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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.43 by root, Mon Apr 17 06:50:26 2006 UTC vs.
Revision 1.194 by root, Thu Jul 12 17:56:50 2007 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
1#include "EXTERN.h" 16#include "EXTERN.h"
2#include "perl.h" 17#include "perl.h"
3#include "XSUB.h" 18#include "XSUB.h"
4 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
25#include <math.h>
5#include <string.h> 26#include <string.h>
6#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
7 29
8#include <SDL.h> 30#include <SDL.h>
31#include <SDL_endian.h>
9#include <SDL_image.h> 32#include <SDL_image.h>
33#include <SDL_mixer.h>
10#include <SDL_opengl.h> 34#include <SDL_opengl.h>
11 35
36#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS
38
12#include <glib/gmacros.h> 39#include <glib/gmacros.h>
13 40
14#include <pango/pango.h> 41#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 42
43#ifndef _WIN32
18#include <sys/types.h> 44# include <sys/types.h>
19#include <sys/socket.h> 45# include <sys/socket.h>
20#include <netinet/in.h> 46# include <netinet/in.h>
21#include <netinet/tcp.h> 47# include <netinet/tcp.h>
22
23#include <inttypes.h> 48# include <inttypes.h>
49#endif
50
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
24 52
25#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
26 54
27#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
29 57
30static PangoContext *context; 58#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static AV *texture_av;
67
68static struct
69{
70#define GL_FUNC(ptr,name) ptr name;
71#include "glfunc.h"
72#undef GL_FUNC
73} gl;
74
75static void
76gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
77{
78 if (gl.BlendFuncSeparate)
79 gl.BlendFuncSeparate (sa, da, saa, daa);
80 else if (gl.BlendFuncSeparateEXT)
81 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
82 else
83 glBlendFunc (sa, da);
84}
85
86static GLuint
87gen_texture ()
88{
89 GLuint name;
90
91 if (AvFILL (texture_av) >= 0)
92 name = (GLuint)(size_t)av_pop (texture_av);
93 else
94 glGenTextures (1, &name);
95
96 return name;
97}
98
99static void
100del_texture (GLuint name)
101{
102 /* make a half-assed attempt at returning the memory used by the texture */
103 /* textures are frequently being reused by cfplus anyway */
104 /*glBindTexture (GL_TEXTURE_2D, name);*/
105 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
106 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name);
108}
109
110#include "texcache.c"
111
112#include "pango-font.c"
113#include "pango-fontmap.c"
114#include "pango-render.c"
115
116typedef Mix_Chunk *CFPlus__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic;
118
119typedef PangoFontDescription *CFPlus__Font;
120
121static int
122shape_attr_p (PangoLayoutRun *run)
123{
124 GSList *attrs = run->item->analysis.extra_attrs;
125
126 while (attrs)
127 {
128 PangoAttribute *attr = attrs->data;
129
130 if (attr->klass->type == PANGO_ATTR_SHAPE)
131 return 1;
132
133 attrs = attrs->next;
134 }
135
136 return 0;
137}
32 138
33typedef struct cf_layout { 139typedef struct cf_layout {
34 PangoLayout *pl; 140 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode
35 int base_height; 142 int base_height;
143 CFPlus__Font font;
36} *CFClient__Layout; 144} *CFPlus__Layout;
145
146static CFPlus__Font default_font;
147static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap;
37 149
38static void 150static void
39substitute_func (FcPattern *pattern, gpointer data) 151substitute_func (FcPattern *pattern, gpointer data)
40{ 152{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 153 FcPatternAddBool (pattern, FC_HINTING, 1);
154#ifdef FC_HINT_STYLE
155 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
156#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 157 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 158}
44 159
45static void 160static void
46layout_update (CFClient__Layout self) 161layout_update_font (CFPlus__Layout self)
47{ 162{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 163 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 164 * reasonably well with bitstream vera
50 */ 165 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 166 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 167
168 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170
171 pango_layout_set_font_description (self->pl, font);
53} 172}
54 173
55static void 174static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 176{
58 layout_update (self); 177 PangoRectangle rect;
59 178
179 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 180 pango_layout_get_extents (self->pl, 0, &rect);
61 181
62 *w = (*w + 3) & ~3; 182 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 183 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1;
65}
66 184
185 if (!rect.width) rect.width = 1;
186 if (!rect.height) rect.height = 1;
187
188 *w = rect.width;
189 *h = rect.height;
190}
191
192typedef uint16_t tileid;
67typedef uint16_t mapface; 193typedef uint16_t faceid;
68 194
69typedef struct { 195typedef struct {
70 GLint name; 196 int name;
71 int w, h; 197 int w, h;
72 float s, t; 198 float s, t;
73 uint8_t r, g, b, a; 199 uint8_t r, g, b, a;
200 tileid smoothtile;
201 uint8_t smoothlevel;
74} maptex; 202} maptex;
75 203
76typedef struct { 204typedef struct {
205 uint32_t player;
206 tileid tile[3];
77 int16_t darkness; 207 uint16_t darkness;
78 mapface face[3]; 208 uint8_t stat_width, stat_hp, flags, smoothmax;
79} mapcell; 209} mapcell;
80 210
81typedef struct { 211typedef struct {
82 int32_t c0, c1; 212 int32_t c0, c1;
83 mapcell *col; 213 mapcell *col;
84} maprow; 214} maprow;
85 215
86typedef struct map { 216typedef struct map {
87 int x, y, w, h; 217 int x, y, w, h;
88 int dx, dy; /* delayed map scrolling */
89 int ox, oy; /* offset to virtual global coordinate system */ 218 int ox, oy; /* offset to virtual global coordinate system */
90 int faces; 219 int faces; tileid *face2tile; // [faceid]
91 mapface *face; 220 int texs; maptex *tex; // [tileid]
92 221
93 int texs;
94 maptex *tex;
95
96 uint32_t rows; 222 int32_t rows;
97 maprow *row; 223 maprow *row;
98} *CFClient__Map; 224} *CFPlus__Map;
99 225
100static char * 226static char *
101prepend (char *ptr, int sze, int inc) 227prepend (char *ptr, int sze, int inc)
102{ 228{
103 char *p; 229 char *p;
120} 246}
121 247
122#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 248#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
123#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
124 250
251static void
252need_facenum (struct map *self, faceid face)
253{
254 while (self->faces <= face)
255 {
256 Append (tileid, self->face2tile, self->faces, self->faces);
257 self->faces *= 2;
258 }
259}
260
261static void
262need_texid (struct map *self, int texid)
263{
264 while (self->texs <= texid)
265 {
266 Append (maptex, self->tex, self->texs, self->texs);
267 self->texs *= 2;
268 }
269}
270
125static maprow * 271static maprow *
126map_get_row (CFClient__Map self, int y) 272map_get_row (CFPlus__Map self, int y)
127{ 273{
128 if (0 > y) 274 if (0 > y)
129 { 275 {
130 int extend = - y + MAP_EXTEND_Y; 276 int extend = - y + MAP_EXTEND_Y;
131 Prepend (maprow, self->row, self->rows, extend); 277 Prepend (maprow, self->row, self->rows, extend);
169 315
170 return row->col + (x - row->c0); 316 return row->col + (x - row->c0);
171} 317}
172 318
173static mapcell * 319static mapcell *
174map_get_cell (CFClient__Map self, int x, int y) 320map_get_cell (CFPlus__Map self, int x, int y)
175{ 321{
176 return row_get_cell (map_get_row (self, y), x); 322 return row_get_cell (map_get_row (self, y), x);
177} 323}
178 324
179static void 325static void
180map_clear (CFClient__Map self) 326map_clear (CFPlus__Map self)
181{ 327{
182 int r; 328 int r;
183 329
184 for (r = 0; r < self->rows; r++) 330 for (r = 0; r < self->rows; r++)
185 Safefree (self->row[r].col); 331 Safefree (self->row[r].col);
193 self->row = 0; 339 self->row = 0;
194 self->rows = 0; 340 self->rows = 0;
195} 341}
196 342
197static void 343static void
198map_blank (CFClient__Map self, int x0, int y0, int w, int h) 344map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
199{ 345{
200 int x, y; 346 int x, y;
347 maprow *row;
348 mapcell *cell;
201 349
202 for (y = y0; y < y0 + h; y++) 350 for (y = y0; y < y0 + h; y++)
203 if (y >= 0) 351 if (y >= 0)
204 { 352 {
205 if (y >= self->rows) 353 if (y >= self->rows)
206 break; 354 break;
207 355
208 maprow *row = self->row + y; 356 row = self->row + y;
209 357
210 for (x = x0; x < x0 + w; x++) 358 for (x = x0; x < x0 + w; x++)
211 if (x >= row->c0) 359 if (x >= row->c0)
212 { 360 {
213 if (x >= row->c1) 361 if (x >= row->c1)
214 break; 362 break;
215 363
216 row->col[x - row->c0].darkness = -1; 364 cell = row->col + x - row->c0;
365
366 cell->darkness = 0;
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
217 } 370 }
218 } 371 }
219} 372}
220 373
374typedef struct {
375 tileid tile;
376 uint8_t x, y, level;
377} smooth_key;
378
379static void
380smooth_or_bits (HV *hv, smooth_key *key, IV bits)
381{
382 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
383
384 if (SvIOK (*sv))
385 SvIV_set (*sv, SvIVX (*sv) | bits);
386 else
387 sv_setiv (*sv, bits);
388}
389
390static void
391music_finished (void)
392{
393 SDL_UserEvent ev;
394
395 ev.type = SDL_USEREVENT;
396 ev.code = 0;
397 ev.data1 = 0;
398 ev.data2 = 0;
399
400 SDL_PushEvent ((SDL_Event *)&ev);
401}
402
403static void
