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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.48 by root, Tue Apr 18 00:14:16 2006 UTC vs.
Revision 1.156 by root, Thu Sep 21 14:47:51 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
14#include <SDL_opengl.h> 26#include <SDL_opengl.h>
15 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
16#include <glib/gmacros.h> 31#include <glib/gmacros.h>
17 32
18#include <pango/pango.h> 33#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 34
22#ifndef _WIN32 35#ifndef _WIN32
23# include <sys/types.h> 36# include <sys/types.h>
24# include <sys/socket.h> 37# include <sys/socket.h>
25# include <netinet/in.h> 38# include <netinet/in.h>
32 typedef signed char int8_t; 45 typedef signed char int8_t;
33 typedef signed short int16_t; 46 typedef signed short int16_t;
34 typedef signed int int32_t; 47 typedef signed int int32_t;
35#endif 48#endif
36 49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
37#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
38 53
39#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
41 56
42static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
44 110
45typedef struct cf_layout { 111typedef struct cf_layout {
46 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
47 int base_height; 114 int base_height;
115 CFPlus__Font font;
48} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
49 121
50static void 122static void
51substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
52{ 124{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 130}
56 131
57static void 132static void
58layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
59{ 134{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
62 */ 137 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
64 139
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 142
143 pango_layout_set_font_description (self->pl, font);
72} 144}
73 145
74static void 146static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 148{
77 layout_update (self); 149 PangoRectangle rect;
78 150
151 // get_pixel_* wrongly rounds down
79 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
80 153
81 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
82 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
83 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
84} 162}
85 163
86typedef uint16_t mapface; 164typedef uint16_t mapface;
87 165
88typedef struct { 166typedef struct {
91 float s, t; 169 float s, t;
92 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
93} maptex; 171} maptex;
94 172
95typedef struct { 173typedef struct {
96 int16_t darkness; 174 uint32_t player;
97 mapface face[3]; 175 mapface face[3];
176 uint16_t darkness;
177 uint8_t stat_width, stat_hp, flags;
98} mapcell; 178} mapcell;
99 179
100typedef struct { 180typedef struct {
101 int32_t c0, c1; 181 int32_t c0, c1;
102 mapcell *col; 182 mapcell *col;
111 int texs; 191 int texs;
112 maptex *tex; 192 maptex *tex;
113 193
114 int32_t rows; 194 int32_t rows;
115 maprow *row; 195 maprow *row;
116} *CFClient__Map; 196} *CFPlus__Map;
117 197
118static char * 198static char *
119prepend (char *ptr, int sze, int inc) 199prepend (char *ptr, int sze, int inc)
120{ 200{
121 char *p; 201 char *p;
139 219
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 222
143static maprow * 223static maprow *
144map_get_row (CFClient__Map self, int y) 224map_get_row (CFPlus__Map self, int y)
145{ 225{
146 if (0 > y) 226 if (0 > y)
147 { 227 {
148 int extend = - y + MAP_EXTEND_Y; 228 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 229 Prepend (maprow, self->row, self->rows, extend);
187 267
188 return row->col + (x - row->c0); 268 return row->col + (x - row->c0);
189} 269}
190 270
191static mapcell * 271static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 272map_get_cell (CFPlus__Map self, int x, int y)
193{ 273{
194 return row_get_cell (map_get_row (self, y), x); 274 return row_get_cell (map_get_row (self, y), x);
195} 275}
196 276
197static void 277static void
198map_clear (CFClient__Map self) 278map_clear (CFPlus__Map self)
199{ 279{
200 int r; 280 int r;
201 281
202 for (r = 0; r < self->rows; r++) 282 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 283 Safefree (self->row[r].col);
211 self->row = 0; 291 self->row = 0;
212 self->rows = 0; 292 self->rows = 0;
213} 293}
214 294
215static void 295static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 297{
218 int x, y; 298 int x, y;
219 maprow *row; 299 maprow *row;
300 mapcell *cell;
220 301
221 for (y = y0; y < y0 + h; y++) 302 for (y = y0; y < y0 + h; y++)
222 if (y >= 0) 303 if (y >= 0)
223 { 304 {
224 if (y >= self->rows) 305 if (y >= self->rows)
230 if (x >= row->c0) 311 if (x >= row->c0)
231 { 312 {
232 if (x >= row->c1) 313 if (x >= row->c1)
233 break; 314 break;
234 315
235 row->col[x - row->c0].darkness = -1; 316 cell = row->col + x - row->c0;
317
318 cell->darkness = 0;
319 cell->stat_hp = 0;
320 cell->flags = 0;
321 cell->player = 0;
236 } 322 }
237 } 323 }
238} 324}
239 325
326static void
327music_finished (void)
328{
329 SDL_UserEvent ev;
330
331 ev.type = SDL_USEREVENT;
332 ev.code = 0;
333 ev.data1 = 0;
334 ev.data2 = 0;
335
336 SDL_PushEvent ((SDL_Event *)&ev);
337}
338
339static void
340channel_finished (int channel)
341{
342 SDL_UserEvent ev;
343
344 ev.type = SDL_USEREVENT;
345 ev.code = 1;
346 ev.data1 = (void *)(long)channel;
347 ev.data2 = 0;
348
349 SDL_PushEvent ((SDL_Event *)&ev);
350}
351
352static unsigned int
353minpot (unsigned int n)
354{
355 if (!n)
356 return 0;
357
358 --n;
359
360 n |= n >> 1;
361 n |= n >> 2;
362 n |= n >> 4;
363 n |= n >> 8;
364 n |= n >> 16;
365
366 return n + 1;
367}
368
240MODULE = CFClient PACKAGE = CFClient 369MODULE = CFPlus PACKAGE = CFPlus
241 370
242PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
243 372
244BOOT: 373BOOT:
245{ 374{
246 fontmap = pango_ft2_font_map_new (); 375 HV *stash = gv_stashpv ("CFPlus", 1);
376 static const struct {
377 const char *name;
378 IV iv;
379 } *civ, const_iv[] = {
380# define const_iv(name) { # name, (IV)name }
381 const_iv (SDL_ACTIVEEVENT),
382 const_iv (SDL_KEYDOWN),
383 const_iv (SDL_KEYUP),
384 const_iv (SDL_MOUSEMOTION),
385 const_iv (SDL_MOUSEBUTTONDOWN),
386 const_iv (SDL_MOUSEBUTTONUP),
387 const_iv (SDL_JOYAXISMOTION),
388 const_iv (SDL_JOYBALLMOTION),
389 const_iv (SDL_JOYHATMOTION),
390 const_iv (SDL_JOYBUTTONDOWN),
391 const_iv (SDL_JOYBUTTONUP),
392 const_iv (SDL_QUIT),
393 const_iv (SDL_SYSWMEVENT),
394 const_iv (SDL_EVENT_RESERVEDA),
395 const_iv (SDL_EVENT_RESERVEDB),
396 const_iv (SDL_VIDEORESIZE),
397 const_iv (SDL_VIDEOEXPOSE),
398 const_iv (SDL_USEREVENT),
399 const_iv (SDLK_KP0),
400 const_iv (SDLK_KP1),
401 const_iv (SDLK_KP2),
402 const_iv (SDLK_KP3),
403 const_iv (SDLK_KP4),
404 const_iv (SDLK_KP5),
405 const_iv (SDLK_KP6),
406 const_iv (SDLK_KP7),
407 const_iv (SDLK_KP8),
408 const_iv (SDLK_KP9),
409 const_iv (SDLK_KP_PERIOD),
410 const_iv (SDLK_KP_DIVIDE),
411 const_iv (SDLK_KP_MULTIPLY),
412 const_iv (SDLK_KP_MINUS),
413 const_iv (SDLK_KP_PLUS),
414 const_iv (SDLK_KP_ENTER),
415 const_iv (SDLK_KP_EQUALS),
416 const_iv (SDLK_UP),
417 const_iv (SDLK_DOWN),
418 const_iv (SDLK_RIGHT),
419 const_iv (SDLK_LEFT),
420 const_iv (SDLK_INSERT),
421 const_iv (SDLK_HOME),
422 const_iv (SDLK_END),
423 const_iv (SDLK_PAGEUP),
424 const_iv (SDLK_PAGEDOWN),
425 const_iv (SDLK_F1),
426 const_iv (SDLK_F2),
427 const_iv (SDLK_F3),
428 const_iv (SDLK_F4),
429 const_iv (SDLK_F5),
430 const_iv (SDLK_F6),
431 const_iv (SDLK_F7),
432 const_iv (SDLK_F8),
433 const_iv (SDLK_F9),
434 const_iv (SDLK_F10),
435 const_iv (SDLK_F11),
436 const_iv (SDLK_F12),
437 const_iv (SDLK_F13),
438 const_iv (SDLK_F14),
439 const_iv (SDLK_F15),
440 const_iv (SDLK_NUMLOCK),
441 const_iv (SDLK_CAPSLOCK),
442 const_iv (SDLK_SCROLLOCK),
443 const_iv (SDLK_RSHIFT),
444 const_iv (SDLK_LSHIFT),
445 const_iv (SDLK_RCTRL),
446 const_iv (SDLK_LCTRL),
447 const_iv (SDLK_RALT),
448 const_iv (SDLK_LALT),
449 const_iv (SDLK_RMETA),
450 const_iv (SDLK_LMETA),
451 const_iv (SDLK_LSUPER),
452 const_iv (SDLK_RSUPER),
453 const_iv (SDLK_MODE),
454 const_iv (SDLK_COMPOSE),
455 const_iv (SDLK_HELP),
456 const_iv (SDLK_PRINT),
457 const_iv (SDLK_SYSREQ),
458 const_iv (SDLK_BREAK),
459 const_iv (SDLK_MENU),
460 const_iv (SDLK_POWER),
461 const_iv (SDLK_EURO),
462 const_iv (SDLK_UNDO),
463 const_iv (KMOD_NONE),
464 const_iv (KMOD_LSHIFT),
465 const_iv (KMOD_RSHIFT),
466 const_iv (KMOD_LCTRL),
467 const_iv (KMOD_RCTRL),
468 const_iv (KMOD_LALT),
469 const_iv (KMOD_RALT),
470 const_iv (KMOD_LMETA),
471 const_iv (KMOD_RMETA),
472 const_iv (KMOD_NUM),
473 const_iv (KMOD_CAPS),
474 const_iv (KMOD_MODE),
475 const_iv (KMOD_CTRL),
476 const_iv (KMOD_SHIFT),
477 const_iv (KMOD_ALT),
478 const_iv (KMOD_META)
479# undef const_iv
480 };
481
482 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
483 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
484}
485
486int
487in_destruct ()
488 CODE:
489 RETVAL = PL_main_cv == Nullcv;
490 OUTPUT:
491 RETVAL
492
493NV floor (NV x)
494
495NV ceil (NV x)
496
497void
498pango_init ()
499 CODE:
500{
501 opengl_fontmap = pango_opengl_font_map_new ();
247 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 502 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
248 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 503 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
249} 504}
505
506int
507SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
508
509void
510SDL_Quit ()
511
512void
513SDL_ListModes ()
514 PPCODE:
515{
516 SDL_Rect **m;
517
518 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
519 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
520 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
521 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
522
523 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
524 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
525
526 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
527 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
528 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
529 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
530
531 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
532#if SDL_VERSION_ATLEAST(1,2,10)
533 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
534 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
535#endif
536
537 SDL_EnableUNICODE (1);
538 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
539
540 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
541
542 if (m && m != (SDL_Rect **)-1)
543 while (*m)
544 {
545 AV *av = newAV ();
546 av_push (av, newSViv ((*m)->w));
547 av_push (av, newSViv ((*m)->h));
548 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
549
550 ++m;
551 }
552}
553
554char *
555SDL_GetError ()
556
557int
558SDL_SetVideoMode (int w, int h, int fullscreen)
559 CODE:
560 RETVAL = !!SDL_SetVideoMode (
561 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
562 );
563 if (RETVAL)
564 {
565 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
566# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
567# include "glfunc.h"
568# undef GL_FUNC
569 }
570 OUTPUT:
571 RETVAL
572
573void
574SDL_GL_SwapBuffers ()
575
576char *
577SDL_GetKeyName (int sym)
578
579void
580SDL_PollEvent ()
581 PPCODE:
582{
583 SDL_Event ev;
584
585 while (SDL_PollEvent (&ev))
586 {
587 HV *hv = newHV ();
588 hv_store (hv, "type", 4, newSViv (ev.type), 0);
589
590 switch (ev.type)
591 {
592 case SDL_KEYDOWN:
593 case SDL_KEYUP:
594 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
595 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
596 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
597 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
598 break;
599
600 case SDL_ACTIVEEVENT:
601 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
602 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
603 break;
604
605 case SDL_MOUSEMOTION:
606 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
607
608 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
609 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
610 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
611 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
612 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
613 break;
614
615 case SDL_MOUSEBUTTONDOWN:
616 case SDL_MOUSEBUTTONUP:
617 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
618
619 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
620 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
621 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
622 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
623 break;
624
625 case SDL_USEREVENT:
626 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
627 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
628 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
629 break;
630 }
631
632 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
633 }
634}
635
636int
637Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
638 POSTCALL:
639 Mix_HookMusicFinished (music_finished);
640 Mix_ChannelFinished (channel_finished);
641
642void
643Mix_CloseAudio ()
644
645int
646Mix_AllocateChannels (int numchans = -1)
250 647
251void 648void
252lowdelay (int fd, int val = 1) 649lowdelay (int fd, int val = 1)
253 CODE: 650 CODE:
254#ifndef _WIN32 651#ifndef _WIN32
255 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 652 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
256#endif 653#endif
257 654
258char *
259gl_version ()
260 CODE:
261 RETVAL = (char *)glGetString (GL_VERSION);
262 OUTPUT:
263 RETVAL
264
265char *
266gl_extensions ()
267 CODE:
268 RETVAL = (char *)glGetString (GL_EXTENSIONS);
269 OUTPUT:
270 RETVAL
271
272void 655void
273add_font (char *file) 656add_font (char *file)
274 CODE: 657 CODE:
275 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 658 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
276
277void
278set_font (char *file)
279 CODE:
280{
281 int count;
282 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
283 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
284 FcPatternDestroy (pattern);
285 pango_context_set_font_description (context, font);
286}
287 659
288void 660void
289load_image_inline (SV *image_) 661load_image_inline (SV *image_)
290 ALIAS: 662 ALIAS:
291 load_image_file = 1 663 load_image_file = 1
307 croak ("load_image: %s", SDL_GetError ()); 679 croak ("load_image: %s", SDL_GetError ());
308 680
309 fmt.palette = NULL; 681 fmt.palette = NULL;
310 fmt.BitsPerPixel = 32; 682 fmt.BitsPerPixel = 32;
311 fmt.BytesPerPixel = 4; 683 fmt.BytesPerPixel = 4;
684#if SDL_BYTEORDER == SDL_LIL_ENDIAN
312 fmt.Rmask = 0x000000ff; 685 fmt.Rmask = 0x000000ff;
313 fmt.Gmask = 0x0000ff00; 686 fmt.Gmask = 0x0000ff00;
314 fmt.Bmask = 0x00ff0000; 687 fmt.Bmask = 0x00ff0000;
315 fmt.Amask = 0xff000000; 688 fmt.Amask = 0xff000000;
689#else
690 fmt.Rmask = 0xff000000;
691 fmt.Gmask = 0x00ff0000;
692 fmt.Bmask = 0x0000ff00;
693 fmt.Amask = 0x000000ff;
694#endif
316 fmt.Rloss = 0; 695 fmt.Rloss = 0;
317 fmt.Gloss = 0; 696 fmt.Gloss = 0;
318 fmt.Bloss = 0; 697 fmt.Bloss = 0;
319 fmt.Aloss = 0; 698 fmt.Aloss = 0;
320 fmt.Rshift = 0; 699 fmt.Rshift = 0;
326 705
327 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 706 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
328 707
329 assert (surface2->pitch == surface2->w * 4); 708 assert (surface2->pitch == surface2->w * 4);
330 709
710 SDL_LockSurface (surface2);
331 EXTEND (SP, 5); 711 EXTEND (SP, 6);
332 PUSHs (sv_2mortal (newSViv (surface2->w))); 712 PUSHs (sv_2mortal (newSViv (surface2->w)));
333 PUSHs (sv_2mortal (newSViv (surface2->h))); 713 PUSHs (sv_2mortal (newSViv (surface2->h)));
334 SDL_LockSurface (surface2);
335 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 714 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
336 SDL_UnlockSurface (surface2);
337 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 715 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
338 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 716 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
339 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 717 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
718 SDL_UnlockSurface (surface2);
340 719
341 SDL_FreeSurface (surface); 720 SDL_FreeSurface (surface);
342 SDL_FreeSurface (surface2); 721 SDL_FreeSurface (surface2);
343} 722}
344 723
366 PUSHs (sv_2mortal (newSViv (b / y))); 745 PUSHs (sv_2mortal (newSViv (b / y)));
367 PUSHs (sv_2mortal (newSViv (a / y))); 746 PUSHs (sv_2mortal (newSViv (a / y)));
368} 747}
369 748
370void 749void
750error (char *message)
751 CODE:
752 fprintf (stderr, "ERROR: %s\n", message);
753#ifdef _WIN32
754 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
755#endif
756
757void
371fatal (char *message) 758fatal (char *message)
372 CODE: 759 CODE:
373#ifdef WIN32
374 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
375#else
376 fprintf (stderr, "FATAL: %s\n", message); 760 fprintf (stderr, "FATAL: %s\n", message);
761#ifdef _WIN32
762 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
377#endif 763#endif
378 exit (1); 764 _exit (1);
379 765
766void
767_exit (int retval)
768 CODE:
769 _exit (retval);
770
771MODULE = CFPlus PACKAGE = CFPlus::Font
772
773CFPlus::Font
774new_from_file (SV *class, char *path, int id = 0)
775 CODE:
776{
777 int count;
778 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
779 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
780 FcPatternDestroy (pattern);
781}
782 OUTPUT:
783 RETVAL
784
785void
786DESTROY (CFPlus::Font self)
787 CODE:
788 pango_font_description_free (self);
789
790void
791make_default (CFPlus::Font self)
792 CODE:
793 default_font = self;
794
380MODULE = CFClient PACKAGE = CFClient::Layout 795MODULE = CFPlus PACKAGE = CFPlus::Layout
381 796
382CFClient::Layout 797void
383new (SV *class, int base_height = 10) 798reset_glyph_cache ()
799 CODE:
800 tc_clear ();
801
802CFPlus::Layout
803new (SV *class)
384 CODE: 804 CODE:
385 New (0, RETVAL, 1, struct cf_layout); 805 New (0, RETVAL, 1, struct cf_layout);
386 RETVAL->base_height = base_height; 806
387 RETVAL->pl = pango_layout_new (context); 807 RETVAL->pl = pango_layout_new (opengl_context);
808 RETVAL->r = 1.;
809 RETVAL->g = 1.;
810 RETVAL->b = 1.;
811 RETVAL->a = 1.;
812 RETVAL->base_height = MIN_FONT_HEIGHT;
813 RETVAL->font = 0;
814
388 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 815 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
816 layout_update_font (RETVAL);
389 OUTPUT: 817 OUTPUT:
390 RETVAL 818 RETVAL
391 819
392void 820void
393DESTROY (CFClient::Layout self) 821DESTROY (CFPlus::Layout self)
394 CODE: 822 CODE:
395 g_object_unref (self->pl); 823 g_object_unref (self->pl);
396 Safefree (self); 824 Safefree (self);
397 825
398void 826void
399set_text (CFClient::Layout self, SV *text_) 827set_text (CFPlus::Layout self, SV *text_)
400 CODE: 828 CODE:
401{ 829{
402 STRLEN textlen; 830 STRLEN textlen;
403 char *text = SvPVutf8 (text_, textlen); 831 char *text = SvPVutf8 (text_, textlen);
404 832
405 pango_layout_set_text (self->pl, text, textlen); 833 pango_layout_set_text (self->pl, text, textlen);
406} 834}
407 835
408void 836void
409set_markup (CFClient::Layout self, SV *text_) 837set_markup (CFPlus::Layout self, SV *text_)
410 CODE: 838 CODE:
411{ 839{
412 STRLEN textlen; 840 STRLEN textlen;
413 char *text = SvPVutf8 (text_, textlen); 841 char *text = SvPVutf8 (text_, textlen);
414 842
415 pango_layout_set_markup (self->pl, text, textlen); 843 pango_layout_set_markup (self->pl, text, textlen);
416} 844}
417 845
846void
847set_shapes (CFPlus::Layout self, ...)
848 CODE:
849{
850 PangoAttrList *attrs = 0;
851 const char *text = pango_layout_get_text (self->pl);
852 const char *pos = text;
853 int arg = 4;
854
855 while (arg < items && (pos = strstr (pos, OBJ_STR)))
856 {
857 PangoRectangle inkrect, rect;
858 PangoAttribute *attr;
859
860 int x = SvIV (ST (arg - 3));
861 int y = SvIV (ST (arg - 2));
862 int w = SvIV (ST (arg - 1));
863 int h = SvIV (ST (arg ));
864
865 inkrect.x = 0;
866 inkrect.y = 0;
867 inkrect.width = 0;
868 inkrect.height = 0;
869
870 rect.x = x * PANGO_SCALE;
871 rect.y = y * PANGO_SCALE;
872 rect.width = w * PANGO_SCALE;
873 rect.height = h * PANGO_SCALE;
874
875 if (!attrs)
876 attrs = pango_layout_get_attributes (self->pl);
877
878 attr = pango_attr_shape_new (&inkrect, &rect);
879 attr->start_index = pos - text;
880 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
881 pango_attr_list_insert (attrs, attr);
882
883 arg += 4;
884 pos += sizeof (OBJ_STR) - 1;
885 }
886
887 if (attrs)
888 pango_layout_set_attributes (self->pl, attrs);
889}
890
891void
892get_shapes (CFPlus::Layout self)
893 PPCODE:
894{
895 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
896
897 do
898 {
899 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
900
901 if (run && shape_attr_p (run))
902 {
903 PangoRectangle extents;
904 pango_layout_iter_get_run_extents (iter, 0, &extents);
905
906 EXTEND (SP, 2);
907 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
908 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
909 }
910 }
911 while (pango_layout_iter_next_run (iter));
912
913 pango_layout_iter_free (iter);
914}
915
916int
917has_wrapped (CFPlus::Layout self)
918 CODE:
919{
920 int lines = 1;
921 const char *text = pango_layout_get_text (self->pl);
922
923 while (*text)
924 lines += *text++ == '\n';
925
926 RETVAL = lines < pango_layout_get_line_count (self->pl);
927}
928 OUTPUT:
929 RETVAL
930
418SV * 931SV *
419get_text (CFClient::Layout self) 932get_text (CFPlus::Layout self)
420 CODE: 933 CODE:
421 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 934 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
422 SvUTF8_on (RETVAL); 935 sv_utf8_decode (RETVAL);
423 OUTPUT: 936 OUTPUT:
424 RETVAL 937 RETVAL
425 938
426void 939void
940set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
941 CODE:
942 self->r = r;
943 self->g = g;
944 self->b = b;
945 self->a = a;
946
947void
948set_font (CFPlus::Layout self, CFPlus::Font font = 0)
949 CODE:
950 if (self->font != font)
951 {
952 self->font = font;
953 layout_update_font (self);
954 }
955
956void
427set_height (CFClient::Layout self, int base_height) 957set_height (CFPlus::Layout self, int base_height)
428 CODE: 958 CODE:
959 if (self->base_height != base_height)
960 {
429 self->base_height = base_height; 961 self->base_height = base_height;
962 layout_update_font (self);
963 }
430 964
431void 965void
432set_width (CFClient::Layout self, int max_width = -1) 966set_width (CFPlus::Layout self, int max_width = -1)
433 CODE: 967 CODE:
434 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 968 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
435 969
436void 970void
971set_indent (CFPlus::Layout self, int indent)
972 CODE:
973 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
974
975void
976set_spacing (CFPlus::Layout self, int spacing)
977 CODE:
978 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
979
980void
981set_ellipsise (CFPlus::Layout self, int ellipsise)
982 CODE:
983 pango_layout_set_ellipsize (self->pl,
984 ellipsise == 1 ? PANGO_ELLIPSIZE_START
985 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
986 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
987 : PANGO_ELLIPSIZE_NONE
988 );
989
990void
991set_single_paragraph_mode (CFPlus::Layout self, int spm)
992 CODE:
993 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
994
995void
437size (CFClient::Layout self) 996size (CFPlus::Layout self)
438 PPCODE: 997 PPCODE:
439{ 998{
440 int w, h; 999 int w, h;
441 1000
442 layout_update (self);
443 layout_get_pixel_size (self, &w, &h); 1001 layout_get_pixel_size (self, &w, &h);
444 1002
445 EXTEND (SP, 2); 1003 EXTEND (SP, 2);
446 PUSHs (sv_2mortal (newSViv (w))); 1004 PUSHs (sv_2mortal (newSViv (w)));
447 PUSHs (sv_2mortal (newSViv (h))); 1005 PUSHs (sv_2mortal (newSViv (h)));
448} 1006}
449 1007
450int 1008int
1009descent (CFPlus::Layout self)
1010 CODE:
1011{
1012 PangoRectangle rect;
1013 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1014 pango_layout_line_get_pixel_extents (line, 0, &rect);
1015 RETVAL = PANGO_DESCENT (rect);
1016}
1017 OUTPUT:
1018 RETVAL
1019
1020int
451xy_to_index (CFClient::Layout self, int x, int y) 1021xy_to_index (CFPlus::Layout self, int x, int y)
452 CODE: 1022 CODE:
453{ 1023{
454 int index, trailing; 1024 int index, trailing;
455
456 layout_update (self);
457 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1025 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
458
459 RETVAL = index; 1026 RETVAL = index;
460} 1027}
461 OUTPUT: 1028 OUTPUT:
462 RETVAL 1029 RETVAL
463 1030
464void 1031void
465cursor_pos (CFClient::Layout self, int index) 1032cursor_pos (CFPlus::Layout self, int index)
466 PPCODE: 1033 PPCODE:
467{ 1034{
468 PangoRectangle strong_pos; 1035 PangoRectangle strong_pos;
469 layout_update (self);
470 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1036 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
471 1037
472 EXTEND (SP, 3); 1038 EXTEND (SP, 3);
473 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1039 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
474 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1040 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
475 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1041 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
476} 1042}
477 1043
478void 1044void
479render (CFClient::Layout self) 1045render (CFPlus::Layout self, float x, float y, int flags = 0)
480 PPCODE: 1046 PPCODE:
481{ 1047 pango_opengl_render_layout_subpixel (
482 SV *retval; 1048 self->pl,
483 int w, h; 1049 x * PANGO_SCALE, y * PANGO_SCALE,
484 FT_Bitmap bitmap; 1050 self->r, self->g, self->b, self->a,
1051 flags
1052 );
485 1053
486 layout_update (self); 1054MODULE = CFPlus PACKAGE = CFPlus::Texture
487 layout_get_pixel_size (self, &w, &h);
488 1055
489 retval = newSV (w * h); 1056void
490 SvPOK_only (retval); 1057pad2pot (SV *data_, SV *w_, SV *h_)
491 SvCUR_set (retval, w * h); 1058 CODE:
1059{
1060 int ow = SvIV (w_);
1061 int oh = SvIV (h_);
492 1062
493 bitmap.rows = h; 1063 if (ow && oh)
494 bitmap.width = w; 1064 {
495 bitmap.pitch = w; 1065 int nw = minpot (ow);
496 bitmap.buffer = (unsigned char*)SvPVX (retval); 1066 int nh = minpot (oh);
497 bitmap.num_grays = 256;
498 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
499 1067
500 memset (bitmap.buffer, 0, w * h); 1068 if (nw != ow || nh != oh)
501 1069 {
502 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1070 if (SvOK (data_))
1071 {
1072 STRLEN datalen;
1073 char *data = SvPVbyte (data_, datalen);
1074 int bpp = datalen / (ow * oh);
1075 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
503 1076
504 EXTEND (SP, 3); 1077 SvPOK_only (result_);
505 PUSHs (sv_2mortal (newSViv (w))); 1078 SvCUR_set (result_, nw * nh * bpp);
506 PUSHs (sv_2mortal (newSViv (h)));
507 PUSHs (sv_2mortal (retval));
508}
509 1079
510MODULE = CFClient PACKAGE = CFClient::Texture 1080 memset (SvPVX (result_), 0, nw * nh * bpp);
1081 while (oh--)
1082 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
511 1083
1084 sv_setsv (data_, result_);
1085 }
1086
1087 sv_setiv (w_, nw);
1088 sv_setiv (h_, nh);
1089 }
1090 }
1091}
1092
512void 1093void
513draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1094draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
514 PROTOTYPE: $$$;$$ 1095 PROTOTYPE: $$$;$$
1096 ALIAS:
1097 draw_quad_alpha = 1
1098 draw_quad_alpha_premultiplied = 2
515 CODE: 1099 CODE:
516{ 1100{
517 HV *hv = (HV *)SvRV (self); 1101 HV *hv = (HV *)SvRV (self);
518 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1102 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
519 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1103 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
520 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1104 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
521 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
522 1105
523 if (items < 5) 1106 if (items < 5)
524 { 1107 {
525 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1108 w = SvNV (*hv_fetch (hv, "w", 1, 1));
526 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1109 h = SvNV (*hv_fetch (hv, "h", 1, 1));
527 } 1110 }
528 1111
1112 if (ix)
1113 {
1114 glEnable (GL_BLEND);
1115
1116 if (ix == 2)
1117 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1118 else
1119 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1120 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1121
1122 glEnable (GL_ALPHA_TEST);
1123 glAlphaFunc (GL_GREATER, 0.01f);
1124 }
1125
529 glBindTexture (GL_TEXTURE_2D, name); 1126 glBindTexture (GL_TEXTURE_2D, name);
530 if (wrap_mode) { 1127
531 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
532 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
533 }
534 glBegin (GL_QUADS); 1128 glBegin (GL_QUADS);
535 glTexCoord2f (0, 0); glVertex2f (x , y ); 1129 glTexCoord2f (0, 0); glVertex2f (x , y );
536 glTexCoord2f (0, t); glVertex2f (x , y + h); 1130 glTexCoord2f (0, t); glVertex2f (x , y + h);
537 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1131 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
538 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1132 glTexCoord2f (s, 0); glVertex2f (x + w, y );
539 glEnd (); 1133 glEnd ();
540}
541 1134
1135 if (ix)
1136 {
1137 glDisable (GL_ALPHA_TEST);
1138 glDisable (GL_BLEND);
1139 }
1140}
1141
542MODULE = CFClient PACKAGE = CFClient::Map 1142MODULE = CFPlus PACKAGE = CFPlus::Map
543 1143
544CFClient::Map 1144CFPlus::Map
545new (SV *class, int map_width, int map_height) 1145new (SV *class, int map_width, int map_height)
546 CODE: 1146 CODE:
547 New (0, RETVAL, 1, struct map); 1147 New (0, RETVAL, 1, struct map);
548 RETVAL->x = 0; 1148 RETVAL->x = 0;
549 RETVAL->y = 0; 1149 RETVAL->y = 0;
559 RETVAL->row = 0; 1159 RETVAL->row = 0;
560 OUTPUT: 1160 OUTPUT:
561 RETVAL 1161 RETVAL
562 1162
563void 1163void
564DESTROY (CFClient::Map self) 1164DESTROY (CFPlus::Map self)
565 CODE: 1165 CODE:
566{ 1166{
567 map_clear (self); 1167 map_clear (self);
568 Safefree (self->face); 1168 Safefree (self->face);
1169 Safefree (self->tex);
569 Safefree (self); 1170 Safefree (self);
570} 1171}
571 1172
572void 1173void
573clear (CFClient::Map self) 1174clear (CFPlus::Map self)
574 CODE: 1175 CODE:
575 map_clear (self); 1176 map_clear (self);
576 1177
577void 1178void
578set_face (CFClient::Map self, int face, int texid) 1179set_face (CFPlus::Map self, int face, int texid)
579 CODE: 1180 CODE:
580{ 1181{
581 while (self->faces <= face) 1182 while (self->faces <= face)
582 { 1183 {
583 Append (mapface, self->face, self->faces, self->faces); 1184 Append (mapface, self->face, self->faces, self->faces);
586 1187
587 self->face [face] = texid; 1188 self->face [face] = texid;
588} 1189}
589 1190
590void 1191void
591set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1192set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
592 CODE: 1193 CODE:
593{ 1194{
594 while (self->texs <= texid) 1195 while (self->texs <= texid)
595 { 1196 {
596 Append (maptex, self->tex, self->texs, self->texs); 1197 Append (maptex, self->tex, self->texs, self->texs);
608 tex->r = r; 1209 tex->r = r;
609 tex->g = g; 1210 tex->g = g;
610 tex->b = b; 1211 tex->b = b;
611 tex->a = a; 1212 tex->a = a;
612 } 1213 }
1214
1215 // somewhat hackish, but for textures that require it, it really
1216 // improves the look, and most others don't suffer.
1217 glBindTexture (GL_TEXTURE_2D, name);
1218 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1219 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1220 // use uglier nearest interpolation because linear suffers
1221 // from transparent color bleeding and ugly wrapping effects.
1222 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
613} 1223}
614 1224
615int 1225int
616ox (CFClient::Map self) 1226ox (CFPlus::Map self)
617 ALIAS: 1227 ALIAS:
618 oy = 1 1228 oy = 1
1229 x = 2
1230 y = 3
1231 w = 4
1232 h = 5
619 CODE: 1233 CODE:
620 switch (ix) 1234 switch (ix)
621 { 1235 {
622 case 0: RETVAL = self->ox; break; 1236 case 0: RETVAL = self->ox; break;
623 case 1: RETVAL = self->oy; break; 1237 case 1: RETVAL = self->oy; break;
1238 case 2: RETVAL = self->x; break;
1239 case 3: RETVAL = self->y; break;
1240 case 4: RETVAL = self->w; break;
1241 case 5: RETVAL = self->h; break;
624 } 1242 }
625 OUTPUT: 1243 OUTPUT:
626 RETVAL 1244 RETVAL
627 1245
628void 1246void
629scroll (CFClient::Map self, int dx, int dy) 1247scroll (CFPlus::Map self, int dx, int dy)
630 CODE: 1248 CODE:
631{ 1249{
632 if (dx > 0) 1250 if (dx > 0)
633 map_blank (self, self->x, self->y, dx - 1, self->h); 1251 map_blank (self, self->x, self->y, dx, self->h);
634 else if (dx < 0) 1252 else if (dx < 0)
635 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1253 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
636 1254
637 if (dy > 0) 1255 if (dy > 0)
638 map_blank (self, self->x, self->y, self->w, dy - 1); 1256 map_blank (self, self->x, self->y, self->w, dy);
639 else if (dy < 0) 1257 else if (dy < 0)
640 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1258 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
641 1259
642 self->ox += dx; self->x += dx; 1260 self->ox += dx; self->x += dx;
643 self->oy += dy; self->y += dy; 1261 self->oy += dy; self->y += dy;
644 1262
645 while (self->y < 0) 1263 while (self->y < 0)
650 self->y += MAP_EXTEND_Y; 1268 self->y += MAP_EXTEND_Y;
651 } 1269 }
652} 1270}
653 1271
654void 1272void
655map1a_update (CFClient::Map self, SV *data_) 1273map1a_update (CFPlus::Map self, SV *data_, int extmap)
656 CODE: 1274 CODE:
657{ 1275{
658 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1276 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
659 uint8_t *data_end = (uint8_t *)SvEND (data_); 1277 uint8_t *data_end = (uint8_t *)SvEND (data_);
660 mapcell *cell; 1278 mapcell *cell;
661 int x, y, flags; 1279 int x, y, flags;
662 1280
663 while (data < data_end) 1281 while (data < data_end - 1)
664 { 1282 {
665 flags = (data [0] << 8) + data [1]; data += 2; 1283 flags = (data [0] << 8) + data [1]; data += 2;
666 1284
667 x = ((flags >> 10) & 63) + self->x; 1285 x = self->x + ((flags >> 10) & 63);
668 y = ((flags >> 4) & 63) + self->y; 1286 y = self->y + ((flags >> 4) & 63);
669 1287
670 cell = map_get_cell (self, x, y); 1288 cell = map_get_cell (self, x, y);
671 1289
672 if (flags & 15) 1290 if (flags & 15)
673 { 1291 {
674 if (cell->darkness < 0) 1292 if (!cell->darkness)
675 { 1293 {
1294 memset (cell, 0, sizeof (*cell));
676 cell->darkness = 0; 1295 cell->darkness = 256;
677 cell->face [0] = 0;
678 cell->face [1] = 0;
679 cell->face [2] = 0;
680 } 1296 }
681 1297
682 cell->darkness = flags & 8 ? *data++ : 255;
683
684 //TODO: don't trust server data to be in-range(!) 1298 //TODO: don't trust server data to be in-range(!)
1299
1300 if (flags & 8)
1301 {
1302 if (extmap)
1303 {
1304 uint8_t ext, cmd;
1305
1306 do
1307 {
1308 ext = *data++;
1309 cmd = ext & 0x3f;
1310
1311 if (cmd < 4)
1312 cell->darkness = 255 - ext * 64 + 1;
1313 else if (cmd == 5) // health
1314 {
1315 cell->stat_width = 1;
1316 cell->stat_hp = *data++;
1317 }
1318 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width
1321 {
1322 if (*data == 4)
1323 ; // decode player tag
1324
1325 data += *data + 1;
1326 }
1327 else if (cmd == 8) // cell flags
1328 cell->flags = *data++;
1329 else if (ext & 0x40) // unknown, multibyte => skip
1330 data += *data + 1;
1331 else
1332 data++;
1333 }
1334 while (ext & 0x80);
1335 }
1336 else
1337 cell->darkness = *data++ + 1;
1338 }
685 1339
686 if (flags & 4) 1340 if (flags & 4)
687 { 1341 {
688 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1342 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
689 } 1343 }
697 { 1351 {
698 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1352 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
699 } 1353 }
700 } 1354 }
701 else 1355 else
702 cell->darkness = -1; 1356 cell->darkness = 0;
703 } 1357 }
704} 1358}
705 1359
706SV * 1360SV *
707mapmap (CFClient::Map self, int w, int h) 1361mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
708 CODE: 1362 CODE:
709{ 1363{
710 int x0, x1, x; 1364 int x1, x;
711 int y0, y1, y; 1365 int y1, y;
712 int z; 1366 int z;
713 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1367 SV *map_sv = newSV (w * h * sizeof (uint32_t));
714 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1368 uint32_t *map = (uint32_t *)SvPVX (map_sv);
715 1369
716 SvPOK_only (map_sv); 1370 SvPOK_only (map_sv);
717 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1371 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
718 1372
719 x0 = self->x - w / 2; x1 = x0 + w; 1373 x0 += self->x; x1 = x0 + w;
720 y0 = self->y - h / 2; y1 = y0 + h; 1374 y0 += self->y; y1 = y0 + h;
721 1375
722 for (y = y0; y < y1; y++) 1376 for (y = y0; y < y1; y++)
723 { 1377 {
724 maprow *row = 0 <= y && y < self->rows 1378 maprow *row = 0 <= y && y < self->rows
725 ? self->row + y 1379 ? self->row + y
762} 1416}
763 OUTPUT: 1417 OUTPUT:
764 RETVAL 1418 RETVAL
765 1419
766void 1420void
767draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1421draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
768 PPCODE: 1422 CODE:
769{ 1423{
770 int vx, vy; 1424 int vx, vy;
771 int x, y, z; 1425 int x, y, z;
772 int last_name; 1426 int last_name;
773 mapface face; 1427 mapface face;
774 int sw4 = (sw + 3) & ~3;
775 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
776 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
777 1428
778 memset (darkness, 255, sw4 * sh);
779 SvPOK_only (darkness_sv);
780 SvCUR_set (darkness_sv, sw4 * sh);
781
782 vx = self->x + (self->w - sw) / 2 - shift_x; 1429 vx = self->x + self->w / 2 - sw / 2 - shift_x;
783 vy = self->y + (self->h - sh) / 2 - shift_y; 1430 vy = self->y + self->h / 2 - sh / 2 - shift_y;
784 1431
785 /* 1432 /*
786 int vx = self->vx = self->w >= sw 1433 int vx = self->vx = self->w >= sw
787 ? self->x + (self->w - sw) / 2 1434 ? self->x + (self->w - sw) / 2
788 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1435 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
792 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1439 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
793 */ 1440 */
794 1441
795 glColor4ub (255, 255, 255, 255); 1442 glColor4ub (255, 255, 255, 255);
796 1443
1444 glEnable (GL_BLEND);
797 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1445 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
798 glEnable (GL_BLEND);
799 glEnable (GL_TEXTURE_2D); 1446 glEnable (GL_TEXTURE_2D);
800 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1447 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
801 1448
802 glBegin (GL_QUADS); 1449 glBegin (GL_QUADS);
803 1450
812 for (x = 0; x < sw; x++) 1459 for (x = 0; x < sw; x++)
813 if (row->c0 <= x + vx && x + vx < row->c1) 1460 if (row->c0 <= x + vx && x + vx < row->c1)
814 { 1461 {
815 mapcell *cell = row->col + (x + vx - row->c0); 1462 mapcell *cell = row->col + (x + vx - row->c0);
816 1463
817 darkness[y * sw4 + x] = cell->darkness < 0
818 ? 255 - FOW_DARKNESS
819 : 255 - cell->darkness;
820
821 face = cell->face [z]; 1464 face = cell->face [z];
822 1465
823 if (face) 1466 if (face && face < self->texs)
824 { 1467 {
825 maptex tex = self->tex [face]; 1468 maptex tex = self->tex [face];
826
827 int px = (x + 1) * 32 - tex.w; 1469 int px = (x + 1) * 32 - tex.w;
828 int py = (y + 1) * 32 - tex.h; 1470 int py = (y + 1) * 32 - tex.h;
829 1471
830 if (last_name != tex.name) 1472 if (last_name != tex.name)
831 { 1473 {
832 glEnd (); 1474 glEnd ();
833 last_name = tex.name;
834 glBindTexture (GL_TEXTURE_2D, last_name); 1475 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
835 glBegin (GL_QUADS); 1476 glBegin (GL_QUADS);
836 } 1477 }
837 1478
838 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1479 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
839 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1480 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
840 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1481 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
841 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1482 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
842 } 1483 }
1484
1485 if (cell->flags && z == 2)
1486 {
1487 if (cell->flags & 1)
1488 {
1489 maptex tex = self->tex [1];
1490 int px = (x + 1) * 32 - tex.w + 2;
1491 int py = (y + 1) * 32 - tex.h - 6;
1492
1493 glEnd ();
1494 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1495 glBegin (GL_QUADS);
1496
1497 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1498 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1499 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1500 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1501 }
1502 }
843 } 1503 }
844 } 1504 }
845 1505
846 glEnd (); 1506 glEnd ();
847 1507
848 glDisable (GL_TEXTURE_2D); 1508 glDisable (GL_TEXTURE_2D);
849 glDisable (GL_BLEND); 1509 glDisable (GL_BLEND);
1510
1511 // top layer: overlays such as the health bar
1512 for (y = 0; y < sh; y++)
1513 if (0 <= y + vy && y + vy < self->rows)
1514 {
1515 maprow *row = self->row + (y + vy);
1516
1517 for (x = 0; x < sw; x++)
1518 if (row->c0 <= x + vx && x + vx < row->c1)
1519 {
1520 mapcell *cell = row->col + (x + vx - row->c0);
1521
1522 int px = x * 32;
1523 int py = y * 32;
1524
1525 if (cell->stat_hp)
1526 {
1527 int width = cell->stat_width * 32;
1528 int thick = sh / 28 + 1 + cell->stat_width;
1529
1530 glColor3ub (0, 0, 0);
1531 glRectf (px + 1, py - thick - 2,
1532 px + width - 1, py);
1533
1534 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1535 glRectf (px + 2,
1536 py - thick - 1,
1537 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1538 }
1539 }
1540 }
1541}
1542
1543void
1544draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1545 CODE:
1546{
1547 static float color[16][3] = {
1548 { 0.00F, 0.00F, 0.00F },
1549 { 1.00F, 1.00F, 1.00F },
1550 { 0.00F, 0.00F, 0.55F },
1551 { 1.00F, 0.00F, 0.00F },
1552
1553 { 1.00F, 0.54F, 0.00F },
1554 { 0.11F, 0.56F, 1.00F },
1555 { 0.93F, 0.46F, 0.00F },
1556 { 0.18F, 0.54F, 0.34F },
1557
1558 { 0.56F, 0.73F, 0.56F },
1559 { 0.80F, 0.80F, 0.80F },
1560 { 0.55F, 0.41F, 0.13F },
1561 { 0.99F, 0.77F, 0.26F },
1562
1563 { 0.74F, 0.65F, 0.41F },
1564
1565 { 0.00F, 1.00F, 1.00F },
1566 { 1.00F, 0.00F, 1.00F },
1567 { 1.00F, 1.00F, 0.00F },
1568 };
1569
1570 int x, y;
1571
1572 glEnable (GL_TEXTURE_2D);
1573 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1574 glEnable (GL_BLEND);
1575 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1576 glBegin (GL_QUADS);
1577
1578 for (y = 0; y < h; y++)
1579 for (x = 0; x < w; x++)
1580 {
1581 unsigned char m = data [x + y * w];
1582
1583 if (m)
1584 {
1585 float *c = color [m & 15];
1586
1587 float tx1 = m & 0x40 ? 0.5 : 0.;
1588 float tx2 = tx1 + 0.5;
1589
1590 glColor4f (c[0], c[1], c[2], 0.75);
1591 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1592 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1593 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1594 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1595 }
1596 }
1597
1598 glEnd ();
1599 glDisable (GL_BLEND);
1600 glDisable (GL_TEXTURE_2D);
1601}
1602
1603void
1604fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1605 PPCODE:
1606{
1607 int vx, vy;
1608 int x, y;
1609 int sw4 = (sw + 3) & ~3;
1610 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1611 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1612
1613 memset (darkness, 255, sw4 * sh);
1614 SvPOK_only (darkness_sv);
1615 SvCUR_set (darkness_sv, sw4 * sh);
1616
1617 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1618 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1619
1620 for (y = 0; y < sh; y++)
1621 if (0 <= y + vy && y + vy < self->rows)
1622 {
1623 maprow *row = self->row + (y + vy);
1624
1625 for (x = 0; x < sw; x++)
1626 if (row->c0 <= x + vx && x + vx < row->c1)
1627 {
1628 mapcell *cell = row->col + (x + vx - row->c0);
1629
1630 darkness[y * sw4 + x] = cell->darkness
1631 ? 255 - (cell->darkness - 1)
1632 : 255 - FOW_DARKNESS;
1633 }
1634 }
850 1635
851 EXTEND (SP, 3); 1636 EXTEND (SP, 3);
852 PUSHs (sv_2mortal (newSViv (sw4))); 1637 PUSHs (sv_2mortal (newSViv (sw4)));
853 PUSHs (sv_2mortal (newSViv (sh))); 1638 PUSHs (sv_2mortal (newSViv (sh)));
854 PUSHs (darkness_sv); 1639 PUSHs (darkness_sv);
855} 1640}
856 1641
857SV * 1642SV *
858get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1643get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
859 CODE: 1644 CODE:
860{ 1645{
861 int x, y, x1, y1; 1646 int x, y, x1, y1;
862 SV *data_sv = newSV (w * h * 7 + 5); 1647 SV *data_sv = newSV (w * h * 7 + 5);
863 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1648 uint8_t *data = (uint8_t *)SvPVX (data_sv);
865 *data++ = 0; /* version 0 format */ 1650 *data++ = 0; /* version 0 format */
866 *data++ = w >> 8; *data++ = w; 1651 *data++ = w >> 8; *data++ = w;
867 *data++ = h >> 8; *data++ = h; 1652 *data++ = h >> 8; *data++ = h;
868 1653
869 // we need to do this 'cause we don't keep an absolute coord system for rows 1654 // we need to do this 'cause we don't keep an absolute coord system for rows
870 // TODO: treat rows as we treat 1655 // TODO: treat rows as we treat columns
871 map_get_row (self, y0 + self->y - self->oy);//D 1656 map_get_row (self, y0 + self->y - self->oy);//D
872 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1657 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
873 1658
874 x0 += self->x - self->ox; 1659 x0 += self->x - self->ox;
875 y0 += self->y - self->oy; 1660 y0 += self->y - self->oy;
925} 1710}
926 OUTPUT: 1711 OUTPUT:
927 RETVAL 1712 RETVAL
928 1713
929void 1714void
930set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1715set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
931 PPCODE: 1716 PPCODE:
932{ 1717{
933 int x, y, z; 1718 int x, y, z;
934 int w, h; 1719 int w, h;
935 int x1, y1; 1720 int x1, y1;
939 1724
940 w = *data++ << 8; w |= *data++; 1725 w = *data++ << 8; w |= *data++;
941 h = *data++ << 8; h |= *data++; 1726 h = *data++ << 8; h |= *data++;
942 1727
943 // we need to do this 'cause we don't keep an absolute coord system for rows 1728 // we need to do this 'cause we don't keep an absolute coord system for rows
944 // TODO: treat rows as we treat 1729 // TODO: treat rows as we treat columns
945 map_get_row (self, y0 + self->y - self->oy);//D 1730 map_get_row (self, y0 + self->y - self->oy);//D
946 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1731 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
947 1732
948 x0 += self->x - self->ox; 1733 x0 += self->x - self->ox;
949 y0 += self->y - self->oy; 1734 y0 += self->y - self->oy;
967 1752
968 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1753 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
969 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1754 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
970 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1755 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
971 1756
972 if (cell->darkness <= 0) 1757 if (cell->darkness == 0)
973 { 1758 {
974 cell->darkness = -1; 1759 cell->darkness = 0;
975 1760
976 for (z = 0; z <= 2; z++) 1761 for (z = 0; z <= 2; z++)
977 { 1762 {
978 cell->face[z] = face[z]; 1763 cell->face[z] = face[z];
979 1764
984 } 1769 }
985 } 1770 }
986 } 1771 }
987} 1772}
988 1773
1774MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1775
1776CFPlus::MixChunk
1777new_from_file (SV *class, char *path)
1778 CODE:
1779 RETVAL = Mix_LoadWAV (path);
1780 OUTPUT:
1781 RETVAL
1782
1783void
1784DESTROY (CFPlus::MixChunk self)
1785 CODE:
1786 Mix_FreeChunk (self);
1787
1788int
1789volume (CFPlus::MixChunk self, int volume = -1)
1790 CODE:
1791 RETVAL = Mix_VolumeChunk (self, volume);
1792 OUTPUT:
1793 RETVAL
1794
1795int
1796play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1797 CODE:
1798 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1799 OUTPUT:
1800 RETVAL
1801
1802MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1803
1804int
1805volume (int volume = -1)
1806 CODE:
1807 RETVAL = Mix_VolumeMusic (volume);
1808 OUTPUT:
1809 RETVAL
1810
1811CFPlus::MixMusic
1812new_from_file (SV *class, char *path)
1813 CODE:
1814 RETVAL = Mix_LoadMUS (path);
1815 OUTPUT:
1816 RETVAL
1817
1818void
1819DESTROY (CFPlus::MixMusic self)
1820 CODE:
1821 Mix_FreeMusic (self);
1822
1823int
1824play (CFPlus::MixMusic self, int loops = -1)
1825 CODE:
1826 RETVAL = Mix_PlayMusic (self, loops);
1827 OUTPUT:
1828 RETVAL
1829
1830MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1831
1832BOOT:
1833{
1834 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1835 static const struct {
1836 const char *name;
1837 IV iv;
1838 } *civ, const_iv[] = {
1839# define const_iv(name) { # name, (IV)name }
1840 const_iv (GL_COLOR_MATERIAL),
1841 const_iv (GL_SMOOTH),
1842 const_iv (GL_FLAT),
1843 const_iv (GL_DITHER),
1844 const_iv (GL_BLEND),
1845 const_iv (GL_CULL_FACE),
1846 const_iv (GL_SCISSOR_TEST),
1847 const_iv (GL_DEPTH_TEST),
1848 const_iv (GL_ALPHA_TEST),
1849 const_iv (GL_NORMALIZE),
1850 const_iv (GL_RESCALE_NORMAL),
1851 const_iv (GL_FRONT),
1852 const_iv (GL_BACK),
1853 const_iv (GL_AND),
1854 const_iv (GL_ONE),
1855 const_iv (GL_ZERO),
1856 const_iv (GL_SRC_ALPHA),
1857 const_iv (GL_DST_ALPHA),
1858 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1859 const_iv (GL_ONE_MINUS_DST_ALPHA),
1860 const_iv (GL_SRC_ALPHA_SATURATE),
1861 const_iv (GL_RGB),
1862 const_iv (GL_RGBA),
1863 const_iv (GL_RGBA4),
1864 const_iv (GL_RGBA8),
1865 const_iv (GL_RGB5_A1),
1866 const_iv (GL_UNSIGNED_BYTE),
1867 const_iv (GL_UNSIGNED_SHORT),
1868 const_iv (GL_UNSIGNED_INT),
1869 const_iv (GL_ALPHA),
1870 const_iv (GL_INTENSITY),
1871 const_iv (GL_LUMINANCE),
1872 const_iv (GL_LUMINANCE_ALPHA),
1873 const_iv (GL_FLOAT),
1874 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1875 const_iv (GL_COMPILE),
1876 const_iv (GL_TEXTURE_1D),
1877 const_iv (GL_TEXTURE_2D),
1878 const_iv (GL_TEXTURE_ENV),
1879 const_iv (GL_TEXTURE_MAG_FILTER),
1880 const_iv (GL_TEXTURE_MIN_FILTER),
1881 const_iv (GL_TEXTURE_ENV_MODE),
1882 const_iv (GL_TEXTURE_WRAP_S),
1883 const_iv (GL_TEXTURE_WRAP_T),
1884 const_iv (GL_REPEAT),
1885 const_iv (GL_CLAMP),
1886 const_iv (GL_CLAMP_TO_EDGE),
1887 const_iv (GL_NEAREST),
1888 const_iv (GL_LINEAR),
1889 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1890 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1891 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1892 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1893 const_iv (GL_GENERATE_MIPMAP),
1894 const_iv (GL_MODULATE),
1895 const_iv (GL_DECAL),
1896 const_iv (GL_REPLACE),
1897 const_iv (GL_DEPTH_BUFFER_BIT),
1898 const_iv (GL_COLOR_BUFFER_BIT),
1899 const_iv (GL_PROJECTION),
1900 const_iv (GL_MODELVIEW),
1901 const_iv (GL_COLOR_LOGIC_OP),
1902 const_iv (GL_SEPARABLE_2D),
1903 const_iv (GL_CONVOLUTION_2D),
1904 const_iv (GL_CONVOLUTION_BORDER_MODE),
1905 const_iv (GL_CONSTANT_BORDER),
1906 const_iv (GL_LINES),
1907 const_iv (GL_LINE_STRIP),
1908 const_iv (GL_LINE_LOOP),
1909 const_iv (GL_QUADS),
1910 const_iv (GL_QUAD_STRIP),
1911 const_iv (GL_TRIANGLES),
1912 const_iv (GL_TRIANGLE_STRIP),
1913 const_iv (GL_TRIANGLE_FAN),
1914 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1915 const_iv (GL_FASTEST),
1916 const_iv (GL_V2F),
1917 const_iv (GL_V3F),
1918 const_iv (GL_T2F_V3F),
1919 const_iv (GL_T2F_N3F_V3F),
1920# undef const_iv
1921 };
1922
1923 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1924 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1925}
1926
1927char *
1928gl_vendor ()
1929 CODE:
1930 RETVAL = (char *)glGetString (GL_VENDOR);
1931 OUTPUT:
1932 RETVAL
1933
1934char *
1935gl_version ()
1936 CODE:
1937 RETVAL = (char *)glGetString (GL_VERSION);
1938 OUTPUT:
1939 RETVAL
1940
1941char *
1942gl_extensions ()
1943 CODE:
1944 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1945 OUTPUT:
1946 RETVAL
1947
1948int glGetError ()
1949
1950void glFinish ()
1951
1952void glClear (int mask)
1953
1954void glClearColor (float r, float g, float b, float a = 1.0)
1955 PROTOTYPE: @
1956
1957void glEnable (int cap)
1958
1959void glDisable (int cap)
1960
1961void glShadeModel (int mode)
1962
1963void glHint (int target, int mode)
1964
1965void glBlendFunc (int sfactor, int dfactor)
1966
1967void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1968 CODE:
1969 gl_BlendFuncSeparate (sa, da, saa, daa);
1970
1971void glDepthMask (int flag)
1972
1973void glLogicOp (int opcode)
1974
1975void glColorMask (int red, int green, int blue, int alpha)
1976
1977void glMatrixMode (int mode)
1978
1979void glPushMatrix ()
1980
1981void glPopMatrix ()
1982
1983void glLoadIdentity ()
1984
1985void glDrawBuffer (int buffer)
1986
1987void glReadBuffer (int buffer)
1988
1989# near_ and far_ are due to microsofts buggy "c" compiler
1990void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1991
1992# near_ and far_ are due to microsofts buggy "c" compiler
1993void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1994
1995void glViewport (int x, int y, int width, int height)
1996
1997void glScissor (int x, int y, int width, int height)
1998
1999void glTranslate (float x, float y, float z = 0.)
2000 CODE:
2001 glTranslatef (x, y, z);
2002
2003void glScale (float x, float y, float z = 1.)
2004 CODE:
2005 glScalef (x, y, z);
2006
2007void glRotate (float angle, float x, float y, float z)
2008 CODE:
2009 glRotatef (angle, x, y, z);
2010
2011void glBegin (int mode)
2012
2013void glEnd ()
2014
2015void glColor (float r, float g, float b, float a = 1.0)
2016 PROTOTYPE: @
2017 ALIAS:
2018 glColor_premultiply = 1
2019 CODE:
2020 if (ix)
2021 {
2022 r *= a;
2023 g *= a;
2024 b *= a;
2025 }
2026 // microsoft visual "c" rounds instead of truncating...
2027 glColor4f (r, g, b, a);
2028
2029void glInterleavedArrays (int format, int stride, char *data)
2030
2031void glDrawElements (int mode, int count, int type, char *indices)
2032
2033# 1.2 void glDrawRangeElements (int mode, int start, int end
2034
2035void glRasterPos (float x, float y, float z = 0.)
2036 CODE:
2037 glRasterPos3f (0, 0, z);
2038 glBitmap (0, 0, 0, 0, x, y, 0);
2039
2040void glVertex (float x, float y, float z = 0.)
2041 CODE:
2042 glVertex3f (x, y, z);
2043
2044void glTexCoord (float s, float t)
2045 CODE:
2046 glTexCoord2f (s, t);
2047
2048void glTexEnv (int target, int pname, float param)
2049 CODE:
2050 glTexEnvf (target, pname, param);
2051
2052void glTexParameter (int target, int pname, float param)
2053 CODE:
2054 glTexParameterf (target, pname, param);
2055
2056void glBindTexture (int target, int name)
2057
2058void glConvolutionParameter (int target, int pname, float params)
2059 CODE:
2060 if (gl.ConvolutionParameterf)
2061 gl.ConvolutionParameterf (target, pname, params);
2062
2063void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2064 CODE:
2065 if (gl.ConvolutionFilter2D)
2066 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2067
2068void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2069 CODE:
2070 if (gl.SeparableFilter2D)
2071 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2072
2073void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2074
2075void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2076
2077void glDrawPixels (int width, int height, int format, int type, char *pixels)
2078
2079void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2080
2081int glGenTexture ()
2082 CODE:
2083{
2084 GLuint name;
2085 glGenTextures (1, &name);
2086 RETVAL = name;
2087}
2088 OUTPUT:
2089 RETVAL
2090
2091void glDeleteTexture (int name)
2092 CODE:
2093{
2094 GLuint name_ = name;
2095 glDeleteTextures (1, &name_);
2096}
2097
2098int glGenList ()
2099 CODE:
2100 RETVAL = glGenLists (1);
2101 OUTPUT:
2102 RETVAL
2103
2104void glDeleteList (int list)
2105 CODE:
2106 glDeleteLists (list, 1);
2107
2108void glNewList (int list, int mode = GL_COMPILE)
2109
2110void glEndList ()
2111
2112void glCallList (int list)
2113

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