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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.44 by root, Mon Apr 17 07:30:20 2006 UTC vs.
Revision 1.153 by root, Tue Sep 19 22:02:38 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
7#endif
8
1#include "EXTERN.h" 9#include "EXTERN.h"
2#include "perl.h" 10#include "perl.h"
3#include "XSUB.h" 11#include "XSUB.h"
4 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
5#include <string.h> 18#include <string.h>
6#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
7 21
8#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
9#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
10#include <SDL_opengl.h> 26#include <SDL_opengl.h>
11 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
12#include <glib/gmacros.h> 31#include <glib/gmacros.h>
13 32
14#include <pango/pango.h> 33#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 34
35#ifndef _WIN32
18#include <sys/types.h> 36# include <sys/types.h>
19#include <sys/socket.h> 37# include <sys/socket.h>
20#include <netinet/in.h> 38# include <netinet/in.h>
21#include <netinet/tcp.h> 39# include <netinet/tcp.h>
22
23#include <inttypes.h> 40# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif
49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 51
25#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
26 53
27#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
29 56
30static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
32 110
33typedef struct cf_layout { 111typedef struct cf_layout {
34 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
35 int base_height; 114 int base_height;
115 CFPlus__Font font;
36} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
37 121
38static void 122static void
39substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
40{ 124{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 130}
44 131
45static void 132static void
46layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
47{ 134{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
50 */ 137 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 139
140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
143 pango_layout_set_font_description (self->pl, font);
53} 144}
54 145
55static void 146static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 148{
58 layout_update (self); 149 PangoRectangle rect;
59 150
151 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
61 153
62 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
65} 162}
66 163
67typedef uint16_t mapface; 164typedef uint16_t mapface;
68 165
69typedef struct { 166typedef struct {
72 float s, t; 169 float s, t;
73 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
74} maptex; 171} maptex;
75 172
76typedef struct { 173typedef struct {
77 int16_t darkness; 174 uint32_t player;
78 mapface face[3]; 175 mapface face[3];
176 uint16_t darkness;
177 uint8_t stat_width, stat_hp, flags;
79} mapcell; 178} mapcell;
80 179
81typedef struct { 180typedef struct {
82 int32_t c0, c1; 181 int32_t c0, c1;
83 mapcell *col; 182 mapcell *col;
90 mapface *face; 189 mapface *face;
91 190
92 int texs; 191 int texs;
93 maptex *tex; 192 maptex *tex;
94 193
95 uint32_t rows; 194 int32_t rows;
96 maprow *row; 195 maprow *row;
97} *CFClient__Map; 196} *CFPlus__Map;
98 197
99static char * 198static char *
100prepend (char *ptr, int sze, int inc) 199prepend (char *ptr, int sze, int inc)
101{ 200{
102 char *p; 201 char *p;
120 219
121#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
122#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
123 222
124static maprow * 223static maprow *
125map_get_row (CFClient__Map self, int y) 224map_get_row (CFPlus__Map self, int y)
126{ 225{
127 if (0 > y) 226 if (0 > y)
128 { 227 {
129 int extend = - y + MAP_EXTEND_Y; 228 int extend = - y + MAP_EXTEND_Y;
130 Prepend (maprow, self->row, self->rows, extend); 229 Prepend (maprow, self->row, self->rows, extend);
168 267
169 return row->col + (x - row->c0); 268 return row->col + (x - row->c0);
170} 269}
171 270
172static mapcell * 271static mapcell *
173map_get_cell (CFClient__Map self, int x, int y) 272map_get_cell (CFPlus__Map self, int x, int y)
174{ 273{
175 return row_get_cell (map_get_row (self, y), x); 274 return row_get_cell (map_get_row (self, y), x);
176} 275}
177 276
178static void 277static void
179map_clear (CFClient__Map self) 278map_clear (CFPlus__Map self)
180{ 279{
181 int r; 280 int r;
182 281
183 for (r = 0; r < self->rows; r++) 282 for (r = 0; r < self->rows; r++)
184 Safefree (self->row[r].col); 283 Safefree (self->row[r].col);
192 self->row = 0; 291 self->row = 0;
193 self->rows = 0; 292 self->rows = 0;
194} 293}
195 294
196static void 295static void
197map_blank (CFClient__Map self, int x0, int y0, int w, int h) 296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
198{ 297{
199 int x, y; 298 int x, y;
299 maprow *row;
300 mapcell *cell;
200 301
201 for (y = y0; y < y0 + h; y++) 302 for (y = y0; y < y0 + h; y++)
202 if (y >= 0) 303 if (y >= 0)
203 { 304 {
204 if (y >= self->rows) 305 if (y >= self->rows)
205 break; 306 break;
206 307
207 maprow *row = self->row + y; 308 row = self->row + y;
208 309
209 for (x = x0; x < x0 + w; x++) 310 for (x = x0; x < x0 + w; x++)
210 if (x >= row->c0) 311 if (x >= row->c0)
211 { 312 {
212 if (x >= row->c1) 313 if (x >= row->c1)
213 break; 314 break;
214 315
215 row->col[x - row->c0].darkness = -1; 316 cell = row->col + x - row->c0;
317
318 cell->darkness = 0;
319 cell->stat_hp = 0;
216 } 320 }
217 } 321 }
218} 322}
219 323
324static void
325music_finished (void)
326{
327 SDL_UserEvent ev;
328
329 ev.type = SDL_USEREVENT;
330 ev.code = 0;
331 ev.data1 = 0;
332 ev.data2 = 0;
333
334 SDL_PushEvent ((SDL_Event *)&ev);
335}
336
337static void
338channel_finished (int channel)
339{
340 SDL_UserEvent ev;
341
342 ev.type = SDL_USEREVENT;
343 ev.code = 1;
344 ev.data1 = (void *)(long)channel;
345 ev.data2 = 0;
346
347 SDL_PushEvent ((SDL_Event *)&ev);
348}
349
350static unsigned int
351minpot (unsigned int n)
352{
353 if (!n)
354 return 0;
355
356 --n;
357
358 n |= n >> 1;
359 n |= n >> 2;
360 n |= n >> 4;
361 n |= n >> 8;
362 n |= n >> 16;
363
364 return n + 1;
365}
366
220MODULE = CFClient PACKAGE = CFClient 367MODULE = CFPlus PACKAGE = CFPlus
221 368
222PROTOTYPES: ENABLE 369PROTOTYPES: ENABLE
223 370
224BOOT: 371BOOT:
225{ 372{
226 fontmap = pango_ft2_font_map_new (); 373 HV *stash = gv_stashpv ("CFPlus", 1);
374 static const struct {
375 const char *name;
376 IV iv;
377 } *civ, const_iv[] = {
378# define const_iv(name) { # name, (IV)name }
379 const_iv (SDL_ACTIVEEVENT),
380 const_iv (SDL_KEYDOWN),
381 const_iv (SDL_KEYUP),
382 const_iv (SDL_MOUSEMOTION),
383 const_iv (SDL_MOUSEBUTTONDOWN),
