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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.43 by root, Mon Apr 17 06:50:26 2006 UTC vs.
Revision 1.133 by root, Sun Jul 30 13:16:44 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
7#endif
8
1#include "EXTERN.h" 9#include "EXTERN.h"
2#include "perl.h" 10#include "perl.h"
3#include "XSUB.h" 11#include "XSUB.h"
4 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
5#include <string.h> 18#include <string.h>
6#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
7 21
8#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
9#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
10#include <SDL_opengl.h> 26#include <SDL_opengl.h>
11 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
12#include <glib/gmacros.h> 31#include <glib/gmacros.h>
13 32
14#include <pango/pango.h> 33#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 34
35#ifndef _WIN32
18#include <sys/types.h> 36# include <sys/types.h>
19#include <sys/socket.h> 37# include <sys/socket.h>
20#include <netinet/in.h> 38# include <netinet/in.h>
21#include <netinet/tcp.h> 39# include <netinet/tcp.h>
22
23#include <inttypes.h> 40# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif
49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 51
25#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
26 53
27#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
29 56
30static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
32 110
33typedef struct cf_layout { 111typedef struct cf_layout {
34 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
35 int base_height; 114 int base_height;
115 CFPlus__Font font;
36} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
37 121
38static void 122static void
39substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
40{ 124{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 130}
44 131
45static void 132static void
46layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
47{ 134{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
50 */ 137 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 139
140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
143 pango_layout_set_font_description (self->pl, font);
53} 144}
54 145
55static void 146static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 148{
58 layout_update (self);
59
60 pango_layout_get_pixel_size (self->pl, w, h); 149 pango_layout_get_pixel_size (self->pl, w, h);
61 150
62 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 151 if (!*w) *w = 1;
64 if (!*h) *h = 1; 152 if (!*h) *h = 1;
153
154 *w = (*w + 3) & ~3;
65} 155}
66 156
67typedef uint16_t mapface; 157typedef uint16_t mapface;
68 158
69typedef struct { 159typedef struct {
83 mapcell *col; 173 mapcell *col;
84} maprow; 174} maprow;
85 175
86typedef struct map { 176typedef struct map {
87 int x, y, w, h; 177 int x, y, w, h;
88 int dx, dy; /* delayed map scrolling */
89 int ox, oy; /* offset to virtual global coordinate system */ 178 int ox, oy; /* offset to virtual global coordinate system */
90 int faces; 179 int faces;
91 mapface *face; 180 mapface *face;
92 181
93 int texs; 182 int texs;
94 maptex *tex; 183 maptex *tex;
95 184
96 uint32_t rows; 185 int32_t rows;
97 maprow *row; 186 maprow *row;
98} *CFClient__Map; 187} *CFPlus__Map;
99 188
100static char * 189static char *
101prepend (char *ptr, int sze, int inc) 190prepend (char *ptr, int sze, int inc)
102{ 191{
103 char *p; 192 char *p;
121 210
122#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
123#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
124 213
125static maprow * 214static maprow *
126map_get_row (CFClient__Map self, int y) 215map_get_row (CFPlus__Map self, int y)
127{ 216{
128 if (0 > y) 217 if (0 > y)
129 { 218 {
130 int extend = - y + MAP_EXTEND_Y; 219 int extend = - y + MAP_EXTEND_Y;
131 Prepend (maprow, self->row, self->rows, extend); 220 Prepend (maprow, self->row, self->rows, extend);
169 258
170 return row->col + (x - row->c0); 259 return row->col + (x - row->c0);
171} 260}
172 261
173static mapcell * 262static mapcell *
174map_get_cell (CFClient__Map self, int x, int y) 263map_get_cell (CFPlus__Map self, int x, int y)
175{ 264{
176 return row_get_cell (map_get_row (self, y), x); 265 return row_get_cell (map_get_row (self, y), x);
177} 266}
178 267
179static void 268static void
180map_clear (CFClient__Map self) 269map_clear (CFPlus__Map self)
181{ 270{
182 int r; 271 int r;
183 272
184 for (r = 0; r < self->rows; r++) 273 for (r = 0; r < self->rows; r++)
185 Safefree (self->row[r].col); 274 Safefree (self->row[r].col);
193 self->row = 0; 282 self->row = 0;
194 self->rows = 0; 283 self->rows = 0;
195} 284}
196 285
197static void 286static void
198map_blank (CFClient__Map self, int x0, int y0, int w, int h) 287map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
199{ 288{
200 int x, y; 289 int x, y;
290 maprow *row;
201 291
202 for (y = y0; y < y0 + h; y++) 292 for (y = y0; y < y0 + h; y++)
203 if (y >= 0) 293 if (y >= 0)
204 { 294 {
205 if (y >= self->rows) 295 if (y >= self->rows)
206 break; 296 break;
207 297
208 maprow *row = self->row + y; 298 row = self->row + y;
209 299
210 for (x = x0; x < x0 + w; x++) 300 for (x = x0; x < x0 + w; x++)
211 if (x >= row->c0) 301 if (x >= row->c0)
212 { 302 {
213 if (x >= row->c1) 303 if (x >= row->c1)
216 row->col[x - row->c0].darkness = -1; 306 row->col[x - row->c0].darkness = -1;
217 } 307 }
218 } 308 }
219} 309}
220 310
311static void
312music_finished (void)
313{
314 SDL_UserEvent ev;
315
316 ev.type = SDL_USEREVENT;
317 ev.code = 0;
318 ev.data1 = 0;
319 ev.data2 = 0;
320
321 SDL_PushEvent ((SDL_Event *)&ev);
322}
323
324static void
325channel_finished (int channel)
326{
327 SDL_UserEvent ev;
328
329 ev.type = SDL_USEREVENT;
330 ev.code = 1;
331 ev.data1 = (void *)(long)channel;
332 ev.data2 = 0;
333
334 SDL_PushEvent ((SDL_Event *)&ev);
335}
336
337static unsigned int
338minpot (unsigned int n)
339{
340 if (!n)
341 return 0;
342
343 --n;
344
345 n |= n >> 1;
346 n |= n >> 2;
347 n |= n >> 4;
348 n |= n >> 8;
349 n |= n >> 16;
350
351 return n + 1;
352}
353
221MODULE = CFClient PACKAGE = CFClient 354MODULE = CFPlus PACKAGE = CFPlus
222 355
223PROTOTYPES: ENABLE 356PROTOTYPES: ENABLE
224 357
225BOOT: 358BOOT:
226{ 359{
227 fontmap = pango_ft2_font_map_new (); 360 HV *stash = gv_stashpv ("CFPlus", 1);
361 static const struct {
