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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.49 by root, Tue Apr 18 01:36:12 2006 UTC vs.
Revision 1.161 by root, Mon Oct 9 23:30:44 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
3#endif 8#endif
4 9
5#include "EXTERN.h" 10#include "EXTERN.h"
6#include "perl.h" 11#include "perl.h"
7#include "XSUB.h" 12#include "XSUB.h"
8 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
9#include <string.h> 19#include <string.h>
10#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
11 22
12#include <SDL.h> 23#include <SDL.h>
24#include <SDL_endian.h>
13#include <SDL_image.h> 25#include <SDL_image.h>
26#include <SDL_mixer.h>
14#include <SDL_opengl.h> 27#include <SDL_opengl.h>
15 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
16#include <glib/gmacros.h> 32#include <glib/gmacros.h>
17 33
18#include <pango/pango.h> 34#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 35
22#ifndef _WIN32 36#ifndef _WIN32
23# include <sys/types.h> 37# include <sys/types.h>
24# include <sys/socket.h> 38# include <sys/socket.h>
25# include <netinet/in.h> 39# include <netinet/in.h>
32 typedef signed char int8_t; 46 typedef signed char int8_t;
33 typedef signed short int16_t; 47 typedef signed short int16_t;
34 typedef signed int int32_t; 48 typedef signed int int32_t;
35#endif 49#endif
36 50
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
52
37#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
38 54
39#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
41 57
42static PangoContext *context; 58#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
89typedef Mix_Chunk *CFPlus__MixChunk;
90typedef Mix_Music *CFPlus__MixMusic;
91
92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
44 111
45typedef struct cf_layout { 112typedef struct cf_layout {
46 PangoLayout *pl; 113 PangoLayout *pl;
114 float r, g, b, a; // default color for rgba mode
47 int base_height; 115 int base_height;
116 CFPlus__Font font;
48} *CFClient__Layout; 117} *CFPlus__Layout;
118
119static CFPlus__Font default_font;
120static PangoContext *opengl_context;
121static PangoFontMap *opengl_fontmap;
49 122
50static void 123static void
51substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
52{ 125{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 131}
56 132
57static void 133static void
58layout_update (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
59{ 135{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
62 */ 138 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 139 PangoFontDescription *font = self->font ? self->font : default_font;
64 140
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 141 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 143
144 pango_layout_set_font_description (self->pl, font);
72} 145}
73 146
74static void 147static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 149{
77 layout_update (self); 150 PangoRectangle rect;
78 151
152 // get_pixel_* wrongly rounds down
79 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
80 154
81 *w = (*w + 3) & ~3; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
82 if (!*w) *w = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
83 if (!*h) *h = 1; 157
158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
84} 163}
85 164
86typedef uint16_t mapface; 165typedef uint16_t mapface;
87 166
88typedef struct { 167typedef struct {
91 float s, t; 170 float s, t;
92 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
93} maptex; 172} maptex;
94 173
95typedef struct { 174typedef struct {
96 int16_t darkness; 175 uint32_t player;
97 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
98} mapcell; 179} mapcell;
99 180
100typedef struct { 181typedef struct {
101 int32_t c0, c1; 182 int32_t c0, c1;
102 mapcell *col; 183 mapcell *col;
111 int texs; 192 int texs;
112 maptex *tex; 193 maptex *tex;
113 194
114 int32_t rows; 195 int32_t rows;
115 maprow *row; 196 maprow *row;
116} *CFClient__Map; 197} *CFPlus__Map;
117 198
118static char * 199static char *
119prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
120{ 201{
121 char *p; 202 char *p;
139 220
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 223
143static maprow * 224static maprow *
144map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
145{ 226{
146 if (0 > y) 227 if (0 > y)
147 { 228 {
148 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
187 268
188 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
189} 270}
190 271
191static mapcell * 272static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
193{ 274{
194 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
195} 276}
196 277
197static void 278static void
198map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
199{ 280{
200 int r; 281 int r;
201 282
202 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
211 self->row = 0; 292 self->row = 0;
212 self->rows = 0; 293 self->rows = 0;
213} 294}
214 295
215static void 296static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 298{
218 int x, y; 299 int x, y;
219 maprow *row; 300 maprow *row;
301 mapcell *cell;
220 302
221 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
222 if (y >= 0) 304 if (y >= 0)
223 { 305 {
224 if (y >= self->rows) 306 if (y >= self->rows)
230 if (x >= row->c0) 312 if (x >= row->c0)
231 { 313 {
232 if (x >= row->c1) 314 if (x >= row->c1)
233 break; 315 break;
234 316
235 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
236 } 323 }
237 } 324 }
238} 325}
239 326
327static void
328music_finished (void)
329{
330 SDL_UserEvent ev;
331
332 ev.type = SDL_USEREVENT;
333 ev.code = 0;
334 ev.data1 = 0;
335 ev.data2 = 0;
336
337 SDL_PushEvent ((SDL_Event *)&ev);
338}
339
340static void
341channel_finished (int channel)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 1;
347 ev.data1 = (void *)(long)channel;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
240MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
241 371
242PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
243 373
244BOOT: 374BOOT:
245{ 375{
246 fontmap = pango_ft2_font_map_new (); 376 HV *stash = gv_stashpv ("CFPlus", 1);
377 static const struct {
378 const char *name;
379 IV iv;
380 } *civ, const_iv[] = {
381# define const_iv(name) { # name, (IV)name }
382 const_iv (SDL_ACTIVEEVENT),
383 const_iv (SDL_KEYDOWN),
384 const_iv (SDL_KEYUP),
385 const_iv (SDL_MOUSEMOTION),
386 const_iv (SDL_MOUSEBUTTONDOWN),
387 const_iv (SDL_MOUSEBUTTONUP),
388 const_iv (SDL_JOYAXISMOTION),
389 const_iv (SDL_JOYBALLMOTION),
390 const_iv (SDL_JOYHATMOTION),
391 const_iv (SDL_JOYBUTTONDOWN),
392 const_iv (SDL_JOYBUTTONUP),
393 const_iv (SDL_QUIT),
394 const_iv (SDL_SYSWMEVENT),
395 const_iv (SDL_EVENT_RESERVEDA),
396 const_iv (SDL_EVENT_RESERVEDB),
397 const_iv (SDL_VIDEORESIZE),
398 const_iv (SDL_VIDEOEXPOSE),
399 const_iv (SDL_USEREVENT),
400 const_iv (SDLK_KP0),
401 const_iv (SDLK_KP1),
402 const_iv (SDLK_KP2),
403 const_iv (SDLK_KP3),
404 const_iv (SDLK_KP4),
405 const_iv (SDLK_KP5),
406 const_iv (SDLK_KP6),
407 const_iv (SDLK_KP7),
408 const_iv (SDLK_KP8),
409 const_iv (SDLK_KP9),
410 const_iv (SDLK_KP_PERIOD),
411 const_iv (SDLK_KP_DIVIDE),
412 const_iv (SDLK_KP_MULTIPLY),
413 const_iv (SDLK_KP_MINUS),
414 const_iv (SDLK_KP_PLUS),
415 const_iv (SDLK_KP_ENTER),
416 const_iv (SDLK_KP_EQUALS),
417 const_iv (SDLK_UP),
418 const_iv (SDLK_DOWN),
419 const_iv (SDLK_RIGHT),
