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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.47 by root, Mon Apr 17 21:52:42 2006 UTC vs.
Revision 1.167 by root, Sat Dec 9 02:21:25 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
1#include "EXTERN.h" 11#include "EXTERN.h"
2#include "perl.h" 12#include "perl.h"
3#include "XSUB.h" 13#include "XSUB.h"
4 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
5#include <string.h> 20#include <string.h>
6#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
7 23
8#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
9#include <SDL_image.h> 26#include <SDL_image.h>
27#include <SDL_mixer.h>
10#include <SDL_opengl.h> 28#include <SDL_opengl.h>
11 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
12#include <glib/gmacros.h> 33#include <glib/gmacros.h>
13 34
14#include <pango/pango.h> 35#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 36
37#ifndef _WIN32
18#include <sys/types.h> 38# include <sys/types.h>
19#include <sys/socket.h> 39# include <sys/socket.h>
20#include <netinet/in.h> 40# include <netinet/in.h>
21#include <netinet/tcp.h> 41# include <netinet/tcp.h>
22
23#include <inttypes.h> 42# include <inttypes.h>
43#endif
44
45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
24 46
25#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
26 48
27#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
29 51
30static PangoContext *context; 52#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
83typedef Mix_Chunk *CFPlus__MixChunk;
84typedef Mix_Music *CFPlus__MixMusic;
85
86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
32 105
33typedef struct cf_layout { 106typedef struct cf_layout {
34 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
35 int base_height; 109 int base_height;
110 CFPlus__Font font;
36} *CFClient__Layout; 111} *CFPlus__Layout;
112
113static CFPlus__Font default_font;
114static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap;
37 116
38static void 117static void
39substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
40{ 119{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 125}
44 126
45static void 127static void
46layout_update (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
47{ 129{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
50 */ 132 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 133 PangoFontDescription *font = self->font ? self->font : default_font;
52 134
53 int height = self->base_height * (PANGO_SCALE * 8 / 10);
54
55 if (pango_font_description_get_size (font) != height)
56 {
57 pango_font_description_set_absolute_size (font, height); 135 pango_font_description_set_absolute_size (font,
58 pango_layout_context_changed (self->pl); 136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
59 } 137
138 pango_layout_set_font_description (self->pl, font);
60} 139}
61 140
62static void 141static void
63layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
64{ 143{
65 layout_update (self); 144 PangoRectangle rect;
66 145
146 // get_pixel_* wrongly rounds down
67 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
68 148
69 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
70 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
71 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
72} 157}
73 158
74typedef uint16_t mapface; 159typedef uint16_t mapface;
75 160
76typedef struct { 161typedef struct {
79 float s, t; 164 float s, t;
80 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
81} maptex; 166} maptex;
82 167
83typedef struct { 168typedef struct {
84 int16_t darkness; 169 uint32_t player;
85 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
86} mapcell; 173} mapcell;
87 174
88typedef struct { 175typedef struct {
89 int32_t c0, c1; 176 int32_t c0, c1;
90 mapcell *col; 177 mapcell *col;
97 mapface *face; 184 mapface *face;
98 185
99 int texs; 186 int texs;
100 maptex *tex; 187 maptex *tex;
101 188
102 uint32_t rows; 189 int32_t rows;
103 maprow *row; 190 maprow *row;
104} *CFClient__Map; 191} *CFPlus__Map;
105 192
106static char * 193static char *
107prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
108{ 195{
109 char *p; 196 char *p;
127 214
128#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
129#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
130 217
131static maprow * 218static maprow *
132map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
133{ 220{
134 if (0 > y) 221 if (0 > y)
135 { 222 {
136 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
137 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
175 262
176 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
177} 264}
178 265
179static mapcell * 266static mapcell *
180map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
181{ 268{
182 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
183} 270}
184 271
185static void 272static void
186map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
187{ 274{
188 int r; 275 int r;
189 276
190 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
191 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
199 self->row = 0; 286 self->row = 0;
200 self->rows = 0; 287 self->rows = 0;
201} 288}
202 289
203static void 290static void
204map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
205{ 292{
206 int x, y; 293 int x, y;
294 maprow *row;
295 mapcell *cell;
207 296
208 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
209 if (y >= 0) 298 if (y >= 0)
210 { 299 {
211 if (y >= self->rows) 300 if (y >= self->rows)
212 break; 301 break;
213 302
214 maprow *row = self->row + y; 303 row = self->row + y;
215 304
216 for (x = x0; x < x0 + w; x++) 305 for (x = x0; x < x0 + w; x++)
217 if (x >= row->c0) 306 if (x >= row->c0)
218 { 307 {
219 if (x >= row->c1) 308 if (x >= row->c1)
220 break; 309 break;
221 310
222 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
223 } 317 }
224 } 318 }
225} 319}
226 320
321static void
322music_finished (void)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 0;
328 ev.data1 = 0;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
364/* SDL should provide this, really. */
365#define SDLK_MODIFIER_MIN 300
366#define SDLK_MODIFIER_MAX 314
367
227MODULE = CFClient PACKAGE = CFClient 368MODULE = CFPlus PACKAGE = CFPlus
228 369
229PROTOTYPES: ENABLE 370PROTOTYPES: ENABLE
230 371
231BOOT: 372BOOT:
232{ 373{
233 fontmap = pango_ft2_font_map_new (); 374 HV *stash = gv_stashpv ("CFPlus", 1);
375 static const struct {
376 const char *name;
377 IV iv;
378 } *civ, const_iv[] = {
379# define const_iv(name) { # name, (IV)name }
380 const_iv (SDLK_MODIFIER_MIN),
381 const_iv (SDLK_MODIFIER_MAX),
382
383 const_iv (SDL_ACTIVEEVENT),
384 const_iv (SDL_KEYDOWN),
385 const_iv (SDL_KEYUP),
386 const_iv (SDL_MOUSEMOTION),
387 const_iv (SDL_MOUSEBUTTONDOWN),
388 const_iv (SDL_MOUSEBUTTONUP),
389 const_iv (SDL_JOYAXISMOTION),
390 const_iv (SDL_JOYBALLMOTION),
391 const_iv (SDL_JOYHATMOTION),
392 const_iv (SDL_JOYBUTTONDOWN),
393 const_iv (SDL_JOYBUTTONUP),
394 const_iv (SDL_QUIT),
395 const_iv (SDL_SYSWMEVENT),
396 const_iv (SDL_EVENT_RESERVEDA),
397 const_iv (SDL_EVENT_RESERVEDB),
398 const_iv (SDL_VIDEORESIZE),
399 const_iv (SDL_VIDEOEXPOSE),
400 const_iv (SDL_USEREVENT),
401
402 const_iv (SDL_APPINPUTFOCUS),
403 const_iv (SDL_APPMOUSEFOCUS),
404 const_iv (SDL_APPACTIVE),
405
406 const_iv (SDLK_KP0),
407 const_iv (SDLK_KP1),
408 const_iv (SDLK_KP2),
409 const_iv (SDLK_KP3),
410 const_iv (SDLK_KP4),
411 const_iv (SDLK_KP5),
412 const_iv (SDLK_KP6),
413 const_iv (SDLK_KP7),
414 const_iv (SDLK_KP8),
415 const_iv (SDLK_KP9),
416 const_iv (SDLK_KP_PERIOD),
417 const_iv (SDLK_KP_DIVIDE),
418 const_iv (SDLK_KP_MULTIPLY),
