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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.43 by root, Mon Apr 17 06:50:26 2006 UTC vs.
Revision 1.152 by root, Sat Aug 19 18:18:36 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
7#endif
8
1#include "EXTERN.h" 9#include "EXTERN.h"
2#include "perl.h" 10#include "perl.h"
3#include "XSUB.h" 11#include "XSUB.h"
4 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
5#include <string.h> 18#include <string.h>
6#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
7 21
8#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
9#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
10#include <SDL_opengl.h> 26#include <SDL_opengl.h>
11 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
12#include <glib/gmacros.h> 31#include <glib/gmacros.h>
13 32
14#include <pango/pango.h> 33#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 34
35#ifndef _WIN32
18#include <sys/types.h> 36# include <sys/types.h>
19#include <sys/socket.h> 37# include <sys/socket.h>
20#include <netinet/in.h> 38# include <netinet/in.h>
21#include <netinet/tcp.h> 39# include <netinet/tcp.h>
22
23#include <inttypes.h> 40# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif
49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 51
25#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
26 53
27#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
29 56
30static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
32 110
33typedef struct cf_layout { 111typedef struct cf_layout {
34 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
35 int base_height; 114 int base_height;
115 CFPlus__Font font;
36} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
37 121
38static void 122static void
39substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
40{ 124{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 130}
44 131
45static void 132static void
46layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
47{ 134{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
50 */ 137 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 139
140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
143 pango_layout_set_font_description (self->pl, font);
53} 144}
54 145
55static void 146static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 148{
58 layout_update (self); 149 PangoRectangle rect;
59 150
151 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
61 153
62 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
65} 162}
66 163
67typedef uint16_t mapface; 164typedef uint16_t mapface;
68 165
69typedef struct { 166typedef struct {
72 float s, t; 169 float s, t;
73 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
74} maptex; 171} maptex;
75 172
76typedef struct { 173typedef struct {
77 int16_t darkness; 174 uint16_t darkness;
78 mapface face[3]; 175 mapface face[3];
176 uint8_t stat_width, stat_hp;
79} mapcell; 177} mapcell;
80 178
81typedef struct { 179typedef struct {
82 int32_t c0, c1; 180 int32_t c0, c1;
83 mapcell *col; 181 mapcell *col;
84} maprow; 182} maprow;
85 183
86typedef struct map { 184typedef struct map {
87 int x, y, w, h; 185 int x, y, w, h;
88 int dx, dy; /* delayed map scrolling */
89 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
90 int faces; 187 int faces;
91 mapface *face; 188 mapface *face;
92 189
93 int texs; 190 int texs;
94 maptex *tex; 191 maptex *tex;
95 192
96 uint32_t rows; 193 int32_t rows;
97 maprow *row; 194 maprow *row;
98} *CFClient__Map; 195} *CFPlus__Map;
99 196
100static char * 197static char *
101prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
102{ 199{
103 char *p; 200 char *p;
121 218
122#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
123#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
124 221
125static maprow * 222static maprow *
126map_get_row (CFClient__Map self, int y) 223map_get_row (CFPlus__Map self, int y)
127{ 224{
128 if (0 > y) 225 if (0 > y)
129 { 226 {
130 int extend = - y + MAP_EXTEND_Y; 227 int extend = - y + MAP_EXTEND_Y;
131 Prepend (maprow, self->row, self->rows, extend); 228 Prepend (maprow, self->row, self->rows, extend);
169 266
170 return row->col + (x - row->c0); 267 return row->col + (x - row->c0);
171} 268}
172 269
173static mapcell * 270static mapcell *
174map_get_cell (CFClient__Map self, int x, int y) 271map_get_cell (CFPlus__Map self, int x, int y)
175{ 272{
176 return row_get_cell (map_get_row (self, y), x); 273 return row_get_cell (map_get_row (self, y), x);
177} 274}
178 275
179static void 276static void
180map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
181{ 278{
182 int r; 279 int r;
183 280
184 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
185 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
193 self->row = 0; 290 self->row = 0;
194 self->rows = 0; 291 self->rows = 0;
195} 292}
196 293
197static void 294static void
198map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
199{ 296{
200 int x, y; 297 int x, y;
298 maprow *row;
299 mapcell *cell;
201 300
202 for (y = y0; y < y0 + h; y++) 301 for (y = y0; y < y0 + h; y++)
203 if (y >= 0) 302 if (y >= 0)
204 { 303 {
205 if (y >= self->rows) 304 if (y >= self->rows)
206 break; 305 break;
207 306
208 maprow *row = self->row + y; 307 row = self->row + y;
209 308
210 for (x = x0; x < x0 + w; x++) 309 for (x = x0; x < x0 + w; x++)
211 if (x >= row->c0) 310 if (x >= row->c0)
212 { 311 {
213 if (x >= row->c1) 312 if (x >= row->c1)
214 break; 313 break;
215 314
216 row->col[x - row->c0].darkness = -1; 315 cell = row->col + x - row->c0;
316
317 cell->darkness = 0;
318 cell->stat_hp = 0;
217 } 319 }
218 } 320 }
219} 321}
220 322
323static void
324music_finished (void)
325{
326 SDL_UserEvent ev;
327
328 ev.type = SDL_USEREVENT;
329 ev.code = 0;
330 ev.data1 = 0;
331 ev.data2 = 0;
332
333 SDL_PushEvent ((SDL_Event *)&ev);
334}
335
336static void
337channel_finished (int channel)
338{
339 SDL_UserEvent ev;
340
341 ev.type = SDL_USEREVENT;
342 ev.code = 1;
343 ev.data1 = (void *)(long)channel;
344 ev.data2 = 0;
345
346 SDL_PushEvent ((SDL_Event *)&ev);
347}
348
349static unsigned int
350minpot (unsigned int n)
351{
352 if (!n)
353 return 0;
354
355 --n;
356
357 n |= n >> 1;
358 n |= n >> 2;
359 n |= n >> 4;
360 n |= n >> 8;
361 n |= n >> 16;
362
363 return n + 1;
364}
365
221MODULE = CFClient PACKAGE = CFClient 366MODULE = CFPlus PACKAGE = CFPlus
222 367
223PROTOTYPES: ENABLE 368PROTOTYPES: ENABLE
224 369
225BOOT: 370BOOT:
226{ 371{
227 fontmap = pango_ft2_font_map_new (); 372 HV *stash = gv_stashpv ("CFPlus", 1);
373 static const struct {
374 const char *name;
375 IV iv;
376 } *civ, const_iv[] = {
377# define const_iv(name) { # name, (IV)name }
378 const_iv (SDL_ACTIVEEVENT),
379 const_iv (SDL_KEYDOWN),
380 const_iv (SDL_KEYUP),
381 const_iv (SDL_MOUSEMOTION),
382 const_iv (SDL_MOUSEBUTTONDOWN),
383 const_iv (SDL_MOUSEBUTTONUP),
384 const_iv (SDL_JOYAXISMOTION),
385 const_iv (SDL_JOYBALLMOTION),
386 const_iv (SDL_JOYHATMOTION),
387 const_iv (SDL_JOYBUTTONDOWN),
388 const_iv (SDL_JOYBUTTONUP),
389 const_iv (SDL_QUIT),
390 const_iv (SDL_SYSWMEVENT),
391 const_iv (SDL_EVENT_RESERVEDA),
392 const_iv (SDL_EVENT_RESERVEDB),
393 const_iv (SDL_VIDEORESIZE),
394 const_iv (SDL_VIDEOEXPOSE),
395 const_iv (SDL_USEREVENT),
