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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.43 by root, Mon Apr 17 06:50:26 2006 UTC vs.
Revision 1.157 by root, Sun Oct 1 14:48:50 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8#endif
9
1#include "EXTERN.h" 10#include "EXTERN.h"
2#include "perl.h" 11#include "perl.h"
3#include "XSUB.h" 12#include "XSUB.h"
4 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
5#include <string.h> 19#include <string.h>
6#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
7 22
8#include <SDL.h> 23#include <SDL.h>
24#include <SDL_endian.h>
9#include <SDL_image.h> 25#include <SDL_image.h>
26#include <SDL_mixer.h>
10#include <SDL_opengl.h> 27#include <SDL_opengl.h>
11 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
12#include <glib/gmacros.h> 32#include <glib/gmacros.h>
13 33
14#include <pango/pango.h> 34#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 35
36#ifndef _WIN32
18#include <sys/types.h> 37# include <sys/types.h>
19#include <sys/socket.h> 38# include <sys/socket.h>
20#include <netinet/in.h> 39# include <netinet/in.h>
21#include <netinet/tcp.h> 40# include <netinet/tcp.h>
22
23#include <inttypes.h> 41# include <inttypes.h>
42#else
43 typedef unsigned char uint8_t;
44 typedef unsigned short uint16_t;
45 typedef unsigned int uint32_t;
46 typedef signed char int8_t;
47 typedef signed short int16_t;
48 typedef signed int int32_t;
49#endif
50
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 52
25#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
26 54
27#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
29 57
30static PangoContext *context; 58#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
89typedef Mix_Chunk *CFPlus__MixChunk;
90typedef Mix_Music *CFPlus__MixMusic;
91
92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
32 111
33typedef struct cf_layout { 112typedef struct cf_layout {
34 PangoLayout *pl; 113 PangoLayout *pl;
114 float r, g, b, a; // default color for rgba mode
35 int base_height; 115 int base_height;
116 CFPlus__Font font;
36} *CFClient__Layout; 117} *CFPlus__Layout;
118
119static CFPlus__Font default_font;
120static PangoContext *opengl_context;
121static PangoFontMap *opengl_fontmap;
37 122
38static void 123static void
39substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
40{ 125{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 131}
44 132
45static void 133static void
46layout_update (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
47{ 135{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
50 */ 138 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 139 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 140
141 pango_font_description_set_absolute_size (font,
142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
143
144 pango_layout_set_font_description (self->pl, font);
53} 145}
54 146
55static void 147static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 149{
58 layout_update (self); 150 PangoRectangle rect;
59 151
152 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
61 154
62 *w = (*w + 3) & ~3; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1; 157
158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
65} 163}
66 164
67typedef uint16_t mapface; 165typedef uint16_t mapface;
68 166
69typedef struct { 167typedef struct {
72 float s, t; 170 float s, t;
73 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
74} maptex; 172} maptex;
75 173
76typedef struct { 174typedef struct {
77 int16_t darkness; 175 uint32_t player;
78 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
79} mapcell; 179} mapcell;
80 180
81typedef struct { 181typedef struct {
82 int32_t c0, c1; 182 int32_t c0, c1;
83 mapcell *col; 183 mapcell *col;
84} maprow; 184} maprow;
85 185
86typedef struct map { 186typedef struct map {
87 int x, y, w, h; 187 int x, y, w, h;
88 int dx, dy; /* delayed map scrolling */
89 int ox, oy; /* offset to virtual global coordinate system */ 188 int ox, oy; /* offset to virtual global coordinate system */
90 int faces; 189 int faces;
91 mapface *face; 190 mapface *face;
92 191
93 int texs; 192 int texs;
94 maptex *tex; 193 maptex *tex;
95 194
96 uint32_t rows; 195 int32_t rows;
97 maprow *row; 196 maprow *row;
98} *CFClient__Map; 197} *CFPlus__Map;
99 198
100static char * 199static char *
101prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
102{ 201{
103 char *p; 202 char *p;
121 220
122#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
123#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
124 223
125static maprow * 224static maprow *
126map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
127{ 226{
128 if (0 > y) 227 if (0 > y)
129 { 228 {
130 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
131 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
169 268
170 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
171} 270}
172 271
173static mapcell * 272static mapcell *
174map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
175{ 274{
176 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
177} 276}
178 277
179static void 278static void
180map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
181{ 280{
182 int r; 281 int r;
183 282
184 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
185 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
193 self->row = 0; 292 self->row = 0;
194 self->rows = 0; 293 self->rows = 0;
195} 294}
196 295
197static void 296static void
198map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
199{ 298{
200 int x, y; 299 int x, y;
300 maprow *row;
301 mapcell *cell;
201 302
202 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
203 if (y >= 0) 304 if (y >= 0)
204 { 305 {
205 if (y >= self->rows) 306 if (y >= self->rows)
206 break; 307 break;
207 308
208 maprow *row = self->row + y; 309 row = self->row + y;
209 310
210 for (x = x0; x < x0 + w; x++) 311 for (x = x0; x < x0 + w; x++)
211 if (x >= row->c0) 312 if (x >= row->c0)
212 { 313 {
213 if (x >= row->c1) 314 if (x >= row->c1)
214 break; 315 break;
215 316
216 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
217 } 323 }
218 } 324 }
219} 325}
220 326
327static void
328music_finished (void)
329{
330 SDL_UserEvent ev;
331
332 ev.type = SDL_USEREVENT;
333 ev.code = 0;
334 ev.data1 = 0;
335 ev.data2 = 0;
336
337 SDL_PushEvent ((SDL_Event *)&ev);
338}
339
340static void
341channel_finished (int channel)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 1;
347 ev.data1 = (void *)(long)channel;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
221MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
222 371
223PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
224 373
225BOOT: 374BOOT:
226{ 375{
227 fontmap = pango_ft2_font_map_new (); 376 HV *stash = gv_stashpv ("CFPlus", 1);
377 static const struct {
378 const char *name;
379 IV iv;
380 } *civ, const_iv[] = {
381# define const_iv(name) { # name, (IV)name }
382 const_iv (SDL_ACTIVEEVENT),
383 const_iv (SDL_KEYDOWN),
384 const_iv (SDL_KEYUP),
385 const_iv (SDL_MOUSEMOTION),
386 const_iv (SDL_MOUSEBUTTONDOWN),
387 const_iv (SDL_MOUSEBUTTONUP),
388 const_iv (SDL_JOYAXISMOTION),
389 const_iv (SDL_JOYBALLMOTION),
390 const_iv (SDL_JOYHATMOTION),
391 const_iv (SDL_JOYBUTTONDOWN),
392 const_iv (SDL_JOYBUTTONUP),
393 const_iv (SDL_QUIT),
394 const_iv (SDL_SYSWMEVENT),
395 const_iv (SDL_EVENT_RESERVEDA),
396 const_iv (SDL_EVENT_RESERVEDB),
397 const_iv (SDL_VIDEORESIZE),
398 const_iv (SDL_VIDEOEXPOSE),
399 const_iv (SDL_USEREVENT),
400 const_iv (SDLK_KP0),
401 const_iv (SDLK_KP1),
402 const_iv (SDLK_KP2),
403 const_iv (SDLK_KP3),
404 const_iv (SDLK_KP4),
405 const_iv (SDLK_KP5),
406 const_iv (SDLK_KP6),
407 const_iv (SDLK_KP7),
408 const_iv (SDLK_KP8),
409 const_iv (SDLK_KP9),
410 const_iv (SDLK_KP_PERIOD),
