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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.43 by root, Mon Apr 17 06:50:26 2006 UTC vs.
Revision 1.167 by root, Sat Dec 9 02:21:25 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
1#include "EXTERN.h" 11#include "EXTERN.h"
2#include "perl.h" 12#include "perl.h"
3#include "XSUB.h" 13#include "XSUB.h"
4 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
5#include <string.h> 20#include <string.h>
6#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
7 23
8#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
9#include <SDL_image.h> 26#include <SDL_image.h>
27#include <SDL_mixer.h>
10#include <SDL_opengl.h> 28#include <SDL_opengl.h>
11 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
12#include <glib/gmacros.h> 33#include <glib/gmacros.h>
13 34
14#include <pango/pango.h> 35#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 36
37#ifndef _WIN32
18#include <sys/types.h> 38# include <sys/types.h>
19#include <sys/socket.h> 39# include <sys/socket.h>
20#include <netinet/in.h> 40# include <netinet/in.h>
21#include <netinet/tcp.h> 41# include <netinet/tcp.h>
22
23#include <inttypes.h> 42# include <inttypes.h>
43#endif
44
45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
24 46
25#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
26 48
27#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
29 51
30static PangoContext *context; 52#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
83typedef Mix_Chunk *CFPlus__MixChunk;
84typedef Mix_Music *CFPlus__MixMusic;
85
86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
32 105
33typedef struct cf_layout { 106typedef struct cf_layout {
34 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
35 int base_height; 109 int base_height;
110 CFPlus__Font font;
36} *CFClient__Layout; 111} *CFPlus__Layout;
112
113static CFPlus__Font default_font;
114static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap;
37 116
38static void 117static void
39substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
40{ 119{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 125}
44 126
45static void 127static void
46layout_update (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
47{ 129{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
50 */ 132 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 133 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 134
135 pango_font_description_set_absolute_size (font,
136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
137
138 pango_layout_set_font_description (self->pl, font);
53} 139}
54 140
55static void 141static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 143{
58 layout_update (self); 144 PangoRectangle rect;
59 145
146 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
61 148
62 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
65} 157}
66 158
67typedef uint16_t mapface; 159typedef uint16_t mapface;
68 160
69typedef struct { 161typedef struct {
72 float s, t; 164 float s, t;
73 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
74} maptex; 166} maptex;
75 167
76typedef struct { 168typedef struct {
77 int16_t darkness; 169 uint32_t player;
78 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
79} mapcell; 173} mapcell;
80 174
81typedef struct { 175typedef struct {
82 int32_t c0, c1; 176 int32_t c0, c1;
83 mapcell *col; 177 mapcell *col;
84} maprow; 178} maprow;
85 179
86typedef struct map { 180typedef struct map {
87 int x, y, w, h; 181 int x, y, w, h;
88 int dx, dy; /* delayed map scrolling */
89 int ox, oy; /* offset to virtual global coordinate system */ 182 int ox, oy; /* offset to virtual global coordinate system */
90 int faces; 183 int faces;
91 mapface *face; 184 mapface *face;
92 185
93 int texs; 186 int texs;
94 maptex *tex; 187 maptex *tex;
95 188
96 uint32_t rows; 189 int32_t rows;
97 maprow *row; 190 maprow *row;
98} *CFClient__Map; 191} *CFPlus__Map;
99 192
100static char * 193static char *
101prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
102{ 195{
103 char *p; 196 char *p;
121 214
122#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
123#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
124 217
125static maprow * 218static maprow *
126map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
127{ 220{
128 if (0 > y) 221 if (0 > y)
129 { 222 {
130 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
131 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
169 262
170 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
171} 264}
172 265
173static mapcell * 266static mapcell *
174map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
175{ 268{
176 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
177} 270}
178 271
179static void 272static void
180map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
181{ 274{
182 int r; 275 int r;
183 276
184 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
185 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
193 self->row = 0; 286 self->row = 0;
194 self->rows = 0; 287 self->rows = 0;
195} 288}
196 289
197static void 290static void
198map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
199{ 292{
200 int x, y; 293 int x, y;
294 maprow *row;
295 mapcell *cell;
201 296
202 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
203 if (y >= 0) 298 if (y >= 0)
204 { 299 {
205 if (y >= self->rows) 300 if (y >= self->rows)
206 break; 301 break;
207 302
208 maprow *row = self->row + y; 303 row = self->row + y;
209 304
210 for (x = x0; x < x0 + w; x++) 305 for (x = x0; x < x0 + w; x++)
211 if (x >= row->c0) 306 if (x >= row->c0)
212 { 307 {
213 if (x >= row->c1) 308 if (x >= row->c1)
214 break; 309 break;
215 310
216 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
217 } 317 }
218 } 318 }
219} 319}
220 320
321static void
322music_finished (void)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 0;
328 ev.data1 = 0;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
364/* SDL should provide this, really. */
365#define SDLK_MODIFIER_MIN 300
366#define SDLK_MODIFIER_MAX 314
367
221MODULE = CFClient PACKAGE = CFClient 368MODULE = CFPlus PACKAGE = CFPlus
222 369
223PROTOTYPES: ENABLE 370PROTOTYPES: ENABLE
224 371
225BOOT: 372BOOT:
226{ 373{
227 fontmap = pango_ft2_font_map_new (); 374 HV *stash = gv_stashpv ("CFPlus", 1);
375 static const struct {
376 const char *name;
377 IV iv;
378 } *civ, const_iv[] = {
379# define const_iv(name) { # name, (IV)name }
380 const_iv (SDLK_MODIFIER_MIN),
381 const_iv (SDLK_MODIFIER_MAX),
382
383 const_iv (SDL_ACTIVEEVENT),
384 const_iv (SDL_KEYDOWN),
385 const_iv (SDL_KEYUP),
386 const_iv (SDL_MOUSEMOTION),
387 const_iv (SDL_MOUSEBUTTONDOWN),
388 const_iv (SDL_MOUSEBUTTONUP),
389 const_iv (SDL_JOYAXISMOTION),
390 const_iv (SDL_JOYBALLMOTION),
391 const_iv (SDL_JOYHATMOTION),
392 const_iv (SDL_JOYBUTTONDOWN),
393 const_iv (SDL_JOYBUTTONUP),
394 const_iv (SDL_QUIT),
395 const_iv (SDL_SYSWMEVENT),
396 const_iv (SDL_EVENT_RESERVEDA),
397 const_iv (SDL_EVENT_RESERVEDB),
398 const_iv (SDL_VIDEORESIZE),
399 const_iv (SDL_VIDEOEXPOSE),
400 const_iv (SDL_USEREVENT),
401
402 const_iv (SDL_APPINPUTFOCUS),
403 const_iv (SDL_APPMOUSEFOCUS),
404 const_iv (SDL_APPACTIVE),
405
406 const_iv (SDLK_KP0),
407 const_iv (SDLK_KP1),
408 const_iv (SDLK_KP2),
409 const_iv (SDLK_KP3),
410 const_iv (SDLK_KP4),
411 const_iv (SDLK_KP5),
412 const_iv (SDLK_KP6),
413 const_iv (SDLK_KP7),
414 const_iv (SDLK_KP8),
415 const_iv (SDLK_KP9),
416 const_iv (SDLK_KP_PERIOD),
417 const_iv (SDLK_KP_DIVIDE),
418 const_iv (SDLK_KP_MULTIPLY),
419 const_iv (SDLK_KP_MINUS),
420 const_iv (SDLK_KP_PLUS),
421 const_iv (SDLK_KP_ENTER),
422 const_iv (SDLK_KP_EQUALS),
423 const_iv (SDLK_UP),
424 const_iv (SDLK_DOWN),
425 const_iv (SDLK_RIGHT),
426 const_iv (SDLK_LEFT),
427 const_iv (SDLK_INSERT),
428 const_iv (SDLK_HOME),
429 const_iv (SDLK_END),
430 const_iv (SDLK_PAGEUP),
431 const_iv (SDLK_PAGEDOWN),
432 const_iv (SDLK_F1),
433 const_iv (SDLK_F2),
434 const_iv (SDLK_F3),
435 const_iv (SDLK_F4),
436 const_iv (SDLK_F5),
437 const_iv (SDLK_F6),
438 const_iv (SDLK_F7),
439 const_iv (SDLK_F8),
440 const_iv (SDLK_F9),
441 const_iv (SDLK_F10),
442 const_iv (SDLK_F11),
443 const_iv (SDLK_F12),
444 const_iv (SDLK_F13),
445 const_iv (SDLK_F14),
446 const_iv (SDLK_F15),
447 const_iv (SDLK_NUMLOCK),
448 const_iv (SDLK_CAPSLOCK),
449 const_iv (SDLK_SCROLLOCK),
450 const_iv (SDLK_RSHIFT),
451 const_iv (SDLK_LSHIFT),
452 const_iv (SDLK_RCTRL),
453 const_iv (SDLK_LCTRL),
454 const_iv (SDLK_RALT),
455 const_iv (SDLK_LALT),
456 const_iv (SDLK_RMETA),
457 const_iv (SDLK_LMETA),
458 const_iv (SDLK_LSUPER),
459 const_iv (SDLK_RSUPER),
460 const_iv (SDLK_MODE),
461 const_iv (SDLK_COMPOSE),
462 const_iv (SDLK_HELP),
463 const_iv (SDLK_PRINT),
464 const_iv (SDLK_SYSREQ),
465 const_iv (SDLK_BREAK),
466 const_iv (SDLK_MENU),
467 const_iv (SDLK_POWER),
468 const_iv (SDLK_EURO),
469 const_iv (SDLK_UNDO),
470
471 const_iv (KMOD_NONE),
472 const_iv (KMOD_SHIFT),
473 const_iv (KMOD_LSHIFT),
474 const_iv (KMOD_RSHIFT),
475 const_iv (KMOD_CTRL),
476 const_iv (KMOD_LCTRL),
477 const_iv (KMOD_RCTRL),
478 const_iv (KMOD_ALT),
479 const_iv (KMOD_LALT),
480 const_iv (KMOD_RALT),
481 const_iv (KMOD_META),
482 const_iv (KMOD_LMETA),
483 const_iv (KMOD_RMETA),
484 const_iv (KMOD_NUM),
485 const_iv (KMOD_CAPS),
486 const_iv (KMOD_MODE),
487# undef const_iv
488 };
489
490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
491 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
492
493 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
494 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
495}
496
497int
498in_destruct ()
499 CODE:
500 RETVAL = PL_main_cv == Nullcv;
501 OUTPUT:
502 RETVAL
503
504NV floor (NV x)
505
506NV ceil (NV x)
507
508void
509pango_init ()
510 CODE:
511{
512 opengl_fontmap = pango_opengl_font_map_new ();
228 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 513 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
229 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 514 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
230} 515}
516
517int
518SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
519
520void
521SDL_Quit ()
522
523void
524SDL_ListModes ()
525 PPCODE:
526{
527 SDL_Rect **m;
528
529 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
530 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
531 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
532 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
533
534 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
535 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
536
537 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
538 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
539 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
540 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
541
542 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
543#if SDL_VERSION_ATLEAST(1,2,10)
544 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
545 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
546#endif
547
548 SDL_EnableUNICODE (1);
549 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
550
551 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
552
553 if (m && m != (SDL_Rect **)-1)
554 while (*m)
555 {
556 AV *av = newAV ();
557 av_push (av, newSViv ((*m)->w));
558 av_push (av, newSViv ((*m)->h));
559 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
560
561 ++m;
562 }
563}
564
565char *
566SDL_GetError ()
567
568int
569SDL_SetVideoMode (int w, int h, int fullscreen)
570 CODE:
571 RETVAL = !!SDL_SetVideoMode (
572 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
573 );
574 if (RETVAL)
575 {
576 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
577# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
578# include "glfunc.h"
579# undef GL_FUNC
580 }
581 OUTPUT:
582 RETVAL
583
584void
585SDL_GL_SwapBuffers ()
586
587char *
588SDL_GetKeyName (int sym)
589
590void
591SDL_PollEvent ()
592 PPCODE:
593{
594 SDL_Event ev;
595
596 while (SDL_PollEvent (&ev))
597 {
598 HV *hv = newHV ();
599 hv_store (hv, "type", 4, newSViv (ev.type), 0);
600
601 switch (ev.type)
602 {
603 case SDL_KEYDOWN:
604 case SDL_KEYUP:
605 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
606 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
607 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
608 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
609 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
610 break;
611
612 case SDL_ACTIVEEVENT:
613 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
614 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
615 break;
616
617 case SDL_MOUSEMOTION:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
620 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
621 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
622 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
623 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
624 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
625 break;
626
627 case SDL_MOUSEBUTTONDOWN:
628 case SDL_MOUSEBUTTONUP:
629 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
630
631 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
632 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
633 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
634 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
635 break;
636
637 case SDL_USEREVENT:
638 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
639 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
640 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
641 break;
642 }
643
644 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
645 }
646}
647
648int
649Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
650 POSTCALL:
651 Mix_HookMusicFinished (music_finished);
652 Mix_ChannelFinished (channel_finished);
653
654void
655Mix_CloseAudio ()
656
657int
658Mix_AllocateChannels (int numchans = -1)
231 659
232void 660void
233lowdelay (int fd, int val = 1) 661lowdelay (int fd, int val = 1)
234 CODE: 662 CODE:
663#ifndef _WIN32
235 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 664 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
665#endif
236 666
237char * 667void
238gl_version () 668win32_proxy_info ()
239 CODE: 669 PPCODE:
240 RETVAL = (char *)glGetString (GL_VERSION); 670{
241 OUTPUT: 671#ifdef _WIN32
242 RETVAL 672 char buffer[2048];
673 DWORD buflen;
243 674
244char * 675 EXTEND (SP, 3);
245gl_extensions () 676
246 CODE: 677 buflen = sizeof (buffer);
247 RETVAL = (char *)glGetString (GL_EXTENSIONS); 678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
248 OUTPUT: 679 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
249 RETVAL 680 {
681 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
682
683 buflen = sizeof (buffer);
684 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
685 {
686 PUSHs (newSVpv (buffer, 0));
687
688 buflen = sizeof (buffer);
689 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
690 PUSHs (newSVpv (buffer, 0));
691 }
692 }
693#endif
694}
250 695
251void 696void
252add_font (char *file) 697add_font (char *file)
253 CODE: 698 CODE:
254 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 699 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
255
256void
257set_font (char *file)
258 CODE:
259{
260 int count;
261 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
262 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
263 FcPatternDestroy (pattern);
264 pango_context_set_font_description (context, font);
265}
266 700
267void 701void
268load_image_inline (SV *image_) 702load_image_inline (SV *image_)
269 ALIAS: 703 ALIAS:
270 load_image_file = 1 704 load_image_file = 1
286 croak ("load_image: %s", SDL_GetError ()); 720 croak ("load_image: %s", SDL_GetError ());
287 721
288 fmt.palette = NULL; 722 fmt.palette = NULL;
289 fmt.BitsPerPixel = 32; 723 fmt.BitsPerPixel = 32;
290 fmt.BytesPerPixel = 4; 724 fmt.BytesPerPixel = 4;
725#if SDL_BYTEORDER == SDL_LIL_ENDIAN
291 fmt.Rmask = 0x000000ff; 726 fmt.Rmask = 0x000000ff;
292 fmt.Gmask = 0x0000ff00; 727 fmt.Gmask = 0x0000ff00;
293 fmt.Bmask = 0x00ff0000; 728 fmt.Bmask = 0x00ff0000;
294 fmt.Amask = 0xff000000; 729 fmt.Amask = 0xff000000;
730#else
731 fmt.Rmask = 0xff000000;
732 fmt.Gmask = 0x00ff0000;
733 fmt.Bmask = 0x0000ff00;
734 fmt.Amask = 0x000000ff;
735#endif
295 fmt.Rloss = 0; 736 fmt.Rloss = 0;
296 fmt.Gloss = 0; 737 fmt.Gloss = 0;
297 fmt.Bloss = 0; 738 fmt.Bloss = 0;
298 fmt.Aloss = 0; 739 fmt.Aloss = 0;
299 fmt.Rshift = 0; 740 fmt.Rshift = 0;
305 746
306 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 747 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
307 748
308 assert (surface2->pitch == surface2->w * 4); 749 assert (surface2->pitch == surface2->w * 4);
309 750
751 SDL_LockSurface (surface2);
310 EXTEND (SP, 5); 752 EXTEND (SP, 6);
311 PUSHs (sv_2mortal (newSViv (surface2->w))); 753 PUSHs (sv_2mortal (newSViv (surface2->w)));
312 PUSHs (sv_2mortal (newSViv (surface2->h))); 754 PUSHs (sv_2mortal (newSViv (surface2->h)));
313 SDL_LockSurface (surface2);
314 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 755 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
315 SDL_UnlockSurface (surface2);
316 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 756 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
317 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 757 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
318 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 758 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
759 SDL_UnlockSurface (surface2);
319 760
320 SDL_FreeSurface (surface); 761 SDL_FreeSurface (surface);
321 SDL_FreeSurface (surface2); 762 SDL_FreeSurface (surface2);
322} 763}
323 764
345 PUSHs (sv_2mortal (newSViv (b / y))); 786 PUSHs (sv_2mortal (newSViv (b / y)));
346 PUSHs (sv_2mortal (newSViv (a / y))); 787 PUSHs (sv_2mortal (newSViv (a / y)));
347} 788}
348 789
349void 790void
791error (char *message)
792 CODE:
793 fprintf (stderr, "ERROR: %s\n", message);
794#ifdef _WIN32
795 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
796#endif
797
798void
350fatal (char *message) 799fatal (char *message)
351 CODE: 800 CODE:
801 fprintf (stderr, "FATAL: %s\n", message);
802#ifdef _WIN32
803 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
804#endif
805 _exit (1);
806
807void
808_exit (int retval = 0)
809 CODE:
352#ifdef WIN32 810#ifdef WIN32
353 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 811 ExitThread (retval); // unclean, please beam me up
354#else 812#else
355 fprintf (stderr, "FATAL: %s\n", message); 813 _exit (retval);
356#endif 814#endif
357 exit (1);
358 815
816MODULE = CFPlus PACKAGE = CFPlus::Font
817
818CFPlus::Font
819new_from_file (SV *class, char *path, int id = 0)
820 CODE:
821{
822 int count;
823 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
824 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
825 FcPatternDestroy (pattern);
826}
827 OUTPUT:
828 RETVAL
829
830void
831DESTROY (CFPlus::Font self)
832 CODE:
833 pango_font_description_free (self);
834
835void
836make_default (CFPlus::Font self)
837 CODE:
838 default_font = self;
839
359MODULE = CFClient PACKAGE = CFClient::Layout 840MODULE = CFPlus PACKAGE = CFPlus::Layout
360 841
361CFClient::Layout 842void
362new (SV *class, int base_height = 10) 843reset_glyph_cache ()
844 CODE:
845 tc_clear ();
846
847CFPlus::Layout
848new (SV *class)
363 CODE: 849 CODE:
364 New (0, RETVAL, 1, struct cf_layout); 850 New (0, RETVAL, 1, struct cf_layout);
365 RETVAL->base_height = base_height; 851
366 RETVAL->pl = pango_layout_new (context); 852 RETVAL->pl = pango_layout_new (opengl_context);
853 RETVAL->r = 1.;
854 RETVAL->g = 1.;
855 RETVAL->b = 1.;
856 RETVAL->a = 1.;
857 RETVAL->base_height = MIN_FONT_HEIGHT;
858 RETVAL->font = 0;
859
367 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 860 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
861 layout_update_font (RETVAL);
368 OUTPUT: 862 OUTPUT:
369 RETVAL 863 RETVAL
370 864
371void 865void
372DESTROY (CFClient::Layout self) 866DESTROY (CFPlus::Layout self)
373 CODE: 867 CODE:
374 g_object_unref (self->pl); 868 g_object_unref (self->pl);
375 Safefree (self); 869 Safefree (self);
376 870
377void 871void
378set_text (CFClient::Layout self, SV *text_) 872set_text (CFPlus::Layout self, SV *text_)
379 CODE: 873 CODE:
380{ 874{
381 STRLEN textlen; 875 STRLEN textlen;
382 char *text = SvPVutf8 (text_, textlen); 876 char *text = SvPVutf8 (text_, textlen);
383 877
384 pango_layout_set_text (self->pl, text, textlen); 878 pango_layout_set_text (self->pl, text, textlen);
385} 879}
386 880
387void 881void
388set_markup (CFClient::Layout self, SV *text_) 882set_markup (CFPlus::Layout self, SV *text_)
389 CODE: 883 CODE:
390{ 884{
391 STRLEN textlen; 885 STRLEN textlen;
392 char *text = SvPVutf8 (text_, textlen); 886 char *text = SvPVutf8 (text_, textlen);
393 887
394 pango_layout_set_markup (self->pl, text, textlen); 888 pango_layout_set_markup (self->pl, text, textlen);
395} 889}
396 890
397void 891void
892set_shapes (CFPlus::Layout self, ...)
893 CODE:
894{
895 PangoAttrList *attrs = 0;
896 const char *text = pango_layout_get_text (self->pl);
897 const char *pos = text;
898 int arg = 4;
899
900 while (arg < items && (pos = strstr (pos, OBJ_STR)))
901 {
902 PangoRectangle inkrect, rect;
903 PangoAttribute *attr;
904
905 int x = SvIV (ST (arg - 3));
906 int y = SvIV (ST (arg - 2));
907 int w = SvIV (ST (arg - 1));
908 int h = SvIV (ST (arg ));
909
910 inkrect.x = 0;
911 inkrect.y = 0;
912 inkrect.width = 0;
913 inkrect.height = 0;
914
915 rect.x = x * PANGO_SCALE;
916 rect.y = y * PANGO_SCALE;
917 rect.width = w * PANGO_SCALE;
918 rect.height = h * PANGO_SCALE;
919
920 if (!attrs)
921 attrs = pango_layout_get_attributes (self->pl);
922
923 attr = pango_attr_shape_new (&inkrect, &rect);
924 attr->start_index = pos - text;
925 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
926 pango_attr_list_insert (attrs, attr);
927
928 arg += 4;
929 pos += sizeof (OBJ_STR) - 1;
930 }
931
932 if (attrs)
933 pango_layout_set_attributes (self->pl, attrs);
934}
935
936void
937get_shapes (CFPlus::Layout self)
938 PPCODE:
939{
940 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
941
942 do
943 {
944 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
945
946 if (run && shape_attr_p (run))
947 {
948 PangoRectangle extents;
949 pango_layout_iter_get_run_extents (iter, 0, &extents);
950
951 EXTEND (SP, 2);
952 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
953 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
954 }
955 }
956 while (pango_layout_iter_next_run (iter));
957
958 pango_layout_iter_free (iter);
959}
960
961int
962has_wrapped (CFPlus::Layout self)
963 CODE:
964{
965 int lines = 1;
966 const char *text = pango_layout_get_text (self->pl);
967
968 while (*text)
969 lines += *text++ == '\n';
970
971 RETVAL = lines < pango_layout_get_line_count (self->pl);
972}
973 OUTPUT:
974 RETVAL
975
976SV *
977get_text (CFPlus::Layout self)
978 CODE:
979 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