396 const_iv (SDLK_KP0),
397 const_iv (SDLK_KP1),
398 const_iv (SDLK_KP2),
399 const_iv (SDLK_KP3),
400 const_iv (SDLK_KP4),
401 const_iv (SDLK_KP5),
402 const_iv (SDLK_KP6),
403 const_iv (SDLK_KP7),
404 const_iv (SDLK_KP8),
405 const_iv (SDLK_KP9),
406 const_iv (SDLK_KP_PERIOD),
407 const_iv (SDLK_KP_DIVIDE),
408 const_iv (SDLK_KP_MULTIPLY),
409 const_iv (SDLK_KP_MINUS),
410 const_iv (SDLK_KP_PLUS),
411 const_iv (SDLK_KP_ENTER),
412 const_iv (SDLK_KP_EQUALS),
413 const_iv (SDLK_UP),
414 const_iv (SDLK_DOWN),
415 const_iv (SDLK_RIGHT),
416 const_iv (SDLK_LEFT),
417 const_iv (SDLK_INSERT),
418 const_iv (SDLK_HOME),
419 const_iv (SDLK_END),
420 const_iv (SDLK_PAGEUP),
421 const_iv (SDLK_PAGEDOWN),
422 const_iv (SDLK_F1),
423 const_iv (SDLK_F2),
424 const_iv (SDLK_F3),
425 const_iv (SDLK_F4),
426 const_iv (SDLK_F5),
427 const_iv (SDLK_F6),
428 const_iv (SDLK_F7),
429 const_iv (SDLK_F8),
430 const_iv (SDLK_F9),
431 const_iv (SDLK_F10),
432 const_iv (SDLK_F11),
433 const_iv (SDLK_F12),
434 const_iv (SDLK_F13),
435 const_iv (SDLK_F14),
436 const_iv (SDLK_F15),
437 const_iv (SDLK_NUMLOCK),
438 const_iv (SDLK_CAPSLOCK),
439 const_iv (SDLK_SCROLLOCK),
440 const_iv (SDLK_RSHIFT),
441 const_iv (SDLK_LSHIFT),
442 const_iv (SDLK_RCTRL),
443 const_iv (SDLK_LCTRL),
444 const_iv (SDLK_RALT),
445 const_iv (SDLK_LALT),
446 const_iv (SDLK_RMETA),
447 const_iv (SDLK_LMETA),
448 const_iv (SDLK_LSUPER),
449 const_iv (SDLK_RSUPER),
450 const_iv (SDLK_MODE),
451 const_iv (SDLK_COMPOSE),
452 const_iv (SDLK_HELP),
453 const_iv (SDLK_PRINT),
454 const_iv (SDLK_SYSREQ),
455 const_iv (SDLK_BREAK),
456 const_iv (SDLK_MENU),
457 const_iv (SDLK_POWER),
458 const_iv (SDLK_EURO),
459 const_iv (SDLK_UNDO),
460 const_iv (KMOD_NONE),
461 const_iv (KMOD_LSHIFT),
462 const_iv (KMOD_RSHIFT),
463 const_iv (KMOD_LCTRL),
464 const_iv (KMOD_RCTRL),
465 const_iv (KMOD_LALT),
466 const_iv (KMOD_RALT),
467 const_iv (KMOD_LMETA),
468 const_iv (KMOD_RMETA),
469 const_iv (KMOD_NUM),
470 const_iv (KMOD_CAPS),
471 const_iv (KMOD_MODE),
472 const_iv (KMOD_CTRL),
473 const_iv (KMOD_SHIFT),
474 const_iv (KMOD_ALT),
475 const_iv (KMOD_META)
476# undef const_iv
477 };
478
479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
480 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
481}
482
483int
484in_destruct ()
485 CODE:
486 RETVAL = PL_main_cv == Nullcv;
487 OUTPUT:
488 RETVAL
489
490NV floor (NV x)
491
492NV ceil (NV x)
493
494void
495pango_init ()
496 CODE:
497{
498 opengl_fontmap = pango_opengl_font_map_new ();
228 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 499 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
229 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 500 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
230} 501}
502
503int
504SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
505
506void
507SDL_Quit ()
508
509void
510SDL_ListModes ()
511 PPCODE:
512{
513 SDL_Rect **m;
514
515 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
516 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
517 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
518 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
519
520 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
521 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
522
523 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
524 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
525 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
526 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
527
528 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
529#if SDL_VERSION_ATLEAST(1,2,10)
530 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
531 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
532#endif
533
534 SDL_EnableUNICODE (1);
535 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
536
537 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
538
539 if (m && m != (SDL_Rect **)-1)
540 while (*m)
541 {
542 AV *av = newAV ();
543 av_push (av, newSViv ((*m)->w));
544 av_push (av, newSViv ((*m)->h));
545 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
546
547 ++m;
548 }
549}
550
551char *
552SDL_GetError ()
553
554int
555SDL_SetVideoMode (int w, int h, int fullscreen)
556 CODE:
557 RETVAL = !!SDL_SetVideoMode (
558 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
559 );
560 if (RETVAL)
561 {
562 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
563# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
564# include "glfunc.h"
565# undef GL_FUNC
566 }
567 OUTPUT:
568 RETVAL
569
570void
571SDL_GL_SwapBuffers ()
572
573char *
574SDL_GetKeyName (int sym)
575
576void
577SDL_PollEvent ()
578 PPCODE:
579{
580 SDL_Event ev;
581
582 while (SDL_PollEvent (&ev))
583 {
584 HV *hv = newHV ();
585 hv_store (hv, "type", 4, newSViv (ev.type), 0);
586
587 switch (ev.type)
588 {
589 case SDL_KEYDOWN:
590 case SDL_KEYUP:
591 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
592 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
593 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
594 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
595 break;
596
597 case SDL_ACTIVEEVENT:
598 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
599 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
600 break;
601
602 case SDL_MOUSEMOTION:
603 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
604
605 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
606 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
607 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
608 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
609 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
610 break;
611
612 case SDL_MOUSEBUTTONDOWN:
613 case SDL_MOUSEBUTTONUP:
614 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
615
616 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
617 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
618 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
619 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
620 break;
621
622 case SDL_USEREVENT:
623 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
624 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
625 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
626 break;
627 }
628
629 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
630 }
631}
632
633int
634Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
635 POSTCALL:
636 Mix_HookMusicFinished (music_finished);
637 Mix_ChannelFinished (channel_finished);
638
639void
640Mix_CloseAudio ()
641
642int
643Mix_AllocateChannels (int numchans = -1)
231 644
232void 645void
233lowdelay (int fd, int val = 1) 646lowdelay (int fd, int val = 1)
234 CODE: 647 CODE:
648#ifndef _WIN32
235 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 649 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
236 650#endif
237char *
238gl_version ()
239 CODE:
240 RETVAL = (char *)glGetString (GL_VERSION);
241 OUTPUT:
242 RETVAL
243
244char *
245gl_extensions ()
246 CODE:
247 RETVAL = (char *)glGetString (GL_EXTENSIONS);
248 OUTPUT:
249 RETVAL
250 651
251void 652void
252add_font (char *file) 653add_font (char *file)
253 CODE: 654 CODE:
254 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 655 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
