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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.43 by root, Mon Apr 17 06:50:26 2006 UTC vs.
Revision 1.126 by root, Tue Jul 4 23:56:34 2006 UTC

1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
6#endif
7
1#include "EXTERN.h" 8#include "EXTERN.h"
2#include "perl.h" 9#include "perl.h"
3#include "XSUB.h" 10#include "XSUB.h"
4 11
12#include <math.h>
5#include <string.h> 13#include <string.h>
6#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
7 16
8#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
9#include <SDL_image.h> 19#include <SDL_image.h>
20#include <SDL_mixer.h>
10#include <SDL_opengl.h> 21#include <SDL_opengl.h>
11 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
12#include <glib/gmacros.h> 26#include <glib/gmacros.h>
13 27
14#include <pango/pango.h> 28#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 29
30#ifndef _WIN32
18#include <sys/types.h> 31# include <sys/types.h>
19#include <sys/socket.h> 32# include <sys/socket.h>
20#include <netinet/in.h> 33# include <netinet/in.h>
21#include <netinet/tcp.h> 34# include <netinet/tcp.h>
22
23#include <inttypes.h> 35# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif
44
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 48
25#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
26 50
27#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
29 53
30static PangoContext *context; 54#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 55
56#if 1
57# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else
59# define PARACHUTE 0
60#endif
61
62static struct
63{
64#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h"
66#undef GL_FUNC
67} gl;
68
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
84
85typedef Mix_Chunk *CFClient__MixChunk;
86typedef Mix_Music *CFClient__MixMusic;
87
88typedef PangoFontDescription *CFClient__Font;
89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
32 107
33typedef struct cf_layout { 108typedef struct cf_layout {
34 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
35 int base_height; 111 int base_height;
112 CFClient__Font font;
36} *CFClient__Layout; 113} *CFClient__Layout;
114
115static CFClient__Font default_font;
116static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap;
37 118
38static void 119static void
39substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
40{ 121{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 127}
44 128
45static void 129static void
46layout_update (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
47{ 131{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 132 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 133 * reasonably well with bitstream vera
50 */ 134 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 135 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 136
137 pango_font_description_set_absolute_size (font,
138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
139
140 pango_layout_set_font_description (self->pl, font);
53} 141}
54 142
55static void 143static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 144layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 145{
58 layout_update (self);
59
60 pango_layout_get_pixel_size (self->pl, w, h); 146 pango_layout_get_pixel_size (self->pl, w, h);
61 147
62 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 148 if (!*w) *w = 1;
64 if (!*h) *h = 1; 149 if (!*h) *h = 1;
150
151 *w = (*w + 3) & ~3;
65} 152}
66 153
67typedef uint16_t mapface; 154typedef uint16_t mapface;
68 155
69typedef struct { 156typedef struct {
83 mapcell *col; 170 mapcell *col;
84} maprow; 171} maprow;
85 172
86typedef struct map { 173typedef struct map {
87 int x, y, w, h; 174 int x, y, w, h;
88 int dx, dy; /* delayed map scrolling */
89 int ox, oy; /* offset to virtual global coordinate system */ 175 int ox, oy; /* offset to virtual global coordinate system */
90 int faces; 176 int faces;
91 mapface *face; 177 mapface *face;
92 178
93 int texs; 179 int texs;
94 maptex *tex; 180 maptex *tex;
95 181
96 uint32_t rows; 182 int32_t rows;
97 maprow *row; 183 maprow *row;
98} *CFClient__Map; 184} *CFClient__Map;
99 185
100static char * 186static char *
101prepend (char *ptr, int sze, int inc) 187prepend (char *ptr, int sze, int inc)
196 282
197static void 283static void
198map_blank (CFClient__Map self, int x0, int y0, int w, int h) 284map_blank (CFClient__Map self, int x0, int y0, int w, int h)
199{ 285{
200 int x, y; 286 int x, y;
287 maprow *row;
201 288
202 for (y = y0; y < y0 + h; y++) 289 for (y = y0; y < y0 + h; y++)
203 if (y >= 0) 290 if (y >= 0)
204 { 291 {
205 if (y >= self->rows) 292 if (y >= self->rows)
206 break; 293 break;
207 294
208 maprow *row = self->row + y; 295 row = self->row + y;
209 296
210 for (x = x0; x < x0 + w; x++) 297 for (x = x0; x < x0 + w; x++)
211 if (x >= row->c0) 298 if (x >= row->c0)
212 { 299 {
213 if (x >= row->c1) 300 if (x >= row->c1)
216 row->col[x - row->c0].darkness = -1; 303 row->col[x - row->c0].darkness = -1;
217 } 304 }
218 } 305 }
219} 306}
220 307
308static void
309music_finished (void)
310{
311 SDL_UserEvent ev;
312
313 ev.type = SDL_USEREVENT;
314 ev.code = 0;
315 ev.data1 = 0;
316 ev.data2 = 0;
317
318 SDL_PushEvent ((SDL_Event *)&ev);
319}
320
321static void
322channel_finished (int channel)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 1;
328 ev.data1 = (void *)(long)channel;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
349}
350
221MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
222 352
223PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
224 354
225BOOT: 355BOOT:
226{ 356{
227 fontmap = pango_ft2_font_map_new (); 357 HV *stash = gv_stashpv ("CFClient", 1);
358 static const struct {
359 const char *name;
360 IV iv;
361 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name }
363 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN),
368 const_iv (SDL_MOUSEBUTTONUP),
369 const_iv (SDL_JOYAXISMOTION),
370 const_iv (SDL_JOYBALLMOTION),
371 const_iv (SDL_JOYHATMOTION),
372 const_iv (SDL_JOYBUTTONDOWN),
373 const_iv (SDL_JOYBUTTONUP),
374 const_iv (SDL_QUIT),
375 const_iv (SDL_SYSWMEVENT),
376 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT),
381 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4),
386 const_iv (SDLK_KP5),
387 const_iv (SDLK_KP6),
388 const_iv (SDLK_KP7),
389 const_iv (SDLK_KP8),
390 const_iv (SDLK_KP9),
391 const_iv (SDLK_KP_PERIOD),
392 const_iv (SDLK_KP_DIVIDE),
393 const_iv (SDLK_KP_MULTIPLY),
394 const_iv (SDLK_KP_MINUS),
395 const_iv (SDLK_KP_PLUS),
396 const_iv (SDLK_KP_ENTER),
397 const_iv (SDLK_KP_EQUALS),
398 const_iv (SDLK_UP),
