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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.47 by root, Mon Apr 17 21:52:42 2006 UTC vs.
Revision 1.163 by root, Wed Oct 18 12:53:45 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
1#include "EXTERN.h" 11#include "EXTERN.h"
2#include "perl.h" 12#include "perl.h"
3#include "XSUB.h" 13#include "XSUB.h"
4 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
5#include <string.h> 20#include <string.h>
6#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
7 23
8#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
9#include <SDL_image.h> 26#include <SDL_image.h>
27#include <SDL_mixer.h>
10#include <SDL_opengl.h> 28#include <SDL_opengl.h>
11 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
12#include <glib/gmacros.h> 33#include <glib/gmacros.h>
13 34
14#include <pango/pango.h> 35#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 36
37#ifndef _WIN32
18#include <sys/types.h> 38# include <sys/types.h>
19#include <sys/socket.h> 39# include <sys/socket.h>
20#include <netinet/in.h> 40# include <netinet/in.h>
21#include <netinet/tcp.h> 41# include <netinet/tcp.h>
22
23#include <inttypes.h> 42# include <inttypes.h>
43#endif
44
45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
24 46
25#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
26 48
27#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
29 51
30static PangoContext *context; 52#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
83typedef Mix_Chunk *CFPlus__MixChunk;
84typedef Mix_Music *CFPlus__MixMusic;
85
86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
32 105
33typedef struct cf_layout { 106typedef struct cf_layout {
34 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
35 int base_height; 109 int base_height;
110 CFPlus__Font font;
36} *CFClient__Layout; 111} *CFPlus__Layout;
112
113static CFPlus__Font default_font;
114static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap;
37 116
38static void 117static void
39substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
40{ 119{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 125}
44 126
45static void 127static void
46layout_update (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
47{ 129{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
50 */ 132 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 133 PangoFontDescription *font = self->font ? self->font : default_font;
52 134
53 int height = self->base_height * (PANGO_SCALE * 8 / 10);
54
55 if (pango_font_description_get_size (font) != height)
56 {
57 pango_font_description_set_absolute_size (font, height); 135 pango_font_description_set_absolute_size (font,
58 pango_layout_context_changed (self->pl); 136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
59 } 137
138 pango_layout_set_font_description (self->pl, font);
60} 139}
61 140
62static void 141static void
63layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
64{ 143{
65 layout_update (self); 144 PangoRectangle rect;
66 145
146 // get_pixel_* wrongly rounds down
67 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
68 148
69 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
70 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
71 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
72} 157}
73 158
74typedef uint16_t mapface; 159typedef uint16_t mapface;
75 160
76typedef struct { 161typedef struct {
79 float s, t; 164 float s, t;
80 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
81} maptex; 166} maptex;
82 167
83typedef struct { 168typedef struct {
84 int16_t darkness; 169 uint32_t player;
85 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
86} mapcell; 173} mapcell;
87 174
88typedef struct { 175typedef struct {
89 int32_t c0, c1; 176 int32_t c0, c1;
90 mapcell *col; 177 mapcell *col;
97 mapface *face; 184 mapface *face;
98 185
99 int texs; 186 int texs;
100 maptex *tex; 187 maptex *tex;
101 188
102 uint32_t rows; 189 int32_t rows;
103 maprow *row; 190 maprow *row;
104} *CFClient__Map; 191} *CFPlus__Map;
105 192
106static char * 193static char *
107prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
108{ 195{
109 char *p; 196 char *p;
127 214
128#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
129#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
130 217
131static maprow * 218static maprow *
132map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
133{ 220{
134 if (0 > y) 221 if (0 > y)
135 { 222 {
136 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
137 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
175 262
176 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
177} 264}
178 265
179static mapcell * 266static mapcell *
180map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
181{ 268{
182 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
183} 270}
184 271
185static void 272static void
186map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
187{ 274{
188 int r; 275 int r;
189 276
190 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
191 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
199 self->row = 0; 286 self->row = 0;
200 self->rows = 0; 287 self->rows = 0;
201} 288}
202 289
203static void 290static void
204map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
205{ 292{
206 int x, y; 293 int x, y;
294 maprow *row;
295 mapcell *cell;
207 296
208 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
209 if (y >= 0) 298 if (y >= 0)
210 { 299 {
211 if (y >= self->rows) 300 if (y >= self->rows)
212 break; 301 break;
213 302
214 maprow *row = self->row + y; 303 row = self->row + y;
215 304
216 for (x = x0; x < x0 + w; x++) 305 for (x = x0; x < x0 + w; x++)
217 if (x >= row->c0) 306 if (x >= row->c0)
218 { 307 {
219 if (x >= row->c1) 308 if (x >= row->c1)
220 break; 309 break;
221 310
222 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
223 } 317 }
224 } 318 }
225} 319}
226 320
321static void
322music_finished (void)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 0;
328 ev.data1 = 0;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
227MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
228 365
229PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
230 367
231BOOT: 368BOOT:
232{ 369{
233 fontmap = pango_ft2_font_map_new (); 370 HV *stash = gv_stashpv ("CFPlus", 1);
371 static const struct {
372 const char *name;
373 IV iv;
374 } *civ, const_iv[] = {
375# define const_iv(name) { # name, (IV)name }
376 const_iv (SDL_ACTIVEEVENT),
377 const_iv (SDL_KEYDOWN),
378 const_iv (SDL_KEYUP),
379 const_iv (SDL_MOUSEMOTION),
380 const_iv (SDL_MOUSEBUTTONDOWN),
381 const_iv (SDL_MOUSEBUTTONUP),
382 const_iv (SDL_JOYAXISMOTION),
