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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.44 by root, Mon Apr 17 07:30:20 2006 UTC vs.
Revision 1.141 by root, Fri Aug 18 01:01:00 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
7#endif
8
1#include "EXTERN.h" 9#include "EXTERN.h"
2#include "perl.h" 10#include "perl.h"
3#include "XSUB.h" 11#include "XSUB.h"
4 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
5#include <string.h> 18#include <string.h>
6#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
7 21
8#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
9#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
10#include <SDL_opengl.h> 26#include <SDL_opengl.h>
11 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
12#include <glib/gmacros.h> 31#include <glib/gmacros.h>
13 32
14#include <pango/pango.h> 33#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 34
35#ifndef _WIN32
18#include <sys/types.h> 36# include <sys/types.h>
19#include <sys/socket.h> 37# include <sys/socket.h>
20#include <netinet/in.h> 38# include <netinet/in.h>
21#include <netinet/tcp.h> 39# include <netinet/tcp.h>
22
23#include <inttypes.h> 40# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif
49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 51
25#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
26 53
27#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
29 56
30static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
32 110
33typedef struct cf_layout { 111typedef struct cf_layout {
34 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
35 int base_height; 114 int base_height;
115 CFPlus__Font font;
36} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
37 121
38static void 122static void
39substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
40{ 124{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 130}
44 131
45static void 132static void
46layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
47{ 134{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
50 */ 137 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 139
140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
143 pango_layout_set_font_description (self->pl, font);
53} 144}
54 145
55static void 146static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 148{
58 layout_update (self); 149 PangoRectangle rect;
59 150
151 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
61 153
62 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
65} 162}
66 163
67typedef uint16_t mapface; 164typedef uint16_t mapface;
68 165
69typedef struct { 166typedef struct {
90 mapface *face; 187 mapface *face;
91 188
92 int texs; 189 int texs;
93 maptex *tex; 190 maptex *tex;
94 191
95 uint32_t rows; 192 int32_t rows;
96 maprow *row; 193 maprow *row;
97} *CFClient__Map; 194} *CFPlus__Map;
98 195
99static char * 196static char *
100prepend (char *ptr, int sze, int inc) 197prepend (char *ptr, int sze, int inc)
101{ 198{
102 char *p; 199 char *p;
120 217
121#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 218#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
122#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
123 220
124static maprow * 221static maprow *
125map_get_row (CFClient__Map self, int y) 222map_get_row (CFPlus__Map self, int y)
126{ 223{
127 if (0 > y) 224 if (0 > y)
128 { 225 {
129 int extend = - y + MAP_EXTEND_Y; 226 int extend = - y + MAP_EXTEND_Y;
130 Prepend (maprow, self->row, self->rows, extend); 227 Prepend (maprow, self->row, self->rows, extend);
168 265
169 return row->col + (x - row->c0); 266 return row->col + (x - row->c0);
170} 267}
171 268
172static mapcell * 269static mapcell *
173map_get_cell (CFClient__Map self, int x, int y) 270map_get_cell (CFPlus__Map self, int x, int y)
174{ 271{
175 return row_get_cell (map_get_row (self, y), x); 272 return row_get_cell (map_get_row (self, y), x);
176} 273}
177 274
178static void 275static void
179map_clear (CFClient__Map self) 276map_clear (CFPlus__Map self)
180{ 277{
181 int r; 278 int r;
182 279
183 for (r = 0; r < self->rows; r++) 280 for (r = 0; r < self->rows; r++)
184 Safefree (self->row[r].col); 281 Safefree (self->row[r].col);
192 self->row = 0; 289 self->row = 0;
193 self->rows = 0; 290 self->rows = 0;
194} 291}
195 292
196static void 293static void
197map_blank (CFClient__Map self, int x0, int y0, int w, int h) 294map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
198{ 295{
199 int x, y; 296 int x, y;
297 maprow *row;
200 298
201 for (y = y0; y < y0 + h; y++) 299 for (y = y0; y < y0 + h; y++)
202 if (y >= 0) 300 if (y >= 0)
203 { 301 {
204 if (y >= self->rows) 302 if (y >= self->rows)
205 break; 303 break;
206 304
207 maprow *row = self->row + y; 305 row = self->row + y;
208 306
209 for (x = x0; x < x0 + w; x++) 307 for (x = x0; x < x0 + w; x++)
210 if (x >= row->c0) 308 if (x >= row->c0)
211 { 309 {
212 if (x >= row->c1) 310 if (x >= row->c1)
215 row->col[x - row->c0].darkness = -1; 313 row->col[x - row->c0].darkness = -1;
216 } 314 }
217 } 315 }
218} 316}
219 317
318static void
319music_finished (void)
320{
321 SDL_UserEvent ev;
322
323 ev.type = SDL_USEREVENT;
324 ev.code = 0;
325 ev.data1 = 0;
326 ev.data2 = 0;
327
328 SDL_PushEvent ((SDL_Event *)&ev);
329}
330
331static void
332channel_finished (int channel)
333{
334 SDL_UserEvent ev;
335
336 ev.type = SDL_USEREVENT;
337 ev.code = 1;
338 ev.data1 = (void *)(long)channel;
339 ev.data2 = 0;
340
341 SDL_PushEvent ((SDL_Event *)&ev);
342}
343
344static unsigned int
345minpot (unsigned int n)
346{
347 if (!n)
348 return 0;
349
350 --n;
351
352 n |= n >> 1;
353 n |= n >> 2;
354 n |= n >> 4;
355 n |= n >> 8;
356 n |= n >> 16;
357
358 return n + 1;
359}
360
220MODULE = CFClient PACKAGE = CFClient 361MODULE = CFPlus PACKAGE = CFPlus
221 362
222PROTOTYPES: ENABLE 363PROTOTYPES: ENABLE
223 364
224BOOT: 365BOOT:
225{ 366{
226 fontmap = pango_ft2_font_map_new (); 367 HV *stash = gv_stashpv ("CFPlus", 1);
368 static const struct {
369 const char *name;
370 IV iv;
371 } *civ, const_iv[] = {
372# define const_iv(name) { # name, (IV)name }
373 const_iv (SDL_ACTIVEEVENT),
374 const_iv (SDL_KEYDOWN),
375 const_iv (SDL_KEYUP),
376 const_iv (SDL_MOUSEMOTION),
377 const_iv (SDL_MOUSEBUTTONDOWN),
378 const_iv (SDL_MOUSEBUTTONUP),
379 const_iv (SDL_JOYAXISMOTION),
380 const_iv (SDL_JOYBALLMOTION),
381 const_iv (SDL_JOYHATMOTION),
382 const_iv (SDL_JOYBUTTONDOWN),
383 const_iv (SDL_JOYBUTTONUP),
384 const_iv (SDL_QUIT),
385 const_iv (SDL_SYSWMEVENT),
386 const_iv (SDL_EVENT_RESERVEDA),
387 const_iv (SDL_EVENT_RESERVEDB),
