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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.47 by root, Mon Apr 17 21:52:42 2006 UTC vs.
Revision 1.125 by root, Tue Jul 4 23:44:23 2006 UTC

1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
6#endif
7
1#include "EXTERN.h" 8#include "EXTERN.h"
2#include "perl.h" 9#include "perl.h"
3#include "XSUB.h" 10#include "XSUB.h"
4 11
12#include <math.h>
5#include <string.h> 13#include <string.h>
6#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
7 16
8#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
9#include <SDL_image.h> 19#include <SDL_image.h>
20#include <SDL_mixer.h>
10#include <SDL_opengl.h> 21#include <SDL_opengl.h>
11 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
12#include <glib/gmacros.h> 26#include <glib/gmacros.h>
13 27
14#include <pango/pango.h> 28#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 29
30#ifndef _WIN32
18#include <sys/types.h> 31# include <sys/types.h>
19#include <sys/socket.h> 32# include <sys/socket.h>
20#include <netinet/in.h> 33# include <netinet/in.h>
21#include <netinet/tcp.h> 34# include <netinet/tcp.h>
22
23#include <inttypes.h> 35# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif
44
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 48
25#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
26 50
27#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
29 53
30static PangoContext *context; 54#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 55
56#if 1
57# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else
59# define PARACHUTE 0
60#endif
61
62static struct
63{
64#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h"
66#undef GL_FUNC
67} gl;
68
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
84
85typedef Mix_Chunk *CFClient__MixChunk;
86typedef Mix_Music *CFClient__MixMusic;
87
88typedef PangoFontDescription *CFClient__Font;
89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
32 107
33typedef struct cf_layout { 108typedef struct cf_layout {
34 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
35 int base_height; 111 int base_height;
112 CFClient__Font font;
36} *CFClient__Layout; 113} *CFClient__Layout;
114
115static CFClient__Font default_font;
116static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap;
37 118
38static void 119static void
39substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
40{ 121{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 127}
44 128
45static void 129static void
46layout_update (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
47{ 131{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 132 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 133 * reasonably well with bitstream vera
50 */ 134 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 135 PangoFontDescription *font = self->font ? self->font : default_font;
52 136
53 int height = self->base_height * (PANGO_SCALE * 8 / 10);
54
55 if (pango_font_description_get_size (font) != height)
56 {
57 pango_font_description_set_absolute_size (font, height); 137 pango_font_description_set_absolute_size (font,
58 pango_layout_context_changed (self->pl); 138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
59 } 139
140 pango_layout_set_font_description (self->pl, font);
60} 141}
61 142
62static void 143static void
63layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 144layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
64{ 145{
65 layout_update (self);
66
67 pango_layout_get_pixel_size (self->pl, w, h); 146 pango_layout_get_pixel_size (self->pl, w, h);
68 147
69 *w = (*w + 3) & ~3;
70 if (!*w) *w = 1; 148 if (!*w) *w = 1;
71 if (!*h) *h = 1; 149 if (!*h) *h = 1;
150
151 *w = (*w + 3) & ~3;
72} 152}
73 153
74typedef uint16_t mapface; 154typedef uint16_t mapface;
75 155
76typedef struct { 156typedef struct {
97 mapface *face; 177 mapface *face;
98 178
99 int texs; 179 int texs;
100 maptex *tex; 180 maptex *tex;
101 181
102 uint32_t rows; 182 int32_t rows;
103 maprow *row; 183 maprow *row;
104} *CFClient__Map; 184} *CFClient__Map;
105 185
106static char * 186static char *
107prepend (char *ptr, int sze, int inc) 187prepend (char *ptr, int sze, int inc)
202 282
203static void 283static void
204map_blank (CFClient__Map self, int x0, int y0, int w, int h) 284map_blank (CFClient__Map self, int x0, int y0, int w, int h)
205{ 285{
206 int x, y; 286 int x, y;
287 maprow *row;
207 288
208 for (y = y0; y < y0 + h; y++) 289 for (y = y0; y < y0 + h; y++)
209 if (y >= 0) 290 if (y >= 0)
210 { 291 {
211 if (y >= self->rows) 292 if (y >= self->rows)
212 break; 293 break;
213 294
214 maprow *row = self->row + y; 295 row = self->row + y;
215 296
216 for (x = x0; x < x0 + w; x++) 297 for (x = x0; x < x0 + w; x++)
217 if (x >= row->c0) 298 if (x >= row->c0)
218 { 299 {
219 if (x >= row->c1) 300 if (x >= row->c1)
222 row->col[x - row->c0].darkness = -1; 303 row->col[x - row->c0].darkness = -1;
223 } 304 }
224 } 305 }
225} 306}
226 307
308static void
309music_finished (void)
310{
311 SDL_UserEvent ev;
312
313 ev.type = SDL_USEREVENT;
314 ev.code = 0;
315 ev.data1 = 0;
316 ev.data2 = 0;
317
318 SDL_PushEvent ((SDL_Event *)&ev);
319}
320
321static void
322channel_finished (int channel)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 1;
328 ev.data1 = (void *)(long)channel;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
349}
350
227MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
228 352
229PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
230 354
231BOOT: 355BOOT:
232{ 356{
233 fontmap = pango_ft2_font_map_new (); 357 HV *stash = gv_stashpv ("CFClient", 1);
358 static const struct {
359 const char *name;
360 IV iv;
361 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name }
363 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN),
368 const_iv (SDL_MOUSEBUTTONUP),
369 const_iv (SDL_JOYAXISMOTION),
370 const_iv (SDL_JOYBALLMOTION),
371 const_iv (SDL_JOYHATMOTION),
372 const_iv (SDL_JOYBUTTONDOWN),
373 const_iv (SDL_JOYBUTTONUP),
374 const_iv (SDL_QUIT),
375 const_iv (SDL_SYSWMEVENT),
376 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT),
381 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4),
386 const_iv (SDLK_KP5),
387 const_iv (SDLK_KP6),
388 const_iv (SDLK_KP7),
389 const_iv (SDLK_KP8),
390 const_iv (SDLK_KP9),
391 const_iv (SDLK_KP_PERIOD),
392 const_iv (SDLK_KP_DIVIDE),
393 const_iv (SDLK_KP_MULTIPLY),
394 const_iv (SDLK_KP_MINUS),
395 const_iv (SDLK_KP_PLUS),
396 const_iv (SDLK_KP_ENTER),
397 const_iv (SDLK_KP_EQUALS),
398 const_iv (SDLK_UP),
399 const_iv (SDLK_DOWN),
400 const_iv (SDLK_RIGHT),
401 const_iv (SDLK_LEFT),
402 const_iv (SDLK_INSERT),
403 const_iv (SDLK_HOME),
404 const_iv (SDLK_END),
405 const_iv (SDLK_PAGEUP),
406 const_iv (SDLK_PAGEDOWN),
407 const_iv (SDLK_F1),
408 const_iv (SDLK_F2),
409 const_iv (SDLK_F3),
410 const_iv (SDLK_F4),
411 const_iv (SDLK_F5),
412 const_iv (SDLK_F6),
413 const_iv (SDLK_F7),
414 const_iv (SDLK_F8),
415 const_iv (SDLK_F9),
416 const_iv (SDLK_F10),
417 const_iv (SDLK_F11),
418 const_iv (SDLK_F12),
419 const_iv (SDLK_F13),
420 const_iv (SDLK_F14),
421 const_iv (SDLK_F15),
422 const_iv (SDLK_NUMLOCK),
423 const_iv (SDLK_CAPSLOCK),
424 const_iv (SDLK_SCROLLOCK),
425 const_iv (SDLK_RSHIFT),
426 const_iv (SDLK_LSHIFT),
427 const_iv (SDLK_RCTRL),
428 const_iv (SDLK_LCTRL),
429 const_iv (SDLK_RALT),
430 const_iv (SDLK_LALT),
431 const_iv (SDLK_RMETA),
432 const_iv (SDLK_LMETA),
433 const_iv (SDLK_LSUPER),
434 const_iv (SDLK_RSUPER),
435 const_iv (SDLK_MODE),
436 const_iv (SDLK_COMPOSE),
437 const_iv (SDLK_HELP),
438 const_iv (SDLK_PRINT),
439 const_iv (SDLK_SYSREQ),
440 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO),
445 const_iv (KMOD_NONE),
446 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT),
448 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL),
450 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT),
452 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL),
458 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv
462 };
463
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
466}
467
468NV floor (NV x)
469
470NV ceil (NV x)
471
472void
473pango_init ()
474 CODE:
475{
476 opengl_fontmap = pango_opengl_font_map_new ();
234 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
235 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
236} 479}
480
481int
482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
483
484void
485SDL_Quit ()
486
487void
488SDL_ListModes ()
489 PPCODE:
490{
491 SDL_Rect **m;
492
493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
497
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
500
501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
505
506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
507
508 SDL_EnableUNICODE (1);
509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
510
511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
512
513 if (m && m != (SDL_Rect **)-1)
514 while (*m)
515 {
516 AV *av = newAV ();
517 av_push (av, newSViv ((*m)->w));
518 av_push (av, newSViv ((*m)->h));
519 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
520
521 ++m;
522 }
523}
524
525char *
526SDL_GetError ()
527
528int
529SDL_SetVideoMode (int w, int h, int fullscreen)
530 CODE:
531 RETVAL = !!SDL_SetVideoMode (
532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
533 );
534 if (RETVAL)
535 {
536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h"
539# undef GL_FUNC
540 }
541 OUTPUT:
542 RETVAL
543
544void
545SDL_GL_SwapBuffers ()
546
547char *
548SDL_GetKeyName (int sym)
549
550void
551SDL_PollEvent ()
552 PPCODE:
553{
554 SDL_Event ev;
555
556 while (SDL_PollEvent (&ev))
557 {
558 HV *hv = newHV ();
559 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560
561 switch (ev.type)
562 {
563 case SDL_KEYDOWN:
564 case SDL_KEYUP:
565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
566 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
567 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
568 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
569 break;
570
571 case SDL_ACTIVEEVENT:
572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
574 break;
575
576 case SDL_MOUSEMOTION:
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
584 break;
585
586 case SDL_MOUSEBUTTONDOWN:
587 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
591 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
594 break;
595
596 case SDL_USEREVENT:
597 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break;
601 }
602
603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
604 }
605}
606
607int
608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
609 POSTCALL:
610 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished);
612
613void
614Mix_CloseAudio ()
615
616int
617Mix_AllocateChannels (int numchans = -1)
237 618
238void 619void
239lowdelay (int fd, int val = 1) 620lowdelay (int fd, int val = 1)
240 CODE: 621 CODE:
622#ifndef _WIN32
241 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
242 624#endif
243char *
244gl_version ()
245 CODE:
246 RETVAL = (char *)glGetString (GL_VERSION);
247 OUTPUT:
248 RETVAL
249
250char *
251gl_extensions ()
252 CODE:
253 RETVAL = (char *)glGetString (GL_EXTENSIONS);
254 OUTPUT:
255 RETVAL
256 625
257void 626void
258add_font (char *file) 627add_font (char *file)
259 CODE: 628 CODE:
260 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
261
262void
263set_font (char *file)
264 CODE:
265{
266 int count;
267 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
268 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
269 FcPatternDestroy (pattern);
270 pango_context_set_font_description (context, font);
271}
272 630
273void 631void
274load_image_inline (SV *image_) 632load_image_inline (SV *image_)
275 ALIAS: 633 ALIAS:
276 load_image_file = 1 634 load_image_file = 1
292 croak ("load_image: %s", SDL_GetError ()); 650 croak ("load_image: %s", SDL_GetError ());
293 651
294 fmt.palette = NULL; 652 fmt.palette = NULL;
295 fmt.BitsPerPixel = 32; 653 fmt.BitsPerPixel = 32;
296 fmt.BytesPerPixel = 4; 654 fmt.BytesPerPixel = 4;
655#if SDL_BYTEORDER == SDL_LIL_ENDIAN
297 fmt.Rmask = 0x000000ff; 656 fmt.Rmask = 0x000000ff;
298 fmt.Gmask = 0x0000ff00; 657 fmt.Gmask = 0x0000ff00;
299 fmt.Bmask = 0x00ff0000; 658 fmt.Bmask = 0x00ff0000;
300 fmt.Amask = 0xff000000; 659 fmt.Amask = 0xff000000;
660#else
661 fmt.Rmask = 0xff000000;
662 fmt.Gmask = 0x00ff0000;
663 fmt.Bmask = 0x0000ff00;
664 fmt.Amask = 0x000000ff;
665#endif
301 fmt.Rloss = 0; 666 fmt.Rloss = 0;
302 fmt.Gloss = 0; 667 fmt.Gloss = 0;
303 fmt.Bloss = 0; 668 fmt.Bloss = 0;
304 fmt.Aloss = 0; 669 fmt.Aloss = 0;
305 fmt.Rshift = 0; 670 fmt.Rshift = 0;
319 SDL_LockSurface (surface2); 684 SDL_LockSurface (surface2);
320 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 685 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
321 SDL_UnlockSurface (surface2); 686 SDL_UnlockSurface (surface2);
322 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 687 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
323 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 688 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
324 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 689 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
325 690
326 SDL_FreeSurface (surface); 691 SDL_FreeSurface (surface);
327 SDL_FreeSurface (surface2); 692 SDL_FreeSurface (surface2);
328} 693}
329 694
351 PUSHs (sv_2mortal (newSViv (b / y))); 716 PUSHs (sv_2mortal (newSViv (b / y)));
352 PUSHs (sv_2mortal (newSViv (a / y))); 717 PUSHs (sv_2mortal (newSViv (a / y)));
353} 718}
354 719
355void 720void
721error (char *message)
722 CODE:
723 fprintf (stderr, "ERROR: %s\n", message);
724#ifdef _WIN32
725 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
726#endif
727
728void
356fatal (char *message) 729fatal (char *message)
357 CODE: 730 CODE:
358#ifdef WIN32
359 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
360#else
361 fprintf (stderr, "FATAL: %s\n", message); 731 fprintf (stderr, "FATAL: %s\n", message);
732#ifdef _WIN32
733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
362#endif 734#endif
363 exit (1); 735 _exit (1);
736
737void
738_exit (int retval)
739 CODE:
740 _exit (retval);
741
742MODULE = CFClient PACKAGE = CFClient::Font
743
744CFClient::Font
745new_from_file (SV *class, char *path, int id = 0)
746 CODE:
747{
748 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
750 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
751 FcPatternDestroy (pattern);
752}
753 OUTPUT:
754 RETVAL
755
756void
757DESTROY (CFClient::Font self)
758 CODE:
759 pango_font_description_free (self);
760
761void
762make_default (CFClient::Font self)
763 CODE:
764 default_font = self;
364 765
365MODULE = CFClient PACKAGE = CFClient::Layout 766MODULE = CFClient PACKAGE = CFClient::Layout
366 767
768void
769clear_font_cache ()
770 CODE:
771 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
772 tc_clear ();
773
367CFClient::Layout 774CFClient::Layout
368new (SV *class, int base_height = 10) 775new (SV *class, int type = 0)
369 CODE: 776 CODE:
370 New (0, RETVAL, 1, struct cf_layout); 777 New (0, RETVAL, 1, struct cf_layout);
371 RETVAL->base_height = base_height; 778
372 RETVAL->pl = pango_layout_new (context); 779 RETVAL->pl = pango_layout_new (opengl_context);
780 RETVAL->r = 1.;
781 RETVAL->g = 1.;
782 RETVAL->b = 1.;
783 RETVAL->a = 1.;
784 RETVAL->base_height = MIN_FONT_HEIGHT;
785 RETVAL->font = 0;
786
373 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 787 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
788 layout_update_font (RETVAL);
374 OUTPUT: 789 OUTPUT:
375 RETVAL 790 RETVAL
376 791
377void 792void
378DESTROY (CFClient::Layout self) 793DESTROY (CFClient::Layout self)
398 char *text = SvPVutf8 (text_, textlen); 813 char *text = SvPVutf8 (text_, textlen);
399 814
400 pango_layout_set_markup (self->pl, text, textlen); 815 pango_layout_set_markup (self->pl, text, textlen);
401} 816}
402 817
818void
819set_shapes (CFClient::Layout self, ...)
820 CODE:
821{
822 PangoAttrList *attrs = 0;
823 const char *text = pango_layout_get_text (self->pl);
824 const char *pos = text;
825 int arg = 4;
826
827 while (arg < items && (pos = strstr (pos, OBJ_STR)))
828 {
829 PangoRectangle inkrect, rect;
830 PangoAttribute *attr;
831
832 int x = SvIV (ST (arg - 3));
833 int y = SvIV (ST (arg - 2));
834 int w = SvIV (ST (arg - 1));
835 int h = SvIV (ST (arg ));
836
837 inkrect.x = 0;
838 inkrect.y = 0;
839 inkrect.width = 0;
840 inkrect.height = 0;
841
842 rect.x = x * PANGO_SCALE;
843 rect.y = y * PANGO_SCALE;
844 rect.width = w * PANGO_SCALE;
845 rect.height = h * PANGO_SCALE;
846
847 if (!attrs)
848 attrs = pango_layout_get_attributes (self->pl);
849
850 attr = pango_attr_shape_new (&inkrect, &rect);
851 attr->start_index = pos - text;
852 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
853 pango_attr_list_insert (attrs, attr);
854
855 arg += 4;
856 pos += sizeof (OBJ_STR) - 1;
857 }
858
859 if (attrs)
860 pango_layout_set_attributes (self->pl, attrs);
861}
862
863void
864get_shapes (CFClient::Layout self)
865 PPCODE:
866{
867 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
868
869 do
870 {
871 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
872
873 if (run && shape_attr_p (run))
874 {
875 PangoRectangle extents;
876 pango_layout_iter_get_run_extents (iter, 0, &extents);
877
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
879 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
880 }
881 }
882 while (pango_layout_iter_next_run (iter));
883
884 pango_layout_iter_free (iter);
885}
886
887int
888has_wrapped (CFClient::Layout self)
889 CODE:
890{
891 int lines = 1;
892 const char *text = pango_layout_get_text (self->pl);
893
894 while (*text)
895 lines += *text++ == '\n';
896
897 RETVAL = lines < pango_layout_get_line_count (self->pl);
898}
899 OUTPUT:
900 RETVAL
901
403SV * 902SV *
404get_text (CFClient::Layout self) 903get_text (CFClient::Layout self)
405 CODE: 904 CODE:
406 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 905 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
407 SvUTF8_on (RETVAL); 906 sv_utf8_decode (RETVAL);
408 OUTPUT: 907 OUTPUT:
409 RETVAL 908 RETVAL
909
910void
911set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
912 CODE:
913 self->r = r;
914 self->g = g;
915 self->b = b;
916 self->a = a;
917
918void
919set_font (CFClient::Layout self, CFClient::Font font = 0)
920 CODE:
921 if (self->font != font)
922 {
923 self->font = font;
924 layout_update_font (self);
925 }
410 926
411void 927void
412set_height (CFClient::Layout self, int base_height) 928set_height (CFClient::Layout self, int base_height)
413 CODE: 929 CODE:
930 if (self->base_height != base_height)
931 {
414 self->base_height = base_height; 932 self->base_height = base_height;
933 layout_update_font (self);
934 }
415 935
416void 936void
417set_width (CFClient::Layout self, int max_width = -1) 937set_width (CFClient::Layout self, int max_width = -1)
418 CODE: 938 CODE:
419 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 939 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
940
941void
942set_indent (CFClient::Layout self, int indent)
943 CODE:
944 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
945
946void
947set_spacing (CFClient::Layout self, int spacing)
948 CODE:
949 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
950
951void
952set_ellipsise (CFClient::Layout self, int ellipsise)
953 CODE:
954 pango_layout_set_ellipsize (self->pl,
955 ellipsise == 1 ? PANGO_ELLIPSIZE_START
956 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
957 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
958 : PANGO_ELLIPSIZE_NONE
959 );
960
961void
962set_single_paragraph_mode (CFClient::Layout self, int spm)
963 CODE:
964 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
420 965
421void 966void
422size (CFClient::Layout self) 967size (CFClient::Layout self)
423 PPCODE: 968 PPCODE:
424{ 969{
425 int w, h; 970 int w, h;
426 971
427 layout_update (self);
428 layout_get_pixel_size (self, &w, &h); 972 layout_get_pixel_size (self, &w, &h);
429 973
430 EXTEND (SP, 2); 974 EXTEND (SP, 2);
431 PUSHs (sv_2mortal (newSViv (w))); 975 PUSHs (sv_2mortal (newSViv (w)));
432 PUSHs (sv_2mortal (newSViv (h))); 976 PUSHs (sv_2mortal (newSViv (h)));
433} 977}
434 978
435int 979int
980descent (CFClient::Layout self)
981 CODE:
982{
983 PangoRectangle rect;
984 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
985 pango_layout_line_get_pixel_extents (line, 0, &rect);
986 RETVAL = PANGO_DESCENT (rect);
987}
988 OUTPUT:
989 RETVAL
990
991int
436xy_to_index (CFClient::Layout self, int x, int y) 992xy_to_index (CFClient::Layout self, int x, int y)
437 CODE: 993 CODE:
438{ 994{
439 int index, trailing; 995 int index, trailing;
440
441 layout_update (self);
442 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 996 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
443
444 RETVAL = index; 997 RETVAL = index;
445} 998}
446 OUTPUT: 999 OUTPUT:
447 RETVAL 1000 RETVAL
448 1001
449void 1002void
450cursor_pos (CFClient::Layout self, int index) 1003cursor_pos (CFClient::Layout self, int index)
451 PPCODE: 1004 PPCODE:
452{ 1005{
453 PangoRectangle strong_pos; 1006 PangoRectangle strong_pos;
454 layout_update (self);
455 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1007 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
456 1008
457 EXTEND (SP, 3); 1009 EXTEND (SP, 3);
458 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1010 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
459 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1011 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
460 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1012 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
461} 1013}
462 1014
463void 1015void
464render (CFClient::Layout self) 1016render (CFClient::Layout self, float x, float y)
465 PPCODE: 1017 PPCODE:
466{ 1018 pango_opengl_render_layout_subpixel (
467 SV *retval; 1019 self->pl,
468 int w, h; 1020 x * PANGO_SCALE, y * PANGO_SCALE,
469 FT_Bitmap bitmap; 1021 self->r, self->g, self->b, self->a
470 1022 );
471 layout_update (self);
472 layout_get_pixel_size (self, &w, &h);
473
474 retval = newSV (w * h);
475 SvPOK_only (retval);
476 SvCUR_set (retval, w * h);
477
478 bitmap.rows = h;
479 bitmap.width = w;
480 bitmap.pitch = w;
481 bitmap.buffer = (unsigned char*)SvPVX (retval);
482 bitmap.num_grays = 256;
483 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
484
485 memset (bitmap.buffer, 0, w * h);
486
487 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
488
489 EXTEND (SP, 3);
490 PUSHs (sv_2mortal (newSViv (w)));
491 PUSHs (sv_2mortal (newSViv (h)));
492 PUSHs (sv_2mortal (retval));
493}
494 1023
495MODULE = CFClient PACKAGE = CFClient::Texture 1024MODULE = CFClient PACKAGE = CFClient::Texture
496 1025
497void 1026void
1027pad2pot (SV *data_, SV *w_, SV *h_)
1028 CODE:
1029{
1030 int ow = SvIV (w_);
1031 int oh = SvIV (h_);
1032
1033 if (ow && oh)
1034 {
1035 int nw = minpot (ow);
1036 int nh = minpot (oh);
1037
1038 if (nw != ow || nh != oh)
1039 {
1040 if (SvOK (data_))
1041 {
1042 STRLEN datalen;
1043 char *data = SvPVbyte (data_, datalen);
1044 int bpp = datalen / (ow * oh);
1045 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1046
1047 SvPOK_only (result_);
1048 SvCUR_set (result_, nw * nh * bpp);
1049
1050 memset (SvPVX (result_), 0, nw * nh * bpp);
1051 while (oh--)
1052 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1053
1054 sv_setsv (data_, result_);
1055 }
1056
1057 sv_setiv (w_, nw);
1058 sv_setiv (h_, nh);
1059 }
1060 }
1061}
1062
1063void
498draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1064draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
499 PROTOTYPE: $$$;$$ 1065 PROTOTYPE: $$$;$$
1066 ALIAS:
1067 draw_quad_alpha = 1
1068 draw_quad_alpha_premultiplied = 2
500 CODE: 1069 CODE:
501{ 1070{
502 HV *hv = (HV *)SvRV (self); 1071 HV *hv = (HV *)SvRV (self);
503 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1072 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
504 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1073 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
505 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1074 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
506 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
507 1075
508 if (items < 5) 1076 if (items < 5)
509 { 1077 {
510 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1078 w = SvNV (*hv_fetch (hv, "w", 1, 1));
511 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1079 h = SvNV (*hv_fetch (hv, "h", 1, 1));
512 } 1080 }
513 1081
1082 if (ix)
1083 {
1084 glEnable (GL_BLEND);
1085
1086 if (ix == 2)
1087 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1088 else
1089 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1090 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1091
1092 glEnable (GL_ALPHA_TEST);
1093 glAlphaFunc (GL_GREATER, 0.01f);
1094 }
1095
514 glBindTexture (GL_TEXTURE_2D, name); 1096 glBindTexture (GL_TEXTURE_2D, name);
515 if (wrap_mode) { 1097
516 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
517 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
518 }
519 glBegin (GL_QUADS); 1098 glBegin (GL_QUADS);
520 glTexCoord2f (0, 0); glVertex2f (x , y ); 1099 glTexCoord2f (0, 0); glVertex2f (x , y );
521 glTexCoord2f (0, t); glVertex2f (x , y + h); 1100 glTexCoord2f (0, t); glVertex2f (x , y + h);
522 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1101 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
523 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1102 glTexCoord2f (s, 0); glVertex2f (x + w, y );
524 glEnd (); 1103 glEnd ();
1104
1105 if (ix)
1106 {
1107 glDisable (GL_ALPHA_TEST);
1108 glDisable (GL_BLEND);
1109 }
525} 1110}
526 1111
527MODULE = CFClient PACKAGE = CFClient::Map 1112MODULE = CFClient PACKAGE = CFClient::Map
528 1113
529CFClient::Map 1114CFClient::Map
549DESTROY (CFClient::Map self) 1134DESTROY (CFClient::Map self)
550 CODE: 1135 CODE:
551{ 1136{
552 map_clear (self); 1137 map_clear (self);
553 Safefree (self->face); 1138 Safefree (self->face);
1139 Safefree (self->tex);
554 Safefree (self); 1140 Safefree (self);
555} 1141}
556 1142
557void 1143void
558clear (CFClient::Map self) 1144clear (CFClient::Map self)
580 { 1166 {
581 Append (maptex, self->tex, self->texs, self->texs); 1167 Append (maptex, self->tex, self->texs, self->texs);
582 self->texs *= 2; 1168 self->texs *= 2;
583 } 1169 }
584 1170
1171 {
585 maptex *tex = self->tex + texid; 1172 maptex *tex = self->tex + texid;
586 1173
587 tex->name = name; 1174 tex->name = name;
588 tex->w = w; 1175 tex->w = w;
589 tex->h = h; 1176 tex->h = h;
590 tex->s = s; 1177 tex->s = s;
591 tex->t = t; 1178 tex->t = t;
592 tex->r = r; 1179 tex->r = r;
593 tex->g = g; 1180 tex->g = g;
594 tex->b = b; 1181 tex->b = b;
595 tex->a = a; 1182 tex->a = a;
1183 }
1184
1185 // somewhat hackish, but for textures that require it, it really
1186 // improves the look, and most others don't suffer.
1187 glBindTexture (GL_TEXTURE_2D, name);
1188 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1189 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1190 // use uglier nearest interpolation because linear suffers
1191 // from transparent color bleeding and ugly wrapping effects.
1192 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
596} 1193}
597 1194
598int 1195int
599ox (CFClient::Map self) 1196ox (CFClient::Map self)
600 ALIAS: 1197 ALIAS:
601 oy = 1 1198 oy = 1
1199 x = 2
1200 y = 3
1201 w = 4
1202 h = 5
602 CODE: 1203 CODE:
603 switch (ix) 1204 switch (ix)
604 { 1205 {
605 case 0: RETVAL = self->ox; break; 1206 case 0: RETVAL = self->ox; break;
606 case 1: RETVAL = self->oy; break; 1207 case 1: RETVAL = self->oy; break;
1208 case 2: RETVAL = self->x; break;
1209 case 3: RETVAL = self->y; break;
1210 case 4: RETVAL = self->w; break;
1211 case 5: RETVAL = self->h; break;
607 } 1212 }
608 OUTPUT: 1213 OUTPUT:
609 RETVAL 1214 RETVAL
610 1215
611void 1216void
638map1a_update (CFClient::Map self, SV *data_) 1243map1a_update (CFClient::Map self, SV *data_)
639 CODE: 1244 CODE:
640{ 1245{
641 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1246 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
642 uint8_t *data_end = (uint8_t *)SvEND (data_); 1247 uint8_t *data_end = (uint8_t *)SvEND (data_);
1248 mapcell *cell;
1249 int x, y, flags;
643 1250
644 while (data < data_end) 1251 while (data < data_end)
645 { 1252 {
646 int flags = (data [0] << 8) + data [1]; data += 2; 1253 flags = (data [0] << 8) + data [1]; data += 2;
647 1254
648 int x = ((flags >> 10) & 63) + self->x; 1255 x = self->x + ((flags >> 10) & 63);
649 int y = ((flags >> 4) & 63) + self->y; 1256 y = self->y + ((flags >> 4) & 63);
650 1257
651 mapcell *cell = map_get_cell (self, x, y); 1258 cell = map_get_cell (self, x, y);
652 1259
653 if (flags & 15) 1260 if (flags & 15)
654 { 1261 {
655 if (cell->darkness < 0) 1262 if (cell->darkness < 0)
656 { 1263 {
683 cell->darkness = -1; 1290 cell->darkness = -1;
684 } 1291 }
685} 1292}
686 1293
687SV * 1294SV *
688mapmap (CFClient::Map self, int w, int h) 1295mapmap (CFClient::Map self, int x0, int y0, int w, int h)
689 CODE: 1296 CODE:
690{ 1297{
691 int x0, x1, x; 1298 int x1, x;
692 int y0, y1, y; 1299 int y1, y;
693 int z; 1300 int z;
694 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1301 SV *map_sv = newSV (w * h * sizeof (uint32_t));
695 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1302 uint32_t *map = (uint32_t *)SvPVX (map_sv);
696 1303
697 SvPOK_only (map_sv); 1304 SvPOK_only (map_sv);
698 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1305 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
699 1306
700 x0 = self->x - w / 2; x1 = x0 + w; 1307 x0 += self->x; x1 = x0 + w;
701 y0 = self->y - h / 2; y1 = y0 + h; 1308 y0 += self->y; y1 = y0 + h;
702 1309
703 for (y = y0; y < y1; y++) 1310 for (y = y0; y < y1; y++)
704 { 1311 {
705 maprow *row = 0 <= y && y < self->rows 1312 maprow *row = 0 <= y && y < self->rows
706 ? self->row + y 1313 ? self->row + y
744 OUTPUT: 1351 OUTPUT:
745 RETVAL 1352 RETVAL
746 1353
747void 1354void
748draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1355draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
749 PPCODE: 1356 CODE:
750{ 1357{
751 int sw4 = (sw + 3) & ~3; 1358 int vx, vy;
752 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1359 int x, y, z;
753 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1360 int last_name;
754 memset (darkness, 255, sw4 * sh); 1361 mapface face;
755 SvPOK_only (darkness_sv);
756 SvCUR_set (darkness_sv, sw4 * sh);
757 1362
758 int vx = self->x + (self->w - sw) / 2 - shift_x; 1363 vx = self->x + self->w / 2 - sw / 2 - shift_x;
759 int vy = self->y + (self->h - sh) / 2 - shift_y; 1364 vy = self->y + self->h / 2 - sh / 2 - shift_y;
760 1365
761 /* 1366 /*
762 int vx = self->vx = self->w >= sw 1367 int vx = self->vx = self->w >= sw
763 ? self->x + (self->w - sw) / 2 1368 ? self->x + (self->w - sw) / 2
764 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1369 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
768 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1373 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
769 */ 1374 */
770 1375
771 glColor4ub (255, 255, 255, 255); 1376 glColor4ub (255, 255, 255, 255);
772 1377
1378 glEnable (GL_BLEND);
773 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1379 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
774 glEnable (GL_BLEND);
775 glEnable (GL_TEXTURE_2D); 1380 glEnable (GL_TEXTURE_2D);
776 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1381 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
777 1382
778 int x, y, z;
779
780 int last_name = 0;
781
782 glBegin (GL_QUADS); 1383 glBegin (GL_QUADS);
1384
1385 last_name = 0;
783 1386
784 for (z = 0; z < 3; z++) 1387 for (z = 0; z < 3; z++)
785 for (y = 0; y < sh; y++) 1388 for (y = 0; y < sh; y++)
786 if (0 <= y + vy && y + vy < self->rows) 1389 if (0 <= y + vy && y + vy < self->rows)
787 { 1390 {
790 for (x = 0; x < sw; x++) 1393 for (x = 0; x < sw; x++)
791 if (row->c0 <= x + vx && x + vx < row->c1) 1394 if (row->c0 <= x + vx && x + vx < row->c1)
792 { 1395 {
793 mapcell *cell = row->col + (x + vx - row->c0); 1396 mapcell *cell = row->col + (x + vx - row->c0);
794 1397
795 darkness[y * sw4 + x] = cell->darkness < 0
796 ? 255 - FOW_DARKNESS
797 : 255 - cell->darkness;
798
799 mapface face = cell->face [z]; 1398 face = cell->face [z];
800 1399
801 if (face) 1400 if (face)
802 { 1401 {
803 maptex tex = self->tex [face]; 1402 maptex tex = self->tex [face];
804 1403
823 1422
824 glEnd (); 1423 glEnd ();
825 1424
826 glDisable (GL_TEXTURE_2D); 1425 glDisable (GL_TEXTURE_2D);
827 glDisable (GL_BLEND); 1426 glDisable (GL_BLEND);
1427}
1428
1429void
1430draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1431 CODE:
1432{
1433 static float color[16][3] = {
1434 { 0.00F, 0.00F, 0.00F },
1435 { 1.00F, 1.00F, 1.00F },
1436 { 0.00F, 0.00F, 0.55F },
1437 { 1.00F, 0.00F, 0.00F },
1438
1439 { 1.00F, 0.54F, 0.00F },
1440 { 0.11F, 0.56F, 1.00F },
1441 { 0.93F, 0.46F, 0.00F },
1442 { 0.18F, 0.54F, 0.34F },
1443
1444 { 0.56F, 0.73F, 0.56F },
1445 { 0.80F, 0.80F, 0.80F },
1446 { 0.55F, 0.41F, 0.13F },
1447 { 0.99F, 0.77F, 0.26F },
1448
1449 { 0.74F, 0.65F, 0.41F },
1450
1451 { 0.00F, 1.00F, 1.00F },
1452 { 1.00F, 0.00F, 1.00F },
1453 { 1.00F, 1.00F, 0.00F },
1454 };
1455
1456 int x, y;
1457
1458 glEnable (GL_TEXTURE_2D);
1459 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1460 glEnable (GL_BLEND);
1461 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1462 glBegin (GL_QUADS);
1463
1464 for (y = 0; y < h; y++)
1465 for (x = 0; x < w; x++)
1466 {
1467 unsigned char m = data [x + y * w];
1468
1469 if (m)
1470 {
1471 float *c = color [m & 15];
1472
1473 float tx1 = m & 0x40 ? 0.5 : 0.;
1474 float tx2 = tx1 + 0.5;
1475
1476 glColor4f (c[0], c[1], c[2], 0.75);
1477 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1478 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1479 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1480 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1481 }
1482 }
1483
1484 glEnd ();
1485 glDisable (GL_BLEND);
1486 glDisable (GL_TEXTURE_2D);
1487}
1488
1489void
1490fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1491 PPCODE:
1492{
1493 int vx, vy;
1494 int x, y;
1495 int sw4 = (sw + 3) & ~3;
1496 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1497 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1498
1499 memset (darkness, 255, sw4 * sh);
1500 SvPOK_only (darkness_sv);
1501 SvCUR_set (darkness_sv, sw4 * sh);
1502
1503 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1504 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1505
1506 for (y = 0; y < sh; y++)
1507 if (0 <= y + vy && y + vy < self->rows)
1508 {
1509 maprow *row = self->row + (y + vy);
1510
1511 for (x = 0; x < sw; x++)
1512 if (row->c0 <= x + vx && x + vx < row->c1)
1513 {
1514 mapcell *cell = row->col + (x + vx - row->c0);
1515
1516 darkness[y * sw4 + x] = cell->darkness < 0
1517 ? 255 - FOW_DARKNESS
1518 : 255 - cell->darkness;
1519 }
1520 }
828 1521
829 EXTEND (SP, 3); 1522 EXTEND (SP, 3);
830 PUSHs (sv_2mortal (newSViv (sw4))); 1523 PUSHs (sv_2mortal (newSViv (sw4)));
831 PUSHs (sv_2mortal (newSViv (sh))); 1524 PUSHs (sv_2mortal (newSViv (sh)));
832 PUSHs (darkness_sv); 1525 PUSHs (darkness_sv);
843 *data++ = 0; /* version 0 format */ 1536 *data++ = 0; /* version 0 format */
844 *data++ = w >> 8; *data++ = w; 1537 *data++ = w >> 8; *data++ = w;
845 *data++ = h >> 8; *data++ = h; 1538 *data++ = h >> 8; *data++ = h;
846 1539
847 // we need to do this 'cause we don't keep an absolute coord system for rows 1540 // we need to do this 'cause we don't keep an absolute coord system for rows
848 // TODO: treat rows as we treat 1541 // TODO: treat rows as we treat columns
849 map_get_row (self, y0 + self->y - self->oy);//D 1542 map_get_row (self, y0 + self->y - self->oy);//D
850 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1543 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
851 1544
852 x0 += self->x - self->ox; 1545 x0 += self->x - self->ox;
853 y0 += self->y - self->oy; 1546 y0 += self->y - self->oy;
864 for (x = x0; x < x1; x++) 1557 for (x = x0; x < x1; x++)
865 { 1558 {
866 if (row && row->c0 <= x && x < row->c1) 1559 if (row && row->c0 <= x && x < row->c1)
867 { 1560 {
868 mapcell *cell = row->col + (x - row->c0); 1561 mapcell *cell = row->col + (x - row->c0);
869
870 uint8_t flags = 0; 1562 uint8_t flags = 0;
871 1563
872 if (cell->face [0]) flags |= 1; 1564 if (cell->face [0]) flags |= 1;
873 if (cell->face [1]) flags |= 2; 1565 if (cell->face [1]) flags |= 2;
874 if (cell->face [2]) flags |= 4; 1566 if (cell->face [2]) flags |= 4;
908void 1600void
909set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1601set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
910 PPCODE: 1602 PPCODE:
911{ 1603{
912 int x, y, z; 1604 int x, y, z;
1605 int w, h;
913 int x1, y1; 1606 int x1, y1;
914 1607
915 if (*data++ != 0) 1608 if (*data++ != 0)
916 return; /* version mismatch */ 1609 return; /* version mismatch */
917 1610
918 int w = *data++ << 8; w |= *data++; 1611 w = *data++ << 8; w |= *data++;
919 int h = *data++ << 8; h |= *data++; 1612 h = *data++ << 8; h |= *data++;
920 1613
921 // we need to do this 'cause we don't keep an absolute coord system for rows 1614 // we need to do this 'cause we don't keep an absolute coord system for rows
922 // TODO: treat rows as we treat 1615 // TODO: treat rows as we treat columns
923 map_get_row (self, y0 + self->y - self->oy);//D 1616 map_get_row (self, y0 + self->y - self->oy);//D
924 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1617 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
925 1618
926 x0 += self->x - self->ox; 1619 x0 += self->x - self->ox;
927 y0 += self->y - self->oy; 1620 y0 += self->y - self->oy;
962 } 1655 }
963 } 1656 }
964 } 1657 }
965} 1658}
966 1659
1660MODULE = CFClient PACKAGE = CFClient::MixChunk
1661
1662CFClient::MixChunk
1663new_from_file (SV *class, char *path)
1664 CODE:
1665 RETVAL = Mix_LoadWAV (path);
1666 OUTPUT:
1667 RETVAL
1668
1669void
1670DESTROY (CFClient::MixChunk self)
1671 CODE:
1672 Mix_FreeChunk (self);
1673
1674int
1675volume (CFClient::MixChunk self, int volume = -1)
1676 CODE:
1677 RETVAL = Mix_VolumeChunk (self, volume);
1678 OUTPUT:
1679 RETVAL
1680
1681int
1682play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1683 CODE:
1684 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1685 OUTPUT:
1686 RETVAL
1687
1688MODULE = CFClient PACKAGE = CFClient::MixMusic
1689
1690int
1691volume (int volume = -1)
1692 CODE:
1693 RETVAL = Mix_VolumeMusic (volume);
1694 OUTPUT:
1695 RETVAL
1696
1697CFClient::MixMusic
1698new_from_file (SV *class, char *path)
1699 CODE:
1700 RETVAL = Mix_LoadMUS (path);
1701 OUTPUT:
1702 RETVAL
1703
1704void
1705DESTROY (CFClient::MixMusic self)
1706 CODE:
1707 Mix_FreeMusic (self);
1708
1709int
1710play (CFClient::MixMusic self, int loops = -1)
1711 CODE:
1712 RETVAL = Mix_PlayMusic (self, loops);
1713 OUTPUT:
1714 RETVAL
1715
1716MODULE = CFClient PACKAGE = CFClient::OpenGL
1717
1718BOOT:
1719{
1720 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1721 static const struct {
1722 const char *name;
1723 IV iv;
1724 } *civ, const_iv[] = {
1725# define const_iv(name) { # name, (IV)name }
1726 const_iv (GL_COLOR_MATERIAL),
1727 const_iv (GL_SMOOTH),
1728 const_iv (GL_FLAT),
1729 const_iv (GL_DITHER),
1730 const_iv (GL_BLEND),
1731 const_iv (GL_CULL_FACE),
1732 const_iv (GL_SCISSOR_TEST),
1733 const_iv (GL_DEPTH_TEST),
1734 const_iv (GL_ALPHA_TEST),
1735 const_iv (GL_NORMALIZE),
1736 const_iv (GL_RESCALE_NORMAL),
1737 const_iv (GL_FRONT),
1738 const_iv (GL_BACK),
1739 const_iv (GL_AND),
1740 const_iv (GL_ONE),
1741 const_iv (GL_ZERO),
1742 const_iv (GL_SRC_ALPHA),
1743 const_iv (GL_DST_ALPHA),
1744 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1745 const_iv (GL_ONE_MINUS_DST_ALPHA),
1746 const_iv (GL_SRC_ALPHA_SATURATE),
1747 const_iv (GL_RGB),
1748 const_iv (GL_RGBA),
1749 const_iv (GL_RGBA4),
1750 const_iv (GL_RGBA8),
1751 const_iv (GL_RGB5_A1),
1752 const_iv (GL_UNSIGNED_BYTE),
1753 const_iv (GL_UNSIGNED_SHORT),
1754 const_iv (GL_UNSIGNED_INT),
1755 const_iv (GL_ALPHA),
1756 const_iv (GL_INTENSITY),
1757 const_iv (GL_LUMINANCE),
1758 const_iv (GL_LUMINANCE_ALPHA),
1759 const_iv (GL_FLOAT),
1760 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1761 const_iv (GL_COMPILE),
1762 const_iv (GL_TEXTURE_1D),
1763 const_iv (GL_TEXTURE_2D),
1764 const_iv (GL_TEXTURE_ENV),
1765 const_iv (GL_TEXTURE_MAG_FILTER),
1766 const_iv (GL_TEXTURE_MIN_FILTER),
1767 const_iv (GL_TEXTURE_ENV_MODE),
1768 const_iv (GL_TEXTURE_WRAP_S),
1769 const_iv (GL_TEXTURE_WRAP_T),
1770 const_iv (GL_REPEAT),
1771 const_iv (GL_CLAMP),
1772 const_iv (GL_CLAMP_TO_EDGE),
1773 const_iv (GL_NEAREST),
1774 const_iv (GL_LINEAR),
1775 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1776 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1777 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1778 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1779 const_iv (GL_GENERATE_MIPMAP),
1780 const_iv (GL_MODULATE),
1781 const_iv (GL_DECAL),
1782 const_iv (GL_REPLACE),
1783 const_iv (GL_DEPTH_BUFFER_BIT),
1784 const_iv (GL_COLOR_BUFFER_BIT),
1785 const_iv (GL_PROJECTION),
1786 const_iv (GL_MODELVIEW),
1787 const_iv (GL_COLOR_LOGIC_OP),
1788 const_iv (GL_SEPARABLE_2D),
1789 const_iv (GL_CONVOLUTION_2D),
1790 const_iv (GL_CONVOLUTION_BORDER_MODE),
1791 const_iv (GL_CONSTANT_BORDER),
1792 const_iv (GL_LINES),
1793 const_iv (GL_LINE_LOOP),
1794 const_iv (GL_QUADS),
1795 const_iv (GL_QUAD_STRIP),
1796 const_iv (GL_TRIANGLES),
1797 const_iv (GL_TRIANGLE_STRIP),
1798 const_iv (GL_TRIANGLE_FAN),
1799 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1800 const_iv (GL_FASTEST),
1801 const_iv (GL_V2F),
1802 const_iv (GL_V3F),
1803 const_iv (GL_T2F_V3F),
1804 const_iv (GL_T2F_N3F_V3F),
1805# undef const_iv
1806 };
1807
1808 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1809 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1810}
1811
1812char *
1813gl_vendor ()
1814 CODE:
1815 RETVAL = (char *)glGetString (GL_VENDOR);
1816 OUTPUT:
1817 RETVAL
1818
1819char *
1820gl_version ()
1821 CODE:
1822 RETVAL = (char *)glGetString (GL_VERSION);
1823 OUTPUT:
1824 RETVAL
1825
1826char *
1827gl_extensions ()
1828 CODE:
1829 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1830 OUTPUT:
1831 RETVAL
1832
1833int glGetError ()
1834
1835void glFinish ()
1836
1837void glClear (int mask)
1838
1839void glClearColor (float r, float g, float b, float a = 1.0)
1840 PROTOTYPE: @
1841
1842void glEnable (int cap)
1843
1844void glDisable (int cap)
1845
1846void glShadeModel (int mode)
1847
1848void glHint (int target, int mode)
1849
1850void glBlendFunc (int sfactor, int dfactor)
1851
1852void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1853 CODE:
1854 gl_BlendFuncSeparate (sa, da, saa, daa);
1855
1856void glDepthMask (int flag)
1857
1858void glLogicOp (int opcode)
1859
1860void glColorMask (int red, int green, int blue, int alpha)
1861
1862void glMatrixMode (int mode)
1863
1864void glPushMatrix ()
1865
1866void glPopMatrix ()
1867
1868void glLoadIdentity ()
1869
1870void glDrawBuffer (int buffer)
1871
1872void glReadBuffer (int buffer)
1873
1874# near_ and far_ are due to microsofts buggy "c" compiler
1875void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1876
1877# near_ and far_ are due to microsofts buggy "c" compiler
1878void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1879
1880void glViewport (int x, int y, int width, int height)
1881
1882void glScissor (int x, int y, int width, int height)
1883
1884void glTranslate (float x, float y, float z = 0.)
1885 CODE:
1886 glTranslatef (x, y, z);
1887
1888void glScale (float x, float y, float z = 1.)
1889 CODE:
1890 glScalef (x, y, z);
1891
1892void glRotate (float angle, float x, float y, float z)
1893 CODE:
1894 glRotatef (angle, x, y, z);
1895
1896void glBegin (int mode)
1897
1898void glEnd ()
1899
1900void glColor (float r, float g, float b, float a = 1.0)
1901 PROTOTYPE: @
1902 ALIAS:
1903 glColor_premultiply = 1
1904 CODE:
1905 if (ix)
1906 {
1907 r *= a;
1908 g *= a;
1909 b *= a;
1910 }
1911 // microsoft visual "c" rounds instead of truncating...
1912 glColor4ub (MIN ((int)(r * 256.f), 255),
1913 MIN ((int)(g * 256.f), 255),
1914 MIN ((int)(b * 256.f), 255),
1915 MIN ((int)(a * 256.f), 255));
1916
1917void glInterleavedArrays (int format, int stride, char *data)
1918
1919void glDrawElements (int mode, int count, int type, char *indices)
1920
1921# 1.2 void glDrawRangeElements (int mode, int start, int end
1922
1923void glRasterPos (float x, float y, float z = 0.)
1924 CODE:
1925 glRasterPos3f (0, 0, z);
1926 glBitmap (0, 0, 0, 0, x, y, 0);
1927
1928void glVertex (float x, float y, float z = 0.)
1929 CODE:
1930 glVertex3f (x, y, z);
1931
1932void glTexCoord (float s, float t)
1933 CODE:
1934 glTexCoord2f (s, t);
1935
1936void glTexEnv (int target, int pname, float param)
1937 CODE:
1938 glTexEnvf (target, pname, param);
1939
1940void glTexParameter (int target, int pname, float param)
1941 CODE:
1942 glTexParameterf (target, pname, param);
1943
1944void glBindTexture (int target, int name)
1945
1946void glConvolutionParameter (int target, int pname, float params)
1947 CODE:
1948 if (gl.ConvolutionParameterf)
1949 gl.ConvolutionParameterf (target, pname, params);
1950
1951void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1952 CODE:
1953 if (gl.ConvolutionFilter2D)
1954 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1955
1956void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1957 CODE:
1958 if (gl.SeparableFilter2D)
1959 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1960
1961void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1962
1963void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1964
1965void glDrawPixels (int width, int height, int format, int type, char *pixels)
1966
1967void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1968
1969int glGenTexture ()
1970 CODE:
1971{
1972 GLuint name;
1973 glGenTextures (1, &name);
1974 RETVAL = name;
1975}
1976 OUTPUT:
1977 RETVAL
1978
1979void glDeleteTexture (int name)
1980 CODE:
1981{
1982 GLuint name_ = name;
1983 glDeleteTextures (1, &name_);
1984}
1985
1986int glGenList ()
1987 CODE:
1988 RETVAL = glGenLists (1);
1989 OUTPUT:
1990 RETVAL
1991
1992void glDeleteList (int list)
1993 CODE:
1994 glDeleteLists (list, 1);
1995
1996void glNewList (int list, int mode = GL_COMPILE)
1997
1998void glEndList ()
1999
2000void glCallList (int list)
2001
2002

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