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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.48 by root, Tue Apr 18 00:14:16 2006 UTC vs.
Revision 1.176 by root, Tue Apr 10 09:39:48 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
20#include <math.h>
9#include <string.h> 21#include <string.h>
10#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
11 24
12#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
13#include <SDL_image.h> 27#include <SDL_image.h>
28#include <SDL_mixer.h>
14#include <SDL_opengl.h> 29#include <SDL_opengl.h>
15 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
16#include <glib/gmacros.h> 34#include <glib/gmacros.h>
17 35
18#include <pango/pango.h> 36#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 37
22#ifndef _WIN32 38#ifndef _WIN32
23# include <sys/types.h> 39# include <sys/types.h>
24# include <sys/socket.h> 40# include <sys/socket.h>
25# include <netinet/in.h> 41# include <netinet/in.h>
26# include <netinet/tcp.h> 42# include <netinet/tcp.h>
27# include <inttypes.h> 43# include <inttypes.h>
28#else
29 typedef unsigned char uint8_t;
30 typedef unsigned short uint16_t;
31 typedef unsigned int uint32_t;
32 typedef signed char int8_t;
33 typedef signed short int16_t;
34 typedef signed int int32_t;
35#endif 44#endif
45
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
36 47
37#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
38 49
39#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
41 52
42static PangoContext *context; 53#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
84typedef Mix_Chunk *CFPlus__MixChunk;
85typedef Mix_Music *CFPlus__MixMusic;
86
87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
44 106
45typedef struct cf_layout { 107typedef struct cf_layout {
46 PangoLayout *pl; 108 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode
47 int base_height; 110 int base_height;
111 CFPlus__Font font;
48} *CFClient__Layout; 112} *CFPlus__Layout;
113
114static CFPlus__Font default_font;
115static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap;
49 117
50static void 118static void
51substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
52{ 120{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 126}
56 127
57static void 128static void
58layout_update (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
59{ 130{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
62 */ 133 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 134 PangoFontDescription *font = self->font ? self->font : default_font;
64 135
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 136 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 138
139 pango_layout_set_font_description (self->pl, font);
72} 140}
73 141
74static void 142static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 144{
77 layout_update (self); 145 PangoRectangle rect;
78 146
147 // get_pixel_* wrongly rounds down
79 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
80 149
81 *w = (*w + 3) & ~3; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
82 if (!*w) *w = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
83 if (!*h) *h = 1;
84}
85 152
153 if (!rect.width) rect.width = 1;
154 if (!rect.height) rect.height = 1;
155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
86typedef uint16_t mapface; 161typedef uint16_t faceid;
87 162
88typedef struct { 163typedef struct {
89 GLint name; 164 int name;
90 int w, h; 165 int w, h;
91 float s, t; 166 float s, t;
92 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
93} maptex; 170} maptex;
94 171
95typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
96 int16_t darkness; 175 uint16_t darkness;
97 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
98} mapcell; 177} mapcell;
99 178
100typedef struct { 179typedef struct {
101 int32_t c0, c1; 180 int32_t c0, c1;
102 mapcell *col; 181 mapcell *col;
103} maprow; 182} maprow;
104 183
105typedef struct map { 184typedef struct map {
106 int x, y, w, h; 185 int x, y, w, h;
107 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
108 int faces; 187 int faces; tileid *face2tile; // [faceid]
109 mapface *face; 188 int texs; maptex *tex; // [tileid]
110
111 int texs;
112 maptex *tex;
113 189
114 int32_t rows; 190 int32_t rows;
115 maprow *row; 191 maprow *row;
116} *CFClient__Map; 192} *CFPlus__Map;
117 193
118static char * 194static char *
119prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
120{ 196{
121 char *p; 197 char *p;
138} 214}
139 215
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
143static maprow * 239static maprow *
144map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
145{ 241{
146 if (0 > y) 242 if (0 > y)
147 { 243 {
148 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
187 283
188 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
189} 285}
190 286
191static mapcell * 287static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
193{ 289{
194 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
195} 291}
196 292
197static void 293static void
198map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
199{ 295{
200 int r; 296 int r;
201 297
202 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
211 self->row = 0; 307 self->row = 0;
212 self->rows = 0; 308 self->rows = 0;
213} 309}
214 310
215static void 311static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 313{
218 int x, y; 314 int x, y;
219 maprow *row; 315 maprow *row;
316 mapcell *cell;
220 317
221 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
222 if (y >= 0) 319 if (y >= 0)
223 { 320 {
224 if (y >= self->rows) 321 if (y >= self->rows)
230 if (x >= row->c0) 327 if (x >= row->c0)
231 { 328 {
232 if (x >= row->c1) 329 if (x >= row->c1)
233 break; 330 break;
234 331
235 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
236 } 338 }
237 } 339 }
238} 340}
239 341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
356}
357
358static void
359music_finished (void)
360{
361 SDL_UserEvent ev;
362
363 ev.type = SDL_USEREVENT;
364 ev.code = 0;
365 ev.data1 = 0;
366 ev.data2 = 0;
367
368 SDL_PushEvent ((SDL_Event *)&ev);
369}
370
371static void
372channel_finished (int channel)
373{
374 SDL_UserEvent ev;
375
376 ev.type = SDL_USEREVENT;
377 ev.code = 1;
378 ev.data1 = (void *)(long)channel;
379 ev.data2 = 0;
380
381 SDL_PushEvent ((SDL_Event *)&ev);
382}
383
384static unsigned int
385minpot (unsigned int n)
386{
387 if (!n)
388 return 0;
389
390 --n;
391
392 n |= n >> 1;
393 n |= n >> 2;
394 n |= n >> 4;
395 n |= n >> 8;
396 n |= n >> 16;
397
398 return n + 1;
399}
400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
240MODULE = CFClient PACKAGE = CFClient 405MODULE = CFPlus PACKAGE = CFPlus
241 406
242PROTOTYPES: ENABLE 407PROTOTYPES: ENABLE
243 408
244BOOT: 409BOOT:
245{ 410{
246 fontmap = pango_ft2_font_map_new (); 411 HV *stash = gv_stashpv ("CFPlus", 1);
412 static const struct {
413 const char *name;
414 IV iv;
415 } *civ, const_iv[] = {
416# define const_iv(name) { # name, (IV)name }
417 const_iv (SDLK_MODIFIER_MIN),
418 const_iv (SDLK_MODIFIER_MAX),
419
420 const_iv (SDL_ACTIVEEVENT),
421 const_iv (SDL_KEYDOWN),
422 const_iv (SDL_KEYUP),
423 const_iv (SDL_MOUSEMOTION),
424 const_iv (SDL_MOUSEBUTTONDOWN),
425 const_iv (SDL_MOUSEBUTTONUP),
426 const_iv (SDL_JOYAXISMOTION),
427 const_iv (SDL_JOYBALLMOTION),
428 const_iv (SDL_JOYHATMOTION),
429 const_iv (SDL_JOYBUTTONDOWN),
430 const_iv (SDL_JOYBUTTONUP),
431 const_iv (SDL_QUIT),
432 const_iv (SDL_SYSWMEVENT),
433 const_iv (SDL_EVENT_RESERVEDA),
434 const_iv (SDL_EVENT_RESERVEDB),
435 const_iv (SDL_VIDEORESIZE),
436 const_iv (SDL_VIDEOEXPOSE),
437 const_iv (SDL_USEREVENT),
438
439 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE),
442
443 const_iv (SDLK_KP0),
444 const_iv (SDLK_KP1),
445 const_iv (SDLK_KP2),
446 const_iv (SDLK_KP3),
447 const_iv (SDLK_KP4),
448 const_iv (SDLK_KP5),
449 const_iv (SDLK_KP6),
450 const_iv (SDLK_KP7),
451 const_iv (SDLK_KP8),
452 const_iv (SDLK_KP9),
453 const_iv (SDLK_KP_PERIOD),
454 const_iv (SDLK_KP_DIVIDE),
455 const_iv (SDLK_KP_MULTIPLY),
456 const_iv (SDLK_KP_MINUS),
457 const_iv (SDLK_KP_PLUS),
458 const_iv (SDLK_KP_ENTER),
459 const_iv (SDLK_KP_EQUALS),
460 const_iv (SDLK_UP),
461 const_iv (SDLK_DOWN),
462 const_iv (SDLK_RIGHT),
463 const_iv (SDLK_LEFT),
464 const_iv (SDLK_INSERT),
465 const_iv (SDLK_HOME),
466 const_iv (SDLK_END),
467 const_iv (SDLK_PAGEUP),
468 const_iv (SDLK_PAGEDOWN),
469 const_iv (SDLK_F1),
470 const_iv (SDLK_F2),
471 const_iv (SDLK_F3),
472 const_iv (SDLK_F4),
473 const_iv (SDLK_F5),
474 const_iv (SDLK_F6),
475 const_iv (SDLK_F7),
476 const_iv (SDLK_F8),
477 const_iv (SDLK_F9),
478 const_iv (SDLK_F10),
479 const_iv (SDLK_F11),
480 const_iv (SDLK_F12),
481 const_iv (SDLK_F13),
482 const_iv (SDLK_F14),
483 const_iv (SDLK_F15),
484 const_iv (SDLK_NUMLOCK),
485 const_iv (SDLK_CAPSLOCK),
486 const_iv (SDLK_SCROLLOCK),
487 const_iv (SDLK_RSHIFT),
488 const_iv (SDLK_LSHIFT),
489 const_iv (SDLK_RCTRL),
490 const_iv (SDLK_LCTRL),
491 const_iv (SDLK_RALT),
492 const_iv (SDLK_LALT),
493 const_iv (SDLK_RMETA),
494 const_iv (SDLK_LMETA),
495 const_iv (SDLK_LSUPER),
496 const_iv (SDLK_RSUPER),
497 const_iv (SDLK_MODE),
498 const_iv (SDLK_COMPOSE),
499 const_iv (SDLK_HELP),
500 const_iv (SDLK_PRINT),
501 const_iv (SDLK_SYSREQ),
502 const_iv (SDLK_BREAK),
503 const_iv (SDLK_MENU),
504 const_iv (SDLK_POWER),
505 const_iv (SDLK_EURO),
506 const_iv (SDLK_UNDO),
507
508 const_iv (KMOD_NONE),
509 const_iv (KMOD_SHIFT),
510 const_iv (KMOD_LSHIFT),
511 const_iv (KMOD_RSHIFT),
512 const_iv (KMOD_CTRL),
513 const_iv (KMOD_LCTRL),
514 const_iv (KMOD_RCTRL),
515 const_iv (KMOD_ALT),
516 const_iv (KMOD_LALT),
517 const_iv (KMOD_RALT),
518 const_iv (KMOD_META),
519 const_iv (KMOD_LMETA),
520 const_iv (KMOD_RMETA),
521 const_iv (KMOD_NUM),
522 const_iv (KMOD_CAPS),
523 const_iv (KMOD_MODE),
524# undef const_iv
525 };
526
527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
529
530 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
531 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
532}
533
534void
535weaken (SV *rv)
536 PROTOTYPE: $
537 CODE:
538 sv_rvweaken (rv);
539
540int
541in_destruct ()
542 CODE:
543 RETVAL = PL_main_cv == Nullcv;
544 OUTPUT:
545 RETVAL
546
547NV floor (NV x)
548
549NV ceil (NV x)
550
551void
552pango_init ()
553 CODE:
554{
555 opengl_fontmap = pango_opengl_font_map_new ();
247 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 556 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
248 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 557 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
249} 558}
559
560int
561SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
562
563void
564SDL_Quit ()
565
566void
567SDL_ListModes ()
568 PPCODE:
569{
570 SDL_Rect **m;
571
572 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
573 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
574 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
575 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
576
577 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
578 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
579
580 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
584
585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
590
591 SDL_EnableUNICODE (1);
592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
593
594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
595
596 if (m && m != (SDL_Rect **)-1)
597 while (*m)
598 {
599 AV *av = newAV ();
600 av_push (av, newSViv ((*m)->w));
601 av_push (av, newSViv ((*m)->h));
602 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
603
604 ++m;
605 }
606}
607
608char *
609SDL_GetError ()
610
611int
612SDL_SetVideoMode (int w, int h, int fullscreen)
613 CODE:
614 RETVAL = !!SDL_SetVideoMode (
615 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
616 );
617 if (RETVAL)
618 {
619 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
620# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
621# include "glfunc.h"
622# undef GL_FUNC
623 }
624 OUTPUT:
625 RETVAL
626
627void
628SDL_GL_SwapBuffers ()
629
630char *
631SDL_GetKeyName (int sym)
632
633void
634SDL_PollEvent ()
635 PPCODE:
636{
637 SDL_Event ev;
638
639 while (SDL_PollEvent (&ev))
640 {
641 HV *hv = newHV ();
642 hv_store (hv, "type", 4, newSViv (ev.type), 0);
643
644 switch (ev.type)
645 {
646 case SDL_KEYDOWN:
647 case SDL_KEYUP:
648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
653 break;
654
655 case SDL_ACTIVEEVENT:
656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
657 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
658 break;
659
660 case SDL_MOUSEMOTION:
661 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
662
663 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
664 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
665 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
666 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
667 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
668 break;
669
670 case SDL_MOUSEBUTTONDOWN:
671 case SDL_MOUSEBUTTONUP:
672 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
673
674 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
675 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
676 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
677 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
678 break;
679
680 case SDL_USEREVENT:
681 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
684 break;
685 }
686
687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
688 }
689}
690
691int
692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
693 POSTCALL:
694 Mix_HookMusicFinished (music_finished);
695 Mix_ChannelFinished (channel_finished);
696
697void
698Mix_CloseAudio ()
699
700int
701Mix_AllocateChannels (int numchans = -1)
250 702
251void 703void
252lowdelay (int fd, int val = 1) 704lowdelay (int fd, int val = 1)
253 CODE: 705 CODE:
254#ifndef _WIN32 706#ifndef _WIN32
255 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 707 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
256#endif 708#endif
257 709
258char * 710void
259gl_version () 711win32_proxy_info ()
260 CODE: 712 PPCODE:
261 RETVAL = (char *)glGetString (GL_VERSION); 713{
262 OUTPUT: 714#ifdef _WIN32
263 RETVAL 715 char buffer[2048];
716 DWORD buflen;
264 717
265char * 718 EXTEND (SP, 3);
266gl_extensions () 719
267 CODE: 720 buflen = sizeof (buffer);
268 RETVAL = (char *)glGetString (GL_EXTENSIONS); 721 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
269 OUTPUT: 722 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
270 RETVAL 723 {
724 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
725
726 buflen = sizeof (buffer);
727 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
728 {
729 PUSHs (newSVpv (buffer, 0));
730
731 buflen = sizeof (buffer);
732 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
733 PUSHs (newSVpv (buffer, 0));
734 }
735 }
736#endif
737}
271 738
272void 739void
273add_font (char *file) 740add_font (char *file)
274 CODE: 741 CODE:
275 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 742 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
276
277void
278set_font (char *file)
279 CODE:
280{
281 int count;
282 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
283 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
284 FcPatternDestroy (pattern);
285 pango_context_set_font_description (context, font);
286}
287 743
288void 744void
289load_image_inline (SV *image_) 745load_image_inline (SV *image_)
290 ALIAS: 746 ALIAS:
291 load_image_file = 1 747 load_image_file = 1
307 croak ("load_image: %s", SDL_GetError ()); 763 croak ("load_image: %s", SDL_GetError ());
308 764
309 fmt.palette = NULL; 765 fmt.palette = NULL;
310 fmt.BitsPerPixel = 32; 766 fmt.BitsPerPixel = 32;
311 fmt.BytesPerPixel = 4; 767 fmt.BytesPerPixel = 4;
768#if SDL_BYTEORDER == SDL_LIL_ENDIAN
312 fmt.Rmask = 0x000000ff; 769 fmt.Rmask = 0x000000ff;
313 fmt.Gmask = 0x0000ff00; 770 fmt.Gmask = 0x0000ff00;
314 fmt.Bmask = 0x00ff0000; 771 fmt.Bmask = 0x00ff0000;
315 fmt.Amask = 0xff000000; 772 fmt.Amask = 0xff000000;
773#else
774 fmt.Rmask = 0xff000000;
775 fmt.Gmask = 0x00ff0000;
776 fmt.Bmask = 0x0000ff00;
777 fmt.Amask = 0x000000ff;
778#endif
316 fmt.Rloss = 0; 779 fmt.Rloss = 0;
317 fmt.Gloss = 0; 780 fmt.Gloss = 0;
318 fmt.Bloss = 0; 781 fmt.Bloss = 0;
319 fmt.Aloss = 0; 782 fmt.Aloss = 0;
320 fmt.Rshift = 0; 783 fmt.Rshift = 0;
326 789
327 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 790 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
328 791
329 assert (surface2->pitch == surface2->w * 4); 792 assert (surface2->pitch == surface2->w * 4);
330 793
794 SDL_LockSurface (surface2);
331 EXTEND (SP, 5); 795 EXTEND (SP, 6);
332 PUSHs (sv_2mortal (newSViv (surface2->w))); 796 PUSHs (sv_2mortal (newSViv (surface2->w)));
333 PUSHs (sv_2mortal (newSViv (surface2->h))); 797 PUSHs (sv_2mortal (newSViv (surface2->h)));
334 SDL_LockSurface (surface2);
335 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 798 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
336 SDL_UnlockSurface (surface2);
337 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 799 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
338 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 800 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
339 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 801 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
802 SDL_UnlockSurface (surface2);
340 803
341 SDL_FreeSurface (surface); 804 SDL_FreeSurface (surface);
342 SDL_FreeSurface (surface2); 805 SDL_FreeSurface (surface2);
343} 806}
344 807
366 PUSHs (sv_2mortal (newSViv (b / y))); 829 PUSHs (sv_2mortal (newSViv (b / y)));
367 PUSHs (sv_2mortal (newSViv (a / y))); 830 PUSHs (sv_2mortal (newSViv (a / y)));
368} 831}
369 832
370void 833void
834error (char *message)
835 CODE:
836 fprintf (stderr, "ERROR: %s\n", message);
837#ifdef _WIN32
838 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
839#endif
840
841void
371fatal (char *message) 842fatal (char *message)
372 CODE: 843 CODE:
844 fprintf (stderr, "FATAL: %s\n", message);
845#ifdef _WIN32
846 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
847#endif
848 _exit (1);
849
850void
851_exit (int retval = 0)
852 CODE:
373#ifdef WIN32 853#ifdef WIN32
374 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 854 ExitThread (retval); // unclean, please beam me up
375#else 855#else
376 fprintf (stderr, "FATAL: %s\n", message); 856 _exit (retval);
377#endif 857#endif
378 exit (1);
379 858
380MODULE = CFClient PACKAGE = CFClient::Layout 859MODULE = CFPlus PACKAGE = CFPlus::Font
381 860
382CFClient::Layout 861CFPlus::Font
383new (SV *class, int base_height = 10) 862new_from_file (SV *class, char *path, int id = 0)
384 CODE: 863 CODE:
385 New (0, RETVAL, 1, struct cf_layout); 864{
386 RETVAL->base_height = base_height; 865 int count;
387 RETVAL->pl = pango_layout_new (context); 866 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
388 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 867 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
868 FcPatternDestroy (pattern);
869}
389 OUTPUT: 870 OUTPUT:
390 RETVAL 871 RETVAL
391 872
392void 873void
874DESTROY (CFPlus::Font self)
875 CODE:
876 pango_font_description_free (self);
877
878void
879make_default (CFPlus::Font self)
880 CODE:
881 default_font = self;
882
883MODULE = CFPlus PACKAGE = CFPlus::Layout
884
885void
886reset_glyph_cache ()
887 CODE:
888 tc_clear ();
889
890CFPlus::Layout
891new (SV *class)
892 CODE:
893 New (0, RETVAL, 1, struct cf_layout);
894
895 RETVAL->pl = pango_layout_new (opengl_context);
896 RETVAL->r = 1.;
897 RETVAL->g = 1.;
898 RETVAL->b = 1.;
899 RETVAL->a = 1.;
900 RETVAL->base_height = MIN_FONT_HEIGHT;
901 RETVAL->font = 0;
902
903 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
904 layout_update_font (RETVAL);
905 OUTPUT:
906 RETVAL
907
908void
393DESTROY (CFClient::Layout self) 909DESTROY (CFPlus::Layout self)
394 CODE: 910 CODE:
395 g_object_unref (self->pl); 911 g_object_unref (self->pl);
396 Safefree (self); 912 Safefree (self);
397 913
398void 914void
399set_text (CFClient::Layout self, SV *text_) 915set_text (CFPlus::Layout self, SV *text_)
400 CODE: 916 CODE:
401{ 917{
402 STRLEN textlen; 918 STRLEN textlen;
403 char *text = SvPVutf8 (text_, textlen); 919 char *text = SvPVutf8 (text_, textlen);
404 920
405 pango_layout_set_text (self->pl, text, textlen); 921 pango_layout_set_text (self->pl, text, textlen);
406} 922}
407 923
408void 924void
409set_markup (CFClient::Layout self, SV *text_) 925set_markup (CFPlus::Layout self, SV *text_)
410 CODE: 926 CODE:
411{ 927{
412 STRLEN textlen; 928 STRLEN textlen;
413 char *text = SvPVutf8 (text_, textlen); 929 char *text = SvPVutf8 (text_, textlen);
414 930
415 pango_layout_set_markup (self->pl, text, textlen); 931 pango_layout_set_markup (self->pl, text, textlen);
416} 932}
417 933
418SV * 934void
935set_shapes (CFPlus::Layout self, ...)
936 CODE:
937{
938 PangoAttrList *attrs = 0;
939 const char *text = pango_layout_get_text (self->pl);
940 const char *pos = text;
941 int arg = 4;
942
943 while (arg < items && (pos = strstr (pos, OBJ_STR)))
944 {
945 PangoRectangle inkrect, rect;
946 PangoAttribute *attr;
947
948 int x = SvIV (ST (arg - 3));
949 int y = SvIV (ST (arg - 2));
950 int w = SvIV (ST (arg - 1));
951 int h = SvIV (ST (arg ));
952
953 inkrect.x = 0;
954 inkrect.y = 0;
955 inkrect.width = 0;
956 inkrect.height = 0;
957
958 rect.x = x * PANGO_SCALE;
959 rect.y = y * PANGO_SCALE;
960 rect.width = w * PANGO_SCALE;
961 rect.height = h * PANGO_SCALE;
962
963 if (!attrs)
964 attrs = pango_layout_get_attributes (self->pl);
965
966 attr = pango_attr_shape_new (&inkrect, &rect);
967 attr->start_index = pos - text;
968 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
969 pango_attr_list_insert (attrs, attr);
970
971 arg += 4;
972 pos += sizeof (OBJ_STR) - 1;
973 }
974
975 if (attrs)
976 pango_layout_set_attributes (self->pl, attrs);
977}
978
979void
419get_text (CFClient::Layout self) 980get_shapes (CFPlus::Layout self)
420 CODE: 981 PPCODE:
982{
983 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
984
985 do
986 {
987 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
988
989 if (run && shape_attr_p (run))
990 {
991 PangoRectangle extents;
992 pango_layout_iter_get_run_extents (iter, 0, &extents);
993
994 EXTEND (SP, 2);
995 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
996 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
997 }
998 }
999 while (pango_layout_iter_next_run (iter));
1000
1001 pango_layout_iter_free (iter);
1002}
1003
1004int
1005has_wrapped (CFPlus::Layout self)
1006 CODE:
1007{
1008 int lines = 1;
1009 const char *text = pango_layout_get_text (self->pl);
1010
1011 while (*text)
1012 lines += *text++ == '\n';
1013
421 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1014 RETVAL = lines < pango_layout_get_line_count (self->pl);
422 SvUTF8_on (RETVAL); 1015}
423 OUTPUT: 1016 OUTPUT:
424 RETVAL 1017 RETVAL
425 1018
1019SV *
1020get_text (CFPlus::Layout self)
1021 CODE:
1022 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1023 sv_utf8_decode (RETVAL);
1024 OUTPUT:
1025 RETVAL
1026
426void 1027void
1028set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1029 CODE:
1030 self->r = r;
1031 self->g = g;
1032 self->b = b;
1033 self->a = a;
1034
1035void
1036set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1037 CODE:
1038 if (self->font != font)
1039 {
1040 self->font = font;
1041 layout_update_font (self);
1042 }
1043
1044void
427set_height (CFClient::Layout self, int base_height) 1045set_height (CFPlus::Layout self, int base_height)
428 CODE: 1046 CODE:
1047 if (self->base_height != base_height)
1048 {
429 self->base_height = base_height; 1049 self->base_height = base_height;
1050 layout_update_font (self);
1051 }
430 1052
431void 1053void
432set_width (CFClient::Layout self, int max_width = -1) 1054set_width (CFPlus::Layout self, int max_width = -1)
433 CODE: 1055 CODE:
434 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1056 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
435 1057
436void 1058void
1059set_indent (CFPlus::Layout self, int indent)
1060 CODE:
1061 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1062
1063void
1064set_spacing (CFPlus::Layout self, int spacing)
1065 CODE:
1066 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1067
1068void
1069set_ellipsise (CFPlus::Layout self, int ellipsise)
1070 CODE:
1071 pango_layout_set_ellipsize (self->pl,
1072 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1073 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1074 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1075 : PANGO_ELLIPSIZE_NONE
1076 );
1077
1078void
1079set_single_paragraph_mode (CFPlus::Layout self, int spm)
1080 CODE:
1081 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1082
1083void
437size (CFClient::Layout self) 1084size (CFPlus::Layout self)
438 PPCODE: 1085 PPCODE:
439{ 1086{
440 int w, h; 1087 int w, h;
441 1088
442 layout_update (self);
443 layout_get_pixel_size (self, &w, &h); 1089 layout_get_pixel_size (self, &w, &h);
444 1090
445 EXTEND (SP, 2); 1091 EXTEND (SP, 2);
446 PUSHs (sv_2mortal (newSViv (w))); 1092 PUSHs (sv_2mortal (newSViv (w)));
447 PUSHs (sv_2mortal (newSViv (h))); 1093 PUSHs (sv_2mortal (newSViv (h)));
448} 1094}
449 1095
450int 1096int
451xy_to_index (CFClient::Layout self, int x, int y) 1097descent (CFPlus::Layout self)
452 CODE: 1098 CODE:
453{ 1099{
454 int index, trailing; 1100 PangoRectangle rect;
455 1101 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
456 layout_update (self); 1102 pango_layout_line_get_pixel_extents (line, 0, &rect);
457 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1103 RETVAL = PANGO_DESCENT (rect);
458
459 RETVAL = index;
460} 1104}
461 OUTPUT: 1105 OUTPUT:
462 RETVAL 1106 RETVAL
463 1107
1108int
1109xy_to_index (CFPlus::Layout self, int x, int y)
1110 CODE:
1111{
1112 int index, trailing;
1113 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1114 RETVAL = index + trailing;
1115}
1116 OUTPUT:
1117 RETVAL
1118
464void 1119void
465cursor_pos (CFClient::Layout self, int index) 1120cursor_pos (CFPlus::Layout self, int index)
466 PPCODE: 1121 PPCODE:
467{ 1122{
468 PangoRectangle strong_pos; 1123 PangoRectangle strong_pos;
469 layout_update (self);
470 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1124 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
471 1125
472 EXTEND (SP, 3); 1126 EXTEND (SP, 3);
473 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1127 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
474 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1128 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
475 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1129 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
476} 1130}
477 1131
478void 1132void
479render (CFClient::Layout self) 1133index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
480 PPCODE: 1134 PPCODE:
481{ 1135{
482 SV *retval; 1136 int line, x;
483 int w, h;
484 FT_Bitmap bitmap;
485 1137
486 layout_update (self); 1138 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
487 layout_get_pixel_size (self, &w, &h); 1139 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
488 1140
489 retval = newSV (w * h);
490 SvPOK_only (retval);
491 SvCUR_set (retval, w * h);
492
493 bitmap.rows = h;
494 bitmap.width = w;
495 bitmap.pitch = w;
496 bitmap.buffer = (unsigned char*)SvPVX (retval);
497 bitmap.num_grays = 256;
498 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
499
500 memset (bitmap.buffer, 0, w * h);
501
502 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
503
504 EXTEND (SP, 3); 1141 EXTEND (SP, 2);
505 PUSHs (sv_2mortal (newSViv (w))); 1142 PUSHs (sv_2mortal (newSViv (line - 1)));
1143 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1144}
1145
1146void
1147line_x_to_index (CFPlus::Layout self, int line, int x)
1148 PPCODE:
1149{
1150 PangoLayoutLine *lp;
1151 int index, trailing;
1152
1153 if (line < 0)
1154 XSRETURN_EMPTY;
1155
1156 if (!(lp = pango_layout_get_line (self->pl, line)))
1157 XSRETURN_EMPTY; /* do better */
1158
1159 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1160
1161 EXTEND (SP, 2);
1162 if (GIMME_V == G_SCALAR)
1163 PUSHs (sv_2mortal (newSViv (index + trailing)));
1164 else
1165 {
506 PUSHs (sv_2mortal (newSViv (h))); 1166 PUSHs (sv_2mortal (newSViv (index)));
507 PUSHs (sv_2mortal (retval)); 1167 PUSHs (sv_2mortal (newSViv (trailing)));
1168 }
508} 1169}
509 1170
1171void
1172render (CFPlus::Layout self, float x, float y, int flags = 0)
1173 PPCODE:
1174 pango_opengl_render_layout_subpixel (
1175 self->pl,
1176 x * PANGO_SCALE, y * PANGO_SCALE,
1177 self->r, self->g, self->b, self->a,
1178 flags
1179 );
1180
510MODULE = CFClient PACKAGE = CFClient::Texture 1181MODULE = CFPlus PACKAGE = CFPlus::Texture
511 1182
512void 1183void
1184pad2pot (SV *data_, SV *w_, SV *h_)
1185 CODE:
1186{
1187 int ow = SvIV (w_);
1188 int oh = SvIV (h_);
1189
1190 if (ow && oh)
1191 {
1192 int nw = minpot (ow);
1193 int nh = minpot (oh);
1194
1195 if (nw != ow || nh != oh)
1196 {
1197 if (SvOK (data_))
1198 {
1199 STRLEN datalen;
1200 char *data = SvPVbyte (data_, datalen);
1201 int bpp = datalen / (ow * oh);
1202 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1203
1204 SvPOK_only (result_);
1205 SvCUR_set (result_, nw * nh * bpp);
1206
1207 memset (SvPVX (result_), 0, nw * nh * bpp);
1208 while (oh--)
1209 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1210
1211 sv_setsv (data_, result_);
1212 }
1213
1214 sv_setiv (w_, nw);
1215 sv_setiv (h_, nh);
1216 }
1217 }
1218}
1219
1220void
513draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1221draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
514 PROTOTYPE: $$$;$$ 1222 PROTOTYPE: $$$;$$
1223 ALIAS:
1224 draw_quad_alpha = 1
1225 draw_quad_alpha_premultiplied = 2
515 CODE: 1226 CODE:
516{ 1227{
517 HV *hv = (HV *)SvRV (self); 1228 HV *hv = (HV *)SvRV (self);
518 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1229 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
519 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1230 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
520 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1231 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
521 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
522 1232
523 if (items < 5) 1233 if (items < 5)
524 { 1234 {
525 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1235 w = SvNV (*hv_fetch (hv, "w", 1, 1));
526 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1236 h = SvNV (*hv_fetch (hv, "h", 1, 1));
527 } 1237 }
528 1238
1239 if (ix)
1240 {
1241 glEnable (GL_BLEND);
1242
1243 if (ix == 2)
1244 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1245 else
1246 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1247 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1248
1249 glEnable (GL_ALPHA_TEST);
1250 glAlphaFunc (GL_GREATER, 0.01f);
1251 }
1252
529 glBindTexture (GL_TEXTURE_2D, name); 1253 glBindTexture (GL_TEXTURE_2D, name);
530 if (wrap_mode) { 1254
531 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
532 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
533 }
534 glBegin (GL_QUADS); 1255 glBegin (GL_QUADS);
535 glTexCoord2f (0, 0); glVertex2f (x , y ); 1256 glTexCoord2f (0, 0); glVertex2f (x , y );
536 glTexCoord2f (0, t); glVertex2f (x , y + h); 1257 glTexCoord2f (0, t); glVertex2f (x , y + h);
537 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1258 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
538 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1259 glTexCoord2f (s, 0); glVertex2f (x + w, y );
539 glEnd (); 1260 glEnd ();
540}
541 1261
1262 if (ix)
1263 {
1264 glDisable (GL_ALPHA_TEST);
1265 glDisable (GL_BLEND);
1266 }
1267}
1268
542MODULE = CFClient PACKAGE = CFClient::Map 1269MODULE = CFPlus PACKAGE = CFPlus::Map
543 1270
544CFClient::Map 1271CFPlus::Map
545new (SV *class, int map_width, int map_height) 1272new (SV *class)
546 CODE: 1273 CODE:
547 New (0, RETVAL, 1, struct map); 1274 New (0, RETVAL, 1, struct map);
548 RETVAL->x = 0; 1275 RETVAL->x = 0;
549 RETVAL->y = 0; 1276 RETVAL->y = 0;
550 RETVAL->w = map_width; 1277 RETVAL->w = 0;
551 RETVAL->h = map_height; 1278 RETVAL->h = 0;
552 RETVAL->ox = 0; 1279 RETVAL->ox = 0;
553 RETVAL->oy = 0; 1280 RETVAL->oy = 0;
554 RETVAL->faces = 8192; 1281 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
555 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1282 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
556 RETVAL->texs = 8192;
557 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
558 RETVAL->rows = 0; 1283 RETVAL->rows = 0;
559 RETVAL->row = 0; 1284 RETVAL->row = 0;
560 OUTPUT: 1285 OUTPUT:
561 RETVAL 1286 RETVAL
562 1287
563void 1288void
564DESTROY (CFClient::Map self) 1289DESTROY (CFPlus::Map self)
565 CODE: 1290 CODE:
566{ 1291{
567 map_clear (self); 1292 map_clear (self);
568 Safefree (self->face); 1293 Safefree (self->face2tile);
1294 Safefree (self->tex);
569 Safefree (self); 1295 Safefree (self);
570} 1296}
571 1297
572void 1298void
1299resize (CFPlus::Map self, int map_width, int map_height)
1300 CODE:
1301 self->w = map_width;
1302 self->h = map_height;
1303
1304void
573clear (CFClient::Map self) 1305clear (CFPlus::Map self)
574 CODE: 1306 CODE:
575 map_clear (self); 1307 map_clear (self);
576 1308
577void 1309void
578set_face (CFClient::Map self, int face, int texid) 1310set_tileid (CFPlus::Map self, int face, int tile)
579 CODE: 1311 CODE:
580{ 1312{
581 while (self->faces <= face) 1313 need_facenum (self, face); self->face2tile [face] = tile;
582 { 1314 need_texid (self, tile);
583 Append (mapface, self->face, self->faces, self->faces);
584 self->faces *= 2;
585 }
586
587 self->face [face] = texid;
588} 1315}
589 1316
590void 1317void
1318set_smooth (CFPlus::Map self, int face, int smooth, int level)
1319 CODE:
1320{
1321 tileid texid;
1322 maptex *tex;
1323
1324 if (face < 0 || face >= self->faces)
1325 return;
1326
1327 if (smooth < 0 || smooth >= self->faces)
1328 return;
1329
1330 texid = self->face2tile [face];
1331
1332 if (!texid)
1333 return;
1334
1335 tex = self->tex + texid;
1336 tex->smoothtile = self->face2tile [smooth];
1337 tex->smoothlevel = level;
1338}
1339
1340void
591set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1341set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
592 CODE: 1342 CODE:
593{ 1343{
594 while (self->texs <= texid) 1344 need_texid (self, texid);
595 {
596 Append (maptex, self->tex, self->texs, self->texs);
597 self->texs *= 2;
598 }
599 1345
600 { 1346 {
601 maptex *tex = self->tex + texid; 1347 maptex *tex = self->tex + texid;
602 1348
603 tex->name = name; 1349 tex->name = name;
608 tex->r = r; 1354 tex->r = r;
609 tex->g = g; 1355 tex->g = g;
610 tex->b = b; 1356 tex->b = b;
611 tex->a = a; 1357 tex->a = a;
612 } 1358 }
1359
1360 // somewhat hackish, but for textures that require it, it really
1361 // improves the look, and most others don't suffer.
1362 glBindTexture (GL_TEXTURE_2D, name);
1363 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1364 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1365 // use uglier nearest interpolation because linear suffers
1366 // from transparent color bleeding and ugly wrapping effects.
1367 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
613} 1368}
614 1369
615int 1370int
616ox (CFClient::Map self) 1371ox (CFPlus::Map self)
617 ALIAS: 1372 ALIAS:
618 oy = 1 1373 oy = 1
1374 x = 2
1375 y = 3
1376 w = 4
1377 h = 5
619 CODE: 1378 CODE:
620 switch (ix) 1379 switch (ix)
621 { 1380 {
622 case 0: RETVAL = self->ox; break; 1381 case 0: RETVAL = self->ox; break;
623 case 1: RETVAL = self->oy; break; 1382 case 1: RETVAL = self->oy; break;
1383 case 2: RETVAL = self->x; break;
1384 case 3: RETVAL = self->y; break;
1385 case 4: RETVAL = self->w; break;
1386 case 5: RETVAL = self->h; break;
624 } 1387 }
625 OUTPUT: 1388 OUTPUT:
626 RETVAL 1389 RETVAL
627 1390
628void 1391void
629scroll (CFClient::Map self, int dx, int dy) 1392scroll (CFPlus::Map self, int dx, int dy)
630 CODE: 1393 CODE:
631{ 1394{
632 if (dx > 0) 1395 if (dx > 0)
633 map_blank (self, self->x, self->y, dx - 1, self->h); 1396 map_blank (self, self->x, self->y, dx, self->h);
634 else if (dx < 0) 1397 else if (dx < 0)
635 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1398 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
636 1399
637 if (dy > 0) 1400 if (dy > 0)
638 map_blank (self, self->x, self->y, self->w, dy - 1); 1401 map_blank (self, self->x, self->y, self->w, dy);
639 else if (dy < 0) 1402 else if (dy < 0)
640 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1403 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
641 1404
642 self->ox += dx; self->x += dx; 1405 self->ox += dx; self->x += dx;
643 self->oy += dy; self->y += dy; 1406 self->oy += dy; self->y += dy;
644 1407
645 while (self->y < 0) 1408 while (self->y < 0)
650 self->y += MAP_EXTEND_Y; 1413 self->y += MAP_EXTEND_Y;
651 } 1414 }
652} 1415}
653 1416
654void 1417void
655map1a_update (CFClient::Map self, SV *data_) 1418map1a_update (CFPlus::Map self, SV *data_, int extmap)
656 CODE: 1419 CODE:
657{ 1420{
658 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1421 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
659 uint8_t *data_end = (uint8_t *)SvEND (data_); 1422 uint8_t *data_end = (uint8_t *)SvEND (data_);
660 mapcell *cell; 1423 mapcell *cell;
661 int x, y, flags; 1424 int x, y, flags;
662 1425
663 while (data < data_end) 1426 while (data < data_end - 1)
664 { 1427 {
665 flags = (data [0] << 8) + data [1]; data += 2; 1428 flags = (data [0] << 8) + data [1]; data += 2;
666 1429
667 x = ((flags >> 10) & 63) + self->x; 1430 x = self->x + ((flags >> 10) & 63);
668 y = ((flags >> 4) & 63) + self->y; 1431 y = self->y + ((flags >> 4) & 63);
669 1432
670 cell = map_get_cell (self, x, y); 1433 cell = map_get_cell (self, x, y);
671 1434
672 if (flags & 15) 1435 if (flags & 15)
673 { 1436 {
674 if (cell->darkness < 0) 1437 if (!cell->darkness)
675 { 1438 {
1439 memset (cell, 0, sizeof (*cell));
676 cell->darkness = 0; 1440 cell->darkness = 256;
677 cell->face [0] = 0;
678 cell->face [1] = 0;
679 cell->face [2] = 0;
680 } 1441 }
681 1442
682 cell->darkness = flags & 8 ? *data++ : 255;
683
684 //TODO: don't trust server data to be in-range(!) 1443 //TODO: don't trust server data to be in-range(!)
1444
1445 if (flags & 8)
1446 {
1447 if (extmap)
1448 {
1449 uint8_t ext, cmd;
1450
1451 do
1452 {
1453 ext = *data++;
1454 cmd = ext & 0x3f;
1455
1456 if (cmd < 4)
1457 cell->darkness = 255 - ext * 64 + 1;
1458 else if (cmd == 5) // health
1459 {
1460 cell->stat_width = 1;
1461 cell->stat_hp = *data++;
1462 }
1463 else if (cmd == 6) // monster width
1464 cell->stat_width = *data++ + 1;
1465 else if (cmd == 0x47)
1466 {
1467 if (*data == 8)
1468 ; // decode player uuid
1469
1470 data += *data + 1;
1471 }
1472 else if (cmd == 8) // cell flags
1473 cell->flags = *data++;
1474 else if (ext & 0x40) // unknown, multibyte => skip
1475 data += *data + 1;
1476 else
1477 data++;
1478 }
1479 while (ext & 0x80);
1480 }
1481 else
1482 cell->darkness = *data++ + 1;
1483 }
685 1484
686 if (flags & 4) 1485 if (flags & 4)
687 { 1486 {
688 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1487 faceid face = (data [0] << 8) + data [1]; data += 2;
1488 need_facenum (self, face);
1489 cell->tile [0] = self->face2tile [face];
689 } 1490 }
690 1491
691 if (flags & 2) 1492 if (flags & 2)
692 { 1493 {
693 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1494 faceid face = (data [0] << 8) + data [1]; data += 2;
1495 need_facenum (self, face);
1496 cell->tile [1] = self->face2tile [face];
694 } 1497 }
695 1498
696 if (flags & 1) 1499 if (flags & 1)
697 { 1500 {
698 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1501 faceid face = (data [0] << 8) + data [1]; data += 2;
1502 need_facenum (self, face);
1503 cell->tile [2] = self->face2tile [face];
699 } 1504 }
700 } 1505 }
701 else 1506 else
702 cell->darkness = -1; 1507 cell->darkness = 0;
703 } 1508 }
704} 1509}
705 1510
706SV * 1511SV *
707mapmap (CFClient::Map self, int w, int h) 1512mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
708 CODE: 1513 CODE:
709{ 1514{
710 int x0, x1, x; 1515 int x1, x;
711 int y0, y1, y; 1516 int y1, y;
712 int z; 1517 int z;
713 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1518 SV *map_sv = newSV (w * h * sizeof (uint32_t));
714 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1519 uint32_t *map = (uint32_t *)SvPVX (map_sv);
715 1520
716 SvPOK_only (map_sv); 1521 SvPOK_only (map_sv);
717 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1522 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
718 1523
719 x0 = self->x - w / 2; x1 = x0 + w; 1524 x0 += self->x; x1 = x0 + w;
720 y0 = self->y - h / 2; y1 = y0 + h; 1525 y0 += self->y; y1 = y0 + h;
721 1526
722 for (y = y0; y < y1; y++) 1527 for (y = y0; y < y1; y++)
723 { 1528 {
724 maprow *row = 0 <= y && y < self->rows 1529 maprow *row = 0 <= y && y < self->rows
725 ? self->row + y 1530 ? self->row + y
733 { 1538 {
734 mapcell *cell = row->col + (x - row->c0); 1539 mapcell *cell = row->col + (x - row->c0);
735 1540
736 for (z = 0; z <= 0; z++) 1541 for (z = 0; z <= 0; z++)
737 { 1542 {
738 mapface face = cell->face [z];
739
740 if (face)
741 {
742 maptex tex = self->tex [face]; 1543 maptex tex = self->tex [cell->tile [z]];
743 int a0 = 255 - tex.a; 1544 int a0 = 255 - tex.a;
744 int a1 = tex.a; 1545 int a1 = tex.a;
745 1546
746 r = (r * a0 + tex.r * a1) / 255; 1547 r = (r * a0 + tex.r * a1) / 255;
747 g = (g * a0 + tex.g * a1) / 255; 1548 g = (g * a0 + tex.g * a1) / 255;
748 b = (b * a0 + tex.b * a1) / 255; 1549 b = (b * a0 + tex.b * a1) / 255;
749 a = (a * a0 + tex.a * a1) / 255; 1550 a = (a * a0 + tex.a * a1) / 255;
750 }
751 } 1551 }
752 } 1552 }
753 1553
754 *map++ = (r ) 1554 *map++ = (r )
755 | (g << 8) 1555 | (g << 8)
762} 1562}
763 OUTPUT: 1563 OUTPUT:
764 RETVAL 1564 RETVAL
765 1565
766void 1566void
767draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1567draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
768 PPCODE: 1568 CODE:
769{ 1569{
770 int vx, vy; 1570 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1571 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1572 uint8_t smooth_max[256][256];
1573 smooth_key skey;
771 int x, y, z; 1574 int x, y, z;
772 int last_name; 1575 int last_name;
773 mapface face; 1576
1577 // thats current max. sorry.
1578 if (sw > 255) sw = 255;
1579 if (sh > 255) sh = 255;
1580
1581 // clear key, in case of extra padding
1582 memset (&skey, 0, sizeof (skey));
1583
1584 glColor4ub (255, 255, 255, 255);
1585
1586 glEnable (GL_BLEND);
1587 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1588 glEnable (GL_TEXTURE_2D);
1589 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1590
1591 glBegin (GL_QUADS);
1592
1593 last_name = 0;
1594
1595 mx += self->x;
1596 my += self->y;
1597
1598 // first pass: determine smooth_max
1599 // rather ugly, if you ask me
1600 // could also be stored inside mapcell and updated on change
1601 memset (smooth_max, 0, sizeof (smooth_max));
1602
1603 for (y = 0; y < sh; y++)
1604 if (0 <= y + my && y + my < self->rows)
1605 {
1606 maprow *row = self->row + (y + my);
1607
1608 for (x = 0; x < sw; x++)
1609 if (row->c0 <= x + mx && x + mx < row->c1)
1610 {
1611 mapcell *cell = row->col + (x + mx - row->c0);
1612
1613 for (z = 0; z <= 2; z++)
1614 {
1615 uint8_t level = self->tex [cell->tile [z]].smoothlevel;
1616 if (level > smooth_max [x + 1][y + 1])
1617 smooth_max [x + 1][y + 1] = level;
1618 }
1619 }
1620 }
1621
1622 for (z = 0; z <= 2; z++)
1623 {
1624 memset (smooth_level, 0, sizeof (smooth_level));
1625
1626 for (y = 0; y < sh; y++)
1627 if (0 <= y + my && y + my < self->rows)
1628 {
1629 maprow *row = self->row + (y + my);
1630
1631 for (x = 0; x < sw; x++)
1632 if (row->c0 <= x + mx && x + mx < row->c1)
1633 {
1634 mapcell *cell = row->col + (x + mx - row->c0);
1635 tileid tile = cell->tile [z];
1636
1637 if (tile)
1638 {
1639 maptex tex = self->tex [tile];
1640 int px = (x + 1) * T - tex.w;
1641 int py = (y + 1) * T - tex.h;
1642
1643 // suppressing texture state switches here
1644 // is only moderately effective, but worth the extra effort
1645 if (last_name != tex.name)
1646 {
1647 if (!tex.name)
1648 tex = self->tex [2]; /* missing, replace by noface */
1649
1650 glEnd ();
1651 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1652 glBegin (GL_QUADS);
1653 }
1654
1655 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1656 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1657 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1658 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1659
1660 if (cell->flags && z == 2)
1661 {
1662 if (cell->flags & 1)
1663 {
1664 maptex tex = self->tex [1];
1665 int px = x * T + T * 2 / 32;
1666 int py = y * T - T * 6 / 32;
1667
1668 glEnd ();
1669 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1670 glBegin (GL_QUADS);
1671
1672 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1673 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1674 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1675 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1676 }
1677 }
1678
1679 // update smooth hash
1680 if (tex.smoothtile)
1681 {
1682 skey.tile = tex.smoothtile;
1683 skey.level = tex.smoothlevel;
1684
1685 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1686
1687 // add bits to current tile and all neighbours. skey.x|y is
1688 // shifted +1|+1 so we always stay positive.
1689
1690 // full tile
1691 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1692
1693 // borders
1694 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031);
1695 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092);
1696 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1697 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1698
1699 // corners
1700 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1701 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1702 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1703 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1704 }
1705 }
1706 }
1707 }
1708
1709 // go through all smoothlevels, lowest to highest, then draw
1710 // this is basically counting sort
1711 {
1712 int w, b;
1713
1714 for (w = 0; w < 256 / 32; ++w)
1715 {
1716 uint32_t smask = smooth_level [w];
1717 if (smask)
1718 for (b = 0; b < 32; ++b)
1719 if (smask & (((uint32_t)1) << b))
1720 {
1721 int level = (w << 5) | b;
1722 HE *he;
1723
1724 hv_iterinit (smooth);
1725 while ((he = hv_iternext (smooth)))
1726 {
1727 smooth_key *skey = (smooth_key *)HeKEY (he);
1728 IV bits = SvIVX (HeVAL (he));
1729
1730 // bits is ___n cccc CCCC bbbb
1731 // n do not draw borders&corners
1732 // c draw these corners, but...
1733 // C ... not these
1734 // b draw these borders
1735
1736 if (!(bits & 0x1000)
1737 && skey->level == level
1738 && level >= smooth_max [skey->x][skey->y])
1739 {
1740 maptex tex = self->tex [skey->tile];
1741 int px = (((int)skey->x) - 1) * T;
1742 int py = (((int)skey->y) - 1) * T;
1743 int border = bits & 15;
1744 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1745 float dx = tex.s * .0625f; // 16 images/row
1746 float dy = tex.t * .5f ; // 2 images/column
1747
1748 // this time naively avoiding texture state changes
1749 // save gobs of state changes.
1750 if (last_name != tex.name)
1751 {
1752 if (!tex.name)
1753 continue; // smoothing not yet available
1754
1755 glEnd ();
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1757 glBegin (GL_QUADS);
1758 }
1759
1760 if (border)
1761 {
1762 float ox = border * dx;
1763
1764 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1765 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1766 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1767 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1768 }
1769
1770 if (corner)
1771 {
1772 float ox = corner * dx;
1773
1774 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1775 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1776 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1777 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1778 }
1779 }
1780 }
1781 }
1782 }
1783 }
1784
1785 hv_clear (smooth);
1786 }
1787
1788 glEnd ();
1789
1790 glDisable (GL_TEXTURE_2D);
1791 glDisable (GL_BLEND);
1792
1793 // top layer: overlays such as the health bar
1794 for (y = 0; y < sh; y++)
1795 if (0 <= y + my && y + my < self->rows)
1796 {
1797 maprow *row = self->row + (y + my);
1798
1799 for (x = 0; x < sw; x++)
1800 if (row->c0 <= x + mx && x + mx < row->c1)
1801 {
1802 mapcell *cell = row->col + (x + mx - row->c0);
1803
1804 int px = x * T;
1805 int py = y * T;
1806
1807 if (cell->stat_hp)
1808 {
1809 int width = cell->stat_width * T;
1810 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1811
1812 glColor3ub (0, 0, 0);
1813 glRectf (px + 1, py - thick - 2,
1814 px + width - 1, py);
1815
1816 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1817 glRectf (px + 2,
1818 py - thick - 1,
1819 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1820 }
1821 }
1822 }
1823}
1824
1825void
1826draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1827 CODE:
1828{
1829 static float color[16][3] = {
1830 { 0.00F, 0.00F, 0.00F },
1831 { 1.00F, 1.00F, 1.00F },
1832 { 0.00F, 0.00F, 0.55F },
1833 { 1.00F, 0.00F, 0.00F },
1834
1835 { 1.00F, 0.54F, 0.00F },
1836 { 0.11F, 0.56F, 1.00F },
1837 { 0.93F, 0.46F, 0.00F },
1838 { 0.18F, 0.54F, 0.34F },
1839
1840 { 0.56F, 0.73F, 0.56F },
1841 { 0.80F, 0.80F, 0.80F },
1842 { 0.55F, 0.41F, 0.13F },
1843 { 0.99F, 0.77F, 0.26F },
1844
1845 { 0.74F, 0.65F, 0.41F },
1846
1847 { 0.00F, 1.00F, 1.00F },
1848 { 1.00F, 0.00F, 1.00F },
1849 { 1.00F, 1.00F, 0.00F },
1850 };
1851
1852 int x, y;
1853
1854 glEnable (GL_TEXTURE_2D);
1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1856 glEnable (GL_BLEND);
1857 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1858 glBegin (GL_QUADS);
1859
1860 for (y = 0; y < h; y++)
1861 for (x = 0; x < w; x++)
1862 {
1863 unsigned char m = data [x + y * w];
1864
1865 if (m)
1866 {
1867 float *c = color [m & 15];
1868
1869 float tx1 = m & 0x40 ? 0.5 : 0.;
1870 float tx2 = tx1 + 0.5;
1871
1872 glColor4f (c[0], c[1], c[2], 0.75);
1873 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1874 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1875 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1876 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1877 }
1878 }
1879
1880 glEnd ();
1881 glDisable (GL_BLEND);
1882 glDisable (GL_TEXTURE_2D);
1883}
1884
1885void
1886fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1887 PPCODE:
1888{
1889 int x, y;
774 int sw4 = (sw + 3) & ~3; 1890 int sw4 = (sw + 3) & ~3;
775 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1891 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
776 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1892 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
777 1893
778 memset (darkness, 255, sw4 * sh); 1894 memset (darkness, 255, sw4 * sh);
779 SvPOK_only (darkness_sv); 1895 SvPOK_only (darkness_sv);
780 SvCUR_set (darkness_sv, sw4 * sh); 1896 SvCUR_set (darkness_sv, sw4 * sh);
781 1897
782 vx = self->x + (self->w - sw) / 2 - shift_x; 1898 mx += self->x;
783 vy = self->y + (self->h - sh) / 2 - shift_y; 1899 my += self->y;
784 1900
785 /*
786 int vx = self->vx = self->w >= sw
787 ? self->x + (self->w - sw) / 2
788 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
789
790 int vy = self->vy = self->h >= sh
791 ? self->y + (self->h - sh) / 2
792 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
793 */
794
795 glColor4ub (255, 255, 255, 255);
796
797 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
798 glEnable (GL_BLEND);
799 glEnable (GL_TEXTURE_2D);
800 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
801
802 glBegin (GL_QUADS);
803
804 last_name = 0;
805
806 for (z = 0; z < 3; z++)
807 for (y = 0; y < sh; y++) 1901 for (y = 0; y < sh; y++)
808 if (0 <= y + vy && y + vy < self->rows) 1902 if (0 <= y + my && y + my < self->rows)
809 { 1903 {
810 maprow *row = self->row + (y + vy); 1904 maprow *row = self->row + (y + my);
811 1905
812 for (x = 0; x < sw; x++) 1906 for (x = 0; x < sw; x++)
813 if (row->c0 <= x + vx && x + vx < row->c1) 1907 if (row->c0 <= x + mx && x + mx < row->c1)
814 { 1908 {
815 mapcell *cell = row->col + (x + vx - row->c0); 1909 mapcell *cell = row->col + (x + mx - row->c0);
816 1910
817 darkness[y * sw4 + x] = cell->darkness < 0 1911 darkness[y * sw4 + x] = cell->darkness
1912 ? 255 - (cell->darkness - 1)
818 ? 255 - FOW_DARKNESS 1913 : 255 - FOW_DARKNESS;
819 : 255 - cell->darkness;
820
821 face = cell->face [z];
822
823 if (face)
824 {
825 maptex tex = self->tex [face];
826
827 int px = (x + 1) * 32 - tex.w;
828 int py = (y + 1) * 32 - tex.h;
829
830 if (last_name != tex.name)
831 {
832 glEnd ();
833 last_name = tex.name;
834 glBindTexture (GL_TEXTURE_2D, last_name);
835 glBegin (GL_QUADS);
836 }
837
838 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
839 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
840 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
841 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
842 }
843 } 1914 }
844 } 1915 }
845
846 glEnd ();
847
848 glDisable (GL_TEXTURE_2D);
849 glDisable (GL_BLEND);
850 1916
851 EXTEND (SP, 3); 1917 EXTEND (SP, 3);
852 PUSHs (sv_2mortal (newSViv (sw4))); 1918 PUSHs (sv_2mortal (newSViv (sw4)));
853 PUSHs (sv_2mortal (newSViv (sh))); 1919 PUSHs (sv_2mortal (newSViv (sh)));
854 PUSHs (darkness_sv); 1920 PUSHs (darkness_sv);
855} 1921}
856 1922
857SV * 1923SV *
858get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1924get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
859 CODE: 1925 CODE:
860{ 1926{
861 int x, y, x1, y1; 1927 int x, y, x1, y1;
862 SV *data_sv = newSV (w * h * 7 + 5); 1928 SV *data_sv = newSV (w * h * 7 + 5);
863 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1929 uint8_t *data = (uint8_t *)SvPVX (data_sv);
865 *data++ = 0; /* version 0 format */ 1931 *data++ = 0; /* version 0 format */
866 *data++ = w >> 8; *data++ = w; 1932 *data++ = w >> 8; *data++ = w;
867 *data++ = h >> 8; *data++ = h; 1933 *data++ = h >> 8; *data++ = h;
868 1934
869 // we need to do this 'cause we don't keep an absolute coord system for rows 1935 // we need to do this 'cause we don't keep an absolute coord system for rows
870 // TODO: treat rows as we treat 1936 // TODO: treat rows as we treat columns
871 map_get_row (self, y0 + self->y - self->oy);//D 1937 map_get_row (self, y0 + self->y - self->oy);//D
872 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1938 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
873 1939
874 x0 += self->x - self->ox; 1940 x0 += self->x - self->ox;
875 y0 += self->y - self->oy; 1941 y0 += self->y - self->oy;
888 if (row && row->c0 <= x && x < row->c1) 1954 if (row && row->c0 <= x && x < row->c1)
889 { 1955 {
890 mapcell *cell = row->col + (x - row->c0); 1956 mapcell *cell = row->col + (x - row->c0);
891 uint8_t flags = 0; 1957 uint8_t flags = 0;
892 1958
893 if (cell->face [0]) flags |= 1; 1959 if (cell->tile [0]) flags |= 1;
894 if (cell->face [1]) flags |= 2; 1960 if (cell->tile [1]) flags |= 2;
895 if (cell->face [2]) flags |= 4; 1961 if (cell->tile [2]) flags |= 4;
896 1962
897 *data++ = flags; 1963 *data++ = flags;
898 1964
899 if (flags & 1) 1965 if (flags & 1)
900 { 1966 {
1967 tileid tile = cell->tile [0];
901 *data++ = cell->face [0] >> 8; 1968 *data++ = tile >> 8;
902 *data++ = cell->face [0]; 1969 *data++ = tile;
903 } 1970 }
904 1971
905 if (flags & 2) 1972 if (flags & 2)
906 { 1973 {
1974 tileid tile = cell->tile [1];
907 *data++ = cell->face [1] >> 8; 1975 *data++ = tile >> 8;
908 *data++ = cell->face [1]; 1976 *data++ = tile;
909 } 1977 }
910 1978
911 if (flags & 4) 1979 if (flags & 4)
912 { 1980 {
1981 tileid tile = cell->tile [2];
913 *data++ = cell->face [2] >> 8; 1982 *data++ = tile >> 8;
914 *data++ = cell->face [2]; 1983 *data++ = tile;
915 } 1984 }
916 } 1985 }
917 else 1986 else
918 *data++ = 0; 1987 *data++ = 0;
919 } 1988 }
925} 1994}
926 OUTPUT: 1995 OUTPUT:
927 RETVAL 1996 RETVAL
928 1997
929void 1998void
930set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1999set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
931 PPCODE: 2000 PPCODE:
932{ 2001{
933 int x, y, z; 2002 int x, y, z;
934 int w, h; 2003 int w, h;
935 int x1, y1; 2004 int x1, y1;
939 2008
940 w = *data++ << 8; w |= *data++; 2009 w = *data++ << 8; w |= *data++;
941 h = *data++ << 8; h |= *data++; 2010 h = *data++ << 8; h |= *data++;
942 2011
943 // we need to do this 'cause we don't keep an absolute coord system for rows 2012 // we need to do this 'cause we don't keep an absolute coord system for rows
944 // TODO: treat rows as we treat 2013 // TODO: treat rows as we treat columns
945 map_get_row (self, y0 + self->y - self->oy);//D 2014 map_get_row (self, y0 + self->y - self->oy);//D
946 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 2015 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
947 2016
948 x0 += self->x - self->ox; 2017 x0 += self->x - self->ox;
949 y0 += self->y - self->oy; 2018 y0 += self->y - self->oy;
959 { 2028 {
960 uint8_t flags = *data++; 2029 uint8_t flags = *data++;
961 2030
962 if (flags) 2031 if (flags)
963 { 2032 {
964 mapface face[3] = { 0, 0, 0 };
965
966 mapcell *cell = row_get_cell (row, x); 2033 mapcell *cell = row_get_cell (row, x);
2034 tileid tile[3] = { 0, 0, 0 };
967 2035
968 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2036 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
969 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2037 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
970 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2038 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
971 2039
972 if (cell->darkness <= 0) 2040 if (cell->darkness == 0)
973 { 2041 {
974 cell->darkness = -1; 2042 cell->darkness = 0;
975 2043
976 for (z = 0; z <= 2; z++) 2044 for (z = 0; z <= 2; z++)
977 { 2045 {
978 cell->face[z] = face[z]; 2046 tileid t = tile [z];
979 2047
980 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2048 if (t >= self->texs || (t && !self->tex [t].name))
2049 {
981 XPUSHs (sv_2mortal (newSViv (face[z]))); 2050 XPUSHs (sv_2mortal (newSViv (t)));
2051 need_texid (self, t);
2052 }
2053
2054 cell->tile [z] = t;
982 } 2055 }
983 } 2056 }
984 } 2057 }
985 } 2058 }
986 } 2059 }
987} 2060}
988 2061
2062MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2063
2064CFPlus::MixChunk
2065new_from_file (SV *class, char *path)
2066 CODE:
2067 RETVAL = Mix_LoadWAV (path);
2068 OUTPUT:
2069 RETVAL
2070
2071void
2072DESTROY (CFPlus::MixChunk self)
2073 CODE:
2074 Mix_FreeChunk (self);
2075
2076int
2077volume (CFPlus::MixChunk self, int volume = -1)
2078 CODE:
2079 RETVAL = Mix_VolumeChunk (self, volume);
2080 OUTPUT:
2081 RETVAL
2082
2083int
2084play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
2085 CODE:
2086 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2087 OUTPUT:
2088 RETVAL
2089
2090MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2091
2092int
2093volume (int volume = -1)
2094 CODE:
2095 RETVAL = Mix_VolumeMusic (volume);
2096 OUTPUT:
2097 RETVAL
2098
2099CFPlus::MixMusic
2100new_from_file (SV *class, char *path)
2101 CODE:
2102 RETVAL = Mix_LoadMUS (path);
2103 OUTPUT:
2104 RETVAL
2105
2106void
2107DESTROY (CFPlus::MixMusic self)
2108 CODE:
2109 Mix_FreeMusic (self);
2110
2111int
2112play (CFPlus::MixMusic self, int loops = -1)
2113 CODE:
2114 RETVAL = Mix_PlayMusic (self, loops);
2115 OUTPUT:
2116 RETVAL
2117
2118MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2119
2120BOOT:
2121{
2122 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2123 static const struct {
2124 const char *name;
2125 IV iv;
2126 } *civ, const_iv[] = {
2127# define const_iv(name) { # name, (IV)name }
2128 const_iv (GL_COLOR_MATERIAL),
2129 const_iv (GL_SMOOTH),
2130 const_iv (GL_FLAT),
2131 const_iv (GL_DITHER),
2132 const_iv (GL_BLEND),
2133 const_iv (GL_CULL_FACE),
2134 const_iv (GL_SCISSOR_TEST),
2135 const_iv (GL_DEPTH_TEST),
2136 const_iv (GL_ALPHA_TEST),
2137 const_iv (GL_NORMALIZE),
2138 const_iv (GL_RESCALE_NORMAL),
2139 const_iv (GL_FRONT),
2140 const_iv (GL_BACK),
2141 const_iv (GL_AND),
2142 const_iv (GL_ONE),
2143 const_iv (GL_ZERO),
2144 const_iv (GL_SRC_ALPHA),
2145 const_iv (GL_DST_ALPHA),
2146 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2147 const_iv (GL_ONE_MINUS_DST_ALPHA),
2148 const_iv (GL_SRC_ALPHA_SATURATE),
2149 const_iv (GL_RGB),
2150 const_iv (GL_RGBA),
2151 const_iv (GL_RGBA4),
2152 const_iv (GL_RGBA8),
2153 const_iv (GL_RGB5_A1),
2154 const_iv (GL_UNSIGNED_BYTE),
2155 const_iv (GL_UNSIGNED_SHORT),
2156 const_iv (GL_UNSIGNED_INT),
2157 const_iv (GL_ALPHA),
2158 const_iv (GL_INTENSITY),
2159 const_iv (GL_LUMINANCE),
2160 const_iv (GL_LUMINANCE_ALPHA),
2161 const_iv (GL_FLOAT),
2162 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2163 const_iv (GL_COMPILE),
2164 const_iv (GL_TEXTURE_1D),
2165 const_iv (GL_TEXTURE_2D),
2166 const_iv (GL_TEXTURE_ENV),
2167 const_iv (GL_TEXTURE_MAG_FILTER),
2168 const_iv (GL_TEXTURE_MIN_FILTER),
2169 const_iv (GL_TEXTURE_ENV_MODE),
2170 const_iv (GL_TEXTURE_WRAP_S),
2171 const_iv (GL_TEXTURE_WRAP_T),
2172 const_iv (GL_REPEAT),
2173 const_iv (GL_CLAMP),
2174 const_iv (GL_CLAMP_TO_EDGE),
2175 const_iv (GL_NEAREST),
2176 const_iv (GL_LINEAR),
2177 const_iv (GL_NEAREST_MIPMAP_NEAREST),
2178 const_iv (GL_LINEAR_MIPMAP_NEAREST),
2179 const_iv (GL_NEAREST_MIPMAP_LINEAR),
2180 const_iv (GL_LINEAR_MIPMAP_LINEAR),
2181 const_iv (GL_GENERATE_MIPMAP),
2182 const_iv (GL_MODULATE),
2183 const_iv (GL_DECAL),
2184 const_iv (GL_REPLACE),
2185 const_iv (GL_DEPTH_BUFFER_BIT),
2186 const_iv (GL_COLOR_BUFFER_BIT),
2187 const_iv (GL_PROJECTION),
2188 const_iv (GL_MODELVIEW),
2189 const_iv (GL_COLOR_LOGIC_OP),
2190 const_iv (GL_SEPARABLE_2D),
2191 const_iv (GL_CONVOLUTION_2D),
2192 const_iv (GL_CONVOLUTION_BORDER_MODE),
2193 const_iv (GL_CONSTANT_BORDER),
2194 const_iv (GL_LINES),
2195 const_iv (GL_LINE_STRIP),
2196 const_iv (GL_LINE_LOOP),
2197 const_iv (GL_QUADS),
2198 const_iv (GL_QUAD_STRIP),
2199 const_iv (GL_TRIANGLES),
2200 const_iv (GL_TRIANGLE_STRIP),
2201 const_iv (GL_TRIANGLE_FAN),
2202 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2203 const_iv (GL_FASTEST),
2204 const_iv (GL_V2F),
2205 const_iv (GL_V3F),
2206 const_iv (GL_T2F_V3F),
2207 const_iv (GL_T2F_N3F_V3F),
2208# undef const_iv
2209 };
2210
2211 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2212 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2213}
2214
2215char *
2216gl_vendor ()
2217 CODE:
2218 RETVAL = (char *)glGetString (GL_VENDOR);
2219 OUTPUT:
2220 RETVAL
2221
2222char *
2223gl_version ()
2224 CODE:
2225 RETVAL = (char *)glGetString (GL_VERSION);
2226 OUTPUT:
2227 RETVAL
2228
2229char *
2230gl_extensions ()
2231 CODE:
2232 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2233 OUTPUT:
2234 RETVAL
2235
2236int glGetError ()
2237
2238void glFinish ()
2239
2240void glClear (int mask)
2241
2242void glClearColor (float r, float g, float b, float a = 1.0)
2243 PROTOTYPE: @
2244
2245void glEnable (int cap)
2246
2247void glDisable (int cap)
2248
2249void glShadeModel (int mode)
2250
2251void glHint (int target, int mode)
2252
2253void glBlendFunc (int sfactor, int dfactor)
2254
2255void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2256 CODE:
2257 gl_BlendFuncSeparate (sa, da, saa, daa);
2258
2259void glDepthMask (int flag)
2260
2261void glLogicOp (int opcode)
2262
2263void glColorMask (int red, int green, int blue, int alpha)
2264
2265void glMatrixMode (int mode)
2266
2267void glPushMatrix ()
2268
2269void glPopMatrix ()
2270
2271void glLoadIdentity ()
2272
2273void glDrawBuffer (int buffer)
2274
2275void glReadBuffer (int buffer)
2276
2277# near_ and far_ are due to microsofts buggy "c" compiler
2278void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2279
2280# near_ and far_ are due to microsofts buggy "c" compiler
2281void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2282
2283void glViewport (int x, int y, int width, int height)
2284
2285void glScissor (int x, int y, int width, int height)
2286
2287void glTranslate (float x, float y, float z = 0.)
2288 CODE:
2289 glTranslatef (x, y, z);
2290
2291void glScale (float x, float y, float z = 1.)
2292 CODE:
2293 glScalef (x, y, z);
2294
2295void glRotate (float angle, float x, float y, float z)
2296 CODE:
2297 glRotatef (angle, x, y, z);
2298
2299void glBegin (int mode)
2300
2301void glEnd ()
2302
2303void glColor (float r, float g, float b, float a = 1.0)
2304 PROTOTYPE: @
2305 ALIAS:
2306 glColor_premultiply = 1
2307 CODE:
2308 if (ix)
2309 {
2310 r *= a;
2311 g *= a;
2312 b *= a;
2313 }
2314 // microsoft visual "c" rounds instead of truncating...
2315 glColor4f (r, g, b, a);
2316
2317void glInterleavedArrays (int format, int stride, char *data)
2318
2319void glDrawElements (int mode, int count, int type, char *indices)
2320
2321# 1.2 void glDrawRangeElements (int mode, int start, int end
2322
2323void glRasterPos (float x, float y, float z = 0.)
2324 CODE:
2325 glRasterPos3f (0, 0, z);
2326 glBitmap (0, 0, 0, 0, x, y, 0);
2327
2328void glVertex (float x, float y, float z = 0.)
2329 CODE:
2330 glVertex3f (x, y, z);
2331
2332void glTexCoord (float s, float t)
2333 CODE:
2334 glTexCoord2f (s, t);
2335
2336void glTexEnv (int target, int pname, float param)
2337 CODE:
2338 glTexEnvf (target, pname, param);
2339
2340void glTexParameter (int target, int pname, float param)
2341 CODE:
2342 glTexParameterf (target, pname, param);
2343
2344void glBindTexture (int target, int name)
2345
2346void glConvolutionParameter (int target, int pname, float params)
2347 CODE:
2348 if (gl.ConvolutionParameterf)
2349 gl.ConvolutionParameterf (target, pname, params);
2350
2351void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2352 CODE:
2353 if (gl.ConvolutionFilter2D)
2354 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2355
2356void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2357 CODE:
2358 if (gl.SeparableFilter2D)
2359 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2360
2361void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2362
2363void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2364
2365void glDrawPixels (int width, int height, int format, int type, char *pixels)
2366
2367void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2368
2369int glGenTexture ()
2370 CODE:
2371{
2372 GLuint name;
2373 glGenTextures (1, &name);
2374 RETVAL = name;
2375}
2376 OUTPUT:
2377 RETVAL
2378
2379void glDeleteTexture (int name)
2380 CODE:
2381{
2382 GLuint name_ = name;
2383 glDeleteTextures (1, &name_);
2384}
2385
2386int glGenList ()
2387 CODE:
2388 RETVAL = glGenLists (1);
2389 OUTPUT:
2390 RETVAL
2391
2392void glDeleteList (int list)
2393 CODE:
2394 glDeleteLists (list, 1);
2395
2396void glNewList (int list, int mode = GL_COMPILE)
2397
2398void glEndList ()
2399
2400void glCallList (int list)
2401

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