383 const_iv (SDL_JOYBALLMOTION),
384 const_iv (SDL_JOYHATMOTION),
385 const_iv (SDL_JOYBUTTONDOWN),
386 const_iv (SDL_JOYBUTTONUP),
387 const_iv (SDL_QUIT),
388 const_iv (SDL_SYSWMEVENT),
389 const_iv (SDL_EVENT_RESERVEDA),
390 const_iv (SDL_EVENT_RESERVEDB),
391 const_iv (SDL_VIDEORESIZE),
392 const_iv (SDL_VIDEOEXPOSE),
393 const_iv (SDL_USEREVENT),
394 const_iv (SDLK_KP0),
395 const_iv (SDLK_KP1),
396 const_iv (SDLK_KP2),
397 const_iv (SDLK_KP3),
398 const_iv (SDLK_KP4),
399 const_iv (SDLK_KP5),
400 const_iv (SDLK_KP6),
401 const_iv (SDLK_KP7),
402 const_iv (SDLK_KP8),
403 const_iv (SDLK_KP9),
404 const_iv (SDLK_KP_PERIOD),
405 const_iv (SDLK_KP_DIVIDE),
406 const_iv (SDLK_KP_MULTIPLY),
407 const_iv (SDLK_KP_MINUS),
408 const_iv (SDLK_KP_PLUS),
409 const_iv (SDLK_KP_ENTER),
410 const_iv (SDLK_KP_EQUALS),
411 const_iv (SDLK_UP),
412 const_iv (SDLK_DOWN),
413 const_iv (SDLK_RIGHT),
414 const_iv (SDLK_LEFT),
415 const_iv (SDLK_INSERT),
416 const_iv (SDLK_HOME),
417 const_iv (SDLK_END),
418 const_iv (SDLK_PAGEUP),
419 const_iv (SDLK_PAGEDOWN),
420 const_iv (SDLK_F1),
421 const_iv (SDLK_F2),
422 const_iv (SDLK_F3),
423 const_iv (SDLK_F4),
424 const_iv (SDLK_F5),
425 const_iv (SDLK_F6),
426 const_iv (SDLK_F7),
427 const_iv (SDLK_F8),
428 const_iv (SDLK_F9),
429 const_iv (SDLK_F10),
430 const_iv (SDLK_F11),
431 const_iv (SDLK_F12),
432 const_iv (SDLK_F13),
433 const_iv (SDLK_F14),
434 const_iv (SDLK_F15),
435 const_iv (SDLK_NUMLOCK),
436 const_iv (SDLK_CAPSLOCK),
437 const_iv (SDLK_SCROLLOCK),
438 const_iv (SDLK_RSHIFT),
439 const_iv (SDLK_LSHIFT),
440 const_iv (SDLK_RCTRL),
441 const_iv (SDLK_LCTRL),
442 const_iv (SDLK_RALT),
443 const_iv (SDLK_LALT),
444 const_iv (SDLK_RMETA),
445 const_iv (SDLK_LMETA),
446 const_iv (SDLK_LSUPER),
447 const_iv (SDLK_RSUPER),
448 const_iv (SDLK_MODE),
449 const_iv (SDLK_COMPOSE),
450 const_iv (SDLK_HELP),
451 const_iv (SDLK_PRINT),
452 const_iv (SDLK_SYSREQ),
453 const_iv (SDLK_BREAK),
454 const_iv (SDLK_MENU),
455 const_iv (SDLK_POWER),
456 const_iv (SDLK_EURO),
457 const_iv (SDLK_UNDO),
458 const_iv (KMOD_NONE),
459 const_iv (KMOD_LSHIFT),
460 const_iv (KMOD_RSHIFT),
461 const_iv (KMOD_LCTRL),
462 const_iv (KMOD_RCTRL),
463 const_iv (KMOD_LALT),
464 const_iv (KMOD_RALT),
465 const_iv (KMOD_LMETA),
466 const_iv (KMOD_RMETA),
467 const_iv (KMOD_NUM),
468 const_iv (KMOD_CAPS),
469 const_iv (KMOD_MODE),
470 const_iv (KMOD_CTRL),
471 const_iv (KMOD_SHIFT),
472 const_iv (KMOD_ALT),
473 const_iv (KMOD_META)
474# undef const_iv
475 };
476
477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
479}
480
481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
492void
493pango_init ()
494 CODE:
495{
496 opengl_fontmap = pango_opengl_font_map_new ();
234 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
235 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
236} 499}
500
501int
502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
503
504void
505SDL_Quit ()
506
507void
508SDL_ListModes ()
509 PPCODE:
510{
511 SDL_Rect **m;
512
513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
525
526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
531
532 SDL_EnableUNICODE (1);
533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
534
535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
536
537 if (m && m != (SDL_Rect **)-1)
538 while (*m)
539 {
540 AV *av = newAV ();
541 av_push (av, newSViv ((*m)->w));
542 av_push (av, newSViv ((*m)->h));
543 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
544
545 ++m;
546 }
547}
548
549char *
550SDL_GetError ()
551
552int
553SDL_SetVideoMode (int w, int h, int fullscreen)
554 CODE:
555 RETVAL = !!SDL_SetVideoMode (
556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
557 );
558 if (RETVAL)
559 {
560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
565 OUTPUT:
566 RETVAL
567
568void
569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
573
574void
575SDL_PollEvent ()
576 PPCODE:
577{
578 SDL_Event ev;
579
580 while (SDL_PollEvent (&ev))
581 {
582 HV *hv = newHV ();
583 hv_store (hv, "type", 4, newSViv (ev.type), 0);
584
585 switch (ev.type)
586 {
587 case SDL_KEYDOWN:
588 case SDL_KEYUP:
589 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
590 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
591 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
592 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
593 break;
594
595 case SDL_ACTIVEEVENT:
596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
598 break;
599
600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
608 break;
609
610 case SDL_MOUSEBUTTONDOWN:
611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
618 break;
619
620 case SDL_USEREVENT:
621 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
624 break;
625 }
626
627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
628 }
629}
630
631int
632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
633 POSTCALL:
634 Mix_HookMusicFinished (music_finished);
635 Mix_ChannelFinished (channel_finished);
636
637void
638Mix_CloseAudio ()
639
640int
641Mix_AllocateChannels (int numchans = -1)
237 642
238void 643void
239lowdelay (int fd, int val = 1) 644lowdelay (int fd, int val = 1)
240 CODE: 645 CODE:
646#ifndef _WIN32
241 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
648#endif
242 649
243char * 650void
244gl_version () 651win32_proxy_info ()
245 CODE: 652 PPCODE:
246 RETVAL = (char *)glGetString (GL_VERSION); 653{
247 OUTPUT: 654#ifdef _WIN32
248 RETVAL 655 char buffer[2048];
656 DWORD buflen;
249 657
250char * 658 EXTEND (SP, 3);
251gl_extensions () 659
252 CODE: 660 buflen = sizeof (buffer);
253 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
254 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
255 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
256 678
257void 679void
258add_font (char *file) 680add_font (char *file)
259 CODE: 681 CODE:
260 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
261
262void
263set_font (char *file)
264 CODE:
265{
266 int count;
267 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
268 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
269 FcPatternDestroy (pattern);
270 pango_context_set_font_description (context, font);
271}
272 683
273void 684void
274load_image_inline (SV *image_) 685load_image_inline (SV *image_)
275 ALIAS: 686 ALIAS:
276 load_image_file = 1 687 load_image_file = 1
292 croak ("load_image: %s", SDL_GetError ()); 703 croak ("load_image: %s", SDL_GetError ());
293 704
294 fmt.palette = NULL; 705 fmt.palette = NULL;
295 fmt.BitsPerPixel = 32; 706 fmt.BitsPerPixel = 32;
296 fmt.BytesPerPixel = 4; 707 fmt.BytesPerPixel = 4;
708#if SDL_BYTEORDER == SDL_LIL_ENDIAN
