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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.43 by root, Mon Apr 17 06:50:26 2006 UTC vs.
Revision 1.107 by root, Mon Jun 5 05:23:19 2006 UTC

1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
6#endif
7
1#include "EXTERN.h" 8#include "EXTERN.h"
2#include "perl.h" 9#include "perl.h"
3#include "XSUB.h" 10#include "XSUB.h"
4 11
12#include <math.h>
5#include <string.h> 13#include <string.h>
6#include <stdio.h> 14#include <stdio.h>
7 15
8#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
9#include <SDL_image.h> 18#include <SDL_image.h>
19#include <SDL_mixer.h>
10#include <SDL_opengl.h> 20#include <SDL_opengl.h>
11 21
12#include <glib/gmacros.h> 22#include <glib/gmacros.h>
13 23
14#include <pango/pango.h> 24#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
17 28
29#ifndef _WIN32
18#include <sys/types.h> 30# include <sys/types.h>
19#include <sys/socket.h> 31# include <sys/socket.h>
20#include <netinet/in.h> 32# include <netinet/in.h>
21#include <netinet/tcp.h> 33# include <netinet/tcp.h>
22
23#include <inttypes.h> 34# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif
43
44#include "glext.h"
24 45
25#define FOW_DARKNESS 32 46#define FOW_DARKNESS 32
26 47
27#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
29 50
30static PangoContext *context; 51#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 52
53static struct
54{
55#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h"
57#undef GL_FUNC
58} gl;
59
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{
62 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else
67 glBlendFunc (sa, da);
68}
69
70typedef Mix_Chunk *CFClient__MixChunk;
71typedef Mix_Music *CFClient__MixMusic;
72
73typedef PangoFontDescription *CFClient__Font;
32 74
33typedef struct cf_layout { 75typedef struct cf_layout {
34 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
35 int base_height; 79 int base_height;
80 CFClient__Font font;
36} *CFClient__Layout; 81} *CFClient__Layout;
82
83static CFClient__Font default_font;
84static PangoContext *ft2_context, *cairo_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
37 86
38static void 87static void
39substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
40{ 89{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING , 1);
91#ifdef _WIN32
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
93#else
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 94 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
43} 96}
44 97
45static void 98static void
46layout_update (CFClient__Layout self) 99layout_update_font (CFClient__Layout self)
47{ 100{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 101 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 102 * reasonably well with bitstream vera
50 */ 103 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 104 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 105
106 pango_font_description_set_absolute_size (font,
107 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
108
109 pango_layout_set_font_description (self->pl, font);
53} 110}
54 111
55static void 112static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 113layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 114{
58 layout_update (self);
59
60 pango_layout_get_pixel_size (self->pl, w, h); 115 pango_layout_get_pixel_size (self->pl, w, h);
61 116
62 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 117 if (!*w) *w = 1;
64 if (!*h) *h = 1; 118 if (!*h) *h = 1;
119
120 *w = (*w + 3) & ~3;
65} 121}
66 122
67typedef uint16_t mapface; 123typedef uint16_t mapface;
68 124
69typedef struct { 125typedef struct {
83 mapcell *col; 139 mapcell *col;
84} maprow; 140} maprow;
85 141
86typedef struct map { 142typedef struct map {
87 int x, y, w, h; 143 int x, y, w, h;
88 int dx, dy; /* delayed map scrolling */
89 int ox, oy; /* offset to virtual global coordinate system */ 144 int ox, oy; /* offset to virtual global coordinate system */
90 int faces; 145 int faces;
91 mapface *face; 146 mapface *face;
92 147
93 int texs; 148 int texs;
94 maptex *tex; 149 maptex *tex;
95 150
96 uint32_t rows; 151 int32_t rows;
97 maprow *row; 152 maprow *row;
98} *CFClient__Map; 153} *CFClient__Map;
99 154
100static char * 155static char *
101prepend (char *ptr, int sze, int inc) 156prepend (char *ptr, int sze, int inc)
196 251
197static void 252static void
198map_blank (CFClient__Map self, int x0, int y0, int w, int h) 253map_blank (CFClient__Map self, int x0, int y0, int w, int h)
199{ 254{
200 int x, y; 255 int x, y;
256 maprow *row;
201 257
202 for (y = y0; y < y0 + h; y++) 258 for (y = y0; y < y0 + h; y++)
203 if (y >= 0) 259 if (y >= 0)
204 { 260 {
205 if (y >= self->rows) 261 if (y >= self->rows)
206 break; 262 break;
207 263
208 maprow *row = self->row + y; 264 row = self->row + y;
209 265
210 for (x = x0; x < x0 + w; x++) 266 for (x = x0; x < x0 + w; x++)
211 if (x >= row->c0) 267 if (x >= row->c0)
212 { 268 {
213 if (x >= row->c1) 269 if (x >= row->c1)
216 row->col[x - row->c0].darkness = -1; 272 row->col[x - row->c0].darkness = -1;
217 } 273 }
218 } 274 }
219} 275}
220 276
277static void
278music_finished (void)
279{
280 SDL_UserEvent ev;
281
282 ev.type = SDL_USEREVENT;
283 ev.code = 0;
284 ev.data1 = 0;
285 ev.data2 = 0;
286
287 SDL_PushEvent ((SDL_Event *)&ev);
288}
289
290static void
291channel_finished (int channel)
292{
293 SDL_UserEvent ev;
294
295 ev.type = SDL_USEREVENT;
296 ev.code = 1;
297 ev.data1 = (void *)(long)channel;
298 ev.data2 = 0;
299
300 SDL_PushEvent ((SDL_Event *)&ev);
301}
302
221MODULE = CFClient PACKAGE = CFClient 303MODULE = CFClient PACKAGE = CFClient
222 304
223PROTOTYPES: ENABLE 305PROTOTYPES: ENABLE
224 306
225BOOT: 307BOOT:
226{ 308{
309 HV *stash = gv_stashpv ("CFClient", 1);
310 static const struct {
311 const char *name;
312 IV iv;
313 } *civ, const_iv[] = {
