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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.43 by root, Mon Apr 17 06:50:26 2006 UTC vs.
Revision 1.161 by root, Mon Oct 9 23:30:44 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8#endif
9
1#include "EXTERN.h" 10#include "EXTERN.h"
2#include "perl.h" 11#include "perl.h"
3#include "XSUB.h" 12#include "XSUB.h"
4 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
5#include <string.h> 19#include <string.h>
6#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
7 22
8#include <SDL.h> 23#include <SDL.h>
24#include <SDL_endian.h>
9#include <SDL_image.h> 25#include <SDL_image.h>
26#include <SDL_mixer.h>
10#include <SDL_opengl.h> 27#include <SDL_opengl.h>
11 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
12#include <glib/gmacros.h> 32#include <glib/gmacros.h>
13 33
14#include <pango/pango.h> 34#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 35
36#ifndef _WIN32
18#include <sys/types.h> 37# include <sys/types.h>
19#include <sys/socket.h> 38# include <sys/socket.h>
20#include <netinet/in.h> 39# include <netinet/in.h>
21#include <netinet/tcp.h> 40# include <netinet/tcp.h>
22
23#include <inttypes.h> 41# include <inttypes.h>
42#else
43 typedef unsigned char uint8_t;
44 typedef unsigned short uint16_t;
45 typedef unsigned int uint32_t;
46 typedef signed char int8_t;
47 typedef signed short int16_t;
48 typedef signed int int32_t;
49#endif
50
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 52
25#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
26 54
27#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
29 57
30static PangoContext *context; 58#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
89typedef Mix_Chunk *CFPlus__MixChunk;
90typedef Mix_Music *CFPlus__MixMusic;
91
92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
32 111
33typedef struct cf_layout { 112typedef struct cf_layout {
34 PangoLayout *pl; 113 PangoLayout *pl;
114 float r, g, b, a; // default color for rgba mode
35 int base_height; 115 int base_height;
116 CFPlus__Font font;
36} *CFClient__Layout; 117} *CFPlus__Layout;
118
119static CFPlus__Font default_font;
120static PangoContext *opengl_context;
121static PangoFontMap *opengl_fontmap;
37 122
38static void 123static void
39substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
40{ 125{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 131}
44 132
45static void 133static void
46layout_update (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
47{ 135{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
50 */ 138 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 139 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 140
141 pango_font_description_set_absolute_size (font,
142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
143
144 pango_layout_set_font_description (self->pl, font);
53} 145}
54 146
55static void 147static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 149{
58 layout_update (self); 150 PangoRectangle rect;
59 151
152 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
61 154
62 *w = (*w + 3) & ~3; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1; 157
158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
65} 163}
66 164
67typedef uint16_t mapface; 165typedef uint16_t mapface;
68 166
69typedef struct { 167typedef struct {
72 float s, t; 170 float s, t;
73 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
74} maptex; 172} maptex;
75 173
76typedef struct { 174typedef struct {
77 int16_t darkness; 175 uint32_t player;
78 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
79} mapcell; 179} mapcell;
80 180
81typedef struct { 181typedef struct {
82 int32_t c0, c1; 182 int32_t c0, c1;
83 mapcell *col; 183 mapcell *col;
84} maprow; 184} maprow;
85 185
86typedef struct map { 186typedef struct map {
87 int x, y, w, h; 187 int x, y, w, h;
88 int dx, dy; /* delayed map scrolling */
89 int ox, oy; /* offset to virtual global coordinate system */ 188 int ox, oy; /* offset to virtual global coordinate system */
90 int faces; 189 int faces;
91 mapface *face; 190 mapface *face;
92 191
93 int texs; 192 int texs;
94 maptex *tex; 193 maptex *tex;
95 194
96 uint32_t rows; 195 int32_t rows;
97 maprow *row; 196 maprow *row;
98} *CFClient__Map; 197} *CFPlus__Map;
99 198
100static char * 199static char *
101prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
102{ 201{
103 char *p; 202 char *p;
121 220
122#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
123#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
124 223
125static maprow * 224static maprow *
126map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
127{ 226{
128 if (0 > y) 227 if (0 > y)
129 { 228 {
130 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
131 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
169 268
170 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
171} 270}
172 271
173static mapcell * 272static mapcell *
174map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
175{ 274{
176 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
177} 276}
178 277
179static void 278static void
180map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
181{ 280{
182 int r; 281 int r;
183 282
184 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
185 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
193 self->row = 0; 292 self->row = 0;
194 self->rows = 0; 293 self->rows = 0;
195} 294}
196 295
197static void 296static void
198map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
199{ 298{
200 int x, y; 299 int x, y;
300 maprow *row;
301 mapcell *cell;
201 302
202 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
203 if (y >= 0) 304 if (y >= 0)
204 { 305 {
205 if (y >= self->rows) 306 if (y >= self->rows)
206 break; 307 break;
207 308
208 maprow *row = self->row + y; 309 row = self->row + y;
209 310
210 for (x = x0; x < x0 + w; x++) 311 for (x = x0; x < x0 + w; x++)
211 if (x >= row->c0) 312 if (x >= row->c0)
212 { 313 {
213 if (x >= row->c1) 314 if (x >= row->c1)
214 break; 315 break;
215 316
216 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
217 } 323 }
218 } 324 }
219} 325}
220 326
327static void
328music_finished (void)
329{
330 SDL_UserEvent ev;
331
332 ev.type = SDL_USEREVENT;
333 ev.code = 0;
334 ev.data1 = 0;
335 ev.data2 = 0;
336
337 SDL_PushEvent ((SDL_Event *)&ev);
338}
339
340static void
341channel_finished (int channel)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 1;
347 ev.data1 = (void *)(long)channel;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
221MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
222 371
223PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
224 373
225BOOT: 374BOOT:
226{ 375{
227 fontmap = pango_ft2_font_map_new (); 376 HV *stash = gv_stashpv ("CFPlus", 1);
377 static const struct {
378 const char *name;
379 IV iv;
380 } *civ, const_iv[] = {
381# define const_iv(name) { # name, (IV)name }
382 const_iv (SDL_ACTIVEEVENT),
383 const_iv (SDL_KEYDOWN),
384 const_iv (SDL_KEYUP),
385 const_iv (SDL_MOUSEMOTION),
386 const_iv (SDL_MOUSEBUTTONDOWN),
387 const_iv (SDL_MOUSEBUTTONUP),
388 const_iv (SDL_JOYAXISMOTION),
389 const_iv (SDL_JOYBALLMOTION),
390 const_iv (SDL_JOYHATMOTION),
391 const_iv (SDL_JOYBUTTONDOWN),
392 const_iv (SDL_JOYBUTTONUP),
393 const_iv (SDL_QUIT),
394 const_iv (SDL_SYSWMEVENT),
395 const_iv (SDL_EVENT_RESERVEDA),
396 const_iv (SDL_EVENT_RESERVEDB),
397 const_iv (SDL_VIDEORESIZE),
398 const_iv (SDL_VIDEOEXPOSE),
399 const_iv (SDL_USEREVENT),
400 const_iv (SDLK_KP0),
401 const_iv (SDLK_KP1),
402 const_iv (SDLK_KP2),
403 const_iv (SDLK_KP3),
404 const_iv (SDLK_KP4),
405 const_iv (SDLK_KP5),
406 const_iv (SDLK_KP6),
407 const_iv (SDLK_KP7),
408 const_iv (SDLK_KP8),
409 const_iv (SDLK_KP9),
410 const_iv (SDLK_KP_PERIOD),
411 const_iv (SDLK_KP_DIVIDE),
