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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.48 by root, Tue Apr 18 00:14:16 2006 UTC vs.
Revision 1.153 by root, Tue Sep 19 22:02:38 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
14#include <SDL_opengl.h> 26#include <SDL_opengl.h>
15 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
16#include <glib/gmacros.h> 31#include <glib/gmacros.h>
17 32
18#include <pango/pango.h> 33#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 34
22#ifndef _WIN32 35#ifndef _WIN32
23# include <sys/types.h> 36# include <sys/types.h>
24# include <sys/socket.h> 37# include <sys/socket.h>
25# include <netinet/in.h> 38# include <netinet/in.h>
32 typedef signed char int8_t; 45 typedef signed char int8_t;
33 typedef signed short int16_t; 46 typedef signed short int16_t;
34 typedef signed int int32_t; 47 typedef signed int int32_t;
35#endif 48#endif
36 49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
37#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
38 53
39#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
41 56
42static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
44 110
45typedef struct cf_layout { 111typedef struct cf_layout {
46 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
47 int base_height; 114 int base_height;
115 CFPlus__Font font;
48} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
49 121
50static void 122static void
51substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
52{ 124{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 130}
56 131
57static void 132static void
58layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
59{ 134{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
62 */ 137 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
64 139
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 142
143 pango_layout_set_font_description (self->pl, font);
72} 144}
73 145
74static void 146static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 148{
77 layout_update (self); 149 PangoRectangle rect;
78 150
151 // get_pixel_* wrongly rounds down
79 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
80 153
81 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
82 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
83 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
84} 162}
85 163
86typedef uint16_t mapface; 164typedef uint16_t mapface;
87 165
88typedef struct { 166typedef struct {
91 float s, t; 169 float s, t;
92 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
93} maptex; 171} maptex;
94 172
95typedef struct { 173typedef struct {
96 int16_t darkness; 174 uint32_t player;
97 mapface face[3]; 175 mapface face[3];
176 uint16_t darkness;
177 uint8_t stat_width, stat_hp, flags;
98} mapcell; 178} mapcell;
99 179
100typedef struct { 180typedef struct {
101 int32_t c0, c1; 181 int32_t c0, c1;
102 mapcell *col; 182 mapcell *col;
111 int texs; 191 int texs;
112 maptex *tex; 192 maptex *tex;
113 193
114 int32_t rows; 194 int32_t rows;
115 maprow *row; 195 maprow *row;
116} *CFClient__Map; 196} *CFPlus__Map;
117 197
118static char * 198static char *
119prepend (char *ptr, int sze, int inc) 199prepend (char *ptr, int sze, int inc)
120{ 200{
121 char *p; 201 char *p;
139 219
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 222
143static maprow * 223static maprow *
144map_get_row (CFClient__Map self, int y) 224map_get_row (CFPlus__Map self, int y)
145{ 225{
146 if (0 > y) 226 if (0 > y)
147 { 227 {
148 int extend = - y + MAP_EXTEND_Y; 228 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 229 Prepend (maprow, self->row, self->rows, extend);
187 267
188 return row->col + (x - row->c0); 268 return row->col + (x - row->c0);
189} 269}
190 270
191static mapcell * 271static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 272map_get_cell (CFPlus__Map self, int x, int y)
193{ 273{
194 return row_get_cell (map_get_row (self, y), x); 274 return row_get_cell (map_get_row (self, y), x);
195} 275}
196 276
197static void 277static void
198map_clear (CFClient__Map self) 278map_clear (CFPlus__Map self)
199{ 279{
200 int r; 280 int r;
201 281
202 for (r = 0; r < self->rows; r++) 282 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 283 Safefree (self->row[r].col);
211 self->row = 0; 291 self->row = 0;
212 self->rows = 0; 292 self->rows = 0;
213} 293}
214 294
215static void 295static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 297{
218 int x, y; 298 int x, y;
219 maprow *row; 299 maprow *row;
300 mapcell *cell;
220 301
221 for (y = y0; y < y0 + h; y++) 302 for (y = y0; y < y0 + h; y++)
222 if (y >= 0) 303 if (y >= 0)
223 { 304 {
224 if (y >= self->rows) 305 if (y >= self->rows)
230 if (x >= row->c0) 311 if (x >= row->c0)
231 { 312 {
232 if (x >= row->c1) 313 if (x >= row->c1)
233 break; 314 break;
234 315
235 row->col[x - row->c0].darkness = -1; 316 cell = row->col + x - row->c0;
317
318 cell->darkness = 0;
319 cell->stat_hp = 0;
236 } 320 }
237 } 321 }
238} 322}
239 323
324static void
325music_finished (void)
326{
327 SDL_UserEvent ev;
328
329 ev.type = SDL_USEREVENT;
330 ev.code = 0;
331 ev.data1 = 0;
332 ev.data2 = 0;
333
334 SDL_PushEvent ((SDL_Event *)&ev);
335}
336
337static void
338channel_finished (int channel)
339{
340 SDL_UserEvent ev;
341
342 ev.type = SDL_USEREVENT;
343 ev.code = 1;
344 ev.data1 = (void *)(long)channel;
345 ev.data2 = 0;
346
347 SDL_PushEvent ((SDL_Event *)&ev);
348}
349
350static unsigned int
351minpot (unsigned int n)
352{
353 if (!n)
354 return 0;
355
356 --n;
357
358 n |= n >> 1;
359 n |= n >> 2;
360 n |= n >> 4;
361 n |= n >> 8;
362 n |= n >> 16;
363
364 return n + 1;
365}
366
240MODULE = CFClient PACKAGE = CFClient 367MODULE = CFPlus PACKAGE = CFPlus
241 368
242PROTOTYPES: ENABLE 369PROTOTYPES: ENABLE
243 370
244BOOT: 371BOOT:
245{ 372{
246 fontmap = pango_ft2_font_map_new (); 373 HV *stash = gv_stashpv ("CFPlus", 1);
374 static const struct {
375 const char *name;
376 IV iv;
377 } *civ, const_iv[] = {
378# define const_iv(name) { # name, (IV)name }
379 const_iv (SDL_ACTIVEEVENT),
380 const_iv (SDL_KEYDOWN),
381 const_iv (SDL_KEYUP),
382 const_iv (SDL_MOUSEMOTION),
383 const_iv (SDL_MOUSEBUTTONDOWN),
384 const_iv (SDL_MOUSEBUTTONUP),
385 const_iv (SDL_JOYAXISMOTION),
386 const_iv (SDL_JOYBALLMOTION),
387 const_iv (SDL_JOYHATMOTION),
388 const_iv (SDL_JOYBUTTONDOWN),
389 const_iv (SDL_JOYBUTTONUP),
390 const_iv (SDL_QUIT),
391 const_iv (SDL_SYSWMEVENT),
392 const_iv (SDL_EVENT_RESERVEDA),
393 const_iv (SDL_EVENT_RESERVEDB),
394 const_iv (SDL_VIDEORESIZE),
395 const_iv (SDL_VIDEOEXPOSE),
396 const_iv (SDL_USEREVENT),
397 const_iv (SDLK_KP0),
398 const_iv (SDLK_KP1),
399 const_iv (SDLK_KP2),
400 const_iv (SDLK_KP3),
401 const_iv (SDLK_KP4),
402 const_iv (SDLK_KP5),
403 const_iv (SDLK_KP6),
404 const_iv (SDLK_KP7),
405 const_iv (SDLK_KP8),
406 const_iv (SDLK_KP9),
407 const_iv (SDLK_KP_PERIOD),
408 const_iv (SDLK_KP_DIVIDE),
409 const_iv (SDLK_KP_MULTIPLY),
410 const_iv (SDLK_KP_MINUS),
411 const_iv (SDLK_KP_PLUS),
412 const_iv (SDLK_KP_ENTER),
413 const_iv (SDLK_KP_EQUALS),
414 const_iv (SDLK_UP),
415 const_iv (SDLK_DOWN),
416 const_iv (SDLK_RIGHT),
417 const_iv (SDLK_LEFT),
418 const_iv (SDLK_INSERT),
419 const_iv (SDLK_HOME),
420 const_iv (SDLK_END),
421 const_iv (SDLK_PAGEUP),
422 const_iv (SDLK_PAGEDOWN),
423 const_iv (SDLK_F1),
424 const_iv (SDLK_F2),
425 const_iv (SDLK_F3),
426 const_iv (SDLK_F4),
427 const_iv (SDLK_F5),
428 const_iv (SDLK_F6),
429 const_iv (SDLK_F7),
430 const_iv (SDLK_F8),
431 const_iv (SDLK_F9),
432 const_iv (SDLK_F10),
433 const_iv (SDLK_F11),
434 const_iv (SDLK_F12),
435 const_iv (SDLK_F13),
436 const_iv (SDLK_F14),
437 const_iv (SDLK_F15),
438 const_iv (SDLK_NUMLOCK),
439 const_iv (SDLK_CAPSLOCK),
440 const_iv (SDLK_SCROLLOCK),
441 const_iv (SDLK_RSHIFT),
442 const_iv (SDLK_LSHIFT),
443 const_iv (SDLK_RCTRL),
444 const_iv (SDLK_LCTRL),
445 const_iv (SDLK_RALT),
446 const_iv (SDLK_LALT),
447 const_iv (SDLK_RMETA),
448 const_iv (SDLK_LMETA),
449 const_iv (SDLK_LSUPER),
450 const_iv (SDLK_RSUPER),
451 const_iv (SDLK_MODE),
452 const_iv (SDLK_COMPOSE),
453 const_iv (SDLK_HELP),
454 const_iv (SDLK_PRINT),
455 const_iv (SDLK_SYSREQ),
456 const_iv (SDLK_BREAK),
457 const_iv (SDLK_MENU),
458 const_iv (SDLK_POWER),
459 const_iv (SDLK_EURO),
460 const_iv (SDLK_UNDO),
461 const_iv (KMOD_NONE),
462 const_iv (KMOD_LSHIFT),
463 const_iv (KMOD_RSHIFT),
464 const_iv (KMOD_LCTRL),
465 const_iv (KMOD_RCTRL),
466 const_iv (KMOD_LALT),
467 const_iv (KMOD_RALT),
468 const_iv (KMOD_LMETA),
469 const_iv (KMOD_RMETA),
470 const_iv (KMOD_NUM),
471 const_iv (KMOD_CAPS),
472 const_iv (KMOD_MODE),
473 const_iv (KMOD_CTRL),
474 const_iv (KMOD_SHIFT),
475 const_iv (KMOD_ALT),
476 const_iv (KMOD_META)
477# undef const_iv
478 };
479
480 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
481 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
482}
483
484int
485in_destruct ()
486 CODE:
487 RETVAL = PL_main_cv == Nullcv;
488 OUTPUT:
489 RETVAL
490
491NV floor (NV x)
492
493NV ceil (NV x)
494
495void
496pango_init ()
497 CODE:
498{
499 opengl_fontmap = pango_opengl_font_map_new ();
247 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 500 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
248 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 501 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
249} 502}
503
504int
505SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
506
507void
508SDL_Quit ()
509
510void
511SDL_ListModes ()
512 PPCODE:
513{
514 SDL_Rect **m;
515
516 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
517 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
518 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
519 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
520
521 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
522 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
523
524 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
525 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
526 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
527 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
528
529 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
530#if SDL_VERSION_ATLEAST(1,2,10)
531 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
532 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
533#endif
534
535 SDL_EnableUNICODE (1);
536 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
537
538 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
539
540 if (m && m != (SDL_Rect **)-1)
541 while (*m)
542 {
543 AV *av = newAV ();
544 av_push (av, newSViv ((*m)->w));
545 av_push (av, newSViv ((*m)->h));
546 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
547
548 ++m;
549 }
550}
551
552char *
553SDL_GetError ()
554
555int
556SDL_SetVideoMode (int w, int h, int fullscreen)
557 CODE:
558 RETVAL = !!SDL_SetVideoMode (
559 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
560 );
561 if (RETVAL)
562 {
563 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
564# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
565# include "glfunc.h"
566# undef GL_FUNC
567 }
568 OUTPUT:
569 RETVAL
570
571void
572SDL_GL_SwapBuffers ()
573
574char *
575SDL_GetKeyName (int sym)
576
577void
578SDL_PollEvent ()
579 PPCODE:
580{
581 SDL_Event ev;
582
583 while (SDL_PollEvent (&ev))
584 {
585 HV *hv = newHV ();
586 hv_store (hv, "type", 4, newSViv (ev.type), 0);
587
588 switch (ev.type)
589 {
590 case SDL_KEYDOWN:
591 case SDL_KEYUP:
592 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
593 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
594 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
595 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
596 break;
597
598 case SDL_ACTIVEEVENT:
599 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
600 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
601 break;
602
603 case SDL_MOUSEMOTION:
604 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
605
606 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
607 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
608 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
609 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
610 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
611 break;
612
613 case SDL_MOUSEBUTTONDOWN:
614 case SDL_MOUSEBUTTONUP:
615 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
616
617 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
618 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
619 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
620 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
621 break;
622
623 case SDL_USEREVENT:
624 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
625 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
626 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
627 break;
628 }
629
630 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
631 }
632}
633
634int
635Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
636 POSTCALL:
637 Mix_HookMusicFinished (music_finished);
638 Mix_ChannelFinished (channel_finished);
639
