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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.47 by root, Mon Apr 17 21:52:42 2006 UTC vs.
Revision 1.158 by root, Sun Oct 1 18:17:37 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8#endif
9
1#include "EXTERN.h" 10#include "EXTERN.h"
2#include "perl.h" 11#include "perl.h"
3#include "XSUB.h" 12#include "XSUB.h"
4 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
5#include <string.h> 19#include <string.h>
6#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
7 22
8#include <SDL.h> 23#include <SDL.h>
24#include <SDL_endian.h>
9#include <SDL_image.h> 25#include <SDL_image.h>
26#include <SDL_mixer.h>
10#include <SDL_opengl.h> 27#include <SDL_opengl.h>
11 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
12#include <glib/gmacros.h> 32#include <glib/gmacros.h>
13 33
14#include <pango/pango.h> 34#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 35
36#ifndef _WIN32
18#include <sys/types.h> 37# include <sys/types.h>
19#include <sys/socket.h> 38# include <sys/socket.h>
20#include <netinet/in.h> 39# include <netinet/in.h>
21#include <netinet/tcp.h> 40# include <netinet/tcp.h>
22
23#include <inttypes.h> 41# include <inttypes.h>
42#else
43 typedef unsigned char uint8_t;
44 typedef unsigned short uint16_t;
45 typedef unsigned int uint32_t;
46 typedef signed char int8_t;
47 typedef signed short int16_t;
48 typedef signed int int32_t;
49#endif
50
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 52
25#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
26 54
27#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
29 57
30static PangoContext *context; 58#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
89typedef Mix_Chunk *CFPlus__MixChunk;
90typedef Mix_Music *CFPlus__MixMusic;
91
92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
32 111
33typedef struct cf_layout { 112typedef struct cf_layout {
34 PangoLayout *pl; 113 PangoLayout *pl;
114 float r, g, b, a; // default color for rgba mode
35 int base_height; 115 int base_height;
116 CFPlus__Font font;
36} *CFClient__Layout; 117} *CFPlus__Layout;
118
119static CFPlus__Font default_font;
120static PangoContext *opengl_context;
121static PangoFontMap *opengl_fontmap;
37 122
38static void 123static void
39substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
40{ 125{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 131}
44 132
45static void 133static void
46layout_update (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
47{ 135{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
50 */ 138 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 139 PangoFontDescription *font = self->font ? self->font : default_font;
52 140
53 int height = self->base_height * (PANGO_SCALE * 8 / 10);
54
55 if (pango_font_description_get_size (font) != height)
56 {
57 pango_font_description_set_absolute_size (font, height); 141 pango_font_description_set_absolute_size (font,
58 pango_layout_context_changed (self->pl); 142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
59 } 143
144 pango_layout_set_font_description (self->pl, font);
60} 145}
61 146
62static void 147static void
63layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
64{ 149{
65 layout_update (self); 150 PangoRectangle rect;
66 151
152 // get_pixel_* wrongly rounds down
67 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
68 154
69 *w = (*w + 3) & ~3; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
70 if (!*w) *w = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
71 if (!*h) *h = 1; 157
158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
72} 163}
73 164
74typedef uint16_t mapface; 165typedef uint16_t mapface;
75 166
76typedef struct { 167typedef struct {
79 float s, t; 170 float s, t;
80 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
81} maptex; 172} maptex;
82 173
83typedef struct { 174typedef struct {
84 int16_t darkness; 175 uint32_t player;
85 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
86} mapcell; 179} mapcell;
87 180
88typedef struct { 181typedef struct {
89 int32_t c0, c1; 182 int32_t c0, c1;
90 mapcell *col; 183 mapcell *col;
97 mapface *face; 190 mapface *face;
98 191
99 int texs; 192 int texs;
100 maptex *tex; 193 maptex *tex;
101 194
102 uint32_t rows; 195 int32_t rows;
103 maprow *row; 196 maprow *row;
104} *CFClient__Map; 197} *CFPlus__Map;
105 198
106static char * 199static char *
107prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
108{ 201{
109 char *p; 202 char *p;
127 220
128#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
129#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
130 223
131static maprow * 224static maprow *
132map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
133{ 226{
134 if (0 > y) 227 if (0 > y)
135 { 228 {
136 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
137 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
175 268
176 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
177} 270}
178 271
179static mapcell * 272static mapcell *
180map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
181{ 274{
182 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
183} 276}
184 277
185static void 278static void
186map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
187{ 280{
188 int r; 281 int r;
189 282
190 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
191 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
199 self->row = 0; 292 self->row = 0;
200 self->rows = 0; 293 self->rows = 0;
201} 294}
202 295
203static void 296static void
204map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
205{ 298{
206 int x, y; 299 int x, y;
300 maprow *row;
301 mapcell *cell;
207 302
208 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
209 if (y >= 0) 304 if (y >= 0)
210 { 305 {
211 if (y >= self->rows) 306 if (y >= self->rows)
212 break; 307 break;
213 308
214 maprow *row = self->row + y; 309 row = self->row + y;
215 310
216 for (x = x0; x < x0 + w; x++) 311 for (x = x0; x < x0 + w; x++)
217 if (x >= row->c0) 312 if (x >= row->c0)
218 { 313 {
219 if (x >= row->c1) 314 if (x >= row->c1)
220 break; 315 break;
221 316
222 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
223 } 323 }
224 } 324 }
225} 325}
226 326
327static void
328music_finished (void)
329{
330 SDL_UserEvent ev;
331
332 ev.type = SDL_USEREVENT;
333 ev.code = 0;
334 ev.data1 = 0;
335 ev.data2 = 0;
336
337 SDL_PushEvent ((SDL_Event *)&ev);
338}
339
340static void
341channel_finished (int channel)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 1;
347 ev.data1 = (void *)(long)channel;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
227MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
228 371
229PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
230 373
231BOOT: 374BOOT:
232{ 375{
233 fontmap = pango_ft2_font_map_new (); 376 HV *stash = gv_stashpv ("CFPlus", 1);
377 static const struct {
378 const char *name;
379 IV iv;
380 } *civ, const_iv[] = {
381# define const_iv(name) { # name, (IV)name }
382 const_iv (SDL_ACTIVEEVENT),
383 const_iv (SDL_KEYDOWN),
384 const_iv (SDL_KEYUP),
385 const_iv (SDL_MOUSEMOTION),
386 const_iv (SDL_MOUSEBUTTONDOWN),
387 const_iv (SDL_MOUSEBUTTONUP),
388 const_iv (SDL_JOYAXISMOTION),
389 const_iv (SDL_JOYBALLMOTION),
390 const_iv (SDL_JOYHATMOTION),
391 const_iv (SDL_JOYBUTTONDOWN),
392 const_iv (SDL_JOYBUTTONUP),
393 const_iv (SDL_QUIT),
394 const_iv (SDL_SYSWMEVENT),
395 const_iv (SDL_EVENT_RESERVEDA),
396 const_iv (SDL_EVENT_RESERVEDB),
397 const_iv (SDL_VIDEORESIZE),
398 const_iv (SDL_VIDEOEXPOSE),
399 const_iv (SDL_USEREVENT),
400 const_iv (SDLK_KP0),
401 const_iv (SDLK_KP1),
402 const_iv (SDLK_KP2),
403 const_iv (SDLK_KP3),
404 const_iv (SDLK_KP4),
405 const_iv (SDLK_KP5),
406 const_iv (SDLK_KP6),
407 const_iv (SDLK_KP7),
408 const_iv (SDLK_KP8),
409 const_iv (SDLK_KP9),
410 const_iv (SDLK_KP_PERIOD),