297 fmt.Rmask = 0x000000ff; 709 fmt.Rmask = 0x000000ff;
298 fmt.Gmask = 0x0000ff00; 710 fmt.Gmask = 0x0000ff00;
299 fmt.Bmask = 0x00ff0000; 711 fmt.Bmask = 0x00ff0000;
300 fmt.Amask = 0xff000000; 712 fmt.Amask = 0xff000000;
713#else
714 fmt.Rmask = 0xff000000;
715 fmt.Gmask = 0x00ff0000;
716 fmt.Bmask = 0x0000ff00;
717 fmt.Amask = 0x000000ff;
718#endif
301 fmt.Rloss = 0; 719 fmt.Rloss = 0;
302 fmt.Gloss = 0; 720 fmt.Gloss = 0;
303 fmt.Bloss = 0; 721 fmt.Bloss = 0;
304 fmt.Aloss = 0; 722 fmt.Aloss = 0;
305 fmt.Rshift = 0; 723 fmt.Rshift = 0;
311 729
312 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
313 731
314 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
315 733
734 SDL_LockSurface (surface2);
316 EXTEND (SP, 5); 735 EXTEND (SP, 6);
317 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
318 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
319 SDL_LockSurface (surface2);
320 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
321 SDL_UnlockSurface (surface2);
322 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
323 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
324 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
325 743
326 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
327 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
328} 746}
329 747
351 PUSHs (sv_2mortal (newSViv (b / y))); 769 PUSHs (sv_2mortal (newSViv (b / y)));
352 PUSHs (sv_2mortal (newSViv (a / y))); 770 PUSHs (sv_2mortal (newSViv (a / y)));
353} 771}
354 772
355void 773void
774error (char *message)
775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
777#ifdef _WIN32
778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
356fatal (char *message) 782fatal (char *message)
357 CODE: 783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
785#ifdef _WIN32
786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
358#ifdef WIN32 793#ifdef WIN32
359 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 794 ExitThread (retval); // unclean, please beam me up
360#else 795#else
361 fprintf (stderr, "FATAL: %s\n", message); 796 _exit (retval);
362#endif 797#endif
363 exit (1);
364 798
799MODULE = CFPlus PACKAGE = CFPlus::Font
800
801CFPlus::Font
802new_from_file (SV *class, char *path, int id = 0)
803 CODE:
804{
805 int count;
806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
807 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
808 FcPatternDestroy (pattern);
809}
810 OUTPUT:
811 RETVAL
812
813void
814DESTROY (CFPlus::Font self)
815 CODE:
816 pango_font_description_free (self);
817
818void
819make_default (CFPlus::Font self)
820 CODE:
821 default_font = self;
822
365MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
366 824
367CFClient::Layout 825void
368new (SV *class, int base_height = 10) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
369 CODE: 832 CODE:
370 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
371 RETVAL->base_height = base_height; 834
372 RETVAL->pl = pango_layout_new (context); 835 RETVAL->pl = pango_layout_new (opengl_context);
836 RETVAL->r = 1.;
837 RETVAL->g = 1.;
838 RETVAL->b = 1.;
839 RETVAL->a = 1.;
840 RETVAL->base_height = MIN_FONT_HEIGHT;
841 RETVAL->font = 0;
842
373 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 843 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
844 layout_update_font (RETVAL);
374 OUTPUT: 845 OUTPUT:
375 RETVAL 846 RETVAL
376 847
377void 848void
378DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
379 CODE: 850 CODE:
380 g_object_unref (self->pl); 851 g_object_unref (self->pl);
381 Safefree (self); 852 Safefree (self);
382 853
383void 854void
384set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
385 CODE: 856 CODE:
386{ 857{
387 STRLEN textlen; 858 STRLEN textlen;
388 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
389 860
390 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
391} 862}
392 863
393void 864void
394set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
395 CODE: 866 CODE:
396{ 867{
397 STRLEN textlen; 868 STRLEN textlen;
398 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
399 870
400 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
401} 872}
402 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
403SV * 959SV *
404get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
405 CODE: 961 CODE:
406 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
407 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
408 OUTPUT: 964 OUTPUT:
409 RETVAL 965 RETVAL
410 966
411void 967void
968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
969 CODE:
970 self->r = r;
971 self->g = g;
972 self->b = b;
973 self->a = a;
974
975void
976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
977 CODE:
978 if (self->font != font)
979 {
980 self->font = font;
981 layout_update_font (self);
982 }
983
984void
412set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
413 CODE: 986 CODE:
987 if (self->base_height != base_height)
988 {
414 self->base_height = base_height; 989 self->base_height = base_height;
990 layout_update_font (self);
991 }
415 992
416void 993void
417set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
418 CODE: 995 CODE:
419 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
420 997
421void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
422size (CFClient::Layout self) 1024size (CFPlus::Layout self)
423 PPCODE: 1025 PPCODE:
424{ 1026{
425 int w, h; 1027 int w, h;
426 1028
427 layout_update (self);
428 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
429 1030
430 EXTEND (SP, 2); 1031 EXTEND (SP, 2);
431 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
432 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
433} 1034}
434 1035
435int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
436xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
437 CODE: 1050 CODE:
438{ 1051{
439 int index, trailing; 1052 int index, trailing;
440
441 layout_update (self);
442 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
443
444 RETVAL = index; 1054 RETVAL = index;
445} 1055}
446 OUTPUT: 1056 OUTPUT:
447 RETVAL 1057 RETVAL
448 1058
449void 1059void
450cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
451 PPCODE: 1061 PPCODE:
452{ 1062{
453 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
454 layout_update (self);
455 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
456 1065
457 EXTEND (SP, 3); 1066 EXTEND (SP, 3);
458 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1067 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
459 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
460 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
461} 1070}
462 1071
463void 1072void
464render (CFClient::Layout self) 1073render (CFPlus::Layout self, float x, float y, int flags = 0)
465 PPCODE: 1074 PPCODE:
466{ 1075 pango_opengl_render_layout_subpixel (
467 SV *retval; 1076 self->pl,
468 int w, h; 1077 x * PANGO_SCALE, y * PANGO_SCALE,
469 FT_Bitmap bitmap; 1078 self->r, self->g, self->b, self->a,
1079 flags
1080 );
470 1081
471 layout_update (self); 1082MODULE = CFPlus PACKAGE = CFPlus::Texture
472 layout_get_pixel_size (self, &w, &h);
473 1083
474 retval = newSV (w * h); 1084void
475 SvPOK_only (retval); 1085pad2pot (SV *data_, SV *w_, SV *h_)
476 SvCUR_set (retval, w * h); 1086 CODE:
1087{
1088 int ow = SvIV (w_);
1089 int oh = SvIV (h_);
477 1090
478 bitmap.rows = h; 1091 if (ow && oh)
479 bitmap.width = w; 1092 {
480 bitmap.pitch = w; 1093 int nw = minpot (ow);
481 bitmap.buffer = (unsigned char*)SvPVX (retval); 1094 int nh = minpot (oh);
482 bitmap.num_grays = 256;
483 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
484 1095
485 memset (bitmap.buffer, 0, w * h); 1096 if (nw != ow || nh != oh)
486 1097 {
487 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1098 if (SvOK (data_))
1099 {
1100 STRLEN datalen;
1101 char *data = SvPVbyte (data_, datalen);
1102 int bpp = datalen / (ow * oh);
1103 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
488 1104
489 EXTEND (SP, 3); 1105 SvPOK_only (result_);
490 PUSHs (sv_2mortal (newSViv (w))); 1106 SvCUR_set (result_, nw * nh * bpp);
491 PUSHs (sv_2mortal (newSViv (h)));
492 PUSHs (sv_2mortal (retval));
493}
494 1107
495MODULE = CFClient PACKAGE = CFClient::Texture 1108 memset (SvPVX (result_), 0, nw * nh * bpp);
1109 while (oh--)
1110 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
496 1111
1112 sv_setsv (data_, result_);
1113 }
1114
1115 sv_setiv (w_, nw);
1116 sv_setiv (h_, nh);
1117 }
1118 }
1119}
1120
497void 1121void
498draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1122draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
499 PROTOTYPE: $$$;$$ 1123 PROTOTYPE: $$$;$$
1124 ALIAS:
1125 draw_quad_alpha = 1
1126 draw_quad_alpha_premultiplied = 2
500 CODE: 1127 CODE:
501{ 1128{
502 HV *hv = (HV *)SvRV (self); 1129 HV *hv = (HV *)SvRV (self);
503 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1130 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
504 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1131 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
505 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1132 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
506 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
507 1133
508 if (items < 5) 1134 if (items < 5)
509 { 1135 {
510 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1136 w = SvNV (*hv_fetch (hv, "w", 1, 1));
511 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1137 h = SvNV (*hv_fetch (hv, "h", 1, 1));
512 } 1138 }
513 1139
1140 if (ix)
1141 {
1142 glEnable (GL_BLEND);
1143
1144 if (ix == 2)
1145 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1146 else
1147 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1148 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1149
1150 glEnable (GL_ALPHA_TEST);
1151 glAlphaFunc (GL_GREATER, 0.01f);
1152 }
1153
514 glBindTexture (GL_TEXTURE_2D, name); 1154 glBindTexture (GL_TEXTURE_2D, name);
515 if (wrap_mode) { 1155
516 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
517 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
518 }
519 glBegin (GL_QUADS); 1156 glBegin (GL_QUADS);
520 glTexCoord2f (0, 0); glVertex2f (x , y ); 1157 glTexCoord2f (0, 0); glVertex2f (x , y );
521 glTexCoord2f (0, t); glVertex2f (x , y + h); 1158 glTexCoord2f (0, t); glVertex2f (x , y + h);
522 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1159 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
523 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1160 glTexCoord2f (s, 0); glVertex2f (x + w, y );
524 glEnd (); 1161 glEnd ();
525}
526 1162
1163 if (ix)
1164 {
1165 glDisable (GL_ALPHA_TEST);
1166 glDisable (GL_BLEND);
1167 }
1168}
1169
527MODULE = CFClient PACKAGE = CFClient::Map 1170MODULE = CFPlus PACKAGE = CFPlus::Map
528 1171
529CFClient::Map 1172CFPlus::Map
530new (SV *class, int map_width, int map_height) 1173new (SV *class, int map_width, int map_height)
531 CODE: 1174 CODE:
532 New (0, RETVAL, 1, struct map); 1175 New (0, RETVAL, 1, struct map);
533 RETVAL->x = 0; 1176 RETVAL->x = 0;
534 RETVAL->y = 0; 1177 RETVAL->y = 0;
544 RETVAL->row = 0; 1187 RETVAL->row = 0;
545 OUTPUT: 1188 OUTPUT:
546 RETVAL 1189 RETVAL
547 1190
548void 1191void
549DESTROY (CFClient::Map self) 1192DESTROY (CFPlus::Map self)
550 CODE: 1193 CODE:
551{ 1194{
552 map_clear (self); 1195 map_clear (self);
553 Safefree (self->face); 1196 Safefree (self->face);
1197 Safefree (self->tex);
554 Safefree (self); 1198 Safefree (self);
555} 1199}
556 1200
557void 1201void
558clear (CFClient::Map self) 1202clear (CFPlus::Map self)
559 CODE: 1203 CODE:
560 map_clear (self); 1204 map_clear (self);
561 1205
562void 1206void
563set_face (CFClient::Map self, int face, int texid) 1207set_face (CFPlus::Map self, int face, int texid)
564 CODE: 1208 CODE:
565{ 1209{
566 while (self->faces <= face) 1210 while (self->faces <= face)
567 { 1211 {
568 Append (mapface, self->face, self->faces, self->faces); 1212 Append (mapface, self->face, self->faces, self->faces);
571 1215
572 self->face [face] = texid; 1216 self->face [face] = texid;
573} 1217}
574 1218
575void 1219void
576set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1220set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
577 CODE: 1221 CODE:
578{ 1222{
579 while (self->texs <= texid) 1223 while (self->texs <= texid)
580 { 1224 {
581 Append (maptex, self->tex, self->texs, self->texs); 1225 Append (maptex, self->tex, self->texs, self->texs);
582 self->texs *= 2; 1226 self->texs *= 2;
583 } 1227 }
584 1228
1229 {
585 maptex *tex = self->tex + texid; 1230 maptex *tex = self->tex + texid;
586 1231
587 tex->name = name; 1232 tex->name = name;
588 tex->w = w; 1233 tex->w = w;
589 tex->h = h; 1234 tex->h = h;
590 tex->s = s; 1235 tex->s = s;
591 tex->t = t; 1236 tex->t = t;
592 tex->r = r; 1237 tex->r = r;
593 tex->g = g; 1238 tex->g = g;
594 tex->b = b; 1239 tex->b = b;
595 tex->a = a; 1240 tex->a = a;
1241 }
1242
1243 // somewhat hackish, but for textures that require it, it really
1244 // improves the look, and most others don't suffer.
1245 glBindTexture (GL_TEXTURE_2D, name);
1246 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1247 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1248 // use uglier nearest interpolation because linear suffers
1249 // from transparent color bleeding and ugly wrapping effects.
1250 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
596} 1251}
597 1252
598int 1253int
599ox (CFClient::Map self) 1254ox (CFPlus::Map self)
600 ALIAS: 1255 ALIAS:
601 oy = 1 1256 oy = 1
1257 x = 2
1258 y = 3
1259 w = 4
1260 h = 5
602 CODE: 1261 CODE:
603 switch (ix) 1262 switch (ix)
604 { 1263 {
605 case 0: RETVAL = self->ox; break; 1264 case 0: RETVAL = self->ox; break;
606 case 1: RETVAL = self->oy; break; 1265 case 1: RETVAL = self->oy; break;
1266 case 2: RETVAL = self->x; break;
1267 case 3: RETVAL = self->y; break;
1268 case 4: RETVAL = self->w; break;
1269 case 5: RETVAL = self->h; break;
607 } 1270 }
608 OUTPUT: 1271 OUTPUT:
609 RETVAL 1272 RETVAL
610 1273
611void 1274void
612scroll (CFClient::Map self, int dx, int dy) 1275scroll (CFPlus::Map self, int dx, int dy)
613 CODE: 1276 CODE:
614{ 1277{
615 if (dx > 0) 1278 if (dx > 0)
616 map_blank (self, self->x, self->y, dx - 1, self->h); 1279 map_blank (self, self->x, self->y, dx, self->h);
617 else if (dx < 0) 1280 else if (dx < 0)
618 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1281 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
619 1282
620 if (dy > 0) 1283 if (dy > 0)
621 map_blank (self, self->x, self->y, self->w, dy - 1); 1284 map_blank (self, self->x, self->y, self->w, dy);
622 else if (dy < 0) 1285 else if (dy < 0)
623 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1286 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
624 1287
625 self->ox += dx; self->x += dx; 1288 self->ox += dx; self->x += dx;
626 self->oy += dy; self->y += dy; 1289 self->oy += dy; self->y += dy;
627 1290
628 while (self->y < 0) 1291 while (self->y < 0)
633 self->y += MAP_EXTEND_Y; 1296 self->y += MAP_EXTEND_Y;
634 } 1297 }
635} 1298}
636 1299
637void 1300void
638map1a_update (CFClient::Map self, SV *data_) 1301map1a_update (CFPlus::Map self, SV *data_, int extmap)
639 CODE: 1302 CODE:
640{ 1303{
641 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1304 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
642 uint8_t *data_end = (uint8_t *)SvEND (data_); 1305 uint8_t *data_end = (uint8_t *)SvEND (data_);
1306 mapcell *cell;
1307 int x, y, flags;
643 1308
644 while (data < data_end) 1309 while (data < data_end - 1)
645 { 1310 {
646 int flags = (data [0] << 8) + data [1]; data += 2; 1311 flags = (data [0] << 8) + data [1]; data += 2;
647 1312
648 int x = ((flags >> 10) & 63) + self->x; 1313 x = self->x + ((flags >> 10) & 63);
649 int y = ((flags >> 4) & 63) + self->y; 1314 y = self->y + ((flags >> 4) & 63);
650 1315
651 mapcell *cell = map_get_cell (self, x, y); 1316 cell = map_get_cell (self, x, y);
652 1317
653 if (flags & 15) 1318 if (flags & 15)
654 { 1319 {
655 if (cell->darkness < 0) 1320 if (!cell->darkness)
656 { 1321 {
1322 memset (cell, 0, sizeof (*cell));
657 cell->darkness = 0; 1323 cell->darkness = 256;
658 cell->face [0] = 0;
659 cell->face [1] = 0;
660 cell->face [2] = 0;
661 } 1324 }
662 1325
663 cell->darkness = flags & 8 ? *data++ : 255;
664
665 //TODO: don't trust server data to be in-range(!) 1326 //TODO: don't trust server data to be in-range(!)
1327
1328 if (flags & 8)
1329 {
1330 if (extmap)
1331 {
1332 uint8_t ext, cmd;
1333
1334 do
1335 {
1336 ext = *data++;
1337 cmd = ext & 0x3f;
1338
1339 if (cmd < 4)
1340 cell->darkness = 255 - ext * 64 + 1;
1341 else if (cmd == 5) // health
1342 {
1343 cell->stat_width = 1;
1344 cell->stat_hp = *data++;
1345 }
1346 else if (cmd == 6) // monster width
1347 cell->stat_width = *data++ + 1;
1348 else if (cmd == 0x47) // monster width
1349 {
1350 if (*data == 4)
1351 ; // decode player tag
1352
1353 data += *data + 1;
1354 }
1355 else if (cmd == 8) // cell flags
1356 cell->flags = *data++;
1357 else if (ext & 0x40) // unknown, multibyte => skip
1358 data += *data + 1;
1359 else
1360 data++;
1361 }
1362 while (ext & 0x80);
1363 }
1364 else
1365 cell->darkness = *data++ + 1;
1366 }
666 1367
667 if (flags & 4) 1368 if (flags & 4)
668 { 1369 {
669 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1370 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
670 } 1371 }
678 { 1379 {
679 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1380 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
680 } 1381 }
681 } 1382 }
682 else 1383 else
683 cell->darkness = -1; 1384 cell->darkness = 0;
684 } 1385 }
685} 1386}
686 1387
687SV * 1388SV *
688mapmap (CFClient::Map self, int w, int h) 1389mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
689 CODE: 1390 CODE:
690{ 1391{
691 int x0, x1, x; 1392 int x1, x;
692 int y0, y1, y; 1393 int y1, y;
693 int z; 1394 int z;
694 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1395 SV *map_sv = newSV (w * h * sizeof (uint32_t));
695 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1396 uint32_t *map = (uint32_t *)SvPVX (map_sv);
696 1397
697 SvPOK_only (map_sv); 1398 SvPOK_only (map_sv);
698 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1399 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
699 1400
700 x0 = self->x - w / 2; x1 = x0 + w; 1401 x0 += self->x; x1 = x0 + w;
701 y0 = self->y - h / 2; y1 = y0 + h; 1402 y0 += self->y; y1 = y0 + h;
702 1403
703 for (y = y0; y < y1; y++) 1404 for (y = y0; y < y1; y++)
704 { 1405 {
705 maprow *row = 0 <= y && y < self->rows 1406 maprow *row = 0 <= y && y < self->rows
706 ? self->row + y 1407 ? self->row + y
743} 1444}
744 OUTPUT: 1445 OUTPUT:
745 RETVAL 1446 RETVAL
746 1447
747void 1448void
748draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1449draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
749 PPCODE: 1450 CODE:
750{ 1451{
751 int sw4 = (sw + 3) & ~3; 1452 int vx, vy;
752 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1453 int x, y, z;
753 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1454 int last_name;
754 memset (darkness, 255, sw4 * sh); 1455 mapface face;
755 SvPOK_only (darkness_sv);
756 SvCUR_set (darkness_sv, sw4 * sh);
757 1456
758 int vx = self->x + (self->w - sw) / 2 - shift_x; 1457 vx = self->x + ((self->w - sw) >> 1) - shift_x;
759 int vy = self->y + (self->h - sh) / 2 - shift_y; 1458 vy = self->y + ((self->h - sh) >> 1) - shift_y;
760 1459
761 /* 1460 /*
762 int vx = self->vx = self->w >= sw 1461 int vx = self->vx = self->w >= sw
763 ? self->x + (self->w - sw) / 2 1462 ? self->x + (self->w - sw) / 2
764 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1463 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
768 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1467 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
769 */ 1468 */
770 1469
771 glColor4ub (255, 255, 255, 255); 1470 glColor4ub (255, 255, 255, 255);
772 1471
1472 glEnable (GL_BLEND);
773 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1473 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
774 glEnable (GL_BLEND);
775 glEnable (GL_TEXTURE_2D); 1474 glEnable (GL_TEXTURE_2D);
776 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1475 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
777 1476
778 int x, y, z;
779
780 int last_name = 0;
781
782 glBegin (GL_QUADS); 1477 glBegin (GL_QUADS);
1478
1479 last_name = 0;
783 1480
784 for (z = 0; z < 3; z++) 1481 for (z = 0; z < 3; z++)
785 for (y = 0; y < sh; y++) 1482 for (y = 0; y < sh; y++)
786 if (0 <= y + vy && y + vy < self->rows) 1483 if (0 <= y + vy && y + vy < self->rows)
787 { 1484 {
790 for (x = 0; x < sw; x++) 1487 for (x = 0; x < sw; x++)
791 if (row->c0 <= x + vx && x + vx < row->c1) 1488 if (row->c0 <= x + vx && x + vx < row->c1)
792 { 1489 {
793 mapcell *cell = row->col + (x + vx - row->c0); 1490 mapcell *cell = row->col + (x + vx - row->c0);
794 1491
795 darkness[y * sw4 + x] = cell->darkness < 0
796 ? 255 - FOW_DARKNESS
797 : 255 - cell->darkness;
798
799 mapface face = cell->face [z]; 1492 face = cell->face [z];
800 1493
801 if (face) 1494 if (face && face < self->texs)
802 { 1495 {
803 maptex tex = self->tex [face]; 1496 maptex tex = self->tex [face];
804
805 int px = (x + 1) * 32 - tex.w; 1497 int px = (x + 1) * 32 - tex.w;
806 int py = (y + 1) * 32 - tex.h; 1498 int py = (y + 1) * 32 - tex.h;
807 1499
808 if (last_name != tex.name) 1500 if (last_name != tex.name)
809 { 1501 {
810 glEnd (); 1502 glEnd ();
811 last_name = tex.name;
812 glBindTexture (GL_TEXTURE_2D, last_name); 1503 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
813 glBegin (GL_QUADS); 1504 glBegin (GL_QUADS);
814 } 1505 }
815 1506
816 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1507 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
817 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1508 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
818 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1509 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
819 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1510 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
820 } 1511 }
1512
1513 if (cell->flags && z == 2)
1514 {
1515 if (cell->flags & 1)
1516 {
1517 maptex tex = self->tex [1];
1518 int px = (x + 1) * 32 - tex.w + 2;
1519 int py = (y + 1) * 32 - tex.h - 6;
1520
1521 glEnd ();
1522 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1523 glBegin (GL_QUADS);
1524
1525 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1526 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1527 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1528 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1529 }
1530 }
821 } 1531 }
822 } 1532 }
823 1533
824 glEnd (); 1534 glEnd ();
825 1535
826 glDisable (GL_TEXTURE_2D); 1536 glDisable (GL_TEXTURE_2D);
827 glDisable (GL_BLEND); 1537 glDisable (GL_BLEND);
1538
1539 // top layer: overlays such as the health bar
1540 for (y = 0; y < sh; y++)
1541 if (0 <= y + vy && y + vy < self->rows)
1542 {
1543 maprow *row = self->row + (y + vy);
1544
1545 for (x = 0; x < sw; x++)
1546 if (row->c0 <= x + vx && x + vx < row->c1)
1547 {
1548 mapcell *cell = row->col + (x + vx - row->c0);
1549
1550 int px = x * 32;
1551 int py = y * 32;
1552
1553 if (cell->stat_hp)
1554 {
1555 int width = cell->stat_width * 32;
1556 int thick = sh / 28 + 1 + cell->stat_width;
1557
1558 glColor3ub (0, 0, 0);
1559 glRectf (px + 1, py - thick - 2,
1560 px + width - 1, py);
1561
1562 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1563 glRectf (px + 2,
1564 py - thick - 1,
1565 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1566 }
1567 }
1568 }
1569}
1570
1571void
1572draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1573 CODE:
1574{
1575 static float color[16][3] = {
1576 { 0.00F, 0.00F, 0.00F },
1577 { 1.00F, 1.00F, 1.00F },
1578 { 0.00F, 0.00F, 0.55F },
1579 { 1.00F, 0.00F, 0.00F },
1580
1581 { 1.00F, 0.54F, 0.00F },
1582 { 0.11F, 0.56F, 1.00F },
1583 { 0.93F, 0.46F, 0.00F },
1584 { 0.18F, 0.54F, 0.34F },
1585
1586 { 0.56F, 0.73F, 0.56F },
1587 { 0.80F, 0.80F, 0.80F },
1588 { 0.55F, 0.41F, 0.13F },
1589 { 0.99F, 0.77F, 0.26F },
1590
1591 { 0.74F, 0.65F, 0.41F },
1592
1593 { 0.00F, 1.00F, 1.00F },
1594 { 1.00F, 0.00F, 1.00F },
1595 { 1.00F, 1.00F, 0.00F },
1596 };
1597
1598 int x, y;
1599
1600 glEnable (GL_TEXTURE_2D);
1601 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1602 glEnable (GL_BLEND);
1603 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1604 glBegin (GL_QUADS);
1605
1606 for (y = 0; y < h; y++)
1607 for (x = 0; x < w; x++)
1608 {
1609 unsigned char m = data [x + y * w];
1610
1611 if (m)
1612 {
1613 float *c = color [m & 15];
1614
1615 float tx1 = m & 0x40 ? 0.5 : 0.;
1616 float tx2 = tx1 + 0.5;
1617
1618 glColor4f (c[0], c[1], c[2], 0.75);
1619 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1620 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1621 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1622 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1623 }
1624 }
1625
1626 glEnd ();
1627 glDisable (GL_BLEND);
1628 glDisable (GL_TEXTURE_2D);
1629}
1630
1631void
1632fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1633 PPCODE:
1634{
1635 int vx, vy;
1636 int x, y;
1637 int sw4 = (sw + 3) & ~3;
1638 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1639 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1640
1641 memset (darkness, 255, sw4 * sh);
1642 SvPOK_only (darkness_sv);
1643 SvCUR_set (darkness_sv, sw4 * sh);
1644
1645 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1646 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1647
1648 for (y = 0; y < sh; y++)
1649 if (0 <= y + vy && y + vy < self->rows)
1650 {
1651 maprow *row = self->row + (y + vy);
1652
1653 for (x = 0; x < sw; x++)
1654 if (row->c0 <= x + vx && x + vx < row->c1)
1655 {
1656 mapcell *cell = row->col + (x + vx - row->c0);
1657
1658 darkness[y * sw4 + x] = cell->darkness
1659 ? 255 - (cell->darkness - 1)
