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
551# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
552# include "glfunc.h"
553# undef GL_FUNC
554 }
555 OUTPUT:
556 RETVAL
557
558void
559SDL_GL_SwapBuffers ()
560
561char *
562SDL_GetKeyName (int sym)
563
564void
565SDL_PollEvent ()
566 PPCODE:
567{
568 SDL_Event ev;
569
570 while (SDL_PollEvent (&ev))
571 {
572 HV *hv = newHV ();
573 hv_store (hv, "type", 4, newSViv (ev.type), 0);
574
575 switch (ev.type)
576 {
577 case SDL_KEYDOWN:
578 case SDL_KEYUP:
579 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
580 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
581 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
582 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
583 break;
584
585 case SDL_ACTIVEEVENT:
586 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
587 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
588 break;
589
590 case SDL_MOUSEMOTION:
591 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
592
593 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
594 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
595 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
596 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
597 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
598 break;
599
600 case SDL_MOUSEBUTTONDOWN:
601 case SDL_MOUSEBUTTONUP:
602 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
603
604 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
605 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
606 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
607 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
608 break;
609
610 case SDL_USEREVENT:
611 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
612 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
613 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
614 break;
615 }
616
617 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
618 }
619}
620
621int
622Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
623 POSTCALL:
624 Mix_HookMusicFinished (music_finished);
625 Mix_ChannelFinished (channel_finished);
626
627void
628Mix_CloseAudio ()
629
630int
631Mix_AllocateChannels (int numchans = -1)
171 632
172void 633void
173lowdelay (int fd, int val = 1) 634lowdelay (int fd, int val = 1)
174 CODE: 635 CODE:
636#ifndef _WIN32
175 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 637 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
176 638#endif
177char *
178gl_version ()
179 CODE:
180 RETVAL = (char *)glGetString (GL_VERSION);
181 OUTPUT:
182 RETVAL
183
184char *
185gl_extensions ()
186 CODE:
187 RETVAL = (char *)glGetString (GL_EXTENSIONS);
188 OUTPUT:
189 RETVAL
190 639
191void 640void
192add_font (char *file) 641add_font (char *file)
193 CODE: 642 CODE:
194 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 643 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
195
196void
197set_font (char *file)
198 CODE:
199{
200 int count;
201 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
202 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
203 FcPatternDestroy (pattern);
204 pango_context_set_font_description (context, font);
205}
206 644
207void 645void
208load_image_inline (SV *image_) 646load_image_inline (SV *image_)
209 ALIAS: 647 ALIAS:
210 load_image_file = 1 648 load_image_file = 1
217 SDL_RWops *rw = ix 655 SDL_RWops *rw = ix
218 ? SDL_RWFromFile (image, "r") 656 ? SDL_RWFromFile (image, "r")
219 : SDL_RWFromConstMem (image, image_len); 657 : SDL_RWFromConstMem (image, image_len);
220 658
221 if (!rw) 659 if (!rw)
222 croak ("load_image: unable to open file"); 660 croak ("load_image: %s", SDL_GetError ());
223 661
224 surface = IMG_Load_RW (rw, 1); 662 surface = IMG_Load_RW (rw, 1);
225 if (!surface) 663 if (!surface)
226 croak ("load_image: unable to read file"); 664 croak ("load_image: %s", SDL_GetError ());
227 665
228 fmt.palette = NULL; 666 fmt.palette = NULL;
229 fmt.BitsPerPixel = 32; 667 fmt.BitsPerPixel = 32;
230 fmt.BytesPerPixel = 4; 668 fmt.BytesPerPixel = 4;
669#if SDL_BYTEORDER == SDL_LIL_ENDIAN
231 fmt.Rmask = 0x000000ff; 670 fmt.Rmask = 0x000000ff;
232 fmt.Gmask = 0x0000ff00; 671 fmt.Gmask = 0x0000ff00;
233 fmt.Bmask = 0x00ff0000; 672 fmt.Bmask = 0x00ff0000;
234 fmt.Amask = 0xff000000; 673 fmt.Amask = 0xff000000;
674#else
675 fmt.Rmask = 0xff000000;
676 fmt.Gmask = 0x00ff0000;
677 fmt.Bmask = 0x0000ff00;
678 fmt.Amask = 0x000000ff;
679#endif
235 fmt.Rloss = 0; 680 fmt.Rloss = 0;
236 fmt.Gloss = 0; 681 fmt.Gloss = 0;
237 fmt.Bloss = 0; 682 fmt.Bloss = 0;
238 fmt.Aloss = 0; 683 fmt.Aloss = 0;
239 fmt.Rshift = 0; 684 fmt.Rshift = 0;
245 690
246 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 691 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
247 692
248 assert (surface2->pitch == surface2->w * 4); 693 assert (surface2->pitch == surface2->w * 4);
249 694
695 SDL_LockSurface (surface2);
250 EXTEND (SP, 5); 696 EXTEND (SP, 6);
251 PUSHs (sv_2mortal (newSViv (surface2->w))); 697 PUSHs (sv_2mortal (newSViv (surface2->w)));
252 PUSHs (sv_2mortal (newSViv (surface2->h))); 698 PUSHs (sv_2mortal (newSViv (surface2->h)));
253 SDL_LockSurface (surface2);
254 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 699 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
255 SDL_UnlockSurface (surface2);
256 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 700 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
257 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 701 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
258 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 702 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
