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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.43 by root, Mon Apr 17 06:50:26 2006 UTC vs.
Revision 1.130 by root, Wed Jul 12 17:21:01 2006 UTC

1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
6#endif
7
1#include "EXTERN.h" 8#include "EXTERN.h"
2#include "perl.h" 9#include "perl.h"
3#include "XSUB.h" 10#include "XSUB.h"
4 11
12#include <math.h>
5#include <string.h> 13#include <string.h>
6#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
7 16
8#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
9#include <SDL_image.h> 19#include <SDL_image.h>
20#include <SDL_mixer.h>
10#include <SDL_opengl.h> 21#include <SDL_opengl.h>
11 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
12#include <glib/gmacros.h> 26#include <glib/gmacros.h>
13 27
14#include <pango/pango.h> 28#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 29
30#ifndef _WIN32
18#include <sys/types.h> 31# include <sys/types.h>
19#include <sys/socket.h> 32# include <sys/socket.h>
20#include <netinet/in.h> 33# include <netinet/in.h>
21#include <netinet/tcp.h> 34# include <netinet/tcp.h>
22
23#include <inttypes.h> 35# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif
44
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 48
25#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
26 50
27#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
29 53
30static PangoContext *context; 54#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 55
56#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else
59# define PARACHUTE 0
60#endif
61
62static struct
63{
64#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h"
66#undef GL_FUNC
67} gl;
68
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
84
85typedef Mix_Chunk *CFClient__MixChunk;
86typedef Mix_Music *CFClient__MixMusic;
87
88typedef PangoFontDescription *CFClient__Font;
89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
32 107
33typedef struct cf_layout { 108typedef struct cf_layout {
34 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
35 int base_height; 111 int base_height;
112 CFClient__Font font;
36} *CFClient__Layout; 113} *CFClient__Layout;
114
115static CFClient__Font default_font;
116static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap;
37 118
38static void 119static void
39substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
40{ 121{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 127}
44 128
45static void 129static void
46layout_update (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
47{ 131{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 132 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 133 * reasonably well with bitstream vera
50 */ 134 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 135 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 136
137 pango_font_description_set_absolute_size (font,
138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
139
140 pango_layout_set_font_description (self->pl, font);
53} 141}
54 142
55static void 143static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 144layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 145{
58 layout_update (self);
59
60 pango_layout_get_pixel_size (self->pl, w, h); 146 pango_layout_get_pixel_size (self->pl, w, h);
61 147
62 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 148 if (!*w) *w = 1;
64 if (!*h) *h = 1; 149 if (!*h) *h = 1;
150
151 *w = (*w + 3) & ~3;
65} 152}
66 153
67typedef uint16_t mapface; 154typedef uint16_t mapface;
68 155
69typedef struct { 156typedef struct {
83 mapcell *col; 170 mapcell *col;
84} maprow; 171} maprow;
85 172
86typedef struct map { 173typedef struct map {
87 int x, y, w, h; 174 int x, y, w, h;
88 int dx, dy; /* delayed map scrolling */
89 int ox, oy; /* offset to virtual global coordinate system */ 175 int ox, oy; /* offset to virtual global coordinate system */
90 int faces; 176 int faces;
91 mapface *face; 177 mapface *face;
92 178
93 int texs; 179 int texs;
94 maptex *tex; 180 maptex *tex;
95 181
96 uint32_t rows; 182 int32_t rows;
97 maprow *row; 183 maprow *row;
98} *CFClient__Map; 184} *CFClient__Map;
99 185
100static char * 186static char *
101prepend (char *ptr, int sze, int inc) 187prepend (char *ptr, int sze, int inc)
196 282
197static void 283static void
198map_blank (CFClient__Map self, int x0, int y0, int w, int h) 284map_blank (CFClient__Map self, int x0, int y0, int w, int h)
199{ 285{
200 int x, y; 286 int x, y;
287 maprow *row;
201 288
202 for (y = y0; y < y0 + h; y++) 289 for (y = y0; y < y0 + h; y++)
203 if (y >= 0) 290 if (y >= 0)
204 { 291 {
205 if (y >= self->rows) 292 if (y >= self->rows)
206 break; 293 break;
207 294
208 maprow *row = self->row + y; 295 row = self->row + y;
209 296
210 for (x = x0; x < x0 + w; x++) 297 for (x = x0; x < x0 + w; x++)
211 if (x >= row->c0) 298 if (x >= row->c0)
212 { 299 {
213 if (x >= row->c1) 300 if (x >= row->c1)
216 row->col[x - row->c0].darkness = -1; 303 row->col[x - row->c0].darkness = -1;
217 } 304 }
218 } 305 }
219} 306}
220 307
308static void
309music_finished (void)
310{
311 SDL_UserEvent ev;
312
313 ev.type = SDL_USEREVENT;
314 ev.code = 0;
315 ev.data1 = 0;
316 ev.data2 = 0;
317
318 SDL_PushEvent ((SDL_Event *)&ev);
319}
320
321static void
322channel_finished (int channel)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 1;
328 ev.data1 = (void *)(long)channel;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
349}
350
221MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
222 352
223PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
224 354
225BOOT: 355BOOT:
226{ 356{
227 fontmap = pango_ft2_font_map_new (); 357 HV *stash = gv_stashpv ("CFClient", 1);
358 static const struct {
359 const char *name;
360 IV iv;
361 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name }
363 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN),
368 const_iv (SDL_MOUSEBUTTONUP),
369 const_iv (SDL_JOYAXISMOTION),
370 const_iv (SDL_JOYBALLMOTION),
371 const_iv (SDL_JOYHATMOTION),
372 const_iv (SDL_JOYBUTTONDOWN),
373 const_iv (SDL_JOYBUTTONUP),
374 const_iv (SDL_QUIT),
375 const_iv (SDL_SYSWMEVENT),
376 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT),
381 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4),
386 const_iv (SDLK_KP5),
387 const_iv (SDLK_KP6),
388 const_iv (SDLK_KP7),
389 const_iv (SDLK_KP8),
390 const_iv (SDLK_KP9),
391 const_iv (SDLK_KP_PERIOD),
392 const_iv (SDLK_KP_DIVIDE),
393 const_iv (SDLK_KP_MULTIPLY),
394 const_iv (SDLK_KP_MINUS),
395 const_iv (SDLK_KP_PLUS),
396 const_iv (SDLK_KP_ENTER),
397 const_iv (SDLK_KP_EQUALS),
398 const_iv (SDLK_UP),
399 const_iv (SDLK_DOWN),
400 const_iv (SDLK_RIGHT),
401 const_iv (SDLK_LEFT),
402 const_iv (SDLK_INSERT),
403 const_iv (SDLK_HOME),
404 const_iv (SDLK_END),
405 const_iv (SDLK_PAGEUP),
406 const_iv (SDLK_PAGEDOWN),
407 const_iv (SDLK_F1),
408 const_iv (SDLK_F2),
409 const_iv (SDLK_F3),
410 const_iv (SDLK_F4),
411 const_iv (SDLK_F5),
412 const_iv (SDLK_F6),