314# define const_iv(name) { # name, (IV)name }
315 const_iv (SDL_ACTIVEEVENT),
316 const_iv (SDL_KEYDOWN),
317 const_iv (SDL_KEYUP),
318 const_iv (SDL_MOUSEMOTION),
319 const_iv (SDL_MOUSEBUTTONDOWN),
320 const_iv (SDL_MOUSEBUTTONUP),
321 const_iv (SDL_JOYAXISMOTION),
322 const_iv (SDL_JOYBALLMOTION),
323 const_iv (SDL_JOYHATMOTION),
324 const_iv (SDL_JOYBUTTONDOWN),
325 const_iv (SDL_JOYBUTTONUP),
326 const_iv (SDL_QUIT),
327 const_iv (SDL_SYSWMEVENT),
328 const_iv (SDL_EVENT_RESERVEDA),
329 const_iv (SDL_EVENT_RESERVEDB),
330 const_iv (SDL_VIDEORESIZE),
331 const_iv (SDL_VIDEOEXPOSE),
332 const_iv (SDL_USEREVENT),
333 const_iv (SDLK_KP0),
334 const_iv (SDLK_KP1),
335 const_iv (SDLK_KP2),
336 const_iv (SDLK_KP3),
337 const_iv (SDLK_KP4),
338 const_iv (SDLK_KP5),
339 const_iv (SDLK_KP6),
340 const_iv (SDLK_KP7),
341 const_iv (SDLK_KP8),
342 const_iv (SDLK_KP9),
343 const_iv (SDLK_KP_PERIOD),
344 const_iv (SDLK_KP_DIVIDE),
345 const_iv (SDLK_KP_MULTIPLY),
346 const_iv (SDLK_KP_MINUS),
347 const_iv (SDLK_KP_PLUS),
348 const_iv (SDLK_KP_ENTER),
349 const_iv (SDLK_KP_EQUALS),
350 const_iv (SDLK_UP),
351 const_iv (SDLK_DOWN),
352 const_iv (SDLK_RIGHT),
353 const_iv (SDLK_LEFT),
354 const_iv (SDLK_INSERT),
355 const_iv (SDLK_HOME),
356 const_iv (SDLK_END),
357 const_iv (SDLK_PAGEUP),
358 const_iv (SDLK_PAGEDOWN),
359 const_iv (SDLK_F1),
360 const_iv (SDLK_F2),
361 const_iv (SDLK_F3),
362 const_iv (SDLK_F4),
363 const_iv (SDLK_F5),
364 const_iv (SDLK_F6),
365 const_iv (SDLK_F7),
366 const_iv (SDLK_F8),
367 const_iv (SDLK_F9),
368 const_iv (SDLK_F10),
369 const_iv (SDLK_F11),
370 const_iv (SDLK_F12),
371 const_iv (SDLK_F13),
372 const_iv (SDLK_F14),
373 const_iv (SDLK_F15),
374 const_iv (SDLK_NUMLOCK),
375 const_iv (SDLK_CAPSLOCK),
376 const_iv (SDLK_SCROLLOCK),
377 const_iv (SDLK_RSHIFT),
378 const_iv (SDLK_LSHIFT),
379 const_iv (SDLK_RCTRL),
380 const_iv (SDLK_LCTRL),
381 const_iv (SDLK_RALT),
382 const_iv (SDLK_LALT),
383 const_iv (SDLK_RMETA),
384 const_iv (SDLK_LMETA),
385 const_iv (SDLK_LSUPER),
386 const_iv (SDLK_RSUPER),
387 const_iv (SDLK_MODE),
388 const_iv (SDLK_COMPOSE),
389 const_iv (SDLK_HELP),
390 const_iv (SDLK_PRINT),
391 const_iv (SDLK_SYSREQ),
392 const_iv (SDLK_BREAK),
393 const_iv (SDLK_MENU),
394 const_iv (SDLK_POWER),
395 const_iv (SDLK_EURO),
396 const_iv (SDLK_UNDO),
397 const_iv (KMOD_NONE),
398 const_iv (KMOD_LSHIFT),
399 const_iv (KMOD_RSHIFT),
400 const_iv (KMOD_LCTRL),
401 const_iv (KMOD_RCTRL),
402 const_iv (KMOD_LALT),
403 const_iv (KMOD_RALT),
404 const_iv (KMOD_LMETA),
405 const_iv (KMOD_RMETA),
406 const_iv (KMOD_NUM),
407 const_iv (KMOD_CAPS),
408 const_iv (KMOD_MODE),
409 const_iv (KMOD_CTRL),
410 const_iv (KMOD_SHIFT),
411 const_iv (KMOD_ALT),
412 const_iv (KMOD_META)
413# undef const_iv
414 };
415
416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
418}
419
420void
421pango_init ()
422 CODE:
423 // delayed, so it can pick up new fonts added by AddFontResourceEx
424{
425 {
227 fontmap = pango_ft2_font_map_new (); 426 ft2_fontmap = pango_ft2_font_map_new ();
228 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 427 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
229 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 428 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
429 }
430 {
431 cairo_font_options_t *fopt = cairo_font_options_create ();
432 cairo_fontmap = pango_cairo_font_map_get_default ();
433 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
434#ifdef _WIN32
435 // cairo looks like shit eaten twice on windows
436 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
437#else
438 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
439#endif
440 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
441 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
442 pango_cairo_context_set_font_options (cairo_context, fopt);
443 cairo_font_options_destroy (fopt);
444 }
230} 445}
446
447int
448SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
449
450void
451SDL_Quit ()
452
453void
454SDL_ListModes ()
455 PPCODE:
456{
457 SDL_Rect **m;
458
459 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
460 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
461 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
462 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
463
464 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
465 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
466
467 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
468 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
469 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
471
472 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
473
474 SDL_EnableUNICODE (1);
475 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
476
477 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
478
479 if (m && m != (SDL_Rect **)-1)
480 while (*m)
481 {
482 AV *av = newAV ();
483 av_push (av, newSViv ((*m)->w));
484 av_push (av, newSViv ((*m)->h));
485 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
486
487 ++m;
488 }
489}
490
491char *
492SDL_GetError ()
493
494int
495SDL_SetVideoMode (int w, int h, int fullscreen)
496 CODE:
497 RETVAL = !!SDL_SetVideoMode (
498 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
499 );
500 if (RETVAL)
501 {
502 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
503# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
504# include "glfunc.h"
505# undef GL_FUNC
506 }
507 OUTPUT:
508 RETVAL
509
510void
511SDL_GL_SwapBuffers ()
512
513char *
514SDL_GetKeyName (int sym)
515
516void
517SDL_PollEvent ()
518 PPCODE:
519{
520 SDL_Event ev;
521
522 while (SDL_PollEvent (&ev))
523 {
524 HV *hv = newHV ();
525 hv_store (hv, "type", 4, newSViv (ev.type), 0);
526
527 switch (ev.type)
528 {
529 case SDL_KEYDOWN:
530 case SDL_KEYUP:
531 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
532 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
533 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
534 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
535 break;
536
537 case SDL_ACTIVEEVENT:
538 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
539 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
540 break;
541
542 case SDL_MOUSEMOTION:
543 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
544
545 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
546 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
547 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
548 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
549 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
550 break;
551
552 case SDL_MOUSEBUTTONDOWN:
553 case SDL_MOUSEBUTTONUP:
554 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
555
556 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
557 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
558 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
559 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
560 break;
561
562 case SDL_USEREVENT:
563 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
564 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
565 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
566 break;
567 }
568
569 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
570 }
571}
572
573int
574Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
575 POSTCALL:
576 Mix_HookMusicFinished (music_finished);
577 Mix_ChannelFinished (channel_finished);
578
579void
580Mix_CloseAudio ()
581
582int
583Mix_AllocateChannels (int numchans = -1)
231 584
232void 585void
233lowdelay (int fd, int val = 1) 586lowdelay (int fd, int val = 1)
234 CODE: 587 CODE:
588#ifndef _WIN32
235 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 589 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
236 590#endif
237char *
238gl_version ()
239 CODE:
240 RETVAL = (char *)glGetString (GL_VERSION);
241 OUTPUT:
242 RETVAL
243
244char *
245gl_extensions ()
246 CODE:
247 RETVAL = (char *)glGetString (GL_EXTENSIONS);
248 OUTPUT:
249 RETVAL
250 591
251void 592void
252add_font (char *file) 593add_font (char *file)
253 CODE: 594 CODE:
254 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 595 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
255 596#ifdef _WIN32
256void 597 // cairo... sigh... requires win2000
257set_font (char *file) 598 AddFontResourceEx (file, FR_PRIVATE, 0);
258 CODE: 599#endif
259{
260 int count;
261 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
262 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
263 FcPatternDestroy (pattern);
264 pango_context_set_font_description (context, font);
265}
266 600
267void 601void
268load_image_inline (SV *image_) 602load_image_inline (SV *image_)
269 ALIAS: 603 ALIAS:
270 load_image_file = 1 604 load_image_file = 1
286 croak ("load_image: %s", SDL_GetError ()); 620 croak ("load_image: %s", SDL_GetError ());
287 621
288 fmt.palette = NULL; 622 fmt.palette = NULL;
289 fmt.BitsPerPixel = 32; 623 fmt.BitsPerPixel = 32;
290 fmt.BytesPerPixel = 4; 624 fmt.BytesPerPixel = 4;
625#if SDL_BYTEORDER == SDL_LIL_ENDIAN
291 fmt.Rmask = 0x000000ff; 626 fmt.Rmask = 0x000000ff;
292 fmt.Gmask = 0x0000ff00; 627 fmt.Gmask = 0x0000ff00;
293 fmt.Bmask = 0x00ff0000; 628 fmt.Bmask = 0x00ff0000;
294 fmt.Amask = 0xff000000; 629 fmt.Amask = 0xff000000;
630#else
631 fmt.Rmask = 0xff000000;
632 fmt.Gmask = 0x00ff0000;
633 fmt.Bmask = 0x0000ff00;
634 fmt.Amask = 0x000000ff;
635#endif
295 fmt.Rloss = 0; 636 fmt.Rloss = 0;
296 fmt.Gloss = 0; 637 fmt.Gloss = 0;
297 fmt.Bloss = 0; 638 fmt.Bloss = 0;
298 fmt.Aloss = 0; 639 fmt.Aloss = 0;
299 fmt.Rshift = 0; 640 fmt.Rshift = 0;
313 SDL_LockSurface (surface2); 654 SDL_LockSurface (surface2);
314 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 655 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
315 SDL_UnlockSurface (surface2); 656 SDL_UnlockSurface (surface2);
316 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 657 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
317 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 658 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
318 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 659 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
319 660
320 SDL_FreeSurface (surface); 661 SDL_FreeSurface (surface);
321 SDL_FreeSurface (surface2); 662 SDL_FreeSurface (surface2);
322} 663}
323 664
345 PUSHs (sv_2mortal (newSViv (b / y))); 686 PUSHs (sv_2mortal (newSViv (b / y)));
346 PUSHs (sv_2mortal (newSViv (a / y))); 687 PUSHs (sv_2mortal (newSViv (a / y)));
347} 688}
348 689
349void 690void
691error (char *message)
692 CODE:
693 fprintf (stderr, "ERROR: %s\n", message);
694#ifdef _WIN32
695 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
696#endif
697
698void
350fatal (char *message) 699fatal (char *message)
351 CODE: 700 CODE:
352#ifdef WIN32
353 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
354#else
355 fprintf (stderr, "FATAL: %s\n", message); 701 fprintf (stderr, "FATAL: %s\n", message);
702#ifdef _WIN32
703 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
356#endif 704#endif
357 exit (1); 705 exit (1);
358 706
707MODULE = CFClient PACKAGE = CFClient::Font
708
709CFClient::Font
710new_from_file (SV *class, char *path, int id = 0)
711 CODE:
712{
713 int count;
714 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
715 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
716 FcPatternDestroy (pattern);
717}
718 OUTPUT:
719 RETVAL
720
721void
722DESTROY (CFClient::Font self)
723 CODE:
724 pango_font_description_free (self);
725
726void
727make_default (CFClient::Font self)
728 CODE:
729 default_font = self;
730
359MODULE = CFClient PACKAGE = CFClient::Layout 731MODULE = CFClient PACKAGE = CFClient::Layout
360 732
361CFClient::Layout 733CFClient::Layout
362new (SV *class, int base_height = 10) 734new (SV *class, int rgba = 0)
363 CODE: 735 CODE:
364 New (0, RETVAL, 1, struct cf_layout); 736 New (0, RETVAL, 1, struct cf_layout);
365 RETVAL->base_height = base_height; 737
366 RETVAL->pl = pango_layout_new (context); 738 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
739 RETVAL->rgba = rgba;
740 RETVAL->r = 1.;
741 RETVAL->g = 1.;
742 RETVAL->b = 1.;
743 RETVAL->a = 1.;
744 RETVAL->base_height = MIN_FONT_HEIGHT;
745 RETVAL->font = 0;
746
367 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 747 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
748 layout_update_font (RETVAL);
368 OUTPUT: 749 OUTPUT:
369 RETVAL 750 RETVAL
370 751
371void 752void
372DESTROY (CFClient::Layout self) 753DESTROY (CFClient::Layout self)
373 CODE: 754 CODE:
374 g_object_unref (self->pl); 755 g_object_unref (self->pl);
375 Safefree (self); 756 Safefree (self);
376 757
758int
759is_rgba (CFClient::Layout self)
760 CODE:
761 RETVAL = self->rgba;
762 OUTPUT:
763 RETVAL
764
377void 765void
378set_text (CFClient::Layout self, SV *text_) 766set_text (CFClient::Layout self, SV *text_)
379 CODE: 767 CODE:
380{ 768{
381 STRLEN textlen; 769 STRLEN textlen;
392 char *text = SvPVutf8 (text_, textlen); 780 char *text = SvPVutf8 (text_, textlen);
393 781
394 pango_layout_set_markup (self->pl, text, textlen); 782 pango_layout_set_markup (self->pl, text, textlen);
395} 783}
396 784
785SV *
786get_text (CFClient::Layout self)
787 CODE:
788 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
789 sv_utf8_decode (RETVAL);
790 OUTPUT:
791 RETVAL
792
793void
794set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
795 CODE:
796 self->r = r;
797 self->g = g;
798 self->b = b;
799 self->a = a;
800
801void
802set_font (CFClient::Layout self, CFClient::Font font = 0)
803 CODE:
804 if (self->font != font)
805 {
806 self->font = font;
807 layout_update_font (self);
808 }
809
397void 810void
398set_height (CFClient::Layout self, int base_height) 811set_height (CFClient::Layout self, int base_height)
399 CODE: 812 CODE:
813 if (self->base_height != base_height)
814 {
400 self->base_height = base_height; 815 self->base_height = base_height;
816 layout_update_font (self);
817 }
401 818
402void 819void
403set_width (CFClient::Layout self, int max_width = -1) 820set_width (CFClient::Layout self, int max_width = -1)
404 CODE: 821 CODE:
405 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 822 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
823
824void
825set_indent (CFClient::Layout self, int indent)
826 CODE:
827 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
828
829void
830set_spacing (CFClient::Layout self, int spacing)
831 CODE:
832 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
833
834void
835set_ellipsise (CFClient::Layout self, int ellipsise)
836 CODE:
837 pango_layout_set_ellipsize (self->pl,
838 ellipsise == 1 ? PANGO_ELLIPSIZE_START
839 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
840 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
841 : PANGO_ELLIPSIZE_NONE
842 );
843
844void
845set_single_paragraph_mode (CFClient::Layout self, int spm)
846 CODE:
847 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
406 848
407void 849void
408size (CFClient::Layout self) 850size (CFClient::Layout self)
409 PPCODE: 851 PPCODE:
410{ 852{
411 int w, h; 853 int w, h;
412 854
413 layout_update (self);
414 layout_get_pixel_size (self, &w, &h); 855 layout_get_pixel_size (self, &w, &h);
415 856
416 EXTEND (SP, 2); 857 EXTEND (SP, 2);
417 PUSHs (sv_2mortal (newSViv (w))); 858 PUSHs (sv_2mortal (newSViv (w)));
418 PUSHs (sv_2mortal (newSViv (h))); 859 PUSHs (sv_2mortal (newSViv (h)));
421int 862int
422xy_to_index (CFClient::Layout self, int x, int y) 863xy_to_index (CFClient::Layout self, int x, int y)
423 CODE: 864 CODE:
424{ 865{
425 int index, trailing; 866 int index, trailing;
426
427 layout_update (self);
428 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 867 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
429
430 RETVAL = index; 868 RETVAL = index;
431} 869}
432 OUTPUT: 870 OUTPUT:
433 RETVAL 871 RETVAL
434 872
435void 873void
436cursor_pos (CFClient::Layout self, int index) 874cursor_pos (CFClient::Layout self, int index)
437 PPCODE: 875 PPCODE:
438{ 876{
439 PangoRectangle strong_pos; 877 PangoRectangle strong_pos;
440 layout_update (self);
441 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 878 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
442 879
443 EXTEND (SP, 3); 880 EXTEND (SP, 3);
444 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 881 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
445 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 882 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
450render (CFClient::Layout self) 887render (CFClient::Layout self)
451 PPCODE: 888 PPCODE:
452{ 889{
453 SV *retval; 890 SV *retval;
454 int w, h; 891 int w, h;
455 FT_Bitmap bitmap;
456 892
457 layout_update (self);
458 layout_get_pixel_size (self, &w, &h); 893 layout_get_pixel_size (self, &w, &h);
459 894
895 if (self->rgba)
896 {
897 cairo_surface_t *surface;
898 cairo_t *cairo;
899
900 retval = newSV (w * h * 4);
901 SvPOK_only (retval);
902 SvCUR_set (retval, w * h * 4);
903
904 memset (SvPVX (retval), 0, w * h * 4);
905
906 surface = cairo_image_surface_create_for_data (
907 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
908 cairo = cairo_create (surface);
909 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
910
911 pango_cairo_show_layout (cairo, self->pl);
912
913 cairo_destroy (cairo);
914 cairo_surface_destroy (surface);
915
916 // what a mess, and its premultiplied, too :(
917 {
918 uint32_t *p = (uint32_t *)SvPVX (retval);
919 uint32_t *e = p + w * h;
920
921 while (p < e)
922 {
923 uint32_t rgba = *p;
924 rgba = (rgba >> 24) | (rgba << 8);
925#if 0
926#ifdef _WIN32
927 {//D
928 uint8_t r = rgba >> 24;
929 uint8_t g = rgba >> 16;
930 uint8_t b = rgba >> 8;
931 uint8_t a = rgba >> 0;
932
933 rgba = (rgba & 0xffffff00) | a;
934 }
935#endif
936#endif
937 rgba = SDL_SwapBE32 (rgba);
938 *p++ = rgba;
939 }
940 }
941
942 EXTEND (SP, 5);
943 PUSHs (sv_2mortal (newSViv (w)));
944 PUSHs (sv_2mortal (newSViv (h)));
945 PUSHs (sv_2mortal (retval));
946 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
947 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
948 }
949 else
950 {
951 FT_Bitmap bitmap;
952
460 retval = newSV (w * h); 953 retval = newSV (w * h);
461 SvPOK_only (retval); 954 SvPOK_only (retval);
462 SvCUR_set (retval, w * h); 955 SvCUR_set (retval, w * h);
463 956
464 bitmap.rows = h; 957 bitmap.rows = h;
465 bitmap.width = w; 958 bitmap.width = w;
466 bitmap.pitch = w; 959 bitmap.pitch = w;
467 bitmap.buffer = (unsigned char*)SvPVX (retval); 960 bitmap.buffer = (unsigned char*)SvPVX (retval);
468 bitmap.num_grays = 256; 961 bitmap.num_grays = 256;
469 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 962 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
470 963
471 memset (bitmap.buffer, 0, w * h); 964 memset (bitmap.buffer, 0, w * h);
472 965
473 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 966 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
474 967
475 EXTEND (SP, 3); 968 EXTEND (SP, 5);
476 PUSHs (sv_2mortal (newSViv (w))); 969 PUSHs (sv_2mortal (newSViv (w)));
477 PUSHs (sv_2mortal (newSViv (h))); 970 PUSHs (sv_2mortal (newSViv (h)));
478 PUSHs (sv_2mortal (retval)); 971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
973 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
974 }
479} 975}
480 976
481MODULE = CFClient PACKAGE = CFClient::Texture 977MODULE = CFClient PACKAGE = CFClient::Texture
482 978
483void 979void
484draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 980draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
485 PROTOTYPE: $$$;$$ 981 PROTOTYPE: $$$;$$
982 ALIAS:
983 draw_quad_alpha = 1
984 draw_quad_alpha_premultiplied = 2
486 CODE: 985 CODE:
487{ 986{
488 HV *hv = (HV *)SvRV (self); 987 HV *hv = (HV *)SvRV (self);
489 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 988 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
490 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 989 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
491 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 990 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
492 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
493 991
494 if (items < 5) 992 if (items < 5)
495 { 993 {
496 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 994 w = SvNV (*hv_fetch (hv, "w", 1, 1));
497 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 995 h = SvNV (*hv_fetch (hv, "h", 1, 1));
498 } 996 }
499 997
998 if (ix)
999 {
1000 glEnable (GL_BLEND);
1001
1002 if (ix == 2)
1003 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1004 else
1005 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1006 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1007
1008 glEnable (GL_ALPHA_TEST);
1009 glAlphaFunc (GL_GREATER, 0.01f);
1010 }
1011
500 glBindTexture (GL_TEXTURE_2D, name); 1012 glBindTexture (GL_TEXTURE_2D, name);
501 if (wrap_mode) { 1013
502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
503 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
504 }
505 glBegin (GL_QUADS); 1014 glBegin (GL_QUADS);
506 glTexCoord2f (0, 0); glVertex2f (x , y ); 1015 glTexCoord2f (0, 0); glVertex2f (x , y );
507 glTexCoord2f (0, t); glVertex2f (x , y + h); 1016 glTexCoord2f (0, t); glVertex2f (x , y + h);
508 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1017 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
509 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1018 glTexCoord2f (s, 0); glVertex2f (x + w, y );
510 glEnd (); 1019 glEnd ();
1020
1021 if (ix)
1022 {
1023 glDisable (GL_ALPHA_TEST);
1024 glDisable (GL_BLEND);
1025 }
511} 1026}
512 1027
513MODULE = CFClient PACKAGE = CFClient::Map 1028MODULE = CFClient PACKAGE = CFClient::Map
514 1029
515CFClient::Map 1030CFClient::Map
566 { 1081 {
567 Append (maptex, self->tex, self->texs, self->texs); 1082 Append (maptex, self->tex, self->texs, self->texs);
568 self->texs *= 2; 1083 self->texs *= 2;
569 } 1084 }
570 1085
1086 {
571 maptex *tex = self->tex + texid; 1087 maptex *tex = self->tex + texid;
572 1088
573 tex->name = name; 1089 tex->name = name;
574 tex->w = w; 1090 tex->w = w;
575 tex->h = h; 1091 tex->h = h;
576 tex->s = s; 1092 tex->s = s;
577 tex->t = t; 1093 tex->t = t;
578 tex->r = r; 1094 tex->r = r;
579 tex->g = g; 1095 tex->g = g;
580 tex->b = b; 1096 tex->b = b;
581 tex->a = a; 1097 tex->a = a;
1098 }
1099
1100 // somewhat hackish, but for textures that require it, it really
1101 // improves the look, and most others don't suffer.
1102 glBindTexture (GL_TEXTURE_2D, name);
1103 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1104 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1105 // use uglier nearest interpolation because linear suffers
1106 // from transparent color bleeding and ugly wrapping effects.
1107 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
582} 1108}
583 1109
584int 1110int
585ox (CFClient::Map self) 1111ox (CFClient::Map self)
586 ALIAS: 1112 ALIAS:
587 oy = 1 1113 oy = 1
1114 x = 2
1115 y = 3
1116 w = 4
1117 h = 5
588 CODE: 1118 CODE:
589 switch (ix) 1119 switch (ix)
590 { 1120 {
591 case 0: RETVAL = self->ox; break; 1121 case 0: RETVAL = self->ox; break;
592 case 1: RETVAL = self->oy; break; 1122 case 1: RETVAL = self->oy; break;
1123 case 2: RETVAL = self->x; break;
1124 case 3: RETVAL = self->y; break;
1125 case 4: RETVAL = self->w; break;
1126 case 5: RETVAL = self->h; break;
593 } 1127 }
594 OUTPUT: 1128 OUTPUT:
