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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.47 by root, Mon Apr 17 21:52:42 2006 UTC vs.
Revision 1.219 by root, Mon Aug 6 05:06:32 2007 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
1#include "EXTERN.h" 16#include "EXTERN.h"
2#include "perl.h" 17#include "perl.h"
3#include "XSUB.h" 18#include "XSUB.h"
4 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
25#include <math.h>
5#include <string.h> 26#include <string.h>
6#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
7 31
8#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
34#include <SDL_endian.h>
9#include <SDL_image.h> 35#include <SDL_image.h>
36#include <SDL_mixer.h>
10#include <SDL_opengl.h> 37#include <SDL_opengl.h>
11 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
12#include <glib/gmacros.h> 42#include <glib/gmacros.h>
13 43
14#include <pango/pango.h> 44#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 45
46#ifndef _WIN32
18#include <sys/types.h> 47# include <sys/types.h>
19#include <sys/socket.h> 48# include <sys/socket.h>
20#include <netinet/in.h> 49# include <netinet/in.h>
21#include <netinet/tcp.h> 50# include <netinet/tcp.h>
22
23#include <inttypes.h> 51# include <inttypes.h>
52#endif
53
54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
24 55
25#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
26 57
27#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
29 60
30static PangoContext *context; 61#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 62
63#if 0
64# define PARACHUTE SDL_INIT_NOPARACHUTE
65#else
66# define PARACHUTE 0
67#endif
68
69static AV *texture_av;
70
71static struct
72{
73#define GL_FUNC(ptr,name) ptr name;
74#include "glfunc.h"
75#undef GL_FUNC
76} gl;
77
78static void
79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
80{
81 if (gl.BlendFuncSeparate)
82 gl.BlendFuncSeparate (sa, da, saa, daa);
83 else if (gl.BlendFuncSeparateEXT)
84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
85 else
86 glBlendFunc (sa, da);
87}
88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
121typedef Mix_Chunk *CFPlus__MixChunk;
122typedef Mix_Music *CFPlus__MixMusic;
123
124typedef PangoFontDescription *CFPlus__Font;
125
126static int
127shape_attr_p (PangoLayoutRun *run)
128{
129 GSList *attrs = run->item->analysis.extra_attrs;
130
131 while (attrs)
132 {
133 PangoAttribute *attr = attrs->data;
134
135 if (attr->klass->type == PANGO_ATTR_SHAPE)
136 return 1;
137
138 attrs = attrs->next;
139 }
140
141 return 0;
142}
32 143
33typedef struct cf_layout { 144typedef struct cf_layout {
34 PangoLayout *pl; 145 PangoLayout *pl;
146 float r, g, b, a; // default color for rgba mode
35 int base_height; 147 int base_height;
148 CFPlus__Font font;
36} *CFClient__Layout; 149} *CFPlus__Layout;
150
151static CFPlus__Font default_font;
152static PangoContext *opengl_context;
153static PangoFontMap *opengl_fontmap;
37 154
38static void 155static void
39substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
40{ 157{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
159#ifdef FC_HINT_STYLE
160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
161#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 163}
44 164
45static void 165static void
46layout_update (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
47{ 167{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
50 */ 170 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 171 PangoFontDescription *font = self->font ? self->font : default_font;
52 172
53 int height = self->base_height * (PANGO_SCALE * 8 / 10);
54
55 if (pango_font_description_get_size (font) != height)
56 {
57 pango_font_description_set_absolute_size (font, height); 173 pango_font_description_set_absolute_size (font,
58 pango_layout_context_changed (self->pl); 174 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
59 } 175
176 pango_layout_set_font_description (self->pl, font);
60} 177}
61 178
62static void 179static void
63layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
64{ 181{
65 layout_update (self); 182 PangoRectangle rect;
66 183
184 // get_pixel_* wrongly rounds down
67 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
68 186
69 *w = (*w + 3) & ~3; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
70 if (!*w) *w = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
71 if (!*h) *h = 1;
72}
73 189
190 if (!rect.width) rect.width = 1;
191 if (!rect.height) rect.height = 1;
192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
74typedef uint16_t mapface; 198typedef uint16_t faceid;
75 199
76typedef struct { 200typedef struct {
77 GLint name; 201 int name;
78 int w, h; 202 int w, h;
79 float s, t; 203 float s, t;
80 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
81} maptex; 207} maptex;
82 208
83typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
84 int16_t darkness; 212 uint16_t darkness;
85 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
86} mapcell; 214} mapcell;
87 215
88typedef struct { 216typedef struct {
89 int32_t c0, c1; 217 int32_t c0, c1;
90 mapcell *col; 218 mapcell *col;
91} maprow; 219} maprow;
92 220
93typedef struct map { 221typedef struct map {
94 int x, y, w, h; 222 int x, y, w, h;
95 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
96 int faces; 224 int faces; tileid *face2tile; // [faceid]
97 mapface *face; 225 int texs; maptex *tex; // [tileid]
98 226
99 int texs;
100 maptex *tex;
101
102 uint32_t rows; 227 int32_t rows;
103 maprow *row; 228 maprow *row;
104} *CFClient__Map; 229} *CFPlus__Map;
105 230
106static char * 231static char *
107prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
108{ 233{
109 char *p; 234 char *p;
126} 251}
127 252
128#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
129#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
130 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
131static maprow * 276static maprow *
132map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
133{ 278{
134 if (0 > y) 279 if (0 > y)
135 { 280 {
136 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
137 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
175 320
176 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
177} 322}
178 323
179static mapcell * 324static mapcell *
180map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
181{ 326{
182 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
183} 328}
184 329
185static void 330static void
186map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
187{ 332{
188 int r; 333 int r;
189 334
190 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
191 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
199 self->row = 0; 344 self->row = 0;
200 self->rows = 0; 345 self->rows = 0;
201} 346}
202 347
203static void 348static void
204map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
205{ 350{
206 int x, y; 351 int x, y;
352 maprow *row;
353 mapcell *cell;
207 354
208 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
209 if (y >= 0) 356 if (y >= 0)
210 { 357 {
211 if (y >= self->rows) 358 if (y >= self->rows)
212 break; 359 break;
213 360
214 maprow *row = self->row + y; 361 row = self->row + y;
215 362
216 for (x = x0; x < x0 + w; x++) 363 for (x = x0; x < x0 + w; x++)
217 if (x >= row->c0) 364 if (x >= row->c0)
218 { 365 {
219 if (x >= row->c1) 366 if (x >= row->c1)
220 break; 367 break;
221 368
222 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
223 } 375 }
224 } 376 }
225} 377}
226 378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
393}
394
395static void
396music_finished (void)
397{
398 SDL_UserEvent ev;
399
400 ev.type = SDL_USEREVENT;
401 ev.code = 0;
402 ev.data1 = 0;
403 ev.data2 = 0;
404
405 SDL_PushEvent ((SDL_Event *)&ev);
406}
407
408static void
409channel_finished (int channel)
410{
411 SDL_UserEvent ev;
412
413 ev.type = SDL_USEREVENT;
414 ev.code = 1;
415 ev.data1 = (void *)(long)channel;
416 ev.data2 = 0;
417
418 SDL_PushEvent ((SDL_Event *)&ev);
419}
420
421static unsigned int
422minpot (unsigned int n)
423{
424 if (!n)
425 return 0;
426
427 --n;
428
429 n |= n >> 1;
430 n |= n >> 2;
431 n |= n >> 4;
432 n |= n >> 8;
433 n |= n >> 16;
434
435 return n + 1;
436}
437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
227MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
228 486
229PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
230 488
231BOOT: 489BOOT:
232{ 490{
233 fontmap = pango_ft2_font_map_new (); 491 HV *stash = gv_stashpv ("CFPlus", 1);
492 static const struct {
493 const char *name;
494 IV iv;
495 } *civ, const_iv[] = {
496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
500 const_iv (SDL_ACTIVEEVENT),
501 const_iv (SDL_KEYDOWN),
502 const_iv (SDL_KEYUP),
503 const_iv (SDL_MOUSEMOTION),
504 const_iv (SDL_MOUSEBUTTONDOWN),
505 const_iv (SDL_MOUSEBUTTONUP),
506 const_iv (SDL_JOYAXISMOTION),
507 const_iv (SDL_JOYBALLMOTION),
508 const_iv (SDL_JOYHATMOTION),
509 const_iv (SDL_JOYBUTTONDOWN),
510 const_iv (SDL_JOYBUTTONUP),
511 const_iv (SDL_QUIT),
512 const_iv (SDL_SYSWMEVENT),
513 const_iv (SDL_EVENT_RESERVEDA),
514 const_iv (SDL_EVENT_RESERVEDB),
515 const_iv (SDL_VIDEORESIZE),
516 const_iv (SDL_VIDEOEXPOSE),
517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
523 const_iv (SDLK_KP0),
524 const_iv (SDLK_KP1),
525 const_iv (SDLK_KP2),
526 const_iv (SDLK_KP3),
527 const_iv (SDLK_KP4),
528 const_iv (SDLK_KP5),
529 const_iv (SDLK_KP6),
530 const_iv (SDLK_KP7),
531 const_iv (SDLK_KP8),
532 const_iv (SDLK_KP9),
533 const_iv (SDLK_KP_PERIOD),
534 const_iv (SDLK_KP_DIVIDE),
535 const_iv (SDLK_KP_MULTIPLY),
536 const_iv (SDLK_KP_MINUS),
537 const_iv (SDLK_KP_PLUS),
538 const_iv (SDLK_KP_ENTER),
539 const_iv (SDLK_KP_EQUALS),
540 const_iv (SDLK_UP),
541 const_iv (SDLK_DOWN),
542 const_iv (SDLK_RIGHT),
543 const_iv (SDLK_LEFT),
544 const_iv (SDLK_INSERT),
545 const_iv (SDLK_HOME),
546 const_iv (SDLK_END),
547 const_iv (SDLK_PAGEUP),
548 const_iv (SDLK_PAGEDOWN),
549 const_iv (SDLK_F1),
550 const_iv (SDLK_F2),
551 const_iv (SDLK_F3),
552 const_iv (SDLK_F4),
553 const_iv (SDLK_F5),
554 const_iv (SDLK_F6),
555 const_iv (SDLK_F7),
556 const_iv (SDLK_F8),
557 const_iv (SDLK_F9),
558 const_iv (SDLK_F10),
559 const_iv (SDLK_F11),
560 const_iv (SDLK_F12),
561 const_iv (SDLK_F13),
562 const_iv (SDLK_F14),
563 const_iv (SDLK_F15),
564 const_iv (SDLK_NUMLOCK),
565 const_iv (SDLK_CAPSLOCK),
566 const_iv (SDLK_SCROLLOCK),
567 const_iv (SDLK_RSHIFT),
568 const_iv (SDLK_LSHIFT),
569 const_iv (SDLK_RCTRL),
570 const_iv (SDLK_LCTRL),
571 const_iv (SDLK_RALT),
572 const_iv (SDLK_LALT),
573 const_iv (SDLK_RMETA),
574 const_iv (SDLK_LMETA),
575 const_iv (SDLK_LSUPER),
576 const_iv (SDLK_RSUPER),
577 const_iv (SDLK_MODE),
578 const_iv (SDLK_COMPOSE),
579 const_iv (SDLK_HELP),
580 const_iv (SDLK_PRINT),
581 const_iv (SDLK_SYSREQ),
582 const_iv (SDLK_BREAK),
583 const_iv (SDLK_MENU),
584 const_iv (SDLK_POWER),
585 const_iv (SDLK_EURO),
586 const_iv (SDLK_UNDO),
587
588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
590 const_iv (KMOD_LSHIFT),
591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
593 const_iv (KMOD_LCTRL),
594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
