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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.43 by root, Mon Apr 17 06:50:26 2006 UTC vs.
Revision 1.57 by root, Fri Apr 21 07:09:10 2006 UTC

1#ifdef _WIN32
2# include <malloc.h>
3#endif
4
1#include "EXTERN.h" 5#include "EXTERN.h"
2#include "perl.h" 6#include "perl.h"
3#include "XSUB.h" 7#include "XSUB.h"
4 8
5#include <string.h> 9#include <string.h>
6#include <stdio.h> 10#include <stdio.h>
7 11
8#include <SDL.h> 12#include <SDL.h>
9#include <SDL_image.h> 13#include <SDL_image.h>
14#include <SDL_mixer.h>
10#include <SDL_opengl.h> 15#include <SDL_opengl.h>
11 16
12#include <glib/gmacros.h> 17#include <glib/gmacros.h>
13 18
14#include <pango/pango.h> 19#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h> 20#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h> 21#include <pango/pangoft2.h>
17 22
23#ifndef _WIN32
18#include <sys/types.h> 24# include <sys/types.h>
19#include <sys/socket.h> 25# include <sys/socket.h>
20#include <netinet/in.h> 26# include <netinet/in.h>
21#include <netinet/tcp.h> 27# include <netinet/tcp.h>
22
23#include <inttypes.h> 28# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif
37
38#include "glext.h"
24 39
25#define FOW_DARKNESS 32 40#define FOW_DARKNESS 32
26 41
27#define MAP_EXTEND_X 32 42#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 43#define MAP_EXTEND_Y 512
44
45typedef Mix_Chunk *CFClient__MixChunk;
46typedef Mix_Music *CFClient__MixMusic;
29 47
30static PangoContext *context; 48static PangoContext *context;
31static PangoFontMap *fontmap; 49static PangoFontMap *fontmap;
32 50
33typedef struct cf_layout { 51typedef struct cf_layout {
47{ 65{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 66 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 67 * reasonably well with bitstream vera
50 */ 68 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 69 PangoFontDescription *font = pango_context_get_font_description (context);
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 70
71 int height = self->base_height * (PANGO_SCALE * 8 / 10);
72
73 if (pango_font_description_get_size (font) != height)
74 {
75 pango_font_description_set_absolute_size (font, height);
76 pango_layout_context_changed (self->pl);
77 }
53} 78}
54 79
55static void 80static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 81layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 82{
83 mapcell *col; 108 mapcell *col;
84} maprow; 109} maprow;
85 110
86typedef struct map { 111typedef struct map {
87 int x, y, w, h; 112 int x, y, w, h;
88 int dx, dy; /* delayed map scrolling */
89 int ox, oy; /* offset to virtual global coordinate system */ 113 int ox, oy; /* offset to virtual global coordinate system */
90 int faces; 114 int faces;
91 mapface *face; 115 mapface *face;
92 116
93 int texs; 117 int texs;
94 maptex *tex; 118 maptex *tex;
95 119
96 uint32_t rows; 120 int32_t rows;
97 maprow *row; 121 maprow *row;
98} *CFClient__Map; 122} *CFClient__Map;
99 123
100static char * 124static char *
101prepend (char *ptr, int sze, int inc) 125prepend (char *ptr, int sze, int inc)
196 220
197static void 221static void
198map_blank (CFClient__Map self, int x0, int y0, int w, int h) 222map_blank (CFClient__Map self, int x0, int y0, int w, int h)
199{ 223{
200 int x, y; 224 int x, y;
225 maprow *row;
201 226
202 for (y = y0; y < y0 + h; y++) 227 for (y = y0; y < y0 + h; y++)
203 if (y >= 0) 228 if (y >= 0)
204 { 229 {
205 if (y >= self->rows) 230 if (y >= self->rows)
206 break; 231 break;
207 232
208 maprow *row = self->row + y; 233 row = self->row + y;
209 234