703 SDL_UnlockSurface (surface2);
259 704
260 SDL_FreeSurface (surface); 705 SDL_FreeSurface (surface);
261 SDL_FreeSurface (surface2); 706 SDL_FreeSurface (surface2);
262} 707}
263 708
285 PUSHs (sv_2mortal (newSViv (b / y))); 730 PUSHs (sv_2mortal (newSViv (b / y)));
286 PUSHs (sv_2mortal (newSViv (a / y))); 731 PUSHs (sv_2mortal (newSViv (a / y)));
287} 732}
288 733
289void 734void
735error (char *message)
736 CODE:
737 fprintf (stderr, "ERROR: %s\n", message);
738#ifdef _WIN32
739 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
740#endif
741
742void
290fatal (char *message) 743fatal (char *message)
291 CODE: 744 CODE:
292#ifdef WIN32
293 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
294#else
295 fprintf (stderr, "FATAL: %s\n", message); 745 fprintf (stderr, "FATAL: %s\n", message);
746#ifdef _WIN32
747 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
296#endif 748#endif
297 exit (1); 749 _exit (1);
298 750
751void
752_exit (int retval)
753 CODE:
754 _exit (retval);
755
756MODULE = CFPlus PACKAGE = CFPlus::Font
757
758CFPlus::Font
759new_from_file (SV *class, char *path, int id = 0)
760 CODE:
761{
762 int count;
763 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
764 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
765 FcPatternDestroy (pattern);
766}
767 OUTPUT:
768 RETVAL
769
770void
771DESTROY (CFPlus::Font self)
772 CODE:
773 pango_font_description_free (self);
774
775void
776make_default (CFPlus::Font self)
777 CODE:
778 default_font = self;
779
299MODULE = CFClient PACKAGE = CFClient::Layout 780MODULE = CFPlus PACKAGE = CFPlus::Layout
300 781
301CFClient::Layout 782void
302new (SV *class, int base_height = 10) 783reset_glyph_cache ()
784 CODE:
785 tc_clear ();
786
787CFPlus::Layout
788new (SV *class)
303 CODE: 789 CODE:
304 New (0, RETVAL, 1, struct cf_layout); 790 New (0, RETVAL, 1, struct cf_layout);
305 RETVAL->base_height = base_height; 791
306 RETVAL->pl = pango_layout_new (context); 792 RETVAL->pl = pango_layout_new (opengl_context);
793 RETVAL->r = 1.;
794 RETVAL->g = 1.;
795 RETVAL->b = 1.;
796 RETVAL->a = 1.;
797 RETVAL->base_height = MIN_FONT_HEIGHT;
798 RETVAL->font = 0;
799
307 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 800 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
801 layout_update_font (RETVAL);
308 OUTPUT: 802 OUTPUT:
309 RETVAL 803 RETVAL
310 804
311void 805void
312DESTROY (CFClient::Layout self) 806DESTROY (CFPlus::Layout self)
313 CODE: 807 CODE:
314 g_object_unref (self->pl); 808 g_object_unref (self->pl);
315 Safefree (self); 809 Safefree (self);
316 810
317void 811void
318set_text (CFClient::Layout self, SV *text_) 812set_text (CFPlus::Layout self, SV *text_)
319 CODE: 813 CODE:
320{ 814{
321 STRLEN textlen; 815 STRLEN textlen;
322 char *text = SvPVutf8 (text_, textlen); 816 char *text = SvPVutf8 (text_, textlen);
323 817
324 pango_layout_set_text (self->pl, text, textlen); 818 pango_layout_set_text (self->pl, text, textlen);
325} 819}
326 820
327void 821void
328set_markup (CFClient::Layout self, SV *text_) 822set_markup (CFPlus::Layout self, SV *text_)
329 CODE: 823 CODE:
330{ 824{
331 STRLEN textlen; 825 STRLEN textlen;
332 char *text = SvPVutf8 (text_, textlen); 826 char *text = SvPVutf8 (text_, textlen);
333 827
334 pango_layout_set_markup (self->pl, text, textlen); 828 pango_layout_set_markup (self->pl, text, textlen);
335} 829}
336 830
337void 831void
832set_shapes (CFPlus::Layout self, ...)
833 CODE:
834{
835 PangoAttrList *attrs = 0;
836 const char *text = pango_layout_get_text (self->pl);
837 const char *pos = text;
838 int arg = 4;
839
840 while (arg < items && (pos = strstr (pos, OBJ_STR)))
841 {
842 PangoRectangle inkrect, rect;
843 PangoAttribute *attr;
844
845 int x = SvIV (ST (arg - 3));
846 int y = SvIV (ST (arg - 2));
847 int w = SvIV (ST (arg - 1));
848 int h = SvIV (ST (arg ));
849
850 inkrect.x = 0;
851 inkrect.y = 0;
852 inkrect.width = 0;
853 inkrect.height = 0;
854
855 rect.x = x * PANGO_SCALE;
856 rect.y = y * PANGO_SCALE;
857 rect.width = w * PANGO_SCALE;
858 rect.height = h * PANGO_SCALE;
859
860 if (!attrs)
861 attrs = pango_layout_get_attributes (self->pl);
862
863 attr = pango_attr_shape_new (&inkrect, &rect);
864 attr->start_index = pos - text;
865 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
866 pango_attr_list_insert (attrs, attr);
867
868 arg += 4;
869 pos += sizeof (OBJ_STR) - 1;
870 }
871
872 if (attrs)
873 pango_layout_set_attributes (self->pl, attrs);
874}
875
876void
877get_shapes (CFPlus::Layout self)
878 PPCODE:
879{
880 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
881
882 do
883 {
884 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
885
886 if (run && shape_attr_p (run))
887 {
888 PangoRectangle extents;
889 pango_layout_iter_get_run_extents (iter, 0, &extents);
890
891 EXTEND (SP, 2);
892 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
893 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
894 }
895 }
896 while (pango_layout_iter_next_run (iter));
897
898 pango_layout_iter_free (iter);
899}
900
901int
902has_wrapped (CFPlus::Layout self)
903 CODE:
904{
905 int lines = 1;
906 const char *text = pango_layout_get_text (self->pl);
907
908 while (*text)
909 lines += *text++ == '\n';
910
911 RETVAL = lines < pango_layout_get_line_count (self->pl);
912}
913 OUTPUT:
914 RETVAL
915
916SV *
917get_text (CFPlus::Layout self)
918 CODE:
919 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
920 sv_utf8_decode (RETVAL);
921 OUTPUT:
922 RETVAL
923
924void
925set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
926 CODE:
927 self->r = r;
928 self->g = g;