640void
641Mix_CloseAudio ()
642
643int
644Mix_AllocateChannels (int numchans = -1)
250 645
251void 646void
252lowdelay (int fd, int val = 1) 647lowdelay (int fd, int val = 1)
253 CODE: 648 CODE:
254#ifndef _WIN32 649#ifndef _WIN32
255 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 650 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
256#endif 651#endif
257 652
258char *
259gl_version ()
260 CODE:
261 RETVAL = (char *)glGetString (GL_VERSION);
262 OUTPUT:
263 RETVAL
264
265char *
266gl_extensions ()
267 CODE:
268 RETVAL = (char *)glGetString (GL_EXTENSIONS);
269 OUTPUT:
270 RETVAL
271
272void 653void
273add_font (char *file) 654add_font (char *file)
274 CODE: 655 CODE:
275 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 656 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
276
277void
278set_font (char *file)
279 CODE:
280{
281 int count;
282 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
283 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
284 FcPatternDestroy (pattern);
285 pango_context_set_font_description (context, font);
286}
287 657
288void 658void
289load_image_inline (SV *image_) 659load_image_inline (SV *image_)
290 ALIAS: 660 ALIAS:
291 load_image_file = 1 661 load_image_file = 1
307 croak ("load_image: %s", SDL_GetError ()); 677 croak ("load_image: %s", SDL_GetError ());
308 678
309 fmt.palette = NULL; 679 fmt.palette = NULL;
310 fmt.BitsPerPixel = 32; 680 fmt.BitsPerPixel = 32;
311 fmt.BytesPerPixel = 4; 681 fmt.BytesPerPixel = 4;
682#if SDL_BYTEORDER == SDL_LIL_ENDIAN
312 fmt.Rmask = 0x000000ff; 683 fmt.Rmask = 0x000000ff;
313 fmt.Gmask = 0x0000ff00; 684 fmt.Gmask = 0x0000ff00;
314 fmt.Bmask = 0x00ff0000; 685 fmt.Bmask = 0x00ff0000;
315 fmt.Amask = 0xff000000; 686 fmt.Amask = 0xff000000;
687#else
688 fmt.Rmask = 0xff000000;
689 fmt.Gmask = 0x00ff0000;
690 fmt.Bmask = 0x0000ff00;
691 fmt.Amask = 0x000000ff;
692#endif
316 fmt.Rloss = 0; 693 fmt.Rloss = 0;
317 fmt.Gloss = 0; 694 fmt.Gloss = 0;
318 fmt.Bloss = 0; 695 fmt.Bloss = 0;
319 fmt.Aloss = 0; 696 fmt.Aloss = 0;
320 fmt.Rshift = 0; 697 fmt.Rshift = 0;
326 703
327 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 704 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
328 705
329 assert (surface2->pitch == surface2->w * 4); 706 assert (surface2->pitch == surface2->w * 4);
330 707
708 SDL_LockSurface (surface2);
331 EXTEND (SP, 5); 709 EXTEND (SP, 6);
332 PUSHs (sv_2mortal (newSViv (surface2->w))); 710 PUSHs (sv_2mortal (newSViv (surface2->w)));
333 PUSHs (sv_2mortal (newSViv (surface2->h))); 711 PUSHs (sv_2mortal (newSViv (surface2->h)));
334 SDL_LockSurface (surface2);
335 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 712 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
336 SDL_UnlockSurface (surface2);
337 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 713 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
338 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 714 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
339 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 715 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
716 SDL_UnlockSurface (surface2);
340 717
341 SDL_FreeSurface (surface); 718 SDL_FreeSurface (surface);
342 SDL_FreeSurface (surface2); 719 SDL_FreeSurface (surface2);
343} 720}
344 721
366 PUSHs (sv_2mortal (newSViv (b / y))); 743 PUSHs (sv_2mortal (newSViv (b / y)));
367 PUSHs (sv_2mortal (newSViv (a / y))); 744 PUSHs (sv_2mortal (newSViv (a / y)));
368} 745}
369 746
370void 747void
748error (char *message)
749 CODE:
750 fprintf (stderr, "ERROR: %s\n", message);
751#ifdef _WIN32
752 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
753#endif
754
755void
371fatal (char *message) 756fatal (char *message)
372 CODE: 757 CODE:
373#ifdef WIN32
374 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
375#else
376 fprintf (stderr, "FATAL: %s\n", message); 758 fprintf (stderr, "FATAL: %s\n", message);
759#ifdef _WIN32
760 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
377#endif 761#endif
378 exit (1); 762 _exit (1);
379 763
764void
765_exit (int retval)
766 CODE:
767 _exit (retval);
768
769MODULE = CFPlus PACKAGE = CFPlus::Font
770
771CFPlus::Font
772new_from_file (SV *class, char *path, int id = 0)
773 CODE:
774{
775 int count;
776 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
777 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
778 FcPatternDestroy (pattern);
779}
780 OUTPUT:
781 RETVAL
782
783void
784DESTROY (CFPlus::Font self)
785 CODE:
786 pango_font_description_free (self);
787
788void
789make_default (CFPlus::Font self)
790 CODE:
791 default_font = self;
792
380MODULE = CFClient PACKAGE = CFClient::Layout 793MODULE = CFPlus PACKAGE = CFPlus::Layout
381 794
382CFClient::Layout 795void
383new (SV *class, int base_height = 10) 796reset_glyph_cache ()
797 CODE:
798 tc_clear ();
799
800CFPlus::Layout
801new (SV *class)
384 CODE: 802 CODE:
385 New (0, RETVAL, 1, struct cf_layout); 803 New (0, RETVAL, 1, struct cf_layout);
386 RETVAL->base_height = base_height; 804
387 RETVAL->pl = pango_layout_new (context); 805 RETVAL->pl = pango_layout_new (opengl_context);
806 RETVAL->r = 1.;
807 RETVAL->g = 1.;
808 RETVAL->b = 1.;
809 RETVAL->a = 1.;
810 RETVAL->base_height = MIN_FONT_HEIGHT;
811 RETVAL->font = 0;
812
388 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 813 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
814 layout_update_font (RETVAL);
389 OUTPUT: 815 OUTPUT:
390 RETVAL 816 RETVAL
391 817
392void 818void
393DESTROY (CFClient::Layout self) 819DESTROY (CFPlus::Layout self)
394 CODE: 820 CODE:
395 g_object_unref (self->pl); 821 g_object_unref (self->pl);
396 Safefree (self); 822 Safefree (self);
397 823
398void 824void
399set_text (CFClient::Layout self, SV *text_) 825set_text (CFPlus::Layout self, SV *text_)
400 CODE: 826 CODE:
401{ 827{
402 STRLEN textlen; 828 STRLEN textlen;
403 char *text = SvPVutf8 (text_, textlen); 829 char *text = SvPVutf8 (text_, textlen);
404 830
405 pango_layout_set_text (self->pl, text, textlen); 831 pango_layout_set_text (self->pl, text, textlen);
406} 832}
407 833
408void 834void
409set_markup (CFClient::Layout self, SV *text_) 835set_markup (CFPlus::Layout self, SV *text_)
410 CODE: 836 CODE:
411{ 837{
412 STRLEN textlen; 838 STRLEN textlen;
413 char *text = SvPVutf8 (text_, textlen); 839 char *text = SvPVutf8 (text_, textlen);
414 840
415 pango_layout_set_markup (self->pl, text, textlen); 841 pango_layout_set_markup (self->pl, text, textlen);
416} 842}
417 843
844void
845set_shapes (CFPlus::Layout self, ...)
846 CODE:
847{
848 PangoAttrList *attrs = 0;
849 const char *text = pango_layout_get_text (self->pl);
850 const char *pos = text;
851 int arg = 4;
852
853 while (arg < items && (pos = strstr (pos, OBJ_STR)))
854 {
855 PangoRectangle inkrect, rect;
856 PangoAttribute *attr;
857
858 int x = SvIV (ST (arg - 3));
859 int y = SvIV (ST (arg - 2));
860 int w = SvIV (ST (arg - 1));
861 int h = SvIV (ST (arg ));
862
863 inkrect.x = 0;
864 inkrect.y = 0;
865 inkrect.width = 0;
866 inkrect.height = 0;
867
868 rect.x = x * PANGO_SCALE;
869 rect.y = y * PANGO_SCALE;
870 rect.width = w * PANGO_SCALE;
871 rect.height = h * PANGO_SCALE;
872
873 if (!attrs)
874 attrs = pango_layout_get_attributes (self->pl);
875
876 attr = pango_attr_shape_new (&inkrect, &rect);
877 attr->start_index = pos - text;
878 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
879 pango_attr_list_insert (attrs, attr);
880
881 arg += 4;
882 pos += sizeof (OBJ_STR) - 1;
883 }
884
885 if (attrs)
886 pango_layout_set_attributes (self->pl, attrs);
887}
888
889void
890get_shapes (CFPlus::Layout self)
891 PPCODE:
892{
893 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
894
895 do
896 {
897 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
898
899 if (run && shape_attr_p (run))
900 {
901 PangoRectangle extents;
902 pango_layout_iter_get_run_extents (iter, 0, &extents);
903
904 EXTEND (SP, 2);
905 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
906 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
907 }
908 }
909 while (pango_layout_iter_next_run (iter));
910
911 pango_layout_iter_free (iter);
912}
913
914int
915has_wrapped (CFPlus::Layout self)
916 CODE:
917{
918 int lines = 1;
919 const char *text = pango_layout_get_text (self->pl);
920
921 while (*text)
922 lines += *text++ == '\n';
923
924 RETVAL = lines < pango_layout_get_line_count (self->pl);
925}
926 OUTPUT:
927 RETVAL
928
418SV * 929SV *
419get_text (CFClient::Layout self) 930get_text (CFPlus::Layout self)
420 CODE: 931 CODE:
421 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 932 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
422 SvUTF8_on (RETVAL); 933 sv_utf8_decode (RETVAL);
423 OUTPUT: 934 OUTPUT:
424 RETVAL 935 RETVAL
425 936
426void 937void
938set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
939 CODE:
940 self->r = r;
941 self->g = g;
942 self->b = b;
943 self->a = a;
944
945void
946set_font (CFPlus::Layout self, CFPlus::Font font = 0)
947 CODE:
948 if (self->font != font)
949 {
950 self->font = font;
951 layout_update_font (self);
952 }
953
954void
427set_height (CFClient::Layout self, int base_height) 955set_height (CFPlus::Layout self, int base_height)
428 CODE: 956 CODE:
957 if (self->base_height != base_height)
958 {
429 self->base_height = base_height; 959 self->base_height = base_height;
960 layout_update_font (self);
961 }
430 962
431void 963void
432set_width (CFClient::Layout self, int max_width = -1) 964set_width (CFPlus::Layout self, int max_width = -1)
433 CODE: 965 CODE:
434 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 966 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
435 967
436void 968void
969set_indent (CFPlus::Layout self, int indent)
970 CODE:
971 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
972
973void
974set_spacing (CFPlus::Layout self, int spacing)
975 CODE:
976 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
977
978void
979set_ellipsise (CFPlus::Layout self, int ellipsise)
980 CODE:
981 pango_layout_set_ellipsize (self->pl,
982 ellipsise == 1 ? PANGO_ELLIPSIZE_START
983 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
984 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
985 : PANGO_ELLIPSIZE_NONE
986 );
987
988void
989set_single_paragraph_mode (CFPlus::Layout self, int spm)
990 CODE:
991 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
992
993void
437size (CFClient::Layout self) 994size (CFPlus::Layout self)
438 PPCODE: 995 PPCODE:
439{ 996{
440 int w, h; 997 int w, h;
441 998
442 layout_update (self);
443 layout_get_pixel_size (self, &w, &h); 999 layout_get_pixel_size (self, &w, &h);
444 1000
445 EXTEND (SP, 2); 1001 EXTEND (SP, 2);
446 PUSHs (sv_2mortal (newSViv (w))); 1002 PUSHs (sv_2mortal (newSViv (w)));
447 PUSHs (sv_2mortal (newSViv (h))); 1003 PUSHs (sv_2mortal (newSViv (h)));
448} 1004}
449 1005
450int 1006int
1007descent (CFPlus::Layout self)
1008 CODE:
1009{
1010 PangoRectangle rect;
1011 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1012 pango_layout_line_get_pixel_extents (line, 0, &rect);
1013 RETVAL = PANGO_DESCENT (rect);
1014}
1015 OUTPUT:
1016 RETVAL
1017
1018int
451xy_to_index (CFClient::Layout self, int x, int y) 1019xy_to_index (CFPlus::Layout self, int x, int y)
452 CODE: 1020 CODE:
453{ 1021{
454 int index, trailing; 1022 int index, trailing;
455
456 layout_update (self);
457 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1023 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
458
459 RETVAL = index; 1024 RETVAL = index;
460} 1025}
461 OUTPUT: 1026 OUTPUT:
462 RETVAL 1027 RETVAL
463 1028
464void 1029void
465cursor_pos (CFClient::Layout self, int index) 1030cursor_pos (CFPlus::Layout self, int index)
466 PPCODE: 1031 PPCODE:
467{ 1032{
468 PangoRectangle strong_pos; 1033 PangoRectangle strong_pos;
469 layout_update (self);
470 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1034 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
471 1035
472 EXTEND (SP, 3); 1036 EXTEND (SP, 3);
473 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1037 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
474 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1038 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
475 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1039 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
476} 1040}
477 1041
478void 1042void
479render (CFClient::Layout self) 1043render (CFPlus::Layout self, float x, float y, int flags = 0)
480 PPCODE: 1044 PPCODE:
481{ 1045 pango_opengl_render_layout_subpixel (
482 SV *retval; 1046 self->pl,
483 int w, h; 1047 x * PANGO_SCALE, y * PANGO_SCALE,
484 FT_Bitmap bitmap; 1048 self->r, self->g, self->b, self->a,
1049 flags
1050 );
485 1051
486 layout_update (self); 1052MODULE = CFPlus PACKAGE = CFPlus::Texture
487 layout_get_pixel_size (self, &w, &h);
488 1053
489 retval = newSV (w * h); 1054void
490 SvPOK_only (retval); 1055pad2pot (SV *data_, SV *w_, SV *h_)
491 SvCUR_set (retval, w * h); 1056 CODE:
1057{
1058 int ow = SvIV (w_);
1059 int oh = SvIV (h_);
492 1060
493 bitmap.rows = h; 1061 if (ow && oh)
494 bitmap.width = w; 1062 {
495 bitmap.pitch = w; 1063 int nw = minpot (ow);
496 bitmap.buffer = (unsigned char*)SvPVX (retval); 1064 int nh = minpot (oh);
497 bitmap.num_grays = 256;
498 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
499 1065
500 memset (bitmap.buffer, 0, w * h); 1066 if (nw != ow || nh != oh)
501 1067 {
502 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1068 if (SvOK (data_))
1069 {
1070 STRLEN datalen;
1071 char *data = SvPVbyte (data_, datalen);
1072 int bpp = datalen / (ow * oh);
1073 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
503 1074
504 EXTEND (SP, 3); 1075 SvPOK_only (result_);
505 PUSHs (sv_2mortal (newSViv (w))); 1076 SvCUR_set (result_, nw * nh * bpp);
506 PUSHs (sv_2mortal (newSViv (h)));
507 PUSHs (sv_2mortal (retval));
508}
509 1077
510MODULE = CFClient PACKAGE = CFClient::Texture 1078 memset (SvPVX (result_), 0, nw * nh * bpp);
1079 while (oh--)
1080 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
511 1081
1082 sv_setsv (data_, result_);
1083 }
1084
1085 sv_setiv (w_, nw);
1086 sv_setiv (h_, nh);
1087 }
1088 }
1089}
1090
512void 1091void
513draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1092draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
514 PROTOTYPE: $$$;$$ 1093 PROTOTYPE: $$$;$$
1094 ALIAS:
1095 draw_quad_alpha = 1
1096 draw_quad_alpha_premultiplied = 2
515 CODE: 1097 CODE:
516{ 1098{
517 HV *hv = (HV *)SvRV (self); 1099 HV *hv = (HV *)SvRV (self);
518 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1100 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
519 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1101 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
520 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1102 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
521 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
522 1103
523 if (items < 5) 1104 if (items < 5)
524 { 1105 {
525 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1106 w = SvNV (*hv_fetch (hv, "w", 1, 1));
526 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1107 h = SvNV (*hv_fetch (hv, "h", 1, 1));
527 } 1108 }
528 1109
1110 if (ix)
1111 {
1112 glEnable (GL_BLEND);
1113
1114 if (ix == 2)
1115 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1116 else
1117 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1118 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1119
1120 glEnable (GL_ALPHA_TEST);
1121 glAlphaFunc (GL_GREATER, 0.01f);
1122 }
1123
529 glBindTexture (GL_TEXTURE_2D, name); 1124 glBindTexture (GL_TEXTURE_2D, name);
530 if (wrap_mode) { 1125
531 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
532 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
533 }
534 glBegin (GL_QUADS); 1126 glBegin (GL_QUADS);
535 glTexCoord2f (0, 0); glVertex2f (x , y ); 1127 glTexCoord2f (0, 0); glVertex2f (x , y );
536 glTexCoord2f (0, t); glVertex2f (x , y + h); 1128 glTexCoord2f (0, t); glVertex2f (x , y + h);
537 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1129 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
538 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1130 glTexCoord2f (s, 0); glVertex2f (x + w, y );
539 glEnd (); 1131 glEnd ();
540}
541 1132
1133 if (ix)
1134 {
1135 glDisable (GL_ALPHA_TEST);
1136 glDisable (GL_BLEND);
1137 }
1138}
1139
542MODULE = CFClient PACKAGE = CFClient::Map 1140MODULE = CFPlus PACKAGE = CFPlus::Map
543 1141
544CFClient::Map 1142CFPlus::Map
545new (SV *class, int map_width, int map_height) 1143new (SV *class, int map_width, int map_height)
546 CODE: 1144 CODE:
547 New (0, RETVAL, 1, struct map); 1145 New (0, RETVAL, 1, struct map);
548 RETVAL->x = 0; 1146 RETVAL->x = 0;
549 RETVAL->y = 0; 1147 RETVAL->y = 0;
559 RETVAL->row = 0; 1157 RETVAL->row = 0;
560 OUTPUT: 1158 OUTPUT:
561 RETVAL 1159 RETVAL
562 1160
563void 1161void
564DESTROY (CFClient::Map self) 1162DESTROY (CFPlus::Map self)
565 CODE: 1163 CODE:
566{ 1164{
567 map_clear (self); 1165 map_clear (self);
568 Safefree (self->face); 1166 Safefree (self->face);
1167 Safefree (self->tex);
569 Safefree (self); 1168 Safefree (self);
570} 1169}
571 1170
572void 1171void
573clear (CFClient::Map self) 1172clear (CFPlus::Map self)
574 CODE: 1173 CODE:
575 map_clear (self); 1174 map_clear (self);
576 1175
577void 1176void
578set_face (CFClient::Map self, int face, int texid) 1177set_face (CFPlus::Map self, int face, int texid)
579 CODE: 1178 CODE:
580{ 1179{
581 while (self->faces <= face) 1180 while (self->faces <= face)
582 { 1181 {
583 Append (mapface, self->face, self->faces, self->faces); 1182 Append (mapface, self->face, self->faces, self->faces);
586 1185
587 self->face [face] = texid; 1186 self->face [face] = texid;
588} 1187}
589 1188
590void 1189void
591set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1190set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
592 CODE: 1191 CODE:
593{ 1192{
594 while (self->texs <= texid) 1193 while (self->texs <= texid)
595 { 1194 {
596 Append (maptex, self->tex, self->texs, self->texs); 1195 Append (maptex, self->tex, self->texs, self->texs);
608 tex->r = r; 1207 tex->r = r;
609 tex->g = g; 1208 tex->g = g;
610 tex->b = b; 1209 tex->b = b;
611 tex->a = a; 1210 tex->a = a;
612 } 1211 }
1212
1213 // somewhat hackish, but for textures that require it, it really
1214 // improves the look, and most others don't suffer.
1215 glBindTexture (GL_TEXTURE_2D, name);
1216 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1217 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1218 // use uglier nearest interpolation because linear suffers
1219 // from transparent color bleeding and ugly wrapping effects.
1220 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
613} 1221}
614 1222
615int 1223int
616ox (CFClient::Map self) 1224ox (CFPlus::Map self)
617 ALIAS: 1225 ALIAS:
618 oy = 1 1226 oy = 1
1227 x = 2
1228 y = 3
1229 w = 4
1230 h = 5
619 CODE: 1231 CODE:
620 switch (ix) 1232 switch (ix)
621 { 1233 {
622 case 0: RETVAL = self->ox; break; 1234 case 0: RETVAL = self->ox; break;
623 case 1: RETVAL = self->oy; break; 1235 case 1: RETVAL = self->oy; break;
1236 case 2: RETVAL = self->x; break;
1237 case 3: RETVAL = self->y; break;
1238 case 4: RETVAL = self->w; break;
1239 case 5: RETVAL = self->h; break;
624 } 1240 }
625 OUTPUT: 1241 OUTPUT:
626 RETVAL 1242 RETVAL
627 1243
628void 1244void
629scroll (CFClient::Map self, int dx, int dy) 1245scroll (CFPlus::Map self, int dx, int dy)
630 CODE: 1246 CODE:
631{ 1247{
632 if (dx > 0) 1248 if (dx > 0)
633 map_blank (self, self->x, self->y, dx - 1, self->h); 1249 map_blank (self, self->x, self->y, dx - 1, self->h);
634 else if (dx < 0) 1250 else if (dx < 0)
650 self->y += MAP_EXTEND_Y; 1266 self->y += MAP_EXTEND_Y;
651 } 1267 }
652} 1268}
653 1269
654void 1270void
655map1a_update (CFClient::Map self, SV *data_) 1271map1a_update (CFPlus::Map self, SV *data_, int extmap)
656 CODE: 1272 CODE:
657{ 1273{
658 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1274 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
659 uint8_t *data_end = (uint8_t *)SvEND (data_); 1275 uint8_t *data_end = (uint8_t *)SvEND (data_);
660 mapcell *cell; 1276 mapcell *cell;
661 int x, y, flags; 1277 int x, y, flags;
662 1278
663 while (data < data_end) 1279 while (data < data_end - 1)
664 { 1280 {
665 flags = (data [0] << 8) + data [1]; data += 2; 1281 flags = (data [0] << 8) + data [1]; data += 2;
666 1282
667 x = ((flags >> 10) & 63) + self->x; 1283 x = self->x + ((flags >> 10) & 63);
668 y = ((flags >> 4) & 63) + self->y; 1284 y = self->y + ((flags >> 4) & 63);
669 1285
670 cell = map_get_cell (self, x, y); 1286 cell = map_get_cell (self, x, y);
671 1287
672 if (flags & 15) 1288 if (flags & 15)
673 { 1289 {
674 if (cell->darkness < 0) 1290 if (!cell->darkness)
675 { 1291 {
676 cell->darkness = 0; 1292 cell->darkness = 256;
677 cell->face [0] = 0; 1293 cell->face [0] = 0;
678 cell->face [1] = 0; 1294 cell->face [1] = 0;
679 cell->face [2] = 0; 1295 cell->face [2] = 0;
680 } 1296 }
681 1297
682 cell->darkness = flags & 8 ? *data++ : 255;
683
684 //TODO: don't trust server data to be in-range(!) 1298 //TODO: don't trust server data to be in-range(!)
1299
1300 if (flags & 8)
1301 {
1302 if (extmap)
1303 {
1304 uint8_t ext, cmd;
1305
1306 do
1307 {
1308 ext = *data++;
1309 cmd = ext & 0x3f;
1310
1311 if (cmd < 4)
1312 cell->darkness = 255 - ext * 64 + 1;
1313 else if (cmd == 5) // health
1314 {
1315 cell->stat_width = 1;
1316 cell->stat_hp = *data++;
1317 }
1318 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width
1321 {
1322 if (*data == 4)
1323 ; // decode player tag
1324
1325 data += *data + 1;
1326 }
1327 else if (cmd == 8) // cell flags
1328 cell->flags = *data++;
1329 else if (ext & 0x40) // unknown, multibyte => skip
1330 data += *data + 1;
1331 else
1332 data++;
1333 }
1334 while (ext & 0x80);
1335 }
1336 else
1337 cell->darkness = *data++ + 1;
1338 }
685 1339
686 if (flags & 4) 1340 if (flags & 4)
687 { 1341 {
688 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1342 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
689 } 1343 }
697 { 1351 {
698 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1352 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
699 } 1353 }
700 } 1354 }
701 else 1355 else
1356 {
702 cell->darkness = -1; 1357 cell->darkness = 0;
1358 cell->stat_hp = 0;
1359 }
703 } 1360 }
704} 1361}
705 1362
706SV * 1363SV *
707mapmap (CFClient::Map self, int w, int h) 1364mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
708 CODE: 1365 CODE:
709{ 1366{
710 int x0, x1, x; 1367 int x1, x;
711 int y0, y1, y; 1368 int y1, y;
712 int z; 1369 int z;
713 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1370 SV *map_sv = newSV (w * h * sizeof (uint32_t));
714 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1371 uint32_t *map = (uint32_t *)SvPVX (map_sv);
715 1372
716 SvPOK_only (map_sv); 1373 SvPOK_only (map_sv);
717 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1374 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
718 1375
719 x0 = self->x - w / 2; x1 = x0 + w; 1376 x0 += self->x; x1 = x0 + w;
720 y0 = self->y - h / 2; y1 = y0 + h; 1377 y0 += self->y; y1 = y0 + h;
721 1378
722 for (y = y0; y < y1; y++) 1379 for (y = y0; y < y1; y++)
723 { 1380 {
724 maprow *row = 0 <= y && y < self->rows 1381 maprow *row = 0 <= y && y < self->rows
725 ? self->row + y 1382 ? self->row + y
762} 1419}
763 OUTPUT: 1420 OUTPUT:
764 RETVAL 1421 RETVAL
765 1422
766void 1423void
767draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1424draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
768 PPCODE: 1425 CODE:
769{ 1426{
770 int vx, vy; 1427 int vx, vy;
771 int x, y, z; 1428 int x, y, z;
772 int last_name; 1429 int last_name;
773 mapface face; 1430 mapface face;
774 int sw4 = (sw + 3) & ~3;
775 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
776 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
777 1431
778 memset (darkness, 255, sw4 * sh);
779 SvPOK_only (darkness_sv);
780 SvCUR_set (darkness_sv, sw4 * sh);
781
782 vx = self->x + (self->w - sw) / 2 - shift_x; 1432 vx = self->x + self->w / 2 - sw / 2 - shift_x;
783 vy = self->y + (self->h - sh) / 2 - shift_y; 1433 vy = self->y + self->h / 2 - sh / 2 - shift_y;
784 1434
785 /* 1435 /*
786 int vx = self->vx = self->w >= sw 1436 int vx = self->vx = self->w >= sw
787 ? self->x + (self->w - sw) / 2 1437 ? self->x + (self->w - sw) / 2
788 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1438 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
792 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1442 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
793 */ 1443 */
794 1444
795 glColor4ub (255, 255, 255, 255); 1445 glColor4ub (255, 255, 255, 255);
796 1446
1447 glEnable (GL_BLEND);
797 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1448 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
798 glEnable (GL_BLEND);
799 glEnable (GL_TEXTURE_2D); 1449 glEnable (GL_TEXTURE_2D);
800 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1450 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
801 1451
802 glBegin (GL_QUADS); 1452 glBegin (GL_QUADS);
803 1453
812 for (x = 0; x < sw; x++) 1462 for (x = 0; x < sw; x++)
813 if (row->c0 <= x + vx && x + vx < row->c1) 1463 if (row->c0 <= x + vx && x + vx < row->c1)
814 { 1464 {
815 mapcell *cell = row->col + (x + vx - row->c0); 1465 mapcell *cell = row->col + (x + vx - row->c0);
816 1466
817 darkness[y * sw4 + x] = cell->darkness < 0
818 ? 255 - FOW_DARKNESS
819 : 255 - cell->darkness;
820
821 face = cell->face [z]; 1467 face = cell->face [z];
822 1468
823 if (face) 1469 if (face && face < self->texs)
824 { 1470 {
825 maptex tex = self->tex [face]; 1471 maptex tex = self->tex [face];
826
827 int px = (x + 1) * 32 - tex.w; 1472 int px = (x + 1) * 32 - tex.w;
828 int py = (y + 1) * 32 - tex.h; 1473 int py = (y + 1) * 32 - tex.h;
829 1474
830 if (last_name != tex.name) 1475 if (last_name != tex.name)
831 { 1476 {
832 glEnd (); 1477 glEnd ();
833 last_name = tex.name;
834 glBindTexture (GL_TEXTURE_2D, last_name); 1478 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
835 glBegin (GL_QUADS); 1479 glBegin (GL_QUADS);
836 } 1480 }
837 1481
838 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1482 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
839 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1483 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
840 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1484 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
841 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1485 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
842 } 1486 }
1487
1488 if (cell->flags && z == 2)
1489 {
1490 if (cell->flags & 1)
1491 {
1492 maptex tex = self->tex [1];
1493 int px = (x + 1) * 32 - tex.w + 2;
1494 int py = (y + 1) * 32 - tex.h - 6;
1495
1496 glEnd ();
1497 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1498 glBegin (GL_QUADS);
1499
1500 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1501 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1502 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1503 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1504 }
1505 }
843 } 1506 }
844 } 1507 }
845 1508
846 glEnd (); 1509 glEnd ();
847 1510
848 glDisable (GL_TEXTURE_2D); 1511 glDisable (GL_TEXTURE_2D);
849 glDisable (GL_BLEND); 1512 glDisable (GL_BLEND);
1513
1514 // top layer: overlays such as the health bar
1515 for (y = 0; y < sh; y++)
1516 if (0 <= y + vy && y + vy < self->rows)
1517 {
1518 maprow *row = self->row + (y + vy);
1519
1520 for (x = 0; x < sw; x++)
1521 if (row->c0 <= x + vx && x + vx < row->c1)
1522 {
1523 mapcell *cell = row->col + (x + vx - row->c0);
1524
1525 int px = x * 32;
1526 int py = y * 32;
1527
1528 if (cell->stat_hp)
1529 {
1530 int width = cell->stat_width * 32;
1531 int thick = sh / 28 + 1 + cell->stat_width;
1532
1533 glColor3ub (0, 0, 0);
1534 glRectf (px + 1, py - thick - 2,
1535 px + width - 1, py);
1536
1537 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1538 glRectf (px + 2,
1539 py - thick - 1,
1540 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1541 }
1542 }
1543 }
1544}
1545
1546void
1547draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1548 CODE:
1549{
1550 static float color[16][3] = {
1551 { 0.00F, 0.00F, 0.00F },
1552 { 1.00F, 1.00F, 1.00F },
1553 { 0.00F, 0.00F, 0.55F },
1554 { 1.00F, 0.00F, 0.00F },
1555
1556 { 1.00F, 0.54F, 0.00F },
1557 { 0.11F, 0.56F, 1.00F },
1558 { 0.93F, 0.46F, 0.00F },
1559 { 0.18F, 0.54F, 0.34F },
1560
1561 { 0.56F, 0.73F, 0.56F },
1562 { 0.80F, 0.80F, 0.80F },
1563 { 0.55F, 0.41F, 0.13F },
1564 { 0.99F, 0.77F, 0.26F },
1565
1566 { 0.74F, 0.65F, 0.41F },
1567
1568 { 0.00F, 1.00F, 1.00F },
1569 { 1.00F, 0.00F, 1.00F },
1570 { 1.00F, 1.00F, 0.00F },
1571 };
1572
1573 int x, y;
1574
1575 glEnable (GL_TEXTURE_2D);
1576 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1577 glEnable (GL_BLEND);
1578 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1579 glBegin (GL_QUADS);
1580
1581 for (y = 0; y < h; y++)
1582 for (x = 0; x < w; x++)
1583 {
1584 unsigned char m = data [x + y * w];
1585
1586 if (m)
1587 {
1588 float *c = color [m & 15];
1589
1590 float tx1 = m & 0x40 ? 0.5 : 0.;
1591 float tx2 = tx1 + 0.5;
1592
1593 glColor4f (c[0], c[1], c[2], 0.75);
1594 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1595 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1596 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1597 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1598 }
1599 }
1600
1601 glEnd ();
1602 glDisable (GL_BLEND);
1603 glDisable (GL_TEXTURE_2D);
1604}
1605
1606void
1607fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1608 PPCODE:
1609{
1610 int vx, vy;
1611 int x, y;
1612 int sw4 = (sw + 3) & ~3;
1613 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1614 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1615
1616 memset (darkness, 255, sw4 * sh);
1617 SvPOK_only (darkness_sv);
1618 SvCUR_set (darkness_sv, sw4 * sh);
1619
1620 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1621 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1622
1623 for (y = 0; y < sh; y++)
1624 if (0 <= y + vy && y + vy < self->rows)
1625 {
1626 maprow *row = self->row + (y + vy);
1627
1628 for (x = 0; x < sw; x++)
1629 if (row->c0 <= x + vx && x + vx < row->c1)
1630 {
1631 mapcell *cell = row->col + (x + vx - row->c0);
1632
1633 darkness[y * sw4 + x] = cell->darkness
1634 ? 255 - (cell->darkness - 1)
1635 : 255 - FOW_DARKNESS;
1636 }
1637 }
850 1638
851 EXTEND (SP, 3); 1639 EXTEND (SP, 3);
852 PUSHs (sv_2mortal (newSViv (sw4))); 1640 PUSHs (sv_2mortal (newSViv (sw4)));
853 PUSHs (sv_2mortal (newSViv (sh))); 1641 PUSHs (sv_2mortal (newSViv (sh)));
854 PUSHs (darkness_sv); 1642 PUSHs (darkness_sv);
855} 1643}
856 1644
857SV * 1645SV *
858get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1646get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
859 CODE: 1647 CODE:
860{ 1648{
861 int x, y, x1, y1; 1649 int x, y, x1, y1;
862 SV *data_sv = newSV (w * h * 7 + 5); 1650 SV *data_sv = newSV (w * h * 7 + 5);
863 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1651 uint8_t *data = (uint8_t *)SvPVX (data_sv);
865 *data++ = 0; /* version 0 format */ 1653 *data++ = 0; /* version 0 format */
866 *data++ = w >> 8; *data++ = w; 1654 *data++ = w >> 8; *data++ = w;
867 *data++ = h >> 8; *data++ = h; 1655 *data++ = h >> 8; *data++ = h;
868 1656
869 // we need to do this 'cause we don't keep an absolute coord system for rows 1657 // we need to do this 'cause we don't keep an absolute coord system for rows
870 // TODO: treat rows as we treat 1658 // TODO: treat rows as we treat columns
871 map_get_row (self, y0 + self->y - self->oy);//D 1659 map_get_row (self, y0 + self->y - self->oy);//D
872 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1660 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
873 1661
874 x0 += self->x - self->ox; 1662 x0 += self->x - self->ox;
875 y0 += self->y - self->oy; 1663 y0 += self->y - self->oy;
925} 1713}
926 OUTPUT: 1714 OUTPUT:
927 RETVAL 1715 RETVAL
928 1716
929void 1717void
930set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1718set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
931 PPCODE: 1719 PPCODE:
932{ 1720{
933 int x, y, z; 1721 int x, y, z;
934 int w, h; 1722 int w, h;
935 int x1, y1; 1723 int x1, y1;
939 1727
940 w = *data++ << 8; w |= *data++; 1728 w = *data++ << 8; w |= *data++;
941 h = *data++ << 8; h |= *data++; 1729 h = *data++ << 8; h |= *data++;
942 1730
943 // we need to do this 'cause we don't keep an absolute coord system for rows 1731 // we need to do this 'cause we don't keep an absolute coord system for rows
944 // TODO: treat rows as we treat 1732 // TODO: treat rows as we treat columns
945 map_get_row (self, y0 + self->y - self->oy);//D 1733 map_get_row (self, y0 + self->y - self->oy);//D
946 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1734 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
947 1735
948 x0 += self->x - self->ox; 1736 x0 += self->x - self->ox;
949 y0 += self->y - self->oy; 1737 y0 += self->y - self->oy;
967 1755
968 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1756 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
969 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1757 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
970 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1758 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
971 1759
972 if (cell->darkness <= 0) 1760 if (cell->darkness == 0)
973 { 1761 {
974 cell->darkness = -1; 1762 cell->darkness = 0;
975 1763
976 for (z = 0; z <= 2; z++) 1764 for (z = 0; z <= 2; z++)
977 { 1765 {
978 cell->face[z] = face[z]; 1766 cell->face[z] = face[z];
979 1767
984 } 1772 }
985 } 1773 }
986 } 1774 }
987} 1775}
988 1776
1777MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1778
1779CFPlus::MixChunk
1780new_from_file (SV *class, char *path)
1781 CODE:
1782 RETVAL = Mix_LoadWAV (path);
1783 OUTPUT:
1784 RETVAL
1785
1786void
1787DESTROY (CFPlus::MixChunk self)
1788 CODE:
1789 Mix_FreeChunk (self);
1790
1791int
1792volume (CFPlus::MixChunk self, int volume = -1)
1793 CODE:
1794 RETVAL = Mix_VolumeChunk (self, volume);
1795 OUTPUT:
1796 RETVAL
1797
1798int
1799play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1800 CODE:
1801 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1802 OUTPUT:
1803 RETVAL
1804
1805MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1806
1807int
1808volume (int volume = -1)
1809 CODE:
1810 RETVAL = Mix_VolumeMusic (volume);
1811 OUTPUT:
1812 RETVAL
1813
1814CFPlus::MixMusic
1815new_from_file (SV *class, char *path)
1816 CODE:
1817 RETVAL = Mix_LoadMUS (path);
1818 OUTPUT:
1819 RETVAL
1820
1821void
1822DESTROY (CFPlus::MixMusic self)
1823 CODE:
1824 Mix_FreeMusic (self);
1825
1826int
1827play (CFPlus::MixMusic self, int loops = -1)
1828 CODE:
1829 RETVAL = Mix_PlayMusic (self, loops);
1830 OUTPUT:
1831 RETVAL
1832
1833MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1834
1835BOOT:
1836{
1837 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1838 static const struct {
1839 const char *name;
1840 IV iv;
1841 } *civ, const_iv[] = {
1842# define const_iv(name) { # name, (IV)name }
1843 const_iv (GL_COLOR_MATERIAL),
1844 const_iv (GL_SMOOTH),
1845 const_iv (GL_FLAT),
1846 const_iv (GL_DITHER),
1847 const_iv (GL_BLEND),
1848 const_iv (GL_CULL_FACE),
1849 const_iv (GL_SCISSOR_TEST),
1850 const_iv (GL_DEPTH_TEST),
1851 const_iv (GL_ALPHA_TEST),
1852 const_iv (GL_NORMALIZE),
1853 const_iv (GL_RESCALE_NORMAL),
1854 const_iv (GL_FRONT),
1855 const_iv (GL_BACK),
1856 const_iv (GL_AND),
1857 const_iv (GL_ONE),
1858 const_iv (GL_ZERO),
1859 const_iv (GL_SRC_ALPHA),
1860 const_iv (GL_DST_ALPHA),
1861 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1862 const_iv (GL_ONE_MINUS_DST_ALPHA),
1863 const_iv (GL_SRC_ALPHA_SATURATE),
1864 const_iv (GL_RGB),
1865 const_iv (GL_RGBA),
1866 const_iv (GL_RGBA4),
1867 const_iv (GL_RGBA8),
1868 const_iv (GL_RGB5_A1),
1869 const_iv (GL_UNSIGNED_BYTE),
1870 const_iv (GL_UNSIGNED_SHORT),
1871 const_iv (GL_UNSIGNED_INT),
1872 const_iv (GL_ALPHA),
1873 const_iv (GL_INTENSITY),
1874 const_iv (GL_LUMINANCE),
1875 const_iv (GL_LUMINANCE_ALPHA),
1876 const_iv (GL_FLOAT),
1877 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1878 const_iv (GL_COMPILE),
1879 const_iv (GL_TEXTURE_1D),
1880 const_iv (GL_TEXTURE_2D),
1881 const_iv (GL_TEXTURE_ENV),
1882 const_iv (GL_TEXTURE_MAG_FILTER),
1883 const_iv (GL_TEXTURE_MIN_FILTER),
1884 const_iv (GL_TEXTURE_ENV_MODE),
1885 const_iv (GL_TEXTURE_WRAP_S),
1886 const_iv (GL_TEXTURE_WRAP_T),
1887 const_iv (GL_REPEAT),
1888 const_iv (GL_CLAMP),
1889 const_iv (GL_CLAMP_TO_EDGE),
1890 const_iv (GL_NEAREST),
1891 const_iv (GL_LINEAR),
1892 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1893 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1894 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1895 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1896 const_iv (GL_GENERATE_MIPMAP),
1897 const_iv (GL_MODULATE),
1898 const_iv (GL_DECAL),
1899 const_iv (GL_REPLACE),
1900 const_iv (GL_DEPTH_BUFFER_BIT),
1901 const_iv (GL_COLOR_BUFFER_BIT),
1902 const_iv (GL_PROJECTION),
1903 const_iv (GL_MODELVIEW),
1904 const_iv (GL_COLOR_LOGIC_OP),
1905 const_iv (GL_SEPARABLE_2D),
1906 const_iv (GL_CONVOLUTION_2D),
1907 const_iv (GL_CONVOLUTION_BORDER_MODE),
1908 const_iv (GL_CONSTANT_BORDER),
1909 const_iv (GL_LINES),
1910 const_iv (GL_LINE_STRIP),
1911 const_iv (GL_LINE_LOOP),
1912 const_iv (GL_QUADS),
1913 const_iv (GL_QUAD_STRIP),
1914 const_iv (GL_TRIANGLES),
1915 const_iv (GL_TRIANGLE_STRIP),
1916 const_iv (GL_TRIANGLE_FAN),
1917 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1918 const_iv (GL_FASTEST),
1919 const_iv (GL_V2F),
1920 const_iv (GL_V3F),
1921 const_iv (GL_T2F_V3F),
1922 const_iv (GL_T2F_N3F_V3F),
1923# undef const_iv
1924 };
1925
1926 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1927 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1928}
1929
1930char *
1931gl_vendor ()
1932 CODE:
1933 RETVAL = (char *)glGetString (GL_VENDOR);
1934 OUTPUT:
1935 RETVAL
1936
1937char *
1938gl_version ()
1939 CODE:
1940 RETVAL = (char *)glGetString (GL_VERSION);
1941 OUTPUT:
1942 RETVAL
1943
1944char *
1945gl_extensions ()
1946 CODE:
1947 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1948 OUTPUT:
1949 RETVAL
1950
1951int glGetError ()
1952
1953void glFinish ()
1954
1955void glClear (int mask)
1956
1957void glClearColor (float r, float g, float b, float a = 1.0)
1958 PROTOTYPE: @
1959
1960void glEnable (int cap)
1961
1962void glDisable (int cap)
1963
1964void glShadeModel (int mode)
1965
1966void glHint (int target, int mode)
1967
1968void glBlendFunc (int sfactor, int dfactor)
1969
1970void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1971 CODE:
1972 gl_BlendFuncSeparate (sa, da, saa, daa);
1973
1974void glDepthMask (int flag)
1975
1976void glLogicOp (int opcode)
1977
1978void glColorMask (int red, int green, int blue, int alpha)
1979
1980void glMatrixMode (int mode)
1981
1982void glPushMatrix ()
1983
1984void glPopMatrix ()
1985
1986void glLoadIdentity ()
1987
1988void glDrawBuffer (int buffer)
1989
1990void glReadBuffer (int buffer)
1991
1992# near_ and far_ are due to microsofts buggy "c" compiler
1993void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1994
1995# near_ and far_ are due to microsofts buggy "c" compiler
1996void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1997
1998void glViewport (int x, int y, int width, int height)
1999
2000void glScissor (int x, int y, int width, int height)
2001
2002void glTranslate (float x, float y, float z = 0.)
2003 CODE:
2004 glTranslatef (x, y, z);
2005
2006void glScale (float x, float y, float z = 1.)
2007 CODE:
2008 glScalef (x, y, z);
2009
2010void glRotate (float angle, float x, float y, float z)
2011 CODE:
2012 glRotatef (angle, x, y, z);
2013
2014void glBegin (int mode)
2015
2016void glEnd ()
2017
2018void glColor (float r, float g, float b, float a = 1.0)
2019 PROTOTYPE: @
2020 ALIAS:
2021 glColor_premultiply = 1
2022 CODE:
2023 if (ix)
2024 {
2025 r *= a;
2026 g *= a;
2027 b *= a;
2028 }
2029 // microsoft visual "c" rounds instead of truncating...
2030 glColor4f (r, g, b, a);
2031
2032void glInterleavedArrays (int format, int stride, char *data)
2033
2034void glDrawElements (int mode, int count, int type, char *indices)
2035
2036# 1.2 void glDrawRangeElements (int mode, int start, int end
2037
2038void glRasterPos (float x, float y, float z = 0.)
2039 CODE:
2040 glRasterPos3f (0, 0, z);
2041 glBitmap (0, 0, 0, 0, x, y, 0);
2042
2043void glVertex (float x, float y, float z = 0.)
2044 CODE:
2045 glVertex3f (x, y, z);
2046
2047void glTexCoord (float s, float t)
2048 CODE:
2049 glTexCoord2f (s, t);
2050
2051void glTexEnv (int target, int pname, float param)
2052 CODE:
2053 glTexEnvf (target, pname, param);
2054
2055void glTexParameter (int target, int pname, float param)
2056 CODE:
2057 glTexParameterf (target, pname, param);
2058
2059void glBindTexture (int target, int name)
2060
2061void glConvolutionParameter (int target, int pname, float params)
2062 CODE:
2063 if (gl.ConvolutionParameterf)
2064 gl.ConvolutionParameterf (target, pname, params);
2065
2066void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2067 CODE:
2068 if (gl.ConvolutionFilter2D)
2069 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2070
2071void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2072 CODE:
2073 if (gl.SeparableFilter2D)
2074 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2075
2076void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2077
2078void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2079
2080void glDrawPixels (int width, int height, int format, int type, char *pixels)
2081
2082void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2083
2084int glGenTexture ()
2085 CODE:
2086{
2087 GLuint name;
2088 glGenTextures (1, &name);
2089 RETVAL = name;
2090}
2091 OUTPUT:
2092 RETVAL
2093
2094void glDeleteTexture (int name)
2095 CODE:
2096{
2097 GLuint name_ = name;
2098 glDeleteTextures (1, &name_);
2099}
2100
2101int glGenList ()
2102 CODE:
2103 RETVAL = glGenLists (1);
2104 OUTPUT:
2105 RETVAL
2106
2107void glDeleteList (int list)
2108 CODE:
2109 glDeleteLists (list, 1);
2110
2111void glNewList (int list, int mode = GL_COMPILE)
2112
2113void glEndList ()
2114
2115void glCallList (int list)
2116

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