413 const_iv (SDLK_F7),
414 const_iv (SDLK_F8),
415 const_iv (SDLK_F9),
416 const_iv (SDLK_F10),
417 const_iv (SDLK_F11),
418 const_iv (SDLK_F12),
419 const_iv (SDLK_F13),
420 const_iv (SDLK_F14),
421 const_iv (SDLK_F15),
422 const_iv (SDLK_NUMLOCK),
423 const_iv (SDLK_CAPSLOCK),
424 const_iv (SDLK_SCROLLOCK),
425 const_iv (SDLK_RSHIFT),
426 const_iv (SDLK_LSHIFT),
427 const_iv (SDLK_RCTRL),
428 const_iv (SDLK_LCTRL),
429 const_iv (SDLK_RALT),
430 const_iv (SDLK_LALT),
431 const_iv (SDLK_RMETA),
432 const_iv (SDLK_LMETA),
433 const_iv (SDLK_LSUPER),
434 const_iv (SDLK_RSUPER),
435 const_iv (SDLK_MODE),
436 const_iv (SDLK_COMPOSE),
437 const_iv (SDLK_HELP),
438 const_iv (SDLK_PRINT),
439 const_iv (SDLK_SYSREQ),
440 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO),
445 const_iv (KMOD_NONE),
446 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT),
448 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL),
450 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT),
452 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL),
458 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv
462 };
463
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
466}
467
468int
469in_destruct ()
470 CODE:
471 RETVAL = PL_main_cv == Nullcv;
472 OUTPUT:
473 RETVAL
474
475NV floor (NV x)
476
477NV ceil (NV x)
478
479void
480pango_init ()
481 CODE:
482{
483 opengl_fontmap = pango_opengl_font_map_new ();
228 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
229 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
230} 486}
487
488int
489SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
490
491void
492SDL_Quit ()
493
494void
495SDL_ListModes ()
496 PPCODE:
497{
498 SDL_Rect **m;
499
500 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
504
505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
507
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
512
513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
514
515 SDL_EnableUNICODE (1);
516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
517
518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
519
520 if (m && m != (SDL_Rect **)-1)
521 while (*m)
522 {
523 AV *av = newAV ();
524 av_push (av, newSViv ((*m)->w));
525 av_push (av, newSViv ((*m)->h));
526 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
527
528 ++m;
529 }
530}
531
532char *
533SDL_GetError ()
534
535int
536SDL_SetVideoMode (int w, int h, int fullscreen)
537 CODE:
538 RETVAL = !!SDL_SetVideoMode (
539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
540 );
541 if (RETVAL)
542 {
543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
544# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545# include "glfunc.h"
546# undef GL_FUNC
547 }
548 OUTPUT:
549 RETVAL
550
551void
552SDL_GL_SwapBuffers ()
553
554char *
555SDL_GetKeyName (int sym)
556
557void
558SDL_PollEvent ()
559 PPCODE:
560{
561 SDL_Event ev;
562
563 while (SDL_PollEvent (&ev))
564 {
565 HV *hv = newHV ();
566 hv_store (hv, "type", 4, newSViv (ev.type), 0);
567
568 switch (ev.type)
569 {
570 case SDL_KEYDOWN:
571 case SDL_KEYUP:
572 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
573 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
574 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
575 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
576 break;
577
578 case SDL_ACTIVEEVENT:
579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
580 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
581 break;
582
583 case SDL_MOUSEMOTION:
584 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585
586 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
587 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
588 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
589 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
590 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
591 break;
592
593 case SDL_MOUSEBUTTONDOWN:
594 case SDL_MOUSEBUTTONUP:
595 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
596
597 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
598 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
599 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
600 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
601 break;
602
603 case SDL_USEREVENT:
604 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
605 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
606 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
607 break;
608 }
609
610 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
611 }
612}
613
614int
615Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
616 POSTCALL:
617 Mix_HookMusicFinished (music_finished);
618 Mix_ChannelFinished (channel_finished);
619
620void
621Mix_CloseAudio ()
622
623int
624Mix_AllocateChannels (int numchans = -1)
231 625
232void 626void
233lowdelay (int fd, int val = 1) 627lowdelay (int fd, int val = 1)
234 CODE: 628 CODE:
629#ifndef _WIN32
235 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
236 631#endif
237char *
238gl_version ()
239 CODE:
240 RETVAL = (char *)glGetString (GL_VERSION);
241 OUTPUT:
242 RETVAL
243
244char *
245gl_extensions ()
246 CODE:
247 RETVAL = (char *)glGetString (GL_EXTENSIONS);
248 OUTPUT:
249 RETVAL
250 632
251void 633void
252add_font (char *file) 634add_font (char *file)
253 CODE: 635 CODE:
254 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 636 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
255
256void
257set_font (char *file)
258 CODE:
259{
260 int count;
261 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
262 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
263 FcPatternDestroy (pattern);
264 pango_context_set_font_description (context, font);
265}
266 637
267void 638void
268load_image_inline (SV *image_) 639load_image_inline (SV *image_)
269 ALIAS: 640 ALIAS:
270 load_image_file = 1 641 load_image_file = 1
286 croak ("load_image: %s", SDL_GetError ()); 657 croak ("load_image: %s", SDL_GetError ());
287 658
288 fmt.palette = NULL; 659 fmt.palette = NULL;
289 fmt.BitsPerPixel = 32; 660 fmt.BitsPerPixel = 32;
290 fmt.BytesPerPixel = 4; 661 fmt.BytesPerPixel = 4;
662#if SDL_BYTEORDER == SDL_LIL_ENDIAN
291 fmt.Rmask = 0x000000ff; 663 fmt.Rmask = 0x000000ff;
292 fmt.Gmask = 0x0000ff00; 664 fmt.Gmask = 0x0000ff00;
293 fmt.Bmask = 0x00ff0000; 665 fmt.Bmask = 0x00ff0000;
294 fmt.Amask = 0xff000000; 666 fmt.Amask = 0xff000000;
667#else
668 fmt.Rmask = 0xff000000;
669 fmt.Gmask = 0x00ff0000;
670 fmt.Bmask = 0x0000ff00;
671 fmt.Amask = 0x000000ff;
672#endif
295 fmt.Rloss = 0; 673 fmt.Rloss = 0;
296 fmt.Gloss = 0; 674 fmt.Gloss = 0;
297 fmt.Bloss = 0; 675 fmt.Bloss = 0;
298 fmt.Aloss = 0; 676 fmt.Aloss = 0;
299 fmt.Rshift = 0; 677 fmt.Rshift = 0;
305 683
306 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 684 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
307 685
308 assert (surface2->pitch == surface2->w * 4); 686 assert (surface2->pitch == surface2->w * 4);
309 687
688 SDL_LockSurface (surface2);