388 const_iv (SDL_VIDEORESIZE),
389 const_iv (SDL_VIDEOEXPOSE),
390 const_iv (SDL_USEREVENT),
391 const_iv (SDLK_KP0),
392 const_iv (SDLK_KP1),
393 const_iv (SDLK_KP2),
394 const_iv (SDLK_KP3),
395 const_iv (SDLK_KP4),
396 const_iv (SDLK_KP5),
397 const_iv (SDLK_KP6),
398 const_iv (SDLK_KP7),
399 const_iv (SDLK_KP8),
400 const_iv (SDLK_KP9),
401 const_iv (SDLK_KP_PERIOD),
402 const_iv (SDLK_KP_DIVIDE),
403 const_iv (SDLK_KP_MULTIPLY),
404 const_iv (SDLK_KP_MINUS),
405 const_iv (SDLK_KP_PLUS),
406 const_iv (SDLK_KP_ENTER),
407 const_iv (SDLK_KP_EQUALS),
408 const_iv (SDLK_UP),
409 const_iv (SDLK_DOWN),
410 const_iv (SDLK_RIGHT),
411 const_iv (SDLK_LEFT),
412 const_iv (SDLK_INSERT),
413 const_iv (SDLK_HOME),
414 const_iv (SDLK_END),
415 const_iv (SDLK_PAGEUP),
416 const_iv (SDLK_PAGEDOWN),
417 const_iv (SDLK_F1),
418 const_iv (SDLK_F2),
419 const_iv (SDLK_F3),
420 const_iv (SDLK_F4),
421 const_iv (SDLK_F5),
422 const_iv (SDLK_F6),
423 const_iv (SDLK_F7),
424 const_iv (SDLK_F8),
425 const_iv (SDLK_F9),
426 const_iv (SDLK_F10),
427 const_iv (SDLK_F11),
428 const_iv (SDLK_F12),
429 const_iv (SDLK_F13),
430 const_iv (SDLK_F14),
431 const_iv (SDLK_F15),
432 const_iv (SDLK_NUMLOCK),
433 const_iv (SDLK_CAPSLOCK),
434 const_iv (SDLK_SCROLLOCK),
435 const_iv (SDLK_RSHIFT),
436 const_iv (SDLK_LSHIFT),
437 const_iv (SDLK_RCTRL),
438 const_iv (SDLK_LCTRL),
439 const_iv (SDLK_RALT),
440 const_iv (SDLK_LALT),
441 const_iv (SDLK_RMETA),
442 const_iv (SDLK_LMETA),
443 const_iv (SDLK_LSUPER),
444 const_iv (SDLK_RSUPER),
445 const_iv (SDLK_MODE),
446 const_iv (SDLK_COMPOSE),
447 const_iv (SDLK_HELP),
448 const_iv (SDLK_PRINT),
449 const_iv (SDLK_SYSREQ),
450 const_iv (SDLK_BREAK),
451 const_iv (SDLK_MENU),
452 const_iv (SDLK_POWER),
453 const_iv (SDLK_EURO),
454 const_iv (SDLK_UNDO),
455 const_iv (KMOD_NONE),
456 const_iv (KMOD_LSHIFT),
457 const_iv (KMOD_RSHIFT),
458 const_iv (KMOD_LCTRL),
459 const_iv (KMOD_RCTRL),
460 const_iv (KMOD_LALT),
461 const_iv (KMOD_RALT),
462 const_iv (KMOD_LMETA),
463 const_iv (KMOD_RMETA),
464 const_iv (KMOD_NUM),
465 const_iv (KMOD_CAPS),
466 const_iv (KMOD_MODE),
467 const_iv (KMOD_CTRL),
468 const_iv (KMOD_SHIFT),
469 const_iv (KMOD_ALT),
470 const_iv (KMOD_META)
471# undef const_iv
472 };
473
474 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
475 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
476}
477
478int
479in_destruct ()
480 CODE:
481 RETVAL = PL_main_cv == Nullcv;
482 OUTPUT:
483 RETVAL
484
485NV floor (NV x)
486
487NV ceil (NV x)
488
489void
490pango_init ()
491 CODE:
492{
493 opengl_fontmap = pango_opengl_font_map_new ();
227 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 494 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
228 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 495 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
229} 496}
497
498int
499SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
500
501void
502SDL_Quit ()
503
504void
505SDL_ListModes ()
506 PPCODE:
507{
508 SDL_Rect **m;
509
510 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
511 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
512 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
513 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
514
515 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
516 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
517
518 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
519 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
520 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
521 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
522
523 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
524#if SDL_VERSION_ATLEAST(1,2,10)
525 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
526 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
527#endif
528
529 SDL_EnableUNICODE (1);
530 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
531
532 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
533
534 if (m && m != (SDL_Rect **)-1)
535 while (*m)
536 {
537 AV *av = newAV ();
538 av_push (av, newSViv ((*m)->w));
539 av_push (av, newSViv ((*m)->h));
540 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
541
542 ++m;
543 }
544}
545
546char *
547SDL_GetError ()
548
549int
550SDL_SetVideoMode (int w, int h, int fullscreen)
551 CODE:
552 RETVAL = !!SDL_SetVideoMode (
553 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
554 );
555 if (RETVAL)
556 {
557 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
558# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
559# include "glfunc.h"
560# undef GL_FUNC
561 }
562 OUTPUT:
563 RETVAL
564
565void
566SDL_GL_SwapBuffers ()
567
568char *
569SDL_GetKeyName (int sym)
570
571void
572SDL_PollEvent ()
573 PPCODE:
574{
575 SDL_Event ev;
576
577 while (SDL_PollEvent (&ev))
578 {
579 HV *hv = newHV ();
580 hv_store (hv, "type", 4, newSViv (ev.type), 0);
581
582 switch (ev.type)
583 {
584 case SDL_KEYDOWN:
585 case SDL_KEYUP:
586 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
587 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
588 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
589 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
590 break;
591
592 case SDL_ACTIVEEVENT:
593 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
594 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
595 break;
596
597 case SDL_MOUSEMOTION:
598 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
599
600 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
601 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
602 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
603 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
604 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
605 break;
606
607 case SDL_MOUSEBUTTONDOWN:
608 case SDL_MOUSEBUTTONUP:
609 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610
611 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
612 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
613 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
614 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
615 break;
616
617 case SDL_USEREVENT:
618 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
619 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
620 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
621 break;
622 }
623
624 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
625 }
626}
627
628int
629Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
630 POSTCALL:
631 Mix_HookMusicFinished (music_finished);
