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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.43 by root, Mon Apr 17 06:50:26 2006 UTC vs.
Revision 1.56 by root, Thu Apr 20 09:13:31 2006 UTC

1#ifdef _WIN32
2# include <malloc.h>
3#endif
4
1#include "EXTERN.h" 5#include "EXTERN.h"
2#include "perl.h" 6#include "perl.h"
3#include "XSUB.h" 7#include "XSUB.h"
4 8
5#include <string.h> 9#include <string.h>
6#include <stdio.h> 10#include <stdio.h>
7 11
8#include <SDL.h> 12#include <SDL.h>
9#include <SDL_image.h> 13#include <SDL_image.h>
14#include <SDL_mixer.h>
10#include <SDL_opengl.h> 15#include <SDL_opengl.h>
11 16
12#include <glib/gmacros.h> 17#include <glib/gmacros.h>
13 18
14#include <pango/pango.h> 19#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h> 20#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h> 21#include <pango/pangoft2.h>
17 22
23#ifndef _WIN32
18#include <sys/types.h> 24# include <sys/types.h>
19#include <sys/socket.h> 25# include <sys/socket.h>
20#include <netinet/in.h> 26# include <netinet/in.h>
21#include <netinet/tcp.h> 27# include <netinet/tcp.h>
22
23#include <inttypes.h> 28# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif
24 37
25#define FOW_DARKNESS 32 38#define FOW_DARKNESS 32
26 39
27#define MAP_EXTEND_X 32 40#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 41#define MAP_EXTEND_Y 512
42
43typedef Mix_Chunk *CFClient__MixChunk;
44typedef Mix_Music *CFClient__MixMusic;
29 45
30static PangoContext *context; 46static PangoContext *context;
31static PangoFontMap *fontmap; 47static PangoFontMap *fontmap;
32 48
33typedef struct cf_layout { 49typedef struct cf_layout {
47{ 63{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 64 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 65 * reasonably well with bitstream vera
50 */ 66 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 67 PangoFontDescription *font = pango_context_get_font_description (context);
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 68
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height);
74 pango_layout_context_changed (self->pl);
75 }
53} 76}
54 77
55static void 78static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 79layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 80{
83 mapcell *col; 106 mapcell *col;
84} maprow; 107} maprow;
85 108
86typedef struct map { 109typedef struct map {
87 int x, y, w, h; 110 int x, y, w, h;
88 int dx, dy; /* delayed map scrolling */
89 int ox, oy; /* offset to virtual global coordinate system */ 111 int ox, oy; /* offset to virtual global coordinate system */
90 int faces; 112 int faces;
91 mapface *face; 113 mapface *face;
92 114
93 int texs; 115 int texs;
94 maptex *tex; 116 maptex *tex;
95 117
96 uint32_t rows; 118 int32_t rows;
97 maprow *row; 119 maprow *row;
98} *CFClient__Map; 120} *CFClient__Map;
99 121
100static char * 122static char *
101prepend (char *ptr, int sze, int inc) 123prepend (char *ptr, int sze, int inc)
196 218
197static void 219static void
198map_blank (CFClient__Map self, int x0, int y0, int w, int h) 220map_blank (CFClient__Map self, int x0, int y0, int w, int h)
199{ 221{
200 int x, y; 222 int x, y;
223 maprow *row;
201 224
202 for (y = y0; y < y0 + h; y++) 225 for (y = y0; y < y0 + h; y++)
203 if (y >= 0) 226 if (y >= 0)
204 { 227 {
205 if (y >= self->rows) 228 if (y >= self->rows)
206 break; 229 break;
207 230
208 maprow *row = self->row + y; 231 row = self->row + y;
209 232
210 for (x = x0; x < x0 + w; x++) 233 for (x = x0; x < x0 + w; x++)
211 if (x >= row->c0) 234 if (x >= row->c0)
212 { 235 {