310 EXTEND (SP, 5); 689 EXTEND (SP, 6);
311 PUSHs (sv_2mortal (newSViv (surface2->w))); 690 PUSHs (sv_2mortal (newSViv (surface2->w)));
312 PUSHs (sv_2mortal (newSViv (surface2->h))); 691 PUSHs (sv_2mortal (newSViv (surface2->h)));
313 SDL_LockSurface (surface2);
314 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 692 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
315 SDL_UnlockSurface (surface2);
316 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 693 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
317 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 694 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
318 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 695 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
696 SDL_UnlockSurface (surface2);
319 697
320 SDL_FreeSurface (surface); 698 SDL_FreeSurface (surface);
321 SDL_FreeSurface (surface2); 699 SDL_FreeSurface (surface2);
322} 700}
323 701
345 PUSHs (sv_2mortal (newSViv (b / y))); 723 PUSHs (sv_2mortal (newSViv (b / y)));
346 PUSHs (sv_2mortal (newSViv (a / y))); 724 PUSHs (sv_2mortal (newSViv (a / y)));
347} 725}
348 726
349void 727void
728error (char *message)
729 CODE:
730 fprintf (stderr, "ERROR: %s\n", message);
731#ifdef _WIN32
732 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
733#endif
734
735void
350fatal (char *message) 736fatal (char *message)
351 CODE: 737 CODE:
352#ifdef WIN32
353 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
354#else
355 fprintf (stderr, "FATAL: %s\n", message); 738 fprintf (stderr, "FATAL: %s\n", message);
739#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
356#endif 741#endif
357 exit (1); 742 _exit (1);
743
744void
745_exit (int retval)
746 CODE:
747 _exit (retval);
748
749MODULE = CFClient PACKAGE = CFClient::Font
750
751CFClient::Font
752new_from_file (SV *class, char *path, int id = 0)
753 CODE:
754{
755 int count;
756 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
757 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
758 FcPatternDestroy (pattern);
759}
760 OUTPUT:
761 RETVAL
762
763void
764DESTROY (CFClient::Font self)
765 CODE:
766 pango_font_description_free (self);
767
768void
769make_default (CFClient::Font self)
770 CODE:
771 default_font = self;
358 772
359MODULE = CFClient PACKAGE = CFClient::Layout 773MODULE = CFClient PACKAGE = CFClient::Layout
360 774
775void
776reset_glyph_cache ()
777 CODE:
778 tc_clear ();
779
361CFClient::Layout 780CFClient::Layout
362new (SV *class, int base_height = 10) 781new (SV *class)
363 CODE: 782 CODE:
364 New (0, RETVAL, 1, struct cf_layout); 783 New (0, RETVAL, 1, struct cf_layout);
365 RETVAL->base_height = base_height; 784
366 RETVAL->pl = pango_layout_new (context); 785 RETVAL->pl = pango_layout_new (opengl_context);
786 RETVAL->r = 1.;
787 RETVAL->g = 1.;
788 RETVAL->b = 1.;
789 RETVAL->a = 1.;
790 RETVAL->base_height = MIN_FONT_HEIGHT;
791 RETVAL->font = 0;
792
367 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 793 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
794 layout_update_font (RETVAL);
368 OUTPUT: 795 OUTPUT:
369 RETVAL 796 RETVAL
370 797
371void 798void
372DESTROY (CFClient::Layout self) 799DESTROY (CFClient::Layout self)
393 820
394 pango_layout_set_markup (self->pl, text, textlen); 821 pango_layout_set_markup (self->pl, text, textlen);
395} 822}
396 823
397void 824void
825set_shapes (CFClient::Layout self, ...)
826 CODE:
827{
828 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text;
831 int arg = 4;
832
833 while (arg < items && (pos = strstr (pos, OBJ_STR)))
834 {
835 PangoRectangle inkrect, rect;
836 PangoAttribute *attr;
837
838 int x = SvIV (ST (arg - 3));
839 int y = SvIV (ST (arg - 2));
840 int w = SvIV (ST (arg - 1));
841 int h = SvIV (ST (arg ));
842
843 inkrect.x = 0;
844 inkrect.y = 0;
845 inkrect.width = 0;
846 inkrect.height = 0;
847
848 rect.x = x * PANGO_SCALE;
849 rect.y = y * PANGO_SCALE;
850 rect.width = w * PANGO_SCALE;
851 rect.height = h * PANGO_SCALE;
852
853 if (!attrs)
854 attrs = pango_layout_get_attributes (self->pl);
855
856 attr = pango_attr_shape_new (&inkrect, &rect);
857 attr->start_index = pos - text;
858 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
859 pango_attr_list_insert (attrs, attr);
860
861 arg += 4;
862 pos += sizeof (OBJ_STR) - 1;
863 }
864
865 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs);
867}
868
869void
870get_shapes (CFClient::Layout self)
871 PPCODE:
872{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874
875 do
876 {
877 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
878
879 if (run && shape_attr_p (run))
880 {
881 PangoRectangle extents;
882 pango_layout_iter_get_run_extents (iter, 0, &extents);
883
884 EXTEND (SP, 2);
885 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
886 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
887 }
888 }
889 while (pango_layout_iter_next_run (iter));
890
891 pango_layout_iter_free (iter);
892}
893
894int
895has_wrapped (CFClient::Layout self)
896 CODE:
897{
898 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl);
900
901 while (*text)
902 lines += *text++ == '\n';
903
904 RETVAL = lines < pango_layout_get_line_count (self->pl);
905}
906 OUTPUT:
907 RETVAL
908
909SV *
910get_text (CFClient::Layout self)
911 CODE:
912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
913 sv_utf8_decode (RETVAL);
914 OUTPUT:
915 RETVAL
916
917void
918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
919 CODE:
920 self->r = r;
921 self->g = g;
922 self->b = b;
923 self->a = a;
924
925void
926set_font (CFClient::Layout self, CFClient::Font font = 0)
927 CODE:
928 if (self->font != font)
929 {
930 self->font = font;
931 layout_update_font (self);
932 }
933
934void
398set_height (CFClient::Layout self, int base_height) 935set_height (CFClient::Layout self, int base_height)
399 CODE: 936 CODE:
937 if (self->base_height != base_height)
938 {
400 self->base_height = base_height; 939 self->base_height = base_height;
940 layout_update_font (self);
941 }
401 942
402void 943void
403set_width (CFClient::Layout self, int max_width = -1) 944set_width (CFClient::Layout self, int max_width = -1)
404 CODE: 945 CODE:
405 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 946 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
947
948void
949set_indent (CFClient::Layout self, int indent)
950 CODE:
951 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
952
953void
954set_spacing (CFClient::Layout self, int spacing)
955 CODE:
956 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
957
958void
959set_ellipsise (CFClient::Layout self, int ellipsise)
960 CODE:
961 pango_layout_set_ellipsize (self->pl,
962 ellipsise == 1 ? PANGO_ELLIPSIZE_START
963 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
964 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
965 : PANGO_ELLIPSIZE_NONE
966 );
967
968void
969set_single_paragraph_mode (CFClient::Layout self, int spm)
970 CODE:
971 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