980 sv_utf8_decode (RETVAL);
981 OUTPUT:
982 RETVAL
983
984void
985set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
986 CODE:
987 self->r = r;
988 self->g = g;
989 self->b = b;
990 self->a = a;
991
992void
993set_font (CFPlus::Layout self, CFPlus::Font font = 0)
994 CODE:
995 if (self->font != font)
996 {
997 self->font = font;
998 layout_update_font (self);
999 }
1000
1001void
398set_height (CFClient::Layout self, int base_height) 1002set_height (CFPlus::Layout self, int base_height)
399 CODE: 1003 CODE:
1004 if (self->base_height != base_height)
1005 {
400 self->base_height = base_height; 1006 self->base_height = base_height;
1007 layout_update_font (self);
1008 }
401 1009
402void 1010void
403set_width (CFClient::Layout self, int max_width = -1) 1011set_width (CFPlus::Layout self, int max_width = -1)
404 CODE: 1012 CODE:
405 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1013 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
406 1014
407void 1015void
1016set_indent (CFPlus::Layout self, int indent)
1017 CODE:
1018 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1019
1020void
1021set_spacing (CFPlus::Layout self, int spacing)
1022 CODE:
1023 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1024
1025void
1026set_ellipsise (CFPlus::Layout self, int ellipsise)
1027 CODE:
1028 pango_layout_set_ellipsize (self->pl,
1029 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1030 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1031 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1032 : PANGO_ELLIPSIZE_NONE
1033 );
1034
1035void
1036set_single_paragraph_mode (CFPlus::Layout self, int spm)
1037 CODE:
1038 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1039
1040void
408size (CFClient::Layout self) 1041size (CFPlus::Layout self)
409 PPCODE: 1042 PPCODE:
410{ 1043{
411 int w, h; 1044 int w, h;
412 1045
413 layout_update (self);
414 layout_get_pixel_size (self, &w, &h); 1046 layout_get_pixel_size (self, &w, &h);
415 1047
416 EXTEND (SP, 2); 1048 EXTEND (SP, 2);
417 PUSHs (sv_2mortal (newSViv (w))); 1049 PUSHs (sv_2mortal (newSViv (w)));
418 PUSHs (sv_2mortal (newSViv (h))); 1050 PUSHs (sv_2mortal (newSViv (h)));
419} 1051}
420 1052
421int 1053int
1054descent (CFPlus::Layout self)
1055 CODE:
1056{
1057 PangoRectangle rect;
1058 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1059 pango_layout_line_get_pixel_extents (line, 0, &rect);
1060 RETVAL = PANGO_DESCENT (rect);
1061}
1062 OUTPUT:
1063 RETVAL
1064
1065int
422xy_to_index (CFClient::Layout self, int x, int y) 1066xy_to_index (CFPlus::Layout self, int x, int y)
423 CODE: 1067 CODE:
424{ 1068{
425 int index, trailing; 1069 int index, trailing;
426
427 layout_update (self);
428 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1070 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
429
430 RETVAL = index; 1071 RETVAL = index + trailing;
431} 1072}
432 OUTPUT: 1073 OUTPUT:
433 RETVAL 1074 RETVAL
434 1075
435void 1076void
436cursor_pos (CFClient::Layout self, int index) 1077cursor_pos (CFPlus::Layout self, int index)
437 PPCODE: 1078 PPCODE:
438{ 1079{
439 PangoRectangle strong_pos; 1080 PangoRectangle strong_pos;
440 layout_update (self);
441 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1081 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
442 1082
443 EXTEND (SP, 3); 1083 EXTEND (SP, 3);
444 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1084 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
445 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1085 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
446 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1086 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
447} 1087}
448 1088
449void 1089void
450render (CFClient::Layout self) 1090index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
451 PPCODE: 1091 PPCODE:
452{ 1092{
453 SV *retval; 1093 int line, x;
454 int w, h;
455 FT_Bitmap bitmap;
456 1094
457 layout_update (self); 1095 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
458 layout_get_pixel_size (self, &w, &h); 1096 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
459 1097
460 retval = newSV (w * h);
461 SvPOK_only (retval);
462 SvCUR_set (retval, w * h);
463
464 bitmap.rows = h;
465 bitmap.width = w;
466 bitmap.pitch = w;
467 bitmap.buffer = (unsigned char*)SvPVX (retval);
468 bitmap.num_grays = 256;
469 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
470
471 memset (bitmap.buffer, 0, w * h);
472
473 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
474
475 EXTEND (SP, 3); 1098 EXTEND (SP, 2);
476 PUSHs (sv_2mortal (newSViv (w))); 1099 PUSHs (sv_2mortal (newSViv (line - 1)));
1100 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1101}
1102
1103void
1104line_x_to_index (CFPlus::Layout self, int line, int x)
1105 PPCODE:
1106{
1107 PangoLayoutLine *lp;
1108 int index, trailing;
1109
1110 if (line < 0)
1111 XSRETURN_EMPTY;
1112
1113 if (!(lp = pango_layout_get_line (self->pl, line)))
1114 XSRETURN_EMPTY; /* do better */
1115
1116 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1117
1118 EXTEND (SP, 2);
1119 if (GIMME_V == G_SCALAR)
1120 PUSHs (sv_2mortal (newSViv (index + trailing)));
1121 else
1122 {
477 PUSHs (sv_2mortal (newSViv (h))); 1123 PUSHs (sv_2mortal (newSViv (index)));
478 PUSHs (sv_2mortal (retval)); 1124 PUSHs (sv_2mortal (newSViv (trailing)));
1125 }
479} 1126}
480 1127
1128void
1129render (CFPlus::Layout self, float x, float y, int flags = 0)
1130 PPCODE:
1131 pango_opengl_render_layout_subpixel (
1132 self->pl,
1133 x * PANGO_SCALE, y * PANGO_SCALE,
1134 self->r, self->g, self->b, self->a,
1135 flags
1136 );
1137
481MODULE = CFClient PACKAGE = CFClient::Texture 1138MODULE = CFPlus PACKAGE = CFPlus::Texture
482 1139
483void 1140void
1141pad2pot (SV *data_, SV *w_, SV *h_)
1142 CODE:
1143{
1144 int ow = SvIV (w_);
1145 int oh = SvIV (h_);
1146
1147 if (ow && oh)
1148 {
1149 int nw = minpot (ow);
1150 int nh = minpot (oh);
1151
1152 if (nw != ow || nh != oh)
1153 {
1154 if (SvOK (data_))
1155 {
1156 STRLEN datalen;
1157 char *data = SvPVbyte (data_, datalen);
1158 int bpp = datalen / (ow * oh);
1159 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1160
1161 SvPOK_only (result_);
1162 SvCUR_set (result_, nw * nh * bpp);
1163
1164 memset (SvPVX (result_), 0, nw * nh * bpp);
1165 while (oh--)
1166 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1167
1168 sv_setsv (data_, result_);
1169 }
1170
1171 sv_setiv (w_, nw);
1172 sv_setiv (h_, nh);
1173 }
1174 }
1175}
1176
1177void
484draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1178draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
485 PROTOTYPE: $$$;$$ 1179 PROTOTYPE: $$$;$$
1180 ALIAS:
1181 draw_quad_alpha = 1
1182 draw_quad_alpha_premultiplied = 2
486 CODE: 1183 CODE:
487{ 1184{
488 HV *hv = (HV *)SvRV (self); 1185 HV *hv = (HV *)SvRV (self);
489 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1186 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
490 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1187 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
491 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1188 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
492 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
493 1189
494 if (items < 5) 1190 if (items < 5)
495 { 1191 {
496 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1192 w = SvNV (*hv_fetch (hv, "w", 1, 1));
497 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1193 h = SvNV (*hv_fetch (hv, "h", 1, 1));
498 } 1194 }
499 1195
1196 if (ix)
1197 {
1198 glEnable (GL_BLEND);
1199
1200 if (ix == 2)
1201 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1202 else
1203 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1204 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1205
1206 glEnable (GL_ALPHA_TEST);
1207 glAlphaFunc (GL_GREATER, 0.01f);
1208 }
1209
500 glBindTexture (GL_TEXTURE_2D, name); 1210 glBindTexture (GL_TEXTURE_2D, name);
501 if (wrap_mode) { 1211
502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
503 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
504 }
505 glBegin (GL_QUADS); 1212 glBegin (GL_QUADS);
506 glTexCoord2f (0, 0); glVertex2f (x , y ); 1213 glTexCoord2f (0, 0); glVertex2f (x , y );
507 glTexCoord2f (0, t); glVertex2f (x , y + h); 1214 glTexCoord2f (0, t); glVertex2f (x , y + h);
508 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1215 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
509 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1216 glTexCoord2f (s, 0); glVertex2f (x + w, y );
510 glEnd (); 1217 glEnd ();
511}
512 1218
1219 if (ix)
1220 {
1221 glDisable (GL_ALPHA_TEST);
1222 glDisable (GL_BLEND);
1223 }
1224}
1225
513MODULE = CFClient PACKAGE = CFClient::Map 1226MODULE = CFPlus PACKAGE = CFPlus::Map
514 1227
515CFClient::Map 1228CFPlus::Map
516new (SV *class, int map_width, int map_height) 1229new (SV *class)
517 CODE: 1230 CODE:
518 New (0, RETVAL, 1, struct map); 1231 New (0, RETVAL, 1, struct map);
519 RETVAL->x = 0; 1232 RETVAL->x = 0;
520 RETVAL->y = 0; 1233 RETVAL->y = 0;
521 RETVAL->w = map_width; 1234 RETVAL->w = 0;
522 RETVAL->h = map_height; 1235 RETVAL->h = 0;
523 RETVAL->ox = 0; 1236 RETVAL->ox = 0;
524 RETVAL->oy = 0; 1237 RETVAL->oy = 0;
525 RETVAL->faces = 8192; 1238 RETVAL->faces = 8192;
526 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1239 Newz (0, RETVAL->face, RETVAL->faces, mapface);
527 RETVAL->texs = 8192; 1240 RETVAL->texs = 8192;
530 RETVAL->row = 0; 1243 RETVAL->row = 0;
531 OUTPUT: 1244 OUTPUT:
532 RETVAL 1245 RETVAL
533 1246
534void 1247void
535DESTROY (CFClient::Map self) 1248DESTROY (CFPlus::Map self)
536 CODE: 1249 CODE:
537{ 1250{
538 map_clear (self); 1251 map_clear (self);
539 Safefree (self->face); 1252 Safefree (self->face);
1253 Safefree (self->tex);
540 Safefree (self); 1254 Safefree (self);
541} 1255}
542 1256
543void 1257void
1258resize (CFPlus::Map self, int map_width, int map_height)
1259 CODE:
1260 self->w = map_width;
1261 self->h = map_height;
1262
1263void
544clear (CFClient::Map self) 1264clear (CFPlus::Map self)
545 CODE: 1265 CODE:
546 map_clear (self); 1266 map_clear (self);
547 1267
548void 1268void
549set_face (CFClient::Map self, int face, int texid) 1269set_face (CFPlus::Map self, int face, int texid)
550 CODE: 1270 CODE:
551{ 1271{
552 while (self->faces <= face) 1272 while (self->faces <= face)
553 { 1273 {
554 Append (mapface, self->face, self->faces, self->faces); 1274 Append (mapface, self->face, self->faces, self->faces);
557 1277
558 self->face [face] = texid; 1278 self->face [face] = texid;
559} 1279}
560 1280
561void 1281void
562set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1282set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
563 CODE: 1283 CODE:
564{ 1284{
565 while (self->texs <= texid) 1285 while (self->texs <= texid)
566 { 1286 {
567 Append (maptex, self->tex, self->texs, self->texs); 1287 Append (maptex, self->tex, self->texs, self->texs);
568 self->texs *= 2; 1288 self->texs *= 2;
569 } 1289 }
570 1290
1291 {
571 maptex *tex = self->tex + texid; 1292 maptex *tex = self->tex + texid;
572 1293
573 tex->name = name; 1294 tex->name = name;
574 tex->w = w; 1295 tex->w = w;
575 tex->h = h; 1296 tex->h = h;
576 tex->s = s; 1297 tex->s = s;
577 tex->t = t; 1298 tex->t = t;
578 tex->r = r; 1299 tex->r = r;
579 tex->g = g; 1300 tex->g = g;
580 tex->b = b; 1301 tex->b = b;
581 tex->a = a; 1302 tex->a = a;
1303 }
1304
1305 // somewhat hackish, but for textures that require it, it really
1306 // improves the look, and most others don't suffer.
1307 glBindTexture (GL_TEXTURE_2D, name);
1308 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1309 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1310 // use uglier nearest interpolation because linear suffers
1311 // from transparent color bleeding and ugly wrapping effects.
1312 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
582} 1313}
583 1314
584int 1315int
585ox (CFClient::Map self) 1316ox (CFPlus::Map self)
586 ALIAS: 1317 ALIAS:
587 oy = 1 1318 oy = 1
1319 x = 2
1320 y = 3
1321 w = 4
1322 h = 5
588 CODE: 1323 CODE:
589 switch (ix) 1324 switch (ix)
590 { 1325 {
591 case 0: RETVAL = self->ox; break; 1326 case 0: RETVAL = self->ox; break;
592 case 1: RETVAL = self->oy; break; 1327 case 1: RETVAL = self->oy; break;
1328 case 2: RETVAL = self->x; break;
1329 case 3: RETVAL = self->y; break;
1330 case 4: RETVAL = self->w; break;
1331 case 5: RETVAL = self->h; break;
593 } 1332 }
594 OUTPUT: 1333 OUTPUT:
595 RETVAL 1334 RETVAL
596 1335
597void 1336void
598scroll (CFClient::Map self, int dx, int dy) 1337scroll (CFPlus::Map self, int dx, int dy)
599 CODE: 1338 CODE:
600{ 1339{
601 self->dx += dx; self->ox += dx;
602 self->dy += dy; self->oy += dy;
603}
604
605void
606map1a_update (CFClient::Map self, SV *data_)
607 CODE:
608{
609 if (self->dx > 0) 1340 if (dx > 0)
610 map_blank (self, self->x, self->y, self->dx - 1, self->h); 1341 map_blank (self, self->x, self->y, dx, self->h);
611 else if (self->dx < 0) 1342 else if (dx < 0)
612 map_blank (self, self->x + self->w + self->dx + 1, self->y, 1 - self->dx, self->h); 1343 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
613 1344
614 if (self->dy > 0) 1345 if (dy > 0)
615 map_blank (self, self->x, self->y, self->w, self->dy - 1); 1346 map_blank (self, self->x, self->y, self->w, dy);
616 else if (self->dy < 0) 1347 else if (dy < 0)
617 map_blank (self, self->x, self->y + self->h + self->dy + 1, self->w, 1 - self->dy); 1348 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
618 1349
619 self->x += self->dx; self->dx = 0; 1350 self->ox += dx; self->x += dx;
620 self->y += self->dy; self->dy = 0; 1351 self->oy += dy; self->y += dy;
621 1352
622 while (self->y < 0) 1353 while (self->y < 0)
623 { 1354 {
624 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1355 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
625 1356
626 self->rows += MAP_EXTEND_Y; 1357 self->rows += MAP_EXTEND_Y;
627 self->y += MAP_EXTEND_Y; 1358 self->y += MAP_EXTEND_Y;
628 } 1359 }
1360}
629 1361
1362void
1363map1a_update (CFPlus::Map self, SV *data_, int extmap)
1364 CODE:
1365{
630 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1366 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
631 uint8_t *data_end = (uint8_t *)SvEND (data_); 1367 uint8_t *data_end = (uint8_t *)SvEND (data_);
1368 mapcell *cell;
1369 int x, y, flags;
632 1370
633 while (data < data_end) 1371 while (data < data_end - 1)
634 { 1372 {
635 int flags = (data [0] << 8) + data [1]; data += 2; 1373 flags = (data [0] << 8) + data [1]; data += 2;
636 1374
637 int x = ((flags >> 10) & 63) + self->x; 1375 x = self->x + ((flags >> 10) & 63);
638 int y = ((flags >> 4) & 63) + self->y; 1376 y = self->y + ((flags >> 4) & 63);
639 1377
640 mapcell *cell = map_get_cell (self, x, y); 1378 cell = map_get_cell (self, x, y);
641 1379
642 if (flags & 15) 1380 if (flags & 15)
643 { 1381 {
644 if (cell->darkness < 0) // && x < self->w && y < self->h) 1382 if (!cell->darkness)
645 { 1383 {
1384 memset (cell, 0, sizeof (*cell));
646 cell->darkness = 0; 1385 cell->darkness = 256;
647 cell->face [0] = 0;
648 cell->face [1] = 0;
649 cell->face [2] = 0;
650 } 1386 }
651
652 cell->darkness = flags & 8 ? *data++ : 255;
653 1387
654 //TODO: don't trust server data to be in-range(!) 1388 //TODO: don't trust server data to be in-range(!)
1389
1390 if (flags & 8)
1391 {
1392 if (extmap)
1393 {
1394 uint8_t ext, cmd;
1395
1396 do
1397 {
1398 ext = *data++;
1399 cmd = ext & 0x3f;
1400
1401 if (cmd < 4)
1402 cell->darkness = 255 - ext * 64 + 1;
1403 else if (cmd == 5) // health
1404 {
1405 cell->stat_width = 1;
1406 cell->stat_hp = *data++;
1407 }
1408 else if (cmd == 6) // monster width
1409 cell->stat_width = *data++ + 1;
1410 else if (cmd == 0x47) // monster width
1411 {
1412 if (*data == 4)
1413 ; // decode player tag
1414
1415 data += *data + 1;
1416 }
1417 else if (cmd == 8) // cell flags
1418 cell->flags = *data++;
1419 else if (ext & 0x40) // unknown, multibyte => skip
1420 data += *data + 1;
1421 else
1422 data++;
1423 }
1424 while (ext & 0x80);
1425 }
1426 else
1427 cell->darkness = *data++ + 1;
1428 }
655 1429
656 if (flags & 4) 1430 if (flags & 4)
657 { 1431 {
658 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1432 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
659 } 1433 }
667 { 1441 {
668 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1442 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
669 } 1443 }
670 } 1444 }
671 else 1445 else
672 cell->darkness = -1; 1446 cell->darkness = 0;
673 } 1447 }
674} 1448}
675 1449
676SV * 1450SV *
677mapmap (CFClient::Map self, int w, int h) 1451mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
678 CODE: 1452 CODE:
679{ 1453{
680 int x0, x1, x; 1454 int x1, x;
681 int y0, y1, y; 1455 int y1, y;
682 int z; 1456 int z;
683 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1457 SV *map_sv = newSV (w * h * sizeof (uint32_t));
684 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1458 uint32_t *map = (uint32_t *)SvPVX (map_sv);
685 1459
686 SvPOK_only (map_sv); 1460 SvPOK_only (map_sv);
687 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1461 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
688 1462
689 x0 = self->x - w / 2; x1 = x0 + w; 1463 x0 += self->x; x1 = x0 + w;
690 y0 = self->y - h / 2; y1 = y0 + h; 1464 y0 += self->y; y1 = y0 + h;
691 1465
692 for (y = y0; y < y1; y++) 1466 for (y = y0; y < y1; y++)
693 { 1467 {
694 maprow *row = 0 <= y && y < self->rows 1468 maprow *row = 0 <= y && y < self->rows
695 ? self->row + y 1469 ? self->row + y
732} 1506}
733 OUTPUT: 1507 OUTPUT:
734 RETVAL 1508 RETVAL
735 1509
736void 1510void
737draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1511draw (CFPlus::Map self, int mx, int my, int sw, int sh)
738 PPCODE: 1512 CODE:
739{ 1513{
740 int sw4 = (sw + 3) & ~3; 1514 int x, y, z;
741 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1515 int last_name;
742 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1516 mapface face;
743 memset (darkness, 255, sw4 * sh);
744 SvPOK_only (darkness_sv);
745 SvCUR_set (darkness_sv, sw4 * sh);
746
747 int vx = self->x + (self->w - sw) / 2 - shift_x;
748 int vy = self->y + (self->h - sh) / 2 - shift_y;
749
750 /*
751 int vx = self->vx = self->w >= sw
752 ? self->x + (self->w - sw) / 2
753 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
754
755 int vy = self->vy = self->h >= sh
756 ? self->y + (self->h - sh) / 2
757 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
758 */
759 1517
760 glColor4ub (255, 255, 255, 255); 1518 glColor4ub (255, 255, 255, 255);
761 1519
1520 glEnable (GL_BLEND);
762 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1521 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
763 glEnable (GL_BLEND);
764 glEnable (GL_TEXTURE_2D); 1522 glEnable (GL_TEXTURE_2D);
765 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1523 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
766 1524
767 int x, y, z;
768
769 int last_name = 0;
770
771 glBegin (GL_QUADS); 1525 glBegin (GL_QUADS);
1526
1527 last_name = 0;
1528
1529 mx += self->x;
1530 my += self->y;
772 1531
773 for (z = 0; z < 3; z++) 1532 for (z = 0; z < 3; z++)
774 for (y = 0; y < sh; y++) 1533 for (y = 0; y < sh; y++)
775 if (0 <= y + vy && y + vy < self->rows) 1534 if (0 <= y + my && y + my < self->rows)
776 { 1535 {
777 maprow *row = self->row + (y + vy); 1536 maprow *row = self->row + (y + my);
778 1537
779 for (x = 0; x < sw; x++) 1538 for (x = 0; x < sw; x++)
780 if (row->c0 <= x + vx && x + vx < row->c1) 1539 if (row->c0 <= x + mx && x + mx < row->c1)
781 { 1540 {
782 mapcell *cell = row->col + (x + vx - row->c0); 1541 mapcell *cell = row->col + (x + mx - row->c0);
783 1542
784 darkness[y * sw4 + x] = cell->darkness < 0
785 ? 255 - FOW_DARKNESS
786 : 255 - cell->darkness;
787
788 mapface face = cell->face [z]; 1543 face = cell->face [z];
789 1544
790 if (face) 1545 if (face && face < self->texs)
791 { 1546 {
792 maptex tex = self->tex [face]; 1547 maptex tex = self->tex [face];
793
794 int px = (x + 1) * 32 - tex.w; 1548 int px = (x + 1) * 32 - tex.w;
795 int py = (y + 1) * 32 - tex.h; 1549 int py = (y + 1) * 32 - tex.h;
796 1550
797 if (last_name != tex.name) 1551 if (last_name != tex.name)
798 { 1552 {
799 glEnd (); 1553 glEnd ();
800 last_name = tex.name;
801 glBindTexture (GL_TEXTURE_2D, last_name); 1554 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
802 glBegin (GL_QUADS); 1555 glBegin (GL_QUADS);
803 } 1556 }
804 1557
805 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1558 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1559 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1560 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1561 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
809 } 1562 }
1563
1564 if (cell->flags && z == 2)
1565 {
1566 if (cell->flags & 1)
1567 {
1568 maptex tex = self->tex [1];
1569 int px = (x + 1) * 32 - tex.w + 2;
1570 int py = (y + 1) * 32 - tex.h - 6;
1571
1572 glEnd ();
1573 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1574 glBegin (GL_QUADS);
1575
1576 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1577 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1578 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1579 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1580 }
1581 }
810 } 1582 }
811 } 1583 }
812 1584
813 glEnd (); 1585 glEnd ();
814 1586
815 glDisable (GL_TEXTURE_2D); 1587 glDisable (GL_TEXTURE_2D);
816 glDisable (GL_BLEND); 1588 glDisable (GL_BLEND);
1589
1590 // top layer: overlays such as the health bar
1591 for (y = 0; y < sh; y++)
1592 if (0 <= y + my && y + my < self->rows)
1593 {
1594 maprow *row = self->row + (y + my);
1595
1596 for (x = 0; x < sw; x++)
1597 if (row->c0 <= x + mx && x + mx < row->c1)
1598 {
1599 mapcell *cell = row->col + (x + mx - row->c0);
1600
1601 int px = x * 32;
1602 int py = y * 32;
1603
1604 if (cell->stat_hp)
1605 {
1606 int width = cell->stat_width * 32;
1607 int thick = sh / 28 + 1 + cell->stat_width;
1608
1609 glColor3ub (0, 0, 0);
1610 glRectf (px + 1, py - thick - 2,
1611 px + width - 1, py);
1612
1613 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1614 glRectf (px + 2,
1615 py - thick - 1,
1616 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1617 }
1618 }
1619 }
1620}
1621
1622void
1623draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1624 CODE:
1625{
1626 static float color[16][3] = {
1627 { 0.00F, 0.00F, 0.00F },
1628 { 1.00F, 1.00F, 1.00F },
1629 { 0.00F, 0.00F, 0.55F },
1630 { 1.00F, 0.00F, 0.00F },
1631
1632 { 1.00F, 0.54F, 0.00F },
1633 { 0.11F, 0.56F, 1.00F },
1634 { 0.93F, 0.46F, 0.00F },
1635 { 0.18F, 0.54F, 0.34F },
1636
1637 { 0.56F, 0.73F, 0.56F },
1638 { 0.80F, 0.80F, 0.80F },
1639 { 0.55F, 0.41F, 0.13F },
1640 { 0.99F, 0.77F, 0.26F },
1641
1642 { 0.74F, 0.65F, 0.41F },
1643
1644 { 0.00F, 1.00F, 1.00F },
1645 { 1.00F, 0.00F, 1.00F },
1646 { 1.00F, 1.00F, 0.00F },
1647 };
1648
1649 int x, y;
1650
1651 glEnable (GL_TEXTURE_2D);
1652 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1653 glEnable (GL_BLEND);
1654 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1655 glBegin (GL_QUADS);
1656
1657 for (y = 0; y < h; y++)
1658 for (x = 0; x < w; x++)
1659 {
1660 unsigned char m = data [x + y * w];
1661
1662 if (m)
1663 {
1664 float *c = color [m & 15];
1665
1666 float tx1 = m & 0x40 ? 0.5 : 0.;
1667 float tx2 = tx1 + 0.5;
1668
1669 glColor4f (c[0], c[1], c[2], 0.75);
1670 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1671 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1672 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1673 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1674 }
1675 }
1676
1677 glEnd ();
1678 glDisable (GL_BLEND);
1679 glDisable (GL_TEXTURE_2D);
1680}
1681
1682void
1683fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1684 PPCODE:
1685{
1686 int x, y;
1687 int sw4 = (sw + 3) & ~3;
1688 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1689 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1690
1691 memset (darkness, 255, sw4 * sh);
1692 SvPOK_only (darkness_sv);
1693 SvCUR_set (darkness_sv, sw4 * sh);
1694
1695 mx += self->x;
1696 my += self->y;
1697
1698 for (y = 0; y < sh; y++)
1699 if (0 <= y + my && y + my < self->rows)
1700 {
1701 maprow *row = self->row + (y + my);
1702
1703 for (x = 0; x < sw; x++)
1704 if (row->c0 <= x + mx && x + mx < row->c1)
1705 {
1706 mapcell *cell = row->col + (x + mx - row->c0);
1707
1708 darkness[y * sw4 + x] = cell->darkness
1709 ? 255 - (cell->darkness - 1)
1710 : 255 - FOW_DARKNESS;
1711 }
1712 }
817 1713
818 EXTEND (SP, 3); 1714 EXTEND (SP, 3);
819 PUSHs (sv_2mortal (newSViv (sw4))); 1715 PUSHs (sv_2mortal (newSViv (sw4)));
820 PUSHs (sv_2mortal (newSViv (sh))); 1716 PUSHs (sv_2mortal (newSViv (sh)));
821 PUSHs (darkness_sv); 1717 PUSHs (darkness_sv);
822} 1718}
823 1719
824SV * 1720SV *
825get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1721get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
826 CODE: 1722 CODE:
827{ 1723{
828 int x, y, x1, y1; 1724 int x, y, x1, y1;
829 SV *data_sv = newSV (w * h * 7 + 5); 1725 SV *data_sv = newSV (w * h * 7 + 5);
830 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1726 uint8_t *data = (uint8_t *)SvPVX (data_sv);
832 *data++ = 0; /* version 0 format */ 1728 *data++ = 0; /* version 0 format */
833 *data++ = w >> 8; *data++ = w; 1729 *data++ = w >> 8; *data++ = w;
834 *data++ = h >> 8; *data++ = h; 1730 *data++ = h >> 8; *data++ = h;
835 1731
836 // we need to do this 'cause we don't keep an absolute coord system for rows 1732 // we need to do this 'cause we don't keep an absolute coord system for rows
837 // TODO: treat rows as we treat 1733 // TODO: treat rows as we treat columns
838 map_get_row (self, y0 + self->y - self->oy);//D 1734 map_get_row (self, y0 + self->y - self->oy);//D
839 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1735 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
840 1736
841 x0 += self->x - self->ox; 1737 x0 += self->x - self->ox;
842 y0 += self->y - self->oy; 1738 y0 += self->y - self->oy;
853 for (x = x0; x < x1; x++) 1749 for (x = x0; x < x1; x++)
854 { 1750 {
855 if (row && row->c0 <= x && x < row->c1) 1751 if (row && row->c0 <= x && x < row->c1)
856 { 1752 {
857 mapcell *cell = row->col + (x - row->c0); 1753 mapcell *cell = row->col + (x - row->c0);
858
859 uint8_t flags = 0; 1754 uint8_t flags = 0;
860 1755
861 if (cell->face [0]) flags |= 1; 1756 if (cell->face [0]) flags |= 1;
862 if (cell->face [1]) flags |= 2; 1757 if (cell->face [1]) flags |= 2;
863 if (cell->face [2]) flags |= 4; 1758 if (cell->face [2]) flags |= 4;
893} 1788}
894 OUTPUT: 1789 OUTPUT:
895 RETVAL 1790 RETVAL
896 1791
897void 1792void
898set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1793set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
899 PPCODE: 1794 PPCODE:
900{ 1795{
901 int x, y, z; 1796 int x, y, z;
1797 int w, h;
902 int x1, y1; 1798 int x1, y1;
903 1799
904 if (*data++ != 0) 1800 if (*data++ != 0)
905 return; /* version mismatch */ 1801 return; /* version mismatch */
906 1802
907 int w = *data++ << 8; w |= *data++; 1803 w = *data++ << 8; w |= *data++;
908 int h = *data++ << 8; h |= *data++; 1804 h = *data++ << 8; h |= *data++;
909 1805
910 // we need to do this 'cause we don't keep an absolute coord system for rows 1806 // we need to do this 'cause we don't keep an absolute coord system for rows
911 // TODO: treat rows as we treat 1807 // TODO: treat rows as we treat columns
912 map_get_row (self, y0 + self->y - self->oy);//D 1808 map_get_row (self, y0 + self->y - self->oy);//D
913 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1809 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
914 1810
915 x0 += self->x - self->ox; 1811 x0 += self->x - self->ox;
916 y0 += self->y - self->oy; 1812 y0 += self->y - self->oy;
934 1830
935 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1831 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
936 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1832 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
937 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1833 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
938 1834
939 if (cell->darkness <= 0) 1835 if (cell->darkness == 0)
940 { 1836 {
941 cell->darkness = -1; 1837 cell->darkness = 0;
942 1838
943 for (z = 0; z <= 2; z++) 1839 for (z = 0; z <= 2; z++)
944 { 1840 {
945 cell->face[z] = face[z]; 1841 cell->face[z] = face[z];
946 1842
951 } 1847 }
952 } 1848 }
953 } 1849 }
954} 1850}
955 1851
1852MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1853
1854CFPlus::MixChunk
1855new_from_file (SV *class, char *path)
1856 CODE:
1857 RETVAL = Mix_LoadWAV (path);
1858 OUTPUT:
1859 RETVAL
1860
1861void
1862DESTROY (CFPlus::MixChunk self)
1863 CODE:
1864 Mix_FreeChunk (self);
1865
1866int
1867volume (CFPlus::MixChunk self, int volume = -1)
1868 CODE:
1869 RETVAL = Mix_VolumeChunk (self, volume);
1870 OUTPUT:
1871 RETVAL
1872
1873int
1874play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1875 CODE:
1876 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1877 OUTPUT:
1878 RETVAL
1879
1880MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1881
1882int
1883volume (int volume = -1)
1884 CODE:
1885 RETVAL = Mix_VolumeMusic (volume);
1886 OUTPUT:
1887 RETVAL
1888
1889CFPlus::MixMusic
1890new_from_file (SV *class, char *path)
1891 CODE:
1892 RETVAL = Mix_LoadMUS (path);
1893 OUTPUT:
1894 RETVAL
1895
1896void
1897DESTROY (CFPlus::MixMusic self)
1898 CODE:
1899 Mix_FreeMusic (self);
1900
1901int
1902play (CFPlus::MixMusic self, int loops = -1)
1903 CODE:
1904 RETVAL = Mix_PlayMusic (self, loops);
1905 OUTPUT:
1906 RETVAL
1907
1908MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1909
1910BOOT:
1911{
1912 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1913 static const struct {
1914 const char *name;
1915 IV iv;
1916 } *civ, const_iv[] = {
1917# define const_iv(name) { # name, (IV)name }
1918 const_iv (GL_COLOR_MATERIAL),
1919 const_iv (GL_SMOOTH),
1920 const_iv (GL_FLAT),
1921 const_iv (GL_DITHER),
1922 const_iv (GL_BLEND),
1923 const_iv (GL_CULL_FACE),
1924 const_iv (GL_SCISSOR_TEST),
1925 const_iv (GL_DEPTH_TEST),
1926 const_iv (GL_ALPHA_TEST),
1927 const_iv (GL_NORMALIZE),
1928 const_iv (GL_RESCALE_NORMAL),
1929 const_iv (GL_FRONT),
1930 const_iv (GL_BACK),
1931 const_iv (GL_AND),
1932 const_iv (GL_ONE),
1933 const_iv (GL_ZERO),
1934 const_iv (GL_SRC_ALPHA),
1935 const_iv (GL_DST_ALPHA),
1936 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1937 const_iv (GL_ONE_MINUS_DST_ALPHA),
1938 const_iv (GL_SRC_ALPHA_SATURATE),
1939 const_iv (GL_RGB),
1940 const_iv (GL_RGBA),
1941 const_iv (GL_RGBA4),
1942 const_iv (GL_RGBA8),
1943 const_iv (GL_RGB5_A1),
1944 const_iv (GL_UNSIGNED_BYTE),
1945 const_iv (GL_UNSIGNED_SHORT),
1946 const_iv (GL_UNSIGNED_INT),
1947 const_iv (GL_ALPHA),
1948 const_iv (GL_INTENSITY),
1949 const_iv (GL_LUMINANCE),
1950 const_iv (GL_LUMINANCE_ALPHA),
1951 const_iv (GL_FLOAT),
1952 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1953 const_iv (GL_COMPILE),
1954 const_iv (GL_TEXTURE_1D),
1955 const_iv (GL_TEXTURE_2D),
1956 const_iv (GL_TEXTURE_ENV),
1957 const_iv (GL_TEXTURE_MAG_FILTER),
1958 const_iv (GL_TEXTURE_MIN_FILTER),
1959 const_iv (GL_TEXTURE_ENV_MODE),
1960 const_iv (GL_TEXTURE_WRAP_S),
1961 const_iv (GL_TEXTURE_WRAP_T),
1962 const_iv (GL_REPEAT),
1963 const_iv (GL_CLAMP),
1964 const_iv (GL_CLAMP_TO_EDGE),
1965 const_iv (GL_NEAREST),
1966 const_iv (GL_LINEAR),
1967 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1968 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1969 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1970 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1971 const_iv (GL_GENERATE_MIPMAP),
1972 const_iv (GL_MODULATE),
1973 const_iv (GL_DECAL),
1974 const_iv (GL_REPLACE),
1975 const_iv (GL_DEPTH_BUFFER_BIT),
1976 const_iv (GL_COLOR_BUFFER_BIT),
1977 const_iv (GL_PROJECTION),
1978 const_iv (GL_MODELVIEW),
1979 const_iv (GL_COLOR_LOGIC_OP),
1980 const_iv (GL_SEPARABLE_2D),
1981 const_iv (GL_CONVOLUTION_2D),
1982 const_iv (GL_CONVOLUTION_BORDER_MODE),
1983 const_iv (GL_CONSTANT_BORDER),
1984 const_iv (GL_LINES),
1985 const_iv (GL_LINE_STRIP),
1986 const_iv (GL_LINE_LOOP),
1987 const_iv (GL_QUADS),
1988 const_iv (GL_QUAD_STRIP),
1989 const_iv (GL_TRIANGLES),
1990 const_iv (GL_TRIANGLE_STRIP),
1991 const_iv (GL_TRIANGLE_FAN),
1992 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1993 const_iv (GL_FASTEST),
1994 const_iv (GL_V2F),
1995 const_iv (GL_V3F),
1996 const_iv (GL_T2F_V3F),
1997 const_iv (GL_T2F_N3F_V3F),
1998# undef const_iv
1999 };
2000
2001 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2002 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2003}
2004
2005char *
2006gl_vendor ()
2007 CODE:
2008 RETVAL = (char *)glGetString (GL_VENDOR);
2009 OUTPUT:
2010 RETVAL
2011
2012char *
2013gl_version ()
2014 CODE:
2015 RETVAL = (char *)glGetString (GL_VERSION);
2016 OUTPUT:
2017 RETVAL
2018
2019char *
2020gl_extensions ()
2021 CODE:
2022 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2023 OUTPUT:
2024 RETVAL
2025
2026int glGetError ()
2027
2028void glFinish ()
2029
2030void glClear (int mask)
2031
2032void glClearColor (float r, float g, float b, float a = 1.0)
2033 PROTOTYPE: @
2034
2035void glEnable (int cap)
2036
2037void glDisable (int cap)
2038
2039void glShadeModel (int mode)
2040
2041void glHint (int target, int mode)
2042
2043void glBlendFunc (int sfactor, int dfactor)
2044
2045void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2046 CODE:
2047 gl_BlendFuncSeparate (sa, da, saa, daa);
2048
2049void glDepthMask (int flag)
2050
2051void glLogicOp (int opcode)
2052
2053void glColorMask (int red, int green, int blue, int alpha)
2054
2055void glMatrixMode (int mode)
2056
2057void glPushMatrix ()
2058
2059void glPopMatrix ()
2060
2061void glLoadIdentity ()
2062
2063void glDrawBuffer (int buffer)
2064
2065void glReadBuffer (int buffer)
2066
2067# near_ and far_ are due to microsofts buggy "c" compiler
2068void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2069
2070# near_ and far_ are due to microsofts buggy "c" compiler
2071void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2072
2073void glViewport (int x, int y, int width, int height)
2074
2075void glScissor (int x, int y, int width, int height)
2076
2077void glTranslate (float x, float y, float z = 0.)
2078 CODE:
2079 glTranslatef (x, y, z);
2080
2081void glScale (float x, float y, float z = 1.)
2082 CODE:
2083 glScalef (x, y, z);
2084
2085void glRotate (float angle, float x, float y, float z)
2086 CODE:
2087 glRotatef (angle, x, y, z);
2088
2089void glBegin (int mode)
2090
2091void glEnd ()
2092
2093void glColor (float r, float g, float b, float a = 1.0)
2094 PROTOTYPE: @
2095 ALIAS:
2096 glColor_premultiply = 1
2097 CODE:
2098 if (ix)
2099 {
2100 r *= a;
2101 g *= a;
2102 b *= a;
2103 }
2104 // microsoft visual "c" rounds instead of truncating...
2105 glColor4f (r, g, b, a);
2106
2107void glInterleavedArrays (int format, int stride, char *data)
2108
2109void glDrawElements (int mode, int count, int type, char *indices)
2110
2111# 1.2 void glDrawRangeElements (int mode, int start, int end
2112
2113void glRasterPos (float x, float y, float z = 0.)
2114 CODE:
2115 glRasterPos3f (0, 0, z);
2116 glBitmap (0, 0, 0, 0, x, y, 0);
2117
2118void glVertex (float x, float y, float z = 0.)
2119 CODE:
2120 glVertex3f (x, y, z);
2121
2122void glTexCoord (float s, float t)
2123 CODE:
2124 glTexCoord2f (s, t);
2125
2126void glTexEnv (int target, int pname, float param)
2127 CODE:
2128 glTexEnvf (target, pname, param);
2129
2130void glTexParameter (int target, int pname, float param)
2131 CODE:
2132 glTexParameterf (target, pname, param);
2133
2134void glBindTexture (int target, int name)
2135
2136void glConvolutionParameter (int target, int pname, float params)
2137 CODE:
2138 if (gl.ConvolutionParameterf)
2139 gl.ConvolutionParameterf (target, pname, params);
2140
2141void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2142 CODE:
2143 if (gl.ConvolutionFilter2D)
2144 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2145
2146void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2147 CODE:
2148 if (gl.SeparableFilter2D)
2149 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2150
2151void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2152
2153void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2154
2155void glDrawPixels (int width, int height, int format, int type, char *pixels)
2156
2157void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2158
2159int glGenTexture ()
2160 CODE:
2161{
2162 GLuint name;
2163 glGenTextures (1, &name);
2164 RETVAL = name;
2165}
2166 OUTPUT:
2167 RETVAL
2168
2169void glDeleteTexture (int name)
2170 CODE:
2171{
2172 GLuint name_ = name;
2173 glDeleteTextures (1, &name_);
2174}
2175
2176int glGenList ()
2177 CODE:
2178 RETVAL = glGenLists (1);
2179 OUTPUT:
2180 RETVAL
2181
2182void glDeleteList (int list)
2183 CODE:
2184 glDeleteLists (list, 1);
2185
2186void glNewList (int list, int mode = GL_COMPILE)
2187
2188void glEndList ()
2189
2190void glCallList (int list)
2191

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