ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.47 by root, Mon Apr 17 21:52:42 2006 UTC vs.
Revision 1.160 by root, Mon Oct 9 01:06:36 2006 UTC

1#ifdef _WIN32
2long _ftol (double); /* defined by VC6 C libs */
3long _ftol2 (double dblSource) { return _ftol (dblSource); }
4# define WIN32_LEAN_AND_MEAN
5# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
6# include <malloc.h>
7# include <windows.h>
8# include <wininet.h>
9# pragma warning(disable:4244)
10#endif
11
1#include "EXTERN.h" 12#include "EXTERN.h"
2#include "perl.h" 13#include "perl.h"
3#include "XSUB.h" 14#include "XSUB.h"
4 15
16#ifdef _WIN32
17# undef pipe
18#endif
19
20#include <math.h>
5#include <string.h> 21#include <string.h>
6#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
7 24
8#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
9#include <SDL_image.h> 27#include <SDL_image.h>
28#include <SDL_mixer.h>
10#include <SDL_opengl.h> 29#include <SDL_opengl.h>
11 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
12#include <glib/gmacros.h> 34#include <glib/gmacros.h>
13 35
14#include <pango/pango.h> 36#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 37
38#ifndef _WIN32
18#include <sys/types.h> 39# include <sys/types.h>
19#include <sys/socket.h> 40# include <sys/socket.h>
20#include <netinet/in.h> 41# include <netinet/in.h>
21#include <netinet/tcp.h> 42# include <netinet/tcp.h>
22
23#include <inttypes.h> 43# include <inttypes.h>
44#else
45 typedef unsigned char uint8_t;
46 typedef unsigned short uint16_t;
47 typedef unsigned int uint32_t;
48 typedef signed char int8_t;
49 typedef signed short int16_t;
50 typedef signed int int32_t;
51#endif
52
53#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 54
25#define FOW_DARKNESS 32 55#define FOW_DARKNESS 32
26 56
27#define MAP_EXTEND_X 32 57#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 58#define MAP_EXTEND_Y 512
29 59
30static PangoContext *context; 60#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 61
62#if 0
63# define PARACHUTE SDL_INIT_NOPARACHUTE
64#else
65# define PARACHUTE 0
66#endif
67
68static struct
69{
70#define GL_FUNC(ptr,name) ptr name;
71#include "glfunc.h"
72#undef GL_FUNC
73} gl;
74
75static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
76{
77 if (gl.BlendFuncSeparate)
78 gl.BlendFuncSeparate (sa, da, saa, daa);
79 else if (gl.BlendFuncSeparateEXT)
80 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
81 else
82 glBlendFunc (sa, da);
83}
84
85#include "texcache.c"
86
87#include "pango-font.c"
88#include "pango-fontmap.c"
89#include "pango-render.c"
90
91typedef Mix_Chunk *CFPlus__MixChunk;
92typedef Mix_Music *CFPlus__MixMusic;
93
94typedef PangoFontDescription *CFPlus__Font;
95
96static int
97shape_attr_p (PangoLayoutRun *run)
98{
99 GSList *attrs = run->item->analysis.extra_attrs;
100
101 while (attrs)
102 {
103 PangoAttribute *attr = attrs->data;
104
105 if (attr->klass->type == PANGO_ATTR_SHAPE)
106 return 1;
107
108 attrs = attrs->next;
109 }
110
111 return 0;
112}
32 113
33typedef struct cf_layout { 114typedef struct cf_layout {
34 PangoLayout *pl; 115 PangoLayout *pl;
116 float r, g, b, a; // default color for rgba mode
35 int base_height; 117 int base_height;
118 CFPlus__Font font;
36} *CFClient__Layout; 119} *CFPlus__Layout;
120
121static CFPlus__Font default_font;
122static PangoContext *opengl_context;
123static PangoFontMap *opengl_fontmap;
37 124
38static void 125static void
39substitute_func (FcPattern *pattern, gpointer data) 126substitute_func (FcPattern *pattern, gpointer data)
40{ 127{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 128 FcPatternAddBool (pattern, FC_HINTING, 1);
129#ifdef FC_HINT_STYLE
130 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
131#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 132 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 133}
44 134
45static void 135static void
46layout_update (CFClient__Layout self) 136layout_update_font (CFPlus__Layout self)
47{ 137{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 138 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 139 * reasonably well with bitstream vera
50 */ 140 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 141 PangoFontDescription *font = self->font ? self->font : default_font;
52 142
53 int height = self->base_height * (PANGO_SCALE * 8 / 10);
54
55 if (pango_font_description_get_size (font) != height)
56 {
57 pango_font_description_set_absolute_size (font, height); 143 pango_font_description_set_absolute_size (font,
58 pango_layout_context_changed (self->pl); 144 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
59 } 145
146 pango_layout_set_font_description (self->pl, font);
60} 147}
61 148
62static void 149static void
63layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 150layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
64{ 151{
65 layout_update (self); 152 PangoRectangle rect;
66 153
154 // get_pixel_* wrongly rounds down
67 pango_layout_get_pixel_size (self->pl, w, h); 155 pango_layout_get_extents (self->pl, 0, &rect);
68 156
69 *w = (*w + 3) & ~3; 157 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
70 if (!*w) *w = 1; 158 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
71 if (!*h) *h = 1; 159
160 if (!rect.width) rect.width = 1;
161 if (!rect.height) rect.height = 1;
162
163 *w = rect.width;
164 *h = rect.height;
72} 165}
73 166
74typedef uint16_t mapface; 167typedef uint16_t mapface;
75 168
76typedef struct { 169typedef struct {
79 float s, t; 172 float s, t;
80 uint8_t r, g, b, a; 173 uint8_t r, g, b, a;
81} maptex; 174} maptex;
82 175
83typedef struct { 176typedef struct {
84 int16_t darkness; 177 uint32_t player;
85 mapface face[3]; 178 mapface face[3];
179 uint16_t darkness;
180 uint8_t stat_width, stat_hp, flags;
86} mapcell; 181} mapcell;
87 182
88typedef struct { 183typedef struct {
89 int32_t c0, c1; 184 int32_t c0, c1;
90 mapcell *col; 185 mapcell *col;
97 mapface *face; 192 mapface *face;
98 193
99 int texs; 194 int texs;
100 maptex *tex; 195 maptex *tex;
101 196
102 uint32_t rows; 197 int32_t rows;
103 maprow *row; 198 maprow *row;
104} *CFClient__Map; 199} *CFPlus__Map;
105 200
106static char * 201static char *
107prepend (char *ptr, int sze, int inc) 202prepend (char *ptr, int sze, int inc)
108{ 203{
109 char *p; 204 char *p;
127 222
128#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 223#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
129#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 224#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
130 225
131static maprow * 226static maprow *
132map_get_row (CFClient__Map self, int y) 227map_get_row (CFPlus__Map self, int y)
133{ 228{
134 if (0 > y) 229 if (0 > y)
135 { 230 {
136 int extend = - y + MAP_EXTEND_Y; 231 int extend = - y + MAP_EXTEND_Y;
137 Prepend (maprow, self->row, self->rows, extend); 232 Prepend (maprow, self->row, self->rows, extend);
175 270
176 return row->col + (x - row->c0); 271 return row->col + (x - row->c0);
177} 272}
178 273
179static mapcell * 274static mapcell *
180map_get_cell (CFClient__Map self, int x, int y) 275map_get_cell (CFPlus__Map self, int x, int y)
181{ 276{
182 return row_get_cell (map_get_row (self, y), x); 277 return row_get_cell (map_get_row (self, y), x);
183} 278}
184 279
185static void 280static void
186map_clear (CFClient__Map self) 281map_clear (CFPlus__Map self)
187{ 282{
188 int r; 283 int r;
189 284
190 for (r = 0; r < self->rows; r++) 285 for (r = 0; r < self->rows; r++)
191 Safefree (self->row[r].col); 286 Safefree (self->row[r].col);
199 self->row = 0; 294 self->row = 0;
200 self->rows = 0; 295 self->rows = 0;
201} 296}
202 297
203static void 298static void
204map_blank (CFClient__Map self, int x0, int y0, int w, int h) 299map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
205{ 300{
206 int x, y; 301 int x, y;
302 maprow *row;
303 mapcell *cell;
207 304
208 for (y = y0; y < y0 + h; y++) 305 for (y = y0; y < y0 + h; y++)