399 const_iv (SDLK_DOWN),
400 const_iv (SDLK_RIGHT),
401 const_iv (SDLK_LEFT),
402 const_iv (SDLK_INSERT),
403 const_iv (SDLK_HOME),
404 const_iv (SDLK_END),
405 const_iv (SDLK_PAGEUP),
406 const_iv (SDLK_PAGEDOWN),
407 const_iv (SDLK_F1),
408 const_iv (SDLK_F2),
409 const_iv (SDLK_F3),
410 const_iv (SDLK_F4),
411 const_iv (SDLK_F5),
412 const_iv (SDLK_F6),
413 const_iv (SDLK_F7),
414 const_iv (SDLK_F8),
415 const_iv (SDLK_F9),
416 const_iv (SDLK_F10),
417 const_iv (SDLK_F11),
418 const_iv (SDLK_F12),
419 const_iv (SDLK_F13),
420 const_iv (SDLK_F14),
421 const_iv (SDLK_F15),
422 const_iv (SDLK_NUMLOCK),
423 const_iv (SDLK_CAPSLOCK),
424 const_iv (SDLK_SCROLLOCK),
425 const_iv (SDLK_RSHIFT),
426 const_iv (SDLK_LSHIFT),
427 const_iv (SDLK_RCTRL),
428 const_iv (SDLK_LCTRL),
429 const_iv (SDLK_RALT),
430 const_iv (SDLK_LALT),
431 const_iv (SDLK_RMETA),
432 const_iv (SDLK_LMETA),
433 const_iv (SDLK_LSUPER),
434 const_iv (SDLK_RSUPER),
435 const_iv (SDLK_MODE),
436 const_iv (SDLK_COMPOSE),
437 const_iv (SDLK_HELP),
438 const_iv (SDLK_PRINT),
439 const_iv (SDLK_SYSREQ),
440 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO),
445 const_iv (KMOD_NONE),
446 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT),
448 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL),
450 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT),
452 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL),
458 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv
462 };
463
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
466}
467
468NV floor (NV x)
469
470NV ceil (NV x)
471
472void
473pango_init ()
474 CODE:
475{
476 opengl_fontmap = pango_opengl_font_map_new ();
228 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
229 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
230} 479}
480
481int
482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
483
484void
485SDL_Quit ()
486
487void
488SDL_ListModes ()
489 PPCODE:
490{
491 SDL_Rect **m;
492
493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
497
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
500
501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
505
506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
507
508 SDL_EnableUNICODE (1);
509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
510
511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
512
513 if (m && m != (SDL_Rect **)-1)
514 while (*m)
515 {
516 AV *av = newAV ();
517 av_push (av, newSViv ((*m)->w));
518 av_push (av, newSViv ((*m)->h));
519 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
520
521 ++m;
522 }
523}
524
525char *
526SDL_GetError ()
527
528int
529SDL_SetVideoMode (int w, int h, int fullscreen)
530 CODE:
531 RETVAL = !!SDL_SetVideoMode (
532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
533 );
534 if (RETVAL)
535 {
536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h"
539# undef GL_FUNC
540 }
541 OUTPUT:
542 RETVAL
543
544void
545SDL_GL_SwapBuffers ()
546
547char *
548SDL_GetKeyName (int sym)
549
550void
551SDL_PollEvent ()
552 PPCODE:
553{
554 SDL_Event ev;
555
556 while (SDL_PollEvent (&ev))
557 {
558 HV *hv = newHV ();
559 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560
561 switch (ev.type)
562 {
563 case SDL_KEYDOWN:
564 case SDL_KEYUP:
565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
566 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
567 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
568 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
569 break;
570
571 case SDL_ACTIVEEVENT:
572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
574 break;
575
576 case SDL_MOUSEMOTION:
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
584 break;
585
586 case SDL_MOUSEBUTTONDOWN:
587 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
591 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
594 break;
595
596 case SDL_USEREVENT:
597 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break;
601 }
602
603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
604 }
605}
606
607int
608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
609 POSTCALL:
610 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished);
612
613void
614Mix_CloseAudio ()
615
616int
617Mix_AllocateChannels (int numchans = -1)
231 618
232void 619void
233lowdelay (int fd, int val = 1) 620lowdelay (int fd, int val = 1)
234 CODE: 621 CODE:
622#ifndef _WIN32
235 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
236 624#endif
237char *
238gl_version ()
239 CODE:
240 RETVAL = (char *)glGetString (GL_VERSION);
241 OUTPUT:
242 RETVAL
243
244char *
245gl_extensions ()
246 CODE:
247 RETVAL = (char *)glGetString (GL_EXTENSIONS);
248 OUTPUT:
249 RETVAL
250 625
251void 626void
252add_font (char *file) 627add_font (char *file)
253 CODE: 628 CODE:
254 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
255
256void
257set_font (char *file)
258 CODE:
259{
260 int count;
261 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
262 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
263 FcPatternDestroy (pattern);
264 pango_context_set_font_description (context, font);
265}
266 630
267void 631void
268load_image_inline (SV *image_) 632load_image_inline (SV *image_)
269 ALIAS: 633 ALIAS:
270 load_image_file = 1 634 load_image_file = 1
286 croak ("load_image: %s", SDL_GetError ()); 650 croak ("load_image: %s", SDL_GetError ());
287 651
288 fmt.palette = NULL; 652 fmt.palette = NULL;
289 fmt.BitsPerPixel = 32; 653 fmt.BitsPerPixel = 32;
290 fmt.BytesPerPixel = 4; 654 fmt.BytesPerPixel = 4;
655#if SDL_BYTEORDER == SDL_LIL_ENDIAN
291 fmt.Rmask = 0x000000ff; 656 fmt.Rmask = 0x000000ff;
292 fmt.Gmask = 0x0000ff00; 657 fmt.Gmask = 0x0000ff00;
293 fmt.Bmask = 0x00ff0000; 658 fmt.Bmask = 0x00ff0000;
294 fmt.Amask = 0xff000000; 659 fmt.Amask = 0xff000000;
660#else
661 fmt.Rmask = 0xff000000;
662 fmt.Gmask = 0x00ff0000;
663 fmt.Bmask = 0x0000ff00;
664 fmt.Amask = 0x000000ff;
665#endif
295 fmt.Rloss = 0; 666 fmt.Rloss = 0;
296 fmt.Gloss = 0; 667 fmt.Gloss = 0;
297 fmt.Bloss = 0; 668 fmt.Bloss = 0;
298 fmt.Aloss = 0; 669 fmt.Aloss = 0;
299 fmt.Rshift = 0; 670 fmt.Rshift = 0;
313 SDL_LockSurface (surface2); 684 SDL_LockSurface (surface2);
314 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 685 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
315 SDL_UnlockSurface (surface2); 686 SDL_UnlockSurface (surface2);
316 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 687 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
317 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 688 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
