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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.49 by root, Tue Apr 18 01:36:12 2006 UTC vs.
Revision 1.118 by root, Thu Jun 15 15:47:35 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
20#include <SDL_mixer.h>
14#include <SDL_opengl.h> 21#include <SDL_opengl.h>
15 22
16#include <glib/gmacros.h> 23#include <glib/gmacros.h>
17 24
18#include <pango/pango.h> 25#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h> 26#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h> 27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
21 29
22#ifndef _WIN32 30#ifndef _WIN32
23# include <sys/types.h> 31# include <sys/types.h>
24# include <sys/socket.h> 32# include <sys/socket.h>
25# include <netinet/in.h> 33# include <netinet/in.h>
32 typedef signed char int8_t; 40 typedef signed char int8_t;
33 typedef signed short int16_t; 41 typedef signed short int16_t;
34 typedef signed int int32_t; 42 typedef signed int int32_t;
35#endif 43#endif
36 44
45#include "glext.h"
46
37#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
38 48
39#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
41 51
42static PangoContext *context; 52#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 53
54static struct
55{
56#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h"
58#undef GL_FUNC
59} gl;
60
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{
63 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else
68 glBlendFunc (sa, da);
69}
70
71typedef Mix_Chunk *CFClient__MixChunk;
72typedef Mix_Music *CFClient__MixMusic;
73
74typedef PangoFontDescription *CFClient__Font;
44 75
45typedef struct cf_layout { 76typedef struct cf_layout {
46 PangoLayout *pl; 77 PangoLayout *pl; // either derived from a cairo or ft2 context
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode
47 int base_height; 80 int base_height;
81 CFClient__Font font;
48} *CFClient__Layout; 82} *CFClient__Layout;
83
84static CFClient__Font default_font;
85static PangoContext *ft2_context, *cairo_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
49 87
50static void 88static void
51substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
52{ 90{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
55} 100}
56 101
57static void 102static void
58layout_update (CFClient__Layout self) 103layout_update_font (CFClient__Layout self)
59{ 104{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 105 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 106 * reasonably well with bitstream vera
62 */ 107 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 108 PangoFontDescription *font = self->font ? self->font : default_font;
64 109
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 110 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 112
113 pango_layout_set_font_description (self->pl, font);
72} 114}
73 115
74static void 116static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 117layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
76{ 118{
77 layout_update (self);
78
79 pango_layout_get_pixel_size (self->pl, w, h); 119 pango_layout_get_pixel_size (self->pl, w, h);
80 120
81 *w = (*w + 3) & ~3;
82 if (!*w) *w = 1; 121 if (!*w) *w = 1;
83 if (!*h) *h = 1; 122 if (!*h) *h = 1;
123
124 *w = (*w + 3) & ~3;
84} 125}
85 126
86typedef uint16_t mapface; 127typedef uint16_t mapface;
87 128
88typedef struct { 129typedef struct {
235 row->col[x - row->c0].darkness = -1; 276 row->col[x - row->c0].darkness = -1;
236 } 277 }
237 } 278 }
238} 279}
239 280
281static void
282music_finished (void)
283{
284 SDL_UserEvent ev;
285
286 ev.type = SDL_USEREVENT;
287 ev.code = 0;
288 ev.data1 = 0;
289 ev.data2 = 0;
290
291 SDL_PushEvent ((SDL_Event *)&ev);
292}
293
294static void
295channel_finished (int channel)
296{
297 SDL_UserEvent ev;
298
299 ev.type = SDL_USEREVENT;
300 ev.code = 1;
301 ev.data1 = (void *)(long)channel;
302 ev.data2 = 0;
303
304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
322}
323
240MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
241 325
242PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
243 327
244BOOT: 328BOOT:
245{ 329{
330 HV *stash = gv_stashpv ("CFClient", 1);
331 static const struct {
332 const char *name;
333 IV iv;
334 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name }
336 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN),
341 const_iv (SDL_MOUSEBUTTONUP),
342 const_iv (SDL_JOYAXISMOTION),
343 const_iv (SDL_JOYBALLMOTION),
344 const_iv (SDL_JOYHATMOTION),
345 const_iv (SDL_JOYBUTTONDOWN),
346 const_iv (SDL_JOYBUTTONUP),
347 const_iv (SDL_QUIT),
348 const_iv (SDL_SYSWMEVENT),
349 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT),
354 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4),
359 const_iv (SDLK_KP5),
360 const_iv (SDLK_KP6),
361 const_iv (SDLK_KP7),
362 const_iv (SDLK_KP8),
363 const_iv (SDLK_KP9),
364 const_iv (SDLK_KP_PERIOD),
365 const_iv (SDLK_KP_DIVIDE),
366 const_iv (SDLK_KP_MULTIPLY),
367 const_iv (SDLK_KP_MINUS),
368 const_iv (SDLK_KP_PLUS),
369 const_iv (SDLK_KP_ENTER),
370 const_iv (SDLK_KP_EQUALS),
371 const_iv (SDLK_UP),
372 const_iv (SDLK_DOWN),
373 const_iv (SDLK_RIGHT),
374 const_iv (SDLK_LEFT),
375 const_iv (SDLK_INSERT),
376 const_iv (SDLK_HOME),
377 const_iv (SDLK_END),
378 const_iv (SDLK_PAGEUP),
379 const_iv (SDLK_PAGEDOWN),
380 const_iv (SDLK_F1),
381 const_iv (SDLK_F2),
382 const_iv (SDLK_F3),
383 const_iv (SDLK_F4),
384 const_iv (SDLK_F5),
385 const_iv (SDLK_F6),
386 const_iv (SDLK_F7),
387 const_iv (SDLK_F8),
388 const_iv (SDLK_F9),
389 const_iv (SDLK_F10),
390 const_iv (SDLK_F11),
391 const_iv (SDLK_F12),
392 const_iv (SDLK_F13),
393 const_iv (SDLK_F14),
394 const_iv (SDLK_F15),
395 const_iv (SDLK_NUMLOCK),
396 const_iv (SDLK_CAPSLOCK),
397 const_iv (SDLK_SCROLLOCK),
398 const_iv (SDLK_RSHIFT),
399 const_iv (SDLK_LSHIFT),
400 const_iv (SDLK_RCTRL),
401 const_iv (SDLK_LCTRL),
402 const_iv (SDLK_RALT),
403 const_iv (SDLK_LALT),
404 const_iv (SDLK_RMETA),
405 const_iv (SDLK_LMETA),
406 const_iv (SDLK_LSUPER),
407 const_iv (SDLK_RSUPER),
408 const_iv (SDLK_MODE),
409 const_iv (SDLK_COMPOSE),
410 const_iv (SDLK_HELP),
411 const_iv (SDLK_PRINT),
412 const_iv (SDLK_SYSREQ),
413 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO),
418 const_iv (KMOD_NONE),
419 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT),
421 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL),
423 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT),
425 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL),
431 const_iv (KMOD_SHIFT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv
435 };
436
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
439}
440
441NV floor (NV x)
442
443NV ceil (NV x)
444
445void
446pango_init ()
447 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{
450 {
246 fontmap = pango_ft2_font_map_new (); 451 ft2_fontmap = pango_ft2_font_map_new ();
247 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
248 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
454 }
455 {
456 cairo_font_options_t *fopt = cairo_font_options_create ();
457 cairo_fontmap = pango_cairo_font_map_get_default ();
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
249} 470}
471
472int
473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
474
475void
476SDL_Quit ()
477
478void
479SDL_ListModes ()
480 PPCODE:
481{
482 SDL_Rect **m;
483
484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
488
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
491
492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
496
497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
498
499 SDL_EnableUNICODE (1);
500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
501
502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
503
504 if (m && m != (SDL_Rect **)-1)
505 while (*m)
506 {
507 AV *av = newAV ();
508 av_push (av, newSViv ((*m)->w));
509 av_push (av, newSViv ((*m)->h));
510 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
511
512 ++m;
513 }
514}
515
516char *
517SDL_GetError ()
518
519int
520SDL_SetVideoMode (int w, int h, int fullscreen)
521 CODE:
522 RETVAL = !!SDL_SetVideoMode (
523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
524 );
525 if (RETVAL)
526 {
527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h"
530# undef GL_FUNC
531 }
532 OUTPUT:
533 RETVAL
534
535void
536SDL_GL_SwapBuffers ()
537
538char *
539SDL_GetKeyName (int sym)
540
541void
542SDL_PollEvent ()
543 PPCODE:
544{
545 SDL_Event ev;
546
547 while (SDL_PollEvent (&ev))
548 {
549 HV *hv = newHV ();
550 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551
552 switch (ev.type)
553 {
554 case SDL_KEYDOWN:
555 case SDL_KEYUP:
556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
557 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
558 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
559 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
560 break;
561
562 case SDL_ACTIVEEVENT:
563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
565 break;
566
567 case SDL_MOUSEMOTION:
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
569
570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
575 break;
576
577 case SDL_MOUSEBUTTONDOWN:
578 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
580
581 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
582 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
583 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
584 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
585 break;
586
587 case SDL_USEREVENT:
588 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break;
592 }
593
594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
595 }
596}
597
598int
599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
600 POSTCALL:
601 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished);
603
604void
605Mix_CloseAudio ()
606
607int
608Mix_AllocateChannels (int numchans = -1)
250 609
251void 610void
252lowdelay (int fd, int val = 1) 611lowdelay (int fd, int val = 1)
253 CODE: 612 CODE:
254#ifndef _WIN32 613#ifndef _WIN32
255 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
256#endif 615#endif
257 616
258char *
259gl_version ()
260 CODE:
261 RETVAL = (char *)glGetString (GL_VERSION);
262 OUTPUT:
263 RETVAL
264
265char *
266gl_extensions ()
267 CODE:
268 RETVAL = (char *)glGetString (GL_EXTENSIONS);
269 OUTPUT:
270 RETVAL
271
272void 617void
273add_font (char *file) 618add_font (char *file)
274 CODE: 619 CODE:
275 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
276 621#ifdef _WIN32
277void 622 // cairo... sigh... requires win2000
278set_font (char *file) 623 AddFontResourceEx (file, FR_PRIVATE, 0);
279 CODE: 624#endif
280{
281 int count;
282 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
283 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
284 FcPatternDestroy (pattern);
285 pango_context_set_font_description (context, font);
286}
287 625
288void 626void
289load_image_inline (SV *image_) 627load_image_inline (SV *image_)
290 ALIAS: 628 ALIAS:
291 load_image_file = 1 629 load_image_file = 1
373 PUSHs (sv_2mortal (newSViv (b / y))); 711 PUSHs (sv_2mortal (newSViv (b / y)));
374 PUSHs (sv_2mortal (newSViv (a / y))); 712 PUSHs (sv_2mortal (newSViv (a / y)));
375} 713}
376 714
377void 715void
716error (char *message)
717 CODE:
718 fprintf (stderr, "ERROR: %s\n", message);
719#ifdef _WIN32
720 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
721#endif
722
723void
378fatal (char *message) 724fatal (char *message)
379 CODE: 725 CODE:
380#ifdef WIN32
381 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
382#else
383 fprintf (stderr, "FATAL: %s\n", message); 726 fprintf (stderr, "FATAL: %s\n", message);
727#ifdef _WIN32
728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
384#endif 729#endif
385 exit (1); 730 _exit (1);
731
732void
733_exit (int retval)
734 CODE:
735 _exit (retval);
736
737MODULE = CFClient PACKAGE = CFClient::Font
738
739CFClient::Font
740new_from_file (SV *class, char *path, int id = 0)
741 CODE:
742{
743 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
745 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
746 FcPatternDestroy (pattern);
747}
748 OUTPUT:
749 RETVAL
750
751void
752DESTROY (CFClient::Font self)
753 CODE:
754 pango_font_description_free (self);
755
756void
757make_default (CFClient::Font self)
758 CODE:
759 default_font = self;
386 760
387MODULE = CFClient PACKAGE = CFClient::Layout 761MODULE = CFClient PACKAGE = CFClient::Layout
388 762
389CFClient::Layout 763CFClient::Layout
390new (SV *class, int base_height = 10) 764new (SV *class, int rgba = 0)
391 CODE: 765 CODE:
392 New (0, RETVAL, 1, struct cf_layout); 766 New (0, RETVAL, 1, struct cf_layout);
393 RETVAL->base_height = base_height; 767
394 RETVAL->pl = pango_layout_new (context); 768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.;
771 RETVAL->g = 1.;
772 RETVAL->b = 1.;
773 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT;
775 RETVAL->font = 0;
776
395 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 777 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
778 layout_update_font (RETVAL);
396 OUTPUT: 779 OUTPUT:
397 RETVAL 780 RETVAL
398 781
399void 782void
400DESTROY (CFClient::Layout self) 783DESTROY (CFClient::Layout self)
401 CODE: 784 CODE:
402 g_object_unref (self->pl); 785 g_object_unref (self->pl);
403 Safefree (self); 786 Safefree (self);
404 787
788int
789is_rgba (CFClient::Layout self)
790 CODE:
791 RETVAL = self->rgba;
792 OUTPUT:
793 RETVAL
794
405void 795void
406set_text (CFClient::Layout self, SV *text_) 796set_text (CFClient::Layout self, SV *text_)
407 CODE: 797 CODE:
408{ 798{
409 STRLEN textlen; 799 STRLEN textlen;
424 814
425SV * 815SV *
426get_text (CFClient::Layout self) 816get_text (CFClient::Layout self)
427 CODE: 817 CODE:
428 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
429 SvUTF8_on (RETVAL); 819 sv_utf8_decode (RETVAL);
430 OUTPUT: 820 OUTPUT:
431 RETVAL 821 RETVAL
822
823void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
825 CODE:
826 self->r = r;
827 self->g = g;
828 self->b = b;
829 self->a = a;
830
831void
832set_font (CFClient::Layout self, CFClient::Font font = 0)
833 CODE:
834 if (self->font != font)
835 {
836 self->font = font;
837 layout_update_font (self);
838 }
432 839
433void 840void
434set_height (CFClient::Layout self, int base_height) 841set_height (CFClient::Layout self, int base_height)
435 CODE: 842 CODE:
843 if (self->base_height != base_height)
844 {
436 self->base_height = base_height; 845 self->base_height = base_height;
846 layout_update_font (self);
847 }
437 848
438void 849void
439set_width (CFClient::Layout self, int max_width = -1) 850set_width (CFClient::Layout self, int max_width = -1)
440 CODE: 851 CODE:
441 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853
854void
855set_indent (CFClient::Layout self, int indent)
856 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858
859void
860set_spacing (CFClient::Layout self, int spacing)
861 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863
864void
865set_ellipsise (CFClient::Layout self, int ellipsise)
866 CODE:
867 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE
872 );
873
874void
875set_single_paragraph_mode (CFClient::Layout self, int spm)
876 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
442 878
443void 879void
444size (CFClient::Layout self) 880size (CFClient::Layout self)
445 PPCODE: 881 PPCODE:
446{ 882{
447 int w, h; 883 int w, h;
448 884
449 layout_update (self);
450 layout_get_pixel_size (self, &w, &h); 885 layout_get_pixel_size (self, &w, &h);
451 886
452 EXTEND (SP, 2); 887 EXTEND (SP, 2);
453 PUSHs (sv_2mortal (newSViv (w))); 888 PUSHs (sv_2mortal (newSViv (w)));
454 PUSHs (sv_2mortal (newSViv (h))); 889 PUSHs (sv_2mortal (newSViv (h)));
457int 892int
458xy_to_index (CFClient::Layout self, int x, int y) 893xy_to_index (CFClient::Layout self, int x, int y)
459 CODE: 894 CODE:
460{ 895{
461 int index, trailing; 896 int index, trailing;
462
463 layout_update (self);
464 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
465
466 RETVAL = index; 898 RETVAL = index;
467} 899}
468 OUTPUT: 900 OUTPUT:
469 RETVAL 901 RETVAL
470 902
471void 903void
472cursor_pos (CFClient::Layout self, int index) 904cursor_pos (CFClient::Layout self, int index)
473 PPCODE: 905 PPCODE:
474{ 906{
475 PangoRectangle strong_pos; 907 PangoRectangle strong_pos;
476 layout_update (self);
477 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
478 909
479 EXTEND (SP, 3); 910 EXTEND (SP, 3);
480 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 911 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
481 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
486render (CFClient::Layout self) 917render (CFClient::Layout self)
487 PPCODE: 918 PPCODE:
488{ 919{
489 SV *retval; 920 SV *retval;
490 int w, h; 921 int w, h;
491 FT_Bitmap bitmap;
492 922
493 layout_update (self);
494 layout_get_pixel_size (self, &w, &h); 923 layout_get_pixel_size (self, &w, &h);
495 924
925 if (self->rgba)
926 {
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5);
973 PUSHs (sv_2mortal (newSViv (w)));
974 PUSHs (sv_2mortal (newSViv (h)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else
980 {
981 FT_Bitmap bitmap;
982
496 retval = newSV (w * h); 983 retval = newSV (w * h);
497 SvPOK_only (retval); 984 SvPOK_only (retval);
498 SvCUR_set (retval, w * h); 985 SvCUR_set (retval, w * h);
499 986
500 bitmap.rows = h; 987 bitmap.rows = h;
501 bitmap.width = w; 988 bitmap.width = w;
502 bitmap.pitch = w; 989 bitmap.pitch = w;
503 bitmap.buffer = (unsigned char*)SvPVX (retval); 990 bitmap.buffer = (unsigned char*)SvPVX (retval);
504 bitmap.num_grays = 256; 991 bitmap.num_grays = 256;
505 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
506 993
507 memset (bitmap.buffer, 0, w * h); 994 memset (bitmap.buffer, 0, w * h);
508 995
509 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
510 997
511 EXTEND (SP, 3); 998 EXTEND (SP, 5);
512 PUSHs (sv_2mortal (newSViv (w))); 999 PUSHs (sv_2mortal (newSViv (w)));
513 PUSHs (sv_2mortal (newSViv (h))); 1000 PUSHs (sv_2mortal (newSViv (h)));
514 PUSHs (sv_2mortal (retval)); 1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 }
515} 1005}
516 1006
517MODULE = CFClient PACKAGE = CFClient::Texture 1007MODULE = CFClient PACKAGE = CFClient::Texture
518 1008
519void 1009void
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015
1016 if (ow && oh)
1017 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029
1030 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp);
1032
1033 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036
1037 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 }
1044}
1045
1046void
520draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
521 PROTOTYPE: $$$;$$ 1048 PROTOTYPE: $$$;$$
1049 ALIAS:
1050 draw_quad_alpha = 1
1051 draw_quad_alpha_premultiplied = 2
522 CODE: 1052 CODE:
523{ 1053{
524 HV *hv = (HV *)SvRV (self); 1054 HV *hv = (HV *)SvRV (self);
525 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
526 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
527 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
528 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
529 1058
530 if (items < 5) 1059 if (items < 5)
531 { 1060 {
532 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1061 w = SvNV (*hv_fetch (hv, "w", 1, 1));
533 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1062 h = SvNV (*hv_fetch (hv, "h", 1, 1));
534 } 1063 }
535 1064
1065 if (ix)
1066 {
1067 glEnable (GL_BLEND);
1068
1069 if (ix == 2)
1070 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1071 else
1072 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1073 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1074
1075 glEnable (GL_ALPHA_TEST);
1076 glAlphaFunc (GL_GREATER, 0.01f);
1077 }
1078
536 glBindTexture (GL_TEXTURE_2D, name); 1079 glBindTexture (GL_TEXTURE_2D, name);
537 if (wrap_mode) { 1080
538 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
539 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
540 }
541 glBegin (GL_QUADS); 1081 glBegin (GL_QUADS);
542 glTexCoord2f (0, 0); glVertex2f (x , y ); 1082 glTexCoord2f (0, 0); glVertex2f (x , y );
543 glTexCoord2f (0, t); glVertex2f (x , y + h); 1083 glTexCoord2f (0, t); glVertex2f (x , y + h);
544 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1084 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
545 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1085 glTexCoord2f (s, 0); glVertex2f (x + w, y );
546 glEnd (); 1086 glEnd ();
1087
1088 if (ix)
1089 {
1090 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND);
1092 }
547} 1093}
548 1094
549MODULE = CFClient PACKAGE = CFClient::Map 1095MODULE = CFClient PACKAGE = CFClient::Map
550 1096
551CFClient::Map 1097CFClient::Map
571DESTROY (CFClient::Map self) 1117DESTROY (CFClient::Map self)
572 CODE: 1118 CODE:
573{ 1119{
574 map_clear (self); 1120 map_clear (self);
575 Safefree (self->face); 1121 Safefree (self->face);
1122 Safefree (self->tex);
576 Safefree (self); 1123 Safefree (self);
577} 1124}
578 1125
579void 1126void
580clear (CFClient::Map self) 1127clear (CFClient::Map self)
615 tex->r = r; 1162 tex->r = r;
616 tex->g = g; 1163 tex->g = g;
617 tex->b = b; 1164 tex->b = b;
618 tex->a = a; 1165 tex->a = a;
619 } 1166 }
1167
1168 // somewhat hackish, but for textures that require it, it really
1169 // improves the look, and most others don't suffer.
1170 glBindTexture (GL_TEXTURE_2D, name);
1171 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1172 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1173 // use uglier nearest interpolation because linear suffers
1174 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
620} 1176}
621 1177
622int 1178int
623ox (CFClient::Map self) 1179ox (CFClient::Map self)
624 ALIAS: 1180 ALIAS:
625 oy = 1 1181 oy = 1
1182 x = 2
1183 y = 3
1184 w = 4
1185 h = 5
626 CODE: 1186 CODE:
627 switch (ix) 1187 switch (ix)
628 { 1188 {
629 case 0: RETVAL = self->ox; break; 1189 case 0: RETVAL = self->ox; break;
630 case 1: RETVAL = self->oy; break; 1190 case 1: RETVAL = self->oy; break;
1191 case 2: RETVAL = self->x; break;
1192 case 3: RETVAL = self->y; break;
1193 case 4: RETVAL = self->w; break;
1194 case 5: RETVAL = self->h; break;
631 } 1195 }
632 OUTPUT: 1196 OUTPUT:
633 RETVAL 1197 RETVAL
634 1198
635void 1199void
709 cell->darkness = -1; 1273 cell->darkness = -1;
710 } 1274 }
711} 1275}
712 1276
713SV * 1277SV *
714mapmap (CFClient::Map self, int w, int h) 1278mapmap (CFClient::Map self, int x0, int y0, int w, int h)
715 CODE: 1279 CODE:
716{ 1280{
717 int x0, x1, x; 1281 int x1, x;
718 int y0, y1, y; 1282 int y1, y;
719 int z; 1283 int z;
720 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1284 SV *map_sv = newSV (w * h * sizeof (uint32_t));
721 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1285 uint32_t *map = (uint32_t *)SvPVX (map_sv);
722 1286
723 SvPOK_only (map_sv); 1287 SvPOK_only (map_sv);
724 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1288 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
725 1289
726 x0 = self->x - w / 2; x1 = x0 + w; 1290 x0 += self->x; x1 = x0 + w;
727 y0 = self->y - h / 2; y1 = y0 + h; 1291 y0 += self->y; y1 = y0 + h;
728 1292
729 for (y = y0; y < y1; y++) 1293 for (y = y0; y < y1; y++)
730 { 1294 {
731 maprow *row = 0 <= y && y < self->rows 1295 maprow *row = 0 <= y && y < self->rows
732 ? self->row + y 1296 ? self->row + y
770 OUTPUT: 1334 OUTPUT:
771 RETVAL 1335 RETVAL
772 1336
773void 1337void
774draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
775 PPCODE: 1339 CODE:
776{ 1340{
777 int vx, vy; 1341 int vx, vy;
778 int x, y, z; 1342 int x, y, z;
779 int last_name; 1343 int last_name;
780 mapface face; 1344 mapface face;
781 int sw4 = (sw + 3) & ~3;
782 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
783 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
784 1345
785 memset (darkness, 255, sw4 * sh);
786 SvPOK_only (darkness_sv);
787 SvCUR_set (darkness_sv, sw4 * sh);
788
789 vx = self->x + (self->w - sw) / 2 - shift_x; 1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
790 vy = self->y + (self->h - sh) / 2 - shift_y; 1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
791 1348
792 /* 1349 /*
793 int vx = self->vx = self->w >= sw 1350 int vx = self->vx = self->w >= sw
794 ? self->x + (self->w - sw) / 2 1351 ? self->x + (self->w - sw) / 2
795 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
799 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
800 */ 1357 */
801 1358
802 glColor4ub (255, 255, 255, 255); 1359 glColor4ub (255, 255, 255, 255);
803 1360
1361 glEnable (GL_BLEND);
804 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
805 glEnable (GL_BLEND);
806 glEnable (GL_TEXTURE_2D); 1363 glEnable (GL_TEXTURE_2D);
807 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
808 1365
809 glBegin (GL_QUADS); 1366 glBegin (GL_QUADS);
810 1367
818 1375
819 for (x = 0; x < sw; x++) 1376 for (x = 0; x < sw; x++)
820 if (row->c0 <= x + vx && x + vx < row->c1) 1377 if (row->c0 <= x + vx && x + vx < row->c1)
821 { 1378 {
822 mapcell *cell = row->col + (x + vx - row->c0); 1379 mapcell *cell = row->col + (x + vx - row->c0);
823
824 darkness[y * sw4 + x] = cell->darkness < 0
825 ? 255 - FOW_DARKNESS
826 : 255 - cell->darkness;
827 1380
828 face = cell->face [z]; 1381 face = cell->face [z];
829 1382
830 if (face) 1383 if (face)
831 { 1384 {
852 1405
853 glEnd (); 1406 glEnd ();
854 1407
855 glDisable (GL_TEXTURE_2D); 1408 glDisable (GL_TEXTURE_2D);
856 glDisable (GL_BLEND); 1409 glDisable (GL_BLEND);
1410}
1411
1412void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE:
1415{
1416 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 },
1418 { 1.00, 1.00, 1.00 },
1419 { 0.00, 0.00, 0.55 },
1420 { 1.00, 0.00, 0.00 },
1421
1422 { 1.00, 0.54, 0.00 },
1423 { 0.11, 0.56, 1.00 },
1424 { 0.93, 0.46, 0.00 },
1425 { 0.18, 0.54, 0.34 },
1426
1427 { 0.56, 0.73, 0.56 },
1428 { 0.80, 0.80, 0.80 },
1429 { 0.55, 0.41, 0.13 },
1430 { 0.99, 0.77, 0.26 },
1431
1432 { 0.74, 0.65, 0.41 },
1433
1434 { 0.00, 1.00, 1.00 },
1435 { 1.00, 0.00, 1.00 },
1436 { 1.00, 1.00, 0.00 },
1437 };
1438
1439 int x, y;
1440
1441 glEnable (GL_TEXTURE_2D);
1442 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1443 glEnable (GL_BLEND);
1444 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1445 glBegin (GL_QUADS);
1446
1447 for (y = 0; y < h; y++)
1448 for (x = 0; x < w; x++)
1449 {
1450 unsigned char m = data [x + y * w];
1451
1452 if (m)
1453 {
1454 float *c = color [m & 15];
1455
1456 float tx1 = m & 0x40 ? 0.5 : 0.;
1457 float tx2 = tx1 + 0.5;
1458
1459 glColor4f (c[0], c[1], c[2], 0.75);
1460 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1461 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1462 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1463 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1464 }
1465 }
1466
1467 glEnd ();
1468 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D);
1470}
1471
1472void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1474 PPCODE:
1475{
1476 int vx, vy;
1477 int x, y;
1478 int sw4 = (sw + 3) & ~3;
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1481
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh);
1485
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1488
1489 for (y = 0; y < sh; y++)
1490 if (0 <= y + vy && y + vy < self->rows)
1491 {
1492 maprow *row = self->row + (y + vy);
1493
1494 for (x = 0; x < sw; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1)
1496 {
1497 mapcell *cell = row->col + (x + vx - row->c0);
1498
1499 darkness[y * sw4 + x] = cell->darkness < 0
1500 ? 255 - FOW_DARKNESS
1501 : 255 - cell->darkness;
1502 }
1503 }
857 1504
858 EXTEND (SP, 3); 1505 EXTEND (SP, 3);
859 PUSHs (sv_2mortal (newSViv (sw4))); 1506 PUSHs (sv_2mortal (newSViv (sw4)));
860 PUSHs (sv_2mortal (newSViv (sh))); 1507 PUSHs (sv_2mortal (newSViv (sh)));
861 PUSHs (darkness_sv); 1508 PUSHs (darkness_sv);
872 *data++ = 0; /* version 0 format */ 1519 *data++ = 0; /* version 0 format */
873 *data++ = w >> 8; *data++ = w; 1520 *data++ = w >> 8; *data++ = w;
874 *data++ = h >> 8; *data++ = h; 1521 *data++ = h >> 8; *data++ = h;
875 1522
876 // we need to do this 'cause we don't keep an absolute coord system for rows 1523 // we need to do this 'cause we don't keep an absolute coord system for rows
877 // TODO: treat rows as we treat 1524 // TODO: treat rows as we treat columns
878 map_get_row (self, y0 + self->y - self->oy);//D 1525 map_get_row (self, y0 + self->y - self->oy);//D
879 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1526 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
880 1527
881 x0 += self->x - self->ox; 1528 x0 += self->x - self->ox;
882 y0 += self->y - self->oy; 1529 y0 += self->y - self->oy;
946 1593
947 w = *data++ << 8; w |= *data++; 1594 w = *data++ << 8; w |= *data++;
948 h = *data++ << 8; h |= *data++; 1595 h = *data++ << 8; h |= *data++;
949 1596
950 // we need to do this 'cause we don't keep an absolute coord system for rows 1597 // we need to do this 'cause we don't keep an absolute coord system for rows
951 // TODO: treat rows as we treat 1598 // TODO: treat rows as we treat columns
952 map_get_row (self, y0 + self->y - self->oy);//D 1599 map_get_row (self, y0 + self->y - self->oy);//D
953 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1600 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
954 1601
955 x0 += self->x - self->ox; 1602 x0 += self->x - self->ox;
956 y0 += self->y - self->oy; 1603 y0 += self->y - self->oy;
991 } 1638 }
992 } 1639 }
993 } 1640 }
994} 1641}
995 1642
1643MODULE = CFClient PACKAGE = CFClient::MixChunk
1644
1645CFClient::MixChunk
1646new_from_file (SV *class, char *path)
1647 CODE:
1648 RETVAL = Mix_LoadWAV (path);
1649 OUTPUT:
1650 RETVAL
1651
1652void
1653DESTROY (CFClient::MixChunk self)
1654 CODE:
1655 Mix_FreeChunk (self);
1656
1657int
1658volume (CFClient::MixChunk self, int volume = -1)
1659 CODE:
1660 RETVAL = Mix_VolumeChunk (self, volume);
1661 OUTPUT:
1662 RETVAL
1663
1664int
1665play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1666 CODE:
1667 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1668 OUTPUT:
1669 RETVAL
1670
1671MODULE = CFClient PACKAGE = CFClient::MixMusic
1672
1673int
1674volume (int volume = -1)
1675 CODE:
1676 RETVAL = Mix_VolumeMusic (volume);
1677 OUTPUT:
1678 RETVAL
1679
1680CFClient::MixMusic
1681new_from_file (SV *class, char *path)
1682 CODE:
1683 RETVAL = Mix_LoadMUS (path);
1684 OUTPUT:
1685 RETVAL
1686
1687void
1688DESTROY (CFClient::MixMusic self)
1689 CODE:
1690 Mix_FreeMusic (self);
1691
1692int
1693play (CFClient::MixMusic self, int loops = -1)
1694 CODE:
1695 RETVAL = Mix_PlayMusic (self, loops);
1696 OUTPUT:
1697 RETVAL
1698
1699MODULE = CFClient PACKAGE = CFClient::OpenGL
1700
1701BOOT:
1702{
1703 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1704 static const struct {
1705 const char *name;
1706 IV iv;
1707 } *civ, const_iv[] = {
1708# define const_iv(name) { # name, (IV)name }
1709 const_iv (GL_COLOR_MATERIAL),
1710 const_iv (GL_SMOOTH),
1711 const_iv (GL_FLAT),
1712 const_iv (GL_DITHER),
1713 const_iv (GL_BLEND),
1714 const_iv (GL_CULL_FACE),
1715 const_iv (GL_SCISSOR_TEST),
1716 const_iv (GL_DEPTH_TEST),
1717 const_iv (GL_ALPHA_TEST),
1718 const_iv (GL_NORMALIZE),
1719 const_iv (GL_RESCALE_NORMAL),
1720 const_iv (GL_AND),
1721 const_iv (GL_ONE),
1722 const_iv (GL_ZERO),
1723 const_iv (GL_SRC_ALPHA),
1724 const_iv (GL_DST_ALPHA),
1725 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1726 const_iv (GL_ONE_MINUS_DST_ALPHA),
1727 const_iv (GL_SRC_ALPHA_SATURATE),
1728 const_iv (GL_RGB),
1729 const_iv (GL_RGBA),
1730 const_iv (GL_RGBA4),
1731 const_iv (GL_RGBA8),
1732 const_iv (GL_RGB5_A1),
1733 const_iv (GL_UNSIGNED_BYTE),
1734 const_iv (GL_UNSIGNED_SHORT),
1735 const_iv (GL_UNSIGNED_INT),
1736 const_iv (GL_ALPHA),
1737 const_iv (GL_INTENSITY),
1738 const_iv (GL_LUMINANCE),
1739 const_iv (GL_LUMINANCE_ALPHA),
1740 const_iv (GL_FLOAT),
1741 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1742 const_iv (GL_COMPILE),
1743 const_iv (GL_TEXTURE_1D),
1744 const_iv (GL_TEXTURE_2D),
1745 const_iv (GL_TEXTURE_ENV),
1746 const_iv (GL_TEXTURE_MAG_FILTER),
1747 const_iv (GL_TEXTURE_MIN_FILTER),
1748 const_iv (GL_TEXTURE_ENV_MODE),
1749 const_iv (GL_TEXTURE_WRAP_S),
1750 const_iv (GL_TEXTURE_WRAP_T),
1751 const_iv (GL_REPEAT),
1752 const_iv (GL_CLAMP),
1753 const_iv (GL_CLAMP_TO_EDGE),
1754 const_iv (GL_NEAREST),
1755 const_iv (GL_LINEAR),
1756 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1757 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1758 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1759 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1760 const_iv (GL_GENERATE_MIPMAP),
1761 const_iv (GL_MODULATE),
1762 const_iv (GL_DECAL),
1763 const_iv (GL_REPLACE),
1764 const_iv (GL_DEPTH_BUFFER_BIT),
1765 const_iv (GL_COLOR_BUFFER_BIT),
1766 const_iv (GL_PROJECTION),
1767 const_iv (GL_MODELVIEW),
1768 const_iv (GL_COLOR_LOGIC_OP),
1769 const_iv (GL_SEPARABLE_2D),
1770 const_iv (GL_CONVOLUTION_2D),
1771 const_iv (GL_CONVOLUTION_BORDER_MODE),
1772 const_iv (GL_CONSTANT_BORDER),
1773 const_iv (GL_LINES),
1774 const_iv (GL_LINE_LOOP),
1775 const_iv (GL_QUADS),
1776 const_iv (GL_QUAD_STRIP),
1777 const_iv (GL_TRIANGLES),
1778 const_iv (GL_TRIANGLE_STRIP),
1779 const_iv (GL_TRIANGLE_FAN),
1780 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1781 const_iv (GL_FASTEST),
1782 const_iv (GL_V2F),
1783 const_iv (GL_V3F),
1784 const_iv (GL_T2F_V3F),
1785 const_iv (GL_T2F_N3F_V3F),
1786# undef const_iv
1787 };
1788
1789 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1790 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1791}
1792
1793char *
1794gl_vendor ()
1795 CODE:
1796 RETVAL = (char *)glGetString (GL_VENDOR);
1797 OUTPUT:
1798 RETVAL
1799
1800char *
1801gl_version ()
1802 CODE:
1803 RETVAL = (char *)glGetString (GL_VERSION);
1804 OUTPUT:
1805 RETVAL
1806
1807char *
1808gl_extensions ()
1809 CODE:
1810 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1811 OUTPUT:
1812 RETVAL
1813
1814int glGetError ()
1815
1816void glFinish ()
1817
1818void glClear (int mask)
1819
1820void glClearColor (float r, float g, float b, float a = 1.0)
1821 PROTOTYPE: @
1822
1823void glEnable (int cap)
1824
1825void glDisable (int cap)
1826
1827void glShadeModel (int mode)
1828
1829void glHint (int target, int mode)
1830
1831void glBlendFunc (int sfactor, int dfactor)
1832
1833void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1834 CODE:
1835 gl_BlendFuncSeparate (sa, da, saa, daa);
1836
1837void glDepthMask (int flag)
1838
1839void glLogicOp (int opcode)
1840
1841void glColorMask (int red, int green, int blue, int alpha)
1842
1843void glMatrixMode (int mode)
1844
1845void glPushMatrix ()
1846
1847void glPopMatrix ()
1848
1849void glLoadIdentity ()
1850
1851# near_ and far_ are due to microsofts buggy "c" compiler
1852void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1853
1854# near_ and far_ are due to microsofts buggy "c" compiler
1855void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1856
1857void glViewport (int x, int y, int width, int height)
1858
1859void glScissor (int x, int y, int width, int height)
1860
1861void glTranslate (float x, float y, float z = 0.)
1862 CODE:
1863 glTranslatef (x, y, z);
1864
1865void glScale (float x, float y, float z = 1.)
1866 CODE:
1867 glScalef (x, y, z);
1868
1869void glRotate (float angle, float x, float y, float z)
1870 CODE:
1871 glRotatef (angle, x, y, z);
1872
1873void glBegin (int mode)
1874
1875void glEnd ()
1876
1877void glColor (float r, float g, float b, float a = 1.0)
1878 PROTOTYPE: @
1879 ALIAS:
1880 glColor_premultiply = 1
1881 CODE:
1882 if (ix)
1883 {
1884 r *= a;
1885 g *= a;
1886 b *= a;
1887 }
1888 // microsoft visual "c" rounds instead of truncating...
1889 glColor4ub (MIN ((int)(r * 256.f), 255),
1890 MIN ((int)(g * 256.f), 255),
1891 MIN ((int)(b * 256.f), 255),
1892 MIN ((int)(a * 256.f), 255));
1893
1894void glInterleavedArrays (int format, int stride, char *data)
1895
1896void glDrawElements (int mode, int count, int type, char *indices)
1897
1898# 1.2 void glDrawRangeElements (int mode, int start, int end
1899
1900void glRasterPos (float x, float y, float z = 0.)
1901 CODE:
1902 glRasterPos3f (0, 0, z);
1903 glBitmap (0, 0, 0, 0, x, y, 0);
1904
1905void glVertex (float x, float y, float z = 0.)
1906 CODE:
1907 glVertex3f (x, y, z);
1908
1909void glTexCoord (float s, float t)
1910 CODE:
1911 glTexCoord2f (s, t);
1912
1913void glTexEnv (int target, int pname, float param)
1914 CODE:
1915 glTexEnvf (target, pname, param);
1916
1917void glTexParameter (int target, int pname, float param)
1918 CODE:
1919 glTexParameterf (target, pname, param);
1920
1921void glBindTexture (int target, int name)
1922
1923void glConvolutionParameter (int target, int pname, float params)
1924 CODE:
1925 if (gl.ConvolutionParameterf)
1926 gl.ConvolutionParameterf (target, pname, params);
1927
1928void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1929 CODE:
1930 if (gl.ConvolutionFilter2D)
1931 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1932
1933void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1934 CODE:
1935 if (gl.SeparableFilter2D)
1936 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1937
1938void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1939
1940void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1941
1942void glDrawPixels (int width, int height, int format, int type, char *pixels)
1943
1944void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1945
1946int glGenTexture ()
1947 CODE:
1948{
1949 GLuint name;
1950 glGenTextures (1, &name);
1951 RETVAL = name;
1952}
1953 OUTPUT:
1954 RETVAL
1955
1956void glDeleteTexture (int name)
1957 CODE:
1958{
1959 GLuint name_ = name;
1960 glDeleteTextures (1, &name_);
1961}
1962
1963int glGenList ()
1964 CODE:
1965 RETVAL = glGenLists (1);
1966 OUTPUT:
1967 RETVAL
1968
1969void glDeleteList (int list)
1970 CODE:
1971 glDeleteLists (list, 1);
1972
1973void glNewList (int list, int mode = GL_COMPILE)
1974
1975void glEndList ()
1976
1977void glCallList (int list)
1978
1979

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