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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.43 by root, Mon Apr 17 06:50:26 2006 UTC vs.
Revision 1.163 by root, Wed Oct 18 12:53:45 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
1#include "EXTERN.h" 11#include "EXTERN.h"
2#include "perl.h" 12#include "perl.h"
3#include "XSUB.h" 13#include "XSUB.h"
4 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
5#include <string.h> 20#include <string.h>
6#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
7 23
8#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
9#include <SDL_image.h> 26#include <SDL_image.h>
27#include <SDL_mixer.h>
10#include <SDL_opengl.h> 28#include <SDL_opengl.h>
11 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
12#include <glib/gmacros.h> 33#include <glib/gmacros.h>
13 34
14#include <pango/pango.h> 35#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 36
37#ifndef _WIN32
18#include <sys/types.h> 38# include <sys/types.h>
19#include <sys/socket.h> 39# include <sys/socket.h>
20#include <netinet/in.h> 40# include <netinet/in.h>
21#include <netinet/tcp.h> 41# include <netinet/tcp.h>
22
23#include <inttypes.h> 42# include <inttypes.h>
43#endif
44
45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
24 46
25#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
26 48
27#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
29 51
30static PangoContext *context; 52#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
83typedef Mix_Chunk *CFPlus__MixChunk;
84typedef Mix_Music *CFPlus__MixMusic;
85
86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
32 105
33typedef struct cf_layout { 106typedef struct cf_layout {
34 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
35 int base_height; 109 int base_height;
110 CFPlus__Font font;
36} *CFClient__Layout; 111} *CFPlus__Layout;
112
113static CFPlus__Font default_font;
114static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap;
37 116
38static void 117static void
39substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
40{ 119{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 125}
44 126
45static void 127static void
46layout_update (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
47{ 129{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
50 */ 132 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 133 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 134
135 pango_font_description_set_absolute_size (font,
136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
137
138 pango_layout_set_font_description (self->pl, font);
53} 139}
54 140
55static void 141static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 143{
58 layout_update (self); 144 PangoRectangle rect;
59 145
146 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
61 148
62 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
65} 157}
66 158
67typedef uint16_t mapface; 159typedef uint16_t mapface;
68 160
69typedef struct { 161typedef struct {
72 float s, t; 164 float s, t;
73 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
74} maptex; 166} maptex;
75 167
76typedef struct { 168typedef struct {
77 int16_t darkness; 169 uint32_t player;
78 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
79} mapcell; 173} mapcell;
80 174
81typedef struct { 175typedef struct {
82 int32_t c0, c1; 176 int32_t c0, c1;
83 mapcell *col; 177 mapcell *col;
84} maprow; 178} maprow;
85 179
86typedef struct map { 180typedef struct map {
87 int x, y, w, h; 181 int x, y, w, h;
88 int dx, dy; /* delayed map scrolling */
89 int ox, oy; /* offset to virtual global coordinate system */ 182 int ox, oy; /* offset to virtual global coordinate system */
90 int faces; 183 int faces;
91 mapface *face; 184 mapface *face;
92 185
93 int texs; 186 int texs;
94 maptex *tex; 187 maptex *tex;
95 188
96 uint32_t rows; 189 int32_t rows;
97 maprow *row; 190 maprow *row;
98} *CFClient__Map; 191} *CFPlus__Map;
99 192
100static char * 193static char *
101prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
102{ 195{
103 char *p; 196 char *p;
121 214
122#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
123#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
124 217
125static maprow * 218static maprow *
126map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
127{ 220{
128 if (0 > y) 221 if (0 > y)
129 { 222 {
130 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
131 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
169 262
170 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
171} 264}
172 265
173static mapcell * 266static mapcell *
174map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
175{ 268{
176 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
177} 270}
178 271
179static void 272static void
180map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
181{ 274{
182 int r; 275 int r;
183 276
184 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
185 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
193 self->row = 0; 286 self->row = 0;
194 self->rows = 0; 287 self->rows = 0;
195} 288}
196 289
197static void 290static void
198map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
199{ 292{
200 int x, y; 293 int x, y;
294 maprow *row;
295 mapcell *cell;
201 296
202 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
203 if (y >= 0) 298 if (y >= 0)
204 { 299 {
205 if (y >= self->rows) 300 if (y >= self->rows)
206 break; 301 break;
207 302
208 maprow *row = self->row + y; 303 row = self->row + y;
209 304
210 for (x = x0; x < x0 + w; x++) 305 for (x = x0; x < x0 + w; x++)
211 if (x >= row->c0) 306 if (x >= row->c0)
212 { 307 {
213 if (x >= row->c1) 308 if (x >= row->c1)
214 break; 309 break;
215 310
216 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
217 } 317 }
218 } 318 }
219} 319}
220 320
321static void
322music_finished (void)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 0;
328 ev.data1 = 0;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
221MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
222 365
223PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
224 367
225BOOT: 368BOOT:
226{ 369{
227 fontmap = pango_ft2_font_map_new (); 370 HV *stash = gv_stashpv ("CFPlus", 1);
371 static const struct {
372 const char *name;
373 IV iv;
374 } *civ, const_iv[] = {
375# define const_iv(name) { # name, (IV)name }
376 const_iv (SDL_ACTIVEEVENT),
377 const_iv (SDL_KEYDOWN),
378 const_iv (SDL_KEYUP),
379 const_iv (SDL_MOUSEMOTION),
380 const_iv (SDL_MOUSEBUTTONDOWN),
381 const_iv (SDL_MOUSEBUTTONUP),
382 const_iv (SDL_JOYAXISMOTION),
383 const_iv (SDL_JOYBALLMOTION),
384 const_iv (SDL_JOYHATMOTION),