411 const_iv (SDLK_KP_DIVIDE),
412 const_iv (SDLK_KP_MULTIPLY),
413 const_iv (SDLK_KP_MINUS),
414 const_iv (SDLK_KP_PLUS),
415 const_iv (SDLK_KP_ENTER),
416 const_iv (SDLK_KP_EQUALS),
417 const_iv (SDLK_UP),
418 const_iv (SDLK_DOWN),
419 const_iv (SDLK_RIGHT),
420 const_iv (SDLK_LEFT),
421 const_iv (SDLK_INSERT),
422 const_iv (SDLK_HOME),
423 const_iv (SDLK_END),
424 const_iv (SDLK_PAGEUP),
425 const_iv (SDLK_PAGEDOWN),
426 const_iv (SDLK_F1),
427 const_iv (SDLK_F2),
428 const_iv (SDLK_F3),
429 const_iv (SDLK_F4),
430 const_iv (SDLK_F5),
431 const_iv (SDLK_F6),
432 const_iv (SDLK_F7),
433 const_iv (SDLK_F8),
434 const_iv (SDLK_F9),
435 const_iv (SDLK_F10),
436 const_iv (SDLK_F11),
437 const_iv (SDLK_F12),
438 const_iv (SDLK_F13),
439 const_iv (SDLK_F14),
440 const_iv (SDLK_F15),
441 const_iv (SDLK_NUMLOCK),
442 const_iv (SDLK_CAPSLOCK),
443 const_iv (SDLK_SCROLLOCK),
444 const_iv (SDLK_RSHIFT),
445 const_iv (SDLK_LSHIFT),
446 const_iv (SDLK_RCTRL),
447 const_iv (SDLK_LCTRL),
448 const_iv (SDLK_RALT),
449 const_iv (SDLK_LALT),
450 const_iv (SDLK_RMETA),
451 const_iv (SDLK_LMETA),
452 const_iv (SDLK_LSUPER),
453 const_iv (SDLK_RSUPER),
454 const_iv (SDLK_MODE),
455 const_iv (SDLK_COMPOSE),
456 const_iv (SDLK_HELP),
457 const_iv (SDLK_PRINT),
458 const_iv (SDLK_SYSREQ),
459 const_iv (SDLK_BREAK),
460 const_iv (SDLK_MENU),
461 const_iv (SDLK_POWER),
462 const_iv (SDLK_EURO),
463 const_iv (SDLK_UNDO),
464 const_iv (KMOD_NONE),
465 const_iv (KMOD_LSHIFT),
466 const_iv (KMOD_RSHIFT),
467 const_iv (KMOD_LCTRL),
468 const_iv (KMOD_RCTRL),
469 const_iv (KMOD_LALT),
470 const_iv (KMOD_RALT),
471 const_iv (KMOD_LMETA),
472 const_iv (KMOD_RMETA),
473 const_iv (KMOD_NUM),
474 const_iv (KMOD_CAPS),
475 const_iv (KMOD_MODE),
476 const_iv (KMOD_CTRL),
477 const_iv (KMOD_SHIFT),
478 const_iv (KMOD_ALT),
479 const_iv (KMOD_META)
480# undef const_iv
481 };
482
483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
485}
486
487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
228 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
229 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
230} 505}
506
507int
508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
509
510void
511SDL_Quit ()
512
513void
514SDL_ListModes ()
515 PPCODE:
516{
517 SDL_Rect **m;
518
519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
531
532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
537
538 SDL_EnableUNICODE (1);
539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
540
541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
542
543 if (m && m != (SDL_Rect **)-1)
544 while (*m)
545 {
546 AV *av = newAV ();
547 av_push (av, newSViv ((*m)->w));
548 av_push (av, newSViv ((*m)->h));
549 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
550
551 ++m;
552 }
553}
554
555char *
556SDL_GetError ()
557
558int
559SDL_SetVideoMode (int w, int h, int fullscreen)
560 CODE:
561 RETVAL = !!SDL_SetVideoMode (
562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
563 );
564 if (RETVAL)
565 {
566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
571 OUTPUT:
572 RETVAL
573
574void
575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
579
580void
581SDL_PollEvent ()
582 PPCODE:
583{
584 SDL_Event ev;
585
586 while (SDL_PollEvent (&ev))
587 {
588 HV *hv = newHV ();
589 hv_store (hv, "type", 4, newSViv (ev.type), 0);
590
591 switch (ev.type)
592 {
593 case SDL_KEYDOWN:
594 case SDL_KEYUP:
595 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
596 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
597 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
598 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
599 break;
600
601 case SDL_ACTIVEEVENT:
602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
604 break;
605
606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
614 break;
615
616 case SDL_MOUSEBUTTONDOWN:
617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
624 break;
625
626 case SDL_USEREVENT:
627 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
630 break;
631 }
632
633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
634 }
635}
636
637int
638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
639 POSTCALL:
640 Mix_HookMusicFinished (music_finished);
641 Mix_ChannelFinished (channel_finished);
642
643void
644Mix_CloseAudio ()
645
646int
647Mix_AllocateChannels (int numchans = -1)
231 648
232void 649void
233lowdelay (int fd, int val = 1) 650lowdelay (int fd, int val = 1)
234 CODE: 651 CODE:
652#ifndef _WIN32
235 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
654#endif
236 655
237char * 656void
238gl_version () 657win32_proxy_info ()
239 CODE: 658 PPCODE:
240 RETVAL = (char *)glGetString (GL_VERSION); 659{
241 OUTPUT: 660#ifdef _WIN32
242 RETVAL 661 INTERNET_PROXY_INFO proxyinfo;
662 char buffer[2048];
663 DWORD buflen;
243 664
244char * 665 EXTEND (SP, 3);
245gl_extensions () 666
246 CODE: 667 buflen = sizeof (buffer);
247 RETVAL = (char *)glGetString (GL_EXTENSIONS); 668 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
248 OUTPUT: 669 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
249 RETVAL 670 {
671 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
672
673 buflen = sizeof (buffer);
674 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
675 {
676 PUSHs (newSVpv (buffer, 0));
677
678 buflen = sizeof (buffer);
679 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
680 PUSHs (newSVpv (buffer, 0));
681 }
682 }
683#endif
684}
250 685
251void 686void
252add_font (char *file) 687add_font (char *file)
253 CODE: 688 CODE:
254 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 689 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
255
256void
257set_font (char *file)
258 CODE:
259{
260 int count;
261 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
262 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
263 FcPatternDestroy (pattern);
264 pango_context_set_font_description (context, font);
265}
266 690
267void 691void
268load_image_inline (SV *image_) 692load_image_inline (SV *image_)
269 ALIAS: 693 ALIAS:
270 load_image_file = 1 694 load_image_file = 1
286 croak ("load_image: %s", SDL_GetError ()); 710 croak ("load_image: %s", SDL_GetError ());
287 711
288 fmt.palette = NULL; 712 fmt.palette = NULL;
289 fmt.BitsPerPixel = 32; 713 fmt.BitsPerPixel = 32;
290 fmt.BytesPerPixel = 4; 714 fmt.BytesPerPixel = 4;
715#if SDL_BYTEORDER == SDL_LIL_ENDIAN
291 fmt.Rmask = 0x000000ff; 716 fmt.Rmask = 0x000000ff;
292 fmt.Gmask = 0x0000ff00; 717 fmt.Gmask = 0x0000ff00;
293 fmt.Bmask = 0x00ff0000; 718 fmt.Bmask = 0x00ff0000;
294 fmt.Amask = 0xff000000; 719 fmt.Amask = 0xff000000;
720#else
721 fmt.Rmask = 0xff000000;
722 fmt.Gmask = 0x00ff0000;
723 fmt.Bmask = 0x0000ff00;
724 fmt.Amask = 0x000000ff;
725#endif
295 fmt.Rloss = 0; 726 fmt.Rloss = 0;
296 fmt.Gloss = 0; 727 fmt.Gloss = 0;
297 fmt.Bloss = 0; 728 fmt.Bloss = 0;
298 fmt.Aloss = 0; 729 fmt.Aloss = 0;
299 fmt.Rshift = 0; 730 fmt.Rshift = 0;
305 736
306 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 737 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
307 738
308 assert (surface2->pitch == surface2->w * 4); 739 assert (surface2->pitch == surface2->w * 4);
309 740
741 SDL_LockSurface (surface2);
310 EXTEND (SP, 5); 742 EXTEND (SP, 6);
311 PUSHs (sv_2mortal (newSViv (surface2->w))); 743 PUSHs (sv_2mortal (newSViv (surface2->w)));
312 PUSHs (sv_2mortal (newSViv (surface2->h))); 744 PUSHs (sv_2mortal (newSViv (surface2->h)));
313 SDL_LockSurface (surface2);
314 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 745 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
315 SDL_UnlockSurface (surface2);
316 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 746 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