596 const_iv (KMOD_LALT),
597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
599 const_iv (KMOD_LMETA),
600 const_iv (KMOD_RMETA),
601 const_iv (KMOD_NUM),
602 const_iv (KMOD_CAPS),
603 const_iv (KMOD_MODE),
604# undef const_iv
605 };
606
607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
609
610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
619
620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
626
627NV floor (NV x)
628
629NV ceil (NV x)
630
631void
632pango_init ()
633 CODE:
634{
635 opengl_fontmap = pango_opengl_font_map_new ();
234 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
235 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
236} 638}
639
640char *
641SDL_GetError ()
642
643int
644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
645
646void
647SDL_Quit ()
648
649void
650SDL_ListModes (int rgb, int alpha)
651 PPCODE:
652{
653 SDL_Rect **m;
654
655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
659
660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
662
663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
667
668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
669#if SDL_VERSION_ATLEAST(1,2,10)
670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
673
674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
675
676 if (m && m != (SDL_Rect **)-1)
677 while (*m)
678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
681 AV *av = newAV ();
682 av_push (av, newSViv ((*m)->w));
683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
688
689 ++m;
690 }
691}
692
693int
694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
705 RETVAL = !!SDL_SetVideoMode (
706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
707 );
708
709 if (RETVAL)
710 {
711 av_clear (texture_av);
712
713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
715#include "glfunc.h"
716#undef GL_FUNC
717 }
718}
719 OUTPUT:
720 RETVAL
721
722void
723SDL_GL_SwapBuffers ()
724
725char *
726SDL_GetKeyName (int sym)
727
728int
729SDL_GetAppState ()
730
731void
732poll_events ()
733 PPCODE:
734{
735 SDL_Event ev;
736
737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
739 {
740 HV *hv = newHV ();
741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
742
743 switch (ev.type)
744 {
745 case SDL_KEYDOWN:
746 case SDL_KEYUP:
747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
752 break;
753
754 case SDL_ACTIVEEVENT:
755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
757 break;
758
759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
779 hv_store (hv, "state", 5, newSViv (state), 0);
780 hv_store (hv, "x", 1, newSViv (x), 0);
781 hv_store (hv, "y", 1, newSViv (y), 0);
782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
785 break;
786
787 case SDL_MOUSEBUTTONDOWN:
788 case SDL_MOUSEBUTTONUP:
789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
790
791 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
792 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
793 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
794 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
795 break;
796
797 case SDL_USEREVENT:
798 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
801 break;
802 }
803
804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
805 }
806}
807
808int
809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
810 POSTCALL:
811 Mix_HookMusicFinished (music_finished);
812 Mix_ChannelFinished (channel_finished);
813
814void
815Mix_CloseAudio ()
816
817int
818Mix_AllocateChannels (int numchans = -1)
819
820const char *
821Mix_GetError ()
237 822
238void 823void
239lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
240 CODE: 825 CODE:
241 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
242 827
243char * 828void
244gl_version () 829win32_proxy_info ()
245 CODE: 830 PPCODE:
246 RETVAL = (char *)glGetString (GL_VERSION); 831{
247 OUTPUT: 832#ifdef _WIN32
248 RETVAL 833 char buffer[2048];
834 DWORD buflen;
249 835
250char * 836 EXTEND (SP, 3);
251gl_extensions () 837
252 CODE: 838 buflen = sizeof (buffer);
253 RETVAL = (char *)glGetString (GL_EXTENSIONS); 839 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
254 OUTPUT: 840 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
255 RETVAL 841 {
842 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
846 {
847 PUSHs (newSVpv (buffer, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
851 PUSHs (newSVpv (buffer, 0));
852 }
853 }
854#endif
855}
256 856
257void 857void
258add_font (char *file) 858add_font (char *file)
259 CODE: 859 CODE:
260 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 860 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
261
262void
263set_font (char *file)
264 CODE:
265{
266 int count;
267 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
268 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
269 FcPatternDestroy (pattern);
270 pango_context_set_font_description (context, font);
271}
272 861
273void 862void
274load_image_inline (SV *image_) 863load_image_inline (SV *image_)
275 ALIAS: 864 ALIAS:
276 load_image_file = 1 865 load_image_file = 1
279 STRLEN image_len; 868 STRLEN image_len;
280 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
281 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
282 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
283 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
284 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
285 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
286 875
287 if (!rw) 876 if (!rw)
288 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
289 878
292 croak ("load_image: %s", SDL_GetError ()); 881 croak ("load_image: %s", SDL_GetError ());
293 882
294 fmt.palette = NULL; 883 fmt.palette = NULL;
295 fmt.BitsPerPixel = 32; 884 fmt.BitsPerPixel = 32;
296 fmt.BytesPerPixel = 4; 885 fmt.BytesPerPixel = 4;
886#if SDL_BYTEORDER == SDL_LIL_ENDIAN
297 fmt.Rmask = 0x000000ff; 887 fmt.Rmask = 0x000000ff;
298 fmt.Gmask = 0x0000ff00; 888 fmt.Gmask = 0x0000ff00;
299 fmt.Bmask = 0x00ff0000; 889 fmt.Bmask = 0x00ff0000;
300 fmt.Amask = 0xff000000; 890 fmt.Amask = 0xff000000;
891#else
892 fmt.Rmask = 0xff000000;
893 fmt.Gmask = 0x00ff0000;
894 fmt.Bmask = 0x0000ff00;
895 fmt.Amask = 0x000000ff;
896#endif
301 fmt.Rloss = 0; 897 fmt.Rloss = 0;
302 fmt.Gloss = 0; 898 fmt.Gloss = 0;
303 fmt.Bloss = 0; 899 fmt.Bloss = 0;
304 fmt.Aloss = 0; 900 fmt.Aloss = 0;
305 fmt.Rshift = 0; 901 fmt.Rshift = 0;
311 907
312 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 908 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
313 909
314 assert (surface2->pitch == surface2->w * 4); 910 assert (surface2->pitch == surface2->w * 4);
315 911
912 SDL_LockSurface (surface2);
316 EXTEND (SP, 5); 913 EXTEND (SP, 6);
317 PUSHs (sv_2mortal (newSViv (surface2->w))); 914 PUSHs (sv_2mortal (newSViv (surface2->w)));
318 PUSHs (sv_2mortal (newSViv (surface2->h))); 915 PUSHs (sv_2mortal (newSViv (surface2->h)));
319 SDL_LockSurface (surface2);
320 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 916 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
321 SDL_UnlockSurface (surface2);
322 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 917 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
323 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
324 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 919 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
920 SDL_UnlockSurface (surface2);
325 921
326 SDL_FreeSurface (surface); 922 SDL_FreeSurface (surface);
327 SDL_FreeSurface (surface2); 923 SDL_FreeSurface (surface2);
328} 924}
329 925
351 PUSHs (sv_2mortal (newSViv (b / y))); 947 PUSHs (sv_2mortal (newSViv (b / y)));
352 PUSHs (sv_2mortal (newSViv (a / y))); 948 PUSHs (sv_2mortal (newSViv (a / y)));
353} 949}
354 950
355void 951void
952error (char *message)
953 CODE:
954 fprintf (stderr, "ERROR: %s\n", message);
955#ifdef _WIN32
956 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
957#endif
958
959void
356fatal (char *message) 960fatal (char *message)
357 CODE: 961 CODE:
962 fprintf (stderr, "FATAL: %s\n", message);
963#ifdef _WIN32
964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
965#endif
966 _exit (1);
967
968void
969_exit (int retval = 0)
970 CODE:
358#ifdef WIN32 971#ifdef WIN32
359 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 972 ExitThread (retval); // unclean, please beam me up
360#else 973#else
361 fprintf (stderr, "FATAL: %s\n", message); 974 _exit (retval);
362#endif 975#endif
363 exit (1);
364 976
977void
978debug ()
979 CODE:
980{
981#if DEBUG
982 VALGRIND_DO_LEAK_CHECK;
983#endif
984}
985
986MODULE = CFPlus PACKAGE = CFPlus::Font
987
988PROTOTYPES: DISABLE
989
990CFPlus::Font
991new_from_file (SV *class, char *path, int id = 0)
992 CODE:
993{
994 int count;
995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
996 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
997 FcPatternDestroy (pattern);
998}
999 OUTPUT:
1000 RETVAL
1001
1002void
1003DESTROY (CFPlus::Font self)
1004 CODE:
1005 pango_font_description_free (self);
1006
1007void
1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
1010 CODE:
1011 default_font = self;
1012
365MODULE = CFClient PACKAGE = CFClient::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
366 1014
367CFClient::Layout 1015PROTOTYPES: DISABLE
368new (SV *class, int base_height = 10) 1016
1017void
1018reset_glyph_cache ()
1019 PROTOTYPE:
1020 CODE:
1021 tc_clear ();
1022
1023CFPlus::Layout
1024new (SV *class)
369 CODE: 1025 CODE:
370 New (0, RETVAL, 1, struct cf_layout); 1026 New (0, RETVAL, 1, struct cf_layout);
371 RETVAL->base_height = base_height; 1027
372 RETVAL->pl = pango_layout_new (context); 1028 RETVAL->pl = pango_layout_new (opengl_context);
1029 RETVAL->r = 1.;
1030 RETVAL->g = 1.;
1031 RETVAL->b = 1.;
1032 RETVAL->a = 1.;
1033 RETVAL->base_height = MIN_FONT_HEIGHT;
1034 RETVAL->font = 0;
1035
373 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1036 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
1037 layout_update_font (RETVAL);
374 OUTPUT: 1038 OUTPUT:
375 RETVAL 1039 RETVAL
376 1040
377void 1041void
378DESTROY (CFClient::Layout self) 1042DESTROY (CFPlus::Layout self)
379 CODE: 1043 CODE:
380 g_object_unref (self->pl); 1044 g_object_unref (self->pl);
381 Safefree (self); 1045 Safefree (self);
382 1046
383void 1047void
384set_text (CFClient::Layout self, SV *text_) 1048set_text (CFPlus::Layout self, SV *text_)
385 CODE: 1049 CODE:
386{ 1050{
387 STRLEN textlen; 1051 STRLEN textlen;
388 char *text = SvPVutf8 (text_, textlen); 1052 char *text = SvPVutf8 (text_, textlen);
389 1053
390 pango_layout_set_text (self->pl, text, textlen); 1054 pango_layout_set_text (self->pl, text, textlen);
391} 1055}
392 1056
393void 1057void
394set_markup (CFClient::Layout self, SV *text_) 1058set_markup (CFPlus::Layout self, SV *text_)
395 CODE: 1059 CODE:
396{ 1060{
397 STRLEN textlen; 1061 STRLEN textlen;
398 char *text = SvPVutf8 (text_, textlen); 1062 char *text = SvPVutf8 (text_, textlen);
399 1063
400 pango_layout_set_markup (self->pl, text, textlen); 1064 pango_layout_set_markup (self->pl, text, textlen);
401} 1065}
402 1066
1067void
1068set_shapes (CFPlus::Layout self, ...)
1069 CODE:
1070{
1071 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text;
1074 int arg = 4;
1075
1076 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1077 {
1078 PangoRectangle inkrect, rect;
1079 PangoAttribute *attr;
1080
1081 int x = SvIV (ST (arg - 3));
1082 int y = SvIV (ST (arg - 2));
1083 int w = SvIV (ST (arg - 1));
1084 int h = SvIV (ST (arg ));
1085
1086 inkrect.x = 0;
1087 inkrect.y = 0;
1088 inkrect.width = 0;
1089 inkrect.height = 0;
1090
1091 rect.x = x * PANGO_SCALE;
1092 rect.y = y * PANGO_SCALE;
1093 rect.width = w * PANGO_SCALE;
1094 rect.height = h * PANGO_SCALE;
1095
1096 if (!attrs)
1097 attrs = pango_layout_get_attributes (self->pl);
1098
1099 attr = pango_attr_shape_new (&inkrect, &rect);
1100 attr->start_index = pos - text;
1101 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1102 pango_attr_list_insert (attrs, attr);
1103
1104 arg += 4;
1105 pos += sizeof (OBJ_STR) - 1;
1106 }
1107
1108 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs);
1110}
1111
1112void
1113get_shapes (CFPlus::Layout self)
1114 PPCODE:
1115{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117
1118 do
1119 {
1120 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1121
1122 if (run && shape_attr_p (run))
1123 {
1124 PangoRectangle extents;
1125 pango_layout_iter_get_run_extents (iter, 0, &extents);
1126
1127 EXTEND (SP, 2);
1128 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1129 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1130 }
1131 }
1132 while (pango_layout_iter_next_run (iter));
1133
1134 pango_layout_iter_free (iter);
1135}
1136
1137int
1138has_wrapped (CFPlus::Layout self)
1139 CODE:
1140{
1141 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl);
1143
1144 while (*text)
1145 lines += *text++ == '\n';
1146
1147 RETVAL = lines < pango_layout_get_line_count (self->pl);
1148}
1149 OUTPUT:
1150 RETVAL
1151
403SV * 1152SV *
404get_text (CFClient::Layout self) 1153get_text (CFPlus::Layout self)
405 CODE: 1154 CODE:
406 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
407 SvUTF8_on (RETVAL); 1156 sv_utf8_decode (RETVAL);
408 OUTPUT: 1157 OUTPUT:
409 RETVAL 1158 RETVAL
410 1159
411void 1160void
1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1162 CODE:
1163 self->r = r;
1164 self->g = g;
1165 self->b = b;
1166 self->a = a;
1167
1168void
1169set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1170 CODE:
1171 if (self->font != font)
1172 {
1173 self->font = font;
1174 layout_update_font (self);
1175 }
1176
1177void
412set_height (CFClient::Layout self, int base_height) 1178set_height (CFPlus::Layout self, int base_height)
413 CODE: 1179 CODE:
1180 if (self->base_height != base_height)
1181 {
414 self->base_height = base_height; 1182 self->base_height = base_height;
1183 layout_update_font (self);
1184 }
415 1185
416void 1186void
417set_width (CFClient::Layout self, int max_width = -1) 1187set_width (CFPlus::Layout self, int max_width = -1)
418 CODE: 1188 CODE:
419 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
420 1190
421void 1191void
1192set_indent (CFPlus::Layout self, int indent)
1193 CODE:
1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1195
1196void
1197set_spacing (CFPlus::Layout self, int spacing)
1198 CODE:
1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1200
1201void
1202set_ellipsise (CFPlus::Layout self, int ellipsise)
1203 CODE:
1204 pango_layout_set_ellipsize (self->pl,
1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1208 : PANGO_ELLIPSIZE_NONE
1209 );
1210
1211void
1212set_single_paragraph_mode (CFPlus::Layout self, int spm)
1213 CODE:
1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1215
1216void
422size (CFClient::Layout self) 1217size (CFPlus::Layout self)
423 PPCODE: 1218 PPCODE:
424{ 1219{
425 int w, h; 1220 int w, h;
426 1221
427 layout_update (self);
428 layout_get_pixel_size (self, &w, &h); 1222 layout_get_pixel_size (self, &w, &h);
429 1223
430 EXTEND (SP, 2); 1224 EXTEND (SP, 2);
431 PUSHs (sv_2mortal (newSViv (w))); 1225 PUSHs (sv_2mortal (newSViv (w)));
432 PUSHs (sv_2mortal (newSViv (h))); 1226 PUSHs (sv_2mortal (newSViv (h)));
433} 1227}
434 1228
435int 1229int
1230descent (CFPlus::Layout self)
1231 CODE:
1232{
1233 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect);
1236 RETVAL = PANGO_DESCENT (rect);
1237}
1238 OUTPUT:
1239 RETVAL
1240
1241int
436xy_to_index (CFClient::Layout self, int x, int y) 1242xy_to_index (CFPlus::Layout self, int x, int y)
437 CODE: 1243 CODE:
438{ 1244{
439 int index, trailing; 1245 int index, trailing;
440
441 layout_update (self);
442 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
443
444 RETVAL = index; 1247 RETVAL = index + trailing;
445} 1248}
446 OUTPUT: 1249 OUTPUT:
447 RETVAL 1250 RETVAL
448 1251
449void 1252void
450cursor_pos (CFClient::Layout self, int index) 1253cursor_pos (CFPlus::Layout self, int index)
451 PPCODE: 1254 PPCODE:
452{ 1255{
453 PangoRectangle strong_pos; 1256 PangoRectangle strong_pos;
454 layout_update (self);
455 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
456 1258
457 EXTEND (SP, 3); 1259 EXTEND (SP, 3);
458 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1260 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
459 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
460 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
461} 1263}
462 1264
463void 1265void
464render (CFClient::Layout self) 1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
465 PPCODE: 1267 PPCODE:
466{ 1268{
467 SV *retval; 1269 int line, x;
468 int w, h;
469 FT_Bitmap bitmap;
470 1270
471 layout_update (self); 1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
472 layout_get_pixel_size (self, &w, &h); 1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
473 1273
474 retval = newSV (w * h);
475 SvPOK_only (retval);
476 SvCUR_set (retval, w * h);
477
478 bitmap.rows = h;
479 bitmap.width = w;
480 bitmap.pitch = w;
481 bitmap.buffer = (unsigned char*)SvPVX (retval);
482 bitmap.num_grays = 256;
483 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
484
485 memset (bitmap.buffer, 0, w * h);
486
487 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
488
489 EXTEND (SP, 3); 1274 EXTEND (SP, 2);
490 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (line - 1)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277}
1278
1279void
1280line_x_to_index (CFPlus::Layout self, int line, int x)
1281 PPCODE:
1282{
1283 PangoLayoutLine *lp;
1284 int index, trailing;
1285
1286 if (line < 0)
1287 XSRETURN_EMPTY;
1288
1289 if (!(lp = pango_layout_get_line (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */
1291
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293
1294 EXTEND (SP, 2);
1295 if (GIMME_V == G_SCALAR)
1296 PUSHs (sv_2mortal (newSViv (index + trailing)));
1297 else
1298 {
491 PUSHs (sv_2mortal (newSViv (h))); 1299 PUSHs (sv_2mortal (newSViv (index)));
492 PUSHs (sv_2mortal (retval)); 1300 PUSHs (sv_2mortal (newSViv (trailing)));
1301 }
493} 1302}
494 1303
1304void
1305render (CFPlus::Layout self, float x, float y, int flags = 0)
1306 PPCODE:
1307 pango_opengl_render_layout_subpixel (
1308 self->pl,
1309 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a,
1311 flags
1312 );
1313
495MODULE = CFClient PACKAGE = CFClient::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
496 1315
1316PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319
497void 1320void
1321pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE:
1323{
1324 if ((nw != ow || nh != oh) && SvOK (data_))
1325 {
1326 STRLEN datalen;
1327 char *data = SvPVbyte (data_, datalen);
1328 int bpp = datalen / (ow * oh);
1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1330
1331 SvPOK_only (result_);
1332 SvCUR_set (result_, nw * nh * bpp);
1333
1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1335 while (oh--)
1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1337
1338 sv_setsv (data_, result_);
1339 }
1340}
1341
1342void
498draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
499 PROTOTYPE: $$$;$$ 1344 PROTOTYPE: $$$;$$
1345 ALIAS:
1346 draw_quad_alpha = 1
1347 draw_quad_alpha_premultiplied = 2
500 CODE: 1348 CODE:
501{ 1349{
502 HV *hv = (HV *)SvRV (self); 1350 HV *hv = (HV *)SvRV (self);
503 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
504 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
505 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
506 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); 1354
1355 if (name <= 0)