412 const_iv (SDLK_KP_MULTIPLY),
413 const_iv (SDLK_KP_MINUS),
414 const_iv (SDLK_KP_PLUS),
415 const_iv (SDLK_KP_ENTER),
416 const_iv (SDLK_KP_EQUALS),
417 const_iv (SDLK_UP),
418 const_iv (SDLK_DOWN),
419 const_iv (SDLK_RIGHT),
420 const_iv (SDLK_LEFT),
421 const_iv (SDLK_INSERT),
422 const_iv (SDLK_HOME),
423 const_iv (SDLK_END),
424 const_iv (SDLK_PAGEUP),
425 const_iv (SDLK_PAGEDOWN),
426 const_iv (SDLK_F1),
427 const_iv (SDLK_F2),
428 const_iv (SDLK_F3),
429 const_iv (SDLK_F4),
430 const_iv (SDLK_F5),
431 const_iv (SDLK_F6),
432 const_iv (SDLK_F7),
433 const_iv (SDLK_F8),
434 const_iv (SDLK_F9),
435 const_iv (SDLK_F10),
436 const_iv (SDLK_F11),
437 const_iv (SDLK_F12),
438 const_iv (SDLK_F13),
439 const_iv (SDLK_F14),
440 const_iv (SDLK_F15),
441 const_iv (SDLK_NUMLOCK),
442 const_iv (SDLK_CAPSLOCK),
443 const_iv (SDLK_SCROLLOCK),
444 const_iv (SDLK_RSHIFT),
445 const_iv (SDLK_LSHIFT),
446 const_iv (SDLK_RCTRL),
447 const_iv (SDLK_LCTRL),
448 const_iv (SDLK_RALT),
449 const_iv (SDLK_LALT),
450 const_iv (SDLK_RMETA),
451 const_iv (SDLK_LMETA),
452 const_iv (SDLK_LSUPER),
453 const_iv (SDLK_RSUPER),
454 const_iv (SDLK_MODE),
455 const_iv (SDLK_COMPOSE),
456 const_iv (SDLK_HELP),
457 const_iv (SDLK_PRINT),
458 const_iv (SDLK_SYSREQ),
459 const_iv (SDLK_BREAK),
460 const_iv (SDLK_MENU),
461 const_iv (SDLK_POWER),
462 const_iv (SDLK_EURO),
463 const_iv (SDLK_UNDO),
464 const_iv (KMOD_NONE),
465 const_iv (KMOD_LSHIFT),
466 const_iv (KMOD_RSHIFT),
467 const_iv (KMOD_LCTRL),
468 const_iv (KMOD_RCTRL),
469 const_iv (KMOD_LALT),
470 const_iv (KMOD_RALT),
471 const_iv (KMOD_LMETA),
472 const_iv (KMOD_RMETA),
473 const_iv (KMOD_NUM),
474 const_iv (KMOD_CAPS),
475 const_iv (KMOD_MODE),
476 const_iv (KMOD_CTRL),
477 const_iv (KMOD_SHIFT),
478 const_iv (KMOD_ALT),
479 const_iv (KMOD_META)
480# undef const_iv
481 };
482
483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
485}
486
487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
228 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
229 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
230} 505}
506
507int
508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
509
510void
511SDL_Quit ()
512
513void
514SDL_ListModes ()
515 PPCODE:
516{
517 SDL_Rect **m;
518
519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
531
532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
537
538 SDL_EnableUNICODE (1);
539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
540
541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
542
543 if (m && m != (SDL_Rect **)-1)
544 while (*m)
545 {
546 AV *av = newAV ();
547 av_push (av, newSViv ((*m)->w));
548 av_push (av, newSViv ((*m)->h));
549 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
550
551 ++m;
552 }
553}
554
555char *
556SDL_GetError ()
557
558int
559SDL_SetVideoMode (int w, int h, int fullscreen)
560 CODE:
561 RETVAL = !!SDL_SetVideoMode (
562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
563 );
564 if (RETVAL)
565 {
566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
571 OUTPUT:
572 RETVAL
573
574void
575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
579
580void
581SDL_PollEvent ()
582 PPCODE:
583{
584 SDL_Event ev;
585
586 while (SDL_PollEvent (&ev))
587 {
588 HV *hv = newHV ();
589 hv_store (hv, "type", 4, newSViv (ev.type), 0);
590
591 switch (ev.type)
592 {
593 case SDL_KEYDOWN:
594 case SDL_KEYUP:
595 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
596 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
597 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
598 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
599 break;
600
601 case SDL_ACTIVEEVENT:
602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
604 break;
605
606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
614 break;
615
616 case SDL_MOUSEBUTTONDOWN:
617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
624 break;
625
626 case SDL_USEREVENT:
627 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
630 break;
631 }
632
633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
634 }
635}
636
637int
638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
639 POSTCALL:
640 Mix_HookMusicFinished (music_finished);
641 Mix_ChannelFinished (channel_finished);
642
643void
644Mix_CloseAudio ()
645
646int
647Mix_AllocateChannels (int numchans = -1)
231 648
232void 649void
233lowdelay (int fd, int val = 1) 650lowdelay (int fd, int val = 1)
234 CODE: 651 CODE:
652#ifndef _WIN32
235 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
654#endif
236 655
237char * 656void
238gl_version () 657win32_proxy_info ()
239 CODE: 658 PPCODE:
240 RETVAL = (char *)glGetString (GL_VERSION); 659{
241 OUTPUT: 660#ifdef _WIN32
242 RETVAL 661 char buffer[2048];
662 DWORD buflen;
243 663
244char * 664 EXTEND (SP, 3);
245gl_extensions () 665
246 CODE: 666 buflen = sizeof (buffer);
247 RETVAL = (char *)glGetString (GL_EXTENSIONS); 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
248 OUTPUT: 668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
249 RETVAL 669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
671
672 buflen = sizeof (buffer);
673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
674 {
675 PUSHs (newSVpv (buffer, 0));
676
677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
250 684
251void 685void
252add_font (char *file) 686add_font (char *file)
253 CODE: 687 CODE:
254 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
255
256void
257set_font (char *file)
258 CODE:
259{
260 int count;
261 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
262 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
263 FcPatternDestroy (pattern);
264 pango_context_set_font_description (context, font);
265}
266 689
267void 690void
268load_image_inline (SV *image_) 691load_image_inline (SV *image_)
269 ALIAS: 692 ALIAS:
270 load_image_file = 1 693 load_image_file = 1
286 croak ("load_image: %s", SDL_GetError ()); 709 croak ("load_image: %s", SDL_GetError ());
287 710
288 fmt.palette = NULL; 711 fmt.palette = NULL;
289 fmt.BitsPerPixel = 32; 712 fmt.BitsPerPixel = 32;
290 fmt.BytesPerPixel = 4; 713 fmt.BytesPerPixel = 4;
714#if SDL_BYTEORDER == SDL_LIL_ENDIAN
291 fmt.Rmask = 0x000000ff; 715 fmt.Rmask = 0x000000ff;
292 fmt.Gmask = 0x0000ff00; 716 fmt.Gmask = 0x0000ff00;
293 fmt.Bmask = 0x00ff0000; 717 fmt.Bmask = 0x00ff0000;
294 fmt.Amask = 0xff000000; 718 fmt.Amask = 0xff000000;
719#else
720 fmt.Rmask = 0xff000000;
721 fmt.Gmask = 0x00ff0000;
722 fmt.Bmask = 0x0000ff00;
723 fmt.Amask = 0x000000ff;
724#endif
295 fmt.Rloss = 0; 725 fmt.Rloss = 0;
296 fmt.Gloss = 0; 726 fmt.Gloss = 0;
297 fmt.Bloss = 0; 727 fmt.Bloss = 0;
298 fmt.Aloss = 0; 728 fmt.Aloss = 0;
299 fmt.Rshift = 0; 729 fmt.Rshift = 0;
305 735
306 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 736 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
307 737
308 assert (surface2->pitch == surface2->w * 4); 738 assert (surface2->pitch == surface2->w * 4);
309 739
740 SDL_LockSurface (surface2);
310 EXTEND (SP, 5); 741 EXTEND (SP, 6);
311 PUSHs (sv_2mortal (newSViv (surface2->w))); 742 PUSHs (sv_2mortal (newSViv (surface2->w)));
312 PUSHs (sv_2mortal (newSViv (surface2->h))); 743 PUSHs (sv_2mortal (newSViv (surface2->h)));
313 SDL_LockSurface (surface2);
314 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 744 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
315 SDL_UnlockSurface (surface2);
316 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 745 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
317 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 746 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
318 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 747 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
748 SDL_UnlockSurface (surface2);