318 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 689 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
319 690
320 SDL_FreeSurface (surface); 691 SDL_FreeSurface (surface);
321 SDL_FreeSurface (surface2); 692 SDL_FreeSurface (surface2);
322} 693}
323 694
345 PUSHs (sv_2mortal (newSViv (b / y))); 716 PUSHs (sv_2mortal (newSViv (b / y)));
346 PUSHs (sv_2mortal (newSViv (a / y))); 717 PUSHs (sv_2mortal (newSViv (a / y)));
347} 718}
348 719
349void 720void
721error (char *message)
722 CODE:
723 fprintf (stderr, "ERROR: %s\n", message);
724#ifdef _WIN32
725 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
726#endif
727
728void
350fatal (char *message) 729fatal (char *message)
351 CODE: 730 CODE:
352#ifdef WIN32
353 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
354#else
355 fprintf (stderr, "FATAL: %s\n", message); 731 fprintf (stderr, "FATAL: %s\n", message);
732#ifdef _WIN32
733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
356#endif 734#endif
357 exit (1); 735 _exit (1);
736
737void
738_exit (int retval)
739 CODE:
740 _exit (retval);
741
742MODULE = CFClient PACKAGE = CFClient::Font
743
744CFClient::Font
745new_from_file (SV *class, char *path, int id = 0)
746 CODE:
747{
748 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
750 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
751 FcPatternDestroy (pattern);
752}
753 OUTPUT:
754 RETVAL
755
756void
757DESTROY (CFClient::Font self)
758 CODE:
759 pango_font_description_free (self);
760
761void
762make_default (CFClient::Font self)
763 CODE:
764 default_font = self;
358 765
359MODULE = CFClient PACKAGE = CFClient::Layout 766MODULE = CFClient PACKAGE = CFClient::Layout
360 767
768void
769clear_font_cache ()
770 CODE:
771 tc_clear ();
772
361CFClient::Layout 773CFClient::Layout
362new (SV *class, int base_height = 10) 774new (SV *class, int type = 0)
363 CODE: 775 CODE:
364 New (0, RETVAL, 1, struct cf_layout); 776 New (0, RETVAL, 1, struct cf_layout);
365 RETVAL->base_height = base_height; 777
366 RETVAL->pl = pango_layout_new (context); 778 RETVAL->pl = pango_layout_new (opengl_context);
779 RETVAL->r = 1.;
780 RETVAL->g = 1.;
781 RETVAL->b = 1.;
782 RETVAL->a = 1.;
783 RETVAL->base_height = MIN_FONT_HEIGHT;
784 RETVAL->font = 0;
785
367 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 786 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
787 layout_update_font (RETVAL);
368 OUTPUT: 788 OUTPUT:
369 RETVAL 789 RETVAL
370 790
371void 791void
372DESTROY (CFClient::Layout self) 792DESTROY (CFClient::Layout self)
393 813
394 pango_layout_set_markup (self->pl, text, textlen); 814 pango_layout_set_markup (self->pl, text, textlen);
395} 815}
396 816
397void 817void
818set_shapes (CFClient::Layout self, ...)
819 CODE:
820{
821 PangoAttrList *attrs = 0;
822 const char *text = pango_layout_get_text (self->pl);
823 const char *pos = text;
824 int arg = 4;
825
826 while (arg < items && (pos = strstr (pos, OBJ_STR)))
827 {
828 PangoRectangle inkrect, rect;
829 PangoAttribute *attr;
830
831 int x = SvIV (ST (arg - 3));
832 int y = SvIV (ST (arg - 2));
833 int w = SvIV (ST (arg - 1));
834 int h = SvIV (ST (arg ));
835
836 inkrect.x = 0;
837 inkrect.y = 0;
838 inkrect.width = 0;
839 inkrect.height = 0;
840
841 rect.x = x * PANGO_SCALE;
842 rect.y = y * PANGO_SCALE;
843 rect.width = w * PANGO_SCALE;
844 rect.height = h * PANGO_SCALE;
845
846 if (!attrs)
847 attrs = pango_layout_get_attributes (self->pl);
848
849 attr = pango_attr_shape_new (&inkrect, &rect);
850 attr->start_index = pos - text;
851 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
852 pango_attr_list_insert (attrs, attr);
853
854 arg += 4;
855 pos += sizeof (OBJ_STR) - 1;
856 }
857
858 if (attrs)
859 pango_layout_set_attributes (self->pl, attrs);
860}
861
862void
863get_shapes (CFClient::Layout self)
864 PPCODE:
865{
866 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
867
868 do
869 {
870 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
871
872 if (run && shape_attr_p (run))
873 {
874 PangoRectangle extents;
875 pango_layout_iter_get_run_extents (iter, 0, &extents);
876
877 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
879 }
880 }
881 while (pango_layout_iter_next_run (iter));
882
883 pango_layout_iter_free (iter);
884}
885
886int
887has_wrapped (CFClient::Layout self)
888 CODE:
889{
890 int lines = 1;
891 const char *text = pango_layout_get_text (self->pl);
892
893 while (*text)
894 lines += *text++ == '\n';
895
896 RETVAL = lines < pango_layout_get_line_count (self->pl);
897}
898 OUTPUT:
899 RETVAL
900
901SV *
902get_text (CFClient::Layout self)
903 CODE:
904 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
905 sv_utf8_decode (RETVAL);
906 OUTPUT:
907 RETVAL
908
909void
910set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
911 CODE:
912 self->r = r;
913 self->g = g;
914 self->b = b;
915 self->a = a;
916
917void
918set_font (CFClient::Layout self, CFClient::Font font = 0)
919 CODE:
920 if (self->font != font)
921 {
922 self->font = font;
923 layout_update_font (self);
924 }
925
926void
398set_height (CFClient::Layout self, int base_height) 927set_height (CFClient::Layout self, int base_height)
399 CODE: 928 CODE:
929 if (self->base_height != base_height)
930 {
400 self->base_height = base_height; 931 self->base_height = base_height;
932 layout_update_font (self);
933 }
401 934
402void 935void
403set_width (CFClient::Layout self, int max_width = -1) 936set_width (CFClient::Layout self, int max_width = -1)
404 CODE: 937 CODE:
405 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 938 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
939
940void
941set_indent (CFClient::Layout self, int indent)
942 CODE:
943 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
944
945void
946set_spacing (CFClient::Layout self, int spacing)
947 CODE:
948 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
949
950void
951set_ellipsise (CFClient::Layout self, int ellipsise)
952 CODE:
953 pango_layout_set_ellipsize (self->pl,
954 ellipsise == 1 ? PANGO_ELLIPSIZE_START
955 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
956 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
957 : PANGO_ELLIPSIZE_NONE
958 );
959
960void
961set_single_paragraph_mode (CFClient::Layout self, int spm)
962 CODE:
963 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
406 964
407void 965void
408size (CFClient::Layout self) 966size (CFClient::Layout self)
409 PPCODE: 967 PPCODE:
410{ 968{
411 int w, h; 969 int w, h;
412 970
413 layout_update (self);
414 layout_get_pixel_size (self, &w, &h); 971 layout_get_pixel_size (self, &w, &h);
415 972
416 EXTEND (SP, 2); 973 EXTEND (SP, 2);
417 PUSHs (sv_2mortal (newSViv (w))); 974 PUSHs (sv_2mortal (newSViv (w)));