1356 XSRETURN_EMPTY;
507 1357
508 if (items < 5) 1358 if (items < 5)
509 { 1359 {
510 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1360 w = SvNV (*hv_fetch (hv, "w", 1, 1));
511 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1361 h = SvNV (*hv_fetch (hv, "h", 1, 1));
512 } 1362 }
513 1363
1364 if (ix)
1365 {
1366 glEnable (GL_BLEND);
1367
1368 if (ix == 2)
1369 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1370 else
1371 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1372 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1373
1374 glEnable (GL_ALPHA_TEST);
1375 glAlphaFunc (GL_GREATER, 0.01f);
1376 }
1377
514 glBindTexture (GL_TEXTURE_2D, name); 1378 glBindTexture (GL_TEXTURE_2D, name);
515 if (wrap_mode) { 1379
516 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
517 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
518 }
519 glBegin (GL_QUADS); 1380 glBegin (GL_QUADS);
520 glTexCoord2f (0, 0); glVertex2f (x , y ); 1381 glTexCoord2f (0, 0); glVertex2f (x , y );
521 glTexCoord2f (0, t); glVertex2f (x , y + h); 1382 glTexCoord2f (0, t); glVertex2f (x , y + h);
522 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1383 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
523 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1384 glTexCoord2f (s, 0); glVertex2f (x + w, y );
524 glEnd (); 1385 glEnd ();
525}
526 1386
1387 if (ix)
1388 {
1389 glDisable (GL_ALPHA_TEST);
1390 glDisable (GL_BLEND);
1391 }
1392}
1393
1394IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1395 CODE:
1396{
1397 GLint width;
1398 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1399 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1400 RETVAL = width > 0;
1401}
1402 OUTPUT:
1403 RETVAL
1404
527MODULE = CFClient PACKAGE = CFClient::Map 1405MODULE = CFPlus PACKAGE = CFPlus::Map
528 1406
529CFClient::Map 1407PROTOTYPES: DISABLE
530new (SV *class, int map_width, int map_height) 1408
1409CFPlus::Map
1410new (SV *class)
531 CODE: 1411 CODE:
532 New (0, RETVAL, 1, struct map); 1412 New (0, RETVAL, 1, struct map);
533 RETVAL->x = 0; 1413 RETVAL->x = 0;
534 RETVAL->y = 0; 1414 RETVAL->y = 0;
535 RETVAL->w = map_width; 1415 RETVAL->w = 0;
536 RETVAL->h = map_height; 1416 RETVAL->h = 0;
537 RETVAL->ox = 0; 1417 RETVAL->ox = 0;
538 RETVAL->oy = 0; 1418 RETVAL->oy = 0;
539 RETVAL->faces = 8192; 1419 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
540 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1420 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
541 RETVAL->texs = 8192;
542 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
543 RETVAL->rows = 0; 1421 RETVAL->rows = 0;
544 RETVAL->row = 0; 1422 RETVAL->row = 0;
545 OUTPUT: 1423 OUTPUT:
546 RETVAL 1424 RETVAL
547 1425
548void 1426void
549DESTROY (CFClient::Map self) 1427DESTROY (CFPlus::Map self)
550 CODE: 1428 CODE:
551{ 1429{
552 map_clear (self); 1430 map_clear (self);
553 Safefree (self->face); 1431 Safefree (self->face2tile);
1432 Safefree (self->tex);
554 Safefree (self); 1433 Safefree (self);
555} 1434}
556 1435
557void 1436void
1437resize (CFPlus::Map self, int map_width, int map_height)
1438 CODE:
1439 self->w = map_width;
1440 self->h = map_height;
1441
1442void
558clear (CFClient::Map self) 1443clear (CFPlus::Map self)
559 CODE: 1444 CODE:
560 map_clear (self); 1445 map_clear (self);
561 1446
562void 1447void
563set_face (CFClient::Map self, int face, int texid) 1448set_tileid (CFPlus::Map self, int face, int tile)
564 CODE: 1449 CODE:
565{ 1450{
566 while (self->faces <= face) 1451 need_facenum (self, face); self->face2tile [face] = tile;
567 { 1452 need_texid (self, tile);
568 Append (mapface, self->face, self->faces, self->faces);
569 self->faces *= 2;
570 }
571
572 self->face [face] = texid;
573} 1453}
574 1454
575void 1455void
1456set_smooth (CFPlus::Map self, int face, int smooth, int level)
1457 CODE:
1458{
1459 tileid texid;
1460 maptex *tex;
1461
1462 if (face < 0 || face >= self->faces)
1463 return;
1464
1465 if (smooth < 0 || smooth >= self->faces)
1466 return;
1467
1468 texid = self->face2tile [face];
1469
1470 if (!texid)
1471 return;
1472
1473 tex = self->tex + texid;
1474 tex->smoothtile = self->face2tile [smooth];
1475 tex->smoothlevel = level;
1476}
1477
1478void
576set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1479set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
577 CODE: 1480 CODE:
578{ 1481{
579 while (self->texs <= texid) 1482 need_texid (self, texid);
1483
580 { 1484 {
581 Append (maptex, self->tex, self->texs, self->texs);
582 self->texs *= 2;
583 }
584
585 maptex *tex = self->tex + texid; 1485 maptex *tex = self->tex + texid;
586 1486
587 tex->name = name; 1487 tex->name = name;
588 tex->w = w; 1488 tex->w = w;
589 tex->h = h; 1489 tex->h = h;
590 tex->s = s; 1490 tex->s = s;
591 tex->t = t; 1491 tex->t = t;
592 tex->r = r; 1492 tex->r = r;
593 tex->g = g; 1493 tex->g = g;
594 tex->b = b; 1494 tex->b = b;
595 tex->a = a; 1495 tex->a = a;
1496 }
1497
1498 // somewhat hackish, but for textures that require it, it really
1499 // improves the look, and most others don't suffer.
1500 glBindTexture (GL_TEXTURE_2D, name);
1501 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1502 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1503 // use uglier nearest interpolation because linear suffers
1504 // from transparent color bleeding and ugly wrapping effects.
1505 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
596} 1506}
597 1507
598int 1508int
599ox (CFClient::Map self) 1509ox (CFPlus::Map self)
600 ALIAS: 1510 ALIAS:
601 oy = 1 1511 oy = 1
1512 x = 2
1513 y = 3
1514 w = 4
1515 h = 5
602 CODE: 1516 CODE:
603 switch (ix) 1517 switch (ix)
604 { 1518 {
605 case 0: RETVAL = self->ox; break; 1519 case 0: RETVAL = self->ox; break;
606 case 1: RETVAL = self->oy; break; 1520 case 1: RETVAL = self->oy; break;
1521 case 2: RETVAL = self->x; break;
1522 case 3: RETVAL = self->y; break;
1523 case 4: RETVAL = self->w; break;
1524 case 5: RETVAL = self->h; break;
607 } 1525 }
608 OUTPUT: 1526 OUTPUT:
609 RETVAL 1527 RETVAL
610 1528
611void 1529void
612scroll (CFClient::Map self, int dx, int dy) 1530scroll (CFPlus::Map self, int dx, int dy)
613 CODE: 1531 CODE:
614{ 1532{
615 if (dx > 0) 1533 if (dx > 0)
616 map_blank (self, self->x, self->y, dx - 1, self->h); 1534 map_blank (self, self->x, self->y, dx, self->h);
617 else if (dx < 0) 1535 else if (dx < 0)
618 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1536 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
619 1537
620 if (dy > 0) 1538 if (dy > 0)
621 map_blank (self, self->x, self->y, self->w, dy - 1); 1539 map_blank (self, self->x, self->y, self->w, dy);
622 else if (dy < 0) 1540 else if (dy < 0)
623 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1541 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
624 1542
625 self->ox += dx; self->x += dx; 1543 self->ox += dx; self->x += dx;
626 self->oy += dy; self->y += dy; 1544 self->oy += dy; self->y += dy;
627 1545
628 while (self->y < 0) 1546 while (self->y < 0)
633 self->y += MAP_EXTEND_Y; 1551 self->y += MAP_EXTEND_Y;
634 } 1552 }
635} 1553}
636 1554
637void 1555void
638map1a_update (CFClient::Map self, SV *data_) 1556map1a_update (CFPlus::Map self, SV *data_, int extmap)
639 CODE: 1557 CODE:
640{ 1558{
641 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1559 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
642 uint8_t *data_end = (uint8_t *)SvEND (data_); 1560 uint8_t *data_end = (uint8_t *)SvEND (data_);
1561 mapcell *cell;
1562 int x, y, flags;
643 1563
644 while (data < data_end) 1564 while (data < data_end - 1)
645 { 1565 {
646 int flags = (data [0] << 8) + data [1]; data += 2; 1566 flags = (data [0] << 8) + data [1]; data += 2;
647 1567
648 int x = ((flags >> 10) & 63) + self->x; 1568 x = self->x + ((flags >> 10) & 63);
649 int y = ((flags >> 4) & 63) + self->y; 1569 y = self->y + ((flags >> 4) & 63);
650 1570
651 mapcell *cell = map_get_cell (self, x, y); 1571 cell = map_get_cell (self, x, y);
652 1572
653 if (flags & 15) 1573 if (flags & 15)
654 { 1574 {
655 if (cell->darkness < 0) 1575 if (!cell->darkness)
656 { 1576 {
1577 memset (cell, 0, sizeof (*cell));
657 cell->darkness = 0; 1578 cell->darkness = 256;
658 cell->face [0] = 0;
659 cell->face [1] = 0;
660 cell->face [2] = 0;
661 } 1579 }
662 1580
663 cell->darkness = flags & 8 ? *data++ : 255;
664
665 //TODO: don't trust server data to be in-range(!) 1581 //TODO: don't trust server data to be in-range(!)
1582
1583 if (flags & 8)
1584 {
1585 if (extmap)
1586 {
1587 uint8_t ext, cmd;
1588
1589 do
1590 {
1591 ext = *data++;
1592 cmd = ext & 0x3f;
1593
1594 if (cmd < 4)
1595 cell->darkness = 255 - ext * 64 + 1;
1596 else if (cmd == 5) // health
1597 {
1598 cell->stat_width = 1;
1599 cell->stat_hp = *data++;
1600 }
1601 else if (cmd == 6) // monster width
1602 cell->stat_width = *data++ + 1;
1603 else if (cmd == 0x47)
1604 {
1605 if (*data == 4)
1606 ; // decode player count
1607
1608 data += *data + 1;
1609 }
1610 else if (cmd == 8) // cell flags
1611 cell->flags = *data++;
1612 else if (ext & 0x40) // unknown, multibyte => skip
1613 data += *data + 1;
1614 else
1615 data++;
1616 }
1617 while (ext & 0x80);
1618 }
1619 else
1620 cell->darkness = *data++ + 1;
1621 }
666 1622
667 if (flags & 4) 1623 if (flags & 4)
668 { 1624 {
669 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1625 faceid face = (data [0] << 8) + data [1]; data += 2;
1626 need_facenum (self, face);
1627 cell->tile [0] = self->face2tile [face];
670 } 1628 }
671 1629
672 if (flags & 2) 1630 if (flags & 2)
673 { 1631 {
674 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1632 faceid face = (data [0] << 8) + data [1]; data += 2;
1633 need_facenum (self, face);
1634 cell->tile [1] = self->face2tile [face];
675 } 1635 }
676 1636
677 if (flags & 1) 1637 if (flags & 1)
678 { 1638 {
679 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1639 faceid face = (data [0] << 8) + data [1]; data += 2;
1640 need_facenum (self, face);
1641 cell->tile [2] = self->face2tile [face];
680 } 1642 }
681 } 1643 }
682 else 1644 else
683 cell->darkness = -1; 1645 cell->darkness = 0;
684 } 1646 }
685} 1647}
686 1648
687SV * 1649SV *
688mapmap (CFClient::Map self, int w, int h) 1650mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
689 CODE: 1651 CODE:
690{ 1652{
691 int x0, x1, x; 1653 int x1, x;
692 int y0, y1, y; 1654 int y1, y;
693 int z; 1655 int z;
694 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1656 SV *map_sv = newSV (w * h * sizeof (uint32_t));
695 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1657 uint32_t *map = (uint32_t *)SvPVX (map_sv);
696 1658
697 SvPOK_only (map_sv); 1659 SvPOK_only (map_sv);
698 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1660 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
699 1661
700 x0 = self->x - w / 2; x1 = x0 + w; 1662 x0 += self->x; x1 = x0 + w;
701 y0 = self->y - h / 2; y1 = y0 + h; 1663 y0 += self->y; y1 = y0 + h;
702 1664
703 for (y = y0; y < y1; y++) 1665 for (y = y0; y < y1; y++)
704 { 1666 {
705 maprow *row = 0 <= y && y < self->rows 1667 maprow *row = 0 <= y && y < self->rows
706 ? self->row + y 1668 ? self->row + y
714 { 1676 {
715 mapcell *cell = row->col + (x - row->c0); 1677 mapcell *cell = row->col + (x - row->c0);
716 1678
717 for (z = 0; z <= 0; z++) 1679 for (z = 0; z <= 0; z++)
718 { 1680 {
719 mapface face = cell->face [z];
720
721 if (face)
722 {
723 maptex tex = self->tex [face]; 1681 maptex tex = self->tex [cell->tile [z]];
724 int a0 = 255 - tex.a; 1682 int a0 = 255 - tex.a;
725 int a1 = tex.a; 1683 int a1 = tex.a;
726 1684
727 r = (r * a0 + tex.r * a1) / 255; 1685 r = (r * a0 + tex.r * a1) / 255;
728 g = (g * a0 + tex.g * a1) / 255; 1686 g = (g * a0 + tex.g * a1) / 255;
729 b = (b * a0 + tex.b * a1) / 255; 1687 b = (b * a0 + tex.b * a1) / 255;
730 a = (a * a0 + tex.a * a1) / 255; 1688 a = (a * a0 + tex.a * a1) / 255;
731 }
732 } 1689 }
733 } 1690 }
734 1691
735 *map++ = (r ) 1692 *map++ = (r )
736 | (g << 8) 1693 | (g << 8)
742 RETVAL = map_sv; 1699 RETVAL = map_sv;
743} 1700}
744 OUTPUT: 1701 OUTPUT:
745 RETVAL 1702 RETVAL
746 1703
747void 1704SV *
748draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1705draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
749 PPCODE: 1706 CODE:
750{ 1707{
751 int sw4 = (sw + 3) & ~3; 1708 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
752 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1709 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
753 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1710 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
754 memset (darkness, 255, sw4 * sh); 1711 smooth_key skey;
755 SvPOK_only (darkness_sv); 1712 int x, y, z;
756 SvCUR_set (darkness_sv, sw4 * sh); 1713 int last_name;
1714 AV *missing = newAV ();
1715 RETVAL = newRV_noinc ((SV *)missing);
757 1716
758 int vx = self->x + (self->w - sw) / 2 - shift_x; 1717 // thats current max. sorry.
759 int vy = self->y + (self->h - sh) / 2 - shift_y; 1718 if (sw > 255) sw = 255;
1719 if (sh > 255) sh = 255;
760 1720
761 /* 1721 // clear key, in case of extra padding
762 int vx = self->vx = self->w >= sw 1722 memset (&skey, 0, sizeof (skey));
763 ? self->x + (self->w - sw) / 2
764 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
765
766 int vy = self->vy = self->h >= sh
767 ? self->y + (self->h - sh) / 2
768 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
769 */
770 1723
771 glColor4ub (255, 255, 255, 255); 1724 glColor4ub (255, 255, 255, 255);
772 1725
1726 glEnable (GL_BLEND);
773 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1727 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
774 glEnable (GL_BLEND);
775 glEnable (GL_TEXTURE_2D); 1728 glEnable (GL_TEXTURE_2D);
776 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1729 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
777 1730
778 int x, y, z;
779
780 int last_name = 0;
781
782 glBegin (GL_QUADS); 1731 glBegin (GL_QUADS);
783 1732
1733 last_name = -1;
1734
1735 mx += self->x;
1736 my += self->y;
1737
1738 // first pass: determine smooth_max
1739 // rather ugly, if you ask me
1740 // could also be stored inside mapcell and updated on change
1741 memset (smooth_max, 0, sizeof (smooth_max));
1742
1743 for (y = 0; y < sh; y++)
1744 if (0 <= y + my && y + my < self->rows)
1745 {
1746 maprow *row = self->row + (y + my);
1747
1748 for (x = 0; x < sw; x++)
1749 if (row->c0 <= x + mx && x + mx < row->c1)
1750 {
1751 mapcell *cell = row->col + (x + mx - row->c0);
1752
1753 smooth_max[x + 1][y + 1] =
1754 MAX (self->tex [cell->tile [0]].smoothlevel,
1755 MAX (self->tex [cell->tile [1]].smoothlevel,
1756 self->tex [cell->tile [2]].smoothlevel));
1757 }
1758 }
1759
784 for (z = 0; z < 3; z++) 1760 for (z = 0; z <= 2; z++)
1761 {
1762 memset (smooth_level, 0, sizeof (smooth_level));
1763
785 for (y = 0; y < sh; y++) 1764 for (y = 0; y < sh; y++)
786 if (0 <= y + vy && y + vy < self->rows) 1765 if (0 <= y + my && y + my < self->rows)
787 { 1766 {
788 maprow *row = self->row + (y + vy); 1767 maprow *row = self->row + (y + my);
789 1768
790 for (x = 0; x < sw; x++) 1769 for (x = 0; x < sw; x++)
791 if (row->c0 <= x + vx && x + vx < row->c1) 1770 if (row->c0 <= x + mx && x + mx < row->c1)
792 { 1771 {
793 mapcell *cell = row->col + (x + vx - row->c0); 1772 mapcell *cell = row->col + (x + mx - row->c0);
794 1773 tileid tile = cell->tile [z];
795 darkness[y * sw4 + x] = cell->darkness < 0 1774
796 ? 255 - FOW_DARKNESS
797 : 255 - cell->darkness;
798
799 mapface face = cell->face [z];
800
801 if (face) 1775 if (tile)
1776 {
1777 maptex tex = self->tex [tile];
1778 int px, py;
1779
1780 // suppressing texture state switches here
1781 // is only moderately effective, but worth the extra effort
1782 if (last_name != tex.name)
1783 {
1784 if (!tex.name)
1785 {
1786 av_push (missing, newSViv (tile));
1787 tex = self->tex [2]; /* missing, replace by noface */
1788 }
1789
1790 glEnd ();
1791 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1792 glBegin (GL_QUADS);
1793 }
1794
1795 px = (x + 1) * T - tex.w;
1796 py = (y + 1) * T - tex.h;
1797
1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1802
1803 if (cell->flags && z == 2)
1804 {
1805 if (cell->flags & 1)
1806 {
1807 maptex tex = self->tex [1];
1808 int px = x * T + T * 2 / 32;
1809 int py = y * T - T * 6 / 32;
1810
1811 glEnd ();
1812 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1813 glBegin (GL_QUADS);
1814
1815 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1816 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1817 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1818 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1819 }
1820 }
1821
1822 // update smooth hash
1823 if (tex.smoothtile)
1824 {
1825 skey.tile = tex.smoothtile;
1826 skey.level = tex.smoothlevel;
1827
1828 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1829
1830 // add bits to current tile and all neighbours. skey.x|y is
1831 // shifted +1|+1 so we always stay positive.
1832
1833 // bits is ___n cccc CCCC bbbb
1834 // n do not draw borders&corners
1835 // c draw these corners, but...
1836 // C ... not these
1837 // b draw these borders
1838
1839 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1840 // ┃· ·· ·┃ ━━
1841
1842 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1843 // ·· ·· ·┏ ┓·
1844
1845 // full tile
1846 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1847
1848 // borders
1849 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1850 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1851 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1852 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1853
1854 // corners
1855 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1856 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1857 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1858 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1859 }
1860 }
1861 }
1862 }
1863
1864 // go through all smoothlevels, lowest to highest, then draw.
1865 // this is basically counting sort
1866 {
1867 int w, b;
1868
1869 for (w = 0; w < 256 / 32; ++w)
1870 {
1871 uint32_t smask = smooth_level [w];
1872 if (smask)
1873 for (b = 0; b < 32; ++b)
1874 if (smask & (((uint32_t)1) << b))
802 { 1875 {
803 maptex tex = self->tex [face]; 1876 int level = (w << 5) | b;
1877 HE *he;
804 1878
805 int px = (x + 1) * 32 - tex.w; 1879 hv_iterinit (smooth);
806 int py = (y + 1) * 32 - tex.h; 1880 while ((he = hv_iternext (smooth)))
807
808 if (last_name != tex.name)
809 { 1881 {
1882 smooth_key *skey = (smooth_key *)HeKEY (he);
1883 IV bits = SvIVX (HeVAL (he));
1884
1885 if (!(bits & 0x1000)
1886 && skey->level == level
1887 && level > smooth_max [skey->x][skey->y])
1888 {
1889 maptex tex = self->tex [skey->tile];
1890 int px = (((int)skey->x) - 1) * T;
1891 int py = (((int)skey->y) - 1) * T;
1892 int border = bits & 15;
1893 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1894 float dx = tex.s * .0625f; // 16 images/row
1895 float dy = tex.t * .5f ; // 2 images/column
1896
1897 // this time naively avoiding texture state changes
1898 // save gobs of state changes.