384 const_iv (SDL_MOUSEBUTTONUP),
385 const_iv (SDL_JOYAXISMOTION),
386 const_iv (SDL_JOYBALLMOTION),
387 const_iv (SDL_JOYHATMOTION),
388 const_iv (SDL_JOYBUTTONDOWN),
389 const_iv (SDL_JOYBUTTONUP),
390 const_iv (SDL_QUIT),
391 const_iv (SDL_SYSWMEVENT),
392 const_iv (SDL_EVENT_RESERVEDA),
393 const_iv (SDL_EVENT_RESERVEDB),
394 const_iv (SDL_VIDEORESIZE),
395 const_iv (SDL_VIDEOEXPOSE),
396 const_iv (SDL_USEREVENT),
397 const_iv (SDLK_KP0),
398 const_iv (SDLK_KP1),
399 const_iv (SDLK_KP2),
400 const_iv (SDLK_KP3),
401 const_iv (SDLK_KP4),
402 const_iv (SDLK_KP5),
403 const_iv (SDLK_KP6),
404 const_iv (SDLK_KP7),
405 const_iv (SDLK_KP8),
406 const_iv (SDLK_KP9),
407 const_iv (SDLK_KP_PERIOD),
408 const_iv (SDLK_KP_DIVIDE),
409 const_iv (SDLK_KP_MULTIPLY),
410 const_iv (SDLK_KP_MINUS),
411 const_iv (SDLK_KP_PLUS),
412 const_iv (SDLK_KP_ENTER),
413 const_iv (SDLK_KP_EQUALS),
414 const_iv (SDLK_UP),
415 const_iv (SDLK_DOWN),
416 const_iv (SDLK_RIGHT),
417 const_iv (SDLK_LEFT),
418 const_iv (SDLK_INSERT),
419 const_iv (SDLK_HOME),
420 const_iv (SDLK_END),
421 const_iv (SDLK_PAGEUP),
422 const_iv (SDLK_PAGEDOWN),
423 const_iv (SDLK_F1),
424 const_iv (SDLK_F2),
425 const_iv (SDLK_F3),
426 const_iv (SDLK_F4),
427 const_iv (SDLK_F5),
428 const_iv (SDLK_F6),
429 const_iv (SDLK_F7),
430 const_iv (SDLK_F8),
431 const_iv (SDLK_F9),
432 const_iv (SDLK_F10),
433 const_iv (SDLK_F11),
434 const_iv (SDLK_F12),
435 const_iv (SDLK_F13),
436 const_iv (SDLK_F14),
437 const_iv (SDLK_F15),
438 const_iv (SDLK_NUMLOCK),
439 const_iv (SDLK_CAPSLOCK),
440 const_iv (SDLK_SCROLLOCK),
441 const_iv (SDLK_RSHIFT),
442 const_iv (SDLK_LSHIFT),
443 const_iv (SDLK_RCTRL),
444 const_iv (SDLK_LCTRL),
445 const_iv (SDLK_RALT),
446 const_iv (SDLK_LALT),
447 const_iv (SDLK_RMETA),
448 const_iv (SDLK_LMETA),
449 const_iv (SDLK_LSUPER),
450 const_iv (SDLK_RSUPER),
451 const_iv (SDLK_MODE),
452 const_iv (SDLK_COMPOSE),
453 const_iv (SDLK_HELP),
454 const_iv (SDLK_PRINT),
455 const_iv (SDLK_SYSREQ),
456 const_iv (SDLK_BREAK),
457 const_iv (SDLK_MENU),
458 const_iv (SDLK_POWER),
459 const_iv (SDLK_EURO),
460 const_iv (SDLK_UNDO),
461 const_iv (KMOD_NONE),
462 const_iv (KMOD_LSHIFT),
463 const_iv (KMOD_RSHIFT),
464 const_iv (KMOD_LCTRL),
465 const_iv (KMOD_RCTRL),
466 const_iv (KMOD_LALT),
467 const_iv (KMOD_RALT),
468 const_iv (KMOD_LMETA),
469 const_iv (KMOD_RMETA),
470 const_iv (KMOD_NUM),
471 const_iv (KMOD_CAPS),
472 const_iv (KMOD_MODE),
473 const_iv (KMOD_CTRL),
474 const_iv (KMOD_SHIFT),
475 const_iv (KMOD_ALT),
476 const_iv (KMOD_META)
477# undef const_iv
478 };
479
480 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
481 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
482}
483
484int
485in_destruct ()
486 CODE:
487 RETVAL = PL_main_cv == Nullcv;
488 OUTPUT:
489 RETVAL
490
491NV floor (NV x)
492
493NV ceil (NV x)
494
495void
496pango_init ()
497 CODE:
498{
499 opengl_fontmap = pango_opengl_font_map_new ();
227 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 500 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
228 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 501 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
229} 502}
503
504int
505SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
506
507void
508SDL_Quit ()
509
510void
511SDL_ListModes ()
512 PPCODE:
513{
514 SDL_Rect **m;
515
516 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
517 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
518 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
519 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
520
521 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
522 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
523
524 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
525 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
526 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
527 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
528
529 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
530#if SDL_VERSION_ATLEAST(1,2,10)
531 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
532 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
533#endif
534
535 SDL_EnableUNICODE (1);
536 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
537
538 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
539
540 if (m && m != (SDL_Rect **)-1)
541 while (*m)
542 {
543 AV *av = newAV ();
544 av_push (av, newSViv ((*m)->w));
545 av_push (av, newSViv ((*m)->h));
546 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
547
548 ++m;
549 }
550}
551
552char *
553SDL_GetError ()
554
555int
556SDL_SetVideoMode (int w, int h, int fullscreen)
557 CODE:
558 RETVAL = !!SDL_SetVideoMode (
559 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
560 );
561 if (RETVAL)
562 {
563 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
564# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
565# include "glfunc.h"
566# undef GL_FUNC
567 }
568 OUTPUT:
569 RETVAL
570
571void
572SDL_GL_SwapBuffers ()
573
574char *
575SDL_GetKeyName (int sym)
576
577void
578SDL_PollEvent ()
579 PPCODE:
580{
581 SDL_Event ev;
582
583 while (SDL_PollEvent (&ev))
584 {
585 HV *hv = newHV ();
586 hv_store (hv, "type", 4, newSViv (ev.type), 0);
587
588 switch (ev.type)
589 {
590 case SDL_KEYDOWN:
591 case SDL_KEYUP:
592 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
593 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
594 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
595 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
596 break;
597
598 case SDL_ACTIVEEVENT:
599 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
600 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
601 break;
602
603 case SDL_MOUSEMOTION:
604 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
605
606 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
607 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
608 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
609 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
610 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
611 break;
612
613 case SDL_MOUSEBUTTONDOWN:
614 case SDL_MOUSEBUTTONUP:
615 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
616
617 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
618 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
619 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
620 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
621 break;
622
623 case SDL_USEREVENT:
624 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
625 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
626 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
627 break;
628 }
629
630 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
631 }
632}
633
634int
635Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
636 POSTCALL:
637 Mix_HookMusicFinished (music_finished);
638 Mix_ChannelFinished (channel_finished);
639
640void
641Mix_CloseAudio ()
642
643int
644Mix_AllocateChannels (int numchans = -1)
230 645
231void 646void
232lowdelay (int fd, int val = 1) 647lowdelay (int fd, int val = 1)
233 CODE: 648 CODE:
649#ifndef _WIN32
234 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 650 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
235 651#endif
236char *
237gl_version ()
238 CODE:
239 RETVAL = (char *)glGetString (GL_VERSION);
240 OUTPUT:
241 RETVAL
242
243char *
244gl_extensions ()
245 CODE:
246 RETVAL = (char *)glGetString (GL_EXTENSIONS);
247 OUTPUT:
248 RETVAL
249 652
250void 653void
251add_font (char *file) 654add_font (char *file)
252 CODE: 655 CODE:
253 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 656 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
254
255void
256set_font (char *file)
257 CODE:
258{
259 int count;
260 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
261 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
262 FcPatternDestroy (pattern);
263 pango_context_set_font_description (context, font);
264}
265 657
266void 658void
267load_image_inline (SV *image_) 659load_image_inline (SV *image_)
268 ALIAS: 660 ALIAS:
269 load_image_file = 1 661 load_image_file = 1
285 croak ("load_image: %s", SDL_GetError ()); 677 croak ("load_image: %s", SDL_GetError ());
286 678
287 fmt.palette = NULL; 679 fmt.palette = NULL;
288 fmt.BitsPerPixel = 32; 680 fmt.BitsPerPixel = 32;
289 fmt.BytesPerPixel = 4; 681 fmt.BytesPerPixel = 4;
682#if SDL_BYTEORDER == SDL_LIL_ENDIAN
290 fmt.Rmask = 0x000000ff; 683 fmt.Rmask = 0x000000ff;
291 fmt.Gmask = 0x0000ff00; 684 fmt.Gmask = 0x0000ff00;
292 fmt.Bmask = 0x00ff0000; 685 fmt.Bmask = 0x00ff0000;
293 fmt.Amask = 0xff000000; 686 fmt.Amask = 0xff000000;
687#else
688 fmt.Rmask = 0xff000000;
689 fmt.Gmask = 0x00ff0000;
690 fmt.Bmask = 0x0000ff00;
691 fmt.Amask = 0x000000ff;
692#endif
294 fmt.Rloss = 0; 693 fmt.Rloss = 0;
295 fmt.Gloss = 0; 694 fmt.Gloss = 0;
296 fmt.Bloss = 0; 695 fmt.Bloss = 0;
297 fmt.Aloss = 0; 696 fmt.Aloss = 0;
298 fmt.Rshift = 0; 697 fmt.Rshift = 0;
304 703
305 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 704 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
306 705
307 assert (surface2->pitch == surface2->w * 4); 706 assert (surface2->pitch == surface2->w * 4);
308 707
708 SDL_LockSurface (surface2);
309 EXTEND (SP, 5); 709 EXTEND (SP, 6);
310 PUSHs (sv_2mortal (newSViv (surface2->w))); 710 PUSHs (sv_2mortal (newSViv (surface2->w)));
311 PUSHs (sv_2mortal (newSViv (surface2->h))); 711 PUSHs (sv_2mortal (newSViv (surface2->h)));
312 SDL_LockSurface (surface2);
313 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 712 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
314 SDL_UnlockSurface (surface2);
315 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 713 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
316 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 714 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
317 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 715 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
716 SDL_UnlockSurface (surface2);
318 717
319 SDL_FreeSurface (surface); 718 SDL_FreeSurface (surface);
320 SDL_FreeSurface (surface2); 719 SDL_FreeSurface (surface2);
321} 720}
322 721
344 PUSHs (sv_2mortal (newSViv (b / y))); 743 PUSHs (sv_2mortal (newSViv (b / y)));
345 PUSHs (sv_2mortal (newSViv (a / y))); 744 PUSHs (sv_2mortal (newSViv (a / y)));
346} 745}
347 746
348void 747void
748error (char *message)
749 CODE:
750 fprintf (stderr, "ERROR: %s\n", message);
751#ifdef _WIN32
752 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
753#endif
754
755void
349fatal (char *message) 756fatal (char *message)
350 CODE: 757 CODE:
351#ifdef WIN32
352 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
353#else
354 fprintf (stderr, "FATAL: %s\n", message); 758 fprintf (stderr, "FATAL: %s\n", message);
759#ifdef _WIN32
760 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
355#endif 761#endif
356 exit (1); 762 _exit (1);
357 763
764void
765_exit (int retval)
766 CODE:
767 _exit (retval);
768
769MODULE = CFPlus PACKAGE = CFPlus::Font
770
771CFPlus::Font
772new_from_file (SV *class, char *path, int id = 0)
773 CODE:
774{
775 int count;
776 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
777 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
778 FcPatternDestroy (pattern);
779}
780 OUTPUT:
781 RETVAL
782
783void
784DESTROY (CFPlus::Font self)
785 CODE:
786 pango_font_description_free (self);
787
788void
789make_default (CFPlus::Font self)
790 CODE:
791 default_font = self;
792
358MODULE = CFClient PACKAGE = CFClient::Layout 793MODULE = CFPlus PACKAGE = CFPlus::Layout
359 794
360CFClient::Layout 795void
361new (SV *class, int base_height = 10) 796reset_glyph_cache ()
797 CODE:
798 tc_clear ();
799
800CFPlus::Layout
801new (SV *class)
362 CODE: 802 CODE:
363 New (0, RETVAL, 1, struct cf_layout); 803 New (0, RETVAL, 1, struct cf_layout);
364 RETVAL->base_height = base_height; 804
365 RETVAL->pl = pango_layout_new (context); 805 RETVAL->pl = pango_layout_new (opengl_context);
806 RETVAL->r = 1.;
807 RETVAL->g = 1.;
808 RETVAL->b = 1.;
809 RETVAL->a = 1.;
810 RETVAL->base_height = MIN_FONT_HEIGHT;
811 RETVAL->font = 0;
812
366 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 813 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
814 layout_update_font (RETVAL);
367 OUTPUT: 815 OUTPUT:
368 RETVAL 816 RETVAL
369 817
370void 818void
371DESTROY (CFClient::Layout self) 819DESTROY (CFPlus::Layout self)
372 CODE: 820 CODE:
373 g_object_unref (self->pl); 821 g_object_unref (self->pl);
374 Safefree (self); 822 Safefree (self);
375 823
376void 824void
377set_text (CFClient::Layout self, SV *text_) 825set_text (CFPlus::Layout self, SV *text_)
378 CODE: 826 CODE:
379{ 827{
380 STRLEN textlen; 828 STRLEN textlen;
381 char *text = SvPVutf8 (text_, textlen); 829 char *text = SvPVutf8 (text_, textlen);
382 830
383 pango_layout_set_text (self->pl, text, textlen); 831 pango_layout_set_text (self->pl, text, textlen);
384} 832}
385 833
386void 834void
387set_markup (CFClient::Layout self, SV *text_) 835set_markup (CFPlus::Layout self, SV *text_)
388 CODE: 836 CODE:
389{ 837{
390 STRLEN textlen; 838 STRLEN textlen;
391 char *text = SvPVutf8 (text_, textlen); 839 char *text = SvPVutf8 (text_, textlen);
392 840
393 pango_layout_set_markup (self->pl, text, textlen); 841 pango_layout_set_markup (self->pl, text, textlen);
394} 842}
395 843
396void 844void
845set_shapes (CFPlus::Layout self, ...)
846 CODE:
847{
848 PangoAttrList *attrs = 0;
849 const char *text = pango_layout_get_text (self->pl);
850 const char *pos = text;
851 int arg = 4;
852
853 while (arg < items && (pos = strstr (pos, OBJ_STR)))
854 {
855 PangoRectangle inkrect, rect;
856 PangoAttribute *attr;
857
858 int x = SvIV (ST (arg - 3));
859 int y = SvIV (ST (arg - 2));
860 int w = SvIV (ST (arg - 1));
861 int h = SvIV (ST (arg ));
862
863 inkrect.x = 0;
864 inkrect.y = 0;
865 inkrect.width = 0;
866 inkrect.height = 0;
867
868 rect.x = x * PANGO_SCALE;
869 rect.y = y * PANGO_SCALE;
870 rect.width = w * PANGO_SCALE;
871 rect.height = h * PANGO_SCALE;
872
873 if (!attrs)
874 attrs = pango_layout_get_attributes (self->pl);
875
876 attr = pango_attr_shape_new (&inkrect, &rect);
877 attr->start_index = pos - text;
878 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
879 pango_attr_list_insert (attrs, attr);
880
881 arg += 4;
882 pos += sizeof (OBJ_STR) - 1;
883 }
884
885 if (attrs)
886 pango_layout_set_attributes (self->pl, attrs);
887}
888
889void
890get_shapes (CFPlus::Layout self)
891 PPCODE:
892{
893 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
894
895 do
896 {
897 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
898
899 if (run && shape_attr_p (run))
900 {
901 PangoRectangle extents;
902 pango_layout_iter_get_run_extents (iter, 0, &extents);
903
904 EXTEND (SP, 2);
905 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
906 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
907 }
908 }
909 while (pango_layout_iter_next_run (iter));
910
911 pango_layout_iter_free (iter);
912}
913
914int
915has_wrapped (CFPlus::Layout self)
916 CODE:
917{
918 int lines = 1;
919 const char *text = pango_layout_get_text (self->pl);
920
921 while (*text)
922 lines += *text++ == '\n';
923
924 RETVAL = lines < pango_layout_get_line_count (self->pl);
925}
926 OUTPUT:
927 RETVAL
928
929SV *
930get_text (CFPlus::Layout self)
931 CODE:
932 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
933 sv_utf8_decode (RETVAL);
934 OUTPUT:
935 RETVAL
936
937void
938set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
939 CODE:
940 self->r = r;
941 self->g = g;
942 self->b = b;
943 self->a = a;
944
945void
946set_font (CFPlus::Layout self, CFPlus::Font font = 0)
947 CODE:
948 if (self->font != font)
949 {
950 self->font = font;
951 layout_update_font (self);
952 }
953
954void
397set_height (CFClient::Layout self, int base_height) 955set_height (CFPlus::Layout self, int base_height)
398 CODE: 956 CODE:
957 if (self->base_height != base_height)
958 {
399 self->base_height = base_height; 959 self->base_height = base_height;
960 layout_update_font (self);
961 }
400 962
401void 963void
402set_width (CFClient::Layout self, int max_width = -1) 964set_width (CFPlus::Layout self, int max_width = -1)
403 CODE: 965 CODE:
404 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 966 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
405 967
406void 968void
969set_indent (CFPlus::Layout self, int indent)
970 CODE:
971 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
972
973void
974set_spacing (CFPlus::Layout self, int spacing)
975 CODE:
976 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
977
978void
979set_ellipsise (CFPlus::Layout self, int ellipsise)
980 CODE:
981 pango_layout_set_ellipsize (self->pl,
982 ellipsise == 1 ? PANGO_ELLIPSIZE_START
983 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
984 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
985 : PANGO_ELLIPSIZE_NONE
986 );
987
988void
989set_single_paragraph_mode (CFPlus::Layout self, int spm)
990 CODE:
991 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
992
993void
407size (CFClient::Layout self) 994size (CFPlus::Layout self)
408 PPCODE: 995 PPCODE:
409{ 996{
410 int w, h; 997 int w, h;
411 998
412 layout_update (self);
413 layout_get_pixel_size (self, &w, &h); 999 layout_get_pixel_size (self, &w, &h);
414 1000
415 EXTEND (SP, 2); 1001 EXTEND (SP, 2);
416 PUSHs (sv_2mortal (newSViv (w))); 1002 PUSHs (sv_2mortal (newSViv (w)));
417 PUSHs (sv_2mortal (newSViv (h))); 1003 PUSHs (sv_2mortal (newSViv (h)));
418} 1004}
419 1005
420int 1006int
1007descent (CFPlus::Layout self)
1008 CODE:
1009{
1010 PangoRectangle rect;
1011 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1012 pango_layout_line_get_pixel_extents (line, 0, &rect);
1013 RETVAL = PANGO_DESCENT (rect);
1014}
1015 OUTPUT:
1016 RETVAL
1017
1018int
421xy_to_index (CFClient::Layout self, int x, int y) 1019xy_to_index (CFPlus::Layout self, int x, int y)
422 CODE: 1020 CODE:
423{ 1021{
424 int index, trailing; 1022 int index, trailing;
425
426 layout_update (self);
427 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1023 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
428
429 RETVAL = index; 1024 RETVAL = index;
430} 1025}
431 OUTPUT: 1026 OUTPUT:
432 RETVAL 1027 RETVAL
433 1028
434void 1029void
435cursor_pos (CFClient::Layout self, int index) 1030cursor_pos (CFPlus::Layout self, int index)
436 PPCODE: 1031 PPCODE:
437{ 1032{
438 PangoRectangle strong_pos; 1033 PangoRectangle strong_pos;
439 layout_update (self);
440 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1034 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
441 1035
442 EXTEND (SP, 3); 1036 EXTEND (SP, 3);
443 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1037 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
444 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1038 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
445 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1039 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
446} 1040}
447 1041
448void 1042void
449render (CFClient::Layout self) 1043render (CFPlus::Layout self, float x, float y, int flags = 0)
450 PPCODE: 1044 PPCODE:
451{ 1045 pango_opengl_render_layout_subpixel (
452 SV *retval; 1046 self->pl,
453 int w, h; 1047 x * PANGO_SCALE, y * PANGO_SCALE,
454 FT_Bitmap bitmap; 1048 self->r, self->g, self->b, self->a,
1049 flags
1050 );
455 1051
456 layout_update (self); 1052MODULE = CFPlus PACKAGE = CFPlus::Texture
457 layout_get_pixel_size (self, &w, &h);
458 1053
459 retval = newSV (w * h); 1054void
460 SvPOK_only (retval); 1055pad2pot (SV *data_, SV *w_, SV *h_)
461 SvCUR_set (retval, w * h); 1056 CODE:
1057{
1058 int ow = SvIV (w_);
1059 int oh = SvIV (h_);
462 1060
463 bitmap.rows = h; 1061 if (ow && oh)
464 bitmap.width = w; 1062 {
465 bitmap.pitch = w; 1063 int nw = minpot (ow);
466 bitmap.buffer = (unsigned char*)SvPVX (retval); 1064 int nh = minpot (oh);
467 bitmap.num_grays = 256;
468 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
469 1065
470 memset (bitmap.buffer, 0, w * h); 1066 if (nw != ow || nh != oh)
471 1067 {
472 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1068 if (SvOK (data_))
1069 {
1070 STRLEN datalen;
1071 char *data = SvPVbyte (data_, datalen);
1072 int bpp = datalen / (ow * oh);
1073 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
473 1074
474 EXTEND (SP, 3); 1075 SvPOK_only (result_);
475 PUSHs (sv_2mortal (newSViv (w))); 1076 SvCUR_set (result_, nw * nh * bpp);
476 PUSHs (sv_2mortal (newSViv (h)));
477 PUSHs (sv_2mortal (retval));
478}
479 1077
480MODULE = CFClient PACKAGE = CFClient::Texture 1078 memset (SvPVX (result_), 0, nw * nh * bpp);
1079 while (oh--)
1080 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
481 1081
1082 sv_setsv (data_, result_);
1083 }
1084
1085 sv_setiv (w_, nw);
1086 sv_setiv (h_, nh);
1087 }
1088 }
1089}
1090
482void 1091void
483draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1092draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
484 PROTOTYPE: $$$;$$ 1093 PROTOTYPE: $$$;$$
1094 ALIAS:
1095 draw_quad_alpha = 1
1096 draw_quad_alpha_premultiplied = 2
485 CODE: 1097 CODE:
486{ 1098{
487 HV *hv = (HV *)SvRV (self); 1099 HV *hv = (HV *)SvRV (self);
488 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1100 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
489 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1101 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
490 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1102 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
491 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
492 1103
493 if (items < 5) 1104 if (items < 5)
494 { 1105 {
495 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1106 w = SvNV (*hv_fetch (hv, "w", 1, 1));
496 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1107 h = SvNV (*hv_fetch (hv, "h", 1, 1));
497 } 1108 }
498 1109
1110 if (ix)
1111 {
1112 glEnable (GL_BLEND);
1113
1114 if (ix == 2)
1115 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1116 else
1117 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1118 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1119
1120 glEnable (GL_ALPHA_TEST);
1121 glAlphaFunc (GL_GREATER, 0.01f);
1122 }
1123
499 glBindTexture (GL_TEXTURE_2D, name); 1124 glBindTexture (GL_TEXTURE_2D, name);
500 if (wrap_mode) { 1125
501 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
503 }
504 glBegin (GL_QUADS); 1126 glBegin (GL_QUADS);
505 glTexCoord2f (0, 0); glVertex2f (x , y ); 1127 glTexCoord2f (0, 0); glVertex2f (x , y );
506 glTexCoord2f (0, t); glVertex2f (x , y + h); 1128 glTexCoord2f (0, t); glVertex2f (x , y + h);
507 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1129 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
508 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1130 glTexCoord2f (s, 0); glVertex2f (x + w, y );
509 glEnd (); 1131 glEnd ();
510}
511 1132
1133 if (ix)
1134 {
1135 glDisable (GL_ALPHA_TEST);
1136 glDisable (GL_BLEND);
1137 }
1138}
1139
512MODULE = CFClient PACKAGE = CFClient::Map 1140MODULE = CFPlus PACKAGE = CFPlus::Map
513 1141
514CFClient::Map 1142CFPlus::Map
515new (SV *class, int map_width, int map_height) 1143new (SV *class, int map_width, int map_height)
516 CODE: 1144 CODE:
517 New (0, RETVAL, 1, struct map); 1145 New (0, RETVAL, 1, struct map);
518 RETVAL->x = 0; 1146 RETVAL->x = 0;
519 RETVAL->y = 0; 1147 RETVAL->y = 0;
529 RETVAL->row = 0; 1157 RETVAL->row = 0;
530 OUTPUT: 1158 OUTPUT:
531 RETVAL 1159 RETVAL
532 1160
533void 1161void
534DESTROY (CFClient::Map self) 1162DESTROY (CFPlus::Map self)
535 CODE: 1163 CODE:
536{ 1164{
537 map_clear (self); 1165 map_clear (self);
538 Safefree (self->face); 1166 Safefree (self->face);
1167 Safefree (self->tex);
539 Safefree (self); 1168 Safefree (self);
540} 1169}
541 1170
542void 1171void
543clear (CFClient::Map self) 1172clear (CFPlus::Map self)
544 CODE: 1173 CODE:
545 map_clear (self); 1174 map_clear (self);
546 1175
547void 1176void
548set_face (CFClient::Map self, int face, int texid) 1177set_face (CFPlus::Map self, int face, int texid)
549 CODE: 1178 CODE:
550{ 1179{
551 while (self->faces <= face) 1180 while (self->faces <= face)
552 { 1181 {
553 Append (mapface, self->face, self->faces, self->faces); 1182 Append (mapface, self->face, self->faces, self->faces);
556 1185
557 self->face [face] = texid; 1186 self->face [face] = texid;
558} 1187}
559 1188
560void 1189void
561set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1190set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
562 CODE: 1191 CODE:
563{ 1192{
564 while (self->texs <= texid) 1193 while (self->texs <= texid)
565 { 1194 {
566 Append (maptex, self->tex, self->texs, self->texs); 1195 Append (maptex, self->tex, self->texs, self->texs);
567 self->texs *= 2; 1196 self->texs *= 2;
568 } 1197 }
569 1198
1199 {
570 maptex *tex = self->tex + texid; 1200 maptex *tex = self->tex + texid;
571 1201
572 tex->name = name; 1202 tex->name = name;
573 tex->w = w; 1203 tex->w = w;
574 tex->h = h; 1204 tex->h = h;
575 tex->s = s; 1205 tex->s = s;
576 tex->t = t; 1206 tex->t = t;
577 tex->r = r; 1207 tex->r = r;
578 tex->g = g; 1208 tex->g = g;
579 tex->b = b; 1209 tex->b = b;
580 tex->a = a; 1210 tex->a = a;
1211 }
1212
1213 // somewhat hackish, but for textures that require it, it really
1214 // improves the look, and most others don't suffer.
1215 glBindTexture (GL_TEXTURE_2D, name);
1216 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1217 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1218 // use uglier nearest interpolation because linear suffers
1219 // from transparent color bleeding and ugly wrapping effects.
1220 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
581} 1221}
582 1222
583int 1223int
584ox (CFClient::Map self) 1224ox (CFPlus::Map self)
585 ALIAS: 1225 ALIAS:
586 oy = 1 1226 oy = 1
1227 x = 2
1228 y = 3
1229 w = 4
1230 h = 5
587 CODE: 1231 CODE:
588 switch (ix) 1232 switch (ix)
589 { 1233 {
590 case 0: RETVAL = self->ox; break; 1234 case 0: RETVAL = self->ox; break;
591 case 1: RETVAL = self->oy; break; 1235 case 1: RETVAL = self->oy; break;
1236 case 2: RETVAL = self->x; break;
1237 case 3: RETVAL = self->y; break;
1238 case 4: RETVAL = self->w; break;
1239 case 5: RETVAL = self->h; break;
592 } 1240 }
593 OUTPUT: 1241 OUTPUT:
594 RETVAL 1242 RETVAL
595 1243
596void 1244void
597scroll (CFClient::Map self, int dx, int dy) 1245scroll (CFPlus::Map self, int dx, int dy)
598 CODE: 1246 CODE:
599{ 1247{
600 if (dx > 0) 1248 if (dx > 0)
601 map_blank (self, self->x, self->y, dx - 1, self->h); 1249 map_blank (self, self->x, self->y, dx - 1, self->h);
602 else if (dx < 0) 1250 else if (dx < 0)
618 self->y += MAP_EXTEND_Y; 1266 self->y += MAP_EXTEND_Y;
619 } 1267 }
620} 1268}
621 1269
622void 1270void
623map1a_update (CFClient::Map self, SV *data_) 1271map1a_update (CFPlus::Map self, SV *data_, int extmap)
624 CODE: 1272 CODE:
625{ 1273{
626 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1274 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
627 uint8_t *data_end = (uint8_t *)SvEND (data_); 1275 uint8_t *data_end = (uint8_t *)SvEND (data_);
1276 mapcell *cell;
1277 int x, y, flags;
628 1278
629 while (data < data_end) 1279 while (data < data_end - 1)
630 { 1280 {
631 int flags = (data [0] << 8) + data [1]; data += 2; 1281 flags = (data [0] << 8) + data [1]; data += 2;
632 1282
633 int x = ((flags >> 10) & 63) + self->x; 1283 x = self->x + ((flags >> 10) & 63);
634 int y = ((flags >> 4) & 63) + self->y; 1284 y = self->y + ((flags >> 4) & 63);
635 1285
636 mapcell *cell = map_get_cell (self, x, y); 1286 cell = map_get_cell (self, x, y);
637 1287
638 if (flags & 15) 1288 if (flags & 15)
639 { 1289 {
640 if (cell->darkness < 0) // && x < self->w && y < self->h) 1290 if (!cell->darkness)
641 { 1291 {
642 cell->darkness = 0; 1292 cell->darkness = 256;
643 cell->face [0] = 0; 1293 cell->face [0] = 0;
644 cell->face [1] = 0; 1294 cell->face [1] = 0;
645 cell->face [2] = 0; 1295 cell->face [2] = 0;
646 } 1296 }
647
648 cell->darkness = flags & 8 ? *data++ : 255;
649 1297
650 //TODO: don't trust server data to be in-range(!) 1298 //TODO: don't trust server data to be in-range(!)
1299
1300 if (flags & 8)
1301 {
1302 if (extmap)
1303 {
1304 uint8_t ext, cmd;
1305
1306 do
1307 {
1308 ext = *data++;
1309 cmd = ext & 0x3f;
1310
1311 if (cmd < 4)
1312 cell->darkness = 255 - ext * 64 + 1;
1313 else if (cmd == 5) // health
1314 {
1315 cell->stat_width = 1;
1316 cell->stat_hp = *data++;
1317 }
1318 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width
1321 {
1322 if (*data == 4)
1323 ; // decode player tag
1324
1325 data += *data + 1;
1326 }
1327 else if (cmd == 8) // cell flags
1328 cell->flags = *data++;
1329 else if (ext & 0x40) // unknown, multibyte => skip
1330 data += *data + 1;
1331 else
1332 data++;
1333 }
1334 while (ext & 0x80);
1335 }
1336 else
1337 cell->darkness = *data++ + 1;
1338 }
651 1339
652 if (flags & 4) 1340 if (flags & 4)
653 { 1341 {
654 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1342 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
655 } 1343 }
663 { 1351 {
664 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1352 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
665 } 1353 }
666 } 1354 }
667 else 1355 else
1356 {
668 cell->darkness = -1; 1357 cell->darkness = 0;
1358 cell->stat_hp = 0;
1359 }
669 } 1360 }
670} 1361}
671 1362
672SV * 1363SV *
673mapmap (CFClient::Map self, int w, int h) 1364mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
674 CODE: 1365 CODE:
675{ 1366{
676 int x0, x1, x; 1367 int x1, x;
677 int y0, y1, y; 1368 int y1, y;
678 int z; 1369 int z;
679 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1370 SV *map_sv = newSV (w * h * sizeof (uint32_t));
680 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1371 uint32_t *map = (uint32_t *)SvPVX (map_sv);
681 1372
682 SvPOK_only (map_sv); 1373 SvPOK_only (map_sv);
683 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1374 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
684 1375
685 x0 = self->x - w / 2; x1 = x0 + w; 1376 x0 += self->x; x1 = x0 + w;
686 y0 = self->y - h / 2; y1 = y0 + h; 1377 y0 += self->y; y1 = y0 + h;
687 1378
688 for (y = y0; y < y1; y++) 1379 for (y = y0; y < y1; y++)
689 { 1380 {
690 maprow *row = 0 <= y && y < self->rows 1381 maprow *row = 0 <= y && y < self->rows
691 ? self->row + y 1382 ? self->row + y
728} 1419}
729 OUTPUT: 1420 OUTPUT:
730 RETVAL 1421 RETVAL
731 1422
732void 1423void
733draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1424draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
734 PPCODE: 1425 CODE:
735{ 1426{
736 int sw4 = (sw + 3) & ~3; 1427 int vx, vy;
737 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1428 int x, y, z;
738 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1429 int last_name;
739 memset (darkness, 255, sw4 * sh); 1430 mapface face;
740 SvPOK_only (darkness_sv);
741 SvCUR_set (darkness_sv, sw4 * sh);
742 1431
743 int vx = self->x + (self->w - sw) / 2 - shift_x; 1432 vx = self->x + self->w / 2 - sw / 2 - shift_x;
744 int vy = self->y + (self->h - sh) / 2 - shift_y; 1433 vy = self->y + self->h / 2 - sh / 2 - shift_y;
745 1434
746 /* 1435 /*
747 int vx = self->vx = self->w >= sw 1436 int vx = self->vx = self->w >= sw
748 ? self->x + (self->w - sw) / 2 1437 ? self->x + (self->w - sw) / 2
749 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1438 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
753 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1442 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
754 */ 1443 */
755 1444
756 glColor4ub (255, 255, 255, 255); 1445 glColor4ub (255, 255, 255, 255);
757 1446
1447 glEnable (GL_BLEND);
758 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1448 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
759 glEnable (GL_BLEND);
760 glEnable (GL_TEXTURE_2D); 1449 glEnable (GL_TEXTURE_2D);
761 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1450 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
762 1451
763 int x, y, z;
764
765 int last_name = 0;
766
767 glBegin (GL_QUADS); 1452 glBegin (GL_QUADS);
1453
1454 last_name = 0;
768 1455
769 for (z = 0; z < 3; z++) 1456 for (z = 0; z < 3; z++)
770 for (y = 0; y < sh; y++) 1457 for (y = 0; y < sh; y++)
771 if (0 <= y + vy && y + vy < self->rows) 1458 if (0 <= y + vy && y + vy < self->rows)
772 { 1459 {
775 for (x = 0; x < sw; x++) 1462 for (x = 0; x < sw; x++)
776 if (row->c0 <= x + vx && x + vx < row->c1) 1463 if (row->c0 <= x + vx && x + vx < row->c1)
777 { 1464 {
778 mapcell *cell = row->col + (x + vx - row->c0); 1465 mapcell *cell = row->col + (x + vx - row->c0);
779 1466
780 darkness[y * sw4 + x] = cell->darkness < 0
781 ? 255 - FOW_DARKNESS
782 : 255 - cell->darkness;
783
784 mapface face = cell->face [z]; 1467 face = cell->face [z];
785 1468
786 if (face) 1469 if (face && face < self->texs)
787 { 1470 {
788 maptex tex = self->tex [face]; 1471 maptex tex = self->tex [face];
789
790 int px = (x + 1) * 32 - tex.w; 1472 int px = (x + 1) * 32 - tex.w;
791 int py = (y + 1) * 32 - tex.h; 1473 int py = (y + 1) * 32 - tex.h;
792 1474
793 if (last_name != tex.name) 1475 if (last_name != tex.name)
794 { 1476 {
795 glEnd (); 1477 glEnd ();
796 last_name = tex.name;
797 glBindTexture (GL_TEXTURE_2D, last_name); 1478 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
798 glBegin (GL_QUADS); 1479 glBegin (GL_QUADS);
799 } 1480 }
800 1481
801 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1482 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
802 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1483 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
803 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1484 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
804 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1485 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
805 } 1486 }
1487
1488 if (cell->flags && z == 2)
1489 {
1490 if (cell->flags & 1)
1491 {
1492 maptex tex = self->tex [1];
1493 int px = (x + 1) * 32 - tex.w + 2;
1494 int py = (y + 1) * 32 - tex.h - 6;
1495
1496 glEnd ();
1497 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1498 glBegin (GL_QUADS);
1499
1500 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1501 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1502 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1503 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1504 }
1505 }
806 } 1506 }
807 } 1507 }
808 1508
809 glEnd (); 1509 glEnd ();
810 1510
811 glDisable (GL_TEXTURE_2D); 1511 glDisable (GL_TEXTURE_2D);
812 glDisable (GL_BLEND); 1512 glDisable (GL_BLEND);
1513
1514 // top layer: overlays such as the health bar
1515 for (y = 0; y < sh; y++)
1516 if (0 <= y + vy && y + vy < self->rows)
1517 {
1518 maprow *row = self->row + (y + vy);
1519
1520 for (x = 0; x < sw; x++)
1521 if (row->c0 <= x + vx && x + vx < row->c1)
1522 {
1523 mapcell *cell = row->col + (x + vx - row->c0);
1524
1525 int px = x * 32;
1526 int py = y * 32;
1527
1528 if (cell->stat_hp)
1529 {
1530 int width = cell->stat_width * 32;
1531 int thick = sh / 28 + 1 + cell->stat_width;
1532
1533 glColor3ub (0, 0, 0);
1534 glRectf (px + 1, py - thick - 2,
1535 px + width - 1, py);
1536
1537 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1538 glRectf (px + 2,
1539 py - thick - 1,
1540 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1541 }
1542 }
1543 }
1544}
1545
1546void
1547draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1548 CODE:
1549{
1550 static float color[16][3] = {
1551 { 0.00F, 0.00F, 0.00F },
1552 { 1.00F, 1.00F, 1.00F },
1553 { 0.00F, 0.00F, 0.55F },
1554 { 1.00F, 0.00F, 0.00F },
1555
1556 { 1.00F, 0.54F, 0.00F },
1557 { 0.11F, 0.56F, 1.00F },
1558 { 0.93F, 0.46F, 0.00F },
1559 { 0.18F, 0.54F, 0.34F },
1560
1561 { 0.56F, 0.73F, 0.56F },
1562 { 0.80F, 0.80F, 0.80F },
1563 { 0.55F, 0.41F, 0.13F },
1564 { 0.99F, 0.77F, 0.26F },
1565
1566 { 0.74F, 0.65F, 0.41F },
1567
1568 { 0.00F, 1.00F, 1.00F },
1569 { 1.00F, 0.00F, 1.00F },
1570 { 1.00F, 1.00F, 0.00F },
1571 };
1572
1573 int x, y;
1574
1575 glEnable (GL_TEXTURE_2D);
1576 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1577 glEnable (GL_BLEND);
1578 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1579 glBegin (GL_QUADS);
1580
1581 for (y = 0; y < h; y++)
1582 for (x = 0; x < w; x++)
1583 {
1584 unsigned char m = data [x + y * w];
1585
1586 if (m)
1587 {
1588 float *c = color [m & 15];
1589
1590 float tx1 = m & 0x40 ? 0.5 : 0.;
1591 float tx2 = tx1 + 0.5;
1592
1593 glColor4f (c[0], c[1], c[2], 0.75);
1594 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1595 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1596 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1597 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1598 }
1599 }
1600
1601 glEnd ();
1602 glDisable (GL_BLEND);
1603 glDisable (GL_TEXTURE_2D);
1604}
1605
1606void
1607fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1608 PPCODE:
1609{
1610 int vx, vy;
1611 int x, y;
1612 int sw4 = (sw + 3) & ~3;
1613 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1614 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1615
1616 memset (darkness, 255, sw4 * sh);
1617 SvPOK_only (darkness_sv);
1618 SvCUR_set (darkness_sv, sw4 * sh);
1619
1620 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1621 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1622
1623 for (y = 0; y < sh; y++)
1624 if (0 <= y + vy && y + vy < self->rows)
1625 {
1626 maprow *row = self->row + (y + vy);
1627
1628 for (x = 0; x < sw; x++)
1629 if (row->c0 <= x + vx && x + vx < row->c1)
1630 {
1631 mapcell *cell = row->col + (x + vx - row->c0);
1632
1633 darkness[y * sw4 + x] = cell->darkness
1634 ? 255 - (cell->darkness - 1)
1635 : 255 - FOW_DARKNESS;
1636 }
1637 }
813 1638
814 EXTEND (SP, 3); 1639 EXTEND (SP, 3);
815 PUSHs (sv_2mortal (newSViv (sw4))); 1640 PUSHs (sv_2mortal (newSViv (sw4)));
816 PUSHs (sv_2mortal (newSViv (sh))); 1641 PUSHs (sv_2mortal (newSViv (sh)));
817 PUSHs (darkness_sv); 1642 PUSHs (darkness_sv);
818} 1643}
819 1644
820SV * 1645SV *
821get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1646get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
822 CODE: 1647 CODE:
823{ 1648{
824 int x, y, x1, y1; 1649 int x, y, x1, y1;
825 SV *data_sv = newSV (w * h * 7 + 5); 1650 SV *data_sv = newSV (w * h * 7 + 5);
826 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1651 uint8_t *data = (uint8_t *)SvPVX (data_sv);
828 *data++ = 0; /* version 0 format */ 1653 *data++ = 0; /* version 0 format */
829 *data++ = w >> 8; *data++ = w; 1654 *data++ = w >> 8; *data++ = w;
830 *data++ = h >> 8; *data++ = h; 1655 *data++ = h >> 8; *data++ = h;
831 1656
832 // we need to do this 'cause we don't keep an absolute coord system for rows 1657 // we need to do this 'cause we don't keep an absolute coord system for rows
833 // TODO: treat rows as we treat 1658 // TODO: treat rows as we treat columns
834 map_get_row (self, y0 + self->y - self->oy);//D 1659 map_get_row (self, y0 + self->y - self->oy);//D
835 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1660 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
836 1661
837 x0 += self->x - self->ox; 1662 x0 += self->x - self->ox;
838 y0 += self->y - self->oy; 1663 y0 += self->y - self->oy;
849 for (x = x0; x < x1; x++) 1674 for (x = x0; x < x1; x++)
850 { 1675 {
851 if (row && row->c0 <= x && x < row->c1) 1676 if (row && row->c0 <= x && x < row->c1)
852 { 1677 {
853 mapcell *cell = row->col + (x - row->c0); 1678 mapcell *cell = row->col + (x - row->c0);
854
855 uint8_t flags = 0; 1679 uint8_t flags = 0;
856 1680
857 if (cell->face [0]) flags |= 1; 1681 if (cell->face [0]) flags |= 1;
858 if (cell->face [1]) flags |= 2; 1682 if (cell->face [1]) flags |= 2;
859 if (cell->face [2]) flags |= 4; 1683 if (cell->face [2]) flags |= 4;
889} 1713}
890 OUTPUT: 1714 OUTPUT:
891 RETVAL 1715 RETVAL
892 1716
893void 1717void
894set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1718set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
895 PPCODE: 1719 PPCODE:
896{ 1720{
897 int x, y, z; 1721 int x, y, z;
1722 int w, h;
898 int x1, y1; 1723 int x1, y1;
899 1724
900 if (*data++ != 0) 1725 if (*data++ != 0)
901 return; /* version mismatch */ 1726 return; /* version mismatch */
902 1727
903 int w = *data++ << 8; w |= *data++; 1728 w = *data++ << 8; w |= *data++;
904 int h = *data++ << 8; h |= *data++; 1729 h = *data++ << 8; h |= *data++;
905 1730
906 // we need to do this 'cause we don't keep an absolute coord system for rows 1731 // we need to do this 'cause we don't keep an absolute coord system for rows
907 // TODO: treat rows as we treat 1732 // TODO: treat rows as we treat columns
908 map_get_row (self, y0 + self->y - self->oy);//D 1733 map_get_row (self, y0 + self->y - self->oy);//D
909 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1734 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
910 1735
911 x0 += self->x - self->ox; 1736 x0 += self->x - self->ox;
912 y0 += self->y - self->oy; 1737 y0 += self->y - self->oy;
930 1755
931 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1756 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
932 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1757 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
933 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1758 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
934 1759
935 if (cell->darkness <= 0) 1760 if (cell->darkness == 0)
936 { 1761 {
937 cell->darkness = -1; 1762 cell->darkness = 0;
938 1763
939 for (z = 0; z <= 2; z++) 1764 for (z = 0; z <= 2; z++)
940 { 1765 {
941 cell->face[z] = face[z]; 1766 cell->face[z] = face[z];
942 1767
947 } 1772 }
948 } 1773 }
949 } 1774 }
950} 1775}
951 1776
1777MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1778
1779CFPlus::MixChunk
1780new_from_file (SV *class, char *path)
1781 CODE:
1782 RETVAL = Mix_LoadWAV (path);
1783 OUTPUT:
1784 RETVAL
1785
1786void
1787DESTROY (CFPlus::MixChunk self)
1788 CODE:
1789 Mix_FreeChunk (self);
1790
1791int
1792volume (CFPlus::MixChunk self, int volume = -1)
1793 CODE:
1794 RETVAL = Mix_VolumeChunk (self, volume);
1795 OUTPUT:
1796 RETVAL
1797
1798int
1799play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1800 CODE:
1801 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1802 OUTPUT:
1803 RETVAL
1804
1805MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1806
1807int
1808volume (int volume = -1)
1809 CODE:
1810 RETVAL = Mix_VolumeMusic (volume);
1811 OUTPUT:
1812 RETVAL
1813
1814CFPlus::MixMusic
1815new_from_file (SV *class, char *path)
1816 CODE:
1817 RETVAL = Mix_LoadMUS (path);
1818 OUTPUT:
1819 RETVAL
1820
1821void
1822DESTROY (CFPlus::MixMusic self)
1823 CODE:
1824 Mix_FreeMusic (self);
1825
1826int
1827play (CFPlus::MixMusic self, int loops = -1)
1828 CODE:
1829 RETVAL = Mix_PlayMusic (self, loops);
1830 OUTPUT:
1831 RETVAL
1832
1833MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1834
1835BOOT:
1836{
1837 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1838 static const struct {
1839 const char *name;
1840 IV iv;
1841 } *civ, const_iv[] = {
1842# define const_iv(name) { # name, (IV)name }
1843 const_iv (GL_COLOR_MATERIAL),
1844 const_iv (GL_SMOOTH),
1845 const_iv (GL_FLAT),
1846 const_iv (GL_DITHER),
1847 const_iv (GL_BLEND),
1848 const_iv (GL_CULL_FACE),
1849 const_iv (GL_SCISSOR_TEST),
1850 const_iv (GL_DEPTH_TEST),
1851 const_iv (GL_ALPHA_TEST),
1852 const_iv (GL_NORMALIZE),
1853 const_iv (GL_RESCALE_NORMAL),
1854 const_iv (GL_FRONT),
1855 const_iv (GL_BACK),
1856 const_iv (GL_AND),
1857 const_iv (GL_ONE),
1858 const_iv (GL_ZERO),
1859 const_iv (GL_SRC_ALPHA),
1860 const_iv (GL_DST_ALPHA),
1861 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1862 const_iv (GL_ONE_MINUS_DST_ALPHA),
1863 const_iv (GL_SRC_ALPHA_SATURATE),
1864 const_iv (GL_RGB),
1865 const_iv (GL_RGBA),
1866 const_iv (GL_RGBA4),
1867 const_iv (GL_RGBA8),
1868 const_iv (GL_RGB5_A1),
1869 const_iv (GL_UNSIGNED_BYTE),
1870 const_iv (GL_UNSIGNED_SHORT),
1871 const_iv (GL_UNSIGNED_INT),
1872 const_iv (GL_ALPHA),
1873 const_iv (GL_INTENSITY),
1874 const_iv (GL_LUMINANCE),
1875 const_iv (GL_LUMINANCE_ALPHA),
1876 const_iv (GL_FLOAT),
1877 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1878 const_iv (GL_COMPILE),
1879 const_iv (GL_TEXTURE_1D),
1880 const_iv (GL_TEXTURE_2D),
1881 const_iv (GL_TEXTURE_ENV),
1882 const_iv (GL_TEXTURE_MAG_FILTER),
1883 const_iv (GL_TEXTURE_MIN_FILTER),
1884 const_iv (GL_TEXTURE_ENV_MODE),
1885 const_iv (GL_TEXTURE_WRAP_S),
1886 const_iv (GL_TEXTURE_WRAP_T),
1887 const_iv (GL_REPEAT),
1888 const_iv (GL_CLAMP),
1889 const_iv (GL_CLAMP_TO_EDGE),
1890 const_iv (GL_NEAREST),
1891 const_iv (GL_LINEAR),
1892 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1893 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1894 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1895 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1896 const_iv (GL_GENERATE_MIPMAP),
1897 const_iv (GL_MODULATE),
1898 const_iv (GL_DECAL),
1899 const_iv (GL_REPLACE),
1900 const_iv (GL_DEPTH_BUFFER_BIT),
1901 const_iv (GL_COLOR_BUFFER_BIT),
1902 const_iv (GL_PROJECTION),
1903 const_iv (GL_MODELVIEW),
1904 const_iv (GL_COLOR_LOGIC_OP),
1905 const_iv (GL_SEPARABLE_2D),
1906 const_iv (GL_CONVOLUTION_2D),
1907 const_iv (GL_CONVOLUTION_BORDER_MODE),
1908 const_iv (GL_CONSTANT_BORDER),
1909 const_iv (GL_LINES),
1910 const_iv (GL_LINE_STRIP),
1911 const_iv (GL_LINE_LOOP),
1912 const_iv (GL_QUADS),
1913 const_iv (GL_QUAD_STRIP),
1914 const_iv (GL_TRIANGLES),
1915 const_iv (GL_TRIANGLE_STRIP),
1916 const_iv (GL_TRIANGLE_FAN),
1917 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1918 const_iv (GL_FASTEST),
1919 const_iv (GL_V2F),
1920 const_iv (GL_V3F),
1921 const_iv (GL_T2F_V3F),
1922 const_iv (GL_T2F_N3F_V3F),
1923# undef const_iv
1924 };
1925
1926 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1927 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1928}
1929
1930char *
1931gl_vendor ()
1932 CODE:
1933 RETVAL = (char *)glGetString (GL_VENDOR);
1934 OUTPUT:
1935 RETVAL
1936
1937char *
1938gl_version ()
1939 CODE:
1940 RETVAL = (char *)glGetString (GL_VERSION);
1941 OUTPUT:
1942 RETVAL
1943
1944char *
1945gl_extensions ()
1946 CODE:
1947 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1948 OUTPUT:
1949 RETVAL
1950
1951int glGetError ()
1952
1953void glFinish ()
1954
1955void glClear (int mask)
1956
1957void glClearColor (float r, float g, float b, float a = 1.0)
1958 PROTOTYPE: @
1959
1960void glEnable (int cap)
1961
1962void glDisable (int cap)
1963
1964void glShadeModel (int mode)
1965
1966void glHint (int target, int mode)
1967
1968void glBlendFunc (int sfactor, int dfactor)
1969
1970void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1971 CODE:
1972 gl_BlendFuncSeparate (sa, da, saa, daa);
1973
1974void glDepthMask (int flag)
1975
1976void glLogicOp (int opcode)
1977
1978void glColorMask (int red, int green, int blue, int alpha)
1979
1980void glMatrixMode (int mode)
1981
1982void glPushMatrix ()
1983
1984void glPopMatrix ()
1985
1986void glLoadIdentity ()
1987
1988void glDrawBuffer (int buffer)
1989
1990void glReadBuffer (int buffer)
1991
1992# near_ and far_ are due to microsofts buggy "c" compiler
1993void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1994
1995# near_ and far_ are due to microsofts buggy "c" compiler
1996void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1997
1998void glViewport (int x, int y, int width, int height)
1999
2000void glScissor (int x, int y, int width, int height)
2001
2002void glTranslate (float x, float y, float z = 0.)
2003 CODE:
2004 glTranslatef (x, y, z);
2005
2006void glScale (float x, float y, float z = 1.)
2007 CODE:
2008 glScalef (x, y, z);
2009
2010void glRotate (float angle, float x, float y, float z)
2011 CODE:
2012 glRotatef (angle, x, y, z);
2013
2014void glBegin (int mode)
2015
2016void glEnd ()
2017
2018void glColor (float r, float g, float b, float a = 1.0)
2019 PROTOTYPE: @
2020 ALIAS:
2021 glColor_premultiply = 1
2022 CODE:
2023 if (ix)
2024 {
2025 r *= a;
2026 g *= a;
2027 b *= a;
2028 }
2029 // microsoft visual "c" rounds instead of truncating...
2030 glColor4f (r, g, b, a);
2031
2032void glInterleavedArrays (int format, int stride, char *data)
2033
2034void glDrawElements (int mode, int count, int type, char *indices)
2035
2036# 1.2 void glDrawRangeElements (int mode, int start, int end
2037
2038void glRasterPos (float x, float y, float z = 0.)
2039 CODE:
2040 glRasterPos3f (0, 0, z);
2041 glBitmap (0, 0, 0, 0, x, y, 0);
2042
2043void glVertex (float x, float y, float z = 0.)
2044 CODE:
2045 glVertex3f (x, y, z);
2046
2047void glTexCoord (float s, float t)
2048 CODE:
2049 glTexCoord2f (s, t);
2050
2051void glTexEnv (int target, int pname, float param)
2052 CODE:
2053 glTexEnvf (target, pname, param);
2054
2055void glTexParameter (int target, int pname, float param)
2056 CODE:
2057 glTexParameterf (target, pname, param);
2058
2059void glBindTexture (int target, int name)
2060
2061void glConvolutionParameter (int target, int pname, float params)
2062 CODE:
2063 if (gl.ConvolutionParameterf)
2064 gl.ConvolutionParameterf (target, pname, params);
2065
2066void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2067 CODE:
2068 if (gl.ConvolutionFilter2D)
2069 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2070
2071void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2072 CODE:
2073 if (gl.SeparableFilter2D)
2074 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2075
2076void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2077
2078void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2079
2080void glDrawPixels (int width, int height, int format, int type, char *pixels)
2081
2082void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2083
2084int glGenTexture ()
2085 CODE:
2086{
2087 GLuint name;
2088 glGenTextures (1, &name);
2089 RETVAL = name;
2090}
2091 OUTPUT:
2092 RETVAL
2093
2094void glDeleteTexture (int name)
2095 CODE:
2096{
2097 GLuint name_ = name;
2098 glDeleteTextures (1, &name_);
2099}
2100
2101int glGenList ()
2102 CODE:
2103 RETVAL = glGenLists (1);
2104 OUTPUT:
2105 RETVAL
2106
2107void glDeleteList (int list)
2108 CODE:
2109 glDeleteLists (list, 1);
2110
2111void glNewList (int list, int mode = GL_COMPILE)
2112
2113void glEndList ()
2114
2115void glCallList (int list)
2116

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