411 const_iv (SDLK_KP_DIVIDE),
412 const_iv (SDLK_KP_MULTIPLY),
413 const_iv (SDLK_KP_MINUS),
414 const_iv (SDLK_KP_PLUS),
415 const_iv (SDLK_KP_ENTER),
416 const_iv (SDLK_KP_EQUALS),
417 const_iv (SDLK_UP),
418 const_iv (SDLK_DOWN),
419 const_iv (SDLK_RIGHT),
420 const_iv (SDLK_LEFT),
421 const_iv (SDLK_INSERT),
422 const_iv (SDLK_HOME),
423 const_iv (SDLK_END),
424 const_iv (SDLK_PAGEUP),
425 const_iv (SDLK_PAGEDOWN),
426 const_iv (SDLK_F1),
427 const_iv (SDLK_F2),
428 const_iv (SDLK_F3),
429 const_iv (SDLK_F4),
430 const_iv (SDLK_F5),
431 const_iv (SDLK_F6),
432 const_iv (SDLK_F7),
433 const_iv (SDLK_F8),
434 const_iv (SDLK_F9),
435 const_iv (SDLK_F10),
436 const_iv (SDLK_F11),
437 const_iv (SDLK_F12),
438 const_iv (SDLK_F13),
439 const_iv (SDLK_F14),
440 const_iv (SDLK_F15),
441 const_iv (SDLK_NUMLOCK),
442 const_iv (SDLK_CAPSLOCK),
443 const_iv (SDLK_SCROLLOCK),
444 const_iv (SDLK_RSHIFT),
445 const_iv (SDLK_LSHIFT),
446 const_iv (SDLK_RCTRL),
447 const_iv (SDLK_LCTRL),
448 const_iv (SDLK_RALT),
449 const_iv (SDLK_LALT),
450 const_iv (SDLK_RMETA),
451 const_iv (SDLK_LMETA),
452 const_iv (SDLK_LSUPER),
453 const_iv (SDLK_RSUPER),
454 const_iv (SDLK_MODE),
455 const_iv (SDLK_COMPOSE),
456 const_iv (SDLK_HELP),
457 const_iv (SDLK_PRINT),
458 const_iv (SDLK_SYSREQ),
459 const_iv (SDLK_BREAK),
460 const_iv (SDLK_MENU),
461 const_iv (SDLK_POWER),
462 const_iv (SDLK_EURO),
463 const_iv (SDLK_UNDO),
464 const_iv (KMOD_NONE),
465 const_iv (KMOD_LSHIFT),
466 const_iv (KMOD_RSHIFT),
467 const_iv (KMOD_LCTRL),
468 const_iv (KMOD_RCTRL),
469 const_iv (KMOD_LALT),
470 const_iv (KMOD_RALT),
471 const_iv (KMOD_LMETA),
472 const_iv (KMOD_RMETA),
473 const_iv (KMOD_NUM),
474 const_iv (KMOD_CAPS),
475 const_iv (KMOD_MODE),
476 const_iv (KMOD_CTRL),
477 const_iv (KMOD_SHIFT),
478 const_iv (KMOD_ALT),
479 const_iv (KMOD_META)
480# undef const_iv
481 };
482
483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
485}
486
487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
234 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
235 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
236} 505}
506
507int
508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
509
510void
511SDL_Quit ()
512
513void
514SDL_ListModes ()
515 PPCODE:
516{
517 SDL_Rect **m;
518
519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
531
532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
537
538 SDL_EnableUNICODE (1);
539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
540
541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
542
543 if (m && m != (SDL_Rect **)-1)
544 while (*m)
545 {
546 AV *av = newAV ();
547 av_push (av, newSViv ((*m)->w));
548 av_push (av, newSViv ((*m)->h));
549 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
550
551 ++m;
552 }
553}
554
555char *
556SDL_GetError ()
557
558int
559SDL_SetVideoMode (int w, int h, int fullscreen)
560 CODE:
561 RETVAL = !!SDL_SetVideoMode (
562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
563 );
564 if (RETVAL)
565 {
566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
571 OUTPUT:
572 RETVAL
573
574void
575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
579
580void
581SDL_PollEvent ()
582 PPCODE:
583{
584 SDL_Event ev;
585
586 while (SDL_PollEvent (&ev))
587 {
588 HV *hv = newHV ();
589 hv_store (hv, "type", 4, newSViv (ev.type), 0);
590
591 switch (ev.type)
592 {
593 case SDL_KEYDOWN:
594 case SDL_KEYUP:
595 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
596 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
597 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
598 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
599 break;
600
601 case SDL_ACTIVEEVENT:
602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
604 break;
605
606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
614 break;
615
616 case SDL_MOUSEBUTTONDOWN:
617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
624 break;
625
626 case SDL_USEREVENT:
627 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
630 break;
631 }
632
633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
634 }
635}
636
637int
638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
639 POSTCALL:
640 Mix_HookMusicFinished (music_finished);
641 Mix_ChannelFinished (channel_finished);
642
643void
644Mix_CloseAudio ()
645
646int
647Mix_AllocateChannels (int numchans = -1)
237 648
238void 649void
239lowdelay (int fd, int val = 1) 650lowdelay (int fd, int val = 1)
240 CODE: 651 CODE:
652#ifndef _WIN32
241 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
654#endif
242 655
243char * 656void
244gl_version () 657win32_proxy_info ()
245 CODE: 658 PPCODE:
246 RETVAL = (char *)glGetString (GL_VERSION); 659{
247 OUTPUT: 660#ifdef _WIN32
248 RETVAL 661 INTERNET_PROXY_INFO proxyinfo;
662 char buffer[2048];
663 DWORD buflen;
249 664
250char * 665 EXTEND (SP, 3);
251gl_extensions () 666
252 CODE: 667 buflen = sizeof (buffer);
253 RETVAL = (char *)glGetString (GL_EXTENSIONS); 668 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
254 OUTPUT: 669 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
255 RETVAL 670 {
671 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
672
673 buflen = sizeof (buffer);
674 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
675 {
676 PUSHs (newSVpv (buffer, 0));
677
678 buflen = sizeof (buffer);
679 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
680 PUSHs (newSVpv (buffer, 0));
681 }
682 }
683#endif
684}
256 685
257void 686void
258add_font (char *file) 687add_font (char *file)
259 CODE: 688 CODE:
260 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 689 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
261
262void
263set_font (char *file)
264 CODE:
265{
266 int count;
267 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
268 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
269 FcPatternDestroy (pattern);
270 pango_context_set_font_description (context, font);
271}
272 690
273void 691void
274load_image_inline (SV *image_) 692load_image_inline (SV *image_)
275 ALIAS: 693 ALIAS:
276 load_image_file = 1 694 load_image_file = 1
292 croak ("load_image: %s", SDL_GetError ()); 710 croak ("load_image: %s", SDL_GetError ());
293 711
294 fmt.palette = NULL; 712 fmt.palette = NULL;
295 fmt.BitsPerPixel = 32; 713 fmt.BitsPerPixel = 32;
296 fmt.BytesPerPixel = 4; 714 fmt.BytesPerPixel = 4;
715#if SDL_BYTEORDER == SDL_LIL_ENDIAN
297 fmt.Rmask = 0x000000ff; 716 fmt.Rmask = 0x000000ff;
298 fmt.Gmask = 0x0000ff00; 717 fmt.Gmask = 0x0000ff00;
299 fmt.Bmask = 0x00ff0000; 718 fmt.Bmask = 0x00ff0000;
300 fmt.Amask = 0xff000000; 719 fmt.Amask = 0xff000000;
720#else
721 fmt.Rmask = 0xff000000;
722 fmt.Gmask = 0x00ff0000;
723 fmt.Bmask = 0x0000ff00;
724 fmt.Amask = 0x000000ff;
725#endif
301 fmt.Rloss = 0; 726 fmt.Rloss = 0;
302 fmt.Gloss = 0; 727 fmt.Gloss = 0;
303 fmt.Bloss = 0; 728 fmt.Bloss = 0;
304 fmt.Aloss = 0; 729 fmt.Aloss = 0;
305 fmt.Rshift = 0; 730 fmt.Rshift = 0;
311 736
312 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 737 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
313 738
314 assert (surface2->pitch == surface2->w * 4); 739 assert (surface2->pitch == surface2->w * 4);
315 740
741 SDL_LockSurface (surface2);
316 EXTEND (SP, 5); 742 EXTEND (SP, 6);
317 PUSHs (sv_2mortal (newSViv (surface2->w))); 743 PUSHs (sv_2mortal (newSViv (surface2->w)));
318 PUSHs (sv_2mortal (newSViv (surface2->h))); 744 PUSHs (sv_2mortal (newSViv (surface2->h)));
319 SDL_LockSurface (surface2);
320 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 745 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
321 SDL_UnlockSurface (surface2);
322 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 746 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
323 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 747 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
