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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.43 by root, Mon Apr 17 06:50:26 2006 UTC vs.
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC

1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
6#endif
7
1#include "EXTERN.h" 8#include "EXTERN.h"
2#include "perl.h" 9#include "perl.h"
3#include "XSUB.h" 10#include "XSUB.h"
4 11
12#include <math.h>
5#include <string.h> 13#include <string.h>
6#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
7 16
8#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
9#include <SDL_image.h> 19#include <SDL_image.h>
20#include <SDL_mixer.h>
10#include <SDL_opengl.h> 21#include <SDL_opengl.h>
11 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
12#include <glib/gmacros.h> 26#include <glib/gmacros.h>
13 27
14#include <pango/pango.h> 28#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 29
30#ifndef _WIN32
18#include <sys/types.h> 31# include <sys/types.h>
19#include <sys/socket.h> 32# include <sys/socket.h>
20#include <netinet/in.h> 33# include <netinet/in.h>
21#include <netinet/tcp.h> 34# include <netinet/tcp.h>
22
23#include <inttypes.h> 35# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif
44
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 48
25#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
26 50
27#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
29 53
30static PangoContext *context; 54#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 55
56#if 1
57# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else
59# define PARACHUTE 0
60#endif
61
62static struct
63{
64#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h"
66#undef GL_FUNC
67} gl;
68
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
84
85typedef Mix_Chunk *CFClient__MixChunk;
86typedef Mix_Music *CFClient__MixMusic;
87
88typedef PangoFontDescription *CFClient__Font;
89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
32 107
33typedef struct cf_layout { 108typedef struct cf_layout {
34 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
35 int base_height; 111 int base_height;
112 CFClient__Font font;
36} *CFClient__Layout; 113} *CFClient__Layout;
114
115static CFClient__Font default_font;
116static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap;
37 118
38static void 119static void
39substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
40{ 121{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
43} 131}
44 132
45static void 133static void
46layout_update (CFClient__Layout self) 134layout_update_font (CFClient__Layout self)
47{ 135{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
50 */ 138 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 139 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 140
141 pango_font_description_set_absolute_size (font,
142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
143
144 pango_layout_set_font_description (self->pl, font);
53} 145}
54 146
55static void 147static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 149{
58 layout_update (self);
59
60 pango_layout_get_pixel_size (self->pl, w, h); 150 pango_layout_get_pixel_size (self->pl, w, h);
61 151
62 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 152 if (!*w) *w = 1;
64 if (!*h) *h = 1; 153 if (!*h) *h = 1;
154
155 *w = (*w + 3) & ~3;
65} 156}
66 157
67typedef uint16_t mapface; 158typedef uint16_t mapface;
68 159
69typedef struct { 160typedef struct {
83 mapcell *col; 174 mapcell *col;
84} maprow; 175} maprow;
85 176
86typedef struct map { 177typedef struct map {
87 int x, y, w, h; 178 int x, y, w, h;
88 int dx, dy; /* delayed map scrolling */
89 int ox, oy; /* offset to virtual global coordinate system */ 179 int ox, oy; /* offset to virtual global coordinate system */
90 int faces; 180 int faces;
91 mapface *face; 181 mapface *face;
92 182
93 int texs; 183 int texs;
94 maptex *tex; 184 maptex *tex;
95 185
96 uint32_t rows; 186 int32_t rows;
97 maprow *row; 187 maprow *row;
98} *CFClient__Map; 188} *CFClient__Map;
99 189
100static char * 190static char *
101prepend (char *ptr, int sze, int inc) 191prepend (char *ptr, int sze, int inc)
196 286
197static void 287static void
198map_blank (CFClient__Map self, int x0, int y0, int w, int h) 288map_blank (CFClient__Map self, int x0, int y0, int w, int h)
199{ 289{
200 int x, y; 290 int x, y;
291 maprow *row;
201 292
202 for (y = y0; y < y0 + h; y++) 293 for (y = y0; y < y0 + h; y++)
203 if (y >= 0) 294 if (y >= 0)
204 { 295 {
205 if (y >= self->rows) 296 if (y >= self->rows)
206 break; 297 break;
207 298
208 maprow *row = self->row + y; 299 row = self->row + y;
209 300
210 for (x = x0; x < x0 + w; x++) 301 for (x = x0; x < x0 + w; x++)
211 if (x >= row->c0) 302 if (x >= row->c0)
212 { 303 {
213 if (x >= row->c1) 304 if (x >= row->c1)
216 row->col[x - row->c0].darkness = -1; 307 row->col[x - row->c0].darkness = -1;
217 } 308 }
218 } 309 }
219} 310}
220 311
312static void
313music_finished (void)
314{
315 SDL_UserEvent ev;
316
317 ev.type = SDL_USEREVENT;
318 ev.code = 0;
319 ev.data1 = 0;
320 ev.data2 = 0;
321
322 SDL_PushEvent ((SDL_Event *)&ev);
323}
324
325static void
326channel_finished (int channel)
327{
328 SDL_UserEvent ev;
329
330 ev.type = SDL_USEREVENT;
331 ev.code = 1;
332 ev.data1 = (void *)(long)channel;
333 ev.data2 = 0;
334
335 SDL_PushEvent ((SDL_Event *)&ev);
336}
337
338static unsigned int
339minpot (unsigned int n)
340{
341 if (!n)
342 return 0;
343
344 --n;
345
346 n |= n >> 1;
347 n |= n >> 2;
348 n |= n >> 4;
349 n |= n >> 8;
350 n |= n >> 16;
351
352 return n + 1;
353}
354
221MODULE = CFClient PACKAGE = CFClient 355MODULE = CFClient PACKAGE = CFClient
222 356
223PROTOTYPES: ENABLE 357PROTOTYPES: ENABLE
224 358
225BOOT: 359BOOT:
226{ 360{
227 fontmap = pango_ft2_font_map_new (); 361 HV *stash = gv_stashpv ("CFClient", 1);
362 static const struct {
363 const char *name;
364 IV iv;
365 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name }
367 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN),
372 const_iv (SDL_MOUSEBUTTONUP),
373 const_iv (SDL_JOYAXISMOTION),
374 const_iv (SDL_JOYBALLMOTION),
375 const_iv (SDL_JOYHATMOTION),
376 const_iv (SDL_JOYBUTTONDOWN),
377 const_iv (SDL_JOYBUTTONUP),
378 const_iv (SDL_QUIT),
379 const_iv (SDL_SYSWMEVENT),
380 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT),
385 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4),
390 const_iv (SDLK_KP5),
391 const_iv (SDLK_KP6),
392 const_iv (SDLK_KP7),
393 const_iv (SDLK_KP8),
394 const_iv (SDLK_KP9),
395 const_iv (SDLK_KP_PERIOD),
396 const_iv (SDLK_KP_DIVIDE),
397 const_iv (SDLK_KP_MULTIPLY),
398 const_iv (SDLK_KP_MINUS),
399 const_iv (SDLK_KP_PLUS),
400 const_iv (SDLK_KP_ENTER),
401 const_iv (SDLK_KP_EQUALS),
402 const_iv (SDLK_UP),
403 const_iv (SDLK_DOWN),
404 const_iv (SDLK_RIGHT),
405 const_iv (SDLK_LEFT),
406 const_iv (SDLK_INSERT),
407 const_iv (SDLK_HOME),
408 const_iv (SDLK_END),
409 const_iv (SDLK_PAGEUP),
410 const_iv (SDLK_PAGEDOWN),
411 const_iv (SDLK_F1),
412 const_iv (SDLK_F2),
413 const_iv (SDLK_F3),
414 const_iv (SDLK_F4),
415 const_iv (SDLK_F5),
416 const_iv (SDLK_F6),
417 const_iv (SDLK_F7),
418 const_iv (SDLK_F8),
419 const_iv (SDLK_F9),
420 const_iv (SDLK_F10),
421 const_iv (SDLK_F11),
422 const_iv (SDLK_F12),
423 const_iv (SDLK_F13),
424 const_iv (SDLK_F14),
425 const_iv (SDLK_F15),
426 const_iv (SDLK_NUMLOCK),
427 const_iv (SDLK_CAPSLOCK),
428 const_iv (SDLK_SCROLLOCK),
429 const_iv (SDLK_RSHIFT),
430 const_iv (SDLK_LSHIFT),
431 const_iv (SDLK_RCTRL),
432 const_iv (SDLK_LCTRL),
433 const_iv (SDLK_RALT),
434 const_iv (SDLK_LALT),
435 const_iv (SDLK_RMETA),
436 const_iv (SDLK_LMETA),
437 const_iv (SDLK_LSUPER),
438 const_iv (SDLK_RSUPER),
439 const_iv (SDLK_MODE),
440 const_iv (SDLK_COMPOSE),
441 const_iv (SDLK_HELP),
442 const_iv (SDLK_PRINT),
443 const_iv (SDLK_SYSREQ),
444 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO),
449 const_iv (KMOD_NONE),
450 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT),
452 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL),
454 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT),
456 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL),
462 const_iv (KMOD_SHIFT),
463 const_iv (KMOD_ALT),
464 const_iv (KMOD_META)
465# undef const_iv
466 };
467
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
470}
471
472NV floor (NV x)
473
474NV ceil (NV x)
475
476void
477pango_init ()
478 CODE:
479{
480 opengl_fontmap = pango_opengl_font_map_new ();
228 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
229 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
230} 483}
484
485int
486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
487
488void
489SDL_Quit ()
490
491void
492SDL_ListModes ()
493 PPCODE:
494{
495 SDL_Rect **m;
496
497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
501
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
504
505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
511
512 SDL_EnableUNICODE (1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
514
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
516
517 if (m && m != (SDL_Rect **)-1)
518 while (*m)
519 {
520 AV *av = newAV ();
521 av_push (av, newSViv ((*m)->w));
522 av_push (av, newSViv ((*m)->h));
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
524
525 ++m;
526 }
527}
528
529char *
530SDL_GetError ()
531
532int
533SDL_SetVideoMode (int w, int h, int fullscreen)
534 CODE:
535 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 );
538 if (RETVAL)
539 {
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h"
543# undef GL_FUNC
544 }
545 OUTPUT:
546 RETVAL
547
548void
549SDL_GL_SwapBuffers ()
550
551char *
552SDL_GetKeyName (int sym)
553
554void
555SDL_PollEvent ()
556 PPCODE:
557{
558 SDL_Event ev;
559
560 while (SDL_PollEvent (&ev))
561 {
562 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564
565 switch (ev.type)
566 {
567 case SDL_KEYDOWN:
568 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break;
574
575 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break;
579
580 case SDL_MOUSEMOTION:
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
588 break;
589
590 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
593
594 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
595 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
596 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
597 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
598 break;
599
600 case SDL_USEREVENT:
601 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break;