418 PUSHs (sv_2mortal (newSViv (h))); 975 PUSHs (sv_2mortal (newSViv (h)));
419} 976}
420 977
421int 978int
979descent (CFClient::Layout self)
980 CODE:
981{
982 PangoRectangle rect;
983 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
984 pango_layout_line_get_pixel_extents (line, 0, &rect);
985 RETVAL = PANGO_DESCENT (rect);
986}
987 OUTPUT:
988 RETVAL
989
990int
422xy_to_index (CFClient::Layout self, int x, int y) 991xy_to_index (CFClient::Layout self, int x, int y)
423 CODE: 992 CODE:
424{ 993{
425 int index, trailing; 994 int index, trailing;
426
427 layout_update (self);
428 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
429
430 RETVAL = index; 996 RETVAL = index;
431} 997}
432 OUTPUT: 998 OUTPUT:
433 RETVAL 999 RETVAL
434 1000
435void 1001void
436cursor_pos (CFClient::Layout self, int index) 1002cursor_pos (CFClient::Layout self, int index)
437 PPCODE: 1003 PPCODE:
438{ 1004{
439 PangoRectangle strong_pos; 1005 PangoRectangle strong_pos;
440 layout_update (self);
441 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
442 1007
443 EXTEND (SP, 3); 1008 EXTEND (SP, 3);
444 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1009 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
445 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
446 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
447} 1012}
448 1013
449void 1014void
450render (CFClient::Layout self) 1015render (CFClient::Layout self, float x, float y)
451 PPCODE: 1016 PPCODE:
452{ 1017 pango_opengl_render_layout_subpixel (
453 SV *retval; 1018 self->pl,
454 int w, h; 1019 x * PANGO_SCALE, y * PANGO_SCALE,
455 FT_Bitmap bitmap; 1020 self->r, self->g, self->b, self->a
456 1021 );
457 layout_update (self);
458 layout_get_pixel_size (self, &w, &h);
459
460 retval = newSV (w * h);
461 SvPOK_only (retval);
462 SvCUR_set (retval, w * h);
463
464 bitmap.rows = h;
465 bitmap.width = w;
466 bitmap.pitch = w;
467 bitmap.buffer = (unsigned char*)SvPVX (retval);
468 bitmap.num_grays = 256;
469 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
470
471 memset (bitmap.buffer, 0, w * h);
472
473 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
474
475 EXTEND (SP, 3);
476 PUSHs (sv_2mortal (newSViv (w)));
477 PUSHs (sv_2mortal (newSViv (h)));
478 PUSHs (sv_2mortal (retval));
479}
480 1022
481MODULE = CFClient PACKAGE = CFClient::Texture 1023MODULE = CFClient PACKAGE = CFClient::Texture
482 1024
483void 1025void
1026pad2pot (SV *data_, SV *w_, SV *h_)
1027 CODE:
1028{
1029 int ow = SvIV (w_);
1030 int oh = SvIV (h_);
1031
1032 if (ow && oh)
1033 {
1034 int nw = minpot (ow);
1035 int nh = minpot (oh);
1036
1037 if (nw != ow || nh != oh)
1038 {
1039 if (SvOK (data_))
1040 {
1041 STRLEN datalen;
1042 char *data = SvPVbyte (data_, datalen);
1043 int bpp = datalen / (ow * oh);
1044 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1045
1046 SvPOK_only (result_);
1047 SvCUR_set (result_, nw * nh * bpp);
1048
1049 memset (SvPVX (result_), 0, nw * nh * bpp);
1050 while (oh--)
1051 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1052
1053 sv_setsv (data_, result_);
1054 }
1055
1056 sv_setiv (w_, nw);
1057 sv_setiv (h_, nh);
1058 }
1059 }
1060}
1061
1062void
484draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1063draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
485 PROTOTYPE: $$$;$$ 1064 PROTOTYPE: $$$;$$
1065 ALIAS:
1066 draw_quad_alpha = 1
1067 draw_quad_alpha_premultiplied = 2
486 CODE: 1068 CODE:
487{ 1069{
488 HV *hv = (HV *)SvRV (self); 1070 HV *hv = (HV *)SvRV (self);
489 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1071 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
490 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1072 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
491 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1073 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
492 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
493 1074
494 if (items < 5) 1075 if (items < 5)
495 { 1076 {
496 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1077 w = SvNV (*hv_fetch (hv, "w", 1, 1));
497 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1078 h = SvNV (*hv_fetch (hv, "h", 1, 1));
498 } 1079 }
499 1080
1081 if (ix)
1082 {
1083 glEnable (GL_BLEND);
1084
1085 if (ix == 2)
1086 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1087 else
1088 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1089 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1090
1091 glEnable (GL_ALPHA_TEST);
1092 glAlphaFunc (GL_GREATER, 0.01f);
1093 }
1094
500 glBindTexture (GL_TEXTURE_2D, name); 1095 glBindTexture (GL_TEXTURE_2D, name);
501 if (wrap_mode) { 1096
502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
503 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
504 }
505 glBegin (GL_QUADS); 1097 glBegin (GL_QUADS);
506 glTexCoord2f (0, 0); glVertex2f (x , y ); 1098 glTexCoord2f (0, 0); glVertex2f (x , y );
507 glTexCoord2f (0, t); glVertex2f (x , y + h); 1099 glTexCoord2f (0, t); glVertex2f (x , y + h);
508 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1100 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
509 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1101 glTexCoord2f (s, 0); glVertex2f (x + w, y );
510 glEnd (); 1102 glEnd ();
1103
1104 if (ix)
1105 {
1106 glDisable (GL_ALPHA_TEST);
1107 glDisable (GL_BLEND);
1108 }
511} 1109}
512 1110
513MODULE = CFClient PACKAGE = CFClient::Map 1111MODULE = CFClient PACKAGE = CFClient::Map
514 1112
515CFClient::Map 1113CFClient::Map
535DESTROY (CFClient::Map self) 1133DESTROY (CFClient::Map self)
536 CODE: 1134 CODE:
537{ 1135{
538 map_clear (self); 1136 map_clear (self);
539 Safefree (self->face); 1137 Safefree (self->face);
1138 Safefree (self->tex);
540 Safefree (self); 1139 Safefree (self);
541} 1140}
542 1141
543void 1142void
544clear (CFClient::Map self) 1143clear (CFClient::Map self)
566 { 1165 {
567 Append (maptex, self->tex, self->texs, self->texs); 1166 Append (maptex, self->tex, self->texs, self->texs);
568 self->texs *= 2; 1167 self->texs *= 2;
569 } 1168 }
570 1169
1170 {
571 maptex *tex = self->tex + texid; 1171 maptex *tex = self->tex + texid;
572 1172
573 tex->name = name; 1173 tex->name = name;
574 tex->w = w; 1174 tex->w = w;
575 tex->h = h; 1175 tex->h = h;
576 tex->s = s; 1176 tex->s = s;
577 tex->t = t; 1177 tex->t = t;
578 tex->r = r; 1178 tex->r = r;
579 tex->g = g; 1179 tex->g = g;
580 tex->b = b; 1180 tex->b = b;
581 tex->a = a; 1181 tex->a = a;
1182 }
1183
1184 // somewhat hackish, but for textures that require it, it really
1185 // improves the look, and most others don't suffer.