319 749
320 SDL_FreeSurface (surface); 750 SDL_FreeSurface (surface);
321 SDL_FreeSurface (surface2); 751 SDL_FreeSurface (surface2);
322} 752}
323 753
345 PUSHs (sv_2mortal (newSViv (b / y))); 775 PUSHs (sv_2mortal (newSViv (b / y)));
346 PUSHs (sv_2mortal (newSViv (a / y))); 776 PUSHs (sv_2mortal (newSViv (a / y)));
347} 777}
348 778
349void 779void
780error (char *message)
781 CODE:
782 fprintf (stderr, "ERROR: %s\n", message);
783#ifdef _WIN32
784 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
785#endif
786
787void
350fatal (char *message) 788fatal (char *message)
351 CODE: 789 CODE:
790 fprintf (stderr, "FATAL: %s\n", message);
791#ifdef _WIN32
792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
793#endif
794 _exit (1);
795
796void
797_exit (int retval = 0)
798 CODE:
352#ifdef WIN32 799#ifdef WIN32
353 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 800 ExitThread (retval); // unclean, please beam me up
354#else 801#else
355 fprintf (stderr, "FATAL: %s\n", message); 802 _exit (retval);
356#endif 803#endif
357 exit (1);
358 804
805MODULE = CFPlus PACKAGE = CFPlus::Font
806
807CFPlus::Font
808new_from_file (SV *class, char *path, int id = 0)
809 CODE:
810{
811 int count;
812 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
813 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
814 FcPatternDestroy (pattern);
815}
816 OUTPUT:
817 RETVAL
818
819void
820DESTROY (CFPlus::Font self)
821 CODE:
822 pango_font_description_free (self);
823
824void
825make_default (CFPlus::Font self)
826 CODE:
827 default_font = self;
828
359MODULE = CFClient PACKAGE = CFClient::Layout 829MODULE = CFPlus PACKAGE = CFPlus::Layout
360 830
361CFClient::Layout 831void
362new (SV *class, int base_height = 10) 832reset_glyph_cache ()
833 CODE:
834 tc_clear ();
835
836CFPlus::Layout
837new (SV *class)
363 CODE: 838 CODE:
364 New (0, RETVAL, 1, struct cf_layout); 839 New (0, RETVAL, 1, struct cf_layout);
365 RETVAL->base_height = base_height; 840
366 RETVAL->pl = pango_layout_new (context); 841 RETVAL->pl = pango_layout_new (opengl_context);
842 RETVAL->r = 1.;
843 RETVAL->g = 1.;
844 RETVAL->b = 1.;
845 RETVAL->a = 1.;
846 RETVAL->base_height = MIN_FONT_HEIGHT;
847 RETVAL->font = 0;
848
367 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 849 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
850 layout_update_font (RETVAL);
368 OUTPUT: 851 OUTPUT:
369 RETVAL 852 RETVAL
370 853
371void 854void
372DESTROY (CFClient::Layout self) 855DESTROY (CFPlus::Layout self)
373 CODE: 856 CODE:
374 g_object_unref (self->pl); 857 g_object_unref (self->pl);
375 Safefree (self); 858 Safefree (self);
376 859
377void 860void
378set_text (CFClient::Layout self, SV *text_) 861set_text (CFPlus::Layout self, SV *text_)
379 CODE: 862 CODE:
380{ 863{
381 STRLEN textlen; 864 STRLEN textlen;
382 char *text = SvPVutf8 (text_, textlen); 865 char *text = SvPVutf8 (text_, textlen);
383 866
384 pango_layout_set_text (self->pl, text, textlen); 867 pango_layout_set_text (self->pl, text, textlen);
385} 868}
386 869
387void 870void
388set_markup (CFClient::Layout self, SV *text_) 871set_markup (CFPlus::Layout self, SV *text_)
389 CODE: 872 CODE:
390{ 873{
391 STRLEN textlen; 874 STRLEN textlen;
392 char *text = SvPVutf8 (text_, textlen); 875 char *text = SvPVutf8 (text_, textlen);
393 876
394 pango_layout_set_markup (self->pl, text, textlen); 877 pango_layout_set_markup (self->pl, text, textlen);
395} 878}
396 879
397void 880void
881set_shapes (CFPlus::Layout self, ...)
882 CODE:
883{
884 PangoAttrList *attrs = 0;
885 const char *text = pango_layout_get_text (self->pl);
886 const char *pos = text;
887 int arg = 4;
888
889 while (arg < items && (pos = strstr (pos, OBJ_STR)))
890 {
891 PangoRectangle inkrect, rect;
892 PangoAttribute *attr;
893
894 int x = SvIV (ST (arg - 3));
895 int y = SvIV (ST (arg - 2));
896 int w = SvIV (ST (arg - 1));
897 int h = SvIV (ST (arg ));
898
899 inkrect.x = 0;
900 inkrect.y = 0;
901 inkrect.width = 0;
902 inkrect.height = 0;
903
904 rect.x = x * PANGO_SCALE;
905 rect.y = y * PANGO_SCALE;
906 rect.width = w * PANGO_SCALE;
907 rect.height = h * PANGO_SCALE;
908
909 if (!attrs)
910 attrs = pango_layout_get_attributes (self->pl);
911
912 attr = pango_attr_shape_new (&inkrect, &rect);
913 attr->start_index = pos - text;
914 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
915 pango_attr_list_insert (attrs, attr);
916
917 arg += 4;
918 pos += sizeof (OBJ_STR) - 1;
919 }
920
921 if (attrs)
922 pango_layout_set_attributes (self->pl, attrs);
923}
924
925void
926get_shapes (CFPlus::Layout self)
927 PPCODE:
928{
929 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
930
931 do
932 {
933 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
934
935 if (run && shape_attr_p (run))
936 {
937 PangoRectangle extents;
938 pango_layout_iter_get_run_extents (iter, 0, &extents);
939
940 EXTEND (SP, 2);
941 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
942 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
943 }
944 }
945 while (pango_layout_iter_next_run (iter));
946
947 pango_layout_iter_free (iter);
948}
949
950int
951has_wrapped (CFPlus::Layout self)
952 CODE:
953{
954 int lines = 1;
955 const char *text = pango_layout_get_text (self->pl);
956
957 while (*text)
958 lines += *text++ == '\n';
959
960 RETVAL = lines < pango_layout_get_line_count (self->pl);
961}
962 OUTPUT:
963 RETVAL
964
965SV *
966get_text (CFPlus::Layout self)
967 CODE:
968 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
969 sv_utf8_decode (RETVAL);
970 OUTPUT:
971 RETVAL
972
973void
974set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
975 CODE:
976 self->r = r;
977 self->g = g;
978 self->b = b;
979 self->a = a;
980
981void
982set_font (CFPlus::Layout self, CFPlus::Font font = 0)
983 CODE:
984 if (self->font != font)
985 {
986 self->font = font;
987 layout_update_font (self);
988 }
989
990void
398set_height (CFClient::Layout self, int base_height) 991set_height (CFPlus::Layout self, int base_height)
399 CODE: 992 CODE:
993 if (self->base_height != base_height)
994 {
400 self->base_height = base_height; 995 self->base_height = base_height;
996 layout_update_font (self);
997 }
401 998
402void 999void
403set_width (CFClient::Layout self, int max_width = -1) 1000set_width (CFPlus::Layout self, int max_width = -1)
404 CODE: 1001 CODE:
405 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1002 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
406 1003
407void 1004void
1005set_indent (CFPlus::Layout self, int indent)
1006 CODE:
1007 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1008
1009void
1010set_spacing (CFPlus::Layout self, int spacing)
1011 CODE:
1012 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1013
1014void
1015set_ellipsise (CFPlus::Layout self, int ellipsise)
1016 CODE:
1017 pango_layout_set_ellipsize (self->pl,
1018 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1019 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1020 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1021 : PANGO_ELLIPSIZE_NONE
1022 );
1023
1024void
1025set_single_paragraph_mode (CFPlus::Layout self, int spm)
1026 CODE:
1027 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1028
1029void
408size (CFClient::Layout self) 1030size (CFPlus::Layout self)
409 PPCODE: 1031 PPCODE:
410{ 1032{
411 int w, h; 1033 int w, h;
412 1034
413 layout_update (self);
414 layout_get_pixel_size (self, &w, &h); 1035 layout_get_pixel_size (self, &w, &h);
415 1036
416 EXTEND (SP, 2); 1037 EXTEND (SP, 2);
417 PUSHs (sv_2mortal (newSViv (w))); 1038 PUSHs (sv_2mortal (newSViv (w)));
418 PUSHs (sv_2mortal (newSViv (h))); 1039 PUSHs (sv_2mortal (newSViv (h)));
419} 1040}
420 1041
421int 1042int
1043descent (CFPlus::Layout self)
1044 CODE:
1045{
1046 PangoRectangle rect;