605 }
606
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
608 }
609}
610
611int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
613 POSTCALL:
614 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished);
616
617void
618Mix_CloseAudio ()
619
620int
621Mix_AllocateChannels (int numchans = -1)
231 622
232void 623void
233lowdelay (int fd, int val = 1) 624lowdelay (int fd, int val = 1)
234 CODE: 625 CODE:
626#ifndef _WIN32
235 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
236 628#endif
237char *
238gl_version ()
239 CODE:
240 RETVAL = (char *)glGetString (GL_VERSION);
241 OUTPUT:
242 RETVAL
243
244char *
245gl_extensions ()
246 CODE:
247 RETVAL = (char *)glGetString (GL_EXTENSIONS);
248 OUTPUT:
249 RETVAL
250 629
251void 630void
252add_font (char *file) 631add_font (char *file)
253 CODE: 632 CODE:
254 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
255
256void
257set_font (char *file)
258 CODE:
259{
260 int count;
261 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
262 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
263 FcPatternDestroy (pattern);
264 pango_context_set_font_description (context, font);
265}
266 634
267void 635void
268load_image_inline (SV *image_) 636load_image_inline (SV *image_)
269 ALIAS: 637 ALIAS:
270 load_image_file = 1 638 load_image_file = 1
286 croak ("load_image: %s", SDL_GetError ()); 654 croak ("load_image: %s", SDL_GetError ());
287 655
288 fmt.palette = NULL; 656 fmt.palette = NULL;
289 fmt.BitsPerPixel = 32; 657 fmt.BitsPerPixel = 32;
290 fmt.BytesPerPixel = 4; 658 fmt.BytesPerPixel = 4;
659#if SDL_BYTEORDER == SDL_LIL_ENDIAN
291 fmt.Rmask = 0x000000ff; 660 fmt.Rmask = 0x000000ff;
292 fmt.Gmask = 0x0000ff00; 661 fmt.Gmask = 0x0000ff00;
293 fmt.Bmask = 0x00ff0000; 662 fmt.Bmask = 0x00ff0000;
294 fmt.Amask = 0xff000000; 663 fmt.Amask = 0xff000000;
664#else
665 fmt.Rmask = 0xff000000;
666 fmt.Gmask = 0x00ff0000;
667 fmt.Bmask = 0x0000ff00;
668 fmt.Amask = 0x000000ff;
669#endif
295 fmt.Rloss = 0; 670 fmt.Rloss = 0;
296 fmt.Gloss = 0; 671 fmt.Gloss = 0;
297 fmt.Bloss = 0; 672 fmt.Bloss = 0;
298 fmt.Aloss = 0; 673 fmt.Aloss = 0;
299 fmt.Rshift = 0; 674 fmt.Rshift = 0;
313 SDL_LockSurface (surface2); 688 SDL_LockSurface (surface2);
314 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
315 SDL_UnlockSurface (surface2); 690 SDL_UnlockSurface (surface2);
316 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
317 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 692 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
318 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
319 694
320 SDL_FreeSurface (surface); 695 SDL_FreeSurface (surface);
321 SDL_FreeSurface (surface2); 696 SDL_FreeSurface (surface2);
322} 697}
323 698
345 PUSHs (sv_2mortal (newSViv (b / y))); 720 PUSHs (sv_2mortal (newSViv (b / y)));
346 PUSHs (sv_2mortal (newSViv (a / y))); 721 PUSHs (sv_2mortal (newSViv (a / y)));
347} 722}
348 723
349void 724void
725error (char *message)
726 CODE:
727 fprintf (stderr, "ERROR: %s\n", message);
728#ifdef _WIN32
729 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
730#endif
731
732void
350fatal (char *message) 733fatal (char *message)
351 CODE: 734 CODE:
352#ifdef WIN32
353 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
354#else
355 fprintf (stderr, "FATAL: %s\n", message); 735 fprintf (stderr, "FATAL: %s\n", message);
736#ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
356#endif 738#endif
357 exit (1); 739 _exit (1);
740
741void
742_exit (int retval)
743 CODE:
744 _exit (retval);
745
746MODULE = CFClient PACKAGE = CFClient::Font
747
748CFClient::Font
749new_from_file (SV *class, char *path, int id = 0)
750 CODE:
751{
752 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
754 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
755 FcPatternDestroy (pattern);
756}
757 OUTPUT:
758 RETVAL
759
760void
761DESTROY (CFClient::Font self)
762 CODE:
763 pango_font_description_free (self);
764
765void
766make_default (CFClient::Font self)
767 CODE:
768 default_font = self;
358 769
359MODULE = CFClient PACKAGE = CFClient::Layout 770MODULE = CFClient PACKAGE = CFClient::Layout
360 771
772void
773clear_font_cache ()
774 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
776 tc_clear ();
777
361CFClient::Layout 778CFClient::Layout
362new (SV *class, int base_height = 10) 779new (SV *class, int type = 0)
363 CODE: 780 CODE:
364 New (0, RETVAL, 1, struct cf_layout); 781 New (0, RETVAL, 1, struct cf_layout);
365 RETVAL->base_height = base_height; 782
366 RETVAL->pl = pango_layout_new (context); 783 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.;
785 RETVAL->g = 1.;
786 RETVAL->b = 1.;
787 RETVAL->a = 1.;
788 RETVAL->base_height = MIN_FONT_HEIGHT;
789 RETVAL->font = 0;
790
367 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 791 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
792 layout_update_font (RETVAL);
368 OUTPUT: 793 OUTPUT:
369 RETVAL 794 RETVAL
370 795
371void 796void
372DESTROY (CFClient::Layout self) 797DESTROY (CFClient::Layout self)
393 818
394 pango_layout_set_markup (self->pl, text, textlen); 819 pango_layout_set_markup (self->pl, text, textlen);
395} 820}
396 821
397void 822void
823set_shapes (CFClient::Layout self, ...)
824 CODE:
825{
826 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text;
829 int arg = 4;
830
831 while (arg < items && (pos = strstr (pos, OBJ_STR)))
832 {
833 PangoRectangle inkrect, rect;
834 PangoAttribute *attr;
835
836 int x = SvIV (ST (arg - 3));
837 int y = SvIV (ST (arg - 2));
838 int w = SvIV (ST (arg - 1));
839 int h = SvIV (ST (arg ));
840
841 inkrect.x = 0;
842 inkrect.y = 0;
843 inkrect.width = 0;
844 inkrect.height = 0;
845
846 rect.x = x * PANGO_SCALE;
847 rect.y = y * PANGO_SCALE;
848 rect.width = w * PANGO_SCALE;
849 rect.height = h * PANGO_SCALE;
850
851 if (!attrs)
852 attrs = pango_layout_get_attributes (self->pl);
853
854 attr = pango_attr_shape_new (&inkrect, &rect);
855 attr->start_index = pos - text;
856 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
857 pango_attr_list_insert (attrs, attr);
858
859 arg += 4;
860 pos += sizeof (OBJ_STR) - 1;
861 }
862
863 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs);
865}
866
867void
868get_shapes (CFClient::Layout self)
869 PPCODE:
870{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872
873 do
874 {
875 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
876
877 if (run && shape_attr_p (run))
878 {
879 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents);
881
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 }
885 }
886 while (pango_layout_iter_next_run (iter));
887
888 pango_layout_iter_free (iter);
889}
890
891int
892has_wrapped (CFClient::Layout self)
893 CODE:
894{
895 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl);
897
898 while (*text)
899 lines += *text++ == '\n';
900
901 RETVAL = lines < pango_layout_get_line_count (self->pl);
902}
903 OUTPUT:
904 RETVAL
905
906SV *
907get_text (CFClient::Layout self)
908 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL);
911 OUTPUT:
912 RETVAL
913
914void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
916 CODE:
917 self->r = r;
918 self->g = g;
919 self->b = b;
920 self->a = a;
921
922void
923set_font (CFClient::Layout self, CFClient::Font font = 0)
924 CODE:
925 if (self->font != font)
926 {
927 self->font = font;
928 layout_update_font (self);
929 }
930
931void
398set_height (CFClient::Layout self, int base_height) 932set_height (CFClient::Layout self, int base_height)
399 CODE: 933 CODE:
934 if (self->base_height != base_height)
935 {
400 self->base_height = base_height; 936 self->base_height = base_height;
937 layout_update_font (self);
938 }
401 939
402void 940void
403set_width (CFClient::Layout self, int max_width = -1) 941set_width (CFClient::Layout self, int max_width = -1)
404 CODE: 942 CODE:
405 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944
945void
946set_indent (CFClient::Layout self, int indent)
947 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949
950void
951set_spacing (CFClient::Layout self, int spacing)
952 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954
955void
956set_ellipsise (CFClient::Layout self, int ellipsise)
957 CODE:
958 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE
963 );
964
965void
966set_single_paragraph_mode (CFClient::Layout self, int spm)
967 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
406 969
407void 970void
408size (CFClient::Layout self) 971size (CFClient::Layout self)
409 PPCODE: 972 PPCODE:
410{ 973{
411 int w, h; 974 int w, h;
412 975
413 layout_update (self);
414 layout_get_pixel_size (self, &w, &h); 976 layout_get_pixel_size (self, &w, &h);
415 977
416 EXTEND (SP, 2); 978 EXTEND (SP, 2);
417 PUSHs (sv_2mortal (newSViv (w))); 979 PUSHs (sv_2mortal (newSViv (w)));
418 PUSHs (sv_2mortal (newSViv (h))); 980 PUSHs (sv_2mortal (newSViv (h)));
419} 981}
420 982
421int 983int
984descent (CFClient::Layout self)
985 CODE:
986{
987 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect);
990 RETVAL = PANGO_DESCENT (rect);
991}
992 OUTPUT:
993 RETVAL
994
995int
422xy_to_index (CFClient::Layout self, int x, int y) 996xy_to_index (CFClient::Layout self, int x, int y)
423 CODE: 997 CODE:
424{ 998{
425 int index, trailing; 999 int index, trailing;
426
427 layout_update (self);
428 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
429
430 RETVAL = index; 1001 RETVAL = index;
431} 1002}
432 OUTPUT: 1003 OUTPUT:
433 RETVAL 1004 RETVAL
434 1005
435void 1006void
436cursor_pos (CFClient::Layout self, int index) 1007cursor_pos (CFClient::Layout self, int index)
437 PPCODE: 1008 PPCODE:
438{ 1009{
439 PangoRectangle strong_pos; 1010 PangoRectangle strong_pos;
440 layout_update (self);
441 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
442 1012
443 EXTEND (SP, 3); 1013 EXTEND (SP, 3);
444 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1014 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
445 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
446 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
447} 1017}
448 1018
449void 1019void
450render (CFClient::Layout self) 1020render (CFClient::Layout self, float x, float y)
451 PPCODE: 1021 PPCODE:
452{ 1022 pango_opengl_render_layout_subpixel (
453 SV *retval; 1023 self->pl,
454 int w, h; 1024 x * PANGO_SCALE, y * PANGO_SCALE,
455 FT_Bitmap bitmap; 1025 self->r, self->g, self->b, self->a
456 1026 );
457 layout_update (self);
458 layout_get_pixel_size (self, &w, &h);
459
460 retval = newSV (w * h);
461 SvPOK_only (retval);
462 SvCUR_set (retval, w * h);
463
464 bitmap.rows = h;
465 bitmap.width = w;
466 bitmap.pitch = w;
467 bitmap.buffer = (unsigned char*)SvPVX (retval);
468 bitmap.num_grays = 256;
469 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
470
471 memset (bitmap.buffer, 0, w * h);
472
473 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
474
475 EXTEND (SP, 3);
476 PUSHs (sv_2mortal (newSViv (w)));
477 PUSHs (sv_2mortal (newSViv (h)));
478 PUSHs (sv_2mortal (retval));
479}
480 1027
481MODULE = CFClient PACKAGE = CFClient::Texture 1028MODULE = CFClient PACKAGE = CFClient::Texture
482 1029
483void 1030void
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036
1037 if (ow && oh)
1038 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050
1051 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp);
1053
1054 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057
1058 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 }
1065}
1066
1067void
484draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
485 PROTOTYPE: $$$;$$ 1069 PROTOTYPE: $$$;$$
1070 ALIAS:
1071 draw_quad_alpha = 1
1072 draw_quad_alpha_premultiplied = 2
486 CODE: 1073 CODE:
487{ 1074{
488 HV *hv = (HV *)SvRV (self); 1075 HV *hv = (HV *)SvRV (self);
489 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
490 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
491 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
492 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
493 1079
494 if (items < 5) 1080 if (items < 5)
495 { 1081 {
496 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1082 w = SvNV (*hv_fetch (hv, "w", 1, 1));
497 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1083 h = SvNV (*hv_fetch (hv, "h", 1, 1));
498 } 1084 }
499 1085
1086 if (ix)
1087 {
1088 glEnable (GL_BLEND);
1089
1090 if (ix == 2)
1091 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1092 else
1093 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1094 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1095
1096 glEnable (GL_ALPHA_TEST);
1097 glAlphaFunc (GL_GREATER, 0.01f);
1098 }
1099
500 glBindTexture (GL_TEXTURE_2D, name); 1100 glBindTexture (GL_TEXTURE_2D, name);
501 if (wrap_mode) { 1101
502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
503 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
504 }
505 glBegin (GL_QUADS); 1102 glBegin (GL_QUADS);
506 glTexCoord2f (0, 0); glVertex2f (x , y ); 1103 glTexCoord2f (0, 0); glVertex2f (x , y );
507 glTexCoord2f (0, t); glVertex2f (x , y + h); 1104 glTexCoord2f (0, t); glVertex2f (x , y + h);
508 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1105 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
509 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1106 glTexCoord2f (s, 0); glVertex2f (x + w, y );
510 glEnd (); 1107 glEnd ();
1108
1109 if (ix)
1110 {
1111 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND);
1113 }
511} 1114}
512 1115
513MODULE = CFClient PACKAGE = CFClient::Map 1116MODULE = CFClient PACKAGE = CFClient::Map
514 1117
515CFClient::Map 1118CFClient::Map
535DESTROY (CFClient::Map self) 1138DESTROY (CFClient::Map self)
536 CODE: 1139 CODE:
537{ 1140{
538 map_clear (self); 1141 map_clear (self);
539 Safefree (self->face); 1142 Safefree (self->face);
1143 Safefree (self->tex);
540 Safefree (self); 1144 Safefree (self);
541} 1145}
542 1146
543void 1147void
544clear (CFClient::Map self) 1148clear (CFClient::Map self)
566 { 1170 {
567 Append (maptex, self->tex, self->texs, self->texs); 1171 Append (maptex, self->tex, self->texs, self->texs);
568 self->texs *= 2; 1172 self->texs *= 2;
569 } 1173 }
570 1174
1175 {
571 maptex *tex = self->tex + texid; 1176 maptex *tex = self->tex + texid;
572 1177
573 tex->name = name; 1178 tex->name = name;
574 tex->w = w; 1179 tex->w = w;
575 tex->h = h; 1180 tex->h = h;
576 tex->s = s; 1181 tex->s = s;
577 tex->t = t; 1182 tex->t = t;
578 tex->r = r; 1183 tex->r = r;
579 tex->g = g; 1184 tex->g = g;
580 tex->b = b; 1185 tex->b = b;
581 tex->a = a; 1186 tex->a = a;
1187 }
1188
1189 // somewhat hackish, but for textures that require it, it really
1190 // improves the look, and most others don't suffer.
1191 glBindTexture (GL_TEXTURE_2D, name);
1192 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1193 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1194 // use uglier nearest interpolation because linear suffers
1195 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
582} 1197}
583 1198
584int 1199int
585ox (CFClient::Map self) 1200ox (CFClient::Map self)
586 ALIAS: 1201 ALIAS:
587 oy = 1 1202 oy = 1
1203 x = 2
1204 y = 3
1205 w = 4
1206 h = 5
588 CODE: 1207 CODE:
589 switch (ix) 1208 switch (ix)
590 { 1209 {
591 case 0: RETVAL = self->ox; break; 1210 case 0: RETVAL = self->ox; break;
592 case 1: RETVAL = self->oy; break; 1211 case 1: RETVAL = self->oy; break;
1212 case 2: RETVAL = self->x; break;
1213 case 3: RETVAL = self->y; break;
1214 case 4: RETVAL = self->w; break;
1215 case 5: RETVAL = self->h; break;
593 } 1216 }
594 OUTPUT: 1217 OUTPUT:
595 RETVAL 1218 RETVAL
596 1219
597void 1220void
598scroll (CFClient::Map self, int dx, int dy) 1221scroll (CFClient::Map self, int dx, int dy)
599 CODE: 1222 CODE:
600{ 1223{
601 self->dx += dx; self->ox += dx;
602 self->dy += dy; self->oy += dy;
603}
604
605void
606map1a_update (CFClient::Map self, SV *data_)
607 CODE:
608{
609 if (self->dx > 0) 1224 if (dx > 0)
610 map_blank (self, self->x, self->y, self->dx - 1, self->h); 1225 map_blank (self, self->x, self->y, dx - 1, self->h);
611 else if (self->dx < 0) 1226 else if (dx < 0)
612 map_blank (self, self->x + self->w + self->dx + 1, self->y, 1 - self->dx, self->h); 1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
613 1228
614 if (self->dy > 0) 1229 if (dy > 0)
615 map_blank (self, self->x, self->y, self->w, self->dy - 1); 1230 map_blank (self, self->x, self->y, self->w, dy - 1);
616 else if (self->dy < 0) 1231 else if (dy < 0)
617 map_blank (self, self->x, self->y + self->h + self->dy + 1, self->w, 1 - self->dy); 1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
618 1233
619 self->x += self->dx; self->dx = 0; 1234 self->ox += dx; self->x += dx;
620 self->y += self->dy; self->dy = 0; 1235 self->oy += dy; self->y += dy;
621 1236
622 while (self->y < 0) 1237 while (self->y < 0)
623 { 1238 {
624 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1239 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
625 1240
626 self->rows += MAP_EXTEND_Y; 1241 self->rows += MAP_EXTEND_Y;
627 self->y += MAP_EXTEND_Y; 1242 self->y += MAP_EXTEND_Y;
628 } 1243 }
1244}
629 1245
1246void
1247map1a_update (CFClient::Map self, SV *data_)
1248 CODE:
1249{
630 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
631 uint8_t *data_end = (uint8_t *)SvEND (data_); 1251 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell;
1253 int x, y, flags;
632 1254
633 while (data < data_end) 1255 while (data < data_end)
634 { 1256 {
635 int flags = (data [0] << 8) + data [1]; data += 2; 1257 flags = (data [0] << 8) + data [1]; data += 2;
636 1258
637 int x = ((flags >> 10) & 63) + self->x; 1259 x = self->x + ((flags >> 10) & 63);
638 int y = ((flags >> 4) & 63) + self->y; 1260 y = self->y + ((flags >> 4) & 63);
639 1261
640 mapcell *cell = map_get_cell (self, x, y); 1262 cell = map_get_cell (self, x, y);
641 1263
642 if (flags & 15) 1264 if (flags & 15)
643 { 1265 {
644 if (cell->darkness < 0) // && x < self->w && y < self->h) 1266 if (cell->darkness < 0)
645 { 1267 {
646 cell->darkness = 0; 1268 cell->darkness = 0;
647 cell->face [0] = 0; 1269 cell->face [0] = 0;
648 cell->face [1] = 0; 1270 cell->face [1] = 0;
649 cell->face [2] = 0; 1271 cell->face [2] = 0;
650 } 1272 }
651 1273
652 cell->darkness = flags & 8 ? *data++ : 255; 1274 cell->darkness = flags & 8 ? *data++ : 255;
653 1275
654 //TODO: don't trust server data to be in-range(!) 1276 //TODO: don't trust server data to be in-range(!)
655 1277
656 if (flags & 4) 1278 if (flags & 4)
672 cell->darkness = -1; 1294 cell->darkness = -1;
673 } 1295 }
674} 1296}
675 1297
676SV * 1298SV *
677mapmap (CFClient::Map self, int w, int h) 1299mapmap (CFClient::Map self, int x0, int y0, int w, int h)
678 CODE: 1300 CODE:
679{ 1301{
680 int x0, x1, x; 1302 int x1, x;
681 int y0, y1, y; 1303 int y1, y;
682 int z; 1304 int z;
683 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1305 SV *map_sv = newSV (w * h * sizeof (uint32_t));
684 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1306 uint32_t *map = (uint32_t *)SvPVX (map_sv);
685 1307
686 SvPOK_only (map_sv); 1308 SvPOK_only (map_sv);
687 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1309 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
688 1310
689 x0 = self->x - w / 2; x1 = x0 + w; 1311 x0 += self->x; x1 = x0 + w;
690 y0 = self->y - h / 2; y1 = y0 + h; 1312 y0 += self->y; y1 = y0 + h;
691 1313
692 for (y = y0; y < y1; y++) 1314 for (y = y0; y < y1; y++)
693 { 1315 {
694 maprow *row = 0 <= y && y < self->rows 1316 maprow *row = 0 <= y && y < self->rows
695 ? self->row + y 1317 ? self->row + y
733 OUTPUT: 1355 OUTPUT:
734 RETVAL 1356 RETVAL
735 1357
736void 1358void
737draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
738 PPCODE: 1360 CODE:
739{ 1361{
740 int sw4 = (sw + 3) & ~3; 1362 int vx, vy;
741 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1363 int x, y, z;
742 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1364 int last_name;
743 memset (darkness, 255, sw4 * sh); 1365 mapface face;
744 SvPOK_only (darkness_sv);
745 SvCUR_set (darkness_sv, sw4 * sh);
746 1366
747 int vx = self->x + (self->w - sw) / 2 - shift_x; 1367 vx = self->x + self->w / 2 - sw / 2 - shift_x;
748 int vy = self->y + (self->h - sh) / 2 - shift_y; 1368 vy = self->y + self->h / 2 - sh / 2 - shift_y;
749 1369
750 /* 1370 /*
751 int vx = self->vx = self->w >= sw 1371 int vx = self->vx = self->w >= sw
752 ? self->x + (self->w - sw) / 2 1372 ? self->x + (self->w - sw) / 2
753 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
757 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
758 */ 1378 */
759 1379
760 glColor4ub (255, 255, 255, 255); 1380 glColor4ub (255, 255, 255, 255);
761 1381
1382 glEnable (GL_BLEND);
762 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
763 glEnable (GL_BLEND);
764 glEnable (GL_TEXTURE_2D); 1384 glEnable (GL_TEXTURE_2D);
765 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
766 1386
767 int x, y, z;
768
769 int last_name = 0;
770
771 glBegin (GL_QUADS); 1387 glBegin (GL_QUADS);
1388
1389 last_name = 0;
772 1390
773 for (z = 0; z < 3; z++) 1391 for (z = 0; z < 3; z++)
774 for (y = 0; y < sh; y++) 1392 for (y = 0; y < sh; y++)
775 if (0 <= y + vy && y + vy < self->rows) 1393 if (0 <= y + vy && y + vy < self->rows)
776 { 1394 {
779 for (x = 0; x < sw; x++) 1397 for (x = 0; x < sw; x++)
780 if (row->c0 <= x + vx && x + vx < row->c1) 1398 if (row->c0 <= x + vx && x + vx < row->c1)
781 { 1399 {
782 mapcell *cell = row->col + (x + vx - row->c0); 1400 mapcell *cell = row->col + (x + vx - row->c0);
783 1401
784 darkness[y * sw4 + x] = cell->darkness < 0
785 ? 255 - FOW_DARKNESS
786 : 255 - cell->darkness;
787
788 mapface face = cell->face [z]; 1402 face = cell->face [z];
789 1403
790 if (face) 1404 if (face)
791 { 1405 {
792 maptex tex = self->tex [face]; 1406 maptex tex = self->tex [face];
793 1407
812 1426
813 glEnd (); 1427 glEnd ();
814 1428
815 glDisable (GL_TEXTURE_2D); 1429 glDisable (GL_TEXTURE_2D);
816 glDisable (GL_BLEND); 1430 glDisable (GL_BLEND);
1431}
1432
1433void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE:
1436{
1437 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F },
1440 { 0.00F, 0.00F, 0.55F },
1441 { 1.00F, 0.00F, 0.00F },
1442
1443 { 1.00F, 0.54F, 0.00F },
1444 { 0.11F, 0.56F, 1.00F },
1445 { 0.93F, 0.46F, 0.00F },
1446 { 0.18F, 0.54F, 0.34F },
1447
1448 { 0.56F, 0.73F, 0.56F },
1449 { 0.80F, 0.80F, 0.80F },
1450 { 0.55F, 0.41F, 0.13F },
1451 { 0.99F, 0.77F, 0.26F },
1452
1453 { 0.74F, 0.65F, 0.41F },
1454
1455 { 0.00F, 1.00F, 1.00F },
1456 { 1.00F, 0.00F, 1.00F },
1457 { 1.00F, 1.00F, 0.00F },
1458 };
1459
1460 int x, y;
1461
1462 glEnable (GL_TEXTURE_2D);
1463 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1464 glEnable (GL_BLEND);
1465 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1466 glBegin (GL_QUADS);
1467
1468 for (y = 0; y < h; y++)
1469 for (x = 0; x < w; x++)
1470 {
1471 unsigned char m = data [x + y * w];
1472
1473 if (m)
1474 {
1475 float *c = color [m & 15];
1476
1477 float tx1 = m & 0x40 ? 0.5 : 0.;
1478 float tx2 = tx1 + 0.5;
1479
1480 glColor4f (c[0], c[1], c[2], 0.75);
1481 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1482 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1483 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1484 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1485 }
1486 }
1487
1488 glEnd ();
1489 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D);
1491}
1492
1493void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1495 PPCODE:
1496{
1497 int vx, vy;
1498 int x, y;
1499 int sw4 = (sw + 3) & ~3;
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1502
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh);
1506
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1509
1510 for (y = 0; y < sh; y++)
1511 if (0 <= y + vy && y + vy < self->rows)
1512 {
1513 maprow *row = self->row + (y + vy);
1514
1515 for (x = 0; x < sw; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1)
1517 {
1518 mapcell *cell = row->col + (x + vx - row->c0);
1519
1520 darkness[y * sw4 + x] = cell->darkness < 0
1521 ? 255 - FOW_DARKNESS
1522 : 255 - cell->darkness;
1523 }
1524 }
817 1525
818 EXTEND (SP, 3); 1526 EXTEND (SP, 3);
819 PUSHs (sv_2mortal (newSViv (sw4))); 1527 PUSHs (sv_2mortal (newSViv (sw4)));
820 PUSHs (sv_2mortal (newSViv (sh))); 1528 PUSHs (sv_2mortal (newSViv (sh)));
821 PUSHs (darkness_sv); 1529 PUSHs (darkness_sv);
832 *data++ = 0; /* version 0 format */ 1540 *data++ = 0; /* version 0 format */
833 *data++ = w >> 8; *data++ = w; 1541 *data++ = w >> 8; *data++ = w;
834 *data++ = h >> 8; *data++ = h; 1542 *data++ = h >> 8; *data++ = h;
835 1543
836 // we need to do this 'cause we don't keep an absolute coord system for rows 1544 // we need to do this 'cause we don't keep an absolute coord system for rows
837 // TODO: treat rows as we treat 1545 // TODO: treat rows as we treat columns
838 map_get_row (self, y0 + self->y - self->oy);//D 1546 map_get_row (self, y0 + self->y - self->oy);//D
839 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1547 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
840 1548
841 x0 += self->x - self->ox; 1549 x0 += self->x - self->ox;
842 y0 += self->y - self->oy; 1550 y0 += self->y - self->oy;
853 for (x = x0; x < x1; x++) 1561 for (x = x0; x < x1; x++)
854 { 1562 {
855 if (row && row->c0 <= x && x < row->c1) 1563 if (row && row->c0 <= x && x < row->c1)
856 { 1564 {
857 mapcell *cell = row->col + (x - row->c0); 1565 mapcell *cell = row->col + (x - row->c0);
858
859 uint8_t flags = 0; 1566 uint8_t flags = 0;
860 1567
861 if (cell->face [0]) flags |= 1; 1568 if (cell->face [0]) flags |= 1;
862 if (cell->face [1]) flags |= 2; 1569 if (cell->face [1]) flags |= 2;
863 if (cell->face [2]) flags |= 4; 1570 if (cell->face [2]) flags |= 4;
897void 1604void
898set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
899 PPCODE: 1606 PPCODE:
900{ 1607{
901 int x, y, z; 1608 int x, y, z;
1609 int w, h;
902 int x1, y1; 1610 int x1, y1;
903 1611
904 if (*data++ != 0) 1612 if (*data++ != 0)
905 return; /* version mismatch */ 1613 return; /* version mismatch */
906 1614
907 int w = *data++ << 8; w |= *data++; 1615 w = *data++ << 8; w |= *data++;
908 int h = *data++ << 8; h |= *data++; 1616 h = *data++ << 8; h |= *data++;
909 1617
910 // we need to do this 'cause we don't keep an absolute coord system for rows 1618 // we need to do this 'cause we don't keep an absolute coord system for rows
911 // TODO: treat rows as we treat 1619 // TODO: treat rows as we treat columns
912 map_get_row (self, y0 + self->y - self->oy);//D 1620 map_get_row (self, y0 + self->y - self->oy);//D
913 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1621 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
914 1622
915 x0 += self->x - self->ox; 1623 x0 += self->x - self->ox;
916 y0 += self->y - self->oy; 1624 y0 += self->y - self->oy;
951 } 1659 }
952 } 1660 }
953 } 1661 }
954} 1662}
955 1663
1664MODULE = CFClient PACKAGE = CFClient::MixChunk
1665
1666CFClient::MixChunk
1667new_from_file (SV *class, char *path)
1668 CODE:
1669 RETVAL = Mix_LoadWAV (path);
1670 OUTPUT:
1671 RETVAL
1672
1673void
1674DESTROY (CFClient::MixChunk self)
1675 CODE:
1676 Mix_FreeChunk (self);
1677
1678int
1679volume (CFClient::MixChunk self, int volume = -1)
1680 CODE:
1681 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT:
1683 RETVAL
1684
1685int
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1687 CODE:
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1689 OUTPUT:
1690 RETVAL
1691
1692MODULE = CFClient PACKAGE = CFClient::MixMusic
1693
1694int
1695volume (int volume = -1)
1696 CODE:
1697 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT:
1699 RETVAL
1700
1701CFClient::MixMusic
1702new_from_file (SV *class, char *path)
1703 CODE:
1704 RETVAL = Mix_LoadMUS (path);
1705 OUTPUT:
1706 RETVAL
1707
1708void
1709DESTROY (CFClient::MixMusic self)
1710 CODE:
1711 Mix_FreeMusic (self);
1712
1713int
1714play (CFClient::MixMusic self, int loops = -1)
1715 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT:
1718 RETVAL
1719
1720MODULE = CFClient PACKAGE = CFClient::OpenGL
1721
1722BOOT:
1723{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1725 static const struct {
1726 const char *name;
1727 IV iv;
1728 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name }
1730 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND),
1735 const_iv (GL_CULL_FACE),
1736 const_iv (GL_SCISSOR_TEST),
1737 const_iv (GL_DEPTH_TEST),
1738 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT),
1742 const_iv (GL_BACK),
1743 const_iv (GL_AND),
1744 const_iv (GL_ONE),
1745 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA),
1748 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1749 const_iv (GL_ONE_MINUS_DST_ALPHA),
1750 const_iv (GL_SRC_ALPHA_SATURATE),
1751 const_iv (GL_RGB),
1752 const_iv (GL_RGBA),
1753 const_iv (GL_RGBA4),
1754 const_iv (GL_RGBA8),
1755 const_iv (GL_RGB5_A1),
1756 const_iv (GL_UNSIGNED_BYTE),
1757 const_iv (GL_UNSIGNED_SHORT),
1758 const_iv (GL_UNSIGNED_INT),
1759 const_iv (GL_ALPHA),
1760 const_iv (GL_INTENSITY),
1761 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1765 const_iv (GL_COMPILE),
1766 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER),
1771 const_iv (GL_TEXTURE_ENV_MODE),
1772 const_iv (GL_TEXTURE_WRAP_S),
1773 const_iv (GL_TEXTURE_WRAP_T),
1774 const_iv (GL_REPEAT),
1775 const_iv (GL_CLAMP),
1776 const_iv (GL_CLAMP_TO_EDGE),
1777 const_iv (GL_NEAREST),
1778 const_iv (GL_LINEAR),
1779 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1780 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1781 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1782 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1783 const_iv (GL_GENERATE_MIPMAP),
1784 const_iv (GL_MODULATE),
1785 const_iv (GL_DECAL),
1786 const_iv (GL_REPLACE),
1787 const_iv (GL_DEPTH_BUFFER_BIT),
1788 const_iv (GL_COLOR_BUFFER_BIT),
1789 const_iv (GL_PROJECTION),
1790 const_iv (GL_MODELVIEW),
1791 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER),
1796 const_iv (GL_LINES),
1797 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1804 const_iv (GL_FASTEST),
1805 const_iv (GL_V2F),
1806 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F),
1809# undef const_iv
1810 };
1811
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1814}
1815
1816char *
1817gl_vendor ()
1818 CODE:
1819 RETVAL = (char *)glGetString (GL_VENDOR);
1820 OUTPUT:
1821 RETVAL
1822
1823char *
1824gl_version ()
1825 CODE:
1826 RETVAL = (char *)glGetString (GL_VERSION);
1827 OUTPUT:
1828 RETVAL
1829
1830char *
1831gl_extensions ()
1832 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT:
1835 RETVAL
1836
1837int glGetError ()
1838
1839void glFinish ()
1840
1841void glClear (int mask)
1842
1843void glClearColor (float r, float g, float b, float a = 1.0)
1844 PROTOTYPE: @
1845
1846void glEnable (int cap)
1847
1848void glDisable (int cap)
1849
1850void glShadeModel (int mode)
1851
1852void glHint (int target, int mode)
1853
1854void glBlendFunc (int sfactor, int dfactor)
1855
1856void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1857 CODE:
1858 gl_BlendFuncSeparate (sa, da, saa, daa);
1859
1860void glDepthMask (int flag)
1861
1862void glLogicOp (int opcode)
1863
1864void glColorMask (int red, int green, int blue, int alpha)
1865
1866void glMatrixMode (int mode)
1867
1868void glPushMatrix ()
1869
1870void glPopMatrix ()
1871
1872void glLoadIdentity ()
1873
1874void glDrawBuffer (int buffer)
1875
1876void glReadBuffer (int buffer)
1877
1878# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880
1881# near_ and far_ are due to microsofts buggy "c" compiler
1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1883
1884void glViewport (int x, int y, int width, int height)
1885
1886void glScissor (int x, int y, int width, int height)
1887
1888void glTranslate (float x, float y, float z = 0.)
1889 CODE:
1890 glTranslatef (x, y, z);
1891
1892void glScale (float x, float y, float z = 1.)
1893 CODE:
1894 glScalef (x, y, z);
1895
1896void glRotate (float angle, float x, float y, float z)
1897 CODE:
1898 glRotatef (angle, x, y, z);
1899
1900void glBegin (int mode)
1901
1902void glEnd ()
1903
1904void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @
1906 ALIAS:
1907 glColor_premultiply = 1
1908 CODE:
1909 if (ix)
1910 {
1911 r *= a;
1912 g *= a;
1913 b *= a;
1914 }
1915 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255),
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926
1927void glRasterPos (float x, float y, float z = 0.)
1928 CODE:
1929 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0);
1931
1932void glVertex (float x, float y, float z = 0.)
1933 CODE:
1934 glVertex3f (x, y, z);
1935
1936void glTexCoord (float s, float t)
1937 CODE:
1938 glTexCoord2f (s, t);
1939
1940void glTexEnv (int target, int pname, float param)
1941 CODE:
1942 glTexEnvf (target, pname, param);
1943
1944void glTexParameter (int target, int pname, float param)
1945 CODE:
1946 glTexParameterf (target, pname, param);
1947
1948void glBindTexture (int target, int name)
1949
1950void glConvolutionParameter (int target, int pname, float params)
1951 CODE:
1952 if (gl.ConvolutionParameterf)
1953 gl.ConvolutionParameterf (target, pname, params);
1954
1955void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1956 CODE:
1957 if (gl.ConvolutionFilter2D)
1958 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1959
1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1961 CODE:
1962 if (gl.SeparableFilter2D)
1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1964
1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1966
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968
1969void glDrawPixels (int width, int height, int format, int type, char *pixels)
1970
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972
1973int glGenTexture ()
1974 CODE:
1975{
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT:
1981 RETVAL
1982
1983void glDeleteTexture (int name)
1984 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_);
1988}
1989
1990int glGenList ()
1991 CODE:
1992 RETVAL = glGenLists (1);
1993 OUTPUT:
1994 RETVAL
1995
1996void glDeleteList (int list)
1997 CODE:
1998 glDeleteLists (list, 1);
1999
2000void glNewList (int list, int mode = GL_COMPILE)
2001
2002void glEndList ()
2003
2004void glCallList (int list)
2005
2006

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