419 const_iv (SDLK_KP_MINUS),
420 const_iv (SDLK_KP_PLUS),
421 const_iv (SDLK_KP_ENTER),
422 const_iv (SDLK_KP_EQUALS),
423 const_iv (SDLK_UP),
424 const_iv (SDLK_DOWN),
425 const_iv (SDLK_RIGHT),
426 const_iv (SDLK_LEFT),
427 const_iv (SDLK_INSERT),
428 const_iv (SDLK_HOME),
429 const_iv (SDLK_END),
430 const_iv (SDLK_PAGEUP),
431 const_iv (SDLK_PAGEDOWN),
432 const_iv (SDLK_F1),
433 const_iv (SDLK_F2),
434 const_iv (SDLK_F3),
435 const_iv (SDLK_F4),
436 const_iv (SDLK_F5),
437 const_iv (SDLK_F6),
438 const_iv (SDLK_F7),
439 const_iv (SDLK_F8),
440 const_iv (SDLK_F9),
441 const_iv (SDLK_F10),
442 const_iv (SDLK_F11),
443 const_iv (SDLK_F12),
444 const_iv (SDLK_F13),
445 const_iv (SDLK_F14),
446 const_iv (SDLK_F15),
447 const_iv (SDLK_NUMLOCK),
448 const_iv (SDLK_CAPSLOCK),
449 const_iv (SDLK_SCROLLOCK),
450 const_iv (SDLK_RSHIFT),
451 const_iv (SDLK_LSHIFT),
452 const_iv (SDLK_RCTRL),
453 const_iv (SDLK_LCTRL),
454 const_iv (SDLK_RALT),
455 const_iv (SDLK_LALT),
456 const_iv (SDLK_RMETA),
457 const_iv (SDLK_LMETA),
458 const_iv (SDLK_LSUPER),
459 const_iv (SDLK_RSUPER),
460 const_iv (SDLK_MODE),
461 const_iv (SDLK_COMPOSE),
462 const_iv (SDLK_HELP),
463 const_iv (SDLK_PRINT),
464 const_iv (SDLK_SYSREQ),
465 const_iv (SDLK_BREAK),
466 const_iv (SDLK_MENU),
467 const_iv (SDLK_POWER),
468 const_iv (SDLK_EURO),
469 const_iv (SDLK_UNDO),
470
471 const_iv (KMOD_NONE),
472 const_iv (KMOD_SHIFT),
473 const_iv (KMOD_LSHIFT),
474 const_iv (KMOD_RSHIFT),
475 const_iv (KMOD_CTRL),
476 const_iv (KMOD_LCTRL),
477 const_iv (KMOD_RCTRL),
478 const_iv (KMOD_ALT),
479 const_iv (KMOD_LALT),
480 const_iv (KMOD_RALT),
481 const_iv (KMOD_META),
482 const_iv (KMOD_LMETA),
483 const_iv (KMOD_RMETA),
484 const_iv (KMOD_NUM),
485 const_iv (KMOD_CAPS),
486 const_iv (KMOD_MODE),
487# undef const_iv
488 };
489
490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
491 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
492
493 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
494 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
495}
496
497int
498in_destruct ()
499 CODE:
500 RETVAL = PL_main_cv == Nullcv;
501 OUTPUT:
502 RETVAL
503
504NV floor (NV x)
505
506NV ceil (NV x)
507
508void
509pango_init ()
510 CODE:
511{
512 opengl_fontmap = pango_opengl_font_map_new ();
234 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 513 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
235 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 514 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
236} 515}
516
517int
518SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
519
520void
521SDL_Quit ()
522
523void
524SDL_ListModes ()
525 PPCODE:
526{
527 SDL_Rect **m;
528
529 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
530 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
531 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
532 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
533
534 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
535 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
536
537 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
538 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
539 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
540 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
541
542 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
543#if SDL_VERSION_ATLEAST(1,2,10)
544 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
545 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
546#endif
547
548 SDL_EnableUNICODE (1);
549 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
550
551 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
552
553 if (m && m != (SDL_Rect **)-1)
554 while (*m)
555 {
556 AV *av = newAV ();
557 av_push (av, newSViv ((*m)->w));
558 av_push (av, newSViv ((*m)->h));
559 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
560
561 ++m;
562 }
563}
564
565char *
566SDL_GetError ()
567
568int
569SDL_SetVideoMode (int w, int h, int fullscreen)
570 CODE:
571 RETVAL = !!SDL_SetVideoMode (
572 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
573 );
574 if (RETVAL)
575 {
576 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
577# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
578# include "glfunc.h"
579# undef GL_FUNC
580 }
581 OUTPUT:
582 RETVAL
583
584void
585SDL_GL_SwapBuffers ()
586
587char *
588SDL_GetKeyName (int sym)
589
590void
591SDL_PollEvent ()
592 PPCODE:
593{
594 SDL_Event ev;
595
596 while (SDL_PollEvent (&ev))
597 {
598 HV *hv = newHV ();
599 hv_store (hv, "type", 4, newSViv (ev.type), 0);
600
601 switch (ev.type)
602 {
603 case SDL_KEYDOWN:
604 case SDL_KEYUP:
605 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
606 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
607 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
608 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
609 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
610 break;
611
612 case SDL_ACTIVEEVENT:
613 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
614 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
615 break;
616
617 case SDL_MOUSEMOTION:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
620 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
621 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
622 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
623 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
624 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
625 break;
626
627 case SDL_MOUSEBUTTONDOWN:
628 case SDL_MOUSEBUTTONUP:
629 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
630
631 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
632 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
633 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
634 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
635 break;
636
637 case SDL_USEREVENT:
638 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
639 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
640 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
641 break;
642 }
643
644 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
645 }
646}
647
648int
649Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
650 POSTCALL:
651 Mix_HookMusicFinished (music_finished);
652 Mix_ChannelFinished (channel_finished);
653
654void
655Mix_CloseAudio ()
656
657int
658Mix_AllocateChannels (int numchans = -1)
237 659
238void 660void
239lowdelay (int fd, int val = 1) 661lowdelay (int fd, int val = 1)
240 CODE: 662 CODE:
663#ifndef _WIN32
241 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 664 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
665#endif
242 666
243char * 667void
244gl_version () 668win32_proxy_info ()
245 CODE: 669 PPCODE:
246 RETVAL = (char *)glGetString (GL_VERSION); 670{
247 OUTPUT: 671#ifdef _WIN32
248 RETVAL 672 char buffer[2048];
673 DWORD buflen;
249 674
250char * 675 EXTEND (SP, 3);
251gl_extensions () 676
252 CODE: 677 buflen = sizeof (buffer);
253 RETVAL = (char *)glGetString (GL_EXTENSIONS); 678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
254 OUTPUT: 679 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
255 RETVAL 680 {
681 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
682
683 buflen = sizeof (buffer);
684 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
685 {
686 PUSHs (newSVpv (buffer, 0));
687
688 buflen = sizeof (buffer);
689 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
690 PUSHs (newSVpv (buffer, 0));
691 }
692 }
693#endif
694}
256 695
257void 696void
258add_font (char *file) 697add_font (char *file)
259 CODE: 698 CODE:
260 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 699 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