1047 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1048 pango_layout_line_get_pixel_extents (line, 0, &rect);
1049 RETVAL = PANGO_DESCENT (rect);
1050}
1051 OUTPUT:
1052 RETVAL
1053
1054int
422xy_to_index (CFClient::Layout self, int x, int y) 1055xy_to_index (CFPlus::Layout self, int x, int y)
423 CODE: 1056 CODE:
424{ 1057{
425 int index, trailing; 1058 int index, trailing;
426
427 layout_update (self);
428 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1059 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
429
430 RETVAL = index; 1060 RETVAL = index;
431} 1061}
432 OUTPUT: 1062 OUTPUT:
433 RETVAL 1063 RETVAL
434 1064
435void 1065void
436cursor_pos (CFClient::Layout self, int index) 1066cursor_pos (CFPlus::Layout self, int index)
437 PPCODE: 1067 PPCODE:
438{ 1068{
439 PangoRectangle strong_pos; 1069 PangoRectangle strong_pos;
440 layout_update (self);
441 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1070 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
442 1071
443 EXTEND (SP, 3); 1072 EXTEND (SP, 3);
444 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1073 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
445 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1074 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
446 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1075 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
447} 1076}
448 1077
449void 1078void
450render (CFClient::Layout self) 1079render (CFPlus::Layout self, float x, float y, int flags = 0)
451 PPCODE: 1080 PPCODE:
452{ 1081 pango_opengl_render_layout_subpixel (
453 SV *retval; 1082 self->pl,
454 int w, h; 1083 x * PANGO_SCALE, y * PANGO_SCALE,
455 FT_Bitmap bitmap; 1084 self->r, self->g, self->b, self->a,
1085 flags
1086 );
456 1087
457 layout_update (self); 1088MODULE = CFPlus PACKAGE = CFPlus::Texture
458 layout_get_pixel_size (self, &w, &h);
459 1089
460 retval = newSV (w * h); 1090void
461 SvPOK_only (retval); 1091pad2pot (SV *data_, SV *w_, SV *h_)
462 SvCUR_set (retval, w * h); 1092 CODE:
1093{
1094 int ow = SvIV (w_);
1095 int oh = SvIV (h_);
463 1096
464 bitmap.rows = h; 1097 if (ow && oh)
465 bitmap.width = w; 1098 {
466 bitmap.pitch = w; 1099 int nw = minpot (ow);
467 bitmap.buffer = (unsigned char*)SvPVX (retval); 1100 int nh = minpot (oh);
468 bitmap.num_grays = 256;
469 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
470 1101
471 memset (bitmap.buffer, 0, w * h); 1102 if (nw != ow || nh != oh)
472 1103 {
473 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1104 if (SvOK (data_))
1105 {
1106 STRLEN datalen;
1107 char *data = SvPVbyte (data_, datalen);
1108 int bpp = datalen / (ow * oh);
1109 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
474 1110
475 EXTEND (SP, 3); 1111 SvPOK_only (result_);
476 PUSHs (sv_2mortal (newSViv (w))); 1112 SvCUR_set (result_, nw * nh * bpp);
477 PUSHs (sv_2mortal (newSViv (h)));
478 PUSHs (sv_2mortal (retval));
479}
480 1113
481MODULE = CFClient PACKAGE = CFClient::Texture 1114 memset (SvPVX (result_), 0, nw * nh * bpp);
1115 while (oh--)
1116 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
482 1117
1118 sv_setsv (data_, result_);
1119 }
1120
1121 sv_setiv (w_, nw);
1122 sv_setiv (h_, nh);
1123 }
1124 }
1125}
1126
483void 1127void
484draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1128draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
485 PROTOTYPE: $$$;$$ 1129 PROTOTYPE: $$$;$$
1130 ALIAS:
1131 draw_quad_alpha = 1
1132 draw_quad_alpha_premultiplied = 2
486 CODE: 1133 CODE:
487{ 1134{
488 HV *hv = (HV *)SvRV (self); 1135 HV *hv = (HV *)SvRV (self);
489 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1136 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
490 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1137 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
491 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1138 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
492 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
493 1139
494 if (items < 5) 1140 if (items < 5)
495 { 1141 {
496 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1142 w = SvNV (*hv_fetch (hv, "w", 1, 1));
497 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1143 h = SvNV (*hv_fetch (hv, "h", 1, 1));
498 } 1144 }
499 1145
1146 if (ix)
1147 {
1148 glEnable (GL_BLEND);
1149
1150 if (ix == 2)
1151 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1152 else
1153 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1154 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1155
1156 glEnable (GL_ALPHA_TEST);
1157 glAlphaFunc (GL_GREATER, 0.01f);
1158 }
1159
500 glBindTexture (GL_TEXTURE_2D, name); 1160 glBindTexture (GL_TEXTURE_2D, name);
501 if (wrap_mode) { 1161
502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
503 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
504 }
505 glBegin (GL_QUADS); 1162 glBegin (GL_QUADS);
506 glTexCoord2f (0, 0); glVertex2f (x , y ); 1163 glTexCoord2f (0, 0); glVertex2f (x , y );
507 glTexCoord2f (0, t); glVertex2f (x , y + h); 1164 glTexCoord2f (0, t); glVertex2f (x , y + h);
508 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1165 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
509 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1166 glTexCoord2f (s, 0); glVertex2f (x + w, y );
510 glEnd (); 1167 glEnd ();
511}
512 1168
1169 if (ix)
1170 {
1171 glDisable (GL_ALPHA_TEST);
1172 glDisable (GL_BLEND);
1173 }
1174}
1175
513MODULE = CFClient PACKAGE = CFClient::Map 1176MODULE = CFPlus PACKAGE = CFPlus::Map
514 1177
515CFClient::Map 1178CFPlus::Map
516new (SV *class, int map_width, int map_height) 1179new (SV *class, int map_width, int map_height)
517 CODE: 1180 CODE:
518 New (0, RETVAL, 1, struct map); 1181 New (0, RETVAL, 1, struct map);
519 RETVAL->x = 0; 1182 RETVAL->x = 0;
520 RETVAL->y = 0; 1183 RETVAL->y = 0;
530 RETVAL->row = 0; 1193 RETVAL->row = 0;
531 OUTPUT: 1194 OUTPUT:
532 RETVAL 1195 RETVAL
533 1196
534void 1197void
535DESTROY (CFClient::Map self) 1198DESTROY (CFPlus::Map self)
536 CODE: 1199 CODE:
537{ 1200{
538 map_clear (self); 1201 map_clear (self);
539 Safefree (self->face); 1202 Safefree (self->face);
1203 Safefree (self->tex);
540 Safefree (self); 1204 Safefree (self);
541} 1205}
542 1206
543void 1207void
544clear (CFClient::Map self) 1208clear (CFPlus::Map self)
545 CODE: 1209 CODE:
546 map_clear (self); 1210 map_clear (self);
547 1211
548void 1212void
549set_face (CFClient::Map self, int face, int texid) 1213set_face (CFPlus::Map self, int face, int texid)
550 CODE: 1214 CODE:
551{ 1215{
552 while (self->faces <= face) 1216 while (self->faces <= face)
553 { 1217 {
554 Append (mapface, self->face, self->faces, self->faces); 1218 Append (mapface, self->face, self->faces, self->faces);
557 1221
558 self->face [face] = texid; 1222 self->face [face] = texid;
559} 1223}
560 1224
561void 1225void
562set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1226set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
563 CODE: 1227 CODE:
564{ 1228{
565 while (self->texs <= texid) 1229 while (self->texs <= texid)
566 { 1230 {
567 Append (maptex, self->tex, self->texs, self->texs); 1231 Append (maptex, self->tex, self->texs, self->texs);
568 self->texs *= 2; 1232 self->texs *= 2;
569 } 1233 }
570 1234
1235 {
571 maptex *tex = self->tex + texid; 1236 maptex *tex = self->tex + texid;
572 1237
573 tex->name = name; 1238 tex->name = name;
574 tex->w = w; 1239 tex->w = w;
575 tex->h = h; 1240 tex->h = h;
576 tex->s = s; 1241 tex->s = s;
577 tex->t = t; 1242 tex->t = t;
578 tex->r = r; 1243 tex->r = r;
579 tex->g = g; 1244 tex->g = g;
580 tex->b = b; 1245 tex->b = b;
581 tex->a = a; 1246 tex->a = a;
1247 }
1248
1249 // somewhat hackish, but for textures that require it, it really
1250 // improves the look, and most others don't suffer.