209 if (y >= 0) 306 if (y >= 0)
210 { 307 {
211 if (y >= self->rows) 308 if (y >= self->rows)
212 break; 309 break;
213 310
214 maprow *row = self->row + y; 311 row = self->row + y;
215 312
216 for (x = x0; x < x0 + w; x++) 313 for (x = x0; x < x0 + w; x++)
217 if (x >= row->c0) 314 if (x >= row->c0)
218 { 315 {
219 if (x >= row->c1) 316 if (x >= row->c1)
220 break; 317 break;
221 318
222 row->col[x - row->c0].darkness = -1; 319 cell = row->col + x - row->c0;
320
321 cell->darkness = 0;
322 cell->stat_hp = 0;
323 cell->flags = 0;
324 cell->player = 0;
223 } 325 }
224 } 326 }
225} 327}
226 328
329static void
330music_finished (void)
331{
332 SDL_UserEvent ev;
333
334 ev.type = SDL_USEREVENT;
335 ev.code = 0;
336 ev.data1 = 0;
337 ev.data2 = 0;
338
339 SDL_PushEvent ((SDL_Event *)&ev);
340}
341
342static void
343channel_finished (int channel)
344{
345 SDL_UserEvent ev;
346
347 ev.type = SDL_USEREVENT;
348 ev.code = 1;
349 ev.data1 = (void *)(long)channel;
350 ev.data2 = 0;
351
352 SDL_PushEvent ((SDL_Event *)&ev);
353}
354
355static unsigned int
356minpot (unsigned int n)
357{
358 if (!n)
359 return 0;
360
361 --n;
362
363 n |= n >> 1;
364 n |= n >> 2;
365 n |= n >> 4;
366 n |= n >> 8;
367 n |= n >> 16;
368
369 return n + 1;
370}
371
227MODULE = CFClient PACKAGE = CFClient 372MODULE = CFPlus PACKAGE = CFPlus
228 373
229PROTOTYPES: ENABLE 374PROTOTYPES: ENABLE
230 375
231BOOT: 376BOOT:
232{ 377{
233 fontmap = pango_ft2_font_map_new (); 378 HV *stash = gv_stashpv ("CFPlus", 1);
379 static const struct {
380 const char *name;
381 IV iv;
382 } *civ, const_iv[] = {
383# define const_iv(name) { # name, (IV)name }
384 const_iv (SDL_ACTIVEEVENT),
385 const_iv (SDL_KEYDOWN),
386 const_iv (SDL_KEYUP),
387 const_iv (SDL_MOUSEMOTION),
388 const_iv (SDL_MOUSEBUTTONDOWN),
389 const_iv (SDL_MOUSEBUTTONUP),
390 const_iv (SDL_JOYAXISMOTION),
391 const_iv (SDL_JOYBALLMOTION),
392 const_iv (SDL_JOYHATMOTION),
393 const_iv (SDL_JOYBUTTONDOWN),
394 const_iv (SDL_JOYBUTTONUP),
395 const_iv (SDL_QUIT),
396 const_iv (SDL_SYSWMEVENT),
397 const_iv (SDL_EVENT_RESERVEDA),
398 const_iv (SDL_EVENT_RESERVEDB),
399 const_iv (SDL_VIDEORESIZE),
400 const_iv (SDL_VIDEOEXPOSE),
401 const_iv (SDL_USEREVENT),
402 const_iv (SDLK_KP0),
403 const_iv (SDLK_KP1),
404 const_iv (SDLK_KP2),
405 const_iv (SDLK_KP3),
406 const_iv (SDLK_KP4),
407 const_iv (SDLK_KP5),
408 const_iv (SDLK_KP6),
409 const_iv (SDLK_KP7),
410 const_iv (SDLK_KP8),
411 const_iv (SDLK_KP9),
412 const_iv (SDLK_KP_PERIOD),
413 const_iv (SDLK_KP_DIVIDE),
414 const_iv (SDLK_KP_MULTIPLY),
415 const_iv (SDLK_KP_MINUS),
416 const_iv (SDLK_KP_PLUS),
417 const_iv (SDLK_KP_ENTER),
418 const_iv (SDLK_KP_EQUALS),
419 const_iv (SDLK_UP),
420 const_iv (SDLK_DOWN),
421 const_iv (SDLK_RIGHT),
422 const_iv (SDLK_LEFT),
423 const_iv (SDLK_INSERT),
424 const_iv (SDLK_HOME),
425 const_iv (SDLK_END),
426 const_iv (SDLK_PAGEUP),
427 const_iv (SDLK_PAGEDOWN),
428 const_iv (SDLK_F1),
429 const_iv (SDLK_F2),
430 const_iv (SDLK_F3),
431 const_iv (SDLK_F4),
432 const_iv (SDLK_F5),
433 const_iv (SDLK_F6),
434 const_iv (SDLK_F7),
435 const_iv (SDLK_F8),
436 const_iv (SDLK_F9),
437 const_iv (SDLK_F10),
438 const_iv (SDLK_F11),
439 const_iv (SDLK_F12),
440 const_iv (SDLK_F13),
441 const_iv (SDLK_F14),
442 const_iv (SDLK_F15),
443 const_iv (SDLK_NUMLOCK),
444 const_iv (SDLK_CAPSLOCK),
445 const_iv (SDLK_SCROLLOCK),
446 const_iv (SDLK_RSHIFT),
447 const_iv (SDLK_LSHIFT),
448 const_iv (SDLK_RCTRL),
449 const_iv (SDLK_LCTRL),
450 const_iv (SDLK_RALT),
451 const_iv (SDLK_LALT),
452 const_iv (SDLK_RMETA),
453 const_iv (SDLK_LMETA),
454 const_iv (SDLK_LSUPER),
455 const_iv (SDLK_RSUPER),
456 const_iv (SDLK_MODE),
457 const_iv (SDLK_COMPOSE),
458 const_iv (SDLK_HELP),
459 const_iv (SDLK_PRINT),
460 const_iv (SDLK_SYSREQ),
461 const_iv (SDLK_BREAK),
462 const_iv (SDLK_MENU),
463 const_iv (SDLK_POWER),
464 const_iv (SDLK_EURO),
465 const_iv (SDLK_UNDO),
466 const_iv (KMOD_NONE),
467 const_iv (KMOD_LSHIFT),
468 const_iv (KMOD_RSHIFT),
469 const_iv (KMOD_LCTRL),
470 const_iv (KMOD_RCTRL),
471 const_iv (KMOD_LALT),
472 const_iv (KMOD_RALT),
473 const_iv (KMOD_LMETA),
474 const_iv (KMOD_RMETA),
475 const_iv (KMOD_NUM),
476 const_iv (KMOD_CAPS),
477 const_iv (KMOD_MODE),
478 const_iv (KMOD_CTRL),
479 const_iv (KMOD_SHIFT),
480 const_iv (KMOD_ALT),
481 const_iv (KMOD_META)
482# undef const_iv
483 };
484
485 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
486 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
487}
488
489int
490in_destruct ()
491 CODE:
492 RETVAL = PL_main_cv == Nullcv;
493 OUTPUT:
494 RETVAL
495
496NV floor (NV x)
497
498NV ceil (NV x)
499
500void
501pango_init ()
502 CODE:
503{
504 opengl_fontmap = pango_opengl_font_map_new ();
234 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 505 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
235 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 506 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
236} 507}
508
509int
510SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
511
512void
513SDL_Quit ()
514
515void
516SDL_ListModes ()
517 PPCODE:
518{
519 SDL_Rect **m;
520
521 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
522 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
523 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
524 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
525
526 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
527 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
528
529 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
530 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
531 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
532 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
533
534 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
535#if SDL_VERSION_ATLEAST(1,2,10)
536 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
537 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
538#endif
539
540 SDL_EnableUNICODE (1);
541 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
542
543 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
544
545 if (m && m != (SDL_Rect **)-1)
546 while (*m)
547 {
548 AV *av = newAV ();
549 av_push (av, newSViv ((*m)->w));
550 av_push (av, newSViv ((*m)->h));
551 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
552
553 ++m;
554 }
555}
556
557char *
558SDL_GetError ()
559
560int
561SDL_SetVideoMode (int w, int h, int fullscreen)
562 CODE:
563 RETVAL = !!SDL_SetVideoMode (
564 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
565 );
566 if (RETVAL)
567 {
568 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
569# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
570# include "glfunc.h"
571# undef GL_FUNC
572 }
573 OUTPUT:
574 RETVAL
575
576void
577SDL_GL_SwapBuffers ()
578
579char *
580SDL_GetKeyName (int sym)
581
582void
583SDL_PollEvent ()
584 PPCODE:
585{
586 SDL_Event ev;
587
588 while (SDL_PollEvent (&ev))
589 {
590 HV *hv = newHV ();
591 hv_store (hv, "type", 4, newSViv (ev.type), 0);
592
593 switch (ev.type)
594 {
595 case SDL_KEYDOWN:
596 case SDL_KEYUP:
597 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
598 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
599 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
600 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
601 break;
602
603 case SDL_ACTIVEEVENT:
604 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
605 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
606 break;
607
608 case SDL_MOUSEMOTION:
609 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610
611 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
612 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
613 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
614 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
615 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
616 break;
617
618 case SDL_MOUSEBUTTONDOWN:
619 case SDL_MOUSEBUTTONUP:
620 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
621
622 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
623 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
624 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
625 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
626 break;
627
628 case SDL_USEREVENT:
629 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
630 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
631 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
632 break;
633 }
634
635 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
636 }
637}
638
639int
640Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
641 POSTCALL:
642 Mix_HookMusicFinished (music_finished);
643 Mix_ChannelFinished (channel_finished);
644
645void
646Mix_CloseAudio ()
647
648int
649Mix_AllocateChannels (int numchans = -1)
237 650
238void 651void
239lowdelay (int fd, int val = 1) 652lowdelay (int fd, int val = 1)
240 CODE: 653 CODE:
654#ifndef _WIN32
241 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 655 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
656#endif
242 657
243char * 658void
244gl_version () 659win32_proxy_info ()
245 CODE: 660 PPCODE:
246 RETVAL = (char *)glGetString (GL_VERSION); 661{
247 OUTPUT: 662#ifdef _WIN32
248 RETVAL 663 char buffer[2048];
664 DWORD buflen;
249 665
250char * 666 EXTEND (SP, 3);
251gl_extensions () 667
252 CODE: 668 buflen = sizeof (buffer);
253 RETVAL = (char *)glGetString (GL_EXTENSIONS); 669 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
254 OUTPUT: 670 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
255 RETVAL 671 {
672 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
673
674 buflen = sizeof (buffer);
675 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
676 {
677 PUSHs (newSVpv (buffer, 0));
678
679 buflen = sizeof (buffer);
680 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
681 PUSHs (newSVpv (buffer, 0));
682 }
683 }
684#endif
685}
256 686
257void 687void
258add_font (char *file) 688add_font (char *file)
259 CODE: 689 CODE:
260 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 690 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
261
262void
263set_font (char *file)
264 CODE:
265{
266 int count;
267 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
268 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
269 FcPatternDestroy (pattern);
270 pango_context_set_font_description (context, font);
271}
272 691
273void 692void
274load_image_inline (SV *image_) 693load_image_inline (SV *image_)
275 ALIAS: 694 ALIAS:
276 load_image_file = 1 695 load_image_file = 1
292 croak ("load_image: %s", SDL_GetError ()); 711 croak ("load_image: %s", SDL_GetError ());
293 712
294 fmt.palette = NULL; 713 fmt.palette = NULL;
295 fmt.BitsPerPixel = 32; 714 fmt.BitsPerPixel = 32;
296 fmt.BytesPerPixel = 4; 715 fmt.BytesPerPixel = 4;
716#if SDL_BYTEORDER == SDL_LIL_ENDIAN
297 fmt.Rmask = 0x000000ff; 717 fmt.Rmask = 0x000000ff;
298 fmt.Gmask = 0x0000ff00; 718 fmt.Gmask = 0x0000ff00;
299 fmt.Bmask = 0x00ff0000; 719 fmt.Bmask = 0x00ff0000;
300 fmt.Amask = 0xff000000; 720 fmt.Amask = 0xff000000;
721#else
722 fmt.Rmask = 0xff000000;
723 fmt.Gmask = 0x00ff0000;
724 fmt.Bmask = 0x0000ff00;
725 fmt.Amask = 0x000000ff;
726#endif
301 fmt.Rloss = 0; 727 fmt.Rloss = 0;
302 fmt.Gloss = 0; 728 fmt.Gloss = 0;
303 fmt.Bloss = 0; 729 fmt.Bloss = 0;
304 fmt.Aloss = 0; 730 fmt.Aloss = 0;
305 fmt.Rshift = 0; 731 fmt.Rshift = 0;
311 737
312 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 738 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
313 739
314 assert (surface2->pitch == surface2->w * 4); 740 assert (surface2->pitch == surface2->w * 4);
315 741
742 SDL_LockSurface (surface2);
316 EXTEND (SP, 5); 743 EXTEND (SP, 6);
317 PUSHs (sv_2mortal (newSViv (surface2->w))); 744 PUSHs (sv_2mortal (newSViv (surface2->w)));
318 PUSHs (sv_2mortal (newSViv (surface2->h))); 745 PUSHs (sv_2mortal (newSViv (surface2->h)));
319 SDL_LockSurface (surface2);
320 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 746 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
321 SDL_UnlockSurface (surface2);
322 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 747 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
323 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 748 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
324 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 749 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
750 SDL_UnlockSurface (surface2);
325 751
326 SDL_FreeSurface (surface); 752 SDL_FreeSurface (surface);
327 SDL_FreeSurface (surface2); 753 SDL_FreeSurface (surface2);
328} 754}
329 755
351 PUSHs (sv_2mortal (newSViv (b / y))); 777 PUSHs (sv_2mortal (newSViv (b / y)));
352 PUSHs (sv_2mortal (newSViv (a / y))); 778 PUSHs (sv_2mortal (newSViv (a / y)));
353} 779}
354 780
355void 781void
782error (char *message)
783 CODE:
784 fprintf (stderr, "ERROR: %s\n", message);
785#ifdef _WIN32
786 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
787#endif
788
789void
356fatal (char *message) 790fatal (char *message)
357 CODE: 791 CODE:
358#ifdef WIN32
359 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
360#else
361 fprintf (stderr, "FATAL: %s\n", message); 792 fprintf (stderr, "FATAL: %s\n", message);
793#ifdef _WIN32
794 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
362#endif 795#endif
363 exit (1); 796 _exit (1);
364 797
798void
799_exit (int retval = 0)
800 CODE:
801 _exit (retval);
802
803MODULE = CFPlus PACKAGE = CFPlus::Font
804
805CFPlus::Font
806new_from_file (SV *class, char *path, int id = 0)
807 CODE:
808{
809 int count;
810 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
811 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
812 FcPatternDestroy (pattern);
813}
814 OUTPUT:
815 RETVAL
816
817void
818DESTROY (CFPlus::Font self)
819 CODE:
820 pango_font_description_free (self);
821
822void
823make_default (CFPlus::Font self)
824 CODE:
825 default_font = self;
826
365MODULE = CFClient PACKAGE = CFClient::Layout 827MODULE = CFPlus PACKAGE = CFPlus::Layout
366 828
367CFClient::Layout 829void
368new (SV *class, int base_height = 10) 830reset_glyph_cache ()
831 CODE:
832 tc_clear ();
833
834CFPlus::Layout
835new (SV *class)
369 CODE: 836 CODE:
370 New (0, RETVAL, 1, struct cf_layout); 837 New (0, RETVAL, 1, struct cf_layout);
371 RETVAL->base_height = base_height; 838
372 RETVAL->pl = pango_layout_new (context); 839 RETVAL->pl = pango_layout_new (opengl_context);
840 RETVAL->r = 1.;
841 RETVAL->g = 1.;
842 RETVAL->b = 1.;
843 RETVAL->a = 1.;
844 RETVAL->base_height = MIN_FONT_HEIGHT;
845 RETVAL->font = 0;
846
373 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 847 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
848 layout_update_font (RETVAL);
374 OUTPUT: 849 OUTPUT:
375 RETVAL 850 RETVAL
376 851
377void 852void
378DESTROY (CFClient::Layout self) 853DESTROY (CFPlus::Layout self)
379 CODE: 854 CODE:
380 g_object_unref (self->pl); 855 g_object_unref (self->pl);
381 Safefree (self); 856 Safefree (self);
382 857
383void 858void
384set_text (CFClient::Layout self, SV *text_) 859set_text (CFPlus::Layout self, SV *text_)
385 CODE: 860 CODE:
386{ 861{
387 STRLEN textlen; 862 STRLEN textlen;
388 char *text = SvPVutf8 (text_, textlen); 863 char *text = SvPVutf8 (text_, textlen);
389 864
390 pango_layout_set_text (self->pl, text, textlen); 865 pango_layout_set_text (self->pl, text, textlen);
391} 866}
392 867
393void 868void
394set_markup (CFClient::Layout self, SV *text_) 869set_markup (CFPlus::Layout self, SV *text_)
395 CODE: 870 CODE:
396{ 871{
397 STRLEN textlen; 872 STRLEN textlen;
398 char *text = SvPVutf8 (text_, textlen); 873 char *text = SvPVutf8 (text_, textlen);
399 874
400 pango_layout_set_markup (self->pl, text, textlen); 875 pango_layout_set_markup (self->pl, text, textlen);
401} 876}
402 877
878void
879set_shapes (CFPlus::Layout self, ...)