420 const_iv (SDLK_LEFT),
421 const_iv (SDLK_INSERT),
422 const_iv (SDLK_HOME),
423 const_iv (SDLK_END),
424 const_iv (SDLK_PAGEUP),
425 const_iv (SDLK_PAGEDOWN),
426 const_iv (SDLK_F1),
427 const_iv (SDLK_F2),
428 const_iv (SDLK_F3),
429 const_iv (SDLK_F4),
430 const_iv (SDLK_F5),
431 const_iv (SDLK_F6),
432 const_iv (SDLK_F7),
433 const_iv (SDLK_F8),
434 const_iv (SDLK_F9),
435 const_iv (SDLK_F10),
436 const_iv (SDLK_F11),
437 const_iv (SDLK_F12),
438 const_iv (SDLK_F13),
439 const_iv (SDLK_F14),
440 const_iv (SDLK_F15),
441 const_iv (SDLK_NUMLOCK),
442 const_iv (SDLK_CAPSLOCK),
443 const_iv (SDLK_SCROLLOCK),
444 const_iv (SDLK_RSHIFT),
445 const_iv (SDLK_LSHIFT),
446 const_iv (SDLK_RCTRL),
447 const_iv (SDLK_LCTRL),
448 const_iv (SDLK_RALT),
449 const_iv (SDLK_LALT),
450 const_iv (SDLK_RMETA),
451 const_iv (SDLK_LMETA),
452 const_iv (SDLK_LSUPER),
453 const_iv (SDLK_RSUPER),
454 const_iv (SDLK_MODE),
455 const_iv (SDLK_COMPOSE),
456 const_iv (SDLK_HELP),
457 const_iv (SDLK_PRINT),
458 const_iv (SDLK_SYSREQ),
459 const_iv (SDLK_BREAK),
460 const_iv (SDLK_MENU),
461 const_iv (SDLK_POWER),
462 const_iv (SDLK_EURO),
463 const_iv (SDLK_UNDO),
464 const_iv (KMOD_NONE),
465 const_iv (KMOD_LSHIFT),
466 const_iv (KMOD_RSHIFT),
467 const_iv (KMOD_LCTRL),
468 const_iv (KMOD_RCTRL),
469 const_iv (KMOD_LALT),
470 const_iv (KMOD_RALT),
471 const_iv (KMOD_LMETA),
472 const_iv (KMOD_RMETA),
473 const_iv (KMOD_NUM),
474 const_iv (KMOD_CAPS),
475 const_iv (KMOD_MODE),
476 const_iv (KMOD_CTRL),
477 const_iv (KMOD_SHIFT),
478 const_iv (KMOD_ALT),
479 const_iv (KMOD_META)
480# undef const_iv
481 };
482
483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
485}
486
487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
247 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
248 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
249} 505}
506
507int
508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
509
510void
511SDL_Quit ()
512
513void
514SDL_ListModes ()
515 PPCODE:
516{
517 SDL_Rect **m;
518
519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
531
532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
537
538 SDL_EnableUNICODE (1);
539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
540
541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
542
543 if (m && m != (SDL_Rect **)-1)
544 while (*m)
545 {
546 AV *av = newAV ();
547 av_push (av, newSViv ((*m)->w));
548 av_push (av, newSViv ((*m)->h));
549 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
550
551 ++m;
552 }
553}
554
555char *
556SDL_GetError ()
557
558int
559SDL_SetVideoMode (int w, int h, int fullscreen)
560 CODE:
561 RETVAL = !!SDL_SetVideoMode (
562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
563 );
564 if (RETVAL)
565 {
566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
571 OUTPUT:
572 RETVAL
573
574void
575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
579
580void
581SDL_PollEvent ()
582 PPCODE:
583{
584 SDL_Event ev;
585
586 while (SDL_PollEvent (&ev))
587 {
588 HV *hv = newHV ();
589 hv_store (hv, "type", 4, newSViv (ev.type), 0);
590
591 switch (ev.type)
592 {
593 case SDL_KEYDOWN:
594 case SDL_KEYUP:
595 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
596 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
597 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
598 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
599 break;
600
601 case SDL_ACTIVEEVENT:
602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
604 break;
605
606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
614 break;
615
616 case SDL_MOUSEBUTTONDOWN:
617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
624 break;
625
626 case SDL_USEREVENT:
627 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
630 break;
631 }
632
633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
634 }
635}
636
637int
638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
639 POSTCALL:
640 Mix_HookMusicFinished (music_finished);
641 Mix_ChannelFinished (channel_finished);
642
643void
644Mix_CloseAudio ()
645
646int
647Mix_AllocateChannels (int numchans = -1)
250 648
251void 649void
252lowdelay (int fd, int val = 1) 650lowdelay (int fd, int val = 1)
253 CODE: 651 CODE:
254#ifndef _WIN32 652#ifndef _WIN32
255 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
256#endif 654#endif
257 655
258char * 656void
259gl_version () 657win32_proxy_info ()
260 CODE: 658 PPCODE:
261 RETVAL = (char *)glGetString (GL_VERSION); 659{
262 OUTPUT: 660#ifdef _WIN32
263 RETVAL 661 char buffer[2048];
662 DWORD buflen;
264 663
265char * 664 EXTEND (SP, 3);
266gl_extensions () 665
267 CODE: 666 buflen = sizeof (buffer);
268 RETVAL = (char *)glGetString (GL_EXTENSIONS); 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
269 OUTPUT: 668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
270 RETVAL 669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
671
672 buflen = sizeof (buffer);
673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
674 {
675 PUSHs (newSVpv (buffer, 0));
676
677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
271 684
272void 685void
273add_font (char *file) 686add_font (char *file)
274 CODE: 687 CODE:
275 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
276
277void
278set_font (char *file)
279 CODE:
280{
281 int count;
282 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
283 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
284 FcPatternDestroy (pattern);
285 pango_context_set_font_description (context, font);
286}
287 689
288void 690void
289load_image_inline (SV *image_) 691load_image_inline (SV *image_)
290 ALIAS: 692 ALIAS:
291 load_image_file = 1 693 load_image_file = 1
333 735
334 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 736 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
335 737
336 assert (surface2->pitch == surface2->w * 4); 738 assert (surface2->pitch == surface2->w * 4);
337 739
740 SDL_LockSurface (surface2);
338 EXTEND (SP, 5); 741 EXTEND (SP, 6);
339 PUSHs (sv_2mortal (newSViv (surface2->w))); 742 PUSHs (sv_2mortal (newSViv (surface2->w)));
340 PUSHs (sv_2mortal (newSViv (surface2->h))); 743 PUSHs (sv_2mortal (newSViv (surface2->h)));
341 SDL_LockSurface (surface2);
342 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 744 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
343 SDL_UnlockSurface (surface2);
344 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 745 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
345 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 746 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
346 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 747 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
748 SDL_UnlockSurface (surface2);
347 749
348 SDL_FreeSurface (surface); 750 SDL_FreeSurface (surface);
349 SDL_FreeSurface (surface2); 751 SDL_FreeSurface (surface2);
350} 752}
351 753
373 PUSHs (sv_2mortal (newSViv (b / y))); 775 PUSHs (sv_2mortal (newSViv (b / y)));
374 PUSHs (sv_2mortal (newSViv (a / y))); 776 PUSHs (sv_2mortal (newSViv (a / y)));
375} 777}
376 778
377void 779void
780error (char *message)
781 CODE:
782 fprintf (stderr, "ERROR: %s\n", message);
783#ifdef _WIN32
784 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
785#endif
786
787void
378fatal (char *message) 788fatal (char *message)
379 CODE: 789 CODE:
790 fprintf (stderr, "FATAL: %s\n", message);
791#ifdef _WIN32
792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
793#endif
794 _exit (1);
795
796void
797_exit (int retval = 0)
798 CODE:
380#ifdef WIN32 799#ifdef WIN32
381 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 800 ExitThread (retval); // unclean, please beam me up
382#else 801#else
383 fprintf (stderr, "FATAL: %s\n", message); 802 _exit (retval);
384#endif 803#endif
385 exit (1);
386 804
805MODULE = CFPlus PACKAGE = CFPlus::Font
806
807CFPlus::Font
808new_from_file (SV *class, char *path, int id = 0)
809 CODE:
810{
811 int count;
812 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
813 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
814 FcPatternDestroy (pattern);
815}
816 OUTPUT:
817 RETVAL
818
819void
820DESTROY (CFPlus::Font self)
821 CODE:
822 pango_font_description_free (self);
823
824void
825make_default (CFPlus::Font self)
826 CODE:
827 default_font = self;
828
387MODULE = CFClient PACKAGE = CFClient::Layout 829MODULE = CFPlus PACKAGE = CFPlus::Layout
388 830
389CFClient::Layout 831void
390new (SV *class, int base_height = 10) 832reset_glyph_cache ()
833 CODE:
834 tc_clear ();
835
836CFPlus::Layout
837new (SV *class)
391 CODE: 838 CODE:
392 New (0, RETVAL, 1, struct cf_layout); 839 New (0, RETVAL, 1, struct cf_layout);
393 RETVAL->base_height = base_height; 840
394 RETVAL->pl = pango_layout_new (context); 841 RETVAL->pl = pango_layout_new (opengl_context);
842 RETVAL->r = 1.;
843 RETVAL->g = 1.;
844 RETVAL->b = 1.;
845 RETVAL->a = 1.;
846 RETVAL->base_height = MIN_FONT_HEIGHT;
847 RETVAL->font = 0;
848
395 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 849 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
850 layout_update_font (RETVAL);
396 OUTPUT: 851 OUTPUT:
397 RETVAL 852 RETVAL
398 853
399void 854void
400DESTROY (CFClient::Layout self) 855DESTROY (CFPlus::Layout self)
401 CODE: 856 CODE:
402 g_object_unref (self->pl); 857 g_object_unref (self->pl);
403 Safefree (self); 858 Safefree (self);
404 859
405void 860void
406set_text (CFClient::Layout self, SV *text_) 861set_text (CFPlus::Layout self, SV *text_)
407 CODE: 862 CODE:
408{ 863{
409 STRLEN textlen; 864 STRLEN textlen;
410 char *text = SvPVutf8 (text_, textlen); 865 char *text = SvPVutf8 (text_, textlen);
411 866
412 pango_layout_set_text (self->pl, text, textlen); 867 pango_layout_set_text (self->pl, text, textlen);
413} 868}
414 869
415void 870void
416set_markup (CFClient::Layout self, SV *text_) 871set_markup (CFPlus::Layout self, SV *text_)
417 CODE: 872 CODE:
418{ 873{
419 STRLEN textlen; 874 STRLEN textlen;
420 char *text = SvPVutf8 (text_, textlen); 875 char *text = SvPVutf8 (text_, textlen);
421 876
422 pango_layout_set_markup (self->pl, text, textlen); 877 pango_layout_set_markup (self->pl, text, textlen);
423} 878}
424 879
880void
881set_shapes (CFPlus::Layout self, ...)
882 CODE:
883{
884 PangoAttrList *attrs = 0;
885 const char *text = pango_layout_get_text (self->pl);
886 const char *pos = text;
887 int arg = 4;
888
889 while (arg < items && (pos = strstr (pos, OBJ_STR)))
890 {
891 PangoRectangle inkrect, rect;
892 PangoAttribute *attr;
893
894 int x = SvIV (ST (arg - 3));
895 int y = SvIV (ST (arg - 2));
896 int w = SvIV (ST (arg - 1));
897 int h = SvIV (ST (arg ));
898
899 inkrect.x = 0;
900 inkrect.y = 0;
901 inkrect.width = 0;
902 inkrect.height = 0;
903
904 rect.x = x * PANGO_SCALE;
905 rect.y = y * PANGO_SCALE;
906 rect.width = w * PANGO_SCALE;
907 rect.height = h * PANGO_SCALE;
908
909 if (!attrs)
910 attrs = pango_layout_get_attributes (self->pl);
911
912 attr = pango_attr_shape_new (&inkrect, &rect);
913 attr->start_index = pos - text;
914 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
915 pango_attr_list_insert (attrs, attr);
916
917 arg += 4;
918 pos += sizeof (OBJ_STR) - 1;
919 }
920
921 if (attrs)
922 pango_layout_set_attributes (self->pl, attrs);
923}
924
925void
926get_shapes (CFPlus::Layout self)
927 PPCODE:
928{
929 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
930
931 do
932 {
933 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
934
935 if (run && shape_attr_p (run))
936 {
937 PangoRectangle extents;
938 pango_layout_iter_get_run_extents (iter, 0, &extents);
939
940 EXTEND (SP, 2);
941 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
942 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
943 }
944 }
945 while (pango_layout_iter_next_run (iter));
946
947 pango_layout_iter_free (iter);
948}
949
950int
951has_wrapped (CFPlus::Layout self)
952 CODE:
953{
954 int lines = 1;
955 const char *text = pango_layout_get_text (self->pl);
956
957 while (*text)
958 lines += *text++ == '\n';
959
960 RETVAL = lines < pango_layout_get_line_count (self->pl);
961}
962 OUTPUT:
963 RETVAL
964
425SV * 965SV *
426get_text (CFClient::Layout self) 966get_text (CFPlus::Layout self)
427 CODE: 967 CODE:
428 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 968 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
429 SvUTF8_on (RETVAL); 969 sv_utf8_decode (RETVAL);
430 OUTPUT: 970 OUTPUT:
431 RETVAL 971 RETVAL
432 972
433void 973void
974set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
975 CODE:
976 self->r = r;
977 self->g = g;
978 self->b = b;
979 self->a = a;
980
981void
982set_font (CFPlus::Layout self, CFPlus::Font font = 0)
983 CODE:
984 if (self->font != font)
985 {
986 self->font = font;
987 layout_update_font (self);
988 }
989
990void
434set_height (CFClient::Layout self, int base_height) 991set_height (CFPlus::Layout self, int base_height)
435 CODE: 992 CODE:
993 if (self->base_height != base_height)
994 {
436 self->base_height = base_height; 995 self->base_height = base_height;
996 layout_update_font (self);
997 }
437 998
438void 999void
439set_width (CFClient::Layout self, int max_width = -1) 1000set_width (CFPlus::Layout self, int max_width = -1)
440 CODE: 1001 CODE:
441 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1002 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
442 1003
443void 1004void
1005set_indent (CFPlus::Layout self, int indent)
1006 CODE:
1007 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1008
1009void
1010set_spacing (CFPlus::Layout self, int spacing)
1011 CODE:
1012 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1013
1014void
1015set_ellipsise (CFPlus::Layout self, int ellipsise)
1016 CODE:
1017 pango_layout_set_ellipsize (self->pl,
1018 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1019 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1020 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1021 : PANGO_ELLIPSIZE_NONE
1022 );
1023
1024void
1025set_single_paragraph_mode (CFPlus::Layout self, int spm)
1026 CODE:
1027 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1028
1029void
444size (CFClient::Layout self) 1030size (CFPlus::Layout self)
445 PPCODE: 1031 PPCODE:
446{ 1032{
447 int w, h; 1033 int w, h;
448 1034
449 layout_update (self);
450 layout_get_pixel_size (self, &w, &h); 1035 layout_get_pixel_size (self, &w, &h);
451 1036
452 EXTEND (SP, 2); 1037 EXTEND (SP, 2);
453 PUSHs (sv_2mortal (newSViv (w))); 1038 PUSHs (sv_2mortal (newSViv (w)));
454 PUSHs (sv_2mortal (newSViv (h))); 1039 PUSHs (sv_2mortal (newSViv (h)));
455} 1040}
456 1041
457int 1042int
1043descent (CFPlus::Layout self)
1044 CODE:
1045{
1046 PangoRectangle rect;
1047 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1048 pango_layout_line_get_pixel_extents (line, 0, &rect);