1899 if (last_name != tex.name)
1900 {
1901 if (!tex.name)
1902 {
1903 av_push (missing, newSViv (skey->tile));
1904 continue; // smoothing not yet available
1905 }
1906
810 glEnd (); 1907 glEnd ();
811 last_name = tex.name;
812 glBindTexture (GL_TEXTURE_2D, last_name); 1908 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
813 glBegin (GL_QUADS); 1909 glBegin (GL_QUADS);
1910 }
1911
1912 if (border)
1913 {
1914 float ox = border * dx;
1915
1916 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1917 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1918 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1919 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1920 }
1921
1922 if (corner)
1923 {
1924 float ox = corner * dx;
1925
1926 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1927 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1928 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1929 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1930 }
1931 }
814 } 1932 }
815
816 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
817 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
818 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
819 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
820 } 1933 }
821 }
822 } 1934 }
1935 }
1936
1937 hv_clear (smooth);
1938 }
823 1939
824 glEnd (); 1940 glEnd ();
825 1941
826 glDisable (GL_TEXTURE_2D); 1942 glDisable (GL_TEXTURE_2D);
827 glDisable (GL_BLEND); 1943 glDisable (GL_BLEND);
828 1944
1945 // top layer: overlays such as the health bar
1946 for (y = 0; y < sh; y++)
1947 if (0 <= y + my && y + my < self->rows)
1948 {
1949 maprow *row = self->row + (y + my);
1950
1951 for (x = 0; x < sw; x++)
1952 if (row->c0 <= x + mx && x + mx < row->c1)
1953 {
1954 mapcell *cell = row->col + (x + mx - row->c0);
1955
1956 int px = x * T;
1957 int py = y * T;
1958
1959 if (cell->stat_hp)
1960 {
1961 int width = cell->stat_width * T;
1962 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1963
1964 glColor3ub (0, 0, 0);
1965 glRectf (px + 1, py - thick - 2,
1966 px + width - 1, py);
1967
1968 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1969 glRectf (px + 2,
1970 py - thick - 1,
1971 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1972 }
1973 }
1974 }
1975}
1976 OUTPUT:
1977 RETVAL
1978
1979void
1980draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1981 CODE:
1982{
1983 static float color[16][3] = {
1984 { 0.00F, 0.00F, 0.00F },
1985 { 1.00F, 1.00F, 1.00F },
1986 { 0.00F, 0.00F, 0.55F },
1987 { 1.00F, 0.00F, 0.00F },
1988
1989 { 1.00F, 0.54F, 0.00F },
1990 { 0.11F, 0.56F, 1.00F },
1991 { 0.93F, 0.46F, 0.00F },
1992 { 0.18F, 0.54F, 0.34F },
1993
1994 { 0.56F, 0.73F, 0.56F },
1995 { 0.80F, 0.80F, 0.80F },
1996 { 0.55F, 0.41F, 0.13F },
1997 { 0.99F, 0.77F, 0.26F },
1998
1999 { 0.74F, 0.65F, 0.41F },
2000
2001 { 0.00F, 1.00F, 1.00F },
2002 { 1.00F, 0.00F, 1.00F },
2003 { 1.00F, 1.00F, 0.00F },
2004 };
2005
2006 int x, y;
2007
2008 glEnable (GL_TEXTURE_2D);
2009 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2010 glEnable (GL_BLEND);
2011 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2012 glBegin (GL_QUADS);
2013
2014 for (y = 0; y < h; y++)
2015 for (x = 0; x < w; x++)
2016 {
2017 unsigned char m = data [x + y * w];
2018
2019 if (m)
2020 {
2021 float *c = color [m & 15];
2022
2023 float tx1 = m & 0x40 ? 0.5 : 0.;
2024 float tx2 = tx1 + 0.5;
2025
2026 glColor4f (c[0], c[1], c[2], 0.75);
2027 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2028 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2029 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2030 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2031 }
2032 }
2033
2034 glEnd ();
2035 glDisable (GL_BLEND);
2036 glDisable (GL_TEXTURE_2D);
2037}
2038
2039void
2040fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2041 PPCODE:
2042{
2043 int x, y;
2044 int sw1 = sw + 2;
2045 int sh1 = sh + 2;
2046 int sh3 = sh * 3;
2047 int sw34 = (sw * 3 + 3) & ~3;
2048 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2049 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2050 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2051
2052 SvPOK_only (darkness3_sv);
2053 SvCUR_set (darkness3_sv, sw34 * sh3);
2054
2055 mx += self->x - 1;
2056 my += self->y - 1;
2057
2058 memset (darkness1, 255, sw1 * sh1);
2059
2060 for (y = 0; y < sh1; y++)
2061 if (0 <= y + my && y + my < self->rows)
2062 {
2063 maprow *row = self->row + (y + my);
2064
2065 for (x = 0; x < sw1; x++)
2066 if (row->c0 <= x + mx && x + mx < row->c1)
2067 {
2068 mapcell *cell = row->col + (x + mx - row->c0);
2069
2070 darkness1 [y * sw1 + x] = cell->darkness
2071 ? 255 - (cell->darkness - 1)
2072 : 255 - FOW_DARKNESS;
2073 }
2074 }
2075
2076 for (y = 0; y < sh; ++y)
2077 for (x = 0; x < sw; ++x)
2078 {
2079 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2080 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2081 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2082 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2083 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2084 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2085 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2086 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2087 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2088
2089 uint8_t r11 = (d11 + d21 + d12) / 3;
2090 uint8_t r21 = d21;
2091 uint8_t r31 = (d21 + d31 + d32) / 3;
2092
2093 uint8_t r12 = d12;
2094 uint8_t r22 = d22;
2095 uint8_t r32 = d32;
2096
2097 uint8_t r13 = (d13 + d23 + d12) / 3;
2098 uint8_t r23 = d23;
2099 uint8_t r33 = (d23 + d33 + d32) / 3;
2100
2101 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2102 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2103 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2104 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2105 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2106 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2107 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2108 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2109 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2110 }
2111
2112 free (darkness1);
2113
829 EXTEND (SP, 3); 2114 EXTEND (SP, 3);
830 PUSHs (sv_2mortal (newSViv (sw4))); 2115 PUSHs (sv_2mortal (newSViv (sw34)));
831 PUSHs (sv_2mortal (newSViv (sh))); 2116 PUSHs (sv_2mortal (newSViv (sh3)));
832 PUSHs (darkness_sv); 2117 PUSHs (darkness3_sv);
833} 2118}
834 2119
835SV * 2120SV *
836get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2121get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
837 CODE: 2122 CODE:
838{ 2123{
839 int x, y, x1, y1; 2124 int x, y, x1, y1;
840 SV *data_sv = newSV (w * h * 7 + 5); 2125 SV *data_sv = newSV (w * h * 7 + 5);
841 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2126 uint8_t *data = (uint8_t *)SvPVX (data_sv);
843 *data++ = 0; /* version 0 format */ 2128 *data++ = 0; /* version 0 format */
844 *data++ = w >> 8; *data++ = w; 2129 *data++ = w >> 8; *data++ = w;
845 *data++ = h >> 8; *data++ = h; 2130 *data++ = h >> 8; *data++ = h;
846 2131
847 // we need to do this 'cause we don't keep an absolute coord system for rows 2132 // we need to do this 'cause we don't keep an absolute coord system for rows
848 // TODO: treat rows as we treat 2133 // TODO: treat rows as we treat columns
849 map_get_row (self, y0 + self->y - self->oy);//D 2134 map_get_row (self, y0 + self->y - self->oy);//D
850 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 2135 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
851 2136
852 x0 += self->x - self->ox; 2137 x0 += self->x - self->ox;
853 y0 += self->y - self->oy; 2138 y0 += self->y - self->oy;
864 for (x = x0; x < x1; x++) 2149 for (x = x0; x < x1; x++)
865 { 2150 {
866 if (row && row->c0 <= x && x < row->c1) 2151 if (row && row->c0 <= x && x < row->c1)
867 { 2152 {
868 mapcell *cell = row->col + (x - row->c0); 2153 mapcell *cell = row->col + (x - row->c0);
869
870 uint8_t flags = 0; 2154 uint8_t flags = 0;
871 2155
872 if (cell->face [0]) flags |= 1; 2156 if (cell->tile [0]) flags |= 1;
873 if (cell->face [1]) flags |= 2; 2157 if (cell->tile [1]) flags |= 2;
874 if (cell->face [2]) flags |= 4; 2158 if (cell->tile [2]) flags |= 4;
875 2159
876 *data++ = flags; 2160 *data++ = flags;
877 2161
878 if (flags & 1) 2162 if (flags & 1)
879 { 2163 {
2164 tileid tile = cell->tile [0];
880 *data++ = cell->face [0] >> 8; 2165 *data++ = tile >> 8;
881 *data++ = cell->face [0]; 2166 *data++ = tile;
882 } 2167 }
883 2168
884 if (flags & 2) 2169 if (flags & 2)
885 { 2170 {
2171 tileid tile = cell->tile [1];
886 *data++ = cell->face [1] >> 8; 2172 *data++ = tile >> 8;
887 *data++ = cell->face [1]; 2173 *data++ = tile;
888 } 2174 }
889 2175
890 if (flags & 4) 2176 if (flags & 4)
891 { 2177 {
2178 tileid tile = cell->tile [2];
892 *data++ = cell->face [2] >> 8; 2179 *data++ = tile >> 8;
893 *data++ = cell->face [2]; 2180 *data++ = tile;
894 } 2181 }
895 } 2182 }
896 else 2183 else
897 *data++ = 0; 2184 *data++ = 0;
898 } 2185 }
904} 2191}
905 OUTPUT: 2192 OUTPUT:
906 RETVAL 2193 RETVAL
907 2194
908void 2195void
909set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2196set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
910 PPCODE: 2197 PPCODE:
911{ 2198{
912 int x, y, z; 2199 int x, y, z;
2200 int w, h;
913 int x1, y1; 2201 int x1, y1;
914 2202
915 if (*data++ != 0) 2203 if (*data++ != 0)
916 return; /* version mismatch */ 2204 return; /* version mismatch */
917 2205
918 int w = *data++ << 8; w |= *data++; 2206 w = *data++ << 8; w |= *data++;
919 int h = *data++ << 8; h |= *data++; 2207 h = *data++ << 8; h |= *data++;
920 2208
921 // we need to do this 'cause we don't keep an absolute coord system for rows 2209 // we need to do this 'cause we don't keep an absolute coord system for rows
922 // TODO: treat rows as we treat 2210 // TODO: treat rows as we treat columns
923 map_get_row (self, y0 + self->y - self->oy);//D 2211 map_get_row (self, y0 + self->y - self->oy);//D
924 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 2212 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
925 2213
926 x0 += self->x - self->ox; 2214 x0 += self->x - self->ox;
927 y0 += self->y - self->oy; 2215 y0 += self->y - self->oy;
937 { 2225 {
938 uint8_t flags = *data++; 2226 uint8_t flags = *data++;
939 2227
940 if (flags) 2228 if (flags)
941 { 2229 {
942 mapface face[3] = { 0, 0, 0 };
943
944 mapcell *cell = row_get_cell (row, x); 2230 mapcell *cell = row_get_cell (row, x);
2231 tileid tile[3] = { 0, 0, 0 };
945 2232
946 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2233 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
947 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2234 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
948 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2235 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
949 2236
950 if (cell->darkness <= 0) 2237 if (cell->darkness == 0)
951 { 2238 {
952 cell->darkness = -1; 2239 cell->darkness = 0;
953 2240
954 for (z = 0; z <= 2; z++) 2241 for (z = 0; z <= 2; z++)
955 { 2242 {
956 cell->face[z] = face[z]; 2243 tileid t = tile [z];
957 2244
958 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2245 if (t >= self->texs || (t && !self->tex [t].name))
2246 {
959 XPUSHs (sv_2mortal (newSViv (face[z]))); 2247 XPUSHs (sv_2mortal (newSViv (t)));
2248 need_texid (self, t);
2249 }
2250
2251 cell->tile [z] = t;
960 } 2252 }
961 } 2253 }
962 } 2254 }
963 } 2255 }
964 } 2256 }
965} 2257}
966 2258
2259MODULE = CFPlus PACKAGE = CFPlus::RW
2260
2261CFPlus::RW
2262new (SV *class, SV *data_sv)
2263 CODE:
2264{
2265 STRLEN datalen;
2266 char *data = SvPVbyte (data_sv, datalen);
2267
2268 RETVAL = SDL_RWFromConstMem (data, datalen);
2269}
2270 OUTPUT:
2271 RETVAL
2272
2273CFPlus::RW
2274new_from_file (SV *class, const char *path, const char *mode = "rb")
2275 CODE:
2276 RETVAL = SDL_RWFromFile (path, mode);
2277 OUTPUT:
2278 RETVAL
2279
2280# fails on win32:
2281# CFPlus.xs(2268) : error C2059: syntax error : '('
2282#void
2283#close (CFPlus::RW self)
2284# CODE:
2285# (self->(close)) (self);
2286
2287MODULE = CFPlus PACKAGE = CFPlus::Channel
2288
2289PROTOTYPES: DISABLE
2290
2291CFPlus::Channel
2292find ()
2293 CODE:
2294{
2295 RETVAL = Mix_GroupAvailable (-1);
2296
2297 if (RETVAL < 0)
2298 {
2299 RETVAL = Mix_GroupOldest (-1);
2300
2301 if (RETVAL < 0)
2302 XSRETURN_UNDEF;
2303
2304 Mix_HaltChannel (RETVAL);
2305 }
2306
2307 Mix_UnregisterAllEffects (RETVAL);
2308 Mix_Volume (RETVAL, 128);
2309}
2310 OUTPUT:
2311 RETVAL
2312
2313void
2314halt (CFPlus::Channel self)
2315 CODE:
2316 Mix_HaltChannel (self);
2317
2318void
2319expire (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_ExpireChannel (self, ticks);
2322
2323void
2324fade_out (CFPlus::Channel self, int ticks = -1)
2325 CODE:
2326 Mix_FadeOutChannel (self, ticks);
2327
2328int
2329volume (CFPlus::Channel self, int volume)
2330 CODE:
2331 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2332 OUTPUT:
2333 RETVAL
2334
2335void
2336unregister_all_effects (CFPlus::Channel self)
2337 CODE:
2338 Mix_UnregisterAllEffects (self);
2339
2340void
2341set_panning (CFPlus::Channel self, int left, int right)
2342 CODE:
2343 left = CLAMP (left , 0, 255);
2344 right = CLAMP (right, 0, 255);
2345 Mix_SetPanning (self, left, right);
2346
2347void
2348set_distance (CFPlus::Channel self, int distance)
2349 CODE:
2350 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2351
2352void
2353set_position (CFPlus::Channel self, int angle, int distance)
2354 CODE:
2355 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2356
2357void
2358set_reverse_stereo (CFPlus::Channel self, int flip)
2359 CODE:
2360 Mix_SetReverseStereo (self, flip);
2361
2362MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2363
2364PROTOTYPES: DISABLE
2365
2366CFPlus::MixChunk
2367new (SV *class, CFPlus::RW rwops)
2368 CODE:
2369 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2370 OUTPUT:
2371 RETVAL
2372
2373void
2374DESTROY (CFPlus::MixChunk self)
2375 CODE:
2376 Mix_FreeChunk (self);
2377
2378int
2379volume (CFPlus::MixChunk self, int volume = -1)
2380 CODE:
2381 if (items > 1)
2382 volume = CLAMP (volume, 0, 128);
2383 RETVAL = Mix_VolumeChunk (self, volume);
2384 OUTPUT:
2385 RETVAL
2386
2387CFPlus::Channel
2388play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
2389 CODE:
2390{
2391 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2392
2393 if (RETVAL < 0)
2394 XSRETURN_UNDEF;
2395
2396 if (channel < 0)
2397 {
2398 Mix_UnregisterAllEffects (RETVAL);
2399 Mix_Volume (RETVAL, 128);
2400 }
2401}
2402 OUTPUT:
2403 RETVAL
2404
2405MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2406
2407int
2408volume (int volume = -1)
2409 PROTOTYPE: ;$
2410 CODE:
2411 if (items > 0)
2412 volume = CLAMP (volume, 0, 128);
2413 RETVAL = Mix_VolumeMusic (volume);
2414 OUTPUT:
2415 RETVAL
2416
2417void
2418fade_out (int ms)
2419 CODE:
2420 Mix_FadeOutMusic (ms);
2421
2422void
2423halt ()
2424 CODE:
2425 Mix_HaltMusic ();
2426
2427CFPlus::MixMusic
2428new (SV *class, CFPlus::RW rwops)
2429 CODE:
2430 RETVAL = Mix_LoadMUS_RW (rwops);
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435DESTROY (CFPlus::MixMusic self)
2436 CODE:
2437 Mix_FreeMusic (self);
2438
2439int
2440play (CFPlus::MixMusic self, int loops = -1)
2441 CODE:
2442 RETVAL = Mix_PlayMusic (self, loops);
2443 OUTPUT:
2444 RETVAL
2445
2446void
2447fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2448 CODE:
2449 Mix_FadeInMusicPos (self, loops, ms, position);
2450
2451MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2452
2453PROTOTYPES: ENABLE
2454
2455BOOT:
2456{
2457 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2458 static const struct {
2459 const char *name;
2460 IV iv;
2461 } *civ, const_iv[] = {
2462# define const_iv(name) { # name, (IV)name }
2463 const_iv (GL_VENDOR),
2464 const_iv (GL_VERSION),
2465 const_iv (GL_EXTENSIONS),
2466 const_iv (GL_COLOR_MATERIAL),
2467 const_iv (GL_SMOOTH),
2468 const_iv (GL_FLAT),
2469 const_iv (GL_DITHER),
2470 const_iv (GL_BLEND),
2471 const_iv (GL_CULL_FACE),
2472 const_iv (GL_SCISSOR_TEST),
2473 const_iv (GL_DEPTH_TEST),
2474 const_iv (GL_ALPHA_TEST),
2475 const_iv (GL_NORMALIZE),
2476 const_iv (GL_RESCALE_NORMAL),
2477 const_iv (GL_FRONT),
2478 const_iv (GL_BACK),
2479 const_iv (GL_AUX0),
2480 const_iv (GL_AND),
2481 const_iv (GL_ONE),
2482 const_iv (GL_ZERO),
2483 const_iv (GL_SRC_ALPHA),
2484 const_iv (GL_DST_ALPHA),
2485 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2486 const_iv (GL_ONE_MINUS_DST_ALPHA),
2487 const_iv (GL_SRC_ALPHA_SATURATE),
2488 const_iv (GL_RGB),
2489 const_iv (GL_RGBA),
2490 const_iv (GL_RGBA4),
2491 const_iv (GL_RGBA8),
2492 const_iv (GL_RGB5_A1),
2493 const_iv (GL_UNSIGNED_BYTE),
2494 const_iv (GL_UNSIGNED_SHORT),
2495 const_iv (GL_UNSIGNED_INT),
2496 const_iv (GL_ALPHA),
2497 const_iv (GL_INTENSITY),
2498 const_iv (GL_LUMINANCE),
2499 const_iv (GL_LUMINANCE_ALPHA),
2500 const_iv (GL_FLOAT),
2501 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2502 const_iv (GL_COMPILE),
2503 const_iv (GL_PROXY_TEXTURE_1D),
2504 const_iv (GL_PROXY_TEXTURE_2D),
2505 const_iv (GL_TEXTURE_1D),
2506 const_iv (GL_TEXTURE_2D),
2507 const_iv (GL_TEXTURE_ENV),
2508 const_iv (GL_TEXTURE_MAG_FILTER),
2509 const_iv (GL_TEXTURE_MIN_FILTER),
2510 const_iv (GL_TEXTURE_ENV_MODE),
2511 const_iv (GL_TEXTURE_WRAP_S),
2512 const_iv (GL_TEXTURE_WRAP_T),
2513 const_iv (GL_REPEAT),
2514 const_iv (GL_CLAMP),
2515 const_iv (GL_CLAMP_TO_EDGE),
2516 const_iv (GL_NEAREST),
2517 const_iv (GL_LINEAR),
2518 const_iv (GL_NEAREST_MIPMAP_NEAREST),
2519 const_iv (GL_LINEAR_MIPMAP_NEAREST),
2520 const_iv (GL_NEAREST_MIPMAP_LINEAR),
2521 const_iv (GL_LINEAR_MIPMAP_LINEAR),
2522 const_iv (GL_GENERATE_MIPMAP),
2523 const_iv (GL_MODULATE),
2524 const_iv (GL_DECAL),
2525 const_iv (GL_REPLACE),
2526 const_iv (GL_DEPTH_BUFFER_BIT),
2527 const_iv (GL_COLOR_BUFFER_BIT),
2528 const_iv (GL_PROJECTION),
2529 const_iv (GL_MODELVIEW),
2530 const_iv (GL_COLOR_LOGIC_OP),
2531 const_iv (GL_SEPARABLE_2D),
2532 const_iv (GL_CONVOLUTION_2D),
2533 const_iv (GL_CONVOLUTION_BORDER_MODE),
2534 const_iv (GL_CONSTANT_BORDER),
2535 const_iv (GL_POINTS),
2536 const_iv (GL_LINES),
2537 const_iv (GL_LINE_STRIP),
2538 const_iv (GL_LINE_LOOP),
2539 const_iv (GL_QUADS),
2540 const_iv (GL_QUAD_STRIP),
2541 const_iv (GL_TRIANGLES),
2542 const_iv (GL_TRIANGLE_STRIP),
2543 const_iv (GL_TRIANGLE_FAN),
2544 const_iv (GL_POLYGON),
2545 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2546 const_iv (GL_POINT_SMOOTH_HINT),
2547 const_iv (GL_LINE_SMOOTH_HINT),
2548 const_iv (GL_POLYGON_SMOOTH_HINT),
2549 const_iv (GL_GENERATE_MIPMAP_HINT),
2550 const_iv (GL_FASTEST),
2551 const_iv (GL_DONT_CARE),
2552 const_iv (GL_NICEST),
2553 const_iv (GL_V2F),
2554 const_iv (GL_V3F),
2555 const_iv (GL_T2F_V3F),
2556 const_iv (GL_T2F_N3F_V3F),
2557# undef const_iv
2558 };
2559
2560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2562
2563 texture_av = newAV ();
2564 AvREAL_off (texture_av);
2565}
2566
2567char *
2568gl_vendor ()
2569 CODE:
2570 RETVAL = (char *)glGetString (GL_VENDOR);
2571 OUTPUT:
2572 RETVAL
2573
2574char *
2575gl_version ()
2576 CODE:
2577 RETVAL = (char *)glGetString (GL_VERSION);
2578 OUTPUT:
2579 RETVAL
2580
2581char *
2582gl_extensions ()
2583 CODE:
2584 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2585 OUTPUT:
2586 RETVAL
2587
2588const char *glGetString (GLenum pname)
2589
2590GLint glGetInteger (GLenum pname)
2591 CODE:
2592 glGetIntegerv (pname, &RETVAL);
2593 OUTPUT:
2594 RETVAL
2595
2596GLdouble glGetDouble (GLenum pname)
2597 CODE:
2598 glGetDoublev (pname, &RETVAL);
2599 OUTPUT:
2600 RETVAL
2601
2602int glGetError ()
2603
2604void glFinish ()
2605
2606void glClear (int mask)
2607
2608void glClearColor (float r, float g, float b, float a = 1.0)
2609 PROTOTYPE: @
2610
2611void glEnable (int cap)
2612
2613void glDisable (int cap)
2614
2615void glShadeModel (int mode)
2616
2617void glHint (int target, int mode)
2618
2619void glBlendFunc (int sfactor, int dfactor)
2620
2621void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2622 CODE:
2623 gl_BlendFuncSeparate (sa, da, saa, daa);
2624
2625void glDepthMask (int flag)
2626
2627void glLogicOp (int opcode)
2628
2629void glColorMask (int red, int green, int blue, int alpha)
2630
2631void glMatrixMode (int mode)
2632
2633void glPushMatrix ()
2634
2635void glPopMatrix ()
2636
2637void glLoadIdentity ()
2638
2639void glDrawBuffer (int buffer)
2640
2641void glReadBuffer (int buffer)
2642
2643# near_ and far_ are due to microsofts buggy "c" compiler
2644void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2645
2646# near_ and far_ are due to microsofts buggy "c" compiler
2647void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2648
2649PROTOTYPES: DISABLE
2650
2651void glViewport (int x, int y, int width, int height)
2652
2653void glScissor (int x, int y, int width, int height)
2654
2655void glTranslate (float x, float y, float z = 0.)
2656 CODE:
2657 glTranslatef (x, y, z);
2658
2659void glScale (float x, float y, float z = 1.)
2660 CODE:
2661 glScalef (x, y, z);
2662
2663void glRotate (float angle, float x, float y, float z)
2664 CODE:
2665 glRotatef (angle, x, y, z);
2666
2667void glColor (float r, float g, float b, float a = 1.0)
2668 ALIAS:
2669 glColor_premultiply = 1
2670 CODE:
2671 if (ix)
2672 {
2673 r *= a;
2674 g *= a;
2675 b *= a;
2676 }
2677 // microsoft visual "c" rounds instead of truncating...
2678 glColor4f (r, g, b, a);
2679
2680void glRasterPos (float x, float y, float z = 0.)
2681 CODE:
2682 glRasterPos3f (0, 0, z);
2683 glBitmap (0, 0, 0, 0, x, y, 0);
2684
2685void glVertex (float x, float y, float z = 0.)
2686 CODE:
2687 glVertex3f (x, y, z);
2688
2689void glTexCoord (float s, float t)
2690 CODE:
2691 glTexCoord2f (s, t);
2692
2693void glRect (float x1, float y1, float x2, float y2)
2694 CODE:
2695 glRectf (x1, y1, x2, y2);
2696
2697PROTOTYPES: ENABLE
2698
2699void glBegin (int mode)
2700
2701void glEnd ()
2702
2703void glPointSize (GLfloat size)
2704
2705void glLineWidth (GLfloat width)
2706
2707void glInterleavedArrays (int format, int stride, char *data)
2708
2709void glDrawElements (int mode, int count, int type, char *indices)
2710
2711# 1.2 void glDrawRangeElements (int mode, int start, int end
2712
2713void glTexEnv (int target, int pname, float param)
2714 CODE:
2715 glTexEnvf (target, pname, param);
2716
2717void glTexParameter (int target, int pname, float param)
2718 CODE:
2719 glTexParameterf (target, pname, param);
2720
2721void glBindTexture (int target, int name)
2722
2723void glConvolutionParameter (int target, int pname, float params)
2724 CODE:
2725 if (gl.ConvolutionParameterf)
2726 gl.ConvolutionParameterf (target, pname, params);
2727
2728void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2729 CODE:
2730 if (gl.ConvolutionFilter2D)
2731 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2732
2733void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2734 CODE:
2735 if (gl.SeparableFilter2D)
2736 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2737
2738void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2739
2740void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2741
2742void glDrawPixels (int width, int height, int format, int type, char *pixels)
2743
2744void glPixelZoom (float x, float y)
2745
2746void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2747
2748int glGenTexture ()
2749 CODE:
2750 RETVAL = gen_texture ();
2751 OUTPUT:
2752 RETVAL
2753
2754void glDeleteTexture (int name)
2755 CODE:
2756 del_texture (name);
2757
2758int glGenList ()
2759 CODE:
2760 RETVAL = glGenLists (1);
2761 OUTPUT:
2762 RETVAL
2763
2764void glDeleteList (int list)
2765 CODE:
2766 glDeleteLists (list, 1);
2767
2768void glNewList (int list, int mode = GL_COMPILE)
2769
2770void glEndList ()
2771
2772void glCallList (int list)
2773
2774MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2775
2776PROTOTYPES: DISABLE
2777
2778void
2779find_widget (SV *self, NV x, NV y)
2780 PPCODE:
2781{
2782 if (within_widget (self, x, y))
2783 XPUSHs (self);
2784}
2785
2786BOOT:
2787{
2788 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2789
2790 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2791 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2792 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2793 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2794}
2795
2796void
2797draw (SV *self)
2798 CODE:
2799{
2800 HV *hv;
2801 SV **svp;
2802 NV x, y, w, h;
2803 SV *draw_x_sv = GvSV (draw_x_gv);
2804 SV *draw_y_sv = GvSV (draw_y_gv);
2805 SV *draw_w_sv = GvSV (draw_w_gv);
2806 SV *draw_h_sv = GvSV (draw_h_gv);
2807 SV *hover;
2808 double draw_x, draw_y, draw_w, draw_h;
2809
2810 if (!SvROK (self))
2811 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2812
2813 hv = (HV *)SvRV (self);
2814
2815 if (SvTYPE (hv) != SVt_PVHV)
2816 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2817
2818 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2819 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2820
2821 if (!h || !w)
2822 XSRETURN_EMPTY;
2823
2824 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2825 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2826
2827 draw_x = SvNV (draw_x_sv) + x;
2828 draw_y = SvNV (draw_y_sv) + y;
2829
2830 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2831 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2832 XSRETURN_EMPTY;
2833
2834 sv_setnv (draw_x_sv, draw_x);
2835 sv_setnv (draw_y_sv, draw_y);
2836
2837 glPushMatrix ();
2838 glTranslated (x, y, 0);
2839
2840 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2841 {
2842 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2843
2844 if (svp && SvTRUE (*svp))
2845 {
2846 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2847 glEnable (GL_BLEND);
2848 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2849 glBegin (GL_QUADS);
2850 glVertex2f (0, 0);
2851 glVertex2f (w, 0);
2852 glVertex2f (w, h);
2853 glVertex2f (0, h);
2854 glEnd ();
2855 glDisable (GL_BLEND);
2856 }
2857 }
2858#if 0
2859 if ($ENV{CFPLUS_DEBUG} & 1) {
2860 glPushMatrix;
2861 glColor 1, 1, 0, 1;
2862 glTranslate 0.375, 0.375;
2863 glBegin GL_LINE_LOOP;
2864 glVertex 0 , 0;
2865 glVertex $self->{w} - 1, 0;
2866 glVertex $self->{w} - 1, $self->{h} - 1;
2867 glVertex 0 , $self->{h} - 1;
2868 glEnd;
2869 glPopMatrix;
2870 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2871 }
2872#endif
2873 PUSHMARK (SP);
2874 XPUSHs (self);
2875 PUTBACK;
2876 call_method ("_draw", G_VOID | G_DISCARD);
2877 SPAGAIN;
2878
2879 glPopMatrix ();
2880
2881 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2882 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2883}
2884

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