880 CODE:
881{
882 PangoAttrList *attrs = 0;
883 const char *text = pango_layout_get_text (self->pl);
884 const char *pos = text;
885 int arg = 4;
886
887 while (arg < items && (pos = strstr (pos, OBJ_STR)))
888 {
889 PangoRectangle inkrect, rect;
890 PangoAttribute *attr;
891
892 int x = SvIV (ST (arg - 3));
893 int y = SvIV (ST (arg - 2));
894 int w = SvIV (ST (arg - 1));
895 int h = SvIV (ST (arg ));
896
897 inkrect.x = 0;
898 inkrect.y = 0;
899 inkrect.width = 0;
900 inkrect.height = 0;
901
902 rect.x = x * PANGO_SCALE;
903 rect.y = y * PANGO_SCALE;
904 rect.width = w * PANGO_SCALE;
905 rect.height = h * PANGO_SCALE;
906
907 if (!attrs)
908 attrs = pango_layout_get_attributes (self->pl);
909
910 attr = pango_attr_shape_new (&inkrect, &rect);
911 attr->start_index = pos - text;
912 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
913 pango_attr_list_insert (attrs, attr);
914
915 arg += 4;
916 pos += sizeof (OBJ_STR) - 1;
917 }
918
919 if (attrs)
920 pango_layout_set_attributes (self->pl, attrs);
921}
922
923void
924get_shapes (CFPlus::Layout self)
925 PPCODE:
926{
927 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
928
929 do
930 {
931 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
932
933 if (run && shape_attr_p (run))
934 {
935 PangoRectangle extents;
936 pango_layout_iter_get_run_extents (iter, 0, &extents);
937
938 EXTEND (SP, 2);
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
940 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
941 }
942 }
943 while (pango_layout_iter_next_run (iter));
944
945 pango_layout_iter_free (iter);
946}
947
948int
949has_wrapped (CFPlus::Layout self)
950 CODE:
951{
952 int lines = 1;
953 const char *text = pango_layout_get_text (self->pl);
954
955 while (*text)
956 lines += *text++ == '\n';
957
958 RETVAL = lines < pango_layout_get_line_count (self->pl);
959}
960 OUTPUT:
961 RETVAL
962
403SV * 963SV *
404get_text (CFClient::Layout self) 964get_text (CFPlus::Layout self)
405 CODE: 965 CODE:
406 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 966 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
407 SvUTF8_on (RETVAL); 967 sv_utf8_decode (RETVAL);
408 OUTPUT: 968 OUTPUT:
409 RETVAL 969 RETVAL
410 970
411void 971void
972set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
973 CODE:
974 self->r = r;
975 self->g = g;
976 self->b = b;
977 self->a = a;
978
979void
980set_font (CFPlus::Layout self, CFPlus::Font font = 0)
981 CODE:
982 if (self->font != font)
983 {
984 self->font = font;
985 layout_update_font (self);
986 }
987
988void
412set_height (CFClient::Layout self, int base_height) 989set_height (CFPlus::Layout self, int base_height)
413 CODE: 990 CODE:
991 if (self->base_height != base_height)
992 {
414 self->base_height = base_height; 993 self->base_height = base_height;
994 layout_update_font (self);
995 }
415 996
416void 997void
417set_width (CFClient::Layout self, int max_width = -1) 998set_width (CFPlus::Layout self, int max_width = -1)
418 CODE: 999 CODE:
419 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1000 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
420 1001
421void 1002void
1003set_indent (CFPlus::Layout self, int indent)
1004 CODE:
1005 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1006
1007void
1008set_spacing (CFPlus::Layout self, int spacing)
1009 CODE:
1010 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1011
1012void
1013set_ellipsise (CFPlus::Layout self, int ellipsise)
1014 CODE:
1015 pango_layout_set_ellipsize (self->pl,
1016 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1017 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1018 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1019 : PANGO_ELLIPSIZE_NONE
1020 );
1021
1022void
1023set_single_paragraph_mode (CFPlus::Layout self, int spm)
1024 CODE:
1025 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1026
1027void
422size (CFClient::Layout self) 1028size (CFPlus::Layout self)
423 PPCODE: 1029 PPCODE:
424{ 1030{
425 int w, h; 1031 int w, h;
426 1032
427 layout_update (self);
428 layout_get_pixel_size (self, &w, &h); 1033 layout_get_pixel_size (self, &w, &h);
429 1034
430 EXTEND (SP, 2); 1035 EXTEND (SP, 2);
431 PUSHs (sv_2mortal (newSViv (w))); 1036 PUSHs (sv_2mortal (newSViv (w)));
432 PUSHs (sv_2mortal (newSViv (h))); 1037 PUSHs (sv_2mortal (newSViv (h)));
433} 1038}
434 1039
435int 1040int
1041descent (CFPlus::Layout self)
1042 CODE:
1043{
1044 PangoRectangle rect;
1045 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1046 pango_layout_line_get_pixel_extents (line, 0, &rect);
1047 RETVAL = PANGO_DESCENT (rect);
1048}
1049 OUTPUT:
1050 RETVAL
1051
1052int
436xy_to_index (CFClient::Layout self, int x, int y) 1053xy_to_index (CFPlus::Layout self, int x, int y)
437 CODE: 1054 CODE:
438{ 1055{
439 int index, trailing; 1056 int index, trailing;
440
441 layout_update (self);
442 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1057 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
443
444 RETVAL = index; 1058 RETVAL = index;
445} 1059}
446 OUTPUT: 1060 OUTPUT:
447 RETVAL 1061 RETVAL
448 1062
449void 1063void
450cursor_pos (CFClient::Layout self, int index) 1064cursor_pos (CFPlus::Layout self, int index)
451 PPCODE: 1065 PPCODE:
452{ 1066{
453 PangoRectangle strong_pos; 1067 PangoRectangle strong_pos;
454 layout_update (self);
455 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1068 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
456 1069
457 EXTEND (SP, 3); 1070 EXTEND (SP, 3);
458 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
459 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
460 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1073 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
461} 1074}
462 1075
463void 1076void
464render (CFClient::Layout self) 1077render (CFPlus::Layout self, float x, float y, int flags = 0)
465 PPCODE: 1078 PPCODE:
466{ 1079 pango_opengl_render_layout_subpixel (
467 SV *retval; 1080 self->pl,
468 int w, h; 1081 x * PANGO_SCALE, y * PANGO_SCALE,
469 FT_Bitmap bitmap; 1082 self->r, self->g, self->b, self->a,
1083 flags
1084 );
470 1085
471 layout_update (self); 1086MODULE = CFPlus PACKAGE = CFPlus::Texture
472 layout_get_pixel_size (self, &w, &h);
473 1087
474 retval = newSV (w * h); 1088void
475 SvPOK_only (retval); 1089pad2pot (SV *data_, SV *w_, SV *h_)
476 SvCUR_set (retval, w * h); 1090 CODE:
1091{
1092 int ow = SvIV (w_);
1093 int oh = SvIV (h_);
477 1094
478 bitmap.rows = h; 1095 if (ow && oh)
479 bitmap.width = w; 1096 {
480 bitmap.pitch = w; 1097 int nw = minpot (ow);
481 bitmap.buffer = (unsigned char*)SvPVX (retval); 1098 int nh = minpot (oh);
482 bitmap.num_grays = 256;
483 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
484 1099
485 memset (bitmap.buffer, 0, w * h); 1100 if (nw != ow || nh != oh)
486 1101 {
487 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1102 if (SvOK (data_))
1103 {
1104 STRLEN datalen;
1105 char *data = SvPVbyte (data_, datalen);
1106 int bpp = datalen / (ow * oh);
1107 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
488 1108
489 EXTEND (SP, 3); 1109 SvPOK_only (result_);
490 PUSHs (sv_2mortal (newSViv (w))); 1110 SvCUR_set (result_, nw * nh * bpp);
491 PUSHs (sv_2mortal (newSViv (h)));
492 PUSHs (sv_2mortal (retval));
493}
494 1111
495MODULE = CFClient PACKAGE = CFClient::Texture 1112 memset (SvPVX (result_), 0, nw * nh * bpp);
1113 while (oh--)
1114 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
496 1115
1116 sv_setsv (data_, result_);
1117 }
1118
1119 sv_setiv (w_, nw);
1120 sv_setiv (h_, nh);
1121 }
1122 }
1123}
1124
497void 1125void
498draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1126draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
499 PROTOTYPE: $$$;$$ 1127 PROTOTYPE: $$$;$$
1128 ALIAS:
1129 draw_quad_alpha = 1
1130 draw_quad_alpha_premultiplied = 2
500 CODE: 1131 CODE:
501{ 1132{
502 HV *hv = (HV *)SvRV (self); 1133 HV *hv = (HV *)SvRV (self);
503 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1134 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
504 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1135 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
505 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1136 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
506 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
507 1137
508 if (items < 5) 1138 if (items < 5)
509 { 1139 {
510 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1140 w = SvNV (*hv_fetch (hv, "w", 1, 1));
511 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1141 h = SvNV (*hv_fetch (hv, "h", 1, 1));
512 } 1142 }
513 1143
1144 if (ix)
1145 {
1146 glEnable (GL_BLEND);
1147
1148 if (ix == 2)
1149 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1150 else
1151 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1152 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1153
1154 glEnable (GL_ALPHA_TEST);
1155 glAlphaFunc (GL_GREATER, 0.01f);
1156 }
1157
514 glBindTexture (GL_TEXTURE_2D, name); 1158 glBindTexture (GL_TEXTURE_2D, name);
515 if (wrap_mode) { 1159
516 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
517 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
518 }
519 glBegin (GL_QUADS); 1160 glBegin (GL_QUADS);
520 glTexCoord2f (0, 0); glVertex2f (x , y ); 1161 glTexCoord2f (0, 0); glVertex2f (x , y );
521 glTexCoord2f (0, t); glVertex2f (x , y + h); 1162 glTexCoord2f (0, t); glVertex2f (x , y + h);
522 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1163 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
523 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1164 glTexCoord2f (s, 0); glVertex2f (x + w, y );
524 glEnd (); 1165 glEnd ();
525}
526 1166
1167 if (ix)
1168 {
1169 glDisable (GL_ALPHA_TEST);
1170 glDisable (GL_BLEND);
1171 }
1172}
1173
527MODULE = CFClient PACKAGE = CFClient::Map 1174MODULE = CFPlus PACKAGE = CFPlus::Map
528 1175
529CFClient::Map 1176CFPlus::Map
530new (SV *class, int map_width, int map_height) 1177new (SV *class, int map_width, int map_height)
531 CODE: 1178 CODE:
532 New (0, RETVAL, 1, struct map); 1179 New (0, RETVAL, 1, struct map);
533 RETVAL->x = 0; 1180 RETVAL->x = 0;
534 RETVAL->y = 0; 1181 RETVAL->y = 0;
544 RETVAL->row = 0; 1191 RETVAL->row = 0;
545 OUTPUT: 1192 OUTPUT:
546 RETVAL 1193 RETVAL
547 1194
548void 1195void
549DESTROY (CFClient::Map self) 1196DESTROY (CFPlus::Map self)
550 CODE: 1197 CODE:
551{ 1198{
552 map_clear (self); 1199 map_clear (self);
553 Safefree (self->face); 1200 Safefree (self->face);
1201 Safefree (self->tex);
554 Safefree (self); 1202 Safefree (self);
555} 1203}
556 1204
557void 1205void
558clear (CFClient::Map self) 1206clear (CFPlus::Map self)
559 CODE: 1207 CODE:
560 map_clear (self); 1208 map_clear (self);
561 1209
562void 1210void
563set_face (CFClient::Map self, int face, int texid) 1211set_face (CFPlus::Map self, int face, int texid)
564 CODE: 1212 CODE:
565{ 1213{
566 while (self->faces <= face) 1214 while (self->faces <= face)
567 { 1215 {
568 Append (mapface, self->face, self->faces, self->faces); 1216 Append (mapface, self->face, self->faces, self->faces);
571 1219
572 self->face [face] = texid; 1220 self->face [face] = texid;
573} 1221}
574 1222
575void 1223void
576set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1224set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
577 CODE: 1225 CODE:
578{ 1226{
579 while (self->texs <= texid) 1227 while (self->texs <= texid)
580 { 1228 {
581 Append (maptex, self->tex, self->texs, self->texs); 1229 Append (maptex, self->tex, self->texs, self->texs);
582 self->texs *= 2; 1230 self->texs *= 2;
583 } 1231 }
584 1232
1233 {
585 maptex *tex = self->tex + texid; 1234 maptex *tex = self->tex + texid;
586 1235
587 tex->name = name; 1236 tex->name = name;
588 tex->w = w; 1237 tex->w = w;
589 tex->h = h; 1238 tex->h = h;
590 tex->s = s; 1239 tex->s = s;
591 tex->t = t; 1240 tex->t = t;
592 tex->r = r; 1241 tex->r = r;
593 tex->g = g; 1242 tex->g = g;
594 tex->b = b; 1243 tex->b = b;
595 tex->a = a; 1244 tex->a = a;
1245 }
1246
1247 // somewhat hackish, but for textures that require it, it really
1248 // improves the look, and most others don't suffer.
1249 glBindTexture (GL_TEXTURE_2D, name);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1251 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1252 // use uglier nearest interpolation because linear suffers
1253 // from transparent color bleeding and ugly wrapping effects.
1254 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
596} 1255}
597 1256
598int 1257int
599ox (CFClient::Map self) 1258ox (CFPlus::Map self)
600 ALIAS: 1259 ALIAS:
601 oy = 1 1260 oy = 1
1261 x = 2
1262 y = 3
1263 w = 4
1264 h = 5
602 CODE: 1265 CODE:
603 switch (ix) 1266 switch (ix)
604 { 1267 {
605 case 0: RETVAL = self->ox; break; 1268 case 0: RETVAL = self->ox; break;
606 case 1: RETVAL = self->oy; break; 1269 case 1: RETVAL = self->oy; break;
1270 case 2: RETVAL = self->x; break;
1271 case 3: RETVAL = self->y; break;
1272 case 4: RETVAL = self->w; break;
1273 case 5: RETVAL = self->h; break;
607 } 1274 }
608 OUTPUT: 1275 OUTPUT:
609 RETVAL 1276 RETVAL
610 1277
611void 1278void
612scroll (CFClient::Map self, int dx, int dy) 1279scroll (CFPlus::Map self, int dx, int dy)
613 CODE: 1280 CODE:
614{ 1281{
615 if (dx > 0) 1282 if (dx > 0)
616 map_blank (self, self->x, self->y, dx - 1, self->h); 1283 map_blank (self, self->x, self->y, dx, self->h);
617 else if (dx < 0) 1284 else if (dx < 0)
618 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1285 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
619 1286
620 if (dy > 0) 1287 if (dy > 0)
621 map_blank (self, self->x, self->y, self->w, dy - 1); 1288 map_blank (self, self->x, self->y, self->w, dy);
622 else if (dy < 0) 1289 else if (dy < 0)
623 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1290 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
624 1291
625 self->ox += dx; self->x += dx; 1292 self->ox += dx; self->x += dx;
626 self->oy += dy; self->y += dy; 1293 self->oy += dy; self->y += dy;
627 1294
628 while (self->y < 0) 1295 while (self->y < 0)
633 self->y += MAP_EXTEND_Y; 1300 self->y += MAP_EXTEND_Y;
634 } 1301 }
635} 1302}
636 1303
637void 1304void
638map1a_update (CFClient::Map self, SV *data_) 1305map1a_update (CFPlus::Map self, SV *data_, int extmap)
639 CODE: 1306 CODE:
640{ 1307{
641 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1308 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
642 uint8_t *data_end = (uint8_t *)SvEND (data_); 1309 uint8_t *data_end = (uint8_t *)SvEND (data_);
1310 mapcell *cell;
1311 int x, y, flags;
643 1312
644 while (data < data_end) 1313 while (data < data_end - 1)
645 { 1314 {
646 int flags = (data [0] << 8) + data [1]; data += 2; 1315 flags = (data [0] << 8) + data [1]; data += 2;
647 1316
648 int x = ((flags >> 10) & 63) + self->x; 1317 x = self->x + ((flags >> 10) & 63);
649 int y = ((flags >> 4) & 63) + self->y; 1318 y = self->y + ((flags >> 4) & 63);
650 1319
651 mapcell *cell = map_get_cell (self, x, y); 1320 cell = map_get_cell (self, x, y);
652 1321
653 if (flags & 15) 1322 if (flags & 15)
654 { 1323 {
655 if (cell->darkness < 0) 1324 if (!cell->darkness)
656 { 1325 {
1326 memset (cell, 0, sizeof (*cell));
657 cell->darkness = 0; 1327 cell->darkness = 256;
658 cell->face [0] = 0;
659 cell->face [1] = 0;
660 cell->face [2] = 0;
661 } 1328 }
662 1329
663 cell->darkness = flags & 8 ? *data++ : 255;
664
665 //TODO: don't trust server data to be in-range(!) 1330 //TODO: don't trust server data to be in-range(!)