1660 : 255 - FOW_DARKNESS;
1661 }
1662 }
828 1663
829 EXTEND (SP, 3); 1664 EXTEND (SP, 3);
830 PUSHs (sv_2mortal (newSViv (sw4))); 1665 PUSHs (sv_2mortal (newSViv (sw4)));
831 PUSHs (sv_2mortal (newSViv (sh))); 1666 PUSHs (sv_2mortal (newSViv (sh)));
832 PUSHs (darkness_sv); 1667 PUSHs (darkness_sv);
833} 1668}
834 1669
835SV * 1670SV *
836get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1671get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
837 CODE: 1672 CODE:
838{ 1673{
839 int x, y, x1, y1; 1674 int x, y, x1, y1;
840 SV *data_sv = newSV (w * h * 7 + 5); 1675 SV *data_sv = newSV (w * h * 7 + 5);
841 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1676 uint8_t *data = (uint8_t *)SvPVX (data_sv);
843 *data++ = 0; /* version 0 format */ 1678 *data++ = 0; /* version 0 format */
844 *data++ = w >> 8; *data++ = w; 1679 *data++ = w >> 8; *data++ = w;
845 *data++ = h >> 8; *data++ = h; 1680 *data++ = h >> 8; *data++ = h;
846 1681
847 // we need to do this 'cause we don't keep an absolute coord system for rows 1682 // we need to do this 'cause we don't keep an absolute coord system for rows
848 // TODO: treat rows as we treat 1683 // TODO: treat rows as we treat columns
849 map_get_row (self, y0 + self->y - self->oy);//D 1684 map_get_row (self, y0 + self->y - self->oy);//D
850 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1685 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
851 1686
852 x0 += self->x - self->ox; 1687 x0 += self->x - self->ox;
853 y0 += self->y - self->oy; 1688 y0 += self->y - self->oy;
864 for (x = x0; x < x1; x++) 1699 for (x = x0; x < x1; x++)
865 { 1700 {
866 if (row && row->c0 <= x && x < row->c1) 1701 if (row && row->c0 <= x && x < row->c1)
867 { 1702 {
868 mapcell *cell = row->col + (x - row->c0); 1703 mapcell *cell = row->col + (x - row->c0);
869
870 uint8_t flags = 0; 1704 uint8_t flags = 0;
871 1705
872 if (cell->face [0]) flags |= 1; 1706 if (cell->face [0]) flags |= 1;
873 if (cell->face [1]) flags |= 2; 1707 if (cell->face [1]) flags |= 2;
874 if (cell->face [2]) flags |= 4; 1708 if (cell->face [2]) flags |= 4;
904} 1738}
905 OUTPUT: 1739 OUTPUT:
906 RETVAL 1740 RETVAL
907 1741
908void 1742void
909set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1743set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
910 PPCODE: 1744 PPCODE:
911{ 1745{
912 int x, y, z; 1746 int x, y, z;
1747 int w, h;
913 int x1, y1; 1748 int x1, y1;
914 1749
915 if (*data++ != 0) 1750 if (*data++ != 0)
916 return; /* version mismatch */ 1751 return; /* version mismatch */
917 1752
918 int w = *data++ << 8; w |= *data++; 1753 w = *data++ << 8; w |= *data++;
919 int h = *data++ << 8; h |= *data++; 1754 h = *data++ << 8; h |= *data++;
920 1755
921 // we need to do this 'cause we don't keep an absolute coord system for rows 1756 // we need to do this 'cause we don't keep an absolute coord system for rows
922 // TODO: treat rows as we treat 1757 // TODO: treat rows as we treat columns
923 map_get_row (self, y0 + self->y - self->oy);//D 1758 map_get_row (self, y0 + self->y - self->oy);//D
924 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1759 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
925 1760
926 x0 += self->x - self->ox; 1761 x0 += self->x - self->ox;
927 y0 += self->y - self->oy; 1762 y0 += self->y - self->oy;
945 1780
946 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1781 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
947 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1782 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
948 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1783 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
949 1784
950 if (cell->darkness <= 0) 1785 if (cell->darkness == 0)
951 { 1786 {
952 cell->darkness = -1; 1787 cell->darkness = 0;
953 1788
954 for (z = 0; z <= 2; z++) 1789 for (z = 0; z <= 2; z++)
955 { 1790 {
956 cell->face[z] = face[z]; 1791 cell->face[z] = face[z];
957 1792
962 } 1797 }
963 } 1798 }
964 } 1799 }
965} 1800}
966 1801
1802MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1803
1804CFPlus::MixChunk
1805new_from_file (SV *class, char *path)
1806 CODE:
1807 RETVAL = Mix_LoadWAV (path);
1808 OUTPUT:
1809 RETVAL
1810
1811void
1812DESTROY (CFPlus::MixChunk self)
1813 CODE:
1814 Mix_FreeChunk (self);
1815
1816int
1817volume (CFPlus::MixChunk self, int volume = -1)
1818 CODE:
1819 RETVAL = Mix_VolumeChunk (self, volume);
1820 OUTPUT:
1821 RETVAL
1822
1823int
1824play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1825 CODE:
1826 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1827 OUTPUT:
1828 RETVAL
1829
1830MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1831
1832int
1833volume (int volume = -1)
1834 CODE:
1835 RETVAL = Mix_VolumeMusic (volume);
1836 OUTPUT:
1837 RETVAL
1838
1839CFPlus::MixMusic
1840new_from_file (SV *class, char *path)
1841 CODE:
1842 RETVAL = Mix_LoadMUS (path);
1843 OUTPUT:
1844 RETVAL
1845
1846void
1847DESTROY (CFPlus::MixMusic self)
1848 CODE:
1849 Mix_FreeMusic (self);
1850
1851int
1852play (CFPlus::MixMusic self, int loops = -1)
1853 CODE:
1854 RETVAL = Mix_PlayMusic (self, loops);
1855 OUTPUT:
1856 RETVAL
1857
1858MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1859
1860BOOT:
1861{
1862 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1863 static const struct {
1864 const char *name;
1865 IV iv;
1866 } *civ, const_iv[] = {
1867# define const_iv(name) { # name, (IV)name }
1868 const_iv (GL_COLOR_MATERIAL),
1869 const_iv (GL_SMOOTH),
1870 const_iv (GL_FLAT),
1871 const_iv (GL_DITHER),
1872 const_iv (GL_BLEND),
1873 const_iv (GL_CULL_FACE),
1874 const_iv (GL_SCISSOR_TEST),
1875 const_iv (GL_DEPTH_TEST),
1876 const_iv (GL_ALPHA_TEST),
1877 const_iv (GL_NORMALIZE),
1878 const_iv (GL_RESCALE_NORMAL),
1879 const_iv (GL_FRONT),
1880 const_iv (GL_BACK),
1881 const_iv (GL_AND),
1882 const_iv (GL_ONE),
1883 const_iv (GL_ZERO),
1884 const_iv (GL_SRC_ALPHA),
1885 const_iv (GL_DST_ALPHA),
1886 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1887 const_iv (GL_ONE_MINUS_DST_ALPHA),
1888 const_iv (GL_SRC_ALPHA_SATURATE),
1889 const_iv (GL_RGB),
1890 const_iv (GL_RGBA),
1891 const_iv (GL_RGBA4),
1892 const_iv (GL_RGBA8),
1893 const_iv (GL_RGB5_A1),
1894 const_iv (GL_UNSIGNED_BYTE),
1895 const_iv (GL_UNSIGNED_SHORT),
1896 const_iv (GL_UNSIGNED_INT),
1897 const_iv (GL_ALPHA),