385 const_iv (SDL_JOYBUTTONDOWN),
386 const_iv (SDL_JOYBUTTONUP),
387 const_iv (SDL_QUIT),
388 const_iv (SDL_SYSWMEVENT),
389 const_iv (SDL_EVENT_RESERVEDA),
390 const_iv (SDL_EVENT_RESERVEDB),
391 const_iv (SDL_VIDEORESIZE),
392 const_iv (SDL_VIDEOEXPOSE),
393 const_iv (SDL_USEREVENT),
394 const_iv (SDLK_KP0),
395 const_iv (SDLK_KP1),
396 const_iv (SDLK_KP2),
397 const_iv (SDLK_KP3),
398 const_iv (SDLK_KP4),
399 const_iv (SDLK_KP5),
400 const_iv (SDLK_KP6),
401 const_iv (SDLK_KP7),
402 const_iv (SDLK_KP8),
403 const_iv (SDLK_KP9),
404 const_iv (SDLK_KP_PERIOD),
405 const_iv (SDLK_KP_DIVIDE),
406 const_iv (SDLK_KP_MULTIPLY),
407 const_iv (SDLK_KP_MINUS),
408 const_iv (SDLK_KP_PLUS),
409 const_iv (SDLK_KP_ENTER),
410 const_iv (SDLK_KP_EQUALS),
411 const_iv (SDLK_UP),
412 const_iv (SDLK_DOWN),
413 const_iv (SDLK_RIGHT),
414 const_iv (SDLK_LEFT),
415 const_iv (SDLK_INSERT),
416 const_iv (SDLK_HOME),
417 const_iv (SDLK_END),
418 const_iv (SDLK_PAGEUP),
419 const_iv (SDLK_PAGEDOWN),
420 const_iv (SDLK_F1),
421 const_iv (SDLK_F2),
422 const_iv (SDLK_F3),
423 const_iv (SDLK_F4),
424 const_iv (SDLK_F5),
425 const_iv (SDLK_F6),
426 const_iv (SDLK_F7),
427 const_iv (SDLK_F8),
428 const_iv (SDLK_F9),
429 const_iv (SDLK_F10),
430 const_iv (SDLK_F11),
431 const_iv (SDLK_F12),
432 const_iv (SDLK_F13),
433 const_iv (SDLK_F14),
434 const_iv (SDLK_F15),
435 const_iv (SDLK_NUMLOCK),
436 const_iv (SDLK_CAPSLOCK),
437 const_iv (SDLK_SCROLLOCK),
438 const_iv (SDLK_RSHIFT),
439 const_iv (SDLK_LSHIFT),
440 const_iv (SDLK_RCTRL),
441 const_iv (SDLK_LCTRL),
442 const_iv (SDLK_RALT),
443 const_iv (SDLK_LALT),
444 const_iv (SDLK_RMETA),
445 const_iv (SDLK_LMETA),
446 const_iv (SDLK_LSUPER),
447 const_iv (SDLK_RSUPER),
448 const_iv (SDLK_MODE),
449 const_iv (SDLK_COMPOSE),
450 const_iv (SDLK_HELP),
451 const_iv (SDLK_PRINT),
452 const_iv (SDLK_SYSREQ),
453 const_iv (SDLK_BREAK),
454 const_iv (SDLK_MENU),
455 const_iv (SDLK_POWER),
456 const_iv (SDLK_EURO),
457 const_iv (SDLK_UNDO),
458 const_iv (KMOD_NONE),
459 const_iv (KMOD_LSHIFT),
460 const_iv (KMOD_RSHIFT),
461 const_iv (KMOD_LCTRL),
462 const_iv (KMOD_RCTRL),
463 const_iv (KMOD_LALT),
464 const_iv (KMOD_RALT),
465 const_iv (KMOD_LMETA),
466 const_iv (KMOD_RMETA),
467 const_iv (KMOD_NUM),
468 const_iv (KMOD_CAPS),
469 const_iv (KMOD_MODE),
470 const_iv (KMOD_CTRL),
471 const_iv (KMOD_SHIFT),
472 const_iv (KMOD_ALT),
473 const_iv (KMOD_META)
474# undef const_iv
475 };
476
477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
479}
480
481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
492void
493pango_init ()
494 CODE:
495{
496 opengl_fontmap = pango_opengl_font_map_new ();
228 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
229 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
230} 499}
500
501int
502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
503
504void
505SDL_Quit ()
506
507void
508SDL_ListModes ()
509 PPCODE:
510{
511 SDL_Rect **m;
512
513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
525
526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
531
532 SDL_EnableUNICODE (1);
533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
534
535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
536
537 if (m && m != (SDL_Rect **)-1)
538 while (*m)
539 {
540 AV *av = newAV ();
541 av_push (av, newSViv ((*m)->w));
542 av_push (av, newSViv ((*m)->h));
543 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
544
545 ++m;
546 }
547}
548
549char *
550SDL_GetError ()
551
552int
553SDL_SetVideoMode (int w, int h, int fullscreen)
554 CODE:
555 RETVAL = !!SDL_SetVideoMode (
556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
557 );
558 if (RETVAL)
559 {
560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
565 OUTPUT:
566 RETVAL
567
568void
569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
573
574void
575SDL_PollEvent ()
576 PPCODE:
577{
578 SDL_Event ev;
579
580 while (SDL_PollEvent (&ev))
581 {
582 HV *hv = newHV ();
583 hv_store (hv, "type", 4, newSViv (ev.type), 0);
584
585 switch (ev.type)
586 {
587 case SDL_KEYDOWN:
588 case SDL_KEYUP:
589 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
590 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
591 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
592 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
593 break;
594
595 case SDL_ACTIVEEVENT:
596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
598 break;
599
600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
608 break;
609
610 case SDL_MOUSEBUTTONDOWN:
611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
618 break;
619
620 case SDL_USEREVENT:
621 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
624 break;
625 }
626
627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
628 }
629}
630
631int
632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
633 POSTCALL:
634 Mix_HookMusicFinished (music_finished);
635 Mix_ChannelFinished (channel_finished);
636
637void
638Mix_CloseAudio ()
639
640int
641Mix_AllocateChannels (int numchans = -1)
231 642
232void 643void
233lowdelay (int fd, int val = 1) 644lowdelay (int fd, int val = 1)
234 CODE: 645 CODE:
646#ifndef _WIN32
235 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
648#endif
236 649
237char * 650void
238gl_version () 651win32_proxy_info ()
239 CODE: 652 PPCODE:
240 RETVAL = (char *)glGetString (GL_VERSION); 653{
241 OUTPUT: 654#ifdef _WIN32
242 RETVAL 655 char buffer[2048];
656 DWORD buflen;
243 657
244char * 658 EXTEND (SP, 3);
245gl_extensions () 659
246 CODE: 660 buflen = sizeof (buffer);
247 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
248 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
249 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
250 678
251void 679void
252add_font (char *file) 680add_font (char *file)
253 CODE: 681 CODE:
254 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
255
256void
257set_font (char *file)
258 CODE:
259{
260 int count;
261 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
262 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
263 FcPatternDestroy (pattern);
264 pango_context_set_font_description (context, font);
265}
266 683
267void 684void
268load_image_inline (SV *image_) 685load_image_inline (SV *image_)
269 ALIAS: 686 ALIAS:
270 load_image_file = 1 687 load_image_file = 1
286 croak ("load_image: %s", SDL_GetError ()); 703 croak ("load_image: %s", SDL_GetError ());
287 704
288 fmt.palette = NULL; 705 fmt.palette = NULL;
289 fmt.BitsPerPixel = 32; 706 fmt.BitsPerPixel = 32;
290 fmt.BytesPerPixel = 4; 707 fmt.BytesPerPixel = 4;
708#if SDL_BYTEORDER == SDL_LIL_ENDIAN
291 fmt.Rmask = 0x000000ff; 709 fmt.Rmask = 0x000000ff;
292 fmt.Gmask = 0x0000ff00; 710 fmt.Gmask = 0x0000ff00;
293 fmt.Bmask = 0x00ff0000; 711 fmt.Bmask = 0x00ff0000;
294 fmt.Amask = 0xff000000; 712 fmt.Amask = 0xff000000;
713#else
714 fmt.Rmask = 0xff000000;
715 fmt.Gmask = 0x00ff0000;
716 fmt.Bmask = 0x0000ff00;
717 fmt.Amask = 0x000000ff;
718#endif
295 fmt.Rloss = 0; 719 fmt.Rloss = 0;
296 fmt.Gloss = 0; 720 fmt.Gloss = 0;
297 fmt.Bloss = 0; 721 fmt.Bloss = 0;
298 fmt.Aloss = 0; 722 fmt.Aloss = 0;
299 fmt.Rshift = 0; 723 fmt.Rshift = 0;
305 729
306 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
307 731
308 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
309 733
734 SDL_LockSurface (surface2);
310 EXTEND (SP, 5); 735 EXTEND (SP, 6);
311 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
312 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
313 SDL_LockSurface (surface2);
314 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
315 SDL_UnlockSurface (surface2);
316 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
317 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
318 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
319 743
320 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
321 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
322} 746}
323 747
345 PUSHs (sv_2mortal (newSViv (b / y))); 769 PUSHs (sv_2mortal (newSViv (b / y)));
346 PUSHs (sv_2mortal (newSViv (a / y))); 770 PUSHs (sv_2mortal (newSViv (a / y)));
347} 771}
348 772
349void 773void
774error (char *message)
775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
777#ifdef _WIN32
778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
350fatal (char *message) 782fatal (char *message)
351 CODE: 783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
785#ifdef _WIN32
786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
352#ifdef WIN32 793#ifdef WIN32
353 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 794 ExitThread (retval); // unclean, please beam me up
354#else 795#else
355 fprintf (stderr, "FATAL: %s\n", message); 796 _exit (retval);
356#endif 797#endif
357 exit (1);
358 798
799MODULE = CFPlus PACKAGE = CFPlus::Font
800
801CFPlus::Font
802new_from_file (SV *class, char *path, int id = 0)
803 CODE:
804{
805 int count;
806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
807 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
808 FcPatternDestroy (pattern);
809}
810 OUTPUT:
811 RETVAL
812
813void
814DESTROY (CFPlus::Font self)
815 CODE:
816 pango_font_description_free (self);
817
818void
819make_default (CFPlus::Font self)
820 CODE:
821 default_font = self;
822
359MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
360 824
361CFClient::Layout 825void
362new (SV *class, int base_height = 10) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
363 CODE: 832 CODE:
364 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
365 RETVAL->base_height = base_height; 834
366 RETVAL->pl = pango_layout_new (context); 835 RETVAL->pl = pango_layout_new (opengl_context);
836 RETVAL->r = 1.;
837 RETVAL->g = 1.;
838 RETVAL->b = 1.;
839 RETVAL->a = 1.;
840 RETVAL->base_height = MIN_FONT_HEIGHT;
841 RETVAL->font = 0;
842
367 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 843 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
844 layout_update_font (RETVAL);
368 OUTPUT: 845 OUTPUT:
369 RETVAL 846 RETVAL
370 847
371void 848void
372DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
373 CODE: 850 CODE:
374 g_object_unref (self->pl); 851 g_object_unref (self->pl);
375 Safefree (self); 852 Safefree (self);
376 853
377void 854void
378set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
379 CODE: 856 CODE:
380{ 857{
381 STRLEN textlen; 858 STRLEN textlen;
382 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
383 860
384 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
385} 862}
386 863
387void 864void
388set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
389 CODE: 866 CODE:
390{ 867{
391 STRLEN textlen; 868 STRLEN textlen;
392 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
393 870
394 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
395} 872}
396 873
397void 874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
959SV *
960get_text (CFPlus::Layout self)
961 CODE:
962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
963 sv_utf8_decode (RETVAL);
964 OUTPUT:
965 RETVAL
966
967void
968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
969 CODE:
970 self->r = r;
971 self->g = g;
972 self->b = b;
973 self->a = a;
974
975void
976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
977 CODE:
978 if (self->font != font)
979 {
980 self->font = font;
981 layout_update_font (self);
982 }
983
984void
398set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
399 CODE: 986 CODE:
987 if (self->base_height != base_height)
988 {
400 self->base_height = base_height; 989 self->base_height = base_height;
990 layout_update_font (self);
991 }
401 992
402void 993void
403set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
404 CODE: 995 CODE:
405 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
406 997
407void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
408size (CFClient::Layout self) 1024size (CFPlus::Layout self)
409 PPCODE: 1025 PPCODE:
410{ 1026{
411 int w, h; 1027 int w, h;
412 1028
413 layout_update (self);
414 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
415 1030
416 EXTEND (SP, 2); 1031 EXTEND (SP, 2);
417 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
418 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
419} 1034}
420 1035
421int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
422xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
423 CODE: 1050 CODE:
424{ 1051{
425 int index, trailing; 1052 int index, trailing;
426
427 layout_update (self);
428 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
429
430 RETVAL = index; 1054 RETVAL = index;
431} 1055}
432 OUTPUT: 1056 OUTPUT:
433 RETVAL 1057 RETVAL
434 1058
435void 1059void
436cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
437 PPCODE: 1061 PPCODE:
438{ 1062{
439 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
440 layout_update (self);
441 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
442 1065
443 EXTEND (SP, 3); 1066 EXTEND (SP, 3);
444 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1067 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
445 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
446 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
447} 1070}
448 1071
449void 1072void
450render (CFClient::Layout self) 1073render (CFPlus::Layout self, float x, float y, int flags = 0)
451 PPCODE: 1074 PPCODE:
452{ 1075 pango_opengl_render_layout_subpixel (
453 SV *retval; 1076 self->pl,
454 int w, h; 1077 x * PANGO_SCALE, y * PANGO_SCALE,
455 FT_Bitmap bitmap; 1078 self->r, self->g, self->b, self->a,
1079 flags
1080 );
456 1081
457 layout_update (self); 1082MODULE = CFPlus PACKAGE = CFPlus::Texture
458 layout_get_pixel_size (self, &w, &h);
459 1083
460 retval = newSV (w * h); 1084void
461 SvPOK_only (retval); 1085pad2pot (SV *data_, SV *w_, SV *h_)
462 SvCUR_set (retval, w * h); 1086 CODE:
1087{
1088 int ow = SvIV (w_);
1089 int oh = SvIV (h_);
463 1090
464 bitmap.rows = h; 1091 if (ow && oh)
465 bitmap.width = w; 1092 {
466 bitmap.pitch = w; 1093 int nw = minpot (ow);
467 bitmap.buffer = (unsigned char*)SvPVX (retval); 1094 int nh = minpot (oh);
468 bitmap.num_grays = 256;
469 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
470 1095
471 memset (bitmap.buffer, 0, w * h); 1096 if (nw != ow || nh != oh)
472 1097 {
473 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1098 if (SvOK (data_))
1099 {
1100 STRLEN datalen;
1101 char *data = SvPVbyte (data_, datalen);
1102 int bpp = datalen / (ow * oh);
1103 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
474 1104
475 EXTEND (SP, 3); 1105 SvPOK_only (result_);
476 PUSHs (sv_2mortal (newSViv (w))); 1106 SvCUR_set (result_, nw * nh * bpp);
477 PUSHs (sv_2mortal (newSViv (h)));
478 PUSHs (sv_2mortal (retval));
479}
480 1107
481MODULE = CFClient PACKAGE = CFClient::Texture 1108 memset (SvPVX (result_), 0, nw * nh * bpp);
1109 while (oh--)
1110 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
482 1111
1112 sv_setsv (data_, result_);
1113 }
1114
1115 sv_setiv (w_, nw);
1116 sv_setiv (h_, nh);
1117 }
1118 }
1119}
1120
483void 1121void
484draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1122draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
485 PROTOTYPE: $$$;$$ 1123 PROTOTYPE: $$$;$$
1124 ALIAS:
1125 draw_quad_alpha = 1
1126 draw_quad_alpha_premultiplied = 2
486 CODE: 1127 CODE:
487{ 1128{
488 HV *hv = (HV *)SvRV (self); 1129 HV *hv = (HV *)SvRV (self);
489 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1130 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
490 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1131 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
491 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1132 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
492 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
493 1133
494 if (items < 5) 1134 if (items < 5)
495 { 1135 {
496 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1136 w = SvNV (*hv_fetch (hv, "w", 1, 1));
497 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1137 h = SvNV (*hv_fetch (hv, "h", 1, 1));
498 } 1138 }
499 1139
1140 if (ix)
1141 {
1142 glEnable (GL_BLEND);
1143
1144 if (ix == 2)
1145 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1146 else
1147 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1148 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1149
1150 glEnable (GL_ALPHA_TEST);
1151 glAlphaFunc (GL_GREATER, 0.01f);
1152 }
1153
500 glBindTexture (GL_TEXTURE_2D, name); 1154 glBindTexture (GL_TEXTURE_2D, name);
501 if (wrap_mode) { 1155
502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
503 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
504 }
505 glBegin (GL_QUADS); 1156 glBegin (GL_QUADS);
506 glTexCoord2f (0, 0); glVertex2f (x , y ); 1157 glTexCoord2f (0, 0); glVertex2f (x , y );
507 glTexCoord2f (0, t); glVertex2f (x , y + h); 1158 glTexCoord2f (0, t); glVertex2f (x , y + h);
508 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1159 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
509 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1160 glTexCoord2f (s, 0); glVertex2f (x + w, y );
510 glEnd (); 1161 glEnd ();
511}
512 1162
1163 if (ix)
1164 {
1165 glDisable (GL_ALPHA_TEST);
1166 glDisable (GL_BLEND);
1167 }
1168}
1169
513MODULE = CFClient PACKAGE = CFClient::Map 1170MODULE = CFPlus PACKAGE = CFPlus::Map
514 1171
515CFClient::Map 1172CFPlus::Map
516new (SV *class, int map_width, int map_height) 1173new (SV *class, int map_width, int map_height)
517 CODE: 1174 CODE:
518 New (0, RETVAL, 1, struct map); 1175 New (0, RETVAL, 1, struct map);
519 RETVAL->x = 0; 1176 RETVAL->x = 0;
520 RETVAL->y = 0; 1177 RETVAL->y = 0;
530 RETVAL->row = 0; 1187 RETVAL->row = 0;
531 OUTPUT: 1188 OUTPUT:
532 RETVAL 1189 RETVAL
533 1190
534void 1191void
535DESTROY (CFClient::Map self) 1192DESTROY (CFPlus::Map self)
536 CODE: 1193 CODE:
537{ 1194{
538 map_clear (self); 1195 map_clear (self);
539 Safefree (self->face); 1196 Safefree (self->face);
1197 Safefree (self->tex);
540 Safefree (self); 1198 Safefree (self);
541} 1199}
542 1200
543void 1201void
544clear (CFClient::Map self) 1202clear (CFPlus::Map self)
545 CODE: 1203 CODE:
546 map_clear (self); 1204 map_clear (self);
547 1205
548void 1206void
549set_face (CFClient::Map self, int face, int texid) 1207set_face (CFPlus::Map self, int face, int texid)
550 CODE: 1208 CODE:
551{ 1209{
552 while (self->faces <= face) 1210 while (self->faces <= face)
553 { 1211 {
554 Append (mapface, self->face, self->faces, self->faces); 1212 Append (mapface, self->face, self->faces, self->faces);
557 1215
558 self->face [face] = texid; 1216 self->face [face] = texid;
559} 1217}
560 1218
561void 1219void
562set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1220set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
563 CODE: 1221 CODE:
564{ 1222{
565 while (self->texs <= texid) 1223 while (self->texs <= texid)
566 { 1224 {
567 Append (maptex, self->tex, self->texs, self->texs); 1225 Append (maptex, self->tex, self->texs, self->texs);
568 self->texs *= 2; 1226 self->texs *= 2;
569 } 1227 }
570 1228
1229 {
571 maptex *tex = self->tex + texid; 1230 maptex *tex = self->tex + texid;
572 1231
573 tex->name = name; 1232 tex->name = name;
574 tex->w = w; 1233 tex->w = w;
575 tex->h = h; 1234 tex->h = h;
576 tex->s = s; 1235 tex->s = s;
577 tex->t = t; 1236 tex->t = t;
578 tex->r = r; 1237 tex->r = r;
579 tex->g = g; 1238 tex->g = g;
580 tex->b = b; 1239 tex->b = b;
581 tex->a = a; 1240 tex->a = a;
1241 }
1242
1243 // somewhat hackish, but for textures that require it, it really
1244 // improves the look, and most others don't suffer.
1245 glBindTexture (GL_TEXTURE_2D, name);
1246 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1247 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1248 // use uglier nearest interpolation because linear suffers
1249 // from transparent color bleeding and ugly wrapping effects.