1251 glBindTexture (GL_TEXTURE_2D, name);
1252 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1253 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1254 // use uglier nearest interpolation because linear suffers
1255 // from transparent color bleeding and ugly wrapping effects.
1256 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
582} 1257}
583 1258
584int 1259int
585ox (CFClient::Map self) 1260ox (CFPlus::Map self)
586 ALIAS: 1261 ALIAS:
587 oy = 1 1262 oy = 1
1263 x = 2
1264 y = 3
1265 w = 4
1266 h = 5
588 CODE: 1267 CODE:
589 switch (ix) 1268 switch (ix)
590 { 1269 {
591 case 0: RETVAL = self->ox; break; 1270 case 0: RETVAL = self->ox; break;
592 case 1: RETVAL = self->oy; break; 1271 case 1: RETVAL = self->oy; break;
1272 case 2: RETVAL = self->x; break;
1273 case 3: RETVAL = self->y; break;
1274 case 4: RETVAL = self->w; break;
1275 case 5: RETVAL = self->h; break;
593 } 1276 }
594 OUTPUT: 1277 OUTPUT:
595 RETVAL 1278 RETVAL
596 1279
597void 1280void
598scroll (CFClient::Map self, int dx, int dy) 1281scroll (CFPlus::Map self, int dx, int dy)
599 CODE: 1282 CODE:
600{ 1283{
601 self->dx += dx; self->ox += dx;
602 self->dy += dy; self->oy += dy;
603}
604
605void
606map1a_update (CFClient::Map self, SV *data_)
607 CODE:
608{
609 if (self->dx > 0) 1284 if (dx > 0)
610 map_blank (self, self->x, self->y, self->dx - 1, self->h); 1285 map_blank (self, self->x, self->y, dx, self->h);
611 else if (self->dx < 0) 1286 else if (dx < 0)
612 map_blank (self, self->x + self->w + self->dx + 1, self->y, 1 - self->dx, self->h); 1287 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
613 1288
614 if (self->dy > 0) 1289 if (dy > 0)
615 map_blank (self, self->x, self->y, self->w, self->dy - 1); 1290 map_blank (self, self->x, self->y, self->w, dy);
616 else if (self->dy < 0) 1291 else if (dy < 0)
617 map_blank (self, self->x, self->y + self->h + self->dy + 1, self->w, 1 - self->dy); 1292 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
618 1293
619 self->x += self->dx; self->dx = 0; 1294 self->ox += dx; self->x += dx;
620 self->y += self->dy; self->dy = 0; 1295 self->oy += dy; self->y += dy;
621 1296
622 while (self->y < 0) 1297 while (self->y < 0)
623 { 1298 {
624 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1299 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
625 1300
626 self->rows += MAP_EXTEND_Y; 1301 self->rows += MAP_EXTEND_Y;
627 self->y += MAP_EXTEND_Y; 1302 self->y += MAP_EXTEND_Y;
628 } 1303 }
1304}
629 1305
1306void
1307map1a_update (CFPlus::Map self, SV *data_, int extmap)
1308 CODE:
1309{
630 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1310 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
631 uint8_t *data_end = (uint8_t *)SvEND (data_); 1311 uint8_t *data_end = (uint8_t *)SvEND (data_);
1312 mapcell *cell;
1313 int x, y, flags;
632 1314
633 while (data < data_end) 1315 while (data < data_end - 1)
634 { 1316 {
635 int flags = (data [0] << 8) + data [1]; data += 2; 1317 flags = (data [0] << 8) + data [1]; data += 2;
636 1318
637 int x = ((flags >> 10) & 63) + self->x; 1319 x = self->x + ((flags >> 10) & 63);
638 int y = ((flags >> 4) & 63) + self->y; 1320 y = self->y + ((flags >> 4) & 63);
639 1321
640 mapcell *cell = map_get_cell (self, x, y); 1322 cell = map_get_cell (self, x, y);
641 1323
642 if (flags & 15) 1324 if (flags & 15)
643 { 1325 {
644 if (cell->darkness < 0) // && x < self->w && y < self->h) 1326 if (!cell->darkness)
645 { 1327 {
1328 memset (cell, 0, sizeof (*cell));
646 cell->darkness = 0; 1329 cell->darkness = 256;
647 cell->face [0] = 0;
648 cell->face [1] = 0;
649 cell->face [2] = 0;
650 } 1330 }
651
652 cell->darkness = flags & 8 ? *data++ : 255;
653 1331
654 //TODO: don't trust server data to be in-range(!) 1332 //TODO: don't trust server data to be in-range(!)
1333
1334 if (flags & 8)
1335 {
1336 if (extmap)
1337 {
1338 uint8_t ext, cmd;
1339
1340 do
1341 {
1342 ext = *data++;
1343 cmd = ext & 0x3f;
1344
1345 if (cmd < 4)
1346 cell->darkness = 255 - ext * 64 + 1;
1347 else if (cmd == 5) // health
1348 {
1349 cell->stat_width = 1;
1350 cell->stat_hp = *data++;
1351 }
1352 else if (cmd == 6) // monster width
1353 cell->stat_width = *data++ + 1;
1354 else if (cmd == 0x47) // monster width
1355 {
1356 if (*data == 4)
1357 ; // decode player tag
1358
1359 data += *data + 1;
1360 }
1361 else if (cmd == 8) // cell flags
1362 cell->flags = *data++;
1363 else if (ext & 0x40) // unknown, multibyte => skip
1364 data += *data + 1;
1365 else
1366 data++;
1367 }
1368 while (ext & 0x80);
1369 }
1370 else
1371 cell->darkness = *data++ + 1;
1372 }
655 1373
656 if (flags & 4) 1374 if (flags & 4)
657 { 1375 {
658 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1376 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
659 } 1377 }
667 { 1385 {
668 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1386 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
669 } 1387 }
670 } 1388 }
671 else 1389 else
672 cell->darkness = -1; 1390 cell->darkness = 0;
673 } 1391 }
674} 1392}
675 1393
676SV * 1394SV *
677mapmap (CFClient::Map self, int w, int h) 1395mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
678 CODE: 1396 CODE:
679{ 1397{
680 int x0, x1, x; 1398 int x1, x;
681 int y0, y1, y; 1399 int y1, y;
682 int z; 1400 int z;
683 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1401 SV *map_sv = newSV (w * h * sizeof (uint32_t));
684 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1402 uint32_t *map = (uint32_t *)SvPVX (map_sv);
685 1403
686 SvPOK_only (map_sv); 1404 SvPOK_only (map_sv);
687 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1405 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
688 1406
689 x0 = self->x - w / 2; x1 = x0 + w; 1407 x0 += self->x; x1 = x0 + w;
690 y0 = self->y - h / 2; y1 = y0 + h; 1408 y0 += self->y; y1 = y0 + h;
691 1409
692 for (y = y0; y < y1; y++) 1410 for (y = y0; y < y1; y++)
693 { 1411 {
694 maprow *row = 0 <= y && y < self->rows 1412 maprow *row = 0 <= y && y < self->rows
695 ? self->row + y 1413 ? self->row + y
732} 1450}
733 OUTPUT: 1451 OUTPUT:
734 RETVAL 1452 RETVAL
735 1453
736void 1454void
737draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1455draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
738 PPCODE: 1456 CODE:
739{ 1457{
740 int sw4 = (sw + 3) & ~3; 1458 int vx, vy;
741 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1459 int x, y, z;
742 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1460 int last_name;
743 memset (darkness, 255, sw4 * sh); 1461 mapface face;
744 SvPOK_only (darkness_sv);
745 SvCUR_set (darkness_sv, sw4 * sh);
746 1462
747 int vx = self->x + (self->w - sw) / 2 - shift_x; 1463 vx = self->x + self->w / 2 - sw / 2 - shift_x;
748 int vy = self->y + (self->h - sh) / 2 - shift_y; 1464 vy = self->y + self->h / 2 - sh / 2 - shift_y;
749 1465
750 /* 1466 /*
751 int vx = self->vx = self->w >= sw 1467 int vx = self->vx = self->w >= sw
752 ? self->x + (self->w - sw) / 2 1468 ? self->x + (self->w - sw) / 2
753 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1469 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
757 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1473 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
758 */ 1474 */
759 1475
760 glColor4ub (255, 255, 255, 255); 1476 glColor4ub (255, 255, 255, 255);
761 1477
1478 glEnable (GL_BLEND);
762 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1479 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
763 glEnable (GL_BLEND);
764 glEnable (GL_TEXTURE_2D); 1480 glEnable (GL_TEXTURE_2D);
765 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1481 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
766 1482
767 int x, y, z;
768
769 int last_name = 0;
770
771 glBegin (GL_QUADS); 1483 glBegin (GL_QUADS);
1484
1485 last_name = 0;
772 1486
773 for (z = 0; z < 3; z++) 1487 for (z = 0; z < 3; z++)
774 for (y = 0; y < sh; y++) 1488 for (y = 0; y < sh; y++)
775 if (0 <= y + vy && y + vy < self->rows) 1489 if (0 <= y + vy && y + vy < self->rows)
776 { 1490 {
779 for (x = 0; x < sw; x++) 1493 for (x = 0; x < sw; x++)
780 if (row->c0 <= x + vx && x + vx < row->c1) 1494 if (row->c0 <= x + vx && x + vx < row->c1)
781 { 1495 {
782 mapcell *cell = row->col + (x + vx - row->c0); 1496 mapcell *cell = row->col + (x + vx - row->c0);
783 1497
784 darkness[y * sw4 + x] = cell->darkness < 0
785 ? 255 - FOW_DARKNESS
786 : 255 - cell->darkness;
787
788 mapface face = cell->face [z]; 1498 face = cell->face [z];
789 1499
790 if (face) 1500 if (face && face < self->texs)
791 { 1501 {
792 maptex tex = self->tex [face]; 1502 maptex tex = self->tex [face];
793
794 int px = (x + 1) * 32 - tex.w; 1503 int px = (x + 1) * 32 - tex.w;
795 int py = (y + 1) * 32 - tex.h; 1504 int py = (y + 1) * 32 - tex.h;
796 1505
797 if (last_name != tex.name) 1506 if (last_name != tex.name)
798 { 1507 {
799 glEnd (); 1508 glEnd ();
800 last_name = tex.name;
801 glBindTexture (GL_TEXTURE_2D, last_name); 1509 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
802 glBegin (GL_QUADS); 1510 glBegin (GL_QUADS);
803 } 1511 }
804 1512
805 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1513 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1514 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1515 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1516 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
809 } 1517 }
1518
1519 if (cell->flags && z == 2)
1520 {
1521 if (cell->flags & 1)
1522 {
1523 maptex tex = self->tex [1];
1524 int px = (x + 1) * 32 - tex.w + 2;
1525 int py = (y + 1) * 32 - tex.h - 6;
1526
1527 glEnd ();
1528 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1529 glBegin (GL_QUADS);
1530
1531 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1532 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1533 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1534 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1535 }
1536 }
810 } 1537 }
811 } 1538 }
812 1539
813 glEnd (); 1540 glEnd ();
814 1541
815 glDisable (GL_TEXTURE_2D); 1542 glDisable (GL_TEXTURE_2D);
816 glDisable (GL_BLEND); 1543 glDisable (GL_BLEND);
1544
1545 // top layer: overlays such as the health bar
1546 for (y = 0; y < sh; y++)
1547 if (0 <= y + vy && y + vy < self->rows)
1548 {
1549 maprow *row = self->row + (y + vy);
1550
1551 for (x = 0; x < sw; x++)
1552 if (row->c0 <= x + vx && x + vx < row->c1)
1553 {
1554 mapcell *cell = row->col + (x + vx - row->c0);
1555
1556 int px = x * 32;
1557 int py = y * 32;
1558
1559 if (cell->stat_hp)
1560 {
1561 int width = cell->stat_width * 32;
1562 int thick = sh / 28 + 1 + cell->stat_width;
1563
1564 glColor3ub (0, 0, 0);
1565 glRectf (px + 1, py - thick - 2,
1566 px + width - 1, py);
1567
1568 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1569 glRectf (px + 2,
1570 py - thick - 1,
1571 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1572 }
1573 }
1574 }
1575}
1576
1577void
1578draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1579 CODE:
1580{
1581 static float color[16][3] = {
1582 { 0.00F, 0.00F, 0.00F },
1583 { 1.00F, 1.00F, 1.00F },
1584 { 0.00F, 0.00F, 0.55F },
1585 { 1.00F, 0.00F, 0.00F },
1586
1587 { 1.00F, 0.54F, 0.00F },