261
262void
263set_font (char *file)
264 CODE:
265{
266 int count;
267 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
268 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
269 FcPatternDestroy (pattern);
270 pango_context_set_font_description (context, font);
271}
272 700
273void 701void
274load_image_inline (SV *image_) 702load_image_inline (SV *image_)
275 ALIAS: 703 ALIAS:
276 load_image_file = 1 704 load_image_file = 1
292 croak ("load_image: %s", SDL_GetError ()); 720 croak ("load_image: %s", SDL_GetError ());
293 721
294 fmt.palette = NULL; 722 fmt.palette = NULL;
295 fmt.BitsPerPixel = 32; 723 fmt.BitsPerPixel = 32;
296 fmt.BytesPerPixel = 4; 724 fmt.BytesPerPixel = 4;
725#if SDL_BYTEORDER == SDL_LIL_ENDIAN
297 fmt.Rmask = 0x000000ff; 726 fmt.Rmask = 0x000000ff;
298 fmt.Gmask = 0x0000ff00; 727 fmt.Gmask = 0x0000ff00;
299 fmt.Bmask = 0x00ff0000; 728 fmt.Bmask = 0x00ff0000;
300 fmt.Amask = 0xff000000; 729 fmt.Amask = 0xff000000;
730#else
731 fmt.Rmask = 0xff000000;
732 fmt.Gmask = 0x00ff0000;
733 fmt.Bmask = 0x0000ff00;
734 fmt.Amask = 0x000000ff;
735#endif
301 fmt.Rloss = 0; 736 fmt.Rloss = 0;
302 fmt.Gloss = 0; 737 fmt.Gloss = 0;
303 fmt.Bloss = 0; 738 fmt.Bloss = 0;
304 fmt.Aloss = 0; 739 fmt.Aloss = 0;
305 fmt.Rshift = 0; 740 fmt.Rshift = 0;
311 746
312 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 747 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
313 748
314 assert (surface2->pitch == surface2->w * 4); 749 assert (surface2->pitch == surface2->w * 4);
315 750
751 SDL_LockSurface (surface2);
316 EXTEND (SP, 5); 752 EXTEND (SP, 6);
317 PUSHs (sv_2mortal (newSViv (surface2->w))); 753 PUSHs (sv_2mortal (newSViv (surface2->w)));
318 PUSHs (sv_2mortal (newSViv (surface2->h))); 754 PUSHs (sv_2mortal (newSViv (surface2->h)));
319 SDL_LockSurface (surface2);
320 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 755 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
321 SDL_UnlockSurface (surface2);
322 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 756 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
323 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 757 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
324 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 758 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
759 SDL_UnlockSurface (surface2);
325 760
326 SDL_FreeSurface (surface); 761 SDL_FreeSurface (surface);
327 SDL_FreeSurface (surface2); 762 SDL_FreeSurface (surface2);
328} 763}
329 764
351 PUSHs (sv_2mortal (newSViv (b / y))); 786 PUSHs (sv_2mortal (newSViv (b / y)));
352 PUSHs (sv_2mortal (newSViv (a / y))); 787 PUSHs (sv_2mortal (newSViv (a / y)));
353} 788}
354 789
355void 790void
791error (char *message)
792 CODE:
793 fprintf (stderr, "ERROR: %s\n", message);
794#ifdef _WIN32
795 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
796#endif
797
798void
356fatal (char *message) 799fatal (char *message)
357 CODE: 800 CODE:
801 fprintf (stderr, "FATAL: %s\n", message);
802#ifdef _WIN32
803 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
804#endif
805 _exit (1);
806
807void
808_exit (int retval = 0)
809 CODE:
358#ifdef WIN32 810#ifdef WIN32
359 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 811 ExitThread (retval); // unclean, please beam me up
360#else 812#else
361 fprintf (stderr, "FATAL: %s\n", message); 813 _exit (retval);
362#endif 814#endif
363 exit (1);
364 815
816MODULE = CFPlus PACKAGE = CFPlus::Font
817
818CFPlus::Font
819new_from_file (SV *class, char *path, int id = 0)
820 CODE:
821{
822 int count;
823 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
824 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
825 FcPatternDestroy (pattern);
826}
827 OUTPUT:
828 RETVAL
829
830void
831DESTROY (CFPlus::Font self)
832 CODE:
833 pango_font_description_free (self);
834
835void
836make_default (CFPlus::Font self)
837 CODE:
838 default_font = self;
839
365MODULE = CFClient PACKAGE = CFClient::Layout 840MODULE = CFPlus PACKAGE = CFPlus::Layout
366 841
367CFClient::Layout 842void
368new (SV *class, int base_height = 10) 843reset_glyph_cache ()
844 CODE:
845 tc_clear ();
846
847CFPlus::Layout
848new (SV *class)
369 CODE: 849 CODE:
370 New (0, RETVAL, 1, struct cf_layout); 850 New (0, RETVAL, 1, struct cf_layout);
371 RETVAL->base_height = base_height; 851
372 RETVAL->pl = pango_layout_new (context); 852 RETVAL->pl = pango_layout_new (opengl_context);
853 RETVAL->r = 1.;
854 RETVAL->g = 1.;
855 RETVAL->b = 1.;
856 RETVAL->a = 1.;
857 RETVAL->base_height = MIN_FONT_HEIGHT;
858 RETVAL->font = 0;
859
373 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 860 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
861 layout_update_font (RETVAL);
374 OUTPUT: 862 OUTPUT:
375 RETVAL 863 RETVAL
376 864
377void 865void
378DESTROY (CFClient::Layout self) 866DESTROY (CFPlus::Layout self)
379 CODE: 867 CODE:
380 g_object_unref (self->pl); 868 g_object_unref (self->pl);
381 Safefree (self); 869 Safefree (self);
382 870
383void 871void
384set_text (CFClient::Layout self, SV *text_) 872set_text (CFPlus::Layout self, SV *text_)
385 CODE: 873 CODE:
386{ 874{
387 STRLEN textlen; 875 STRLEN textlen;
388 char *text = SvPVutf8 (text_, textlen); 876 char *text = SvPVutf8 (text_, textlen);
389 877
390 pango_layout_set_text (self->pl, text, textlen); 878 pango_layout_set_text (self->pl, text, textlen);
391} 879}
392 880
393void 881void
394set_markup (CFClient::Layout self, SV *text_) 882set_markup (CFPlus::Layout self, SV *text_)
395 CODE: 883 CODE:
396{ 884{
397 STRLEN textlen; 885 STRLEN textlen;
398 char *text = SvPVutf8 (text_, textlen); 886 char *text = SvPVutf8 (text_, textlen);
399 887
400 pango_layout_set_markup (self->pl, text, textlen); 888 pango_layout_set_markup (self->pl, text, textlen);
401} 889}
402 890
891void
892set_shapes (CFPlus::Layout self, ...)
893 CODE:
894{
895 PangoAttrList *attrs = 0;
896 const char *text = pango_layout_get_text (self->pl);
897 const char *pos = text;
898 int arg = 4;
899
900 while (arg < items && (pos = strstr (pos, OBJ_STR)))
901 {
902 PangoRectangle inkrect, rect;
903 PangoAttribute *attr;
904
905 int x = SvIV (ST (arg - 3));
906 int y = SvIV (ST (arg - 2));
907 int w = SvIV (ST (arg - 1));
908 int h = SvIV (ST (arg ));
909
910 inkrect.x = 0;
911 inkrect.y = 0;
912 inkrect.width = 0;
913 inkrect.height = 0;
914
915 rect.x = x * PANGO_SCALE;
916 rect.y = y * PANGO_SCALE;
917 rect.width = w * PANGO_SCALE;
918 rect.height = h * PANGO_SCALE;
919
920 if (!attrs)
921 attrs = pango_layout_get_attributes (self->pl);
922
923 attr = pango_attr_shape_new (&inkrect, &rect);
924 attr->start_index = pos - text;
925 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
926 pango_attr_list_insert (attrs, attr);
927
928 arg += 4;
929 pos += sizeof (OBJ_STR) - 1;
930 }
931
932 if (attrs)
933 pango_layout_set_attributes (self->pl, attrs);
934}
935
936void
937get_shapes (CFPlus::Layout self)
938 PPCODE:
939{
940 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
941
942 do
943 {
944 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
945
946 if (run && shape_attr_p (run))
947 {
948 PangoRectangle extents;
949 pango_layout_iter_get_run_extents (iter, 0, &extents);
950
951 EXTEND (SP, 2);
952 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
953 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
954 }
955 }
956 while (pango_layout_iter_next_run (iter));
957
958 pango_layout_iter_free (iter);
959}
960
961int
962has_wrapped (CFPlus::Layout self)
963 CODE:
964{
965 int lines = 1;
966 const char *text = pango_layout_get_text (self->pl);
967
968 while (*text)
969 lines += *text++ == '\n';