1250 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
582} 1251}
583 1252
584int 1253int
585ox (CFClient::Map self) 1254ox (CFPlus::Map self)
586 ALIAS: 1255 ALIAS:
587 oy = 1 1256 oy = 1
1257 x = 2
1258 y = 3
1259 w = 4
1260 h = 5
588 CODE: 1261 CODE:
589 switch (ix) 1262 switch (ix)
590 { 1263 {
591 case 0: RETVAL = self->ox; break; 1264 case 0: RETVAL = self->ox; break;
592 case 1: RETVAL = self->oy; break; 1265 case 1: RETVAL = self->oy; break;
1266 case 2: RETVAL = self->x; break;
1267 case 3: RETVAL = self->y; break;
1268 case 4: RETVAL = self->w; break;
1269 case 5: RETVAL = self->h; break;
593 } 1270 }
594 OUTPUT: 1271 OUTPUT:
595 RETVAL 1272 RETVAL
596 1273
597void 1274void
598scroll (CFClient::Map self, int dx, int dy) 1275scroll (CFPlus::Map self, int dx, int dy)
599 CODE: 1276 CODE:
600{ 1277{
601 self->dx += dx; self->ox += dx;
602 self->dy += dy; self->oy += dy;
603}
604
605void
606map1a_update (CFClient::Map self, SV *data_)
607 CODE:
608{
609 if (self->dx > 0) 1278 if (dx > 0)
610 map_blank (self, self->x, self->y, self->dx - 1, self->h); 1279 map_blank (self, self->x, self->y, dx, self->h);
611 else if (self->dx < 0) 1280 else if (dx < 0)
612 map_blank (self, self->x + self->w + self->dx + 1, self->y, 1 - self->dx, self->h); 1281 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
613 1282
614 if (self->dy > 0) 1283 if (dy > 0)
615 map_blank (self, self->x, self->y, self->w, self->dy - 1); 1284 map_blank (self, self->x, self->y, self->w, dy);
616 else if (self->dy < 0) 1285 else if (dy < 0)
617 map_blank (self, self->x, self->y + self->h + self->dy + 1, self->w, 1 - self->dy); 1286 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
618 1287
619 self->x += self->dx; self->dx = 0; 1288 self->ox += dx; self->x += dx;
620 self->y += self->dy; self->dy = 0; 1289 self->oy += dy; self->y += dy;
621 1290
622 while (self->y < 0) 1291 while (self->y < 0)
623 { 1292 {
624 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1293 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
625 1294
626 self->rows += MAP_EXTEND_Y; 1295 self->rows += MAP_EXTEND_Y;
627 self->y += MAP_EXTEND_Y; 1296 self->y += MAP_EXTEND_Y;
628 } 1297 }
1298}
629 1299
1300void
1301map1a_update (CFPlus::Map self, SV *data_, int extmap)
1302 CODE:
1303{
630 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1304 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
631 uint8_t *data_end = (uint8_t *)SvEND (data_); 1305 uint8_t *data_end = (uint8_t *)SvEND (data_);
1306 mapcell *cell;
1307 int x, y, flags;
632 1308
633 while (data < data_end) 1309 while (data < data_end - 1)
634 { 1310 {
635 int flags = (data [0] << 8) + data [1]; data += 2; 1311 flags = (data [0] << 8) + data [1]; data += 2;
636 1312
637 int x = ((flags >> 10) & 63) + self->x; 1313 x = self->x + ((flags >> 10) & 63);
638 int y = ((flags >> 4) & 63) + self->y; 1314 y = self->y + ((flags >> 4) & 63);
639 1315
640 mapcell *cell = map_get_cell (self, x, y); 1316 cell = map_get_cell (self, x, y);
641 1317
642 if (flags & 15) 1318 if (flags & 15)
643 { 1319 {
644 if (cell->darkness < 0) // && x < self->w && y < self->h) 1320 if (!cell->darkness)
645 { 1321 {
1322 memset (cell, 0, sizeof (*cell));
646 cell->darkness = 0; 1323 cell->darkness = 256;
647 cell->face [0] = 0;
648 cell->face [1] = 0;
649 cell->face [2] = 0;
650 } 1324 }
651
652 cell->darkness = flags & 8 ? *data++ : 255;
653 1325
654 //TODO: don't trust server data to be in-range(!) 1326 //TODO: don't trust server data to be in-range(!)
1327
1328 if (flags & 8)
1329 {
1330 if (extmap)
1331 {
1332 uint8_t ext, cmd;
1333
1334 do
1335 {
1336 ext = *data++;
1337 cmd = ext & 0x3f;
1338
1339 if (cmd < 4)
1340 cell->darkness = 255 - ext * 64 + 1;
1341 else if (cmd == 5) // health
1342 {
1343 cell->stat_width = 1;
1344 cell->stat_hp = *data++;
1345 }
1346 else if (cmd == 6) // monster width
1347 cell->stat_width = *data++ + 1;
1348 else if (cmd == 0x47) // monster width
1349 {
1350 if (*data == 4)
1351 ; // decode player tag
1352
1353 data += *data + 1;
1354 }
1355 else if (cmd == 8) // cell flags
1356 cell->flags = *data++;
1357 else if (ext & 0x40) // unknown, multibyte => skip
1358 data += *data + 1;
1359 else
1360 data++;
1361 }
1362 while (ext & 0x80);
1363 }
1364 else
1365 cell->darkness = *data++ + 1;
1366 }
655 1367
656 if (flags & 4) 1368 if (flags & 4)
657 { 1369 {
658 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1370 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
659 } 1371 }
667 { 1379 {
668 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1380 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
669 } 1381 }
670 } 1382 }
671 else 1383 else
672 cell->darkness = -1; 1384 cell->darkness = 0;
673 } 1385 }
674} 1386}
675 1387
676SV * 1388SV *
677mapmap (CFClient::Map self, int w, int h) 1389mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
678 CODE: 1390 CODE:
679{ 1391{
680 int x0, x1, x; 1392 int x1, x;
681 int y0, y1, y; 1393 int y1, y;
682 int z; 1394 int z;
683 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1395 SV *map_sv = newSV (w * h * sizeof (uint32_t));
684 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1396 uint32_t *map = (uint32_t *)SvPVX (map_sv);
685 1397
686 SvPOK_only (map_sv); 1398 SvPOK_only (map_sv);
687 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1399 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
688 1400
689 x0 = self->x - w / 2; x1 = x0 + w; 1401 x0 += self->x; x1 = x0 + w;
690 y0 = self->y - h / 2; y1 = y0 + h; 1402 y0 += self->y; y1 = y0 + h;
691 1403
692 for (y = y0; y < y1; y++) 1404 for (y = y0; y < y1; y++)
693 { 1405 {
694 maprow *row = 0 <= y && y < self->rows 1406 maprow *row = 0 <= y && y < self->rows
695 ? self->row + y 1407 ? self->row + y
732} 1444}
733 OUTPUT: 1445 OUTPUT:
734 RETVAL 1446 RETVAL
735 1447
736void 1448void
737draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1449draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
738 PPCODE: 1450 CODE:
739{ 1451{
740 int sw4 = (sw + 3) & ~3; 1452 int vx, vy;
741 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1453 int x, y, z;
742 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1454 int last_name;
743 memset (darkness, 255, sw4 * sh); 1455 mapface face;
744 SvPOK_only (darkness_sv);
745 SvCUR_set (darkness_sv, sw4 * sh);
746 1456
747 int vx = self->x + (self->w - sw) / 2 - shift_x; 1457 vx = self->x + ((self->w - sw) >> 1) - shift_x;