929 self->b = b;
930 self->a = a;
931
932void
933set_font (CFPlus::Layout self, CFPlus::Font font = 0)
934 CODE:
935 if (self->font != font)
936 {
937 self->font = font;
938 layout_update_font (self);
939 }
940
941void
338set_height (CFClient::Layout self, int base_height) 942set_height (CFPlus::Layout self, int base_height)
339 CODE: 943 CODE:
944 if (self->base_height != base_height)
945 {
340 self->base_height = base_height; 946 self->base_height = base_height;
947 layout_update_font (self);
948 }
341 949
342void 950void
343set_width (CFClient::Layout self, int max_width = -1) 951set_width (CFPlus::Layout self, int max_width = -1)
344 CODE: 952 CODE:
345 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 953 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
346 954
347void 955void
956set_indent (CFPlus::Layout self, int indent)
957 CODE:
958 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
959
960void
961set_spacing (CFPlus::Layout self, int spacing)
962 CODE:
963 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
964
965void
966set_ellipsise (CFPlus::Layout self, int ellipsise)
967 CODE:
968 pango_layout_set_ellipsize (self->pl,
969 ellipsise == 1 ? PANGO_ELLIPSIZE_START
970 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
971 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
972 : PANGO_ELLIPSIZE_NONE
973 );
974
975void
976set_single_paragraph_mode (CFPlus::Layout self, int spm)
977 CODE:
978 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
979
980void
348size (CFClient::Layout self) 981size (CFPlus::Layout self)
349 PPCODE: 982 PPCODE:
350{ 983{
351 int w, h; 984 int w, h;
352 985
353 layout_update (self);
354 layout_get_pixel_size (self, &w, &h); 986 layout_get_pixel_size (self, &w, &h);
355 987
356 EXTEND (SP, 2); 988 EXTEND (SP, 2);
357 PUSHs (sv_2mortal (newSViv (w))); 989 PUSHs (sv_2mortal (newSViv (w)));
358 PUSHs (sv_2mortal (newSViv (h))); 990 PUSHs (sv_2mortal (newSViv (h)));
359} 991}
360 992
361int 993int
994descent (CFPlus::Layout self)
995 CODE:
996{
997 PangoRectangle rect;
998 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
999 pango_layout_line_get_pixel_extents (line, 0, &rect);
1000 RETVAL = PANGO_DESCENT (rect);
1001}
1002 OUTPUT:
1003 RETVAL
1004
1005int
362xy_to_index (CFClient::Layout self, int x, int y) 1006xy_to_index (CFPlus::Layout self, int x, int y)
363 CODE: 1007 CODE:
364{ 1008{
365 int index, trailing; 1009 int index, trailing;
366
367 layout_update (self);
368 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1010 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
369
370 RETVAL = index; 1011 RETVAL = index;
371} 1012}
372 OUTPUT: 1013 OUTPUT:
373 RETVAL 1014 RETVAL
374 1015
375void 1016void
376cursor_pos (CFClient::Layout self, int index) 1017cursor_pos (CFPlus::Layout self, int index)
377 PPCODE: 1018 PPCODE:
378{ 1019{
379 PangoRectangle strong_pos; 1020 PangoRectangle strong_pos;
380 layout_update (self);
381 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1021 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
382 1022
383 EXTEND (SP, 3); 1023 EXTEND (SP, 3);
384 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1024 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
385 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1025 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
386 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1026 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
387} 1027}
388 1028
389void 1029void
390render (CFClient::Layout self) 1030render (CFPlus::Layout self, float x, float y)
391 PPCODE: 1031 PPCODE:
392{ 1032 pango_opengl_render_layout_subpixel (
393 SV *retval; 1033 self->pl,
394 int w, h; 1034 x * PANGO_SCALE, y * PANGO_SCALE,
395 FT_Bitmap bitmap; 1035 self->r, self->g, self->b, self->a
1036 );
396 1037
397 layout_update (self); 1038MODULE = CFPlus PACKAGE = CFPlus::Texture
398 layout_get_pixel_size (self, &w, &h);
399 1039
400 retval = newSV (w * h); 1040void
401 SvPOK_only (retval); 1041pad2pot (SV *data_, SV *w_, SV *h_)
402 SvCUR_set (retval, w * h); 1042 CODE:
1043{
1044 int ow = SvIV (w_);
1045 int oh = SvIV (h_);
403 1046
404 bitmap.rows = h; 1047 if (ow && oh)
405 bitmap.width = w; 1048 {
406 bitmap.pitch = w; 1049 int nw = minpot (ow);
407 bitmap.buffer = (unsigned char*)SvPVX (retval); 1050 int nh = minpot (oh);
408 bitmap.num_grays = 256;
409 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
410 1051
411 memset (bitmap.buffer, 0, w * h); 1052 if (nw != ow || nh != oh)
412 1053 {
413 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1054 if (SvOK (data_))
1055 {
1056 STRLEN datalen;
1057 char *data = SvPVbyte (data_, datalen);
1058 int bpp = datalen / (ow * oh);
1059 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
414 1060
415 EXTEND (SP, 3); 1061 SvPOK_only (result_);
416 PUSHs (sv_2mortal (newSViv (w))); 1062 SvCUR_set (result_, nw * nh * bpp);
417 PUSHs (sv_2mortal (newSViv (h)));
418 PUSHs (sv_2mortal (retval));
419}
420 1063
421MODULE = CFClient PACKAGE = CFClient::Texture 1064 memset (SvPVX (result_), 0, nw * nh * bpp);
1065 while (oh--)
1066 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
422 1067
1068 sv_setsv (data_, result_);
1069 }
1070
1071 sv_setiv (w_, nw);
1072 sv_setiv (h_, nh);
1073 }
1074 }
1075}
1076
423void 1077void
424draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1078draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
425 PROTOTYPE: $$$;$$ 1079 PROTOTYPE: $$$;$$
1080 ALIAS:
1081 draw_quad_alpha = 1
1082 draw_quad_alpha_premultiplied = 2
426 CODE: 1083 CODE:
427{ 1084{
428 HV *hv = (HV *)SvRV (self); 1085 HV *hv = (HV *)SvRV (self);