362 const char *name;
363 IV iv;
364 } *civ, const_iv[] = {
365# define const_iv(name) { # name, (IV)name }
366 const_iv (SDL_ACTIVEEVENT),
367 const_iv (SDL_KEYDOWN),
368 const_iv (SDL_KEYUP),
369 const_iv (SDL_MOUSEMOTION),
370 const_iv (SDL_MOUSEBUTTONDOWN),
371 const_iv (SDL_MOUSEBUTTONUP),
372 const_iv (SDL_JOYAXISMOTION),
373 const_iv (SDL_JOYBALLMOTION),
374 const_iv (SDL_JOYHATMOTION),
375 const_iv (SDL_JOYBUTTONDOWN),
376 const_iv (SDL_JOYBUTTONUP),
377 const_iv (SDL_QUIT),
378 const_iv (SDL_SYSWMEVENT),
379 const_iv (SDL_EVENT_RESERVEDA),
380 const_iv (SDL_EVENT_RESERVEDB),
381 const_iv (SDL_VIDEORESIZE),
382 const_iv (SDL_VIDEOEXPOSE),
383 const_iv (SDL_USEREVENT),
384 const_iv (SDLK_KP0),
385 const_iv (SDLK_KP1),
386 const_iv (SDLK_KP2),
387 const_iv (SDLK_KP3),
388 const_iv (SDLK_KP4),
389 const_iv (SDLK_KP5),
390 const_iv (SDLK_KP6),
391 const_iv (SDLK_KP7),
392 const_iv (SDLK_KP8),
393 const_iv (SDLK_KP9),
394 const_iv (SDLK_KP_PERIOD),
395 const_iv (SDLK_KP_DIVIDE),
396 const_iv (SDLK_KP_MULTIPLY),
397 const_iv (SDLK_KP_MINUS),
398 const_iv (SDLK_KP_PLUS),
399 const_iv (SDLK_KP_ENTER),
400 const_iv (SDLK_KP_EQUALS),
401 const_iv (SDLK_UP),
402 const_iv (SDLK_DOWN),
403 const_iv (SDLK_RIGHT),
404 const_iv (SDLK_LEFT),
405 const_iv (SDLK_INSERT),
406 const_iv (SDLK_HOME),
407 const_iv (SDLK_END),
408 const_iv (SDLK_PAGEUP),
409 const_iv (SDLK_PAGEDOWN),
410 const_iv (SDLK_F1),
411 const_iv (SDLK_F2),
412 const_iv (SDLK_F3),
413 const_iv (SDLK_F4),
414 const_iv (SDLK_F5),
415 const_iv (SDLK_F6),
416 const_iv (SDLK_F7),
417 const_iv (SDLK_F8),
418 const_iv (SDLK_F9),
419 const_iv (SDLK_F10),
420 const_iv (SDLK_F11),
421 const_iv (SDLK_F12),
422 const_iv (SDLK_F13),
423 const_iv (SDLK_F14),
424 const_iv (SDLK_F15),
425 const_iv (SDLK_NUMLOCK),
426 const_iv (SDLK_CAPSLOCK),
427 const_iv (SDLK_SCROLLOCK),
428 const_iv (SDLK_RSHIFT),
429 const_iv (SDLK_LSHIFT),
430 const_iv (SDLK_RCTRL),
431 const_iv (SDLK_LCTRL),
432 const_iv (SDLK_RALT),
433 const_iv (SDLK_LALT),
434 const_iv (SDLK_RMETA),
435 const_iv (SDLK_LMETA),
436 const_iv (SDLK_LSUPER),
437 const_iv (SDLK_RSUPER),
438 const_iv (SDLK_MODE),
439 const_iv (SDLK_COMPOSE),
440 const_iv (SDLK_HELP),
441 const_iv (SDLK_PRINT),
442 const_iv (SDLK_SYSREQ),
443 const_iv (SDLK_BREAK),
444 const_iv (SDLK_MENU),
445 const_iv (SDLK_POWER),
446 const_iv (SDLK_EURO),
447 const_iv (SDLK_UNDO),
448 const_iv (KMOD_NONE),
449 const_iv (KMOD_LSHIFT),
450 const_iv (KMOD_RSHIFT),
451 const_iv (KMOD_LCTRL),
452 const_iv (KMOD_RCTRL),
453 const_iv (KMOD_LALT),
454 const_iv (KMOD_RALT),
455 const_iv (KMOD_LMETA),
456 const_iv (KMOD_RMETA),
457 const_iv (KMOD_NUM),
458 const_iv (KMOD_CAPS),
459 const_iv (KMOD_MODE),
460 const_iv (KMOD_CTRL),
461 const_iv (KMOD_SHIFT),
462 const_iv (KMOD_ALT),
463 const_iv (KMOD_META)
464# undef const_iv
465 };
466
467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
469}
470
471int
472in_destruct ()
473 CODE:
474 RETVAL = PL_main_cv == Nullcv;
475 OUTPUT:
476 RETVAL
477
478NV floor (NV x)
479
480NV ceil (NV x)
481
482void
483pango_init ()
484 CODE:
485{
486 opengl_fontmap = pango_opengl_font_map_new ();
228 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
229 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
230} 489}
490
491int
492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
493
494void
495SDL_Quit ()
496
497void
498SDL_ListModes ()
499 PPCODE:
500{
501 SDL_Rect **m;
502
503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
507
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
510
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
515
516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
519
520 SDL_EnableUNICODE (1);
521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
522
523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
524
525 if (m && m != (SDL_Rect **)-1)
526 while (*m)
527 {
528 AV *av = newAV ();
529 av_push (av, newSViv ((*m)->w));
530 av_push (av, newSViv ((*m)->h));
531 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
532
533 ++m;
534 }
535}
536
537char *
538SDL_GetError ()
539
540int
541SDL_SetVideoMode (int w, int h, int fullscreen)
542 CODE:
543 RETVAL = !!SDL_SetVideoMode (
544 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
545 );
546 if (RETVAL)
547 {
548 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
549# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
550# include "glfunc.h"
551# undef GL_FUNC
552 }
553 OUTPUT:
554 RETVAL
555
556void
557SDL_GL_SwapBuffers ()
558
559char *
560SDL_GetKeyName (int sym)
561
562void
563SDL_PollEvent ()
564 PPCODE:
565{
566 SDL_Event ev;
567
568 while (SDL_PollEvent (&ev))
569 {
570 HV *hv = newHV ();
571 hv_store (hv, "type", 4, newSViv (ev.type), 0);
572
573 switch (ev.type)
574 {
575 case SDL_KEYDOWN:
576 case SDL_KEYUP:
577 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
578 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
579 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
580 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
581 break;
582
583 case SDL_ACTIVEEVENT:
584 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
585 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
586 break;
587
588 case SDL_MOUSEMOTION:
589 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
590
591 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
594 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
595 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
596 break;
597
598 case SDL_MOUSEBUTTONDOWN:
599 case SDL_MOUSEBUTTONUP:
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
601
602 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
603 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
604 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
605 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
606 break;
607
608 case SDL_USEREVENT:
609 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
610 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
611 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
612 break;
613 }
614
615 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
616 }
617}
618
619int
620Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
621 POSTCALL:
622 Mix_HookMusicFinished (music_finished);
623 Mix_ChannelFinished (channel_finished);
624
625void
626Mix_CloseAudio ()
627
628int