210 for (x = x0; x < x0 + w; x++) 235 for (x = x0; x < x0 + w; x++)
211 if (x >= row->c0) 236 if (x >= row->c0)
212 { 237 {
213 if (x >= row->c1) 238 if (x >= row->c1)
216 row->col[x - row->c0].darkness = -1; 241 row->col[x - row->c0].darkness = -1;
217 } 242 }
218 } 243 }
219} 244}
220 245
246static void
247music_finished ()
248{
249 SDL_UserEvent ev;
250
251 ev.type = SDL_USEREVENT;
252 ev.code = 0;
253 ev.data1 = 0;
254 ev.data2 = 0;
255
256 SDL_PushEvent ((SDL_Event *)&ev);
257}
258
221MODULE = CFClient PACKAGE = CFClient 259MODULE = CFClient PACKAGE = CFClient
222 260
223PROTOTYPES: ENABLE 261PROTOTYPES: ENABLE
224 262
225BOOT: 263BOOT:
226{ 264{
265 HV *stash = gv_stashpv ("CFClient", 1);
266 static const struct {
267 const char *name;
268 IV iv;
269 } *civ, const_iv[] = {
270# define const_iv(name) { # name, (IV)name }
271 const_iv (SDL_ACTIVEEVENT),
272 const_iv (SDL_KEYDOWN),
273 const_iv (SDL_KEYUP),
274 const_iv (SDL_MOUSEMOTION),
275 const_iv (SDL_MOUSEBUTTONDOWN),
276 const_iv (SDL_MOUSEBUTTONUP),
277 const_iv (SDL_JOYAXISMOTION),
278 const_iv (SDL_JOYBALLMOTION),
279 const_iv (SDL_JOYHATMOTION),
280 const_iv (SDL_JOYBUTTONDOWN),
281 const_iv (SDL_JOYBUTTONUP),
282 const_iv (SDL_QUIT),
283 const_iv (SDL_SYSWMEVENT),
284 const_iv (SDL_EVENT_RESERVEDA),
285 const_iv (SDL_EVENT_RESERVEDB),
286 const_iv (SDL_VIDEORESIZE),
287 const_iv (SDL_VIDEOEXPOSE),
288 const_iv (SDL_USEREVENT),
289 const_iv (SDLK_KP0),
290 const_iv (SDLK_KP1),
291 const_iv (SDLK_KP2),
292 const_iv (SDLK_KP3),
293 const_iv (SDLK_KP4),
294 const_iv (SDLK_KP5),
295 const_iv (SDLK_KP6),
296 const_iv (SDLK_KP7),
297 const_iv (SDLK_KP8),
298 const_iv (SDLK_KP9),
299 const_iv (SDLK_KP_PERIOD),
300 const_iv (SDLK_KP_DIVIDE),
301 const_iv (SDLK_KP_MULTIPLY),
302 const_iv (SDLK_KP_MINUS),
303 const_iv (SDLK_KP_PLUS),
304 const_iv (SDLK_KP_ENTER),
305 const_iv (SDLK_KP_EQUALS),
306 const_iv (SDLK_UP),
307 const_iv (SDLK_DOWN),
308 const_iv (SDLK_RIGHT),
309 const_iv (SDLK_LEFT),
310 const_iv (SDLK_INSERT),
311 const_iv (SDLK_HOME),
312 const_iv (SDLK_END),
313 const_iv (SDLK_PAGEUP),
314 const_iv (SDLK_PAGEDOWN),
315 const_iv (SDLK_F1),
316 const_iv (SDLK_F2),
317 const_iv (SDLK_F3),
318 const_iv (SDLK_F4),
319 const_iv (SDLK_F5),
320 const_iv (SDLK_F6),
321 const_iv (SDLK_F7),
322 const_iv (SDLK_F8),
323 const_iv (SDLK_F9),
324 const_iv (SDLK_F10),
325 const_iv (SDLK_F11),
326 const_iv (SDLK_F12),
327 const_iv (SDLK_F13),
328 const_iv (SDLK_F14),
329 const_iv (SDLK_F15),
330 const_iv (SDLK_NUMLOCK),
331 const_iv (SDLK_CAPSLOCK),
332 const_iv (SDLK_SCROLLOCK),
333 const_iv (SDLK_RSHIFT),
334 const_iv (SDLK_LSHIFT),
335 const_iv (SDLK_RCTRL),
336 const_iv (SDLK_LCTRL),
337 const_iv (SDLK_RALT),
338 const_iv (SDLK_LALT),
339 const_iv (SDLK_RMETA),
340 const_iv (SDLK_LMETA),
341 const_iv (SDLK_LSUPER),
342 const_iv (SDLK_RSUPER),
343 const_iv (SDLK_MODE),
344 const_iv (SDLK_COMPOSE),
345 const_iv (SDLK_HELP),
346 const_iv (SDLK_PRINT),
347 const_iv (SDLK_SYSREQ),
348 const_iv (SDLK_BREAK),
349 const_iv (SDLK_MENU),
350 const_iv (SDLK_POWER),
351 const_iv (SDLK_EURO),
352 const_iv (SDLK_UNDO),
353 const_iv (KMOD_NONE),
354 const_iv (KMOD_LSHIFT),
355 const_iv (KMOD_RSHIFT),
356 const_iv (KMOD_LCTRL),
357 const_iv (KMOD_RCTRL),
358 const_iv (KMOD_LALT),
359 const_iv (KMOD_RALT),
360 const_iv (KMOD_LMETA),
361 const_iv (KMOD_RMETA),
362 const_iv (KMOD_NUM),
363 const_iv (KMOD_CAPS),
364 const_iv (KMOD_MODE),
365 const_iv (KMOD_CTRL),
366 const_iv (KMOD_SHIFT),
367 const_iv (KMOD_ALT),
368 const_iv (KMOD_META)
369# undef const_iv
370 };
371
372 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
373 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