213 if (x >= row->c1) 236 if (x >= row->c1)
216 row->col[x - row->c0].darkness = -1; 239 row->col[x - row->c0].darkness = -1;
217 } 240 }
218 } 241 }
219} 242}
220 243
244static void
245music_finished ()
246{
247 SDL_UserEvent ev;
248
249 ev.type = SDL_USEREVENT;
250 ev.code = 0;
251 ev.data1 = 0;
252 ev.data2 = 0;
253
254 SDL_PushEvent (&ev);
255}
256
221MODULE = CFClient PACKAGE = CFClient 257MODULE = CFClient PACKAGE = CFClient
222 258
223PROTOTYPES: ENABLE 259PROTOTYPES: ENABLE
224 260
225BOOT: 261BOOT:
226{ 262{
263 HV *stash = gv_stashpv ("CFClient", 1);
264 static const struct {
265 const char *name;
266 IV iv;
267 } *civ, const_iv[] = {
268# define const_iv(name) { # name, (IV)name }
269 const_iv (SDL_ACTIVEEVENT),
270 const_iv (SDL_KEYDOWN),
271 const_iv (SDL_KEYUP),
272 const_iv (SDL_MOUSEMOTION),
273 const_iv (SDL_MOUSEBUTTONDOWN),
274 const_iv (SDL_MOUSEBUTTONUP),
275 const_iv (SDL_JOYAXISMOTION),
276 const_iv (SDL_JOYBALLMOTION),
277 const_iv (SDL_JOYHATMOTION),
278 const_iv (SDL_JOYBUTTONDOWN),
279 const_iv (SDL_JOYBUTTONUP),
280 const_iv (SDL_QUIT),
281 const_iv (SDL_SYSWMEVENT),
282 const_iv (SDL_EVENT_RESERVEDA),
283 const_iv (SDL_EVENT_RESERVEDB),
284 const_iv (SDL_VIDEORESIZE),
285 const_iv (SDL_VIDEOEXPOSE),
286 const_iv (SDL_USEREVENT),
287 const_iv (SDLK_KP0),
288 const_iv (SDLK_KP1),
289 const_iv (SDLK_KP2),
290 const_iv (SDLK_KP3),
291 const_iv (SDLK_KP4),
292 const_iv (SDLK_KP5),
293 const_iv (SDLK_KP6),
294 const_iv (SDLK_KP7),
295 const_iv (SDLK_KP8),
296 const_iv (SDLK_KP9),
297 const_iv (SDLK_KP_PERIOD),
298 const_iv (SDLK_KP_DIVIDE),
299 const_iv (SDLK_KP_MULTIPLY),
300 const_iv (SDLK_KP_MINUS),
301 const_iv (SDLK_KP_PLUS),
302 const_iv (SDLK_KP_ENTER),
303 const_iv (SDLK_KP_EQUALS),
304 const_iv (SDLK_UP),
305 const_iv (SDLK_DOWN),
306 const_iv (SDLK_RIGHT),
307 const_iv (SDLK_LEFT),
308 const_iv (SDLK_INSERT),
309 const_iv (SDLK_HOME),
310 const_iv (SDLK_END),
311 const_iv (SDLK_PAGEUP),
312 const_iv (SDLK_PAGEDOWN),
313 const_iv (SDLK_F1),
314 const_iv (SDLK_F2),
315 const_iv (SDLK_F3),
316 const_iv (SDLK_F4),
317 const_iv (SDLK_F5),
318 const_iv (SDLK_F6),
319 const_iv (SDLK_F7),
320 const_iv (SDLK_F8),
321 const_iv (SDLK_F9),
322 const_iv (SDLK_F10),
323 const_iv (SDLK_F11),
324 const_iv (SDLK_F12),
325 const_iv (SDLK_F13),
326 const_iv (SDLK_F14),
327 const_iv (SDLK_F15),
328 const_iv (SDLK_NUMLOCK),
329 const_iv (SDLK_CAPSLOCK),
330 const_iv (SDLK_SCROLLOCK),
331 const_iv (SDLK_RSHIFT),
332 const_iv (SDLK_LSHIFT),
333 const_iv (SDLK_RCTRL),
334 const_iv (SDLK_LCTRL),
335 const_iv (SDLK_RALT),
336 const_iv (SDLK_LALT),
337 const_iv (SDLK_RMETA),
338 const_iv (SDLK_LMETA),
339 const_iv (SDLK_LSUPER),
340 const_iv (SDLK_RSUPER),
341 const_iv (SDLK_MODE),
342 const_iv (SDLK_COMPOSE),
343 const_iv (SDLK_HELP),
344 const_iv (SDLK_PRINT),
345 const_iv (SDLK_SYSREQ),
346 const_iv (SDLK_BREAK),
347 const_iv (SDLK_MENU),
348 const_iv (SDLK_POWER),
349 const_iv (SDLK_EURO),
350 const_iv (SDLK_UNDO),
351 const_iv (KMOD_NONE),
352 const_iv (KMOD_LSHIFT),
353 const_iv (KMOD_RSHIFT),
354 const_iv (KMOD_LCTRL),
355 const_iv (KMOD_RCTRL),
356 const_iv (KMOD_LALT),
357 const_iv (KMOD_RALT),
358 const_iv (KMOD_LMETA),
359 const_iv (KMOD_RMETA),
360 const_iv (KMOD_NUM),
361 const_iv (KMOD_CAPS),
362 const_iv (KMOD_MODE),
363 const_iv (KMOD_CTRL),
364 const_iv (KMOD_SHIFT),
365 const_iv (KMOD_ALT),
366 const_iv (KMOD_META)
367# undef const_iv
368 };
369
370 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
371 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
372
227 fontmap = pango_ft2_font_map_new (); 373 fontmap = pango_ft2_font_map_new ();
228 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 374 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
229 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 375 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
230} 376}
377
378int
379SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
380
381void
382SDL_Quit ()
383
384void
385SDL_ListModes ()
386 PPCODE:
387{
388 SDL_Rect **m;
389
390 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
391 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
392 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
393 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
394
395 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
396 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
397 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
399
400 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
401 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
402 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
403
404 SDL_EnableUNICODE (1);
405 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
406
407 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
408
409 if (m && m != (SDL_Rect **)-1)
410 while (*m)
411 {
412 AV *av = newAV ();
413 av_push (av, newSViv ((*m)->w));
414 av_push (av, newSViv ((*m)->h));
415 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
416
417 ++m;
418 }
419}
420
421int
422SDL_SetVideoMode (int w, int h, int fullscreen)
423 CODE:
424 RETVAL = !!SDL_SetVideoMode (
425 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
426 );
427 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
428 OUTPUT:
429 RETVAL
430
431void
432SDL_GL_SwapBuffers ()
433
434void
435SDL_PollEvent ()
436 PPCODE:
437{
438 SDL_Event ev;
439
440 while (SDL_PollEvent (&ev))
441 {
442 HV *hv = newHV ();
443 hv_store (hv, "type", 4, newSViv (ev.type), 0);
444 switch (ev.type)
445 {
446 case SDL_KEYDOWN:
447 case SDL_KEYUP:
448 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
449 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
450 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
451 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
452 break;
453
454 case SDL_ACTIVEEVENT:
455 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
456 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
457 break;
458
459 case SDL_MOUSEMOTION:
460 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
461 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
462 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
463 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
464 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
465 break;
466
467 case SDL_MOUSEBUTTONDOWN:
468 case SDL_MOUSEBUTTONUP:
469 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
470 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
471 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
472 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
473 }
474
475 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
476 }
477}
478
479int
480Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512)
481 POSTCALL:
482 Mix_HookMusicFinished (music_finished);
483
484void
485Mix_CloseAudio ()
486
487int
488Mix_AllocateChannels (int numchans = -1)
231 489
232void 490void
233lowdelay (int fd, int val = 1) 491lowdelay (int fd, int val = 1)
234 CODE: 492 CODE:
493#ifndef _WIN32
235 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 494 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
495#endif
236 496
237char * 497char *
238gl_version () 498gl_version ()
239 CODE: 499 CODE:
240 RETVAL = (char *)glGetString (GL_VERSION); 500 RETVAL = (char *)glGetString (GL_VERSION);
286 croak ("load_image: %s", SDL_GetError ()); 546 croak ("load_image: %s", SDL_GetError ());
287 547
288 fmt.palette = NULL; 548 fmt.palette = NULL;
289 fmt.BitsPerPixel = 32; 549 fmt.BitsPerPixel = 32;
290 fmt.BytesPerPixel = 4; 550 fmt.BytesPerPixel = 4;
551#if SDL_BYTEORDER == SDL_LIL_ENDIAN
291 fmt.Rmask = 0x000000ff; 552 fmt.Rmask = 0x000000ff;
292 fmt.Gmask = 0x0000ff00; 553 fmt.Gmask = 0x0000ff00;
293 fmt.Bmask = 0x00ff0000; 554 fmt.Bmask = 0x00ff0000;
294 fmt.Amask = 0xff000000; 555 fmt.Amask = 0xff000000;
556#else
557 fmt.Rmask = 0xff000000;
558 fmt.Gmask = 0x00ff0000;
559 fmt.Bmask = 0x0000ff00;
560 fmt.Amask = 0x000000ff;
561#endif
295 fmt.Rloss = 0; 562 fmt.Rloss = 0;
296 fmt.Gloss = 0; 563 fmt.Gloss = 0;
297 fmt.Bloss = 0; 564 fmt.Bloss = 0;
298 fmt.Aloss = 0; 565 fmt.Aloss = 0;
299 fmt.Rshift = 0; 566 fmt.Rshift = 0;
313 SDL_LockSurface (surface2); 580 SDL_LockSurface (surface2);
314 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 581 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
315 SDL_UnlockSurface (surface2); 582 SDL_UnlockSurface (surface2);
316 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 583 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
317 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 584 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
318 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 585 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
319 586
320 SDL_FreeSurface (surface); 587 SDL_FreeSurface (surface);
321 SDL_FreeSurface (surface2); 588 SDL_FreeSurface (surface2);
322} 589}
323 590
347} 614}
348 615
349void 616void
350fatal (char *message) 617fatal (char *message)
351 CODE: 618 CODE:
352#ifdef WIN32 619#ifdef _WIN32
353 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 620 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
354#else 621#else
355 fprintf (stderr, "FATAL: %s\n", message); 622 fprintf (stderr, "FATAL: %s\n", message);
356#endif 623#endif
357 exit (1); 624 exit (1);
391 STRLEN textlen; 658 STRLEN textlen;
392 char *text = SvPVutf8 (text_, textlen); 659 char *text = SvPVutf8 (text_, textlen);
393 660
394 pango_layout_set_markup (self->pl, text, textlen); 661 pango_layout_set_markup (self->pl, text, textlen);
395} 662}
663
664SV *
665get_text (CFClient::Layout self)
666 CODE:
667 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
668 SvUTF8_on (RETVAL);
669 OUTPUT:
670 RETVAL
396 671
397void 672void
398set_height (CFClient::Layout self, int base_height) 673set_height (CFClient::Layout self, int base_height)
399 CODE: 674 CODE:
400 self->base_height = base_height; 675 self->base_height = base_height;
566 { 841 {
567 Append (maptex, self->tex, self->texs, self->texs); 842 Append (maptex, self->tex, self->texs, self->texs);
568 self->texs *= 2; 843 self->texs *= 2;
569 } 844 }
570 845
846 {
571 maptex *tex = self->tex + texid; 847 maptex *tex = self->tex + texid;
572 848
573 tex->name = name; 849 tex->name = name;
574 tex->w = w; 850 tex->w = w;
575 tex->h = h; 851 tex->h = h;
576 tex->s = s; 852 tex->s = s;
577 tex->t = t; 853 tex->t = t;
578 tex->r = r; 854 tex->r = r;
579 tex->g = g; 855 tex->g = g;
580 tex->b = b; 856 tex->b = b;
581 tex->a = a; 857 tex->a = a;
858 }
582} 859}
583 860
584int 861int
585ox (CFClient::Map self) 862ox (CFClient::Map self)
586 ALIAS: 863 ALIAS:
596 873
597void 874void
598scroll (CFClient::Map self, int dx, int dy) 875scroll (CFClient::Map self, int dx, int dy)
599 CODE: 876 CODE:
600{ 877{
601 self->dx += dx; self->ox += dx;
602 self->dy += dy; self->oy += dy;
603}
604
605void
606map1a_update (CFClient::Map self, SV *data_)
607 CODE:
608{
609 if (self->dx > 0) 878 if (dx > 0)
610 map_blank (self, self->x, self->y, self->dx - 1, self->h); 879 map_blank (self, self->x, self->y, dx - 1, self->h);
611 else if (self->dx < 0) 880 else if (dx < 0)
612 map_blank (self, self->x + self->w + self->dx + 1, self->y, 1 - self->dx, self->h); 881 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
613 882
614 if (self->dy > 0) 883 if (dy > 0)
615 map_blank (self, self->x, self->y, self->w, self->dy - 1); 884 map_blank (self, self->x, self->y, self->w, dy - 1);
616 else if (self->dy < 0) 885 else if (dy < 0)
617 map_blank (self, self->x, self->y + self->h + self->dy + 1, self->w, 1 - self->dy); 886 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
618 887
619 self->x += self->dx; self->dx = 0; 888 self->ox += dx; self->x += dx;
620 self->y += self->dy; self->dy = 0; 889 self->oy += dy; self->y += dy;
621 890
622 while (self->y < 0) 891 while (self->y < 0)
623 { 892 {
624 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 893 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
625 894
626 self->rows += MAP_EXTEND_Y; 895 self->rows += MAP_EXTEND_Y;
627 self->y += MAP_EXTEND_Y; 896 self->y += MAP_EXTEND_Y;
628 } 897 }
898}
629 899
900void
901map1a_update (CFClient::Map self, SV *data_)
902 CODE:
903{
630 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 904 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
631 uint8_t *data_end = (uint8_t *)SvEND (data_); 905 uint8_t *data_end = (uint8_t *)SvEND (data_);
906 mapcell *cell;
907 int x, y, flags;
632 908
633 while (data < data_end) 909 while (data < data_end)
634 { 910 {
635 int flags = (data [0] << 8) + data [1]; data += 2; 911 flags = (data [0] << 8) + data [1]; data += 2;
636 912
637 int x = ((flags >> 10) & 63) + self->x; 913 x = ((flags >> 10) & 63) + self->x;
638 int y = ((flags >> 4) & 63) + self->y; 914 y = ((flags >> 4) & 63) + self->y;
639 915
640 mapcell *cell = map_get_cell (self, x, y); 916 cell = map_get_cell (self, x, y);
641 917
642 if (flags & 15) 918 if (flags & 15)
643 { 919 {
644 if (cell->darkness < 0) // && x < self->w && y < self->h) 920 if (cell->darkness < 0)
645 { 921 {
646 cell->darkness = 0; 922 cell->darkness = 0;
647 cell->face [0] = 0; 923 cell->face [0] = 0;
648 cell->face [1] = 0; 924 cell->face [1] = 0;
649 cell->face [2] = 0; 925 cell->face [2] = 0;
650 } 926 }
651 927
652 cell->darkness = flags & 8 ? *data++ : 255; 928 cell->darkness = flags & 8 ? *data++ : 255;
653 929
654 //TODO: don't trust server data to be in-range(!) 930 //TODO: don't trust server data to be in-range(!)
655 931
656 if (flags & 4) 932 if (flags & 4)
672 cell->darkness = -1; 948 cell->darkness = -1;
673 } 949 }
674} 950}
675 951
676SV * 952SV *
677mapmap (CFClient::Map self, int w, int h) 953mapmap (CFClient::Map self, int x0, int y0, int w, int h)
678 CODE: 954 CODE:
679{ 955{
680 int x0, x1, x; 956 int x1, x;
681 int y0, y1, y; 957 int y1, y;
682 int z; 958 int z;
683 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 959 SV *map_sv = newSV (w * h * sizeof (uint32_t));
684 uint32_t *map = (uint32_t *)SvPVX (map_sv); 960 uint32_t *map = (uint32_t *)SvPVX (map_sv);
685 961
686 SvPOK_only (map_sv); 962 SvPOK_only (map_sv);
687 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 963 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
688 964
689 x0 = self->x - w / 2; x1 = x0 + w; 965 x0 += self->x; x1 = x0 + w;
690 y0 = self->y - h / 2; y1 = y0 + h; 966 y0 += self->y; y1 = y0 + h;
691 967
692 for (y = y0; y < y1; y++) 968 for (y = y0; y < y1; y++)
693 { 969 {
694 maprow *row = 0 <= y && y < self->rows 970 maprow *row = 0 <= y && y < self->rows
695 ? self->row + y 971 ? self->row + y
735 1011
736void 1012void
737draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1013draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
738 PPCODE: 1014 PPCODE:
739{ 1015{
1016 int vx, vy;
1017 int x, y, z;
1018 int last_name;
1019 mapface face;
740 int sw4 = (sw + 3) & ~3; 1020 int sw4 = (sw + 3) & ~3;
741 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1021 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
742 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1022 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1023
743 memset (darkness, 255, sw4 * sh); 1024 memset (darkness, 255, sw4 * sh);
744 SvPOK_only (darkness_sv); 1025 SvPOK_only (darkness_sv);
745 SvCUR_set (darkness_sv, sw4 * sh); 1026 SvCUR_set (darkness_sv, sw4 * sh);
746 1027
747 int vx = self->x + (self->w - sw) / 2 - shift_x; 1028 vx = self->x + (self->w - sw) / 2 - shift_x;
748 int vy = self->y + (self->h - sh) / 2 - shift_y; 1029 vy = self->y + (self->h - sh) / 2 - shift_y;
749 1030
750 /* 1031 /*
751 int vx = self->vx = self->w >= sw 1032 int vx = self->vx = self->w >= sw
752 ? self->x + (self->w - sw) / 2 1033 ? self->x + (self->w - sw) / 2
753 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1034 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
762 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1043 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
763 glEnable (GL_BLEND); 1044 glEnable (GL_BLEND);
764 glEnable (GL_TEXTURE_2D); 1045 glEnable (GL_TEXTURE_2D);
765 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1046 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
766 1047
767 int x, y, z;
768
769 int last_name = 0;
770
771 glBegin (GL_QUADS); 1048 glBegin (GL_QUADS);
1049
1050 last_name = 0;
772 1051
773 for (z = 0; z < 3; z++) 1052 for (z = 0; z < 3; z++)
774 for (y = 0; y < sh; y++) 1053 for (y = 0; y < sh; y++)
775 if (0 <= y + vy && y + vy < self->rows) 1054 if (0 <= y + vy && y + vy < self->rows)
776 { 1055 {
783 1062
784 darkness[y * sw4 + x] = cell->darkness < 0 1063 darkness[y * sw4 + x] = cell->darkness < 0
785 ? 255 - FOW_DARKNESS 1064 ? 255 - FOW_DARKNESS
786 : 255 - cell->darkness; 1065 : 255 - cell->darkness;
787 1066
788 mapface face = cell->face [z]; 1067 face = cell->face [z];
789 1068
790 if (face) 1069 if (face)
791 { 1070 {
792 maptex tex = self->tex [face]; 1071 maptex tex = self->tex [face];
793 1072
832 *data++ = 0; /* version 0 format */ 1111 *data++ = 0; /* version 0 format */
833 *data++ = w >> 8; *data++ = w; 1112 *data++ = w >> 8; *data++ = w;
834 *data++ = h >> 8; *data++ = h; 1113 *data++ = h >> 8; *data++ = h;
835 1114
836 // we need to do this 'cause we don't keep an absolute coord system for rows 1115 // we need to do this 'cause we don't keep an absolute coord system for rows
837 // TODO: treat rows as we treat 1116 // TODO: treat rows as we treat columns
838 map_get_row (self, y0 + self->y - self->oy);//D 1117 map_get_row (self, y0 + self->y - self->oy);//D
839 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1118 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
840 1119
841 x0 += self->x - self->ox; 1120 x0 += self->x - self->ox;
842 y0 += self->y - self->oy; 1121 y0 += self->y - self->oy;
853 for (x = x0; x < x1; x++) 1132 for (x = x0; x < x1; x++)
854 { 1133 {
855 if (row && row->c0 <= x && x < row->c1) 1134 if (row && row->c0 <= x && x < row->c1)
856 { 1135 {
857 mapcell *cell = row->col + (x - row->c0); 1136 mapcell *cell = row->col + (x - row->c0);
858
859 uint8_t flags = 0; 1137 uint8_t flags = 0;
860 1138
861 if (cell->face [0]) flags |= 1; 1139 if (cell->face [0]) flags |= 1;
862 if (cell->face [1]) flags |= 2; 1140 if (cell->face [1]) flags |= 2;
863 if (cell->face [2]) flags |= 4; 1141 if (cell->face [2]) flags |= 4;
897void 1175void
898set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1176set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
899 PPCODE: 1177 PPCODE:
900{ 1178{
901 int x, y, z; 1179 int x, y, z;
1180 int w, h;
902 int x1, y1; 1181 int x1, y1;
903 1182
904 if (*data++ != 0) 1183 if (*data++ != 0)
905 return; /* version mismatch */ 1184 return; /* version mismatch */
906 1185
907 int w = *data++ << 8; w |= *data++; 1186 w = *data++ << 8; w |= *data++;
908 int h = *data++ << 8; h |= *data++; 1187 h = *data++ << 8; h |= *data++;
909 1188
910 // we need to do this 'cause we don't keep an absolute coord system for rows 1189 // we need to do this 'cause we don't keep an absolute coord system for rows
911 // TODO: treat rows as we treat 1190 // TODO: treat rows as we treat columns
912 map_get_row (self, y0 + self->y - self->oy);//D 1191 map_get_row (self, y0 + self->y - self->oy);//D
913 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1192 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
914 1193
915 x0 += self->x - self->ox; 1194 x0 += self->x - self->ox;
916 y0 += self->y - self->oy; 1195 y0 += self->y - self->oy;
951 } 1230 }
952 } 1231 }
953 } 1232 }
954} 1233}
955 1234
1235MODULE = CFClient PACKAGE = CFClient::MixChunk
1236
1237CFClient::MixChunk
1238new_from_file (SV *class, char *path)
1239 CODE:
1240 RETVAL = Mix_LoadWAV (path);
1241 OUTPUT:
1242 RETVAL
1243
1244void
1245DESTROY (CFClient::MixChunk self)
1246 CODE:
1247 Mix_FreeChunk (self);
1248
1249int
1250volume (CFClient::MixChunk self, int volume = -1)
1251 CODE:
1252 RETVAL = Mix_VolumeChunk (self, volume);
1253 OUTPUT:
1254 RETVAL
1255
1256int
1257play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1258 CODE:
1259 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1260 OUTPUT:
1261 RETVAL
1262
1263MODULE = CFClient PACKAGE = CFClient::MixMusic
1264
1265int
1266volume (int volume = -1)
1267 CODE:
1268 RETVAL = Mix_VolumeMusic (volume);
1269 OUTPUT:
1270 RETVAL
1271
1272CFClient::MixMusic
1273new_from_file (SV *class, char *path)
1274 CODE:
1275 RETVAL = Mix_LoadMUS (path);
1276 OUTPUT:
1277 RETVAL
1278
1279void
1280DESTROY (CFClient::MixMusic self)
1281 CODE:
1282 Mix_FreeMusic (self);
1283
1284int
1285play (CFClient::MixMusic self, int loops = -1)
1286 CODE:
1287 RETVAL = Mix_PlayMusic (self, loops);
1288 OUTPUT:
1289 RETVAL
1290
1291MODULE = CFClient PACKAGE = CFClient::OpenGL
1292
1293BOOT:
1294{
1295 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1296 static const struct {
1297 const char *name;
1298 IV iv;
1299 } *civ, const_iv[] = {
1300# define const_iv(name) { # name, (IV)name }
1301 const_iv (GL_COLOR_MATERIAL),
1302 const_iv (GL_SMOOTH),
1303 const_iv (GL_FLAT),
1304 const_iv (GL_BLEND),
1305 const_iv (GL_AND),
1306 const_iv (GL_SRC_ALPHA),
1307 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1308 const_iv (GL_RGB),
1309 const_iv (GL_RGBA),
1310 const_iv (GL_UNSIGNED_BYTE),
1311 const_iv (GL_ALPHA4),
1312 const_iv (GL_ALPHA),
1313 const_iv (GL_FLOAT),
1314 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1315 const_iv (GL_COMPILE),
1316 const_iv (GL_TEXTURE_1D),
1317 const_iv (GL_TEXTURE_2D),
1318 const_iv (GL_TEXTURE_ENV),
1319 const_iv (GL_TEXTURE_MAG_FILTER),
1320 const_iv (GL_TEXTURE_MIN_FILTER),
1321 const_iv (GL_TEXTURE_ENV_MODE),
1322 const_iv (GL_TEXTURE_WRAP_S),
1323 const_iv (GL_TEXTURE_WRAP_T),
1324 const_iv (GL_CLAMP),
1325 const_iv (GL_REPEAT),
1326 const_iv (GL_NEAREST),
1327 const_iv (GL_LINEAR),
1328 const_iv (GL_MODULATE),
1329 const_iv (GL_REPLACE),
1330 const_iv (GL_COLOR_BUFFER_BIT),
1331 const_iv (GL_PROJECTION),
1332 const_iv (GL_MODELVIEW),
1333 const_iv (GL_COLOR_LOGIC_OP),
1334 const_iv (GL_CONVOLUTION_2D),
1335 const_iv (GL_CONVOLUTION_BORDER_MODE),
1336 const_iv (GL_CONSTANT_BORDER),
1337 const_iv (GL_LINES),
1338 const_iv (GL_QUADS),
1339 const_iv (GL_LINE_LOOP),
1340 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1341 const_iv (GL_FASTEST),
1342# undef const_iv
1343 };
1344
1345 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1346 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1347}
1348
1349int glGetError ()
1350
1351void glClear (int mask)
1352
1353void glClearColor (float r, float g, float b, float a = 1.0)
1354 PROTOTYPE: @
1355
1356void glEnable (int cap)
1357
1358void glDisable (int cap)
1359
1360void glShadeModel (int mode)
1361
1362void glHint (int target, int mode)
1363
1364void glBlendFunc (int sfactor, int dfactor)
1365
1366void glLogicOp (int opcode)
1367
1368void glMatrixMode (int mode)
1369
1370void glPushMatrix ()
1371
1372void glPopMatrix ()
1373
1374void glLoadIdentity ()
1375
1376void glOrtho (double left, double right, double bottom, double top, double near, double far)
1377
1378void glViewport (int x, int y, int width, int height)
1379
1380void glTranslate (float x, float y, float z = 0.)
1381 CODE:
1382 glTranslatef (x, y, z);
1383
1384void glScale (float x, float y, float z)
1385 CODE:
1386 glScalef (x, y, z);
1387
1388void glRotate (float angle, float x, float y, float z)
1389 CODE:
1390 glRotatef (angle, x, y, z);
1391
1392void glBegin (int mode)
1393
1394void glEnd ()
1395
1396void glColor (float r, float g, float b, float a = 1.0)
1397 PROTOTYPE: @
1398 CODE:
1399 glColor4f (r, g, b, a);
1400
1401void glVertex (float x, float y, float z = 0.)
1402 CODE:
1403 glVertex3f (x, y, z);
1404
1405void glTexCoord (float s, float t)
1406 CODE:
1407 glTexCoord2f (s, t);
1408
1409void glTexEnv (int target, int pname, float param)
1410 CODE:
1411 glTexEnvf (target, pname, param);
1412
1413void glTexParameter (int target, int pname, float param)
1414 CODE:
1415 glTexParameterf (target, pname, param);
1416
1417void glBindTexture (int target, int name)
1418
1419void glConvolutionParameter (int target, int pname, float params)
1420 CODE:
1421 glConvolutionParameterf (target, pname, params);
1422
1423void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1424
1425void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1426
1427void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1428
1429int glGenTexture ()
1430 CODE:
1431{
1432 GLuint name;
1433 glGenTextures (1, &name);
1434 RETVAL = name;
1435}
1436 OUTPUT:
1437 RETVAL
1438
1439void glDeleteTexture (int name)
1440 CODE:
1441{
1442 GLuint name_ = name;
1443 glDeleteTextures (1, &name_);
1444}
1445
1446int glGenList ()
1447 CODE:
1448 RETVAL = glGenLists (1);
1449 OUTPUT:
1450 RETVAL
1451
1452void glDeleteList (int list)
1453 CODE:
1454 glDeleteLists (list, 1);
1455
1456void glNewList (int list, int mode = GL_COMPILE)
1457
1458void glEndList ()
1459
1460void glCallList (int list)
1461

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