970
971 RETVAL = lines < pango_layout_get_line_count (self->pl);
972}
973 OUTPUT:
974 RETVAL
975
403SV * 976SV *
404get_text (CFClient::Layout self) 977get_text (CFPlus::Layout self)
405 CODE: 978 CODE:
406 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 979 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
407 SvUTF8_on (RETVAL); 980 sv_utf8_decode (RETVAL);
408 OUTPUT: 981 OUTPUT:
409 RETVAL 982 RETVAL
410 983
411void 984void
985set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
986 CODE:
987 self->r = r;
988 self->g = g;
989 self->b = b;
990 self->a = a;
991
992void
993set_font (CFPlus::Layout self, CFPlus::Font font = 0)
994 CODE:
995 if (self->font != font)
996 {
997 self->font = font;
998 layout_update_font (self);
999 }
1000
1001void
412set_height (CFClient::Layout self, int base_height) 1002set_height (CFPlus::Layout self, int base_height)
413 CODE: 1003 CODE:
1004 if (self->base_height != base_height)
1005 {
414 self->base_height = base_height; 1006 self->base_height = base_height;
1007 layout_update_font (self);
1008 }
415 1009
416void 1010void
417set_width (CFClient::Layout self, int max_width = -1) 1011set_width (CFPlus::Layout self, int max_width = -1)
418 CODE: 1012 CODE:
419 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1013 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
420 1014
421void 1015void
1016set_indent (CFPlus::Layout self, int indent)
1017 CODE:
1018 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1019
1020void
1021set_spacing (CFPlus::Layout self, int spacing)
1022 CODE:
1023 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1024
1025void
1026set_ellipsise (CFPlus::Layout self, int ellipsise)
1027 CODE:
1028 pango_layout_set_ellipsize (self->pl,
1029 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1030 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1031 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1032 : PANGO_ELLIPSIZE_NONE
1033 );
1034
1035void
1036set_single_paragraph_mode (CFPlus::Layout self, int spm)
1037 CODE:
1038 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1039
1040void
422size (CFClient::Layout self) 1041size (CFPlus::Layout self)
423 PPCODE: 1042 PPCODE:
424{ 1043{
425 int w, h; 1044 int w, h;
426 1045
427 layout_update (self);
428 layout_get_pixel_size (self, &w, &h); 1046 layout_get_pixel_size (self, &w, &h);
429 1047
430 EXTEND (SP, 2); 1048 EXTEND (SP, 2);
431 PUSHs (sv_2mortal (newSViv (w))); 1049 PUSHs (sv_2mortal (newSViv (w)));
432 PUSHs (sv_2mortal (newSViv (h))); 1050 PUSHs (sv_2mortal (newSViv (h)));
433} 1051}
434 1052
435int 1053int
1054descent (CFPlus::Layout self)
1055 CODE:
1056{
1057 PangoRectangle rect;
1058 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1059 pango_layout_line_get_pixel_extents (line, 0, &rect);
1060 RETVAL = PANGO_DESCENT (rect);
1061}
1062 OUTPUT:
1063 RETVAL
1064
1065int
436xy_to_index (CFClient::Layout self, int x, int y) 1066xy_to_index (CFPlus::Layout self, int x, int y)
437 CODE: 1067 CODE:
438{ 1068{
439 int index, trailing; 1069 int index, trailing;
440
441 layout_update (self);
442 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1070 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
443
444 RETVAL = index; 1071 RETVAL = index + trailing;
445} 1072}
446 OUTPUT: 1073 OUTPUT:
447 RETVAL 1074 RETVAL
448 1075
449void 1076void
450cursor_pos (CFClient::Layout self, int index) 1077cursor_pos (CFPlus::Layout self, int index)
451 PPCODE: 1078 PPCODE:
452{ 1079{
453 PangoRectangle strong_pos; 1080 PangoRectangle strong_pos;
454 layout_update (self);
455 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1081 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
456 1082
457 EXTEND (SP, 3); 1083 EXTEND (SP, 3);
458 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1084 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
459 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1085 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
460 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1086 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
461} 1087}
462 1088
463void 1089void
464render (CFClient::Layout self) 1090index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
465 PPCODE: 1091 PPCODE:
466{ 1092{
467 SV *retval; 1093 int line, x;
468 int w, h;
469 FT_Bitmap bitmap;
470 1094
471 layout_update (self); 1095 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
472 layout_get_pixel_size (self, &w, &h); 1096 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
473 1097
474 retval = newSV (w * h);
475 SvPOK_only (retval);
476 SvCUR_set (retval, w * h);
477
478 bitmap.rows = h;
479 bitmap.width = w;
480 bitmap.pitch = w;
481 bitmap.buffer = (unsigned char*)SvPVX (retval);
482 bitmap.num_grays = 256;
483 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
484
485 memset (bitmap.buffer, 0, w * h);
486
487 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
488
489 EXTEND (SP, 3); 1098 EXTEND (SP, 2);
490 PUSHs (sv_2mortal (newSViv (w))); 1099 PUSHs (sv_2mortal (newSViv (line - 1)));
1100 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1101}
1102
1103void
1104line_x_to_index (CFPlus::Layout self, int line, int x)
1105 PPCODE:
1106{
1107 PangoLayoutLine *lp;
1108 int index, trailing;
1109
1110 if (line < 0)
1111 XSRETURN_EMPTY;
1112
1113 if (!(lp = pango_layout_get_line (self->pl, line)))
1114 XSRETURN_EMPTY; /* do better */
1115
1116 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1117
1118 EXTEND (SP, 2);
1119 if (GIMME_V == G_SCALAR)
1120 PUSHs (sv_2mortal (newSViv (index + trailing)));
1121 else
1122 {
491 PUSHs (sv_2mortal (newSViv (h))); 1123 PUSHs (sv_2mortal (newSViv (index)));
492 PUSHs (sv_2mortal (retval)); 1124 PUSHs (sv_2mortal (newSViv (trailing)));
1125 }
493} 1126}
494 1127
1128void
1129render (CFPlus::Layout self, float x, float y, int flags = 0)
1130 PPCODE:
1131 pango_opengl_render_layout_subpixel (
1132 self->pl,
1133 x * PANGO_SCALE, y * PANGO_SCALE,
1134 self->r, self->g, self->b, self->a,
1135 flags
1136 );
1137
495MODULE = CFClient PACKAGE = CFClient::Texture 1138MODULE = CFPlus PACKAGE = CFPlus::Texture
496 1139
497void 1140void
1141pad2pot (SV *data_, SV *w_, SV *h_)
1142 CODE:
1143{
1144 int ow = SvIV (w_);
1145 int oh = SvIV (h_);
1146
1147 if (ow && oh)
1148 {
1149 int nw = minpot (ow);
1150 int nh = minpot (oh);
1151
1152 if (nw != ow || nh != oh)
1153 {
1154 if (SvOK (data_))
1155 {
1156 STRLEN datalen;
1157 char *data = SvPVbyte (data_, datalen);
1158 int bpp = datalen / (ow * oh);
1159 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1160
1161 SvPOK_only (result_);
1162 SvCUR_set (result_, nw * nh * bpp);
1163
1164 memset (SvPVX (result_), 0, nw * nh * bpp);
1165 while (oh--)
1166 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1167
1168 sv_setsv (data_, result_);
1169 }
1170
1171 sv_setiv (w_, nw);
1172 sv_setiv (h_, nh);
1173 }
1174 }
1175}
1176
1177void
498draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1178draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
499 PROTOTYPE: $$$;$$ 1179 PROTOTYPE: $$$;$$
1180 ALIAS:
1181 draw_quad_alpha = 1
1182 draw_quad_alpha_premultiplied = 2
500 CODE: 1183 CODE:
501{ 1184{
502 HV *hv = (HV *)SvRV (self); 1185 HV *hv = (HV *)SvRV (self);
503 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1186 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
504 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1187 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
505 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1188 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
506 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
507 1189
508 if (items < 5) 1190 if (items < 5)
509 { 1191 {
510 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1192 w = SvNV (*hv_fetch (hv, "w", 1, 1));
511 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1193 h = SvNV (*hv_fetch (hv, "h", 1, 1));
512 } 1194 }
513 1195
1196 if (ix)
1197 {
1198 glEnable (GL_BLEND);
1199
1200 if (ix == 2)
1201 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1202 else
1203 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1204 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1205
1206 glEnable (GL_ALPHA_TEST);
1207 glAlphaFunc (GL_GREATER, 0.01f);
1208 }
1209
514 glBindTexture (GL_TEXTURE_2D, name); 1210 glBindTexture (GL_TEXTURE_2D, name);
515 if (wrap_mode) { 1211
516 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
517 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
518 }
519 glBegin (GL_QUADS); 1212 glBegin (GL_QUADS);
520 glTexCoord2f (0, 0); glVertex2f (x , y ); 1213 glTexCoord2f (0, 0); glVertex2f (x , y );
521 glTexCoord2f (0, t); glVertex2f (x , y + h); 1214 glTexCoord2f (0, t); glVertex2f (x , y + h);
522 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1215 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
523 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1216 glTexCoord2f (s, 0); glVertex2f (x + w, y );
524 glEnd (); 1217 glEnd ();
525}
526 1218
1219 if (ix)
1220 {
1221 glDisable (GL_ALPHA_TEST);
1222 glDisable (GL_BLEND);
1223 }
1224}
1225
527MODULE = CFClient PACKAGE = CFClient::Map 1226MODULE = CFPlus PACKAGE = CFPlus::Map
528 1227
529CFClient::Map 1228CFPlus::Map
530new (SV *class, int map_width, int map_height) 1229new (SV *class)
531 CODE: 1230 CODE:
532 New (0, RETVAL, 1, struct map); 1231 New (0, RETVAL, 1, struct map);
533 RETVAL->x = 0; 1232 RETVAL->x = 0;
534 RETVAL->y = 0; 1233 RETVAL->y = 0;
535 RETVAL->w = map_width; 1234 RETVAL->w = 0;
536 RETVAL->h = map_height; 1235 RETVAL->h = 0;
537 RETVAL->ox = 0; 1236 RETVAL->ox = 0;
538 RETVAL->oy = 0; 1237 RETVAL->oy = 0;
539 RETVAL->faces = 8192; 1238 RETVAL->faces = 8192;
540 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1239 Newz (0, RETVAL->face, RETVAL->faces, mapface);
541 RETVAL->texs = 8192; 1240 RETVAL->texs = 8192;
544 RETVAL->row = 0; 1243 RETVAL->row = 0;
545 OUTPUT: 1244 OUTPUT:
546 RETVAL 1245 RETVAL
547 1246
548void 1247void
549DESTROY (CFClient::Map self) 1248DESTROY (CFPlus::Map self)
550 CODE: 1249 CODE:
551{ 1250{
552 map_clear (self); 1251 map_clear (self);
553 Safefree (self->face); 1252 Safefree (self->face);
1253 Safefree (self->tex);
554 Safefree (self); 1254 Safefree (self);
555} 1255}
556 1256
557void 1257void
1258resize (CFPlus::Map self, int map_width, int map_height)
1259 CODE:
1260 self->w = map_width;
1261 self->h = map_height;
1262
1263void
558clear (CFClient::Map self) 1264clear (CFPlus::Map self)
559 CODE: 1265 CODE:
560 map_clear (self); 1266 map_clear (self);
561 1267
562void 1268void
563set_face (CFClient::Map self, int face, int texid) 1269set_face (CFPlus::Map self, int face, int texid)
564 CODE: 1270 CODE:
565{ 1271{
566 while (self->faces <= face) 1272 while (self->faces <= face)
567 { 1273 {
568 Append (mapface, self->face, self->faces, self->faces); 1274 Append (mapface, self->face, self->faces, self->faces);
571 1277
572 self->face [face] = texid; 1278 self->face [face] = texid;
573} 1279}
574 1280
575void 1281void
576set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1282set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
577 CODE: 1283 CODE:
578{ 1284{
579 while (self->texs <= texid) 1285 while (self->texs <= texid)
580 { 1286 {
581 Append (maptex, self->tex, self->texs, self->texs); 1287 Append (maptex, self->tex, self->texs, self->texs);
582 self->texs *= 2; 1288 self->texs *= 2;
583 } 1289 }
584 1290
1291 {
585 maptex *tex = self->tex + texid; 1292 maptex *tex = self->tex + texid;
586 1293
587 tex->name = name; 1294 tex->name = name;
588 tex->w = w; 1295 tex->w = w;
589 tex->h = h; 1296 tex->h = h;
590 tex->s = s; 1297 tex->s = s;
591 tex->t = t; 1298 tex->t = t;
592 tex->r = r; 1299 tex->r = r;
593 tex->g = g; 1300 tex->g = g;
594 tex->b = b; 1301 tex->b = b;
595 tex->a = a; 1302 tex->a = a;
1303 }
1304
1305 // somewhat hackish, but for textures that require it, it really
1306 // improves the look, and most others don't suffer.
1307 glBindTexture (GL_TEXTURE_2D, name);
1308 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1309 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1310 // use uglier nearest interpolation because linear suffers
1311 // from transparent color bleeding and ugly wrapping effects.
1312 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
596} 1313}
597 1314
598int 1315int
599ox (CFClient::Map self) 1316ox (CFPlus::Map self)
600 ALIAS: 1317 ALIAS:
601 oy = 1 1318 oy = 1
1319 x = 2
1320 y = 3
1321 w = 4
1322 h = 5
602 CODE: 1323 CODE:
603 switch (ix) 1324 switch (ix)
604 { 1325 {
605 case 0: RETVAL = self->ox; break; 1326 case 0: RETVAL = self->ox; break;
606 case 1: RETVAL = self->oy; break; 1327 case 1: RETVAL = self->oy; break;
1328 case 2: RETVAL = self->x; break;
1329 case 3: RETVAL = self->y; break;
1330 case 4: RETVAL = self->w; break;
1331 case 5: RETVAL = self->h; break;
607 } 1332 }
608 OUTPUT: 1333 OUTPUT:
609 RETVAL 1334 RETVAL
610 1335
611void 1336void
612scroll (CFClient::Map self, int dx, int dy) 1337scroll (CFPlus::Map self, int dx, int dy)
613 CODE: 1338 CODE:
614{ 1339{
615 if (dx > 0) 1340 if (dx > 0)
616 map_blank (self, self->x, self->y, dx - 1, self->h); 1341 map_blank (self, self->x, self->y, dx, self->h);
617 else if (dx < 0) 1342 else if (dx < 0)
618 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1343 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
619 1344
620 if (dy > 0) 1345 if (dy > 0)
621 map_blank (self, self->x, self->y, self->w, dy - 1); 1346 map_blank (self, self->x, self->y, self->w, dy);
622 else if (dy < 0) 1347 else if (dy < 0)
623 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1348 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
624 1349
625 self->ox += dx; self->x += dx; 1350 self->ox += dx; self->x += dx;
626 self->oy += dy; self->y += dy; 1351 self->oy += dy; self->y += dy;
627 1352
628 while (self->y < 0) 1353 while (self->y < 0)
633 self->y += MAP_EXTEND_Y; 1358 self->y += MAP_EXTEND_Y;
634 } 1359 }
635} 1360}
636 1361
637void 1362void
638map1a_update (CFClient::Map self, SV *data_) 1363map1a_update (CFPlus::Map self, SV *data_, int extmap)
639 CODE: 1364 CODE:
640{ 1365{
641 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1366 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
642 uint8_t *data_end = (uint8_t *)SvEND (data_); 1367 uint8_t *data_end = (uint8_t *)SvEND (data_);
1368 mapcell *cell;
1369 int x, y, flags;
643 1370
644 while (data < data_end) 1371 while (data < data_end - 1)
645 { 1372 {
646 int flags = (data [0] << 8) + data [1]; data += 2; 1373 flags = (data [0] << 8) + data [1]; data += 2;
647 1374
648 int x = ((flags >> 10) & 63) + self->x; 1375 x = self->x + ((flags >> 10) & 63);
649 int y = ((flags >> 4) & 63) + self->y; 1376 y = self->y + ((flags >> 4) & 63);
650 1377
651 mapcell *cell = map_get_cell (self, x, y); 1378 cell = map_get_cell (self, x, y);
652 1379
653 if (flags & 15) 1380 if (flags & 15)
654 { 1381 {
655 if (cell->darkness < 0) 1382 if (!cell->darkness)
656 { 1383 {
1384 memset (cell, 0, sizeof (*cell));
657 cell->darkness = 0; 1385 cell->darkness = 256;
658 cell->face [0] = 0;
659 cell->face [1] = 0;
660 cell->face [2] = 0;
661 } 1386 }
662 1387
663 cell->darkness = flags & 8 ? *data++ : 255;
664
665 //TODO: don't trust server data to be in-range(!) 1388 //TODO: don't trust server data to be in-range(!)
1389
1390 if (flags & 8)
1391 {
1392 if (extmap)
1393 {
1394 uint8_t ext, cmd;
1395
1396 do
1397 {
1398 ext = *data++;
1399 cmd = ext & 0x3f;
1400
1401 if (cmd < 4)
1402 cell->darkness = 255 - ext * 64 + 1;
1403 else if (cmd == 5) // health
1404 {
1405 cell->stat_width = 1;
1406 cell->stat_hp = *data++;
1407 }
1408 else if (cmd == 6) // monster width
1409 cell->stat_width = *data++ + 1;
1410 else if (cmd == 0x47) // monster width
1411 {
1412 if (*data == 4)
1413 ; // decode player tag
1414
1415 data += *data + 1;
1416 }
1417 else if (cmd == 8) // cell flags
1418 cell->flags = *data++;
1419 else if (ext & 0x40) // unknown, multibyte => skip
1420 data += *data + 1;
1421 else
1422 data++;
1423 }
1424 while (ext & 0x80);
1425 }
1426 else
1427 cell->darkness = *data++ + 1;
1428 }
666 1429
667 if (flags & 4) 1430 if (flags & 4)
668 { 1431 {
669 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1432 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
670 } 1433 }
678 { 1441 {
679 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1442 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
680 } 1443 }
681 } 1444 }
682 else 1445 else
683 cell->darkness = -1; 1446 cell->darkness = 0;
684 } 1447 }
685} 1448}
686 1449
687SV * 1450SV *
688mapmap (CFClient::Map self, int w, int h) 1451mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
689 CODE: 1452 CODE:
690{ 1453{
691 int x0, x1, x; 1454 int x1, x;
692 int y0, y1, y; 1455 int y1, y;
693 int z; 1456 int z;
694 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1457 SV *map_sv = newSV (w * h * sizeof (uint32_t));
695 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1458 uint32_t *map = (uint32_t *)SvPVX (map_sv);
696 1459
697 SvPOK_only (map_sv); 1460 SvPOK_only (map_sv);
698 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1461 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
699 1462
700 x0 = self->x - w / 2; x1 = x0 + w; 1463 x0 += self->x; x1 = x0 + w;
701 y0 = self->y - h / 2; y1 = y0 + h; 1464 y0 += self->y; y1 = y0 + h;
702 1465
703 for (y = y0; y < y1; y++) 1466 for (y = y0; y < y1; y++)
704 { 1467 {
705 maprow *row = 0 <= y && y < self->rows 1468 maprow *row = 0 <= y && y < self->rows
706 ? self->row + y 1469 ? self->row + y
743} 1506}
744 OUTPUT: 1507 OUTPUT:
745 RETVAL 1508 RETVAL
746 1509
747void 1510void
748draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1511draw (CFPlus::Map self, int mx, int my, int sw, int sh)
749 PPCODE: 1512 CODE:
750{ 1513{
751 int sw4 = (sw + 3) & ~3; 1514 int x, y, z;
752 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1515 int last_name;
753 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1516 mapface face;
754 memset (darkness, 255, sw4 * sh);
755 SvPOK_only (darkness_sv);
756 SvCUR_set (darkness_sv, sw4 * sh);
757
758 int vx = self->x + (self->w - sw) / 2 - shift_x;
759 int vy = self->y + (self->h - sh) / 2 - shift_y;
760
761 /*
762 int vx = self->vx = self->w >= sw
763 ? self->x + (self->w - sw) / 2
764 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
765
766 int vy = self->vy = self->h >= sh
767 ? self->y + (self->h - sh) / 2
768 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
769 */
770 1517
771 glColor4ub (255, 255, 255, 255); 1518 glColor4ub (255, 255, 255, 255);
772 1519
1520 glEnable (GL_BLEND);
773 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1521 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
774 glEnable (GL_BLEND);
775 glEnable (GL_TEXTURE_2D); 1522 glEnable (GL_TEXTURE_2D);
776 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1523 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
777 1524
778 int x, y, z;
779
780 int last_name = 0;
781
782 glBegin (GL_QUADS); 1525 glBegin (GL_QUADS);
1526
1527 last_name = 0;
1528
1529 mx += self->x;
1530 my += self->y;
783 1531
784 for (z = 0; z < 3; z++) 1532 for (z = 0; z < 3; z++)
785 for (y = 0; y < sh; y++) 1533 for (y = 0; y < sh; y++)
786 if (0 <= y + vy && y + vy < self->rows) 1534 if (0 <= y + my && y + my < self->rows)
787 { 1535 {
788 maprow *row = self->row + (y + vy); 1536 maprow *row = self->row + (y + my);
789 1537
790 for (x = 0; x < sw; x++) 1538 for (x = 0; x < sw; x++)
791 if (row->c0 <= x + vx && x + vx < row->c1) 1539 if (row->c0 <= x + mx && x + mx < row->c1)
792 { 1540 {
793 mapcell *cell = row->col + (x + vx - row->c0); 1541 mapcell *cell = row->col + (x + mx - row->c0);
794 1542
795 darkness[y * sw4 + x] = cell->darkness < 0
796 ? 255 - FOW_DARKNESS
797 : 255 - cell->darkness;
798
799 mapface face = cell->face [z]; 1543 face = cell->face [z];
800 1544
801 if (face) 1545 if (face && face < self->texs)
802 { 1546 {
803 maptex tex = self->tex [face]; 1547 maptex tex = self->tex [face];
804
805 int px = (x + 1) * 32 - tex.w; 1548 int px = (x + 1) * 32 - tex.w;
806 int py = (y + 1) * 32 - tex.h; 1549 int py = (y + 1) * 32 - tex.h;
807 1550
808 if (last_name != tex.name) 1551 if (last_name != tex.name)
809 { 1552 {
810 glEnd (); 1553 glEnd ();
811 last_name = tex.name;
812 glBindTexture (GL_TEXTURE_2D, last_name); 1554 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
813 glBegin (GL_QUADS); 1555 glBegin (GL_QUADS);
814 } 1556 }
815 1557
816 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1558 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
817 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1559 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
818 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1560 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
819 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1561 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
820 } 1562 }
1563
1564 if (cell->flags && z == 2)
1565 {
1566 if (cell->flags & 1)
1567 {
1568 maptex tex = self->tex [1];
1569 int px = (x + 1) * 32 - tex.w + 2;
1570 int py = (y + 1) * 32 - tex.h - 6;
1571
1572 glEnd ();
1573 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1574 glBegin (GL_QUADS);
1575
1576 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1577 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1578 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1579 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1580 }
1581 }
821 } 1582 }
822 } 1583 }
823 1584
824 glEnd (); 1585 glEnd ();
825 1586
826 glDisable (GL_TEXTURE_2D); 1587 glDisable (GL_TEXTURE_2D);
827 glDisable (GL_BLEND); 1588 glDisable (GL_BLEND);
1589
1590 // top layer: overlays such as the health bar
1591 for (y = 0; y < sh; y++)
1592 if (0 <= y + my && y + my < self->rows)
1593 {
1594 maprow *row = self->row + (y + my);
1595
1596 for (x = 0; x < sw; x++)
1597 if (row->c0 <= x + mx && x + mx < row->c1)
1598 {
1599 mapcell *cell = row->col + (x + mx - row->c0);
1600
1601 int px = x * 32;
1602 int py = y * 32;
1603
1604 if (cell->stat_hp)
1605 {
1606 int width = cell->stat_width * 32;
1607 int thick = sh / 28 + 1 + cell->stat_width;
1608
1609 glColor3ub (0, 0, 0);
1610 glRectf (px + 1, py - thick - 2,
1611 px + width - 1, py);
1612
1613 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1614 glRectf (px + 2,
1615 py - thick - 1,
1616 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1617 }
1618 }
1619 }
1620}
1621
1622void
1623draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1624 CODE:
1625{
1626 static float color[16][3] = {
1627 { 0.00F, 0.00F, 0.00F },
1628 { 1.00F, 1.00F, 1.00F },
1629 { 0.00F, 0.00F, 0.55F },
