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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.49 by root, Tue Apr 18 01:36:12 2006 UTC vs.
Revision 1.155 by root, Thu Sep 21 00:16:42 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
14#include <SDL_opengl.h> 26#include <SDL_opengl.h>
15 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
16#include <glib/gmacros.h> 31#include <glib/gmacros.h>
17 32
18#include <pango/pango.h> 33#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 34
22#ifndef _WIN32 35#ifndef _WIN32
23# include <sys/types.h> 36# include <sys/types.h>
24# include <sys/socket.h> 37# include <sys/socket.h>
25# include <netinet/in.h> 38# include <netinet/in.h>
32 typedef signed char int8_t; 45 typedef signed char int8_t;
33 typedef signed short int16_t; 46 typedef signed short int16_t;
34 typedef signed int int32_t; 47 typedef signed int int32_t;
35#endif 48#endif
36 49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
37#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
38 53
39#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
41 56
42static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
44 110
45typedef struct cf_layout { 111typedef struct cf_layout {
46 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
47 int base_height; 114 int base_height;
115 CFPlus__Font font;
48} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
49 121
50static void 122static void
51substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
52{ 124{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 130}
56 131
57static void 132static void
58layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
59{ 134{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
62 */ 137 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
64 139
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 142
143 pango_layout_set_font_description (self->pl, font);
72} 144}
73 145
74static void 146static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 148{
77 layout_update (self); 149 PangoRectangle rect;
78 150
151 // get_pixel_* wrongly rounds down
79 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
80 153
81 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
82 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
83 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
84} 162}
85 163
86typedef uint16_t mapface; 164typedef uint16_t mapface;
87 165
88typedef struct { 166typedef struct {
91 float s, t; 169 float s, t;
92 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
93} maptex; 171} maptex;
94 172
95typedef struct { 173typedef struct {
96 int16_t darkness; 174 uint32_t player;
97 mapface face[3]; 175 mapface face[3];
176 uint16_t darkness;
177 uint8_t stat_width, stat_hp, flags;
98} mapcell; 178} mapcell;
99 179
100typedef struct { 180typedef struct {
101 int32_t c0, c1; 181 int32_t c0, c1;
102 mapcell *col; 182 mapcell *col;
111 int texs; 191 int texs;
112 maptex *tex; 192 maptex *tex;
113 193
114 int32_t rows; 194 int32_t rows;
115 maprow *row; 195 maprow *row;
116} *CFClient__Map; 196} *CFPlus__Map;
117 197
118static char * 198static char *
119prepend (char *ptr, int sze, int inc) 199prepend (char *ptr, int sze, int inc)
120{ 200{
121 char *p; 201 char *p;
139 219
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 222
143static maprow * 223static maprow *
144map_get_row (CFClient__Map self, int y) 224map_get_row (CFPlus__Map self, int y)
145{ 225{
146 if (0 > y) 226 if (0 > y)
147 { 227 {
148 int extend = - y + MAP_EXTEND_Y; 228 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 229 Prepend (maprow, self->row, self->rows, extend);
187 267
188 return row->col + (x - row->c0); 268 return row->col + (x - row->c0);
189} 269}
190 270
191static mapcell * 271static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 272map_get_cell (CFPlus__Map self, int x, int y)
193{ 273{
194 return row_get_cell (map_get_row (self, y), x); 274 return row_get_cell (map_get_row (self, y), x);
195} 275}
196 276
197static void 277static void
198map_clear (CFClient__Map self) 278map_clear (CFPlus__Map self)
199{ 279{
200 int r; 280 int r;
201 281
202 for (r = 0; r < self->rows; r++) 282 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 283 Safefree (self->row[r].col);
211 self->row = 0; 291 self->row = 0;
212 self->rows = 0; 292 self->rows = 0;
213} 293}
214 294
215static void 295static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 297{
218 int x, y; 298 int x, y;
219 maprow *row; 299 maprow *row;
300 mapcell *cell;
220 301
221 for (y = y0; y < y0 + h; y++) 302 for (y = y0; y < y0 + h; y++)
222 if (y >= 0) 303 if (y >= 0)
223 { 304 {
224 if (y >= self->rows) 305 if (y >= self->rows)
230 if (x >= row->c0) 311 if (x >= row->c0)
231 { 312 {
232 if (x >= row->c1) 313 if (x >= row->c1)
233 break; 314 break;
234 315
235 row->col[x - row->c0].darkness = -1; 316 cell = row->col + x - row->c0;
317
318 cell->darkness = 0;
319 cell->stat_hp = 0;
320 cell->flags = 0;
321 cell->player = 0;
236 } 322 }
237 } 323 }
238} 324}
239 325
326static void
327music_finished (void)
328{
329 SDL_UserEvent ev;
330
331 ev.type = SDL_USEREVENT;
332 ev.code = 0;
333 ev.data1 = 0;
334 ev.data2 = 0;
335
336 SDL_PushEvent ((SDL_Event *)&ev);
337}
338
339static void
340channel_finished (int channel)
341{
342 SDL_UserEvent ev;
343
344 ev.type = SDL_USEREVENT;
345 ev.code = 1;
346 ev.data1 = (void *)(long)channel;
347 ev.data2 = 0;
348
349 SDL_PushEvent ((SDL_Event *)&ev);
350}
351
352static unsigned int
353minpot (unsigned int n)
354{
355 if (!n)
356 return 0;
357
358 --n;
359
360 n |= n >> 1;
361 n |= n >> 2;
362 n |= n >> 4;
363 n |= n >> 8;
364 n |= n >> 16;
365
366 return n + 1;
367}
368
240MODULE = CFClient PACKAGE = CFClient 369MODULE = CFPlus PACKAGE = CFPlus
241 370
242PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
243 372
244BOOT: 373BOOT:
245{ 374{
246 fontmap = pango_ft2_font_map_new (); 375 HV *stash = gv_stashpv ("CFPlus", 1);
376 static const struct {
377 const char *name;
378 IV iv;
379 } *civ, const_iv[] = {
380# define const_iv(name) { # name, (IV)name }
381 const_iv (SDL_ACTIVEEVENT),
382 const_iv (SDL_KEYDOWN),
383 const_iv (SDL_KEYUP),
384 const_iv (SDL_MOUSEMOTION),
385 const_iv (SDL_MOUSEBUTTONDOWN),
386 const_iv (SDL_MOUSEBUTTONUP),
387 const_iv (SDL_JOYAXISMOTION),
388 const_iv (SDL_JOYBALLMOTION),
389 const_iv (SDL_JOYHATMOTION),
390 const_iv (SDL_JOYBUTTONDOWN),
391 const_iv (SDL_JOYBUTTONUP),
392 const_iv (SDL_QUIT),
393 const_iv (SDL_SYSWMEVENT),
394 const_iv (SDL_EVENT_RESERVEDA),
395 const_iv (SDL_EVENT_RESERVEDB),
396 const_iv (SDL_VIDEORESIZE),
397 const_iv (SDL_VIDEOEXPOSE),
398 const_iv (SDL_USEREVENT),
399 const_iv (SDLK_KP0),
400 const_iv (SDLK_KP1),
401 const_iv (SDLK_KP2),
402 const_iv (SDLK_KP3),
403 const_iv (SDLK_KP4),
404 const_iv (SDLK_KP5),
405 const_iv (SDLK_KP6),
406 const_iv (SDLK_KP7),
407 const_iv (SDLK_KP8),
408 const_iv (SDLK_KP9),
409 const_iv (SDLK_KP_PERIOD),
410 const_iv (SDLK_KP_DIVIDE),
411 const_iv (SDLK_KP_MULTIPLY),
412 const_iv (SDLK_KP_MINUS),
413 const_iv (SDLK_KP_PLUS),
414 const_iv (SDLK_KP_ENTER),
415 const_iv (SDLK_KP_EQUALS),
416 const_iv (SDLK_UP),
417 const_iv (SDLK_DOWN),
418 const_iv (SDLK_RIGHT),
419 const_iv (SDLK_LEFT),
420 const_iv (SDLK_INSERT),
421 const_iv (SDLK_HOME),
422 const_iv (SDLK_END),
423 const_iv (SDLK_PAGEUP),
424 const_iv (SDLK_PAGEDOWN),
425 const_iv (SDLK_F1),
426 const_iv (SDLK_F2),
427 const_iv (SDLK_F3),
428 const_iv (SDLK_F4),
429 const_iv (SDLK_F5),
430 const_iv (SDLK_F6),
431 const_iv (SDLK_F7),
432 const_iv (SDLK_F8),
433 const_iv (SDLK_F9),
434 const_iv (SDLK_F10),
435 const_iv (SDLK_F11),
436 const_iv (SDLK_F12),
437 const_iv (SDLK_F13),
438 const_iv (SDLK_F14),
439 const_iv (SDLK_F15),
440 const_iv (SDLK_NUMLOCK),
441 const_iv (SDLK_CAPSLOCK),
442 const_iv (SDLK_SCROLLOCK),
443 const_iv (SDLK_RSHIFT),
444 const_iv (SDLK_LSHIFT),
445 const_iv (SDLK_RCTRL),
446 const_iv (SDLK_LCTRL),
447 const_iv (SDLK_RALT),
448 const_iv (SDLK_LALT),
449 const_iv (SDLK_RMETA),
450 const_iv (SDLK_LMETA),
451 const_iv (SDLK_LSUPER),
452 const_iv (SDLK_RSUPER),
453 const_iv (SDLK_MODE),
454 const_iv (SDLK_COMPOSE),
455 const_iv (SDLK_HELP),
456 const_iv (SDLK_PRINT),
457 const_iv (SDLK_SYSREQ),
458 const_iv (SDLK_BREAK),
459 const_iv (SDLK_MENU),
460 const_iv (SDLK_POWER),
461 const_iv (SDLK_EURO),
462 const_iv (SDLK_UNDO),
463 const_iv (KMOD_NONE),
464 const_iv (KMOD_LSHIFT),
465 const_iv (KMOD_RSHIFT),
466 const_iv (KMOD_LCTRL),
467 const_iv (KMOD_RCTRL),
468 const_iv (KMOD_LALT),
469 const_iv (KMOD_RALT),
470 const_iv (KMOD_LMETA),
471 const_iv (KMOD_RMETA),
472 const_iv (KMOD_NUM),
473 const_iv (KMOD_CAPS),
474 const_iv (KMOD_MODE),
475 const_iv (KMOD_CTRL),
476 const_iv (KMOD_SHIFT),
477 const_iv (KMOD_ALT),
478 const_iv (KMOD_META)
479# undef const_iv
480 };
481
482 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
483 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
484}
485
486int
487in_destruct ()
488 CODE:
489 RETVAL = PL_main_cv == Nullcv;
490 OUTPUT:
491 RETVAL
492
493NV floor (NV x)
494
495NV ceil (NV x)
496
497void
498pango_init ()
499 CODE:
500{
501 opengl_fontmap = pango_opengl_font_map_new ();
247 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 502 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
248 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 503 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
249} 504}
505
506int
507SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
508
509void
510SDL_Quit ()
511
512void
513SDL_ListModes ()
514 PPCODE:
515{
516 SDL_Rect **m;
517
518 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
519 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
520 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
521 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
522
523 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
524 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
525
526 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
527 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
528 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
529 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
530
531 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
532#if SDL_VERSION_ATLEAST(1,2,10)
533 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
534 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
535#endif
536
537 SDL_EnableUNICODE (1);
538 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
539
540 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
541
542 if (m && m != (SDL_Rect **)-1)
543 while (*m)
544 {
545 AV *av = newAV ();
546 av_push (av, newSViv ((*m)->w));
547 av_push (av, newSViv ((*m)->h));
548 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
549
550 ++m;
551 }
552}
553
554char *
555SDL_GetError ()
556
557int
558SDL_SetVideoMode (int w, int h, int fullscreen)
559 CODE:
560 RETVAL = !!SDL_SetVideoMode (
561 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
562 );
563 if (RETVAL)
564 {
565 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
566# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
567# include "glfunc.h"
568# undef GL_FUNC
569 }
570 OUTPUT:
571 RETVAL
572
573void
574SDL_GL_SwapBuffers ()
575
576char *
577SDL_GetKeyName (int sym)
578
579void
580SDL_PollEvent ()
581 PPCODE:
582{
583 SDL_Event ev;
584
585 while (SDL_PollEvent (&ev))
586 {
587 HV *hv = newHV ();
588 hv_store (hv, "type", 4, newSViv (ev.type), 0);
589
590 switch (ev.type)
591 {
592 case SDL_KEYDOWN:
593 case SDL_KEYUP:
594 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
595 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
596 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
597 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
598 break;
599
600 case SDL_ACTIVEEVENT:
601 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
602 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
603 break;
604
605 case SDL_MOUSEMOTION:
606 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
607
608 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
609 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
610 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
611 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
612 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
613 break;
614
615 case SDL_MOUSEBUTTONDOWN:
616 case SDL_MOUSEBUTTONUP:
617 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
618
619 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
620 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
621 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
622 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
623 break;
624
625 case SDL_USEREVENT:
626 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
627 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
628 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
629 break;
630 }
631
632 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
633 }
634}
635
636int
637Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
638 POSTCALL:
639 Mix_HookMusicFinished (music_finished);
640 Mix_ChannelFinished (channel_finished);
641
642void
643Mix_CloseAudio ()
644
645int
646Mix_AllocateChannels (int numchans = -1)
250 647
251void 648void
252lowdelay (int fd, int val = 1) 649lowdelay (int fd, int val = 1)
253 CODE: 650 CODE:
254#ifndef _WIN32 651#ifndef _WIN32
255 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 652 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
256#endif 653#endif
257 654
258char *
259gl_version ()
260 CODE:
261 RETVAL = (char *)glGetString (GL_VERSION);
262 OUTPUT:
263 RETVAL
264
265char *
266gl_extensions ()
267 CODE:
268 RETVAL = (char *)glGetString (GL_EXTENSIONS);
269 OUTPUT:
270 RETVAL
271
272void 655void
273add_font (char *file) 656add_font (char *file)
274 CODE: 657 CODE:
275 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 658 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
276
277void
278set_font (char *file)
279 CODE:
280{
281 int count;
282 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
283 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
284 FcPatternDestroy (pattern);
285 pango_context_set_font_description (context, font);
286}
287 659
288void 660void
289load_image_inline (SV *image_) 661load_image_inline (SV *image_)
290 ALIAS: 662 ALIAS:
291 load_image_file = 1 663 load_image_file = 1
333 705
334 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 706 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
335 707
336 assert (surface2->pitch == surface2->w * 4); 708 assert (surface2->pitch == surface2->w * 4);
337 709
710 SDL_LockSurface (surface2);
338 EXTEND (SP, 5); 711 EXTEND (SP, 6);
339 PUSHs (sv_2mortal (newSViv (surface2->w))); 712 PUSHs (sv_2mortal (newSViv (surface2->w)));
340 PUSHs (sv_2mortal (newSViv (surface2->h))); 713 PUSHs (sv_2mortal (newSViv (surface2->h)));
341 SDL_LockSurface (surface2);
342 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 714 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
343 SDL_UnlockSurface (surface2);
344 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 715 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
345 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 716 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
346 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 717 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
718 SDL_UnlockSurface (surface2);
347 719
348 SDL_FreeSurface (surface); 720 SDL_FreeSurface (surface);
349 SDL_FreeSurface (surface2); 721 SDL_FreeSurface (surface2);
350} 722}
351 723
373 PUSHs (sv_2mortal (newSViv (b / y))); 745 PUSHs (sv_2mortal (newSViv (b / y)));
374 PUSHs (sv_2mortal (newSViv (a / y))); 746 PUSHs (sv_2mortal (newSViv (a / y)));
375} 747}
376 748
377void 749void
750error (char *message)
751 CODE:
752 fprintf (stderr, "ERROR: %s\n", message);
753#ifdef _WIN32
754 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
755#endif
756
757void
378fatal (char *message) 758fatal (char *message)
379 CODE: 759 CODE:
380#ifdef WIN32
381 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
382#else
383 fprintf (stderr, "FATAL: %s\n", message); 760 fprintf (stderr, "FATAL: %s\n", message);
761#ifdef _WIN32
762 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
384#endif 763#endif
385 exit (1); 764 _exit (1);
386 765
766void
767_exit (int retval)
768 CODE:
769 _exit (retval);
770
771MODULE = CFPlus PACKAGE = CFPlus::Font
772
773CFPlus::Font
774new_from_file (SV *class, char *path, int id = 0)
775 CODE:
776{
777 int count;
778 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
779 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
780 FcPatternDestroy (pattern);
781}
782 OUTPUT:
783 RETVAL
784
785void
786DESTROY (CFPlus::Font self)
787 CODE:
788 pango_font_description_free (self);
789
790void
791make_default (CFPlus::Font self)
792 CODE:
793 default_font = self;
794
387MODULE = CFClient PACKAGE = CFClient::Layout 795MODULE = CFPlus PACKAGE = CFPlus::Layout
388 796
389CFClient::Layout 797void
390new (SV *class, int base_height = 10) 798reset_glyph_cache ()
799 CODE:
800 tc_clear ();
801
802CFPlus::Layout
803new (SV *class)
391 CODE: 804 CODE:
392 New (0, RETVAL, 1, struct cf_layout); 805 New (0, RETVAL, 1, struct cf_layout);
393 RETVAL->base_height = base_height; 806
394 RETVAL->pl = pango_layout_new (context); 807 RETVAL->pl = pango_layout_new (opengl_context);
808 RETVAL->r = 1.;
809 RETVAL->g = 1.;
810 RETVAL->b = 1.;
811 RETVAL->a = 1.;
812 RETVAL->base_height = MIN_FONT_HEIGHT;
813 RETVAL->font = 0;
814
395 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 815 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
816 layout_update_font (RETVAL);
396 OUTPUT: 817 OUTPUT:
397 RETVAL 818 RETVAL
398 819
399void 820void
400DESTROY (CFClient::Layout self) 821DESTROY (CFPlus::Layout self)
401 CODE: 822 CODE:
402 g_object_unref (self->pl); 823 g_object_unref (self->pl);
403 Safefree (self); 824 Safefree (self);
404 825
405void 826void
406set_text (CFClient::Layout self, SV *text_) 827set_text (CFPlus::Layout self, SV *text_)
407 CODE: 828 CODE:
408{ 829{
409 STRLEN textlen; 830 STRLEN textlen;
410 char *text = SvPVutf8 (text_, textlen); 831 char *text = SvPVutf8 (text_, textlen);
411 832
412 pango_layout_set_text (self->pl, text, textlen); 833 pango_layout_set_text (self->pl, text, textlen);
413} 834}
414 835
415void 836void
416set_markup (CFClient::Layout self, SV *text_) 837set_markup (CFPlus::Layout self, SV *text_)
417 CODE: 838 CODE:
418{ 839{
419 STRLEN textlen; 840 STRLEN textlen;
420 char *text = SvPVutf8 (text_, textlen); 841 char *text = SvPVutf8 (text_, textlen);
421 842
422 pango_layout_set_markup (self->pl, text, textlen); 843 pango_layout_set_markup (self->pl, text, textlen);
423} 844}
424 845
846void
847set_shapes (CFPlus::Layout self, ...)
848 CODE:
849{
850 PangoAttrList *attrs = 0;
851 const char *text = pango_layout_get_text (self->pl);
852 const char *pos = text;
853 int arg = 4;
854
855 while (arg < items && (pos = strstr (pos, OBJ_STR)))
856 {
857 PangoRectangle inkrect, rect;
858 PangoAttribute *attr;
859
860 int x = SvIV (ST (arg - 3));
861 int y = SvIV (ST (arg - 2));
862 int w = SvIV (ST (arg - 1));
863 int h = SvIV (ST (arg ));
864
865 inkrect.x = 0;
866 inkrect.y = 0;
867 inkrect.width = 0;
868 inkrect.height = 0;
869
870 rect.x = x * PANGO_SCALE;
871 rect.y = y * PANGO_SCALE;
872 rect.width = w * PANGO_SCALE;
873 rect.height = h * PANGO_SCALE;
874
875 if (!attrs)
876 attrs = pango_layout_get_attributes (self->pl);
877
878 attr = pango_attr_shape_new (&inkrect, &rect);
879 attr->start_index = pos - text;
880 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
881 pango_attr_list_insert (attrs, attr);
882
883 arg += 4;
884 pos += sizeof (OBJ_STR) - 1;
885 }
886
887 if (attrs)
888 pango_layout_set_attributes (self->pl, attrs);
889}
890
891void
892get_shapes (CFPlus::Layout self)
893 PPCODE:
894{
895 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
896
897 do
898 {
899 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
900
901 if (run && shape_attr_p (run))
902 {
903 PangoRectangle extents;
904 pango_layout_iter_get_run_extents (iter, 0, &extents);
905
906 EXTEND (SP, 2);
907 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
908 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
909 }
910 }
911 while (pango_layout_iter_next_run (iter));
912
913 pango_layout_iter_free (iter);
914}
915
916int
917has_wrapped (CFPlus::Layout self)
918 CODE:
919{
920 int lines = 1;
921 const char *text = pango_layout_get_text (self->pl);
922
923 while (*text)
924 lines += *text++ == '\n';
925
926 RETVAL = lines < pango_layout_get_line_count (self->pl);
927}
928 OUTPUT:
929 RETVAL
930
425SV * 931SV *
426get_text (CFClient::Layout self) 932get_text (CFPlus::Layout self)
427 CODE: 933 CODE:
428 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 934 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
429 SvUTF8_on (RETVAL); 935 sv_utf8_decode (RETVAL);
430 OUTPUT: 936 OUTPUT:
431 RETVAL 937 RETVAL
432 938
433void 939void
940set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
941 CODE:
942 self->r = r;
943 self->g = g;
944 self->b = b;
945 self->a = a;
946
947void
948set_font (CFPlus::Layout self, CFPlus::Font font = 0)
949 CODE:
950 if (self->font != font)
951 {
952 self->font = font;
953 layout_update_font (self);
954 }
955
956void
434set_height (CFClient::Layout self, int base_height) 957set_height (CFPlus::Layout self, int base_height)
435 CODE: 958 CODE:
959 if (self->base_height != base_height)
960 {
436 self->base_height = base_height; 961 self->base_height = base_height;
962 layout_update_font (self);
963 }
437 964
438void 965void
439set_width (CFClient::Layout self, int max_width = -1) 966set_width (CFPlus::Layout self, int max_width = -1)
440 CODE: 967 CODE:
441 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 968 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
442 969
443void 970void
971set_indent (CFPlus::Layout self, int indent)
972 CODE:
973 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
974
975void
976set_spacing (CFPlus::Layout self, int spacing)
977 CODE:
978 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
979
980void
981set_ellipsise (CFPlus::Layout self, int ellipsise)
982 CODE:
983 pango_layout_set_ellipsize (self->pl,
984 ellipsise == 1 ? PANGO_ELLIPSIZE_START
985 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
986 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
987 : PANGO_ELLIPSIZE_NONE
988 );
989
990void
991set_single_paragraph_mode (CFPlus::Layout self, int spm)
992 CODE:
993 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
994
995void
444size (CFClient::Layout self) 996size (CFPlus::Layout self)
445 PPCODE: 997 PPCODE:
446{ 998{
447 int w, h; 999 int w, h;
448 1000
449 layout_update (self);
450 layout_get_pixel_size (self, &w, &h); 1001 layout_get_pixel_size (self, &w, &h);
451 1002
452 EXTEND (SP, 2); 1003 EXTEND (SP, 2);
453 PUSHs (sv_2mortal (newSViv (w))); 1004 PUSHs (sv_2mortal (newSViv (w)));
454 PUSHs (sv_2mortal (newSViv (h))); 1005 PUSHs (sv_2mortal (newSViv (h)));
455} 1006}
456 1007
457int 1008int
1009descent (CFPlus::Layout self)
1010 CODE:
1011{
1012 PangoRectangle rect;
1013 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1014 pango_layout_line_get_pixel_extents (line, 0, &rect);
1015 RETVAL = PANGO_DESCENT (rect);
1016}
1017 OUTPUT:
1018 RETVAL
1019
1020int
458xy_to_index (CFClient::Layout self, int x, int y) 1021xy_to_index (CFPlus::Layout self, int x, int y)
459 CODE: 1022 CODE:
460{ 1023{
461 int index, trailing; 1024 int index, trailing;
462
463 layout_update (self);
464 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1025 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
465
466 RETVAL = index; 1026 RETVAL = index;
467} 1027}
468 OUTPUT: 1028 OUTPUT:
469 RETVAL 1029 RETVAL
470 1030
471void 1031void
472cursor_pos (CFClient::Layout self, int index) 1032cursor_pos (CFPlus::Layout self, int index)
473 PPCODE: 1033 PPCODE:
474{ 1034{
475 PangoRectangle strong_pos; 1035 PangoRectangle strong_pos;
476 layout_update (self);
477 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1036 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
478 1037
479 EXTEND (SP, 3); 1038 EXTEND (SP, 3);
480 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1039 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
481 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1040 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
482 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1041 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
483} 1042}
484 1043
485void 1044void
486render (CFClient::Layout self) 1045render (CFPlus::Layout self, float x, float y, int flags = 0)
487 PPCODE: 1046 PPCODE:
488{ 1047 pango_opengl_render_layout_subpixel (
489 SV *retval; 1048 self->pl,
490 int w, h; 1049 x * PANGO_SCALE, y * PANGO_SCALE,
491 FT_Bitmap bitmap; 1050 self->r, self->g, self->b, self->a,
1051 flags
1052 );
492 1053
493 layout_update (self); 1054MODULE = CFPlus PACKAGE = CFPlus::Texture
494 layout_get_pixel_size (self, &w, &h);
495 1055
496 retval = newSV (w * h); 1056void
497 SvPOK_only (retval); 1057pad2pot (SV *data_, SV *w_, SV *h_)
498 SvCUR_set (retval, w * h); 1058 CODE:
1059{
1060 int ow = SvIV (w_);
1061 int oh = SvIV (h_);
499 1062
500 bitmap.rows = h; 1063 if (ow && oh)
501 bitmap.width = w; 1064 {
502 bitmap.pitch = w; 1065 int nw = minpot (ow);
503 bitmap.buffer = (unsigned char*)SvPVX (retval); 1066 int nh = minpot (oh);
504 bitmap.num_grays = 256;
505 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
506 1067
507 memset (bitmap.buffer, 0, w * h); 1068 if (nw != ow || nh != oh)
508 1069 {
509 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1070 if (SvOK (data_))
1071 {
1072 STRLEN datalen;
1073 char *data = SvPVbyte (data_, datalen);
1074 int bpp = datalen / (ow * oh);
1075 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
510 1076
511 EXTEND (SP, 3); 1077 SvPOK_only (result_);
512 PUSHs (sv_2mortal (newSViv (w))); 1078 SvCUR_set (result_, nw * nh * bpp);
513 PUSHs (sv_2mortal (newSViv (h)));
514 PUSHs (sv_2mortal (retval));
515}
516 1079
517MODULE = CFClient PACKAGE = CFClient::Texture 1080 memset (SvPVX (result_), 0, nw * nh * bpp);
1081 while (oh--)
1082 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
518 1083
1084 sv_setsv (data_, result_);
1085 }
1086
1087 sv_setiv (w_, nw);
1088 sv_setiv (h_, nh);
1089 }
1090 }
1091}
1092
519void 1093void
520draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1094draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
521 PROTOTYPE: $$$;$$ 1095 PROTOTYPE: $$$;$$
1096 ALIAS:
1097 draw_quad_alpha = 1
1098 draw_quad_alpha_premultiplied = 2
522 CODE: 1099 CODE:
523{ 1100{
524 HV *hv = (HV *)SvRV (self); 1101 HV *hv = (HV *)SvRV (self);
525 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1102 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
526 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1103 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
527 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1104 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
528 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
529 1105
530 if (items < 5) 1106 if (items < 5)
531 { 1107 {
532 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1108 w = SvNV (*hv_fetch (hv, "w", 1, 1));
533 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1109 h = SvNV (*hv_fetch (hv, "h", 1, 1));
534 } 1110 }
535 1111
1112 if (ix)
1113 {
1114 glEnable (GL_BLEND);
1115
1116 if (ix == 2)
1117 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1118 else
1119 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1120 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1121
1122 glEnable (GL_ALPHA_TEST);
1123 glAlphaFunc (GL_GREATER, 0.01f);
1124 }
1125
536 glBindTexture (GL_TEXTURE_2D, name); 1126 glBindTexture (GL_TEXTURE_2D, name);
537 if (wrap_mode) { 1127
538 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
539 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
540 }
541 glBegin (GL_QUADS); 1128 glBegin (GL_QUADS);
542 glTexCoord2f (0, 0); glVertex2f (x , y ); 1129 glTexCoord2f (0, 0); glVertex2f (x , y );
543 glTexCoord2f (0, t); glVertex2f (x , y + h); 1130 glTexCoord2f (0, t); glVertex2f (x , y + h);
544 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1131 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
545 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1132 glTexCoord2f (s, 0); glVertex2f (x + w, y );
546 glEnd (); 1133 glEnd ();
547}
548 1134
1135 if (ix)
1136 {
1137 glDisable (GL_ALPHA_TEST);
1138 glDisable (GL_BLEND);
1139 }
1140}
1141
549MODULE = CFClient PACKAGE = CFClient::Map 1142MODULE = CFPlus PACKAGE = CFPlus::Map
550 1143
551CFClient::Map 1144CFPlus::Map
552new (SV *class, int map_width, int map_height) 1145new (SV *class, int map_width, int map_height)
553 CODE: 1146 CODE:
554 New (0, RETVAL, 1, struct map); 1147 New (0, RETVAL, 1, struct map);
555 RETVAL->x = 0; 1148 RETVAL->x = 0;
556 RETVAL->y = 0; 1149 RETVAL->y = 0;
566 RETVAL->row = 0; 1159 RETVAL->row = 0;
567 OUTPUT: 1160 OUTPUT:
568 RETVAL 1161 RETVAL
569 1162
570void 1163void
571DESTROY (CFClient::Map self) 1164DESTROY (CFPlus::Map self)
572 CODE: 1165 CODE:
573{ 1166{
574 map_clear (self); 1167 map_clear (self);
575 Safefree (self->face); 1168 Safefree (self->face);
1169 Safefree (self->tex);
576 Safefree (self); 1170 Safefree (self);
577} 1171}
578 1172
579void 1173void
580clear (CFClient::Map self) 1174clear (CFPlus::Map self)
581 CODE: 1175 CODE:
582 map_clear (self); 1176 map_clear (self);
583 1177
584void 1178void
585set_face (CFClient::Map self, int face, int texid) 1179set_face (CFPlus::Map self, int face, int texid)
586 CODE: 1180 CODE:
587{ 1181{
588 while (self->faces <= face) 1182 while (self->faces <= face)
589 { 1183 {
590 Append (mapface, self->face, self->faces, self->faces); 1184 Append (mapface, self->face, self->faces, self->faces);
593 1187
594 self->face [face] = texid; 1188 self->face [face] = texid;
595} 1189}
596 1190
597void 1191void
598set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1192set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
599 CODE: 1193 CODE:
600{ 1194{
601 while (self->texs <= texid) 1195 while (self->texs <= texid)
602 { 1196 {
603 Append (maptex, self->tex, self->texs, self->texs); 1197 Append (maptex, self->tex, self->texs, self->texs);
615 tex->r = r; 1209 tex->r = r;
616 tex->g = g; 1210 tex->g = g;
617 tex->b = b; 1211 tex->b = b;
618 tex->a = a; 1212 tex->a = a;
619 } 1213 }
1214
1215 // somewhat hackish, but for textures that require it, it really
1216 // improves the look, and most others don't suffer.
1217 glBindTexture (GL_TEXTURE_2D, name);
1218 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1219 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1220 // use uglier nearest interpolation because linear suffers
1221 // from transparent color bleeding and ugly wrapping effects.
1222 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
620} 1223}
621 1224
622int 1225int
623ox (CFClient::Map self) 1226ox (CFPlus::Map self)
624 ALIAS: 1227 ALIAS:
625 oy = 1 1228 oy = 1
1229 x = 2
1230 y = 3
1231 w = 4
1232 h = 5
626 CODE: 1233 CODE:
627 switch (ix) 1234 switch (ix)
628 { 1235 {
629 case 0: RETVAL = self->ox; break; 1236 case 0: RETVAL = self->ox; break;
630 case 1: RETVAL = self->oy; break; 1237 case 1: RETVAL = self->oy; break;
1238 case 2: RETVAL = self->x; break;
1239 case 3: RETVAL = self->y; break;
1240 case 4: RETVAL = self->w; break;
1241 case 5: RETVAL = self->h; break;
631 } 1242 }
632 OUTPUT: 1243 OUTPUT:
633 RETVAL 1244 RETVAL
634 1245
635void 1246void
636scroll (CFClient::Map self, int dx, int dy) 1247scroll (CFPlus::Map self, int dx, int dy)
637 CODE: 1248 CODE:
638{ 1249{
639 if (dx > 0) 1250 if (dx > 0)
640 map_blank (self, self->x, self->y, dx - 1, self->h); 1251 map_blank (self, self->x, self->y, dx, self->h);
641 else if (dx < 0) 1252 else if (dx < 0)
642 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1253 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
643 1254
644 if (dy > 0) 1255 if (dy > 0)
645 map_blank (self, self->x, self->y, self->w, dy - 1); 1256 map_blank (self, self->x, self->y, self->w, dy);
646 else if (dy < 0) 1257 else if (dy < 0)
647 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1258 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
648 1259
649 self->ox += dx; self->x += dx; 1260 self->ox += dx; self->x += dx;
650 self->oy += dy; self->y += dy; 1261 self->oy += dy; self->y += dy;
651 1262
652 while (self->y < 0) 1263 while (self->y < 0)
657 self->y += MAP_EXTEND_Y; 1268 self->y += MAP_EXTEND_Y;
658 } 1269 }
659} 1270}
660 1271
661void 1272void
662map1a_update (CFClient::Map self, SV *data_) 1273map1a_update (CFPlus::Map self, SV *data_, int extmap)
663 CODE: 1274 CODE:
664{ 1275{
665 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1276 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
666 uint8_t *data_end = (uint8_t *)SvEND (data_); 1277 uint8_t *data_end = (uint8_t *)SvEND (data_);
667 mapcell *cell; 1278 mapcell *cell;
668 int x, y, flags; 1279 int x, y, flags;
669 1280
670 while (data < data_end) 1281 while (data < data_end - 1)
671 { 1282 {
672 flags = (data [0] << 8) + data [1]; data += 2; 1283 flags = (data [0] << 8) + data [1]; data += 2;
673 1284
674 x = ((flags >> 10) & 63) + self->x; 1285 x = self->x + ((flags >> 10) & 63);
675 y = ((flags >> 4) & 63) + self->y; 1286 y = self->y + ((flags >> 4) & 63);
676 1287
677 cell = map_get_cell (self, x, y); 1288 cell = map_get_cell (self, x, y);
678 1289
679 if (flags & 15) 1290 if (flags & 15)
680 { 1291 {
681 if (cell->darkness < 0) 1292 if (!cell->darkness)
682 { 1293 {
1294 memset (cell, 0, sizeof (*cell));
683 cell->darkness = 0; 1295 cell->darkness = 256;
684 cell->face [0] = 0;
685 cell->face [1] = 0;
686 cell->face [2] = 0;
687 } 1296 }
688 1297
689 cell->darkness = flags & 8 ? *data++ : 255;
690
691 //TODO: don't trust server data to be in-range(!) 1298 //TODO: don't trust server data to be in-range(!)
1299
1300 if (flags & 8)
1301 {
1302 if (extmap)
1303 {
1304 uint8_t ext, cmd;
1305
1306 do
1307 {
1308 ext = *data++;
1309 cmd = ext & 0x3f;
1310
1311 if (cmd < 4)
1312 cell->darkness = 255 - ext * 64 + 1;
1313 else if (cmd == 5) // health
1314 {
1315 cell->stat_width = 1;
1316 cell->stat_hp = *data++;
1317 }
1318 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width
1321 {
1322 if (*data == 4)
1323 ; // decode player tag
1324
1325 data += *data + 1;
1326 }
1327 else if (cmd == 8) // cell flags
1328 cell->flags = *data++;
1329 else if (ext & 0x40) // unknown, multibyte => skip
1330 data += *data + 1;
1331 else
1332 data++;
1333 }
1334 while (ext & 0x80);
1335 }
1336 else
1337 cell->darkness = *data++ + 1;
1338
1339 }
692 1340
693 if (flags & 4) 1341 if (flags & 4)
694 { 1342 {
695 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1343 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
696 } 1344 }
704 { 1352 {
705 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1353 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
706 } 1354 }
707 } 1355 }
708 else 1356 else
709 cell->darkness = -1; 1357 cell->darkness = 0;
710 } 1358 }
711} 1359}
712 1360
713SV * 1361SV *
714mapmap (CFClient::Map self, int w, int h) 1362mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
715 CODE: 1363 CODE:
716{ 1364{
717 int x0, x1, x; 1365 int x1, x;
718 int y0, y1, y; 1366 int y1, y;
719 int z; 1367 int z;
720 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1368 SV *map_sv = newSV (w * h * sizeof (uint32_t));
721 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1369 uint32_t *map = (uint32_t *)SvPVX (map_sv);
722 1370
723 SvPOK_only (map_sv); 1371 SvPOK_only (map_sv);
724 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1372 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
725 1373
726 x0 = self->x - w / 2; x1 = x0 + w; 1374 x0 += self->x; x1 = x0 + w;
727 y0 = self->y - h / 2; y1 = y0 + h; 1375 y0 += self->y; y1 = y0 + h;
728 1376
729 for (y = y0; y < y1; y++) 1377 for (y = y0; y < y1; y++)
730 { 1378 {
731 maprow *row = 0 <= y && y < self->rows 1379 maprow *row = 0 <= y && y < self->rows
732 ? self->row + y 1380 ? self->row + y
769} 1417}
770 OUTPUT: 1418 OUTPUT:
771 RETVAL 1419 RETVAL
772 1420
773void 1421void
774draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1422draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
775 PPCODE: 1423 CODE:
776{ 1424{
777 int vx, vy; 1425 int vx, vy;
778 int x, y, z; 1426 int x, y, z;
779 int last_name; 1427 int last_name;
780 mapface face; 1428 mapface face;
781 int sw4 = (sw + 3) & ~3;
782 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
783 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
784 1429
785 memset (darkness, 255, sw4 * sh);
786 SvPOK_only (darkness_sv);
787 SvCUR_set (darkness_sv, sw4 * sh);
788
789 vx = self->x + (self->w - sw) / 2 - shift_x; 1430 vx = self->x + self->w / 2 - sw / 2 - shift_x;
790 vy = self->y + (self->h - sh) / 2 - shift_y; 1431 vy = self->y + self->h / 2 - sh / 2 - shift_y;
791 1432
792 /* 1433 /*
793 int vx = self->vx = self->w >= sw 1434 int vx = self->vx = self->w >= sw
794 ? self->x + (self->w - sw) / 2 1435 ? self->x + (self->w - sw) / 2
795 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1436 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
799 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1440 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
800 */ 1441 */
801 1442
802 glColor4ub (255, 255, 255, 255); 1443 glColor4ub (255, 255, 255, 255);
803 1444
1445 glEnable (GL_BLEND);
804 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1446 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
805 glEnable (GL_BLEND);
806 glEnable (GL_TEXTURE_2D); 1447 glEnable (GL_TEXTURE_2D);
807 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1448 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
808 1449
809 glBegin (GL_QUADS); 1450 glBegin (GL_QUADS);
810 1451
819 for (x = 0; x < sw; x++) 1460 for (x = 0; x < sw; x++)
820 if (row->c0 <= x + vx && x + vx < row->c1) 1461 if (row->c0 <= x + vx && x + vx < row->c1)
821 { 1462 {
822 mapcell *cell = row->col + (x + vx - row->c0); 1463 mapcell *cell = row->col + (x + vx - row->c0);
823 1464
824 darkness[y * sw4 + x] = cell->darkness < 0
825 ? 255 - FOW_DARKNESS
826 : 255 - cell->darkness;
827
828 face = cell->face [z]; 1465 face = cell->face [z];
829 1466
830 if (face) 1467 if (face && face < self->texs)
831 { 1468 {
832 maptex tex = self->tex [face]; 1469 maptex tex = self->tex [face];
833
834 int px = (x + 1) * 32 - tex.w; 1470 int px = (x + 1) * 32 - tex.w;
835 int py = (y + 1) * 32 - tex.h; 1471 int py = (y + 1) * 32 - tex.h;
836 1472
837 if (last_name != tex.name) 1473 if (last_name != tex.name)
838 { 1474 {
839 glEnd (); 1475 glEnd ();
840 last_name = tex.name;
841 glBindTexture (GL_TEXTURE_2D, last_name); 1476 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
842 glBegin (GL_QUADS); 1477 glBegin (GL_QUADS);
843 } 1478 }
844 1479
845 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1480 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
846 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1481 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
847 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1482 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
848 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1483 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
849 } 1484 }
1485
1486 if (cell->flags && z == 2)
1487 {
1488 if (cell->flags & 1)
1489 {
1490 maptex tex = self->tex [1];
1491 int px = (x + 1) * 32 - tex.w + 2;
1492 int py = (y + 1) * 32 - tex.h - 6;
1493
1494 glEnd ();
1495 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1496 glBegin (GL_QUADS);
1497
1498 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1499 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1500 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1501 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1502 }
1503 }
850 } 1504 }
851 } 1505 }
852 1506
853 glEnd (); 1507 glEnd ();
854 1508
855 glDisable (GL_TEXTURE_2D); 1509 glDisable (GL_TEXTURE_2D);
856 glDisable (GL_BLEND); 1510 glDisable (GL_BLEND);
1511
1512 // top layer: overlays such as the health bar
1513 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows)
1515 {
1516 maprow *row = self->row + (y + vy);
1517
1518 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1)
1520 {
1521 mapcell *cell = row->col + (x + vx - row->c0);
1522
1523 int px = x * 32;
1524 int py = y * 32;
1525
1526 if (cell->stat_hp)
1527 {
1528 int width = cell->stat_width * 32;
1529 int thick = sh / 28 + 1 + cell->stat_width;
1530
1531 glColor3ub (0, 0, 0);
1532 glRectf (px + 1, py - thick - 2,
1533 px + width - 1, py);
1534
1535 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1536 glRectf (px + 2,
1537 py - thick - 1,
1538 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1539 }
1540 }
1541 }
1542}
1543
1544void
1545draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1546 CODE:
1547{
1548 static float color[16][3] = {
1549 { 0.00F, 0.00F, 0.00F },
1550 { 1.00F, 1.00F, 1.00F },
1551 { 0.00F, 0.00F, 0.55F },
1552 { 1.00F, 0.00F, 0.00F },
1553
1554 { 1.00F, 0.54F, 0.00F },
1555 { 0.11F, 0.56F, 1.00F },
1556 { 0.93F, 0.46F, 0.00F },
1557 { 0.18F, 0.54F, 0.34F },
1558
1559 { 0.56F, 0.73F, 0.56F },
1560 { 0.80F, 0.80F, 0.80F },
1561 { 0.55F, 0.41F, 0.13F },
1562 { 0.99F, 0.77F, 0.26F },
1563
1564 { 0.74F, 0.65F, 0.41F },
1565
1566 { 0.00F, 1.00F, 1.00F },
1567 { 1.00F, 0.00F, 1.00F },
1568 { 1.00F, 1.00F, 0.00F },
1569 };
1570
1571 int x, y;
1572
1573 glEnable (GL_TEXTURE_2D);
1574 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1575 glEnable (GL_BLEND);
1576 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1577 glBegin (GL_QUADS);
1578
1579 for (y = 0; y < h; y++)
1580 for (x = 0; x < w; x++)
1581 {
1582 unsigned char m = data [x + y * w];
1583
1584 if (m)
1585 {
1586 float *c = color [m & 15];
1587
1588 float tx1 = m & 0x40 ? 0.5 : 0.;
1589 float tx2 = tx1 + 0.5;
1590
1591 glColor4f (c[0], c[1], c[2], 0.75);
1592 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1593 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1594 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1595 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1596 }
1597 }
1598
1599 glEnd ();
1600 glDisable (GL_BLEND);
1601 glDisable (GL_TEXTURE_2D);
1602}
1603
1604void
1605fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1606 PPCODE:
1607{
1608 int vx, vy;
1609 int x, y;
1610 int sw4 = (sw + 3) & ~3;
1611 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1612 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1613
1614 memset (darkness, 255, sw4 * sh);
1615 SvPOK_only (darkness_sv);
1616 SvCUR_set (darkness_sv, sw4 * sh);
1617
1618 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1619 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1620
1621 for (y = 0; y < sh; y++)
1622 if (0 <= y + vy && y + vy < self->rows)
1623 {
1624 maprow *row = self->row + (y + vy);
1625
1626 for (x = 0; x < sw; x++)
1627 if (row->c0 <= x + vx && x + vx < row->c1)
1628 {
1629 mapcell *cell = row->col + (x + vx - row->c0);
1630
1631 darkness[y * sw4 + x] = cell->darkness
1632 ? 255 - (cell->darkness - 1)
1633 : 255 - FOW_DARKNESS;
1634 }
1635 }
857 1636
858 EXTEND (SP, 3); 1637 EXTEND (SP, 3);
859 PUSHs (sv_2mortal (newSViv (sw4))); 1638 PUSHs (sv_2mortal (newSViv (sw4)));
860 PUSHs (sv_2mortal (newSViv (sh))); 1639 PUSHs (sv_2mortal (newSViv (sh)));
861 PUSHs (darkness_sv); 1640 PUSHs (darkness_sv);
862} 1641}
863 1642
864SV * 1643SV *
865get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1644get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
866 CODE: 1645 CODE:
867{ 1646{
868 int x, y, x1, y1; 1647 int x, y, x1, y1;
869 SV *data_sv = newSV (w * h * 7 + 5); 1648 SV *data_sv = newSV (w * h * 7 + 5);
870 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1649 uint8_t *data = (uint8_t *)SvPVX (data_sv);
872 *data++ = 0; /* version 0 format */ 1651 *data++ = 0; /* version 0 format */
873 *data++ = w >> 8; *data++ = w; 1652 *data++ = w >> 8; *data++ = w;
874 *data++ = h >> 8; *data++ = h; 1653 *data++ = h >> 8; *data++ = h;
875 1654
876 // we need to do this 'cause we don't keep an absolute coord system for rows 1655 // we need to do this 'cause we don't keep an absolute coord system for rows
877 // TODO: treat rows as we treat 1656 // TODO: treat rows as we treat columns
878 map_get_row (self, y0 + self->y - self->oy);//D 1657 map_get_row (self, y0 + self->y - self->oy);//D
879 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1658 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
880 1659
881 x0 += self->x - self->ox; 1660 x0 += self->x - self->ox;
882 y0 += self->y - self->oy; 1661 y0 += self->y - self->oy;
932} 1711}
933 OUTPUT: 1712 OUTPUT:
934 RETVAL 1713 RETVAL
935 1714
936void 1715void
937set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1716set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
938 PPCODE: 1717 PPCODE:
939{ 1718{
940 int x, y, z; 1719 int x, y, z;
941 int w, h; 1720 int w, h;
942 int x1, y1; 1721 int x1, y1;
946 1725
947 w = *data++ << 8; w |= *data++; 1726 w = *data++ << 8; w |= *data++;
948 h = *data++ << 8; h |= *data++; 1727 h = *data++ << 8; h |= *data++;
949 1728
950 // we need to do this 'cause we don't keep an absolute coord system for rows 1729 // we need to do this 'cause we don't keep an absolute coord system for rows
951 // TODO: treat rows as we treat 1730 // TODO: treat rows as we treat columns
952 map_get_row (self, y0 + self->y - self->oy);//D 1731 map_get_row (self, y0 + self->y - self->oy);//D
953 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1732 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
954 1733
955 x0 += self->x - self->ox; 1734 x0 += self->x - self->ox;
956 y0 += self->y - self->oy; 1735 y0 += self->y - self->oy;
974 1753
975 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1754 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
976 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1755 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
977 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1756 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
978 1757
979 if (cell->darkness <= 0) 1758 if (cell->darkness == 0)
980 { 1759 {
981 cell->darkness = -1; 1760 cell->darkness = 0;
982 1761
983 for (z = 0; z <= 2; z++) 1762 for (z = 0; z <= 2; z++)
984 { 1763 {
985 cell->face[z] = face[z]; 1764 cell->face[z] = face[z];
986 1765
991 } 1770 }
992 } 1771 }
993 } 1772 }
994} 1773}
995 1774
1775MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1776
1777CFPlus::MixChunk
1778new_from_file (SV *class, char *path)
1779 CODE:
1780 RETVAL = Mix_LoadWAV (path);
1781 OUTPUT:
1782 RETVAL
1783
1784void
1785DESTROY (CFPlus::MixChunk self)
1786 CODE:
1787 Mix_FreeChunk (self);
1788
1789int
1790volume (CFPlus::MixChunk self, int volume = -1)
1791 CODE:
1792 RETVAL = Mix_VolumeChunk (self, volume);
1793 OUTPUT:
1794 RETVAL
1795
1796int
1797play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1798 CODE:
1799 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1800 OUTPUT:
1801 RETVAL
1802
1803MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1804
1805int
1806volume (int volume = -1)
1807 CODE:
1808 RETVAL = Mix_VolumeMusic (volume);
1809 OUTPUT:
1810 RETVAL
1811
1812CFPlus::MixMusic
1813new_from_file (SV *class, char *path)
1814 CODE:
1815 RETVAL = Mix_LoadMUS (path);
1816 OUTPUT:
1817 RETVAL
1818
1819void
1820DESTROY (CFPlus::MixMusic self)
1821 CODE:
1822 Mix_FreeMusic (self);
1823
1824int
1825play (CFPlus::MixMusic self, int loops = -1)
1826 CODE:
1827 RETVAL = Mix_PlayMusic (self, loops);
1828 OUTPUT:
1829 RETVAL
1830
1831MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1832
1833BOOT:
1834{
1835 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1836 static const struct {
1837 const char *name;
1838 IV iv;
1839 } *civ, const_iv[] = {
1840# define const_iv(name) { # name, (IV)name }
1841 const_iv (GL_COLOR_MATERIAL),
1842 const_iv (GL_SMOOTH),
1843 const_iv (GL_FLAT),
1844 const_iv (GL_DITHER),
1845 const_iv (GL_BLEND),
1846 const_iv (GL_CULL_FACE),
1847 const_iv (GL_SCISSOR_TEST),
1848 const_iv (GL_DEPTH_TEST),
1849 const_iv (GL_ALPHA_TEST),
1850 const_iv (GL_NORMALIZE),
1851 const_iv (GL_RESCALE_NORMAL),
1852 const_iv (GL_FRONT),
1853 const_iv (GL_BACK),
1854 const_iv (GL_AND),
1855 const_iv (GL_ONE),
1856 const_iv (GL_ZERO),
1857 const_iv (GL_SRC_ALPHA),
1858 const_iv (GL_DST_ALPHA),
1859 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1860 const_iv (GL_ONE_MINUS_DST_ALPHA),
1861 const_iv (GL_SRC_ALPHA_SATURATE),
1862 const_iv (GL_RGB),
1863 const_iv (GL_RGBA),
1864 const_iv (GL_RGBA4),
1865 const_iv (GL_RGBA8),
1866 const_iv (GL_RGB5_A1),
1867 const_iv (GL_UNSIGNED_BYTE),
1868 const_iv (GL_UNSIGNED_SHORT),
1869 const_iv (GL_UNSIGNED_INT),
1870 const_iv (GL_ALPHA),
1871 const_iv (GL_INTENSITY),
1872 const_iv (GL_LUMINANCE),
1873 const_iv (GL_LUMINANCE_ALPHA),
1874 const_iv (GL_FLOAT),
1875 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1876 const_iv (GL_COMPILE),
1877 const_iv (GL_TEXTURE_1D),
1878 const_iv (GL_TEXTURE_2D),
1879 const_iv (GL_TEXTURE_ENV),
1880 const_iv (GL_TEXTURE_MAG_FILTER),
1881 const_iv (GL_TEXTURE_MIN_FILTER),
1882 const_iv (GL_TEXTURE_ENV_MODE),
1883 const_iv (GL_TEXTURE_WRAP_S),
1884 const_iv (GL_TEXTURE_WRAP_T),
1885 const_iv (GL_REPEAT),
1886 const_iv (GL_CLAMP),
1887 const_iv (GL_CLAMP_TO_EDGE),
1888 const_iv (GL_NEAREST),
1889 const_iv (GL_LINEAR),
1890 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1891 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1892 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1893 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1894 const_iv (GL_GENERATE_MIPMAP),
1895 const_iv (GL_MODULATE),
1896 const_iv (GL_DECAL),
1897 const_iv (GL_REPLACE),
1898 const_iv (GL_DEPTH_BUFFER_BIT),
1899 const_iv (GL_COLOR_BUFFER_BIT),
1900 const_iv (GL_PROJECTION),
1901 const_iv (GL_MODELVIEW),
1902 const_iv (GL_COLOR_LOGIC_OP),
1903 const_iv (GL_SEPARABLE_2D),
1904 const_iv (GL_CONVOLUTION_2D),
1905 const_iv (GL_CONVOLUTION_BORDER_MODE),
1906 const_iv (GL_CONSTANT_BORDER),
1907 const_iv (GL_LINES),
1908 const_iv (GL_LINE_STRIP),
1909 const_iv (GL_LINE_LOOP),
1910 const_iv (GL_QUADS),
1911 const_iv (GL_QUAD_STRIP),
1912 const_iv (GL_TRIANGLES),
1913 const_iv (GL_TRIANGLE_STRIP),
1914 const_iv (GL_TRIANGLE_FAN),
1915 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1916 const_iv (GL_FASTEST),
1917 const_iv (GL_V2F),
1918 const_iv (GL_V3F),
1919 const_iv (GL_T2F_V3F),
1920 const_iv (GL_T2F_N3F_V3F),
1921# undef const_iv
1922 };
1923
1924 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1925 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1926}
1927
1928char *
1929gl_vendor ()
1930 CODE:
1931 RETVAL = (char *)glGetString (GL_VENDOR);
1932 OUTPUT:
1933 RETVAL
1934
1935char *
1936gl_version ()
1937 CODE:
1938 RETVAL = (char *)glGetString (GL_VERSION);
1939 OUTPUT:
1940 RETVAL
1941
1942char *
1943gl_extensions ()
1944 CODE:
1945 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1946 OUTPUT:
1947 RETVAL
1948
1949int glGetError ()
1950
1951void glFinish ()
1952
1953void glClear (int mask)
1954
1955void glClearColor (float r, float g, float b, float a = 1.0)
1956 PROTOTYPE: @
1957
1958void glEnable (int cap)
1959
1960void glDisable (int cap)
1961
1962void glShadeModel (int mode)
1963
1964void glHint (int target, int mode)
1965
1966void glBlendFunc (int sfactor, int dfactor)
1967
1968void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1969 CODE:
1970 gl_BlendFuncSeparate (sa, da, saa, daa);
1971
1972void glDepthMask (int flag)
1973
1974void glLogicOp (int opcode)
1975
1976void glColorMask (int red, int green, int blue, int alpha)
1977
1978void glMatrixMode (int mode)
1979
1980void glPushMatrix ()
1981
1982void glPopMatrix ()
1983
1984void glLoadIdentity ()
1985
1986void glDrawBuffer (int buffer)
1987
1988void glReadBuffer (int buffer)
1989
1990# near_ and far_ are due to microsofts buggy "c" compiler
1991void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1992
1993# near_ and far_ are due to microsofts buggy "c" compiler
1994void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1995
1996void glViewport (int x, int y, int width, int height)
1997
1998void glScissor (int x, int y, int width, int height)
1999
2000void glTranslate (float x, float y, float z = 0.)
2001 CODE:
2002 glTranslatef (x, y, z);
2003
2004void glScale (float x, float y, float z = 1.)
2005 CODE:
2006 glScalef (x, y, z);
2007
2008void glRotate (float angle, float x, float y, float z)
2009 CODE:
2010 glRotatef (angle, x, y, z);
2011
2012void glBegin (int mode)
2013
2014void glEnd ()
2015
2016void glColor (float r, float g, float b, float a = 1.0)
2017 PROTOTYPE: @
2018 ALIAS:
2019 glColor_premultiply = 1
2020 CODE:
2021 if (ix)
2022 {
2023 r *= a;
2024 g *= a;
2025 b *= a;
2026 }
2027 // microsoft visual "c" rounds instead of truncating...
2028 glColor4f (r, g, b, a);
2029
2030void glInterleavedArrays (int format, int stride, char *data)
2031
2032void glDrawElements (int mode, int count, int type, char *indices)
2033
2034# 1.2 void glDrawRangeElements (int mode, int start, int end
2035
2036void glRasterPos (float x, float y, float z = 0.)
2037 CODE:
2038 glRasterPos3f (0, 0, z);
2039 glBitmap (0, 0, 0, 0, x, y, 0);
2040
2041void glVertex (float x, float y, float z = 0.)
2042 CODE:
2043 glVertex3f (x, y, z);
2044
2045void glTexCoord (float s, float t)
2046 CODE:
2047 glTexCoord2f (s, t);
2048
2049void glTexEnv (int target, int pname, float param)
2050 CODE:
2051 glTexEnvf (target, pname, param);
2052
2053void glTexParameter (int target, int pname, float param)
2054 CODE:
2055 glTexParameterf (target, pname, param);
2056
2057void glBindTexture (int target, int name)
2058
2059void glConvolutionParameter (int target, int pname, float params)
2060 CODE:
2061 if (gl.ConvolutionParameterf)
2062 gl.ConvolutionParameterf (target, pname, params);
2063
2064void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2065 CODE:
2066 if (gl.ConvolutionFilter2D)
2067 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2068
2069void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2070 CODE:
2071 if (gl.SeparableFilter2D)
2072 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2073
2074void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2075
2076void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2077
2078void glDrawPixels (int width, int height, int format, int type, char *pixels)
2079
2080void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2081
2082int glGenTexture ()
2083 CODE:
2084{
2085 GLuint name;
2086 glGenTextures (1, &name);
2087 RETVAL = name;
2088}
2089 OUTPUT:
2090 RETVAL
2091
2092void glDeleteTexture (int name)
2093 CODE:
2094{
2095 GLuint name_ = name;
2096 glDeleteTextures (1, &name_);
2097}
2098
2099int glGenList ()
2100 CODE:
2101 RETVAL = glGenLists (1);
2102 OUTPUT:
2103 RETVAL
2104
2105void glDeleteList (int list)
2106 CODE:
2107 glDeleteLists (list, 1);
2108
2109void glNewList (int list, int mode = GL_COMPILE)
2110
2111void glEndList ()
2112
2113void glCallList (int list)
2114

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