404channel_finished (int channel)
405{
406 SDL_UserEvent ev;
407
408 ev.type = SDL_USEREVENT;
409 ev.code = 1;
410 ev.data1 = (void *)(long)channel;
411 ev.data2 = 0;
412
413 SDL_PushEvent ((SDL_Event *)&ev);
414}
415
416static unsigned int
417minpot (unsigned int n)
418{
419 if (!n)
420 return 0;
421
422 --n;
423
424 n |= n >> 1;
425 n |= n >> 2;
426 n |= n >> 4;
427 n |= n >> 8;
428 n |= n >> 16;
429
430 return n + 1;
431}
432
433/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314
436
221MODULE = CFClient PACKAGE = CFClient 437MODULE = CFPlus PACKAGE = CFPlus
222 438
223PROTOTYPES: ENABLE 439PROTOTYPES: ENABLE
224 440
225BOOT: 441BOOT:
226{ 442{
227 fontmap = pango_ft2_font_map_new (); 443 HV *stash = gv_stashpv ("CFPlus", 1);
444 static const struct {
445 const char *name;
446 IV iv;
447 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name }
449 const_iv (SDLK_MODIFIER_MIN),
450 const_iv (SDLK_MODIFIER_MAX),
451
452 const_iv (SDL_ACTIVEEVENT),
453 const_iv (SDL_KEYDOWN),
454 const_iv (SDL_KEYUP),
455 const_iv (SDL_MOUSEMOTION),
456 const_iv (SDL_MOUSEBUTTONDOWN),
457 const_iv (SDL_MOUSEBUTTONUP),
458 const_iv (SDL_JOYAXISMOTION),
459 const_iv (SDL_JOYBALLMOTION),
460 const_iv (SDL_JOYHATMOTION),
461 const_iv (SDL_JOYBUTTONDOWN),
462 const_iv (SDL_JOYBUTTONUP),
463 const_iv (SDL_QUIT),
464 const_iv (SDL_SYSWMEVENT),
465 const_iv (SDL_EVENT_RESERVEDA),
466 const_iv (SDL_EVENT_RESERVEDB),
467 const_iv (SDL_VIDEORESIZE),
468 const_iv (SDL_VIDEOEXPOSE),
469 const_iv (SDL_USEREVENT),
470
471 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE),
474
475 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4),
480 const_iv (SDLK_KP5),
481 const_iv (SDLK_KP6),
482 const_iv (SDLK_KP7),
483 const_iv (SDLK_KP8),
484 const_iv (SDLK_KP9),
485 const_iv (SDLK_KP_PERIOD),
486 const_iv (SDLK_KP_DIVIDE),
487 const_iv (SDLK_KP_MULTIPLY),
488 const_iv (SDLK_KP_MINUS),
489 const_iv (SDLK_KP_PLUS),
490 const_iv (SDLK_KP_ENTER),
491 const_iv (SDLK_KP_EQUALS),
492 const_iv (SDLK_UP),
493 const_iv (SDLK_DOWN),
494 const_iv (SDLK_RIGHT),
495 const_iv (SDLK_LEFT),
496 const_iv (SDLK_INSERT),
497 const_iv (SDLK_HOME),
498 const_iv (SDLK_END),
499 const_iv (SDLK_PAGEUP),
500 const_iv (SDLK_PAGEDOWN),
501 const_iv (SDLK_F1),
502 const_iv (SDLK_F2),
503 const_iv (SDLK_F3),
504 const_iv (SDLK_F4),
505 const_iv (SDLK_F5),
506 const_iv (SDLK_F6),
507 const_iv (SDLK_F7),
508 const_iv (SDLK_F8),
509 const_iv (SDLK_F9),
510 const_iv (SDLK_F10),
511 const_iv (SDLK_F11),
512 const_iv (SDLK_F12),
513 const_iv (SDLK_F13),
514 const_iv (SDLK_F14),
515 const_iv (SDLK_F15),
516 const_iv (SDLK_NUMLOCK),
517 const_iv (SDLK_CAPSLOCK),
518 const_iv (SDLK_SCROLLOCK),
519 const_iv (SDLK_RSHIFT),
520 const_iv (SDLK_LSHIFT),
521 const_iv (SDLK_RCTRL),
522 const_iv (SDLK_LCTRL),
523 const_iv (SDLK_RALT),
524 const_iv (SDLK_LALT),
525 const_iv (SDLK_RMETA),
526 const_iv (SDLK_LMETA),
527 const_iv (SDLK_LSUPER),
528 const_iv (SDLK_RSUPER),
529 const_iv (SDLK_MODE),
530 const_iv (SDLK_COMPOSE),
531 const_iv (SDLK_HELP),
532 const_iv (SDLK_PRINT),
533 const_iv (SDLK_SYSREQ),
534 const_iv (SDLK_BREAK),
535 const_iv (SDLK_MENU),
536 const_iv (SDLK_POWER),
537 const_iv (SDLK_EURO),
538 const_iv (SDLK_UNDO),
539
540 const_iv (KMOD_NONE),
541 const_iv (KMOD_SHIFT),
542 const_iv (KMOD_LSHIFT),
543 const_iv (KMOD_RSHIFT),
544 const_iv (KMOD_CTRL),
545 const_iv (KMOD_LCTRL),
546 const_iv (KMOD_RCTRL),
547 const_iv (KMOD_ALT),
548 const_iv (KMOD_LALT),
549 const_iv (KMOD_RALT),
550 const_iv (KMOD_META),
551 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE),
556# undef const_iv
557 };
558
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
561
562 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
563 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
564}
565
566void
567weaken (SV *rv)
568 PROTOTYPE: $
569 CODE:
570 sv_rvweaken (rv);
571
572int
573in_destruct ()
574 CODE:
575 RETVAL = PL_main_cv == Nullcv;
576 OUTPUT:
577 RETVAL
578
579NV floor (NV x)
580
581NV ceil (NV x)
582
583void
584pango_init ()
585 CODE:
586{
587 opengl_fontmap = pango_opengl_font_map_new ();
228 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
229 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
230} 590}
231 591
592int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594
232void 595void
233lowdelay (int fd, int val = 1) 596SDL_Quit ()
597
598void
599SDL_ListModes ()
234 CODE: 600 PPCODE:
235 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 601{
602 SDL_Rect **m;
603
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
608
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
611
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
622
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627
628 if (m && m != (SDL_Rect **)-1)
629 while (*m)
630 {
631 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
635
636 ++m;
637 }
638}
236 639
237char * 640char *
238gl_version () 641SDL_GetError ()
642
643int
644SDL_SetVideoMode (int w, int h, int fullscreen)
239 CODE: 645 CODE:
240 RETVAL = (char *)glGetString (GL_VERSION); 646 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 );
649 if (RETVAL)
650 {
651 av_clear (texture_av);
652
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h"
656# undef GL_FUNC
657
658 }
241 OUTPUT: 659 OUTPUT:
242 RETVAL 660 RETVAL
243 661
662void
663SDL_GL_SwapBuffers ()
664
244char * 665char *
245gl_extensions () 666SDL_GetKeyName (int sym)
667
668void
669SDL_PollEvent ()
246 CODE: 670 PPCODE:
247 RETVAL = (char *)glGetString (GL_EXTENSIONS); 671{
248 OUTPUT: 672 SDL_Event ev;
249 RETVAL 673
674 while (SDL_PollEvent (&ev))
675 {
676 HV *hv = newHV ();
677 hv_store (hv, "type", 4, newSViv (ev.type), 0);
678
679 switch (ev.type)
680 {
681 case SDL_KEYDOWN:
682 case SDL_KEYUP:
683 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
684 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
685 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
686 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
687 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
688 break;
689
690 case SDL_ACTIVEEVENT:
691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
692 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
693 break;
694
695 case SDL_MOUSEMOTION:
696 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
697
698 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
699 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
700 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
701 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
702 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
703 break;
704
705 case SDL_MOUSEBUTTONDOWN:
706 case SDL_MOUSEBUTTONUP:
707 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
708
709 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
710 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
711 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
712 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
713 break;
714
715 case SDL_USEREVENT:
716 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
717 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
718 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
719 break;
720 }
721
722 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
723 }
724}
725
726int
727Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
728 POSTCALL:
729 Mix_HookMusicFinished (music_finished);
730 Mix_ChannelFinished (channel_finished);
731
732void
733Mix_CloseAudio ()
734
735int
736Mix_AllocateChannels (int numchans = -1)
737
738void
739lowdelay (int fd, int val = 1)
740 CODE:
741 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
742
743void
744win32_proxy_info ()
745 PPCODE:
746{
747#ifdef _WIN32
748 char buffer[2048];
749 DWORD buflen;
750
751 EXTEND (SP, 3);
752
753 buflen = sizeof (buffer);
754 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
755 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
756 {
757 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
758
759 buflen = sizeof (buffer);
760 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
761 {
762 PUSHs (newSVpv (buffer, 0));
763
764 buflen = sizeof (buffer);
765 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
766 PUSHs (newSVpv (buffer, 0));
767 }
768 }
769#endif
770}
250 771
251void 772void
252add_font (char *file) 773add_font (char *file)
253 CODE: 774 CODE:
254 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 775 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
255
256void
257set_font (char *file)
258 CODE:
259{
260 int count;
261 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
262 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
263 FcPatternDestroy (pattern);
264 pango_context_set_font_description (context, font);
265}
266 776
267void 777void
268load_image_inline (SV *image_) 778load_image_inline (SV *image_)
269 ALIAS: 779 ALIAS:
270 load_image_file = 1 780 load_image_file = 1
286 croak ("load_image: %s", SDL_GetError ()); 796 croak ("load_image: %s", SDL_GetError ());
287 797
288 fmt.palette = NULL; 798 fmt.palette = NULL;
289 fmt.BitsPerPixel = 32; 799 fmt.BitsPerPixel = 32;
290 fmt.BytesPerPixel = 4; 800 fmt.BytesPerPixel = 4;
801#if SDL_BYTEORDER == SDL_LIL_ENDIAN
291 fmt.Rmask = 0x000000ff; 802 fmt.Rmask = 0x000000ff;
292 fmt.Gmask = 0x0000ff00; 803 fmt.Gmask = 0x0000ff00;
293 fmt.Bmask = 0x00ff0000; 804 fmt.Bmask = 0x00ff0000;
294 fmt.Amask = 0xff000000; 805 fmt.Amask = 0xff000000;
806#else
807 fmt.Rmask = 0xff000000;
808 fmt.Gmask = 0x00ff0000;
809 fmt.Bmask = 0x0000ff00;
810 fmt.Amask = 0x000000ff;
811#endif
295 fmt.Rloss = 0; 812 fmt.Rloss = 0;
296 fmt.Gloss = 0; 813 fmt.Gloss = 0;
297 fmt.Bloss = 0; 814 fmt.Bloss = 0;
298 fmt.Aloss = 0; 815 fmt.Aloss = 0;
299 fmt.Rshift = 0; 816 fmt.Rshift = 0;
305 822
306 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 823 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
307 824
308 assert (surface2->pitch == surface2->w * 4); 825 assert (surface2->pitch == surface2->w * 4);
309 826
827 SDL_LockSurface (surface2);
310 EXTEND (SP, 5); 828 EXTEND (SP, 6);
311 PUSHs (sv_2mortal (newSViv (surface2->w))); 829 PUSHs (sv_2mortal (newSViv (surface2->w)));
312 PUSHs (sv_2mortal (newSViv (surface2->h))); 830 PUSHs (sv_2mortal (newSViv (surface2->h)));
313 SDL_LockSurface (surface2);
314 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 831 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
315 SDL_UnlockSurface (surface2);
316 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 832 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
317 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 833 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
318 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 834 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
835 SDL_UnlockSurface (surface2);
319 836
320 SDL_FreeSurface (surface); 837 SDL_FreeSurface (surface);
321 SDL_FreeSurface (surface2); 838 SDL_FreeSurface (surface2);
322} 839}
323 840
345 PUSHs (sv_2mortal (newSViv (b / y))); 862 PUSHs (sv_2mortal (newSViv (b / y)));
346 PUSHs (sv_2mortal (newSViv (a / y))); 863 PUSHs (sv_2mortal (newSViv (a / y)));
347} 864}
348 865
349void 866void
867error (char *message)
868 CODE:
869 fprintf (stderr, "ERROR: %s\n", message);
870#ifdef _WIN32
871 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
872#endif
873
874void
350fatal (char *message) 875fatal (char *message)
351 CODE: 876 CODE:
877 fprintf (stderr, "FATAL: %s\n", message);
878#ifdef _WIN32
879 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
880#endif
881 _exit (1);
882
883void
884_exit (int retval = 0)
885 CODE:
352#ifdef WIN32 886#ifdef WIN32
353 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 887 ExitThread (retval); // unclean, please beam me up
354#else 888#else
355 fprintf (stderr, "FATAL: %s\n", message); 889 _exit (retval);
356#endif 890#endif
357 exit (1);
358 891
359MODULE = CFClient PACKAGE = CFClient::Layout 892void
360 893debug ()
361CFClient::Layout
362new (SV *class, int base_height = 10)
363 CODE: 894 CODE:
364 New (0, RETVAL, 1, struct cf_layout); 895{
365 RETVAL->base_height = base_height; 896#if DEBUG
366 RETVAL->pl = pango_layout_new (context); 897 VALGRIND_DO_LEAK_CHECK;
367 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 898#endif
899}
900
901MODULE = CFPlus PACKAGE = CFPlus::Font
902
903CFPlus::Font
904new_from_file (SV *class, char *path, int id = 0)
905 CODE:
906{
907 int count;
908 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
909 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
910 FcPatternDestroy (pattern);
911}
368 OUTPUT: 912 OUTPUT:
369 RETVAL 913 RETVAL
370 914
371void 915void
916DESTROY (CFPlus::Font self)
917 CODE:
918 pango_font_description_free (self);
919
920void
921make_default (CFPlus::Font self)
922 CODE:
923 default_font = self;
924
925MODULE = CFPlus PACKAGE = CFPlus::Layout
926
927void
928reset_glyph_cache ()
929 CODE:
930 tc_clear ();
931
932CFPlus::Layout
933new (SV *class)
934 CODE:
935 New (0, RETVAL, 1, struct cf_layout);
936
937 RETVAL->pl = pango_layout_new (opengl_context);
938 RETVAL->r = 1.;
939 RETVAL->g = 1.;
940 RETVAL->b = 1.;
941 RETVAL->a = 1.;
942 RETVAL->base_height = MIN_FONT_HEIGHT;
943 RETVAL->font = 0;
944
945 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
946 layout_update_font (RETVAL);
947 OUTPUT:
948 RETVAL
949
950void
372DESTROY (CFClient::Layout self) 951DESTROY (CFPlus::Layout self)
373 CODE: 952 CODE:
374 g_object_unref (self->pl); 953 g_object_unref (self->pl);
375 Safefree (self); 954 Safefree (self);
376 955
377void 956void
378set_text (CFClient::Layout self, SV *text_) 957set_text (CFPlus::Layout self, SV *text_)
379 CODE: 958 CODE:
380{ 959{
381 STRLEN textlen; 960 STRLEN textlen;
382 char *text = SvPVutf8 (text_, textlen); 961 char *text = SvPVutf8 (text_, textlen);
383 962
384 pango_layout_set_text (self->pl, text, textlen); 963 pango_layout_set_text (self->pl, text, textlen);
385} 964}
386 965
387void 966void
388set_markup (CFClient::Layout self, SV *text_) 967set_markup (CFPlus::Layout self, SV *text_)
389 CODE: 968 CODE:
390{ 969{
391 STRLEN textlen; 970 STRLEN textlen;
392 char *text = SvPVutf8 (text_, textlen); 971 char *text = SvPVutf8 (text_, textlen);
393 972
394 pango_layout_set_markup (self->pl, text, textlen); 973 pango_layout_set_markup (self->pl, text, textlen);
395} 974}
396 975
397void 976void
977set_shapes (CFPlus::Layout self, ...)
978 CODE:
979{
980 PangoAttrList *attrs = 0;
981 const char *text = pango_layout_get_text (self->pl);
982 const char *pos = text;
983 int arg = 4;
984
985 while (arg < items && (pos = strstr (pos, OBJ_STR)))
986 {
987 PangoRectangle inkrect, rect;
988 PangoAttribute *attr;
989
990 int x = SvIV (ST (arg - 3));
991 int y = SvIV (ST (arg - 2));
992 int w = SvIV (ST (arg - 1));
993 int h = SvIV (ST (arg ));
994
995 inkrect.x = 0;
996 inkrect.y = 0;
997 inkrect.width = 0;
998 inkrect.height = 0;
999
1000 rect.x = x * PANGO_SCALE;
1001 rect.y = y * PANGO_SCALE;
1002 rect.width = w * PANGO_SCALE;
1003 rect.height = h * PANGO_SCALE;
1004
1005 if (!attrs)
1006 attrs = pango_layout_get_attributes (self->pl);
1007
1008 attr = pango_attr_shape_new (&inkrect, &rect);
1009 attr->start_index = pos - text;
1010 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1011 pango_attr_list_insert (attrs, attr);
1012
1013 arg += 4;
1014 pos += sizeof (OBJ_STR) - 1;
1015 }
1016
1017 if (attrs)
1018 pango_layout_set_attributes (self->pl, attrs);
1019}
1020
1021void
1022get_shapes (CFPlus::Layout self)
1023 PPCODE:
1024{
1025 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1026
1027 do
1028 {
1029 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1030
1031 if (run && shape_attr_p (run))
1032 {
1033 PangoRectangle extents;
1034 pango_layout_iter_get_run_extents (iter, 0, &extents);
1035
1036 EXTEND (SP, 2);
1037 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1038 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1039 }
1040 }
1041 while (pango_layout_iter_next_run (iter));
1042
1043 pango_layout_iter_free (iter);
1044}
1045
1046int
1047has_wrapped (CFPlus::Layout self)
1048 CODE:
1049{
1050 int lines = 1;
1051 const char *text = pango_layout_get_text (self->pl);
1052
1053 while (*text)
1054 lines += *text++ == '\n';
1055
1056 RETVAL = lines < pango_layout_get_line_count (self->pl);
1057}
1058 OUTPUT:
1059 RETVAL
1060
1061SV *
1062get_text (CFPlus::Layout self)
1063 CODE:
1064 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1065 sv_utf8_decode (RETVAL);
1066 OUTPUT:
1067 RETVAL
1068
1069void
1070set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1071 CODE:
1072 self->r = r;
1073 self->g = g;
1074 self->b = b;
1075 self->a = a;
1076
1077void
1078set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1079 CODE:
1080 if (self->font != font)
1081 {
1082 self->font = font;
1083 layout_update_font (self);
1084 }
1085
1086void
398set_height (CFClient::Layout self, int base_height) 1087set_height (CFPlus::Layout self, int base_height)
399 CODE: 1088 CODE:
1089 if (self->base_height != base_height)
1090 {
400 self->base_height = base_height; 1091 self->base_height = base_height;
1092 layout_update_font (self);
1093 }
401 1094
402void 1095void
403set_width (CFClient::Layout self, int max_width = -1) 1096set_width (CFPlus::Layout self, int max_width = -1)
404 CODE: 1097 CODE:
405 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1098 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
406 1099
407void 1100void
1101set_indent (CFPlus::Layout self, int indent)
1102 CODE:
1103 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1104
1105void
1106set_spacing (CFPlus::Layout self, int spacing)
1107 CODE:
1108 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1109
1110void
1111set_ellipsise (CFPlus::Layout self, int ellipsise)
1112 CODE:
1113 pango_layout_set_ellipsize (self->pl,
1114 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1115 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1116 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1117 : PANGO_ELLIPSIZE_NONE
1118 );
1119
1120void
1121set_single_paragraph_mode (CFPlus::Layout self, int spm)
1122 CODE:
1123 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1124
1125void
408size (CFClient::Layout self) 1126size (CFPlus::Layout self)
409 PPCODE: 1127 PPCODE:
410{ 1128{
411 int w, h; 1129 int w, h;
412 1130
413 layout_update (self);
414 layout_get_pixel_size (self, &w, &h); 1131 layout_get_pixel_size (self, &w, &h);
415 1132
416 EXTEND (SP, 2); 1133 EXTEND (SP, 2);
417 PUSHs (sv_2mortal (newSViv (w))); 1134 PUSHs (sv_2mortal (newSViv (w)));
418 PUSHs (sv_2mortal (newSViv (h))); 1135 PUSHs (sv_2mortal (newSViv (h)));
419} 1136}
420 1137
421int 1138int
422xy_to_index (CFClient::Layout self, int x, int y) 1139descent (CFPlus::Layout self)
423 CODE: 1140 CODE:
424{ 1141{
425 int index, trailing; 1142 PangoRectangle rect;
426 1143 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
427 layout_update (self); 1144 pango_layout_line_get_pixel_extents (line, 0, &rect);