748 int vy = self->y + (self->h - sh) / 2 - shift_y; 1458 vy = self->y + ((self->h - sh) >> 1) - shift_y;
749 1459
750 /* 1460 /*
751 int vx = self->vx = self->w >= sw 1461 int vx = self->vx = self->w >= sw
752 ? self->x + (self->w - sw) / 2 1462 ? self->x + (self->w - sw) / 2
753 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1463 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
757 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1467 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
758 */ 1468 */
759 1469
760 glColor4ub (255, 255, 255, 255); 1470 glColor4ub (255, 255, 255, 255);
761 1471
1472 glEnable (GL_BLEND);
762 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1473 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
763 glEnable (GL_BLEND);
764 glEnable (GL_TEXTURE_2D); 1474 glEnable (GL_TEXTURE_2D);
765 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1475 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
766 1476
767 int x, y, z;
768
769 int last_name = 0;
770
771 glBegin (GL_QUADS); 1477 glBegin (GL_QUADS);
1478
1479 last_name = 0;
772 1480
773 for (z = 0; z < 3; z++) 1481 for (z = 0; z < 3; z++)
774 for (y = 0; y < sh; y++) 1482 for (y = 0; y < sh; y++)
775 if (0 <= y + vy && y + vy < self->rows) 1483 if (0 <= y + vy && y + vy < self->rows)
776 { 1484 {
779 for (x = 0; x < sw; x++) 1487 for (x = 0; x < sw; x++)
780 if (row->c0 <= x + vx && x + vx < row->c1) 1488 if (row->c0 <= x + vx && x + vx < row->c1)
781 { 1489 {
782 mapcell *cell = row->col + (x + vx - row->c0); 1490 mapcell *cell = row->col + (x + vx - row->c0);
783 1491
784 darkness[y * sw4 + x] = cell->darkness < 0
785 ? 255 - FOW_DARKNESS
786 : 255 - cell->darkness;
787
788 mapface face = cell->face [z]; 1492 face = cell->face [z];
789 1493
790 if (face) 1494 if (face && face < self->texs)
791 { 1495 {
792 maptex tex = self->tex [face]; 1496 maptex tex = self->tex [face];
793
794 int px = (x + 1) * 32 - tex.w; 1497 int px = (x + 1) * 32 - tex.w;
795 int py = (y + 1) * 32 - tex.h; 1498 int py = (y + 1) * 32 - tex.h;
796 1499
797 if (last_name != tex.name) 1500 if (last_name != tex.name)
798 { 1501 {
799 glEnd (); 1502 glEnd ();
800 last_name = tex.name;
801 glBindTexture (GL_TEXTURE_2D, last_name); 1503 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
802 glBegin (GL_QUADS); 1504 glBegin (GL_QUADS);
803 } 1505 }
804 1506
805 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1507 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1508 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1509 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1510 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
809 } 1511 }
1512
1513 if (cell->flags && z == 2)
1514 {
1515 if (cell->flags & 1)
1516 {
1517 maptex tex = self->tex [1];
1518 int px = (x + 1) * 32 - tex.w + 2;
1519 int py = (y + 1) * 32 - tex.h - 6;
1520
1521 glEnd ();
1522 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1523 glBegin (GL_QUADS);
1524
1525 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1526 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1527 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1528 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1529 }
1530 }
810 } 1531 }
811 } 1532 }
812 1533
813 glEnd (); 1534 glEnd ();
814 1535
815 glDisable (GL_TEXTURE_2D); 1536 glDisable (GL_TEXTURE_2D);
816 glDisable (GL_BLEND); 1537 glDisable (GL_BLEND);
1538
1539 // top layer: overlays such as the health bar
1540 for (y = 0; y < sh; y++)
1541 if (0 <= y + vy && y + vy < self->rows)
1542 {
1543 maprow *row = self->row + (y + vy);
1544
1545 for (x = 0; x < sw; x++)
1546 if (row->c0 <= x + vx && x + vx < row->c1)
1547 {
1548 mapcell *cell = row->col + (x + vx - row->c0);
1549
1550 int px = x * 32;
1551 int py = y * 32;
1552
1553 if (cell->stat_hp)
1554 {
1555 int width = cell->stat_width * 32;
1556 int thick = sh / 28 + 1 + cell->stat_width;
1557
1558 glColor3ub (0, 0, 0);
1559 glRectf (px + 1, py - thick - 2,
1560 px + width - 1, py);
1561
1562 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1563 glRectf (px + 2,
1564 py - thick - 1,
1565 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1566 }
1567 }
1568 }
1569}
1570
1571void
1572draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1573 CODE:
1574{
1575 static float color[16][3] = {
1576 { 0.00F, 0.00F, 0.00F },
1577 { 1.00F, 1.00F, 1.00F },
1578 { 0.00F, 0.00F, 0.55F },
1579 { 1.00F, 0.00F, 0.00F },
1580
1581 { 1.00F, 0.54F, 0.00F },
1582 { 0.11F, 0.56F, 1.00F },
1583 { 0.93F, 0.46F, 0.00F },
1584 { 0.18F, 0.54F, 0.34F },
1585
1586 { 0.56F, 0.73F, 0.56F },
1587 { 0.80F, 0.80F, 0.80F },
1588 { 0.55F, 0.41F, 0.13F },
1589 { 0.99F, 0.77F, 0.26F },
1590
1591 { 0.74F, 0.65F, 0.41F },
1592
1593 { 0.00F, 1.00F, 1.00F },
1594 { 1.00F, 0.00F, 1.00F },
1595 { 1.00F, 1.00F, 0.00F },
1596 };
1597
1598 int x, y;
1599
1600 glEnable (GL_TEXTURE_2D);
1601 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1602 glEnable (GL_BLEND);
1603 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1604 glBegin (GL_QUADS);
1605
1606 for (y = 0; y < h; y++)
1607 for (x = 0; x < w; x++)
1608 {
1609 unsigned char m = data [x + y * w];
1610
1611 if (m)
1612 {
1613 float *c = color [m & 15];
1614
1615 float tx1 = m & 0x40 ? 0.5 : 0.;
1616 float tx2 = tx1 + 0.5;
1617
1618 glColor4f (c[0], c[1], c[2], 0.75);
1619 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1620 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1621 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1622 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1623 }
1624 }
1625
1626 glEnd ();
1627 glDisable (GL_BLEND);
1628 glDisable (GL_TEXTURE_2D);
1629}
1630
1631void
1632fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1633 PPCODE:
1634{
1635 int vx, vy;
1636 int x, y;
1637 int sw4 = (sw + 3) & ~3;
1638 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1639 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1640
1641 memset (darkness, 255, sw4 * sh);
1642 SvPOK_only (darkness_sv);
1643 SvCUR_set (darkness_sv, sw4 * sh);
1644
1645 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1646 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1647
1648 for (y = 0; y < sh; y++)
1649 if (0 <= y + vy && y + vy < self->rows)
1650 {
1651 maprow *row = self->row + (y + vy);
1652
1653 for (x = 0; x < sw; x++)
1654 if (row->c0 <= x + vx && x + vx < row->c1)
1655 {
1656 mapcell *cell = row->col + (x + vx - row->c0);
1657
1658 darkness[y * sw4 + x] = cell->darkness
1659 ? 255 - (cell->darkness - 1)
1660 : 255 - FOW_DARKNESS;
1661 }
1662 }
817 1663
818 EXTEND (SP, 3); 1664 EXTEND (SP, 3);
819 PUSHs (sv_2mortal (newSViv (sw4))); 1665 PUSHs (sv_2mortal (newSViv (sw4)));
820 PUSHs (sv_2mortal (newSViv (sh))); 1666 PUSHs (sv_2mortal (newSViv (sh)));
821 PUSHs (darkness_sv); 1667 PUSHs (darkness_sv);
822} 1668}
823 1669
824SV * 1670SV *
825get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1671get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
826 CODE: 1672 CODE:
827{ 1673{
828 int x, y, x1, y1; 1674 int x, y, x1, y1;
829 SV *data_sv = newSV (w * h * 7 + 5); 1675 SV *data_sv = newSV (w * h * 7 + 5);
830 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1676 uint8_t *data = (uint8_t *)SvPVX (data_sv);
832 *data++ = 0; /* version 0 format */ 1678 *data++ = 0; /* version 0 format */
833 *data++ = w >> 8; *data++ = w; 1679 *data++ = w >> 8; *data++ = w;
834 *data++ = h >> 8; *data++ = h; 1680 *data++ = h >> 8; *data++ = h;
835 1681
836 // we need to do this 'cause we don't keep an absolute coord system for rows 1682 // we need to do this 'cause we don't keep an absolute coord system for rows
837 // TODO: treat rows as we treat 1683 // TODO: treat rows as we treat columns
838 map_get_row (self, y0 + self->y - self->oy);//D 1684 map_get_row (self, y0 + self->y - self->oy);//D
839 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1685 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
840 1686
841 x0 += self->x - self->ox; 1687 x0 += self->x - self->ox;
842 y0 += self->y - self->oy; 1688 y0 += self->y - self->oy;
853 for (x = x0; x < x1; x++) 1699 for (x = x0; x < x1; x++)
854 { 1700 {
855 if (row && row->c0 <= x && x < row->c1) 1701 if (row && row->c0 <= x && x < row->c1)
856 { 1702 {
857 mapcell *cell = row->col + (x - row->c0); 1703 mapcell *cell = row->col + (x - row->c0);
858
859 uint8_t flags = 0; 1704 uint8_t flags = 0;
860 1705
861 if (cell->face [0]) flags |= 1; 1706 if (cell->face [0]) flags |= 1;
862 if (cell->face [1]) flags |= 2; 1707 if (cell->face [1]) flags |= 2;
863 if (cell->face [2]) flags |= 4; 1708 if (cell->face [2]) flags |= 4;
893} 1738}
894 OUTPUT: 1739 OUTPUT:
895 RETVAL 1740 RETVAL
896 1741
897void 1742void
898set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1743set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
899 PPCODE: 1744 PPCODE:
900{ 1745{
901 int x, y, z; 1746 int x, y, z;
1747 int w, h;
902 int x1, y1; 1748 int x1, y1;
903 1749
904 if (*data++ != 0) 1750 if (*data++ != 0)
905 return; /* version mismatch */ 1751 return; /* version mismatch */
906 1752
907 int w = *data++ << 8; w |= *data++; 1753 w = *data++ << 8; w |= *data++;
908 int h = *data++ << 8; h |= *data++; 1754 h = *data++ << 8; h |= *data++;
909 1755
910 // we need to do this 'cause we don't keep an absolute coord system for rows 1756 // we need to do this 'cause we don't keep an absolute coord system for rows
911 // TODO: treat rows as we treat 1757 // TODO: treat rows as we treat columns
912 map_get_row (self, y0 + self->y - self->oy);//D 1758 map_get_row (self, y0 + self->y - self->oy);//D
913 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1759 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
914 1760
915 x0 += self->x - self->ox; 1761 x0 += self->x - self->ox;
916 y0 += self->y - self->oy; 1762 y0 += self->y - self->oy;
934 1780
935 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1781 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
936 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1782 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
937 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1783 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
938 1784
939 if (cell->darkness <= 0) 1785 if (cell->darkness == 0)
940 { 1786 {
941 cell->darkness = -1; 1787 cell->darkness = 0;
942 1788
943 for (z = 0; z <= 2; z++) 1789 for (z = 0; z <= 2; z++)
944 { 1790 {
945 cell->face[z] = face[z]; 1791 cell->face[z] = face[z];
946 1792
951 } 1797 }
952 } 1798 }
953 } 1799 }
954} 1800}
955 1801
1802MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1803
1804CFPlus::MixChunk
1805new_from_file (SV *class, char *path)
1806 CODE:
1807 RETVAL = Mix_LoadWAV (path);
1808 OUTPUT:
1809 RETVAL
1810
1811void
1812DESTROY (CFPlus::MixChunk self)
1813 CODE:
1814 Mix_FreeChunk (self);
1815
1816int
1817volume (CFPlus::MixChunk self, int volume = -1)
1818 CODE:
1819 RETVAL = Mix_VolumeChunk (self, volume);
1820 OUTPUT:
1821 RETVAL
1822
1823int
1824play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1825 CODE:
1826 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1827 OUTPUT:
1828 RETVAL
1829
1830MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1831
1832int
1833volume (int volume = -1)
1834 CODE:
1835 RETVAL = Mix_VolumeMusic (volume);
1836 OUTPUT:
1837 RETVAL
1838
1839CFPlus::MixMusic
1840new_from_file (SV *class, char *path)
1841 CODE:
1842 RETVAL = Mix_LoadMUS (path);
1843 OUTPUT:
1844 RETVAL
1845
1846void
1847DESTROY (CFPlus::MixMusic self)
1848 CODE:
1849 Mix_FreeMusic (self);
1850
1851int
1852play (CFPlus::MixMusic self, int loops = -1)
1853 CODE:
1854 RETVAL = Mix_PlayMusic (self, loops);
1855 OUTPUT:
1856 RETVAL
1857
1858MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1859
1860BOOT:
1861{
1862 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1863 static const struct {
1864 const char *name;
1865 IV iv;
1866 } *civ, const_iv[] = {
1867# define const_iv(name) { # name, (IV)name }
1868 const_iv (GL_COLOR_MATERIAL),
1869 const_iv (GL_SMOOTH),
1870 const_iv (GL_FLAT),
1871 const_iv (GL_DITHER),
1872 const_iv (GL_BLEND),
1873 const_iv (GL_CULL_FACE),
1874 const_iv (GL_SCISSOR_TEST),
1875 const_iv (GL_DEPTH_TEST),
1876 const_iv (GL_ALPHA_TEST),
1877 const_iv (GL_NORMALIZE),
1878 const_iv (GL_RESCALE_NORMAL),
1879 const_iv (GL_FRONT),
1880 const_iv (GL_BACK),
1881 const_iv (GL_AND),
1882 const_iv (GL_ONE),
1883 const_iv (GL_ZERO),
1884 const_iv (GL_SRC_ALPHA),
1885 const_iv (GL_DST_ALPHA),
1886 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1887 const_iv (GL_ONE_MINUS_DST_ALPHA),
1888 const_iv (GL_SRC_ALPHA_SATURATE),
1889 const_iv (GL_RGB),
1890 const_iv (GL_RGBA),
1891 const_iv (GL_RGBA4),
1892 const_iv (GL_RGBA8),
1893 const_iv (GL_RGB5_A1),
1894 const_iv (GL_UNSIGNED_BYTE),
1895 const_iv (GL_UNSIGNED_SHORT),
