ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.51 by root, Wed Apr 19 20:46:44 2006 UTC vs.
Revision 1.123 by root, Wed Jun 28 23:41:11 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
20#include <SDL_mixer.h>
14#include <SDL_opengl.h> 21#include <SDL_opengl.h>
15 22
16#include <glib/gmacros.h> 23#include <glib/gmacros.h>
17 24
18#include <pango/pango.h> 25#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h> 26#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h> 27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
21 29
22#ifndef _WIN32 30#ifndef _WIN32
23# include <sys/types.h> 31# include <sys/types.h>
24# include <sys/socket.h> 32# include <sys/socket.h>
25# include <netinet/in.h> 33# include <netinet/in.h>
32 typedef signed char int8_t; 40 typedef signed char int8_t;
33 typedef signed short int16_t; 41 typedef signed short int16_t;
34 typedef signed int int32_t; 42 typedef signed int int32_t;
35#endif 43#endif
36 44
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
37#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
38 50
39#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
41 53
42static PangoContext *context; 54#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 55
56static struct
57{
58#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h"
60#undef GL_FUNC
61} gl;
62
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{
65 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else
70 glBlendFunc (sa, da);
71}
72
73typedef Mix_Chunk *CFClient__MixChunk;
74typedef Mix_Music *CFClient__MixMusic;
75
76typedef PangoFontDescription *CFClient__Font;
77
78static int
79shape_attr_p (PangoLayoutRun *run)
80{
81 GSList *attrs = run->item->analysis.extra_attrs;
82
83 while (attrs)
84 {
85 PangoAttribute *attr = attrs->data;
86
87 if (attr->klass->type == PANGO_ATTR_SHAPE)
88 return 1;
89
90 attrs = attrs->next;
91 }
92
93 return 0;
94}
44 95
45typedef struct cf_layout { 96typedef struct cf_layout {
46 PangoLayout *pl; 97 PangoLayout *pl; // either derived from a cairo or ft2 context
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode
47 int base_height; 100 int base_height;
101 CFClient__Font font;
48} *CFClient__Layout; 102} *CFClient__Layout;
103
104static CFClient__Font default_font;
105static PangoContext *ft2_context, *cairo_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap;
49 107
50static void 108static void
51substitute_func (FcPattern *pattern, gpointer data) 109substitute_func (FcPattern *pattern, gpointer data)
52{ 110{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 111 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 118 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
55} 120}
56 121
57static void 122static void
58layout_update (CFClient__Layout self) 123layout_update_font (CFClient__Layout self)
59{ 124{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 125 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 126 * reasonably well with bitstream vera
62 */ 127 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 128 PangoFontDescription *font = self->font ? self->font : default_font;
64 129
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 130 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 131 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 132
133 pango_layout_set_font_description (self->pl, font);
72} 134}
73 135
74static void 136static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 137layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
76{ 138{
77 layout_update (self);
78
79 pango_layout_get_pixel_size (self->pl, w, h); 139 pango_layout_get_pixel_size (self->pl, w, h);
80 140
81 *w = (*w + 3) & ~3;
82 if (!*w) *w = 1; 141 if (!*w) *w = 1;
83 if (!*h) *h = 1; 142 if (!*h) *h = 1;
143
144 *w = (*w + 3) & ~3;
84} 145}
85 146
86typedef uint16_t mapface; 147typedef uint16_t mapface;
87 148
88typedef struct { 149typedef struct {
233 break; 294 break;
234 295
235 row->col[x - row->c0].darkness = -1; 296 row->col[x - row->c0].darkness = -1;
236 } 297 }
237 } 298 }
299}
300
301static void
302music_finished (void)
303{
304 SDL_UserEvent ev;
305
306 ev.type = SDL_USEREVENT;
307 ev.code = 0;
308 ev.data1 = 0;
309 ev.data2 = 0;
310
311 SDL_PushEvent ((SDL_Event *)&ev);
312}
313
314static void
315channel_finished (int channel)
316{
317 SDL_UserEvent ev;
318
319 ev.type = SDL_USEREVENT;
320 ev.code = 1;
321 ev.data1 = (void *)(long)channel;
322 ev.data2 = 0;
323
324 SDL_PushEvent ((SDL_Event *)&ev);
325}
326
327static unsigned int
328minpot (unsigned int n)
329{
330 if (!n)
331 return 0;
332
333 --n;
334
335 n |= n >> 1;
336 n |= n >> 2;
337 n |= n >> 4;
338 n |= n >> 8;
339 n |= n >> 16;
340
341 return n + 1;
238} 342}
239 343
240MODULE = CFClient PACKAGE = CFClient 344MODULE = CFClient PACKAGE = CFClient
241 345
242PROTOTYPES: ENABLE 346PROTOTYPES: ENABLE
350# undef const_iv 454# undef const_iv
351 }; 455 };
352 456
353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
459}
355 460
461NV floor (NV x)
462
463NV ceil (NV x)
464
465void
466pango_init ()
467 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{
470 {
356 fontmap = pango_ft2_font_map_new (); 471 ft2_fontmap = pango_ft2_font_map_new ();
357 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
358 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
474 }
475 {
476 cairo_font_options_t *fopt = cairo_font_options_create ();
477 cairo_fontmap = pango_cairo_font_map_get_default ();
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
359} 490}
360 491
361int 492int
362SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
363 494
373 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
374 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
375 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
376 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
377 508
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
511
378 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
379 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
380 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