629Mix_AllocateChannels (int numchans = -1)
231 630
232void 631void
233lowdelay (int fd, int val = 1) 632lowdelay (int fd, int val = 1)
234 CODE: 633 CODE:
634#ifndef _WIN32
235 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
236 636#endif
237char *
238gl_version ()
239 CODE:
240 RETVAL = (char *)glGetString (GL_VERSION);
241 OUTPUT:
242 RETVAL
243
244char *
245gl_extensions ()
246 CODE:
247 RETVAL = (char *)glGetString (GL_EXTENSIONS);
248 OUTPUT:
249 RETVAL
250 637
251void 638void
252add_font (char *file) 639add_font (char *file)
253 CODE: 640 CODE:
254 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 641 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
255
256void
257set_font (char *file)
258 CODE:
259{
260 int count;
261 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
262 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
263 FcPatternDestroy (pattern);
264 pango_context_set_font_description (context, font);
265}
266 642
267void 643void
268load_image_inline (SV *image_) 644load_image_inline (SV *image_)
269 ALIAS: 645 ALIAS:
270 load_image_file = 1 646 load_image_file = 1
286 croak ("load_image: %s", SDL_GetError ()); 662 croak ("load_image: %s", SDL_GetError ());
287 663
288 fmt.palette = NULL; 664 fmt.palette = NULL;
289 fmt.BitsPerPixel = 32; 665 fmt.BitsPerPixel = 32;
290 fmt.BytesPerPixel = 4; 666 fmt.BytesPerPixel = 4;
667#if SDL_BYTEORDER == SDL_LIL_ENDIAN
291 fmt.Rmask = 0x000000ff; 668 fmt.Rmask = 0x000000ff;
292 fmt.Gmask = 0x0000ff00; 669 fmt.Gmask = 0x0000ff00;
293 fmt.Bmask = 0x00ff0000; 670 fmt.Bmask = 0x00ff0000;
294 fmt.Amask = 0xff000000; 671 fmt.Amask = 0xff000000;
672#else
673 fmt.Rmask = 0xff000000;
674 fmt.Gmask = 0x00ff0000;
675 fmt.Bmask = 0x0000ff00;
676 fmt.Amask = 0x000000ff;
677#endif
295 fmt.Rloss = 0; 678 fmt.Rloss = 0;
296 fmt.Gloss = 0; 679 fmt.Gloss = 0;
297 fmt.Bloss = 0; 680 fmt.Bloss = 0;
298 fmt.Aloss = 0; 681 fmt.Aloss = 0;
299 fmt.Rshift = 0; 682 fmt.Rshift = 0;
305 688
306 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 689 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
307 690
308 assert (surface2->pitch == surface2->w * 4); 691 assert (surface2->pitch == surface2->w * 4);
309 692
693 SDL_LockSurface (surface2);
310 EXTEND (SP, 5); 694 EXTEND (SP, 6);
311 PUSHs (sv_2mortal (newSViv (surface2->w))); 695 PUSHs (sv_2mortal (newSViv (surface2->w)));
312 PUSHs (sv_2mortal (newSViv (surface2->h))); 696 PUSHs (sv_2mortal (newSViv (surface2->h)));
313 SDL_LockSurface (surface2);
314 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 697 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
315 SDL_UnlockSurface (surface2);
316 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 698 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
317 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 699 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
318 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 700 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
701 SDL_UnlockSurface (surface2);
319 702
320 SDL_FreeSurface (surface); 703 SDL_FreeSurface (surface);
321 SDL_FreeSurface (surface2); 704 SDL_FreeSurface (surface2);
322} 705}
323 706
345 PUSHs (sv_2mortal (newSViv (b / y))); 728 PUSHs (sv_2mortal (newSViv (b / y)));
346 PUSHs (sv_2mortal (newSViv (a / y))); 729 PUSHs (sv_2mortal (newSViv (a / y)));
347} 730}
348 731
349void 732void
733error (char *message)
734 CODE:
735 fprintf (stderr, "ERROR: %s\n", message);
736#ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
738#endif
739
740void
350fatal (char *message) 741fatal (char *message)
351 CODE: 742 CODE:
352#ifdef WIN32
353 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
354#else
355 fprintf (stderr, "FATAL: %s\n", message); 743 fprintf (stderr, "FATAL: %s\n", message);
744#ifdef _WIN32
745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
356#endif 746#endif
357 exit (1); 747 _exit (1);
358 748
749void
750_exit (int retval)
751 CODE:
752 _exit (retval);
753
754MODULE = CFPlus PACKAGE = CFPlus::Font
755
756CFPlus::Font
757new_from_file (SV *class, char *path, int id = 0)
758 CODE:
759{
760 int count;
761 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
762 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
763 FcPatternDestroy (pattern);
764}
765 OUTPUT:
766 RETVAL
767
768void
769DESTROY (CFPlus::Font self)
770 CODE:
771 pango_font_description_free (self);
772
773void
774make_default (CFPlus::Font self)
775 CODE:
776 default_font = self;
777
359MODULE = CFClient PACKAGE = CFClient::Layout 778MODULE = CFPlus PACKAGE = CFPlus::Layout
360 779
361CFClient::Layout 780void
362new (SV *class, int base_height = 10) 781reset_glyph_cache ()
782 CODE:
783 tc_clear ();
784
785CFPlus::Layout
786new (SV *class)
363 CODE: 787 CODE:
364 New (0, RETVAL, 1, struct cf_layout); 788 New (0, RETVAL, 1, struct cf_layout);
365 RETVAL->base_height = base_height; 789
366 RETVAL->pl = pango_layout_new (context); 790 RETVAL->pl = pango_layout_new (opengl_context);
791 RETVAL->r = 1.;
792 RETVAL->g = 1.;
793 RETVAL->b = 1.;
794 RETVAL->a = 1.;
795 RETVAL->base_height = MIN_FONT_HEIGHT;
796 RETVAL->font = 0;
797
367 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 798 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
799 layout_update_font (RETVAL);
368 OUTPUT: 800 OUTPUT:
369 RETVAL 801 RETVAL
370 802
371void 803void
372DESTROY (CFClient::Layout self) 804DESTROY (CFPlus::Layout self)
373 CODE: 805 CODE:
374 g_object_unref (self->pl); 806 g_object_unref (self->pl);
375 Safefree (self); 807 Safefree (self);
376 808
377void 809void
378set_text (CFClient::Layout self, SV *text_) 810set_text (CFPlus::Layout self, SV *text_)
379 CODE: 811 CODE:
380{ 812{
381 STRLEN textlen; 813 STRLEN textlen;
382 char *text = SvPVutf8 (text_, textlen); 814 char *text = SvPVutf8 (text_, textlen);
383 815
384 pango_layout_set_text (self->pl, text, textlen); 816 pango_layout_set_text (self->pl, text, textlen);
385} 817}
386 818
387void 819void
388set_markup (CFClient::Layout self, SV *text_) 820set_markup (CFPlus::Layout self, SV *text_)
389 CODE: 821 CODE:
390{ 822{
391 STRLEN textlen; 823 STRLEN textlen;
392 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
393 825
394 pango_layout_set_markup (self->pl, text, textlen); 826 pango_layout_set_markup (self->pl, text, textlen);
395} 827}
396 828
397void 829void
830set_shapes (CFPlus::Layout self, ...)
831 CODE:
832{
833 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text;
836 int arg = 4;
837
838 while (arg < items && (pos = strstr (pos, OBJ_STR)))
839 {
840 PangoRectangle inkrect, rect;
841 PangoAttribute *attr;
842
843 int x = SvIV (ST (arg - 3));
844 int y = SvIV (ST (arg - 2));
845 int w = SvIV (ST (arg - 1));
846 int h = SvIV (ST (arg ));
847
848 inkrect.x = 0;
849 inkrect.y = 0;
850 inkrect.width = 0;
851 inkrect.height = 0;
852
853 rect.x = x * PANGO_SCALE;
854 rect.y = y * PANGO_SCALE;
855 rect.width = w * PANGO_SCALE;
856 rect.height = h * PANGO_SCALE;
857
858 if (!attrs)
859 attrs = pango_layout_get_attributes (self->pl);
860
861 attr = pango_attr_shape_new (&inkrect, &rect);
862 attr->start_index = pos - text;
863 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
864 pango_attr_list_insert (attrs, attr);
865
866 arg += 4;
867 pos += sizeof (OBJ_STR) - 1;
868 }
869
870 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs);
872}
873
874void
875get_shapes (CFPlus::Layout self)
876 PPCODE:
877{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879
880 do
881 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
883
884 if (run && shape_attr_p (run))
885 {
886 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents);
888
889 EXTEND (SP, 2);
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
891 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
892 }
893 }
894 while (pango_layout_iter_next_run (iter));
895
896 pango_layout_iter_free (iter);
897}
898
899int
900has_wrapped (CFPlus::Layout self)
901 CODE:
902{
903 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl);
905
906 while (*text)
907 lines += *text++ == '\n';
908
909 RETVAL = lines < pango_layout_get_line_count (self->pl);
910}
911 OUTPUT:
912 RETVAL
913
914SV *
915get_text (CFPlus::Layout self)
916 CODE:
917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
918 sv_utf8_decode (RETVAL);
919 OUTPUT:
920 RETVAL
921
922void
923set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
924 CODE:
925 self->r = r;
926 self->g = g;
927 self->b = b;
928 self->a = a;
929
930void
931set_font (CFPlus::Layout self, CFPlus::Font font = 0)
932 CODE:
933 if (self->font != font)
934 {
935 self->font = font;
936 layout_update_font (self);
937 }
938
939void
398set_height (CFClient::Layout self, int base_height) 940set_height (CFPlus::Layout self, int base_height)
399 CODE: 941 CODE:
942 if (self->base_height != base_height)
943 {
400 self->base_height = base_height; 944 self->base_height = base_height;
945 layout_update_font (self);
946 }
401 947
402void 948void
403set_width (CFClient::Layout self, int max_width = -1) 949set_width (CFPlus::Layout self, int max_width = -1)
404 CODE: 950 CODE:
405 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 951 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
406 952
407void 953void
954set_indent (CFPlus::Layout self, int indent)
955 CODE:
956 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
957
958void
959set_spacing (CFPlus::Layout self, int spacing)
960 CODE:
961 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
962
963void
964set_ellipsise (CFPlus::Layout self, int ellipsise)
965 CODE:
966 pango_layout_set_ellipsize (self->pl,
967 ellipsise == 1 ? PANGO_ELLIPSIZE_START
968 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
969 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
970 : PANGO_ELLIPSIZE_NONE
971 );
972
973void
974set_single_paragraph_mode (CFPlus::Layout self, int spm)
975 CODE:
976 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
977
978void
408size (CFClient::Layout self) 979size (CFPlus::Layout self)
409 PPCODE: 980 PPCODE:
410{ 981{
411 int w, h; 982 int w, h;
412 983
413 layout_update (self);
414 layout_get_pixel_size (self, &w, &h); 984 layout_get_pixel_size (self, &w, &h);
415 985
416 EXTEND (SP, 2); 986 EXTEND (SP, 2);
417 PUSHs (sv_2mortal (newSViv (w))); 987 PUSHs (sv_2mortal (newSViv (w)));
418 PUSHs (sv_2mortal (newSViv (h))); 988 PUSHs (sv_2mortal (newSViv (h)));
419} 989}
420 990
421int 991int
992descent (CFPlus::Layout self)
993 CODE:
994{
995 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect);
998 RETVAL = PANGO_DESCENT (rect);
999}
1000 OUTPUT:
1001 RETVAL
1002
1003int
422xy_to_index (CFClient::Layout self, int x, int y) 1004xy_to_index (CFPlus::Layout self, int x, int y)
423 CODE: 1005 CODE:
424{ 1006{
425 int index, trailing; 1007 int index, trailing;
426
427 layout_update (self);
428 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
429
430 RETVAL = index; 1009 RETVAL = index;
431} 1010}
432 OUTPUT: 1011 OUTPUT:
433 RETVAL 1012 RETVAL
434 1013
435void 1014void
436cursor_pos (CFClient::Layout self, int index) 1015cursor_pos (CFPlus::Layout self, int index)
437 PPCODE: 1016 PPCODE:
438{ 1017{
439 PangoRectangle strong_pos; 1018 PangoRectangle strong_pos;
440 layout_update (self);
441 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1019 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
442 1020
443 EXTEND (SP, 3); 1021 EXTEND (SP, 3);
444 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1022 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
445 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
446 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
447} 1025}
448 1026
449void 1027void
450render (CFClient::Layout self) 1028render (CFPlus::Layout self, float x, float y)
451 PPCODE: 1029 PPCODE:
452{ 1030 pango_opengl_render_layout_subpixel (
453 SV *retval; 1031 self->pl,
454 int w, h; 1032 x * PANGO_SCALE, y * PANGO_SCALE,
455 FT_Bitmap bitmap; 1033 self->r, self->g, self->b, self->a
1034 );
456 1035
457 layout_update (self); 1036MODULE = CFPlus PACKAGE = CFPlus::Texture
458 layout_get_pixel_size (self, &w, &h);
459 1037
460 retval = newSV (w * h); 1038void
461 SvPOK_only (retval); 1039pad2pot (SV *data_, SV *w_, SV *h_)
462 SvCUR_set (retval, w * h); 1040 CODE:
1041{
1042 int ow = SvIV (w_);
1043 int oh = SvIV (h_);
463 1044
464 bitmap.rows = h; 1045 if (ow && oh)
465 bitmap.width = w; 1046 {
466 bitmap.pitch = w; 1047 int nw = minpot (ow);
467 bitmap.buffer = (unsigned char*)SvPVX (retval); 1048 int nh = minpot (oh);
468 bitmap.num_grays = 256;
469 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
470 1049
471 memset (bitmap.buffer, 0, w * h); 1050 if (nw != ow || nh != oh)
472 1051 {
473 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1052 if (SvOK (data_))
1053 {
1054 STRLEN datalen;
1055 char *data = SvPVbyte (data_, datalen);
1056 int bpp = datalen / (ow * oh);
1057 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
474 1058
475 EXTEND (SP, 3); 1059 SvPOK_only (result_);
476 PUSHs (sv_2mortal (newSViv (w))); 1060 SvCUR_set (result_, nw * nh * bpp);
477 PUSHs (sv_2mortal (newSViv (h)));
478 PUSHs (sv_2mortal (retval));
479}
480 1061
481MODULE = CFClient PACKAGE = CFClient::Texture 1062 memset (SvPVX (result_), 0, nw * nh * bpp);
1063 while (oh--)
1064 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
482 1065
1066 sv_setsv (data_, result_);
1067 }
1068
1069 sv_setiv (w_, nw);
1070 sv_setiv (h_, nh);
1071 }
1072 }
1073}
1074
483void 1075void
484draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1076draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
485 PROTOTYPE: $$$;$$ 1077 PROTOTYPE: $$$;$$
1078 ALIAS:
1079 draw_quad_alpha = 1
1080 draw_quad_alpha_premultiplied = 2
486 CODE: 1081 CODE:
487{ 1082{
488 HV *hv = (HV *)SvRV (self); 1083 HV *hv = (HV *)SvRV (self);
489 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1084 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
490 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1085 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
491 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1086 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
492 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
493 1087
494 if (items < 5) 1088 if (items < 5)
495 { 1089 {
496 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1090 w = SvNV (*hv_fetch (hv, "w", 1, 1));
497 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1091 h = SvNV (*hv_fetch (hv, "h", 1, 1));
498 } 1092 }
499 1093
1094 if (ix)
1095 {
1096 glEnable (GL_BLEND);
1097
1098 if (ix == 2)
1099 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1100 else
1101 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1102 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1103
1104 glEnable (GL_ALPHA_TEST);
1105 glAlphaFunc (GL_GREATER, 0.01f);
1106 }
1107
500 glBindTexture (GL_TEXTURE_2D, name); 1108 glBindTexture (GL_TEXTURE_2D, name);
501 if (wrap_mode) { 1109
502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
503 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
504 }
505 glBegin (GL_QUADS); 1110 glBegin (GL_QUADS);
506 glTexCoord2f (0, 0); glVertex2f (x , y ); 1111 glTexCoord2f (0, 0); glVertex2f (x , y );
507 glTexCoord2f (0, t); glVertex2f (x , y + h); 1112 glTexCoord2f (0, t); glVertex2f (x , y + h);
508 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1113 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
509 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1114 glTexCoord2f (s, 0); glVertex2f (x + w, y );
510 glEnd (); 1115 glEnd ();
511}
512 1116
1117 if (ix)
1118 {
1119 glDisable (GL_ALPHA_TEST);
1120 glDisable (GL_BLEND);
1121 }
1122}
1123
513MODULE = CFClient PACKAGE = CFClient::Map 1124MODULE = CFPlus PACKAGE = CFPlus::Map
514 1125
515CFClient::Map 1126CFPlus::Map
516new (SV *class, int map_width, int map_height) 1127new (SV *class, int map_width, int map_height)
517 CODE: 1128 CODE:
518 New (0, RETVAL, 1, struct map); 1129 New (0, RETVAL, 1, struct map);
519 RETVAL->x = 0; 1130 RETVAL->x = 0;
520 RETVAL->y = 0; 1131 RETVAL->y = 0;
530 RETVAL->row = 0; 1141 RETVAL->row = 0;
531 OUTPUT: 1142 OUTPUT:
532 RETVAL 1143 RETVAL
533 1144
534void 1145void
535DESTROY (CFClient::Map self) 1146DESTROY (CFPlus::Map self)
536 CODE: 1147 CODE:
537{ 1148{
538 map_clear (self); 1149 map_clear (self);
539 Safefree (self->face); 1150 Safefree (self->face);
1151 Safefree (self->tex);
540 Safefree (self); 1152 Safefree (self);
541} 1153}
542 1154
543void 1155void
544clear (CFClient::Map self) 1156clear (CFPlus::Map self)
545 CODE: 1157 CODE:
546 map_clear (self); 1158 map_clear (self);
547 1159
548void 1160void
549set_face (CFClient::Map self, int face, int texid) 1161set_face (CFPlus::Map self, int face, int texid)
550 CODE: 1162 CODE:
551{ 1163{
552 while (self->faces <= face) 1164 while (self->faces <= face)
553 { 1165 {
554 Append (mapface, self->face, self->faces, self->faces); 1166 Append (mapface, self->face, self->faces, self->faces);
557 1169
558 self->face [face] = texid; 1170 self->face [face] = texid;
559} 1171}
560 1172
561void 1173void
562set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1174set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
563 CODE: 1175 CODE:
564{ 1176{
565 while (self->texs <= texid) 1177 while (self->texs <= texid)
566 { 1178 {
567 Append (maptex, self->tex, self->texs, self->texs); 1179 Append (maptex, self->tex, self->texs, self->texs);
568 self->texs *= 2; 1180 self->texs *= 2;
569 } 1181 }
570 1182
1183 {
571 maptex *tex = self->tex + texid; 1184 maptex *tex = self->tex + texid;
572 1185
573 tex->name = name; 1186 tex->name = name;
574 tex->w = w; 1187 tex->w = w;
575 tex->h = h; 1188 tex->h = h;
576 tex->s = s; 1189 tex->s = s;
577 tex->t = t; 1190 tex->t = t;
578 tex->r = r; 1191 tex->r = r;
579 tex->g = g; 1192 tex->g = g;
580 tex->b = b; 1193 tex->b = b;
581 tex->a = a; 1194 tex->a = a;
1195 }
1196
1197 // somewhat hackish, but for textures that require it, it really
1198 // improves the look, and most others don't suffer.
1199 glBindTexture (GL_TEXTURE_2D, name);
1200 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1201 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1202 // use uglier nearest interpolation because linear suffers
1203 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
582} 1205}
583 1206
584int 1207int
585ox (CFClient::Map self) 1208ox (CFPlus::Map self)
586 ALIAS: 1209 ALIAS:
587 oy = 1 1210 oy = 1
1211 x = 2
1212 y = 3
1213 w = 4
1214 h = 5
588 CODE: 1215 CODE:
589 switch (ix) 1216 switch (ix)
590 { 1217 {
591 case 0: RETVAL = self->ox; break; 1218 case 0: RETVAL = self->ox; break;
592 case 1: RETVAL = self->oy; break; 1219 case 1: RETVAL = self->oy; break;
1220 case 2: RETVAL = self->x; break;
1221 case 3: RETVAL = self->y; break;
1222 case 4: RETVAL = self->w; break;
1223 case 5: RETVAL = self->h; break;
593 } 1224 }
594 OUTPUT: 1225 OUTPUT:
595 RETVAL 1226 RETVAL
596 1227
597void 1228void
598scroll (CFClient::Map self, int dx, int dy) 1229scroll (CFPlus::Map self, int dx, int dy)
599 CODE: 1230 CODE:
600{ 1231{
601 self->dx += dx; self->ox += dx;
602 self->dy += dy; self->oy += dy;
603}
604
605void
606map1a_update (CFClient::Map self, SV *data_)
607 CODE:
608{
609 if (self->dx > 0) 1232 if (dx > 0)
610 map_blank (self, self->x, self->y, self->dx - 1, self->h); 1233 map_blank (self, self->x, self->y, dx - 1, self->h);
611 else if (self->dx < 0) 1234 else if (dx < 0)
612 map_blank (self, self->x + self->w + self->dx + 1, self->y, 1 - self->dx, self->h); 1235 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
613 1236
614 if (self->dy > 0) 1237 if (dy > 0)
615 map_blank (self, self->x, self->y, self->w, self->dy - 1); 1238 map_blank (self, self->x, self->y, self->w, dy - 1);
616 else if (self->dy < 0) 1239 else if (dy < 0)
617 map_blank (self, self->x, self->y + self->h + self->dy + 1, self->w, 1 - self->dy); 1240 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
618 1241
619 self->x += self->dx; self->dx = 0; 1242 self->ox += dx; self->x += dx;
620 self->y += self->dy; self->dy = 0; 1243 self->oy += dy; self->y += dy;
621 1244
622 while (self->y < 0) 1245 while (self->y < 0)
623 { 1246 {
624 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1247 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
625 1248
626 self->rows += MAP_EXTEND_Y; 1249 self->rows += MAP_EXTEND_Y;
627 self->y += MAP_EXTEND_Y; 1250 self->y += MAP_EXTEND_Y;
628 } 1251 }
1252}
629 1253
1254void
1255map1a_update (CFPlus::Map self, SV *data_)
1256 CODE:
1257{
630 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1258 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
631 uint8_t *data_end = (uint8_t *)SvEND (data_); 1259 uint8_t *data_end = (uint8_t *)SvEND (data_);
1260 mapcell *cell;
1261 int x, y, flags;
632 1262
633 while (data < data_end) 1263 while (data < data_end)
634 { 1264 {
635 int flags = (data [0] << 8) + data [1]; data += 2; 1265 flags = (data [0] << 8) + data [1]; data += 2;
636 1266
637 int x = ((flags >> 10) & 63) + self->x; 1267 x = self->x + ((flags >> 10) & 63);
638 int y = ((flags >> 4) & 63) + self->y; 1268 y = self->y + ((flags >> 4) & 63);
639 1269
640 mapcell *cell = map_get_cell (self, x, y); 1270 cell = map_get_cell (self, x, y);
641 1271
642 if (flags & 15) 1272 if (flags & 15)
643 { 1273 {
644 if (cell->darkness < 0) // && x < self->w && y < self->h) 1274 if (cell->darkness < 0)
645 { 1275 {
646 cell->darkness = 0; 1276 cell->darkness = 0;
647 cell->face [0] = 0; 1277 cell->face [0] = 0;
648 cell->face [1] = 0; 1278 cell->face [1] = 0;
649 cell->face [2] = 0; 1279 cell->face [2] = 0;
650 } 1280 }
651 1281
652 cell->darkness = flags & 8 ? *data++ : 255; 1282 cell->darkness = flags & 8 ? *data++ : 255;
653 1283
654 //TODO: don't trust server data to be in-range(!) 1284 //TODO: don't trust server data to be in-range(!)
655 1285
656 if (flags & 4) 1286 if (flags & 4)
672 cell->darkness = -1; 1302 cell->darkness = -1;
673 } 1303 }
674} 1304}
675 1305
676SV * 1306SV *
677mapmap (CFClient::Map self, int w, int h) 1307mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
678 CODE: 1308 CODE:
679{ 1309{
680 int x0, x1, x; 1310 int x1, x;
681 int y0, y1, y; 1311 int y1, y;
682 int z; 1312 int z;
683 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1313 SV *map_sv = newSV (w * h * sizeof (uint32_t));
684 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1314 uint32_t *map = (uint32_t *)SvPVX (map_sv);
685 1315
686 SvPOK_only (map_sv); 1316 SvPOK_only (map_sv);
687 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1317 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
688 1318
689 x0 = self->x - w / 2; x1 = x0 + w; 1319 x0 += self->x; x1 = x0 + w;
690 y0 = self->y - h / 2; y1 = y0 + h; 1320 y0 += self->y; y1 = y0 + h;
691 1321
692 for (y = y0; y < y1; y++) 1322 for (y = y0; y < y1; y++)
693 { 1323 {
694 maprow *row = 0 <= y && y < self->rows 1324 maprow *row = 0 <= y && y < self->rows
695 ? self->row + y 1325 ? self->row + y
732} 1362}
733 OUTPUT: 1363 OUTPUT:
734 RETVAL 1364 RETVAL
735 1365
736void 1366void
737draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1367draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
738 PPCODE: 1368 CODE:
739{ 1369{
740 int sw4 = (sw + 3) & ~3; 1370 int vx, vy;
741 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1371 int x, y, z;
742 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1372 int last_name;
743 memset (darkness, 255, sw4 * sh); 1373 mapface face;
744 SvPOK_only (darkness_sv);
745 SvCUR_set (darkness_sv, sw4 * sh);
746 1374
747 int vx = self->x + (self->w - sw) / 2 - shift_x; 1375 vx = self->x + self->w / 2 - sw / 2 - shift_x;
748 int vy = self->y + (self->h - sh) / 2 - shift_y; 1376 vy = self->y + self->h / 2 - sh / 2 - shift_y;
749 1377
750 /* 1378 /*
751 int vx = self->vx = self->w >= sw 1379 int vx = self->vx = self->w >= sw
752 ? self->x + (self->w - sw) / 2 1380 ? self->x + (self->w - sw) / 2
753 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
757 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
758 */ 1386 */
759 1387
760 glColor4ub (255, 255, 255, 255); 1388 glColor4ub (255, 255, 255, 255);
761 1389
1390 glEnable (GL_BLEND);
762 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
763 glEnable (GL_BLEND);
764 glEnable (GL_TEXTURE_2D); 1392 glEnable (GL_TEXTURE_2D);
765 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1393 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
766 1394
767 int x, y, z;
768
769 int last_name = 0;
770
771 glBegin (GL_QUADS); 1395 glBegin (GL_QUADS);
1396
1397 last_name = 0;
772 1398
773 for (z = 0; z < 3; z++) 1399 for (z = 0; z < 3; z++)
774 for (y = 0; y < sh; y++) 1400 for (y = 0; y < sh; y++)
775 if (0 <= y + vy && y + vy < self->rows) 1401 if (0 <= y + vy && y + vy < self->rows)
776 { 1402 {
779 for (x = 0; x < sw; x++) 1405 for (x = 0; x < sw; x++)
780 if (row->c0 <= x + vx && x + vx < row->c1) 1406 if (row->c0 <= x + vx && x + vx < row->c1)
781 { 1407 {
782 mapcell *cell = row->col + (x + vx - row->c0); 1408 mapcell *cell = row->col + (x + vx - row->c0);
783 1409
784 darkness[y * sw4 + x] = cell->darkness < 0
785 ? 255 - FOW_DARKNESS
786 : 255 - cell->darkness;
787
788 mapface face = cell->face [z]; 1410 face = cell->face [z];
789 1411
790 if (face) 1412 if (face)
791 { 1413 {
792 maptex tex = self->tex [face]; 1414 maptex tex = self->tex [face];
793 1415
812 1434
813 glEnd (); 1435 glEnd ();
814 1436
815 glDisable (GL_TEXTURE_2D); 1437 glDisable (GL_TEXTURE_2D);
816 glDisable (GL_BLEND); 1438 glDisable (GL_BLEND);
1439}
1440
1441void
1442draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE:
1444{
1445 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F },
1448 { 0.00F, 0.00F, 0.55F },
1449 { 1.00F, 0.00F, 0.00F },
1450
1451 { 1.00F, 0.54F, 0.00F },
1452 { 0.11F, 0.56F, 1.00F },
1453 { 0.93F, 0.46F, 0.00F },
1454 { 0.18F, 0.54F, 0.34F },
1455
1456 { 0.56F, 0.73F, 0.56F },
1457 { 0.80F, 0.80F, 0.80F },
1458 { 0.55F, 0.41F, 0.13F },
1459 { 0.99F, 0.77F, 0.26F },
1460
1461 { 0.74F, 0.65F, 0.41F },
1462
1463 { 0.00F, 1.00F, 1.00F },
1464 { 1.00F, 0.00F, 1.00F },
1465 { 1.00F, 1.00F, 0.00F },
1466 };
1467
1468 int x, y;
1469
1470 glEnable (GL_TEXTURE_2D);
1471 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1472 glEnable (GL_BLEND);
1473 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1474 glBegin (GL_QUADS);
1475
1476 for (y = 0; y < h; y++)
1477 for (x = 0; x < w; x++)
1478 {
1479 unsigned char m = data [x + y * w];
1480
1481 if (m)
1482 {
1483 float *c = color [m & 15];
1484
1485 float tx1 = m & 0x40 ? 0.5 : 0.;
1486 float tx2 = tx1 + 0.5;
1487
1488 glColor4f (c[0], c[1], c[2], 0.75);
1489 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1490 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1491 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1492 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1493 }
1494 }
1495
1496 glEnd ();
1497 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D);
1499}
1500
1501void
1502fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1503 PPCODE:
1504{
1505 int vx, vy;
1506 int x, y;
1507 int sw4 = (sw + 3) & ~3;
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1510
1511 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh);
1514
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1517
1518 for (y = 0; y < sh; y++)
1519 if (0 <= y + vy && y + vy < self->rows)
1520 {
1521 maprow *row = self->row + (y + vy);
1522
1523 for (x = 0; x < sw; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1)
1525 {
1526 mapcell *cell = row->col + (x + vx - row->c0);
1527
1528 darkness[y * sw4 + x] = cell->darkness < 0
1529 ? 255 - FOW_DARKNESS
1530 : 255 - cell->darkness;
1531 }
1532 }
817 1533
818 EXTEND (SP, 3); 1534 EXTEND (SP, 3);