374
227 fontmap = pango_ft2_font_map_new (); 375 fontmap = pango_ft2_font_map_new ();
228 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 376 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
229 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 377 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
230} 378}
379
380int
381SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
382
383void
384SDL_Quit ()
385
386void
387SDL_ListModes ()
388 PPCODE:
389{
390 SDL_Rect **m;
391
392 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
393 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
394 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
395 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
396
397 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
399 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
400 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
401
402 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
403 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
404 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
405
406 SDL_EnableUNICODE (1);
407 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
408
409 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
410
411 if (m && m != (SDL_Rect **)-1)
412 while (*m)
413 {
414 AV *av = newAV ();
415 av_push (av, newSViv ((*m)->w));
416 av_push (av, newSViv ((*m)->h));
417 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
418
419 ++m;
420 }
421}
422
423int
424SDL_SetVideoMode (int w, int h, int fullscreen)
425 CODE:
426 RETVAL = !!SDL_SetVideoMode (
427 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
428 );
429 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
430 OUTPUT:
431 RETVAL
432
433void
434SDL_GL_SwapBuffers ()
435
436void
437SDL_PollEvent ()
438 PPCODE:
439{
440 SDL_Event ev;
441
442 while (SDL_PollEvent (&ev))
443 {
444 HV *hv = newHV ();
445 hv_store (hv, "type", 4, newSViv (ev.type), 0);
446 switch (ev.type)
447 {
448 case SDL_KEYDOWN:
449 case SDL_KEYUP:
450 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
451 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
452 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
453 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
454 break;
455
456 case SDL_ACTIVEEVENT:
457 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
458 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
459 break;
460
461 case SDL_MOUSEMOTION:
462 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
463 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
464 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
465 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
466 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
467 break;
468
469 case SDL_MOUSEBUTTONDOWN:
470 case SDL_MOUSEBUTTONUP:
471 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
472 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
473 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
474 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
475 }
476
477 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
478 }
479}
480
481int
482Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512)
483 POSTCALL:
484 Mix_HookMusicFinished (music_finished);
485
486void
487Mix_CloseAudio ()
488
489int
490Mix_AllocateChannels (int numchans = -1)
231 491
232void 492void
233lowdelay (int fd, int val = 1) 493lowdelay (int fd, int val = 1)
234 CODE: 494 CODE:
495#ifndef _WIN32
235 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 496 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
497#endif
236 498