1896 const_iv (GL_UNSIGNED_INT),
1897 const_iv (GL_ALPHA),
1898 const_iv (GL_INTENSITY),
1899 const_iv (GL_LUMINANCE),
1900 const_iv (GL_LUMINANCE_ALPHA),
1901 const_iv (GL_FLOAT),
1902 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1903 const_iv (GL_COMPILE),
1904 const_iv (GL_TEXTURE_1D),
1905 const_iv (GL_TEXTURE_2D),
1906 const_iv (GL_TEXTURE_ENV),
1907 const_iv (GL_TEXTURE_MAG_FILTER),
1908 const_iv (GL_TEXTURE_MIN_FILTER),
1909 const_iv (GL_TEXTURE_ENV_MODE),
1910 const_iv (GL_TEXTURE_WRAP_S),
1911 const_iv (GL_TEXTURE_WRAP_T),
1912 const_iv (GL_REPEAT),
1913 const_iv (GL_CLAMP),
1914 const_iv (GL_CLAMP_TO_EDGE),
1915 const_iv (GL_NEAREST),
1916 const_iv (GL_LINEAR),
1917 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1918 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1919 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1920 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1921 const_iv (GL_GENERATE_MIPMAP),
1922 const_iv (GL_MODULATE),
1923 const_iv (GL_DECAL),
1924 const_iv (GL_REPLACE),
1925 const_iv (GL_DEPTH_BUFFER_BIT),
1926 const_iv (GL_COLOR_BUFFER_BIT),
1927 const_iv (GL_PROJECTION),
1928 const_iv (GL_MODELVIEW),
1929 const_iv (GL_COLOR_LOGIC_OP),
1930 const_iv (GL_SEPARABLE_2D),
1931 const_iv (GL_CONVOLUTION_2D),
1932 const_iv (GL_CONVOLUTION_BORDER_MODE),
1933 const_iv (GL_CONSTANT_BORDER),
1934 const_iv (GL_LINES),
1935 const_iv (GL_LINE_STRIP),
1936 const_iv (GL_LINE_LOOP),
1937 const_iv (GL_QUADS),
1938 const_iv (GL_QUAD_STRIP),
1939 const_iv (GL_TRIANGLES),
1940 const_iv (GL_TRIANGLE_STRIP),
1941 const_iv (GL_TRIANGLE_FAN),
1942 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1943 const_iv (GL_FASTEST),
1944 const_iv (GL_V2F),
1945 const_iv (GL_V3F),
1946 const_iv (GL_T2F_V3F),
1947 const_iv (GL_T2F_N3F_V3F),
1948# undef const_iv
1949 };
1950
1951 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1952 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1953}
1954
1955char *
1956gl_vendor ()
1957 CODE:
1958 RETVAL = (char *)glGetString (GL_VENDOR);
1959 OUTPUT:
1960 RETVAL
1961
1962char *
1963gl_version ()
1964 CODE:
1965 RETVAL = (char *)glGetString (GL_VERSION);
1966 OUTPUT:
1967 RETVAL
1968
1969char *
1970gl_extensions ()
1971 CODE:
1972 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1973 OUTPUT:
1974 RETVAL
1975
1976int glGetError ()
1977
1978void glFinish ()
1979
1980void glClear (int mask)
1981
1982void glClearColor (float r, float g, float b, float a = 1.0)
1983 PROTOTYPE: @
1984
1985void glEnable (int cap)
1986
1987void glDisable (int cap)
1988
1989void glShadeModel (int mode)
1990
1991void glHint (int target, int mode)
1992
1993void glBlendFunc (int sfactor, int dfactor)
1994
1995void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1996 CODE:
1997 gl_BlendFuncSeparate (sa, da, saa, daa);
1998
1999void glDepthMask (int flag)
2000
2001void glLogicOp (int opcode)
2002
2003void glColorMask (int red, int green, int blue, int alpha)
2004
2005void glMatrixMode (int mode)
2006
2007void glPushMatrix ()
2008
2009void glPopMatrix ()
2010
2011void glLoadIdentity ()
2012
2013void glDrawBuffer (int buffer)
2014
2015void glReadBuffer (int buffer)
2016
2017# near_ and far_ are due to microsofts buggy "c" compiler
2018void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2019
2020# near_ and far_ are due to microsofts buggy "c" compiler
2021void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2022
2023void glViewport (int x, int y, int width, int height)
2024
2025void glScissor (int x, int y, int width, int height)
2026
2027void glTranslate (float x, float y, float z = 0.)
2028 CODE:
2029 glTranslatef (x, y, z);
2030
2031void glScale (float x, float y, float z = 1.)
2032 CODE:
2033 glScalef (x, y, z);
2034
2035void glRotate (float angle, float x, float y, float z)
2036 CODE:
2037 glRotatef (angle, x, y, z);
2038
2039void glBegin (int mode)
2040
2041void glEnd ()
2042
2043void glColor (float r, float g, float b, float a = 1.0)
2044 PROTOTYPE: @
2045 ALIAS:
2046 glColor_premultiply = 1
2047 CODE:
2048 if (ix)
2049 {
2050 r *= a;
2051 g *= a;
2052 b *= a;
2053 }
2054 // microsoft visual "c" rounds instead of truncating...
2055 glColor4f (r, g, b, a);
2056
2057void glInterleavedArrays (int format, int stride, char *data)
2058
2059void glDrawElements (int mode, int count, int type, char *indices)
2060
2061# 1.2 void glDrawRangeElements (int mode, int start, int end
2062
2063void glRasterPos (float x, float y, float z = 0.)
2064 CODE:
2065 glRasterPos3f (0, 0, z);
2066 glBitmap (0, 0, 0, 0, x, y, 0);
2067
2068void glVertex (float x, float y, float z = 0.)
2069 CODE:
2070 glVertex3f (x, y, z);
2071
2072void glTexCoord (float s, float t)
2073 CODE:
2074 glTexCoord2f (s, t);
2075
2076void glTexEnv (int target, int pname, float param)
2077 CODE:
2078 glTexEnvf (target, pname, param);
2079
2080void glTexParameter (int target, int pname, float param)
2081 CODE:
2082 glTexParameterf (target, pname, param);
2083
2084void glBindTexture (int target, int name)
2085
2086void glConvolutionParameter (int target, int pname, float params)
2087 CODE:
2088 if (gl.ConvolutionParameterf)
2089 gl.ConvolutionParameterf (target, pname, params);
2090
2091void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2092 CODE:
2093 if (gl.ConvolutionFilter2D)
2094 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2095
2096void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2097 CODE:
2098 if (gl.SeparableFilter2D)
2099 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2100
2101void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2102
2103void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2104
2105void glDrawPixels (int width, int height, int format, int type, char *pixels)
2106
2107void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2108
2109int glGenTexture ()
2110 CODE:
2111{
2112 GLuint name;
2113 glGenTextures (1, &name);
2114 RETVAL = name;
2115}
2116 OUTPUT:
2117 RETVAL
2118
2119void glDeleteTexture (int name)
2120 CODE:
2121{
2122 GLuint name_ = name;
2123 glDeleteTextures (1, &name_);
2124}
2125
2126int glGenList ()
2127 CODE:
2128 RETVAL = glGenLists (1);
2129 OUTPUT:
2130 RETVAL
2131
2132void glDeleteList (int list)
2133 CODE:
2134 glDeleteLists (list, 1);
2135
2136void glNewList (int list, int mode = GL_COMPILE)
2137
2138void glEndList ()
2139
2140void glCallList (int list)
2141

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