819 PUSHs (sv_2mortal (newSViv (sw4))); 1535 PUSHs (sv_2mortal (newSViv (sw4)));
820 PUSHs (sv_2mortal (newSViv (sh))); 1536 PUSHs (sv_2mortal (newSViv (sh)));
821 PUSHs (darkness_sv); 1537 PUSHs (darkness_sv);
822} 1538}
823 1539
824SV * 1540SV *
825get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1541get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
826 CODE: 1542 CODE:
827{ 1543{
828 int x, y, x1, y1; 1544 int x, y, x1, y1;
829 SV *data_sv = newSV (w * h * 7 + 5); 1545 SV *data_sv = newSV (w * h * 7 + 5);
830 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1546 uint8_t *data = (uint8_t *)SvPVX (data_sv);
832 *data++ = 0; /* version 0 format */ 1548 *data++ = 0; /* version 0 format */
833 *data++ = w >> 8; *data++ = w; 1549 *data++ = w >> 8; *data++ = w;
834 *data++ = h >> 8; *data++ = h; 1550 *data++ = h >> 8; *data++ = h;
835 1551
836 // we need to do this 'cause we don't keep an absolute coord system for rows 1552 // we need to do this 'cause we don't keep an absolute coord system for rows
837 // TODO: treat rows as we treat 1553 // TODO: treat rows as we treat columns
838 map_get_row (self, y0 + self->y - self->oy);//D 1554 map_get_row (self, y0 + self->y - self->oy);//D
839 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1555 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
840 1556
841 x0 += self->x - self->ox; 1557 x0 += self->x - self->ox;
842 y0 += self->y - self->oy; 1558 y0 += self->y - self->oy;
853 for (x = x0; x < x1; x++) 1569 for (x = x0; x < x1; x++)
854 { 1570 {
855 if (row && row->c0 <= x && x < row->c1) 1571 if (row && row->c0 <= x && x < row->c1)
856 { 1572 {
857 mapcell *cell = row->col + (x - row->c0); 1573 mapcell *cell = row->col + (x - row->c0);
858
859 uint8_t flags = 0; 1574 uint8_t flags = 0;
860 1575
861 if (cell->face [0]) flags |= 1; 1576 if (cell->face [0]) flags |= 1;
862 if (cell->face [1]) flags |= 2; 1577 if (cell->face [1]) flags |= 2;
863 if (cell->face [2]) flags |= 4; 1578 if (cell->face [2]) flags |= 4;
893} 1608}
894 OUTPUT: 1609 OUTPUT:
895 RETVAL 1610 RETVAL
896 1611
897void 1612void
898set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1613set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
899 PPCODE: 1614 PPCODE:
900{ 1615{
901 int x, y, z; 1616 int x, y, z;
1617 int w, h;
902 int x1, y1; 1618 int x1, y1;
903 1619
904 if (*data++ != 0) 1620 if (*data++ != 0)
905 return; /* version mismatch */ 1621 return; /* version mismatch */
906 1622
907 int w = *data++ << 8; w |= *data++; 1623 w = *data++ << 8; w |= *data++;
908 int h = *data++ << 8; h |= *data++; 1624 h = *data++ << 8; h |= *data++;
909 1625
910 // we need to do this 'cause we don't keep an absolute coord system for rows 1626 // we need to do this 'cause we don't keep an absolute coord system for rows
911 // TODO: treat rows as we treat 1627 // TODO: treat rows as we treat columns
912 map_get_row (self, y0 + self->y - self->oy);//D 1628 map_get_row (self, y0 + self->y - self->oy);//D
913 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1629 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
914 1630
915 x0 += self->x - self->ox; 1631 x0 += self->x - self->ox;
916 y0 += self->y - self->oy; 1632 y0 += self->y - self->oy;
951 } 1667 }
952 } 1668 }
953 } 1669 }
954} 1670}
955 1671
1672MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1673
1674CFPlus::MixChunk
1675new_from_file (SV *class, char *path)
1676 CODE:
1677 RETVAL = Mix_LoadWAV (path);
1678 OUTPUT:
1679 RETVAL
1680
1681void
1682DESTROY (CFPlus::MixChunk self)
1683 CODE:
1684 Mix_FreeChunk (self);
1685
1686int
1687volume (CFPlus::MixChunk self, int volume = -1)
1688 CODE:
1689 RETVAL = Mix_VolumeChunk (self, volume);
1690 OUTPUT:
1691 RETVAL
1692
1693int
1694play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1695 CODE:
1696 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1697 OUTPUT:
1698 RETVAL
1699
1700MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1701
1702int
1703volume (int volume = -1)
1704 CODE:
1705 RETVAL = Mix_VolumeMusic (volume);
1706 OUTPUT:
1707 RETVAL
1708
1709CFPlus::MixMusic
1710new_from_file (SV *class, char *path)
1711 CODE:
1712 RETVAL = Mix_LoadMUS (path);
1713 OUTPUT:
1714 RETVAL
1715
1716void
1717DESTROY (CFPlus::MixMusic self)
1718 CODE:
1719 Mix_FreeMusic (self);
1720
1721int
1722play (CFPlus::MixMusic self, int loops = -1)
1723 CODE:
1724 RETVAL = Mix_PlayMusic (self, loops);
1725 OUTPUT:
1726 RETVAL
1727
1728MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1729
1730BOOT:
1731{
1732 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1733 static const struct {
1734 const char *name;
1735 IV iv;
1736 } *civ, const_iv[] = {
1737# define const_iv(name) { # name, (IV)name }
1738 const_iv (GL_COLOR_MATERIAL),
1739 const_iv (GL_SMOOTH),
1740 const_iv (GL_FLAT),
1741 const_iv (GL_DITHER),
1742 const_iv (GL_BLEND),
1743 const_iv (GL_CULL_FACE),
1744 const_iv (GL_SCISSOR_TEST),
1745 const_iv (GL_DEPTH_TEST),
1746 const_iv (GL_ALPHA_TEST),
1747 const_iv (GL_NORMALIZE),
1748 const_iv (GL_RESCALE_NORMAL),
1749 const_iv (GL_FRONT),
1750 const_iv (GL_BACK),
1751 const_iv (GL_AND),
1752 const_iv (GL_ONE),
1753 const_iv (GL_ZERO),
1754 const_iv (GL_SRC_ALPHA),
1755 const_iv (GL_DST_ALPHA),
1756 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1757 const_iv (GL_ONE_MINUS_DST_ALPHA),
1758 const_iv (GL_SRC_ALPHA_SATURATE),
1759 const_iv (GL_RGB),
1760 const_iv (GL_RGBA),
1761 const_iv (GL_RGBA4),
1762 const_iv (GL_RGBA8),
1763 const_iv (GL_RGB5_A1),
1764 const_iv (GL_UNSIGNED_BYTE),
1765 const_iv (GL_UNSIGNED_SHORT),
1766 const_iv (GL_UNSIGNED_INT),
1767 const_iv (GL_ALPHA),
1768 const_iv (GL_INTENSITY),
1769 const_iv (GL_LUMINANCE),
1770 const_iv (GL_LUMINANCE_ALPHA),
1771 const_iv (GL_FLOAT),
1772 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1773 const_iv (GL_COMPILE),
1774 const_iv (GL_TEXTURE_1D),
1775 const_iv (GL_TEXTURE_2D),
1776 const_iv (GL_TEXTURE_ENV),
1777 const_iv (GL_TEXTURE_MAG_FILTER),
1778 const_iv (GL_TEXTURE_MIN_FILTER),
1779 const_iv (GL_TEXTURE_ENV_MODE),
1780 const_iv (GL_TEXTURE_WRAP_S),
1781 const_iv (GL_TEXTURE_WRAP_T),
1782 const_iv (GL_REPEAT),
1783 const_iv (GL_CLAMP),
1784 const_iv (GL_CLAMP_TO_EDGE),
1785 const_iv (GL_NEAREST),
1786 const_iv (GL_LINEAR),
1787 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1788 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1789 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1790 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1791 const_iv (GL_GENERATE_MIPMAP),
1792 const_iv (GL_MODULATE),
1793 const_iv (GL_DECAL),
1794 const_iv (GL_REPLACE),
1795 const_iv (GL_DEPTH_BUFFER_BIT),
1796 const_iv (GL_COLOR_BUFFER_BIT),
1797 const_iv (GL_PROJECTION),
1798 const_iv (GL_MODELVIEW),
1799 const_iv (GL_COLOR_LOGIC_OP),
1800 const_iv (GL_SEPARABLE_2D),
1801 const_iv (GL_CONVOLUTION_2D),
1802 const_iv (GL_CONVOLUTION_BORDER_MODE),
1803 const_iv (GL_CONSTANT_BORDER),
1804 const_iv (GL_LINES),
1805 const_iv (GL_LINE_LOOP),
1806 const_iv (GL_QUADS),
1807 const_iv (GL_QUAD_STRIP),
1808 const_iv (GL_TRIANGLES),
1809 const_iv (GL_TRIANGLE_STRIP),
1810 const_iv (GL_TRIANGLE_FAN),
1811 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1812 const_iv (GL_FASTEST),
1813 const_iv (GL_V2F),
1814 const_iv (GL_V3F),
1815 const_iv (GL_T2F_V3F),
1816 const_iv (GL_T2F_N3F_V3F),
1817# undef const_iv
1818 };
1819
1820 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1821 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1822}
1823
1824char *
1825gl_vendor ()
1826 CODE:
1827 RETVAL = (char *)glGetString (GL_VENDOR);
1828 OUTPUT:
1829 RETVAL
1830
1831char *
1832gl_version ()
1833 CODE:
1834 RETVAL = (char *)glGetString (GL_VERSION);
1835 OUTPUT:
1836 RETVAL
1837
1838char *
1839gl_extensions ()
1840 CODE:
1841 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1842 OUTPUT:
1843 RETVAL
1844
1845int glGetError ()
1846
1847void glFinish ()
1848
1849void glClear (int mask)
1850
1851void glClearColor (float r, float g, float b, float a = 1.0)
1852 PROTOTYPE: @
1853
1854void glEnable (int cap)
1855
1856void glDisable (int cap)
1857
1858void glShadeModel (int mode)
1859
1860void glHint (int target, int mode)
1861
1862void glBlendFunc (int sfactor, int dfactor)
1863
1864void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1865 CODE:
1866 gl_BlendFuncSeparate (sa, da, saa, daa);
1867
1868void glDepthMask (int flag)
1869
1870void glLogicOp (int opcode)
1871
1872void glColorMask (int red, int green, int blue, int alpha)
1873
1874void glMatrixMode (int mode)
1875
1876void glPushMatrix ()
1877
1878void glPopMatrix ()
1879
1880void glLoadIdentity ()
1881
1882void glDrawBuffer (int buffer)
1883
1884void glReadBuffer (int buffer)
1885
1886# near_ and far_ are due to microsofts buggy "c" compiler
1887void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1888
1889# near_ and far_ are due to microsofts buggy "c" compiler
1890void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1891
1892void glViewport (int x, int y, int width, int height)
1893
1894void glScissor (int x, int y, int width, int height)
1895
1896void glTranslate (float x, float y, float z = 0.)
1897 CODE:
1898 glTranslatef (x, y, z);
1899
1900void glScale (float x, float y, float z = 1.)
1901 CODE:
1902 glScalef (x, y, z);
1903
1904void glRotate (float angle, float x, float y, float z)
1905 CODE:
1906 glRotatef (angle, x, y, z);
1907
1908void glBegin (int mode)
1909
1910void glEnd ()
1911
1912void glColor (float r, float g, float b, float a = 1.0)
1913 PROTOTYPE: @
1914 ALIAS:
1915 glColor_premultiply = 1
1916 CODE:
1917 if (ix)
1918 {
1919 r *= a;
1920 g *= a;
1921 b *= a;
1922 }
1923 // microsoft visual "c" rounds instead of truncating...
1924 glColor4f (r, g, b, a);
1925
1926void glInterleavedArrays (int format, int stride, char *data)
1927
1928void glDrawElements (int mode, int count, int type, char *indices)
1929
1930# 1.2 void glDrawRangeElements (int mode, int start, int end
1931
1932void glRasterPos (float x, float y, float z = 0.)
1933 CODE:
1934 glRasterPos3f (0, 0, z);
1935 glBitmap (0, 0, 0, 0, x, y, 0);
1936
1937void glVertex (float x, float y, float z = 0.)
1938 CODE:
1939 glVertex3f (x, y, z);
1940
1941void glTexCoord (float s, float t)
1942 CODE:
1943 glTexCoord2f (s, t);
1944
1945void glTexEnv (int target, int pname, float param)
1946 CODE:
1947 glTexEnvf (target, pname, param);
1948
1949void glTexParameter (int target, int pname, float param)
1950 CODE:
1951 glTexParameterf (target, pname, param);
1952
1953void glBindTexture (int target, int name)
1954
1955void glConvolutionParameter (int target, int pname, float params)
1956 CODE:
1957 if (gl.ConvolutionParameterf)
1958 gl.ConvolutionParameterf (target, pname, params);
1959
1960void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1961 CODE:
1962 if (gl.ConvolutionFilter2D)
1963 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1964
1965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1966 CODE:
1967 if (gl.SeparableFilter2D)
1968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1969
1970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1971
1972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1973
1974void glDrawPixels (int width, int height, int format, int type, char *pixels)
1975
1976void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1977
1978int glGenTexture ()
1979 CODE:
1980{
1981 GLuint name;
1982 glGenTextures (1, &name);
1983 RETVAL = name;
1984}
1985 OUTPUT:
1986 RETVAL
1987
1988void glDeleteTexture (int name)
1989 CODE:
1990{
1991 GLuint name_ = name;
1992 glDeleteTextures (1, &name_);
1993}
1994
1995int glGenList ()
1996 CODE:
1997 RETVAL = glGenLists (1);
1998 OUTPUT:
1999 RETVAL
2000
2001void glDeleteList (int list)
2002 CODE:
2003 glDeleteLists (list, 1);
2004
2005void glNewList (int list, int mode = GL_COMPILE)
2006
2007void glEndList ()
2008
2009void glCallList (int list)
2010
2011

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