255
256void
257set_font (char *file)
258 CODE:
259{
260 int count;
261 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
262 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
263 FcPatternDestroy (pattern);
264 pango_context_set_font_description (context, font);
265}
266 656
267void 657void
268load_image_inline (SV *image_) 658load_image_inline (SV *image_)
269 ALIAS: 659 ALIAS:
270 load_image_file = 1 660 load_image_file = 1
286 croak ("load_image: %s", SDL_GetError ()); 676 croak ("load_image: %s", SDL_GetError ());
287 677
288 fmt.palette = NULL; 678 fmt.palette = NULL;
289 fmt.BitsPerPixel = 32; 679 fmt.BitsPerPixel = 32;
290 fmt.BytesPerPixel = 4; 680 fmt.BytesPerPixel = 4;
681#if SDL_BYTEORDER == SDL_LIL_ENDIAN
291 fmt.Rmask = 0x000000ff; 682 fmt.Rmask = 0x000000ff;
292 fmt.Gmask = 0x0000ff00; 683 fmt.Gmask = 0x0000ff00;
293 fmt.Bmask = 0x00ff0000; 684 fmt.Bmask = 0x00ff0000;
294 fmt.Amask = 0xff000000; 685 fmt.Amask = 0xff000000;
686#else
687 fmt.Rmask = 0xff000000;
688 fmt.Gmask = 0x00ff0000;
689 fmt.Bmask = 0x0000ff00;
690 fmt.Amask = 0x000000ff;
691#endif
295 fmt.Rloss = 0; 692 fmt.Rloss = 0;
296 fmt.Gloss = 0; 693 fmt.Gloss = 0;
297 fmt.Bloss = 0; 694 fmt.Bloss = 0;
298 fmt.Aloss = 0; 695 fmt.Aloss = 0;
299 fmt.Rshift = 0; 696 fmt.Rshift = 0;
305 702
306 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 703 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
307 704
308 assert (surface2->pitch == surface2->w * 4); 705 assert (surface2->pitch == surface2->w * 4);
309 706
707 SDL_LockSurface (surface2);
310 EXTEND (SP, 5); 708 EXTEND (SP, 6);
311 PUSHs (sv_2mortal (newSViv (surface2->w))); 709 PUSHs (sv_2mortal (newSViv (surface2->w)));
312 PUSHs (sv_2mortal (newSViv (surface2->h))); 710 PUSHs (sv_2mortal (newSViv (surface2->h)));
313 SDL_LockSurface (surface2);
314 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 711 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
315 SDL_UnlockSurface (surface2);
316 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 712 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
317 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 713 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
318 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 714 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
715 SDL_UnlockSurface (surface2);
319 716
320 SDL_FreeSurface (surface); 717 SDL_FreeSurface (surface);
321 SDL_FreeSurface (surface2); 718 SDL_FreeSurface (surface2);
322} 719}
323 720
345 PUSHs (sv_2mortal (newSViv (b / y))); 742 PUSHs (sv_2mortal (newSViv (b / y)));
346 PUSHs (sv_2mortal (newSViv (a / y))); 743 PUSHs (sv_2mortal (newSViv (a / y)));
347} 744}
348 745
349void 746void
747error (char *message)
748 CODE:
749 fprintf (stderr, "ERROR: %s\n", message);
750#ifdef _WIN32
751 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
752#endif
753
754void
350fatal (char *message) 755fatal (char *message)
351 CODE: 756 CODE:
352#ifdef WIN32
353 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
354#else
355 fprintf (stderr, "FATAL: %s\n", message); 757 fprintf (stderr, "FATAL: %s\n", message);
758#ifdef _WIN32
759 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
356#endif 760#endif
357 exit (1); 761 _exit (1);
358 762
763void
764_exit (int retval)
765 CODE:
766 _exit (retval);
767
768MODULE = CFPlus PACKAGE = CFPlus::Font
769
770CFPlus::Font
771new_from_file (SV *class, char *path, int id = 0)
772 CODE:
773{
774 int count;
775 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
776 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
777 FcPatternDestroy (pattern);
778}
779 OUTPUT:
780 RETVAL
781
782void
783DESTROY (CFPlus::Font self)
784 CODE:
785 pango_font_description_free (self);
786
787void
788make_default (CFPlus::Font self)
789 CODE:
790 default_font = self;
791
359MODULE = CFClient PACKAGE = CFClient::Layout 792MODULE = CFPlus PACKAGE = CFPlus::Layout
360 793
361CFClient::Layout 794void
362new (SV *class, int base_height = 10) 795reset_glyph_cache ()
796 CODE:
797 tc_clear ();
798
799CFPlus::Layout
800new (SV *class)
363 CODE: 801 CODE:
364 New (0, RETVAL, 1, struct cf_layout); 802 New (0, RETVAL, 1, struct cf_layout);
365 RETVAL->base_height = base_height; 803
366 RETVAL->pl = pango_layout_new (context); 804 RETVAL->pl = pango_layout_new (opengl_context);
805 RETVAL->r = 1.;
806 RETVAL->g = 1.;
807 RETVAL->b = 1.;
808 RETVAL->a = 1.;
809 RETVAL->base_height = MIN_FONT_HEIGHT;
810 RETVAL->font = 0;
811
367 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 812 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
813 layout_update_font (RETVAL);
368 OUTPUT: 814 OUTPUT:
369 RETVAL 815 RETVAL
370 816
371void 817void
372DESTROY (CFClient::Layout self) 818DESTROY (CFPlus::Layout self)
373 CODE: 819 CODE:
374 g_object_unref (self->pl); 820 g_object_unref (self->pl);
375 Safefree (self); 821 Safefree (self);
376 822
377void 823void
378set_text (CFClient::Layout self, SV *text_) 824set_text (CFPlus::Layout self, SV *text_)
379 CODE: 825 CODE:
380{ 826{
381 STRLEN textlen; 827 STRLEN textlen;
382 char *text = SvPVutf8 (text_, textlen); 828 char *text = SvPVutf8 (text_, textlen);
383 829
384 pango_layout_set_text (self->pl, text, textlen); 830 pango_layout_set_text (self->pl, text, textlen);
385} 831}
386 832
387void 833void
388set_markup (CFClient::Layout self, SV *text_) 834set_markup (CFPlus::Layout self, SV *text_)
389 CODE: 835 CODE:
390{ 836{
391 STRLEN textlen; 837 STRLEN textlen;
392 char *text = SvPVutf8 (text_, textlen); 838 char *text = SvPVutf8 (text_, textlen);
393 839
394 pango_layout_set_markup (self->pl, text, textlen); 840 pango_layout_set_markup (self->pl, text, textlen);
395} 841}
396 842
397void 843void
844set_shapes (CFPlus::Layout self, ...)
845 CODE:
846{
847 PangoAttrList *attrs = 0;
848 const char *text = pango_layout_get_text (self->pl);
849 const char *pos = text;
850 int arg = 4;
851
852 while (arg < items && (pos = strstr (pos, OBJ_STR)))
853 {
854 PangoRectangle inkrect, rect;
855 PangoAttribute *attr;
856
857 int x = SvIV (ST (arg - 3));
858 int y = SvIV (ST (arg - 2));
859 int w = SvIV (ST (arg - 1));
860 int h = SvIV (ST (arg ));
861
862 inkrect.x = 0;
863 inkrect.y = 0;
864 inkrect.width = 0;
865 inkrect.height = 0;
866
867 rect.x = x * PANGO_SCALE;
868 rect.y = y * PANGO_SCALE;
869 rect.width = w * PANGO_SCALE;
870 rect.height = h * PANGO_SCALE;
871
872 if (!attrs)
873 attrs = pango_layout_get_attributes (self->pl);
874
875 attr = pango_attr_shape_new (&inkrect, &rect);
876 attr->start_index = pos - text;
877 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
878 pango_attr_list_insert (attrs, attr);
879
880 arg += 4;
881 pos += sizeof (OBJ_STR) - 1;
882 }
883
884 if (attrs)
885 pango_layout_set_attributes (self->pl, attrs);
886}
887
888void
889get_shapes (CFPlus::Layout self)
890 PPCODE:
891{
892 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
893
894 do
895 {
896 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
897
898 if (run && shape_attr_p (run))
899 {
900 PangoRectangle extents;
901 pango_layout_iter_get_run_extents (iter, 0, &extents);
902
903 EXTEND (SP, 2);
904 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