1630 { 1.00F, 0.00F, 0.00F },
1631
1632 { 1.00F, 0.54F, 0.00F },
1633 { 0.11F, 0.56F, 1.00F },
1634 { 0.93F, 0.46F, 0.00F },
1635 { 0.18F, 0.54F, 0.34F },
1636
1637 { 0.56F, 0.73F, 0.56F },
1638 { 0.80F, 0.80F, 0.80F },
1639 { 0.55F, 0.41F, 0.13F },
1640 { 0.99F, 0.77F, 0.26F },
1641
1642 { 0.74F, 0.65F, 0.41F },
1643
1644 { 0.00F, 1.00F, 1.00F },
1645 { 1.00F, 0.00F, 1.00F },
1646 { 1.00F, 1.00F, 0.00F },
1647 };
1648
1649 int x, y;
1650
1651 glEnable (GL_TEXTURE_2D);
1652 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1653 glEnable (GL_BLEND);
1654 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1655 glBegin (GL_QUADS);
1656
1657 for (y = 0; y < h; y++)
1658 for (x = 0; x < w; x++)
1659 {
1660 unsigned char m = data [x + y * w];
1661
1662 if (m)
1663 {
1664 float *c = color [m & 15];
1665
1666 float tx1 = m & 0x40 ? 0.5 : 0.;
1667 float tx2 = tx1 + 0.5;
1668
1669 glColor4f (c[0], c[1], c[2], 0.75);
1670 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1671 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1672 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1673 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1674 }
1675 }
1676
1677 glEnd ();
1678 glDisable (GL_BLEND);
1679 glDisable (GL_TEXTURE_2D);
1680}
1681
1682void
1683fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1684 PPCODE:
1685{
1686 int x, y;
1687 int sw4 = (sw + 3) & ~3;
1688 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1689 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1690
1691 memset (darkness, 255, sw4 * sh);
1692 SvPOK_only (darkness_sv);
1693 SvCUR_set (darkness_sv, sw4 * sh);
1694
1695 mx += self->x;
1696 my += self->y;
1697
1698 for (y = 0; y < sh; y++)
1699 if (0 <= y + my && y + my < self->rows)
1700 {
1701 maprow *row = self->row + (y + my);
1702
1703 for (x = 0; x < sw; x++)
1704 if (row->c0 <= x + mx && x + mx < row->c1)
1705 {
1706 mapcell *cell = row->col + (x + mx - row->c0);
1707
1708 darkness[y * sw4 + x] = cell->darkness
1709 ? 255 - (cell->darkness - 1)
1710 : 255 - FOW_DARKNESS;
1711 }
1712 }
828 1713
829 EXTEND (SP, 3); 1714 EXTEND (SP, 3);
830 PUSHs (sv_2mortal (newSViv (sw4))); 1715 PUSHs (sv_2mortal (newSViv (sw4)));
831 PUSHs (sv_2mortal (newSViv (sh))); 1716 PUSHs (sv_2mortal (newSViv (sh)));
832 PUSHs (darkness_sv); 1717 PUSHs (darkness_sv);
833} 1718}
834 1719
835SV * 1720SV *
836get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1721get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
837 CODE: 1722 CODE:
838{ 1723{
839 int x, y, x1, y1; 1724 int x, y, x1, y1;
840 SV *data_sv = newSV (w * h * 7 + 5); 1725 SV *data_sv = newSV (w * h * 7 + 5);
841 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1726 uint8_t *data = (uint8_t *)SvPVX (data_sv);
843 *data++ = 0; /* version 0 format */ 1728 *data++ = 0; /* version 0 format */
844 *data++ = w >> 8; *data++ = w; 1729 *data++ = w >> 8; *data++ = w;
845 *data++ = h >> 8; *data++ = h; 1730 *data++ = h >> 8; *data++ = h;
846 1731
847 // we need to do this 'cause we don't keep an absolute coord system for rows 1732 // we need to do this 'cause we don't keep an absolute coord system for rows
848 // TODO: treat rows as we treat 1733 // TODO: treat rows as we treat columns
849 map_get_row (self, y0 + self->y - self->oy);//D 1734 map_get_row (self, y0 + self->y - self->oy);//D
850 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1735 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
851 1736
852 x0 += self->x - self->ox; 1737 x0 += self->x - self->ox;
853 y0 += self->y - self->oy; 1738 y0 += self->y - self->oy;
864 for (x = x0; x < x1; x++) 1749 for (x = x0; x < x1; x++)
865 { 1750 {
866 if (row && row->c0 <= x && x < row->c1) 1751 if (row && row->c0 <= x && x < row->c1)
867 { 1752 {
868 mapcell *cell = row->col + (x - row->c0); 1753 mapcell *cell = row->col + (x - row->c0);
869
870 uint8_t flags = 0; 1754 uint8_t flags = 0;
871 1755
872 if (cell->face [0]) flags |= 1; 1756 if (cell->face [0]) flags |= 1;
873 if (cell->face [1]) flags |= 2; 1757 if (cell->face [1]) flags |= 2;
874 if (cell->face [2]) flags |= 4; 1758 if (cell->face [2]) flags |= 4;
904} 1788}
905 OUTPUT: 1789 OUTPUT:
906 RETVAL 1790 RETVAL
907 1791
908void 1792void
909set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1793set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
910 PPCODE: 1794 PPCODE:
911{ 1795{
912 int x, y, z; 1796 int x, y, z;
1797 int w, h;
913 int x1, y1; 1798 int x1, y1;
914 1799
915 if (*data++ != 0) 1800 if (*data++ != 0)
916 return; /* version mismatch */ 1801 return; /* version mismatch */
917 1802
918 int w = *data++ << 8; w |= *data++; 1803 w = *data++ << 8; w |= *data++;
919 int h = *data++ << 8; h |= *data++; 1804 h = *data++ << 8; h |= *data++;
920 1805
921 // we need to do this 'cause we don't keep an absolute coord system for rows 1806 // we need to do this 'cause we don't keep an absolute coord system for rows
922 // TODO: treat rows as we treat 1807 // TODO: treat rows as we treat columns
923 map_get_row (self, y0 + self->y - self->oy);//D 1808 map_get_row (self, y0 + self->y - self->oy);//D
924 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1809 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
925 1810
926 x0 += self->x - self->ox; 1811 x0 += self->x - self->ox;
927 y0 += self->y - self->oy; 1812 y0 += self->y - self->oy;
945 1830
946 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1831 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
947 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1832 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
948 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1833 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
949 1834
950 if (cell->darkness <= 0) 1835 if (cell->darkness == 0)
951 { 1836 {
952 cell->darkness = -1; 1837 cell->darkness = 0;
953 1838
954 for (z = 0; z <= 2; z++) 1839 for (z = 0; z <= 2; z++)
955 { 1840 {
956 cell->face[z] = face[z]; 1841 cell->face[z] = face[z];
957 1842
962 } 1847 }
963 } 1848 }
964 } 1849 }
965} 1850}
966 1851
1852MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1853
1854CFPlus::MixChunk
1855new_from_file (SV *class, char *path)
1856 CODE:
1857 RETVAL = Mix_LoadWAV (path);
1858 OUTPUT:
1859 RETVAL
1860
1861void
1862DESTROY (CFPlus::MixChunk self)
1863 CODE:
1864 Mix_FreeChunk (self);
1865
1866int
1867volume (CFPlus::MixChunk self, int volume = -1)
1868 CODE:
1869 RETVAL = Mix_VolumeChunk (self, volume);
1870 OUTPUT:
1871 RETVAL
1872
1873int
1874play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1875 CODE:
1876 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1877 OUTPUT:
1878 RETVAL
1879
1880MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1881
1882int
1883volume (int volume = -1)
1884 CODE:
1885 RETVAL = Mix_VolumeMusic (volume);
1886 OUTPUT:
1887 RETVAL
1888
1889CFPlus::MixMusic
1890new_from_file (SV *class, char *path)
1891 CODE:
1892 RETVAL = Mix_LoadMUS (path);
1893 OUTPUT:
1894 RETVAL
1895
1896void
1897DESTROY (CFPlus::MixMusic self)
1898 CODE:
1899 Mix_FreeMusic (self);
1900
1901int
1902play (CFPlus::MixMusic self, int loops = -1)
1903 CODE:
1904 RETVAL = Mix_PlayMusic (self, loops);
1905 OUTPUT:
1906 RETVAL
1907
1908MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1909
1910BOOT:
1911{
1912 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1913 static const struct {
1914 const char *name;
