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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.41 by root, Sat Apr 15 01:52:53 2006 UTC vs.
Revision 1.185 by root, Sat Apr 21 09:21:03 2007 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
1#include "EXTERN.h" 11#include "EXTERN.h"
2#include "perl.h" 12#include "perl.h"
3#include "XSUB.h" 13#include "XSUB.h"
4 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
20#include <math.h>
5#include <string.h> 21#include <string.h>
6#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
7 24
8#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
9#include <SDL_image.h> 27#include <SDL_image.h>
28#include <SDL_mixer.h>
10#include <SDL_opengl.h> 29#include <SDL_opengl.h>
11 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
12#include <glib/gmacros.h> 34#include <glib/gmacros.h>
13 35
14#include <pango/pango.h> 36#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 37
38#ifndef _WIN32
18#include <sys/types.h> 39# include <sys/types.h>
19#include <sys/socket.h> 40# include <sys/socket.h>
20#include <netinet/in.h> 41# include <netinet/in.h>
21#include <netinet/tcp.h> 42# include <netinet/tcp.h>
22
23#include <inttypes.h> 43# include <inttypes.h>
44#endif
45
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
24 47
25#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
26 49
27#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
29 52
30static PangoContext *context; 53#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
84typedef Mix_Chunk *CFPlus__MixChunk;
85typedef Mix_Music *CFPlus__MixMusic;
86
87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
32 106
33typedef struct cf_layout { 107typedef struct cf_layout {
34 PangoLayout *pl; 108 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode
35 int base_height; 110 int base_height;
111 CFPlus__Font font;
36} *CFClient__Layout; 112} *CFPlus__Layout;
113
114static CFPlus__Font default_font;
115static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap;
37 117
38static void 118static void
39substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
40{ 120{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 126}
44 127
45static void 128static void
46layout_update (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
47{ 130{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
50 */ 133 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 134 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 135
136 pango_font_description_set_absolute_size (font,
137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
138
139 pango_layout_set_font_description (self->pl, font);
53} 140}
54 141
55static void 142static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 144{
58 layout_update (self); 145 PangoRectangle rect;
59 146
147 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
61 149
62 *w = (*w + 3) & ~3; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1; 152
153 if (!rect.width) rect.width = 1;
154 if (!rect.height) rect.height = 1;
155
156 *w = rect.width;
157 *h = rect.height;
65} 158}
159
160typedef uint16_t tileid;
161typedef uint16_t faceid;
66 162
67typedef struct { 163typedef struct {
68 GLint name; 164 int name;
69 int w, h; 165 int w, h;
70 float s, t; 166 float s, t;
71 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
72} mapface; 168 tileid smoothtile;
169 uint8_t smoothlevel;
170} maptex;
73 171
74typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
75 int16_t darkness; 175 uint16_t darkness;
76 uint16_t face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
77} mapcell; 177} mapcell;
78 178
79typedef struct { 179typedef struct {
80 int32_t c0, c1; 180 int32_t c0, c1;
81 mapcell *col; 181 mapcell *col;
82} maprow; 182} maprow;
83 183
84typedef struct map { 184typedef struct map {
85 int x, y, w, h; 185 int x, y, w, h;
86 int vx, vy; 186 int ox, oy; /* offset to virtual global coordinate system */
87 int faces; 187 int faces; tileid *face2tile; // [faceid]
88 mapface *face; 188 int texs; maptex *tex; // [tileid]
89 189
90 uint32_t rows; 190 int32_t rows;
91 maprow *row; 191 maprow *row;
92} *CFClient__Map; 192} *CFPlus__Map;
93 193
94static char * 194static char *
95prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
96{ 196{
97 char *p; 197 char *p;
115 215
116#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
118 218
119static void 219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
239static maprow *
240map_get_row (CFPlus__Map self, int y)
241{
242 if (0 > y)
243 {
244 int extend = - y + MAP_EXTEND_Y;
245 Prepend (maprow, self->row, self->rows, extend);
246
247 self->rows += extend;
248 self->y += extend;
249 y += extend;
250 }
251 else if (y >= self->rows)
252 {
253 int extend = y - self->rows + MAP_EXTEND_Y;
254 Append (maprow, self->row, self->rows, extend);
255 self->rows += extend;
256 }
257
258 return self->row + y;
259}
260
261static mapcell *
262row_get_cell (maprow *row, int x)
263{
264 if (!row->col)
265 {
266 Newz (0, row->col, MAP_EXTEND_X, mapcell);
267 row->c0 = x - MAP_EXTEND_X / 4;
268 row->c1 = row->c0 + MAP_EXTEND_X;
269 }
270
271 if (row->c0 > x)
272 {
273 int extend = row->c0 - x + MAP_EXTEND_X;
274 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
275 row->c0 -= extend;
276 }
277 else if (x >= row->c1)
278 {
279 int extend = x - row->c1 + MAP_EXTEND_X;
280 Append (mapcell, row->col, row->c1 - row->c0, extend);
281 row->c1 += extend;
282 }
283
284 return row->col + (x - row->c0);
285}
286
287static mapcell *
288map_get_cell (CFPlus__Map self, int x, int y)
289{
290 return row_get_cell (map_get_row (self, y), x);
291}
292
293static void
120map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
121{ 295{
122 int r; 296 int r;
123 297
124 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
125 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
126 300
127 Safefree (self->row); 301 Safefree (self->row);
128 302
129 self->x = 0; 303 self->x = 0;
130 self->y = 0; 304 self->y = 0;
131 self->vx = 0; 305 self->ox = 0;
132 self->vy = 0; 306 self->oy = 0;
133 self->row = 0; 307 self->row = 0;
134 self->rows = 0; 308 self->rows = 0;
135} 309}
136 310
137static void 311static void
138map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
139{ 313{
140 int x, y; 314 int x, y;
315 maprow *row;
316 mapcell *cell;
141 317
142 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
143 if (y >= 0) 319 if (y >= 0)
144 { 320 {
145 if (y >= self->rows) 321 if (y >= self->rows)
146 break; 322 break;
147 323
148 maprow *row = self->row + y; 324 row = self->row + y;
149 325
150 for (x = x0; x < x0 + w; x++) 326 for (x = x0; x < x0 + w; x++)
151 if (x >= row->c0) 327 if (x >= row->c0)
152 { 328 {
153 if (x >= row->c1) 329 if (x >= row->c1)
154 break; 330 break;
155 331
156 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
157 } 338 }
158 } 339 }
159} 340}
160 341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
356}
357
358static void
359music_finished (void)
360{
361 SDL_UserEvent ev;
362
363 ev.type = SDL_USEREVENT;
364 ev.code = 0;
365 ev.data1 = 0;
366 ev.data2 = 0;
367
368 SDL_PushEvent ((SDL_Event *)&ev);
369}
370
371static void
372channel_finished (int channel)
373{
374 SDL_UserEvent ev;
375
376 ev.type = SDL_USEREVENT;
377 ev.code = 1;
378 ev.data1 = (void *)(long)channel;
379 ev.data2 = 0;
380
381 SDL_PushEvent ((SDL_Event *)&ev);
382}
383
384static unsigned int
385minpot (unsigned int n)
386{
387 if (!n)
388 return 0;
389
390 --n;
391
392 n |= n >> 1;
393 n |= n >> 2;
394 n |= n >> 4;
395 n |= n >> 8;
396 n |= n >> 16;
397
398 return n + 1;
399}
400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
405static AV *texture_av;
406
161MODULE = CFClient PACKAGE = CFClient 407MODULE = CFPlus PACKAGE = CFPlus
162 408
163PROTOTYPES: ENABLE 409PROTOTYPES: ENABLE
164 410
165BOOT: 411BOOT:
166{ 412{
167 fontmap = pango_ft2_font_map_new (); 413 texture_av = newAV ();
414 AvREAL_off (texture_av);
415
416 HV *stash = gv_stashpv ("CFPlus", 1);
417 static const struct {
418 const char *name;
419 IV iv;
420 } *civ, const_iv[] = {
421# define const_iv(name) { # name, (IV)name }
422 const_iv (SDLK_MODIFIER_MIN),
423 const_iv (SDLK_MODIFIER_MAX),
424
425 const_iv (SDL_ACTIVEEVENT),
426 const_iv (SDL_KEYDOWN),
427 const_iv (SDL_KEYUP),
428 const_iv (SDL_MOUSEMOTION),
429 const_iv (SDL_MOUSEBUTTONDOWN),
430 const_iv (SDL_MOUSEBUTTONUP),
431 const_iv (SDL_JOYAXISMOTION),
432 const_iv (SDL_JOYBALLMOTION),
433 const_iv (SDL_JOYHATMOTION),
434 const_iv (SDL_JOYBUTTONDOWN),
435 const_iv (SDL_JOYBUTTONUP),
436 const_iv (SDL_QUIT),
437 const_iv (SDL_SYSWMEVENT),
438 const_iv (SDL_EVENT_RESERVEDA),
439 const_iv (SDL_EVENT_RESERVEDB),
440 const_iv (SDL_VIDEORESIZE),
441 const_iv (SDL_VIDEOEXPOSE),
442 const_iv (SDL_USEREVENT),
443
444 const_iv (SDL_APPINPUTFOCUS),
445 const_iv (SDL_APPMOUSEFOCUS),
446 const_iv (SDL_APPACTIVE),
447
448 const_iv (SDLK_KP0),
449 const_iv (SDLK_KP1),
450 const_iv (SDLK_KP2),
451 const_iv (SDLK_KP3),
452 const_iv (SDLK_KP4),
453 const_iv (SDLK_KP5),
454 const_iv (SDLK_KP6),
455 const_iv (SDLK_KP7),
456 const_iv (SDLK_KP8),
457 const_iv (SDLK_KP9),
458 const_iv (SDLK_KP_PERIOD),
459 const_iv (SDLK_KP_DIVIDE),
460 const_iv (SDLK_KP_MULTIPLY),
461 const_iv (SDLK_KP_MINUS),
462 const_iv (SDLK_KP_PLUS),
463 const_iv (SDLK_KP_ENTER),
464 const_iv (SDLK_KP_EQUALS),
465 const_iv (SDLK_UP),
466 const_iv (SDLK_DOWN),
467 const_iv (SDLK_RIGHT),
468 const_iv (SDLK_LEFT),
469 const_iv (SDLK_INSERT),
470 const_iv (SDLK_HOME),
471 const_iv (SDLK_END),
472 const_iv (SDLK_PAGEUP),
473 const_iv (SDLK_PAGEDOWN),
474 const_iv (SDLK_F1),
475 const_iv (SDLK_F2),
476 const_iv (SDLK_F3),
477 const_iv (SDLK_F4),
478 const_iv (SDLK_F5),
479 const_iv (SDLK_F6),
480 const_iv (SDLK_F7),
481 const_iv (SDLK_F8),
482 const_iv (SDLK_F9),
483 const_iv (SDLK_F10),
484 const_iv (SDLK_F11),
485 const_iv (SDLK_F12),
486 const_iv (SDLK_F13),
487 const_iv (SDLK_F14),
488 const_iv (SDLK_F15),
489 const_iv (SDLK_NUMLOCK),
490 const_iv (SDLK_CAPSLOCK),
491 const_iv (SDLK_SCROLLOCK),
492 const_iv (SDLK_RSHIFT),
493 const_iv (SDLK_LSHIFT),
494 const_iv (SDLK_RCTRL),
495 const_iv (SDLK_LCTRL),
496 const_iv (SDLK_RALT),
497 const_iv (SDLK_LALT),
498 const_iv (SDLK_RMETA),
499 const_iv (SDLK_LMETA),
500 const_iv (SDLK_LSUPER),
501 const_iv (SDLK_RSUPER),
502 const_iv (SDLK_MODE),
503 const_iv (SDLK_COMPOSE),
504 const_iv (SDLK_HELP),
505 const_iv (SDLK_PRINT),
506 const_iv (SDLK_SYSREQ),
507 const_iv (SDLK_BREAK),
508 const_iv (SDLK_MENU),
509 const_iv (SDLK_POWER),
510 const_iv (SDLK_EURO),
511 const_iv (SDLK_UNDO),
512
513 const_iv (KMOD_NONE),
514 const_iv (KMOD_SHIFT),
515 const_iv (KMOD_LSHIFT),
516 const_iv (KMOD_RSHIFT),
517 const_iv (KMOD_CTRL),
518 const_iv (KMOD_LCTRL),
519 const_iv (KMOD_RCTRL),
520 const_iv (KMOD_ALT),
521 const_iv (KMOD_LALT),
522 const_iv (KMOD_RALT),
523 const_iv (KMOD_META),
524 const_iv (KMOD_LMETA),
525 const_iv (KMOD_RMETA),
526 const_iv (KMOD_NUM),
527 const_iv (KMOD_CAPS),
528 const_iv (KMOD_MODE),
529# undef const_iv
530 };
531
532 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
533 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
534
535 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
536 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
537}
538
539void
540weaken (SV *rv)
541 PROTOTYPE: $
542 CODE:
543 sv_rvweaken (rv);
544
545int
546in_destruct ()
547 CODE:
548 RETVAL = PL_main_cv == Nullcv;
549 OUTPUT:
550 RETVAL
551
552NV floor (NV x)
553
554NV ceil (NV x)
555
556void
557pango_init ()
558 CODE:
559{
560 opengl_fontmap = pango_opengl_font_map_new ();
168 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 561 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
169 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 562 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
170} 563}
171 564
565int
566SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
567
172void 568void
173lowdelay (int fd, int val = 1) 569SDL_Quit ()
570
571void
572SDL_ListModes ()
174 CODE: 573 PPCODE:
175 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 574{
575 SDL_Rect **m;
576
577 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
578 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
579 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
580 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
581
582 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
583 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
584
585 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
586 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
587 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
588 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
589
590 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
591#if SDL_VERSION_ATLEAST(1,2,10)
592 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
593 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
594#endif
595
596 SDL_EnableUNICODE (1);
597 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
598
599 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
600
601 if (m && m != (SDL_Rect **)-1)
602 while (*m)
603 {
604 AV *av = newAV ();
605 av_push (av, newSViv ((*m)->w));
606 av_push (av, newSViv ((*m)->h));
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
608
609 ++m;
610 }
611}
176 612
177char * 613char *
178gl_version () 614SDL_GetError ()
615
616int
617SDL_SetVideoMode (int w, int h, int fullscreen)
179 CODE: 618 CODE:
180 RETVAL = (char *)glGetString (GL_VERSION); 619 RETVAL = !!SDL_SetVideoMode (
620 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
621 );
622 if (RETVAL)
623 {
624 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
625# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
626# include "glfunc.h"
627# undef GL_FUNC
628 }
181 OUTPUT: 629 OUTPUT:
182 RETVAL 630 RETVAL
183 631
632void
633SDL_GL_SwapBuffers ()
634
184char * 635char *
185gl_extensions () 636SDL_GetKeyName (int sym)
637
638void
639SDL_PollEvent ()
186 CODE: 640 PPCODE:
187 RETVAL = (char *)glGetString (GL_EXTENSIONS); 641{
188 OUTPUT: 642 SDL_Event ev;
189 RETVAL 643
644 while (SDL_PollEvent (&ev))
645 {
646 HV *hv = newHV ();
647 hv_store (hv, "type", 4, newSViv (ev.type), 0);
648
649 switch (ev.type)
650 {
651 case SDL_KEYDOWN:
652 case SDL_KEYUP:
653 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
654 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
655 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
656 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
657 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
658 break;
659
660 case SDL_ACTIVEEVENT:
661 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
662 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
663 break;
664
665 case SDL_MOUSEMOTION:
666 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
667
668 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
669 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
670 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
671 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
672 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
673 break;
674
675 case SDL_MOUSEBUTTONDOWN:
676 case SDL_MOUSEBUTTONUP:
677 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
678
679 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
680 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
681 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
682 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
683 break;
684
685 case SDL_USEREVENT:
686 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
687 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
688 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
689 break;
690 }
691
692 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
693 }
694}
695
696int
697Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
698 POSTCALL:
699 Mix_HookMusicFinished (music_finished);
700 Mix_ChannelFinished (channel_finished);
701
702void
703Mix_CloseAudio ()
704
705int
706Mix_AllocateChannels (int numchans = -1)
707
708void
709lowdelay (int fd, int val = 1)
710 CODE:
711 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
712
713void
714win32_proxy_info ()
715 PPCODE:
716{
717#ifdef _WIN32
718 char buffer[2048];
719 DWORD buflen;
720
721 EXTEND (SP, 3);
722
723 buflen = sizeof (buffer);
724 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
725 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
726 {
727 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
728
729 buflen = sizeof (buffer);
730 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
731 {
732 PUSHs (newSVpv (buffer, 0));
733
734 buflen = sizeof (buffer);
735 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
736 PUSHs (newSVpv (buffer, 0));
737 }
738 }
739#endif
740}
190 741
191void 742void
192add_font (char *file) 743add_font (char *file)
193 CODE: 744 CODE:
194 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 745 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
195
196void
197set_font (char *file)
198 CODE:
199{
200 int count;
201 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
202 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
203 FcPatternDestroy (pattern);
204 pango_context_set_font_description (context, font);
205}
206 746
207void 747void
208load_image_inline (SV *image_) 748load_image_inline (SV *image_)
209 ALIAS: 749 ALIAS:
210 load_image_file = 1 750 load_image_file = 1
226 croak ("load_image: %s", SDL_GetError ()); 766 croak ("load_image: %s", SDL_GetError ());
227 767
228 fmt.palette = NULL; 768 fmt.palette = NULL;
229 fmt.BitsPerPixel = 32; 769 fmt.BitsPerPixel = 32;
230 fmt.BytesPerPixel = 4; 770 fmt.BytesPerPixel = 4;
771#if SDL_BYTEORDER == SDL_LIL_ENDIAN
231 fmt.Rmask = 0x000000ff; 772 fmt.Rmask = 0x000000ff;
232 fmt.Gmask = 0x0000ff00; 773 fmt.Gmask = 0x0000ff00;
233 fmt.Bmask = 0x00ff0000; 774 fmt.Bmask = 0x00ff0000;
234 fmt.Amask = 0xff000000; 775 fmt.Amask = 0xff000000;
776#else
777 fmt.Rmask = 0xff000000;
778 fmt.Gmask = 0x00ff0000;
779 fmt.Bmask = 0x0000ff00;
780 fmt.Amask = 0x000000ff;
781#endif
235 fmt.Rloss = 0; 782 fmt.Rloss = 0;
236 fmt.Gloss = 0; 783 fmt.Gloss = 0;
237 fmt.Bloss = 0; 784 fmt.Bloss = 0;
238 fmt.Aloss = 0; 785 fmt.Aloss = 0;
239 fmt.Rshift = 0; 786 fmt.Rshift = 0;
245 792
246 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 793 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
247 794
248 assert (surface2->pitch == surface2->w * 4); 795 assert (surface2->pitch == surface2->w * 4);
249 796
797 SDL_LockSurface (surface2);
250 EXTEND (SP, 5); 798 EXTEND (SP, 6);
251 PUSHs (sv_2mortal (newSViv (surface2->w))); 799 PUSHs (sv_2mortal (newSViv (surface2->w)));
252 PUSHs (sv_2mortal (newSViv (surface2->h))); 800 PUSHs (sv_2mortal (newSViv (surface2->h)));
253 SDL_LockSurface (surface2);
254 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 801 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
255 SDL_UnlockSurface (surface2);
256 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 802 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
257 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 803 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
258 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 804 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
805 SDL_UnlockSurface (surface2);
259 806
260 SDL_FreeSurface (surface); 807 SDL_FreeSurface (surface);
261 SDL_FreeSurface (surface2); 808 SDL_FreeSurface (surface2);
262} 809}
263 810
285 PUSHs (sv_2mortal (newSViv (b / y))); 832 PUSHs (sv_2mortal (newSViv (b / y)));
286 PUSHs (sv_2mortal (newSViv (a / y))); 833 PUSHs (sv_2mortal (newSViv (a / y)));
287} 834}
288 835
289void 836void
837error (char *message)
838 CODE:
839 fprintf (stderr, "ERROR: %s\n", message);
840#ifdef _WIN32
841 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
842#endif
843
844void
290fatal (char *message) 845fatal (char *message)
291 CODE: 846 CODE:
847 fprintf (stderr, "FATAL: %s\n", message);
848#ifdef _WIN32
849 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
850#endif
851 _exit (1);
852
853void
854_exit (int retval = 0)
855 CODE:
292#ifdef WIN32 856#ifdef WIN32
293 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 857 ExitThread (retval); // unclean, please beam me up
294#else 858#else
295 fprintf (stderr, "FATAL: %s\n", message); 859 _exit (retval);
296#endif 860#endif
297 exit (1);
298 861
299MODULE = CFClient PACKAGE = CFClient::Layout 862MODULE = CFPlus PACKAGE = CFPlus::Font
300 863
301CFClient::Layout 864CFPlus::Font
302new (SV *class, int base_height = 10) 865new_from_file (SV *class, char *path, int id = 0)
303 CODE: 866 CODE:
304 New (0, RETVAL, 1, struct cf_layout); 867{
305 RETVAL->base_height = base_height; 868 int count;
306 RETVAL->pl = pango_layout_new (context); 869 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
307 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 870 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
871 FcPatternDestroy (pattern);
872}
308 OUTPUT: 873 OUTPUT:
309 RETVAL 874 RETVAL
310 875
311void 876void
877DESTROY (CFPlus::Font self)
878 CODE:
879 pango_font_description_free (self);
880
881void
882make_default (CFPlus::Font self)
883 CODE:
884 default_font = self;
885
886MODULE = CFPlus PACKAGE = CFPlus::Layout
887
888void
889reset_glyph_cache ()
890 CODE:
891 tc_clear ();
892
893CFPlus::Layout
894new (SV *class)
895 CODE:
896 New (0, RETVAL, 1, struct cf_layout);
897
898 RETVAL->pl = pango_layout_new (opengl_context);
899 RETVAL->r = 1.;
900 RETVAL->g = 1.;
901 RETVAL->b = 1.;
902 RETVAL->a = 1.;
903 RETVAL->base_height = MIN_FONT_HEIGHT;
904 RETVAL->font = 0;
905
906 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
907 layout_update_font (RETVAL);
908 OUTPUT:
909 RETVAL
910
911void
312DESTROY (CFClient::Layout self) 912DESTROY (CFPlus::Layout self)
313 CODE: 913 CODE:
314 g_object_unref (self->pl); 914 g_object_unref (self->pl);
315 Safefree (self); 915 Safefree (self);
316 916
317void 917void
318set_text (CFClient::Layout self, SV *text_) 918set_text (CFPlus::Layout self, SV *text_)
319 CODE: 919 CODE:
320{ 920{
321 STRLEN textlen; 921 STRLEN textlen;
322 char *text = SvPVutf8 (text_, textlen); 922 char *text = SvPVutf8 (text_, textlen);
323 923
324 pango_layout_set_text (self->pl, text, textlen); 924 pango_layout_set_text (self->pl, text, textlen);
325} 925}
326 926
327void 927void
328set_markup (CFClient::Layout self, SV *text_) 928set_markup (CFPlus::Layout self, SV *text_)
329 CODE: 929 CODE:
330{ 930{
331 STRLEN textlen; 931 STRLEN textlen;
332 char *text = SvPVutf8 (text_, textlen); 932 char *text = SvPVutf8 (text_, textlen);
333 933
334 pango_layout_set_markup (self->pl, text, textlen); 934 pango_layout_set_markup (self->pl, text, textlen);
335} 935}
336 936
337void 937void
938set_shapes (CFPlus::Layout self, ...)
939 CODE:
940{
941 PangoAttrList *attrs = 0;
942 const char *text = pango_layout_get_text (self->pl);
943 const char *pos = text;
944 int arg = 4;
945
946 while (arg < items && (pos = strstr (pos, OBJ_STR)))
947 {
948 PangoRectangle inkrect, rect;
949 PangoAttribute *attr;
950
951 int x = SvIV (ST (arg - 3));
952 int y = SvIV (ST (arg - 2));
953 int w = SvIV (ST (arg - 1));
954 int h = SvIV (ST (arg ));
955
956 inkrect.x = 0;
957 inkrect.y = 0;
958 inkrect.width = 0;
959 inkrect.height = 0;
960
961 rect.x = x * PANGO_SCALE;
962 rect.y = y * PANGO_SCALE;
963 rect.width = w * PANGO_SCALE;
964 rect.height = h * PANGO_SCALE;
965
966 if (!attrs)
967 attrs = pango_layout_get_attributes (self->pl);
968
969 attr = pango_attr_shape_new (&inkrect, &rect);
970 attr->start_index = pos - text;
971 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
972 pango_attr_list_insert (attrs, attr);
973
974 arg += 4;
975 pos += sizeof (OBJ_STR) - 1;
976 }
977
978 if (attrs)
979 pango_layout_set_attributes (self->pl, attrs);
980}
981
982void
983get_shapes (CFPlus::Layout self)
984 PPCODE:
985{
986 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
987
988 do
989 {
990 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
991
992 if (run && shape_attr_p (run))
993 {
994 PangoRectangle extents;
995 pango_layout_iter_get_run_extents (iter, 0, &extents);
996
997 EXTEND (SP, 2);
998 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
999 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1000 }
1001 }
1002 while (pango_layout_iter_next_run (iter));
1003
1004 pango_layout_iter_free (iter);
1005}
1006
1007int
1008has_wrapped (CFPlus::Layout self)
1009 CODE:
1010{
1011 int lines = 1;
1012 const char *text = pango_layout_get_text (self->pl);
1013
1014 while (*text)
1015 lines += *text++ == '\n';
1016
1017 RETVAL = lines < pango_layout_get_line_count (self->pl);
1018}
1019 OUTPUT:
1020 RETVAL
1021
1022SV *
1023get_text (CFPlus::Layout self)
1024 CODE:
1025 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1026 sv_utf8_decode (RETVAL);
1027 OUTPUT:
1028 RETVAL
1029
1030void
1031set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1032 CODE:
1033 self->r = r;
1034 self->g = g;
1035 self->b = b;
1036 self->a = a;
1037
1038void
1039set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1040 CODE:
1041 if (self->font != font)
1042 {
1043 self->font = font;
1044 layout_update_font (self);
1045 }
1046
1047void
338set_height (CFClient::Layout self, int base_height) 1048set_height (CFPlus::Layout self, int base_height)
339 CODE: 1049 CODE:
1050 if (self->base_height != base_height)
1051 {
340 self->base_height = base_height; 1052 self->base_height = base_height;
1053 layout_update_font (self);
1054 }
341 1055
342void 1056void
343set_width (CFClient::Layout self, int max_width = -1) 1057set_width (CFPlus::Layout self, int max_width = -1)
344 CODE: 1058 CODE:
345 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1059 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
346 1060
347void 1061void
1062set_indent (CFPlus::Layout self, int indent)
1063 CODE:
1064 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1065
1066void
1067set_spacing (CFPlus::Layout self, int spacing)
1068 CODE:
1069 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1070
1071void
1072set_ellipsise (CFPlus::Layout self, int ellipsise)
1073 CODE:
1074 pango_layout_set_ellipsize (self->pl,
1075 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1076 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1077 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1078 : PANGO_ELLIPSIZE_NONE
1079 );
1080
1081void
1082set_single_paragraph_mode (CFPlus::Layout self, int spm)
1083 CODE:
1084 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1085
1086void
348size (CFClient::Layout self) 1087size (CFPlus::Layout self)
349 PPCODE: 1088 PPCODE:
350{ 1089{
351 int w, h; 1090 int w, h;
352 1091
353 layout_update (self);
354 layout_get_pixel_size (self, &w, &h); 1092 layout_get_pixel_size (self, &w, &h);
355 1093
356 EXTEND (SP, 2); 1094 EXTEND (SP, 2);
357 PUSHs (sv_2mortal (newSViv (w))); 1095 PUSHs (sv_2mortal (newSViv (w)));
358 PUSHs (sv_2mortal (newSViv (h))); 1096 PUSHs (sv_2mortal (newSViv (h)));
359} 1097}
360 1098
361int 1099int
362xy_to_index (CFClient::Layout self, int x, int y) 1100descent (CFPlus::Layout self)
363 CODE: 1101 CODE:
364{ 1102{
365 int index, trailing; 1103 PangoRectangle rect;
366 1104 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
367 layout_update (self); 1105 pango_layout_line_get_pixel_extents (line, 0, &rect);
368 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1106 RETVAL = PANGO_DESCENT (rect);
369
370 RETVAL = index;
371} 1107}
372 OUTPUT: 1108 OUTPUT:
373 RETVAL 1109 RETVAL
374 1110
1111int
1112xy_to_index (CFPlus::Layout self, int x, int y)
1113 CODE:
1114{
1115 int index, trailing;
1116 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1117 RETVAL = index + trailing;
1118}
1119 OUTPUT:
1120 RETVAL
1121
375void 1122void
376cursor_pos (CFClient::Layout self, int index) 1123cursor_pos (CFPlus::Layout self, int index)
377 PPCODE: 1124 PPCODE:
378{ 1125{
379 PangoRectangle strong_pos; 1126 PangoRectangle strong_pos;
380 layout_update (self);
381 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1127 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
382 1128
383 EXTEND (SP, 3); 1129 EXTEND (SP, 3);
384 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1130 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
385 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1131 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
386 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1132 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
387} 1133}
388 1134
389void 1135void
390render (CFClient::Layout self) 1136index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
391 PPCODE: 1137 PPCODE:
392{ 1138{
393 SV *retval; 1139 int line, x;
394 int w, h;
395 FT_Bitmap bitmap;
396 1140
397 layout_update (self); 1141 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
398 layout_get_pixel_size (self, &w, &h); 1142 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
399 1143
400 retval = newSV (w * h);
401 SvPOK_only (retval);
402 SvCUR_set (retval, w * h);
403
404 bitmap.rows = h;
405 bitmap.width = w;
406 bitmap.pitch = w;
407 bitmap.buffer = (unsigned char*)SvPVX (retval);
408 bitmap.num_grays = 256;
409 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
410
411 memset (bitmap.buffer, 0, w * h);
412
413 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
414
415 EXTEND (SP, 3); 1144 EXTEND (SP, 2);
416 PUSHs (sv_2mortal (newSViv (w))); 1145 PUSHs (sv_2mortal (newSViv (line - 1)));
1146 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1147}
1148
1149void
1150line_x_to_index (CFPlus::Layout self, int line, int x)
1151 PPCODE:
1152{
1153 PangoLayoutLine *lp;
1154 int index, trailing;
1155
1156 if (line < 0)
1157 XSRETURN_EMPTY;
1158
1159 if (!(lp = pango_layout_get_line (self->pl, line)))
1160 XSRETURN_EMPTY; /* do better */
1161
1162 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1163
1164 EXTEND (SP, 2);
1165 if (GIMME_V == G_SCALAR)
1166 PUSHs (sv_2mortal (newSViv (index + trailing)));
1167 else
1168 {
417 PUSHs (sv_2mortal (newSViv (h))); 1169 PUSHs (sv_2mortal (newSViv (index)));
418 PUSHs (sv_2mortal (retval)); 1170 PUSHs (sv_2mortal (newSViv (trailing)));
1171 }
419} 1172}
420 1173
1174void
1175render (CFPlus::Layout self, float x, float y, int flags = 0)
1176 PPCODE:
1177 pango_opengl_render_layout_subpixel (
1178 self->pl,
1179 x * PANGO_SCALE, y * PANGO_SCALE,
1180 self->r, self->g, self->b, self->a,
1181 flags
1182 );
1183
421MODULE = CFClient PACKAGE = CFClient::Texture 1184MODULE = CFPlus PACKAGE = CFPlus::Texture
422 1185
423void 1186void
1187pad2pot (SV *data_, SV *w_, SV *h_)
1188 CODE:
1189{
1190 int ow = SvIV (w_);
1191 int oh = SvIV (h_);
1192
1193 if (ow && oh)
1194 {
1195 int nw = minpot (ow);
1196 int nh = minpot (oh);
1197
1198 if (nw != ow || nh != oh)
1199 {
1200 if (SvOK (data_))
1201 {
1202 STRLEN datalen;
1203 char *data = SvPVbyte (data_, datalen);
1204 int bpp = datalen / (ow * oh);
1205 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1206
1207 SvPOK_only (result_);
1208 SvCUR_set (result_, nw * nh * bpp);
1209
1210 memset (SvPVX (result_), 0, nw * nh * bpp);
1211 while (oh--)
1212 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1213
1214 sv_setsv (data_, result_);
1215 }
1216
1217 sv_setiv (w_, nw);
1218 sv_setiv (h_, nh);
1219 }
1220 }
1221}
1222
1223void
424draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1224draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
425 PROTOTYPE: $$$;$$ 1225 PROTOTYPE: $$$;$$
1226 ALIAS:
1227 draw_quad_alpha = 1
1228 draw_quad_alpha_premultiplied = 2
426 CODE: 1229 CODE:
427{ 1230{
428 HV *hv = (HV *)SvRV (self); 1231 HV *hv = (HV *)SvRV (self);
429 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1232 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
430 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1233 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
431 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1234 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
432 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
433 1235
434 if (items < 5) 1236 if (items < 5)
435 { 1237 {
436 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1238 w = SvNV (*hv_fetch (hv, "w", 1, 1));
437 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1239 h = SvNV (*hv_fetch (hv, "h", 1, 1));
438 } 1240 }
439 1241
1242 if (ix)
1243 {
1244 glEnable (GL_BLEND);
1245
1246 if (ix == 2)
1247 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1248 else
1249 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1250 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1251
1252 glEnable (GL_ALPHA_TEST);
1253 glAlphaFunc (GL_GREATER, 0.01f);
1254 }
1255
440 glBindTexture (GL_TEXTURE_2D, name); 1256 glBindTexture (GL_TEXTURE_2D, name);
441 if (wrap_mode) { 1257
442 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
443 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
444 }
445 glBegin (GL_QUADS); 1258 glBegin (GL_QUADS);
446 glTexCoord2f (0, 0); glVertex2f (x , y ); 1259 glTexCoord2f (0, 0); glVertex2f (x , y );
447 glTexCoord2f (0, t); glVertex2f (x , y + h); 1260 glTexCoord2f (0, t); glVertex2f (x , y + h);
448 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1261 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
449 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1262 glTexCoord2f (s, 0); glVertex2f (x + w, y );
450 glEnd (); 1263 glEnd ();
451}
452 1264
1265 if (ix)
1266 {
1267 glDisable (GL_ALPHA_TEST);
1268 glDisable (GL_BLEND);
1269 }
1270}
1271
453MODULE = CFClient PACKAGE = CFClient::Map 1272MODULE = CFPlus PACKAGE = CFPlus::Map
454 1273
455CFClient::Map 1274CFPlus::Map
456new (SV *class, int map_width, int map_height) 1275new (SV *class)
457 CODE: 1276 CODE:
458 New (0, RETVAL, 1, struct map); 1277 New (0, RETVAL, 1, struct map);
459 RETVAL->x = 0; 1278 RETVAL->x = 0;
460 RETVAL->y = 0; 1279 RETVAL->y = 0;
461 RETVAL->w = map_width; 1280 RETVAL->w = 0;
462 RETVAL->h = map_height; 1281 RETVAL->h = 0;
463 RETVAL->vx = 0; 1282 RETVAL->ox = 0;
464 RETVAL->vy = 0; 1283 RETVAL->oy = 0;
465 RETVAL->faces = 8192; 1284 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
466 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1285 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
467 RETVAL->rows = 0; 1286 RETVAL->rows = 0;
468 RETVAL->row = 0; 1287 RETVAL->row = 0;
469 OUTPUT: 1288 OUTPUT:
470 RETVAL 1289 RETVAL
471 1290
472void 1291void
473DESTROY (CFClient::Map self) 1292DESTROY (CFPlus::Map self)
474 CODE: 1293 CODE:
475{ 1294{
476 map_clear (self); 1295 map_clear (self);
477 Safefree (self->face); 1296 Safefree (self->face2tile);
1297 Safefree (self->tex);
478 Safefree (self); 1298 Safefree (self);
479} 1299}
480 1300
481void 1301void
1302resize (CFPlus::Map self, int map_width, int map_height)
1303 CODE:
1304 self->w = map_width;
1305 self->h = map_height;
1306
1307void
482clear (CFClient::Map self) 1308clear (CFPlus::Map self)
483 CODE: 1309 CODE:
484 map_clear (self); 1310 map_clear (self);
485 1311
486void 1312void
1313set_tileid (CFPlus::Map self, int face, int tile)
1314 CODE:
1315{
1316 need_facenum (self, face); self->face2tile [face] = tile;
1317 need_texid (self, tile);
1318}
1319
1320void
1321set_smooth (CFPlus::Map self, int face, int smooth, int level)
1322 CODE:
1323{
1324 tileid texid;
1325 maptex *tex;
1326
1327 if (face < 0 || face >= self->faces)
1328 return;
1329
1330 if (smooth < 0 || smooth >= self->faces)
1331 return;
1332
1333 texid = self->face2tile [face];
1334
1335 if (!texid)
1336 return;
1337
1338 tex = self->tex + texid;
1339 tex->smoothtile = self->face2tile [smooth];
1340 tex->smoothlevel = level;
1341}
1342
1343void
487set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1344set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
488 CODE: 1345 CODE:
489{ 1346{
490 while (self->faces < face) 1347 need_texid (self, texid);
1348
1349 {
1350 maptex *tex = self->tex + texid;
1351
1352 tex->name = name;
1353 tex->w = w;
1354 tex->h = h;
1355 tex->s = s;
1356 tex->t = t;
1357 tex->r = r;
1358 tex->g = g;
1359 tex->b = b;
1360 tex->a = a;
1361 }
1362
1363 // somewhat hackish, but for textures that require it, it really
1364 // improves the look, and most others don't suffer.
1365 glBindTexture (GL_TEXTURE_2D, name);
1366 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1367 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1368 // use uglier nearest interpolation because linear suffers
1369 // from transparent color bleeding and ugly wrapping effects.
1370 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1371}
1372
1373int
1374ox (CFPlus::Map self)
1375 ALIAS:
1376 oy = 1
1377 x = 2
1378 y = 3
1379 w = 4
1380 h = 5
1381 CODE:
1382 switch (ix)
491 { 1383 {
492 Append (mapface, self->face, self->faces, self->faces); 1384 case 0: RETVAL = self->ox; break;
493 self->faces *= 2; 1385 case 1: RETVAL = self->oy; break;
1386 case 2: RETVAL = self->x; break;
1387 case 3: RETVAL = self->y; break;
1388 case 4: RETVAL = self->w; break;
1389 case 5: RETVAL = self->h; break;
494 } 1390 }
1391 OUTPUT:
1392 RETVAL
495 1393
496 mapface *f = self->face + face;
497
498 f->name = name;
499 f->w = w;
500 f->h = h;
501 f->s = s;
502 f->t = t;
503 f->r = r;
504 f->g = g;
505 f->b = b;
506 f->a = a;
507}
508
509void 1394void
510scroll (CFClient::Map self, int dx, int dy) 1395scroll (CFPlus::Map self, int dx, int dy)
511 CODE: 1396 CODE:
512{ 1397{
513 if (dx > 0) 1398 if (dx > 0)
514 map_blank (self, self->x, self->y, dx - 1, self->h); 1399 map_blank (self, self->x, self->y, dx, self->h);
515 else if (dx < 0) 1400 else if (dx < 0)
516 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1401 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
517 1402
518 if (dy > 0) 1403 if (dy > 0)
519 map_blank (self, self->x, self->y, self->w, dy - 1); 1404 map_blank (self, self->x, self->y, self->w, dy);
520 else if (dy < 0) 1405 else if (dy < 0)
521 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1406 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
522 1407
523 self->x += dx; 1408 self->ox += dx; self->x += dx;
524 self->y += dy; 1409 self->oy += dy; self->y += dy;
525 1410
526 while (self->y < 0) 1411 while (self->y < 0)
527 { 1412 {
528 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1413 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
529 1414
531 self->y += MAP_EXTEND_Y; 1416 self->y += MAP_EXTEND_Y;
532 } 1417 }
533} 1418}
534 1419
535void 1420void
536map1a_update (CFClient::Map self, SV *data_) 1421map1a_update (CFPlus::Map self, SV *data_, int extmap)
537 CODE: 1422 CODE:
538{ 1423{
539 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1424 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
540 uint8_t *data_end = (uint8_t *)SvEND (data_); 1425 uint8_t *data_end = (uint8_t *)SvEND (data_);
541 1426 mapcell *cell;
1427 int x, y, flags;
1428
542 while (data < data_end) 1429 while (data < data_end - 1)
543 { 1430 {
544 int flags = (data [0] << 8) + data [1]; data += 2; 1431 flags = (data [0] << 8) + data [1]; data += 2;
545 1432
546 int x = ((flags >> 10) & 63) + self->x; 1433 x = self->x + ((flags >> 10) & 63);
547 int y = ((flags >> 4) & 63) + self->y; 1434 y = self->y + ((flags >> 4) & 63);
548 1435
549 while (y >= self->rows) 1436 cell = map_get_cell (self, x, y);
550 {
551 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
552
553 self->rows += MAP_EXTEND_Y;
554 }
555
556 maprow *row = self->row + y;
557
558 if (!row->col)
559 {
560 Newz (0, row->col, MAP_EXTEND_X, mapcell);
561 row->c0 = self->x - MAP_EXTEND_X / 4;
562 row->c1 = row->c0 + MAP_EXTEND_X;
563 }
564
565 if (row->c0 > x)
566 {
567 int extend = row->c0 - x + MAP_EXTEND_X;
568 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
569 row->c0 -= extend;
570 }
571 else if (x >= row->c1)
572 {
573 int extend = x - row->c1 + MAP_EXTEND_X;
574 Append (mapcell, row->col, row->c1 - row->c0, extend);
575 row->c1 += extend;
576 }
577
578 assert (y >= 0);
579 assert (y < self->rows);
580 assert (x >= row->c0);
581 assert (x < row->c1);
582 mapcell *cell = row->col + (x - row->c0);
583 1437
584 if (flags & 15) 1438 if (flags & 15)
585 { 1439 {
586 if (cell->darkness < 0 && x < self->w && y < self->h) 1440 if (!cell->darkness)
587 { 1441 {
1442 memset (cell, 0, sizeof (*cell));
588 cell->darkness = 0; 1443 cell->darkness = 256;
589 cell->face [0] = 0;
590 cell->face [1] = 0;
591 cell->face [2] = 0;
592 } 1444 }
1445
1446 //TODO: don't trust server data to be in-range(!)
1447
1448 if (flags & 8)
593 1449 {
1450 if (extmap)
1451 {
1452 uint8_t ext, cmd;
1453
1454 do
1455 {
1456 ext = *data++;
1457 cmd = ext & 0x3f;
1458
1459 if (cmd < 4)
1460 cell->darkness = 255 - ext * 64 + 1;
1461 else if (cmd == 5) // health
1462 {
1463 cell->stat_width = 1;
1464 cell->stat_hp = *data++;
1465 }
1466 else if (cmd == 6) // monster width
1467 cell->stat_width = *data++ + 1;
1468 else if (cmd == 0x47)
1469 {
1470 if (*data == 4)
1471 ; // decode player count
1472
1473 data += *data + 1;
1474 }
1475 else if (cmd == 8) // cell flags
1476 cell->flags = *data++;
1477 else if (ext & 0x40) // unknown, multibyte => skip
1478 data += *data + 1;
1479 else
1480 data++;
1481 }
1482 while (ext & 0x80);
1483 }
1484 else
594 cell->darkness = flags & 8 ? *data++ : 255; 1485 cell->darkness = *data++ + 1;
1486 }
595 1487
596 if (flags & 4) 1488 if (flags & 4)
597 { 1489 {
598 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 1490 faceid face = (data [0] << 8) + data [1]; data += 2;
1491 need_facenum (self, face);
1492 cell->tile [0] = self->face2tile [face];
599 } 1493 }
600 1494
601 if (flags & 2) 1495 if (flags & 2)
602 { 1496 {
603 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 1497 faceid face = (data [0] << 8) + data [1]; data += 2;
1498 need_facenum (self, face);
1499 cell->tile [1] = self->face2tile [face];
604 } 1500 }
605 1501
606 if (flags & 1) 1502 if (flags & 1)
607 { 1503 {
608 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 1504 faceid face = (data [0] << 8) + data [1]; data += 2;
1505 need_facenum (self, face);
1506 cell->tile [2] = self->face2tile [face];
609 } 1507 }
610 } 1508 }
611 else 1509 else
612 cell->darkness = -1; 1510 cell->darkness = 0;
613 } 1511 }
614} 1512}
615 1513
616SV * 1514SV *
617mapmap (CFClient::Map self, int w, int h) 1515mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
618 CODE: 1516 CODE:
619{ 1517{
620 int x0, x1, x; 1518 int x1, x;
621 int y0, y1, y; 1519 int y1, y;
622 int z; 1520 int z;
623 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1521 SV *map_sv = newSV (w * h * sizeof (uint32_t));
624 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1522 uint32_t *map = (uint32_t *)SvPVX (map_sv);
625 1523
626 SvPOK_only (map_sv); 1524 SvPOK_only (map_sv);
627 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1525 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
628 1526
629 x0 = self->x - w / 2; x1 = x0 + w; 1527 x0 += self->x; x1 = x0 + w;
630 y0 = self->y - h / 2; y1 = y0 + h; 1528 y0 += self->y; y1 = y0 + h;
631 1529
632 for (y = y0; y < y1; y++) 1530 for (y = y0; y < y1; y++)
633 { 1531 {
634 maprow *row = 0 <= y && y < self->rows 1532 maprow *row = 0 <= y && y < self->rows
635 ? self->row + y 1533 ? self->row + y
643 { 1541 {
644 mapcell *cell = row->col + (x - row->c0); 1542 mapcell *cell = row->col + (x - row->c0);
645 1543
646 for (z = 0; z <= 0; z++) 1544 for (z = 0; z <= 0; z++)
647 { 1545 {
648 uint16_t face = cell->face [z]; 1546 maptex tex = self->tex [cell->tile [z]];
649
650 if (face)
651 {
652 mapface tex = self->face [face];
653 int a0 = 255 - tex.a; 1547 int a0 = 255 - tex.a;
654 int a1 = tex.a; 1548 int a1 = tex.a;
655 1549
656 r = (r * a0 + tex.r * a1) / 255; 1550 r = (r * a0 + tex.r * a1) / 255;
657 g = (g * a0 + tex.g * a1) / 255; 1551 g = (g * a0 + tex.g * a1) / 255;
658 b = (b * a0 + tex.b * a1) / 255; 1552 b = (b * a0 + tex.b * a1) / 255;
659 a = (a * a0 + tex.a * a1) / 255; 1553 a = (a * a0 + tex.a * a1) / 255;
660 }
661 } 1554 }
662 } 1555 }
663 1556
664 *map++ = (r ) 1557 *map++ = (r )
665 | (g << 8) 1558 | (g << 8)
672} 1565}
673 OUTPUT: 1566 OUTPUT:
674 RETVAL 1567 RETVAL
675 1568
676void 1569void
677draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1570draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1571 CODE:
1572{
1573 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1574 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1575 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1576 smooth_key skey;
1577 int x, y, z;
1578 int last_name;
1579
1580 // thats current max. sorry.
1581 if (sw > 255) sw = 255;
1582 if (sh > 255) sh = 255;
1583
1584 // clear key, in case of extra padding
1585 memset (&skey, 0, sizeof (skey));
1586
1587 glColor4ub (255, 255, 255, 255);
1588
1589 glEnable (GL_BLEND);
1590 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1591 glEnable (GL_TEXTURE_2D);
1592 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1593
1594 glBegin (GL_QUADS);
1595
1596 last_name = 0;
1597
1598 mx += self->x;
1599 my += self->y;
1600
1601 // first pass: determine smooth_max
1602 // rather ugly, if you ask me
1603 // could also be stored inside mapcell and updated on change
1604 memset (smooth_max, 0, sizeof (smooth_max));
1605 memset (smooth_level, 0, sizeof (smooth_level));
1606
1607 for (y = 0; y < sh; y++)
1608 if (0 <= y + my && y + my < self->rows)
1609 {
1610 maprow *row = self->row + (y + my);
1611
1612 for (x = 0; x < sw; x++)
1613 if (row->c0 <= x + mx && x + mx < row->c1)
1614 {
1615 mapcell *cell = row->col + (x + mx - row->c0);
1616
1617 smooth_max[x + 1][y + 1] =
1618 MAX (self->tex [cell->tile [0]].smoothlevel,
1619 MAX (self->tex [cell->tile [1]].smoothlevel,
1620 self->tex [cell->tile [2]].smoothlevel));
1621 }
1622 }
1623
1624 for (z = 0; z <= 2; z++)
1625 {
1626 for (y = 0; y < sh; y++)
1627 if (0 <= y + my && y + my < self->rows)
1628 {
1629 maprow *row = self->row + (y + my);
1630
1631 for (x = 0; x < sw; x++)
1632 if (row->c0 <= x + mx && x + mx < row->c1)
1633 {
1634 mapcell *cell = row->col + (x + mx - row->c0);
1635 tileid tile = cell->tile [z];
1636
1637 if (tile)
1638 {
1639 maptex tex = self->tex [tile];
1640 int px = (x + 1) * T - tex.w;
1641 int py = (y + 1) * T - tex.h;
1642
1643 // suppressing texture state switches here
1644 // is only moderately effective, but worth the extra effort
1645 if (last_name != tex.name)
1646 {
1647 if (!tex.name)
1648 tex = self->tex [2]; /* missing, replace by noface */
1649
1650 glEnd ();
1651 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1652 glBegin (GL_QUADS);
1653 }
1654
1655 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1656 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1657 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1658 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1659
1660 if (cell->flags && z == 2)
1661 {
1662 if (cell->flags & 1)
1663 {
1664 maptex tex = self->tex [1];
1665 int px = x * T + T * 2 / 32;
1666 int py = y * T - T * 6 / 32;
1667
1668 glEnd ();
1669 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1670 glBegin (GL_QUADS);
1671
1672 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1673 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1674 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1675 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1676 }
1677 }
1678
1679 // update smooth hash
1680 if (tex.smoothtile)
1681 {
1682 skey.tile = tex.smoothtile;
1683 skey.level = tex.smoothlevel;
1684
1685 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1686
1687 // add bits to current tile and all neighbours. skey.x|y is
1688 // shifted +1|+1 so we always stay positive.
1689
1690 // bits is ___n cccc CCCC bbbb
1691 // n do not draw borders&corners
1692 // c draw these corners, but...
1693 // C ... not these
1694 // b draw these borders
1695
1696 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1697 // ┃· ·· ·┃ ━━
1698
1699 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1700 // ·· ·· ·┏ ┓·
1701
1702 // full tile
1703 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1704
1705 // borders
1706 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1707 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1708 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1709 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1710
1711 // corners
1712 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1713 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1714 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1715 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1716 }
1717 }
1718 }
1719 }
1720 }
1721
1722 // go through all smoothlevels, lowest to highest, then draw.
1723 // this is basically counting sort
1724 {
1725 int w, b;
1726
1727 for (w = 0; w < 256 / 32; ++w)
1728 {
1729 uint32_t smask = smooth_level [w];
1730 if (smask)
1731 for (b = 0; b < 32; ++b)
1732 if (smask & (((uint32_t)1) << b))
1733 {
1734 int level = (w << 5) | b;
1735 HE *he;
1736
1737 hv_iterinit (smooth);
1738 while ((he = hv_iternext (smooth)))
1739 {
1740 smooth_key *skey = (smooth_key *)HeKEY (he);
1741 IV bits = SvIVX (HeVAL (he));
1742
1743 if (!(bits & 0x1000)
1744 && skey->level == level
1745 && level >= smooth_max [skey->x][skey->y])
1746 {
1747 maptex tex = self->tex [skey->tile];
1748 int px = (((int)skey->x) - 1) * T;
1749 int py = (((int)skey->y) - 1) * T;
1750 int border = bits & 15;
1751 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1752 float dx = tex.s * .0625f; // 16 images/row
1753 float dy = tex.t * .5f ; // 2 images/column
1754
1755 // this time naively avoiding texture state changes
1756 // save gobs of state changes.
1757 if (last_name != tex.name)
1758 {
1759 if (!tex.name)
1760 continue; // smoothing not yet available
1761
1762 glEnd ();
1763 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1764 glBegin (GL_QUADS);
1765 }
1766
1767 if (border)
1768 {
1769 float ox = border * dx;
1770
1771 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1773 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1774 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1775 }
1776
1777 if (corner)
1778 {
1779 float ox = corner * dx;
1780
1781 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1782 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1783 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1784 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1785 }
1786 }
1787 }
1788 }
1789 }
1790 }
1791
1792 //hv_clear (smooth);
1793
1794 glEnd ();
1795
1796 glDisable (GL_TEXTURE_2D);
1797 glDisable (GL_BLEND);
1798
1799 // top layer: overlays such as the health bar
1800 for (y = 0; y < sh; y++)
1801 if (0 <= y + my && y + my < self->rows)
1802 {
1803 maprow *row = self->row + (y + my);
1804
1805 for (x = 0; x < sw; x++)
1806 if (row->c0 <= x + mx && x + mx < row->c1)
1807 {
1808 mapcell *cell = row->col + (x + mx - row->c0);
1809
1810 int px = x * T;
1811 int py = y * T;
1812
1813 if (cell->stat_hp)
1814 {
1815 int width = cell->stat_width * T;
1816 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1817
1818 glColor3ub (0, 0, 0);
1819 glRectf (px + 1, py - thick - 2,
1820 px + width - 1, py);
1821
1822 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1823 glRectf (px + 2,
1824 py - thick - 1,
1825 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1826 }
1827 }
1828 }
1829}
1830
1831void
1832draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1833 CODE:
1834{
1835 static float color[16][3] = {
1836 { 0.00F, 0.00F, 0.00F },
1837 { 1.00F, 1.00F, 1.00F },
1838 { 0.00F, 0.00F, 0.55F },
1839 { 1.00F, 0.00F, 0.00F },
1840
1841 { 1.00F, 0.54F, 0.00F },
1842 { 0.11F, 0.56F, 1.00F },
1843 { 0.93F, 0.46F, 0.00F },
1844 { 0.18F, 0.54F, 0.34F },
1845
1846 { 0.56F, 0.73F, 0.56F },
1847 { 0.80F, 0.80F, 0.80F },
1848 { 0.55F, 0.41F, 0.13F },
1849 { 0.99F, 0.77F, 0.26F },
1850
1851 { 0.74F, 0.65F, 0.41F },
1852
1853 { 0.00F, 1.00F, 1.00F },
1854 { 1.00F, 0.00F, 1.00F },
1855 { 1.00F, 1.00F, 0.00F },
1856 };
1857
1858 int x, y;
1859
1860 glEnable (GL_TEXTURE_2D);
1861 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1862 glEnable (GL_BLEND);
1863 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1864 glBegin (GL_QUADS);
1865
1866 for (y = 0; y < h; y++)
1867 for (x = 0; x < w; x++)
1868 {
1869 unsigned char m = data [x + y * w];
1870
1871 if (m)
1872 {
1873 float *c = color [m & 15];
1874
1875 float tx1 = m & 0x40 ? 0.5 : 0.;
1876 float tx2 = tx1 + 0.5;
1877
1878 glColor4f (c[0], c[1], c[2], 0.75);
1879 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1880 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1881 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1882 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1883 }
1884 }
1885
1886 glEnd ();
1887 glDisable (GL_BLEND);
1888 glDisable (GL_TEXTURE_2D);
1889}
1890
1891void
1892fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
678 PPCODE: 1893 PPCODE:
679{ 1894{
1895 int x, y;
680 int sw4 = (sw + 3) & ~3; 1896 int sw4 = (sw + 3) & ~3;
681 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1897 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
682 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1898 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
683 1899
1900 memset (darkness, 255, sw4 * sh);
684 SvPOK_only (darkness_sv); 1901 SvPOK_only (darkness_sv);
685 SvCUR_set (darkness_sv, sw4 * sh); 1902 SvCUR_set (darkness_sv, sw4 * sh);
686 1903
687 int vx = self->x + (self->w - sw) / 2 - shift_x; 1904 mx += self->x;
688 int vy = self->y + (self->h - sh) / 2 - shift_y; 1905 my += self->y;
689 1906
690 if (0)
691 {
692 int vx = self->vx = self->w >= sw
693 ? self->x + (self->w - sw) / 2
694 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
695
696 int vy = self->vy = self->h >= sh
697 ? self->y + (self->h - sh) / 2
698 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
699 }
700
701 glColor4ub (255, 255, 255, 255);
702
703 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
704 glEnable (GL_BLEND);
705 glEnable (GL_TEXTURE_2D);
706 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
707
708 int x, y, z;
709
710 int last_name = 0;
711
712 glBegin (GL_QUADS);
713
714 for (z = 0; z < 3; z++)
715 for (y = 0; y < sh; y++) 1907 for (y = 0; y < sh; y++)
716 if (0 <= y + vy && y + vy < self->rows) 1908 if (0 <= y + my && y + my < self->rows)
717 { 1909 {
718 maprow *row = self->row + (y + vy); 1910 maprow *row = self->row + (y + my);
719 1911
720 for (x = 0; x < sw; x++) 1912 for (x = 0; x < sw; x++)
721 if (row->c0 <= x + vx && x + vx < row->c1) 1913 if (row->c0 <= x + mx && x + mx < row->c1)
722 { 1914 {
723 mapcell *cell = row->col + (x + vx - row->c0); 1915 mapcell *cell = row->col + (x + mx - row->c0);
724 1916
725 darkness[y * sw4 + x] = cell->darkness < 0 1917 darkness[y * sw4 + x] = cell->darkness
1918 ? 255 - (cell->darkness - 1)
726 ? 255 - FOW_DARKNESS 1919 : 255 - FOW_DARKNESS;
727 : 255 - cell->darkness;
728
729 uint16_t face = cell->face [z];
730
731 if (face)
732 {
733 mapface tex = self->face [face];
734
735 int px = (x + 1) * 32 - tex.w;
736 int py = (y + 1) * 32 - tex.h;
737
738 if (last_name != tex.name)
739 {
740 glEnd ();
741 last_name = tex.name;
742 glBindTexture (GL_TEXTURE_2D, last_name);
743 glBegin (GL_QUADS);
744 }
745
746 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
747 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
748 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
749 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
750 }
751 } 1920 }
752 } 1921 }
753
754 glEnd ();
755
756 glDisable (GL_TEXTURE_2D);
757 glDisable (GL_BLEND);
758 1922
759 EXTEND (SP, 3); 1923 EXTEND (SP, 3);
760 PUSHs (sv_2mortal (newSViv (sw4))); 1924 PUSHs (sv_2mortal (newSViv (sw4)));
761 PUSHs (sv_2mortal (newSViv (sh))); 1925 PUSHs (sv_2mortal (newSViv (sh)));
762 PUSHs (darkness_sv); 1926 PUSHs (darkness_sv);
763} 1927}
764 1928
1929SV *
1930get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1931 CODE:
1932{
1933 int x, y, x1, y1;
1934 SV *data_sv = newSV (w * h * 7 + 5);
1935 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1936
1937 *data++ = 0; /* version 0 format */
1938 *data++ = w >> 8; *data++ = w;
1939 *data++ = h >> 8; *data++ = h;
1940
1941 // we need to do this 'cause we don't keep an absolute coord system for rows
1942 // TODO: treat rows as we treat columns
1943 map_get_row (self, y0 + self->y - self->oy);//D
1944 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1945
1946 x0 += self->x - self->ox;
1947 y0 += self->y - self->oy;
1948
1949 x1 = x0 + w;
1950 y1 = y0 + h;
1951
1952 for (y = y0; y < y1; y++)
1953 {
1954 maprow *row = 0 <= y && y < self->rows
1955 ? self->row + y
1956 : 0;
1957
1958 for (x = x0; x < x1; x++)
1959 {
1960 if (row && row->c0 <= x && x < row->c1)
1961 {
1962 mapcell *cell = row->col + (x - row->c0);
1963 uint8_t flags = 0;
1964
1965 if (cell->tile [0]) flags |= 1;
1966 if (cell->tile [1]) flags |= 2;
1967 if (cell->tile [2]) flags |= 4;
1968
1969 *data++ = flags;
1970
1971 if (flags & 1)
1972 {
1973 tileid tile = cell->tile [0];
1974 *data++ = tile >> 8;
1975 *data++ = tile;
1976 }
1977
1978 if (flags & 2)
1979 {
1980 tileid tile = cell->tile [1];
1981 *data++ = tile >> 8;
1982 *data++ = tile;
1983 }
1984
1985 if (flags & 4)
1986 {
1987 tileid tile = cell->tile [2];
1988 *data++ = tile >> 8;
1989 *data++ = tile;
1990 }
1991 }
1992 else
1993 *data++ = 0;
1994 }
1995 }
1996
1997 SvPOK_only (data_sv);
1998 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1999 RETVAL = data_sv;
2000}
2001 OUTPUT:
2002 RETVAL
2003
2004void
2005set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
2006 PPCODE:
2007{
2008 int x, y, z;
2009 int w, h;
2010 int x1, y1;
2011
2012 if (*data++ != 0)
2013 return; /* version mismatch */
2014
2015 w = *data++ << 8; w |= *data++;
2016 h = *data++ << 8; h |= *data++;
2017
2018 // we need to do this 'cause we don't keep an absolute coord system for rows
2019 // TODO: treat rows as we treat columns
2020 map_get_row (self, y0 + self->y - self->oy);//D
2021 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
2022
2023 x0 += self->x - self->ox;
2024 y0 += self->y - self->oy;
2025
2026 x1 = x0 + w;
2027 y1 = y0 + h;
2028
2029 for (y = y0; y < y1; y++)
2030 {
2031 maprow *row = map_get_row (self, y);
2032
2033 for (x = x0; x < x1; x++)
2034 {
2035 uint8_t flags = *data++;
2036
2037 if (flags)
2038 {
2039 mapcell *cell = row_get_cell (row, x);
2040 tileid tile[3] = { 0, 0, 0 };
2041
2042 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
2043 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2044 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2045
2046 if (cell->darkness == 0)
2047 {
2048 cell->darkness = 0;
2049
2050 for (z = 0; z <= 2; z++)
2051 {
2052 tileid t = tile [z];
2053
2054 if (t >= self->texs || (t && !self->tex [t].name))
2055 {
2056 XPUSHs (sv_2mortal (newSViv (t)));
2057 need_texid (self, t);
2058 }
2059
2060 cell->tile [z] = t;
2061 }
2062 }
2063 }
2064 }
2065 }
2066}
2067
2068MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2069
2070CFPlus::MixChunk
2071new_from_file (SV *class, char *path)
2072 CODE:
2073 RETVAL = Mix_LoadWAV (path);
2074 OUTPUT:
2075 RETVAL
2076
2077void
2078DESTROY (CFPlus::MixChunk self)
2079 CODE:
2080 Mix_FreeChunk (self);
2081
2082int
2083volume (CFPlus::MixChunk self, int volume = -1)
2084 CODE:
2085 RETVAL = Mix_VolumeChunk (self, volume);
2086 OUTPUT:
2087 RETVAL
2088
2089int
2090play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
2091 CODE:
2092 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2093 OUTPUT:
2094 RETVAL
2095
2096MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2097
2098int
2099volume (int volume = -1)
2100 CODE:
2101 RETVAL = Mix_VolumeMusic (volume);
2102 OUTPUT:
2103 RETVAL
2104
2105CFPlus::MixMusic
2106new_from_file (SV *class, char *path)
2107 CODE:
2108 RETVAL = Mix_LoadMUS (path);
2109 OUTPUT:
2110 RETVAL
2111
2112void
2113DESTROY (CFPlus::MixMusic self)
2114 CODE:
2115 Mix_FreeMusic (self);
2116
2117int
2118play (CFPlus::MixMusic self, int loops = -1)
2119 CODE:
2120 RETVAL = Mix_PlayMusic (self, loops);
2121 OUTPUT:
2122 RETVAL
2123
2124MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2125
2126BOOT:
2127{
2128 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2129 static const struct {
2130 const char *name;
2131 IV iv;
2132 } *civ, const_iv[] = {
2133# define const_iv(name) { # name, (IV)name }
2134 const_iv (GL_COLOR_MATERIAL),
2135 const_iv (GL_SMOOTH),
2136 const_iv (GL_FLAT),
2137 const_iv (GL_DITHER),
2138 const_iv (GL_BLEND),
2139 const_iv (GL_CULL_FACE),
2140 const_iv (GL_SCISSOR_TEST),
2141 const_iv (GL_DEPTH_TEST),
2142 const_iv (GL_ALPHA_TEST),
2143 const_iv (GL_NORMALIZE),
2144 const_iv (GL_RESCALE_NORMAL),
2145 const_iv (GL_FRONT),
2146 const_iv (GL_BACK),
2147 const_iv (GL_AND),
2148 const_iv (GL_ONE),
2149 const_iv (GL_ZERO),
2150 const_iv (GL_SRC_ALPHA),
2151 const_iv (GL_DST_ALPHA),
2152 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2153 const_iv (GL_ONE_MINUS_DST_ALPHA),
2154 const_iv (GL_SRC_ALPHA_SATURATE),
2155 const_iv (GL_RGB),
2156 const_iv (GL_RGBA),
2157 const_iv (GL_RGBA4),
2158 const_iv (GL_RGBA8),
2159 const_iv (GL_RGB5_A1),
2160 const_iv (GL_UNSIGNED_BYTE),
2161 const_iv (GL_UNSIGNED_SHORT),
2162 const_iv (GL_UNSIGNED_INT),
2163 const_iv (GL_ALPHA),
2164 const_iv (GL_INTENSITY),
2165 const_iv (GL_LUMINANCE),
2166 const_iv (GL_LUMINANCE_ALPHA),
2167 const_iv (GL_FLOAT),
2168 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2169 const_iv (GL_COMPILE),
2170 const_iv (GL_TEXTURE_1D),
2171 const_iv (GL_TEXTURE_2D),
2172 const_iv (GL_TEXTURE_ENV),
2173 const_iv (GL_TEXTURE_MAG_FILTER),
2174 const_iv (GL_TEXTURE_MIN_FILTER),
2175 const_iv (GL_TEXTURE_ENV_MODE),
2176 const_iv (GL_TEXTURE_WRAP_S),
2177 const_iv (GL_TEXTURE_WRAP_T),
2178 const_iv (GL_REPEAT),
2179 const_iv (GL_CLAMP),
2180 const_iv (GL_CLAMP_TO_EDGE),
2181 const_iv (GL_NEAREST),
2182 const_iv (GL_LINEAR),
2183 const_iv (GL_NEAREST_MIPMAP_NEAREST),
2184 const_iv (GL_LINEAR_MIPMAP_NEAREST),
2185 const_iv (GL_NEAREST_MIPMAP_LINEAR),
2186 const_iv (GL_LINEAR_MIPMAP_LINEAR),
2187 const_iv (GL_GENERATE_MIPMAP),
2188 const_iv (GL_MODULATE),
2189 const_iv (GL_DECAL),
2190 const_iv (GL_REPLACE),
2191 const_iv (GL_DEPTH_BUFFER_BIT),
2192 const_iv (GL_COLOR_BUFFER_BIT),
2193 const_iv (GL_PROJECTION),
2194 const_iv (GL_MODELVIEW),
2195 const_iv (GL_COLOR_LOGIC_OP),
2196 const_iv (GL_SEPARABLE_2D),
2197 const_iv (GL_CONVOLUTION_2D),
2198 const_iv (GL_CONVOLUTION_BORDER_MODE),
2199 const_iv (GL_CONSTANT_BORDER),
2200 const_iv (GL_LINES),
2201 const_iv (GL_LINE_STRIP),
2202 const_iv (GL_LINE_LOOP),
2203 const_iv (GL_QUADS),
2204 const_iv (GL_QUAD_STRIP),
2205 const_iv (GL_TRIANGLES),
2206 const_iv (GL_TRIANGLE_STRIP),
2207 const_iv (GL_TRIANGLE_FAN),
2208 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2209 const_iv (GL_FASTEST),
2210 const_iv (GL_V2F),
2211 const_iv (GL_V3F),
2212 const_iv (GL_T2F_V3F),
2213 const_iv (GL_T2F_N3F_V3F),
2214# undef const_iv
2215 };
2216
2217 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2218 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2219}
2220
2221char *
2222gl_vendor ()
2223 CODE:
2224 RETVAL = (char *)glGetString (GL_VENDOR);
2225 OUTPUT:
2226 RETVAL
2227
2228char *
2229gl_version ()
2230 CODE:
2231 RETVAL = (char *)glGetString (GL_VERSION);
2232 OUTPUT:
2233 RETVAL
2234
2235char *
2236gl_extensions ()
2237 CODE:
2238 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2239 OUTPUT:
2240 RETVAL
2241
2242int glGetError ()
2243
2244void glFinish ()
2245
2246void glClear (int mask)
2247
2248void glClearColor (float r, float g, float b, float a = 1.0)
2249 PROTOTYPE: @
2250
2251void glEnable (int cap)
2252
2253void glDisable (int cap)
2254
2255void glShadeModel (int mode)
2256
2257void glHint (int target, int mode)
2258
2259void glBlendFunc (int sfactor, int dfactor)
2260
2261void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2262 CODE:
2263 gl_BlendFuncSeparate (sa, da, saa, daa);
2264
2265void glDepthMask (int flag)
2266
2267void glLogicOp (int opcode)
2268
2269void glColorMask (int red, int green, int blue, int alpha)
2270
2271void glMatrixMode (int mode)
2272
2273void glPushMatrix ()
2274
2275void glPopMatrix ()
2276
2277void glLoadIdentity ()
2278
2279void glDrawBuffer (int buffer)
2280
2281void glReadBuffer (int buffer)
2282
2283# near_ and far_ are due to microsofts buggy "c" compiler
2284void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2285
2286# near_ and far_ are due to microsofts buggy "c" compiler
2287void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2288
2289void glViewport (int x, int y, int width, int height)
2290
2291void glScissor (int x, int y, int width, int height)
2292
2293void glTranslate (float x, float y, float z = 0.)
2294 CODE:
2295 glTranslatef (x, y, z);
2296
2297void glScale (float x, float y, float z = 1.)
2298 CODE:
2299 glScalef (x, y, z);
2300
2301void glRotate (float angle, float x, float y, float z)
2302 CODE:
2303 glRotatef (angle, x, y, z);
2304
2305void glBegin (int mode)
2306
2307void glEnd ()
2308
2309void glColor (float r, float g, float b, float a = 1.0)
2310 PROTOTYPE: @
2311 ALIAS:
2312 glColor_premultiply = 1
2313 CODE:
2314 if (ix)
2315 {
2316 r *= a;
2317 g *= a;
2318 b *= a;
2319 }
2320 // microsoft visual "c" rounds instead of truncating...
2321 glColor4f (r, g, b, a);
2322
2323void glInterleavedArrays (int format, int stride, char *data)
2324
2325void glDrawElements (int mode, int count, int type, char *indices)
2326
2327# 1.2 void glDrawRangeElements (int mode, int start, int end
2328
2329void glRasterPos (float x, float y, float z = 0.)
2330 CODE:
2331 glRasterPos3f (0, 0, z);
2332 glBitmap (0, 0, 0, 0, x, y, 0);
2333
2334void glVertex (float x, float y, float z = 0.)
2335 CODE:
2336 glVertex3f (x, y, z);
2337
2338void glTexCoord (float s, float t)
2339 CODE:
2340 glTexCoord2f (s, t);
2341
2342void glTexEnv (int target, int pname, float param)
2343 CODE:
2344 glTexEnvf (target, pname, param);
2345
2346void glTexParameter (int target, int pname, float param)
2347 CODE:
2348 glTexParameterf (target, pname, param);
2349
2350void glBindTexture (int target, int name)
2351
2352void glConvolutionParameter (int target, int pname, float params)
2353 CODE:
2354 if (gl.ConvolutionParameterf)
2355 gl.ConvolutionParameterf (target, pname, params);
2356
2357void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2358 CODE:
2359 if (gl.ConvolutionFilter2D)
2360 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2361
2362void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2363 CODE:
2364 if (gl.SeparableFilter2D)
2365 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2366
2367void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2368
2369void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2370
2371void glDrawPixels (int width, int height, int format, int type, char *pixels)
2372
2373void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2374
2375int glGenTexture ()
2376 CODE:
2377{
2378 GLuint name;
2379 if (AvFILL (texture_av) >= 0)
2380 name = (GLuint)av_pop (texture_av);
2381 else
2382 glGenTextures (1, &name);
2383 RETVAL = name;
2384}
2385 OUTPUT:
2386 RETVAL
2387
2388void glDeleteTexture (int name)
2389 CODE:
2390{
2391 /* make a half-assed attempt at returning the memory used by the texture */
2392 /* textures are frequently being reused by cfplus anyway */
2393 glBindTexture (GL_TEXTURE_2D, name);
2394 glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);
2395 av_push (texture_av, (SV *)name);
2396 /*glDeleteTextures (1, &name_);*/
2397}
2398
2399int glGenList ()
2400 CODE:
2401 RETVAL = glGenLists (1);
2402 OUTPUT:
2403 RETVAL
2404
2405void glDeleteList (int list)
2406 CODE:
2407 glDeleteLists (list, 1);
2408
2409void glNewList (int list, int mode = GL_COMPILE)
2410
2411void glEndList ()
2412
2413void glCallList (int list)
2414

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