905 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
906 }
907 }
908 while (pango_layout_iter_next_run (iter));
909
910 pango_layout_iter_free (iter);
911}
912
913int
914has_wrapped (CFPlus::Layout self)
915 CODE:
916{
917 int lines = 1;
918 const char *text = pango_layout_get_text (self->pl);
919
920 while (*text)
921 lines += *text++ == '\n';
922
923 RETVAL = lines < pango_layout_get_line_count (self->pl);
924}
925 OUTPUT:
926 RETVAL
927
928SV *
929get_text (CFPlus::Layout self)
930 CODE:
931 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
932 sv_utf8_decode (RETVAL);
933 OUTPUT:
934 RETVAL
935
936void
937set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
938 CODE:
939 self->r = r;
940 self->g = g;
941 self->b = b;
942 self->a = a;
943
944void
945set_font (CFPlus::Layout self, CFPlus::Font font = 0)
946 CODE:
947 if (self->font != font)
948 {
949 self->font = font;
950 layout_update_font (self);
951 }
952
953void
398set_height (CFClient::Layout self, int base_height) 954set_height (CFPlus::Layout self, int base_height)
399 CODE: 955 CODE:
956 if (self->base_height != base_height)
957 {
400 self->base_height = base_height; 958 self->base_height = base_height;
959 layout_update_font (self);
960 }
401 961
402void 962void
403set_width (CFClient::Layout self, int max_width = -1) 963set_width (CFPlus::Layout self, int max_width = -1)
404 CODE: 964 CODE:
405 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 965 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
406 966
407void 967void
968set_indent (CFPlus::Layout self, int indent)
969 CODE:
970 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
971
972void
973set_spacing (CFPlus::Layout self, int spacing)
974 CODE:
975 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
976
977void
978set_ellipsise (CFPlus::Layout self, int ellipsise)
979 CODE:
980 pango_layout_set_ellipsize (self->pl,
981 ellipsise == 1 ? PANGO_ELLIPSIZE_START
982 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
983 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
984 : PANGO_ELLIPSIZE_NONE
985 );
986
987void
988set_single_paragraph_mode (CFPlus::Layout self, int spm)
989 CODE:
990 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
991
992void
408size (CFClient::Layout self) 993size (CFPlus::Layout self)
409 PPCODE: 994 PPCODE:
410{ 995{
411 int w, h; 996 int w, h;
412 997
413 layout_update (self);
414 layout_get_pixel_size (self, &w, &h); 998 layout_get_pixel_size (self, &w, &h);
415 999
416 EXTEND (SP, 2); 1000 EXTEND (SP, 2);
417 PUSHs (sv_2mortal (newSViv (w))); 1001 PUSHs (sv_2mortal (newSViv (w)));
418 PUSHs (sv_2mortal (newSViv (h))); 1002 PUSHs (sv_2mortal (newSViv (h)));
419} 1003}
420 1004
421int 1005int
1006descent (CFPlus::Layout self)
1007 CODE:
1008{
1009 PangoRectangle rect;
1010 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1011 pango_layout_line_get_pixel_extents (line, 0, &rect);
1012 RETVAL = PANGO_DESCENT (rect);
1013}
1014 OUTPUT:
1015 RETVAL
1016
1017int
422xy_to_index (CFClient::Layout self, int x, int y) 1018xy_to_index (CFPlus::Layout self, int x, int y)
423 CODE: 1019 CODE:
424{ 1020{
425 int index, trailing; 1021 int index, trailing;
426
427 layout_update (self);
428 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1022 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
429
430 RETVAL = index; 1023 RETVAL = index;
431} 1024}
432 OUTPUT: 1025 OUTPUT:
433 RETVAL 1026 RETVAL
434 1027
435void 1028void
436cursor_pos (CFClient::Layout self, int index) 1029cursor_pos (CFPlus::Layout self, int index)
437 PPCODE: 1030 PPCODE:
438{ 1031{
439 PangoRectangle strong_pos; 1032 PangoRectangle strong_pos;
440 layout_update (self);
441 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1033 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
442 1034
443 EXTEND (SP, 3); 1035 EXTEND (SP, 3);
444 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1036 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
445 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1037 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
446 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1038 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
447} 1039}
448 1040
449void 1041void
450render (CFClient::Layout self) 1042render (CFPlus::Layout self, float x, float y, int flags = 0)
451 PPCODE: 1043 PPCODE:
452{ 1044 pango_opengl_render_layout_subpixel (
453 SV *retval; 1045 self->pl,
454 int w, h; 1046 x * PANGO_SCALE, y * PANGO_SCALE,
455 FT_Bitmap bitmap; 1047 self->r, self->g, self->b, self->a,
1048 flags
1049 );
456 1050
457 layout_update (self); 1051MODULE = CFPlus PACKAGE = CFPlus::Texture
458 layout_get_pixel_size (self, &w, &h);
459 1052
460 retval = newSV (w * h); 1053void
461 SvPOK_only (retval); 1054pad2pot (SV *data_, SV *w_, SV *h_)
462 SvCUR_set (retval, w * h); 1055 CODE:
1056{
1057 int ow = SvIV (w_);
1058 int oh = SvIV (h_);
463 1059
464 bitmap.rows = h; 1060 if (ow && oh)
465 bitmap.width = w; 1061 {
466 bitmap.pitch = w; 1062 int nw = minpot (ow);
467 bitmap.buffer = (unsigned char*)SvPVX (retval); 1063 int nh = minpot (oh);
468 bitmap.num_grays = 256;
469 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
470 1064
471 memset (bitmap.buffer, 0, w * h); 1065 if (nw != ow || nh != oh)
472 1066 {
473 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1067 if (SvOK (data_))
1068 {
1069 STRLEN datalen;
1070 char *data = SvPVbyte (data_, datalen);
1071 int bpp = datalen / (ow * oh);
1072 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
474 1073
475 EXTEND (SP, 3); 1074 SvPOK_only (result_);
476 PUSHs (sv_2mortal (newSViv (w))); 1075 SvCUR_set (result_, nw * nh * bpp);
477 PUSHs (sv_2mortal (newSViv (h)));
478 PUSHs (sv_2mortal (retval));
479}
480 1076
481MODULE = CFClient PACKAGE = CFClient::Texture 1077 memset (SvPVX (result_), 0, nw * nh * bpp);
1078 while (oh--)
1079 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
482 1080
1081 sv_setsv (data_, result_);
1082 }
1083
1084 sv_setiv (w_, nw);
1085 sv_setiv (h_, nh);
1086 }
1087 }
1088}
1089
483void 1090void
484draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1091draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
485 PROTOTYPE: $$$;$$ 1092 PROTOTYPE: $$$;$$
1093 ALIAS:
1094 draw_quad_alpha = 1
1095 draw_quad_alpha_premultiplied = 2
486 CODE: 1096 CODE:
487{ 1097{
488 HV *hv = (HV *)SvRV (self); 1098 HV *hv = (HV *)SvRV (self);
489 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1099 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
490 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1100 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
491 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1101 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
492 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
493 1102
494 if (items < 5) 1103 if (items < 5)
495 { 1104 {
496 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1105 w = SvNV (*hv_fetch (hv, "w", 1, 1));
497 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1106 h = SvNV (*hv_fetch (hv, "h", 1, 1));
498 } 1107 }
499 1108
1109 if (ix)
1110 {
1111 glEnable (GL_BLEND);
1112
1113 if (ix == 2)
1114 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1115 else
1116 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1117 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1118
1119 glEnable (GL_ALPHA_TEST);
1120 glAlphaFunc (GL_GREATER, 0.01f);
1121 }
1122
500 glBindTexture (GL_TEXTURE_2D, name); 1123 glBindTexture (GL_TEXTURE_2D, name);
501 if (wrap_mode) { 1124
502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
503 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
504 }
505 glBegin (GL_QUADS); 1125 glBegin (GL_QUADS);
506 glTexCoord2f (0, 0); glVertex2f (x , y ); 1126 glTexCoord2f (0, 0); glVertex2f (x , y );
507 glTexCoord2f (0, t); glVertex2f (x , y + h); 1127 glTexCoord2f (0, t); glVertex2f (x , y + h);
508 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1128 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
509 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1129 glTexCoord2f (s, 0); glVertex2f (x + w, y );
510 glEnd (); 1130 glEnd ();
511}
512 1131
1132 if (ix)
1133 {
1134 glDisable (GL_ALPHA_TEST);
1135 glDisable (GL_BLEND);
1136 }
1137}
1138
513MODULE = CFClient PACKAGE = CFClient::Map 1139MODULE = CFPlus PACKAGE = CFPlus::Map
514 1140
515CFClient::Map 1141CFPlus::Map
516new (SV *class, int map_width, int map_height) 1142new (SV *class, int map_width, int map_height)
517 CODE: 1143 CODE:
518 New (0, RETVAL, 1, struct map); 1144 New (0, RETVAL, 1, struct map);
519 RETVAL->x = 0; 1145 RETVAL->x = 0;
520 RETVAL->y = 0; 1146 RETVAL->y = 0;
530 RETVAL->row = 0; 1156 RETVAL->row = 0;
531 OUTPUT: 1157 OUTPUT:
532 RETVAL 1158 RETVAL
533 1159
534void 1160void
535DESTROY (CFClient::Map self) 1161DESTROY (CFPlus::Map self)
536 CODE: 1162 CODE:
537{ 1163{
538 map_clear (self); 1164 map_clear (self);
539 Safefree (self->face); 1165 Safefree (self->face);
1166 Safefree (self->tex);
540 Safefree (self); 1167 Safefree (self);
541} 1168}
542 1169
543void 1170void
544clear (CFClient::Map self) 1171clear (CFPlus::Map self)
545 CODE: 1172 CODE:
546 map_clear (self); 1173 map_clear (self);
547 1174
548void 1175void
549set_face (CFClient::Map self, int face, int texid) 1176set_face (CFPlus::Map self, int face, int texid)
550 CODE: 1177 CODE:
551{ 1178{
552 while (self->faces <= face) 1179 while (self->faces <= face)
553 { 1180 {
554 Append (mapface, self->face, self->faces, self->faces); 1181 Append (mapface, self->face, self->faces, self->faces);
557 1184
558 self->face [face] = texid; 1185 self->face [face] = texid;
559} 1186}
560 1187
561void 1188void
562set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1189set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
563 CODE: 1190 CODE:
564{ 1191{
565 while (self->texs <= texid) 1192 while (self->texs <= texid)
566 { 1193 {
567 Append (maptex, self->tex, self->texs, self->texs); 1194 Append (maptex, self->tex, self->texs, self->texs);
568 self->texs *= 2; 1195 self->texs *= 2;
569 } 1196 }
570 1197
1198 {
571 maptex *tex = self->tex + texid; 1199 maptex *tex = self->tex + texid;
572 1200
573 tex->name = name; 1201 tex->name = name;
574 tex->w = w; 1202 tex->w = w;
575 tex->h = h; 1203 tex->h = h;
576 tex->s = s; 1204 tex->s = s;
577 tex->t = t; 1205 tex->t = t;
578 tex->r = r; 1206 tex->r = r;
579 tex->g = g; 1207 tex->g = g;
580 tex->b = b; 1208 tex->b = b;
581 tex->a = a; 1209 tex->a = a;
1210 }
1211
1212 // somewhat hackish, but for textures that require it, it really
1213 // improves the look, and most others don't suffer.
1214 glBindTexture (GL_TEXTURE_2D, name);
1215 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1216 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1217 // use uglier nearest interpolation because linear suffers
1218 // from transparent color bleeding and ugly wrapping effects.
1219 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
582} 1220}
583 1221
584int 1222int
585ox (CFClient::Map self) 1223ox (CFPlus::Map self)
586 ALIAS: 1224 ALIAS:
587 oy = 1 1225 oy = 1
1226 x = 2
1227 y = 3
1228 w = 4
1229 h = 5
588 CODE: 1230 CODE:
589 switch (ix) 1231 switch (ix)
590 { 1232 {
591 case 0: RETVAL = self->ox; break; 1233 case 0: RETVAL = self->ox; break;
592 case 1: RETVAL = self->oy; break; 1234 case 1: RETVAL = self->oy; break;
1235 case 2: RETVAL = self->x; break;
1236 case 3: RETVAL = self->y; break;
1237 case 4: RETVAL = self->w; break;
1238 case 5: RETVAL = self->h; break;
593 } 1239 }
594 OUTPUT: 1240 OUTPUT:
595 RETVAL 1241 RETVAL
596 1242
597void 1243void
598scroll (CFClient::Map self, int dx, int dy) 1244scroll (CFPlus::Map self, int dx, int dy)
599 CODE: 1245 CODE:
600{ 1246{
601 self->dx += dx; self->ox += dx;
602 self->dy += dy; self->oy += dy;
603}
604
605void
606map1a_update (CFClient::Map self, SV *data_)
607 CODE:
608{
609 if (self->dx > 0) 1247 if (dx > 0)
610 map_blank (self, self->x, self->y, self->dx - 1, self->h); 1248 map_blank (self, self->x, self->y, dx - 1, self->h);
611 else if (self->dx < 0) 1249 else if (dx < 0)
612 map_blank (self, self->x + self->w + self->dx + 1, self->y, 1 - self->dx, self->h); 1250 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
613 1251
614 if (self->dy > 0) 1252 if (dy > 0)
615 map_blank (self, self->x, self->y, self->w, self->dy - 1); 1253 map_blank (self, self->x, self->y, self->w, dy - 1);
616 else if (self->dy < 0) 1254 else if (dy < 0)
617 map_blank (self, self->x, self->y + self->h + self->dy + 1, self->w, 1 - self->dy); 1255 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
618 1256
619 self->x += self->dx; self->dx = 0; 1257 self->ox += dx; self->x += dx;
620 self->y += self->dy; self->dy = 0; 1258 self->oy += dy; self->y += dy;
621 1259
622 while (self->y < 0) 1260 while (self->y < 0)
623 { 1261 {
624 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1262 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
625 1263
626 self->rows += MAP_EXTEND_Y; 1264 self->rows += MAP_EXTEND_Y;
627 self->y += MAP_EXTEND_Y; 1265 self->y += MAP_EXTEND_Y;
628 } 1266 }
1267}
629 1268
1269void
1270map1a_update (CFPlus::Map self, SV *data_, int extmap)
1271 CODE:
1272{
630 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1273 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
631 uint8_t *data_end = (uint8_t *)SvEND (data_); 1274 uint8_t *data_end = (uint8_t *)SvEND (data_);
1275 mapcell *cell;
1276 int x, y, flags;
632 1277
633 while (data < data_end) 1278 while (data < data_end - 1)
634 { 1279 {
635 int flags = (data [0] << 8) + data [1]; data += 2; 1280 flags = (data [0] << 8) + data [1]; data += 2;
636 1281
637 int x = ((flags >> 10) & 63) + self->x; 1282 x = self->x + ((flags >> 10) & 63);
638 int y = ((flags >> 4) & 63) + self->y; 1283 y = self->y + ((flags >> 4) & 63);
639 1284
640 mapcell *cell = map_get_cell (self, x, y); 1285 cell = map_get_cell (self, x, y);
641 1286
642 if (flags & 15) 1287 if (flags & 15)
643 { 1288 {
644 if (cell->darkness < 0) // && x < self->w && y < self->h) 1289 if (!cell->darkness)
645 { 1290 {
646 cell->darkness = 0; 1291 cell->darkness = 256;
647 cell->face [0] = 0; 1292 cell->face [0] = 0;
648 cell->face [1] = 0; 1293 cell->face [1] = 0;
649 cell->face [2] = 0; 1294 cell->face [2] = 0;
650 } 1295 }
651
652 cell->darkness = flags & 8 ? *data++ : 255;
653 1296
654 //TODO: don't trust server data to be in-range(!) 1297 //TODO: don't trust server data to be in-range(!)