429 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1086 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
430 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1087 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
431 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1088 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
432 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
433 1089
434 if (items < 5) 1090 if (items < 5)
435 { 1091 {
436 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1092 w = SvNV (*hv_fetch (hv, "w", 1, 1));
437 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1093 h = SvNV (*hv_fetch (hv, "h", 1, 1));
438 } 1094 }
439 1095
1096 if (ix)
1097 {
1098 glEnable (GL_BLEND);
1099
1100 if (ix == 2)
1101 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1102 else
1103 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1104 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1105
1106 glEnable (GL_ALPHA_TEST);
1107 glAlphaFunc (GL_GREATER, 0.01f);
1108 }
1109
440 glBindTexture (GL_TEXTURE_2D, name); 1110 glBindTexture (GL_TEXTURE_2D, name);
441 if (wrap_mode) { 1111
442 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
443 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
444 }
445 glBegin (GL_QUADS); 1112 glBegin (GL_QUADS);
446 glTexCoord2f (0, 0); glVertex2f (x , y ); 1113 glTexCoord2f (0, 0); glVertex2f (x , y );
447 glTexCoord2f (0, t); glVertex2f (x , y + h); 1114 glTexCoord2f (0, t); glVertex2f (x , y + h);
448 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1115 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
449 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1116 glTexCoord2f (s, 0); glVertex2f (x + w, y );
450 glEnd (); 1117 glEnd ();
451}
452 1118
1119 if (ix)
1120 {
1121 glDisable (GL_ALPHA_TEST);
1122 glDisable (GL_BLEND);
1123 }
1124}
1125
453MODULE = CFClient PACKAGE = CFClient::Map 1126MODULE = CFPlus PACKAGE = CFPlus::Map
454 1127
455CFClient::Map 1128CFPlus::Map
456new (SV *class, int map_width, int map_height) 1129new (SV *class, int map_width, int map_height)
457 CODE: 1130 CODE:
458 New (0, RETVAL, 1, struct map); 1131 New (0, RETVAL, 1, struct map);
459 RETVAL->x = 0; 1132 RETVAL->x = 0;
460 RETVAL->y = 0; 1133 RETVAL->y = 0;
461 RETVAL->w = map_width; 1134 RETVAL->w = map_width;
462 RETVAL->h = map_height; 1135 RETVAL->h = map_height;
463 RETVAL->vx = 0; 1136 RETVAL->ox = 0;
464 RETVAL->vy = 0; 1137 RETVAL->oy = 0;
465 RETVAL->faces = 8192; 1138 RETVAL->faces = 8192;
466 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1139 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1140 RETVAL->texs = 8192;
1141 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
467 RETVAL->rows = 0; 1142 RETVAL->rows = 0;
468 RETVAL->row = 0; 1143 RETVAL->row = 0;
469 OUTPUT: 1144 OUTPUT:
470 RETVAL 1145 RETVAL
471 1146
472void 1147void
473DESTROY (CFClient::Map self) 1148DESTROY (CFPlus::Map self)
474 CODE: 1149 CODE:
475{ 1150{
476 map_clear (self); 1151 map_clear (self);
477 Safefree (self->face); 1152 Safefree (self->face);
1153 Safefree (self->tex);
478 Safefree (self); 1154 Safefree (self);
479} 1155}
480 1156
481void 1157void
482clear (CFClient::Map self) 1158clear (CFPlus::Map self)
483 CODE: 1159 CODE:
484 map_clear (self); 1160 map_clear (self);
485 1161
486void 1162void
487set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1163set_face (CFPlus::Map self, int face, int texid)
488 CODE: 1164 CODE:
489{ 1165{
490 while (self->faces < face) 1166 while (self->faces <= face)
491 { 1167 {
492 Append (mapface, self->face, self->faces, self->faces); 1168 Append (mapface, self->face, self->faces, self->faces);
493 self->faces *= 2; 1169 self->faces *= 2;
494 } 1170 }
495 1171
496 mapface *f = self->face + face; 1172 self->face [face] = texid;
1173}
497 1174
1175void
1176set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1177 CODE:
1178{
1179 while (self->texs <= texid)
1180 {
1181 Append (maptex, self->tex, self->texs, self->texs);
1182 self->texs *= 2;
1183 }
1184
1185 {
1186 maptex *tex = self->tex + texid;
1187
498 f->name = name; 1188 tex->name = name;
499 f->w = w; 1189 tex->w = w;
500 f->h = h; 1190 tex->h = h;
501 f->s = s; 1191 tex->s = s;
502 f->t = t; 1192 tex->t = t;
503 f->r = r; 1193 tex->r = r;
504 f->g = g; 1194 tex->g = g;
505 f->b = b; 1195 tex->b = b;
506 f->a = a; 1196 tex->a = a;
507} 1197 }
508 1198
1199 // somewhat hackish, but for textures that require it, it really
1200 // improves the look, and most others don't suffer.
1201 glBindTexture (GL_TEXTURE_2D, name);
1202 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1203 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1204 // use uglier nearest interpolation because linear suffers
1205 // from transparent color bleeding and ugly wrapping effects.
1206 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1207}
1208
1209int
1210ox (CFPlus::Map self)
1211 ALIAS:
1212 oy = 1
1213 x = 2
1214 y = 3
1215 w = 4
1216 h = 5
1217 CODE:
1218 switch (ix)
1219 {
1220 case 0: RETVAL = self->ox; break;
1221 case 1: RETVAL = self->oy; break;
1222 case 2: RETVAL = self->x; break;
1223 case 3: RETVAL = self->y; break;
1224 case 4: RETVAL = self->w; break;
1225 case 5: RETVAL = self->h; break;
1226 }
1227 OUTPUT:
1228 RETVAL
1229
509void 1230void
510scroll (CFClient::Map self, int dx, int dy) 1231scroll (CFPlus::Map self, int dx, int dy)
511 CODE: 1232 CODE:
512{ 1233{
513 if (dx > 0) 1234 if (dx > 0)
514 map_blank (self, self->x, self->y, dx - 1, self->h); 1235 map_blank (self, self->x, self->y, dx - 1, self->h);
515 else if (dx < 0) 1236 else if (dx < 0)
518 if (dy > 0) 1239 if (dy > 0)