595 RETVAL 1129 RETVAL
596 1130
597void 1131void
598scroll (CFClient::Map self, int dx, int dy) 1132scroll (CFClient::Map self, int dx, int dy)
599 CODE: 1133 CODE:
600{ 1134{
601 self->dx += dx; self->ox += dx;
602 self->dy += dy; self->oy += dy;
603}
604
605void
606map1a_update (CFClient::Map self, SV *data_)
607 CODE:
608{
609 if (self->dx > 0) 1135 if (dx > 0)
610 map_blank (self, self->x, self->y, self->dx - 1, self->h); 1136 map_blank (self, self->x, self->y, dx - 1, self->h);
611 else if (self->dx < 0) 1137 else if (dx < 0)
612 map_blank (self, self->x + self->w + self->dx + 1, self->y, 1 - self->dx, self->h); 1138 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
613 1139
614 if (self->dy > 0) 1140 if (dy > 0)
615 map_blank (self, self->x, self->y, self->w, self->dy - 1); 1141 map_blank (self, self->x, self->y, self->w, dy - 1);
616 else if (self->dy < 0) 1142 else if (dy < 0)
617 map_blank (self, self->x, self->y + self->h + self->dy + 1, self->w, 1 - self->dy); 1143 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
618 1144
619 self->x += self->dx; self->dx = 0; 1145 self->ox += dx; self->x += dx;
620 self->y += self->dy; self->dy = 0; 1146 self->oy += dy; self->y += dy;
621 1147
622 while (self->y < 0) 1148 while (self->y < 0)
623 { 1149 {
624 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1150 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
625 1151
626 self->rows += MAP_EXTEND_Y; 1152 self->rows += MAP_EXTEND_Y;
627 self->y += MAP_EXTEND_Y; 1153 self->y += MAP_EXTEND_Y;
628 } 1154 }
1155}
629 1156
1157void
1158map1a_update (CFClient::Map self, SV *data_)
1159 CODE:
1160{
630 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1161 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
631 uint8_t *data_end = (uint8_t *)SvEND (data_); 1162 uint8_t *data_end = (uint8_t *)SvEND (data_);
1163 mapcell *cell;
1164 int x, y, flags;
632 1165
633 while (data < data_end) 1166 while (data < data_end)
634 { 1167 {
635 int flags = (data [0] << 8) + data [1]; data += 2; 1168 flags = (data [0] << 8) + data [1]; data += 2;
636 1169
637 int x = ((flags >> 10) & 63) + self->x; 1170 x = ((flags >> 10) & 63) + self->x;
638 int y = ((flags >> 4) & 63) + self->y; 1171 y = ((flags >> 4) & 63) + self->y;
639 1172
640 mapcell *cell = map_get_cell (self, x, y); 1173 cell = map_get_cell (self, x, y);
641 1174
642 if (flags & 15) 1175 if (flags & 15)
643 { 1176 {
644 if (cell->darkness < 0) // && x < self->w && y < self->h) 1177 if (cell->darkness < 0)
645 { 1178 {
646 cell->darkness = 0; 1179 cell->darkness = 0;
647 cell->face [0] = 0; 1180 cell->face [0] = 0;
648 cell->face [1] = 0; 1181 cell->face [1] = 0;
649 cell->face [2] = 0; 1182 cell->face [2] = 0;
650 } 1183 }
651 1184
652 cell->darkness = flags & 8 ? *data++ : 255; 1185 cell->darkness = flags & 8 ? *data++ : 255;
653 1186
654 //TODO: don't trust server data to be in-range(!) 1187 //TODO: don't trust server data to be in-range(!)
655 1188
656 if (flags & 4) 1189 if (flags & 4)
672 cell->darkness = -1; 1205 cell->darkness = -1;
673 } 1206 }
674} 1207}
675 1208
676SV * 1209SV *
677mapmap (CFClient::Map self, int w, int h) 1210mapmap (CFClient::Map self, int x0, int y0, int w, int h)
678 CODE: 1211 CODE:
679{ 1212{
680 int x0, x1, x; 1213 int x1, x;
681 int y0, y1, y; 1214 int y1, y;
682 int z; 1215 int z;
683 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1216 SV *map_sv = newSV (w * h * sizeof (uint32_t));
684 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1217 uint32_t *map = (uint32_t *)SvPVX (map_sv);
685 1218
686 SvPOK_only (map_sv); 1219 SvPOK_only (map_sv);
687 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1220 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
688 1221
689 x0 = self->x - w / 2; x1 = x0 + w; 1222 x0 += self->x; x1 = x0 + w;
690 y0 = self->y - h / 2; y1 = y0 + h; 1223 y0 += self->y; y1 = y0 + h;
691 1224
692 for (y = y0; y < y1; y++) 1225 for (y = y0; y < y1; y++)
693 { 1226 {
694 maprow *row = 0 <= y && y < self->rows 1227 maprow *row = 0 <= y && y < self->rows
695 ? self->row + y 1228 ? self->row + y
735 1268
736void 1269void
737draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1270draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
738 PPCODE: 1271 PPCODE:
739{ 1272{
1273 int vx, vy;
1274 int x, y, z;
1275 int last_name;
1276 mapface face;
740 int sw4 = (sw + 3) & ~3; 1277 int sw4 = (sw + 3) & ~3;
741 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1278 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
742 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1279 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1280
743 memset (darkness, 255, sw4 * sh); 1281 memset (darkness, 255, sw4 * sh);
744 SvPOK_only (darkness_sv); 1282 SvPOK_only (darkness_sv);
745 SvCUR_set (darkness_sv, sw4 * sh); 1283 SvCUR_set (darkness_sv, sw4 * sh);
746 1284
747 int vx = self->x + (self->w - sw) / 2 - shift_x; 1285 vx = self->x + (self->w - sw) / 2 - shift_x;
748 int vy = self->y + (self->h - sh) / 2 - shift_y; 1286 vy = self->y + (self->h - sh) / 2 - shift_y;
749 1287
750 /* 1288 /*
751 int vx = self->vx = self->w >= sw 1289 int vx = self->vx = self->w >= sw
752 ? self->x + (self->w - sw) / 2 1290 ? self->x + (self->w - sw) / 2
753 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1291 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
762 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1300 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
763 glEnable (GL_BLEND); 1301 glEnable (GL_BLEND);
764 glEnable (GL_TEXTURE_2D); 1302 glEnable (GL_TEXTURE_2D);
765 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1303 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
766 1304
767 int x, y, z;
768
769 int last_name = 0;
770
771 glBegin (GL_QUADS); 1305 glBegin (GL_QUADS);
1306
1307 last_name = 0;
772 1308