1186 glBindTexture (GL_TEXTURE_2D, name);
1187 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1188 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1189 // use uglier nearest interpolation because linear suffers
1190 // from transparent color bleeding and ugly wrapping effects.
1191 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
582} 1192}
583 1193
584int 1194int
585ox (CFClient::Map self) 1195ox (CFClient::Map self)
586 ALIAS: 1196 ALIAS:
587 oy = 1 1197 oy = 1
1198 x = 2
1199 y = 3
1200 w = 4
1201 h = 5
588 CODE: 1202 CODE:
589 switch (ix) 1203 switch (ix)
590 { 1204 {
591 case 0: RETVAL = self->ox; break; 1205 case 0: RETVAL = self->ox; break;
592 case 1: RETVAL = self->oy; break; 1206 case 1: RETVAL = self->oy; break;
1207 case 2: RETVAL = self->x; break;
1208 case 3: RETVAL = self->y; break;
1209 case 4: RETVAL = self->w; break;
1210 case 5: RETVAL = self->h; break;
593 } 1211 }
594 OUTPUT: 1212 OUTPUT:
595 RETVAL 1213 RETVAL
596 1214
597void 1215void
598scroll (CFClient::Map self, int dx, int dy) 1216scroll (CFClient::Map self, int dx, int dy)
599 CODE: 1217 CODE:
600{ 1218{
601 self->dx += dx; self->ox += dx;
602 self->dy += dy; self->oy += dy;
603}
604
605void
606map1a_update (CFClient::Map self, SV *data_)
607 CODE:
608{
609 if (self->dx > 0) 1219 if (dx > 0)
610 map_blank (self, self->x, self->y, self->dx - 1, self->h); 1220 map_blank (self, self->x, self->y, dx - 1, self->h);
611 else if (self->dx < 0) 1221 else if (dx < 0)
612 map_blank (self, self->x + self->w + self->dx + 1, self->y, 1 - self->dx, self->h); 1222 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
613 1223
614 if (self->dy > 0) 1224 if (dy > 0)
615 map_blank (self, self->x, self->y, self->w, self->dy - 1); 1225 map_blank (self, self->x, self->y, self->w, dy - 1);
616 else if (self->dy < 0) 1226 else if (dy < 0)
617 map_blank (self, self->x, self->y + self->h + self->dy + 1, self->w, 1 - self->dy); 1227 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
618 1228
619 self->x += self->dx; self->dx = 0; 1229 self->ox += dx; self->x += dx;
620 self->y += self->dy; self->dy = 0; 1230 self->oy += dy; self->y += dy;
621 1231
622 while (self->y < 0) 1232 while (self->y < 0)
623 { 1233 {
624 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1234 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
625 1235
626 self->rows += MAP_EXTEND_Y; 1236 self->rows += MAP_EXTEND_Y;
627 self->y += MAP_EXTEND_Y; 1237 self->y += MAP_EXTEND_Y;
628 } 1238 }
1239}
629 1240
1241void
1242map1a_update (CFClient::Map self, SV *data_)
1243 CODE:
1244{
630 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1245 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
631 uint8_t *data_end = (uint8_t *)SvEND (data_); 1246 uint8_t *data_end = (uint8_t *)SvEND (data_);
1247 mapcell *cell;
1248 int x, y, flags;
632 1249
633 while (data < data_end) 1250 while (data < data_end)
634 { 1251 {
635 int flags = (data [0] << 8) + data [1]; data += 2; 1252 flags = (data [0] << 8) + data [1]; data += 2;
636 1253
637 int x = ((flags >> 10) & 63) + self->x; 1254 x = self->x + ((flags >> 10) & 63);
638 int y = ((flags >> 4) & 63) + self->y; 1255 y = self->y + ((flags >> 4) & 63);
639 1256
640 mapcell *cell = map_get_cell (self, x, y); 1257 cell = map_get_cell (self, x, y);
641 1258
642 if (flags & 15) 1259 if (flags & 15)
643 { 1260 {
644 if (cell->darkness < 0) // && x < self->w && y < self->h) 1261 if (cell->darkness < 0)
645 { 1262 {
646 cell->darkness = 0; 1263 cell->darkness = 0;
647 cell->face [0] = 0; 1264 cell->face [0] = 0;
648 cell->face [1] = 0; 1265 cell->face [1] = 0;
649 cell->face [2] = 0; 1266 cell->face [2] = 0;
650 } 1267 }
651 1268
652 cell->darkness = flags & 8 ? *data++ : 255; 1269 cell->darkness = flags & 8 ? *data++ : 255;
653 1270
654 //TODO: don't trust server data to be in-range(!) 1271 //TODO: don't trust server data to be in-range(!)
655 1272
656 if (flags & 4) 1273 if (flags & 4)
672 cell->darkness = -1; 1289 cell->darkness = -1;
673 } 1290 }
674} 1291}
675 1292
676SV * 1293SV *
677mapmap (CFClient::Map self, int w, int h) 1294mapmap (CFClient::Map self, int x0, int y0, int w, int h)
678 CODE: 1295 CODE:
679{ 1296{
680 int x0, x1, x; 1297 int x1, x;
681 int y0, y1, y; 1298 int y1, y;
682 int z; 1299 int z;
683 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1300 SV *map_sv = newSV (w * h * sizeof (uint32_t));
684 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1301 uint32_t *map = (uint32_t *)SvPVX (map_sv);
685 1302
686 SvPOK_only (map_sv); 1303 SvPOK_only (map_sv);
687 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1304 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
688 1305
689 x0 = self->x - w / 2; x1 = x0 + w; 1306 x0 += self->x; x1 = x0 + w;
690 y0 = self->y - h / 2; y1 = y0 + h; 1307 y0 += self->y; y1 = y0 + h;
691 1308
692 for (y = y0; y < y1; y++) 1309 for (y = y0; y < y1; y++)
693 { 1310 {
694 maprow *row = 0 <= y && y < self->rows 1311 maprow *row = 0 <= y && y < self->rows
695 ? self->row + y 1312 ? self->row + y
733 OUTPUT: 1350 OUTPUT:
734 RETVAL 1351 RETVAL
735 1352
736void 1353void
737draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1354draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
738 PPCODE: 1355 CODE:
739{ 1356{
740 int sw4 = (sw + 3) & ~3; 1357 int vx, vy;
741 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1358 int x, y, z;
742 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1359 int last_name;
743 memset (darkness, 255, sw4 * sh); 1360 mapface face;
744 SvPOK_only (darkness_sv);
745 SvCUR_set (darkness_sv, sw4 * sh);
746 1361
747 int vx = self->x + (self->w - sw) / 2 - shift_x; 1362 vx = self->x + self->w / 2 - sw / 2 - shift_x;
748 int vy = self->y + (self->h - sh) / 2 - shift_y; 1363 vy = self->y + self->h / 2 - sh / 2 - shift_y;
749 1364
750 /* 1365 /*
751 int vx = self->vx = self->w >= sw 1366 int vx = self->vx = self->w >= sw
752 ? self->x + (self->w - sw) / 2 1367 ? self->x + (self->w - sw) / 2
753 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1368 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
757 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1372 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
758 */ 1373 */
759 1374
760 glColor4ub (255, 255, 255, 255); 1375 glColor4ub (255, 255, 255, 255);
761 1376
1377 glEnable (GL_BLEND);
762 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1378 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
763 glEnable (GL_BLEND);
764 glEnable (GL_TEXTURE_2D); 1379 glEnable (GL_TEXTURE_2D);
765 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1380 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
766 1381
767 int x, y, z;
768
769 int last_name = 0;
770
771 glBegin (GL_QUADS); 1382 glBegin (GL_QUADS);
1383
1384 last_name = 0;
772 1385
773 for (z = 0; z < 3; z++) 1386 for (z = 0; z < 3; z++)
774 for (y = 0; y < sh; y++) 1387 for (y = 0; y < sh; y++)
775 if (0 <= y + vy && y + vy < self->rows) 1388 if (0 <= y + vy && y + vy < self->rows)
776 { 1389 {
779 for (x = 0; x < sw; x++) 1392 for (x = 0; x < sw; x++)
780 if (row->c0 <= x + vx && x + vx < row->c1) 1393 if (row->c0 <= x + vx && x + vx < row->c1)
781 { 1394 {
782 mapcell *cell = row->col + (x + vx - row->c0); 1395 mapcell *cell = row->col + (x + vx - row->c0);
783 1396
784 darkness[y * sw4 + x] = cell->darkness < 0
785 ? 255 - FOW_DARKNESS
786 : 255 - cell->darkness;
787
788 mapface face = cell->face [z]; 1397 face = cell->face [z];
789 1398
790 if (face) 1399 if (face)
791 { 1400 {
792 maptex tex = self->tex [face]; 1401 maptex tex = self->tex [face];
793 1402
812 1421
813 glEnd (); 1422 glEnd ();
814 1423
815 glDisable (GL_TEXTURE_2D); 1424 glDisable (GL_TEXTURE_2D);
816 glDisable (GL_BLEND); 1425 glDisable (GL_BLEND);
1426}
1427
1428void
1429draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1430 CODE:
1431{
1432 static float color[16][3] = {
1433 { 0.00F, 0.00F, 0.00F },
1434 { 1.00F, 1.00F, 1.00F },
1435 { 0.00F, 0.00F, 0.55F },
1436 { 1.00F, 0.00F, 0.00F },
1437
1438 { 1.00F, 0.54F, 0.00F },
1439 { 0.11F, 0.56F, 1.00F },
1440 { 0.93F, 0.46F, 0.00F },
1441 { 0.18F, 0.54F, 0.34F },
1442
1443 { 0.56F, 0.73F, 0.56F },
1444 { 0.80F, 0.80F, 0.80F },
1445 { 0.55F, 0.41F, 0.13F },
1446 { 0.99F, 0.77F, 0.26F },
1447
1448 { 0.74F, 0.65F, 0.41F },
1449
1450 { 0.00F, 1.00F, 1.00F },
1451 { 1.00F, 0.00F, 1.00F },
1452 { 1.00F, 1.00F, 0.00F },
1453 };
1454
1455 int x, y;
1456
1457 glEnable (GL_TEXTURE_2D);
1458 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1459 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1461 glBegin (GL_QUADS);
1462
1463 for (y = 0; y < h; y++)
1464 for (x = 0; x < w; x++)
1465 {
1466 unsigned char m = data [x + y * w];
1467
1468 if (m)
1469 {
1470 float *c = color [m & 15];
1471
1472 float tx1 = m & 0x40 ? 0.5 : 0.;
1473 float tx2 = tx1 + 0.5;
1474
1475 glColor4f (c[0], c[1], c[2], 0.75);
1476 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1477 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1478 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1479 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1480 }
1481 }
1482
1483 glEnd ();
1484 glDisable (GL_BLEND);
1485 glDisable (GL_TEXTURE_2D);
1486}
1487
1488void
1489fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1490 PPCODE:
1491{
1492 int vx, vy;
1493 int x, y;
1494 int sw4 = (sw + 3) & ~3;
1495 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1496 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1497
1498 memset (darkness, 255, sw4 * sh);
1499 SvPOK_only (darkness_sv);
1500 SvCUR_set (darkness_sv, sw4 * sh);
1501
1502 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1503 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1504
1505 for (y = 0; y < sh; y++)
1506 if (0 <= y + vy && y + vy < self->rows)
1507 {
1508 maprow *row = self->row + (y + vy);
1509
1510 for (x = 0; x < sw; x++)
1511 if (row->c0 <= x + vx && x + vx < row->c1)
1512 {
1513 mapcell *cell = row->col + (x + vx - row->c0);
1514
1515 darkness[y * sw4 + x] = cell->darkness < 0
1516 ? 255 - FOW_DARKNESS
1517 : 255 - cell->darkness;
1518 }
1519 }
817 1520
818 EXTEND (SP, 3); 1521 EXTEND (SP, 3);
819 PUSHs (sv_2mortal (newSViv (sw4))); 1522 PUSHs (sv_2mortal (newSViv (sw4)));
820 PUSHs (sv_2mortal (newSViv (sh))); 1523 PUSHs (sv_2mortal (newSViv (sh)));
821 PUSHs (darkness_sv); 1524 PUSHs (darkness_sv);
832 *data++ = 0; /* version 0 format */ 1535 *data++ = 0; /* version 0 format */
833 *data++ = w >> 8; *data++ = w; 1536 *data++ = w >> 8; *data++ = w;
834 *data++ = h >> 8; *data++ = h; 1537 *data++ = h >> 8; *data++ = h;
835 1538
836 // we need to do this 'cause we don't keep an absolute coord system for rows 1539 // we need to do this 'cause we don't keep an absolute coord system for rows
837 // TODO: treat rows as we treat 1540 // TODO: treat rows as we treat columns
838 map_get_row (self, y0 + self->y - self->oy);//D 1541 map_get_row (self, y0 + self->y - self->oy);//D
839 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1542 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
840 1543
841 x0 += self->x - self->ox; 1544 x0 += self->x - self->ox;
842 y0 += self->y - self->oy; 1545 y0 += self->y - self->oy;
853 for (x = x0; x < x1; x++) 1556 for (x = x0; x < x1; x++)
854 { 1557 {
855 if (row && row->c0 <= x && x < row->c1) 1558 if (row && row->c0 <= x && x < row->c1)
856 { 1559 {
857 mapcell *cell = row->col + (x - row->c0); 1560 mapcell *cell = row->col + (x - row->c0);
858
859 uint8_t flags = 0; 1561 uint8_t flags = 0;
860 1562
861 if (cell->face [0]) flags |= 1; 1563 if (cell->face [0]) flags |= 1;
862 if (cell->face [1]) flags |= 2; 1564 if (cell->face [1]) flags |= 2;
863 if (cell->face [2]) flags |= 4; 1565 if (cell->face [2]) flags |= 4;
897void 1599void
898set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1600set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
899 PPCODE: 1601 PPCODE:
900{ 1602{
901 int x, y, z; 1603 int x, y, z;
1604 int w, h;
902 int x1, y1; 1605 int x1, y1;
903 1606
904 if (*data++ != 0) 1607 if (*data++ != 0)
905 return; /* version mismatch */ 1608 return; /* version mismatch */
906 1609
907 int w = *data++ << 8; w |= *data++; 1610 w = *data++ << 8; w |= *data++;
908 int h = *data++ << 8; h |= *data++; 1611 h = *data++ << 8; h |= *data++;
909 1612
910 // we need to do this 'cause we don't keep an absolute coord system for rows 1613 // we need to do this 'cause we don't keep an absolute coord system for rows
911 // TODO: treat rows as we treat 1614 // TODO: treat rows as we treat columns
912 map_get_row (self, y0 + self->y - self->oy);//D 1615 map_get_row (self, y0 + self->y - self->oy);//D
913 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1616 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
914 1617
915 x0 += self->x - self->ox; 1618 x0 += self->x - self->ox;
916 y0 += self->y - self->oy; 1619 y0 += self->y - self->oy;
951 } 1654 }
952 } 1655 }
953 } 1656 }
954} 1657}
955 1658
1659MODULE = CFClient PACKAGE = CFClient::MixChunk
1660
1661CFClient::MixChunk
1662new_from_file (SV *class, char *path)
1663 CODE:
1664 RETVAL = Mix_LoadWAV (path);
1665 OUTPUT:
1666 RETVAL
1667
1668void
1669DESTROY (CFClient::MixChunk self)
1670 CODE:
1671 Mix_FreeChunk (self);
1672
1673int
1674volume (CFClient::MixChunk self, int volume = -1)
1675 CODE:
1676 RETVAL = Mix_VolumeChunk (self, volume);
1677 OUTPUT:
1678 RETVAL
1679
1680int
1681play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1682 CODE:
1683 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1684 OUTPUT:
1685 RETVAL
1686
1687MODULE = CFClient PACKAGE = CFClient::MixMusic
1688
1689int
1690volume (int volume = -1)
1691 CODE:
1692 RETVAL = Mix_VolumeMusic (volume);
1693 OUTPUT:
1694 RETVAL
1695
1696CFClient::MixMusic
1697new_from_file (SV *class, char *path)
1698 CODE:
1699 RETVAL = Mix_LoadMUS (path);
1700 OUTPUT:
1701 RETVAL
1702
1703void
1704DESTROY (CFClient::MixMusic self)
1705 CODE:
1706 Mix_FreeMusic (self);
1707
1708int
1709play (CFClient::MixMusic self, int loops = -1)
1710 CODE:
1711 RETVAL = Mix_PlayMusic (self, loops);
1712 OUTPUT:
1713 RETVAL
1714
1715MODULE = CFClient PACKAGE = CFClient::OpenGL
1716
1717BOOT:
1718{
1719 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1720 static const struct {
1721 const char *name;
1722 IV iv;
1723 } *civ, const_iv[] = {
1724# define const_iv(name) { # name, (IV)name }
1725 const_iv (GL_COLOR_MATERIAL),
1726 const_iv (GL_SMOOTH),
1727 const_iv (GL_FLAT),
1728 const_iv (GL_DITHER),
1729 const_iv (GL_BLEND),
1730 const_iv (GL_CULL_FACE),
1731 const_iv (GL_SCISSOR_TEST),
1732 const_iv (GL_DEPTH_TEST),
1733 const_iv (GL_ALPHA_TEST),
1734 const_iv (GL_NORMALIZE),
1735 const_iv (GL_RESCALE_NORMAL),
1736 const_iv (GL_FRONT),
1737 const_iv (GL_BACK),
1738 const_iv (GL_AND),
1739 const_iv (GL_ONE),
1740 const_iv (GL_ZERO),
1741 const_iv (GL_SRC_ALPHA),
1742 const_iv (GL_DST_ALPHA),
1743 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1744 const_iv (GL_ONE_MINUS_DST_ALPHA),
1745 const_iv (GL_SRC_ALPHA_SATURATE),
1746 const_iv (GL_RGB),
1747 const_iv (GL_RGBA),
1748 const_iv (GL_RGBA4),
1749 const_iv (GL_RGBA8),
1750 const_iv (GL_RGB5_A1),
1751 const_iv (GL_UNSIGNED_BYTE),
1752 const_iv (GL_UNSIGNED_SHORT),
1753 const_iv (GL_UNSIGNED_INT),
1754 const_iv (GL_ALPHA),
1755 const_iv (GL_INTENSITY),
1756 const_iv (GL_LUMINANCE),
1757 const_iv (GL_LUMINANCE_ALPHA),
1758 const_iv (GL_FLOAT),
1759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1760 const_iv (GL_COMPILE),
1761 const_iv (GL_TEXTURE_1D),
1762 const_iv (GL_TEXTURE_2D),
1763 const_iv (GL_TEXTURE_ENV),
1764 const_iv (GL_TEXTURE_MAG_FILTER),
1765 const_iv (GL_TEXTURE_MIN_FILTER),
1766 const_iv (GL_TEXTURE_ENV_MODE),
1767 const_iv (GL_TEXTURE_WRAP_S),
1768 const_iv (GL_TEXTURE_WRAP_T),
1769 const_iv (GL_REPEAT),
1770 const_iv (GL_CLAMP),
1771 const_iv (GL_CLAMP_TO_EDGE),
1772 const_iv (GL_NEAREST),
1773 const_iv (GL_LINEAR),
1774 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1775 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1776 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1777 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1778 const_iv (GL_GENERATE_MIPMAP),
1779 const_iv (GL_MODULATE),
1780 const_iv (GL_DECAL),
1781 const_iv (GL_REPLACE),
1782 const_iv (GL_DEPTH_BUFFER_BIT),
1783 const_iv (GL_COLOR_BUFFER_BIT),
1784 const_iv (GL_PROJECTION),
1785 const_iv (GL_MODELVIEW),
1786 const_iv (GL_COLOR_LOGIC_OP),
1787 const_iv (GL_SEPARABLE_2D),
1788 const_iv (GL_CONVOLUTION_2D),
1789 const_iv (GL_CONVOLUTION_BORDER_MODE),
1790 const_iv (GL_CONSTANT_BORDER),
1791 const_iv (GL_LINES),
1792 const_iv (GL_LINE_LOOP),
1793 const_iv (GL_QUADS),
1794 const_iv (GL_QUAD_STRIP),
1795 const_iv (GL_TRIANGLES),
1796 const_iv (GL_TRIANGLE_STRIP),
1797 const_iv (GL_TRIANGLE_FAN),
1798 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1799 const_iv (GL_FASTEST),
1800 const_iv (GL_V2F),
1801 const_iv (GL_V3F),
1802 const_iv (GL_T2F_V3F),
1803 const_iv (GL_T2F_N3F_V3F),
1804# undef const_iv
1805 };
1806
1807 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1808 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1809}
1810
1811char *
1812gl_vendor ()
1813 CODE:
1814 RETVAL = (char *)glGetString (GL_VENDOR);
1815 OUTPUT:
1816 RETVAL
1817
1818char *
1819gl_version ()
1820 CODE:
1821 RETVAL = (char *)glGetString (GL_VERSION);
1822 OUTPUT:
1823 RETVAL
1824
1825char *
1826gl_extensions ()
1827 CODE:
1828 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1829 OUTPUT:
1830 RETVAL
1831
1832int glGetError ()
1833
1834void glFinish ()
1835
1836void glClear (int mask)
1837
1838void glClearColor (float r, float g, float b, float a = 1.0)
1839 PROTOTYPE: @
1840
1841void glEnable (int cap)
1842
1843void glDisable (int cap)
1844
1845void glShadeModel (int mode)
1846
1847void glHint (int target, int mode)
1848
1849void glBlendFunc (int sfactor, int dfactor)
1850
1851void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1852 CODE:
1853 gl_BlendFuncSeparate (sa, da, saa, daa);
1854
1855void glDepthMask (int flag)
1856
1857void glLogicOp (int opcode)
1858
1859void glColorMask (int red, int green, int blue, int alpha)
1860
1861void glMatrixMode (int mode)
1862
1863void glPushMatrix ()
1864
1865void glPopMatrix ()
1866
1867void glLoadIdentity ()
1868
1869void glDrawBuffer (int buffer)
1870
1871void glReadBuffer (int buffer)
1872
1873# near_ and far_ are due to microsofts buggy "c" compiler
1874void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1875
1876# near_ and far_ are due to microsofts buggy "c" compiler
1877void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1878
1879void glViewport (int x, int y, int width, int height)
1880
1881void glScissor (int x, int y, int width, int height)
1882
1883void glTranslate (float x, float y, float z = 0.)
1884 CODE:
1885 glTranslatef (x, y, z);
1886
1887void glScale (float x, float y, float z = 1.)
1888 CODE:
1889 glScalef (x, y, z);
1890
1891void glRotate (float angle, float x, float y, float z)
1892 CODE:
1893 glRotatef (angle, x, y, z);
1894
1895void glBegin (int mode)
1896
1897void glEnd ()
1898
1899void glColor (float r, float g, float b, float a = 1.0)
1900 PROTOTYPE: @
1901 ALIAS:
1902 glColor_premultiply = 1
1903 CODE:
1904 if (ix)
1905 {
1906 r *= a;
1907 g *= a;
1908 b *= a;
1909 }
1910 // microsoft visual "c" rounds instead of truncating...
1911 glColor4ub (MIN ((int)(r * 256.f), 255),
1912 MIN ((int)(g * 256.f), 255),
1913 MIN ((int)(b * 256.f), 255),
1914 MIN ((int)(a * 256.f), 255));
1915
1916void glInterleavedArrays (int format, int stride, char *data)
1917
1918void glDrawElements (int mode, int count, int type, char *indices)
1919
1920# 1.2 void glDrawRangeElements (int mode, int start, int end
1921
1922void glRasterPos (float x, float y, float z = 0.)
1923 CODE:
1924 glRasterPos3f (0, 0, z);
1925 glBitmap (0, 0, 0, 0, x, y, 0);
1926
1927void glVertex (float x, float y, float z = 0.)
1928 CODE:
1929 glVertex3f (x, y, z);
1930
1931void glTexCoord (float s, float t)
1932 CODE:
1933 glTexCoord2f (s, t);
1934
1935void glTexEnv (int target, int pname, float param)
1936 CODE:
1937 glTexEnvf (target, pname, param);
1938
1939void glTexParameter (int target, int pname, float param)
1940 CODE:
1941 glTexParameterf (target, pname, param);
1942
1943void glBindTexture (int target, int name)
1944
1945void glConvolutionParameter (int target, int pname, float params)
1946 CODE:
1947 if (gl.ConvolutionParameterf)
1948 gl.ConvolutionParameterf (target, pname, params);
1949
1950void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1951 CODE:
1952 if (gl.ConvolutionFilter2D)
1953 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1954
1955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1956 CODE:
1957 if (gl.SeparableFilter2D)
1958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1959
1960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1961
1962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1963
1964void glDrawPixels (int width, int height, int format, int type, char *pixels)
1965
1966void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1967
1968int glGenTexture ()
1969 CODE:
1970{
1971 GLuint name;
1972 glGenTextures (1, &name);
1973 RETVAL = name;
1974}
1975 OUTPUT:
1976 RETVAL
1977
1978void glDeleteTexture (int name)
1979 CODE:
1980{
1981 GLuint name_ = name;
1982 glDeleteTextures (1, &name_);
1983}
1984
1985int glGenList ()
1986 CODE:
1987 RETVAL = glGenLists (1);
1988 OUTPUT:
1989 RETVAL
1990
1991void glDeleteList (int list)
1992 CODE:
1993 glDeleteLists (list, 1);
1994
1995void glNewList (int list, int mode = GL_COMPILE)
1996
1997void glEndList ()
1998
1999void glCallList (int list)
2000
2001

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