428 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1145 RETVAL = PANGO_DESCENT (rect);
429
430 RETVAL = index;
431} 1146}
432 OUTPUT: 1147 OUTPUT:
433 RETVAL 1148 RETVAL
434 1149
1150int
1151xy_to_index (CFPlus::Layout self, int x, int y)
1152 CODE:
1153{
1154 int index, trailing;
1155 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1156 RETVAL = index + trailing;
1157}
1158 OUTPUT:
1159 RETVAL
1160
435void 1161void
436cursor_pos (CFClient::Layout self, int index) 1162cursor_pos (CFPlus::Layout self, int index)
437 PPCODE: 1163 PPCODE:
438{ 1164{
439 PangoRectangle strong_pos; 1165 PangoRectangle strong_pos;
440 layout_update (self);
441 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1166 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
442 1167
443 EXTEND (SP, 3); 1168 EXTEND (SP, 3);
444 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1169 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
445 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1170 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
446 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1171 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
447} 1172}
448 1173
449void 1174void
450render (CFClient::Layout self) 1175index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
451 PPCODE: 1176 PPCODE:
452{ 1177{
453 SV *retval; 1178 int line, x;
454 int w, h;
455 FT_Bitmap bitmap;
456 1179
457 layout_update (self); 1180 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
458 layout_get_pixel_size (self, &w, &h); 1181 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
459 1182
460 retval = newSV (w * h);
461 SvPOK_only (retval);
462 SvCUR_set (retval, w * h);
463
464 bitmap.rows = h;
465 bitmap.width = w;
466 bitmap.pitch = w;
467 bitmap.buffer = (unsigned char*)SvPVX (retval);
468 bitmap.num_grays = 256;
469 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
470
471 memset (bitmap.buffer, 0, w * h);
472
473 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
474
475 EXTEND (SP, 3); 1183 EXTEND (SP, 2);
476 PUSHs (sv_2mortal (newSViv (w))); 1184 PUSHs (sv_2mortal (newSViv (line - 1)));
1185 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1186}
1187
1188void
1189line_x_to_index (CFPlus::Layout self, int line, int x)
1190 PPCODE:
1191{
1192 PangoLayoutLine *lp;
1193 int index, trailing;
1194
1195 if (line < 0)
1196 XSRETURN_EMPTY;
1197
1198 if (!(lp = pango_layout_get_line (self->pl, line)))
1199 XSRETURN_EMPTY; /* do better */
1200
1201 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1202
1203 EXTEND (SP, 2);
1204 if (GIMME_V == G_SCALAR)
1205 PUSHs (sv_2mortal (newSViv (index + trailing)));
1206 else
1207 {
477 PUSHs (sv_2mortal (newSViv (h))); 1208 PUSHs (sv_2mortal (newSViv (index)));
478 PUSHs (sv_2mortal (retval)); 1209 PUSHs (sv_2mortal (newSViv (trailing)));
1210 }
479} 1211}
480 1212
1213void
1214render (CFPlus::Layout self, float x, float y, int flags = 0)
1215 PPCODE:
1216 pango_opengl_render_layout_subpixel (
1217 self->pl,
1218 x * PANGO_SCALE, y * PANGO_SCALE,
1219 self->r, self->g, self->b, self->a,
1220 flags
1221 );
1222
481MODULE = CFClient PACKAGE = CFClient::Texture 1223MODULE = CFPlus PACKAGE = CFPlus::Texture
482 1224
483void 1225void
1226pad2pot (SV *data_, SV *w_, SV *h_)
1227 CODE:
1228{
1229 int ow = SvIV (w_);
1230 int oh = SvIV (h_);
1231
1232 if (ow && oh)
1233 {
1234 int nw = minpot (ow);
1235 int nh = minpot (oh);
1236
1237 if (nw != ow || nh != oh)
1238 {
1239 if (SvOK (data_))
1240 {
1241 STRLEN datalen;
1242 char *data = SvPVbyte (data_, datalen);
1243 int bpp = datalen / (ow * oh);
1244 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1245
1246 SvPOK_only (result_);
1247 SvCUR_set (result_, nw * nh * bpp);
1248
1249 memset (SvPVX (result_), 0, nw * nh * bpp);
1250 while (oh--)
1251 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1252
1253 sv_setsv (data_, result_);
1254 }
1255
1256 sv_setiv (w_, nw);
1257 sv_setiv (h_, nh);
1258 }
1259 }
1260}
1261
1262void
484draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1263draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
485 PROTOTYPE: $$$;$$ 1264 PROTOTYPE: $$$;$$
1265 ALIAS:
1266 draw_quad_alpha = 1
1267 draw_quad_alpha_premultiplied = 2
486 CODE: 1268 CODE:
487{ 1269{
488 HV *hv = (HV *)SvRV (self); 1270 HV *hv = (HV *)SvRV (self);
489 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1271 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
490 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1272 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
491 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1273 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
492 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
493 1274
494 if (items < 5) 1275 if (items < 5)
495 { 1276 {
496 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1277 w = SvNV (*hv_fetch (hv, "w", 1, 1));
497 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1278 h = SvNV (*hv_fetch (hv, "h", 1, 1));
498 } 1279 }
499 1280
1281 if (ix)
1282 {
1283 glEnable (GL_BLEND);
1284
1285 if (ix == 2)
1286 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1287 else
1288 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1289 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1290
1291 glEnable (GL_ALPHA_TEST);
1292 glAlphaFunc (GL_GREATER, 0.01f);
1293 }
1294
500 glBindTexture (GL_TEXTURE_2D, name); 1295 glBindTexture (GL_TEXTURE_2D, name);
501 if (wrap_mode) { 1296
502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
503 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
504 }
505 glBegin (GL_QUADS); 1297 glBegin (GL_QUADS);
506 glTexCoord2f (0, 0); glVertex2f (x , y ); 1298 glTexCoord2f (0, 0); glVertex2f (x , y );
507 glTexCoord2f (0, t); glVertex2f (x , y + h); 1299 glTexCoord2f (0, t); glVertex2f (x , y + h);
508 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1300 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
509 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1301 glTexCoord2f (s, 0); glVertex2f (x + w, y );
510 glEnd (); 1302 glEnd ();
511}
512 1303
1304 if (ix)
1305 {
1306 glDisable (GL_ALPHA_TEST);
1307 glDisable (GL_BLEND);
1308 }
1309}
1310
513MODULE = CFClient PACKAGE = CFClient::Map 1311MODULE = CFPlus PACKAGE = CFPlus::Map
514 1312
515CFClient::Map 1313CFPlus::Map
516new (SV *class, int map_width, int map_height) 1314new (SV *class)
517 CODE: 1315 CODE:
518 New (0, RETVAL, 1, struct map); 1316 New (0, RETVAL, 1, struct map);
519 RETVAL->x = 0; 1317 RETVAL->x = 0;
520 RETVAL->y = 0; 1318 RETVAL->y = 0;
521 RETVAL->w = map_width; 1319 RETVAL->w = 0;
522 RETVAL->h = map_height; 1320 RETVAL->h = 0;
523 RETVAL->ox = 0; 1321 RETVAL->ox = 0;
524 RETVAL->oy = 0; 1322 RETVAL->oy = 0;
525 RETVAL->faces = 8192; 1323 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
526 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1324 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
527 RETVAL->texs = 8192;
528 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
529 RETVAL->rows = 0; 1325 RETVAL->rows = 0;
530 RETVAL->row = 0; 1326 RETVAL->row = 0;
531 OUTPUT: 1327 OUTPUT:
532 RETVAL 1328 RETVAL
533 1329
534void 1330void
535DESTROY (CFClient::Map self) 1331DESTROY (CFPlus::Map self)
536 CODE: 1332 CODE:
537{ 1333{
538 map_clear (self); 1334 map_clear (self);
539 Safefree (self->face); 1335 Safefree (self->face2tile);
1336 Safefree (self->tex);
540 Safefree (self); 1337 Safefree (self);
541} 1338}
542 1339
543void 1340void
1341resize (CFPlus::Map self, int map_width, int map_height)
1342 CODE:
1343 self->w = map_width;
1344 self->h = map_height;
1345
1346void
544clear (CFClient::Map self) 1347clear (CFPlus::Map self)
545 CODE: 1348 CODE:
546 map_clear (self); 1349 map_clear (self);
547 1350
548void 1351void
549set_face (CFClient::Map self, int face, int texid) 1352set_tileid (CFPlus::Map self, int face, int tile)
550 CODE: 1353 CODE:
551{ 1354{
552 while (self->faces <= face) 1355 need_facenum (self, face); self->face2tile [face] = tile;
553 { 1356 need_texid (self, tile);
554 Append (mapface, self->face, self->faces, self->faces);
555 self->faces *= 2;
556 }
557
558 self->face [face] = texid;
559} 1357}
560 1358
561void 1359void
1360set_smooth (CFPlus::Map self, int face, int smooth, int level)
1361 CODE:
1362{
1363 tileid texid;
1364 maptex *tex;
1365
1366 if (face < 0 || face >= self->faces)
1367 return;
1368
1369 if (smooth < 0 || smooth >= self->faces)
1370 return;
1371
1372 texid = self->face2tile [face];
1373
1374 if (!texid)
1375 return;
1376
1377 tex = self->tex + texid;
1378 tex->smoothtile = self->face2tile [smooth];
1379 tex->smoothlevel = level;
1380}
1381
1382void
562set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1383set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
563 CODE: 1384 CODE:
564{ 1385{
565 while (self->texs <= texid) 1386 need_texid (self, texid);
1387
566 { 1388 {
567 Append (maptex, self->tex, self->texs, self->texs);
568 self->texs *= 2;
569 }
570
571 maptex *tex = self->tex + texid; 1389 maptex *tex = self->tex + texid;
572 1390
573 tex->name = name; 1391 tex->name = name;
574 tex->w = w; 1392 tex->w = w;
575 tex->h = h; 1393 tex->h = h;
576 tex->s = s; 1394 tex->s = s;
577 tex->t = t; 1395 tex->t = t;
578 tex->r = r; 1396 tex->r = r;
579 tex->g = g; 1397 tex->g = g;
580 tex->b = b; 1398 tex->b = b;
581 tex->a = a; 1399 tex->a = a;
1400 }
1401
1402 // somewhat hackish, but for textures that require it, it really
1403 // improves the look, and most others don't suffer.
1404 glBindTexture (GL_TEXTURE_2D, name);
1405 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1406 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1407 // use uglier nearest interpolation because linear suffers
1408 // from transparent color bleeding and ugly wrapping effects.
1409 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
582} 1410}
583 1411
584int 1412int
585ox (CFClient::Map self) 1413ox (CFPlus::Map self)
586 ALIAS: 1414 ALIAS:
587 oy = 1 1415 oy = 1
1416 x = 2
1417 y = 3
1418 w = 4
1419 h = 5
588 CODE: 1420 CODE:
589 switch (ix) 1421 switch (ix)
590 { 1422 {
591 case 0: RETVAL = self->ox; break; 1423 case 0: RETVAL = self->ox; break;
592 case 1: RETVAL = self->oy; break; 1424 case 1: RETVAL = self->oy; break;
1425 case 2: RETVAL = self->x; break;
1426 case 3: RETVAL = self->y; break;
1427 case 4: RETVAL = self->w; break;
1428 case 5: RETVAL = self->h; break;
593 } 1429 }
594 OUTPUT: 1430 OUTPUT:
595 RETVAL 1431 RETVAL
596 1432
597void 1433void
598scroll (CFClient::Map self, int dx, int dy) 1434scroll (CFPlus::Map self, int dx, int dy)
599 CODE: 1435 CODE:
600{ 1436{
601 self->dx += dx; self->ox += dx;
602 self->dy += dy; self->oy += dy;
603}
604
605void
606map1a_update (CFClient::Map self, SV *data_)
607 CODE:
608{
609 if (self->dx > 0) 1437 if (dx > 0)
610 map_blank (self, self->x, self->y, self->dx - 1, self->h); 1438 map_blank (self, self->x, self->y, dx, self->h);
611 else if (self->dx < 0) 1439 else if (dx < 0)
612 map_blank (self, self->x + self->w + self->dx + 1, self->y, 1 - self->dx, self->h); 1440 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
613 1441
614 if (self->dy > 0) 1442 if (dy > 0)
615 map_blank (self, self->x, self->y, self->w, self->dy - 1); 1443 map_blank (self, self->x, self->y, self->w, dy);
616 else if (self->dy < 0) 1444 else if (dy < 0)
617 map_blank (self, self->x, self->y + self->h + self->dy + 1, self->w, 1 - self->dy); 1445 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
618 1446
619 self->x += self->dx; self->dx = 0; 1447 self->ox += dx; self->x += dx;
620 self->y += self->dy; self->dy = 0; 1448 self->oy += dy; self->y += dy;
621 1449
622 while (self->y < 0) 1450 while (self->y < 0)
623 { 1451 {
624 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1452 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
625 1453
626 self->rows += MAP_EXTEND_Y; 1454 self->rows += MAP_EXTEND_Y;
627 self->y += MAP_EXTEND_Y; 1455 self->y += MAP_EXTEND_Y;
628 } 1456 }
1457}
629 1458
1459void
1460map1a_update (CFPlus::Map self, SV *data_, int extmap)
1461 CODE:
1462{
630 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1463 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
631 uint8_t *data_end = (uint8_t *)SvEND (data_); 1464 uint8_t *data_end = (uint8_t *)SvEND (data_);
1465 mapcell *cell;
1466 int x, y, flags;
632 1467
633 while (data < data_end) 1468 while (data < data_end - 1)
634 { 1469 {
635 int flags = (data [0] << 8) + data [1]; data += 2; 1470 flags = (data [0] << 8) + data [1]; data += 2;
636 1471
637 int x = ((flags >> 10) & 63) + self->x; 1472 x = self->x + ((flags >> 10) & 63);
638 int y = ((flags >> 4) & 63) + self->y; 1473 y = self->y + ((flags >> 4) & 63);
639 1474
640 mapcell *cell = map_get_cell (self, x, y); 1475 cell = map_get_cell (self, x, y);
641 1476
642 if (flags & 15) 1477 if (flags & 15)
643 { 1478 {
644 if (cell->darkness < 0) // && x < self->w && y < self->h) 1479 if (!cell->darkness)
645 { 1480 {
1481 memset (cell, 0, sizeof (*cell));
646 cell->darkness = 0; 1482 cell->darkness = 256;
647 cell->face [0] = 0;
648 cell->face [1] = 0;
649 cell->face [2] = 0;
650 } 1483 }
651
652 cell->darkness = flags & 8 ? *data++ : 255;
653 1484
654 //TODO: don't trust server data to be in-range(!) 1485 //TODO: don't trust server data to be in-range(!)
1486
1487 if (flags & 8)
1488 {
1489 if (extmap)
1490 {
1491 uint8_t ext, cmd;
1492
1493 do
1494 {
1495 ext = *data++;
1496 cmd = ext & 0x3f;
1497
1498 if (cmd < 4)
1499 cell->darkness = 255 - ext * 64 + 1;
1500 else if (cmd == 5) // health
1501 {
1502 cell->stat_width = 1;
1503 cell->stat_hp = *data++;
1504 }
1505 else if (cmd == 6) // monster width
1506 cell->stat_width = *data++ + 1;
1507 else if (cmd == 0x47)
1508 {
1509 if (*data == 4)
1510 ; // decode player count
1511
1512 data += *data + 1;
1513 }
1514 else if (cmd == 8) // cell flags
1515 cell->flags = *data++;
1516 else if (ext & 0x40) // unknown, multibyte => skip
1517 data += *data + 1;
1518 else
1519 data++;
1520 }
1521 while (ext & 0x80);
1522 }
1523 else
1524 cell->darkness = *data++ + 1;
1525 }
655 1526
656 if (flags & 4) 1527 if (flags & 4)
657 { 1528 {
658 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [0] = self->face2tile [face];
659 } 1532 }
660 1533
661 if (flags & 2) 1534 if (flags & 2)
662 { 1535 {
663 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1536 faceid face = (data [0] << 8) + data [1]; data += 2;
1537 need_facenum (self, face);
1538 cell->tile [1] = self->face2tile [face];
664 } 1539 }
665 1540
666 if (flags & 1) 1541 if (flags & 1)
667 { 1542 {
668 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1543 faceid face = (data [0] << 8) + data [1]; data += 2;
1544 need_facenum (self, face);
1545 cell->tile [2] = self->face2tile [face];
669 } 1546 }
670 } 1547 }
671 else 1548 else
672 cell->darkness = -1; 1549 cell->darkness = 0;
673 } 1550 }
674} 1551}
675 1552
676SV * 1553SV *
677mapmap (CFClient::Map self, int w, int h) 1554mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
678 CODE: 1555 CODE:
679{ 1556{
680 int x0, x1, x; 1557 int x1, x;
681 int y0, y1, y; 1558 int y1, y;
682 int z; 1559 int z;
683 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1560 SV *map_sv = newSV (w * h * sizeof (uint32_t));
684 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1561 uint32_t *map = (uint32_t *)SvPVX (map_sv);
685 1562
686 SvPOK_only (map_sv); 1563 SvPOK_only (map_sv);
687 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1564 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
688 1565
689 x0 = self->x - w / 2; x1 = x0 + w; 1566 x0 += self->x; x1 = x0 + w;
690 y0 = self->y - h / 2; y1 = y0 + h; 1567 y0 += self->y; y1 = y0 + h;
691 1568
692 for (y = y0; y < y1; y++) 1569 for (y = y0; y < y1; y++)
693 { 1570 {
694 maprow *row = 0 <= y && y < self->rows 1571 maprow *row = 0 <= y && y < self->rows
695 ? self->row + y 1572 ? self->row + y
703 { 1580 {
704 mapcell *cell = row->col + (x - row->c0); 1581 mapcell *cell = row->col + (x - row->c0);
705 1582
706 for (z = 0; z <= 0; z++) 1583 for (z = 0; z <= 0; z++)
707 { 1584 {
708 mapface face = cell->face [z];
709
710 if (face)
711 {
712 maptex tex = self->tex [face]; 1585 maptex tex = self->tex [cell->tile [z]];
713 int a0 = 255 - tex.a; 1586 int a0 = 255 - tex.a;
714 int a1 = tex.a; 1587 int a1 = tex.a;
715 1588
716 r = (r * a0 + tex.r * a1) / 255; 1589 r = (r * a0 + tex.r * a1) / 255;
717 g = (g * a0 + tex.g * a1) / 255; 1590 g = (g * a0 + tex.g * a1) / 255;
718 b = (b * a0 + tex.b * a1) / 255; 1591 b = (b * a0 + tex.b * a1) / 255;
719 a = (a * a0 + tex.a * a1) / 255; 1592 a = (a * a0 + tex.a * a1) / 255;
720 }
721 } 1593 }
722 } 1594 }
723 1595
724 *map++ = (r ) 1596 *map++ = (r )
725 | (g << 8) 1597 | (g << 8)
732} 1604}
733 OUTPUT: 1605 OUTPUT:
734 RETVAL 1606 RETVAL
735 1607
736void 1608void
737draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1609draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1610 CODE:
1611{
1612 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1613 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1614 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1615 smooth_key skey;
1616 int x, y, z;
1617 int last_name;
1618
1619 // thats current max. sorry.
1620 if (sw > 255) sw = 255;
1621 if (sh > 255) sh = 255;
1622
1623 // clear key, in case of extra padding
1624 memset (&skey, 0, sizeof (skey));
1625
1626 glColor4ub (255, 255, 255, 255);
1627
1628 glEnable (GL_BLEND);
1629 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1630 glEnable (GL_TEXTURE_2D);
1631 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1632
1633 glBegin (GL_QUADS);
1634
1635 last_name = 0;
1636
1637 mx += self->x;
1638 my += self->y;
1639
1640 // first pass: determine smooth_max
1641 // rather ugly, if you ask me
1642 // could also be stored inside mapcell and updated on change
1643 memset (smooth_max, 0, sizeof (smooth_max));
1644
1645 for (y = 0; y < sh; y++)
1646 if (0 <= y + my && y + my < self->rows)
1647 {
1648 maprow *row = self->row + (y + my);
1649
1650 for (x = 0; x < sw; x++)
1651 if (row->c0 <= x + mx && x + mx < row->c1)
1652 {
1653 mapcell *cell = row->col + (x + mx - row->c0);
1654
1655 smooth_max[x + 1][y + 1] =
1656 MAX (self->tex [cell->tile [0]].smoothlevel,
1657 MAX (self->tex [cell->tile [1]].smoothlevel,
1658 self->tex [cell->tile [2]].smoothlevel));
1659 }
1660 }
1661
1662 for (z = 0; z <= 2; z++)
1663 {
1664 memset (smooth_level, 0, sizeof (smooth_level));
1665
1666 for (y = 0; y < sh; y++)
1667 if (0 <= y + my && y + my < self->rows)
1668 {
1669 maprow *row = self->row + (y + my);
1670
1671 for (x = 0; x < sw; x++)
1672 if (row->c0 <= x + mx && x + mx < row->c1)
1673 {
1674 mapcell *cell = row->col + (x + mx - row->c0);
1675 tileid tile = cell->tile [z];
1676
1677 if (tile)
1678 {
1679 maptex tex = self->tex [tile];
1680 int px = (x + 1) * T - tex.w;
1681 int py = (y + 1) * T - tex.h;
1682
1683 // suppressing texture state switches here
1684 // is only moderately effective, but worth the extra effort
1685 if (last_name != tex.name)
1686 {
1687 if (!tex.name)
1688 tex = self->tex [2]; /* missing, replace by noface */
1689
1690 glEnd ();
1691 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1692 glBegin (GL_QUADS);
1693 }
1694
1695 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1696 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1697 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1698 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1699
1700 if (cell->flags && z == 2)
1701 {
1702 if (cell->flags & 1)
1703 {
1704 maptex tex = self->tex [1];
1705 int px = x * T + T * 2 / 32;
1706 int py = y * T - T * 6 / 32;
1707
1708 glEnd ();
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1710 glBegin (GL_QUADS);
1711
1712 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1713 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1714 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1715 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1716 }
1717 }
1718
1719 // update smooth hash
1720 if (tex.smoothtile)
1721 {
1722 skey.tile = tex.smoothtile;
1723 skey.level = tex.smoothlevel;
1724
1725 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1726
1727 // add bits to current tile and all neighbours. skey.x|y is
1728 // shifted +1|+1 so we always stay positive.
1729
1730 // bits is ___n cccc CCCC bbbb
1731 // n do not draw borders&corners
1732 // c draw these corners, but...
1733 // C ... not these
1734 // b draw these borders
1735
1736 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1737 // ┃· ·· ·┃ ━━
1738
1739 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1740 // ·· ·· ·┏ ┓·
1741
1742 // full tile
1743 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1744
1745 // borders
1746 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1747 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1748 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1749 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1750
1751 // corners
1752 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1753 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1754 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1755 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1756 }
1757 }
1758 }
1759 }
1760
1761 // go through all smoothlevels, lowest to highest, then draw.
1762 // this is basically counting sort
1763 {
1764 int w, b;
1765
1766 for (w = 0; w < 256 / 32; ++w)
1767 {
1768 uint32_t smask = smooth_level [w];
1769 if (smask)
1770 for (b = 0; b < 32; ++b)
1771 if (smask & (((uint32_t)1) << b))
1772 {
1773 int level = (w << 5) | b;
1774 HE *he;
1775
1776 hv_iterinit (smooth);
1777 while ((he = hv_iternext (smooth)))
1778 {
1779 smooth_key *skey = (smooth_key *)HeKEY (he);
1780 IV bits = SvIVX (HeVAL (he));
1781
1782 if (!(bits & 0x1000)
1783 && skey->level == level
1784 && level > smooth_max [skey->x][skey->y])
1785 {
1786 maptex tex = self->tex [skey->tile];
1787 int px = (((int)skey->x) - 1) * T;
1788 int py = (((int)skey->y) - 1) * T;
1789 int border = bits & 15;
1790 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1791 float dx = tex.s * .0625f; // 16 images/row
1792 float dy = tex.t * .5f ; // 2 images/column
1793
1794 // this time naively avoiding texture state changes
1795 // save gobs of state changes.
1796 if (last_name != tex.name)
1797 {
1798 if (!tex.name)
1799 continue; // smoothing not yet available
1800
1801 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1803 glBegin (GL_QUADS);
1804 }
1805
1806 if (border)
1807 {
1808 float ox = border * dx;
1809
1810 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1811 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1812 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1813 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1814 }
1815
1816 if (corner)
1817 {
1818 float ox = corner * dx;
1819
1820 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1821 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1822 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1823 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1824 }
1825 }
1826 }
1827 }
1828 }
1829 }
1830
1831 hv_clear (smooth);
1832 }
1833
1834 glEnd ();
1835
1836 glDisable (GL_TEXTURE_2D);
1837 glDisable (GL_BLEND);
1838
1839 // top layer: overlays such as the health bar
1840 for (y = 0; y < sh; y++)
1841 if (0 <= y + my && y + my < self->rows)
1842 {
1843 maprow *row = self->row + (y + my);
1844
1845 for (x = 0; x < sw; x++)
1846 if (row->c0 <= x + mx && x + mx < row->c1)
1847 {
1848 mapcell *cell = row->col + (x + mx - row->c0);
1849
1850 int px = x * T;
1851 int py = y * T;
1852
1853 if (cell->stat_hp)
1854 {
1855 int width = cell->stat_width * T;
1856 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1857
1858 glColor3ub (0, 0, 0);
1859 glRectf (px + 1, py - thick - 2,
1860 px + width - 1, py);
1861
1862 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1863 glRectf (px + 2,
1864 py - thick - 1,
1865 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1866 }
1867 }
1868 }
1869}
1870
1871void
1872draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1873 CODE:
1874{
1875 static float color[16][3] = {
1876 { 0.00F, 0.00F, 0.00F },
1877 { 1.00F, 1.00F, 1.00F },
1878 { 0.00F, 0.00F, 0.55F },
1879 { 1.00F, 0.00F, 0.00F },
1880
1881 { 1.00F, 0.54F, 0.00F },
1882 { 0.11F, 0.56F, 1.00F },
1883 { 0.93F, 0.46F, 0.00F },
1884 { 0.18F, 0.54F, 0.34F },
1885
1886 { 0.56F, 0.73F, 0.56F },
1887 { 0.80F, 0.80F, 0.80F },
1888 { 0.55F, 0.41F, 0.13F },
1889 { 0.99F, 0.77F, 0.26F },
1890
1891 { 0.74F, 0.65F, 0.41F },
1892
1893 { 0.00F, 1.00F, 1.00F },
1894 { 1.00F, 0.00F, 1.00F },
1895 { 1.00F, 1.00F, 0.00F },
1896 };
1897
1898 int x, y;
1899
1900 glEnable (GL_TEXTURE_2D);
1901 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1902 glEnable (GL_BLEND);
1903 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1904 glBegin (GL_QUADS);
1905
1906 for (y = 0; y < h; y++)
1907 for (x = 0; x < w; x++)
1908 {
1909 unsigned char m = data [x + y * w];
1910
1911 if (m)
1912 {
1913 float *c = color [m & 15];
1914
1915 float tx1 = m & 0x40 ? 0.5 : 0.;
1916 float tx2 = tx1 + 0.5;
1917
1918 glColor4f (c[0], c[1], c[2], 0.75);
1919 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1920 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1921 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1922 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1923 }
1924 }
1925
1926 glEnd ();
1927 glDisable (GL_BLEND);
1928 glDisable (GL_TEXTURE_2D);
1929}
1930
1931void
1932fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
738 PPCODE: 1933 PPCODE:
739{ 1934{
1935 int x, y;
740 int sw4 = (sw + 3) & ~3; 1936 int sw4 = (sw + 3) & ~3;
741 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1937 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
742 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1938 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1939
743 memset (darkness, 255, sw4 * sh); 1940 memset (darkness, 255, sw4 * sh);
744 SvPOK_only (darkness_sv); 1941 SvPOK_only (darkness_sv);
745 SvCUR_set (darkness_sv, sw4 * sh); 1942 SvCUR_set (darkness_sv, sw4 * sh);
746 1943
747 int vx = self->x + (self->w - sw) / 2 - shift_x; 1944 mx += self->x;
748 int vy = self->y + (self->h - sh) / 2 - shift_y; 1945 my += self->y;
749 1946
750 /*
751 int vx = self->vx = self->w >= sw
752 ? self->x + (self->w - sw) / 2
753 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
754
755 int vy = self->vy = self->h >= sh
756 ? self->y + (self->h - sh) / 2
757 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
758 */
759
760 glColor4ub (255, 255, 255, 255);
761
762 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
763 glEnable (GL_BLEND);
764 glEnable (GL_TEXTURE_2D);
765 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
766
767 int x, y, z;
768
769 int last_name = 0;
770
771 glBegin (GL_QUADS);
772
773 for (z = 0; z < 3; z++)
774 for (y = 0; y < sh; y++) 1947 for (y = 0; y < sh; y++)
775 if (0 <= y + vy && y + vy < self->rows) 1948 if (0 <= y + my && y + my < self->rows)
776 { 1949 {
777 maprow *row = self->row + (y + vy); 1950 maprow *row = self->row + (y + my);
778 1951
779 for (x = 0; x < sw; x++) 1952 for (x = 0; x < sw; x++)
780 if (row->c0 <= x + vx && x + vx < row->c1) 1953 if (row->c0 <= x + mx && x + mx < row->c1)
781 { 1954 {
782 mapcell *cell = row->col + (x + vx - row->c0); 1955 mapcell *cell = row->col + (x + mx - row->c0);
783 1956
784 darkness[y * sw4 + x] = cell->darkness < 0 1957 darkness[y * sw4 + x] = cell->darkness
1958 ? 255 - (cell->darkness - 1)
785 ? 255 - FOW_DARKNESS 1959 : 255 - FOW_DARKNESS;
786 : 255 - cell->darkness;
787
788 mapface face = cell->face [z];
789
790 if (face)
791 {
792 maptex tex = self->tex [face];
793
794 int px = (x + 1) * 32 - tex.w;
795 int py = (y + 1) * 32 - tex.h;
796
797 if (last_name != tex.name)
798 {
799 glEnd ();
800 last_name = tex.name;
801 glBindTexture (GL_TEXTURE_2D, last_name);
802 glBegin (GL_QUADS);
803 }
804
805 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
809 }
810 } 1960 }
811 } 1961 }
812
813 glEnd ();
814
815 glDisable (GL_TEXTURE_2D);
816 glDisable (GL_BLEND);
817 1962
818 EXTEND (SP, 3); 1963 EXTEND (SP, 3);
819 PUSHs (sv_2mortal (newSViv (sw4))); 1964 PUSHs (sv_2mortal (newSViv (sw4)));
820 PUSHs (sv_2mortal (newSViv (sh))); 1965 PUSHs (sv_2mortal (newSViv (sh)));
821 PUSHs (darkness_sv); 1966 PUSHs (darkness_sv);
822} 1967}
823 1968
824SV * 1969SV *
825get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1970get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
826 CODE: 1971 CODE:
827{ 1972{
828 int x, y, x1, y1; 1973 int x, y, x1, y1;
829 SV *data_sv = newSV (w * h * 7 + 5); 1974 SV *data_sv = newSV (w * h * 7 + 5);
830 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1975 uint8_t *data = (uint8_t *)SvPVX (data_sv);
832 *data++ = 0; /* version 0 format */ 1977 *data++ = 0; /* version 0 format */
833 *data++ = w >> 8; *data++ = w; 1978 *data++ = w >> 8; *data++ = w;
834 *data++ = h >> 8; *data++ = h; 1979 *data++ = h >> 8; *data++ = h;
835 1980
836 // we need to do this 'cause we don't keep an absolute coord system for rows 1981 // we need to do this 'cause we don't keep an absolute coord system for rows
837 // TODO: treat rows as we treat 1982 // TODO: treat rows as we treat columns
838 map_get_row (self, y0 + self->y - self->oy);//D 1983 map_get_row (self, y0 + self->y - self->oy);//D
839 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1984 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
840 1985
841 x0 += self->x - self->ox; 1986 x0 += self->x - self->ox;
842 y0 += self->y - self->oy; 1987 y0 += self->y - self->oy;
853 for (x = x0; x < x1; x++) 1998 for (x = x0; x < x1; x++)
854 { 1999 {
855 if (row && row->c0 <= x && x < row->c1) 2000 if (row && row->c0 <= x && x < row->c1)
856 { 2001 {
857 mapcell *cell = row->col + (x - row->c0); 2002 mapcell *cell = row->col + (x - row->c0);
858
859 uint8_t flags = 0; 2003 uint8_t flags = 0;
860 2004
861 if (cell->face [0]) flags |= 1; 2005 if (cell->tile [0]) flags |= 1;
862 if (cell->face [1]) flags |= 2; 2006 if (cell->tile [1]) flags |= 2;
863 if (cell->face [2]) flags |= 4; 2007 if (cell->tile [2]) flags |= 4;
864 2008
865 *data++ = flags; 2009 *data++ = flags;
866 2010
867 if (flags & 1) 2011 if (flags & 1)
868 { 2012 {
2013 tileid tile = cell->tile [0];
869 *data++ = cell->face [0] >> 8; 2014 *data++ = tile >> 8;
870 *data++ = cell->face [0]; 2015 *data++ = tile;
871 } 2016 }
872 2017
873 if (flags & 2) 2018 if (flags & 2)
874 { 2019 {
2020 tileid tile = cell->tile [1];
875 *data++ = cell->face [1] >> 8; 2021 *data++ = tile >> 8;
876 *data++ = cell->face [1]; 2022 *data++ = tile;
877 } 2023 }
878 2024
879 if (flags & 4) 2025 if (flags & 4)
880 { 2026 {
2027 tileid tile = cell->tile [2];
881 *data++ = cell->face [2] >> 8; 2028 *data++ = tile >> 8;
882 *data++ = cell->face [2]; 2029 *data++ = tile;
883 } 2030 }
884 } 2031 }
885 else 2032 else
886 *data++ = 0; 2033 *data++ = 0;
887 } 2034 }
893} 2040}
894 OUTPUT: 2041 OUTPUT:
895 RETVAL 2042 RETVAL
896 2043
897void 2044void
898set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2045set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
899 PPCODE: 2046 PPCODE:
900{ 2047{
901 int x, y, z; 2048 int x, y, z;
2049 int w, h;
902 int x1, y1; 2050 int x1, y1;
903 2051
904 if (*data++ != 0) 2052 if (*data++ != 0)
905 return; /* version mismatch */ 2053 return; /* version mismatch */
906 2054
907 int w = *data++ << 8; w |= *data++; 2055 w = *data++ << 8; w |= *data++;
908 int h = *data++ << 8; h |= *data++; 2056 h = *data++ << 8; h |= *data++;
909 2057
910 // we need to do this 'cause we don't keep an absolute coord system for rows 2058 // we need to do this 'cause we don't keep an absolute coord system for rows
911 // TODO: treat rows as we treat 2059 // TODO: treat rows as we treat columns
912 map_get_row (self, y0 + self->y - self->oy);//D 2060 map_get_row (self, y0 + self->y - self->oy);//D
913 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 2061 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
914 2062
915 x0 += self->x - self->ox; 2063 x0 += self->x - self->ox;
916 y0 += self->y - self->oy; 2064 y0 += self->y - self->oy;
926 { 2074 {
927 uint8_t flags = *data++; 2075 uint8_t flags = *data++;
928 2076
929 if (flags) 2077 if (flags)
930 { 2078 {
931 mapface face[3] = { 0, 0, 0 };
932
933 mapcell *cell = row_get_cell (row, x); 2079 mapcell *cell = row_get_cell (row, x);
2080 tileid tile[3] = { 0, 0, 0 };
934 2081
935 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2082 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
936 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2083 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
937 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2084 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
938 2085
939 if (cell->darkness <= 0) 2086 if (cell->darkness == 0)
940 { 2087 {
941 cell->darkness = -1; 2088 cell->darkness = 0;
942 2089
943 for (z = 0; z <= 2; z++) 2090 for (z = 0; z <= 2; z++)
944 { 2091 {
945 cell->face[z] = face[z]; 2092 tileid t = tile [z];
946 2093
947 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2094 if (t >= self->texs || (t && !self->tex [t].name))
2095 {
948 XPUSHs (sv_2mortal (newSViv (face[z]))); 2096 XPUSHs (sv_2mortal (newSViv (t)));
2097 need_texid (self, t);
2098 }
2099
2100 cell->tile [z] = t;
949 } 2101 }
950 } 2102 }
951 } 2103 }
952 } 2104 }
953 } 2105 }
954} 2106}
955 2107
2108MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2109
2110CFPlus::MixChunk
2111new_from_file (SV *class, char *path)
2112 CODE:
2113 RETVAL = Mix_LoadWAV (path);
2114 OUTPUT:
2115 RETVAL
2116
2117void
2118DESTROY (CFPlus::MixChunk self)
2119 CODE:
2120 Mix_FreeChunk (self);
2121
2122int
2123volume (CFPlus::MixChunk self, int volume = -1)
2124 CODE:
2125 RETVAL = Mix_VolumeChunk (self, volume);
2126 OUTPUT:
2127 RETVAL
2128
2129int
2130play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
2131 CODE:
2132 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2133 OUTPUT:
2134 RETVAL
2135
2136MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2137
2138int
2139volume (int volume = -1)
2140 CODE:
2141 RETVAL = Mix_VolumeMusic (volume);
2142 OUTPUT:
2143 RETVAL
2144
2145int
2146fade_out (int ms)
2147 CODE:
2148 RETVAL = Mix_FadeOutMusic (ms);
2149 OUTPUT:
2150 RETVAL
2151
2152CFPlus::MixMusic
2153new_from_file (SV *class, char *path)
2154 CODE:
2155 RETVAL = Mix_LoadMUS (path);
2156 OUTPUT:
2157 RETVAL
2158
2159void
2160DESTROY (CFPlus::MixMusic self)
2161 CODE:
2162 Mix_FreeMusic (self);
2163
2164int
2165play (CFPlus::MixMusic self, int loops = -1)
2166 CODE:
2167 RETVAL = Mix_PlayMusic (self, loops);
2168 OUTPUT:
2169 RETVAL
2170
2171MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2172
2173BOOT:
2174{
2175 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2176 static const struct {
2177 const char *name;
2178 IV iv;
2179 } *civ, const_iv[] = {
2180# define const_iv(name) { # name, (IV)name }
2181 const_iv (GL_COLOR_MATERIAL),
2182 const_iv (GL_SMOOTH),
2183 const_iv (GL_FLAT),
2184 const_iv (GL_DITHER),
2185 const_iv (GL_BLEND),
2186 const_iv (GL_CULL_FACE),
2187 const_iv (GL_SCISSOR_TEST),
2188 const_iv (GL_DEPTH_TEST),
2189 const_iv (GL_ALPHA_TEST),
2190 const_iv (GL_NORMALIZE),
2191 const_iv (GL_RESCALE_NORMAL),
2192 const_iv (GL_FRONT),
2193 const_iv (GL_BACK),
2194 const_iv (GL_AND),
2195 const_iv (GL_ONE),
2196 const_iv (GL_ZERO),
2197 const_iv (GL_SRC_ALPHA),
2198 const_iv (GL_DST_ALPHA),
2199 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2200 const_iv (GL_ONE_MINUS_DST_ALPHA),
2201 const_iv (GL_SRC_ALPHA_SATURATE),
2202 const_iv (GL_RGB),
2203 const_iv (GL_RGBA),
2204 const_iv (GL_RGBA4),
2205 const_iv (GL_RGBA8),
2206 const_iv (GL_RGB5_A1),
2207 const_iv (GL_UNSIGNED_BYTE),
2208 const_iv (GL_UNSIGNED_SHORT),
2209 const_iv (GL_UNSIGNED_INT),
2210 const_iv (GL_ALPHA),
2211 const_iv (GL_INTENSITY),
2212 const_iv (GL_LUMINANCE),
2213 const_iv (GL_LUMINANCE_ALPHA),
2214 const_iv (GL_FLOAT),
2215 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2216 const_iv (GL_COMPILE),
2217 const_iv (GL_TEXTURE_1D),
2218 const_iv (GL_TEXTURE_2D),
2219 const_iv (GL_TEXTURE_ENV),
2220 const_iv (GL_TEXTURE_MAG_FILTER),
2221 const_iv (GL_TEXTURE_MIN_FILTER),
2222 const_iv (GL_TEXTURE_ENV_MODE),
2223 const_iv (GL_TEXTURE_WRAP_S),
2224 const_iv (GL_TEXTURE_WRAP_T),
2225 const_iv (GL_REPEAT),
2226 const_iv (GL_CLAMP),
2227 const_iv (GL_CLAMP_TO_EDGE),
2228 const_iv (GL_NEAREST),
2229 const_iv (GL_LINEAR),
2230 const_iv (GL_NEAREST_MIPMAP_NEAREST),
2231 const_iv (GL_LINEAR_MIPMAP_NEAREST),
2232 const_iv (GL_NEAREST_MIPMAP_LINEAR),
2233 const_iv (GL_LINEAR_MIPMAP_LINEAR),
2234 const_iv (GL_GENERATE_MIPMAP),
2235 const_iv (GL_MODULATE),
2236 const_iv (GL_DECAL),
2237 const_iv (GL_REPLACE),
2238 const_iv (GL_DEPTH_BUFFER_BIT),
2239 const_iv (GL_COLOR_BUFFER_BIT),
2240 const_iv (GL_PROJECTION),
2241 const_iv (GL_MODELVIEW),
2242 const_iv (GL_COLOR_LOGIC_OP),
2243 const_iv (GL_SEPARABLE_2D),
2244 const_iv (GL_CONVOLUTION_2D),
2245 const_iv (GL_CONVOLUTION_BORDER_MODE),
2246 const_iv (GL_CONSTANT_BORDER),
2247 const_iv (GL_LINES),
2248 const_iv (GL_LINE_STRIP),
2249 const_iv (GL_LINE_LOOP),
2250 const_iv (GL_QUADS),
2251 const_iv (GL_QUAD_STRIP),
2252 const_iv (GL_TRIANGLES),
2253 const_iv (GL_TRIANGLE_STRIP),
2254 const_iv (GL_TRIANGLE_FAN),
2255 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2256 const_iv (GL_FASTEST),
2257 const_iv (GL_V2F),
2258 const_iv (GL_V3F),
2259 const_iv (GL_T2F_V3F),
2260 const_iv (GL_T2F_N3F_V3F),
2261# undef const_iv
2262 };
2263
2264 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2265 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2266
2267 texture_av = newAV ();
2268 AvREAL_off (texture_av);
2269}
2270
2271char *
2272gl_vendor ()
2273 CODE:
2274 RETVAL = (char *)glGetString (GL_VENDOR);
2275 OUTPUT:
2276 RETVAL
2277
2278char *
2279gl_version ()
2280 CODE:
2281 RETVAL = (char *)glGetString (GL_VERSION);
2282 OUTPUT:
2283 RETVAL
2284
2285char *
2286gl_extensions ()
2287 CODE:
2288 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2289 OUTPUT:
2290 RETVAL
2291
2292int glGetError ()
2293
2294void glFinish ()
2295
2296void glClear (int mask)
2297
2298void glClearColor (float r, float g, float b, float a = 1.0)
2299 PROTOTYPE: @
2300
2301void glEnable (int cap)
2302
2303void glDisable (int cap)
2304
2305void glShadeModel (int mode)
2306
2307void glHint (int target, int mode)
2308
2309void glBlendFunc (int sfactor, int dfactor)
2310
2311void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2312 CODE:
2313 gl_BlendFuncSeparate (sa, da, saa, daa);
2314
2315void glDepthMask (int flag)
2316
2317void glLogicOp (int opcode)
2318
2319void glColorMask (int red, int green, int blue, int alpha)
2320
2321void glMatrixMode (int mode)
2322
2323void glPushMatrix ()
2324
2325void glPopMatrix ()
2326
2327void glLoadIdentity ()
2328
2329void glDrawBuffer (int buffer)
2330
2331void glReadBuffer (int buffer)
2332
2333# near_ and far_ are due to microsofts buggy "c" compiler
2334void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2335
2336# near_ and far_ are due to microsofts buggy "c" compiler
2337void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2338
2339void glViewport (int x, int y, int width, int height)
2340
2341void glScissor (int x, int y, int width, int height)
2342
2343void glTranslate (float x, float y, float z = 0.)
2344 CODE:
2345 glTranslatef (x, y, z);
2346
2347void glScale (float x, float y, float z = 1.)
2348 CODE:
2349 glScalef (x, y, z);
2350
2351void glRotate (float angle, float x, float y, float z)
2352 CODE:
2353 glRotatef (angle, x, y, z);
2354
2355void glBegin (int mode)
2356
2357void glEnd ()
2358
2359void glColor (float r, float g, float b, float a = 1.0)
2360 PROTOTYPE: @
2361 ALIAS:
2362 glColor_premultiply = 1
2363 CODE:
2364 if (ix)
2365 {
2366 r *= a;
2367 g *= a;
2368 b *= a;
2369 }
2370 // microsoft visual "c" rounds instead of truncating...
2371 glColor4f (r, g, b, a);
2372
2373void glInterleavedArrays (int format, int stride, char *data)
2374
2375void glDrawElements (int mode, int count, int type, char *indices)
2376
2377# 1.2 void glDrawRangeElements (int mode, int start, int end
2378
2379void glRasterPos (float x, float y, float z = 0.)
2380 CODE:
2381 glRasterPos3f (0, 0, z);
2382 glBitmap (0, 0, 0, 0, x, y, 0);
2383
2384void glVertex (float x, float y, float z = 0.)
2385 CODE:
2386 glVertex3f (x, y, z);
2387
2388void glTexCoord (float s, float t)
2389 CODE:
2390 glTexCoord2f (s, t);
2391
2392void glTexEnv (int target, int pname, float param)
2393 CODE:
2394 glTexEnvf (target, pname, param);
2395
2396void glTexParameter (int target, int pname, float param)
2397 CODE:
2398 glTexParameterf (target, pname, param);
2399
2400void glBindTexture (int target, int name)
2401
2402void glConvolutionParameter (int target, int pname, float params)
2403 CODE:
2404 if (gl.ConvolutionParameterf)
2405 gl.ConvolutionParameterf (target, pname, params);
2406
2407void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2408 CODE:
2409 if (gl.ConvolutionFilter2D)
2410 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2411
2412void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2413 CODE:
2414 if (gl.SeparableFilter2D)
2415 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2416
2417void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2418
2419void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2420
2421void glDrawPixels (int width, int height, int format, int type, char *pixels)
2422
2423void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2424
2425int glGenTexture ()
2426 CODE:
2427 RETVAL = gen_texture ();
2428 OUTPUT:
2429 RETVAL
2430
2431void glDeleteTexture (int name)
2432 CODE:
2433 del_texture (name);
2434
2435int glGenList ()
2436 CODE:
2437 RETVAL = glGenLists (1);
2438 OUTPUT:
2439 RETVAL
2440
2441void glDeleteList (int list)
2442 CODE:
2443 glDeleteLists (list, 1);
2444
2445void glNewList (int list, int mode = GL_COMPILE)
2446
2447void glEndList ()
2448
2449void glCallList (int list)
2450

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