1298
1299 if (flags & 8)
1300 {
1301 if (extmap)
1302 {
1303 uint8_t ext, cmd;
1304
1305 do
1306 {
1307 ext = *data++;
1308 cmd = ext & 0x3f;
1309
1310 if (cmd < 4)
1311 cell->darkness = 255 - ext * 64 + 1;
1312 else if (cmd == 5) // health
1313 {
1314 cell->stat_width = 1;
1315 cell->stat_hp = *data++;
1316 }
1317 else if (cmd == 6) // monster width
1318 cell->stat_width = *data++ + 1;
1319 else if (ext & 0x40) // unknown, multibyte => skip
1320 data += *data + 1;
1321 else
1322 data++;
1323 }
1324 while (ext & 0x80);
1325 }
1326 else
1327 cell->darkness = *data++ + 1;
1328 }
655 1329
656 if (flags & 4) 1330 if (flags & 4)
657 { 1331 {
658 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1332 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
659 } 1333 }
667 { 1341 {
668 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1342 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
669 } 1343 }
670 } 1344 }
671 else 1345 else
1346 {
672 cell->darkness = -1; 1347 cell->darkness = 0;
1348 cell->stat_hp = 0;
1349 }
673 } 1350 }
674} 1351}
675 1352
676SV * 1353SV *
677mapmap (CFClient::Map self, int w, int h) 1354mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
678 CODE: 1355 CODE:
679{ 1356{
680 int x0, x1, x; 1357 int x1, x;
681 int y0, y1, y; 1358 int y1, y;
682 int z; 1359 int z;
683 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1360 SV *map_sv = newSV (w * h * sizeof (uint32_t));
684 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1361 uint32_t *map = (uint32_t *)SvPVX (map_sv);
685 1362
686 SvPOK_only (map_sv); 1363 SvPOK_only (map_sv);
687 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1364 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
688 1365
689 x0 = self->x - w / 2; x1 = x0 + w; 1366 x0 += self->x; x1 = x0 + w;
690 y0 = self->y - h / 2; y1 = y0 + h; 1367 y0 += self->y; y1 = y0 + h;
691 1368
692 for (y = y0; y < y1; y++) 1369 for (y = y0; y < y1; y++)
693 { 1370 {
694 maprow *row = 0 <= y && y < self->rows 1371 maprow *row = 0 <= y && y < self->rows
695 ? self->row + y 1372 ? self->row + y
732} 1409}
733 OUTPUT: 1410 OUTPUT:
734 RETVAL 1411 RETVAL
735 1412
736void 1413void
737draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1414draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
738 PPCODE: 1415 CODE:
739{ 1416{
740 int sw4 = (sw + 3) & ~3; 1417 int vx, vy;
741 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1418 int x, y, z;
742 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1419 int last_name;
743 memset (darkness, 255, sw4 * sh); 1420 mapface face;
744 SvPOK_only (darkness_sv);
745 SvCUR_set (darkness_sv, sw4 * sh);
746 1421
747 int vx = self->x + (self->w - sw) / 2 - shift_x; 1422 vx = self->x + self->w / 2 - sw / 2 - shift_x;
748 int vy = self->y + (self->h - sh) / 2 - shift_y; 1423 vy = self->y + self->h / 2 - sh / 2 - shift_y;
749 1424
750 /* 1425 /*
751 int vx = self->vx = self->w >= sw 1426 int vx = self->vx = self->w >= sw
752 ? self->x + (self->w - sw) / 2 1427 ? self->x + (self->w - sw) / 2
753 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1428 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
757 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1432 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
758 */ 1433 */
759 1434
760 glColor4ub (255, 255, 255, 255); 1435 glColor4ub (255, 255, 255, 255);
761 1436
1437 glEnable (GL_BLEND);
762 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1438 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
763 glEnable (GL_BLEND);
764 glEnable (GL_TEXTURE_2D); 1439 glEnable (GL_TEXTURE_2D);
765 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1440 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
766 1441
767 int x, y, z;
768
769 int last_name = 0;
770
771 glBegin (GL_QUADS); 1442 glBegin (GL_QUADS);
1443
1444 last_name = 0;
772 1445
773 for (z = 0; z < 3; z++) 1446 for (z = 0; z < 3; z++)
774 for (y = 0; y < sh; y++) 1447 for (y = 0; y < sh; y++)
775 if (0 <= y + vy && y + vy < self->rows) 1448 if (0 <= y + vy && y + vy < self->rows)
776 { 1449 {
779 for (x = 0; x < sw; x++) 1452 for (x = 0; x < sw; x++)
780 if (row->c0 <= x + vx && x + vx < row->c1) 1453 if (row->c0 <= x + vx && x + vx < row->c1)
781 { 1454 {
782 mapcell *cell = row->col + (x + vx - row->c0); 1455 mapcell *cell = row->col + (x + vx - row->c0);
783 1456
784 darkness[y * sw4 + x] = cell->darkness < 0
785 ? 255 - FOW_DARKNESS
786 : 255 - cell->darkness;
787
788 mapface face = cell->face [z]; 1457 face = cell->face [z];
789 1458
790 if (face) 1459 if (face && face < self->texs)
791 { 1460 {
792 maptex tex = self->tex [face]; 1461 maptex tex = self->tex [face];
793 1462
794 int px = (x + 1) * 32 - tex.w; 1463 int px = (x + 1) * 32 - tex.w;
795 int py = (y + 1) * 32 - tex.h; 1464 int py = (y + 1) * 32 - tex.h;
813 glEnd (); 1482 glEnd ();
814 1483
815 glDisable (GL_TEXTURE_2D); 1484 glDisable (GL_TEXTURE_2D);
816 glDisable (GL_BLEND); 1485 glDisable (GL_BLEND);
817 1486
1487 // top layer: overlays such as the health bar
1488 for (y = 0; y < sh; y++)
1489 if (0 <= y + vy && y + vy < self->rows)
1490 {
1491 maprow *row = self->row + (y + vy);
1492
1493 for (x = 0; x < sw; x++)
1494 if (row->c0 <= x + vx && x + vx < row->c1)
1495 {
1496 mapcell *cell = row->col + (x + vx - row->c0);
1497
1498 int px = x * 32;
1499 int py = y * 32;
1500
1501 if (cell->stat_hp)
1502 {
1503 int width = cell->stat_width * 32;
1504 int thick = sh / 28 + 1 + cell->stat_width;
1505
1506 glColor3ub (0, 0, 0);
1507 glRectf (px + 1, py - thick - 2,
1508 px + width - 1, py);
1509
1510 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1511 glRectf (px + 2,
1512 py - thick - 1,
1513 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1514 }
1515 }
1516 }
1517}
1518
1519void
1520draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1521 CODE:
1522{
1523 static float color[16][3] = {
1524 { 0.00F, 0.00F, 0.00F },
1525 { 1.00F, 1.00F, 1.00F },
1526 { 0.00F, 0.00F, 0.55F },
1527 { 1.00F, 0.00F, 0.00F },
1528
1529 { 1.00F, 0.54F, 0.00F },
1530 { 0.11F, 0.56F, 1.00F },
1531 { 0.93F, 0.46F, 0.00F },
1532 { 0.18F, 0.54F, 0.34F },
1533
1534 { 0.56F, 0.73F, 0.56F },
1535 { 0.80F, 0.80F, 0.80F },
1536 { 0.55F, 0.41F, 0.13F },
1537 { 0.99F, 0.77F, 0.26F },
1538
1539 { 0.74F, 0.65F, 0.41F },
1540
1541 { 0.00F, 1.00F, 1.00F },
1542 { 1.00F, 0.00F, 1.00F },
1543 { 1.00F, 1.00F, 0.00F },
1544 };
1545
1546 int x, y;
1547
1548 glEnable (GL_TEXTURE_2D);
1549 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1550 glEnable (GL_BLEND);
1551 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1552 glBegin (GL_QUADS);
1553
1554 for (y = 0; y < h; y++)
1555 for (x = 0; x < w; x++)
1556 {
1557 unsigned char m = data [x + y * w];
1558
1559 if (m)
1560 {
1561 float *c = color [m & 15];
1562
1563 float tx1 = m & 0x40 ? 0.5 : 0.;
1564 float tx2 = tx1 + 0.5;
1565
1566 glColor4f (c[0], c[1], c[2], 0.75);