237char * 499char *
238gl_version () 500gl_version ()
239 CODE: 501 CODE:
240 RETVAL = (char *)glGetString (GL_VERSION); 502 RETVAL = (char *)glGetString (GL_VERSION);
286 croak ("load_image: %s", SDL_GetError ()); 548 croak ("load_image: %s", SDL_GetError ());
287 549
288 fmt.palette = NULL; 550 fmt.palette = NULL;
289 fmt.BitsPerPixel = 32; 551 fmt.BitsPerPixel = 32;
290 fmt.BytesPerPixel = 4; 552 fmt.BytesPerPixel = 4;
553#if SDL_BYTEORDER == SDL_LIL_ENDIAN
291 fmt.Rmask = 0x000000ff; 554 fmt.Rmask = 0x000000ff;
292 fmt.Gmask = 0x0000ff00; 555 fmt.Gmask = 0x0000ff00;
293 fmt.Bmask = 0x00ff0000; 556 fmt.Bmask = 0x00ff0000;
294 fmt.Amask = 0xff000000; 557 fmt.Amask = 0xff000000;
558#else
559 fmt.Rmask = 0xff000000;
560 fmt.Gmask = 0x00ff0000;
561 fmt.Bmask = 0x0000ff00;
562 fmt.Amask = 0x000000ff;
563#endif
295 fmt.Rloss = 0; 564 fmt.Rloss = 0;
296 fmt.Gloss = 0; 565 fmt.Gloss = 0;
297 fmt.Bloss = 0; 566 fmt.Bloss = 0;
298 fmt.Aloss = 0; 567 fmt.Aloss = 0;
299 fmt.Rshift = 0; 568 fmt.Rshift = 0;
313 SDL_LockSurface (surface2); 582 SDL_LockSurface (surface2);
314 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 583 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
315 SDL_UnlockSurface (surface2); 584 SDL_UnlockSurface (surface2);
316 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 585 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
317 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 586 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
318 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 587 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
319 588
320 SDL_FreeSurface (surface); 589 SDL_FreeSurface (surface);
321 SDL_FreeSurface (surface2); 590 SDL_FreeSurface (surface2);
322} 591}
323 592
347} 616}
348 617
349void 618void
350fatal (char *message) 619fatal (char *message)
351 CODE: 620 CODE:
352#ifdef WIN32 621#ifdef _WIN32
353 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 622 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
354#else 623#else
355 fprintf (stderr, "FATAL: %s\n", message); 624 fprintf (stderr, "FATAL: %s\n", message);
356#endif 625#endif
357 exit (1); 626 exit (1);
391 STRLEN textlen; 660 STRLEN textlen;
392 char *text = SvPVutf8 (text_, textlen); 661 char *text = SvPVutf8 (text_, textlen);
393 662
394 pango_layout_set_markup (self->pl, text, textlen); 663 pango_layout_set_markup (self->pl, text, textlen);
395} 664}
665
666SV *
667get_text (CFClient::Layout self)
668 CODE:
669 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
670 SvUTF8_on (RETVAL);
671 OUTPUT:
672 RETVAL
396 673
397void 674void
398set_height (CFClient::Layout self, int base_height) 675set_height (CFClient::Layout self, int base_height)
399 CODE: 676 CODE:
400 self->base_height = base_height; 677 self->base_height = base_height;
566 { 843 {
567 Append (maptex, self->tex, self->texs, self->texs); 844 Append (maptex, self->tex, self->texs, self->texs);
568 self->texs *= 2; 845 self->texs *= 2;
569 } 846 }
570 847
848 {
571 maptex *tex = self->tex + texid; 849 maptex *tex = self->tex + texid;
572 850
573 tex->name = name; 851 tex->name = name;
574 tex->w = w; 852 tex->w = w;
575 tex->h = h; 853 tex->h = h;
576 tex->s = s; 854 tex->s = s;
577 tex->t = t; 855 tex->t = t;
578 tex->r = r; 856 tex->r = r;
579 tex->g = g; 857 tex->g = g;
580 tex->b = b; 858 tex->b = b;
581 tex->a = a; 859 tex->a = a;
860 }
582} 861}
583 862
584int 863int
585ox (CFClient::Map self) 864ox (CFClient::Map self)
586 ALIAS: 865 ALIAS:
596 875
597void 876void
598scroll (CFClient::Map self, int dx, int dy) 877scroll (CFClient::Map self, int dx, int dy)
599 CODE: 878 CODE:
600{ 879{
601 self->dx += dx; self->ox += dx;
602 self->dy += dy; self->oy += dy;
603}
604
605void
606map1a_update (CFClient::Map self, SV *data_)
607 CODE:
608{
609 if (self->dx > 0) 880 if (dx > 0)
610 map_blank (self, self->x, self->y, self->dx - 1, self->h); 881 map_blank (self, self->x, self->y, dx - 1, self->h);
611 else if (self->dx < 0) 882 else if (dx < 0)
612 map_blank (self, self->x + self->w + self->dx + 1, self->y, 1 - self->dx, self->h); 883 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
613 884
614 if (self->dy > 0) 885 if (dy > 0)
615 map_blank (self, self->x, self->y, self->w, self->dy - 1); 886 map_blank (self, self->x, self->y, self->w, dy - 1);
616 else if (self->dy < 0) 887 else if (dy < 0)
617 map_blank (self, self->x, self->y + self->h + self->dy + 1, self->w, 1 - self->dy); 888 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
618 889
619 self->x += self->dx; self->dx = 0; 890 self->ox += dx; self->x += dx;
620 self->y += self->dy; self->dy = 0; 891 self->oy += dy; self->y += dy;
621 892
622 while (self->y < 0) 893 while (self->y < 0)
623 { 894 {
624 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 895 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
625 896
626 self->rows += MAP_EXTEND_Y; 897 self->rows += MAP_EXTEND_Y;
627 self->y += MAP_EXTEND_Y; 898 self->y += MAP_EXTEND_Y;
628 } 899 }
900}
629 901
902void
903map1a_update (CFClient::Map self, SV *data_)
904 CODE:
905{
630 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 906 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
631 uint8_t *data_end = (uint8_t *)SvEND (data_); 907 uint8_t *data_end = (uint8_t *)SvEND (data_);
908 mapcell *cell;
909 int x, y, flags;
632 910
633 while (data < data_end) 911 while (data < data_end)
634 { 912 {
635 int flags = (data [0] << 8) + data [1]; data += 2; 913 flags = (data [0] << 8) + data [1]; data += 2;
636 914
637 int x = ((flags >> 10) & 63) + self->x; 915 x = ((flags >> 10) & 63) + self->x;
638 int y = ((flags >> 4) & 63) + self->y; 916 y = ((flags >> 4) & 63) + self->y;
639 917
640 mapcell *cell = map_get_cell (self, x, y); 918 cell = map_get_cell (self, x, y);
641 919
642 if (flags & 15) 920 if (flags & 15)
643 { 921 {
644 if (cell->darkness < 0) // && x < self->w && y < self->h) 922 if (cell->darkness < 0)
645 { 923 {
646 cell->darkness = 0; 924 cell->darkness = 0;
647 cell->face [0] = 0; 925 cell->face [0] = 0;
648 cell->face [1] = 0; 926 cell->face [1] = 0;
649 cell->face [2] = 0; 927 cell->face [2] = 0;
650 } 928 }
651 929
652 cell->darkness = flags & 8 ? *data++ : 255; 930 cell->darkness = flags & 8 ? *data++ : 255;
653 931
654 //TODO: don't trust server data to be in-range(!) 932 //TODO: don't trust server data to be in-range(!)
655 933
656 if (flags & 4) 934 if (flags & 4)
672 cell->darkness = -1; 950 cell->darkness = -1;
673 } 951 }
674} 952}
675 953
676SV * 954SV *
677mapmap (CFClient::Map self, int w, int h) 955mapmap (CFClient::Map self, int x0, int y0, int w, int h)
678 CODE: 956 CODE:
679{ 957{
680 int x0, x1, x; 958 int x1, x;
681 int y0, y1, y; 959 int y1, y;
682 int z; 960 int z;
683 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 961 SV *map_sv = newSV (w * h * sizeof (uint32_t));
684 uint32_t *map = (uint32_t *)SvPVX (map_sv); 962 uint32_t *map = (uint32_t *)SvPVX (map_sv);
685 963
686 SvPOK_only (map_sv); 964 SvPOK_only (map_sv);
687 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 965 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
688 966
689 x0 = self->x - w / 2; x1 = x0 + w; 967 x0 += self->x; x1 = x0 + w;
690 y0 = self->y - h / 2; y1 = y0 + h; 968 y0 += self->y; y1 = y0 + h;
691 969
692 for (y = y0; y < y1; y++) 970 for (y = y0; y < y1; y++)
693 { 971 {
694 maprow *row = 0 <= y && y < self->rows 972 maprow *row = 0 <= y && y < self->rows
695 ? self->row + y 973 ? self->row + y
735 1013
736void 1014void
737draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1015draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
738 PPCODE: 1016 PPCODE:
739{ 1017{
1018 int vx, vy;
1019 int x, y, z;
1020 int last_name;
1021 mapface face;
740 int sw4 = (sw + 3) & ~3; 1022 int sw4 = (sw + 3) & ~3;
741 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1023 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
742 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1024 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1025
743 memset (darkness, 255, sw4 * sh); 1026 memset (darkness, 255, sw4 * sh);
744 SvPOK_only (darkness_sv); 1027 SvPOK_only (darkness_sv);
745 SvCUR_set (darkness_sv, sw4 * sh); 1028 SvCUR_set (darkness_sv, sw4 * sh);
746 1029
747 int vx = self->x + (self->w - sw) / 2 - shift_x; 1030 vx = self->x + (self->w - sw) / 2 - shift_x;
748 int vy = self->y + (self->h - sh) / 2 - shift_y; 1031 vy = self->y + (self->h - sh) / 2 - shift_y;
749 1032
750 /* 1033 /*
751 int vx = self->vx = self->w >= sw 1034 int vx = self->vx = self->w >= sw
752 ? self->x + (self->w - sw) / 2 1035 ? self->x + (self->w - sw) / 2
753 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1036 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
762 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1045 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
763 glEnable (GL_BLEND); 1046 glEnable (GL_BLEND);
764 glEnable (GL_TEXTURE_2D); 1047 glEnable (GL_TEXTURE_2D);
765 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1048 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
766 1049
767 int x, y, z;
768
769 int last_name = 0;
770
771 glBegin (GL_QUADS); 1050 glBegin (GL_QUADS);
1051
1052 last_name = 0;
772 1053
773 for (z = 0; z < 3; z++) 1054 for (z = 0; z < 3; z++)
774 for (y = 0; y < sh; y++) 1055 for (y = 0; y < sh; y++)
775 if (0 <= y + vy && y + vy < self->rows) 1056 if (0 <= y + vy && y + vy < self->rows)
776 { 1057 {
783 1064
784 darkness[y * sw4 + x] = cell->darkness < 0 1065 darkness[y * sw4 + x] = cell->darkness < 0
785 ? 255 - FOW_DARKNESS 1066 ? 255 - FOW_DARKNESS
786 : 255 - cell->darkness; 1067 : 255 - cell->darkness;
787 1068
788 mapface face = cell->face [z]; 1069 face = cell->face [z];
789 1070
790 if (face) 1071 if (face)
791 { 1072 {
792 maptex tex = self->tex [face]; 1073 maptex tex = self->tex [face];
793 1074
832 *data++ = 0; /* version 0 format */ 1113 *data++ = 0; /* version 0 format */
833 *data++ = w >> 8; *data++ = w; 1114 *data++ = w >> 8; *data++ = w;
834 *data++ = h >> 8; *data++ = h; 1115 *data++ = h >> 8; *data++ = h;
835 1116
836 // we need to do this 'cause we don't keep an absolute coord system for rows 1117 // we need to do this 'cause we don't keep an absolute coord system for rows
837 // TODO: treat rows as we treat 1118 // TODO: treat rows as we treat columns
838 map_get_row (self, y0 + self->y - self->oy);//D 1119 map_get_row (self, y0 + self->y - self->oy);//D
839 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1120 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
840 1121
841 x0 += self->x - self->ox; 1122 x0 += self->x - self->ox;
842 y0 += self->y - self->oy; 1123 y0 += self->y - self->oy;
853 for (x = x0; x < x1; x++) 1134 for (x = x0; x < x1; x++)
854 { 1135 {
855 if (row && row->c0 <= x && x < row->c1) 1136 if (row && row->c0 <= x && x < row->c1)
856 { 1137 {
857 mapcell *cell = row->col + (x - row->c0); 1138 mapcell *cell = row->col + (x - row->c0);
858
859 uint8_t flags = 0; 1139 uint8_t flags = 0;
860 1140
861 if (cell->face [0]) flags |= 1; 1141 if (cell->face [0]) flags |= 1;
862 if (cell->face [1]) flags |= 2; 1142 if (cell->face [1]) flags |= 2;
863 if (cell->face [2]) flags |= 4; 1143 if (cell->face [2]) flags |= 4;
897void 1177void
898set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1178set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
899 PPCODE: 1179 PPCODE:
900{ 1180{
901 int x, y, z; 1181 int x, y, z;
1182 int w, h;
902 int x1, y1; 1183 int x1, y1;
903 1184
904 if (*data++ != 0) 1185 if (*data++ != 0)
905 return; /* version mismatch */ 1186 return; /* version mismatch */
906 1187
907 int w = *data++ << 8; w |= *data++; 1188 w = *data++ << 8; w |= *data++;
908 int h = *data++ << 8; h |= *data++; 1189 h = *data++ << 8; h |= *data++;
909 1190
910 // we need to do this 'cause we don't keep an absolute coord system for rows 1191 // we need to do this 'cause we don't keep an absolute coord system for rows
911 // TODO: treat rows as we treat 1192 // TODO: treat rows as we treat columns
912 map_get_row (self, y0 + self->y - self->oy);//D 1193 map_get_row (self, y0 + self->y - self->oy);//D
913 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1194 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
914 1195
915 x0 += self->x - self->ox; 1196 x0 += self->x - self->ox;
916 y0 += self->y - self->oy; 1197 y0 += self->y - self->oy;
951 } 1232 }
952 } 1233 }
953 } 1234 }
954} 1235}
955 1236
1237MODULE = CFClient PACKAGE = CFClient::MixChunk
1238
1239CFClient::MixChunk
1240new_from_file (SV *class, char *path)
1241 CODE:
1242 RETVAL = Mix_LoadWAV (path);
1243 OUTPUT:
1244 RETVAL
1245
1246void
1247DESTROY (CFClient::MixChunk self)
1248 CODE:
1249 Mix_FreeChunk (self);
1250
1251int
1252volume (CFClient::MixChunk self, int volume = -1)
1253 CODE:
1254 RETVAL = Mix_VolumeChunk (self, volume);
1255 OUTPUT:
1256 RETVAL
1257
1258int
1259play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1260 CODE:
1261 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1262 OUTPUT:
1263 RETVAL
1264
1265MODULE = CFClient PACKAGE = CFClient::MixMusic
1266
1267int
1268volume (int volume = -1)
1269 CODE:
1270 RETVAL = Mix_VolumeMusic (volume);
1271 OUTPUT:
1272 RETVAL
1273
1274CFClient::MixMusic
1275new_from_file (SV *class, char *path)
1276 CODE:
1277 RETVAL = Mix_LoadMUS (path);
1278 OUTPUT:
1279 RETVAL
1280
1281void
1282DESTROY (CFClient::MixMusic self)
1283 CODE:
1284 Mix_FreeMusic (self);
1285
1286int
1287play (CFClient::MixMusic self, int loops = -1)
1288 CODE:
1289 RETVAL = Mix_PlayMusic (self, loops);
1290 OUTPUT:
1291 RETVAL
1292
1293MODULE = CFClient PACKAGE = CFClient::OpenGL
1294
1295BOOT:
1296{
1297 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1298 static const struct {
1299 const char *name;
1300 IV iv;
1301 } *civ, const_iv[] = {
1302# define const_iv(name) { # name, (IV)name }
1303 const_iv (GL_COLOR_MATERIAL),
1304 const_iv (GL_SMOOTH),
1305 const_iv (GL_FLAT),
1306 const_iv (GL_BLEND),
1307 const_iv (GL_AND),
1308 const_iv (GL_SRC_ALPHA),
1309 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1310 const_iv (GL_RGB),
1311 const_iv (GL_RGBA),
1312 const_iv (GL_UNSIGNED_BYTE),
1313 const_iv (GL_ALPHA4),
1314 const_iv (GL_ALPHA),
1315 const_iv (GL_FLOAT),
1316 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1317 const_iv (GL_COMPILE),
1318 const_iv (GL_TEXTURE_1D),
1319 const_iv (GL_TEXTURE_2D),
1320 const_iv (GL_TEXTURE_ENV),
1321 const_iv (GL_TEXTURE_MAG_FILTER),
1322 const_iv (GL_TEXTURE_MIN_FILTER),
1323 const_iv (GL_TEXTURE_ENV_MODE),
1324 const_iv (GL_TEXTURE_WRAP_S),
1325 const_iv (GL_TEXTURE_WRAP_T),
1326 const_iv (GL_CLAMP),
1327 const_iv (GL_REPEAT),
1328 const_iv (GL_NEAREST),
1329 const_iv (GL_LINEAR),
1330 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1331 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1332 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1333 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1334 const_iv (GL_GENERATE_MIPMAP),
1335 const_iv (GL_LINEAR),
1336 const_iv (GL_MODULATE),
1337 const_iv (GL_REPLACE),
1338 const_iv (GL_COLOR_BUFFER_BIT),
1339 const_iv (GL_PROJECTION),
1340 const_iv (GL_MODELVIEW),
1341 const_iv (GL_COLOR_LOGIC_OP),
1342 const_iv (GL_CONVOLUTION_2D),
1343 const_iv (GL_CONVOLUTION_BORDER_MODE),
1344 const_iv (GL_CONSTANT_BORDER),
1345 const_iv (GL_LINES),
1346 const_iv (GL_QUADS),
1347 const_iv (GL_LINE_LOOP),
1348 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1349 const_iv (GL_FASTEST),
1350# undef const_iv
1351 };
1352
1353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1355}
1356
1357int glGetError ()
1358
1359void glClear (int mask)
1360
1361void glClearColor (float r, float g, float b, float a = 1.0)
1362 PROTOTYPE: @
1363
1364void glEnable (int cap)
1365
1366void glDisable (int cap)
1367
1368void glShadeModel (int mode)
1369
1370void glHint (int target, int mode)
1371
1372void glBlendFunc (int sfactor, int dfactor)
1373
1374void glLogicOp (int opcode)
1375
1376void glMatrixMode (int mode)
1377
1378void glPushMatrix ()
1379
1380void glPopMatrix ()
1381
1382void glLoadIdentity ()
1383
1384void glOrtho (double left, double right, double bottom, double top, double near, double far)
1385
1386void glViewport (int x, int y, int width, int height)
1387
1388void glTranslate (float x, float y, float z = 0.)
1389 CODE:
1390 glTranslatef (x, y, z);
1391
1392void glScale (float x, float y, float z)
1393 CODE:
1394 glScalef (x, y, z);
1395
1396void glRotate (float angle, float x, float y, float z)
1397 CODE:
1398 glRotatef (angle, x, y, z);
1399
1400void glBegin (int mode)
1401
1402void glEnd ()
1403
1404void glColor (float r, float g, float b, float a = 1.0)
1405 PROTOTYPE: @
1406 CODE:
1407 glColor4f (r, g, b, a);
1408
1409void glVertex (float x, float y, float z = 0.)
1410 CODE:
1411 glVertex3f (x, y, z);
1412
1413void glTexCoord (float s, float t)
1414 CODE:
1415 glTexCoord2f (s, t);
1416
1417void glTexEnv (int target, int pname, float param)
1418 CODE:
1419 glTexEnvf (target, pname, param);
1420
1421void glTexParameter (int target, int pname, float param)
1422 CODE:
1423 glTexParameterf (target, pname, param);
1424
1425void glBindTexture (int target, int name)
1426
1427void glConvolutionParameter (int target, int pname, float params)
1428 CODE:
1429 glConvolutionParameterf (target, pname, params);
1430
1431void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1432
1433void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1434
1435void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1436
1437int glGenTexture ()
1438 CODE:
1439{
1440 GLuint name;
1441 glGenTextures (1, &name);
1442 RETVAL = name;
1443}
1444 OUTPUT:
1445 RETVAL
1446
1447void glDeleteTexture (int name)
1448 CODE:
1449{
1450 GLuint name_ = name;
1451 glDeleteTextures (1, &name_);
1452}
1453
1454int glGenList ()
1455 CODE:
1456 RETVAL = glGenLists (1);
1457 OUTPUT:
1458 RETVAL
1459
1460void glDeleteList (int list)
1461 CODE:
1462 glDeleteLists (list, 1);
1463
1464void glNewList (int list, int mode = GL_COMPILE)
1465
1466void glEndList ()
1467
1468void glCallList (int list)
1469

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