773 for (z = 0; z < 3; z++) 1309 for (z = 0; z < 3; z++)
774 for (y = 0; y < sh; y++) 1310 for (y = 0; y < sh; y++)
775 if (0 <= y + vy && y + vy < self->rows) 1311 if (0 <= y + vy && y + vy < self->rows)
776 { 1312 {
783 1319
784 darkness[y * sw4 + x] = cell->darkness < 0 1320 darkness[y * sw4 + x] = cell->darkness < 0
785 ? 255 - FOW_DARKNESS 1321 ? 255 - FOW_DARKNESS
786 : 255 - cell->darkness; 1322 : 255 - cell->darkness;
787 1323
788 mapface face = cell->face [z]; 1324 face = cell->face [z];
789 1325
790 if (face) 1326 if (face)
791 { 1327 {
792 maptex tex = self->tex [face]; 1328 maptex tex = self->tex [face];
793 1329
832 *data++ = 0; /* version 0 format */ 1368 *data++ = 0; /* version 0 format */
833 *data++ = w >> 8; *data++ = w; 1369 *data++ = w >> 8; *data++ = w;
834 *data++ = h >> 8; *data++ = h; 1370 *data++ = h >> 8; *data++ = h;
835 1371
836 // we need to do this 'cause we don't keep an absolute coord system for rows 1372 // we need to do this 'cause we don't keep an absolute coord system for rows
837 // TODO: treat rows as we treat 1373 // TODO: treat rows as we treat columns
838 map_get_row (self, y0 + self->y - self->oy);//D 1374 map_get_row (self, y0 + self->y - self->oy);//D
839 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1375 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
840 1376
841 x0 += self->x - self->ox; 1377 x0 += self->x - self->ox;
842 y0 += self->y - self->oy; 1378 y0 += self->y - self->oy;
853 for (x = x0; x < x1; x++) 1389 for (x = x0; x < x1; x++)
854 { 1390 {
855 if (row && row->c0 <= x && x < row->c1) 1391 if (row && row->c0 <= x && x < row->c1)
856 { 1392 {
857 mapcell *cell = row->col + (x - row->c0); 1393 mapcell *cell = row->col + (x - row->c0);
858
859 uint8_t flags = 0; 1394 uint8_t flags = 0;
860 1395
861 if (cell->face [0]) flags |= 1; 1396 if (cell->face [0]) flags |= 1;
862 if (cell->face [1]) flags |= 2; 1397 if (cell->face [1]) flags |= 2;
863 if (cell->face [2]) flags |= 4; 1398 if (cell->face [2]) flags |= 4;
897void 1432void
898set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1433set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
899 PPCODE: 1434 PPCODE:
900{ 1435{
901 int x, y, z; 1436 int x, y, z;
1437 int w, h;
902 int x1, y1; 1438 int x1, y1;
903 1439
904 if (*data++ != 0) 1440 if (*data++ != 0)
905 return; /* version mismatch */ 1441 return; /* version mismatch */
906 1442
907 int w = *data++ << 8; w |= *data++; 1443 w = *data++ << 8; w |= *data++;
908 int h = *data++ << 8; h |= *data++; 1444 h = *data++ << 8; h |= *data++;
909 1445
910 // we need to do this 'cause we don't keep an absolute coord system for rows 1446 // we need to do this 'cause we don't keep an absolute coord system for rows
911 // TODO: treat rows as we treat 1447 // TODO: treat rows as we treat columns
912 map_get_row (self, y0 + self->y - self->oy);//D 1448 map_get_row (self, y0 + self->y - self->oy);//D
913 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1449 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
914 1450
915 x0 += self->x - self->ox; 1451 x0 += self->x - self->ox;
916 y0 += self->y - self->oy; 1452 y0 += self->y - self->oy;
951 } 1487 }
952 } 1488 }
953 } 1489 }
954} 1490}
955 1491
1492MODULE = CFClient PACKAGE = CFClient::MixChunk
1493
1494CFClient::MixChunk
1495new_from_file (SV *class, char *path)
1496 CODE:
1497 RETVAL = Mix_LoadWAV (path);
1498 OUTPUT:
1499 RETVAL
1500
1501void
1502DESTROY (CFClient::MixChunk self)
1503 CODE:
1504 Mix_FreeChunk (self);
1505
1506int
1507volume (CFClient::MixChunk self, int volume = -1)
1508 CODE:
1509 RETVAL = Mix_VolumeChunk (self, volume);
1510 OUTPUT:
1511 RETVAL
1512
1513int
1514play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1515 CODE:
1516 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1517 OUTPUT:
1518 RETVAL
1519
1520MODULE = CFClient PACKAGE = CFClient::MixMusic
1521
1522int
1523volume (int volume = -1)
1524 CODE:
1525 RETVAL = Mix_VolumeMusic (volume);
1526 OUTPUT:
1527 RETVAL
1528
1529CFClient::MixMusic
1530new_from_file (SV *class, char *path)
1531 CODE:
1532 RETVAL = Mix_LoadMUS (path);
1533 OUTPUT:
1534 RETVAL
1535
1536void
1537DESTROY (CFClient::MixMusic self)
1538 CODE:
1539 Mix_FreeMusic (self);
1540
1541int
1542play (CFClient::MixMusic self, int loops = -1)
1543 CODE:
1544 RETVAL = Mix_PlayMusic (self, loops);
1545 OUTPUT:
1546 RETVAL
1547
1548MODULE = CFClient PACKAGE = CFClient::OpenGL
1549
1550BOOT:
1551{
1552 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1553 static const struct {
1554 const char *name;
1555 IV iv;
1556 } *civ, const_iv[] = {
1557# define const_iv(name) { # name, (IV)name }
1558 const_iv (GL_COLOR_MATERIAL),
1559 const_iv (GL_SMOOTH),
1560 const_iv (GL_FLAT),
1561 const_iv (GL_DITHER),
1562 const_iv (GL_BLEND),
1563 const_iv (GL_CULL_FACE),
1564 const_iv (GL_SCISSOR_TEST),
1565 const_iv (GL_DEPTH_TEST),
1566 const_iv (GL_ALPHA_TEST),
1567 const_iv (GL_NORMALIZE),
1568 const_iv (GL_RESCALE_NORMAL),
1569 const_iv (GL_AND),
1570 const_iv (GL_ONE),
1571 const_iv (GL_ZERO),
1572 const_iv (GL_SRC_ALPHA),
1573 const_iv (GL_DST_ALPHA),
1574 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1575 const_iv (GL_ONE_MINUS_DST_ALPHA),
1576 const_iv (GL_SRC_ALPHA_SATURATE),
1577 const_iv (GL_RGB),
1578 const_iv (GL_RGBA),
1579 const_iv (GL_UNSIGNED_BYTE),
1580 const_iv (GL_UNSIGNED_SHORT),
1581 const_iv (GL_UNSIGNED_INT),
1582 const_iv (GL_ALPHA),
1583 const_iv (GL_INTENSITY),
1584 const_iv (GL_LUMINANCE),
1585 const_iv (GL_LUMINANCE_ALPHA),
1586 const_iv (GL_FLOAT),
1587 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1588 const_iv (GL_COMPILE),
1589 const_iv (GL_TEXTURE_1D),
1590 const_iv (GL_TEXTURE_2D),
1591 const_iv (GL_TEXTURE_ENV),
1592 const_iv (GL_TEXTURE_MAG_FILTER),
1593 const_iv (GL_TEXTURE_MIN_FILTER),
1594 const_iv (GL_TEXTURE_ENV_MODE),
1595 const_iv (GL_TEXTURE_WRAP_S),
1596 const_iv (GL_TEXTURE_WRAP_T),
1597 const_iv (GL_REPEAT),
1598 const_iv (GL_CLAMP),
1599 const_iv (GL_CLAMP_TO_EDGE),
1600 const_iv (GL_NEAREST),
1601 const_iv (GL_LINEAR),
1602 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1603 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1604 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1605 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1606 const_iv (GL_GENERATE_MIPMAP),
1607 const_iv (GL_MODULATE),
1608 const_iv (GL_DECAL),
1609 const_iv (GL_REPLACE),
1610 const_iv (GL_DEPTH_BUFFER_BIT),
1611 const_iv (GL_COLOR_BUFFER_BIT),
1612 const_iv (GL_PROJECTION),
1613 const_iv (GL_MODELVIEW),
1614 const_iv (GL_COLOR_LOGIC_OP),
1615 const_iv (GL_SEPARABLE_2D),
1616 const_iv (GL_CONVOLUTION_2D),
1617 const_iv (GL_CONVOLUTION_BORDER_MODE),
1618 const_iv (GL_CONSTANT_BORDER),
1619 const_iv (GL_LINES),
1620 const_iv (GL_LINE_LOOP),
1621 const_iv (GL_QUADS),
1622 const_iv (GL_QUAD_STRIP),
1623 const_iv (GL_TRIANGLES),
1624 const_iv (GL_TRIANGLE_STRIP),
1625 const_iv (GL_TRIANGLE_FAN),
1626 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1627 const_iv (GL_FASTEST),
1628 const_iv (GL_V2F),
1629 const_iv (GL_V3F),
1630 const_iv (GL_T2F_V3F),
1631 const_iv (GL_T2F_N3F_V3F),
1632# undef const_iv
1633 };
1634
1635 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1636 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1637}
1638
1639char *
1640gl_vendor ()
1641 CODE:
1642 RETVAL = (char *)glGetString (GL_VENDOR);
1643 OUTPUT:
1644 RETVAL
1645
1646char *
1647gl_version ()
1648 CODE:
1649 RETVAL = (char *)glGetString (GL_VERSION);
1650 OUTPUT:
1651 RETVAL
1652
1653char *
1654gl_extensions ()
1655 CODE:
1656 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1657 OUTPUT:
1658 RETVAL
1659
1660int glGetError ()
1661
1662void glClear (int mask)
1663
1664void glClearColor (float r, float g, float b, float a = 1.0)
1665 PROTOTYPE: @
1666
1667void glEnable (int cap)
1668
1669void glDisable (int cap)
1670
1671void glShadeModel (int mode)
1672
1673void glHint (int target, int mode)
1674
1675void glBlendFunc (int sfactor, int dfactor)
1676
1677void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1678 CODE:
1679 gl_BlendFuncSeparate (sa, da, saa, daa);
1680
1681void glDepthMask (int flag)
1682
1683void glLogicOp (int opcode)
1684
1685void glColorMask (int red, int green, int blue, int alpha)
1686
1687void glMatrixMode (int mode)
1688
1689void glPushMatrix ()
1690
1691void glPopMatrix ()
1692
1693void glLoadIdentity ()
1694
1695# near_ and far_ are due to microsofts buggy "c" compiler
1696void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1697
1698# near_ and far_ are due to microsofts buggy "c" compiler
1699void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1700
1701void glViewport (int x, int y, int width, int height)
1702
1703void glScissor (int x, int y, int width, int height)
1704
1705void glTranslate (float x, float y, float z = 0.)
1706 CODE:
1707 glTranslatef (x, y, z);
1708
1709void glScale (float x, float y, float z = 1.)
1710 CODE:
1711 glScalef (x, y, z);
1712
1713void glRotate (float angle, float x, float y, float z)
1714 CODE:
1715 glRotatef (angle, x, y, z);
1716
1717void glBegin (int mode)
1718
1719void glEnd ()
1720
1721void glColor (float r, float g, float b, float a = 1.0)
1722 PROTOTYPE: @
1723 ALIAS:
1724 glColor_premultiply = 1
1725 CODE:
1726 if (ix)
1727 {
1728 r *= a;
1729 g *= a;
1730 b *= a;
1731 }
1732 // microsoft visual "c" rounds instead of truncating...
1733 glColor4ub (MIN ((int)(r * 256.f), 255),
1734 MIN ((int)(g * 256.f), 255),
1735 MIN ((int)(b * 256.f), 255),
1736 MIN ((int)(a * 256.f), 255));
1737
1738void glInterleavedArrays (int format, int stride, char *data)
1739
1740void glDrawElements (int mode, int count, int type, char *indices)
1741
1742# 1.2 void glDrawRangeElements (int mode, int start, int end
1743
1744void glRasterPos (float x, float y, float z = 0.)
1745 CODE:
1746 glRasterPos3f (0, 0, z);
1747 glBitmap (0, 0, 0, 0, x, y, 0);
1748
1749void glVertex (float x, float y, float z = 0.)
1750 CODE:
1751 glVertex3f (x, y, z);
1752
1753void glTexCoord (float s, float t)
1754 CODE:
1755 glTexCoord2f (s, t);
1756
1757void glTexEnv (int target, int pname, float param)
1758 CODE:
1759 glTexEnvf (target, pname, param);
1760
1761void glTexParameter (int target, int pname, float param)
1762 CODE:
1763 glTexParameterf (target, pname, param);
1764
1765void glBindTexture (int target, int name)
1766
1767void glConvolutionParameter (int target, int pname, float params)
1768 CODE:
1769 if (gl.ConvolutionParameterf)
1770 gl.ConvolutionParameterf (target, pname, params);
1771
1772void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1773 CODE:
1774 if (gl.ConvolutionFilter2D)
1775 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1776
1777void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1778 CODE:
1779 if (gl.SeparableFilter2D)
1780 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1781
1782void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1783
1784void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1785
1786void glDrawPixels (int width, int height, int format, int type, char *pixels)
1787
1788void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1789
1790int glGenTexture ()
1791 CODE:
1792{
1793 GLuint name;
1794 glGenTextures (1, &name);
1795 RETVAL = name;
1796}
1797 OUTPUT:
1798 RETVAL
1799
1800void glDeleteTexture (int name)
1801 CODE:
1802{
1803 GLuint name_ = name;
1804 glDeleteTextures (1, &name_);
1805}
1806
1807int glGenList ()
1808 CODE:
1809 RETVAL = glGenLists (1);
1810 OUTPUT:
1811 RETVAL
1812
1813void glDeleteList (int list)
1814 CODE:
1815 glDeleteLists (list, 1);
1816
1817void glNewList (int list, int mode = GL_COMPILE)
1818
1819void glEndList ()
1820
1821void glCallList (int list)
1822
1823

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