1567 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1568 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1569 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1570 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1571 }
1572 }
1573
1574 glEnd ();
1575 glDisable (GL_BLEND);
1576 glDisable (GL_TEXTURE_2D);
1577}
1578
1579void
1580fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1581 PPCODE:
1582{
1583 int vx, vy;
1584 int x, y;
1585 int sw4 = (sw + 3) & ~3;
1586 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1587 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1588
1589 memset (darkness, 255, sw4 * sh);
1590 SvPOK_only (darkness_sv);
1591 SvCUR_set (darkness_sv, sw4 * sh);
1592
1593 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1594 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1595
1596 for (y = 0; y < sh; y++)
1597 if (0 <= y + vy && y + vy < self->rows)
1598 {
1599 maprow *row = self->row + (y + vy);
1600
1601 for (x = 0; x < sw; x++)
1602 if (row->c0 <= x + vx && x + vx < row->c1)
1603 {
1604 mapcell *cell = row->col + (x + vx - row->c0);
1605
1606 darkness[y * sw4 + x] = cell->darkness
1607 ? 255 - (cell->darkness - 1)
1608 : 255 - FOW_DARKNESS;
1609 }
1610 }
1611
818 EXTEND (SP, 3); 1612 EXTEND (SP, 3);
819 PUSHs (sv_2mortal (newSViv (sw4))); 1613 PUSHs (sv_2mortal (newSViv (sw4)));
820 PUSHs (sv_2mortal (newSViv (sh))); 1614 PUSHs (sv_2mortal (newSViv (sh)));
821 PUSHs (darkness_sv); 1615 PUSHs (darkness_sv);
822} 1616}
823 1617
824SV * 1618SV *
825get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1619get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
826 CODE: 1620 CODE:
827{ 1621{
828 int x, y, x1, y1; 1622 int x, y, x1, y1;
829 SV *data_sv = newSV (w * h * 7 + 5); 1623 SV *data_sv = newSV (w * h * 7 + 5);
830 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1624 uint8_t *data = (uint8_t *)SvPVX (data_sv);
832 *data++ = 0; /* version 0 format */ 1626 *data++ = 0; /* version 0 format */
833 *data++ = w >> 8; *data++ = w; 1627 *data++ = w >> 8; *data++ = w;
834 *data++ = h >> 8; *data++ = h; 1628 *data++ = h >> 8; *data++ = h;
835 1629
836 // we need to do this 'cause we don't keep an absolute coord system for rows 1630 // we need to do this 'cause we don't keep an absolute coord system for rows
837 // TODO: treat rows as we treat 1631 // TODO: treat rows as we treat columns
838 map_get_row (self, y0 + self->y - self->oy);//D 1632 map_get_row (self, y0 + self->y - self->oy);//D
839 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1633 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
840 1634
841 x0 += self->x - self->ox; 1635 x0 += self->x - self->ox;
842 y0 += self->y - self->oy; 1636 y0 += self->y - self->oy;
853 for (x = x0; x < x1; x++) 1647 for (x = x0; x < x1; x++)
854 { 1648 {
855 if (row && row->c0 <= x && x < row->c1) 1649 if (row && row->c0 <= x && x < row->c1)
856 { 1650 {
857 mapcell *cell = row->col + (x - row->c0); 1651 mapcell *cell = row->col + (x - row->c0);
858
859 uint8_t flags = 0; 1652 uint8_t flags = 0;
860 1653
861 if (cell->face [0]) flags |= 1; 1654 if (cell->face [0]) flags |= 1;
862 if (cell->face [1]) flags |= 2; 1655 if (cell->face [1]) flags |= 2;
863 if (cell->face [2]) flags |= 4; 1656 if (cell->face [2]) flags |= 4;
893} 1686}
894 OUTPUT: 1687 OUTPUT:
895 RETVAL 1688 RETVAL
896 1689
897void 1690void
898set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1691set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
899 PPCODE: 1692 PPCODE:
900{ 1693{
901 int x, y, z; 1694 int x, y, z;
1695 int w, h;
902 int x1, y1; 1696 int x1, y1;
903 1697
904 if (*data++ != 0) 1698 if (*data++ != 0)
905 return; /* version mismatch */ 1699 return; /* version mismatch */
906 1700
907 int w = *data++ << 8; w |= *data++; 1701 w = *data++ << 8; w |= *data++;
908 int h = *data++ << 8; h |= *data++; 1702 h = *data++ << 8; h |= *data++;
909 1703
910 // we need to do this 'cause we don't keep an absolute coord system for rows 1704 // we need to do this 'cause we don't keep an absolute coord system for rows
911 // TODO: treat rows as we treat 1705 // TODO: treat rows as we treat columns
912 map_get_row (self, y0 + self->y - self->oy);//D 1706 map_get_row (self, y0 + self->y - self->oy);//D
913 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1707 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
914 1708
915 x0 += self->x - self->ox; 1709 x0 += self->x - self->ox;
916 y0 += self->y - self->oy; 1710 y0 += self->y - self->oy;
934 1728
935 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1729 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
936 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1730 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
937 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1731 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
938 1732
939 if (cell->darkness <= 0) 1733 if (cell->darkness == 0)
940 { 1734 {
941 cell->darkness = -1; 1735 cell->darkness = 0;
942 1736
943 for (z = 0; z <= 2; z++) 1737 for (z = 0; z <= 2; z++)
944 { 1738 {
945 cell->face[z] = face[z]; 1739 cell->face[z] = face[z];
946 1740
951 } 1745 }
952 } 1746 }
953 } 1747 }
954} 1748}
955 1749
1750MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1751
1752CFPlus::MixChunk
1753new_from_file (SV *class, char *path)
1754 CODE:
1755 RETVAL = Mix_LoadWAV (path);
1756 OUTPUT:
1757 RETVAL
1758
1759void
1760DESTROY (CFPlus::MixChunk self)
1761 CODE:
1762 Mix_FreeChunk (self);
1763
1764int
1765volume (CFPlus::MixChunk self, int volume = -1)
1766 CODE:
1767 RETVAL = Mix_VolumeChunk (self, volume);
1768 OUTPUT:
1769 RETVAL
1770
1771int
1772play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1773 CODE:
1774 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1775 OUTPUT:
1776 RETVAL
1777
1778MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1779
1780int
1781volume (int volume = -1)
1782 CODE:
1783 RETVAL = Mix_VolumeMusic (volume);
1784 OUTPUT:
1785 RETVAL
1786
1787CFPlus::MixMusic
1788new_from_file (SV *class, char *path)
1789 CODE:
1790 RETVAL = Mix_LoadMUS (path);
1791 OUTPUT:
1792 RETVAL
1793
1794void
1795DESTROY (CFPlus::MixMusic self)
1796 CODE:
1797 Mix_FreeMusic (self);
1798
1799int
1800play (CFPlus::MixMusic self, int loops = -1)
1801 CODE:
1802 RETVAL = Mix_PlayMusic (self, loops);
1803 OUTPUT:
1804 RETVAL
1805
1806MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1807
1808BOOT:
1809{
1810 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1811 static const struct {
1812 const char *name;
1813 IV iv;
1814 } *civ, const_iv[] = {
1815# define const_iv(name) { # name, (IV)name }
1816 const_iv (GL_COLOR_MATERIAL),
1817 const_iv (GL_SMOOTH),
1818 const_iv (GL_FLAT),
1819 const_iv (GL_DITHER),
1820 const_iv (GL_BLEND),
1821 const_iv (GL_CULL_FACE),
1822 const_iv (GL_SCISSOR_TEST),
1823 const_iv (GL_DEPTH_TEST),
1824 const_iv (GL_ALPHA_TEST),
1825 const_iv (GL_NORMALIZE),
1826 const_iv (GL_RESCALE_NORMAL),