1331
1332 if (flags & 8)
1333 {
1334 if (extmap)
1335 {
1336 uint8_t ext, cmd;
1337
1338 do
1339 {
1340 ext = *data++;
1341 cmd = ext & 0x3f;
1342
1343 if (cmd < 4)
1344 cell->darkness = 255 - ext * 64 + 1;
1345 else if (cmd == 5) // health
1346 {
1347 cell->stat_width = 1;
1348 cell->stat_hp = *data++;
1349 }
1350 else if (cmd == 6) // monster width
1351 cell->stat_width = *data++ + 1;
1352 else if (cmd == 0x47) // monster width
1353 {
1354 if (*data == 4)
1355 ; // decode player tag
1356
1357 data += *data + 1;
1358 }
1359 else if (cmd == 8) // cell flags
1360 cell->flags = *data++;
1361 else if (ext & 0x40) // unknown, multibyte => skip
1362 data += *data + 1;
1363 else
1364 data++;
1365 }
1366 while (ext & 0x80);
1367 }
1368 else
1369 cell->darkness = *data++ + 1;
1370 }
666 1371
667 if (flags & 4) 1372 if (flags & 4)
668 { 1373 {
669 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1374 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
670 } 1375 }
678 { 1383 {
679 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1384 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
680 } 1385 }
681 } 1386 }
682 else 1387 else
683 cell->darkness = -1; 1388 cell->darkness = 0;
684 } 1389 }
685} 1390}
686 1391
687SV * 1392SV *
688mapmap (CFClient::Map self, int w, int h) 1393mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
689 CODE: 1394 CODE:
690{ 1395{
691 int x0, x1, x; 1396 int x1, x;
692 int y0, y1, y; 1397 int y1, y;
693 int z; 1398 int z;
694 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1399 SV *map_sv = newSV (w * h * sizeof (uint32_t));
695 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1400 uint32_t *map = (uint32_t *)SvPVX (map_sv);
696 1401
697 SvPOK_only (map_sv); 1402 SvPOK_only (map_sv);
698 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1403 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
699 1404
700 x0 = self->x - w / 2; x1 = x0 + w; 1405 x0 += self->x; x1 = x0 + w;
701 y0 = self->y - h / 2; y1 = y0 + h; 1406 y0 += self->y; y1 = y0 + h;
702 1407
703 for (y = y0; y < y1; y++) 1408 for (y = y0; y < y1; y++)
704 { 1409 {
705 maprow *row = 0 <= y && y < self->rows 1410 maprow *row = 0 <= y && y < self->rows
706 ? self->row + y 1411 ? self->row + y
743} 1448}
744 OUTPUT: 1449 OUTPUT:
745 RETVAL 1450 RETVAL
746 1451
747void 1452void
748draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1453draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
749 PPCODE: 1454 CODE:
750{ 1455{
751 int sw4 = (sw + 3) & ~3; 1456 int vx, vy;
752 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1457 int x, y, z;
753 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1458 int last_name;
754 memset (darkness, 255, sw4 * sh); 1459 mapface face;
755 SvPOK_only (darkness_sv);
756 SvCUR_set (darkness_sv, sw4 * sh);
757 1460
758 int vx = self->x + (self->w - sw) / 2 - shift_x; 1461 vx = self->x + self->w / 2 - sw / 2 - shift_x;
759 int vy = self->y + (self->h - sh) / 2 - shift_y; 1462 vy = self->y + self->h / 2 - sh / 2 - shift_y;
760 1463
761 /* 1464 /*
762 int vx = self->vx = self->w >= sw 1465 int vx = self->vx = self->w >= sw
763 ? self->x + (self->w - sw) / 2 1466 ? self->x + (self->w - sw) / 2
764 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1467 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
768 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1471 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
769 */ 1472 */
770 1473
771 glColor4ub (255, 255, 255, 255); 1474 glColor4ub (255, 255, 255, 255);
772 1475
1476 glEnable (GL_BLEND);
773 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1477 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
774 glEnable (GL_BLEND);
775 glEnable (GL_TEXTURE_2D); 1478 glEnable (GL_TEXTURE_2D);
776 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1479 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
777 1480
778 int x, y, z;
779
780 int last_name = 0;
781
782 glBegin (GL_QUADS); 1481 glBegin (GL_QUADS);
1482
1483 last_name = 0;
783 1484
784 for (z = 0; z < 3; z++) 1485 for (z = 0; z < 3; z++)
785 for (y = 0; y < sh; y++) 1486 for (y = 0; y < sh; y++)
786 if (0 <= y + vy && y + vy < self->rows) 1487 if (0 <= y + vy && y + vy < self->rows)
787 { 1488 {
790 for (x = 0; x < sw; x++) 1491 for (x = 0; x < sw; x++)
791 if (row->c0 <= x + vx && x + vx < row->c1) 1492 if (row->c0 <= x + vx && x + vx < row->c1)
792 { 1493 {
793 mapcell *cell = row->col + (x + vx - row->c0); 1494 mapcell *cell = row->col + (x + vx - row->c0);
794 1495
795 darkness[y * sw4 + x] = cell->darkness < 0
796 ? 255 - FOW_DARKNESS
797 : 255 - cell->darkness;
798
799 mapface face = cell->face [z]; 1496 face = cell->face [z];
800 1497
801 if (face) 1498 if (face && face < self->texs)
802 { 1499 {
803 maptex tex = self->tex [face]; 1500 maptex tex = self->tex [face];
804
805 int px = (x + 1) * 32 - tex.w; 1501 int px = (x + 1) * 32 - tex.w;
806 int py = (y + 1) * 32 - tex.h; 1502 int py = (y + 1) * 32 - tex.h;
807 1503
808 if (last_name != tex.name) 1504 if (last_name != tex.name)
809 { 1505 {
810 glEnd (); 1506 glEnd ();
811 last_name = tex.name;
812 glBindTexture (GL_TEXTURE_2D, last_name); 1507 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
813 glBegin (GL_QUADS); 1508 glBegin (GL_QUADS);
814 } 1509 }
815 1510
816 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1511 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
817 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1512 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
818 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1513 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
819 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1514 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
820 } 1515 }
1516
1517 if (cell->flags && z == 2)
1518 {
1519 if (cell->flags & 1)
1520 {
1521 maptex tex = self->tex [1];
1522 int px = (x + 1) * 32 - tex.w + 2;
1523 int py = (y + 1) * 32 - tex.h - 6;
1524
1525 glEnd ();
1526 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1527 glBegin (GL_QUADS);
1528
1529 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1530 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1531 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1532 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1533 }
1534 }
821 } 1535 }
822 } 1536 }
823 1537
824 glEnd (); 1538 glEnd ();
825 1539
826 glDisable (GL_TEXTURE_2D); 1540 glDisable (GL_TEXTURE_2D);
827 glDisable (GL_BLEND); 1541 glDisable (GL_BLEND);
1542
1543 // top layer: overlays such as the health bar
1544 for (y = 0; y < sh; y++)
1545 if (0 <= y + vy && y + vy < self->rows)
1546 {
1547 maprow *row = self->row + (y + vy);
1548
1549 for (x = 0; x < sw; x++)
1550 if (row->c0 <= x + vx && x + vx < row->c1)
1551 {
1552 mapcell *cell = row->col + (x + vx - row->c0);
1553
1554 int px = x * 32;
1555 int py = y * 32;
1556
1557 if (cell->stat_hp)
1558 {
1559 int width = cell->stat_width * 32;
1560 int thick = sh / 28 + 1 + cell->stat_width;
1561
1562 glColor3ub (0, 0, 0);
1563 glRectf (px + 1, py - thick - 2,
1564 px + width - 1, py);
1565
1566 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1567 glRectf (px + 2,
1568 py - thick - 1,
1569 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1570 }
1571 }
1572 }
1573}
1574
1575void
1576draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1577 CODE:
1578{
1579 static float color[16][3] = {
1580 { 0.00F, 0.00F, 0.00F },
1581 { 1.00F, 1.00F, 1.00F },
1582 { 0.00F, 0.00F, 0.55F },
1583 { 1.00F, 0.00F, 0.00F },
1584
1585 { 1.00F, 0.54F, 0.00F },
1586 { 0.11F, 0.56F, 1.00F },
1587 { 0.93F, 0.46F, 0.00F },
1588 { 0.18F, 0.54F, 0.34F },
1589
1590 { 0.56F, 0.73F, 0.56F },
1591 { 0.80F, 0.80F, 0.80F },
1592 { 0.55F, 0.41F, 0.13F },
1593 { 0.99F, 0.77F, 0.26F },
1594
1595 { 0.74F, 0.65F, 0.41F },
1596
1597 { 0.00F, 1.00F, 1.00F },
1598 { 1.00F, 0.00F, 1.00F },
1599 { 1.00F, 1.00F, 0.00F },
1600 };
1601
1602 int x, y;
1603
1604 glEnable (GL_TEXTURE_2D);
1605 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1606 glEnable (GL_BLEND);
1607 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1608 glBegin (GL_QUADS);
1609
1610 for (y = 0; y < h; y++)
1611 for (x = 0; x < w; x++)
1612 {
1613 unsigned char m = data [x + y * w];
1614
1615 if (m)
1616 {
1617 float *c = color [m & 15];
1618
1619 float tx1 = m & 0x40 ? 0.5 : 0.;
1620 float tx2 = tx1 + 0.5;
1621
1622 glColor4f (c[0], c[1], c[2], 0.75);
1623 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1624 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1625 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1626 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1627 }
1628 }
1629
1630 glEnd ();
1631 glDisable (GL_BLEND);
1632 glDisable (GL_TEXTURE_2D);
1633}
1634
1635void
1636fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1637 PPCODE:
1638{
1639 int vx, vy;
1640 int x, y;
1641 int sw4 = (sw + 3) & ~3;
1642 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1643 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1644
1645 memset (darkness, 255, sw4 * sh);
1646 SvPOK_only (darkness_sv);
1647 SvCUR_set (darkness_sv, sw4 * sh);
1648
1649 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1650 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1651
1652 for (y = 0; y < sh; y++)
1653 if (0 <= y + vy && y + vy < self->rows)
1654 {
1655 maprow *row = self->row + (y + vy);
1656
1657 for (x = 0; x < sw; x++)
1658 if (row->c0 <= x + vx && x + vx < row->c1)
1659 {
1660 mapcell *cell = row->col + (x + vx - row->c0);
1661
1662 darkness[y * sw4 + x] = cell->darkness
1663 ? 255 - (cell->darkness - 1)
1664 : 255 - FOW_DARKNESS;
1665 }
1666 }
828 1667
829 EXTEND (SP, 3); 1668 EXTEND (SP, 3);
830 PUSHs (sv_2mortal (newSViv (sw4))); 1669 PUSHs (sv_2mortal (newSViv (sw4)));
831 PUSHs (sv_2mortal (newSViv (sh))); 1670 PUSHs (sv_2mortal (newSViv (sh)));
832 PUSHs (darkness_sv); 1671 PUSHs (darkness_sv);
833} 1672}
834 1673
835SV * 1674SV *
836get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1675get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
837 CODE: 1676 CODE:
838{ 1677{
839 int x, y, x1, y1; 1678 int x, y, x1, y1;
840 SV *data_sv = newSV (w * h * 7 + 5); 1679 SV *data_sv = newSV (w * h * 7 + 5);
841 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1680 uint8_t *data = (uint8_t *)SvPVX (data_sv);
843 *data++ = 0; /* version 0 format */ 1682 *data++ = 0; /* version 0 format */
844 *data++ = w >> 8; *data++ = w; 1683 *data++ = w >> 8; *data++ = w;
845 *data++ = h >> 8; *data++ = h; 1684 *data++ = h >> 8; *data++ = h;
846 1685
847 // we need to do this 'cause we don't keep an absolute coord system for rows 1686 // we need to do this 'cause we don't keep an absolute coord system for rows
848 // TODO: treat rows as we treat 1687 // TODO: treat rows as we treat columns
849 map_get_row (self, y0 + self->y - self->oy);//D 1688 map_get_row (self, y0 + self->y - self->oy);//D
850 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1689 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
851 1690
852 x0 += self->x - self->ox; 1691 x0 += self->x - self->ox;
853 y0 += self->y - self->oy; 1692 y0 += self->y - self->oy;
864 for (x = x0; x < x1; x++) 1703 for (x = x0; x < x1; x++)
865 { 1704 {
866 if (row && row->c0 <= x && x < row->c1) 1705 if (row && row->c0 <= x && x < row->c1)
867 { 1706 {
868 mapcell *cell = row->col + (x - row->c0); 1707 mapcell *cell = row->col + (x - row->c0);
869
870 uint8_t flags = 0; 1708 uint8_t flags = 0;
871 1709
872 if (cell->face [0]) flags |= 1; 1710 if (cell->face [0]) flags |= 1;
873 if (cell->face [1]) flags |= 2; 1711 if (cell->face [1]) flags |= 2;
874 if (cell->face [2]) flags |= 4; 1712 if (cell->face [2]) flags |= 4;
904} 1742}
905 OUTPUT: 1743 OUTPUT:
906 RETVAL 1744 RETVAL
907 1745
908void 1746void
909set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1747set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
910 PPCODE: 1748 PPCODE:
911{ 1749{
912 int x, y, z; 1750 int x, y, z;
1751 int w, h;
913 int x1, y1; 1752 int x1, y1;
914 1753
915 if (*data++ != 0) 1754 if (*data++ != 0)
916 return; /* version mismatch */ 1755 return; /* version mismatch */
917 1756
918 int w = *data++ << 8; w |= *data++; 1757 w = *data++ << 8; w |= *data++;
919 int h = *data++ << 8; h |= *data++; 1758 h = *data++ << 8; h |= *data++;
920 1759
921 // we need to do this 'cause we don't keep an absolute coord system for rows 1760 // we need to do this 'cause we don't keep an absolute coord system for rows
922 // TODO: treat rows as we treat 1761 // TODO: treat rows as we treat columns
923 map_get_row (self, y0 + self->y - self->oy);//D 1762 map_get_row (self, y0 + self->y - self->oy);//D
924 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1763 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
925 1764
926 x0 += self->x - self->ox; 1765 x0 += self->x - self->ox;
927 y0 += self->y - self->oy; 1766 y0 += self->y - self->oy;
945 1784
946 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1785 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
947 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1786 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
948 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1787 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
949 1788
950 if (cell->darkness <= 0) 1789 if (cell->darkness == 0)
951 { 1790 {
952 cell->darkness = -1; 1791 cell->darkness = 0;
953 1792
954 for (z = 0; z <= 2; z++) 1793 for (z = 0; z <= 2; z++)
955 { 1794 {
956 cell->face[z] = face[z]; 1795 cell->face[z] = face[z];
957 1796
962 } 1801 }
963 } 1802 }
964 } 1803 }
965} 1804}
966 1805
1806MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1807
1808CFPlus::MixChunk
1809new_from_file (SV *class, char *path)
1810 CODE:
1811 RETVAL = Mix_LoadWAV (path);
1812 OUTPUT:
1813 RETVAL
1814
1815void
1816DESTROY (CFPlus::MixChunk self)
1817 CODE:
1818 Mix_FreeChunk (self);
1819
1820int
1821volume (CFPlus::MixChunk self, int volume = -1)
1822 CODE:
1823 RETVAL = Mix_VolumeChunk (self, volume);
1824 OUTPUT:
1825 RETVAL
1826
1827int
1828play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1829 CODE:
1830 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1831 OUTPUT:
1832 RETVAL
1833
1834MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1835
1836int
1837volume (int volume = -1)
1838 CODE:
1839 RETVAL = Mix_VolumeMusic (volume);
1840 OUTPUT:
1841 RETVAL
1842
1843CFPlus::MixMusic
1844new_from_file (SV *class, char *path)
1845 CODE:
1846 RETVAL = Mix_LoadMUS (path);
1847 OUTPUT:
1848 RETVAL
1849
1850void
1851DESTROY (CFPlus::MixMusic self)
1852 CODE:
1853 Mix_FreeMusic (self);
1854
1855int
1856play (CFPlus::MixMusic self, int loops = -1)
1857 CODE:
1858 RETVAL = Mix_PlayMusic (self, loops);
1859 OUTPUT:
1860 RETVAL
1861
1862MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1863
1864BOOT:
1865{
1866 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1867 static const struct {
1868 const char *name;
1869 IV iv;
1870 } *civ, const_iv[] = {
1871# define const_iv(name) { # name, (IV)name }
1872 const_iv (GL_COLOR_MATERIAL),
1873 const_iv (GL_SMOOTH),
1874 const_iv (GL_FLAT),
1875 const_iv (GL_DITHER),
1876 const_iv (GL_BLEND),
1877 const_iv (GL_CULL_FACE),
1878 const_iv (GL_SCISSOR_TEST),
1879 const_iv (GL_DEPTH_TEST),
1880 const_iv (GL_ALPHA_TEST),
1881 const_iv (GL_NORMALIZE),
1882 const_iv (GL_RESCALE_NORMAL),
1883 const_iv (GL_FRONT),
1884 const_iv (GL_BACK),
1885 const_iv (GL_AND),
1886 const_iv (GL_ONE),
1887 const_iv (GL_ZERO),
1888 const_iv (GL_SRC_ALPHA),
1889 const_iv (GL_DST_ALPHA),
1890 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1891 const_iv (GL_ONE_MINUS_DST_ALPHA),
1892 const_iv (GL_SRC_ALPHA_SATURATE),
1893 const_iv (GL_RGB),
1894 const_iv (GL_RGBA),
1895 const_iv (GL_RGBA4),
1896 const_iv (GL_RGBA8),
1897 const_iv (GL_RGB5_A1),
1898 const_iv (GL_UNSIGNED_BYTE),
1899 const_iv (GL_UNSIGNED_SHORT),
1900 const_iv (GL_UNSIGNED_INT),
1901 const_iv (GL_ALPHA),
1902 const_iv (GL_INTENSITY),
1903 const_iv (GL_LUMINANCE),
1904 const_iv (GL_LUMINANCE_ALPHA),
1905 const_iv (GL_FLOAT),
1906 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1907 const_iv (GL_COMPILE),
1908 const_iv (GL_TEXTURE_1D),
1909 const_iv (GL_TEXTURE_2D),
1910 const_iv (GL_TEXTURE_ENV),
1911 const_iv (GL_TEXTURE_MAG_FILTER),
1912 const_iv (GL_TEXTURE_MIN_FILTER),
1913 const_iv (GL_TEXTURE_ENV_MODE),
1914 const_iv (GL_TEXTURE_WRAP_S),
1915 const_iv (GL_TEXTURE_WRAP_T),
1916 const_iv (GL_REPEAT),
1917 const_iv (GL_CLAMP),
1918 const_iv (GL_CLAMP_TO_EDGE),
1919 const_iv (GL_NEAREST),
1920 const_iv (GL_LINEAR),
1921 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1922 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1923 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1924 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1925 const_iv (GL_GENERATE_MIPMAP),
1926 const_iv (GL_MODULATE),
1927 const_iv (GL_DECAL),
1928 const_iv (GL_REPLACE),
1929 const_iv (GL_DEPTH_BUFFER_BIT),
1930 const_iv (GL_COLOR_BUFFER_BIT),
1931 const_iv (GL_PROJECTION),
1932 const_iv (GL_MODELVIEW),
1933 const_iv (GL_COLOR_LOGIC_OP),
1934 const_iv (GL_SEPARABLE_2D),
1935 const_iv (GL_CONVOLUTION_2D),
1936 const_iv (GL_CONVOLUTION_BORDER_MODE),
1937 const_iv (GL_CONSTANT_BORDER),
1938 const_iv (GL_LINES),
1939 const_iv (GL_LINE_STRIP),
1940 const_iv (GL_LINE_LOOP),
1941 const_iv (GL_QUADS),
1942 const_iv (GL_QUAD_STRIP),
1943 const_iv (GL_TRIANGLES),
1944 const_iv (GL_TRIANGLE_STRIP),
1945 const_iv (GL_TRIANGLE_FAN),
1946 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1947 const_iv (GL_FASTEST),
1948 const_iv (GL_V2F),
1949 const_iv (GL_V3F),
1950 const_iv (GL_T2F_V3F),
1951 const_iv (GL_T2F_N3F_V3F),
1952# undef const_iv
1953 };
1954
1955 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1956 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1957}
1958
1959char *
1960gl_vendor ()
1961 CODE:
1962 RETVAL = (char *)glGetString (GL_VENDOR);
1963 OUTPUT:
1964 RETVAL
1965
1966char *
1967gl_version ()
1968 CODE:
1969 RETVAL = (char *)glGetString (GL_VERSION);
1970 OUTPUT:
1971 RETVAL
1972
1973char *
1974gl_extensions ()
1975 CODE:
1976 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1977 OUTPUT:
1978 RETVAL
1979
1980int glGetError ()
1981
1982void glFinish ()
1983
1984void glClear (int mask)
1985
1986void glClearColor (float r, float g, float b, float a = 1.0)
1987 PROTOTYPE: @
1988
1989void glEnable (int cap)
1990
1991void glDisable (int cap)
1992
1993void glShadeModel (int mode)
1994
1995void glHint (int target, int mode)
1996
1997void glBlendFunc (int sfactor, int dfactor)
1998
1999void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2000 CODE:
2001 gl_BlendFuncSeparate (sa, da, saa, daa);
2002
2003void glDepthMask (int flag)
2004
2005void glLogicOp (int opcode)
2006
2007void glColorMask (int red, int green, int blue, int alpha)
2008
2009void glMatrixMode (int mode)
2010
2011void glPushMatrix ()
2012
2013void glPopMatrix ()
2014
2015void glLoadIdentity ()
2016
2017void glDrawBuffer (int buffer)
2018
2019void glReadBuffer (int buffer)
2020
2021# near_ and far_ are due to microsofts buggy "c" compiler
2022void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2023
2024# near_ and far_ are due to microsofts buggy "c" compiler
2025void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2026
2027void glViewport (int x, int y, int width, int height)
2028
2029void glScissor (int x, int y, int width, int height)
2030
2031void glTranslate (float x, float y, float z = 0.)
2032 CODE:
2033 glTranslatef (x, y, z);
2034
2035void glScale (float x, float y, float z = 1.)
2036 CODE:
2037 glScalef (x, y, z);
2038
2039void glRotate (float angle, float x, float y, float z)
2040 CODE:
2041 glRotatef (angle, x, y, z);
2042
2043void glBegin (int mode)
2044
2045void glEnd ()
2046
2047void glColor (float r, float g, float b, float a = 1.0)
2048 PROTOTYPE: @
2049 ALIAS:
2050 glColor_premultiply = 1
2051 CODE:
2052 if (ix)
2053 {
2054 r *= a;
2055 g *= a;
2056 b *= a;
2057 }
2058 // microsoft visual "c" rounds instead of truncating...
2059 glColor4f (r, g, b, a);
2060
2061void glInterleavedArrays (int format, int stride, char *data)
2062
2063void glDrawElements (int mode, int count, int type, char *indices)
2064
2065# 1.2 void glDrawRangeElements (int mode, int start, int end
2066
2067void glRasterPos (float x, float y, float z = 0.)
2068 CODE:
2069 glRasterPos3f (0, 0, z);
2070 glBitmap (0, 0, 0, 0, x, y, 0);
2071
2072void glVertex (float x, float y, float z = 0.)
2073 CODE:
2074 glVertex3f (x, y, z);
2075
2076void glTexCoord (float s, float t)
2077 CODE:
2078 glTexCoord2f (s, t);
2079
2080void glTexEnv (int target, int pname, float param)
2081 CODE:
2082 glTexEnvf (target, pname, param);
2083
2084void glTexParameter (int target, int pname, float param)
2085 CODE:
2086 glTexParameterf (target, pname, param);
2087
2088void glBindTexture (int target, int name)
2089
2090void glConvolutionParameter (int target, int pname, float params)
2091 CODE:
2092 if (gl.ConvolutionParameterf)
2093 gl.ConvolutionParameterf (target, pname, params);
2094
2095void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2096 CODE:
2097 if (gl.ConvolutionFilter2D)
2098 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2099
2100void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2101 CODE:
2102 if (gl.SeparableFilter2D)
2103 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2104
2105void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2106
2107void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2108
2109void glDrawPixels (int width, int height, int format, int type, char *pixels)
2110
2111void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2112
2113int glGenTexture ()
2114 CODE:
2115{
2116 GLuint name;
2117 glGenTextures (1, &name);
2118 RETVAL = name;
2119}
2120 OUTPUT:
2121 RETVAL
2122
2123void glDeleteTexture (int name)
2124 CODE:
2125{
2126 GLuint name_ = name;
2127 glDeleteTextures (1, &name_);
2128}
2129
2130int glGenList ()
2131 CODE:
2132 RETVAL = glGenLists (1);
2133 OUTPUT:
2134 RETVAL
2135
2136void glDeleteList (int list)
2137 CODE:
2138 glDeleteLists (list, 1);
2139
2140void glNewList (int list, int mode = GL_COMPILE)
2141
2142void glEndList ()
2143
2144void glCallList (int list)
2145

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines