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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.50 by root, Wed Apr 19 00:47:34 2006 UTC vs.
Revision 1.163 by root, Wed Oct 18 12:53:45 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
9#include <string.h> 20#include <string.h>
10#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
11 23
12#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
13#include <SDL_image.h> 26#include <SDL_image.h>
27#include <SDL_mixer.h>
14#include <SDL_opengl.h> 28#include <SDL_opengl.h>
15 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
16#include <glib/gmacros.h> 33#include <glib/gmacros.h>
17 34
18#include <pango/pango.h> 35#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 36
22#ifndef _WIN32 37#ifndef _WIN32
23# include <sys/types.h> 38# include <sys/types.h>
24# include <sys/socket.h> 39# include <sys/socket.h>
25# include <netinet/in.h> 40# include <netinet/in.h>
26# include <netinet/tcp.h> 41# include <netinet/tcp.h>
27# include <inttypes.h> 42# include <inttypes.h>
28#else
29 typedef unsigned char uint8_t;
30 typedef unsigned short uint16_t;
31 typedef unsigned int uint32_t;
32 typedef signed char int8_t;
33 typedef signed short int16_t;
34 typedef signed int int32_t;
35#endif 43#endif
44
45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
36 46
37#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
38 48
39#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
41 51
42static PangoContext *context; 52#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 53
54#if 0
55# define PARACHUTE SDL_INIT_NOPARACHUTE
56#else
57# define PARACHUTE 0
58#endif
59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
83typedef Mix_Chunk *CFPlus__MixChunk;
84typedef Mix_Music *CFPlus__MixMusic;
85
86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
44 105
45typedef struct cf_layout { 106typedef struct cf_layout {
46 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
47 int base_height; 109 int base_height;
110 CFPlus__Font font;
48} *CFClient__Layout; 111} *CFPlus__Layout;
112
113static CFPlus__Font default_font;
114static PangoContext *opengl_context;
115static PangoFontMap *opengl_fontmap;
49 116
50static void 117static void
51substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
52{ 119{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 125}
56 126
57static void 127static void
58layout_update (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
59{ 129{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
62 */ 132 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 133 PangoFontDescription *font = self->font ? self->font : default_font;
64 134
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 135 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 136 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 137
138 pango_layout_set_font_description (self->pl, font);
72} 139}
73 140
74static void 141static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 143{
77 layout_update (self); 144 PangoRectangle rect;
78 145
146 // get_pixel_* wrongly rounds down
79 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
80 148
81 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
82 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
83 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
84} 157}
85 158
86typedef uint16_t mapface; 159typedef uint16_t mapface;
87 160
88typedef struct { 161typedef struct {
91 float s, t; 164 float s, t;
92 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
93} maptex; 166} maptex;
94 167
95typedef struct { 168typedef struct {
96 int16_t darkness; 169 uint32_t player;
97 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
98} mapcell; 173} mapcell;
99 174
100typedef struct { 175typedef struct {
101 int32_t c0, c1; 176 int32_t c0, c1;
102 mapcell *col; 177 mapcell *col;
111 int texs; 186 int texs;
112 maptex *tex; 187 maptex *tex;
113 188
114 int32_t rows; 189 int32_t rows;
115 maprow *row; 190 maprow *row;
116} *CFClient__Map; 191} *CFPlus__Map;
117 192
118static char * 193static char *
119prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
120{ 195{
121 char *p; 196 char *p;
139 214
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 217
143static maprow * 218static maprow *
144map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
145{ 220{
146 if (0 > y) 221 if (0 > y)
147 { 222 {
148 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
187 262
188 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
189} 264}
190 265
191static mapcell * 266static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
193{ 268{
194 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
195} 270}
196 271
197static void 272static void
198map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
199{ 274{
200 int r; 275 int r;
201 276
202 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
211 self->row = 0; 286 self->row = 0;
212 self->rows = 0; 287 self->rows = 0;
213} 288}
214 289
215static void 290static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 292{
218 int x, y; 293 int x, y;
219 maprow *row; 294 maprow *row;
295 mapcell *cell;
220 296
221 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
222 if (y >= 0) 298 if (y >= 0)
223 { 299 {
224 if (y >= self->rows) 300 if (y >= self->rows)
230 if (x >= row->c0) 306 if (x >= row->c0)
231 { 307 {
232 if (x >= row->c1) 308 if (x >= row->c1)
233 break; 309 break;
234 310
235 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
236 } 317 }
237 } 318 }
238} 319}
239 320
321static void
322music_finished (void)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 0;
328 ev.data1 = 0;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
240MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
241 365
242PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
243 367
244BOOT: 368BOOT:
245{ 369{
246 fontmap = pango_ft2_font_map_new (); 370 HV *stash = gv_stashpv ("CFPlus", 1);
371 static const struct {
372 const char *name;
373 IV iv;
374 } *civ, const_iv[] = {
375# define const_iv(name) { # name, (IV)name }
376 const_iv (SDL_ACTIVEEVENT),
377 const_iv (SDL_KEYDOWN),
378 const_iv (SDL_KEYUP),
379 const_iv (SDL_MOUSEMOTION),
380 const_iv (SDL_MOUSEBUTTONDOWN),
381 const_iv (SDL_MOUSEBUTTONUP),
382 const_iv (SDL_JOYAXISMOTION),
383 const_iv (SDL_JOYBALLMOTION),
384 const_iv (SDL_JOYHATMOTION),
385 const_iv (SDL_JOYBUTTONDOWN),
386 const_iv (SDL_JOYBUTTONUP),
387 const_iv (SDL_QUIT),
388 const_iv (SDL_SYSWMEVENT),
389 const_iv (SDL_EVENT_RESERVEDA),
390 const_iv (SDL_EVENT_RESERVEDB),
391 const_iv (SDL_VIDEORESIZE),
392 const_iv (SDL_VIDEOEXPOSE),
393 const_iv (SDL_USEREVENT),
394 const_iv (SDLK_KP0),
395 const_iv (SDLK_KP1),
396 const_iv (SDLK_KP2),
397 const_iv (SDLK_KP3),
398 const_iv (SDLK_KP4),
399 const_iv (SDLK_KP5),
400 const_iv (SDLK_KP6),
401 const_iv (SDLK_KP7),
402 const_iv (SDLK_KP8),
403 const_iv (SDLK_KP9),
404 const_iv (SDLK_KP_PERIOD),
405 const_iv (SDLK_KP_DIVIDE),
406 const_iv (SDLK_KP_MULTIPLY),
407 const_iv (SDLK_KP_MINUS),
408 const_iv (SDLK_KP_PLUS),
409 const_iv (SDLK_KP_ENTER),
410 const_iv (SDLK_KP_EQUALS),
411 const_iv (SDLK_UP),
412 const_iv (SDLK_DOWN),
413 const_iv (SDLK_RIGHT),
414 const_iv (SDLK_LEFT),
415 const_iv (SDLK_INSERT),
416 const_iv (SDLK_HOME),
417 const_iv (SDLK_END),
418 const_iv (SDLK_PAGEUP),
419 const_iv (SDLK_PAGEDOWN),
420 const_iv (SDLK_F1),
421 const_iv (SDLK_F2),
422 const_iv (SDLK_F3),
423 const_iv (SDLK_F4),
424 const_iv (SDLK_F5),
425 const_iv (SDLK_F6),
426 const_iv (SDLK_F7),
427 const_iv (SDLK_F8),
428 const_iv (SDLK_F9),
429 const_iv (SDLK_F10),
430 const_iv (SDLK_F11),
431 const_iv (SDLK_F12),
432 const_iv (SDLK_F13),
433 const_iv (SDLK_F14),
434 const_iv (SDLK_F15),
435 const_iv (SDLK_NUMLOCK),
436 const_iv (SDLK_CAPSLOCK),
437 const_iv (SDLK_SCROLLOCK),
438 const_iv (SDLK_RSHIFT),
439 const_iv (SDLK_LSHIFT),
440 const_iv (SDLK_RCTRL),
441 const_iv (SDLK_LCTRL),
442 const_iv (SDLK_RALT),
443 const_iv (SDLK_LALT),
444 const_iv (SDLK_RMETA),
445 const_iv (SDLK_LMETA),
446 const_iv (SDLK_LSUPER),
447 const_iv (SDLK_RSUPER),
448 const_iv (SDLK_MODE),
449 const_iv (SDLK_COMPOSE),
450 const_iv (SDLK_HELP),
451 const_iv (SDLK_PRINT),
452 const_iv (SDLK_SYSREQ),
453 const_iv (SDLK_BREAK),
454 const_iv (SDLK_MENU),
455 const_iv (SDLK_POWER),
456 const_iv (SDLK_EURO),
457 const_iv (SDLK_UNDO),
458 const_iv (KMOD_NONE),
459 const_iv (KMOD_LSHIFT),
460 const_iv (KMOD_RSHIFT),
461 const_iv (KMOD_LCTRL),
462 const_iv (KMOD_RCTRL),
463 const_iv (KMOD_LALT),
464 const_iv (KMOD_RALT),
465 const_iv (KMOD_LMETA),
466 const_iv (KMOD_RMETA),
467 const_iv (KMOD_NUM),
468 const_iv (KMOD_CAPS),
469 const_iv (KMOD_MODE),
470 const_iv (KMOD_CTRL),
471 const_iv (KMOD_SHIFT),
472 const_iv (KMOD_ALT),
473 const_iv (KMOD_META)
474# undef const_iv
475 };
476
477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
479}
480
481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
492void
493pango_init ()
494 CODE:
495{
496 opengl_fontmap = pango_opengl_font_map_new ();
247 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
248 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
249} 499}
500
501int
502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
503
504void
505SDL_Quit ()
506
507void
508SDL_ListModes ()
509 PPCODE:
510{
511 SDL_Rect **m;
512
513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
525
526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
531
532 SDL_EnableUNICODE (1);
533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
534
535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
536
537 if (m && m != (SDL_Rect **)-1)
538 while (*m)
539 {
540 AV *av = newAV ();
541 av_push (av, newSViv ((*m)->w));
542 av_push (av, newSViv ((*m)->h));
543 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
544
545 ++m;
546 }
547}
548
549char *
550SDL_GetError ()
551
552int
553SDL_SetVideoMode (int w, int h, int fullscreen)
554 CODE:
555 RETVAL = !!SDL_SetVideoMode (
556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
557 );
558 if (RETVAL)
559 {
560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
565 OUTPUT:
566 RETVAL
567
568void
569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
573
574void
575SDL_PollEvent ()
576 PPCODE:
577{
578 SDL_Event ev;
579
580 while (SDL_PollEvent (&ev))
581 {
582 HV *hv = newHV ();
583 hv_store (hv, "type", 4, newSViv (ev.type), 0);
584
585 switch (ev.type)
586 {
587 case SDL_KEYDOWN:
588 case SDL_KEYUP:
589 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
590 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
591 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
592 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
593 break;
594
595 case SDL_ACTIVEEVENT:
596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
598 break;
599
600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
608 break;
609
610 case SDL_MOUSEBUTTONDOWN:
611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
618 break;
619
620 case SDL_USEREVENT:
621 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
624 break;
625 }
626
627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
628 }
629}
630
631int
632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
633 POSTCALL:
634 Mix_HookMusicFinished (music_finished);
635 Mix_ChannelFinished (channel_finished);
636
637void
638Mix_CloseAudio ()
639
640int
641Mix_AllocateChannels (int numchans = -1)
250 642
251void 643void
252lowdelay (int fd, int val = 1) 644lowdelay (int fd, int val = 1)
253 CODE: 645 CODE:
254#ifndef _WIN32 646#ifndef _WIN32
255 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
256#endif 648#endif
257 649
258char * 650void
259gl_version () 651win32_proxy_info ()
260 CODE: 652 PPCODE:
261 RETVAL = (char *)glGetString (GL_VERSION); 653{
262 OUTPUT: 654#ifdef _WIN32
263 RETVAL 655 char buffer[2048];
656 DWORD buflen;
264 657
265char * 658 EXTEND (SP, 3);
266gl_extensions () 659
267 CODE: 660 buflen = sizeof (buffer);
268 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
269 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
270 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
271 678
272void 679void
273add_font (char *file) 680add_font (char *file)
274 CODE: 681 CODE:
275 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
276
277void
278set_font (char *file)
279 CODE:
280{
281 int count;
282 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
283 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
284 FcPatternDestroy (pattern);
285 pango_context_set_font_description (context, font);
286}
287 683
288void 684void
289load_image_inline (SV *image_) 685load_image_inline (SV *image_)
290 ALIAS: 686 ALIAS:
291 load_image_file = 1 687 load_image_file = 1
333 729
334 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
335 731
336 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
337 733
734 SDL_LockSurface (surface2);
338 EXTEND (SP, 5); 735 EXTEND (SP, 6);
339 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
340 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
341 SDL_LockSurface (surface2);
342 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
343 SDL_UnlockSurface (surface2);
344 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
345 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
346 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
347 743
348 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
349 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
350} 746}
351 747
373 PUSHs (sv_2mortal (newSViv (b / y))); 769 PUSHs (sv_2mortal (newSViv (b / y)));
374 PUSHs (sv_2mortal (newSViv (a / y))); 770 PUSHs (sv_2mortal (newSViv (a / y)));
375} 771}
376 772
377void 773void
774error (char *message)
775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
777#ifdef _WIN32
778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
378fatal (char *message) 782fatal (char *message)
379 CODE: 783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
380#ifdef _WIN32 785#ifdef _WIN32
381 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
382#else 795#else
383 fprintf (stderr, "FATAL: %s\n", message); 796 _exit (retval);
384#endif 797#endif
385 exit (1);
386 798
799MODULE = CFPlus PACKAGE = CFPlus::Font
800
801CFPlus::Font
802new_from_file (SV *class, char *path, int id = 0)
803 CODE:
804{
805 int count;
806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
807 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
808 FcPatternDestroy (pattern);
809}
810 OUTPUT:
811 RETVAL
812
813void
814DESTROY (CFPlus::Font self)
815 CODE:
816 pango_font_description_free (self);
817
818void
819make_default (CFPlus::Font self)
820 CODE:
821 default_font = self;
822
387MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
388 824
389CFClient::Layout 825void
390new (SV *class, int base_height = 10) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
391 CODE: 832 CODE:
392 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
393 RETVAL->base_height = base_height; 834
394 RETVAL->pl = pango_layout_new (context); 835 RETVAL->pl = pango_layout_new (opengl_context);
836 RETVAL->r = 1.;
837 RETVAL->g = 1.;
838 RETVAL->b = 1.;
839 RETVAL->a = 1.;
840 RETVAL->base_height = MIN_FONT_HEIGHT;
841 RETVAL->font = 0;
842
395 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 843 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
844 layout_update_font (RETVAL);
396 OUTPUT: 845 OUTPUT:
397 RETVAL 846 RETVAL
398 847
399void 848void
400DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
401 CODE: 850 CODE:
402 g_object_unref (self->pl); 851 g_object_unref (self->pl);
403 Safefree (self); 852 Safefree (self);
404 853
405void 854void
406set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
407 CODE: 856 CODE:
408{ 857{
409 STRLEN textlen; 858 STRLEN textlen;
410 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
411 860
412 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
413} 862}
414 863
415void 864void
416set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
417 CODE: 866 CODE:
418{ 867{
419 STRLEN textlen; 868 STRLEN textlen;
420 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
421 870
422 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
423} 872}
424 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
425SV * 959SV *
426get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
427 CODE: 961 CODE:
428 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
429 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
430 OUTPUT: 964 OUTPUT:
431 RETVAL 965 RETVAL
432 966
433void 967void
968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
969 CODE:
970 self->r = r;
971 self->g = g;
972 self->b = b;
973 self->a = a;
974
975void
976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
977 CODE:
978 if (self->font != font)
979 {
980 self->font = font;
981 layout_update_font (self);
982 }
983
984void
434set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
435 CODE: 986 CODE:
987 if (self->base_height != base_height)
988 {
436 self->base_height = base_height; 989 self->base_height = base_height;
990 layout_update_font (self);
991 }
437 992
438void 993void
439set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
440 CODE: 995 CODE:
441 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
442 997
443void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
444size (CFClient::Layout self) 1024size (CFPlus::Layout self)
445 PPCODE: 1025 PPCODE:
446{ 1026{
447 int w, h; 1027 int w, h;
448 1028
449 layout_update (self);
450 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
451 1030
452 EXTEND (SP, 2); 1031 EXTEND (SP, 2);
453 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
454 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
455} 1034}
456 1035
457int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
458xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
459 CODE: 1050 CODE:
460{ 1051{
461 int index, trailing; 1052 int index, trailing;
462
463 layout_update (self);
464 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
465
466 RETVAL = index; 1054 RETVAL = index;
467} 1055}
468 OUTPUT: 1056 OUTPUT:
469 RETVAL 1057 RETVAL
470 1058
471void 1059void
472cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
473 PPCODE: 1061 PPCODE:
474{ 1062{
475 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
476 layout_update (self);
477 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
478 1065
479 EXTEND (SP, 3); 1066 EXTEND (SP, 3);
480 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1067 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
481 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
482 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
483} 1070}
484 1071
485void 1072void
486render (CFClient::Layout self) 1073render (CFPlus::Layout self, float x, float y, int flags = 0)
487 PPCODE: 1074 PPCODE:
488{ 1075 pango_opengl_render_layout_subpixel (
489 SV *retval; 1076 self->pl,
490 int w, h; 1077 x * PANGO_SCALE, y * PANGO_SCALE,
491 FT_Bitmap bitmap; 1078 self->r, self->g, self->b, self->a,
1079 flags
1080 );
492 1081
493 layout_update (self); 1082MODULE = CFPlus PACKAGE = CFPlus::Texture
494 layout_get_pixel_size (self, &w, &h);
495 1083
496 retval = newSV (w * h); 1084void
497 SvPOK_only (retval); 1085pad2pot (SV *data_, SV *w_, SV *h_)
498 SvCUR_set (retval, w * h); 1086 CODE:
1087{
1088 int ow = SvIV (w_);
1089 int oh = SvIV (h_);
499 1090
500 bitmap.rows = h; 1091 if (ow && oh)
501 bitmap.width = w; 1092 {
502 bitmap.pitch = w; 1093 int nw = minpot (ow);
503 bitmap.buffer = (unsigned char*)SvPVX (retval); 1094 int nh = minpot (oh);
504 bitmap.num_grays = 256;
505 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
506 1095
507 memset (bitmap.buffer, 0, w * h); 1096 if (nw != ow || nh != oh)
508 1097 {
509 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1098 if (SvOK (data_))
1099 {
1100 STRLEN datalen;
1101 char *data = SvPVbyte (data_, datalen);
1102 int bpp = datalen / (ow * oh);
1103 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
510 1104
511 EXTEND (SP, 3); 1105 SvPOK_only (result_);
512 PUSHs (sv_2mortal (newSViv (w))); 1106 SvCUR_set (result_, nw * nh * bpp);
513 PUSHs (sv_2mortal (newSViv (h)));
514 PUSHs (sv_2mortal (retval));
515}
516 1107
517MODULE = CFClient PACKAGE = CFClient::Texture 1108 memset (SvPVX (result_), 0, nw * nh * bpp);
1109 while (oh--)
1110 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
518 1111
1112 sv_setsv (data_, result_);
1113 }
1114
1115 sv_setiv (w_, nw);
1116 sv_setiv (h_, nh);
1117 }
1118 }
1119}
1120
519void 1121void
520draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1122draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
521 PROTOTYPE: $$$;$$ 1123 PROTOTYPE: $$$;$$
1124 ALIAS:
1125 draw_quad_alpha = 1
1126 draw_quad_alpha_premultiplied = 2
522 CODE: 1127 CODE:
523{ 1128{
524 HV *hv = (HV *)SvRV (self); 1129 HV *hv = (HV *)SvRV (self);
525 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1130 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
526 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1131 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
527 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1132 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
528 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
529 1133
530 if (items < 5) 1134 if (items < 5)
531 { 1135 {
532 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1136 w = SvNV (*hv_fetch (hv, "w", 1, 1));
533 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1137 h = SvNV (*hv_fetch (hv, "h", 1, 1));
534 } 1138 }
535 1139
1140 if (ix)
1141 {
1142 glEnable (GL_BLEND);
1143
1144 if (ix == 2)
1145 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1146 else
1147 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1148 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1149
1150 glEnable (GL_ALPHA_TEST);
1151 glAlphaFunc (GL_GREATER, 0.01f);
1152 }
1153
536 glBindTexture (GL_TEXTURE_2D, name); 1154 glBindTexture (GL_TEXTURE_2D, name);
537 if (wrap_mode) { 1155
538 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
539 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
540 }
541 glBegin (GL_QUADS); 1156 glBegin (GL_QUADS);
542 glTexCoord2f (0, 0); glVertex2f (x , y ); 1157 glTexCoord2f (0, 0); glVertex2f (x , y );
543 glTexCoord2f (0, t); glVertex2f (x , y + h); 1158 glTexCoord2f (0, t); glVertex2f (x , y + h);
544 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1159 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
545 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1160 glTexCoord2f (s, 0); glVertex2f (x + w, y );
546 glEnd (); 1161 glEnd ();
547}
548 1162
1163 if (ix)
1164 {
1165 glDisable (GL_ALPHA_TEST);
1166 glDisable (GL_BLEND);
1167 }
1168}
1169
549MODULE = CFClient PACKAGE = CFClient::Map 1170MODULE = CFPlus PACKAGE = CFPlus::Map
550 1171
551CFClient::Map 1172CFPlus::Map
552new (SV *class, int map_width, int map_height) 1173new (SV *class, int map_width, int map_height)
553 CODE: 1174 CODE:
554 New (0, RETVAL, 1, struct map); 1175 New (0, RETVAL, 1, struct map);
555 RETVAL->x = 0; 1176 RETVAL->x = 0;
556 RETVAL->y = 0; 1177 RETVAL->y = 0;
566 RETVAL->row = 0; 1187 RETVAL->row = 0;
567 OUTPUT: 1188 OUTPUT:
568 RETVAL 1189 RETVAL
569 1190
570void 1191void
571DESTROY (CFClient::Map self) 1192DESTROY (CFPlus::Map self)
572 CODE: 1193 CODE:
573{ 1194{
574 map_clear (self); 1195 map_clear (self);
575 Safefree (self->face); 1196 Safefree (self->face);
1197 Safefree (self->tex);
576 Safefree (self); 1198 Safefree (self);
577} 1199}
578 1200
579void 1201void
580clear (CFClient::Map self) 1202clear (CFPlus::Map self)
581 CODE: 1203 CODE:
582 map_clear (self); 1204 map_clear (self);
583 1205
584void 1206void
585set_face (CFClient::Map self, int face, int texid) 1207set_face (CFPlus::Map self, int face, int texid)
586 CODE: 1208 CODE:
587{ 1209{
588 while (self->faces <= face) 1210 while (self->faces <= face)
589 { 1211 {
590 Append (mapface, self->face, self->faces, self->faces); 1212 Append (mapface, self->face, self->faces, self->faces);
593 1215
594 self->face [face] = texid; 1216 self->face [face] = texid;
595} 1217}
596 1218
597void 1219void
598set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1220set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
599 CODE: 1221 CODE:
600{ 1222{
601 while (self->texs <= texid) 1223 while (self->texs <= texid)
602 { 1224 {
603 Append (maptex, self->tex, self->texs, self->texs); 1225 Append (maptex, self->tex, self->texs, self->texs);
615 tex->r = r; 1237 tex->r = r;
616 tex->g = g; 1238 tex->g = g;
617 tex->b = b; 1239 tex->b = b;
618 tex->a = a; 1240 tex->a = a;
619 } 1241 }
1242
1243 // somewhat hackish, but for textures that require it, it really
1244 // improves the look, and most others don't suffer.
1245 glBindTexture (GL_TEXTURE_2D, name);
1246 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1247 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1248 // use uglier nearest interpolation because linear suffers
1249 // from transparent color bleeding and ugly wrapping effects.
1250 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
620} 1251}
621 1252
622int 1253int
623ox (CFClient::Map self) 1254ox (CFPlus::Map self)
624 ALIAS: 1255 ALIAS:
625 oy = 1 1256 oy = 1
1257 x = 2
1258 y = 3
1259 w = 4
1260 h = 5
626 CODE: 1261 CODE:
627 switch (ix) 1262 switch (ix)
628 { 1263 {
629 case 0: RETVAL = self->ox; break; 1264 case 0: RETVAL = self->ox; break;
630 case 1: RETVAL = self->oy; break; 1265 case 1: RETVAL = self->oy; break;
1266 case 2: RETVAL = self->x; break;
1267 case 3: RETVAL = self->y; break;
1268 case 4: RETVAL = self->w; break;
1269 case 5: RETVAL = self->h; break;
631 } 1270 }
632 OUTPUT: 1271 OUTPUT:
633 RETVAL 1272 RETVAL
634 1273
635void 1274void
636scroll (CFClient::Map self, int dx, int dy) 1275scroll (CFPlus::Map self, int dx, int dy)
637 CODE: 1276 CODE:
638{ 1277{
639 if (dx > 0) 1278 if (dx > 0)
640 map_blank (self, self->x, self->y, dx - 1, self->h); 1279 map_blank (self, self->x, self->y, dx, self->h);
641 else if (dx < 0) 1280 else if (dx < 0)
642 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1281 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
643 1282
644 if (dy > 0) 1283 if (dy > 0)
645 map_blank (self, self->x, self->y, self->w, dy - 1); 1284 map_blank (self, self->x, self->y, self->w, dy);
646 else if (dy < 0) 1285 else if (dy < 0)
647 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1286 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
648 1287
649 self->ox += dx; self->x += dx; 1288 self->ox += dx; self->x += dx;
650 self->oy += dy; self->y += dy; 1289 self->oy += dy; self->y += dy;
651 1290
652 while (self->y < 0) 1291 while (self->y < 0)
657 self->y += MAP_EXTEND_Y; 1296 self->y += MAP_EXTEND_Y;
658 } 1297 }
659} 1298}
660 1299
661void 1300void
662map1a_update (CFClient::Map self, SV *data_) 1301map1a_update (CFPlus::Map self, SV *data_, int extmap)
663 CODE: 1302 CODE:
664{ 1303{
665 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1304 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
666 uint8_t *data_end = (uint8_t *)SvEND (data_); 1305 uint8_t *data_end = (uint8_t *)SvEND (data_);
667 mapcell *cell; 1306 mapcell *cell;
668 int x, y, flags; 1307 int x, y, flags;
669 1308
670 while (data < data_end) 1309 while (data < data_end - 1)
671 { 1310 {
672 flags = (data [0] << 8) + data [1]; data += 2; 1311 flags = (data [0] << 8) + data [1]; data += 2;
673 1312
674 x = ((flags >> 10) & 63) + self->x; 1313 x = self->x + ((flags >> 10) & 63);
675 y = ((flags >> 4) & 63) + self->y; 1314 y = self->y + ((flags >> 4) & 63);
676 1315
677 cell = map_get_cell (self, x, y); 1316 cell = map_get_cell (self, x, y);
678 1317
679 if (flags & 15) 1318 if (flags & 15)
680 { 1319 {
681 if (cell->darkness < 0) 1320 if (!cell->darkness)
682 { 1321 {
1322 memset (cell, 0, sizeof (*cell));
683 cell->darkness = 0; 1323 cell->darkness = 256;
684 cell->face [0] = 0;
685 cell->face [1] = 0;
686 cell->face [2] = 0;
687 } 1324 }
688 1325
689 cell->darkness = flags & 8 ? *data++ : 255;
690
691 //TODO: don't trust server data to be in-range(!) 1326 //TODO: don't trust server data to be in-range(!)
1327
1328 if (flags & 8)
1329 {
1330 if (extmap)
1331 {
1332 uint8_t ext, cmd;
1333
1334 do
1335 {
1336 ext = *data++;
1337 cmd = ext & 0x3f;
1338
1339 if (cmd < 4)
1340 cell->darkness = 255 - ext * 64 + 1;
1341 else if (cmd == 5) // health
1342 {
1343 cell->stat_width = 1;
1344 cell->stat_hp = *data++;
1345 }
1346 else if (cmd == 6) // monster width
1347 cell->stat_width = *data++ + 1;
1348 else if (cmd == 0x47) // monster width
1349 {
1350 if (*data == 4)
1351 ; // decode player tag
1352
1353 data += *data + 1;
1354 }
1355 else if (cmd == 8) // cell flags
1356 cell->flags = *data++;
1357 else if (ext & 0x40) // unknown, multibyte => skip
1358 data += *data + 1;
1359 else
1360 data++;
1361 }
1362 while (ext & 0x80);
1363 }
1364 else
1365 cell->darkness = *data++ + 1;
1366 }
692 1367
693 if (flags & 4) 1368 if (flags & 4)
694 { 1369 {
695 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1370 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
696 } 1371 }
704 { 1379 {
705 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1380 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
706 } 1381 }
707 } 1382 }
708 else 1383 else
709 cell->darkness = -1; 1384 cell->darkness = 0;
710 } 1385 }
711} 1386}
712 1387
713SV * 1388SV *
714mapmap (CFClient::Map self, int w, int h) 1389mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
715 CODE: 1390 CODE:
716{ 1391{
717 int x0, x1, x; 1392 int x1, x;
718 int y0, y1, y; 1393 int y1, y;
719 int z; 1394 int z;
720 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1395 SV *map_sv = newSV (w * h * sizeof (uint32_t));
721 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1396 uint32_t *map = (uint32_t *)SvPVX (map_sv);
722 1397
723 SvPOK_only (map_sv); 1398 SvPOK_only (map_sv);
724 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1399 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
725 1400
726 x0 = self->x - w / 2; x1 = x0 + w; 1401 x0 += self->x; x1 = x0 + w;
727 y0 = self->y - h / 2; y1 = y0 + h; 1402 y0 += self->y; y1 = y0 + h;
728 1403
729 for (y = y0; y < y1; y++) 1404 for (y = y0; y < y1; y++)
730 { 1405 {
731 maprow *row = 0 <= y && y < self->rows 1406 maprow *row = 0 <= y && y < self->rows
732 ? self->row + y 1407 ? self->row + y
769} 1444}
770 OUTPUT: 1445 OUTPUT:
771 RETVAL 1446 RETVAL
772 1447
773void 1448void
774draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1449draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
775 PPCODE: 1450 CODE:
776{ 1451{
777 int vx, vy; 1452 int vx, vy;
778 int x, y, z; 1453 int x, y, z;
779 int last_name; 1454 int last_name;
780 mapface face; 1455 mapface face;
781 int sw4 = (sw + 3) & ~3;
782 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
783 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
784 1456
785 memset (darkness, 255, sw4 * sh);
786 SvPOK_only (darkness_sv);
787 SvCUR_set (darkness_sv, sw4 * sh);
788
789 vx = self->x + (self->w - sw) / 2 - shift_x; 1457 vx = self->x + ((self->w - sw) >> 1) - shift_x;
790 vy = self->y + (self->h - sh) / 2 - shift_y; 1458 vy = self->y + ((self->h - sh) >> 1) - shift_y;
791 1459
792 /* 1460 /*
793 int vx = self->vx = self->w >= sw 1461 int vx = self->vx = self->w >= sw
794 ? self->x + (self->w - sw) / 2 1462 ? self->x + (self->w - sw) / 2
795 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1463 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
799 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1467 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
800 */ 1468 */
801 1469
802 glColor4ub (255, 255, 255, 255); 1470 glColor4ub (255, 255, 255, 255);
803 1471
1472 glEnable (GL_BLEND);
804 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1473 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
805 glEnable (GL_BLEND);
806 glEnable (GL_TEXTURE_2D); 1474 glEnable (GL_TEXTURE_2D);
807 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1475 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
808 1476
809 glBegin (GL_QUADS); 1477 glBegin (GL_QUADS);
810 1478
819 for (x = 0; x < sw; x++) 1487 for (x = 0; x < sw; x++)
820 if (row->c0 <= x + vx && x + vx < row->c1) 1488 if (row->c0 <= x + vx && x + vx < row->c1)
821 { 1489 {
822 mapcell *cell = row->col + (x + vx - row->c0); 1490 mapcell *cell = row->col + (x + vx - row->c0);
823 1491
824 darkness[y * sw4 + x] = cell->darkness < 0
825 ? 255 - FOW_DARKNESS
826 : 255 - cell->darkness;
827
828 face = cell->face [z]; 1492 face = cell->face [z];
829 1493
830 if (face) 1494 if (face && face < self->texs)
831 { 1495 {
832 maptex tex = self->tex [face]; 1496 maptex tex = self->tex [face];
833
834 int px = (x + 1) * 32 - tex.w; 1497 int px = (x + 1) * 32 - tex.w;
835 int py = (y + 1) * 32 - tex.h; 1498 int py = (y + 1) * 32 - tex.h;
836 1499
837 if (last_name != tex.name) 1500 if (last_name != tex.name)
838 { 1501 {
839 glEnd (); 1502 glEnd ();
840 last_name = tex.name;
841 glBindTexture (GL_TEXTURE_2D, last_name); 1503 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
842 glBegin (GL_QUADS); 1504 glBegin (GL_QUADS);
843 } 1505 }
844 1506
845 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1507 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
846 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1508 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
847 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1509 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
848 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1510 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
849 } 1511 }
1512
1513 if (cell->flags && z == 2)
1514 {
1515 if (cell->flags & 1)
1516 {
1517 maptex tex = self->tex [1];
1518 int px = (x + 1) * 32 - tex.w + 2;
1519 int py = (y + 1) * 32 - tex.h - 6;
1520
1521 glEnd ();
1522 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1523 glBegin (GL_QUADS);
1524
1525 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1526 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1527 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1528 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1529 }
1530 }
850 } 1531 }
851 } 1532 }
852 1533
853 glEnd (); 1534 glEnd ();
854 1535
855 glDisable (GL_TEXTURE_2D); 1536 glDisable (GL_TEXTURE_2D);
856 glDisable (GL_BLEND); 1537 glDisable (GL_BLEND);
1538
1539 // top layer: overlays such as the health bar
1540 for (y = 0; y < sh; y++)
1541 if (0 <= y + vy && y + vy < self->rows)
1542 {
1543 maprow *row = self->row + (y + vy);
1544
1545 for (x = 0; x < sw; x++)
1546 if (row->c0 <= x + vx && x + vx < row->c1)
1547 {
1548 mapcell *cell = row->col + (x + vx - row->c0);
1549
1550 int px = x * 32;
1551 int py = y * 32;
1552
1553 if (cell->stat_hp)
1554 {
1555 int width = cell->stat_width * 32;
1556 int thick = sh / 28 + 1 + cell->stat_width;
1557
1558 glColor3ub (0, 0, 0);
1559 glRectf (px + 1, py - thick - 2,
1560 px + width - 1, py);
1561
1562 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1563 glRectf (px + 2,
1564 py - thick - 1,
1565 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1566 }
1567 }
1568 }
1569}
1570
1571void
1572draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1573 CODE:
1574{
1575 static float color[16][3] = {
1576 { 0.00F, 0.00F, 0.00F },
1577 { 1.00F, 1.00F, 1.00F },
1578 { 0.00F, 0.00F, 0.55F },
1579 { 1.00F, 0.00F, 0.00F },
1580
1581 { 1.00F, 0.54F, 0.00F },
1582 { 0.11F, 0.56F, 1.00F },
1583 { 0.93F, 0.46F, 0.00F },
1584 { 0.18F, 0.54F, 0.34F },
1585
1586 { 0.56F, 0.73F, 0.56F },
1587 { 0.80F, 0.80F, 0.80F },
1588 { 0.55F, 0.41F, 0.13F },
1589 { 0.99F, 0.77F, 0.26F },
1590
1591 { 0.74F, 0.65F, 0.41F },
1592
1593 { 0.00F, 1.00F, 1.00F },
1594 { 1.00F, 0.00F, 1.00F },
1595 { 1.00F, 1.00F, 0.00F },
1596 };
1597
1598 int x, y;
1599
1600 glEnable (GL_TEXTURE_2D);
1601 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1602 glEnable (GL_BLEND);
1603 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1604 glBegin (GL_QUADS);
1605
1606 for (y = 0; y < h; y++)
1607 for (x = 0; x < w; x++)
1608 {
1609 unsigned char m = data [x + y * w];
1610
1611 if (m)
1612 {
1613 float *c = color [m & 15];
1614
1615 float tx1 = m & 0x40 ? 0.5 : 0.;
1616 float tx2 = tx1 + 0.5;
1617
1618 glColor4f (c[0], c[1], c[2], 0.75);
1619 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1620 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1621 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1622 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1623 }
1624 }
1625
1626 glEnd ();
1627 glDisable (GL_BLEND);
1628 glDisable (GL_TEXTURE_2D);
1629}
1630
1631void
1632fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1633 PPCODE:
1634{
1635 int vx, vy;
1636 int x, y;
1637 int sw4 = (sw + 3) & ~3;
1638 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1639 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1640
1641 memset (darkness, 255, sw4 * sh);
1642 SvPOK_only (darkness_sv);
1643 SvCUR_set (darkness_sv, sw4 * sh);
1644
1645 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1646 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1647
1648 for (y = 0; y < sh; y++)
1649 if (0 <= y + vy && y + vy < self->rows)
1650 {
1651 maprow *row = self->row + (y + vy);
1652
1653 for (x = 0; x < sw; x++)
1654 if (row->c0 <= x + vx && x + vx < row->c1)
1655 {
1656 mapcell *cell = row->col + (x + vx - row->c0);
1657
1658 darkness[y * sw4 + x] = cell->darkness
1659 ? 255 - (cell->darkness - 1)
1660 : 255 - FOW_DARKNESS;
1661 }
1662 }
857 1663
858 EXTEND (SP, 3); 1664 EXTEND (SP, 3);
859 PUSHs (sv_2mortal (newSViv (sw4))); 1665 PUSHs (sv_2mortal (newSViv (sw4)));
860 PUSHs (sv_2mortal (newSViv (sh))); 1666 PUSHs (sv_2mortal (newSViv (sh)));
861 PUSHs (darkness_sv); 1667 PUSHs (darkness_sv);
862} 1668}
863 1669
864SV * 1670SV *
865get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1671get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
866 CODE: 1672 CODE:
867{ 1673{
868 int x, y, x1, y1; 1674 int x, y, x1, y1;
869 SV *data_sv = newSV (w * h * 7 + 5); 1675 SV *data_sv = newSV (w * h * 7 + 5);
870 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1676 uint8_t *data = (uint8_t *)SvPVX (data_sv);
872 *data++ = 0; /* version 0 format */ 1678 *data++ = 0; /* version 0 format */
873 *data++ = w >> 8; *data++ = w; 1679 *data++ = w >> 8; *data++ = w;
874 *data++ = h >> 8; *data++ = h; 1680 *data++ = h >> 8; *data++ = h;
875 1681
876 // we need to do this 'cause we don't keep an absolute coord system for rows 1682 // we need to do this 'cause we don't keep an absolute coord system for rows
877 // TODO: treat rows as we treat 1683 // TODO: treat rows as we treat columns
878 map_get_row (self, y0 + self->y - self->oy);//D 1684 map_get_row (self, y0 + self->y - self->oy);//D
879 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1685 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
880 1686
881 x0 += self->x - self->ox; 1687 x0 += self->x - self->ox;
882 y0 += self->y - self->oy; 1688 y0 += self->y - self->oy;
932} 1738}
933 OUTPUT: 1739 OUTPUT:
934 RETVAL 1740 RETVAL
935 1741
936void 1742void
937set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1743set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
938 PPCODE: 1744 PPCODE:
939{ 1745{
940 int x, y, z; 1746 int x, y, z;
941 int w, h; 1747 int w, h;
942 int x1, y1; 1748 int x1, y1;
946 1752
947 w = *data++ << 8; w |= *data++; 1753 w = *data++ << 8; w |= *data++;
948 h = *data++ << 8; h |= *data++; 1754 h = *data++ << 8; h |= *data++;
949 1755
950 // we need to do this 'cause we don't keep an absolute coord system for rows 1756 // we need to do this 'cause we don't keep an absolute coord system for rows
951 // TODO: treat rows as we treat 1757 // TODO: treat rows as we treat columns
952 map_get_row (self, y0 + self->y - self->oy);//D 1758 map_get_row (self, y0 + self->y - self->oy);//D
953 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1759 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
954 1760
955 x0 += self->x - self->ox; 1761 x0 += self->x - self->ox;
956 y0 += self->y - self->oy; 1762 y0 += self->y - self->oy;
974 1780
975 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1781 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
976 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1782 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
977 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1783 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
978 1784
979 if (cell->darkness <= 0) 1785 if (cell->darkness == 0)
980 { 1786 {
981 cell->darkness = -1; 1787 cell->darkness = 0;
982 1788
983 for (z = 0; z <= 2; z++) 1789 for (z = 0; z <= 2; z++)
984 { 1790 {
985 cell->face[z] = face[z]; 1791 cell->face[z] = face[z];
986 1792
991 } 1797 }
992 } 1798 }
993 } 1799 }
994} 1800}
995 1801
1802MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1803
1804CFPlus::MixChunk
1805new_from_file (SV *class, char *path)
1806 CODE:
1807 RETVAL = Mix_LoadWAV (path);
1808 OUTPUT:
1809 RETVAL
1810
1811void
1812DESTROY (CFPlus::MixChunk self)
1813 CODE:
1814 Mix_FreeChunk (self);
1815
1816int
1817volume (CFPlus::MixChunk self, int volume = -1)
1818 CODE:
1819 RETVAL = Mix_VolumeChunk (self, volume);
1820 OUTPUT:
1821 RETVAL
1822
1823int
1824play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1825 CODE:
1826 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1827 OUTPUT:
1828 RETVAL
1829
1830MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1831
1832int
1833volume (int volume = -1)
1834 CODE:
1835 RETVAL = Mix_VolumeMusic (volume);
1836 OUTPUT:
1837 RETVAL
1838
1839CFPlus::MixMusic
1840new_from_file (SV *class, char *path)
1841 CODE:
1842 RETVAL = Mix_LoadMUS (path);
1843 OUTPUT:
1844 RETVAL
1845
1846void
1847DESTROY (CFPlus::MixMusic self)
1848 CODE:
1849 Mix_FreeMusic (self);
1850
1851int
1852play (CFPlus::MixMusic self, int loops = -1)
1853 CODE:
1854 RETVAL = Mix_PlayMusic (self, loops);
1855 OUTPUT:
1856 RETVAL
1857
1858MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1859
1860BOOT:
1861{
1862 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1863 static const struct {
1864 const char *name;
1865 IV iv;
1866 } *civ, const_iv[] = {
1867# define const_iv(name) { # name, (IV)name }
1868 const_iv (GL_COLOR_MATERIAL),
1869 const_iv (GL_SMOOTH),
1870 const_iv (GL_FLAT),
1871 const_iv (GL_DITHER),
1872 const_iv (GL_BLEND),
1873 const_iv (GL_CULL_FACE),
1874 const_iv (GL_SCISSOR_TEST),
1875 const_iv (GL_DEPTH_TEST),
1876 const_iv (GL_ALPHA_TEST),
1877 const_iv (GL_NORMALIZE),
1878 const_iv (GL_RESCALE_NORMAL),
1879 const_iv (GL_FRONT),
1880 const_iv (GL_BACK),
1881 const_iv (GL_AND),
1882 const_iv (GL_ONE),
1883 const_iv (GL_ZERO),
1884 const_iv (GL_SRC_ALPHA),
1885 const_iv (GL_DST_ALPHA),
1886 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1887 const_iv (GL_ONE_MINUS_DST_ALPHA),
1888 const_iv (GL_SRC_ALPHA_SATURATE),
1889 const_iv (GL_RGB),
1890 const_iv (GL_RGBA),
1891 const_iv (GL_RGBA4),
1892 const_iv (GL_RGBA8),
1893 const_iv (GL_RGB5_A1),
1894 const_iv (GL_UNSIGNED_BYTE),
1895 const_iv (GL_UNSIGNED_SHORT),
1896 const_iv (GL_UNSIGNED_INT),
1897 const_iv (GL_ALPHA),
1898 const_iv (GL_INTENSITY),
1899 const_iv (GL_LUMINANCE),
1900 const_iv (GL_LUMINANCE_ALPHA),
1901 const_iv (GL_FLOAT),
1902 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1903 const_iv (GL_COMPILE),
1904 const_iv (GL_TEXTURE_1D),
1905 const_iv (GL_TEXTURE_2D),
1906 const_iv (GL_TEXTURE_ENV),
1907 const_iv (GL_TEXTURE_MAG_FILTER),
1908 const_iv (GL_TEXTURE_MIN_FILTER),
1909 const_iv (GL_TEXTURE_ENV_MODE),
1910 const_iv (GL_TEXTURE_WRAP_S),
1911 const_iv (GL_TEXTURE_WRAP_T),
1912 const_iv (GL_REPEAT),
1913 const_iv (GL_CLAMP),
1914 const_iv (GL_CLAMP_TO_EDGE),
1915 const_iv (GL_NEAREST),
1916 const_iv (GL_LINEAR),
1917 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1918 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1919 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1920 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1921 const_iv (GL_GENERATE_MIPMAP),
1922 const_iv (GL_MODULATE),
1923 const_iv (GL_DECAL),
1924 const_iv (GL_REPLACE),
1925 const_iv (GL_DEPTH_BUFFER_BIT),
1926 const_iv (GL_COLOR_BUFFER_BIT),
1927 const_iv (GL_PROJECTION),
1928 const_iv (GL_MODELVIEW),
1929 const_iv (GL_COLOR_LOGIC_OP),
1930 const_iv (GL_SEPARABLE_2D),
1931 const_iv (GL_CONVOLUTION_2D),
1932 const_iv (GL_CONVOLUTION_BORDER_MODE),
1933 const_iv (GL_CONSTANT_BORDER),
1934 const_iv (GL_LINES),
1935 const_iv (GL_LINE_STRIP),
1936 const_iv (GL_LINE_LOOP),
1937 const_iv (GL_QUADS),
1938 const_iv (GL_QUAD_STRIP),
1939 const_iv (GL_TRIANGLES),
1940 const_iv (GL_TRIANGLE_STRIP),
1941 const_iv (GL_TRIANGLE_FAN),
1942 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1943 const_iv (GL_FASTEST),
1944 const_iv (GL_V2F),
1945 const_iv (GL_V3F),
1946 const_iv (GL_T2F_V3F),
1947 const_iv (GL_T2F_N3F_V3F),
1948# undef const_iv
1949 };
1950
1951 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1952 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1953}
1954
1955char *
1956gl_vendor ()
1957 CODE:
1958 RETVAL = (char *)glGetString (GL_VENDOR);
1959 OUTPUT:
1960 RETVAL
1961
1962char *
1963gl_version ()
1964 CODE:
1965 RETVAL = (char *)glGetString (GL_VERSION);
1966 OUTPUT:
1967 RETVAL
1968
1969char *
1970gl_extensions ()
1971 CODE:
1972 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1973 OUTPUT:
1974 RETVAL
1975
1976int glGetError ()
1977
1978void glFinish ()
1979
1980void glClear (int mask)
1981
1982void glClearColor (float r, float g, float b, float a = 1.0)
1983 PROTOTYPE: @
1984
1985void glEnable (int cap)
1986
1987void glDisable (int cap)
1988
1989void glShadeModel (int mode)
1990
1991void glHint (int target, int mode)
1992
1993void glBlendFunc (int sfactor, int dfactor)
1994
1995void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1996 CODE:
1997 gl_BlendFuncSeparate (sa, da, saa, daa);
1998
1999void glDepthMask (int flag)
2000
2001void glLogicOp (int opcode)
2002
2003void glColorMask (int red, int green, int blue, int alpha)
2004
2005void glMatrixMode (int mode)
2006
2007void glPushMatrix ()
2008
2009void glPopMatrix ()
2010
2011void glLoadIdentity ()
2012
2013void glDrawBuffer (int buffer)
2014
2015void glReadBuffer (int buffer)
2016
2017# near_ and far_ are due to microsofts buggy "c" compiler
2018void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2019
2020# near_ and far_ are due to microsofts buggy "c" compiler
2021void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2022
2023void glViewport (int x, int y, int width, int height)
2024
2025void glScissor (int x, int y, int width, int height)
2026
2027void glTranslate (float x, float y, float z = 0.)
2028 CODE:
2029 glTranslatef (x, y, z);
2030
2031void glScale (float x, float y, float z = 1.)
2032 CODE:
2033 glScalef (x, y, z);
2034
2035void glRotate (float angle, float x, float y, float z)
2036 CODE:
2037 glRotatef (angle, x, y, z);
2038
2039void glBegin (int mode)
2040
2041void glEnd ()
2042
2043void glColor (float r, float g, float b, float a = 1.0)
2044 PROTOTYPE: @
2045 ALIAS:
2046 glColor_premultiply = 1
2047 CODE:
2048 if (ix)
2049 {
2050 r *= a;
2051 g *= a;
2052 b *= a;
2053 }
2054 // microsoft visual "c" rounds instead of truncating...
2055 glColor4f (r, g, b, a);
2056
2057void glInterleavedArrays (int format, int stride, char *data)
2058
2059void glDrawElements (int mode, int count, int type, char *indices)
2060
2061# 1.2 void glDrawRangeElements (int mode, int start, int end
2062
2063void glRasterPos (float x, float y, float z = 0.)
2064 CODE:
2065 glRasterPos3f (0, 0, z);
2066 glBitmap (0, 0, 0, 0, x, y, 0);
2067
2068void glVertex (float x, float y, float z = 0.)
2069 CODE:
2070 glVertex3f (x, y, z);
2071
2072void glTexCoord (float s, float t)
2073 CODE:
2074 glTexCoord2f (s, t);
2075
2076void glTexEnv (int target, int pname, float param)
2077 CODE:
2078 glTexEnvf (target, pname, param);
2079
2080void glTexParameter (int target, int pname, float param)
2081 CODE:
2082 glTexParameterf (target, pname, param);
2083
2084void glBindTexture (int target, int name)
2085
2086void glConvolutionParameter (int target, int pname, float params)
2087 CODE:
2088 if (gl.ConvolutionParameterf)
2089 gl.ConvolutionParameterf (target, pname, params);
2090
2091void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2092 CODE:
2093 if (gl.ConvolutionFilter2D)
2094 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2095
2096void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2097 CODE:
2098 if (gl.SeparableFilter2D)
2099 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2100
2101void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2102
2103void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2104
2105void glDrawPixels (int width, int height, int format, int type, char *pixels)
2106
2107void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2108
2109int glGenTexture ()
2110 CODE:
2111{
2112 GLuint name;
2113 glGenTextures (1, &name);
2114 RETVAL = name;
2115}
2116 OUTPUT:
2117 RETVAL
2118
2119void glDeleteTexture (int name)
2120 CODE:
2121{
2122 GLuint name_ = name;
2123 glDeleteTextures (1, &name_);
2124}
2125
2126int glGenList ()
2127 CODE:
2128 RETVAL = glGenLists (1);
2129 OUTPUT:
2130 RETVAL
2131
2132void glDeleteList (int list)
2133 CODE:
2134 glDeleteLists (list, 1);
2135
2136void glNewList (int list, int mode = GL_COMPILE)
2137
2138void glEndList ()
2139
2140void glCallList (int list)
2141

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