1827 const_iv (GL_FRONT),
1828 const_iv (GL_BACK),
1829 const_iv (GL_AND),
1830 const_iv (GL_ONE),
1831 const_iv (GL_ZERO),
1832 const_iv (GL_SRC_ALPHA),
1833 const_iv (GL_DST_ALPHA),
1834 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1835 const_iv (GL_ONE_MINUS_DST_ALPHA),
1836 const_iv (GL_SRC_ALPHA_SATURATE),
1837 const_iv (GL_RGB),
1838 const_iv (GL_RGBA),
1839 const_iv (GL_RGBA4),
1840 const_iv (GL_RGBA8),
1841 const_iv (GL_RGB5_A1),
1842 const_iv (GL_UNSIGNED_BYTE),
1843 const_iv (GL_UNSIGNED_SHORT),
1844 const_iv (GL_UNSIGNED_INT),
1845 const_iv (GL_ALPHA),
1846 const_iv (GL_INTENSITY),
1847 const_iv (GL_LUMINANCE),
1848 const_iv (GL_LUMINANCE_ALPHA),
1849 const_iv (GL_FLOAT),
1850 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1851 const_iv (GL_COMPILE),
1852 const_iv (GL_TEXTURE_1D),
1853 const_iv (GL_TEXTURE_2D),
1854 const_iv (GL_TEXTURE_ENV),
1855 const_iv (GL_TEXTURE_MAG_FILTER),
1856 const_iv (GL_TEXTURE_MIN_FILTER),
1857 const_iv (GL_TEXTURE_ENV_MODE),
1858 const_iv (GL_TEXTURE_WRAP_S),
1859 const_iv (GL_TEXTURE_WRAP_T),
1860 const_iv (GL_REPEAT),
1861 const_iv (GL_CLAMP),
1862 const_iv (GL_CLAMP_TO_EDGE),
1863 const_iv (GL_NEAREST),
1864 const_iv (GL_LINEAR),
1865 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1866 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1867 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1868 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1869 const_iv (GL_GENERATE_MIPMAP),
1870 const_iv (GL_MODULATE),
1871 const_iv (GL_DECAL),
1872 const_iv (GL_REPLACE),
1873 const_iv (GL_DEPTH_BUFFER_BIT),
1874 const_iv (GL_COLOR_BUFFER_BIT),
1875 const_iv (GL_PROJECTION),
1876 const_iv (GL_MODELVIEW),
1877 const_iv (GL_COLOR_LOGIC_OP),
1878 const_iv (GL_SEPARABLE_2D),
1879 const_iv (GL_CONVOLUTION_2D),
1880 const_iv (GL_CONVOLUTION_BORDER_MODE),
1881 const_iv (GL_CONSTANT_BORDER),
1882 const_iv (GL_LINES),
1883 const_iv (GL_LINE_STRIP),
1884 const_iv (GL_LINE_LOOP),
1885 const_iv (GL_QUADS),
1886 const_iv (GL_QUAD_STRIP),
1887 const_iv (GL_TRIANGLES),
1888 const_iv (GL_TRIANGLE_STRIP),
1889 const_iv (GL_TRIANGLE_FAN),
1890 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1891 const_iv (GL_FASTEST),
1892 const_iv (GL_V2F),
1893 const_iv (GL_V3F),
1894 const_iv (GL_T2F_V3F),
1895 const_iv (GL_T2F_N3F_V3F),
1896# undef const_iv
1897 };
1898
1899 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1900 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1901}
1902
1903char *
1904gl_vendor ()
1905 CODE:
1906 RETVAL = (char *)glGetString (GL_VENDOR);
1907 OUTPUT:
1908 RETVAL
1909
1910char *
1911gl_version ()
1912 CODE:
1913 RETVAL = (char *)glGetString (GL_VERSION);
1914 OUTPUT:
1915 RETVAL
1916
1917char *
1918gl_extensions ()
1919 CODE:
1920 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1921 OUTPUT:
1922 RETVAL
1923
1924int glGetError ()
1925
1926void glFinish ()
1927
1928void glClear (int mask)
1929
1930void glClearColor (float r, float g, float b, float a = 1.0)
1931 PROTOTYPE: @
1932
1933void glEnable (int cap)
1934
1935void glDisable (int cap)
1936
1937void glShadeModel (int mode)
1938
1939void glHint (int target, int mode)
1940
1941void glBlendFunc (int sfactor, int dfactor)
1942
1943void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1944 CODE:
1945 gl_BlendFuncSeparate (sa, da, saa, daa);
1946
1947void glDepthMask (int flag)
1948
1949void glLogicOp (int opcode)
1950
1951void glColorMask (int red, int green, int blue, int alpha)
1952
1953void glMatrixMode (int mode)
1954
1955void glPushMatrix ()
1956
1957void glPopMatrix ()
1958
1959void glLoadIdentity ()
1960
1961void glDrawBuffer (int buffer)
1962
1963void glReadBuffer (int buffer)
1964
1965# near_ and far_ are due to microsofts buggy "c" compiler
1966void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1967
1968# near_ and far_ are due to microsofts buggy "c" compiler
1969void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1970
1971void glViewport (int x, int y, int width, int height)
1972
1973void glScissor (int x, int y, int width, int height)
1974
1975void glTranslate (float x, float y, float z = 0.)
1976 CODE:
1977 glTranslatef (x, y, z);
1978
1979void glScale (float x, float y, float z = 1.)
1980 CODE:
1981 glScalef (x, y, z);
1982
1983void glRotate (float angle, float x, float y, float z)
1984 CODE:
1985 glRotatef (angle, x, y, z);
1986
1987void glBegin (int mode)
1988
1989void glEnd ()
1990
1991void glColor (float r, float g, float b, float a = 1.0)
1992 PROTOTYPE: @
1993 ALIAS:
1994 glColor_premultiply = 1
1995 CODE:
1996 if (ix)
1997 {
1998 r *= a;
1999 g *= a;
2000 b *= a;
2001 }
2002 // microsoft visual "c" rounds instead of truncating...
2003 glColor4f (r, g, b, a);
2004
2005void glInterleavedArrays (int format, int stride, char *data)
2006
2007void glDrawElements (int mode, int count, int type, char *indices)
2008
2009# 1.2 void glDrawRangeElements (int mode, int start, int end
2010
2011void glRasterPos (float x, float y, float z = 0.)
2012 CODE:
2013 glRasterPos3f (0, 0, z);
2014 glBitmap (0, 0, 0, 0, x, y, 0);
2015
2016void glVertex (float x, float y, float z = 0.)
2017 CODE:
2018 glVertex3f (x, y, z);
2019
2020void glTexCoord (float s, float t)
2021 CODE:
2022 glTexCoord2f (s, t);
2023
2024void glTexEnv (int target, int pname, float param)
2025 CODE:
2026 glTexEnvf (target, pname, param);
2027
2028void glTexParameter (int target, int pname, float param)
2029 CODE:
2030 glTexParameterf (target, pname, param);
2031
2032void glBindTexture (int target, int name)
2033
2034void glConvolutionParameter (int target, int pname, float params)
2035 CODE:
2036 if (gl.ConvolutionParameterf)
2037 gl.ConvolutionParameterf (target, pname, params);
2038
2039void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2040 CODE:
2041 if (gl.ConvolutionFilter2D)
2042 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2043
2044void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2045 CODE:
2046 if (gl.SeparableFilter2D)
2047 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2048
2049void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2050
2051void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2052
2053void glDrawPixels (int width, int height, int format, int type, char *pixels)
2054
2055void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2056
2057int glGenTexture ()
2058 CODE:
2059{
2060 GLuint name;
2061 glGenTextures (1, &name);
2062 RETVAL = name;
2063}
2064 OUTPUT:
2065 RETVAL
2066
2067void glDeleteTexture (int name)
2068 CODE:
2069{
2070 GLuint name_ = name;
2071 glDeleteTextures (1, &name_);
2072}
2073
2074int glGenList ()
2075 CODE:
2076 RETVAL = glGenLists (1);
2077 OUTPUT:
2078 RETVAL
2079
2080void glDeleteList (int list)
2081 CODE:
2082 glDeleteLists (list, 1);
2083
2084void glNewList (int list, int mode = GL_COMPILE)
2085
2086void glEndList ()
2087
2088void glCallList (int list)
2089

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