519 map_blank (self, self->x, self->y, self->w, dy - 1); 1240 map_blank (self, self->x, self->y, self->w, dy - 1);
520 else if (dy < 0) 1241 else if (dy < 0)
521 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1242 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
522 1243
523 self->x += dx; 1244 self->ox += dx; self->x += dx;
524 self->y += dy; 1245 self->oy += dy; self->y += dy;
525 1246
526 while (self->y < 0) 1247 while (self->y < 0)
527 { 1248 {
528 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1249 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
529 1250
531 self->y += MAP_EXTEND_Y; 1252 self->y += MAP_EXTEND_Y;
532 } 1253 }
533} 1254}
534 1255
535void 1256void
536map1a_update (CFClient::Map self, SV *data_) 1257map1a_update (CFPlus::Map self, SV *data_)
537 CODE: 1258 CODE:
538{ 1259{
539 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1260 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
540 uint8_t *data_end = (uint8_t *)SvEND (data_); 1261 uint8_t *data_end = (uint8_t *)SvEND (data_);
541 1262 mapcell *cell;
1263 int x, y, flags;
1264
542 while (data < data_end) 1265 while (data < data_end)
543 { 1266 {
544 int flags = (data [0] << 8) + data [1]; data += 2; 1267 flags = (data [0] << 8) + data [1]; data += 2;
545 1268
546 int x = ((flags >> 10) & 63) + self->x; 1269 x = self->x + ((flags >> 10) & 63);
547 int y = ((flags >> 4) & 63) + self->y; 1270 y = self->y + ((flags >> 4) & 63);
548 1271
549 while (y >= self->rows) 1272 cell = map_get_cell (self, x, y);
550 {
551 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
552
553 self->rows += MAP_EXTEND_Y;
554 }
555
556 maprow *row = self->row + y;
557
558 if (!row->col)
559 {
560 Newz (0, row->col, MAP_EXTEND_X, mapcell);
561 row->c0 = self->x - MAP_EXTEND_X / 4;
562 row->c1 = row->c0 + MAP_EXTEND_X;
563 }
564
565 if (row->c0 > x)
566 {
567 int extend = row->c0 - x + MAP_EXTEND_X;
568 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
569 row->c0 -= extend;
570 }
571 else if (x >= row->c1)
572 {
573 int extend = x - row->c1 + MAP_EXTEND_X;
574 Append (mapcell, row->col, row->c1 - row->c0, extend);
575 row->c1 += extend;
576 }
577
578 assert (y >= 0);
579 assert (y < self->rows);
580 assert (x >= row->c0);
581 assert (x < row->c1);
582 mapcell *cell = row->col + (x - row->c0);
583 1273
584 if (flags & 15) 1274 if (flags & 15)
585 { 1275 {
586 if (cell->darkness < 0 && x < self->w && y < self->h) 1276 if (cell->darkness < 0)
587 { 1277 {
588 cell->darkness = 0; 1278 cell->darkness = 0;
589 cell->face [0] = 0; 1279 cell->face [0] = 0;
590 cell->face [1] = 0; 1280 cell->face [1] = 0;
591 cell->face [2] = 0; 1281 cell->face [2] = 0;
592 } 1282 }
593 1283
594 cell->darkness = flags & 8 ? *data++ : 255; 1284 cell->darkness = flags & 8 ? *data++ : 255;
1285
1286 //TODO: don't trust server data to be in-range(!)
595 1287
596 if (flags & 4) 1288 if (flags & 4)
597 { 1289 {
598 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 1290 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
599 } 1291 }
600 1292
601 if (flags & 2) 1293 if (flags & 2)
602 { 1294 {
603 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 1295 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
604 } 1296 }
605 1297
606 if (flags & 1) 1298 if (flags & 1)
607 { 1299 {
608 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 1300 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
609 } 1301 }
610 } 1302 }
611 else 1303 else
612 cell->darkness = -1; 1304 cell->darkness = -1;
613 } 1305 }
614} 1306}
615 1307
616SV * 1308SV *
617mapmap (CFClient::Map self, int w, int h) 1309mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
618 CODE: 1310 CODE:
619{ 1311{
620 int x0, x1, x; 1312 int x1, x;
621 int y0, y1, y; 1313 int y1, y;
622 int z; 1314 int z;
623 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1315 SV *map_sv = newSV (w * h * sizeof (uint32_t));
624 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1316 uint32_t *map = (uint32_t *)SvPVX (map_sv);
625 1317
626 SvPOK_only (map_sv); 1318 SvPOK_only (map_sv);
627 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1319 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
628 1320
629 x0 = self->x - w / 2; x1 = x0 + w; 1321 x0 += self->x; x1 = x0 + w;
630 y0 = self->y - h / 2; y1 = y0 + h; 1322 y0 += self->y; y1 = y0 + h;
631 1323
632 for (y = y0; y < y1; y++) 1324 for (y = y0; y < y1; y++)
633 { 1325 {
634 maprow *row = 0 <= y && y < self->rows 1326 maprow *row = 0 <= y && y < self->rows
635 ? self->row + y 1327 ? self->row + y
643 { 1335 {
644 mapcell *cell = row->col + (x - row->c0); 1336 mapcell *cell = row->col + (x - row->c0);
645 1337
646 for (z = 0; z <= 0; z++) 1338 for (z = 0; z <= 0; z++)
647 { 1339 {
648 uint16_t face = cell->face [z]; 1340 mapface face = cell->face [z];
649 1341
650 if (face) 1342 if (face)
651 { 1343 {
652 mapface tex = self->face [face]; 1344 maptex tex = self->tex [face];
653 int a0 = 255 - tex.a; 1345 int a0 = 255 - tex.a;
654 int a1 = tex.a; 1346 int a1 = tex.a;
655 1347
656 r = (r * a0 + tex.r * a1) / 255; 1348 r = (r * a0 + tex.r * a1) / 255;
657 g = (g * a0 + tex.g * a1) / 255; 1349 g = (g * a0 + tex.g * a1) / 255;
672} 1364}
673 OUTPUT: 1365 OUTPUT:
674 RETVAL 1366 RETVAL
675 1367
676void 1368void
677draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1369draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
678 PPCODE: 1370 CODE:
679{ 1371{
680 int sw4 = (sw + 3) & ~3; 1372 int vx, vy;
681 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1373 int x, y, z;
682 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1374 int last_name;
1375 mapface face;
683 1376
684 SvPOK_only (darkness_sv);
685 SvCUR_set (darkness_sv, sw4 * sh);
686
687 int vx = self->x + (self->w - sw) / 2 - shift_x; 1377 vx = self->x + self->w / 2 - sw / 2 - shift_x;
688 int vy = self->y + (self->h - sh) / 2 - shift_y; 1378 vy = self->y + self->h / 2 - sh / 2 - shift_y;
689 1379
690 if (0)
691 { 1380 /*
692 int vx = self->vx = self->w >= sw 1381 int vx = self->vx = self->w >= sw
693 ? self->x + (self->w - sw) / 2 1382 ? self->x + (self->w - sw) / 2
694 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1383 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
695 1384
696 int vy = self->vy = self->h >= sh 1385 int vy = self->vy = self->h >= sh
697 ? self->y + (self->h - sh) / 2 1386 ? self->y + (self->h - sh) / 2
698 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1387 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
699 } 1388 */
700 1389
701 glColor4ub (255, 255, 255, 255); 1390 glColor4ub (255, 255, 255, 255);
702 1391
1392 glEnable (GL_BLEND);
703 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1393 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
704 glEnable (GL_BLEND);
705 glEnable (GL_TEXTURE_2D); 1394 glEnable (GL_TEXTURE_2D);
706 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1395 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
707 1396
708 int x, y, z;
709
710 int last_name = 0;
711
712 glBegin (GL_QUADS); 1397 glBegin (GL_QUADS);
1398
1399 last_name = 0;
713 1400
714 for (z = 0; z < 3; z++) 1401 for (z = 0; z < 3; z++)
715 for (y = 0; y < sh; y++) 1402 for (y = 0; y < sh; y++)
716 if (0 <= y + vy && y + vy < self->rows) 1403 if (0 <= y + vy && y + vy < self->rows)
717 { 1404 {
720 for (x = 0; x < sw; x++) 1407 for (x = 0; x < sw; x++)
721 if (row->c0 <= x + vx && x + vx < row->c1) 1408 if (row->c0 <= x + vx && x + vx < row->c1)
722 { 1409 {
723 mapcell *cell = row->col + (x + vx - row->c0); 1410 mapcell *cell = row->col + (x + vx - row->c0);
724 1411
725 darkness[y * sw4 + x] = cell->darkness < 0
726 ? 255 - FOW_DARKNESS
727 : 255 - cell->darkness;
728
729 uint16_t face = cell->face [z]; 1412 face = cell->face [z];
730 1413
731 if (face) 1414 if (face)
732 { 1415 {
733 mapface tex = self->face [face]; 1416 maptex tex = self->tex [face];
734 1417
735 int px = (x + 1) * 32 - tex.w; 1418 int px = (x + 1) * 32 - tex.w;
736 int py = (y + 1) * 32 - tex.h; 1419 int py = (y + 1) * 32 - tex.h;
737 1420
738 if (last_name != tex.name) 1421 if (last_name != tex.name)
753 1436
754 glEnd (); 1437 glEnd ();
755 1438
756 glDisable (GL_TEXTURE_2D); 1439 glDisable (GL_TEXTURE_2D);
757 glDisable (GL_BLEND); 1440 glDisable (GL_BLEND);
1441}
1442
1443void
1444draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1445 CODE:
1446{
1447 static float color[16][3] = {
1448 { 0.00F, 0.00F, 0.00F },
1449 { 1.00F, 1.00F, 1.00F },
1450 { 0.00F, 0.00F, 0.55F },
1451 { 1.00F, 0.00F, 0.00F },
1452
1453 { 1.00F, 0.54F, 0.00F },
1454 { 0.11F, 0.56F, 1.00F },
1455 { 0.93F, 0.46F, 0.00F },
1456 { 0.18F, 0.54F, 0.34F },
1457
1458 { 0.56F, 0.73F, 0.56F },
1459 { 0.80F, 0.80F, 0.80F },
1460 { 0.55F, 0.41F, 0.13F },
1461 { 0.99F, 0.77F, 0.26F },
1462
1463 { 0.74F, 0.65F, 0.41F },
1464
1465 { 0.00F, 1.00F, 1.00F },
1466 { 1.00F, 0.00F, 1.00F },
1467 { 1.00F, 1.00F, 0.00F },
1468 };
1469
1470 int x, y;
1471
1472 glEnable (GL_TEXTURE_2D);
1473 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1474 glEnable (GL_BLEND);
1475 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1476 glBegin (GL_QUADS);
1477
1478 for (y = 0; y < h; y++)
1479 for (x = 0; x < w; x++)
1480 {
1481 unsigned char m = data [x + y * w];
1482
1483 if (m)
1484 {
1485 float *c = color [m & 15];
1486
1487 float tx1 = m & 0x40 ? 0.5 : 0.;
1488 float tx2 = tx1 + 0.5;
1489
1490 glColor4f (c[0], c[1], c[2], 0.75);
1491 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1492 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1493 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1494 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1495 }
1496 }
1497
1498 glEnd ();
1499 glDisable (GL_BLEND);
1500 glDisable (GL_TEXTURE_2D);
1501}
1502
1503void
1504fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1505 PPCODE:
1506{
1507 int vx, vy;
1508 int x, y;
1509 int sw4 = (sw + 3) & ~3;
1510 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1511 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1512
1513 memset (darkness, 255, sw4 * sh);
1514 SvPOK_only (darkness_sv);
1515 SvCUR_set (darkness_sv, sw4 * sh);
1516
1517 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1518 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1519
1520 for (y = 0; y < sh; y++)
1521 if (0 <= y + vy && y + vy < self->rows)
1522 {
1523 maprow *row = self->row + (y + vy);
1524
1525 for (x = 0; x < sw; x++)
1526 if (row->c0 <= x + vx && x + vx < row->c1)
1527 {
1528 mapcell *cell = row->col + (x + vx - row->c0);
1529
1530 darkness[y * sw4 + x] = cell->darkness < 0
1531 ? 255 - FOW_DARKNESS
1532 : 255 - cell->darkness;
1533 }
1534 }
758 1535
759 EXTEND (SP, 3); 1536 EXTEND (SP, 3);
760 PUSHs (sv_2mortal (newSViv (sw4))); 1537 PUSHs (sv_2mortal (newSViv (sw4)));
761 PUSHs (sv_2mortal (newSViv (sh))); 1538 PUSHs (sv_2mortal (newSViv (sh)));
762 PUSHs (darkness_sv); 1539 PUSHs (darkness_sv);
763} 1540}
764 1541
1542SV *
1543get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1544 CODE:
1545{
1546 int x, y, x1, y1;
1547 SV *data_sv = newSV (w * h * 7 + 5);
1548 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1549
1550 *data++ = 0; /* version 0 format */
1551 *data++ = w >> 8; *data++ = w;
1552 *data++ = h >> 8; *data++ = h;
1553
1554 // we need to do this 'cause we don't keep an absolute coord system for rows
1555 // TODO: treat rows as we treat columns
1556 map_get_row (self, y0 + self->y - self->oy);//D
1557 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1558
1559 x0 += self->x - self->ox;
1560 y0 += self->y - self->oy;
1561
1562 x1 = x0 + w;
1563 y1 = y0 + h;
1564
1565 for (y = y0; y < y1; y++)
1566 {
1567 maprow *row = 0 <= y && y < self->rows
1568 ? self->row + y
1569 : 0;
1570
1571 for (x = x0; x < x1; x++)
1572 {
1573 if (row && row->c0 <= x && x < row->c1)
1574 {
1575 mapcell *cell = row->col + (x - row->c0);
1576 uint8_t flags = 0;
1577
1578 if (cell->face [0]) flags |= 1;
1579 if (cell->face [1]) flags |= 2;
1580 if (cell->face [2]) flags |= 4;
1581
1582 *data++ = flags;
1583
1584 if (flags & 1)
1585 {
1586 *data++ = cell->face [0] >> 8;
1587 *data++ = cell->face [0];
1588 }
1589
1590 if (flags & 2)
1591 {
1592 *data++ = cell->face [1] >> 8;
1593 *data++ = cell->face [1];
1594 }
1595
1596 if (flags & 4)
1597 {
1598 *data++ = cell->face [2] >> 8;
1599 *data++ = cell->face [2];
1600 }
1601 }
1602 else
1603 *data++ = 0;
1604 }
1605 }
1606
1607 SvPOK_only (data_sv);
1608 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1609 RETVAL = data_sv;
1610}
1611 OUTPUT:
1612 RETVAL
1613
1614void
1615set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1616 PPCODE:
1617{
1618 int x, y, z;
1619 int w, h;
1620 int x1, y1;
1621
1622 if (*data++ != 0)
1623 return; /* version mismatch */
1624
1625 w = *data++ << 8; w |= *data++;
1626 h = *data++ << 8; h |= *data++;
1627
1628 // we need to do this 'cause we don't keep an absolute coord system for rows
1629 // TODO: treat rows as we treat columns
1630 map_get_row (self, y0 + self->y - self->oy);//D
1631 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1632
1633 x0 += self->x - self->ox;
1634 y0 += self->y - self->oy;
1635
1636 x1 = x0 + w;
1637 y1 = y0 + h;
1638
1639 for (y = y0; y < y1; y++)
1640 {
1641 maprow *row = map_get_row (self, y);
1642
1643 for (x = x0; x < x1; x++)
1644 {
1645 uint8_t flags = *data++;
1646
1647 if (flags)
1648 {
1649 mapface face[3] = { 0, 0, 0 };
1650
1651 mapcell *cell = row_get_cell (row, x);
1652
1653 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1654 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1655 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1656
1657 if (cell->darkness <= 0)
1658 {
1659 cell->darkness = -1;
1660
1661 for (z = 0; z <= 2; z++)
1662 {
1663 cell->face[z] = face[z];
1664
1665 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1666 XPUSHs (sv_2mortal (newSViv (face[z])));
1667 }
1668 }
1669 }
1670 }
1671 }
1672}
1673
1674MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1675
1676CFPlus::MixChunk
1677new_from_file (SV *class, char *path)
1678 CODE:
1679 RETVAL = Mix_LoadWAV (path);
1680 OUTPUT:
1681 RETVAL
1682
1683void
1684DESTROY (CFPlus::MixChunk self)
1685 CODE:
1686 Mix_FreeChunk (self);
1687
1688int
1689volume (CFPlus::MixChunk self, int volume = -1)
1690 CODE:
1691 RETVAL = Mix_VolumeChunk (self, volume);
1692 OUTPUT:
1693 RETVAL
1694
1695int
1696play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1697 CODE:
1698 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1699 OUTPUT:
1700 RETVAL
1701
1702MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1703
1704int
1705volume (int volume = -1)
1706 CODE:
1707 RETVAL = Mix_VolumeMusic (volume);
1708 OUTPUT:
1709 RETVAL
1710
1711CFPlus::MixMusic
1712new_from_file (SV *class, char *path)
1713 CODE:
1714 RETVAL = Mix_LoadMUS (path);
1715 OUTPUT:
1716 RETVAL
1717
1718void
1719DESTROY (CFPlus::MixMusic self)
1720 CODE:
1721 Mix_FreeMusic (self);
1722
1723int
1724play (CFPlus::MixMusic self, int loops = -1)
1725 CODE:
1726 RETVAL = Mix_PlayMusic (self, loops);
1727 OUTPUT:
1728 RETVAL
1729
1730MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1731
1732BOOT:
1733{
1734 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1735 static const struct {
1736 const char *name;
1737 IV iv;
1738 } *civ, const_iv[] = {
1739# define const_iv(name) { # name, (IV)name }
1740 const_iv (GL_COLOR_MATERIAL),
1741 const_iv (GL_SMOOTH),
1742 const_iv (GL_FLAT),
1743 const_iv (GL_DITHER),
1744 const_iv (GL_BLEND),
1745 const_iv (GL_CULL_FACE),
1746 const_iv (GL_SCISSOR_TEST),
1747 const_iv (GL_DEPTH_TEST),
1748 const_iv (GL_ALPHA_TEST),
1749 const_iv (GL_NORMALIZE),
1750 const_iv (GL_RESCALE_NORMAL),
1751 const_iv (GL_FRONT),
1752 const_iv (GL_BACK),
1753 const_iv (GL_AND),
1754 const_iv (GL_ONE),
1755 const_iv (GL_ZERO),
1756 const_iv (GL_SRC_ALPHA),
1757 const_iv (GL_DST_ALPHA),
1758 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1759 const_iv (GL_ONE_MINUS_DST_ALPHA),
1760 const_iv (GL_SRC_ALPHA_SATURATE),
1761 const_iv (GL_RGB),
1762 const_iv (GL_RGBA),
1763 const_iv (GL_RGBA4),
1764 const_iv (GL_RGBA8),
1765 const_iv (GL_RGB5_A1),
1766 const_iv (GL_UNSIGNED_BYTE),
1767 const_iv (GL_UNSIGNED_SHORT),
1768 const_iv (GL_UNSIGNED_INT),
1769 const_iv (GL_ALPHA),
1770 const_iv (GL_INTENSITY),
1771 const_iv (GL_LUMINANCE),
1772 const_iv (GL_LUMINANCE_ALPHA),
1773 const_iv (GL_FLOAT),
1774 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1775 const_iv (GL_COMPILE),
1776 const_iv (GL_TEXTURE_1D),
1777 const_iv (GL_TEXTURE_2D),
1778 const_iv (GL_TEXTURE_ENV),
1779 const_iv (GL_TEXTURE_MAG_FILTER),
1780 const_iv (GL_TEXTURE_MIN_FILTER),
1781 const_iv (GL_TEXTURE_ENV_MODE),
1782 const_iv (GL_TEXTURE_WRAP_S),
1783 const_iv (GL_TEXTURE_WRAP_T),
1784 const_iv (GL_REPEAT),
1785 const_iv (GL_CLAMP),
1786 const_iv (GL_CLAMP_TO_EDGE),
1787 const_iv (GL_NEAREST),
1788 const_iv (GL_LINEAR),