1915 IV iv;
1916 } *civ, const_iv[] = {
1917# define const_iv(name) { # name, (IV)name }
1918 const_iv (GL_COLOR_MATERIAL),
1919 const_iv (GL_SMOOTH),
1920 const_iv (GL_FLAT),
1921 const_iv (GL_DITHER),
1922 const_iv (GL_BLEND),
1923 const_iv (GL_CULL_FACE),
1924 const_iv (GL_SCISSOR_TEST),
1925 const_iv (GL_DEPTH_TEST),
1926 const_iv (GL_ALPHA_TEST),
1927 const_iv (GL_NORMALIZE),
1928 const_iv (GL_RESCALE_NORMAL),
1929 const_iv (GL_FRONT),
1930 const_iv (GL_BACK),
1931 const_iv (GL_AND),
1932 const_iv (GL_ONE),
1933 const_iv (GL_ZERO),
1934 const_iv (GL_SRC_ALPHA),
1935 const_iv (GL_DST_ALPHA),
1936 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1937 const_iv (GL_ONE_MINUS_DST_ALPHA),
1938 const_iv (GL_SRC_ALPHA_SATURATE),
1939 const_iv (GL_RGB),
1940 const_iv (GL_RGBA),
1941 const_iv (GL_RGBA4),
1942 const_iv (GL_RGBA8),
1943 const_iv (GL_RGB5_A1),
1944 const_iv (GL_UNSIGNED_BYTE),
1945 const_iv (GL_UNSIGNED_SHORT),
1946 const_iv (GL_UNSIGNED_INT),
1947 const_iv (GL_ALPHA),
1948 const_iv (GL_INTENSITY),
1949 const_iv (GL_LUMINANCE),
1950 const_iv (GL_LUMINANCE_ALPHA),
1951 const_iv (GL_FLOAT),
1952 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1953 const_iv (GL_COMPILE),
1954 const_iv (GL_TEXTURE_1D),
1955 const_iv (GL_TEXTURE_2D),
1956 const_iv (GL_TEXTURE_ENV),
1957 const_iv (GL_TEXTURE_MAG_FILTER),
1958 const_iv (GL_TEXTURE_MIN_FILTER),
1959 const_iv (GL_TEXTURE_ENV_MODE),
1960 const_iv (GL_TEXTURE_WRAP_S),
1961 const_iv (GL_TEXTURE_WRAP_T),
1962 const_iv (GL_REPEAT),
1963 const_iv (GL_CLAMP),
1964 const_iv (GL_CLAMP_TO_EDGE),
1965 const_iv (GL_NEAREST),
1966 const_iv (GL_LINEAR),
1967 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1968 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1969 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1970 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1971 const_iv (GL_GENERATE_MIPMAP),
1972 const_iv (GL_MODULATE),
1973 const_iv (GL_DECAL),
1974 const_iv (GL_REPLACE),
1975 const_iv (GL_DEPTH_BUFFER_BIT),
1976 const_iv (GL_COLOR_BUFFER_BIT),
1977 const_iv (GL_PROJECTION),
1978 const_iv (GL_MODELVIEW),
1979 const_iv (GL_COLOR_LOGIC_OP),
1980 const_iv (GL_SEPARABLE_2D),
1981 const_iv (GL_CONVOLUTION_2D),
1982 const_iv (GL_CONVOLUTION_BORDER_MODE),
1983 const_iv (GL_CONSTANT_BORDER),
1984 const_iv (GL_LINES),
1985 const_iv (GL_LINE_STRIP),
1986 const_iv (GL_LINE_LOOP),
1987 const_iv (GL_QUADS),
1988 const_iv (GL_QUAD_STRIP),
1989 const_iv (GL_TRIANGLES),
1990 const_iv (GL_TRIANGLE_STRIP),
1991 const_iv (GL_TRIANGLE_FAN),
1992 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1993 const_iv (GL_FASTEST),
1994 const_iv (GL_V2F),
1995 const_iv (GL_V3F),
1996 const_iv (GL_T2F_V3F),
1997 const_iv (GL_T2F_N3F_V3F),
1998# undef const_iv
1999 };
2000
2001 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2002 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2003}
2004
2005char *
2006gl_vendor ()
2007 CODE:
2008 RETVAL = (char *)glGetString (GL_VENDOR);
2009 OUTPUT:
2010 RETVAL
2011
2012char *
2013gl_version ()
2014 CODE:
2015 RETVAL = (char *)glGetString (GL_VERSION);
2016 OUTPUT:
2017 RETVAL
2018
2019char *
2020gl_extensions ()
2021 CODE:
2022 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2023 OUTPUT:
2024 RETVAL
2025
2026int glGetError ()
2027
2028void glFinish ()
2029
2030void glClear (int mask)
2031
2032void glClearColor (float r, float g, float b, float a = 1.0)
2033 PROTOTYPE: @
2034
2035void glEnable (int cap)
2036
2037void glDisable (int cap)
2038
2039void glShadeModel (int mode)
2040
2041void glHint (int target, int mode)
2042
2043void glBlendFunc (int sfactor, int dfactor)
2044
2045void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2046 CODE:
2047 gl_BlendFuncSeparate (sa, da, saa, daa);
2048
2049void glDepthMask (int flag)
2050
2051void glLogicOp (int opcode)
2052
2053void glColorMask (int red, int green, int blue, int alpha)
2054
2055void glMatrixMode (int mode)
2056
2057void glPushMatrix ()
2058
2059void glPopMatrix ()
2060
2061void glLoadIdentity ()
2062
2063void glDrawBuffer (int buffer)
2064
2065void glReadBuffer (int buffer)
2066
2067# near_ and far_ are due to microsofts buggy "c" compiler
2068void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2069
2070# near_ and far_ are due to microsofts buggy "c" compiler
2071void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2072
2073void glViewport (int x, int y, int width, int height)
2074
2075void glScissor (int x, int y, int width, int height)
2076
2077void glTranslate (float x, float y, float z = 0.)
2078 CODE:
2079 glTranslatef (x, y, z);
2080
2081void glScale (float x, float y, float z = 1.)
2082 CODE:
2083 glScalef (x, y, z);
2084
2085void glRotate (float angle, float x, float y, float z)
2086 CODE:
2087 glRotatef (angle, x, y, z);
2088
2089void glBegin (int mode)
2090
2091void glEnd ()
2092
2093void glColor (float r, float g, float b, float a = 1.0)
2094 PROTOTYPE: @
2095 ALIAS:
2096 glColor_premultiply = 1
2097 CODE:
2098 if (ix)
2099 {
2100 r *= a;
2101 g *= a;
2102 b *= a;
2103 }
2104 // microsoft visual "c" rounds instead of truncating...
2105 glColor4f (r, g, b, a);
2106
2107void glInterleavedArrays (int format, int stride, char *data)
2108
2109void glDrawElements (int mode, int count, int type, char *indices)
2110
2111# 1.2 void glDrawRangeElements (int mode, int start, int end
2112
2113void glRasterPos (float x, float y, float z = 0.)
2114 CODE:
2115 glRasterPos3f (0, 0, z);
2116 glBitmap (0, 0, 0, 0, x, y, 0);
2117
2118void glVertex (float x, float y, float z = 0.)
2119 CODE:
2120 glVertex3f (x, y, z);
2121
2122void glTexCoord (float s, float t)
2123 CODE:
2124 glTexCoord2f (s, t);
2125
2126void glTexEnv (int target, int pname, float param)
2127 CODE:
2128 glTexEnvf (target, pname, param);
2129
2130void glTexParameter (int target, int pname, float param)
2131 CODE:
2132 glTexParameterf (target, pname, param);
2133
2134void glBindTexture (int target, int name)
2135
2136void glConvolutionParameter (int target, int pname, float params)
2137 CODE:
2138 if (gl.ConvolutionParameterf)
2139 gl.ConvolutionParameterf (target, pname, params);
2140
2141void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2142 CODE:
2143 if (gl.ConvolutionFilter2D)
2144 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2145
2146void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2147 CODE:
2148 if (gl.SeparableFilter2D)
2149 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2150
2151void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2152
2153void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2154
2155void glDrawPixels (int width, int height, int format, int type, char *pixels)
2156
2157void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2158
2159int glGenTexture ()
2160 CODE:
2161{
2162 GLuint name;
2163 glGenTextures (1, &name);
2164 RETVAL = name;
2165}
2166 OUTPUT:
2167 RETVAL
2168
2169void glDeleteTexture (int name)
2170 CODE:
2171{
2172 GLuint name_ = name;
2173 glDeleteTextures (1, &name_);
2174}
2175
2176int glGenList ()
2177 CODE:
2178 RETVAL = glGenLists (1);
2179 OUTPUT:
2180 RETVAL
2181
2182void glDeleteList (int list)
2183 CODE:
2184 glDeleteLists (list, 1);
2185
2186void glNewList (int list, int mode = GL_COMPILE)
2187
2188void glEndList ()
2189
2190void glCallList (int list)
2191

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