317 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 747 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
318 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 748 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
749 SDL_UnlockSurface (surface2);
319 750
320 SDL_FreeSurface (surface); 751 SDL_FreeSurface (surface);
321 SDL_FreeSurface (surface2); 752 SDL_FreeSurface (surface2);
322} 753}
323 754
345 PUSHs (sv_2mortal (newSViv (b / y))); 776 PUSHs (sv_2mortal (newSViv (b / y)));
346 PUSHs (sv_2mortal (newSViv (a / y))); 777 PUSHs (sv_2mortal (newSViv (a / y)));
347} 778}
348 779
349void 780void
781error (char *message)
782 CODE:
783 fprintf (stderr, "ERROR: %s\n", message);
784#ifdef _WIN32
785 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
786#endif
787
788void
350fatal (char *message) 789fatal (char *message)
351 CODE: 790 CODE:
352#ifdef WIN32
353 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
354#else
355 fprintf (stderr, "FATAL: %s\n", message); 791 fprintf (stderr, "FATAL: %s\n", message);
792#ifdef _WIN32
793 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
356#endif 794#endif
357 exit (1); 795 _exit (1);
358 796
797void
798_exit (int retval)
799 CODE:
800 _exit (retval);
801
802MODULE = CFPlus PACKAGE = CFPlus::Font
803
804CFPlus::Font
805new_from_file (SV *class, char *path, int id = 0)
806 CODE:
807{
808 int count;
809 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
810 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
811 FcPatternDestroy (pattern);
812}
813 OUTPUT:
814 RETVAL
815
816void
817DESTROY (CFPlus::Font self)
818 CODE:
819 pango_font_description_free (self);
820
821void
822make_default (CFPlus::Font self)
823 CODE:
824 default_font = self;
825
359MODULE = CFClient PACKAGE = CFClient::Layout 826MODULE = CFPlus PACKAGE = CFPlus::Layout
360 827
361CFClient::Layout 828void
362new (SV *class, int base_height = 10) 829reset_glyph_cache ()
830 CODE:
831 tc_clear ();
832
833CFPlus::Layout
834new (SV *class)
363 CODE: 835 CODE:
364 New (0, RETVAL, 1, struct cf_layout); 836 New (0, RETVAL, 1, struct cf_layout);
365 RETVAL->base_height = base_height; 837
366 RETVAL->pl = pango_layout_new (context); 838 RETVAL->pl = pango_layout_new (opengl_context);
839 RETVAL->r = 1.;
840 RETVAL->g = 1.;
841 RETVAL->b = 1.;
842 RETVAL->a = 1.;
843 RETVAL->base_height = MIN_FONT_HEIGHT;
844 RETVAL->font = 0;
845
367 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 846 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
847 layout_update_font (RETVAL);
368 OUTPUT: 848 OUTPUT:
369 RETVAL 849 RETVAL
370 850
371void 851void
372DESTROY (CFClient::Layout self) 852DESTROY (CFPlus::Layout self)
373 CODE: 853 CODE:
374 g_object_unref (self->pl); 854 g_object_unref (self->pl);
375 Safefree (self); 855 Safefree (self);
376 856
377void 857void
378set_text (CFClient::Layout self, SV *text_) 858set_text (CFPlus::Layout self, SV *text_)
379 CODE: 859 CODE:
380{ 860{
381 STRLEN textlen; 861 STRLEN textlen;
382 char *text = SvPVutf8 (text_, textlen); 862 char *text = SvPVutf8 (text_, textlen);
383 863
384 pango_layout_set_text (self->pl, text, textlen); 864 pango_layout_set_text (self->pl, text, textlen);
385} 865}
386 866
387void 867void
388set_markup (CFClient::Layout self, SV *text_) 868set_markup (CFPlus::Layout self, SV *text_)
389 CODE: 869 CODE:
390{ 870{
391 STRLEN textlen; 871 STRLEN textlen;
392 char *text = SvPVutf8 (text_, textlen); 872 char *text = SvPVutf8 (text_, textlen);
393 873
394 pango_layout_set_markup (self->pl, text, textlen); 874 pango_layout_set_markup (self->pl, text, textlen);
395} 875}
396 876
397void 877void
878set_shapes (CFPlus::Layout self, ...)
879 CODE:
880{
881 PangoAttrList *attrs = 0;
882 const char *text = pango_layout_get_text (self->pl);
883 const char *pos = text;
884 int arg = 4;
885
886 while (arg < items && (pos = strstr (pos, OBJ_STR)))
887 {
888 PangoRectangle inkrect, rect;
889 PangoAttribute *attr;
890
891 int x = SvIV (ST (arg - 3));
892 int y = SvIV (ST (arg - 2));
893 int w = SvIV (ST (arg - 1));
894 int h = SvIV (ST (arg ));
895
896 inkrect.x = 0;
897 inkrect.y = 0;
898 inkrect.width = 0;
899 inkrect.height = 0;
900
901 rect.x = x * PANGO_SCALE;
902 rect.y = y * PANGO_SCALE;
903 rect.width = w * PANGO_SCALE;
904 rect.height = h * PANGO_SCALE;
905
906 if (!attrs)
907 attrs = pango_layout_get_attributes (self->pl);
908
909 attr = pango_attr_shape_new (&inkrect, &rect);
910 attr->start_index = pos - text;
911 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
912 pango_attr_list_insert (attrs, attr);
913
914 arg += 4;
915 pos += sizeof (OBJ_STR) - 1;
916 }
917
918 if (attrs)
919 pango_layout_set_attributes (self->pl, attrs);
920}
921
922void
923get_shapes (CFPlus::Layout self)
924 PPCODE:
925{
926 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
927
928 do
929 {
930 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
931
932 if (run && shape_attr_p (run))
933 {
934 PangoRectangle extents;
935 pango_layout_iter_get_run_extents (iter, 0, &extents);
936
937 EXTEND (SP, 2);
938 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
940 }
941 }
942 while (pango_layout_iter_next_run (iter));
943
944 pango_layout_iter_free (iter);
945}
946
947int
948has_wrapped (CFPlus::Layout self)
949 CODE:
950{
951 int lines = 1;
952 const char *text = pango_layout_get_text (self->pl);
953
954 while (*text)
955 lines += *text++ == '\n';
956
957 RETVAL = lines < pango_layout_get_line_count (self->pl);
958}
959 OUTPUT:
960 RETVAL
961
962SV *
963get_text (CFPlus::Layout self)
964 CODE:
965 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
966 sv_utf8_decode (RETVAL);
967 OUTPUT:
968 RETVAL
969
970void
971set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
972 CODE:
973 self->r = r;
974 self->g = g;
975 self->b = b;
976 self->a = a;
977
978void
979set_font (CFPlus::Layout self, CFPlus::Font font = 0)
980 CODE:
981 if (self->font != font)
982 {
983 self->font = font;
984 layout_update_font (self);
985 }
986
987void
398set_height (CFClient::Layout self, int base_height) 988set_height (CFPlus::Layout self, int base_height)
399 CODE: 989 CODE:
990 if (self->base_height != base_height)
991 {
400 self->base_height = base_height; 992 self->base_height = base_height;
993 layout_update_font (self);
994 }
401 995
402void 996void
403set_width (CFClient::Layout self, int max_width = -1) 997set_width (CFPlus::Layout self, int max_width = -1)
404 CODE: 998 CODE:
405 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 999 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
406 1000
407void 1001void
1002set_indent (CFPlus::Layout self, int indent)
1003 CODE:
1004 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1005
1006void
1007set_spacing (CFPlus::Layout self, int spacing)
1008 CODE:
1009 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1010
1011void
1012set_ellipsise (CFPlus::Layout self, int ellipsise)
1013 CODE:
1014 pango_layout_set_ellipsize (self->pl,
1015 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1016 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1017 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1018 : PANGO_ELLIPSIZE_NONE
1019 );
1020
1021void
1022set_single_paragraph_mode (CFPlus::Layout self, int spm)
1023 CODE:
1024 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1025
1026void
408size (CFClient::Layout self) 1027size (CFPlus::Layout self)
409 PPCODE: 1028 PPCODE:
410{ 1029{
411 int w, h; 1030 int w, h;
412 1031
413 layout_update (self);
414 layout_get_pixel_size (self, &w, &h); 1032 layout_get_pixel_size (self, &w, &h);
415 1033
416 EXTEND (SP, 2); 1034 EXTEND (SP, 2);
417 PUSHs (sv_2mortal (newSViv (w))); 1035 PUSHs (sv_2mortal (newSViv (w)));
418 PUSHs (sv_2mortal (newSViv (h))); 1036 PUSHs (sv_2mortal (newSViv (h)));
419} 1037}
420 1038
421int 1039int
1040descent (CFPlus::Layout self)
1041 CODE:
1042{
1043 PangoRectangle rect;
1044 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1045 pango_layout_line_get_pixel_extents (line, 0, &rect);
1046 RETVAL = PANGO_DESCENT (rect);
1047}
1048 OUTPUT:
1049 RETVAL
1050
1051int
422xy_to_index (CFClient::Layout self, int x, int y) 1052xy_to_index (CFPlus::Layout self, int x, int y)
423 CODE: 1053 CODE:
424{ 1054{
425 int index, trailing; 1055 int index, trailing;
426
427 layout_update (self);
428 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1056 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
429
430 RETVAL = index; 1057 RETVAL = index;
431} 1058}
432 OUTPUT: 1059 OUTPUT:
433 RETVAL 1060 RETVAL
434 1061
435void 1062void
436cursor_pos (CFClient::Layout self, int index) 1063cursor_pos (CFPlus::Layout self, int index)
437 PPCODE: 1064 PPCODE:
438{ 1065{
439 PangoRectangle strong_pos; 1066 PangoRectangle strong_pos;
440 layout_update (self);
441 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1067 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
442 1068
443 EXTEND (SP, 3); 1069 EXTEND (SP, 3);
444 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1070 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
445 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
446 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
447} 1073}
448 1074
449void 1075void
450render (CFClient::Layout self) 1076render (CFPlus::Layout self, float x, float y, int flags = 0)
451 PPCODE: 1077 PPCODE:
452{ 1078 pango_opengl_render_layout_subpixel (
453 SV *retval; 1079 self->pl,
454 int w, h; 1080 x * PANGO_SCALE, y * PANGO_SCALE,
455 FT_Bitmap bitmap; 1081 self->r, self->g, self->b, self->a,
1082 flags
1083 );
456 1084
457 layout_update (self); 1085MODULE = CFPlus PACKAGE = CFPlus::Texture
458 layout_get_pixel_size (self, &w, &h);
459 1086
460 retval = newSV (w * h); 1087void
461 SvPOK_only (retval); 1088pad2pot (SV *data_, SV *w_, SV *h_)
462 SvCUR_set (retval, w * h); 1089 CODE:
1090{
1091 int ow = SvIV (w_);
1092 int oh = SvIV (h_);
463 1093
464 bitmap.rows = h; 1094 if (ow && oh)
465 bitmap.width = w; 1095 {
466 bitmap.pitch = w; 1096 int nw = minpot (ow);
467 bitmap.buffer = (unsigned char*)SvPVX (retval); 1097 int nh = minpot (oh);
468 bitmap.num_grays = 256;
469 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
470 1098
471 memset (bitmap.buffer, 0, w * h); 1099 if (nw != ow || nh != oh)
472 1100 {
473 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1101 if (SvOK (data_))
1102 {
1103 STRLEN datalen;
1104 char *data = SvPVbyte (data_, datalen);
1105 int bpp = datalen / (ow * oh);
1106 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
474 1107
475 EXTEND (SP, 3); 1108 SvPOK_only (result_);
476 PUSHs (sv_2mortal (newSViv (w))); 1109 SvCUR_set (result_, nw * nh * bpp);
477 PUSHs (sv_2mortal (newSViv (h)));
478 PUSHs (sv_2mortal (retval));
479}
480 1110
481MODULE = CFClient PACKAGE = CFClient::Texture 1111 memset (SvPVX (result_), 0, nw * nh * bpp);
1112 while (oh--)
1113 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
482 1114
1115 sv_setsv (data_, result_);
1116 }
1117
1118 sv_setiv (w_, nw);
1119 sv_setiv (h_, nh);
1120 }
1121 }
1122}
1123
483void 1124void
484draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1125draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
485 PROTOTYPE: $$$;$$ 1126 PROTOTYPE: $$$;$$
1127 ALIAS:
1128 draw_quad_alpha = 1
1129 draw_quad_alpha_premultiplied = 2
486 CODE: 1130 CODE:
487{ 1131{
488 HV *hv = (HV *)SvRV (self); 1132 HV *hv = (HV *)SvRV (self);
489 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1133 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
490 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1134 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
491 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1135 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
492 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
493 1136
494 if (items < 5) 1137 if (items < 5)
495 { 1138 {
496 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1139 w = SvNV (*hv_fetch (hv, "w", 1, 1));
497 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1140 h = SvNV (*hv_fetch (hv, "h", 1, 1));
498 } 1141 }
499 1142
1143 if (ix)
1144 {
1145 glEnable (GL_BLEND);
1146
1147 if (ix == 2)
1148 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1149 else
1150 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1151 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1152
1153 glEnable (GL_ALPHA_TEST);
1154 glAlphaFunc (GL_GREATER, 0.01f);
1155 }
1156
500 glBindTexture (GL_TEXTURE_2D, name); 1157 glBindTexture (GL_TEXTURE_2D, name);
501 if (wrap_mode) { 1158
502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
503 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
504 }
505 glBegin (GL_QUADS); 1159 glBegin (GL_QUADS);
506 glTexCoord2f (0, 0); glVertex2f (x , y ); 1160 glTexCoord2f (0, 0); glVertex2f (x , y );
507 glTexCoord2f (0, t); glVertex2f (x , y + h); 1161 glTexCoord2f (0, t); glVertex2f (x , y + h);
508 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1162 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
509 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1163 glTexCoord2f (s, 0); glVertex2f (x + w, y );
510 glEnd (); 1164 glEnd ();
511}
512 1165
1166 if (ix)
1167 {
1168 glDisable (GL_ALPHA_TEST);
1169 glDisable (GL_BLEND);
1170 }
1171}
1172
513MODULE = CFClient PACKAGE = CFClient::Map 1173MODULE = CFPlus PACKAGE = CFPlus::Map
514 1174
515CFClient::Map 1175CFPlus::Map
516new (SV *class, int map_width, int map_height) 1176new (SV *class, int map_width, int map_height)
517 CODE: 1177 CODE:
518 New (0, RETVAL, 1, struct map); 1178 New (0, RETVAL, 1, struct map);
519 RETVAL->x = 0; 1179 RETVAL->x = 0;
520 RETVAL->y = 0; 1180 RETVAL->y = 0;
530 RETVAL->row = 0; 1190 RETVAL->row = 0;
531 OUTPUT: 1191 OUTPUT:
532 RETVAL 1192 RETVAL
533 1193
534void 1194void
535DESTROY (CFClient::Map self) 1195DESTROY (CFPlus::Map self)
536 CODE: 1196 CODE:
537{ 1197{
538 map_clear (self); 1198 map_clear (self);
539 Safefree (self->face); 1199 Safefree (self->face);
1200 Safefree (self->tex);
540 Safefree (self); 1201 Safefree (self);
541} 1202}
542 1203
543void 1204void
544clear (CFClient::Map self) 1205clear (CFPlus::Map self)
545 CODE: 1206 CODE:
546 map_clear (self); 1207 map_clear (self);
547 1208
548void 1209void
549set_face (CFClient::Map self, int face, int texid) 1210set_face (CFPlus::Map self, int face, int texid)
550 CODE: 1211 CODE:
551{ 1212{
552 while (self->faces <= face) 1213 while (self->faces <= face)
553 { 1214 {
554 Append (mapface, self->face, self->faces, self->faces); 1215 Append (mapface, self->face, self->faces, self->faces);
557 1218
558 self->face [face] = texid; 1219 self->face [face] = texid;
559} 1220}
560 1221
561void 1222void
562set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1223set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
563 CODE: 1224 CODE:
564{ 1225{
565 while (self->texs <= texid) 1226 while (self->texs <= texid)
566 { 1227 {
567 Append (maptex, self->tex, self->texs, self->texs); 1228 Append (maptex, self->tex, self->texs, self->texs);
568 self->texs *= 2; 1229 self->texs *= 2;
569 } 1230 }
570 1231
1232 {
571 maptex *tex = self->tex + texid; 1233 maptex *tex = self->tex + texid;
572 1234
573 tex->name = name; 1235 tex->name = name;
574 tex->w = w; 1236 tex->w = w;
575 tex->h = h; 1237 tex->h = h;
576 tex->s = s; 1238 tex->s = s;
577 tex->t = t; 1239 tex->t = t;
578 tex->r = r; 1240 tex->r = r;
579 tex->g = g; 1241 tex->g = g;
580 tex->b = b; 1242 tex->b = b;
581 tex->a = a; 1243 tex->a = a;
1244 }
1245
1246 // somewhat hackish, but for textures that require it, it really
1247 // improves the look, and most others don't suffer.
1248 glBindTexture (GL_TEXTURE_2D, name);
1249 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1251 // use uglier nearest interpolation because linear suffers
1252 // from transparent color bleeding and ugly wrapping effects.
1253 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
582} 1254}
583 1255
584int 1256int
585ox (CFClient::Map self) 1257ox (CFPlus::Map self)
586 ALIAS: 1258 ALIAS:
587 oy = 1 1259 oy = 1
1260 x = 2
1261 y = 3
1262 w = 4
1263 h = 5
588 CODE: 1264 CODE:
589 switch (ix) 1265 switch (ix)
590 { 1266 {
591 case 0: RETVAL = self->ox; break; 1267 case 0: RETVAL = self->ox; break;
592 case 1: RETVAL = self->oy; break; 1268 case 1: RETVAL = self->oy; break;
1269 case 2: RETVAL = self->x; break;
1270 case 3: RETVAL = self->y; break;
1271 case 4: RETVAL = self->w; break;
1272 case 5: RETVAL = self->h; break;
593 } 1273 }
594 OUTPUT: 1274 OUTPUT:
595 RETVAL 1275 RETVAL
596 1276
597void 1277void
598scroll (CFClient::Map self, int dx, int dy) 1278scroll (CFPlus::Map self, int dx, int dy)
599 CODE: 1279 CODE:
600{ 1280{
601 self->dx += dx; self->ox += dx;
602 self->dy += dy; self->oy += dy;
603}
604
605void
606map1a_update (CFClient::Map self, SV *data_)
607 CODE:
608{
609 if (self->dx > 0) 1281 if (dx > 0)
610 map_blank (self, self->x, self->y, self->dx - 1, self->h); 1282 map_blank (self, self->x, self->y, dx, self->h);
611 else if (self->dx < 0) 1283 else if (dx < 0)
612 map_blank (self, self->x + self->w + self->dx + 1, self->y, 1 - self->dx, self->h); 1284 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
613 1285
614 if (self->dy > 0) 1286 if (dy > 0)
615 map_blank (self, self->x, self->y, self->w, self->dy - 1); 1287 map_blank (self, self->x, self->y, self->w, dy);
616 else if (self->dy < 0) 1288 else if (dy < 0)
617 map_blank (self, self->x, self->y + self->h + self->dy + 1, self->w, 1 - self->dy); 1289 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
618 1290
619 self->x += self->dx; self->dx = 0; 1291 self->ox += dx; self->x += dx;
620 self->y += self->dy; self->dy = 0; 1292 self->oy += dy; self->y += dy;
621 1293
622 while (self->y < 0) 1294 while (self->y < 0)
623 { 1295 {
624 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1296 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
625 1297
626 self->rows += MAP_EXTEND_Y; 1298 self->rows += MAP_EXTEND_Y;
627 self->y += MAP_EXTEND_Y; 1299 self->y += MAP_EXTEND_Y;
628 } 1300 }
1301}
629 1302
1303void
1304map1a_update (CFPlus::Map self, SV *data_, int extmap)
1305 CODE:
1306{
630 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1307 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
631 uint8_t *data_end = (uint8_t *)SvEND (data_); 1308 uint8_t *data_end = (uint8_t *)SvEND (data_);
1309 mapcell *cell;
1310 int x, y, flags;
632 1311
633 while (data < data_end) 1312 while (data < data_end - 1)
634 { 1313 {
635 int flags = (data [0] << 8) + data [1]; data += 2; 1314 flags = (data [0] << 8) + data [1]; data += 2;
636 1315
637 int x = ((flags >> 10) & 63) + self->x; 1316 x = self->x + ((flags >> 10) & 63);
638 int y = ((flags >> 4) & 63) + self->y; 1317 y = self->y + ((flags >> 4) & 63);
639 1318
640 mapcell *cell = map_get_cell (self, x, y); 1319 cell = map_get_cell (self, x, y);
641 1320
642 if (flags & 15) 1321 if (flags & 15)
643 { 1322 {
644 if (cell->darkness < 0) // && x < self->w && y < self->h) 1323 if (!cell->darkness)
645 { 1324 {
1325 memset (cell, 0, sizeof (*cell));
646 cell->darkness = 0; 1326 cell->darkness = 256;
647 cell->face [0] = 0;
648 cell->face [1] = 0;
649 cell->face [2] = 0;
650 } 1327 }
651
652 cell->darkness = flags & 8 ? *data++ : 255;
653 1328
654 //TODO: don't trust server data to be in-range(!) 1329 //TODO: don't trust server data to be in-range(!)
1330
1331 if (flags & 8)
1332 {
1333 if (extmap)
1334 {
1335 uint8_t ext, cmd;
1336
1337 do
1338 {
1339 ext = *data++;
1340 cmd = ext & 0x3f;
1341
1342 if (cmd < 4)
1343 cell->darkness = 255 - ext * 64 + 1;
1344 else if (cmd == 5) // health
1345 {
1346 cell->stat_width = 1;
1347 cell->stat_hp = *data++;
1348 }
1349 else if (cmd == 6) // monster width
1350 cell->stat_width = *data++ + 1;
1351 else if (cmd == 0x47) // monster width
1352 {
1353 if (*data == 4)
1354 ; // decode player tag
1355
1356 data += *data + 1;
1357 }
1358 else if (cmd == 8) // cell flags
1359 cell->flags = *data++;
1360 else if (ext & 0x40) // unknown, multibyte => skip
1361 data += *data + 1;
1362 else
1363 data++;
1364 }
1365 while (ext & 0x80);
1366 }
1367 else
1368 cell->darkness = *data++ + 1;
1369 }
655 1370
656 if (flags & 4) 1371 if (flags & 4)
657 { 1372 {
658 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1373 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
659 } 1374 }
667 { 1382 {
668 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1383 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
669 } 1384 }
670 } 1385 }
671 else 1386 else
672 cell->darkness = -1; 1387 cell->darkness = 0;
673 } 1388 }
674} 1389}
675 1390
676SV * 1391SV *
677mapmap (CFClient::Map self, int w, int h) 1392mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
678 CODE: 1393 CODE:
679{ 1394{
680 int x0, x1, x; 1395 int x1, x;
681 int y0, y1, y; 1396 int y1, y;
682 int z; 1397 int z;
683 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1398 SV *map_sv = newSV (w * h * sizeof (uint32_t));
684 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1399 uint32_t *map = (uint32_t *)SvPVX (map_sv);
685 1400
686 SvPOK_only (map_sv); 1401 SvPOK_only (map_sv);
687 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1402 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
688 1403
689 x0 = self->x - w / 2; x1 = x0 + w; 1404 x0 += self->x; x1 = x0 + w;
690 y0 = self->y - h / 2; y1 = y0 + h; 1405 y0 += self->y; y1 = y0 + h;
691 1406
692 for (y = y0; y < y1; y++) 1407 for (y = y0; y < y1; y++)
693 { 1408 {
694 maprow *row = 0 <= y && y < self->rows 1409 maprow *row = 0 <= y && y < self->rows
695 ? self->row + y 1410 ? self->row + y
732} 1447}
733 OUTPUT: 1448 OUTPUT:
734 RETVAL 1449 RETVAL
735 1450
736void 1451void
737draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1452draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
738 PPCODE: 1453 CODE:
739{ 1454{
740 int sw4 = (sw + 3) & ~3; 1455 int vx, vy;
741 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1456 int x, y, z;
742 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1457 int last_name;
743 memset (darkness, 255, sw4 * sh); 1458 mapface face;
744 SvPOK_only (darkness_sv);
745 SvCUR_set (darkness_sv, sw4 * sh);
746 1459
747 int vx = self->x + (self->w - sw) / 2 - shift_x; 1460 vx = self->x + self->w / 2 - sw / 2 - shift_x;
748 int vy = self->y + (self->h - sh) / 2 - shift_y; 1461 vy = self->y + self->h / 2 - sh / 2 - shift_y;
749 1462
750 /* 1463 /*
751 int vx = self->vx = self->w >= sw 1464 int vx = self->vx = self->w >= sw
752 ? self->x + (self->w - sw) / 2 1465 ? self->x + (self->w - sw) / 2
753 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1466 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
757 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1470 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
758 */ 1471 */
759 1472
760 glColor4ub (255, 255, 255, 255); 1473 glColor4ub (255, 255, 255, 255);
761 1474
1475 glEnable (GL_BLEND);
762 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1476 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
763 glEnable (GL_BLEND);
764 glEnable (GL_TEXTURE_2D); 1477 glEnable (GL_TEXTURE_2D);
765 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1478 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
766 1479
767 int x, y, z;
768
769 int last_name = 0;
770
771 glBegin (GL_QUADS); 1480 glBegin (GL_QUADS);
1481
1482 last_name = 0;
772 1483
773 for (z = 0; z < 3; z++) 1484 for (z = 0; z < 3; z++)
774 for (y = 0; y < sh; y++) 1485 for (y = 0; y < sh; y++)
775 if (0 <= y + vy && y + vy < self->rows) 1486 if (0 <= y + vy && y + vy < self->rows)
776 { 1487 {
779 for (x = 0; x < sw; x++) 1490 for (x = 0; x < sw; x++)
780 if (row->c0 <= x + vx && x + vx < row->c1) 1491 if (row->c0 <= x + vx && x + vx < row->c1)
781 { 1492 {
782 mapcell *cell = row->col + (x + vx - row->c0); 1493 mapcell *cell = row->col + (x + vx - row->c0);
783 1494
784 darkness[y * sw4 + x] = cell->darkness < 0
785 ? 255 - FOW_DARKNESS
786 : 255 - cell->darkness;
787
788 mapface face = cell->face [z]; 1495 face = cell->face [z];
789 1496
790 if (face) 1497 if (face && face < self->texs)
791 { 1498 {
792 maptex tex = self->tex [face]; 1499 maptex tex = self->tex [face];
793
794 int px = (x + 1) * 32 - tex.w; 1500 int px = (x + 1) * 32 - tex.w;
795 int py = (y + 1) * 32 - tex.h; 1501 int py = (y + 1) * 32 - tex.h;
796 1502
797 if (last_name != tex.name) 1503 if (last_name != tex.name)
798 { 1504 {
799 glEnd (); 1505 glEnd ();
800 last_name = tex.name;
801 glBindTexture (GL_TEXTURE_2D, last_name); 1506 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
802 glBegin (GL_QUADS); 1507 glBegin (GL_QUADS);
803 } 1508 }
804 1509
805 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1510 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1511 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1512 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1513 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
809 } 1514 }
1515
1516 if (cell->flags && z == 2)
1517 {
1518 if (cell->flags & 1)
1519 {
1520 maptex tex = self->tex [1];
1521 int px = (x + 1) * 32 - tex.w + 2;
1522 int py = (y + 1) * 32 - tex.h - 6;
1523
1524 glEnd ();
1525 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1526 glBegin (GL_QUADS);
1527
1528 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1529 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1530 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1531 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1532 }
1533 }
810 } 1534 }
811 } 1535 }
812 1536
813 glEnd (); 1537 glEnd ();
814 1538
815 glDisable (GL_TEXTURE_2D); 1539 glDisable (GL_TEXTURE_2D);
816 glDisable (GL_BLEND); 1540 glDisable (GL_BLEND);
1541
1542 // top layer: overlays such as the health bar
1543 for (y = 0; y < sh; y++)
1544 if (0 <= y + vy && y + vy < self->rows)
1545 {
1546 maprow *row = self->row + (y + vy);
1547
1548 for (x = 0; x < sw; x++)
1549 if (row->c0 <= x + vx && x + vx < row->c1)
1550 {
1551 mapcell *cell = row->col + (x + vx - row->c0);
1552
1553 int px = x * 32;
1554 int py = y * 32;
1555
1556 if (cell->stat_hp)
1557 {
1558 int width = cell->stat_width * 32;
1559 int thick = sh / 28 + 1 + cell->stat_width;
1560
1561 glColor3ub (0, 0, 0);
1562 glRectf (px + 1, py - thick - 2,
1563 px + width - 1, py);
1564
1565 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1566 glRectf (px + 2,
1567 py - thick - 1,
1568 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1569 }
1570 }
1571 }
1572}
1573
1574void
1575draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1576 CODE:
1577{
1578 static float color[16][3] = {
1579 { 0.00F, 0.00F, 0.00F },
1580 { 1.00F, 1.00F, 1.00F },
1581 { 0.00F, 0.00F, 0.55F },
1582 { 1.00F, 0.00F, 0.00F },
1583
1584 { 1.00F, 0.54F, 0.00F },
1585 { 0.11F, 0.56F, 1.00F },
1586 { 0.93F, 0.46F, 0.00F },
1587 { 0.18F, 0.54F, 0.34F },
1588
1589 { 0.56F, 0.73F, 0.56F },
1590 { 0.80F, 0.80F, 0.80F },
1591 { 0.55F, 0.41F, 0.13F },
1592 { 0.99F, 0.77F, 0.26F },
1593
1594 { 0.74F, 0.65F, 0.41F },
1595
1596 { 0.00F, 1.00F, 1.00F },
1597 { 1.00F, 0.00F, 1.00F },
1598 { 1.00F, 1.00F, 0.00F },
1599 };
1600
1601 int x, y;
1602
1603 glEnable (GL_TEXTURE_2D);
1604 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1605 glEnable (GL_BLEND);
1606 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1607 glBegin (GL_QUADS);
1608
1609 for (y = 0; y < h; y++)
1610 for (x = 0; x < w; x++)
1611 {
1612 unsigned char m = data [x + y * w];
1613
1614 if (m)
1615 {
1616 float *c = color [m & 15];
1617
1618 float tx1 = m & 0x40 ? 0.5 : 0.;
1619 float tx2 = tx1 + 0.5;
1620
1621 glColor4f (c[0], c[1], c[2], 0.75);
1622 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1623 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1624 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1625 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1626 }
1627 }
1628
1629 glEnd ();
1630 glDisable (GL_BLEND);
1631 glDisable (GL_TEXTURE_2D);
1632}
1633
1634void
1635fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1636 PPCODE:
1637{
1638 int vx, vy;
1639 int x, y;
1640 int sw4 = (sw + 3) & ~3;
1641 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1642 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1643
1644 memset (darkness, 255, sw4 * sh);
1645 SvPOK_only (darkness_sv);
1646 SvCUR_set (darkness_sv, sw4 * sh);
1647
1648 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1649 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1650
1651 for (y = 0; y < sh; y++)
1652 if (0 <= y + vy && y + vy < self->rows)
1653 {
1654 maprow *row = self->row + (y + vy);
1655
1656 for (x = 0; x < sw; x++)
1657 if (row->c0 <= x + vx && x + vx < row->c1)
1658 {
1659 mapcell *cell = row->col + (x + vx - row->c0);
1660
1661 darkness[y * sw4 + x] = cell->darkness
1662 ? 255 - (cell->darkness - 1)
1663 : 255 - FOW_DARKNESS;
1664 }
1665 }
817 1666
818 EXTEND (SP, 3); 1667 EXTEND (SP, 3);
819 PUSHs (sv_2mortal (newSViv (sw4))); 1668 PUSHs (sv_2mortal (newSViv (sw4)));
820 PUSHs (sv_2mortal (newSViv (sh))); 1669 PUSHs (sv_2mortal (newSViv (sh)));
821 PUSHs (darkness_sv); 1670 PUSHs (darkness_sv);
822} 1671}
823 1672
824SV * 1673SV *
825get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1674get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
826 CODE: 1675 CODE:
827{ 1676{
828 int x, y, x1, y1; 1677 int x, y, x1, y1;
829 SV *data_sv = newSV (w * h * 7 + 5); 1678 SV *data_sv = newSV (w * h * 7 + 5);
830 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1679 uint8_t *data = (uint8_t *)SvPVX (data_sv);
832 *data++ = 0; /* version 0 format */ 1681 *data++ = 0; /* version 0 format */
833 *data++ = w >> 8; *data++ = w; 1682 *data++ = w >> 8; *data++ = w;
834 *data++ = h >> 8; *data++ = h; 1683 *data++ = h >> 8; *data++ = h;
835 1684
836 // we need to do this 'cause we don't keep an absolute coord system for rows 1685 // we need to do this 'cause we don't keep an absolute coord system for rows
837 // TODO: treat rows as we treat 1686 // TODO: treat rows as we treat columns
838 map_get_row (self, y0 + self->y - self->oy);//D 1687 map_get_row (self, y0 + self->y - self->oy);//D
839 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1688 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
840 1689
841 x0 += self->x - self->ox; 1690 x0 += self->x - self->ox;
842 y0 += self->y - self->oy; 1691 y0 += self->y - self->oy;
853 for (x = x0; x < x1; x++) 1702 for (x = x0; x < x1; x++)
854 { 1703 {
855 if (row && row->c0 <= x && x < row->c1) 1704 if (row && row->c0 <= x && x < row->c1)
856 { 1705 {
857 mapcell *cell = row->col + (x - row->c0); 1706 mapcell *cell = row->col + (x - row->c0);
858
859 uint8_t flags = 0; 1707 uint8_t flags = 0;
860 1708
861 if (cell->face [0]) flags |= 1; 1709 if (cell->face [0]) flags |= 1;
862 if (cell->face [1]) flags |= 2; 1710 if (cell->face [1]) flags |= 2;
863 if (cell->face [2]) flags |= 4; 1711 if (cell->face [2]) flags |= 4;
893} 1741}
894 OUTPUT: 1742 OUTPUT:
895 RETVAL 1743 RETVAL
896 1744
897void 1745void
898set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1746set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
899 PPCODE: 1747 PPCODE:
900{ 1748{
901 int x, y, z; 1749 int x, y, z;
1750 int w, h;
902 int x1, y1; 1751 int x1, y1;
903 1752
904 if (*data++ != 0) 1753 if (*data++ != 0)
905 return; /* version mismatch */ 1754 return; /* version mismatch */
906 1755
907 int w = *data++ << 8; w |= *data++; 1756 w = *data++ << 8; w |= *data++;
908 int h = *data++ << 8; h |= *data++; 1757 h = *data++ << 8; h |= *data++;
909 1758
910 // we need to do this 'cause we don't keep an absolute coord system for rows 1759 // we need to do this 'cause we don't keep an absolute coord system for rows
911 // TODO: treat rows as we treat 1760 // TODO: treat rows as we treat columns
912 map_get_row (self, y0 + self->y - self->oy);//D 1761 map_get_row (self, y0 + self->y - self->oy);//D
913 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1762 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
914 1763
915 x0 += self->x - self->ox; 1764 x0 += self->x - self->ox;
916 y0 += self->y - self->oy; 1765 y0 += self->y - self->oy;
934 1783
935 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1784 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
936 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1785 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
937 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1786 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
938 1787
939 if (cell->darkness <= 0) 1788 if (cell->darkness == 0)
940 { 1789 {
941 cell->darkness = -1; 1790 cell->darkness = 0;
942 1791
943 for (z = 0; z <= 2; z++) 1792 for (z = 0; z <= 2; z++)
944 { 1793 {
945 cell->face[z] = face[z]; 1794 cell->face[z] = face[z];
946 1795
951 } 1800 }
952 } 1801 }
953 } 1802 }
954} 1803}
955 1804
1805MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1806
1807CFPlus::MixChunk
1808new_from_file (SV *class, char *path)
1809 CODE:
1810 RETVAL = Mix_LoadWAV (path);
1811 OUTPUT:
1812 RETVAL
1813
1814void
1815DESTROY (CFPlus::MixChunk self)
1816 CODE:
1817 Mix_FreeChunk (self);
1818
1819int
1820volume (CFPlus::MixChunk self, int volume = -1)
1821 CODE:
1822 RETVAL = Mix_VolumeChunk (self, volume);
1823 OUTPUT:
1824 RETVAL
1825
1826int
1827play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1828 CODE:
1829 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1830 OUTPUT:
1831 RETVAL
1832
1833MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1834
1835int
1836volume (int volume = -1)
1837 CODE:
1838 RETVAL = Mix_VolumeMusic (volume);
1839 OUTPUT:
1840 RETVAL
1841
1842CFPlus::MixMusic
1843new_from_file (SV *class, char *path)
1844 CODE:
1845 RETVAL = Mix_LoadMUS (path);
1846 OUTPUT:
1847 RETVAL
1848
1849void
1850DESTROY (CFPlus::MixMusic self)
1851 CODE:
1852 Mix_FreeMusic (self);
1853
1854int
1855play (CFPlus::MixMusic self, int loops = -1)
1856 CODE:
1857 RETVAL = Mix_PlayMusic (self, loops);
1858 OUTPUT:
1859 RETVAL
1860
1861MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1862
1863BOOT:
1864{
1865 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1866 static const struct {
1867 const char *name;
1868 IV iv;
1869 } *civ, const_iv[] = {
1870# define const_iv(name) { # name, (IV)name }
1871 const_iv (GL_COLOR_MATERIAL),
1872 const_iv (GL_SMOOTH),
1873 const_iv (GL_FLAT),
1874 const_iv (GL_DITHER),
1875 const_iv (GL_BLEND),
1876 const_iv (GL_CULL_FACE),
1877 const_iv (GL_SCISSOR_TEST),
1878 const_iv (GL_DEPTH_TEST),
1879 const_iv (GL_ALPHA_TEST),
1880 const_iv (GL_NORMALIZE),
1881 const_iv (GL_RESCALE_NORMAL),
1882 const_iv (GL_FRONT),
1883 const_iv (GL_BACK),
1884 const_iv (GL_AND),
1885 const_iv (GL_ONE),
1886 const_iv (GL_ZERO),
1887 const_iv (GL_SRC_ALPHA),
1888 const_iv (GL_DST_ALPHA),
1889 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1890 const_iv (GL_ONE_MINUS_DST_ALPHA),
1891 const_iv (GL_SRC_ALPHA_SATURATE),
1892 const_iv (GL_RGB),
1893 const_iv (GL_RGBA),
1894 const_iv (GL_RGBA4),
1895 const_iv (GL_RGBA8),
1896 const_iv (GL_RGB5_A1),
1897 const_iv (GL_UNSIGNED_BYTE),
1898 const_iv (GL_UNSIGNED_SHORT),
1899 const_iv (GL_UNSIGNED_INT),
1900 const_iv (GL_ALPHA),
1901 const_iv (GL_INTENSITY),
1902 const_iv (GL_LUMINANCE),
1903 const_iv (GL_LUMINANCE_ALPHA),
1904 const_iv (GL_FLOAT),
1905 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1906 const_iv (GL_COMPILE),
1907 const_iv (GL_TEXTURE_1D),
1908 const_iv (GL_TEXTURE_2D),
1909 const_iv (GL_TEXTURE_ENV),
1910 const_iv (GL_TEXTURE_MAG_FILTER),
1911 const_iv (GL_TEXTURE_MIN_FILTER),
1912 const_iv (GL_TEXTURE_ENV_MODE),
1913 const_iv (GL_TEXTURE_WRAP_S),
1914 const_iv (GL_TEXTURE_WRAP_T),
1915 const_iv (GL_REPEAT),
1916 const_iv (GL_CLAMP),
1917 const_iv (GL_CLAMP_TO_EDGE),
1918 const_iv (GL_NEAREST),
1919 const_iv (GL_LINEAR),
1920 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1921 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1922 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1923 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1924 const_iv (GL_GENERATE_MIPMAP),
1925 const_iv (GL_MODULATE),
1926 const_iv (GL_DECAL),
1927 const_iv (GL_REPLACE),
1928 const_iv (GL_DEPTH_BUFFER_BIT),
1929 const_iv (GL_COLOR_BUFFER_BIT),
1930 const_iv (GL_PROJECTION),
1931 const_iv (GL_MODELVIEW),
1932 const_iv (GL_COLOR_LOGIC_OP),
1933 const_iv (GL_SEPARABLE_2D),
1934 const_iv (GL_CONVOLUTION_2D),
1935 const_iv (GL_CONVOLUTION_BORDER_MODE),
1936 const_iv (GL_CONSTANT_BORDER),
1937 const_iv (GL_LINES),
1938 const_iv (GL_LINE_STRIP),
1939 const_iv (GL_LINE_LOOP),
1940 const_iv (GL_QUADS),
1941 const_iv (GL_QUAD_STRIP),
1942 const_iv (GL_TRIANGLES),
1943 const_iv (GL_TRIANGLE_STRIP),
1944 const_iv (GL_TRIANGLE_FAN),
1945 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1946 const_iv (GL_FASTEST),
1947 const_iv (GL_V2F),
1948 const_iv (GL_V3F),
1949 const_iv (GL_T2F_V3F),
1950 const_iv (GL_T2F_N3F_V3F),
1951# undef const_iv
1952 };
1953
1954 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1955 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1956}
1957
1958char *
1959gl_vendor ()
1960 CODE:
1961 RETVAL = (char *)glGetString (GL_VENDOR);
1962 OUTPUT:
1963 RETVAL
1964
1965char *
1966gl_version ()
1967 CODE:
1968 RETVAL = (char *)glGetString (GL_VERSION);
1969 OUTPUT:
1970 RETVAL
1971
1972char *
1973gl_extensions ()
1974 CODE:
1975 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1976 OUTPUT:
1977 RETVAL
1978
1979int glGetError ()
1980
1981void glFinish ()
1982
1983void glClear (int mask)
1984
1985void glClearColor (float r, float g, float b, float a = 1.0)
1986 PROTOTYPE: @
1987
1988void glEnable (int cap)
1989
1990void glDisable (int cap)
1991
1992void glShadeModel (int mode)
1993
1994void glHint (int target, int mode)
1995
1996void glBlendFunc (int sfactor, int dfactor)
1997
1998void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1999 CODE:
2000 gl_BlendFuncSeparate (sa, da, saa, daa);
2001
2002void glDepthMask (int flag)
2003
2004void glLogicOp (int opcode)
2005
2006void glColorMask (int red, int green, int blue, int alpha)
2007
2008void glMatrixMode (int mode)
2009
2010void glPushMatrix ()
2011
2012void glPopMatrix ()
2013
2014void glLoadIdentity ()
2015
2016void glDrawBuffer (int buffer)
2017
2018void glReadBuffer (int buffer)
2019
2020# near_ and far_ are due to microsofts buggy "c" compiler
2021void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2022
2023# near_ and far_ are due to microsofts buggy "c" compiler
2024void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2025
2026void glViewport (int x, int y, int width, int height)
2027
2028void glScissor (int x, int y, int width, int height)
2029
2030void glTranslate (float x, float y, float z = 0.)
2031 CODE:
2032 glTranslatef (x, y, z);
2033
2034void glScale (float x, float y, float z = 1.)
2035 CODE:
2036 glScalef (x, y, z);
2037
2038void glRotate (float angle, float x, float y, float z)
2039 CODE:
2040 glRotatef (angle, x, y, z);
2041
2042void glBegin (int mode)
2043
2044void glEnd ()
2045
2046void glColor (float r, float g, float b, float a = 1.0)
2047 PROTOTYPE: @
2048 ALIAS:
2049 glColor_premultiply = 1
2050 CODE:
2051 if (ix)
2052 {
2053 r *= a;
2054 g *= a;
2055 b *= a;
2056 }
2057 // microsoft visual "c" rounds instead of truncating...
2058 glColor4f (r, g, b, a);
2059
2060void glInterleavedArrays (int format, int stride, char *data)
2061
2062void glDrawElements (int mode, int count, int type, char *indices)
2063
2064# 1.2 void glDrawRangeElements (int mode, int start, int end
2065
2066void glRasterPos (float x, float y, float z = 0.)
2067 CODE:
2068 glRasterPos3f (0, 0, z);
2069 glBitmap (0, 0, 0, 0, x, y, 0);
2070
2071void glVertex (float x, float y, float z = 0.)
2072 CODE:
2073 glVertex3f (x, y, z);
2074
2075void glTexCoord (float s, float t)
2076 CODE:
2077 glTexCoord2f (s, t);
2078
2079void glTexEnv (int target, int pname, float param)
2080 CODE:
2081 glTexEnvf (target, pname, param);
2082
2083void glTexParameter (int target, int pname, float param)
2084 CODE:
2085 glTexParameterf (target, pname, param);
2086
2087void glBindTexture (int target, int name)
2088
2089void glConvolutionParameter (int target, int pname, float params)
2090 CODE:
2091 if (gl.ConvolutionParameterf)
2092 gl.ConvolutionParameterf (target, pname, params);
2093
2094void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2095 CODE:
2096 if (gl.ConvolutionFilter2D)
2097 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2098
2099void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2100 CODE:
2101 if (gl.SeparableFilter2D)
2102 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2103
2104void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2105
2106void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2107
2108void glDrawPixels (int width, int height, int format, int type, char *pixels)
2109
2110void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2111
2112int glGenTexture ()
2113 CODE:
2114{
2115 GLuint name;
2116 glGenTextures (1, &name);
2117 RETVAL = name;
2118}
2119 OUTPUT:
2120 RETVAL
2121
2122void glDeleteTexture (int name)
2123 CODE:
2124{
2125 GLuint name_ = name;
2126 glDeleteTextures (1, &name_);
2127}
2128
2129int glGenList ()
2130 CODE:
2131 RETVAL = glGenLists (1);
2132 OUTPUT:
2133 RETVAL
2134
2135void glDeleteList (int list)
2136 CODE:
2137 glDeleteLists (list, 1);
2138
2139void glNewList (int list, int mode = GL_COMPILE)
2140
2141void glEndList ()
2142
2143void glCallList (int list)
2144

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