1789 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1790 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1791 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1792 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1793 const_iv (GL_GENERATE_MIPMAP),
1794 const_iv (GL_MODULATE),
1795 const_iv (GL_DECAL),
1796 const_iv (GL_REPLACE),
1797 const_iv (GL_DEPTH_BUFFER_BIT),
1798 const_iv (GL_COLOR_BUFFER_BIT),
1799 const_iv (GL_PROJECTION),
1800 const_iv (GL_MODELVIEW),
1801 const_iv (GL_COLOR_LOGIC_OP),
1802 const_iv (GL_SEPARABLE_2D),
1803 const_iv (GL_CONVOLUTION_2D),
1804 const_iv (GL_CONVOLUTION_BORDER_MODE),
1805 const_iv (GL_CONSTANT_BORDER),
1806 const_iv (GL_LINES),
1807 const_iv (GL_LINE_LOOP),
1808 const_iv (GL_QUADS),
1809 const_iv (GL_QUAD_STRIP),
1810 const_iv (GL_TRIANGLES),
1811 const_iv (GL_TRIANGLE_STRIP),
1812 const_iv (GL_TRIANGLE_FAN),
1813 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1814 const_iv (GL_FASTEST),
1815 const_iv (GL_V2F),
1816 const_iv (GL_V3F),
1817 const_iv (GL_T2F_V3F),
1818 const_iv (GL_T2F_N3F_V3F),
1819# undef const_iv
1820 };
1821
1822 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1823 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1824}
1825
1826char *
1827gl_vendor ()
1828 CODE:
1829 RETVAL = (char *)glGetString (GL_VENDOR);
1830 OUTPUT:
1831 RETVAL
1832
1833char *
1834gl_version ()
1835 CODE:
1836 RETVAL = (char *)glGetString (GL_VERSION);
1837 OUTPUT:
1838 RETVAL
1839
1840char *
1841gl_extensions ()
1842 CODE:
1843 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1844 OUTPUT:
1845 RETVAL
1846
1847int glGetError ()
1848
1849void glFinish ()
1850
1851void glClear (int mask)
1852
1853void glClearColor (float r, float g, float b, float a = 1.0)
1854 PROTOTYPE: @
1855
1856void glEnable (int cap)
1857
1858void glDisable (int cap)
1859
1860void glShadeModel (int mode)
1861
1862void glHint (int target, int mode)
1863
1864void glBlendFunc (int sfactor, int dfactor)
1865
1866void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1867 CODE:
1868 gl_BlendFuncSeparate (sa, da, saa, daa);
1869
1870void glDepthMask (int flag)
1871
1872void glLogicOp (int opcode)
1873
1874void glColorMask (int red, int green, int blue, int alpha)
1875
1876void glMatrixMode (int mode)
1877
1878void glPushMatrix ()
1879
1880void glPopMatrix ()
1881
1882void glLoadIdentity ()
1883
1884void glDrawBuffer (int buffer)
1885
1886void glReadBuffer (int buffer)
1887
1888# near_ and far_ are due to microsofts buggy "c" compiler
1889void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1890
1891# near_ and far_ are due to microsofts buggy "c" compiler
1892void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1893
1894void glViewport (int x, int y, int width, int height)
1895
1896void glScissor (int x, int y, int width, int height)
1897
1898void glTranslate (float x, float y, float z = 0.)
1899 CODE:
1900 glTranslatef (x, y, z);
1901
1902void glScale (float x, float y, float z = 1.)
1903 CODE:
1904 glScalef (x, y, z);
1905
1906void glRotate (float angle, float x, float y, float z)
1907 CODE:
1908 glRotatef (angle, x, y, z);
1909
1910void glBegin (int mode)
1911
1912void glEnd ()
1913
1914void glColor (float r, float g, float b, float a = 1.0)
1915 PROTOTYPE: @
1916 ALIAS:
1917 glColor_premultiply = 1
1918 CODE:
1919 if (ix)
1920 {
1921 r *= a;
1922 g *= a;
1923 b *= a;
1924 }
1925 // microsoft visual "c" rounds instead of truncating...
1926 glColor4f (r, g, b, a);
1927
1928void glInterleavedArrays (int format, int stride, char *data)
1929
1930void glDrawElements (int mode, int count, int type, char *indices)
1931
1932# 1.2 void glDrawRangeElements (int mode, int start, int end
1933
1934void glRasterPos (float x, float y, float z = 0.)
1935 CODE:
1936 glRasterPos3f (0, 0, z);
1937 glBitmap (0, 0, 0, 0, x, y, 0);
1938
1939void glVertex (float x, float y, float z = 0.)
1940 CODE:
1941 glVertex3f (x, y, z);
1942
1943void glTexCoord (float s, float t)
1944 CODE:
1945 glTexCoord2f (s, t);
1946
1947void glTexEnv (int target, int pname, float param)
1948 CODE:
1949 glTexEnvf (target, pname, param);
1950
1951void glTexParameter (int target, int pname, float param)
1952 CODE:
1953 glTexParameterf (target, pname, param);
1954
1955void glBindTexture (int target, int name)
1956
1957void glConvolutionParameter (int target, int pname, float params)
1958 CODE:
1959 if (gl.ConvolutionParameterf)
1960 gl.ConvolutionParameterf (target, pname, params);
1961
1962void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1963 CODE:
1964 if (gl.ConvolutionFilter2D)
1965 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1966
1967void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1968 CODE:
1969 if (gl.SeparableFilter2D)
1970 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1971
1972void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1973
1974void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1975
1976void glDrawPixels (int width, int height, int format, int type, char *pixels)
1977
1978void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1979
1980int glGenTexture ()
1981 CODE:
1982{
1983 GLuint name;
1984 glGenTextures (1, &name);
1985 RETVAL = name;
1986}
1987 OUTPUT:
1988 RETVAL
1989
1990void glDeleteTexture (int name)
1991 CODE:
1992{
1993 GLuint name_ = name;
1994 glDeleteTextures (1, &name_);
1995}
1996
1997int glGenList ()
1998 CODE:
1999 RETVAL = glGenLists (1);
2000 OUTPUT:
2001 RETVAL
2002
2003void glDeleteList (int list)
2004 CODE:
2005 glDeleteLists (list, 1);
2006
2007void glNewList (int list, int mode = GL_COMPILE)
2008
2009void glEndList ()
2010
2011void glCallList (int list)
2012
2013

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