381 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
382 516
383 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
384 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 518
385 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 519 SDL_EnableUNICODE (1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
386 521
387 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
388 523
389 if (m && m != (SDL_Rect **)-1) 524 if (m && m != (SDL_Rect **)-1)
390 while (*m) 525 while (*m)
396 531
397 ++m; 532 ++m;
398 } 533 }
399} 534}
400 535
536char *
537SDL_GetError ()
538
401int 539int
402SDL_SetVideoMode (int w, int h, int fullscreen) 540SDL_SetVideoMode (int w, int h, int fullscreen)
403 CODE: 541 CODE:
404 RETVAL = !!SDL_SetVideoMode ( 542 RETVAL = !!SDL_SetVideoMode (
405 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
406 ); 544 );
545 if (RETVAL)
546 {
407 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h"
550# undef GL_FUNC
551 }
408 OUTPUT: 552 OUTPUT:
409 RETVAL 553 RETVAL
554
555void
556SDL_GL_SwapBuffers ()
557
558char *
559SDL_GetKeyName (int sym)
560
561void
562SDL_PollEvent ()
563 PPCODE:
564{
565 SDL_Event ev;
566
567 while (SDL_PollEvent (&ev))
568 {
569 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571
572 switch (ev.type)
573 {
574 case SDL_KEYDOWN:
575 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break;
581
582 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break;
586
587 case SDL_MOUSEMOTION:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
595 break;
596
597 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
600
601 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
602 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
603 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
604 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
605 break;
606
607 case SDL_USEREVENT:
608 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break;
612 }
613
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
615 }
616}
617
618int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
620 POSTCALL:
621 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished);
623
624void
625Mix_CloseAudio ()
626
627int
628Mix_AllocateChannels (int numchans = -1)
410 629
411void 630void
412lowdelay (int fd, int val = 1) 631lowdelay (int fd, int val = 1)
413 CODE: 632 CODE:
414#ifndef _WIN32 633#ifndef _WIN32
415 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
416#endif 635#endif
417 636
418char *
419gl_version ()
420 CODE:
421 RETVAL = (char *)glGetString (GL_VERSION);
422 OUTPUT:
423 RETVAL
424
425char *
426gl_extensions ()
427 CODE:
428 RETVAL = (char *)glGetString (GL_EXTENSIONS);
429 OUTPUT:
430 RETVAL
431
432void 637void
433add_font (char *file) 638add_font (char *file)
434 CODE: 639 CODE:
435 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
436 641#ifdef _WIN32
437void 642 // cairo... sigh... requires win2000
438set_font (char *file) 643 AddFontResourceEx (file, FR_PRIVATE, 0);
439 CODE: 644#endif
440{
441 int count;
442 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
443 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
444 FcPatternDestroy (pattern);
445 pango_context_set_font_description (context, font);
446}
447 645
448void 646void
449load_image_inline (SV *image_) 647load_image_inline (SV *image_)
450 ALIAS: 648 ALIAS:
451 load_image_file = 1 649 load_image_file = 1
533 PUSHs (sv_2mortal (newSViv (b / y))); 731 PUSHs (sv_2mortal (newSViv (b / y)));
534 PUSHs (sv_2mortal (newSViv (a / y))); 732 PUSHs (sv_2mortal (newSViv (a / y)));
535} 733}
536 734
537void 735void
736error (char *message)
737 CODE:
738 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
741#endif
742
743void
538fatal (char *message) 744fatal (char *message)
539 CODE: 745 CODE:
746 fprintf (stderr, "FATAL: %s\n", message);
540#ifdef _WIN32 747#ifdef _WIN32
541 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
542#else
543 fprintf (stderr, "FATAL: %s\n", message);
544#endif 749#endif
545 exit (1); 750 _exit (1);
751
752void
753_exit (int retval)
754 CODE:
755 _exit (retval);
756
757MODULE = CFClient PACKAGE = CFClient::Font
758
759CFClient::Font
760new_from_file (SV *class, char *path, int id = 0)
761 CODE:
762{
763 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
765 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
766 FcPatternDestroy (pattern);
767}
768 OUTPUT:
769 RETVAL
770
771void
772DESTROY (CFClient::Font self)
773 CODE:
774 pango_font_description_free (self);
775
776void
777make_default (CFClient::Font self)
778 CODE:
779 default_font = self;
546 780
547MODULE = CFClient PACKAGE = CFClient::Layout 781MODULE = CFClient PACKAGE = CFClient::Layout
548 782
549CFClient::Layout 783CFClient::Layout
550new (SV *class, int base_height = 10) 784new (SV *class, int rgba = 0)
551 CODE: 785 CODE:
552 New (0, RETVAL, 1, struct cf_layout); 786 New (0, RETVAL, 1, struct cf_layout);
553 RETVAL->base_height = base_height; 787
554 RETVAL->pl = pango_layout_new (context); 788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.;
791 RETVAL->g = 1.;
792 RETVAL->b = 1.;
793 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0;
796
555 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL);
556 OUTPUT: 799 OUTPUT:
557 RETVAL 800 RETVAL
558 801
559void 802void
560DESTROY (CFClient::Layout self) 803DESTROY (CFClient::Layout self)
561 CODE: 804 CODE:
562 g_object_unref (self->pl); 805 g_object_unref (self->pl);
563 Safefree (self); 806 Safefree (self);
564 807
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
565void 815void
566set_text (CFClient::Layout self, SV *text_) 816set_text (CFClient::Layout self, SV *text_)
567 CODE: 817 CODE:
568{ 818{
569 STRLEN textlen; 819 STRLEN textlen;
580 char *text = SvPVutf8 (text_, textlen); 830 char *text = SvPVutf8 (text_, textlen);
581 831
582 pango_layout_set_markup (self->pl, text, textlen); 832 pango_layout_set_markup (self->pl, text, textlen);
583} 833}
584 834
835void
836set_shapes (CFClient::Layout self, ...)
837 CODE:
838{
839 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text;
842 int arg = 4;
843
844 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 {
846 PangoRectangle inkrect, rect;
847 PangoAttribute *attr;
848
849 int x = SvIV (ST (arg - 3));
850 int y = SvIV (ST (arg - 2));
851 int w = SvIV (ST (arg - 1));
852 int h = SvIV (ST (arg ));
853
854 inkrect.x = 0;
855 inkrect.y = 0;
856 inkrect.width = 0;
857 inkrect.height = 0;
858
859 rect.x = x * PANGO_SCALE;
860 rect.y = y * PANGO_SCALE;
861 rect.width = w * PANGO_SCALE;
862 rect.height = h * PANGO_SCALE;
863
864 if (!attrs)
865 attrs = pango_layout_get_attributes (self->pl);
866
867 attr = pango_attr_shape_new (&inkrect, &rect);
868 attr->start_index = pos - text;
869 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
870 pango_attr_list_insert (attrs, attr);
871
872 arg += 4;
873 pos += sizeof (OBJ_STR) - 1;
874 }
875
876 if (attrs)
877 pango_layout_set_attributes (self->pl, attrs);
878}
879
880void
881get_shapes (CFClient::Layout self)
882 PPCODE:
883{
884 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
885
886 do
887 {
888 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
889
890 if (run && shape_attr_p (run))
891 {
892 PangoRectangle extents;
893 pango_layout_iter_get_run_extents (iter, 0, &extents);
894
895 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
896 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
897 }
898 }
899 while (pango_layout_iter_next_run (iter));
900
901 pango_layout_iter_free (iter);
902}
903
904int
905has_wrapped (CFClient::Layout self)
906 CODE:
907{
908 int lines = 1;
909 const char *text = pango_layout_get_text (self->pl);
910
911 while (*text)
912 lines += *text++ == '\n';
913
914 RETVAL = lines < pango_layout_get_line_count (self->pl);
915}
916 OUTPUT:
917 RETVAL
918
585SV * 919SV *
586get_text (CFClient::Layout self) 920get_text (CFClient::Layout self)
587 CODE: 921 CODE:
588 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 922 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
589 SvUTF8_on (RETVAL); 923 sv_utf8_decode (RETVAL);
590 OUTPUT: 924 OUTPUT:
591 RETVAL 925 RETVAL
926
927void
928set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
929 CODE:
930 self->r = r;
931 self->g = g;
932 self->b = b;
933 self->a = a;
934
935void
936set_font (CFClient::Layout self, CFClient::Font font = 0)
937 CODE:
938 if (self->font != font)
939 {
940 self->font = font;
941 layout_update_font (self);
942 }
592 943
593void 944void
594set_height (CFClient::Layout self, int base_height) 945set_height (CFClient::Layout self, int base_height)
595 CODE: 946 CODE:
947 if (self->base_height != base_height)
948 {
596 self->base_height = base_height; 949 self->base_height = base_height;
950 layout_update_font (self);
951 }
597 952
598void 953void
599set_width (CFClient::Layout self, int max_width = -1) 954set_width (CFClient::Layout self, int max_width = -1)
600 CODE: 955 CODE:
601 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 956 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
957
958void
959set_indent (CFClient::Layout self, int indent)
960 CODE:
961 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
962
963void
964set_spacing (CFClient::Layout self, int spacing)
965 CODE:
966 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
967
968void
969set_ellipsise (CFClient::Layout self, int ellipsise)
970 CODE:
971 pango_layout_set_ellipsize (self->pl,
972 ellipsise == 1 ? PANGO_ELLIPSIZE_START
973 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
974 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
975 : PANGO_ELLIPSIZE_NONE
976 );
977
978void
979set_single_paragraph_mode (CFClient::Layout self, int spm)
980 CODE:
981 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
602 982
603void 983void
604size (CFClient::Layout self) 984size (CFClient::Layout self)
605 PPCODE: 985 PPCODE:
606{ 986{
607 int w, h; 987 int w, h;
608 988
609 layout_update (self);
610 layout_get_pixel_size (self, &w, &h); 989 layout_get_pixel_size (self, &w, &h);
611 990
612 EXTEND (SP, 2); 991 EXTEND (SP, 2);
613 PUSHs (sv_2mortal (newSViv (w))); 992 PUSHs (sv_2mortal (newSViv (w)));
614 PUSHs (sv_2mortal (newSViv (h))); 993 PUSHs (sv_2mortal (newSViv (h)));
615} 994}
616 995
617int 996int
997descent (CFClient::Layout self)
998 CODE:
999{
1000 PangoRectangle rect;
1001 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1002 pango_layout_line_get_pixel_extents (line, 0, &rect);
1003 RETVAL = PANGO_DESCENT (rect);
1004}
1005 OUTPUT:
1006 RETVAL
1007
1008int
618xy_to_index (CFClient::Layout self, int x, int y) 1009xy_to_index (CFClient::Layout self, int x, int y)
619 CODE: 1010 CODE:
620{ 1011{
621 int index, trailing; 1012 int index, trailing;
622
623 layout_update (self);
624 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1013 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
625
626 RETVAL = index; 1014 RETVAL = index;
627} 1015}
628 OUTPUT: 1016 OUTPUT:
629 RETVAL 1017 RETVAL
630 1018
631void 1019void
632cursor_pos (CFClient::Layout self, int index) 1020cursor_pos (CFClient::Layout self, int index)
633 PPCODE: 1021 PPCODE:
634{ 1022{
635 PangoRectangle strong_pos; 1023 PangoRectangle strong_pos;
636 layout_update (self);
637 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1024 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
638 1025
639 EXTEND (SP, 3); 1026 EXTEND (SP, 3);
640 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1027 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
641 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1028 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
646render (CFClient::Layout self) 1033render (CFClient::Layout self)
647 PPCODE: 1034 PPCODE:
648{ 1035{
649 SV *retval; 1036 SV *retval;
650 int w, h; 1037 int w, h;
651 FT_Bitmap bitmap;
652 1038
653 layout_update (self);
654 layout_get_pixel_size (self, &w, &h); 1039 layout_get_pixel_size (self, &w, &h);
655 1040
1041 if (self->rgba)
1042 {
1043 cairo_surface_t *surface;
1044 cairo_t *cairo;
1045
1046 retval = newSV (w * h * 4);
1047 SvPOK_only (retval);
1048 SvCUR_set (retval, w * h * 4);
1049
1050 memset (SvPVX (retval), 0, w * h * 4);
1051
1052 surface = cairo_image_surface_create_for_data (
1053 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1054 cairo = cairo_create (surface);
1055 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1056
1057 pango_cairo_show_layout (cairo, self->pl);
1058
1059 cairo_destroy (cairo);
1060 cairo_surface_destroy (surface);
1061
1062 // what a mess, and its premultiplied, too :(
1063 {
1064 uint32_t *p = (uint32_t *)SvPVX (retval);
1065 uint32_t *e = p + w * h;
1066
1067 while (p < e)
1068 {
1069 uint32_t rgba = *p;
1070 rgba = (rgba >> 24) | (rgba << 8);
1071#if 0
1072#ifdef _WIN32
1073 {//D
1074 uint8_t r = rgba >> 24;
1075 uint8_t g = rgba >> 16;
1076 uint8_t b = rgba >> 8;
1077 uint8_t a = rgba >> 0;
1078
1079 rgba = (rgba & 0xffffff00) | a;
1080 }
1081#endif
1082#endif
1083 rgba = SDL_SwapBE32 (rgba);
1084 *p++ = rgba;
1085 }
1086 }
1087
1088 EXTEND (SP, 5);
1089 PUSHs (sv_2mortal (newSViv (w)));
1090 PUSHs (sv_2mortal (newSViv (h)));
1091 PUSHs (sv_2mortal (retval));
1092 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1093 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1094 }
1095 else
1096 {
1097 FT_Bitmap bitmap;
1098
656 retval = newSV (w * h); 1099 retval = newSV (w * h);
657 SvPOK_only (retval); 1100 SvPOK_only (retval);
658 SvCUR_set (retval, w * h); 1101 SvCUR_set (retval, w * h);
659 1102
660 bitmap.rows = h; 1103 bitmap.rows = h;
661 bitmap.width = w; 1104 bitmap.width = w;
662 bitmap.pitch = w; 1105 bitmap.pitch = w;
663 bitmap.buffer = (unsigned char*)SvPVX (retval); 1106 bitmap.buffer = (unsigned char*)SvPVX (retval);
664 bitmap.num_grays = 256; 1107 bitmap.num_grays = 256;
665 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 1108 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
666 1109
667 memset (bitmap.buffer, 0, w * h); 1110 memset (bitmap.buffer, 0, w * h);
668 1111
669 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1112 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
670 1113
671 EXTEND (SP, 3); 1114 EXTEND (SP, 5);
672 PUSHs (sv_2mortal (newSViv (w))); 1115 PUSHs (sv_2mortal (newSViv (w)));
673 PUSHs (sv_2mortal (newSViv (h))); 1116 PUSHs (sv_2mortal (newSViv (h)));
674 PUSHs (sv_2mortal (retval)); 1117 PUSHs (sv_2mortal (retval));
1118 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1119 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1120 }
675} 1121}
676 1122
677MODULE = CFClient PACKAGE = CFClient::Texture 1123MODULE = CFClient PACKAGE = CFClient::Texture
678 1124
679void 1125void
1126pad2pot (SV *data_, SV *w_, SV *h_)
1127 CODE:
1128{
1129 int ow = SvIV (w_);
1130 int oh = SvIV (h_);
1131
1132 if (ow && oh)
1133 {
1134 int nw = minpot (ow);
1135 int nh = minpot (oh);
1136
1137 if (nw != ow || nh != oh)
1138 {
1139 if (SvOK (data_))
1140 {
1141 STRLEN datalen;
1142 char *data = SvPVbyte (data_, datalen);
1143 int bpp = datalen / (ow * oh);
1144 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1145
1146 SvPOK_only (result_);
1147 SvCUR_set (result_, nw * nh * bpp);
1148
1149 memset (SvPVX (result_), 0, nw * nh * bpp);
1150 while (oh--)
1151 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1152
1153 sv_setsv (data_, result_);
1154 }
1155
1156 sv_setiv (w_, nw);
1157 sv_setiv (h_, nh);
1158 }
1159 }
1160}
1161
1162void
680draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1163draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
681 PROTOTYPE: $$$;$$ 1164 PROTOTYPE: $$$;$$
1165 ALIAS:
1166 draw_quad_alpha = 1
1167 draw_quad_alpha_premultiplied = 2
682 CODE: 1168 CODE:
683{ 1169{
684 HV *hv = (HV *)SvRV (self); 1170 HV *hv = (HV *)SvRV (self);
685 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1171 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
686 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1172 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
687 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1173 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
688 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
689 1174
690 if (items < 5) 1175 if (items < 5)
691 { 1176 {
692 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1177 w = SvNV (*hv_fetch (hv, "w", 1, 1));
693 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1178 h = SvNV (*hv_fetch (hv, "h", 1, 1));
694 } 1179 }
695 1180
1181 if (ix)
1182 {
1183 glEnable (GL_BLEND);
1184
1185 if (ix == 2)
1186 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1187 else
1188 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1189 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1190
1191 glEnable (GL_ALPHA_TEST);
1192 glAlphaFunc (GL_GREATER, 0.01f);
1193 }
1194
696 glBindTexture (GL_TEXTURE_2D, name); 1195 glBindTexture (GL_TEXTURE_2D, name);
697 if (wrap_mode) { 1196
698 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
699 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
700 }
701 glBegin (GL_QUADS); 1197 glBegin (GL_QUADS);
702 glTexCoord2f (0, 0); glVertex2f (x , y ); 1198 glTexCoord2f (0, 0); glVertex2f (x , y );
703 glTexCoord2f (0, t); glVertex2f (x , y + h); 1199 glTexCoord2f (0, t); glVertex2f (x , y + h);
704 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1200 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
705 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1201 glTexCoord2f (s, 0); glVertex2f (x + w, y );
706 glEnd (); 1202 glEnd ();
1203
1204 if (ix)
1205 {
1206 glDisable (GL_ALPHA_TEST);
1207 glDisable (GL_BLEND);
1208 }
707} 1209}
708 1210
709MODULE = CFClient PACKAGE = CFClient::Map 1211MODULE = CFClient PACKAGE = CFClient::Map
710 1212
711CFClient::Map 1213CFClient::Map
731DESTROY (CFClient::Map self) 1233DESTROY (CFClient::Map self)
732 CODE: 1234 CODE:
733{ 1235{
734 map_clear (self); 1236 map_clear (self);
735 Safefree (self->face); 1237 Safefree (self->face);
1238 Safefree (self->tex);
736 Safefree (self); 1239 Safefree (self);
737} 1240}
738 1241
739void 1242void
740clear (CFClient::Map self) 1243clear (CFClient::Map self)
775 tex->r = r; 1278 tex->r = r;
776 tex->g = g; 1279 tex->g = g;
777 tex->b = b; 1280 tex->b = b;
778 tex->a = a; 1281 tex->a = a;
779 } 1282 }
1283
1284 // somewhat hackish, but for textures that require it, it really
1285 // improves the look, and most others don't suffer.
1286 glBindTexture (GL_TEXTURE_2D, name);
1287 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1288 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1289 // use uglier nearest interpolation because linear suffers
1290 // from transparent color bleeding and ugly wrapping effects.
1291 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
780} 1292}
781 1293
782int 1294int
783ox (CFClient::Map self) 1295ox (CFClient::Map self)
784 ALIAS: 1296 ALIAS:
785 oy = 1 1297 oy = 1
1298 x = 2
1299 y = 3
1300 w = 4
1301 h = 5
786 CODE: 1302 CODE:
787 switch (ix) 1303 switch (ix)
788 { 1304 {
789 case 0: RETVAL = self->ox; break; 1305 case 0: RETVAL = self->ox; break;
790 case 1: RETVAL = self->oy; break; 1306 case 1: RETVAL = self->oy; break;
1307 case 2: RETVAL = self->x; break;
1308 case 3: RETVAL = self->y; break;
1309 case 4: RETVAL = self->w; break;
1310 case 5: RETVAL = self->h; break;
791 } 1311 }
792 OUTPUT: 1312 OUTPUT:
793 RETVAL 1313 RETVAL
794 1314
795void 1315void
829 1349
830 while (data < data_end) 1350 while (data < data_end)
831 { 1351 {
832 flags = (data [0] << 8) + data [1]; data += 2; 1352 flags = (data [0] << 8) + data [1]; data += 2;
833 1353
834 x = ((flags >> 10) & 63) + self->x; 1354 x = self->x + ((flags >> 10) & 63);
835 y = ((flags >> 4) & 63) + self->y; 1355 y = self->y + ((flags >> 4) & 63);
836 1356
837 cell = map_get_cell (self, x, y); 1357 cell = map_get_cell (self, x, y);
838 1358
839 if (flags & 15) 1359 if (flags & 15)
840 { 1360 {
869 cell->darkness = -1; 1389 cell->darkness = -1;
870 } 1390 }
871} 1391}
872 1392
873SV * 1393SV *
874mapmap (CFClient::Map self, int w, int h) 1394mapmap (CFClient::Map self, int x0, int y0, int w, int h)
875 CODE: 1395 CODE:
876{ 1396{
877 int x0, x1, x; 1397 int x1, x;
878 int y0, y1, y; 1398 int y1, y;
879 int z; 1399 int z;
880 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1400 SV *map_sv = newSV (w * h * sizeof (uint32_t));
881 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1401 uint32_t *map = (uint32_t *)SvPVX (map_sv);
882 1402
883 SvPOK_only (map_sv); 1403 SvPOK_only (map_sv);
884 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1404 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
885 1405
886 x0 = self->x - w / 2; x1 = x0 + w; 1406 x0 += self->x; x1 = x0 + w;
887 y0 = self->y - h / 2; y1 = y0 + h; 1407 y0 += self->y; y1 = y0 + h;
888 1408
889 for (y = y0; y < y1; y++) 1409 for (y = y0; y < y1; y++)
890 { 1410 {
891 maprow *row = 0 <= y && y < self->rows 1411 maprow *row = 0 <= y && y < self->rows
892 ? self->row + y 1412 ? self->row + y
930 OUTPUT: 1450 OUTPUT:
931 RETVAL 1451 RETVAL
932 1452
933void 1453void
934draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1454draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
935 PPCODE: 1455 CODE:
936{ 1456{
937 int vx, vy; 1457 int vx, vy;
938 int x, y, z; 1458 int x, y, z;
939 int last_name; 1459 int last_name;
940 mapface face; 1460 mapface face;
941 int sw4 = (sw + 3) & ~3;
942 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
943 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
944 1461
945 memset (darkness, 255, sw4 * sh);
946 SvPOK_only (darkness_sv);
947 SvCUR_set (darkness_sv, sw4 * sh);
948
949 vx = self->x + (self->w - sw) / 2 - shift_x; 1462 vx = self->x + self->w / 2 - sw / 2 - shift_x;
950 vy = self->y + (self->h - sh) / 2 - shift_y; 1463 vy = self->y + self->h / 2 - sh / 2 - shift_y;
951 1464
952 /* 1465 /*
953 int vx = self->vx = self->w >= sw 1466 int vx = self->vx = self->w >= sw
954 ? self->x + (self->w - sw) / 2 1467 ? self->x + (self->w - sw) / 2
955 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1468 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
959 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1472 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
960 */ 1473 */
961 1474
962 glColor4ub (255, 255, 255, 255); 1475 glColor4ub (255, 255, 255, 255);
963 1476
1477 glEnable (GL_BLEND);
964 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1478 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
965 glEnable (GL_BLEND);
966 glEnable (GL_TEXTURE_2D); 1479 glEnable (GL_TEXTURE_2D);
967 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1480 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
968 1481
969 glBegin (GL_QUADS); 1482 glBegin (GL_QUADS);
970 1483
978 1491
979 for (x = 0; x < sw; x++) 1492 for (x = 0; x < sw; x++)
980 if (row->c0 <= x + vx && x + vx < row->c1) 1493 if (row->c0 <= x + vx && x + vx < row->c1)
981 { 1494 {
982 mapcell *cell = row->col + (x + vx - row->c0); 1495 mapcell *cell = row->col + (x + vx - row->c0);
983
984 darkness[y * sw4 + x] = cell->darkness < 0
985 ? 255 - FOW_DARKNESS
986 : 255 - cell->darkness;
987 1496
988 face = cell->face [z]; 1497 face = cell->face [z];
989 1498
990 if (face) 1499 if (face)
991 { 1500 {
1012 1521
1013 glEnd (); 1522 glEnd ();
1014 1523
1015 glDisable (GL_TEXTURE_2D); 1524 glDisable (GL_TEXTURE_2D);
1016 glDisable (GL_BLEND); 1525 glDisable (GL_BLEND);
1526}
1527
1528void
1529draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1530 CODE:
1531{
1532 static float color[16][3] = {
1533 { 0.00F, 0.00F, 0.00F },
1534 { 1.00F, 1.00F, 1.00F },
1535 { 0.00F, 0.00F, 0.55F },
1536 { 1.00F, 0.00F, 0.00F },
1537
1538 { 1.00F, 0.54F, 0.00F },
1539 { 0.11F, 0.56F, 1.00F },
1540 { 0.93F, 0.46F, 0.00F },
1541 { 0.18F, 0.54F, 0.34F },
1542
1543 { 0.56F, 0.73F, 0.56F },
1544 { 0.80F, 0.80F, 0.80F },
1545 { 0.55F, 0.41F, 0.13F },
1546 { 0.99F, 0.77F, 0.26F },
1547
1548 { 0.74F, 0.65F, 0.41F },
1549
1550 { 0.00F, 1.00F, 1.00F },
1551 { 1.00F, 0.00F, 1.00F },
1552 { 1.00F, 1.00F, 0.00F },
1553 };
1554
1555 int x, y;
1556
1557 glEnable (GL_TEXTURE_2D);
1558 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1559 glEnable (GL_BLEND);
1560 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1561 glBegin (GL_QUADS);
1562
1563 for (y = 0; y < h; y++)
1564 for (x = 0; x < w; x++)
1565 {
1566 unsigned char m = data [x + y * w];
1567
1568 if (m)
1569 {
1570 float *c = color [m & 15];
1571
1572 float tx1 = m & 0x40 ? 0.5 : 0.;
1573 float tx2 = tx1 + 0.5;
1574
1575 glColor4f (c[0], c[1], c[2], 0.75);
1576 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1577 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1578 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1579 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1580 }
1581 }
1582
1583 glEnd ();
1584 glDisable (GL_BLEND);
1585 glDisable (GL_TEXTURE_2D);
1586}
1587
1588void
1589fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1590 PPCODE:
1591{
1592 int vx, vy;
1593 int x, y;
1594 int sw4 = (sw + 3) & ~3;
1595 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1596 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1597
1598 memset (darkness, 255, sw4 * sh);
1599 SvPOK_only (darkness_sv);
1600 SvCUR_set (darkness_sv, sw4 * sh);
1601
1602 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1603 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1604
1605 for (y = 0; y < sh; y++)
1606 if (0 <= y + vy && y + vy < self->rows)
1607 {
1608 maprow *row = self->row + (y + vy);
1609
1610 for (x = 0; x < sw; x++)
1611 if (row->c0 <= x + vx && x + vx < row->c1)
1612 {
1613 mapcell *cell = row->col + (x + vx - row->c0);
1614
1615 darkness[y * sw4 + x] = cell->darkness < 0
1616 ? 255 - FOW_DARKNESS
1617 : 255 - cell->darkness;
1618 }
1619 }
1017 1620
1018 EXTEND (SP, 3); 1621 EXTEND (SP, 3);
1019 PUSHs (sv_2mortal (newSViv (sw4))); 1622 PUSHs (sv_2mortal (newSViv (sw4)));
1020 PUSHs (sv_2mortal (newSViv (sh))); 1623 PUSHs (sv_2mortal (newSViv (sh)));
1021 PUSHs (darkness_sv); 1624 PUSHs (darkness_sv);
1032 *data++ = 0; /* version 0 format */ 1635 *data++ = 0; /* version 0 format */
1033 *data++ = w >> 8; *data++ = w; 1636 *data++ = w >> 8; *data++ = w;
1034 *data++ = h >> 8; *data++ = h; 1637 *data++ = h >> 8; *data++ = h;
1035 1638
1036 // we need to do this 'cause we don't keep an absolute coord system for rows 1639 // we need to do this 'cause we don't keep an absolute coord system for rows
1037 // TODO: treat rows as we treat 1640 // TODO: treat rows as we treat columns
1038 map_get_row (self, y0 + self->y - self->oy);//D 1641 map_get_row (self, y0 + self->y - self->oy);//D
1039 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1642 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1040 1643
1041 x0 += self->x - self->ox; 1644 x0 += self->x - self->ox;
1042 y0 += self->y - self->oy; 1645 y0 += self->y - self->oy;
1106 1709
1107 w = *data++ << 8; w |= *data++; 1710 w = *data++ << 8; w |= *data++;
1108 h = *data++ << 8; h |= *data++; 1711 h = *data++ << 8; h |= *data++;
1109 1712
1110 // we need to do this 'cause we don't keep an absolute coord system for rows 1713 // we need to do this 'cause we don't keep an absolute coord system for rows
1111 // TODO: treat rows as we treat 1714 // TODO: treat rows as we treat columns
1112 map_get_row (self, y0 + self->y - self->oy);//D 1715 map_get_row (self, y0 + self->y - self->oy);//D
1113 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1716 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1114 1717
1115 x0 += self->x - self->ox; 1718 x0 += self->x - self->ox;
1116 y0 += self->y - self->oy; 1719 y0 += self->y - self->oy;
1151 } 1754 }
1152 } 1755 }
1153 } 1756 }
1154} 1757}
1155 1758
1759MODULE = CFClient PACKAGE = CFClient::MixChunk
1760
1761CFClient::MixChunk
1762new_from_file (SV *class, char *path)
1763 CODE:
1764 RETVAL = Mix_LoadWAV (path);
1765 OUTPUT:
1766 RETVAL
1767
1768void
1769DESTROY (CFClient::MixChunk self)
1770 CODE:
1771 Mix_FreeChunk (self);
1772
1773int
1774volume (CFClient::MixChunk self, int volume = -1)
1775 CODE:
1776 RETVAL = Mix_VolumeChunk (self, volume);
1777 OUTPUT:
1778 RETVAL
1779
1780int
1781play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1782 CODE:
1783 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1784 OUTPUT:
1785 RETVAL
1786
1787MODULE = CFClient PACKAGE = CFClient::MixMusic
1788
1789int
1790volume (int volume = -1)
1791 CODE:
1792 RETVAL = Mix_VolumeMusic (volume);
1793 OUTPUT:
1794 RETVAL
1795
1796CFClient::MixMusic
1797new_from_file (SV *class, char *path)
1798 CODE:
1799 RETVAL = Mix_LoadMUS (path);
1800 OUTPUT:
1801 RETVAL
1802
1803void
1804DESTROY (CFClient::MixMusic self)
1805 CODE:
1806 Mix_FreeMusic (self);
1807
1808int
1809play (CFClient::MixMusic self, int loops = -1)
1810 CODE:
1811 RETVAL = Mix_PlayMusic (self, loops);
1812 OUTPUT:
1813 RETVAL
1814
1815MODULE = CFClient PACKAGE = CFClient::OpenGL
1816
1817BOOT:
1818{
1819 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1820 static const struct {
1821 const char *name;
1822 IV iv;
1823 } *civ, const_iv[] = {
1824# define const_iv(name) { # name, (IV)name }
1825 const_iv (GL_COLOR_MATERIAL),
1826 const_iv (GL_SMOOTH),
1827 const_iv (GL_FLAT),
1828 const_iv (GL_DITHER),
1829 const_iv (GL_BLEND),
1830 const_iv (GL_CULL_FACE),
1831 const_iv (GL_SCISSOR_TEST),
1832 const_iv (GL_DEPTH_TEST),
1833 const_iv (GL_ALPHA_TEST),
1834 const_iv (GL_NORMALIZE),
1835 const_iv (GL_RESCALE_NORMAL),
1836 const_iv (GL_FRONT),
1837 const_iv (GL_BACK),
1838 const_iv (GL_AND),
1839 const_iv (GL_ONE),
1840 const_iv (GL_ZERO),
1841 const_iv (GL_SRC_ALPHA),
1842 const_iv (GL_DST_ALPHA),
1843 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1844 const_iv (GL_ONE_MINUS_DST_ALPHA),
1845 const_iv (GL_SRC_ALPHA_SATURATE),
1846 const_iv (GL_RGB),
1847 const_iv (GL_RGBA),
1848 const_iv (GL_RGBA4),
1849 const_iv (GL_RGBA8),
1850 const_iv (GL_RGB5_A1),
1851 const_iv (GL_UNSIGNED_BYTE),
1852 const_iv (GL_UNSIGNED_SHORT),
1853 const_iv (GL_UNSIGNED_INT),
1854 const_iv (GL_ALPHA),
1855 const_iv (GL_INTENSITY),
1856 const_iv (GL_LUMINANCE),
1857 const_iv (GL_LUMINANCE_ALPHA),
1858 const_iv (GL_FLOAT),
1859 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1860 const_iv (GL_COMPILE),
1861 const_iv (GL_TEXTURE_1D),
1862 const_iv (GL_TEXTURE_2D),
1863 const_iv (GL_TEXTURE_ENV),
1864 const_iv (GL_TEXTURE_MAG_FILTER),
1865 const_iv (GL_TEXTURE_MIN_FILTER),
1866 const_iv (GL_TEXTURE_ENV_MODE),
1867 const_iv (GL_TEXTURE_WRAP_S),
1868 const_iv (GL_TEXTURE_WRAP_T),
1869 const_iv (GL_REPEAT),
1870 const_iv (GL_CLAMP),
1871 const_iv (GL_CLAMP_TO_EDGE),
1872 const_iv (GL_NEAREST),
1873 const_iv (GL_LINEAR),
1874 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1875 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1876 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1877 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1878 const_iv (GL_GENERATE_MIPMAP),
1879 const_iv (GL_MODULATE),
1880 const_iv (GL_DECAL),
1881 const_iv (GL_REPLACE),
1882 const_iv (GL_DEPTH_BUFFER_BIT),
1883 const_iv (GL_COLOR_BUFFER_BIT),
1884 const_iv (GL_PROJECTION),
1885 const_iv (GL_MODELVIEW),
1886 const_iv (GL_COLOR_LOGIC_OP),
1887 const_iv (GL_SEPARABLE_2D),
1888 const_iv (GL_CONVOLUTION_2D),
1889 const_iv (GL_CONVOLUTION_BORDER_MODE),
1890 const_iv (GL_CONSTANT_BORDER),
1891 const_iv (GL_LINES),
1892 const_iv (GL_LINE_LOOP),
1893 const_iv (GL_QUADS),
1894 const_iv (GL_QUAD_STRIP),
1895 const_iv (GL_TRIANGLES),
1896 const_iv (GL_TRIANGLE_STRIP),
1897 const_iv (GL_TRIANGLE_FAN),
1898 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1899 const_iv (GL_FASTEST),
1900 const_iv (GL_V2F),
1901 const_iv (GL_V3F),
1902 const_iv (GL_T2F_V3F),
1903 const_iv (GL_T2F_N3F_V3F),
1904# undef const_iv
1905 };
1906
1907 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1908 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1909}
1910
1911char *
1912gl_vendor ()
1913 CODE:
1914 RETVAL = (char *)glGetString (GL_VENDOR);
1915 OUTPUT:
1916 RETVAL
1917
1918char *
1919gl_version ()
1920 CODE:
1921 RETVAL = (char *)glGetString (GL_VERSION);
1922 OUTPUT:
1923 RETVAL
1924
1925char *
1926gl_extensions ()
1927 CODE:
1928 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1929 OUTPUT:
1930 RETVAL
1931
1932int glGetError ()
1933
1934void glFinish ()
1935
1936void glClear (int mask)
1937
1938void glClearColor (float r, float g, float b, float a = 1.0)
1939 PROTOTYPE: @
1940
1941void glEnable (int cap)
1942
1943void glDisable (int cap)
1944
1945void glShadeModel (int mode)
1946
1947void glHint (int target, int mode)
1948
1949void glBlendFunc (int sfactor, int dfactor)
1950
1951void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1952 CODE:
1953 gl_BlendFuncSeparate (sa, da, saa, daa);
1954
1955void glDepthMask (int flag)
1956
1957void glLogicOp (int opcode)
1958
1959void glColorMask (int red, int green, int blue, int alpha)
1960
1961void glMatrixMode (int mode)
1962
1963void glPushMatrix ()
1964
1965void glPopMatrix ()
1966
1967void glLoadIdentity ()
1968
1969void glDrawBuffer (int buffer)
1970
1971void glReadBuffer (int buffer)
1972
1973# near_ and far_ are due to microsofts buggy "c" compiler
1974void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1975
1976# near_ and far_ are due to microsofts buggy "c" compiler
1977void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1978
1979void glViewport (int x, int y, int width, int height)
1980
1981void glScissor (int x, int y, int width, int height)
1982
1983void glTranslate (float x, float y, float z = 0.)
1984 CODE:
1985 glTranslatef (x, y, z);
1986
1987void glScale (float x, float y, float z = 1.)
1988 CODE:
1989 glScalef (x, y, z);
1990
1991void glRotate (float angle, float x, float y, float z)
1992 CODE:
1993 glRotatef (angle, x, y, z);
1994
1995void glBegin (int mode)
1996
1997void glEnd ()
1998
1999void glColor (float r, float g, float b, float a = 1.0)
2000 PROTOTYPE: @
2001 ALIAS:
2002 glColor_premultiply = 1
2003 CODE:
2004 if (ix)
2005 {
2006 r *= a;
2007 g *= a;
2008 b *= a;
2009 }
2010 // microsoft visual "c" rounds instead of truncating...
2011 glColor4ub (MIN ((int)(r * 256.f), 255),
2012 MIN ((int)(g * 256.f), 255),
2013 MIN ((int)(b * 256.f), 255),
2014 MIN ((int)(a * 256.f), 255));
2015
2016void glInterleavedArrays (int format, int stride, char *data)
2017
2018void glDrawElements (int mode, int count, int type, char *indices)
2019
2020# 1.2 void glDrawRangeElements (int mode, int start, int end
2021
2022void glRasterPos (float x, float y, float z = 0.)
2023 CODE:
2024 glRasterPos3f (0, 0, z);
2025 glBitmap (0, 0, 0, 0, x, y, 0);
2026
2027void glVertex (float x, float y, float z = 0.)
2028 CODE:
2029 glVertex3f (x, y, z);
2030
2031void glTexCoord (float s, float t)
2032 CODE:
2033 glTexCoord2f (s, t);
2034
2035void glTexEnv (int target, int pname, float param)
2036 CODE:
2037 glTexEnvf (target, pname, param);
2038
2039void glTexParameter (int target, int pname, float param)
2040 CODE:
2041 glTexParameterf (target, pname, param);
2042
2043void glBindTexture (int target, int name)
2044
2045void glConvolutionParameter (int target, int pname, float params)
2046 CODE:
2047 if (gl.ConvolutionParameterf)
2048 gl.ConvolutionParameterf (target, pname, params);
2049
2050void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2051 CODE:
2052 if (gl.ConvolutionFilter2D)
2053 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2054
2055void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2056 CODE:
2057 if (gl.SeparableFilter2D)
2058 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2059
2060void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2061
2062void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2063
2064void glDrawPixels (int width, int height, int format, int type, char *pixels)
2065
2066void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2067
2068int glGenTexture ()
2069 CODE:
2070{
2071 GLuint name;
2072 glGenTextures (1, &name);
2073 RETVAL = name;
2074}
2075 OUTPUT:
2076 RETVAL
2077
2078void glDeleteTexture (int name)
2079 CODE:
2080{
2081 GLuint name_ = name;
2082 glDeleteTextures (1, &name_);
2083}
2084
2085int glGenList ()
2086 CODE:
2087 RETVAL = glGenLists (1);
2088 OUTPUT:
2089 RETVAL
2090
2091void glDeleteList (int list)
2092 CODE:
2093 glDeleteLists (list, 1);
2094
2095void glNewList (int list, int mode = GL_COMPILE)
2096
2097void glEndList ()
2098
2099void glCallList (int list)
2100
2101

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines