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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.45 by root, Mon Apr 17 09:33:11 2006 UTC vs.
Revision 1.152 by root, Sat Aug 19 18:18:36 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
7#endif
8
1#include "EXTERN.h" 9#include "EXTERN.h"
2#include "perl.h" 10#include "perl.h"
3#include "XSUB.h" 11#include "XSUB.h"
4 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
5#include <string.h> 18#include <string.h>
6#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
7 21
8#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
9#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
10#include <SDL_opengl.h> 26#include <SDL_opengl.h>
11 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
12#include <glib/gmacros.h> 31#include <glib/gmacros.h>
13 32
14#include <pango/pango.h> 33#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 34
35#ifndef _WIN32
18#include <sys/types.h> 36# include <sys/types.h>
19#include <sys/socket.h> 37# include <sys/socket.h>
20#include <netinet/in.h> 38# include <netinet/in.h>
21#include <netinet/tcp.h> 39# include <netinet/tcp.h>
22
23#include <inttypes.h> 40# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif
49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 51
25#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
26 53
27#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
29 56
30static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
32 110
33typedef struct cf_layout { 111typedef struct cf_layout {
34 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
35 int base_height; 114 int base_height;
115 CFPlus__Font font;
36} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
37 121
38static void 122static void
39substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
40{ 124{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 130}
44 131
45static void 132static void
46layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
47{ 134{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
50 */ 137 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 139
140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
143 pango_layout_set_font_description (self->pl, font);
53} 144}
54 145
55static void 146static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 148{
58 layout_update (self); 149 PangoRectangle rect;
59 150
151 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
61 153
62 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
65} 162}
66 163
67typedef uint16_t mapface; 164typedef uint16_t mapface;
68 165
69typedef struct { 166typedef struct {
72 float s, t; 169 float s, t;
73 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
74} maptex; 171} maptex;
75 172
76typedef struct { 173typedef struct {
77 int16_t darkness; 174 uint16_t darkness;
78 mapface face[3]; 175 mapface face[3];
176 uint8_t stat_width, stat_hp;
79} mapcell; 177} mapcell;
80 178
81typedef struct { 179typedef struct {
82 int32_t c0, c1; 180 int32_t c0, c1;
83 mapcell *col; 181 mapcell *col;
90 mapface *face; 188 mapface *face;
91 189
92 int texs; 190 int texs;
93 maptex *tex; 191 maptex *tex;
94 192
95 uint32_t rows; 193 int32_t rows;
96 maprow *row; 194 maprow *row;
97} *CFClient__Map; 195} *CFPlus__Map;
98 196
99static char * 197static char *
100prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
101{ 199{
102 char *p; 200 char *p;
120 218
121#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
122#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
123 221
124static maprow * 222static maprow *
125map_get_row (CFClient__Map self, int y) 223map_get_row (CFPlus__Map self, int y)
126{ 224{
127 if (0 > y) 225 if (0 > y)
128 { 226 {
129 int extend = - y + MAP_EXTEND_Y; 227 int extend = - y + MAP_EXTEND_Y;
130 Prepend (maprow, self->row, self->rows, extend); 228 Prepend (maprow, self->row, self->rows, extend);
168 266
169 return row->col + (x - row->c0); 267 return row->col + (x - row->c0);
170} 268}
171 269
172static mapcell * 270static mapcell *
173map_get_cell (CFClient__Map self, int x, int y) 271map_get_cell (CFPlus__Map self, int x, int y)
174{ 272{
175 return row_get_cell (map_get_row (self, y), x); 273 return row_get_cell (map_get_row (self, y), x);
176} 274}
177 275
178static void 276static void
179map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
180{ 278{
181 int r; 279 int r;
182 280
183 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
184 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
192 self->row = 0; 290 self->row = 0;
193 self->rows = 0; 291 self->rows = 0;
194} 292}
195 293
196static void 294static void
197map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
198{ 296{
199 int x, y; 297 int x, y;
298 maprow *row;
299 mapcell *cell;
200 300
201 for (y = y0; y < y0 + h; y++) 301 for (y = y0; y < y0 + h; y++)
202 if (y >= 0) 302 if (y >= 0)
203 { 303 {
204 if (y >= self->rows) 304 if (y >= self->rows)
205 break; 305 break;
206 306
207 maprow *row = self->row + y; 307 row = self->row + y;
208 308
209 for (x = x0; x < x0 + w; x++) 309 for (x = x0; x < x0 + w; x++)
210 if (x >= row->c0) 310 if (x >= row->c0)
211 { 311 {
212 if (x >= row->c1) 312 if (x >= row->c1)
213 break; 313 break;
214 314
215 row->col[x - row->c0].darkness = -1; 315 cell = row->col + x - row->c0;
316
317 cell->darkness = 0;
318 cell->stat_hp = 0;
216 } 319 }
217 } 320 }
218} 321}
219 322
323static void
324music_finished (void)
325{
326 SDL_UserEvent ev;
327
328 ev.type = SDL_USEREVENT;
329 ev.code = 0;
330 ev.data1 = 0;
331 ev.data2 = 0;
332
333 SDL_PushEvent ((SDL_Event *)&ev);
334}
335
336static void
337channel_finished (int channel)
338{
339 SDL_UserEvent ev;
340
341 ev.type = SDL_USEREVENT;
342 ev.code = 1;
343 ev.data1 = (void *)(long)channel;
344 ev.data2 = 0;
345
346 SDL_PushEvent ((SDL_Event *)&ev);
347}
348
349static unsigned int
350minpot (unsigned int n)
351{
352 if (!n)
353 return 0;
354
355 --n;
356
357 n |= n >> 1;
358 n |= n >> 2;
359 n |= n >> 4;
360 n |= n >> 8;
361 n |= n >> 16;
362
363 return n + 1;
364}
365
220MODULE = CFClient PACKAGE = CFClient 366MODULE = CFPlus PACKAGE = CFPlus
221 367
222PROTOTYPES: ENABLE 368PROTOTYPES: ENABLE
223 369
224BOOT: 370BOOT:
225{ 371{
226 fontmap = pango_ft2_font_map_new (); 372 HV *stash = gv_stashpv ("CFPlus", 1);
373 static const struct {
374 const char *name;
375 IV iv;
376 } *civ, const_iv[] = {
377# define const_iv(name) { # name, (IV)name }
378 const_iv (SDL_ACTIVEEVENT),
379 const_iv (SDL_KEYDOWN),
380 const_iv (SDL_KEYUP),
381 const_iv (SDL_MOUSEMOTION),
382 const_iv (SDL_MOUSEBUTTONDOWN),
383 const_iv (SDL_MOUSEBUTTONUP),
384 const_iv (SDL_JOYAXISMOTION),
385 const_iv (SDL_JOYBALLMOTION),
386 const_iv (SDL_JOYHATMOTION),
387 const_iv (SDL_JOYBUTTONDOWN),
388 const_iv (SDL_JOYBUTTONUP),
389 const_iv (SDL_QUIT),
390 const_iv (SDL_SYSWMEVENT),
391 const_iv (SDL_EVENT_RESERVEDA),
392 const_iv (SDL_EVENT_RESERVEDB),
393 const_iv (SDL_VIDEORESIZE),
394 const_iv (SDL_VIDEOEXPOSE),
395 const_iv (SDL_USEREVENT),
396 const_iv (SDLK_KP0),
397 const_iv (SDLK_KP1),
398 const_iv (SDLK_KP2),
399 const_iv (SDLK_KP3),
400 const_iv (SDLK_KP4),
401 const_iv (SDLK_KP5),
402 const_iv (SDLK_KP6),
403 const_iv (SDLK_KP7),
404 const_iv (SDLK_KP8),
405 const_iv (SDLK_KP9),
406 const_iv (SDLK_KP_PERIOD),
407 const_iv (SDLK_KP_DIVIDE),
408 const_iv (SDLK_KP_MULTIPLY),
409 const_iv (SDLK_KP_MINUS),
410 const_iv (SDLK_KP_PLUS),
411 const_iv (SDLK_KP_ENTER),
412 const_iv (SDLK_KP_EQUALS),
413 const_iv (SDLK_UP),
414 const_iv (SDLK_DOWN),
415 const_iv (SDLK_RIGHT),
416 const_iv (SDLK_LEFT),
417 const_iv (SDLK_INSERT),
418 const_iv (SDLK_HOME),
419 const_iv (SDLK_END),
420 const_iv (SDLK_PAGEUP),
421 const_iv (SDLK_PAGEDOWN),
422 const_iv (SDLK_F1),
423 const_iv (SDLK_F2),
424 const_iv (SDLK_F3),
425 const_iv (SDLK_F4),
426 const_iv (SDLK_F5),
427 const_iv (SDLK_F6),
428 const_iv (SDLK_F7),
429 const_iv (SDLK_F8),
430 const_iv (SDLK_F9),
431 const_iv (SDLK_F10),
432 const_iv (SDLK_F11),
433 const_iv (SDLK_F12),
434 const_iv (SDLK_F13),
435 const_iv (SDLK_F14),
436 const_iv (SDLK_F15),
437 const_iv (SDLK_NUMLOCK),
438 const_iv (SDLK_CAPSLOCK),
439 const_iv (SDLK_SCROLLOCK),
440 const_iv (SDLK_RSHIFT),
441 const_iv (SDLK_LSHIFT),
442 const_iv (SDLK_RCTRL),
443 const_iv (SDLK_LCTRL),
444 const_iv (SDLK_RALT),
445 const_iv (SDLK_LALT),
446 const_iv (SDLK_RMETA),
447 const_iv (SDLK_LMETA),
448 const_iv (SDLK_LSUPER),
449 const_iv (SDLK_RSUPER),
450 const_iv (SDLK_MODE),
451 const_iv (SDLK_COMPOSE),
452 const_iv (SDLK_HELP),
453 const_iv (SDLK_PRINT),
454 const_iv (SDLK_SYSREQ),
455 const_iv (SDLK_BREAK),
456 const_iv (SDLK_MENU),
457 const_iv (SDLK_POWER),
458 const_iv (SDLK_EURO),
459 const_iv (SDLK_UNDO),
460 const_iv (KMOD_NONE),
461 const_iv (KMOD_LSHIFT),
462 const_iv (KMOD_RSHIFT),
463 const_iv (KMOD_LCTRL),
464 const_iv (KMOD_RCTRL),
465 const_iv (KMOD_LALT),
466 const_iv (KMOD_RALT),
467 const_iv (KMOD_LMETA),
468 const_iv (KMOD_RMETA),
469 const_iv (KMOD_NUM),
470 const_iv (KMOD_CAPS),
471 const_iv (KMOD_MODE),
472 const_iv (KMOD_CTRL),
473 const_iv (KMOD_SHIFT),
474 const_iv (KMOD_ALT),
475 const_iv (KMOD_META)
476# undef const_iv
477 };
478
479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
480 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
481}
482
483int
484in_destruct ()
485 CODE:
486 RETVAL = PL_main_cv == Nullcv;
487 OUTPUT:
488 RETVAL
489
490NV floor (NV x)
491
492NV ceil (NV x)
493
494void
495pango_init ()
496 CODE:
497{
498 opengl_fontmap = pango_opengl_font_map_new ();
227 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 499 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
228 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 500 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
229} 501}
502
503int
504SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
505
506void
507SDL_Quit ()
508
509void
510SDL_ListModes ()
511 PPCODE:
512{
513 SDL_Rect **m;
514
515 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
516 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
517 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
518 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
519
520 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
521 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
522
523 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
524 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
525 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
526 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
527
528 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
529#if SDL_VERSION_ATLEAST(1,2,10)
530 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
531 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
532#endif
533
534 SDL_EnableUNICODE (1);
535 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
536
537 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
538
539 if (m && m != (SDL_Rect **)-1)
540 while (*m)
541 {
542 AV *av = newAV ();
543 av_push (av, newSViv ((*m)->w));
544 av_push (av, newSViv ((*m)->h));
545 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
546
547 ++m;
548 }
549}
550
551char *
552SDL_GetError ()
553
554int
555SDL_SetVideoMode (int w, int h, int fullscreen)
556 CODE:
557 RETVAL = !!SDL_SetVideoMode (
558 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
559 );
560 if (RETVAL)
561 {
562 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
563# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
564# include "glfunc.h"
565# undef GL_FUNC
566 }
567 OUTPUT:
568 RETVAL
569
570void
571SDL_GL_SwapBuffers ()
572
573char *
574SDL_GetKeyName (int sym)
575
576void
577SDL_PollEvent ()
578 PPCODE:
579{
580 SDL_Event ev;
581
582 while (SDL_PollEvent (&ev))
583 {
584 HV *hv = newHV ();
585 hv_store (hv, "type", 4, newSViv (ev.type), 0);
586
587 switch (ev.type)
588 {
589 case SDL_KEYDOWN:
590 case SDL_KEYUP:
591 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
592 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
593 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
594 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
595 break;
596
597 case SDL_ACTIVEEVENT:
598 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
599 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
600 break;
601
602 case SDL_MOUSEMOTION:
603 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
604
605 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
606 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
607 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
608 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
609 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
610 break;
611
612 case SDL_MOUSEBUTTONDOWN:
613 case SDL_MOUSEBUTTONUP:
614 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
615
616 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
617 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
618 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
619 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
620 break;
621
622 case SDL_USEREVENT:
623 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
624 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
625 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
626 break;
627 }
628
629 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
630 }
631}
632
633int
634Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
635 POSTCALL:
636 Mix_HookMusicFinished (music_finished);
637 Mix_ChannelFinished (channel_finished);
638
639void
640Mix_CloseAudio ()
641
642int
643Mix_AllocateChannels (int numchans = -1)
230 644
231void 645void
232lowdelay (int fd, int val = 1) 646lowdelay (int fd, int val = 1)
233 CODE: 647 CODE:
648#ifndef _WIN32
234 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 649 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
235 650#endif
236char *
237gl_version ()
238 CODE:
239 RETVAL = (char *)glGetString (GL_VERSION);
240 OUTPUT:
241 RETVAL
242
243char *
244gl_extensions ()
245 CODE:
246 RETVAL = (char *)glGetString (GL_EXTENSIONS);
247 OUTPUT:
248 RETVAL
249 651
250void 652void
251add_font (char *file) 653add_font (char *file)
252 CODE: 654 CODE:
253 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 655 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
254
255void
256set_font (char *file)
257 CODE:
258{
259 int count;
260 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
261 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
262 FcPatternDestroy (pattern);
263 pango_context_set_font_description (context, font);
264}
265 656
266void 657void
267load_image_inline (SV *image_) 658load_image_inline (SV *image_)
268 ALIAS: 659 ALIAS:
269 load_image_file = 1 660 load_image_file = 1
285 croak ("load_image: %s", SDL_GetError ()); 676 croak ("load_image: %s", SDL_GetError ());
286 677
287 fmt.palette = NULL; 678 fmt.palette = NULL;
288 fmt.BitsPerPixel = 32; 679 fmt.BitsPerPixel = 32;
289 fmt.BytesPerPixel = 4; 680 fmt.BytesPerPixel = 4;
681#if SDL_BYTEORDER == SDL_LIL_ENDIAN
290 fmt.Rmask = 0x000000ff; 682 fmt.Rmask = 0x000000ff;
291 fmt.Gmask = 0x0000ff00; 683 fmt.Gmask = 0x0000ff00;
292 fmt.Bmask = 0x00ff0000; 684 fmt.Bmask = 0x00ff0000;
293 fmt.Amask = 0xff000000; 685 fmt.Amask = 0xff000000;
686#else
687 fmt.Rmask = 0xff000000;
688 fmt.Gmask = 0x00ff0000;
689 fmt.Bmask = 0x0000ff00;
690 fmt.Amask = 0x000000ff;
691#endif
294 fmt.Rloss = 0; 692 fmt.Rloss = 0;
295 fmt.Gloss = 0; 693 fmt.Gloss = 0;
296 fmt.Bloss = 0; 694 fmt.Bloss = 0;
297 fmt.Aloss = 0; 695 fmt.Aloss = 0;
298 fmt.Rshift = 0; 696 fmt.Rshift = 0;
304 702
305 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 703 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
306 704
307 assert (surface2->pitch == surface2->w * 4); 705 assert (surface2->pitch == surface2->w * 4);
308 706
707 SDL_LockSurface (surface2);
309 EXTEND (SP, 5); 708 EXTEND (SP, 6);
310 PUSHs (sv_2mortal (newSViv (surface2->w))); 709 PUSHs (sv_2mortal (newSViv (surface2->w)));
311 PUSHs (sv_2mortal (newSViv (surface2->h))); 710 PUSHs (sv_2mortal (newSViv (surface2->h)));
312 SDL_LockSurface (surface2);
313 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 711 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
314 SDL_UnlockSurface (surface2);
315 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 712 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
316 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 713 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
317 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 714 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
715 SDL_UnlockSurface (surface2);
318 716
319 SDL_FreeSurface (surface); 717 SDL_FreeSurface (surface);
320 SDL_FreeSurface (surface2); 718 SDL_FreeSurface (surface2);
321} 719}
322 720
344 PUSHs (sv_2mortal (newSViv (b / y))); 742 PUSHs (sv_2mortal (newSViv (b / y)));
345 PUSHs (sv_2mortal (newSViv (a / y))); 743 PUSHs (sv_2mortal (newSViv (a / y)));
346} 744}
347 745
348void 746void
747error (char *message)
748 CODE:
749 fprintf (stderr, "ERROR: %s\n", message);
750#ifdef _WIN32
751 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
752#endif
753
754void
349fatal (char *message) 755fatal (char *message)
350 CODE: 756 CODE:
351#ifdef WIN32
352 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
353#else
354 fprintf (stderr, "FATAL: %s\n", message); 757 fprintf (stderr, "FATAL: %s\n", message);
758#ifdef _WIN32
759 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
355#endif 760#endif
356 exit (1); 761 _exit (1);
357 762
763void
764_exit (int retval)
765 CODE:
766 _exit (retval);
767
768MODULE = CFPlus PACKAGE = CFPlus::Font
769
770CFPlus::Font
771new_from_file (SV *class, char *path, int id = 0)
772 CODE:
773{
774 int count;
775 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
776 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
777 FcPatternDestroy (pattern);
778}
779 OUTPUT:
780 RETVAL
781
782void
783DESTROY (CFPlus::Font self)
784 CODE:
785 pango_font_description_free (self);
786
787void
788make_default (CFPlus::Font self)
789 CODE:
790 default_font = self;
791
358MODULE = CFClient PACKAGE = CFClient::Layout 792MODULE = CFPlus PACKAGE = CFPlus::Layout
359 793
360CFClient::Layout 794void
361new (SV *class, int base_height = 10) 795reset_glyph_cache ()
796 CODE:
797 tc_clear ();
798
799CFPlus::Layout
800new (SV *class)
362 CODE: 801 CODE:
363 New (0, RETVAL, 1, struct cf_layout); 802 New (0, RETVAL, 1, struct cf_layout);
364 RETVAL->base_height = base_height; 803
365 RETVAL->pl = pango_layout_new (context); 804 RETVAL->pl = pango_layout_new (opengl_context);
805 RETVAL->r = 1.;
806 RETVAL->g = 1.;
807 RETVAL->b = 1.;
808 RETVAL->a = 1.;
809 RETVAL->base_height = MIN_FONT_HEIGHT;
810 RETVAL->font = 0;
811
366 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 812 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
813 layout_update_font (RETVAL);
367 OUTPUT: 814 OUTPUT:
368 RETVAL 815 RETVAL
369 816
370void 817void
371DESTROY (CFClient::Layout self) 818DESTROY (CFPlus::Layout self)
372 CODE: 819 CODE:
373 g_object_unref (self->pl); 820 g_object_unref (self->pl);
374 Safefree (self); 821 Safefree (self);
375 822
376void 823void
377set_text (CFClient::Layout self, SV *text_) 824set_text (CFPlus::Layout self, SV *text_)
378 CODE: 825 CODE:
379{ 826{
380 STRLEN textlen; 827 STRLEN textlen;
381 char *text = SvPVutf8 (text_, textlen); 828 char *text = SvPVutf8 (text_, textlen);
382 829
383 pango_layout_set_text (self->pl, text, textlen); 830 pango_layout_set_text (self->pl, text, textlen);
384} 831}
385 832
386void 833void
387set_markup (CFClient::Layout self, SV *text_) 834set_markup (CFPlus::Layout self, SV *text_)
388 CODE: 835 CODE:
389{ 836{
390 STRLEN textlen; 837 STRLEN textlen;
391 char *text = SvPVutf8 (text_, textlen); 838 char *text = SvPVutf8 (text_, textlen);
392 839
393 pango_layout_set_markup (self->pl, text, textlen); 840 pango_layout_set_markup (self->pl, text, textlen);
394} 841}
395 842
396void 843void
844set_shapes (CFPlus::Layout self, ...)
845 CODE:
846{
847 PangoAttrList *attrs = 0;
848 const char *text = pango_layout_get_text (self->pl);
849 const char *pos = text;
850 int arg = 4;
851
852 while (arg < items && (pos = strstr (pos, OBJ_STR)))
853 {
854 PangoRectangle inkrect, rect;
855 PangoAttribute *attr;
856
857 int x = SvIV (ST (arg - 3));
858 int y = SvIV (ST (arg - 2));
859 int w = SvIV (ST (arg - 1));
860 int h = SvIV (ST (arg ));
861
862 inkrect.x = 0;
863 inkrect.y = 0;
864 inkrect.width = 0;
865 inkrect.height = 0;
866
867 rect.x = x * PANGO_SCALE;
868 rect.y = y * PANGO_SCALE;
869 rect.width = w * PANGO_SCALE;
870 rect.height = h * PANGO_SCALE;
871
872 if (!attrs)
873 attrs = pango_layout_get_attributes (self->pl);
874
875 attr = pango_attr_shape_new (&inkrect, &rect);
876 attr->start_index = pos - text;
877 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
878 pango_attr_list_insert (attrs, attr);
879
880 arg += 4;
881 pos += sizeof (OBJ_STR) - 1;
882 }
883
884 if (attrs)
885 pango_layout_set_attributes (self->pl, attrs);
886}
887
888void
889get_shapes (CFPlus::Layout self)
890 PPCODE:
891{
892 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
893
894 do
895 {
896 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
897
898 if (run && shape_attr_p (run))
899 {
900 PangoRectangle extents;
901 pango_layout_iter_get_run_extents (iter, 0, &extents);
902
903 EXTEND (SP, 2);
904 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
905 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
906 }
907 }
908 while (pango_layout_iter_next_run (iter));
909
910 pango_layout_iter_free (iter);
911}
912
913int
914has_wrapped (CFPlus::Layout self)
915 CODE:
916{
917 int lines = 1;
918 const char *text = pango_layout_get_text (self->pl);
919
920 while (*text)
921 lines += *text++ == '\n';
922
923 RETVAL = lines < pango_layout_get_line_count (self->pl);
924}
925 OUTPUT:
926 RETVAL
927
928SV *
929get_text (CFPlus::Layout self)
930 CODE:
931 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
932 sv_utf8_decode (RETVAL);
933 OUTPUT:
934 RETVAL
935
936void
937set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
938 CODE:
939 self->r = r;
940 self->g = g;
941 self->b = b;
942 self->a = a;
943
944void
945set_font (CFPlus::Layout self, CFPlus::Font font = 0)
946 CODE:
947 if (self->font != font)
948 {
949 self->font = font;
950 layout_update_font (self);
951 }
952
953void
397set_height (CFClient::Layout self, int base_height) 954set_height (CFPlus::Layout self, int base_height)
398 CODE: 955 CODE:
956 if (self->base_height != base_height)
957 {
399 self->base_height = base_height; 958 self->base_height = base_height;
959 layout_update_font (self);
960 }
400 961
401void 962void
402set_width (CFClient::Layout self, int max_width = -1) 963set_width (CFPlus::Layout self, int max_width = -1)
403 CODE: 964 CODE:
404 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 965 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
405 966
406void 967void
968set_indent (CFPlus::Layout self, int indent)
969 CODE:
970 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
971
972void
973set_spacing (CFPlus::Layout self, int spacing)
974 CODE:
975 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
976
977void
978set_ellipsise (CFPlus::Layout self, int ellipsise)
979 CODE:
980 pango_layout_set_ellipsize (self->pl,
981 ellipsise == 1 ? PANGO_ELLIPSIZE_START
982 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
983 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
984 : PANGO_ELLIPSIZE_NONE
985 );
986
987void
988set_single_paragraph_mode (CFPlus::Layout self, int spm)
989 CODE:
990 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
991
992void
407size (CFClient::Layout self) 993size (CFPlus::Layout self)
408 PPCODE: 994 PPCODE:
409{ 995{
410 int w, h; 996 int w, h;
411 997
412 layout_update (self);
413 layout_get_pixel_size (self, &w, &h); 998 layout_get_pixel_size (self, &w, &h);
414 999
415 EXTEND (SP, 2); 1000 EXTEND (SP, 2);
416 PUSHs (sv_2mortal (newSViv (w))); 1001 PUSHs (sv_2mortal (newSViv (w)));
417 PUSHs (sv_2mortal (newSViv (h))); 1002 PUSHs (sv_2mortal (newSViv (h)));
418} 1003}
419 1004
420int 1005int
1006descent (CFPlus::Layout self)
1007 CODE:
1008{
1009 PangoRectangle rect;
1010 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1011 pango_layout_line_get_pixel_extents (line, 0, &rect);
1012 RETVAL = PANGO_DESCENT (rect);
1013}
1014 OUTPUT:
1015 RETVAL
1016
1017int
421xy_to_index (CFClient::Layout self, int x, int y) 1018xy_to_index (CFPlus::Layout self, int x, int y)
422 CODE: 1019 CODE:
423{ 1020{
424 int index, trailing; 1021 int index, trailing;
425
426 layout_update (self);
427 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1022 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
428
429 RETVAL = index; 1023 RETVAL = index;
430} 1024}
431 OUTPUT: 1025 OUTPUT:
432 RETVAL 1026 RETVAL
433 1027
434void 1028void
435cursor_pos (CFClient::Layout self, int index) 1029cursor_pos (CFPlus::Layout self, int index)
436 PPCODE: 1030 PPCODE:
437{ 1031{
438 PangoRectangle strong_pos; 1032 PangoRectangle strong_pos;
439 layout_update (self);
440 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1033 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
441 1034
442 EXTEND (SP, 3); 1035 EXTEND (SP, 3);
443 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1036 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
444 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1037 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
445 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1038 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
446} 1039}
447 1040
448void 1041void
449render (CFClient::Layout self) 1042render (CFPlus::Layout self, float x, float y, int flags = 0)
450 PPCODE: 1043 PPCODE:
451{ 1044 pango_opengl_render_layout_subpixel (
452 SV *retval; 1045 self->pl,
453 int w, h; 1046 x * PANGO_SCALE, y * PANGO_SCALE,
454 FT_Bitmap bitmap; 1047 self->r, self->g, self->b, self->a,
1048 flags
1049 );
455 1050
456 layout_update (self); 1051MODULE = CFPlus PACKAGE = CFPlus::Texture
457 layout_get_pixel_size (self, &w, &h);
458 1052
459 retval = newSV (w * h); 1053void
460 SvPOK_only (retval); 1054pad2pot (SV *data_, SV *w_, SV *h_)
461 SvCUR_set (retval, w * h); 1055 CODE:
1056{
1057 int ow = SvIV (w_);
1058 int oh = SvIV (h_);
462 1059
463 bitmap.rows = h; 1060 if (ow && oh)
464 bitmap.width = w; 1061 {
465 bitmap.pitch = w; 1062 int nw = minpot (ow);
466 bitmap.buffer = (unsigned char*)SvPVX (retval); 1063 int nh = minpot (oh);
467 bitmap.num_grays = 256;
468 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
469 1064
470 memset (bitmap.buffer, 0, w * h); 1065 if (nw != ow || nh != oh)
471 1066 {
472 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1067 if (SvOK (data_))
1068 {
1069 STRLEN datalen;
1070 char *data = SvPVbyte (data_, datalen);
1071 int bpp = datalen / (ow * oh);
1072 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
473 1073
474 EXTEND (SP, 3); 1074 SvPOK_only (result_);
475 PUSHs (sv_2mortal (newSViv (w))); 1075 SvCUR_set (result_, nw * nh * bpp);
476 PUSHs (sv_2mortal (newSViv (h)));
477 PUSHs (sv_2mortal (retval));
478}
479 1076
480MODULE = CFClient PACKAGE = CFClient::Texture 1077 memset (SvPVX (result_), 0, nw * nh * bpp);
1078 while (oh--)
1079 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
481 1080
1081 sv_setsv (data_, result_);
1082 }
1083
1084 sv_setiv (w_, nw);
1085 sv_setiv (h_, nh);
1086 }
1087 }
1088}
1089
482void 1090void
483draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1091draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
484 PROTOTYPE: $$$;$$ 1092 PROTOTYPE: $$$;$$
1093 ALIAS:
1094 draw_quad_alpha = 1
1095 draw_quad_alpha_premultiplied = 2
485 CODE: 1096 CODE:
486{ 1097{
487 HV *hv = (HV *)SvRV (self); 1098 HV *hv = (HV *)SvRV (self);
488 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1099 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
489 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1100 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
490 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1101 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
491 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
492 1102
493 if (items < 5) 1103 if (items < 5)
494 { 1104 {
495 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1105 w = SvNV (*hv_fetch (hv, "w", 1, 1));
496 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1106 h = SvNV (*hv_fetch (hv, "h", 1, 1));
497 } 1107 }
498 1108
1109 if (ix)
1110 {
1111 glEnable (GL_BLEND);
1112
1113 if (ix == 2)
1114 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1115 else
1116 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1117 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1118
1119 glEnable (GL_ALPHA_TEST);
1120 glAlphaFunc (GL_GREATER, 0.01f);
1121 }
1122
499 glBindTexture (GL_TEXTURE_2D, name); 1123 glBindTexture (GL_TEXTURE_2D, name);
500 if (wrap_mode) { 1124
501 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
503 }
504 glBegin (GL_QUADS); 1125 glBegin (GL_QUADS);
505 glTexCoord2f (0, 0); glVertex2f (x , y ); 1126 glTexCoord2f (0, 0); glVertex2f (x , y );
506 glTexCoord2f (0, t); glVertex2f (x , y + h); 1127 glTexCoord2f (0, t); glVertex2f (x , y + h);
507 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1128 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
508 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1129 glTexCoord2f (s, 0); glVertex2f (x + w, y );
509 glEnd (); 1130 glEnd ();
510}
511 1131
1132 if (ix)
1133 {
1134 glDisable (GL_ALPHA_TEST);
1135 glDisable (GL_BLEND);
1136 }
1137}
1138
512MODULE = CFClient PACKAGE = CFClient::Map 1139MODULE = CFPlus PACKAGE = CFPlus::Map
513 1140
514CFClient::Map 1141CFPlus::Map
515new (SV *class, int map_width, int map_height) 1142new (SV *class, int map_width, int map_height)
516 CODE: 1143 CODE:
517 New (0, RETVAL, 1, struct map); 1144 New (0, RETVAL, 1, struct map);
518 RETVAL->x = 0; 1145 RETVAL->x = 0;
519 RETVAL->y = 0; 1146 RETVAL->y = 0;
529 RETVAL->row = 0; 1156 RETVAL->row = 0;
530 OUTPUT: 1157 OUTPUT:
531 RETVAL 1158 RETVAL
532 1159
533void 1160void
534DESTROY (CFClient::Map self) 1161DESTROY (CFPlus::Map self)
535 CODE: 1162 CODE:
536{ 1163{
537 map_clear (self); 1164 map_clear (self);
538 Safefree (self->face); 1165 Safefree (self->face);
1166 Safefree (self->tex);
539 Safefree (self); 1167 Safefree (self);
540} 1168}
541 1169
542void 1170void
543clear (CFClient::Map self) 1171clear (CFPlus::Map self)
544 CODE: 1172 CODE:
545 map_clear (self); 1173 map_clear (self);
546 1174
547void 1175void
548set_face (CFClient::Map self, int face, int texid) 1176set_face (CFPlus::Map self, int face, int texid)
549 CODE: 1177 CODE:
550{ 1178{
551 while (self->faces <= face) 1179 while (self->faces <= face)
552 { 1180 {
553 Append (mapface, self->face, self->faces, self->faces); 1181 Append (mapface, self->face, self->faces, self->faces);
556 1184
557 self->face [face] = texid; 1185 self->face [face] = texid;
558} 1186}
559 1187
560void 1188void
561set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1189set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
562 CODE: 1190 CODE:
563{ 1191{
564 while (self->texs <= texid) 1192 while (self->texs <= texid)
565 { 1193 {
566 Append (maptex, self->tex, self->texs, self->texs); 1194 Append (maptex, self->tex, self->texs, self->texs);
567 self->texs *= 2; 1195 self->texs *= 2;
568 } 1196 }
569 1197
1198 {
570 maptex *tex = self->tex + texid; 1199 maptex *tex = self->tex + texid;
571 1200
572 tex->name = name; 1201 tex->name = name;
573 tex->w = w; 1202 tex->w = w;
574 tex->h = h; 1203 tex->h = h;
575 tex->s = s; 1204 tex->s = s;
576 tex->t = t; 1205 tex->t = t;
577 tex->r = r; 1206 tex->r = r;
578 tex->g = g; 1207 tex->g = g;
579 tex->b = b; 1208 tex->b = b;
580 tex->a = a; 1209 tex->a = a;
1210 }
1211
1212 // somewhat hackish, but for textures that require it, it really
1213 // improves the look, and most others don't suffer.
1214 glBindTexture (GL_TEXTURE_2D, name);
1215 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1216 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1217 // use uglier nearest interpolation because linear suffers
1218 // from transparent color bleeding and ugly wrapping effects.
1219 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
581} 1220}
582 1221
583int 1222int
584ox (CFClient::Map self) 1223ox (CFPlus::Map self)
585 ALIAS: 1224 ALIAS:
586 oy = 1 1225 oy = 1
1226 x = 2
1227 y = 3
1228 w = 4
1229 h = 5
587 CODE: 1230 CODE:
588 switch (ix) 1231 switch (ix)
589 { 1232 {
590 case 0: RETVAL = self->ox; break; 1233 case 0: RETVAL = self->ox; break;
591 case 1: RETVAL = self->oy; break; 1234 case 1: RETVAL = self->oy; break;
1235 case 2: RETVAL = self->x; break;
1236 case 3: RETVAL = self->y; break;
1237 case 4: RETVAL = self->w; break;
1238 case 5: RETVAL = self->h; break;
592 } 1239 }
593 OUTPUT: 1240 OUTPUT:
594 RETVAL 1241 RETVAL
595 1242
596void 1243void
597scroll (CFClient::Map self, int dx, int dy) 1244scroll (CFPlus::Map self, int dx, int dy)
598 CODE: 1245 CODE:
599{ 1246{
600 if (dx > 0) 1247 if (dx > 0)
601 map_blank (self, self->x, self->y, dx - 1, self->h); 1248 map_blank (self, self->x, self->y, dx - 1, self->h);
602 else if (dx < 0) 1249 else if (dx < 0)
618 self->y += MAP_EXTEND_Y; 1265 self->y += MAP_EXTEND_Y;
619 } 1266 }
620} 1267}
621 1268
622void 1269void
623map1a_update (CFClient::Map self, SV *data_) 1270map1a_update (CFPlus::Map self, SV *data_, int extmap)
624 CODE: 1271 CODE:
625{ 1272{
626 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1273 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
627 uint8_t *data_end = (uint8_t *)SvEND (data_); 1274 uint8_t *data_end = (uint8_t *)SvEND (data_);
1275 mapcell *cell;
1276 int x, y, flags;
628 1277
629 while (data < data_end) 1278 while (data < data_end - 1)
630 { 1279 {
631 int flags = (data [0] << 8) + data [1]; data += 2; 1280 flags = (data [0] << 8) + data [1]; data += 2;
632 1281
633 int x = ((flags >> 10) & 63) + self->x; 1282 x = self->x + ((flags >> 10) & 63);
634 int y = ((flags >> 4) & 63) + self->y; 1283 y = self->y + ((flags >> 4) & 63);
635 1284
636 mapcell *cell = map_get_cell (self, x, y); 1285 cell = map_get_cell (self, x, y);
637 1286
638 if (flags & 15) 1287 if (flags & 15)
639 { 1288 {
640 if (cell->darkness < 0) 1289 if (!cell->darkness)
641 { 1290 {
642 cell->darkness = 0; 1291 cell->darkness = 256;
643 cell->face [0] = 0; 1292 cell->face [0] = 0;
644 cell->face [1] = 0; 1293 cell->face [1] = 0;
645 cell->face [2] = 0; 1294 cell->face [2] = 0;
646 } 1295 }
647 1296
648 cell->darkness = flags & 8 ? *data++ : 255;
649
650 //TODO: don't trust server data to be in-range(!) 1297 //TODO: don't trust server data to be in-range(!)
1298
1299 if (flags & 8)
1300 {
1301 if (extmap)
1302 {
1303 uint8_t ext, cmd;
1304
1305 do
1306 {
1307 ext = *data++;
1308 cmd = ext & 0x3f;
1309
1310 if (cmd < 4)
1311 cell->darkness = 255 - ext * 64 + 1;
1312 else if (cmd == 5) // health
1313 {
1314 cell->stat_width = 1;
1315 cell->stat_hp = *data++;
1316 }
1317 else if (cmd == 6) // monster width
1318 cell->stat_width = *data++ + 1;
1319 else if (ext & 0x40) // unknown, multibyte => skip
1320 data += *data + 1;
1321 else
1322 data++;
1323 }
1324 while (ext & 0x80);
1325 }
1326 else
1327 cell->darkness = *data++ + 1;
1328 }
651 1329
652 if (flags & 4) 1330 if (flags & 4)
653 { 1331 {
654 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1332 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
655 } 1333 }
663 { 1341 {
664 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1342 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
665 } 1343 }
666 } 1344 }
667 else 1345 else
1346 {
668 cell->darkness = -1; 1347 cell->darkness = 0;
1348 cell->stat_hp = 0;
1349 }
669 } 1350 }
670} 1351}
671 1352
672SV * 1353SV *
673mapmap (CFClient::Map self, int w, int h) 1354mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
674 CODE: 1355 CODE:
675{ 1356{
676 int x0, x1, x; 1357 int x1, x;
677 int y0, y1, y; 1358 int y1, y;
678 int z; 1359 int z;
679 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1360 SV *map_sv = newSV (w * h * sizeof (uint32_t));
680 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1361 uint32_t *map = (uint32_t *)SvPVX (map_sv);
681 1362
682 SvPOK_only (map_sv); 1363 SvPOK_only (map_sv);
683 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1364 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
684 1365
685 x0 = self->x - w / 2; x1 = x0 + w; 1366 x0 += self->x; x1 = x0 + w;
686 y0 = self->y - h / 2; y1 = y0 + h; 1367 y0 += self->y; y1 = y0 + h;
687 1368
688 for (y = y0; y < y1; y++) 1369 for (y = y0; y < y1; y++)
689 { 1370 {
690 maprow *row = 0 <= y && y < self->rows 1371 maprow *row = 0 <= y && y < self->rows
691 ? self->row + y 1372 ? self->row + y
728} 1409}
729 OUTPUT: 1410 OUTPUT:
730 RETVAL 1411 RETVAL
731 1412
732void 1413void
733draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1414draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
734 PPCODE: 1415 CODE:
735{ 1416{
736 int sw4 = (sw + 3) & ~3; 1417 int vx, vy;
737 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1418 int x, y, z;
738 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1419 int last_name;
739 memset (darkness, 255, sw4 * sh); 1420 mapface face;
740 SvPOK_only (darkness_sv);
741 SvCUR_set (darkness_sv, sw4 * sh);
742 1421
743 int vx = self->x + (self->w - sw) / 2 - shift_x; 1422 vx = self->x + self->w / 2 - sw / 2 - shift_x;
744 int vy = self->y + (self->h - sh) / 2 - shift_y; 1423 vy = self->y + self->h / 2 - sh / 2 - shift_y;
745 1424
746 /* 1425 /*
747 int vx = self->vx = self->w >= sw 1426 int vx = self->vx = self->w >= sw
748 ? self->x + (self->w - sw) / 2 1427 ? self->x + (self->w - sw) / 2
749 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1428 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
753 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1432 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
754 */ 1433 */
755 1434
756 glColor4ub (255, 255, 255, 255); 1435 glColor4ub (255, 255, 255, 255);
757 1436
1437 glEnable (GL_BLEND);
758 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1438 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
759 glEnable (GL_BLEND);
760 glEnable (GL_TEXTURE_2D); 1439 glEnable (GL_TEXTURE_2D);
761 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1440 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
762 1441
763 int x, y, z;
764
765 int last_name = 0;
766
767 glBegin (GL_QUADS); 1442 glBegin (GL_QUADS);
1443
1444 last_name = 0;
768 1445
769 for (z = 0; z < 3; z++) 1446 for (z = 0; z < 3; z++)
770 for (y = 0; y < sh; y++) 1447 for (y = 0; y < sh; y++)
771 if (0 <= y + vy && y + vy < self->rows) 1448 if (0 <= y + vy && y + vy < self->rows)
772 { 1449 {
775 for (x = 0; x < sw; x++) 1452 for (x = 0; x < sw; x++)
776 if (row->c0 <= x + vx && x + vx < row->c1) 1453 if (row->c0 <= x + vx && x + vx < row->c1)
777 { 1454 {
778 mapcell *cell = row->col + (x + vx - row->c0); 1455 mapcell *cell = row->col + (x + vx - row->c0);
779 1456
780 darkness[y * sw4 + x] = cell->darkness < 0
781 ? 255 - FOW_DARKNESS
782 : 255 - cell->darkness;
783
784 mapface face = cell->face [z]; 1457 face = cell->face [z];
785 1458
786 if (face) 1459 if (face && face < self->texs)
787 { 1460 {
788 maptex tex = self->tex [face]; 1461 maptex tex = self->tex [face];
789 1462
790 int px = (x + 1) * 32 - tex.w; 1463 int px = (x + 1) * 32 - tex.w;
791 int py = (y + 1) * 32 - tex.h; 1464 int py = (y + 1) * 32 - tex.h;
809 glEnd (); 1482 glEnd ();
810 1483
811 glDisable (GL_TEXTURE_2D); 1484 glDisable (GL_TEXTURE_2D);
812 glDisable (GL_BLEND); 1485 glDisable (GL_BLEND);
813 1486
1487 // top layer: overlays such as the health bar
1488 for (y = 0; y < sh; y++)
1489 if (0 <= y + vy && y + vy < self->rows)
1490 {
1491 maprow *row = self->row + (y + vy);
1492
1493 for (x = 0; x < sw; x++)
1494 if (row->c0 <= x + vx && x + vx < row->c1)
1495 {
1496 mapcell *cell = row->col + (x + vx - row->c0);
1497
1498 int px = x * 32;
1499 int py = y * 32;
1500
1501 if (cell->stat_hp)
1502 {
1503 int width = cell->stat_width * 32;
1504 int thick = sh / 28 + 1 + cell->stat_width;
1505
1506 glColor3ub (0, 0, 0);
1507 glRectf (px + 1, py - thick - 2,
1508 px + width - 1, py);
1509
1510 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1511 glRectf (px + 2,
1512 py - thick - 1,
1513 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1514 }
1515 }
1516 }
1517}
1518
1519void
1520draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1521 CODE:
1522{
1523 static float color[16][3] = {
1524 { 0.00F, 0.00F, 0.00F },
1525 { 1.00F, 1.00F, 1.00F },
1526 { 0.00F, 0.00F, 0.55F },
1527 { 1.00F, 0.00F, 0.00F },
1528
1529 { 1.00F, 0.54F, 0.00F },
1530 { 0.11F, 0.56F, 1.00F },
1531 { 0.93F, 0.46F, 0.00F },
1532 { 0.18F, 0.54F, 0.34F },
1533
1534 { 0.56F, 0.73F, 0.56F },
1535 { 0.80F, 0.80F, 0.80F },
1536 { 0.55F, 0.41F, 0.13F },
1537 { 0.99F, 0.77F, 0.26F },
1538
1539 { 0.74F, 0.65F, 0.41F },
1540
1541 { 0.00F, 1.00F, 1.00F },
1542 { 1.00F, 0.00F, 1.00F },
1543 { 1.00F, 1.00F, 0.00F },
1544 };
1545
1546 int x, y;
1547
1548 glEnable (GL_TEXTURE_2D);
1549 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1550 glEnable (GL_BLEND);
1551 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1552 glBegin (GL_QUADS);
1553
1554 for (y = 0; y < h; y++)
1555 for (x = 0; x < w; x++)
1556 {
1557 unsigned char m = data [x + y * w];
1558
1559 if (m)
1560 {
1561 float *c = color [m & 15];
1562
1563 float tx1 = m & 0x40 ? 0.5 : 0.;
1564 float tx2 = tx1 + 0.5;
1565
1566 glColor4f (c[0], c[1], c[2], 0.75);
1567 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1568 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1569 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1570 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1571 }
1572 }
1573
1574 glEnd ();
1575 glDisable (GL_BLEND);
1576 glDisable (GL_TEXTURE_2D);
1577}
1578
1579void
1580fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1581 PPCODE:
1582{
1583 int vx, vy;
1584 int x, y;
1585 int sw4 = (sw + 3) & ~3;
1586 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1587 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1588
1589 memset (darkness, 255, sw4 * sh);
1590 SvPOK_only (darkness_sv);
1591 SvCUR_set (darkness_sv, sw4 * sh);
1592
1593 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1594 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1595
1596 for (y = 0; y < sh; y++)
1597 if (0 <= y + vy && y + vy < self->rows)
1598 {
1599 maprow *row = self->row + (y + vy);
1600
1601 for (x = 0; x < sw; x++)
1602 if (row->c0 <= x + vx && x + vx < row->c1)
1603 {
1604 mapcell *cell = row->col + (x + vx - row->c0);
1605
1606 darkness[y * sw4 + x] = cell->darkness
1607 ? 255 - (cell->darkness - 1)
1608 : 255 - FOW_DARKNESS;
1609 }
1610 }
1611
814 EXTEND (SP, 3); 1612 EXTEND (SP, 3);
815 PUSHs (sv_2mortal (newSViv (sw4))); 1613 PUSHs (sv_2mortal (newSViv (sw4)));
816 PUSHs (sv_2mortal (newSViv (sh))); 1614 PUSHs (sv_2mortal (newSViv (sh)));
817 PUSHs (darkness_sv); 1615 PUSHs (darkness_sv);
818} 1616}
819 1617
820SV * 1618SV *
821get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1619get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
822 CODE: 1620 CODE:
823{ 1621{
824 int x, y, x1, y1; 1622 int x, y, x1, y1;
825 SV *data_sv = newSV (w * h * 7 + 5); 1623 SV *data_sv = newSV (w * h * 7 + 5);
826 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1624 uint8_t *data = (uint8_t *)SvPVX (data_sv);
828 *data++ = 0; /* version 0 format */ 1626 *data++ = 0; /* version 0 format */
829 *data++ = w >> 8; *data++ = w; 1627 *data++ = w >> 8; *data++ = w;
830 *data++ = h >> 8; *data++ = h; 1628 *data++ = h >> 8; *data++ = h;
831 1629
832 // we need to do this 'cause we don't keep an absolute coord system for rows 1630 // we need to do this 'cause we don't keep an absolute coord system for rows
833 // TODO: treat rows as we treat 1631 // TODO: treat rows as we treat columns
834 map_get_row (self, y0 + self->y - self->oy);//D 1632 map_get_row (self, y0 + self->y - self->oy);//D
835 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1633 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
836 1634
837 x0 += self->x - self->ox; 1635 x0 += self->x - self->ox;
838 y0 += self->y - self->oy; 1636 y0 += self->y - self->oy;
849 for (x = x0; x < x1; x++) 1647 for (x = x0; x < x1; x++)
850 { 1648 {
851 if (row && row->c0 <= x && x < row->c1) 1649 if (row && row->c0 <= x && x < row->c1)
852 { 1650 {
853 mapcell *cell = row->col + (x - row->c0); 1651 mapcell *cell = row->col + (x - row->c0);
854
855 uint8_t flags = 0; 1652 uint8_t flags = 0;
856 1653
857 if (cell->face [0]) flags |= 1; 1654 if (cell->face [0]) flags |= 1;
858 if (cell->face [1]) flags |= 2; 1655 if (cell->face [1]) flags |= 2;
859 if (cell->face [2]) flags |= 4; 1656 if (cell->face [2]) flags |= 4;
889} 1686}
890 OUTPUT: 1687 OUTPUT:
891 RETVAL 1688 RETVAL
892 1689
893void 1690void
894set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1691set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
895 PPCODE: 1692 PPCODE:
896{ 1693{
897 int x, y, z; 1694 int x, y, z;
1695 int w, h;
898 int x1, y1; 1696 int x1, y1;
899 1697
900 if (*data++ != 0) 1698 if (*data++ != 0)
901 return; /* version mismatch */ 1699 return; /* version mismatch */
902 1700
903 int w = *data++ << 8; w |= *data++; 1701 w = *data++ << 8; w |= *data++;
904 int h = *data++ << 8; h |= *data++; 1702 h = *data++ << 8; h |= *data++;
905 1703
906 // we need to do this 'cause we don't keep an absolute coord system for rows 1704 // we need to do this 'cause we don't keep an absolute coord system for rows
907 // TODO: treat rows as we treat 1705 // TODO: treat rows as we treat columns
908 map_get_row (self, y0 + self->y - self->oy);//D 1706 map_get_row (self, y0 + self->y - self->oy);//D
909 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1707 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
910 1708
911 x0 += self->x - self->ox; 1709 x0 += self->x - self->ox;
912 y0 += self->y - self->oy; 1710 y0 += self->y - self->oy;
930 1728
931 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1729 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
932 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1730 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
933 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1731 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
934 1732
935 if (cell->darkness <= 0) 1733 if (cell->darkness == 0)
936 { 1734 {
937 cell->darkness = -1; 1735 cell->darkness = 0;
938 1736
939 for (z = 0; z <= 2; z++) 1737 for (z = 0; z <= 2; z++)
940 { 1738 {
941 cell->face[z] = face[z]; 1739 cell->face[z] = face[z];
942 1740
947 } 1745 }
948 } 1746 }
949 } 1747 }
950} 1748}
951 1749
1750MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1751
1752CFPlus::MixChunk
1753new_from_file (SV *class, char *path)
1754 CODE:
1755 RETVAL = Mix_LoadWAV (path);
1756 OUTPUT:
1757 RETVAL
1758
1759void
1760DESTROY (CFPlus::MixChunk self)
1761 CODE:
1762 Mix_FreeChunk (self);
1763
1764int
1765volume (CFPlus::MixChunk self, int volume = -1)
1766 CODE:
1767 RETVAL = Mix_VolumeChunk (self, volume);
1768 OUTPUT:
1769 RETVAL
1770
1771int
1772play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1773 CODE:
1774 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1775 OUTPUT:
1776 RETVAL
1777
1778MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1779
1780int
1781volume (int volume = -1)
1782 CODE:
1783 RETVAL = Mix_VolumeMusic (volume);
1784 OUTPUT:
1785 RETVAL
1786
1787CFPlus::MixMusic
1788new_from_file (SV *class, char *path)
1789 CODE:
1790 RETVAL = Mix_LoadMUS (path);
1791 OUTPUT:
1792 RETVAL
1793
1794void
1795DESTROY (CFPlus::MixMusic self)
1796 CODE:
1797 Mix_FreeMusic (self);
1798
1799int
1800play (CFPlus::MixMusic self, int loops = -1)
1801 CODE:
1802 RETVAL = Mix_PlayMusic (self, loops);
1803 OUTPUT:
1804 RETVAL
1805
1806MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1807
1808BOOT:
1809{
1810 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1811 static const struct {
1812 const char *name;
1813 IV iv;
1814 } *civ, const_iv[] = {
1815# define const_iv(name) { # name, (IV)name }
1816 const_iv (GL_COLOR_MATERIAL),
1817 const_iv (GL_SMOOTH),
1818 const_iv (GL_FLAT),
1819 const_iv (GL_DITHER),
1820 const_iv (GL_BLEND),
1821 const_iv (GL_CULL_FACE),
1822 const_iv (GL_SCISSOR_TEST),
1823 const_iv (GL_DEPTH_TEST),
1824 const_iv (GL_ALPHA_TEST),
1825 const_iv (GL_NORMALIZE),
1826 const_iv (GL_RESCALE_NORMAL),
1827 const_iv (GL_FRONT),
1828 const_iv (GL_BACK),
1829 const_iv (GL_AND),
1830 const_iv (GL_ONE),
1831 const_iv (GL_ZERO),
1832 const_iv (GL_SRC_ALPHA),
1833 const_iv (GL_DST_ALPHA),
1834 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1835 const_iv (GL_ONE_MINUS_DST_ALPHA),
1836 const_iv (GL_SRC_ALPHA_SATURATE),
1837 const_iv (GL_RGB),
1838 const_iv (GL_RGBA),
1839 const_iv (GL_RGBA4),
1840 const_iv (GL_RGBA8),
1841 const_iv (GL_RGB5_A1),
1842 const_iv (GL_UNSIGNED_BYTE),
1843 const_iv (GL_UNSIGNED_SHORT),
1844 const_iv (GL_UNSIGNED_INT),
1845 const_iv (GL_ALPHA),
1846 const_iv (GL_INTENSITY),
1847 const_iv (GL_LUMINANCE),
1848 const_iv (GL_LUMINANCE_ALPHA),
1849 const_iv (GL_FLOAT),
1850 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1851 const_iv (GL_COMPILE),
1852 const_iv (GL_TEXTURE_1D),
1853 const_iv (GL_TEXTURE_2D),
1854 const_iv (GL_TEXTURE_ENV),
1855 const_iv (GL_TEXTURE_MAG_FILTER),
1856 const_iv (GL_TEXTURE_MIN_FILTER),
1857 const_iv (GL_TEXTURE_ENV_MODE),
1858 const_iv (GL_TEXTURE_WRAP_S),
1859 const_iv (GL_TEXTURE_WRAP_T),
1860 const_iv (GL_REPEAT),
1861 const_iv (GL_CLAMP),
1862 const_iv (GL_CLAMP_TO_EDGE),
1863 const_iv (GL_NEAREST),
1864 const_iv (GL_LINEAR),
1865 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1866 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1867 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1868 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1869 const_iv (GL_GENERATE_MIPMAP),
1870 const_iv (GL_MODULATE),
1871 const_iv (GL_DECAL),
1872 const_iv (GL_REPLACE),
1873 const_iv (GL_DEPTH_BUFFER_BIT),
1874 const_iv (GL_COLOR_BUFFER_BIT),
1875 const_iv (GL_PROJECTION),
1876 const_iv (GL_MODELVIEW),
1877 const_iv (GL_COLOR_LOGIC_OP),
1878 const_iv (GL_SEPARABLE_2D),
1879 const_iv (GL_CONVOLUTION_2D),
1880 const_iv (GL_CONVOLUTION_BORDER_MODE),
1881 const_iv (GL_CONSTANT_BORDER),
1882 const_iv (GL_LINES),
1883 const_iv (GL_LINE_STRIP),
1884 const_iv (GL_LINE_LOOP),
1885 const_iv (GL_QUADS),
1886 const_iv (GL_QUAD_STRIP),
1887 const_iv (GL_TRIANGLES),
1888 const_iv (GL_TRIANGLE_STRIP),
1889 const_iv (GL_TRIANGLE_FAN),
1890 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1891 const_iv (GL_FASTEST),
1892 const_iv (GL_V2F),
1893 const_iv (GL_V3F),
1894 const_iv (GL_T2F_V3F),
1895 const_iv (GL_T2F_N3F_V3F),
1896# undef const_iv
1897 };
1898
1899 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1900 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1901}
1902
1903char *
1904gl_vendor ()
1905 CODE:
1906 RETVAL = (char *)glGetString (GL_VENDOR);
1907 OUTPUT:
1908 RETVAL
1909
1910char *
1911gl_version ()
1912 CODE:
1913 RETVAL = (char *)glGetString (GL_VERSION);
1914 OUTPUT:
1915 RETVAL
1916
1917char *
1918gl_extensions ()
1919 CODE:
1920 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1921 OUTPUT:
1922 RETVAL
1923
1924int glGetError ()
1925
1926void glFinish ()
1927
1928void glClear (int mask)
1929
1930void glClearColor (float r, float g, float b, float a = 1.0)
1931 PROTOTYPE: @
1932
1933void glEnable (int cap)
1934
1935void glDisable (int cap)
1936
1937void glShadeModel (int mode)
1938
1939void glHint (int target, int mode)
1940
1941void glBlendFunc (int sfactor, int dfactor)
1942
1943void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1944 CODE:
1945 gl_BlendFuncSeparate (sa, da, saa, daa);
1946
1947void glDepthMask (int flag)
1948
1949void glLogicOp (int opcode)
1950
1951void glColorMask (int red, int green, int blue, int alpha)
1952
1953void glMatrixMode (int mode)
1954
1955void glPushMatrix ()
1956
1957void glPopMatrix ()
1958
1959void glLoadIdentity ()
1960
1961void glDrawBuffer (int buffer)
1962
1963void glReadBuffer (int buffer)
1964
1965# near_ and far_ are due to microsofts buggy "c" compiler
1966void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1967
1968# near_ and far_ are due to microsofts buggy "c" compiler
1969void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1970
1971void glViewport (int x, int y, int width, int height)
1972
1973void glScissor (int x, int y, int width, int height)
1974
1975void glTranslate (float x, float y, float z = 0.)
1976 CODE:
1977 glTranslatef (x, y, z);
1978
1979void glScale (float x, float y, float z = 1.)
1980 CODE:
1981 glScalef (x, y, z);
1982
1983void glRotate (float angle, float x, float y, float z)
1984 CODE:
1985 glRotatef (angle, x, y, z);
1986
1987void glBegin (int mode)
1988
1989void glEnd ()
1990
1991void glColor (float r, float g, float b, float a = 1.0)
1992 PROTOTYPE: @
1993 ALIAS:
1994 glColor_premultiply = 1
1995 CODE:
1996 if (ix)
1997 {
1998 r *= a;
1999 g *= a;
2000 b *= a;
2001 }
2002 // microsoft visual "c" rounds instead of truncating...
2003 glColor4f (r, g, b, a);
2004
2005void glInterleavedArrays (int format, int stride, char *data)
2006
2007void glDrawElements (int mode, int count, int type, char *indices)
2008
2009# 1.2 void glDrawRangeElements (int mode, int start, int end
2010
2011void glRasterPos (float x, float y, float z = 0.)
2012 CODE:
2013 glRasterPos3f (0, 0, z);
2014 glBitmap (0, 0, 0, 0, x, y, 0);
2015
2016void glVertex (float x, float y, float z = 0.)
2017 CODE:
2018 glVertex3f (x, y, z);
2019
2020void glTexCoord (float s, float t)
2021 CODE:
2022 glTexCoord2f (s, t);
2023
2024void glTexEnv (int target, int pname, float param)
2025 CODE:
2026 glTexEnvf (target, pname, param);
2027
2028void glTexParameter (int target, int pname, float param)
2029 CODE:
2030 glTexParameterf (target, pname, param);
2031
2032void glBindTexture (int target, int name)
2033
2034void glConvolutionParameter (int target, int pname, float params)
2035 CODE:
2036 if (gl.ConvolutionParameterf)
2037 gl.ConvolutionParameterf (target, pname, params);
2038
2039void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2040 CODE:
2041 if (gl.ConvolutionFilter2D)
2042 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2043
2044void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2045 CODE:
2046 if (gl.SeparableFilter2D)
2047 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2048
2049void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2050
2051void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2052
2053void glDrawPixels (int width, int height, int format, int type, char *pixels)
2054
2055void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2056
2057int glGenTexture ()
2058 CODE:
2059{
2060 GLuint name;
2061 glGenTextures (1, &name);
2062 RETVAL = name;
2063}
2064 OUTPUT:
2065 RETVAL
2066
2067void glDeleteTexture (int name)
2068 CODE:
2069{
2070 GLuint name_ = name;
2071 glDeleteTextures (1, &name_);
2072}
2073
2074int glGenList ()
2075 CODE:
2076 RETVAL = glGenLists (1);
2077 OUTPUT:
2078 RETVAL
2079
2080void glDeleteList (int list)
2081 CODE:
2082 glDeleteLists (list, 1);
2083
2084void glNewList (int list, int mode = GL_COMPILE)
2085
2086void glEndList ()
2087
2088void glCallList (int list)
2089

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