632 Mix_ChannelFinished (channel_finished);
633
634void
635Mix_CloseAudio ()
636
637int
638Mix_AllocateChannels (int numchans = -1)
230 639
231void 640void
232lowdelay (int fd, int val = 1) 641lowdelay (int fd, int val = 1)
233 CODE: 642 CODE:
643#ifndef _WIN32
234 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 644 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
235 645#endif
236char *
237gl_version ()
238 CODE:
239 RETVAL = (char *)glGetString (GL_VERSION);
240 OUTPUT:
241 RETVAL
242
243char *
244gl_extensions ()
245 CODE:
246 RETVAL = (char *)glGetString (GL_EXTENSIONS);
247 OUTPUT:
248 RETVAL
249 646
250void 647void
251add_font (char *file) 648add_font (char *file)
252 CODE: 649 CODE:
253 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 650 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
254
255void
256set_font (char *file)
257 CODE:
258{
259 int count;
260 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
261 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
262 FcPatternDestroy (pattern);
263 pango_context_set_font_description (context, font);
264}
265 651
266void 652void
267load_image_inline (SV *image_) 653load_image_inline (SV *image_)
268 ALIAS: 654 ALIAS:
269 load_image_file = 1 655 load_image_file = 1
285 croak ("load_image: %s", SDL_GetError ()); 671 croak ("load_image: %s", SDL_GetError ());
286 672
287 fmt.palette = NULL; 673 fmt.palette = NULL;
288 fmt.BitsPerPixel = 32; 674 fmt.BitsPerPixel = 32;
289 fmt.BytesPerPixel = 4; 675 fmt.BytesPerPixel = 4;
676#if SDL_BYTEORDER == SDL_LIL_ENDIAN
290 fmt.Rmask = 0x000000ff; 677 fmt.Rmask = 0x000000ff;
291 fmt.Gmask = 0x0000ff00; 678 fmt.Gmask = 0x0000ff00;
292 fmt.Bmask = 0x00ff0000; 679 fmt.Bmask = 0x00ff0000;
293 fmt.Amask = 0xff000000; 680 fmt.Amask = 0xff000000;
681#else
682 fmt.Rmask = 0xff000000;
683 fmt.Gmask = 0x00ff0000;
684 fmt.Bmask = 0x0000ff00;
685 fmt.Amask = 0x000000ff;
686#endif
294 fmt.Rloss = 0; 687 fmt.Rloss = 0;
295 fmt.Gloss = 0; 688 fmt.Gloss = 0;
296 fmt.Bloss = 0; 689 fmt.Bloss = 0;
297 fmt.Aloss = 0; 690 fmt.Aloss = 0;
298 fmt.Rshift = 0; 691 fmt.Rshift = 0;
304 697
305 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 698 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
306 699
307 assert (surface2->pitch == surface2->w * 4); 700 assert (surface2->pitch == surface2->w * 4);
308 701
702 SDL_LockSurface (surface2);
309 EXTEND (SP, 5); 703 EXTEND (SP, 6);
310 PUSHs (sv_2mortal (newSViv (surface2->w))); 704 PUSHs (sv_2mortal (newSViv (surface2->w)));
311 PUSHs (sv_2mortal (newSViv (surface2->h))); 705 PUSHs (sv_2mortal (newSViv (surface2->h)));
312 SDL_LockSurface (surface2);
313 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 706 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
314 SDL_UnlockSurface (surface2);
315 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 707 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
316 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 708 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
317 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 709 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
710 SDL_UnlockSurface (surface2);
318 711
319 SDL_FreeSurface (surface); 712 SDL_FreeSurface (surface);
320 SDL_FreeSurface (surface2); 713 SDL_FreeSurface (surface2);
321} 714}
322 715
344 PUSHs (sv_2mortal (newSViv (b / y))); 737 PUSHs (sv_2mortal (newSViv (b / y)));
345 PUSHs (sv_2mortal (newSViv (a / y))); 738 PUSHs (sv_2mortal (newSViv (a / y)));
346} 739}
347 740
348void 741void
742error (char *message)
743 CODE:
744 fprintf (stderr, "ERROR: %s\n", message);
745#ifdef _WIN32
746 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
747#endif
748
749void
349fatal (char *message) 750fatal (char *message)
350 CODE: 751 CODE:
351#ifdef WIN32
352 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
353#else
354 fprintf (stderr, "FATAL: %s\n", message); 752 fprintf (stderr, "FATAL: %s\n", message);
753#ifdef _WIN32
754 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
355#endif 755#endif
356 exit (1); 756 _exit (1);
357 757
758void
759_exit (int retval)
760 CODE:
761 _exit (retval);
762
763MODULE = CFPlus PACKAGE = CFPlus::Font
764
765CFPlus::Font
766new_from_file (SV *class, char *path, int id = 0)
767 CODE:
768{
769 int count;
770 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
771 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
772 FcPatternDestroy (pattern);
773}
774 OUTPUT:
775 RETVAL
776
777void
778DESTROY (CFPlus::Font self)
779 CODE:
780 pango_font_description_free (self);
781
782void
783make_default (CFPlus::Font self)
784 CODE:
785 default_font = self;
786
358MODULE = CFClient PACKAGE = CFClient::Layout 787MODULE = CFPlus PACKAGE = CFPlus::Layout
359 788
360CFClient::Layout 789void
361new (SV *class, int base_height = 10) 790reset_glyph_cache ()
791 CODE:
792 tc_clear ();
793
794CFPlus::Layout
795new (SV *class)
362 CODE: 796 CODE:
363 New (0, RETVAL, 1, struct cf_layout); 797 New (0, RETVAL, 1, struct cf_layout);
364 RETVAL->base_height = base_height; 798
365 RETVAL->pl = pango_layout_new (context); 799 RETVAL->pl = pango_layout_new (opengl_context);
800 RETVAL->r = 1.;
801 RETVAL->g = 1.;
802 RETVAL->b = 1.;
803 RETVAL->a = 1.;
804 RETVAL->base_height = MIN_FONT_HEIGHT;
805 RETVAL->font = 0;
806
366 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 807 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
808 layout_update_font (RETVAL);
367 OUTPUT: 809 OUTPUT:
368 RETVAL 810 RETVAL
369 811
370void 812void
371DESTROY (CFClient::Layout self) 813DESTROY (CFPlus::Layout self)
372 CODE: 814 CODE:
373 g_object_unref (self->pl); 815 g_object_unref (self->pl);
374 Safefree (self); 816 Safefree (self);
375 817
376void 818void
377set_text (CFClient::Layout self, SV *text_) 819set_text (CFPlus::Layout self, SV *text_)
378 CODE: 820 CODE:
379{ 821{
380 STRLEN textlen; 822 STRLEN textlen;
381 char *text = SvPVutf8 (text_, textlen); 823 char *text = SvPVutf8 (text_, textlen);
382 824
383 pango_layout_set_text (self->pl, text, textlen); 825 pango_layout_set_text (self->pl, text, textlen);
384} 826}
385 827
386void 828void
387set_markup (CFClient::Layout self, SV *text_) 829set_markup (CFPlus::Layout self, SV *text_)
388 CODE: 830 CODE:
389{ 831{
390 STRLEN textlen; 832 STRLEN textlen;
391 char *text = SvPVutf8 (text_, textlen); 833 char *text = SvPVutf8 (text_, textlen);
392 834
393 pango_layout_set_markup (self->pl, text, textlen); 835 pango_layout_set_markup (self->pl, text, textlen);
394} 836}
395 837
396void 838void
839set_shapes (CFPlus::Layout self, ...)
840 CODE:
841{
842 PangoAttrList *attrs = 0;
843 const char *text = pango_layout_get_text (self->pl);
844 const char *pos = text;
845 int arg = 4;
846
847 while (arg < items && (pos = strstr (pos, OBJ_STR)))
848 {
849 PangoRectangle inkrect, rect;
850 PangoAttribute *attr;
851
852 int x = SvIV (ST (arg - 3));
853 int y = SvIV (ST (arg - 2));
854 int w = SvIV (ST (arg - 1));
855 int h = SvIV (ST (arg ));
856
857 inkrect.x = 0;
858 inkrect.y = 0;
859 inkrect.width = 0;
860 inkrect.height = 0;
861
862 rect.x = x * PANGO_SCALE;
863 rect.y = y * PANGO_SCALE;
864 rect.width = w * PANGO_SCALE;
865 rect.height = h * PANGO_SCALE;
866
867 if (!attrs)
868 attrs = pango_layout_get_attributes (self->pl);
869
870 attr = pango_attr_shape_new (&inkrect, &rect);
871 attr->start_index = pos - text;
872 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
873 pango_attr_list_insert (attrs, attr);
874
875 arg += 4;
876 pos += sizeof (OBJ_STR) - 1;
877 }
878
879 if (attrs)
880 pango_layout_set_attributes (self->pl, attrs);
881}
882
883void
884get_shapes (CFPlus::Layout self)
885 PPCODE:
886{
887 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
888
889 do
890 {
891 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
892
893 if (run && shape_attr_p (run))
894 {
895 PangoRectangle extents;
896 pango_layout_iter_get_run_extents (iter, 0, &extents);
897
898 EXTEND (SP, 2);
899 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
900 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
901 }
902 }
903 while (pango_layout_iter_next_run (iter));
904
905 pango_layout_iter_free (iter);
906}
907
908int
909has_wrapped (CFPlus::Layout self)
910 CODE:
911{
912 int lines = 1;
913 const char *text = pango_layout_get_text (self->pl);
914
915 while (*text)
916 lines += *text++ == '\n';
917
918 RETVAL = lines < pango_layout_get_line_count (self->pl);
919}
920 OUTPUT:
921 RETVAL
922
923SV *
924get_text (CFPlus::Layout self)
925 CODE:
926 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
927 sv_utf8_decode (RETVAL);
928 OUTPUT:
929 RETVAL
930
931void
932set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
933 CODE:
934 self->r = r;
935 self->g = g;
936 self->b = b;
937 self->a = a;
938
939void
940set_font (CFPlus::Layout self, CFPlus::Font font = 0)
941 CODE:
942 if (self->font != font)
943 {
944 self->font = font;
945 layout_update_font (self);
946 }
947
948void
397set_height (CFClient::Layout self, int base_height) 949set_height (CFPlus::Layout self, int base_height)
398 CODE: 950 CODE:
951 if (self->base_height != base_height)
952 {
399 self->base_height = base_height; 953 self->base_height = base_height;
954 layout_update_font (self);
955 }
400 956
401void 957void
402set_width (CFClient::Layout self, int max_width = -1) 958set_width (CFPlus::Layout self, int max_width = -1)
403 CODE: 959 CODE:
404 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 960 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
405 961
406void 962void
963set_indent (CFPlus::Layout self, int indent)
964 CODE:
965 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
966
967void
968set_spacing (CFPlus::Layout self, int spacing)
969 CODE:
970 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
971
972void
973set_ellipsise (CFPlus::Layout self, int ellipsise)
974 CODE:
975 pango_layout_set_ellipsize (self->pl,
976 ellipsise == 1 ? PANGO_ELLIPSIZE_START
977 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
978 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
979 : PANGO_ELLIPSIZE_NONE
980 );
981
982void
983set_single_paragraph_mode (CFPlus::Layout self, int spm)
984 CODE:
985 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
986
987void
407size (CFClient::Layout self) 988size (CFPlus::Layout self)
408 PPCODE: 989 PPCODE:
409{ 990{
410 int w, h; 991 int w, h;
411 992
412 layout_update (self);
413 layout_get_pixel_size (self, &w, &h); 993 layout_get_pixel_size (self, &w, &h);
414 994
415 EXTEND (SP, 2); 995 EXTEND (SP, 2);
416 PUSHs (sv_2mortal (newSViv (w))); 996 PUSHs (sv_2mortal (newSViv (w)));
417 PUSHs (sv_2mortal (newSViv (h))); 997 PUSHs (sv_2mortal (newSViv (h)));
418} 998}
419 999
420int 1000int
1001descent (CFPlus::Layout self)
1002 CODE:
1003{
1004 PangoRectangle rect;
1005 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1006 pango_layout_line_get_pixel_extents (line, 0, &rect);
1007 RETVAL = PANGO_DESCENT (rect);
1008}
1009 OUTPUT:
1010 RETVAL
1011
1012int
421xy_to_index (CFClient::Layout self, int x, int y) 1013xy_to_index (CFPlus::Layout self, int x, int y)
422 CODE: 1014 CODE:
423{ 1015{
424 int index, trailing; 1016 int index, trailing;
425
426 layout_update (self);
427 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1017 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
428
429 RETVAL = index; 1018 RETVAL = index;
430} 1019}
431 OUTPUT: 1020 OUTPUT:
432 RETVAL 1021 RETVAL
433 1022
434void 1023void
435cursor_pos (CFClient::Layout self, int index) 1024cursor_pos (CFPlus::Layout self, int index)
436 PPCODE: 1025 PPCODE:
437{ 1026{
438 PangoRectangle strong_pos; 1027 PangoRectangle strong_pos;
439 layout_update (self);
440 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1028 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
441 1029
442 EXTEND (SP, 3); 1030 EXTEND (SP, 3);
443 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1031 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
444 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1032 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
445 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1033 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
446} 1034}
447 1035
448void 1036void
449render (CFClient::Layout self) 1037render (CFPlus::Layout self, float x, float y, int flags = 0)
450 PPCODE: 1038 PPCODE:
451{ 1039 pango_opengl_render_layout_subpixel (
452 SV *retval; 1040 self->pl,
453 int w, h; 1041 x * PANGO_SCALE, y * PANGO_SCALE,
454 FT_Bitmap bitmap; 1042 self->r, self->g, self->b, self->a,
1043 flags
1044 );
455 1045
456 layout_update (self); 1046MODULE = CFPlus PACKAGE = CFPlus::Texture
457 layout_get_pixel_size (self, &w, &h);
458 1047
459 retval = newSV (w * h); 1048void
460 SvPOK_only (retval); 1049pad2pot (SV *data_, SV *w_, SV *h_)
461 SvCUR_set (retval, w * h); 1050 CODE:
1051{
1052 int ow = SvIV (w_);
1053 int oh = SvIV (h_);
462 1054
463 bitmap.rows = h; 1055 if (ow && oh)
464 bitmap.width = w; 1056 {
465 bitmap.pitch = w; 1057 int nw = minpot (ow);
466 bitmap.buffer = (unsigned char*)SvPVX (retval); 1058 int nh = minpot (oh);
467 bitmap.num_grays = 256;
468 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
469 1059
470 memset (bitmap.buffer, 0, w * h); 1060 if (nw != ow || nh != oh)
471 1061 {
472 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1062 if (SvOK (data_))
1063 {
1064 STRLEN datalen;
1065 char *data = SvPVbyte (data_, datalen);
1066 int bpp = datalen / (ow * oh);
1067 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
473 1068
474 EXTEND (SP, 3); 1069 SvPOK_only (result_);
475 PUSHs (sv_2mortal (newSViv (w))); 1070 SvCUR_set (result_, nw * nh * bpp);
476 PUSHs (sv_2mortal (newSViv (h)));
477 PUSHs (sv_2mortal (retval));
478}
479 1071
480MODULE = CFClient PACKAGE = CFClient::Texture 1072 memset (SvPVX (result_), 0, nw * nh * bpp);
1073 while (oh--)
1074 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
481 1075
1076 sv_setsv (data_, result_);
1077 }
1078
1079 sv_setiv (w_, nw);
1080 sv_setiv (h_, nh);
1081 }
1082 }
1083}
1084
482void 1085void
483draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1086draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
484 PROTOTYPE: $$$;$$ 1087 PROTOTYPE: $$$;$$
1088 ALIAS:
1089 draw_quad_alpha = 1
1090 draw_quad_alpha_premultiplied = 2
485 CODE: 1091 CODE:
486{ 1092{
487 HV *hv = (HV *)SvRV (self); 1093 HV *hv = (HV *)SvRV (self);
488 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1094 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
489 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1095 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
490 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1096 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
491 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
492 1097
493 if (items < 5) 1098 if (items < 5)
494 { 1099 {
495 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1100 w = SvNV (*hv_fetch (hv, "w", 1, 1));
496 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1101 h = SvNV (*hv_fetch (hv, "h", 1, 1));
497 } 1102 }
498 1103
1104 if (ix)
1105 {
1106 glEnable (GL_BLEND);
1107
1108 if (ix == 2)
1109 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1110 else
1111 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1112 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1113
1114 glEnable (GL_ALPHA_TEST);
1115 glAlphaFunc (GL_GREATER, 0.01f);
1116 }
1117
499 glBindTexture (GL_TEXTURE_2D, name); 1118 glBindTexture (GL_TEXTURE_2D, name);
500 if (wrap_mode) { 1119
501 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
503 }
504 glBegin (GL_QUADS); 1120 glBegin (GL_QUADS);
505 glTexCoord2f (0, 0); glVertex2f (x , y ); 1121 glTexCoord2f (0, 0); glVertex2f (x , y );
506 glTexCoord2f (0, t); glVertex2f (x , y + h); 1122 glTexCoord2f (0, t); glVertex2f (x , y + h);
507 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1123 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
508 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1124 glTexCoord2f (s, 0); glVertex2f (x + w, y );
509 glEnd (); 1125 glEnd ();
510}
511 1126
1127 if (ix)
1128 {
1129 glDisable (GL_ALPHA_TEST);
1130 glDisable (GL_BLEND);
1131 }
1132}
1133
512MODULE = CFClient PACKAGE = CFClient::Map 1134MODULE = CFPlus PACKAGE = CFPlus::Map
513 1135
514CFClient::Map 1136CFPlus::Map
515new (SV *class, int map_width, int map_height) 1137new (SV *class, int map_width, int map_height)
516 CODE: 1138 CODE:
517 New (0, RETVAL, 1, struct map); 1139 New (0, RETVAL, 1, struct map);
518 RETVAL->x = 0; 1140 RETVAL->x = 0;
519 RETVAL->y = 0; 1141 RETVAL->y = 0;
529 RETVAL->row = 0; 1151 RETVAL->row = 0;
530 OUTPUT: 1152 OUTPUT:
531 RETVAL 1153 RETVAL
532 1154
533void 1155void
534DESTROY (CFClient::Map self) 1156DESTROY (CFPlus::Map self)
535 CODE: 1157 CODE:
536{ 1158{
537 map_clear (self); 1159 map_clear (self);
538 Safefree (self->face); 1160 Safefree (self->face);
1161 Safefree (self->tex);
539 Safefree (self); 1162 Safefree (self);
540} 1163}
541 1164
542void 1165void
543clear (CFClient::Map self) 1166clear (CFPlus::Map self)
544 CODE: 1167 CODE:
545 map_clear (self); 1168 map_clear (self);
546 1169
547void 1170void
548set_face (CFClient::Map self, int face, int texid) 1171set_face (CFPlus::Map self, int face, int texid)
549 CODE: 1172 CODE:
550{ 1173{
551 while (self->faces <= face) 1174 while (self->faces <= face)
552 { 1175 {
553 Append (mapface, self->face, self->faces, self->faces); 1176 Append (mapface, self->face, self->faces, self->faces);
556 1179
557 self->face [face] = texid; 1180 self->face [face] = texid;
558} 1181}
559 1182
560void 1183void
561set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1184set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
562 CODE: 1185 CODE:
563{ 1186{
564 while (self->texs <= texid) 1187 while (self->texs <= texid)
565 { 1188 {
566 Append (maptex, self->tex, self->texs, self->texs); 1189 Append (maptex, self->tex, self->texs, self->texs);
567 self->texs *= 2; 1190 self->texs *= 2;
568 } 1191 }
569 1192
1193 {
570 maptex *tex = self->tex + texid; 1194 maptex *tex = self->tex + texid;
571 1195
572 tex->name = name; 1196 tex->name = name;
573 tex->w = w; 1197 tex->w = w;
574 tex->h = h; 1198 tex->h = h;
575 tex->s = s; 1199 tex->s = s;
576 tex->t = t; 1200 tex->t = t;
577 tex->r = r; 1201 tex->r = r;
578 tex->g = g; 1202 tex->g = g;
579 tex->b = b; 1203 tex->b = b;
580 tex->a = a; 1204 tex->a = a;
1205 }
1206
1207 // somewhat hackish, but for textures that require it, it really
1208 // improves the look, and most others don't suffer.
1209 glBindTexture (GL_TEXTURE_2D, name);
1210 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1211 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1212 // use uglier nearest interpolation because linear suffers
1213 // from transparent color bleeding and ugly wrapping effects.
1214 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
581} 1215}
582 1216
583int 1217int
584ox (CFClient::Map self) 1218ox (CFPlus::Map self)
585 ALIAS: 1219 ALIAS:
586 oy = 1 1220 oy = 1
1221 x = 2
1222 y = 3
1223 w = 4
1224 h = 5
587 CODE: 1225 CODE:
588 switch (ix) 1226 switch (ix)
589 { 1227 {
590 case 0: RETVAL = self->ox; break; 1228 case 0: RETVAL = self->ox; break;
591 case 1: RETVAL = self->oy; break; 1229 case 1: RETVAL = self->oy; break;
1230 case 2: RETVAL = self->x; break;
1231 case 3: RETVAL = self->y; break;
1232 case 4: RETVAL = self->w; break;
1233 case 5: RETVAL = self->h; break;
592 } 1234 }
593 OUTPUT: 1235 OUTPUT:
594 RETVAL 1236 RETVAL
595 1237
596void 1238void
597scroll (CFClient::Map self, int dx, int dy) 1239scroll (CFPlus::Map self, int dx, int dy)
598 CODE: 1240 CODE:
599{ 1241{
600 if (dx > 0) 1242 if (dx > 0)
601 map_blank (self, self->x, self->y, dx - 1, self->h); 1243 map_blank (self, self->x, self->y, dx - 1, self->h);
602 else if (dx < 0) 1244 else if (dx < 0)
618 self->y += MAP_EXTEND_Y; 1260 self->y += MAP_EXTEND_Y;
619 } 1261 }
620} 1262}
621 1263
622void 1264void
623map1a_update (CFClient::Map self, SV *data_) 1265map1a_update (CFPlus::Map self, SV *data_, int extmap)
624 CODE: 1266 CODE:
625{ 1267{
626 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1268 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
627 uint8_t *data_end = (uint8_t *)SvEND (data_); 1269 uint8_t *data_end = (uint8_t *)SvEND (data_);
1270 mapcell *cell;
1271 int x, y, flags;
628 1272
629 while (data < data_end) 1273 while (data < data_end)
630 { 1274 {
631 int flags = (data [0] << 8) + data [1]; data += 2; 1275 flags = (data [0] << 8) + data [1]; data += 2;
632 1276
633 int x = ((flags >> 10) & 63) + self->x; 1277 x = self->x + ((flags >> 10) & 63);
634 int y = ((flags >> 4) & 63) + self->y; 1278 y = self->y + ((flags >> 4) & 63);
635 1279
636 mapcell *cell = map_get_cell (self, x, y); 1280 cell = map_get_cell (self, x, y);
637 1281
638 if (flags & 15) 1282 if (flags & 15)
639 { 1283 {
640 if (cell->darkness < 0) // && x < self->w && y < self->h) 1284 if (cell->darkness < 0)
641 { 1285 {
642 cell->darkness = 0; 1286 cell->darkness = 0;
643 cell->face [0] = 0; 1287 cell->face [0] = 0;
644 cell->face [1] = 0; 1288 cell->face [1] = 0;
645 cell->face [2] = 0; 1289 cell->face [2] = 0;
646 } 1290 }
1291
1292 if (flags & 8)
647 1293 {
1294 fprintf (stderr, "oi\n");//D
1295 if (extmap)
1296 {
1297 uint8_t ext, cmd;
1298
1299 do
1300 {
1301
1302 ext = *data++;
1303 cmd = ext & 0x7f;
1304
1305 fprintf (stderr, "extcmd = %x\n", ext);//D
1306
1307 if (ext < 4)
1308 cell->darkness = 255 - ext * 64;
1309 }
1310 while (cmd & 0x80);
1311 }
1312 else
648 cell->darkness = flags & 8 ? *data++ : 255; 1313 cell->darkness = flags & 8 ? *data++ : 255;
1314 }
649 1315
650 //TODO: don't trust server data to be in-range(!) 1316 //TODO: don't trust server data to be in-range(!)
651 1317
652 if (flags & 4) 1318 if (flags & 4)
653 { 1319 {
668 cell->darkness = -1; 1334 cell->darkness = -1;
669 } 1335 }
670} 1336}
671 1337
672SV * 1338SV *
673mapmap (CFClient::Map self, int w, int h) 1339mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
674 CODE: 1340 CODE:
675{ 1341{
676 int x0, x1, x; 1342 int x1, x;
677 int y0, y1, y; 1343 int y1, y;
678 int z; 1344 int z;
679 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1345 SV *map_sv = newSV (w * h * sizeof (uint32_t));
680 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1346 uint32_t *map = (uint32_t *)SvPVX (map_sv);
681 1347
682 SvPOK_only (map_sv); 1348 SvPOK_only (map_sv);
683 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1349 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
684 1350
685 x0 = self->x - w / 2; x1 = x0 + w; 1351 x0 += self->x; x1 = x0 + w;
686 y0 = self->y - h / 2; y1 = y0 + h; 1352 y0 += self->y; y1 = y0 + h;
687 1353
688 for (y = y0; y < y1; y++) 1354 for (y = y0; y < y1; y++)
689 { 1355 {
690 maprow *row = 0 <= y && y < self->rows 1356 maprow *row = 0 <= y && y < self->rows
691 ? self->row + y 1357 ? self->row + y
728} 1394}
729 OUTPUT: 1395 OUTPUT:
730 RETVAL 1396 RETVAL
731 1397
732void 1398void
733draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1399draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
734 PPCODE: 1400 CODE:
735{ 1401{
736 int sw4 = (sw + 3) & ~3; 1402 int vx, vy;
737 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1403 int x, y, z;
738 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1404 int last_name;
739 memset (darkness, 255, sw4 * sh); 1405 mapface face;
740 SvPOK_only (darkness_sv);
741 SvCUR_set (darkness_sv, sw4 * sh);
742 1406
743 int vx = self->x + (self->w - sw) / 2 - shift_x; 1407 vx = self->x + self->w / 2 - sw / 2 - shift_x;
744 int vy = self->y + (self->h - sh) / 2 - shift_y; 1408 vy = self->y + self->h / 2 - sh / 2 - shift_y;
745 1409
746 /* 1410 /*
747 int vx = self->vx = self->w >= sw 1411 int vx = self->vx = self->w >= sw
748 ? self->x + (self->w - sw) / 2 1412 ? self->x + (self->w - sw) / 2
749 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1413 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
753 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1417 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
754 */ 1418 */
755 1419
756 glColor4ub (255, 255, 255, 255); 1420 glColor4ub (255, 255, 255, 255);
757 1421
1422 glEnable (GL_BLEND);
758 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1423 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
759 glEnable (GL_BLEND);
760 glEnable (GL_TEXTURE_2D); 1424 glEnable (GL_TEXTURE_2D);
761 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1425 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
762 1426
763 int x, y, z;
764
765 int last_name = 0;
766
767 glBegin (GL_QUADS); 1427 glBegin (GL_QUADS);
1428
1429 last_name = 0;
768 1430
769 for (z = 0; z < 3; z++) 1431 for (z = 0; z < 3; z++)
770 for (y = 0; y < sh; y++) 1432 for (y = 0; y < sh; y++)
771 if (0 <= y + vy && y + vy < self->rows) 1433 if (0 <= y + vy && y + vy < self->rows)
772 { 1434 {
775 for (x = 0; x < sw; x++) 1437 for (x = 0; x < sw; x++)
776 if (row->c0 <= x + vx && x + vx < row->c1) 1438 if (row->c0 <= x + vx && x + vx < row->c1)
777 { 1439 {
778 mapcell *cell = row->col + (x + vx - row->c0); 1440 mapcell *cell = row->col + (x + vx - row->c0);
779 1441
780 darkness[y * sw4 + x] = cell->darkness < 0
781 ? 255 - FOW_DARKNESS
782 : 255 - cell->darkness;
783
784 mapface face = cell->face [z]; 1442 face = cell->face [z];
785 1443
786 if (face) 1444 if (face)
787 { 1445 {
788 maptex tex = self->tex [face]; 1446 maptex tex = self->tex [face];
789 1447
808 1466
809 glEnd (); 1467 glEnd ();
810 1468
811 glDisable (GL_TEXTURE_2D); 1469 glDisable (GL_TEXTURE_2D);
812 glDisable (GL_BLEND); 1470 glDisable (GL_BLEND);
1471}
1472
1473void
1474draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1475 CODE:
1476{
1477 static float color[16][3] = {
1478 { 0.00F, 0.00F, 0.00F },
1479 { 1.00F, 1.00F, 1.00F },
1480 { 0.00F, 0.00F, 0.55F },
1481 { 1.00F, 0.00F, 0.00F },
1482
1483 { 1.00F, 0.54F, 0.00F },
1484 { 0.11F, 0.56F, 1.00F },
1485 { 0.93F, 0.46F, 0.00F },
1486 { 0.18F, 0.54F, 0.34F },
1487
1488 { 0.56F, 0.73F, 0.56F },
1489 { 0.80F, 0.80F, 0.80F },
1490 { 0.55F, 0.41F, 0.13F },
1491 { 0.99F, 0.77F, 0.26F },
1492
1493 { 0.74F, 0.65F, 0.41F },
1494
1495 { 0.00F, 1.00F, 1.00F },
1496 { 1.00F, 0.00F, 1.00F },
1497 { 1.00F, 1.00F, 0.00F },
1498 };
1499
1500 int x, y;
1501
1502 glEnable (GL_TEXTURE_2D);
1503 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1504 glEnable (GL_BLEND);
1505 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1506 glBegin (GL_QUADS);
1507
1508 for (y = 0; y < h; y++)
1509 for (x = 0; x < w; x++)
1510 {
1511 unsigned char m = data [x + y * w];
1512
1513 if (m)
1514 {
1515 float *c = color [m & 15];
1516
1517 float tx1 = m & 0x40 ? 0.5 : 0.;
1518 float tx2 = tx1 + 0.5;
1519
1520 glColor4f (c[0], c[1], c[2], 0.75);
1521 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1522 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1523 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1524 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1525 }
1526 }
1527
1528 glEnd ();
1529 glDisable (GL_BLEND);
1530 glDisable (GL_TEXTURE_2D);
1531}
1532
1533void
1534fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1535 PPCODE:
1536{
1537 int vx, vy;
1538 int x, y;
1539 int sw4 = (sw + 3) & ~3;
1540 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1541 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1542
1543 memset (darkness, 255, sw4 * sh);
1544 SvPOK_only (darkness_sv);
1545 SvCUR_set (darkness_sv, sw4 * sh);
1546
1547 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1548 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1549
1550 for (y = 0; y < sh; y++)
1551 if (0 <= y + vy && y + vy < self->rows)
1552 {
1553 maprow *row = self->row + (y + vy);
1554
1555 for (x = 0; x < sw; x++)
1556 if (row->c0 <= x + vx && x + vx < row->c1)
1557 {
1558 mapcell *cell = row->col + (x + vx - row->c0);
1559
1560 darkness[y * sw4 + x] = cell->darkness < 0
1561 ? 255 - FOW_DARKNESS
1562 : 255 - cell->darkness;
1563 }
1564 }
813 1565
814 EXTEND (SP, 3); 1566 EXTEND (SP, 3);
815 PUSHs (sv_2mortal (newSViv (sw4))); 1567 PUSHs (sv_2mortal (newSViv (sw4)));
816 PUSHs (sv_2mortal (newSViv (sh))); 1568 PUSHs (sv_2mortal (newSViv (sh)));
817 PUSHs (darkness_sv); 1569 PUSHs (darkness_sv);
818} 1570}
819 1571
820SV * 1572SV *
821get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1573get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
822 CODE: 1574 CODE:
823{ 1575{
824 int x, y, x1, y1; 1576 int x, y, x1, y1;
825 SV *data_sv = newSV (w * h * 7 + 5); 1577 SV *data_sv = newSV (w * h * 7 + 5);
826 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1578 uint8_t *data = (uint8_t *)SvPVX (data_sv);
828 *data++ = 0; /* version 0 format */ 1580 *data++ = 0; /* version 0 format */
829 *data++ = w >> 8; *data++ = w; 1581 *data++ = w >> 8; *data++ = w;
830 *data++ = h >> 8; *data++ = h; 1582 *data++ = h >> 8; *data++ = h;
831 1583
832 // we need to do this 'cause we don't keep an absolute coord system for rows 1584 // we need to do this 'cause we don't keep an absolute coord system for rows
833 // TODO: treat rows as we treat 1585 // TODO: treat rows as we treat columns
834 map_get_row (self, y0 + self->y - self->oy);//D 1586 map_get_row (self, y0 + self->y - self->oy);//D
835 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1587 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
836 1588
837 x0 += self->x - self->ox; 1589 x0 += self->x - self->ox;
838 y0 += self->y - self->oy; 1590 y0 += self->y - self->oy;
849 for (x = x0; x < x1; x++) 1601 for (x = x0; x < x1; x++)
850 { 1602 {
851 if (row && row->c0 <= x && x < row->c1) 1603 if (row && row->c0 <= x && x < row->c1)
852 { 1604 {
853 mapcell *cell = row->col + (x - row->c0); 1605 mapcell *cell = row->col + (x - row->c0);
854
855 uint8_t flags = 0; 1606 uint8_t flags = 0;
856 1607
857 if (cell->face [0]) flags |= 1; 1608 if (cell->face [0]) flags |= 1;
858 if (cell->face [1]) flags |= 2; 1609 if (cell->face [1]) flags |= 2;
859 if (cell->face [2]) flags |= 4; 1610 if (cell->face [2]) flags |= 4;
889} 1640}
890 OUTPUT: 1641 OUTPUT:
891 RETVAL 1642 RETVAL
892 1643
893void 1644void
894set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1645set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
895 PPCODE: 1646 PPCODE:
896{ 1647{
897 int x, y, z; 1648 int x, y, z;
1649 int w, h;
898 int x1, y1; 1650 int x1, y1;
899 1651
900 if (*data++ != 0) 1652 if (*data++ != 0)
901 return; /* version mismatch */ 1653 return; /* version mismatch */
902 1654
903 int w = *data++ << 8; w |= *data++; 1655 w = *data++ << 8; w |= *data++;
904 int h = *data++ << 8; h |= *data++; 1656 h = *data++ << 8; h |= *data++;
905 1657
906 // we need to do this 'cause we don't keep an absolute coord system for rows 1658 // we need to do this 'cause we don't keep an absolute coord system for rows
907 // TODO: treat rows as we treat 1659 // TODO: treat rows as we treat columns
908 map_get_row (self, y0 + self->y - self->oy);//D 1660 map_get_row (self, y0 + self->y - self->oy);//D
909 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1661 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
910 1662
911 x0 += self->x - self->ox; 1663 x0 += self->x - self->ox;
912 y0 += self->y - self->oy; 1664 y0 += self->y - self->oy;
947 } 1699 }
948 } 1700 }
949 } 1701 }
950} 1702}
951 1703
1704MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1705
1706CFPlus::MixChunk
1707new_from_file (SV *class, char *path)
1708 CODE:
1709 RETVAL = Mix_LoadWAV (path);
1710 OUTPUT:
1711 RETVAL
1712
1713void
1714DESTROY (CFPlus::MixChunk self)
1715 CODE:
1716 Mix_FreeChunk (self);
1717
1718int
1719volume (CFPlus::MixChunk self, int volume = -1)
1720 CODE:
1721 RETVAL = Mix_VolumeChunk (self, volume);
1722 OUTPUT:
1723 RETVAL
1724
1725int
1726play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1727 CODE:
1728 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1729 OUTPUT:
1730 RETVAL
1731
1732MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1733
1734int
1735volume (int volume = -1)
1736 CODE:
1737 RETVAL = Mix_VolumeMusic (volume);
1738 OUTPUT:
1739 RETVAL
1740
1741CFPlus::MixMusic
1742new_from_file (SV *class, char *path)
1743 CODE:
1744 RETVAL = Mix_LoadMUS (path);
1745 OUTPUT:
1746 RETVAL
1747
1748void
1749DESTROY (CFPlus::MixMusic self)
1750 CODE:
1751 Mix_FreeMusic (self);
1752
1753int
1754play (CFPlus::MixMusic self, int loops = -1)
1755 CODE:
1756 RETVAL = Mix_PlayMusic (self, loops);
1757 OUTPUT:
1758 RETVAL
1759
1760MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1761
1762BOOT:
1763{
1764 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1765 static const struct {
1766 const char *name;
1767 IV iv;
1768 } *civ, const_iv[] = {
1769# define const_iv(name) { # name, (IV)name }
1770 const_iv (GL_COLOR_MATERIAL),
1771 const_iv (GL_SMOOTH),
1772 const_iv (GL_FLAT),
1773 const_iv (GL_DITHER),
1774 const_iv (GL_BLEND),
1775 const_iv (GL_CULL_FACE),
1776 const_iv (GL_SCISSOR_TEST),
1777 const_iv (GL_DEPTH_TEST),
1778 const_iv (GL_ALPHA_TEST),
1779 const_iv (GL_NORMALIZE),
1780 const_iv (GL_RESCALE_NORMAL),
1781 const_iv (GL_FRONT),
1782 const_iv (GL_BACK),
1783 const_iv (GL_AND),
1784 const_iv (GL_ONE),
1785 const_iv (GL_ZERO),
1786 const_iv (GL_SRC_ALPHA),
1787 const_iv (GL_DST_ALPHA),
1788 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1789 const_iv (GL_ONE_MINUS_DST_ALPHA),
1790 const_iv (GL_SRC_ALPHA_SATURATE),
1791 const_iv (GL_RGB),
1792 const_iv (GL_RGBA),
1793 const_iv (GL_RGBA4),
1794 const_iv (GL_RGBA8),
1795 const_iv (GL_RGB5_A1),
1796 const_iv (GL_UNSIGNED_BYTE),
1797 const_iv (GL_UNSIGNED_SHORT),
1798 const_iv (GL_UNSIGNED_INT),
1799 const_iv (GL_ALPHA),
1800 const_iv (GL_INTENSITY),
1801 const_iv (GL_LUMINANCE),
1802 const_iv (GL_LUMINANCE_ALPHA),
1803 const_iv (GL_FLOAT),
1804 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1805 const_iv (GL_COMPILE),
1806 const_iv (GL_TEXTURE_1D),
1807 const_iv (GL_TEXTURE_2D),
1808 const_iv (GL_TEXTURE_ENV),
1809 const_iv (GL_TEXTURE_MAG_FILTER),
1810 const_iv (GL_TEXTURE_MIN_FILTER),
1811 const_iv (GL_TEXTURE_ENV_MODE),
1812 const_iv (GL_TEXTURE_WRAP_S),
1813 const_iv (GL_TEXTURE_WRAP_T),
1814 const_iv (GL_REPEAT),
1815 const_iv (GL_CLAMP),
1816 const_iv (GL_CLAMP_TO_EDGE),
1817 const_iv (GL_NEAREST),
1818 const_iv (GL_LINEAR),
1819 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1820 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1821 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1822 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1823 const_iv (GL_GENERATE_MIPMAP),
1824 const_iv (GL_MODULATE),
1825 const_iv (GL_DECAL),
1826 const_iv (GL_REPLACE),
1827 const_iv (GL_DEPTH_BUFFER_BIT),
1828 const_iv (GL_COLOR_BUFFER_BIT),
1829 const_iv (GL_PROJECTION),
1830 const_iv (GL_MODELVIEW),
1831 const_iv (GL_COLOR_LOGIC_OP),
1832 const_iv (GL_SEPARABLE_2D),
1833 const_iv (GL_CONVOLUTION_2D),
1834 const_iv (GL_CONVOLUTION_BORDER_MODE),
1835 const_iv (GL_CONSTANT_BORDER),
1836 const_iv (GL_LINES),
1837 const_iv (GL_LINE_STRIP),
1838 const_iv (GL_LINE_LOOP),
1839 const_iv (GL_QUADS),
1840 const_iv (GL_QUAD_STRIP),
1841 const_iv (GL_TRIANGLES),
1842 const_iv (GL_TRIANGLE_STRIP),
1843 const_iv (GL_TRIANGLE_FAN),
1844 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1845 const_iv (GL_FASTEST),
1846 const_iv (GL_V2F),
1847 const_iv (GL_V3F),
1848 const_iv (GL_T2F_V3F),
1849 const_iv (GL_T2F_N3F_V3F),
1850# undef const_iv
1851 };
1852
1853 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1854 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1855}
1856
1857char *
1858gl_vendor ()
1859 CODE:
1860 RETVAL = (char *)glGetString (GL_VENDOR);
1861 OUTPUT:
1862 RETVAL
1863
1864char *
1865gl_version ()
1866 CODE:
1867 RETVAL = (char *)glGetString (GL_VERSION);
1868 OUTPUT:
1869 RETVAL
1870
1871char *
1872gl_extensions ()
1873 CODE:
1874 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1875 OUTPUT:
1876 RETVAL
1877
1878int glGetError ()
1879
1880void glFinish ()
1881
1882void glClear (int mask)
1883
1884void glClearColor (float r, float g, float b, float a = 1.0)
1885 PROTOTYPE: @
1886
1887void glEnable (int cap)
1888
1889void glDisable (int cap)
1890
1891void glShadeModel (int mode)
1892
1893void glHint (int target, int mode)
1894
1895void glBlendFunc (int sfactor, int dfactor)
1896
1897void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1898 CODE:
1899 gl_BlendFuncSeparate (sa, da, saa, daa);
1900
1901void glDepthMask (int flag)
1902
1903void glLogicOp (int opcode)
1904
1905void glColorMask (int red, int green, int blue, int alpha)
1906
1907void glMatrixMode (int mode)
1908
1909void glPushMatrix ()
1910
1911void glPopMatrix ()
1912
1913void glLoadIdentity ()
1914
1915void glDrawBuffer (int buffer)
1916
1917void glReadBuffer (int buffer)
1918
1919# near_ and far_ are due to microsofts buggy "c" compiler
1920void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1921
1922# near_ and far_ are due to microsofts buggy "c" compiler
1923void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1924
1925void glViewport (int x, int y, int width, int height)
1926
1927void glScissor (int x, int y, int width, int height)
1928
1929void glTranslate (float x, float y, float z = 0.)
1930 CODE:
1931 glTranslatef (x, y, z);
1932
1933void glScale (float x, float y, float z = 1.)
1934 CODE:
1935 glScalef (x, y, z);
1936
1937void glRotate (float angle, float x, float y, float z)
1938 CODE:
1939 glRotatef (angle, x, y, z);
1940
1941void glBegin (int mode)
1942
1943void glEnd ()
1944
1945void glColor (float r, float g, float b, float a = 1.0)
1946 PROTOTYPE: @
1947 ALIAS:
1948 glColor_premultiply = 1
1949 CODE:
1950 if (ix)
1951 {
1952 r *= a;
1953 g *= a;
1954 b *= a;
1955 }
1956 // microsoft visual "c" rounds instead of truncating...
1957 glColor4f (r, g, b, a);
1958
1959void glInterleavedArrays (int format, int stride, char *data)
1960
1961void glDrawElements (int mode, int count, int type, char *indices)
1962
1963# 1.2 void glDrawRangeElements (int mode, int start, int end
1964
1965void glRasterPos (float x, float y, float z = 0.)
1966 CODE:
1967 glRasterPos3f (0, 0, z);
1968 glBitmap (0, 0, 0, 0, x, y, 0);
1969
1970void glVertex (float x, float y, float z = 0.)
1971 CODE:
1972 glVertex3f (x, y, z);
1973
1974void glTexCoord (float s, float t)
1975 CODE:
1976 glTexCoord2f (s, t);
1977
1978void glTexEnv (int target, int pname, float param)
1979 CODE:
1980 glTexEnvf (target, pname, param);
1981
1982void glTexParameter (int target, int pname, float param)
1983 CODE:
1984 glTexParameterf (target, pname, param);
1985
1986void glBindTexture (int target, int name)
1987
1988void glConvolutionParameter (int target, int pname, float params)
1989 CODE:
1990 if (gl.ConvolutionParameterf)
1991 gl.ConvolutionParameterf (target, pname, params);
1992
1993void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1994 CODE:
1995 if (gl.ConvolutionFilter2D)
1996 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1997
1998void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1999 CODE:
2000 if (gl.SeparableFilter2D)
2001 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2002
2003void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2004
2005void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2006
2007void glDrawPixels (int width, int height, int format, int type, char *pixels)
2008
2009void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2010
2011int glGenTexture ()
2012 CODE:
2013{
2014 GLuint name;
2015 glGenTextures (1, &name);
2016 RETVAL = name;
2017}
2018 OUTPUT:
2019 RETVAL
2020
2021void glDeleteTexture (int name)
2022 CODE:
2023{
2024 GLuint name_ = name;
2025 glDeleteTextures (1, &name_);
2026}
2027
2028int glGenList ()
2029 CODE:
2030 RETVAL = glGenLists (1);
2031 OUTPUT:
2032 RETVAL
2033
2034void glDeleteList (int list)
2035 CODE:
2036 glDeleteLists (list, 1);
2037
2038void glNewList (int list, int mode = GL_COMPILE)
2039
2040void glEndList ()
2041
2042void glCallList (int list)
2043

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