1588 { 0.11F, 0.56F, 1.00F },
1589 { 0.93F, 0.46F, 0.00F },
1590 { 0.18F, 0.54F, 0.34F },
1591
1592 { 0.56F, 0.73F, 0.56F },
1593 { 0.80F, 0.80F, 0.80F },
1594 { 0.55F, 0.41F, 0.13F },
1595 { 0.99F, 0.77F, 0.26F },
1596
1597 { 0.74F, 0.65F, 0.41F },
1598
1599 { 0.00F, 1.00F, 1.00F },
1600 { 1.00F, 0.00F, 1.00F },
1601 { 1.00F, 1.00F, 0.00F },
1602 };
1603
1604 int x, y;
1605
1606 glEnable (GL_TEXTURE_2D);
1607 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1608 glEnable (GL_BLEND);
1609 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1610 glBegin (GL_QUADS);
1611
1612 for (y = 0; y < h; y++)
1613 for (x = 0; x < w; x++)
1614 {
1615 unsigned char m = data [x + y * w];
1616
1617 if (m)
1618 {
1619 float *c = color [m & 15];
1620
1621 float tx1 = m & 0x40 ? 0.5 : 0.;
1622 float tx2 = tx1 + 0.5;
1623
1624 glColor4f (c[0], c[1], c[2], 0.75);
1625 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1626 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1627 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1628 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1629 }
1630 }
1631
1632 glEnd ();
1633 glDisable (GL_BLEND);
1634 glDisable (GL_TEXTURE_2D);
1635}
1636
1637void
1638fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1639 PPCODE:
1640{
1641 int vx, vy;
1642 int x, y;
1643 int sw4 = (sw + 3) & ~3;
1644 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1645 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1646
1647 memset (darkness, 255, sw4 * sh);
1648 SvPOK_only (darkness_sv);
1649 SvCUR_set (darkness_sv, sw4 * sh);
1650
1651 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1652 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1653
1654 for (y = 0; y < sh; y++)
1655 if (0 <= y + vy && y + vy < self->rows)
1656 {
1657 maprow *row = self->row + (y + vy);
1658
1659 for (x = 0; x < sw; x++)
1660 if (row->c0 <= x + vx && x + vx < row->c1)
1661 {
1662 mapcell *cell = row->col + (x + vx - row->c0);
1663
1664 darkness[y * sw4 + x] = cell->darkness
1665 ? 255 - (cell->darkness - 1)
1666 : 255 - FOW_DARKNESS;
1667 }
1668 }
817 1669
818 EXTEND (SP, 3); 1670 EXTEND (SP, 3);
819 PUSHs (sv_2mortal (newSViv (sw4))); 1671 PUSHs (sv_2mortal (newSViv (sw4)));
820 PUSHs (sv_2mortal (newSViv (sh))); 1672 PUSHs (sv_2mortal (newSViv (sh)));
821 PUSHs (darkness_sv); 1673 PUSHs (darkness_sv);
822} 1674}
823 1675
824SV * 1676SV *
825get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1677get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
826 CODE: 1678 CODE:
827{ 1679{
828 int x, y, x1, y1; 1680 int x, y, x1, y1;
829 SV *data_sv = newSV (w * h * 7 + 5); 1681 SV *data_sv = newSV (w * h * 7 + 5);
830 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1682 uint8_t *data = (uint8_t *)SvPVX (data_sv);
832 *data++ = 0; /* version 0 format */ 1684 *data++ = 0; /* version 0 format */
833 *data++ = w >> 8; *data++ = w; 1685 *data++ = w >> 8; *data++ = w;
834 *data++ = h >> 8; *data++ = h; 1686 *data++ = h >> 8; *data++ = h;
835 1687
836 // we need to do this 'cause we don't keep an absolute coord system for rows 1688 // we need to do this 'cause we don't keep an absolute coord system for rows
837 // TODO: treat rows as we treat 1689 // TODO: treat rows as we treat columns
838 map_get_row (self, y0 + self->y - self->oy);//D 1690 map_get_row (self, y0 + self->y - self->oy);//D
839 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1691 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
840 1692
841 x0 += self->x - self->ox; 1693 x0 += self->x - self->ox;
842 y0 += self->y - self->oy; 1694 y0 += self->y - self->oy;
853 for (x = x0; x < x1; x++) 1705 for (x = x0; x < x1; x++)
854 { 1706 {
855 if (row && row->c0 <= x && x < row->c1) 1707 if (row && row->c0 <= x && x < row->c1)
856 { 1708 {
857 mapcell *cell = row->col + (x - row->c0); 1709 mapcell *cell = row->col + (x - row->c0);
858
859 uint8_t flags = 0; 1710 uint8_t flags = 0;
860 1711
861 if (cell->face [0]) flags |= 1; 1712 if (cell->face [0]) flags |= 1;
862 if (cell->face [1]) flags |= 2; 1713 if (cell->face [1]) flags |= 2;
863 if (cell->face [2]) flags |= 4; 1714 if (cell->face [2]) flags |= 4;
893} 1744}
894 OUTPUT: 1745 OUTPUT:
895 RETVAL 1746 RETVAL
896 1747
897void 1748void
898set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1749set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
899 PPCODE: 1750 PPCODE:
900{ 1751{
901 int x, y, z; 1752 int x, y, z;
1753 int w, h;
902 int x1, y1; 1754 int x1, y1;
903 1755
904 if (*data++ != 0) 1756 if (*data++ != 0)
905 return; /* version mismatch */ 1757 return; /* version mismatch */
906 1758
907 int w = *data++ << 8; w |= *data++; 1759 w = *data++ << 8; w |= *data++;
908 int h = *data++ << 8; h |= *data++; 1760 h = *data++ << 8; h |= *data++;
909 1761
910 // we need to do this 'cause we don't keep an absolute coord system for rows 1762 // we need to do this 'cause we don't keep an absolute coord system for rows
911 // TODO: treat rows as we treat 1763 // TODO: treat rows as we treat columns
912 map_get_row (self, y0 + self->y - self->oy);//D 1764 map_get_row (self, y0 + self->y - self->oy);//D
913 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1765 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
914 1766
915 x0 += self->x - self->ox; 1767 x0 += self->x - self->ox;
916 y0 += self->y - self->oy; 1768 y0 += self->y - self->oy;
934 1786
935 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1787 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
936 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1788 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
937 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1789 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
938 1790
939 if (cell->darkness <= 0) 1791 if (cell->darkness == 0)
940 { 1792 {
941 cell->darkness = -1; 1793 cell->darkness = 0;
942 1794
943 for (z = 0; z <= 2; z++) 1795 for (z = 0; z <= 2; z++)
944 { 1796 {
945 cell->face[z] = face[z]; 1797 cell->face[z] = face[z];
946 1798
951 } 1803 }
952 } 1804 }
953 } 1805 }
954} 1806}
955 1807
1808MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1809
1810CFPlus::MixChunk
1811new_from_file (SV *class, char *path)
1812 CODE:
1813 RETVAL = Mix_LoadWAV (path);
1814 OUTPUT:
1815 RETVAL
1816
1817void
1818DESTROY (CFPlus::MixChunk self)
1819 CODE:
1820 Mix_FreeChunk (self);
1821
1822int
1823volume (CFPlus::MixChunk self, int volume = -1)
1824 CODE:
1825 RETVAL = Mix_VolumeChunk (self, volume);
1826 OUTPUT:
1827 RETVAL
1828
1829int
1830play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1831 CODE:
1832 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1833 OUTPUT:
1834 RETVAL
1835
1836MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1837
1838int
1839volume (int volume = -1)
1840 CODE:
1841 RETVAL = Mix_VolumeMusic (volume);
1842 OUTPUT:
1843 RETVAL
1844
1845CFPlus::MixMusic
1846new_from_file (SV *class, char *path)
1847 CODE:
1848 RETVAL = Mix_LoadMUS (path);
1849 OUTPUT:
1850 RETVAL
1851
1852void
1853DESTROY (CFPlus::MixMusic self)
1854 CODE:
1855 Mix_FreeMusic (self);
1856
1857int
1858play (CFPlus::MixMusic self, int loops = -1)
1859 CODE:
1860 RETVAL = Mix_PlayMusic (self, loops);
1861 OUTPUT:
1862 RETVAL
1863
1864MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1865
1866BOOT:
1867{
1868 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1869 static const struct {
1870 const char *name;
1871 IV iv;
1872 } *civ, const_iv[] = {
1873# define const_iv(name) { # name, (IV)name }
1874 const_iv (GL_COLOR_MATERIAL),
1875 const_iv (GL_SMOOTH),
1876 const_iv (GL_FLAT),
1877 const_iv (GL_DITHER),
1878 const_iv (GL_BLEND),
1879 const_iv (GL_CULL_FACE),
1880 const_iv (GL_SCISSOR_TEST),
1881 const_iv (GL_DEPTH_TEST),
1882 const_iv (GL_ALPHA_TEST),
1883 const_iv (GL_NORMALIZE),
1884 const_iv (GL_RESCALE_NORMAL),
1885 const_iv (GL_FRONT),
1886 const_iv (GL_BACK),
1887 const_iv (GL_AND),
1888 const_iv (GL_ONE),
1889 const_iv (GL_ZERO),
1890 const_iv (GL_SRC_ALPHA),
1891 const_iv (GL_DST_ALPHA),
1892 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1893 const_iv (GL_ONE_MINUS_DST_ALPHA),
1894 const_iv (GL_SRC_ALPHA_SATURATE),
1895 const_iv (GL_RGB),
1896 const_iv (GL_RGBA),
1897 const_iv (GL_RGBA4),
1898 const_iv (GL_RGBA8),
1899 const_iv (GL_RGB5_A1),
1900 const_iv (GL_UNSIGNED_BYTE),
1901 const_iv (GL_UNSIGNED_SHORT),
1902 const_iv (GL_UNSIGNED_INT),
1903 const_iv (GL_ALPHA),
1904 const_iv (GL_INTENSITY),
1905 const_iv (GL_LUMINANCE),
1906 const_iv (GL_LUMINANCE_ALPHA),
1907 const_iv (GL_FLOAT),
1908 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1909 const_iv (GL_COMPILE),
1910 const_iv (GL_TEXTURE_1D),
1911 const_iv (GL_TEXTURE_2D),
1912 const_iv (GL_TEXTURE_ENV),
1913 const_iv (GL_TEXTURE_MAG_FILTER),
1914 const_iv (GL_TEXTURE_MIN_FILTER),
1915 const_iv (GL_TEXTURE_ENV_MODE),
1916 const_iv (GL_TEXTURE_WRAP_S),
1917 const_iv (GL_TEXTURE_WRAP_T),
1918 const_iv (GL_REPEAT),
1919 const_iv (GL_CLAMP),
1920 const_iv (GL_CLAMP_TO_EDGE),
1921 const_iv (GL_NEAREST),
1922 const_iv (GL_LINEAR),
1923 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1924 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1925 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1926 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1927 const_iv (GL_GENERATE_MIPMAP),
1928 const_iv (GL_MODULATE),
1929 const_iv (GL_DECAL),
1930 const_iv (GL_REPLACE),
1931 const_iv (GL_DEPTH_BUFFER_BIT),
1932 const_iv (GL_COLOR_BUFFER_BIT),
1933 const_iv (GL_PROJECTION),
1934 const_iv (GL_MODELVIEW),
1935 const_iv (GL_COLOR_LOGIC_OP),
1936 const_iv (GL_SEPARABLE_2D),
1937 const_iv (GL_CONVOLUTION_2D),
1938 const_iv (GL_CONVOLUTION_BORDER_MODE),
1939 const_iv (GL_CONSTANT_BORDER),
1940 const_iv (GL_LINES),
1941 const_iv (GL_LINE_STRIP),
1942 const_iv (GL_LINE_LOOP),
1943 const_iv (GL_QUADS),
1944 const_iv (GL_QUAD_STRIP),
1945 const_iv (GL_TRIANGLES),
1946 const_iv (GL_TRIANGLE_STRIP),
1947 const_iv (GL_TRIANGLE_FAN),
1948 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1949 const_iv (GL_FASTEST),
1950 const_iv (GL_V2F),
1951 const_iv (GL_V3F),
1952 const_iv (GL_T2F_V3F),
1953 const_iv (GL_T2F_N3F_V3F),
1954# undef const_iv
1955 };
1956
1957 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1958 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1959}
1960
1961char *
1962gl_vendor ()
1963 CODE:
1964 RETVAL = (char *)glGetString (GL_VENDOR);
1965 OUTPUT:
1966 RETVAL
1967
1968char *
1969gl_version ()
1970 CODE:
1971 RETVAL = (char *)glGetString (GL_VERSION);
1972 OUTPUT:
1973 RETVAL
1974
1975char *
1976gl_extensions ()
1977 CODE:
1978 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1979 OUTPUT:
1980 RETVAL
1981
1982int glGetError ()
1983
1984void glFinish ()
1985
1986void glClear (int mask)
1987
1988void glClearColor (float r, float g, float b, float a = 1.0)
1989 PROTOTYPE: @
1990
1991void glEnable (int cap)
1992
1993void glDisable (int cap)
1994
1995void glShadeModel (int mode)
1996
1997void glHint (int target, int mode)
1998
1999void glBlendFunc (int sfactor, int dfactor)
2000
2001void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2002 CODE:
2003 gl_BlendFuncSeparate (sa, da, saa, daa);
2004
2005void glDepthMask (int flag)
2006
2007void glLogicOp (int opcode)
2008
2009void glColorMask (int red, int green, int blue, int alpha)
2010
2011void glMatrixMode (int mode)
2012
2013void glPushMatrix ()
2014
2015void glPopMatrix ()
2016
2017void glLoadIdentity ()
2018
2019void glDrawBuffer (int buffer)
2020
2021void glReadBuffer (int buffer)
2022
2023# near_ and far_ are due to microsofts buggy "c" compiler
2024void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2025
2026# near_ and far_ are due to microsofts buggy "c" compiler
2027void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2028
2029void glViewport (int x, int y, int width, int height)
2030
2031void glScissor (int x, int y, int width, int height)
2032
2033void glTranslate (float x, float y, float z = 0.)
2034 CODE:
2035 glTranslatef (x, y, z);
2036
2037void glScale (float x, float y, float z = 1.)
2038 CODE:
2039 glScalef (x, y, z);
2040
2041void glRotate (float angle, float x, float y, float z)
2042 CODE:
2043 glRotatef (angle, x, y, z);
2044
2045void glBegin (int mode)
2046
2047void glEnd ()
2048
2049void glColor (float r, float g, float b, float a = 1.0)
2050 PROTOTYPE: @
2051 ALIAS:
2052 glColor_premultiply = 1
2053 CODE:
2054 if (ix)
2055 {
2056 r *= a;
2057 g *= a;
2058 b *= a;
2059 }
2060 // microsoft visual "c" rounds instead of truncating...
2061 glColor4f (r, g, b, a);
2062
2063void glInterleavedArrays (int format, int stride, char *data)
2064
2065void glDrawElements (int mode, int count, int type, char *indices)
2066
2067# 1.2 void glDrawRangeElements (int mode, int start, int end
2068
2069void glRasterPos (float x, float y, float z = 0.)
2070 CODE:
2071 glRasterPos3f (0, 0, z);
2072 glBitmap (0, 0, 0, 0, x, y, 0);
2073
2074void glVertex (float x, float y, float z = 0.)
2075 CODE:
2076 glVertex3f (x, y, z);
2077
2078void glTexCoord (float s, float t)
2079 CODE:
2080 glTexCoord2f (s, t);
2081
2082void glTexEnv (int target, int pname, float param)
2083 CODE:
2084 glTexEnvf (target, pname, param);
2085
2086void glTexParameter (int target, int pname, float param)
2087 CODE:
2088 glTexParameterf (target, pname, param);
2089
2090void glBindTexture (int target, int name)
2091
2092void glConvolutionParameter (int target, int pname, float params)
2093 CODE:
2094 if (gl.ConvolutionParameterf)
2095 gl.ConvolutionParameterf (target, pname, params);
2096
2097void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2098 CODE:
2099 if (gl.ConvolutionFilter2D)
2100 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2101
2102void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2103 CODE:
2104 if (gl.SeparableFilter2D)
2105 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2106
2107void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2108
2109void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2110
2111void glDrawPixels (int width, int height, int format, int type, char *pixels)
2112
2113void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2114
2115int glGenTexture ()
2116 CODE:
2117{
2118 GLuint name;
2119 glGenTextures (1, &name);
2120 RETVAL = name;
2121}
2122 OUTPUT:
2123 RETVAL
2124
2125void glDeleteTexture (int name)
2126 CODE:
2127{
2128 GLuint name_ = name;
2129 glDeleteTextures (1, &name_);
2130}
2131
2132int glGenList ()
2133 CODE:
2134 RETVAL = glGenLists (1);
2135 OUTPUT:
2136 RETVAL
2137
2138void glDeleteList (int list)
2139 CODE:
2140 glDeleteLists (list, 1);
2141
2142void glNewList (int list, int mode = GL_COMPILE)
2143
2144void glEndList ()
2145
2146void glCallList (int list)
2147

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