1898 const_iv (GL_INTENSITY),
1899 const_iv (GL_LUMINANCE),
1900 const_iv (GL_LUMINANCE_ALPHA),
1901 const_iv (GL_FLOAT),
1902 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1903 const_iv (GL_COMPILE),
1904 const_iv (GL_TEXTURE_1D),
1905 const_iv (GL_TEXTURE_2D),
1906 const_iv (GL_TEXTURE_ENV),
1907 const_iv (GL_TEXTURE_MAG_FILTER),
1908 const_iv (GL_TEXTURE_MIN_FILTER),
1909 const_iv (GL_TEXTURE_ENV_MODE),
1910 const_iv (GL_TEXTURE_WRAP_S),
1911 const_iv (GL_TEXTURE_WRAP_T),
1912 const_iv (GL_REPEAT),
1913 const_iv (GL_CLAMP),
1914 const_iv (GL_CLAMP_TO_EDGE),
1915 const_iv (GL_NEAREST),
1916 const_iv (GL_LINEAR),
1917 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1918 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1919 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1920 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1921 const_iv (GL_GENERATE_MIPMAP),
1922 const_iv (GL_MODULATE),
1923 const_iv (GL_DECAL),
1924 const_iv (GL_REPLACE),
1925 const_iv (GL_DEPTH_BUFFER_BIT),
1926 const_iv (GL_COLOR_BUFFER_BIT),
1927 const_iv (GL_PROJECTION),
1928 const_iv (GL_MODELVIEW),
1929 const_iv (GL_COLOR_LOGIC_OP),
1930 const_iv (GL_SEPARABLE_2D),
1931 const_iv (GL_CONVOLUTION_2D),
1932 const_iv (GL_CONVOLUTION_BORDER_MODE),
1933 const_iv (GL_CONSTANT_BORDER),
1934 const_iv (GL_LINES),
1935 const_iv (GL_LINE_STRIP),
1936 const_iv (GL_LINE_LOOP),
1937 const_iv (GL_QUADS),
1938 const_iv (GL_QUAD_STRIP),
1939 const_iv (GL_TRIANGLES),
1940 const_iv (GL_TRIANGLE_STRIP),
1941 const_iv (GL_TRIANGLE_FAN),
1942 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1943 const_iv (GL_FASTEST),
1944 const_iv (GL_V2F),
1945 const_iv (GL_V3F),
1946 const_iv (GL_T2F_V3F),
1947 const_iv (GL_T2F_N3F_V3F),
1948# undef const_iv
1949 };
1950
1951 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1952 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1953}
1954
1955char *
1956gl_vendor ()
1957 CODE:
1958 RETVAL = (char *)glGetString (GL_VENDOR);
1959 OUTPUT:
1960 RETVAL
1961
1962char *
1963gl_version ()
1964 CODE:
1965 RETVAL = (char *)glGetString (GL_VERSION);
1966 OUTPUT:
1967 RETVAL
1968
1969char *
1970gl_extensions ()
1971 CODE:
1972 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1973 OUTPUT:
1974 RETVAL
1975
1976int glGetError ()
1977
1978void glFinish ()
1979
1980void glClear (int mask)
1981
1982void glClearColor (float r, float g, float b, float a = 1.0)
1983 PROTOTYPE: @
1984
1985void glEnable (int cap)
1986
1987void glDisable (int cap)
1988
1989void glShadeModel (int mode)
1990
1991void glHint (int target, int mode)
1992
1993void glBlendFunc (int sfactor, int dfactor)
1994
1995void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1996 CODE:
1997 gl_BlendFuncSeparate (sa, da, saa, daa);
1998
1999void glDepthMask (int flag)
2000
2001void glLogicOp (int opcode)
2002
2003void glColorMask (int red, int green, int blue, int alpha)
2004
2005void glMatrixMode (int mode)
2006
2007void glPushMatrix ()
2008
2009void glPopMatrix ()
2010
2011void glLoadIdentity ()
2012
2013void glDrawBuffer (int buffer)
2014
2015void glReadBuffer (int buffer)
2016
2017# near_ and far_ are due to microsofts buggy "c" compiler
2018void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2019
2020# near_ and far_ are due to microsofts buggy "c" compiler
2021void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2022
2023void glViewport (int x, int y, int width, int height)
2024
2025void glScissor (int x, int y, int width, int height)
2026
2027void glTranslate (float x, float y, float z = 0.)
2028 CODE:
2029 glTranslatef (x, y, z);
2030
2031void glScale (float x, float y, float z = 1.)
2032 CODE:
2033 glScalef (x, y, z);
2034
2035void glRotate (float angle, float x, float y, float z)
2036 CODE:
2037 glRotatef (angle, x, y, z);
2038
2039void glBegin (int mode)
2040
2041void glEnd ()
2042
2043void glColor (float r, float g, float b, float a = 1.0)
2044 PROTOTYPE: @
2045 ALIAS:
2046 glColor_premultiply = 1
2047 CODE:
2048 if (ix)
2049 {
2050 r *= a;
2051 g *= a;
2052 b *= a;
2053 }
2054 // microsoft visual "c" rounds instead of truncating...
2055 glColor4f (r, g, b, a);
2056
2057void glInterleavedArrays (int format, int stride, char *data)
2058
2059void glDrawElements (int mode, int count, int type, char *indices)
2060
2061# 1.2 void glDrawRangeElements (int mode, int start, int end
2062
2063void glRasterPos (float x, float y, float z = 0.)
2064 CODE:
2065 glRasterPos3f (0, 0, z);
2066 glBitmap (0, 0, 0, 0, x, y, 0);
2067
2068void glVertex (float x, float y, float z = 0.)
2069 CODE:
2070 glVertex3f (x, y, z);
2071
2072void glTexCoord (float s, float t)
2073 CODE:
2074 glTexCoord2f (s, t);
2075
2076void glTexEnv (int target, int pname, float param)
2077 CODE:
2078 glTexEnvf (target, pname, param);
2079
2080void glTexParameter (int target, int pname, float param)
2081 CODE:
2082 glTexParameterf (target, pname, param);
2083
2084void glBindTexture (int target, int name)
2085
2086void glConvolutionParameter (int target, int pname, float params)
2087 CODE:
2088 if (gl.ConvolutionParameterf)
2089 gl.ConvolutionParameterf (target, pname, params);
2090
2091void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2092 CODE:
2093 if (gl.ConvolutionFilter2D)
2094 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2095
2096void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2097 CODE:
2098 if (gl.SeparableFilter2D)
2099 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2100
2101void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2102
2103void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2104
2105void glDrawPixels (int width, int height, int format, int type, char *pixels)
2106
2107void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2108
2109int glGenTexture ()
2110 CODE:
2111{
2112 GLuint name;
2113 glGenTextures (1, &name);
2114 RETVAL = name;
2115}
2116 OUTPUT:
2117 RETVAL
2118
2119void glDeleteTexture (int name)
2120 CODE:
2121{
2122 GLuint name_ = name;
2123 glDeleteTextures (1, &name_);
2124}
2125
2126int glGenList ()
2127 CODE:
2128 RETVAL = glGenLists (1);
2129 OUTPUT:
2130 RETVAL
2131
2132void glDeleteList (int list)
2133 CODE:
2134 glDeleteLists (list, 1);
2135
2136void glNewList (int list, int mode = GL_COMPILE)
2137
2138void glEndList ()
2139
2140void glCallList (int list)
2141

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