324 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 748 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
749 SDL_UnlockSurface (surface2);
325 750
326 SDL_FreeSurface (surface); 751 SDL_FreeSurface (surface);
327 SDL_FreeSurface (surface2); 752 SDL_FreeSurface (surface2);
328} 753}
329 754
351 PUSHs (sv_2mortal (newSViv (b / y))); 776 PUSHs (sv_2mortal (newSViv (b / y)));
352 PUSHs (sv_2mortal (newSViv (a / y))); 777 PUSHs (sv_2mortal (newSViv (a / y)));
353} 778}
354 779
355void 780void
781error (char *message)
782 CODE:
783 fprintf (stderr, "ERROR: %s\n", message);
784#ifdef _WIN32
785 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
786#endif
787
788void
356fatal (char *message) 789fatal (char *message)
357 CODE: 790 CODE:
358#ifdef WIN32
359 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
360#else
361 fprintf (stderr, "FATAL: %s\n", message); 791 fprintf (stderr, "FATAL: %s\n", message);
792#ifdef _WIN32
793 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
362#endif 794#endif
363 exit (1); 795 _exit (1);
364 796
797void
798_exit (int retval = 0)
799 CODE:
800 _exit (retval);
801
802MODULE = CFPlus PACKAGE = CFPlus::Font
803
804CFPlus::Font
805new_from_file (SV *class, char *path, int id = 0)
806 CODE:
807{
808 int count;
809 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
810 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
811 FcPatternDestroy (pattern);
812}
813 OUTPUT:
814 RETVAL
815
816void
817DESTROY (CFPlus::Font self)
818 CODE:
819 pango_font_description_free (self);
820
821void
822make_default (CFPlus::Font self)
823 CODE:
824 default_font = self;
825
365MODULE = CFClient PACKAGE = CFClient::Layout 826MODULE = CFPlus PACKAGE = CFPlus::Layout
366 827
367CFClient::Layout 828void
368new (SV *class, int base_height = 10) 829reset_glyph_cache ()
830 CODE:
831 tc_clear ();
832
833CFPlus::Layout
834new (SV *class)
369 CODE: 835 CODE:
370 New (0, RETVAL, 1, struct cf_layout); 836 New (0, RETVAL, 1, struct cf_layout);
371 RETVAL->base_height = base_height; 837
372 RETVAL->pl = pango_layout_new (context); 838 RETVAL->pl = pango_layout_new (opengl_context);
839 RETVAL->r = 1.;
840 RETVAL->g = 1.;
841 RETVAL->b = 1.;
842 RETVAL->a = 1.;
843 RETVAL->base_height = MIN_FONT_HEIGHT;
844 RETVAL->font = 0;
845
373 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 846 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
847 layout_update_font (RETVAL);
374 OUTPUT: 848 OUTPUT:
375 RETVAL 849 RETVAL
376 850
377void 851void
378DESTROY (CFClient::Layout self) 852DESTROY (CFPlus::Layout self)
379 CODE: 853 CODE:
380 g_object_unref (self->pl); 854 g_object_unref (self->pl);
381 Safefree (self); 855 Safefree (self);
382 856
383void 857void
384set_text (CFClient::Layout self, SV *text_) 858set_text (CFPlus::Layout self, SV *text_)
385 CODE: 859 CODE:
386{ 860{
387 STRLEN textlen; 861 STRLEN textlen;
388 char *text = SvPVutf8 (text_, textlen); 862 char *text = SvPVutf8 (text_, textlen);
389 863
390 pango_layout_set_text (self->pl, text, textlen); 864 pango_layout_set_text (self->pl, text, textlen);
391} 865}
392 866
393void 867void
394set_markup (CFClient::Layout self, SV *text_) 868set_markup (CFPlus::Layout self, SV *text_)
395 CODE: 869 CODE:
396{ 870{
397 STRLEN textlen; 871 STRLEN textlen;
398 char *text = SvPVutf8 (text_, textlen); 872 char *text = SvPVutf8 (text_, textlen);
399 873
400 pango_layout_set_markup (self->pl, text, textlen); 874 pango_layout_set_markup (self->pl, text, textlen);
401} 875}
402 876
877void
878set_shapes (CFPlus::Layout self, ...)
879 CODE:
880{
881 PangoAttrList *attrs = 0;
882 const char *text = pango_layout_get_text (self->pl);
883 const char *pos = text;
884 int arg = 4;
885
886 while (arg < items && (pos = strstr (pos, OBJ_STR)))
887 {
888 PangoRectangle inkrect, rect;
889 PangoAttribute *attr;
890
891 int x = SvIV (ST (arg - 3));
892 int y = SvIV (ST (arg - 2));
893 int w = SvIV (ST (arg - 1));
894 int h = SvIV (ST (arg ));
895
896 inkrect.x = 0;
897 inkrect.y = 0;
898 inkrect.width = 0;
899 inkrect.height = 0;
900
901 rect.x = x * PANGO_SCALE;
902 rect.y = y * PANGO_SCALE;
903 rect.width = w * PANGO_SCALE;
904 rect.height = h * PANGO_SCALE;
905
906 if (!attrs)
907 attrs = pango_layout_get_attributes (self->pl);
908
909 attr = pango_attr_shape_new (&inkrect, &rect);
910 attr->start_index = pos - text;
911 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
912 pango_attr_list_insert (attrs, attr);
913
914 arg += 4;
915 pos += sizeof (OBJ_STR) - 1;
916 }
917
918 if (attrs)
919 pango_layout_set_attributes (self->pl, attrs);
920}
921
922void
923get_shapes (CFPlus::Layout self)
924 PPCODE:
925{
926 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
927
928 do
929 {
930 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
931
932 if (run && shape_attr_p (run))
933 {
934 PangoRectangle extents;
935 pango_layout_iter_get_run_extents (iter, 0, &extents);
936
937 EXTEND (SP, 2);
938 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
940 }
941 }
942 while (pango_layout_iter_next_run (iter));
943
944 pango_layout_iter_free (iter);
945}
946
947int
948has_wrapped (CFPlus::Layout self)
949 CODE:
950{
951 int lines = 1;
952 const char *text = pango_layout_get_text (self->pl);
953
954 while (*text)
955 lines += *text++ == '\n';
956
957 RETVAL = lines < pango_layout_get_line_count (self->pl);
958}
959 OUTPUT:
960 RETVAL
961
403SV * 962SV *
404get_text (CFClient::Layout self) 963get_text (CFPlus::Layout self)
405 CODE: 964 CODE:
406 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 965 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
407 SvUTF8_on (RETVAL); 966 sv_utf8_decode (RETVAL);
408 OUTPUT: 967 OUTPUT:
409 RETVAL 968 RETVAL
410 969
411void 970void
971set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
972 CODE:
973 self->r = r;
974 self->g = g;
975 self->b = b;
976 self->a = a;
977
978void
979set_font (CFPlus::Layout self, CFPlus::Font font = 0)
980 CODE:
981 if (self->font != font)
982 {
983 self->font = font;
984 layout_update_font (self);
985 }
986
987void
412set_height (CFClient::Layout self, int base_height) 988set_height (CFPlus::Layout self, int base_height)
413 CODE: 989 CODE:
990 if (self->base_height != base_height)
991 {
414 self->base_height = base_height; 992 self->base_height = base_height;
993 layout_update_font (self);
994 }
415 995
416void 996void
417set_width (CFClient::Layout self, int max_width = -1) 997set_width (CFPlus::Layout self, int max_width = -1)
418 CODE: 998 CODE:
419 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 999 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
420 1000
421void 1001void
1002set_indent (CFPlus::Layout self, int indent)
1003 CODE:
1004 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1005
1006void
1007set_spacing (CFPlus::Layout self, int spacing)
1008 CODE:
1009 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1010
1011void
1012set_ellipsise (CFPlus::Layout self, int ellipsise)
1013 CODE:
1014 pango_layout_set_ellipsize (self->pl,
1015 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1016 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1017 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1018 : PANGO_ELLIPSIZE_NONE
1019 );
1020
1021void
1022set_single_paragraph_mode (CFPlus::Layout self, int spm)
1023 CODE:
1024 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1025
1026void
422size (CFClient::Layout self) 1027size (CFPlus::Layout self)
423 PPCODE: 1028 PPCODE:
424{ 1029{
425 int w, h; 1030 int w, h;
426 1031
427 layout_update (self);
428 layout_get_pixel_size (self, &w, &h); 1032 layout_get_pixel_size (self, &w, &h);
429 1033
430 EXTEND (SP, 2); 1034 EXTEND (SP, 2);
431 PUSHs (sv_2mortal (newSViv (w))); 1035 PUSHs (sv_2mortal (newSViv (w)));
432 PUSHs (sv_2mortal (newSViv (h))); 1036 PUSHs (sv_2mortal (newSViv (h)));
433} 1037}
434 1038
435int 1039int
1040descent (CFPlus::Layout self)
1041 CODE:
1042{
1043 PangoRectangle rect;
1044 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1045 pango_layout_line_get_pixel_extents (line, 0, &rect);
1046 RETVAL = PANGO_DESCENT (rect);
1047}
1048 OUTPUT:
1049 RETVAL
1050
1051int
436xy_to_index (CFClient::Layout self, int x, int y) 1052xy_to_index (CFPlus::Layout self, int x, int y)
437 CODE: 1053 CODE:
438{ 1054{
439 int index, trailing; 1055 int index, trailing;
440
441 layout_update (self);
442 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1056 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
443
444 RETVAL = index; 1057 RETVAL = index;
445} 1058}
446 OUTPUT: 1059 OUTPUT:
447 RETVAL 1060 RETVAL
448 1061
449void 1062void
450cursor_pos (CFClient::Layout self, int index) 1063cursor_pos (CFPlus::Layout self, int index)
451 PPCODE: 1064 PPCODE:
452{ 1065{
453 PangoRectangle strong_pos; 1066 PangoRectangle strong_pos;
454 layout_update (self);
455 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1067 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
456 1068
457 EXTEND (SP, 3); 1069 EXTEND (SP, 3);
458 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1070 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
459 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
460 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
461} 1073}
462 1074
463void 1075void
464render (CFClient::Layout self) 1076render (CFPlus::Layout self, float x, float y, int flags = 0)
465 PPCODE: 1077 PPCODE:
466{ 1078 pango_opengl_render_layout_subpixel (
467 SV *retval; 1079 self->pl,
468 int w, h; 1080 x * PANGO_SCALE, y * PANGO_SCALE,
469 FT_Bitmap bitmap; 1081 self->r, self->g, self->b, self->a,
1082 flags
1083 );
470 1084
471 layout_update (self); 1085MODULE = CFPlus PACKAGE = CFPlus::Texture
472 layout_get_pixel_size (self, &w, &h);
473 1086
474 retval = newSV (w * h); 1087void
475 SvPOK_only (retval); 1088pad2pot (SV *data_, SV *w_, SV *h_)
476 SvCUR_set (retval, w * h); 1089 CODE:
1090{
1091 int ow = SvIV (w_);
1092 int oh = SvIV (h_);
477 1093
478 bitmap.rows = h; 1094 if (ow && oh)
479 bitmap.width = w; 1095 {
480 bitmap.pitch = w; 1096 int nw = minpot (ow);
481 bitmap.buffer = (unsigned char*)SvPVX (retval); 1097 int nh = minpot (oh);
482 bitmap.num_grays = 256;
483 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
484 1098
485 memset (bitmap.buffer, 0, w * h); 1099 if (nw != ow || nh != oh)
486 1100 {
487 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1101 if (SvOK (data_))
1102 {
1103 STRLEN datalen;
1104 char *data = SvPVbyte (data_, datalen);
1105 int bpp = datalen / (ow * oh);
1106 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
488 1107
489 EXTEND (SP, 3); 1108 SvPOK_only (result_);
490 PUSHs (sv_2mortal (newSViv (w))); 1109 SvCUR_set (result_, nw * nh * bpp);
491 PUSHs (sv_2mortal (newSViv (h)));
492 PUSHs (sv_2mortal (retval));
493}
494 1110
495MODULE = CFClient PACKAGE = CFClient::Texture 1111 memset (SvPVX (result_), 0, nw * nh * bpp);
1112 while (oh--)
1113 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
496 1114
1115 sv_setsv (data_, result_);
1116 }
1117
1118 sv_setiv (w_, nw);
1119 sv_setiv (h_, nh);
1120 }
1121 }
1122}
1123
497void 1124void
498draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1125draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
499 PROTOTYPE: $$$;$$ 1126 PROTOTYPE: $$$;$$
1127 ALIAS:
1128 draw_quad_alpha = 1
1129 draw_quad_alpha_premultiplied = 2
500 CODE: 1130 CODE:
501{ 1131{
502 HV *hv = (HV *)SvRV (self); 1132 HV *hv = (HV *)SvRV (self);
503 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1133 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
504 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1134 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
505 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1135 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
506 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
507 1136
508 if (items < 5) 1137 if (items < 5)
509 { 1138 {
510 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1139 w = SvNV (*hv_fetch (hv, "w", 1, 1));
511 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1140 h = SvNV (*hv_fetch (hv, "h", 1, 1));
512 } 1141 }
513 1142
1143 if (ix)
1144 {
1145 glEnable (GL_BLEND);
1146
1147 if (ix == 2)
1148 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1149 else
1150 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1151 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1152
1153 glEnable (GL_ALPHA_TEST);
1154 glAlphaFunc (GL_GREATER, 0.01f);
1155 }
1156
514 glBindTexture (GL_TEXTURE_2D, name); 1157 glBindTexture (GL_TEXTURE_2D, name);
515 if (wrap_mode) { 1158
516 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
517 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
518 }
519 glBegin (GL_QUADS); 1159 glBegin (GL_QUADS);
520 glTexCoord2f (0, 0); glVertex2f (x , y ); 1160 glTexCoord2f (0, 0); glVertex2f (x , y );
521 glTexCoord2f (0, t); glVertex2f (x , y + h); 1161 glTexCoord2f (0, t); glVertex2f (x , y + h);
522 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1162 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
523 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1163 glTexCoord2f (s, 0); glVertex2f (x + w, y );
524 glEnd (); 1164 glEnd ();
525}
526 1165
1166 if (ix)
1167 {
1168 glDisable (GL_ALPHA_TEST);
1169 glDisable (GL_BLEND);
1170 }
1171}
1172
527MODULE = CFClient PACKAGE = CFClient::Map 1173MODULE = CFPlus PACKAGE = CFPlus::Map
528 1174
529CFClient::Map 1175CFPlus::Map
530new (SV *class, int map_width, int map_height) 1176new (SV *class, int map_width, int map_height)
531 CODE: 1177 CODE:
532 New (0, RETVAL, 1, struct map); 1178 New (0, RETVAL, 1, struct map);
533 RETVAL->x = 0; 1179 RETVAL->x = 0;
534 RETVAL->y = 0; 1180 RETVAL->y = 0;
544 RETVAL->row = 0; 1190 RETVAL->row = 0;
545 OUTPUT: 1191 OUTPUT:
546 RETVAL 1192 RETVAL
547 1193
548void 1194void
549DESTROY (CFClient::Map self) 1195DESTROY (CFPlus::Map self)
550 CODE: 1196 CODE:
551{ 1197{
552 map_clear (self); 1198 map_clear (self);
553 Safefree (self->face); 1199 Safefree (self->face);
1200 Safefree (self->tex);
554 Safefree (self); 1201 Safefree (self);
555} 1202}
556 1203
557void 1204void
558clear (CFClient::Map self) 1205clear (CFPlus::Map self)
559 CODE: 1206 CODE:
560 map_clear (self); 1207 map_clear (self);
561 1208
562void 1209void
563set_face (CFClient::Map self, int face, int texid) 1210set_face (CFPlus::Map self, int face, int texid)
564 CODE: 1211 CODE:
565{ 1212{
566 while (self->faces <= face) 1213 while (self->faces <= face)
567 { 1214 {
568 Append (mapface, self->face, self->faces, self->faces); 1215 Append (mapface, self->face, self->faces, self->faces);
571 1218
572 self->face [face] = texid; 1219 self->face [face] = texid;
573} 1220}
574 1221
575void 1222void
576set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1223set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
577 CODE: 1224 CODE:
578{ 1225{
579 while (self->texs <= texid) 1226 while (self->texs <= texid)
580 { 1227 {
581 Append (maptex, self->tex, self->texs, self->texs); 1228 Append (maptex, self->tex, self->texs, self->texs);
582 self->texs *= 2; 1229 self->texs *= 2;
583 } 1230 }
584 1231
1232 {
585 maptex *tex = self->tex + texid; 1233 maptex *tex = self->tex + texid;
586 1234
587 tex->name = name; 1235 tex->name = name;
588 tex->w = w; 1236 tex->w = w;
589 tex->h = h; 1237 tex->h = h;
590 tex->s = s; 1238 tex->s = s;
591 tex->t = t; 1239 tex->t = t;
592 tex->r = r; 1240 tex->r = r;
593 tex->g = g; 1241 tex->g = g;
594 tex->b = b; 1242 tex->b = b;
595 tex->a = a; 1243 tex->a = a;
1244 }
1245
1246 // somewhat hackish, but for textures that require it, it really
1247 // improves the look, and most others don't suffer.
1248 glBindTexture (GL_TEXTURE_2D, name);
1249 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1251 // use uglier nearest interpolation because linear suffers
1252 // from transparent color bleeding and ugly wrapping effects.
1253 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
596} 1254}
597 1255
598int 1256int
599ox (CFClient::Map self) 1257ox (CFPlus::Map self)
600 ALIAS: 1258 ALIAS:
601 oy = 1 1259 oy = 1
1260 x = 2
1261 y = 3
1262 w = 4
1263 h = 5
602 CODE: 1264 CODE:
603 switch (ix) 1265 switch (ix)
604 { 1266 {
605 case 0: RETVAL = self->ox; break; 1267 case 0: RETVAL = self->ox; break;
606 case 1: RETVAL = self->oy; break; 1268 case 1: RETVAL = self->oy; break;
1269 case 2: RETVAL = self->x; break;
1270 case 3: RETVAL = self->y; break;
1271 case 4: RETVAL = self->w; break;
1272 case 5: RETVAL = self->h; break;
607 } 1273 }
608 OUTPUT: 1274 OUTPUT:
609 RETVAL 1275 RETVAL
610 1276
611void 1277void
612scroll (CFClient::Map self, int dx, int dy) 1278scroll (CFPlus::Map self, int dx, int dy)
613 CODE: 1279 CODE:
614{ 1280{
615 if (dx > 0) 1281 if (dx > 0)
616 map_blank (self, self->x, self->y, dx - 1, self->h); 1282 map_blank (self, self->x, self->y, dx, self->h);
617 else if (dx < 0) 1283 else if (dx < 0)
618 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1284 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
619 1285
620 if (dy > 0) 1286 if (dy > 0)
621 map_blank (self, self->x, self->y, self->w, dy - 1); 1287 map_blank (self, self->x, self->y, self->w, dy);
622 else if (dy < 0) 1288 else if (dy < 0)
623 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1289 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
624 1290
625 self->ox += dx; self->x += dx; 1291 self->ox += dx; self->x += dx;
626 self->oy += dy; self->y += dy; 1292 self->oy += dy; self->y += dy;
627 1293
628 while (self->y < 0) 1294 while (self->y < 0)
633 self->y += MAP_EXTEND_Y; 1299 self->y += MAP_EXTEND_Y;
634 } 1300 }
635} 1301}
636 1302
637void 1303void
638map1a_update (CFClient::Map self, SV *data_) 1304map1a_update (CFPlus::Map self, SV *data_, int extmap)
639 CODE: 1305 CODE:
640{ 1306{
641 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1307 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
642 uint8_t *data_end = (uint8_t *)SvEND (data_); 1308 uint8_t *data_end = (uint8_t *)SvEND (data_);
1309 mapcell *cell;
1310 int x, y, flags;
643 1311
644 while (data < data_end) 1312 while (data < data_end - 1)
645 { 1313 {
646 int flags = (data [0] << 8) + data [1]; data += 2; 1314 flags = (data [0] << 8) + data [1]; data += 2;
647 1315
648 int x = ((flags >> 10) & 63) + self->x; 1316 x = self->x + ((flags >> 10) & 63);
649 int y = ((flags >> 4) & 63) + self->y; 1317 y = self->y + ((flags >> 4) & 63);
650 1318
651 mapcell *cell = map_get_cell (self, x, y); 1319 cell = map_get_cell (self, x, y);
652 1320
653 if (flags & 15) 1321 if (flags & 15)
654 { 1322 {
655 if (cell->darkness < 0) 1323 if (!cell->darkness)
656 { 1324 {
1325 memset (cell, 0, sizeof (*cell));
657 cell->darkness = 0; 1326 cell->darkness = 256;
658 cell->face [0] = 0;
659 cell->face [1] = 0;
660 cell->face [2] = 0;
661 } 1327 }
662 1328
663 cell->darkness = flags & 8 ? *data++ : 255;
664
665 //TODO: don't trust server data to be in-range(!) 1329 //TODO: don't trust server data to be in-range(!)
1330
1331 if (flags & 8)
1332 {
1333 if (extmap)
1334 {
1335 uint8_t ext, cmd;
1336
1337 do
1338 {
1339 ext = *data++;
1340 cmd = ext & 0x3f;
1341
1342 if (cmd < 4)
1343 cell->darkness = 255 - ext * 64 + 1;
1344 else if (cmd == 5) // health
1345 {
1346 cell->stat_width = 1;
1347 cell->stat_hp = *data++;
1348 }
1349 else if (cmd == 6) // monster width
1350 cell->stat_width = *data++ + 1;
1351 else if (cmd == 0x47) // monster width
1352 {
1353 if (*data == 4)
1354 ; // decode player tag
1355
1356 data += *data + 1;
1357 }
1358 else if (cmd == 8) // cell flags
1359 cell->flags = *data++;
1360 else if (ext & 0x40) // unknown, multibyte => skip
1361 data += *data + 1;
1362 else
1363 data++;
1364 }
1365 while (ext & 0x80);
1366 }
1367 else
1368 cell->darkness = *data++ + 1;
1369 }
666 1370
667 if (flags & 4) 1371 if (flags & 4)
668 { 1372 {
669 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1373 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
670 } 1374 }
678 { 1382 {
679 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1383 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
680 } 1384 }
681 } 1385 }
682 else 1386 else
683 cell->darkness = -1; 1387 cell->darkness = 0;
684 } 1388 }
685} 1389}
686 1390
687SV * 1391SV *
688mapmap (CFClient::Map self, int w, int h) 1392mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
689 CODE: 1393 CODE:
690{ 1394{
691 int x0, x1, x; 1395 int x1, x;
692 int y0, y1, y; 1396 int y1, y;
693 int z; 1397 int z;
694 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1398 SV *map_sv = newSV (w * h * sizeof (uint32_t));
695 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1399 uint32_t *map = (uint32_t *)SvPVX (map_sv);
696 1400
697 SvPOK_only (map_sv); 1401 SvPOK_only (map_sv);
698 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1402 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
699 1403
700 x0 = self->x - w / 2; x1 = x0 + w; 1404 x0 += self->x; x1 = x0 + w;
701 y0 = self->y - h / 2; y1 = y0 + h; 1405 y0 += self->y; y1 = y0 + h;
702 1406
703 for (y = y0; y < y1; y++) 1407 for (y = y0; y < y1; y++)
704 { 1408 {
705 maprow *row = 0 <= y && y < self->rows 1409 maprow *row = 0 <= y && y < self->rows
706 ? self->row + y 1410 ? self->row + y
743} 1447}
744 OUTPUT: 1448 OUTPUT:
745 RETVAL 1449 RETVAL
746 1450
747void 1451void
748draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1452draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
749 PPCODE: 1453 CODE:
750{ 1454{
751 int sw4 = (sw + 3) & ~3; 1455 int vx, vy;
752 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1456 int x, y, z;
753 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1457 int last_name;
754 memset (darkness, 255, sw4 * sh); 1458 mapface face;
755 SvPOK_only (darkness_sv);
756 SvCUR_set (darkness_sv, sw4 * sh);
757 1459
758 int vx = self->x + (self->w - sw) / 2 - shift_x; 1460 vx = self->x + self->w / 2 - sw / 2 - shift_x;
759 int vy = self->y + (self->h - sh) / 2 - shift_y; 1461 vy = self->y + self->h / 2 - sh / 2 - shift_y;
760 1462
761 /* 1463 /*
762 int vx = self->vx = self->w >= sw 1464 int vx = self->vx = self->w >= sw
763 ? self->x + (self->w - sw) / 2 1465 ? self->x + (self->w - sw) / 2
764 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1466 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
768 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1470 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
769 */ 1471 */
770 1472
771 glColor4ub (255, 255, 255, 255); 1473 glColor4ub (255, 255, 255, 255);
772 1474
1475 glEnable (GL_BLEND);
773 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1476 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
774 glEnable (GL_BLEND);
775 glEnable (GL_TEXTURE_2D); 1477 glEnable (GL_TEXTURE_2D);
776 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1478 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
777 1479
778 int x, y, z;
779
780 int last_name = 0;
781
782 glBegin (GL_QUADS); 1480 glBegin (GL_QUADS);
1481
1482 last_name = 0;
783 1483
784 for (z = 0; z < 3; z++) 1484 for (z = 0; z < 3; z++)
785 for (y = 0; y < sh; y++) 1485 for (y = 0; y < sh; y++)
786 if (0 <= y + vy && y + vy < self->rows) 1486 if (0 <= y + vy && y + vy < self->rows)
787 { 1487 {
790 for (x = 0; x < sw; x++) 1490 for (x = 0; x < sw; x++)
791 if (row->c0 <= x + vx && x + vx < row->c1) 1491 if (row->c0 <= x + vx && x + vx < row->c1)
792 { 1492 {
793 mapcell *cell = row->col + (x + vx - row->c0); 1493 mapcell *cell = row->col + (x + vx - row->c0);
794 1494
795 darkness[y * sw4 + x] = cell->darkness < 0
796 ? 255 - FOW_DARKNESS
797 : 255 - cell->darkness;
798
799 mapface face = cell->face [z]; 1495 face = cell->face [z];
800 1496
801 if (face) 1497 if (face && face < self->texs)
802 { 1498 {
803 maptex tex = self->tex [face]; 1499 maptex tex = self->tex [face];
804
805 int px = (x + 1) * 32 - tex.w; 1500 int px = (x + 1) * 32 - tex.w;
806 int py = (y + 1) * 32 - tex.h; 1501 int py = (y + 1) * 32 - tex.h;
807 1502
808 if (last_name != tex.name) 1503 if (last_name != tex.name)
809 { 1504 {
810 glEnd (); 1505 glEnd ();
811 last_name = tex.name;
812 glBindTexture (GL_TEXTURE_2D, last_name); 1506 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
813 glBegin (GL_QUADS); 1507 glBegin (GL_QUADS);
814 } 1508 }
815 1509
816 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1510 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
817 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1511 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
818 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1512 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
819 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1513 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
820 } 1514 }
1515
1516 if (cell->flags && z == 2)
1517 {
1518 if (cell->flags & 1)
1519 {
1520 maptex tex = self->tex [1];
1521 int px = (x + 1) * 32 - tex.w + 2;
1522 int py = (y + 1) * 32 - tex.h - 6;
1523
1524 glEnd ();
1525 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1526 glBegin (GL_QUADS);
1527
1528 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1529 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1530 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1531 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1532 }
1533 }
821 } 1534 }
822 } 1535 }
823 1536
824 glEnd (); 1537 glEnd ();
825 1538
826 glDisable (GL_TEXTURE_2D); 1539 glDisable (GL_TEXTURE_2D);
827 glDisable (GL_BLEND); 1540 glDisable (GL_BLEND);
1541
1542 // top layer: overlays such as the health bar
1543 for (y = 0; y < sh; y++)
1544 if (0 <= y + vy && y + vy < self->rows)
1545 {
1546 maprow *row = self->row + (y + vy);
1547
1548 for (x = 0; x < sw; x++)
1549 if (row->c0 <= x + vx && x + vx < row->c1)
1550 {
1551 mapcell *cell = row->col + (x + vx - row->c0);
1552
1553 int px = x * 32;
1554 int py = y * 32;
1555
1556 if (cell->stat_hp)
1557 {
1558 int width = cell->stat_width * 32;
1559 int thick = sh / 28 + 1 + cell->stat_width;
1560
1561 glColor3ub (0, 0, 0);
1562 glRectf (px + 1, py - thick - 2,
1563 px + width - 1, py);
1564
1565 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1566 glRectf (px + 2,
1567 py - thick - 1,
1568 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1569 }
1570 }
1571 }
1572}
1573
1574void
1575draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1576 CODE:
1577{
1578 static float color[16][3] = {
1579 { 0.00F, 0.00F, 0.00F },
1580 { 1.00F, 1.00F, 1.00F },
1581 { 0.00F, 0.00F, 0.55F },
1582 { 1.00F, 0.00F, 0.00F },
1583
1584 { 1.00F, 0.54F, 0.00F },
1585 { 0.11F, 0.56F, 1.00F },
1586 { 0.93F, 0.46F, 0.00F },
1587 { 0.18F, 0.54F, 0.34F },
1588
1589 { 0.56F, 0.73F, 0.56F },
1590 { 0.80F, 0.80F, 0.80F },
1591 { 0.55F, 0.41F, 0.13F },
1592 { 0.99F, 0.77F, 0.26F },
1593
1594 { 0.74F, 0.65F, 0.41F },
1595
1596 { 0.00F, 1.00F, 1.00F },
1597 { 1.00F, 0.00F, 1.00F },
1598 { 1.00F, 1.00F, 0.00F },
1599 };
1600
1601 int x, y;
1602
1603 glEnable (GL_TEXTURE_2D);
1604 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1605 glEnable (GL_BLEND);
1606 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1607 glBegin (GL_QUADS);
1608
1609 for (y = 0; y < h; y++)
1610 for (x = 0; x < w; x++)
1611 {
1612 unsigned char m = data [x + y * w];
1613
1614 if (m)
1615 {
1616 float *c = color [m & 15];
1617
1618 float tx1 = m & 0x40 ? 0.5 : 0.;
1619 float tx2 = tx1 + 0.5;
1620
1621 glColor4f (c[0], c[1], c[2], 0.75);
1622 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1623 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1624 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1625 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1626 }
1627 }
1628
1629 glEnd ();
1630 glDisable (GL_BLEND);
1631 glDisable (GL_TEXTURE_2D);
1632}
1633
1634void
1635fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1636 PPCODE:
1637{
1638 int vx, vy;
1639 int x, y;
1640 int sw4 = (sw + 3) & ~3;
1641 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1642 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1643
1644 memset (darkness, 255, sw4 * sh);
1645 SvPOK_only (darkness_sv);
1646 SvCUR_set (darkness_sv, sw4 * sh);
1647
1648 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1649 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1650
1651 for (y = 0; y < sh; y++)
1652 if (0 <= y + vy && y + vy < self->rows)
1653 {
1654 maprow *row = self->row + (y + vy);
1655
1656 for (x = 0; x < sw; x++)
1657 if (row->c0 <= x + vx && x + vx < row->c1)
1658 {
1659 mapcell *cell = row->col + (x + vx - row->c0);
1660
1661 darkness[y * sw4 + x] = cell->darkness
1662 ? 255 - (cell->darkness - 1)
1663 : 255 - FOW_DARKNESS;
1664 }
1665 }
828 1666
829 EXTEND (SP, 3); 1667 EXTEND (SP, 3);
830 PUSHs (sv_2mortal (newSViv (sw4))); 1668 PUSHs (sv_2mortal (newSViv (sw4)));
831 PUSHs (sv_2mortal (newSViv (sh))); 1669 PUSHs (sv_2mortal (newSViv (sh)));
832 PUSHs (darkness_sv); 1670 PUSHs (darkness_sv);
833} 1671}
834 1672
835SV * 1673SV *
836get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1674get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
837 CODE: 1675 CODE:
838{ 1676{
839 int x, y, x1, y1; 1677 int x, y, x1, y1;
840 SV *data_sv = newSV (w * h * 7 + 5); 1678 SV *data_sv = newSV (w * h * 7 + 5);
841 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1679 uint8_t *data = (uint8_t *)SvPVX (data_sv);
843 *data++ = 0; /* version 0 format */ 1681 *data++ = 0; /* version 0 format */
844 *data++ = w >> 8; *data++ = w; 1682 *data++ = w >> 8; *data++ = w;
845 *data++ = h >> 8; *data++ = h; 1683 *data++ = h >> 8; *data++ = h;
846 1684
847 // we need to do this 'cause we don't keep an absolute coord system for rows 1685 // we need to do this 'cause we don't keep an absolute coord system for rows
848 // TODO: treat rows as we treat 1686 // TODO: treat rows as we treat columns
849 map_get_row (self, y0 + self->y - self->oy);//D 1687 map_get_row (self, y0 + self->y - self->oy);//D
850 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1688 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
851 1689
852 x0 += self->x - self->ox; 1690 x0 += self->x - self->ox;
853 y0 += self->y - self->oy; 1691 y0 += self->y - self->oy;
864 for (x = x0; x < x1; x++) 1702 for (x = x0; x < x1; x++)
865 { 1703 {
866 if (row && row->c0 <= x && x < row->c1) 1704 if (row && row->c0 <= x && x < row->c1)
867 { 1705 {
868 mapcell *cell = row->col + (x - row->c0); 1706 mapcell *cell = row->col + (x - row->c0);
869
870 uint8_t flags = 0; 1707 uint8_t flags = 0;
871 1708
872 if (cell->face [0]) flags |= 1; 1709 if (cell->face [0]) flags |= 1;
873 if (cell->face [1]) flags |= 2; 1710 if (cell->face [1]) flags |= 2;
874 if (cell->face [2]) flags |= 4; 1711 if (cell->face [2]) flags |= 4;
904} 1741}
905 OUTPUT: 1742 OUTPUT:
906 RETVAL 1743 RETVAL
907 1744
908void 1745void
909set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1746set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
910 PPCODE: 1747 PPCODE:
911{ 1748{
912 int x, y, z; 1749 int x, y, z;
1750 int w, h;
913 int x1, y1; 1751 int x1, y1;
914 1752
915 if (*data++ != 0) 1753 if (*data++ != 0)
916 return; /* version mismatch */ 1754 return; /* version mismatch */
917 1755
918 int w = *data++ << 8; w |= *data++; 1756 w = *data++ << 8; w |= *data++;
919 int h = *data++ << 8; h |= *data++; 1757 h = *data++ << 8; h |= *data++;
920 1758
921 // we need to do this 'cause we don't keep an absolute coord system for rows 1759 // we need to do this 'cause we don't keep an absolute coord system for rows
922 // TODO: treat rows as we treat 1760 // TODO: treat rows as we treat columns
923 map_get_row (self, y0 + self->y - self->oy);//D 1761 map_get_row (self, y0 + self->y - self->oy);//D
924 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1762 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
925 1763
926 x0 += self->x - self->ox; 1764 x0 += self->x - self->ox;
927 y0 += self->y - self->oy; 1765 y0 += self->y - self->oy;
945 1783
946 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1784 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
947 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1785 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
948 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1786 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
949 1787
950 if (cell->darkness <= 0) 1788 if (cell->darkness == 0)
951 { 1789 {
952 cell->darkness = -1; 1790 cell->darkness = 0;
953 1791
954 for (z = 0; z <= 2; z++) 1792 for (z = 0; z <= 2; z++)
955 { 1793 {
956 cell->face[z] = face[z]; 1794 cell->face[z] = face[z];
957 1795
962 } 1800 }
963 } 1801 }
964 } 1802 }
965} 1803}
966 1804
1805MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1806
1807CFPlus::MixChunk
1808new_from_file (SV *class, char *path)
1809 CODE:
1810 RETVAL = Mix_LoadWAV (path);
1811 OUTPUT:
1812 RETVAL
1813
1814void
1815DESTROY (CFPlus::MixChunk self)
1816 CODE:
1817 Mix_FreeChunk (self);
1818
1819int
1820volume (CFPlus::MixChunk self, int volume = -1)
1821 CODE:
1822 RETVAL = Mix_VolumeChunk (self, volume);
1823 OUTPUT:
1824 RETVAL
1825
1826int
1827play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1828 CODE:
1829 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1830 OUTPUT:
1831 RETVAL
1832
1833MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1834
1835int
1836volume (int volume = -1)
1837 CODE:
1838 RETVAL = Mix_VolumeMusic (volume);
1839 OUTPUT:
1840 RETVAL
1841
1842CFPlus::MixMusic
1843new_from_file (SV *class, char *path)
1844 CODE:
1845 RETVAL = Mix_LoadMUS (path);
1846 OUTPUT:
1847 RETVAL
1848
1849void
1850DESTROY (CFPlus::MixMusic self)
1851 CODE:
1852 Mix_FreeMusic (self);
1853
1854int
1855play (CFPlus::MixMusic self, int loops = -1)
1856 CODE:
1857 RETVAL = Mix_PlayMusic (self, loops);
1858 OUTPUT:
1859 RETVAL
1860
1861MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1862
1863BOOT:
1864{
1865 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1866 static const struct {
1867 const char *name;
1868 IV iv;
1869 } *civ, const_iv[] = {
1870# define const_iv(name) { # name, (IV)name }
1871 const_iv (GL_COLOR_MATERIAL),
1872 const_iv (GL_SMOOTH),
1873 const_iv (GL_FLAT),
1874 const_iv (GL_DITHER),
1875 const_iv (GL_BLEND),
1876 const_iv (GL_CULL_FACE),
1877 const_iv (GL_SCISSOR_TEST),
1878 const_iv (GL_DEPTH_TEST),
1879 const_iv (GL_ALPHA_TEST),
1880 const_iv (GL_NORMALIZE),
1881 const_iv (GL_RESCALE_NORMAL),
1882 const_iv (GL_FRONT),
1883 const_iv (GL_BACK),
1884 const_iv (GL_AND),
1885 const_iv (GL_ONE),
1886 const_iv (GL_ZERO),
1887 const_iv (GL_SRC_ALPHA),
1888 const_iv (GL_DST_ALPHA),
1889 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1890 const_iv (GL_ONE_MINUS_DST_ALPHA),
1891 const_iv (GL_SRC_ALPHA_SATURATE),
1892 const_iv (GL_RGB),
1893 const_iv (GL_RGBA),
1894 const_iv (GL_RGBA4),
1895 const_iv (GL_RGBA8),
1896 const_iv (GL_RGB5_A1),
1897 const_iv (GL_UNSIGNED_BYTE),
1898 const_iv (GL_UNSIGNED_SHORT),
1899 const_iv (GL_UNSIGNED_INT),
1900 const_iv (GL_ALPHA),
1901 const_iv (GL_INTENSITY),
1902 const_iv (GL_LUMINANCE),
1903 const_iv (GL_LUMINANCE_ALPHA),
1904 const_iv (GL_FLOAT),
1905 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1906 const_iv (GL_COMPILE),
1907 const_iv (GL_TEXTURE_1D),
1908 const_iv (GL_TEXTURE_2D),
1909 const_iv (GL_TEXTURE_ENV),
1910 const_iv (GL_TEXTURE_MAG_FILTER),
1911 const_iv (GL_TEXTURE_MIN_FILTER),
1912 const_iv (GL_TEXTURE_ENV_MODE),
1913 const_iv (GL_TEXTURE_WRAP_S),
1914 const_iv (GL_TEXTURE_WRAP_T),
1915 const_iv (GL_REPEAT),
1916 const_iv (GL_CLAMP),
1917 const_iv (GL_CLAMP_TO_EDGE),
1918 const_iv (GL_NEAREST),
1919 const_iv (GL_LINEAR),
1920 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1921 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1922 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1923 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1924 const_iv (GL_GENERATE_MIPMAP),
1925 const_iv (GL_MODULATE),
1926 const_iv (GL_DECAL),
1927 const_iv (GL_REPLACE),
1928 const_iv (GL_DEPTH_BUFFER_BIT),
1929 const_iv (GL_COLOR_BUFFER_BIT),
1930 const_iv (GL_PROJECTION),
1931 const_iv (GL_MODELVIEW),
1932 const_iv (GL_COLOR_LOGIC_OP),
1933 const_iv (GL_SEPARABLE_2D),
1934 const_iv (GL_CONVOLUTION_2D),
1935 const_iv (GL_CONVOLUTION_BORDER_MODE),
1936 const_iv (GL_CONSTANT_BORDER),
1937 const_iv (GL_LINES),
1938 const_iv (GL_LINE_STRIP),
1939 const_iv (GL_LINE_LOOP),
1940 const_iv (GL_QUADS),
1941 const_iv (GL_QUAD_STRIP),
1942 const_iv (GL_TRIANGLES),
1943 const_iv (GL_TRIANGLE_STRIP),
1944 const_iv (GL_TRIANGLE_FAN),
1945 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1946 const_iv (GL_FASTEST),
1947 const_iv (GL_V2F),
1948 const_iv (GL_V3F),
1949 const_iv (GL_T2F_V3F),
1950 const_iv (GL_T2F_N3F_V3F),
1951# undef const_iv
1952 };
1953
1954 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1955 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1956}
1957
1958char *
1959gl_vendor ()
1960 CODE:
1961 RETVAL = (char *)glGetString (GL_VENDOR);
1962 OUTPUT:
1963 RETVAL
1964
1965char *
1966gl_version ()
1967 CODE:
1968 RETVAL = (char *)glGetString (GL_VERSION);
1969 OUTPUT:
1970 RETVAL
1971
1972char *
1973gl_extensions ()
1974 CODE:
1975 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1976 OUTPUT:
1977 RETVAL
1978
1979int glGetError ()
1980
1981void glFinish ()
1982
1983void glClear (int mask)
1984
1985void glClearColor (float r, float g, float b, float a = 1.0)
1986 PROTOTYPE: @
1987
1988void glEnable (int cap)
1989
1990void glDisable (int cap)
1991
1992void glShadeModel (int mode)
1993
1994void glHint (int target, int mode)
1995
1996void glBlendFunc (int sfactor, int dfactor)
1997
1998void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1999 CODE:
2000 gl_BlendFuncSeparate (sa, da, saa, daa);
2001
2002void glDepthMask (int flag)
2003
2004void glLogicOp (int opcode)
2005
2006void glColorMask (int red, int green, int blue, int alpha)
2007
2008void glMatrixMode (int mode)
2009
2010void glPushMatrix ()
2011
2012void glPopMatrix ()
2013
2014void glLoadIdentity ()
2015
2016void glDrawBuffer (int buffer)
2017
2018void glReadBuffer (int buffer)
2019
2020# near_ and far_ are due to microsofts buggy "c" compiler
2021void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2022
2023# near_ and far_ are due to microsofts buggy "c" compiler
2024void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2025
2026void glViewport (int x, int y, int width, int height)
2027
2028void glScissor (int x, int y, int width, int height)
2029
2030void glTranslate (float x, float y, float z = 0.)
2031 CODE:
2032 glTranslatef (x, y, z);
2033
2034void glScale (float x, float y, float z = 1.)
2035 CODE:
2036 glScalef (x, y, z);
2037
2038void glRotate (float angle, float x, float y, float z)
2039 CODE:
2040 glRotatef (angle, x, y, z);
2041
2042void glBegin (int mode)
2043
2044void glEnd ()
2045
2046void glColor (float r, float g, float b, float a = 1.0)
2047 PROTOTYPE: @
2048 ALIAS:
2049 glColor_premultiply = 1
2050 CODE:
2051 if (ix)
2052 {
2053 r *= a;
2054 g *= a;
2055 b *= a;
2056 }
2057 // microsoft visual "c" rounds instead of truncating...
2058 glColor4f (r, g, b, a);
2059
2060void glInterleavedArrays (int format, int stride, char *data)
2061
2062void glDrawElements (int mode, int count, int type, char *indices)
2063
2064# 1.2 void glDrawRangeElements (int mode, int start, int end
2065
2066void glRasterPos (float x, float y, float z = 0.)
2067 CODE:
2068 glRasterPos3f (0, 0, z);
2069 glBitmap (0, 0, 0, 0, x, y, 0);
2070
2071void glVertex (float x, float y, float z = 0.)
2072 CODE:
2073 glVertex3f (x, y, z);
2074
2075void glTexCoord (float s, float t)
2076 CODE:
2077 glTexCoord2f (s, t);
2078
2079void glTexEnv (int target, int pname, float param)
2080 CODE:
2081 glTexEnvf (target, pname, param);
2082
2083void glTexParameter (int target, int pname, float param)
2084 CODE:
2085 glTexParameterf (target, pname, param);
2086
2087void glBindTexture (int target, int name)
2088
2089void glConvolutionParameter (int target, int pname, float params)
2090 CODE:
2091 if (gl.ConvolutionParameterf)
2092 gl.ConvolutionParameterf (target, pname, params);
2093
2094void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2095 CODE:
2096 if (gl.ConvolutionFilter2D)
2097 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2098
2099void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2100 CODE:
2101 if (gl.SeparableFilter2D)
2102 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2103
2104void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2105
2106void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2107
2108void glDrawPixels (int width, int height, int format, int type, char *pixels)
2109
2110void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2111
2112int glGenTexture ()
2113 CODE:
2114{
2115 GLuint name;
2116 glGenTextures (1, &name);
2117 RETVAL = name;
2118}
2119 OUTPUT:
2120 RETVAL
2121
2122void glDeleteTexture (int name)
2123 CODE:
2124{
2125 GLuint name_ = name;
2126 glDeleteTextures (1, &name_);
2127}
2128
2129int glGenList ()
2130 CODE:
2131 RETVAL = glGenLists (1);
2132 OUTPUT:
2133 RETVAL
2134
2135void glDeleteList (int list)
2136 CODE:
2137 glDeleteLists (list, 1);
2138
2139void glNewList (int list, int mode = GL_COMPILE)
2140
2141void glEndList ()
2142
2143void glCallList (int list)
2144

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