1049 RETVAL = PANGO_DESCENT (rect);
1050}
1051 OUTPUT:
1052 RETVAL
1053
1054int
458xy_to_index (CFClient::Layout self, int x, int y) 1055xy_to_index (CFPlus::Layout self, int x, int y)
459 CODE: 1056 CODE:
460{ 1057{
461 int index, trailing; 1058 int index, trailing;
462
463 layout_update (self);
464 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1059 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
465
466 RETVAL = index; 1060 RETVAL = index;
467} 1061}
468 OUTPUT: 1062 OUTPUT:
469 RETVAL 1063 RETVAL
470 1064
471void 1065void
472cursor_pos (CFClient::Layout self, int index) 1066cursor_pos (CFPlus::Layout self, int index)
473 PPCODE: 1067 PPCODE:
474{ 1068{
475 PangoRectangle strong_pos; 1069 PangoRectangle strong_pos;
476 layout_update (self);
477 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1070 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
478 1071
479 EXTEND (SP, 3); 1072 EXTEND (SP, 3);
480 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1073 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
481 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1074 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
482 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1075 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
483} 1076}
484 1077
485void 1078void
486render (CFClient::Layout self) 1079render (CFPlus::Layout self, float x, float y, int flags = 0)
487 PPCODE: 1080 PPCODE:
488{ 1081 pango_opengl_render_layout_subpixel (
489 SV *retval; 1082 self->pl,
490 int w, h; 1083 x * PANGO_SCALE, y * PANGO_SCALE,
491 FT_Bitmap bitmap; 1084 self->r, self->g, self->b, self->a,
1085 flags
1086 );
492 1087
493 layout_update (self); 1088MODULE = CFPlus PACKAGE = CFPlus::Texture
494 layout_get_pixel_size (self, &w, &h);
495 1089
496 retval = newSV (w * h); 1090void
497 SvPOK_only (retval); 1091pad2pot (SV *data_, SV *w_, SV *h_)
498 SvCUR_set (retval, w * h); 1092 CODE:
1093{
1094 int ow = SvIV (w_);
1095 int oh = SvIV (h_);
499 1096
500 bitmap.rows = h; 1097 if (ow && oh)
501 bitmap.width = w; 1098 {
502 bitmap.pitch = w; 1099 int nw = minpot (ow);
503 bitmap.buffer = (unsigned char*)SvPVX (retval); 1100 int nh = minpot (oh);
504 bitmap.num_grays = 256;
505 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
506 1101
507 memset (bitmap.buffer, 0, w * h); 1102 if (nw != ow || nh != oh)
508 1103 {
509 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1104 if (SvOK (data_))
1105 {
1106 STRLEN datalen;
1107 char *data = SvPVbyte (data_, datalen);
1108 int bpp = datalen / (ow * oh);
1109 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
510 1110
511 EXTEND (SP, 3); 1111 SvPOK_only (result_);
512 PUSHs (sv_2mortal (newSViv (w))); 1112 SvCUR_set (result_, nw * nh * bpp);
513 PUSHs (sv_2mortal (newSViv (h)));
514 PUSHs (sv_2mortal (retval));
515}
516 1113
517MODULE = CFClient PACKAGE = CFClient::Texture 1114 memset (SvPVX (result_), 0, nw * nh * bpp);
1115 while (oh--)
1116 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
518 1117
1118 sv_setsv (data_, result_);
1119 }
1120
1121 sv_setiv (w_, nw);
1122 sv_setiv (h_, nh);
1123 }
1124 }
1125}
1126
519void 1127void
520draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1128draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
521 PROTOTYPE: $$$;$$ 1129 PROTOTYPE: $$$;$$
1130 ALIAS:
1131 draw_quad_alpha = 1
1132 draw_quad_alpha_premultiplied = 2
522 CODE: 1133 CODE:
523{ 1134{
524 HV *hv = (HV *)SvRV (self); 1135 HV *hv = (HV *)SvRV (self);
525 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1136 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
526 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1137 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
527 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1138 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
528 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
529 1139
530 if (items < 5) 1140 if (items < 5)
531 { 1141 {
532 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1142 w = SvNV (*hv_fetch (hv, "w", 1, 1));
533 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1143 h = SvNV (*hv_fetch (hv, "h", 1, 1));
534 } 1144 }
535 1145
1146 if (ix)
1147 {
1148 glEnable (GL_BLEND);
1149
1150 if (ix == 2)
1151 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1152 else
1153 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1154 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1155
1156 glEnable (GL_ALPHA_TEST);
1157 glAlphaFunc (GL_GREATER, 0.01f);
1158 }
1159
536 glBindTexture (GL_TEXTURE_2D, name); 1160 glBindTexture (GL_TEXTURE_2D, name);
537 if (wrap_mode) { 1161
538 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
539 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
540 }
541 glBegin (GL_QUADS); 1162 glBegin (GL_QUADS);
542 glTexCoord2f (0, 0); glVertex2f (x , y ); 1163 glTexCoord2f (0, 0); glVertex2f (x , y );
543 glTexCoord2f (0, t); glVertex2f (x , y + h); 1164 glTexCoord2f (0, t); glVertex2f (x , y + h);
544 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1165 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
545 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1166 glTexCoord2f (s, 0); glVertex2f (x + w, y );
546 glEnd (); 1167 glEnd ();
547}
548 1168
1169 if (ix)
1170 {
1171 glDisable (GL_ALPHA_TEST);
1172 glDisable (GL_BLEND);
1173 }
1174}
1175
549MODULE = CFClient PACKAGE = CFClient::Map 1176MODULE = CFPlus PACKAGE = CFPlus::Map
550 1177
551CFClient::Map 1178CFPlus::Map
552new (SV *class, int map_width, int map_height) 1179new (SV *class, int map_width, int map_height)
553 CODE: 1180 CODE:
554 New (0, RETVAL, 1, struct map); 1181 New (0, RETVAL, 1, struct map);
555 RETVAL->x = 0; 1182 RETVAL->x = 0;
556 RETVAL->y = 0; 1183 RETVAL->y = 0;
566 RETVAL->row = 0; 1193 RETVAL->row = 0;
567 OUTPUT: 1194 OUTPUT:
568 RETVAL 1195 RETVAL
569 1196
570void 1197void
571DESTROY (CFClient::Map self) 1198DESTROY (CFPlus::Map self)
572 CODE: 1199 CODE:
573{ 1200{
574 map_clear (self); 1201 map_clear (self);
575 Safefree (self->face); 1202 Safefree (self->face);
1203 Safefree (self->tex);
576 Safefree (self); 1204 Safefree (self);
577} 1205}
578 1206
579void 1207void
580clear (CFClient::Map self) 1208clear (CFPlus::Map self)
581 CODE: 1209 CODE:
582 map_clear (self); 1210 map_clear (self);
583 1211
584void 1212void
585set_face (CFClient::Map self, int face, int texid) 1213set_face (CFPlus::Map self, int face, int texid)
586 CODE: 1214 CODE:
587{ 1215{
588 while (self->faces <= face) 1216 while (self->faces <= face)
589 { 1217 {
590 Append (mapface, self->face, self->faces, self->faces); 1218 Append (mapface, self->face, self->faces, self->faces);
593 1221
594 self->face [face] = texid; 1222 self->face [face] = texid;
595} 1223}
596 1224
597void 1225void
598set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1226set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
599 CODE: 1227 CODE:
600{ 1228{
601 while (self->texs <= texid) 1229 while (self->texs <= texid)
602 { 1230 {
603 Append (maptex, self->tex, self->texs, self->texs); 1231 Append (maptex, self->tex, self->texs, self->texs);
615 tex->r = r; 1243 tex->r = r;
616 tex->g = g; 1244 tex->g = g;
617 tex->b = b; 1245 tex->b = b;
618 tex->a = a; 1246 tex->a = a;
619 } 1247 }
1248
1249 // somewhat hackish, but for textures that require it, it really
1250 // improves the look, and most others don't suffer.
1251 glBindTexture (GL_TEXTURE_2D, name);
1252 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1253 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1254 // use uglier nearest interpolation because linear suffers
1255 // from transparent color bleeding and ugly wrapping effects.
1256 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
620} 1257}
621 1258
622int 1259int
623ox (CFClient::Map self) 1260ox (CFPlus::Map self)
624 ALIAS: 1261 ALIAS:
625 oy = 1 1262 oy = 1
1263 x = 2
1264 y = 3
1265 w = 4
1266 h = 5
626 CODE: 1267 CODE:
627 switch (ix) 1268 switch (ix)
628 { 1269 {
629 case 0: RETVAL = self->ox; break; 1270 case 0: RETVAL = self->ox; break;
630 case 1: RETVAL = self->oy; break; 1271 case 1: RETVAL = self->oy; break;
1272 case 2: RETVAL = self->x; break;
1273 case 3: RETVAL = self->y; break;
1274 case 4: RETVAL = self->w; break;
1275 case 5: RETVAL = self->h; break;
631 } 1276 }
632 OUTPUT: 1277 OUTPUT:
633 RETVAL 1278 RETVAL
634 1279
635void 1280void
636scroll (CFClient::Map self, int dx, int dy) 1281scroll (CFPlus::Map self, int dx, int dy)
637 CODE: 1282 CODE:
638{ 1283{
639 if (dx > 0) 1284 if (dx > 0)
640 map_blank (self, self->x, self->y, dx - 1, self->h); 1285 map_blank (self, self->x, self->y, dx, self->h);
641 else if (dx < 0) 1286 else if (dx < 0)
642 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1287 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
643 1288
644 if (dy > 0) 1289 if (dy > 0)
645 map_blank (self, self->x, self->y, self->w, dy - 1); 1290 map_blank (self, self->x, self->y, self->w, dy);
646 else if (dy < 0) 1291 else if (dy < 0)
647 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1292 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
648 1293
649 self->ox += dx; self->x += dx; 1294 self->ox += dx; self->x += dx;
650 self->oy += dy; self->y += dy; 1295 self->oy += dy; self->y += dy;
651 1296
652 while (self->y < 0) 1297 while (self->y < 0)
657 self->y += MAP_EXTEND_Y; 1302 self->y += MAP_EXTEND_Y;
658 } 1303 }
659} 1304}
660 1305
661void 1306void
662map1a_update (CFClient::Map self, SV *data_) 1307map1a_update (CFPlus::Map self, SV *data_, int extmap)
663 CODE: 1308 CODE:
664{ 1309{
665 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1310 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
666 uint8_t *data_end = (uint8_t *)SvEND (data_); 1311 uint8_t *data_end = (uint8_t *)SvEND (data_);
667 mapcell *cell; 1312 mapcell *cell;
668 int x, y, flags; 1313 int x, y, flags;
669 1314
670 while (data < data_end) 1315 while (data < data_end - 1)
671 { 1316 {
672 flags = (data [0] << 8) + data [1]; data += 2; 1317 flags = (data [0] << 8) + data [1]; data += 2;
673 1318
674 x = ((flags >> 10) & 63) + self->x; 1319 x = self->x + ((flags >> 10) & 63);
675 y = ((flags >> 4) & 63) + self->y; 1320 y = self->y + ((flags >> 4) & 63);
676 1321
677 cell = map_get_cell (self, x, y); 1322 cell = map_get_cell (self, x, y);
678 1323
679 if (flags & 15) 1324 if (flags & 15)
680 { 1325 {
681 if (cell->darkness < 0) 1326 if (!cell->darkness)
682 { 1327 {
1328 memset (cell, 0, sizeof (*cell));
683 cell->darkness = 0; 1329 cell->darkness = 256;
684 cell->face [0] = 0;
685 cell->face [1] = 0;
686 cell->face [2] = 0;
687 } 1330 }
688 1331
689 cell->darkness = flags & 8 ? *data++ : 255;
690
691 //TODO: don't trust server data to be in-range(!) 1332 //TODO: don't trust server data to be in-range(!)
1333
1334 if (flags & 8)
1335 {
1336 if (extmap)
1337 {
1338 uint8_t ext, cmd;
1339
1340 do
1341 {
1342 ext = *data++;
1343 cmd = ext & 0x3f;
1344
1345 if (cmd < 4)
1346 cell->darkness = 255 - ext * 64 + 1;
1347 else if (cmd == 5) // health
1348 {
1349 cell->stat_width = 1;
1350 cell->stat_hp = *data++;
1351 }
1352 else if (cmd == 6) // monster width
1353 cell->stat_width = *data++ + 1;
1354 else if (cmd == 0x47) // monster width
1355 {
1356 if (*data == 4)
1357 ; // decode player tag
1358
1359 data += *data + 1;
1360 }
1361 else if (cmd == 8) // cell flags
1362 cell->flags = *data++;
1363 else if (ext & 0x40) // unknown, multibyte => skip
1364 data += *data + 1;
1365 else
1366 data++;
1367 }
1368 while (ext & 0x80);
1369 }
1370 else
1371 cell->darkness = *data++ + 1;
1372 }
692 1373
693 if (flags & 4) 1374 if (flags & 4)
694 { 1375 {
695 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1376 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
696 } 1377 }
704 { 1385 {
705 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1386 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
706 } 1387 }
707 } 1388 }
708 else 1389 else
709 cell->darkness = -1; 1390 cell->darkness = 0;
710 } 1391 }
711} 1392}
712 1393
713SV * 1394SV *
714mapmap (CFClient::Map self, int w, int h) 1395mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
715 CODE: 1396 CODE:
716{ 1397{
717 int x0, x1, x; 1398 int x1, x;
718 int y0, y1, y; 1399 int y1, y;
719 int z; 1400 int z;
720 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1401 SV *map_sv = newSV (w * h * sizeof (uint32_t));
721 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1402 uint32_t *map = (uint32_t *)SvPVX (map_sv);
722 1403
723 SvPOK_only (map_sv); 1404 SvPOK_only (map_sv);
724 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1405 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
725 1406
726 x0 = self->x - w / 2; x1 = x0 + w; 1407 x0 += self->x; x1 = x0 + w;
727 y0 = self->y - h / 2; y1 = y0 + h; 1408 y0 += self->y; y1 = y0 + h;
728 1409
729 for (y = y0; y < y1; y++) 1410 for (y = y0; y < y1; y++)
730 { 1411 {
731 maprow *row = 0 <= y && y < self->rows 1412 maprow *row = 0 <= y && y < self->rows
732 ? self->row + y 1413 ? self->row + y
769} 1450}
770 OUTPUT: 1451 OUTPUT:
771 RETVAL 1452 RETVAL
772 1453
773void 1454void
774draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1455draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
775 PPCODE: 1456 CODE:
776{ 1457{
777 int vx, vy; 1458 int vx, vy;
778 int x, y, z; 1459 int x, y, z;
779 int last_name; 1460 int last_name;
780 mapface face; 1461 mapface face;
781 int sw4 = (sw + 3) & ~3;
782 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
783 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
784 1462
785 memset (darkness, 255, sw4 * sh);
786 SvPOK_only (darkness_sv);
787 SvCUR_set (darkness_sv, sw4 * sh);
788
789 vx = self->x + (self->w - sw) / 2 - shift_x; 1463 vx = self->x + self->w / 2 - sw / 2 - shift_x;
790 vy = self->y + (self->h - sh) / 2 - shift_y; 1464 vy = self->y + self->h / 2 - sh / 2 - shift_y;
791 1465
792 /* 1466 /*
793 int vx = self->vx = self->w >= sw 1467 int vx = self->vx = self->w >= sw
794 ? self->x + (self->w - sw) / 2 1468 ? self->x + (self->w - sw) / 2
795 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1469 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
799 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1473 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
800 */ 1474 */
801 1475
802 glColor4ub (255, 255, 255, 255); 1476 glColor4ub (255, 255, 255, 255);
803 1477
1478 glEnable (GL_BLEND);
804 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1479 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
805 glEnable (GL_BLEND);
806 glEnable (GL_TEXTURE_2D); 1480 glEnable (GL_TEXTURE_2D);
807 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1481 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
808 1482
809 glBegin (GL_QUADS); 1483 glBegin (GL_QUADS);
810 1484
819 for (x = 0; x < sw; x++) 1493 for (x = 0; x < sw; x++)
820 if (row->c0 <= x + vx && x + vx < row->c1) 1494 if (row->c0 <= x + vx && x + vx < row->c1)
821 { 1495 {
822 mapcell *cell = row->col + (x + vx - row->c0); 1496 mapcell *cell = row->col + (x + vx - row->c0);
823 1497
824 darkness[y * sw4 + x] = cell->darkness < 0
825 ? 255 - FOW_DARKNESS
826 : 255 - cell->darkness;
827
828 face = cell->face [z]; 1498 face = cell->face [z];
829 1499
830 if (face) 1500 if (face && face < self->texs)
831 { 1501 {
832 maptex tex = self->tex [face]; 1502 maptex tex = self->tex [face];
833
834 int px = (x + 1) * 32 - tex.w; 1503 int px = (x + 1) * 32 - tex.w;
835 int py = (y + 1) * 32 - tex.h; 1504 int py = (y + 1) * 32 - tex.h;
836 1505
837 if (last_name != tex.name) 1506 if (last_name != tex.name)
838 { 1507 {
839 glEnd (); 1508 glEnd ();
840 last_name = tex.name;
841 glBindTexture (GL_TEXTURE_2D, last_name); 1509 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
842 glBegin (GL_QUADS); 1510 glBegin (GL_QUADS);
843 } 1511 }
844 1512
845 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1513 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
846 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1514 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
847 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1515 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
848 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1516 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
849 } 1517 }
1518
1519 if (cell->flags && z == 2)
1520 {
1521 if (cell->flags & 1)
1522 {
1523 maptex tex = self->tex [1];
1524 int px = (x + 1) * 32 - tex.w + 2;
1525 int py = (y + 1) * 32 - tex.h - 6;
1526
1527 glEnd ();
1528 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1529 glBegin (GL_QUADS);
1530
1531 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1532 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1533 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1534 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1535 }
1536 }
850 } 1537 }
851 } 1538 }
852 1539
853 glEnd (); 1540 glEnd ();
854 1541
855 glDisable (GL_TEXTURE_2D); 1542 glDisable (GL_TEXTURE_2D);
856 glDisable (GL_BLEND); 1543 glDisable (GL_BLEND);
1544
1545 // top layer: overlays such as the health bar
1546 for (y = 0; y < sh; y++)
1547 if (0 <= y + vy && y + vy < self->rows)
1548 {
1549 maprow *row = self->row + (y + vy);
1550
1551 for (x = 0; x < sw; x++)
1552 if (row->c0 <= x + vx && x + vx < row->c1)
1553 {
1554 mapcell *cell = row->col + (x + vx - row->c0);
1555
1556 int px = x * 32;
1557 int py = y * 32;
1558
1559 if (cell->stat_hp)
1560 {
1561 int width = cell->stat_width * 32;
1562 int thick = sh / 28 + 1 + cell->stat_width;
1563
1564 glColor3ub (0, 0, 0);
1565 glRectf (px + 1, py - thick - 2,
1566 px + width - 1, py);
1567
1568 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1569 glRectf (px + 2,
1570 py - thick - 1,
1571 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1572 }
1573 }
1574 }
1575}
1576
1577void
1578draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1579 CODE:
1580{
1581 static float color[16][3] = {
1582 { 0.00F, 0.00F, 0.00F },
1583 { 1.00F, 1.00F, 1.00F },
1584 { 0.00F, 0.00F, 0.55F },
1585 { 1.00F, 0.00F, 0.00F },
1586
1587 { 1.00F, 0.54F, 0.00F },
1588 { 0.11F, 0.56F, 1.00F },
1589 { 0.93F, 0.46F, 0.00F },
1590 { 0.18F, 0.54F, 0.34F },
1591
1592 { 0.56F, 0.73F, 0.56F },
1593 { 0.80F, 0.80F, 0.80F },
1594 { 0.55F, 0.41F, 0.13F },
1595 { 0.99F, 0.77F, 0.26F },
1596
1597 { 0.74F, 0.65F, 0.41F },
1598
1599 { 0.00F, 1.00F, 1.00F },
1600 { 1.00F, 0.00F, 1.00F },
1601 { 1.00F, 1.00F, 0.00F },
1602 };
1603
1604 int x, y;
1605
1606 glEnable (GL_TEXTURE_2D);
1607 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1608 glEnable (GL_BLEND);
1609 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1610 glBegin (GL_QUADS);
1611
1612 for (y = 0; y < h; y++)
1613 for (x = 0; x < w; x++)
1614 {
1615 unsigned char m = data [x + y * w];
1616
1617 if (m)
1618 {
1619 float *c = color [m & 15];
1620
1621 float tx1 = m & 0x40 ? 0.5 : 0.;
1622 float tx2 = tx1 + 0.5;
1623
1624 glColor4f (c[0], c[1], c[2], 0.75);
1625 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1626 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1627 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1628 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1629 }
1630 }
1631
1632 glEnd ();
1633 glDisable (GL_BLEND);
1634 glDisable (GL_TEXTURE_2D);
1635}
1636
1637void
1638fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1639 PPCODE:
1640{
1641 int vx, vy;
1642 int x, y;
1643 int sw4 = (sw + 3) & ~3;
1644 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1645 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1646
1647 memset (darkness, 255, sw4 * sh);
1648 SvPOK_only (darkness_sv);
1649 SvCUR_set (darkness_sv, sw4 * sh);
1650
1651 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1652 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1653
1654 for (y = 0; y < sh; y++)
1655 if (0 <= y + vy && y + vy < self->rows)
1656 {
1657 maprow *row = self->row + (y + vy);
1658
1659 for (x = 0; x < sw; x++)
1660 if (row->c0 <= x + vx && x + vx < row->c1)
1661 {
1662 mapcell *cell = row->col + (x + vx - row->c0);
1663
1664 darkness[y * sw4 + x] = cell->darkness
1665 ? 255 - (cell->darkness - 1)
1666 : 255 - FOW_DARKNESS;
1667 }
1668 }
857 1669
858 EXTEND (SP, 3); 1670 EXTEND (SP, 3);
859 PUSHs (sv_2mortal (newSViv (sw4))); 1671 PUSHs (sv_2mortal (newSViv (sw4)));
860 PUSHs (sv_2mortal (newSViv (sh))); 1672 PUSHs (sv_2mortal (newSViv (sh)));
861 PUSHs (darkness_sv); 1673 PUSHs (darkness_sv);
862} 1674}
863 1675
864SV * 1676SV *
865get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1677get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
866 CODE: 1678 CODE:
867{ 1679{
868 int x, y, x1, y1; 1680 int x, y, x1, y1;
869 SV *data_sv = newSV (w * h * 7 + 5); 1681 SV *data_sv = newSV (w * h * 7 + 5);
870 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1682 uint8_t *data = (uint8_t *)SvPVX (data_sv);
872 *data++ = 0; /* version 0 format */ 1684 *data++ = 0; /* version 0 format */
873 *data++ = w >> 8; *data++ = w; 1685 *data++ = w >> 8; *data++ = w;
874 *data++ = h >> 8; *data++ = h; 1686 *data++ = h >> 8; *data++ = h;
875 1687
876 // we need to do this 'cause we don't keep an absolute coord system for rows 1688 // we need to do this 'cause we don't keep an absolute coord system for rows
877 // TODO: treat rows as we treat 1689 // TODO: treat rows as we treat columns
878 map_get_row (self, y0 + self->y - self->oy);//D 1690 map_get_row (self, y0 + self->y - self->oy);//D
879 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1691 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
880 1692
881 x0 += self->x - self->ox; 1693 x0 += self->x - self->ox;
882 y0 += self->y - self->oy; 1694 y0 += self->y - self->oy;
932} 1744}
933 OUTPUT: 1745 OUTPUT:
934 RETVAL 1746 RETVAL
935 1747
936void 1748void
937set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1749set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
938 PPCODE: 1750 PPCODE:
939{ 1751{
940 int x, y, z; 1752 int x, y, z;
941 int w, h; 1753 int w, h;
942 int x1, y1; 1754 int x1, y1;
946 1758
947 w = *data++ << 8; w |= *data++; 1759 w = *data++ << 8; w |= *data++;
948 h = *data++ << 8; h |= *data++; 1760 h = *data++ << 8; h |= *data++;
949 1761
950 // we need to do this 'cause we don't keep an absolute coord system for rows 1762 // we need to do this 'cause we don't keep an absolute coord system for rows
951 // TODO: treat rows as we treat 1763 // TODO: treat rows as we treat columns
952 map_get_row (self, y0 + self->y - self->oy);//D 1764 map_get_row (self, y0 + self->y - self->oy);//D
953 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1765 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
954 1766
955 x0 += self->x - self->ox; 1767 x0 += self->x - self->ox;
956 y0 += self->y - self->oy; 1768 y0 += self->y - self->oy;
974 1786
975 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1787 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
976 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1788 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
977 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1789 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
978 1790
979 if (cell->darkness <= 0) 1791 if (cell->darkness == 0)
980 { 1792 {
981 cell->darkness = -1; 1793 cell->darkness = 0;
982 1794
983 for (z = 0; z <= 2; z++) 1795 for (z = 0; z <= 2; z++)
984 { 1796 {
985 cell->face[z] = face[z]; 1797 cell->face[z] = face[z];
986 1798
991 } 1803 }
992 } 1804 }
993 } 1805 }
994} 1806}
995 1807
1808MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1809
1810CFPlus::MixChunk
1811new_from_file (SV *class, char *path)
1812 CODE:
1813 RETVAL = Mix_LoadWAV (path);
1814 OUTPUT:
1815 RETVAL
1816
1817void
1818DESTROY (CFPlus::MixChunk self)
1819 CODE:
1820 Mix_FreeChunk (self);
1821
1822int
1823volume (CFPlus::MixChunk self, int volume = -1)
1824 CODE:
1825 RETVAL = Mix_VolumeChunk (self, volume);
1826 OUTPUT:
1827 RETVAL
1828
1829int
1830play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1831 CODE:
1832 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1833 OUTPUT:
1834 RETVAL
1835
1836MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1837
1838int
1839volume (int volume = -1)
1840 CODE:
1841 RETVAL = Mix_VolumeMusic (volume);
1842 OUTPUT:
1843 RETVAL
1844
1845CFPlus::MixMusic
1846new_from_file (SV *class, char *path)
1847 CODE:
1848 RETVAL = Mix_LoadMUS (path);
1849 OUTPUT:
1850 RETVAL
1851
1852void
1853DESTROY (CFPlus::MixMusic self)
1854 CODE:
1855 Mix_FreeMusic (self);
1856
1857int
1858play (CFPlus::MixMusic self, int loops = -1)
1859 CODE:
1860 RETVAL = Mix_PlayMusic (self, loops);
1861 OUTPUT:
1862 RETVAL
1863
1864MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1865
1866BOOT:
1867{
1868 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1869 static const struct {
1870 const char *name;
1871 IV iv;
1872 } *civ, const_iv[] = {
1873# define const_iv(name) { # name, (IV)name }
1874 const_iv (GL_COLOR_MATERIAL),
1875 const_iv (GL_SMOOTH),
1876 const_iv (GL_FLAT),
1877 const_iv (GL_DITHER),
1878 const_iv (GL_BLEND),
1879 const_iv (GL_CULL_FACE),
1880 const_iv (GL_SCISSOR_TEST),
1881 const_iv (GL_DEPTH_TEST),
1882 const_iv (GL_ALPHA_TEST),
1883 const_iv (GL_NORMALIZE),
1884 const_iv (GL_RESCALE_NORMAL),
1885 const_iv (GL_FRONT),
1886 const_iv (GL_BACK),
1887 const_iv (GL_AND),
1888 const_iv (GL_ONE),
1889 const_iv (GL_ZERO),
1890 const_iv (GL_SRC_ALPHA),
1891 const_iv (GL_DST_ALPHA),
1892 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1893 const_iv (GL_ONE_MINUS_DST_ALPHA),
1894 const_iv (GL_SRC_ALPHA_SATURATE),
1895 const_iv (GL_RGB),
1896 const_iv (GL_RGBA),
1897 const_iv (GL_RGBA4),
1898 const_iv (GL_RGBA8),
1899 const_iv (GL_RGB5_A1),
1900 const_iv (GL_UNSIGNED_BYTE),
1901 const_iv (GL_UNSIGNED_SHORT),
1902 const_iv (GL_UNSIGNED_INT),
1903 const_iv (GL_ALPHA),
1904 const_iv (GL_INTENSITY),
1905 const_iv (GL_LUMINANCE),
1906 const_iv (GL_LUMINANCE_ALPHA),
1907 const_iv (GL_FLOAT),
1908 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1909 const_iv (GL_COMPILE),
1910 const_iv (GL_TEXTURE_1D),
1911 const_iv (GL_TEXTURE_2D),
1912 const_iv (GL_TEXTURE_ENV),
1913 const_iv (GL_TEXTURE_MAG_FILTER),
1914 const_iv (GL_TEXTURE_MIN_FILTER),
1915 const_iv (GL_TEXTURE_ENV_MODE),
1916 const_iv (GL_TEXTURE_WRAP_S),
1917 const_iv (GL_TEXTURE_WRAP_T),
1918 const_iv (GL_REPEAT),
1919 const_iv (GL_CLAMP),
1920 const_iv (GL_CLAMP_TO_EDGE),
1921 const_iv (GL_NEAREST),
1922 const_iv (GL_LINEAR),
1923 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1924 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1925 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1926 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1927 const_iv (GL_GENERATE_MIPMAP),
1928 const_iv (GL_MODULATE),
1929 const_iv (GL_DECAL),
1930 const_iv (GL_REPLACE),
1931 const_iv (GL_DEPTH_BUFFER_BIT),
1932 const_iv (GL_COLOR_BUFFER_BIT),
1933 const_iv (GL_PROJECTION),
1934 const_iv (GL_MODELVIEW),
1935 const_iv (GL_COLOR_LOGIC_OP),
1936 const_iv (GL_SEPARABLE_2D),
1937 const_iv (GL_CONVOLUTION_2D),
1938 const_iv (GL_CONVOLUTION_BORDER_MODE),
1939 const_iv (GL_CONSTANT_BORDER),
1940 const_iv (GL_LINES),
1941 const_iv (GL_LINE_STRIP),
1942 const_iv (GL_LINE_LOOP),
1943 const_iv (GL_QUADS),
1944 const_iv (GL_QUAD_STRIP),
1945 const_iv (GL_TRIANGLES),
1946 const_iv (GL_TRIANGLE_STRIP),
1947 const_iv (GL_TRIANGLE_FAN),
1948 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1949 const_iv (GL_FASTEST),
1950 const_iv (GL_V2F),
1951 const_iv (GL_V3F),
1952 const_iv (GL_T2F_V3F),
1953 const_iv (GL_T2F_N3F_V3F),
1954# undef const_iv
1955 };
1956
1957 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1958 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1959}
1960
1961char *
1962gl_vendor ()
1963 CODE:
1964 RETVAL = (char *)glGetString (GL_VENDOR);
1965 OUTPUT:
1966 RETVAL
1967
1968char *
1969gl_version ()
1970 CODE:
1971 RETVAL = (char *)glGetString (GL_VERSION);
1972 OUTPUT:
1973 RETVAL
1974
1975char *
1976gl_extensions ()
1977 CODE:
1978 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1979 OUTPUT:
1980 RETVAL
1981
1982int glGetError ()
1983
1984void glFinish ()
1985
1986void glClear (int mask)
1987
1988void glClearColor (float r, float g, float b, float a = 1.0)
1989 PROTOTYPE: @
1990
1991void glEnable (int cap)
1992
1993void glDisable (int cap)
1994
1995void glShadeModel (int mode)
1996
1997void glHint (int target, int mode)
1998
1999void glBlendFunc (int sfactor, int dfactor)
2000
2001void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2002 CODE:
2003 gl_BlendFuncSeparate (sa, da, saa, daa);
2004
2005void glDepthMask (int flag)
2006
2007void glLogicOp (int opcode)
2008
2009void glColorMask (int red, int green, int blue, int alpha)
2010
2011void glMatrixMode (int mode)
2012
2013void glPushMatrix ()
2014
2015void glPopMatrix ()
2016
2017void glLoadIdentity ()
2018
2019void glDrawBuffer (int buffer)
2020
2021void glReadBuffer (int buffer)
2022
2023# near_ and far_ are due to microsofts buggy "c" compiler
2024void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2025
2026# near_ and far_ are due to microsofts buggy "c" compiler
2027void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2028
2029void glViewport (int x, int y, int width, int height)
2030
2031void glScissor (int x, int y, int width, int height)
2032
2033void glTranslate (float x, float y, float z = 0.)
2034 CODE:
2035 glTranslatef (x, y, z);
2036
2037void glScale (float x, float y, float z = 1.)
2038 CODE:
2039 glScalef (x, y, z);
2040
2041void glRotate (float angle, float x, float y, float z)
2042 CODE:
2043 glRotatef (angle, x, y, z);
2044
2045void glBegin (int mode)
2046
2047void glEnd ()
2048
2049void glColor (float r, float g, float b, float a = 1.0)
2050 PROTOTYPE: @
2051 ALIAS:
2052 glColor_premultiply = 1
2053 CODE:
2054 if (ix)
2055 {
2056 r *= a;
2057 g *= a;
2058 b *= a;
2059 }
2060 // microsoft visual "c" rounds instead of truncating...
2061 glColor4f (r, g, b, a);
2062
2063void glInterleavedArrays (int format, int stride, char *data)
2064
2065void glDrawElements (int mode, int count, int type, char *indices)
2066
2067# 1.2 void glDrawRangeElements (int mode, int start, int end
2068
2069void glRasterPos (float x, float y, float z = 0.)
2070 CODE:
2071 glRasterPos3f (0, 0, z);
2072 glBitmap (0, 0, 0, 0, x, y, 0);
2073
2074void glVertex (float x, float y, float z = 0.)
2075 CODE:
2076 glVertex3f (x, y, z);
2077
2078void glTexCoord (float s, float t)
2079 CODE:
2080 glTexCoord2f (s, t);
2081
2082void glTexEnv (int target, int pname, float param)
2083 CODE:
2084 glTexEnvf (target, pname, param);
2085
2086void glTexParameter (int target, int pname, float param)
2087 CODE:
2088 glTexParameterf (target, pname, param);
2089
2090void glBindTexture (int target, int name)
2091
2092void glConvolutionParameter (int target, int pname, float params)
2093 CODE:
2094 if (gl.ConvolutionParameterf)
2095 gl.ConvolutionParameterf (target, pname, params);
2096
2097void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2098 CODE:
2099 if (gl.ConvolutionFilter2D)
2100 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2101
2102void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2103 CODE:
2104 if (gl.SeparableFilter2D)
2105 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2106
2107void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2108
2109void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2110
2111void glDrawPixels (int width, int height, int format, int type, char *pixels)
2112
2113void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2114
2115int glGenTexture ()
2116 CODE:
2117{
2118 GLuint name;
2119 glGenTextures (1, &name);
2120 RETVAL = name;
2121}
2122 OUTPUT:
2123 RETVAL
2124
2125void glDeleteTexture (int name)
2126 CODE:
2127{
2128 GLuint name_ = name;
2129 glDeleteTextures (1, &name_);
2130}
2131
2132int glGenList ()
2133 CODE:
2134 RETVAL = glGenLists (1);
2135 OUTPUT:
2136 RETVAL
2137
2138void glDeleteList (int list)
2139 CODE:
2140 glDeleteLists (list, 1);
2141
2142void glNewList (int list, int mode = GL_COMPILE)
2143
2144void glEndList ()
2145
2146void glCallList (int list)
2147

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