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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.37 by root, Fri Apr 14 14:55:27 2006 UTC vs.
Revision 1.41 by root, Sat Apr 15 01:52:53 2006 UTC

66 66
67typedef struct { 67typedef struct {
68 GLint name; 68 GLint name;
69 int w, h; 69 int w, h;
70 float s, t; 70 float s, t;
71 uint8_t r, g, b, a;
71} mapface; 72} mapface;
72 73
73typedef struct { 74typedef struct {
74 int16_t darkness; 75 int16_t darkness;
75 uint16_t face[3]; 76 uint16_t face[3];
216 SDL_RWops *rw = ix 217 SDL_RWops *rw = ix
217 ? SDL_RWFromFile (image, "r") 218 ? SDL_RWFromFile (image, "r")
218 : SDL_RWFromConstMem (image, image_len); 219 : SDL_RWFromConstMem (image, image_len);
219 220
220 if (!rw) 221 if (!rw)
221 croak ("load_image: unable to open file"); 222 croak ("load_image: %s", SDL_GetError ());
222 223
223 surface = IMG_Load_RW (rw, 1); 224 surface = IMG_Load_RW (rw, 1);
224 if (!surface) 225 if (!surface)
225 croak ("load_image: unable to read file"); 226 croak ("load_image: %s", SDL_GetError ());
226 227
227 fmt.palette = NULL; 228 fmt.palette = NULL;
228 fmt.BitsPerPixel = 32; 229 fmt.BitsPerPixel = 32;
229 fmt.BytesPerPixel = 4; 230 fmt.BytesPerPixel = 4;
230 fmt.Rmask = 0x000000ff; 231 fmt.Rmask = 0x000000ff;
242 fmt.colorkey = 0; 243 fmt.colorkey = 0;
243 fmt.alpha = 0; 244 fmt.alpha = 0;
244 245
245 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 246 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
246 247
248 assert (surface2->pitch == surface2->w * 4);
249
247 EXTEND (SP, 5); 250 EXTEND (SP, 5);
248 PUSHs (sv_2mortal (newSViv (surface2->w))); 251 PUSHs (sv_2mortal (newSViv (surface2->w)));
249 PUSHs (sv_2mortal (newSViv (surface2->h))); 252 PUSHs (sv_2mortal (newSViv (surface2->h)));
250 SDL_LockSurface (surface2); 253 SDL_LockSurface (surface2);
251 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 254 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
257 SDL_FreeSurface (surface); 260 SDL_FreeSurface (surface);
258 SDL_FreeSurface (surface2); 261 SDL_FreeSurface (surface2);
259} 262}
260 263
261void 264void
265average (int x, int y, uint32_t *data)
266 PPCODE:
267{
268 uint32_t r = 0, g = 0, b = 0, a = 0;
269
270 x = y = x * y;
271
272 while (x--)
273 {
274 uint32_t p = *data++;
275
276 r += (p ) & 255;
277 g += (p >> 8) & 255;
278 b += (p >> 16) & 255;
279 a += (p >> 24) & 255;
280 }
281
282 EXTEND (SP, 4);
283 PUSHs (sv_2mortal (newSViv (r / y)));
284 PUSHs (sv_2mortal (newSViv (g / y)));
285 PUSHs (sv_2mortal (newSViv (b / y)));
286 PUSHs (sv_2mortal (newSViv (a / y)));
287}
288
289void
262fatal (char *message) 290fatal (char *message)
263 CODE: 291 CODE:
264#ifdef WIN32 292#ifdef WIN32
265 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 293 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
266#else 294#else
267 fprintf (stderr, "%s\n", message); 295 fprintf (stderr, "FATAL: %s\n", message);
268#endif 296#endif
269 exit (1); 297 exit (1);
270 298
271MODULE = CFClient PACKAGE = CFClient::Layout 299MODULE = CFClient PACKAGE = CFClient::Layout
272 300
454clear (CFClient::Map self) 482clear (CFClient::Map self)
455 CODE: 483 CODE:
456 map_clear (self); 484 map_clear (self);
457 485
458void 486void
459set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) 487set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t, int r, int g, int b, int a)
460 CODE: 488 CODE:
461{ 489{
462 while (self->faces < face) 490 while (self->faces < face)
463 { 491 {
464 Append (mapface, self->face, self->faces, self->faces); 492 Append (mapface, self->face, self->faces, self->faces);
465 self->faces *= 2; 493 self->faces *= 2;
466 } 494 }
467 495
496 mapface *f = self->face + face;
497
468 self->face [face].name = name; 498 f->name = name;
469 self->face [face].w = w; 499 f->w = w;
470 self->face [face].h = h; 500 f->h = h;
471 self->face [face].s = s; 501 f->s = s;
472 self->face [face].t = t; 502 f->t = t;
503 f->r = r;
504 f->g = g;
505 f->b = b;
506 f->a = a;
473} 507}
474 508
475void 509void
476scroll (CFClient::Map self, int dx, int dy) 510scroll (CFClient::Map self, int dx, int dy)
477 CODE: 511 CODE:
577 else 611 else
578 cell->darkness = -1; 612 cell->darkness = -1;
579 } 613 }
580} 614}
581 615
616SV *
617mapmap (CFClient::Map self, int w, int h)
618 CODE:
619{
620 int x0, x1, x;
621 int y0, y1, y;
622 int z;
623 SV *map_sv = newSV (w * h * sizeof (uint32_t));
624 uint32_t *map = (uint32_t *)SvPVX (map_sv);
625
626 SvPOK_only (map_sv);
627 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
628
629 x0 = self->x - w / 2; x1 = x0 + w;
630 y0 = self->y - h / 2; y1 = y0 + h;
631
632 for (y = y0; y < y1; y++)
633 {
634 maprow *row = 0 <= y && y < self->rows
635 ? self->row + y
636 : 0;
637
638 for (x = x0; x < x1; x++)
639 {
640 int r = 32, g = 32, b = 32, a = 192;
641
642 if (row && row->c0 <= x && x < row->c1)
643 {
644 mapcell *cell = row->col + (x - row->c0);
645
646 for (z = 0; z <= 0; z++)
647 {
648 uint16_t face = cell->face [z];
649
650 if (face)
651 {
652 mapface tex = self->face [face];
653 int a0 = 255 - tex.a;
654 int a1 = tex.a;
655
656 r = (r * a0 + tex.r * a1) / 255;
657 g = (g * a0 + tex.g * a1) / 255;
658 b = (b * a0 + tex.b * a1) / 255;
659 a = (a * a0 + tex.a * a1) / 255;
660 }
661 }
662 }
663
664 *map++ = (r )
665 | (g << 8)
666 | (b << 16)
667 | (a << 24);
668 }
669 }
670
671 RETVAL = map_sv;
672}
673 OUTPUT:
674 RETVAL
675
582void 676void
583draw (CFClient::Map self, int x0, int y0, int sw, int sh) 677draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
584 PPCODE: 678 PPCODE:
585{ 679{
586 int sw4 = (sw + 3) & ~3; 680 int sw4 = (sw + 3) & ~3;
587 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 681 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
588 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 682 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
589 683
590 SvPOK_only (darkness_sv); 684 SvPOK_only (darkness_sv);
591 SvCUR_set (darkness_sv, sw4 * sh); 685 SvCUR_set (darkness_sv, sw4 * sh);
592 686
687 int vx = self->x + (self->w - sw) / 2 - shift_x;
688 int vy = self->y + (self->h - sh) / 2 - shift_y;
689
690 if (0)
691 {
593 int vx = self->vx = self->w >= sw 692 int vx = self->vx = self->w >= sw
594 ? self->x + (self->w - sw) / 2 693 ? self->x + (self->w - sw) / 2
595 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 694 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
596 695
597 int vy = self->vy = self->h >= sh 696 int vy = self->vy = self->h >= sh
598 ? self->y + (self->h - sh) / 2 697 ? self->y + (self->h - sh) / 2
599 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 698 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
699 }
600 700
601 glColor4ub (255, 255, 255, 255); 701 glColor4ub (255, 255, 255, 255);
602 702
603 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 703 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
604 glEnable (GL_BLEND); 704 glEnable (GL_BLEND);

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