406 972
407void 973void
408size (CFClient::Layout self) 974size (CFClient::Layout self)
409 PPCODE: 975 PPCODE:
410{ 976{
411 int w, h; 977 int w, h;
412 978
413 layout_update (self);
414 layout_get_pixel_size (self, &w, &h); 979 layout_get_pixel_size (self, &w, &h);
415 980
416 EXTEND (SP, 2); 981 EXTEND (SP, 2);
417 PUSHs (sv_2mortal (newSViv (w))); 982 PUSHs (sv_2mortal (newSViv (w)));
418 PUSHs (sv_2mortal (newSViv (h))); 983 PUSHs (sv_2mortal (newSViv (h)));
419} 984}
420 985
421int 986int
987descent (CFClient::Layout self)
988 CODE:
989{
990 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect);
993 RETVAL = PANGO_DESCENT (rect);
994}
995 OUTPUT:
996 RETVAL
997
998int
422xy_to_index (CFClient::Layout self, int x, int y) 999xy_to_index (CFClient::Layout self, int x, int y)
423 CODE: 1000 CODE:
424{ 1001{
425 int index, trailing; 1002 int index, trailing;
426
427 layout_update (self);
428 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1003 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
429
430 RETVAL = index; 1004 RETVAL = index;
431} 1005}
432 OUTPUT: 1006 OUTPUT:
433 RETVAL 1007 RETVAL
434 1008
435void 1009void
436cursor_pos (CFClient::Layout self, int index) 1010cursor_pos (CFClient::Layout self, int index)
437 PPCODE: 1011 PPCODE:
438{ 1012{
439 PangoRectangle strong_pos; 1013 PangoRectangle strong_pos;
440 layout_update (self);
441 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1014 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
442 1015
443 EXTEND (SP, 3); 1016 EXTEND (SP, 3);
444 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1017 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
445 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
446 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
447} 1020}
448 1021
449void 1022void
450render (CFClient::Layout self) 1023render (CFClient::Layout self, float x, float y)
451 PPCODE: 1024 PPCODE:
452{ 1025 pango_opengl_render_layout_subpixel (
453 SV *retval; 1026 self->pl,
454 int w, h; 1027 x * PANGO_SCALE, y * PANGO_SCALE,
455 FT_Bitmap bitmap; 1028 self->r, self->g, self->b, self->a
456 1029 );
457 layout_update (self);
458 layout_get_pixel_size (self, &w, &h);
459
460 retval = newSV (w * h);
461 SvPOK_only (retval);
462 SvCUR_set (retval, w * h);
463
464 bitmap.rows = h;
465 bitmap.width = w;
466 bitmap.pitch = w;
467 bitmap.buffer = (unsigned char*)SvPVX (retval);
468 bitmap.num_grays = 256;
469 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
470
471 memset (bitmap.buffer, 0, w * h);
472
473 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
474
475 EXTEND (SP, 3);
476 PUSHs (sv_2mortal (newSViv (w)));
477 PUSHs (sv_2mortal (newSViv (h)));
478 PUSHs (sv_2mortal (retval));
479}
480 1030
481MODULE = CFClient PACKAGE = CFClient::Texture 1031MODULE = CFClient PACKAGE = CFClient::Texture
482 1032
483void 1033void
1034pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036{
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039
1040 if (ow && oh)
1041 {
1042 int nw = minpot (ow);
1043 int nh = minpot (oh);
1044
1045 if (nw != ow || nh != oh)
1046 {
1047 if (SvOK (data_))
1048 {
1049 STRLEN datalen;
1050 char *data = SvPVbyte (data_, datalen);
1051 int bpp = datalen / (ow * oh);
1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1053
1054 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp);
1056
1057 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060
1061 sv_setsv (data_, result_);
1062 }
1063
1064 sv_setiv (w_, nw);
1065 sv_setiv (h_, nh);
1066 }
1067 }
1068}
1069
1070void
484draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1071draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
485 PROTOTYPE: $$$;$$ 1072 PROTOTYPE: $$$;$$
1073 ALIAS:
1074 draw_quad_alpha = 1
1075 draw_quad_alpha_premultiplied = 2
486 CODE: 1076 CODE:
487{ 1077{
488 HV *hv = (HV *)SvRV (self); 1078 HV *hv = (HV *)SvRV (self);
489 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1079 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
490 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1080 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
491 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1081 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
492 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
493 1082
494 if (items < 5) 1083 if (items < 5)
495 { 1084 {
496 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1085 w = SvNV (*hv_fetch (hv, "w", 1, 1));
497 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1086 h = SvNV (*hv_fetch (hv, "h", 1, 1));
498 } 1087 }
499 1088
1089 if (ix)
1090 {
1091 glEnable (GL_BLEND);
1092
1093 if (ix == 2)
1094 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1095 else
1096 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1097 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1098
1099 glEnable (GL_ALPHA_TEST);
1100 glAlphaFunc (GL_GREATER, 0.01f);
1101 }
1102
500 glBindTexture (GL_TEXTURE_2D, name); 1103 glBindTexture (GL_TEXTURE_2D, name);
501 if (wrap_mode) { 1104
502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
503 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
504 }
505 glBegin (GL_QUADS); 1105 glBegin (GL_QUADS);
506 glTexCoord2f (0, 0); glVertex2f (x , y ); 1106 glTexCoord2f (0, 0); glVertex2f (x , y );
507 glTexCoord2f (0, t); glVertex2f (x , y + h); 1107 glTexCoord2f (0, t); glVertex2f (x , y + h);
508 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1108 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
509 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1109 glTexCoord2f (s, 0); glVertex2f (x + w, y );
510 glEnd (); 1110 glEnd ();
1111
1112 if (ix)
1113 {
1114 glDisable (GL_ALPHA_TEST);
1115 glDisable (GL_BLEND);
1116 }
511} 1117}
512 1118
513MODULE = CFClient PACKAGE = CFClient::Map 1119MODULE = CFClient PACKAGE = CFClient::Map
514 1120
515CFClient::Map 1121CFClient::Map
535DESTROY (CFClient::Map self) 1141DESTROY (CFClient::Map self)
536 CODE: 1142 CODE:
537{ 1143{
538 map_clear (self); 1144 map_clear (self);
539 Safefree (self->face); 1145 Safefree (self->face);
1146 Safefree (self->tex);
540 Safefree (self); 1147 Safefree (self);
541} 1148}
542 1149
543void 1150void
544clear (CFClient::Map self) 1151clear (CFClient::Map self)
566 { 1173 {
567 Append (maptex, self->tex, self->texs, self->texs); 1174 Append (maptex, self->tex, self->texs, self->texs);
568 self->texs *= 2; 1175 self->texs *= 2;
569 } 1176 }
570 1177
1178 {
571 maptex *tex = self->tex + texid; 1179 maptex *tex = self->tex + texid;
572 1180
573 tex->name = name; 1181 tex->name = name;
574 tex->w = w; 1182 tex->w = w;
575 tex->h = h; 1183 tex->h = h;
576 tex->s = s; 1184 tex->s = s;
577 tex->t = t; 1185 tex->t = t;
578 tex->r = r; 1186 tex->r = r;
579 tex->g = g; 1187 tex->g = g;
580 tex->b = b; 1188 tex->b = b;
581 tex->a = a; 1189 tex->a = a;
1190 }
1191
1192 // somewhat hackish, but for textures that require it, it really
1193 // improves the look, and most others don't suffer.
1194 glBindTexture (GL_TEXTURE_2D, name);
1195 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1196 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1197 // use uglier nearest interpolation because linear suffers
1198 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
582} 1200}
583 1201
584int 1202int
585ox (CFClient::Map self) 1203ox (CFClient::Map self)
586 ALIAS: 1204 ALIAS:
587 oy = 1 1205 oy = 1
1206 x = 2
1207 y = 3
1208 w = 4
1209 h = 5
588 CODE: 1210 CODE:
589 switch (ix) 1211 switch (ix)
590 { 1212 {
591 case 0: RETVAL = self->ox; break; 1213 case 0: RETVAL = self->ox; break;
592 case 1: RETVAL = self->oy; break; 1214 case 1: RETVAL = self->oy; break;
1215 case 2: RETVAL = self->x; break;
1216 case 3: RETVAL = self->y; break;
1217 case 4: RETVAL = self->w; break;
1218 case 5: RETVAL = self->h; break;
593 } 1219 }
594 OUTPUT: 1220 OUTPUT:
595 RETVAL 1221 RETVAL
596 1222
597void 1223void
598scroll (CFClient::Map self, int dx, int dy) 1224scroll (CFClient::Map self, int dx, int dy)
599 CODE: 1225 CODE:
600{ 1226{
601 self->dx += dx; self->ox += dx;
602 self->dy += dy; self->oy += dy;
603}
604
605void
606map1a_update (CFClient::Map self, SV *data_)
607 CODE:
608{
609 if (self->dx > 0) 1227 if (dx > 0)
610 map_blank (self, self->x, self->y, self->dx - 1, self->h); 1228 map_blank (self, self->x, self->y, dx - 1, self->h);
611 else if (self->dx < 0) 1229 else if (dx < 0)
612 map_blank (self, self->x + self->w + self->dx + 1, self->y, 1 - self->dx, self->h); 1230 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
613 1231
614 if (self->dy > 0) 1232 if (dy > 0)
615 map_blank (self, self->x, self->y, self->w, self->dy - 1); 1233 map_blank (self, self->x, self->y, self->w, dy - 1);
616 else if (self->dy < 0) 1234 else if (dy < 0)
617 map_blank (self, self->x, self->y + self->h + self->dy + 1, self->w, 1 - self->dy); 1235 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
618 1236
619 self->x += self->dx; self->dx = 0; 1237 self->ox += dx; self->x += dx;
620 self->y += self->dy; self->dy = 0; 1238 self->oy += dy; self->y += dy;
621 1239
622 while (self->y < 0) 1240 while (self->y < 0)
623 { 1241 {
624 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1242 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
625 1243
626 self->rows += MAP_EXTEND_Y; 1244 self->rows += MAP_EXTEND_Y;
627 self->y += MAP_EXTEND_Y; 1245 self->y += MAP_EXTEND_Y;
628 } 1246 }
1247}
629 1248
1249void
1250map1a_update (CFClient::Map self, SV *data_)
1251 CODE:
1252{
630 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1253 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
631 uint8_t *data_end = (uint8_t *)SvEND (data_); 1254 uint8_t *data_end = (uint8_t *)SvEND (data_);
1255 mapcell *cell;
1256 int x, y, flags;
632 1257
633 while (data < data_end) 1258 while (data < data_end)
634 { 1259 {
635 int flags = (data [0] << 8) + data [1]; data += 2; 1260 flags = (data [0] << 8) + data [1]; data += 2;
636 1261
637 int x = ((flags >> 10) & 63) + self->x; 1262 x = self->x + ((flags >> 10) & 63);
638 int y = ((flags >> 4) & 63) + self->y; 1263 y = self->y + ((flags >> 4) & 63);
639 1264
640 mapcell *cell = map_get_cell (self, x, y); 1265 cell = map_get_cell (self, x, y);
641 1266
642 if (flags & 15) 1267 if (flags & 15)
643 { 1268 {
644 if (cell->darkness < 0) // && x < self->w && y < self->h) 1269 if (cell->darkness < 0)
645 { 1270 {
646 cell->darkness = 0; 1271 cell->darkness = 0;
647 cell->face [0] = 0; 1272 cell->face [0] = 0;
648 cell->face [1] = 0; 1273 cell->face [1] = 0;
649 cell->face [2] = 0; 1274 cell->face [2] = 0;
650 } 1275 }
651 1276
652 cell->darkness = flags & 8 ? *data++ : 255; 1277 cell->darkness = flags & 8 ? *data++ : 255;
653 1278
654 //TODO: don't trust server data to be in-range(!) 1279 //TODO: don't trust server data to be in-range(!)
655 1280
656 if (flags & 4) 1281 if (flags & 4)
672 cell->darkness = -1; 1297 cell->darkness = -1;
673 } 1298 }
674} 1299}
675 1300
676SV * 1301SV *
677mapmap (CFClient::Map self, int w, int h) 1302mapmap (CFClient::Map self, int x0, int y0, int w, int h)
678 CODE: 1303 CODE:
679{ 1304{
680 int x0, x1, x; 1305 int x1, x;
681 int y0, y1, y; 1306 int y1, y;
682 int z; 1307 int z;
683 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1308 SV *map_sv = newSV (w * h * sizeof (uint32_t));
684 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1309 uint32_t *map = (uint32_t *)SvPVX (map_sv);
685 1310
686 SvPOK_only (map_sv); 1311 SvPOK_only (map_sv);
687 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1312 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
688 1313
689 x0 = self->x - w / 2; x1 = x0 + w; 1314 x0 += self->x; x1 = x0 + w;
690 y0 = self->y - h / 2; y1 = y0 + h; 1315 y0 += self->y; y1 = y0 + h;
691 1316
692 for (y = y0; y < y1; y++) 1317 for (y = y0; y < y1; y++)
693 { 1318 {
694 maprow *row = 0 <= y && y < self->rows 1319 maprow *row = 0 <= y && y < self->rows
695 ? self->row + y 1320 ? self->row + y
733 OUTPUT: 1358 OUTPUT:
734 RETVAL 1359 RETVAL
735 1360
736void 1361void
737draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
738 PPCODE: 1363 CODE:
739{ 1364{
740 int sw4 = (sw + 3) & ~3; 1365 int vx, vy;
741 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1366 int x, y, z;
742 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1367 int last_name;
743 memset (darkness, 255, sw4 * sh); 1368 mapface face;
744 SvPOK_only (darkness_sv);
745 SvCUR_set (darkness_sv, sw4 * sh);
746 1369
747 int vx = self->x + (self->w - sw) / 2 - shift_x; 1370 vx = self->x + self->w / 2 - sw / 2 - shift_x;
748 int vy = self->y + (self->h - sh) / 2 - shift_y; 1371 vy = self->y + self->h / 2 - sh / 2 - shift_y;
749 1372
750 /* 1373 /*
751 int vx = self->vx = self->w >= sw 1374 int vx = self->vx = self->w >= sw
752 ? self->x + (self->w - sw) / 2 1375 ? self->x + (self->w - sw) / 2
753 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
757 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
758 */ 1381 */
759 1382
760 glColor4ub (255, 255, 255, 255); 1383 glColor4ub (255, 255, 255, 255);
761 1384
1385 glEnable (GL_BLEND);
762 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
763 glEnable (GL_BLEND);
764 glEnable (GL_TEXTURE_2D); 1387 glEnable (GL_TEXTURE_2D);
765 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1388 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
766 1389
767 int x, y, z;
768
769 int last_name = 0;
770
771 glBegin (GL_QUADS); 1390 glBegin (GL_QUADS);
1391
1392 last_name = 0;
772 1393
773 for (z = 0; z < 3; z++) 1394 for (z = 0; z < 3; z++)
774 for (y = 0; y < sh; y++) 1395 for (y = 0; y < sh; y++)
775 if (0 <= y + vy && y + vy < self->rows) 1396 if (0 <= y + vy && y + vy < self->rows)
776 { 1397 {
779 for (x = 0; x < sw; x++) 1400 for (x = 0; x < sw; x++)
780 if (row->c0 <= x + vx && x + vx < row->c1) 1401 if (row->c0 <= x + vx && x + vx < row->c1)
781 { 1402 {
782 mapcell *cell = row->col + (x + vx - row->c0); 1403 mapcell *cell = row->col + (x + vx - row->c0);
783 1404
784 darkness[y * sw4 + x] = cell->darkness < 0
785 ? 255 - FOW_DARKNESS
786 : 255 - cell->darkness;
787
788 mapface face = cell->face [z]; 1405 face = cell->face [z];
789 1406
790 if (face) 1407 if (face)
791 { 1408 {
792 maptex tex = self->tex [face]; 1409 maptex tex = self->tex [face];
793 1410
812 1429
813 glEnd (); 1430 glEnd ();
814 1431
815 glDisable (GL_TEXTURE_2D); 1432 glDisable (GL_TEXTURE_2D);
816 glDisable (GL_BLEND); 1433 glDisable (GL_BLEND);
1434}
1435
1436void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE:
1439{
1440 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F },
1443 { 0.00F, 0.00F, 0.55F },
1444 { 1.00F, 0.00F, 0.00F },
1445
1446 { 1.00F, 0.54F, 0.00F },
1447 { 0.11F, 0.56F, 1.00F },
1448 { 0.93F, 0.46F, 0.00F },
1449 { 0.18F, 0.54F, 0.34F },
1450
1451 { 0.56F, 0.73F, 0.56F },
1452 { 0.80F, 0.80F, 0.80F },
1453 { 0.55F, 0.41F, 0.13F },
1454 { 0.99F, 0.77F, 0.26F },
1455
1456 { 0.74F, 0.65F, 0.41F },
1457
1458 { 0.00F, 1.00F, 1.00F },
1459 { 1.00F, 0.00F, 1.00F },
1460 { 1.00F, 1.00F, 0.00F },
1461 };
1462
1463 int x, y;
1464
1465 glEnable (GL_TEXTURE_2D);
1466 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1467 glEnable (GL_BLEND);
1468 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1469 glBegin (GL_QUADS);
1470
1471 for (y = 0; y < h; y++)
1472 for (x = 0; x < w; x++)
1473 {
1474 unsigned char m = data [x + y * w];
1475
1476 if (m)
1477 {
1478 float *c = color [m & 15];
1479
1480 float tx1 = m & 0x40 ? 0.5 : 0.;
1481 float tx2 = tx1 + 0.5;
1482
1483 glColor4f (c[0], c[1], c[2], 0.75);
1484 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1485 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1486 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1487 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1488 }
1489 }
1490
1491 glEnd ();
1492 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D);
1494}
1495
1496void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1498 PPCODE:
1499{
1500 int vx, vy;
1501 int x, y;
1502 int sw4 = (sw + 3) & ~3;
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1505
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh);
1509
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1512
1513 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows)
1515 {
1516 maprow *row = self->row + (y + vy);
1517
1518 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1)
1520 {
1521 mapcell *cell = row->col + (x + vx - row->c0);
1522
1523 darkness[y * sw4 + x] = cell->darkness < 0
1524 ? 255 - FOW_DARKNESS
1525 : 255 - cell->darkness;
1526 }
1527 }
817 1528
818 EXTEND (SP, 3); 1529 EXTEND (SP, 3);
819 PUSHs (sv_2mortal (newSViv (sw4))); 1530 PUSHs (sv_2mortal (newSViv (sw4)));
820 PUSHs (sv_2mortal (newSViv (sh))); 1531 PUSHs (sv_2mortal (newSViv (sh)));
821 PUSHs (darkness_sv); 1532 PUSHs (darkness_sv);
832 *data++ = 0; /* version 0 format */ 1543 *data++ = 0; /* version 0 format */
833 *data++ = w >> 8; *data++ = w; 1544 *data++ = w >> 8; *data++ = w;
834 *data++ = h >> 8; *data++ = h; 1545 *data++ = h >> 8; *data++ = h;
835 1546
836 // we need to do this 'cause we don't keep an absolute coord system for rows 1547 // we need to do this 'cause we don't keep an absolute coord system for rows
837 // TODO: treat rows as we treat 1548 // TODO: treat rows as we treat columns
838 map_get_row (self, y0 + self->y - self->oy);//D 1549 map_get_row (self, y0 + self->y - self->oy);//D
839 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1550 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
840 1551
841 x0 += self->x - self->ox; 1552 x0 += self->x - self->ox;
842 y0 += self->y - self->oy; 1553 y0 += self->y - self->oy;
853 for (x = x0; x < x1; x++) 1564 for (x = x0; x < x1; x++)
854 { 1565 {
855 if (row && row->c0 <= x && x < row->c1) 1566 if (row && row->c0 <= x && x < row->c1)
856 { 1567 {
857 mapcell *cell = row->col + (x - row->c0); 1568 mapcell *cell = row->col + (x - row->c0);
858
859 uint8_t flags = 0; 1569 uint8_t flags = 0;
860 1570
861 if (cell->face [0]) flags |= 1; 1571 if (cell->face [0]) flags |= 1;
862 if (cell->face [1]) flags |= 2; 1572 if (cell->face [1]) flags |= 2;
863 if (cell->face [2]) flags |= 4; 1573 if (cell->face [2]) flags |= 4;
897void 1607void
898set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1608set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
899 PPCODE: 1609 PPCODE:
900{ 1610{
901 int x, y, z; 1611 int x, y, z;
1612 int w, h;
902 int x1, y1; 1613 int x1, y1;
903 1614
904 if (*data++ != 0) 1615 if (*data++ != 0)
905 return; /* version mismatch */ 1616 return; /* version mismatch */
906 1617
907 int w = *data++ << 8; w |= *data++; 1618 w = *data++ << 8; w |= *data++;
908 int h = *data++ << 8; h |= *data++; 1619 h = *data++ << 8; h |= *data++;
909 1620
910 // we need to do this 'cause we don't keep an absolute coord system for rows 1621 // we need to do this 'cause we don't keep an absolute coord system for rows
911 // TODO: treat rows as we treat 1622 // TODO: treat rows as we treat columns
912 map_get_row (self, y0 + self->y - self->oy);//D 1623 map_get_row (self, y0 + self->y - self->oy);//D
913 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1624 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
914 1625
915 x0 += self->x - self->ox; 1626 x0 += self->x - self->ox;
916 y0 += self->y - self->oy; 1627 y0 += self->y - self->oy;
951 } 1662 }
952 } 1663 }
953 } 1664 }
954} 1665}
955 1666
1667MODULE = CFClient PACKAGE = CFClient::MixChunk
1668
1669CFClient::MixChunk
1670new_from_file (SV *class, char *path)
1671 CODE:
1672 RETVAL = Mix_LoadWAV (path);
1673 OUTPUT:
1674 RETVAL
1675
1676void
1677DESTROY (CFClient::MixChunk self)
1678 CODE:
1679 Mix_FreeChunk (self);
1680
1681int
1682volume (CFClient::MixChunk self, int volume = -1)
1683 CODE:
1684 RETVAL = Mix_VolumeChunk (self, volume);
1685 OUTPUT:
1686 RETVAL
1687
1688int
1689play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1690 CODE:
1691 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1692 OUTPUT:
1693 RETVAL
1694
1695MODULE = CFClient PACKAGE = CFClient::MixMusic
1696
1697int
1698volume (int volume = -1)
1699 CODE:
1700 RETVAL = Mix_VolumeMusic (volume);
1701 OUTPUT:
1702 RETVAL
1703
1704CFClient::MixMusic
1705new_from_file (SV *class, char *path)
1706 CODE:
1707 RETVAL = Mix_LoadMUS (path);
1708 OUTPUT:
1709 RETVAL
1710
1711void
1712DESTROY (CFClient::MixMusic self)
1713 CODE:
1714 Mix_FreeMusic (self);
1715
1716int
1717play (CFClient::MixMusic self, int loops = -1)
1718 CODE:
1719 RETVAL = Mix_PlayMusic (self, loops);
1720 OUTPUT:
1721 RETVAL
1722
1723MODULE = CFClient PACKAGE = CFClient::OpenGL
1724
1725BOOT:
1726{
1727 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1728 static const struct {
1729 const char *name;
1730 IV iv;
1731 } *civ, const_iv[] = {
1732# define const_iv(name) { # name, (IV)name }
1733 const_iv (GL_COLOR_MATERIAL),
1734 const_iv (GL_SMOOTH),
1735 const_iv (GL_FLAT),
1736 const_iv (GL_DITHER),
1737 const_iv (GL_BLEND),
1738 const_iv (GL_CULL_FACE),
1739 const_iv (GL_SCISSOR_TEST),
1740 const_iv (GL_DEPTH_TEST),
1741 const_iv (GL_ALPHA_TEST),
1742 const_iv (GL_NORMALIZE),
1743 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT),
1745 const_iv (GL_BACK),
1746 const_iv (GL_AND),
1747 const_iv (GL_ONE),
1748 const_iv (GL_ZERO),
1749 const_iv (GL_SRC_ALPHA),
1750 const_iv (GL_DST_ALPHA),
1751 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1752 const_iv (GL_ONE_MINUS_DST_ALPHA),
1753 const_iv (GL_SRC_ALPHA_SATURATE),
1754 const_iv (GL_RGB),
1755 const_iv (GL_RGBA),
1756 const_iv (GL_RGBA4),
1757 const_iv (GL_RGBA8),
1758 const_iv (GL_RGB5_A1),
1759 const_iv (GL_UNSIGNED_BYTE),
1760 const_iv (GL_UNSIGNED_SHORT),
1761 const_iv (GL_UNSIGNED_INT),
1762 const_iv (GL_ALPHA),
1763 const_iv (GL_INTENSITY),
1764 const_iv (GL_LUMINANCE),
1765 const_iv (GL_LUMINANCE_ALPHA),
1766 const_iv (GL_FLOAT),
1767 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1768 const_iv (GL_COMPILE),
1769 const_iv (GL_TEXTURE_1D),
1770 const_iv (GL_TEXTURE_2D),
1771 const_iv (GL_TEXTURE_ENV),
1772 const_iv (GL_TEXTURE_MAG_FILTER),
1773 const_iv (GL_TEXTURE_MIN_FILTER),
1774 const_iv (GL_TEXTURE_ENV_MODE),
1775 const_iv (GL_TEXTURE_WRAP_S),
1776 const_iv (GL_TEXTURE_WRAP_T),
1777 const_iv (GL_REPEAT),
1778 const_iv (GL_CLAMP),
1779 const_iv (GL_CLAMP_TO_EDGE),
1780 const_iv (GL_NEAREST),
1781 const_iv (GL_LINEAR),
1782 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1783 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1784 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1785 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1786 const_iv (GL_GENERATE_MIPMAP),
1787 const_iv (GL_MODULATE),
1788 const_iv (GL_DECAL),
1789 const_iv (GL_REPLACE),
1790 const_iv (GL_DEPTH_BUFFER_BIT),
1791 const_iv (GL_COLOR_BUFFER_BIT),
1792 const_iv (GL_PROJECTION),
1793 const_iv (GL_MODELVIEW),
1794 const_iv (GL_COLOR_LOGIC_OP),
1795 const_iv (GL_SEPARABLE_2D),
1796 const_iv (GL_CONVOLUTION_2D),
1797 const_iv (GL_CONVOLUTION_BORDER_MODE),
1798 const_iv (GL_CONSTANT_BORDER),
1799 const_iv (GL_LINES),
1800 const_iv (GL_LINE_LOOP),
1801 const_iv (GL_QUADS),
1802 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP),
1805 const_iv (GL_TRIANGLE_FAN),
1806 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1807 const_iv (GL_FASTEST),
1808 const_iv (GL_V2F),
1809 const_iv (GL_V3F),
1810 const_iv (GL_T2F_V3F),
1811 const_iv (GL_T2F_N3F_V3F),
1812# undef const_iv
1813 };
1814
1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1817}
1818
1819char *
1820gl_vendor ()
1821 CODE:
1822 RETVAL = (char *)glGetString (GL_VENDOR);
1823 OUTPUT:
1824 RETVAL
1825
1826char *
1827gl_version ()
1828 CODE:
1829 RETVAL = (char *)glGetString (GL_VERSION);
1830 OUTPUT:
1831 RETVAL
1832
1833char *
1834gl_extensions ()
1835 CODE:
1836 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1837 OUTPUT:
1838 RETVAL
1839
1840int glGetError ()
1841
1842void glFinish ()
1843
1844void glClear (int mask)
1845
1846void glClearColor (float r, float g, float b, float a = 1.0)
1847 PROTOTYPE: @
1848
1849void glEnable (int cap)
1850
1851void glDisable (int cap)
1852
1853void glShadeModel (int mode)
1854
1855void glHint (int target, int mode)
1856
1857void glBlendFunc (int sfactor, int dfactor)
1858
1859void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1860 CODE:
1861 gl_BlendFuncSeparate (sa, da, saa, daa);
1862
1863void glDepthMask (int flag)
1864
1865void glLogicOp (int opcode)
1866
1867void glColorMask (int red, int green, int blue, int alpha)
1868
1869void glMatrixMode (int mode)
1870
1871void glPushMatrix ()
1872
1873void glPopMatrix ()
1874
1875void glLoadIdentity ()
1876
1877void glDrawBuffer (int buffer)
1878
1879void glReadBuffer (int buffer)
1880
1881# near_ and far_ are due to microsofts buggy "c" compiler
1882void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1883
1884# near_ and far_ are due to microsofts buggy "c" compiler
1885void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1886
1887void glViewport (int x, int y, int width, int height)
1888
1889void glScissor (int x, int y, int width, int height)
1890
1891void glTranslate (float x, float y, float z = 0.)
1892 CODE:
1893 glTranslatef (x, y, z);
1894
1895void glScale (float x, float y, float z = 1.)
1896 CODE:
1897 glScalef (x, y, z);
1898
1899void glRotate (float angle, float x, float y, float z)
1900 CODE:
1901 glRotatef (angle, x, y, z);
1902
1903void glBegin (int mode)
1904
1905void glEnd ()
1906
1907void glColor (float r, float g, float b, float a = 1.0)
1908 PROTOTYPE: @
1909 ALIAS:
1910 glColor_premultiply = 1
1911 CODE:
1912 if (ix)
1913 {
1914 r *= a;
1915 g *= a;
1916 b *= a;
1917 }
1918 // microsoft visual "c" rounds instead of truncating...
1919 glColor4f (r, g, b, a);
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926
1927void glRasterPos (float x, float y, float z = 0.)
1928 CODE:
1929 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0);
1931
1932void glVertex (float x, float y, float z = 0.)
1933 CODE:
1934 glVertex3f (x, y, z);
1935
1936void glTexCoord (float s, float t)
1937 CODE:
1938 glTexCoord2f (s, t);
1939
1940void glTexEnv (int target, int pname, float param)
1941 CODE:
1942 glTexEnvf (target, pname, param);
1943
1944void glTexParameter (int target, int pname, float param)
1945 CODE:
1946 glTexParameterf (target, pname, param);
1947
1948void glBindTexture (int target, int name)
1949
1950void glConvolutionParameter (int target, int pname, float params)
1951 CODE:
1952 if (gl.ConvolutionParameterf)
1953 gl.ConvolutionParameterf (target, pname, params);
1954
1955void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1956 CODE:
1957 if (gl.ConvolutionFilter2D)
1958 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1959
1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1961 CODE:
1962 if (gl.SeparableFilter2D)
1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1964
1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1966
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968
1969void glDrawPixels (int width, int height, int format, int type, char *pixels)
1970
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972
1973int glGenTexture ()
1974 CODE:
1975{
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT:
1981 RETVAL
1982
1983void glDeleteTexture (int name)
1984 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_);
1988}
1989
1990int glGenList ()
1991 CODE:
1992 RETVAL = glGenLists (1);
1993 OUTPUT:
1994 RETVAL
1995
1996void glDeleteList (int list)
1997 CODE:
1998 glDeleteLists (list, 1);
1999
2000void glNewList (int list, int mode = GL_COMPILE)
2001
2002void glEndList ()
2003
2004void glCallList (int list)
2005
2006

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