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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.51 by root, Wed Apr 19 20:46:44 2006 UTC vs.
Revision 1.158 by root, Sun Oct 1 18:17:37 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
3#endif 8#endif
4 9
5#include "EXTERN.h" 10#include "EXTERN.h"
6#include "perl.h" 11#include "perl.h"
7#include "XSUB.h" 12#include "XSUB.h"
8 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
9#include <string.h> 19#include <string.h>
10#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
11 22
12#include <SDL.h> 23#include <SDL.h>
24#include <SDL_endian.h>
13#include <SDL_image.h> 25#include <SDL_image.h>
26#include <SDL_mixer.h>
14#include <SDL_opengl.h> 27#include <SDL_opengl.h>
15 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
16#include <glib/gmacros.h> 32#include <glib/gmacros.h>
17 33
18#include <pango/pango.h> 34#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 35
22#ifndef _WIN32 36#ifndef _WIN32
23# include <sys/types.h> 37# include <sys/types.h>
24# include <sys/socket.h> 38# include <sys/socket.h>
25# include <netinet/in.h> 39# include <netinet/in.h>
32 typedef signed char int8_t; 46 typedef signed char int8_t;
33 typedef signed short int16_t; 47 typedef signed short int16_t;
34 typedef signed int int32_t; 48 typedef signed int int32_t;
35#endif 49#endif
36 50
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
52
37#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
38 54
39#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
41 57
42static PangoContext *context; 58#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
89typedef Mix_Chunk *CFPlus__MixChunk;
90typedef Mix_Music *CFPlus__MixMusic;
91
92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
44 111
45typedef struct cf_layout { 112typedef struct cf_layout {
46 PangoLayout *pl; 113 PangoLayout *pl;
114 float r, g, b, a; // default color for rgba mode
47 int base_height; 115 int base_height;
116 CFPlus__Font font;
48} *CFClient__Layout; 117} *CFPlus__Layout;
118
119static CFPlus__Font default_font;
120static PangoContext *opengl_context;
121static PangoFontMap *opengl_fontmap;
49 122
50static void 123static void
51substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
52{ 125{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 131}
56 132
57static void 133static void
58layout_update (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
59{ 135{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
62 */ 138 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 139 PangoFontDescription *font = self->font ? self->font : default_font;
64 140
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 141 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 143
144 pango_layout_set_font_description (self->pl, font);
72} 145}
73 146
74static void 147static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 149{
77 layout_update (self); 150 PangoRectangle rect;
78 151
152 // get_pixel_* wrongly rounds down
79 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
80 154
81 *w = (*w + 3) & ~3; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
82 if (!*w) *w = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
83 if (!*h) *h = 1; 157
158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
84} 163}
85 164
86typedef uint16_t mapface; 165typedef uint16_t mapface;
87 166
88typedef struct { 167typedef struct {
91 float s, t; 170 float s, t;
92 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
93} maptex; 172} maptex;
94 173
95typedef struct { 174typedef struct {
96 int16_t darkness; 175 uint32_t player;
97 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
98} mapcell; 179} mapcell;
99 180
100typedef struct { 181typedef struct {
101 int32_t c0, c1; 182 int32_t c0, c1;
102 mapcell *col; 183 mapcell *col;
111 int texs; 192 int texs;
112 maptex *tex; 193 maptex *tex;
113 194
114 int32_t rows; 195 int32_t rows;
115 maprow *row; 196 maprow *row;
116} *CFClient__Map; 197} *CFPlus__Map;
117 198
118static char * 199static char *
119prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
120{ 201{
121 char *p; 202 char *p;
139 220
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 223
143static maprow * 224static maprow *
144map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
145{ 226{
146 if (0 > y) 227 if (0 > y)
147 { 228 {
148 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
187 268
188 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
189} 270}
190 271
191static mapcell * 272static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
193{ 274{
194 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
195} 276}
196 277
197static void 278static void
198map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
199{ 280{
200 int r; 281 int r;
201 282
202 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
211 self->row = 0; 292 self->row = 0;
212 self->rows = 0; 293 self->rows = 0;
213} 294}
214 295
215static void 296static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 298{
218 int x, y; 299 int x, y;
219 maprow *row; 300 maprow *row;
301 mapcell *cell;
220 302
221 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
222 if (y >= 0) 304 if (y >= 0)
223 { 305 {
224 if (y >= self->rows) 306 if (y >= self->rows)
230 if (x >= row->c0) 312 if (x >= row->c0)
231 { 313 {
232 if (x >= row->c1) 314 if (x >= row->c1)
233 break; 315 break;
234 316
235 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
236 } 323 }
237 } 324 }
238} 325}
239 326
327static void
328music_finished (void)
329{
330 SDL_UserEvent ev;
331
332 ev.type = SDL_USEREVENT;
333 ev.code = 0;
334 ev.data1 = 0;
335 ev.data2 = 0;
336
337 SDL_PushEvent ((SDL_Event *)&ev);
338}
339
340static void
341channel_finished (int channel)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 1;
347 ev.data1 = (void *)(long)channel;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
240MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
241 371
242PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
243 373
244BOOT: 374BOOT:
245{ 375{
246 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
247 static const struct { 377 static const struct {
248 const char *name; 378 const char *name;
249 IV iv; 379 IV iv;
250 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
251# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
350# undef const_iv 480# undef const_iv
351 }; 481 };
352 482
353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
355
356 fontmap = pango_ft2_font_map_new ();
357 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
358 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
359} 485}
360 486
361int 487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
505}
506
507int
362SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
363 509
364void 510void
365SDL_Quit () 511SDL_Quit ()
366 512
367void 513void
373 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
374 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
375 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
376 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
377 523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
378 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
379 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
380 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
381 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
382 531
383 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
384 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
385 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
537
538 SDL_EnableUNICODE (1);
539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
386 540
387 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
388 542
389 if (m && m != (SDL_Rect **)-1) 543 if (m && m != (SDL_Rect **)-1)
390 while (*m) 544 while (*m)
396 550
397 ++m; 551 ++m;
398 } 552 }
399} 553}
400 554
555char *
556SDL_GetError ()
557
401int 558int
402SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
403 CODE: 560 CODE:
404 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
405 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
406 ); 563 );
564 if (RETVAL)
565 {
407 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
408 OUTPUT: 571 OUTPUT:
409 RETVAL 572 RETVAL
573
574void
575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
579
580void
581SDL_PollEvent ()
582 PPCODE:
583{
584 SDL_Event ev;
585
586 while (SDL_PollEvent (&ev))
587 {
588 HV *hv = newHV ();
589 hv_store (hv, "type", 4, newSViv (ev.type), 0);
590
591 switch (ev.type)
592 {
593 case SDL_KEYDOWN:
594 case SDL_KEYUP:
595 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
596 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
597 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
598 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
599 break;
600
601 case SDL_ACTIVEEVENT:
602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
604 break;
605
606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
614 break;
615
616 case SDL_MOUSEBUTTONDOWN:
617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
624 break;
625
626 case SDL_USEREVENT:
627 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
630 break;
631 }
632
633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
634 }
635}
636
637int
638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
639 POSTCALL:
640 Mix_HookMusicFinished (music_finished);
641 Mix_ChannelFinished (channel_finished);
642
643void
644Mix_CloseAudio ()
645
646int
647Mix_AllocateChannels (int numchans = -1)
410 648
411void 649void
412lowdelay (int fd, int val = 1) 650lowdelay (int fd, int val = 1)
413 CODE: 651 CODE:
414#ifndef _WIN32 652#ifndef _WIN32
415 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
416#endif 654#endif
417 655
418char * 656void
419gl_version () 657win32_proxy_info ()
420 CODE: 658 PPCODE:
421 RETVAL = (char *)glGetString (GL_VERSION); 659{
422 OUTPUT: 660#ifdef _WIN32
423 RETVAL 661 INTERNET_PROXY_INFO proxyinfo;
662 char buffer[2048];
663 DWORD buflen;
424 664
425char * 665 EXTEND (SP, 3);
426gl_extensions () 666
427 CODE: 667 buflen = sizeof (buffer);
428 RETVAL = (char *)glGetString (GL_EXTENSIONS); 668 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
429 OUTPUT: 669 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
430 RETVAL 670 {
671 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
672
673 buflen = sizeof (buffer);
674 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
675 {
676 PUSHs (newSVpv (buffer, 0));
677
678 buflen = sizeof (buffer);
679 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
680 PUSHs (newSVpv (buffer, 0));
681 }
682 }
683#endif
684}
431 685
432void 686void
433add_font (char *file) 687add_font (char *file)
434 CODE: 688 CODE:
435 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 689 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
436
437void
438set_font (char *file)
439 CODE:
440{
441 int count;
442 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
443 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
444 FcPatternDestroy (pattern);
445 pango_context_set_font_description (context, font);
446}
447 690
448void 691void
449load_image_inline (SV *image_) 692load_image_inline (SV *image_)
450 ALIAS: 693 ALIAS:
451 load_image_file = 1 694 load_image_file = 1
493 736
494 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 737 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
495 738
496 assert (surface2->pitch == surface2->w * 4); 739 assert (surface2->pitch == surface2->w * 4);
497 740
741 SDL_LockSurface (surface2);
498 EXTEND (SP, 5); 742 EXTEND (SP, 6);
499 PUSHs (sv_2mortal (newSViv (surface2->w))); 743 PUSHs (sv_2mortal (newSViv (surface2->w)));
500 PUSHs (sv_2mortal (newSViv (surface2->h))); 744 PUSHs (sv_2mortal (newSViv (surface2->h)));
501 SDL_LockSurface (surface2);
502 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 745 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
503 SDL_UnlockSurface (surface2);
504 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 746 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
505 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 747 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
506 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 748 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
749 SDL_UnlockSurface (surface2);
507 750
508 SDL_FreeSurface (surface); 751 SDL_FreeSurface (surface);
509 SDL_FreeSurface (surface2); 752 SDL_FreeSurface (surface2);
510} 753}
511 754
533 PUSHs (sv_2mortal (newSViv (b / y))); 776 PUSHs (sv_2mortal (newSViv (b / y)));
534 PUSHs (sv_2mortal (newSViv (a / y))); 777 PUSHs (sv_2mortal (newSViv (a / y)));
535} 778}
536 779
537void 780void
781error (char *message)
782 CODE:
783 fprintf (stderr, "ERROR: %s\n", message);
784#ifdef _WIN32
785 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
786#endif
787
788void
538fatal (char *message) 789fatal (char *message)
539 CODE: 790 CODE:
791 fprintf (stderr, "FATAL: %s\n", message);
540#ifdef _WIN32 792#ifdef _WIN32
541 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 793 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
542#else
543 fprintf (stderr, "FATAL: %s\n", message);
544#endif 794#endif
545 exit (1); 795 _exit (1);
546 796
797void
798_exit (int retval = 0)
799 CODE:
800 _exit (retval);
801
802MODULE = CFPlus PACKAGE = CFPlus::Font
803
804CFPlus::Font
805new_from_file (SV *class, char *path, int id = 0)
806 CODE:
807{
808 int count;
809 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
810 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
811 FcPatternDestroy (pattern);
812}
813 OUTPUT:
814 RETVAL
815
816void
817DESTROY (CFPlus::Font self)
818 CODE:
819 pango_font_description_free (self);
820
821void
822make_default (CFPlus::Font self)
823 CODE:
824 default_font = self;
825
547MODULE = CFClient PACKAGE = CFClient::Layout 826MODULE = CFPlus PACKAGE = CFPlus::Layout
548 827
549CFClient::Layout 828void
550new (SV *class, int base_height = 10) 829reset_glyph_cache ()
830 CODE:
831 tc_clear ();
832
833CFPlus::Layout
834new (SV *class)
551 CODE: 835 CODE:
552 New (0, RETVAL, 1, struct cf_layout); 836 New (0, RETVAL, 1, struct cf_layout);
553 RETVAL->base_height = base_height; 837
554 RETVAL->pl = pango_layout_new (context); 838 RETVAL->pl = pango_layout_new (opengl_context);
839 RETVAL->r = 1.;
840 RETVAL->g = 1.;
841 RETVAL->b = 1.;
842 RETVAL->a = 1.;
843 RETVAL->base_height = MIN_FONT_HEIGHT;
844 RETVAL->font = 0;
845
555 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 846 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
847 layout_update_font (RETVAL);
556 OUTPUT: 848 OUTPUT:
557 RETVAL 849 RETVAL
558 850
559void 851void
560DESTROY (CFClient::Layout self) 852DESTROY (CFPlus::Layout self)
561 CODE: 853 CODE:
562 g_object_unref (self->pl); 854 g_object_unref (self->pl);
563 Safefree (self); 855 Safefree (self);
564 856
565void 857void
566set_text (CFClient::Layout self, SV *text_) 858set_text (CFPlus::Layout self, SV *text_)
567 CODE: 859 CODE:
568{ 860{
569 STRLEN textlen; 861 STRLEN textlen;
570 char *text = SvPVutf8 (text_, textlen); 862 char *text = SvPVutf8 (text_, textlen);
571 863
572 pango_layout_set_text (self->pl, text, textlen); 864 pango_layout_set_text (self->pl, text, textlen);
573} 865}
574 866
575void 867void
576set_markup (CFClient::Layout self, SV *text_) 868set_markup (CFPlus::Layout self, SV *text_)
577 CODE: 869 CODE:
578{ 870{
579 STRLEN textlen; 871 STRLEN textlen;
580 char *text = SvPVutf8 (text_, textlen); 872 char *text = SvPVutf8 (text_, textlen);
581 873
582 pango_layout_set_markup (self->pl, text, textlen); 874 pango_layout_set_markup (self->pl, text, textlen);
583} 875}
584 876
877void
878set_shapes (CFPlus::Layout self, ...)
879 CODE:
880{
881 PangoAttrList *attrs = 0;
882 const char *text = pango_layout_get_text (self->pl);
883 const char *pos = text;
884 int arg = 4;
885
886 while (arg < items && (pos = strstr (pos, OBJ_STR)))
887 {
888 PangoRectangle inkrect, rect;
889 PangoAttribute *attr;
890
891 int x = SvIV (ST (arg - 3));
892 int y = SvIV (ST (arg - 2));
893 int w = SvIV (ST (arg - 1));
894 int h = SvIV (ST (arg ));
895
896 inkrect.x = 0;
897 inkrect.y = 0;
898 inkrect.width = 0;
899 inkrect.height = 0;
900
901 rect.x = x * PANGO_SCALE;
902 rect.y = y * PANGO_SCALE;
903 rect.width = w * PANGO_SCALE;
904 rect.height = h * PANGO_SCALE;
905
906 if (!attrs)
907 attrs = pango_layout_get_attributes (self->pl);
908
909 attr = pango_attr_shape_new (&inkrect, &rect);
910 attr->start_index = pos - text;
911 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
912 pango_attr_list_insert (attrs, attr);
913
914 arg += 4;
915 pos += sizeof (OBJ_STR) - 1;
916 }
917
918 if (attrs)
919 pango_layout_set_attributes (self->pl, attrs);
920}
921
922void
923get_shapes (CFPlus::Layout self)
924 PPCODE:
925{
926 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
927
928 do
929 {
930 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
931
932 if (run && shape_attr_p (run))
933 {
934 PangoRectangle extents;
935 pango_layout_iter_get_run_extents (iter, 0, &extents);
936
937 EXTEND (SP, 2);
938 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
940 }
941 }
942 while (pango_layout_iter_next_run (iter));
943
944 pango_layout_iter_free (iter);
945}
946
947int
948has_wrapped (CFPlus::Layout self)
949 CODE:
950{
951 int lines = 1;
952 const char *text = pango_layout_get_text (self->pl);
953
954 while (*text)
955 lines += *text++ == '\n';
956
957 RETVAL = lines < pango_layout_get_line_count (self->pl);
958}
959 OUTPUT:
960 RETVAL
961
585SV * 962SV *
586get_text (CFClient::Layout self) 963get_text (CFPlus::Layout self)
587 CODE: 964 CODE:
588 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 965 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
589 SvUTF8_on (RETVAL); 966 sv_utf8_decode (RETVAL);
590 OUTPUT: 967 OUTPUT:
591 RETVAL 968 RETVAL
592 969
593void 970void
971set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
972 CODE:
973 self->r = r;
974 self->g = g;
975 self->b = b;
976 self->a = a;
977
978void
979set_font (CFPlus::Layout self, CFPlus::Font font = 0)
980 CODE:
981 if (self->font != font)
982 {
983 self->font = font;
984 layout_update_font (self);
985 }
986
987void
594set_height (CFClient::Layout self, int base_height) 988set_height (CFPlus::Layout self, int base_height)
595 CODE: 989 CODE:
990 if (self->base_height != base_height)
991 {
596 self->base_height = base_height; 992 self->base_height = base_height;
993 layout_update_font (self);
994 }
597 995
598void 996void
599set_width (CFClient::Layout self, int max_width = -1) 997set_width (CFPlus::Layout self, int max_width = -1)
600 CODE: 998 CODE:
601 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 999 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
602 1000
603void 1001void
1002set_indent (CFPlus::Layout self, int indent)
1003 CODE:
1004 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1005
1006void
1007set_spacing (CFPlus::Layout self, int spacing)
1008 CODE:
1009 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1010
1011void
1012set_ellipsise (CFPlus::Layout self, int ellipsise)
1013 CODE:
1014 pango_layout_set_ellipsize (self->pl,
1015 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1016 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1017 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1018 : PANGO_ELLIPSIZE_NONE
1019 );
1020
1021void
1022set_single_paragraph_mode (CFPlus::Layout self, int spm)
1023 CODE:
1024 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1025
1026void
604size (CFClient::Layout self) 1027size (CFPlus::Layout self)
605 PPCODE: 1028 PPCODE:
606{ 1029{
607 int w, h; 1030 int w, h;
608 1031
609 layout_update (self);
610 layout_get_pixel_size (self, &w, &h); 1032 layout_get_pixel_size (self, &w, &h);
611 1033
612 EXTEND (SP, 2); 1034 EXTEND (SP, 2);
613 PUSHs (sv_2mortal (newSViv (w))); 1035 PUSHs (sv_2mortal (newSViv (w)));
614 PUSHs (sv_2mortal (newSViv (h))); 1036 PUSHs (sv_2mortal (newSViv (h)));
615} 1037}
616 1038
617int 1039int
1040descent (CFPlus::Layout self)
1041 CODE:
1042{
1043 PangoRectangle rect;
1044 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1045 pango_layout_line_get_pixel_extents (line, 0, &rect);
1046 RETVAL = PANGO_DESCENT (rect);
1047}
1048 OUTPUT:
1049 RETVAL
1050
1051int
618xy_to_index (CFClient::Layout self, int x, int y) 1052xy_to_index (CFPlus::Layout self, int x, int y)
619 CODE: 1053 CODE:
620{ 1054{
621 int index, trailing; 1055 int index, trailing;
622
623 layout_update (self);
624 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1056 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
625
626 RETVAL = index; 1057 RETVAL = index;
627} 1058}
628 OUTPUT: 1059 OUTPUT:
629 RETVAL 1060 RETVAL
630 1061
631void 1062void
632cursor_pos (CFClient::Layout self, int index) 1063cursor_pos (CFPlus::Layout self, int index)
633 PPCODE: 1064 PPCODE:
634{ 1065{
635 PangoRectangle strong_pos; 1066 PangoRectangle strong_pos;
636 layout_update (self);
637 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1067 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
638 1068
639 EXTEND (SP, 3); 1069 EXTEND (SP, 3);
640 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1070 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
641 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
642 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
643} 1073}
644 1074
645void 1075void
646render (CFClient::Layout self) 1076render (CFPlus::Layout self, float x, float y, int flags = 0)
647 PPCODE: 1077 PPCODE:
648{ 1078 pango_opengl_render_layout_subpixel (
649 SV *retval; 1079 self->pl,
650 int w, h; 1080 x * PANGO_SCALE, y * PANGO_SCALE,
651 FT_Bitmap bitmap; 1081 self->r, self->g, self->b, self->a,
1082 flags
1083 );
652 1084
653 layout_update (self); 1085MODULE = CFPlus PACKAGE = CFPlus::Texture
654 layout_get_pixel_size (self, &w, &h);
655 1086
656 retval = newSV (w * h); 1087void
657 SvPOK_only (retval); 1088pad2pot (SV *data_, SV *w_, SV *h_)
658 SvCUR_set (retval, w * h); 1089 CODE:
1090{
1091 int ow = SvIV (w_);
1092 int oh = SvIV (h_);
659 1093
660 bitmap.rows = h; 1094 if (ow && oh)
661 bitmap.width = w; 1095 {
662 bitmap.pitch = w; 1096 int nw = minpot (ow);
663 bitmap.buffer = (unsigned char*)SvPVX (retval); 1097 int nh = minpot (oh);
664 bitmap.num_grays = 256;
665 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
666 1098
667 memset (bitmap.buffer, 0, w * h); 1099 if (nw != ow || nh != oh)
668 1100 {
669 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1101 if (SvOK (data_))
1102 {
1103 STRLEN datalen;
1104 char *data = SvPVbyte (data_, datalen);
1105 int bpp = datalen / (ow * oh);
1106 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
670 1107
671 EXTEND (SP, 3); 1108 SvPOK_only (result_);
672 PUSHs (sv_2mortal (newSViv (w))); 1109 SvCUR_set (result_, nw * nh * bpp);
673 PUSHs (sv_2mortal (newSViv (h)));
674 PUSHs (sv_2mortal (retval));
675}
676 1110
677MODULE = CFClient PACKAGE = CFClient::Texture 1111 memset (SvPVX (result_), 0, nw * nh * bpp);
1112 while (oh--)
1113 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
678 1114
1115 sv_setsv (data_, result_);
1116 }
1117
1118 sv_setiv (w_, nw);
1119 sv_setiv (h_, nh);
1120 }
1121 }
1122}
1123
679void 1124void
680draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1125draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
681 PROTOTYPE: $$$;$$ 1126 PROTOTYPE: $$$;$$
1127 ALIAS:
1128 draw_quad_alpha = 1
1129 draw_quad_alpha_premultiplied = 2
682 CODE: 1130 CODE:
683{ 1131{
684 HV *hv = (HV *)SvRV (self); 1132 HV *hv = (HV *)SvRV (self);
685 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1133 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
686 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1134 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
687 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1135 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
688 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
689 1136
690 if (items < 5) 1137 if (items < 5)
691 { 1138 {
692 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1139 w = SvNV (*hv_fetch (hv, "w", 1, 1));
693 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1140 h = SvNV (*hv_fetch (hv, "h", 1, 1));
694 } 1141 }
695 1142
1143 if (ix)
1144 {
1145 glEnable (GL_BLEND);
1146
1147 if (ix == 2)
1148 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1149 else
1150 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1151 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1152
1153 glEnable (GL_ALPHA_TEST);
1154 glAlphaFunc (GL_GREATER, 0.01f);
1155 }
1156
696 glBindTexture (GL_TEXTURE_2D, name); 1157 glBindTexture (GL_TEXTURE_2D, name);
697 if (wrap_mode) { 1158
698 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
699 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
700 }
701 glBegin (GL_QUADS); 1159 glBegin (GL_QUADS);
702 glTexCoord2f (0, 0); glVertex2f (x , y ); 1160 glTexCoord2f (0, 0); glVertex2f (x , y );
703 glTexCoord2f (0, t); glVertex2f (x , y + h); 1161 glTexCoord2f (0, t); glVertex2f (x , y + h);
704 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1162 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
705 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1163 glTexCoord2f (s, 0); glVertex2f (x + w, y );
706 glEnd (); 1164 glEnd ();
707}
708 1165
1166 if (ix)
1167 {
1168 glDisable (GL_ALPHA_TEST);
1169 glDisable (GL_BLEND);
1170 }
1171}
1172
709MODULE = CFClient PACKAGE = CFClient::Map 1173MODULE = CFPlus PACKAGE = CFPlus::Map
710 1174
711CFClient::Map 1175CFPlus::Map
712new (SV *class, int map_width, int map_height) 1176new (SV *class, int map_width, int map_height)
713 CODE: 1177 CODE:
714 New (0, RETVAL, 1, struct map); 1178 New (0, RETVAL, 1, struct map);
715 RETVAL->x = 0; 1179 RETVAL->x = 0;
716 RETVAL->y = 0; 1180 RETVAL->y = 0;
726 RETVAL->row = 0; 1190 RETVAL->row = 0;
727 OUTPUT: 1191 OUTPUT:
728 RETVAL 1192 RETVAL
729 1193
730void 1194void
731DESTROY (CFClient::Map self) 1195DESTROY (CFPlus::Map self)
732 CODE: 1196 CODE:
733{ 1197{
734 map_clear (self); 1198 map_clear (self);
735 Safefree (self->face); 1199 Safefree (self->face);
1200 Safefree (self->tex);
736 Safefree (self); 1201 Safefree (self);
737} 1202}
738 1203
739void 1204void
740clear (CFClient::Map self) 1205clear (CFPlus::Map self)
741 CODE: 1206 CODE:
742 map_clear (self); 1207 map_clear (self);
743 1208
744void 1209void
745set_face (CFClient::Map self, int face, int texid) 1210set_face (CFPlus::Map self, int face, int texid)
746 CODE: 1211 CODE:
747{ 1212{
748 while (self->faces <= face) 1213 while (self->faces <= face)
749 { 1214 {
750 Append (mapface, self->face, self->faces, self->faces); 1215 Append (mapface, self->face, self->faces, self->faces);
753 1218
754 self->face [face] = texid; 1219 self->face [face] = texid;
755} 1220}
756 1221
757void 1222void
758set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1223set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
759 CODE: 1224 CODE:
760{ 1225{
761 while (self->texs <= texid) 1226 while (self->texs <= texid)
762 { 1227 {
763 Append (maptex, self->tex, self->texs, self->texs); 1228 Append (maptex, self->tex, self->texs, self->texs);
775 tex->r = r; 1240 tex->r = r;
776 tex->g = g; 1241 tex->g = g;
777 tex->b = b; 1242 tex->b = b;
778 tex->a = a; 1243 tex->a = a;
779 } 1244 }
1245
1246 // somewhat hackish, but for textures that require it, it really
1247 // improves the look, and most others don't suffer.
1248 glBindTexture (GL_TEXTURE_2D, name);
1249 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1251 // use uglier nearest interpolation because linear suffers
1252 // from transparent color bleeding and ugly wrapping effects.
1253 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
780} 1254}
781 1255
782int 1256int
783ox (CFClient::Map self) 1257ox (CFPlus::Map self)
784 ALIAS: 1258 ALIAS:
785 oy = 1 1259 oy = 1
1260 x = 2
1261 y = 3
1262 w = 4
1263 h = 5
786 CODE: 1264 CODE:
787 switch (ix) 1265 switch (ix)
788 { 1266 {
789 case 0: RETVAL = self->ox; break; 1267 case 0: RETVAL = self->ox; break;
790 case 1: RETVAL = self->oy; break; 1268 case 1: RETVAL = self->oy; break;
1269 case 2: RETVAL = self->x; break;
1270 case 3: RETVAL = self->y; break;
1271 case 4: RETVAL = self->w; break;
1272 case 5: RETVAL = self->h; break;
791 } 1273 }
792 OUTPUT: 1274 OUTPUT:
793 RETVAL 1275 RETVAL
794 1276
795void 1277void
796scroll (CFClient::Map self, int dx, int dy) 1278scroll (CFPlus::Map self, int dx, int dy)
797 CODE: 1279 CODE:
798{ 1280{
799 if (dx > 0) 1281 if (dx > 0)
800 map_blank (self, self->x, self->y, dx - 1, self->h); 1282 map_blank (self, self->x, self->y, dx, self->h);
801 else if (dx < 0) 1283 else if (dx < 0)
802 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1284 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
803 1285
804 if (dy > 0) 1286 if (dy > 0)
805 map_blank (self, self->x, self->y, self->w, dy - 1); 1287 map_blank (self, self->x, self->y, self->w, dy);
806 else if (dy < 0) 1288 else if (dy < 0)
807 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1289 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
808 1290
809 self->ox += dx; self->x += dx; 1291 self->ox += dx; self->x += dx;
810 self->oy += dy; self->y += dy; 1292 self->oy += dy; self->y += dy;
811 1293
812 while (self->y < 0) 1294 while (self->y < 0)
817 self->y += MAP_EXTEND_Y; 1299 self->y += MAP_EXTEND_Y;
818 } 1300 }
819} 1301}
820 1302
821void 1303void
822map1a_update (CFClient::Map self, SV *data_) 1304map1a_update (CFPlus::Map self, SV *data_, int extmap)
823 CODE: 1305 CODE:
824{ 1306{
825 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1307 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
826 uint8_t *data_end = (uint8_t *)SvEND (data_); 1308 uint8_t *data_end = (uint8_t *)SvEND (data_);
827 mapcell *cell; 1309 mapcell *cell;
828 int x, y, flags; 1310 int x, y, flags;
829 1311
830 while (data < data_end) 1312 while (data < data_end - 1)
831 { 1313 {
832 flags = (data [0] << 8) + data [1]; data += 2; 1314 flags = (data [0] << 8) + data [1]; data += 2;
833 1315
834 x = ((flags >> 10) & 63) + self->x; 1316 x = self->x + ((flags >> 10) & 63);
835 y = ((flags >> 4) & 63) + self->y; 1317 y = self->y + ((flags >> 4) & 63);
836 1318
837 cell = map_get_cell (self, x, y); 1319 cell = map_get_cell (self, x, y);
838 1320
839 if (flags & 15) 1321 if (flags & 15)
840 { 1322 {
841 if (cell->darkness < 0) 1323 if (!cell->darkness)
842 { 1324 {
1325 memset (cell, 0, sizeof (*cell));
843 cell->darkness = 0; 1326 cell->darkness = 256;
844 cell->face [0] = 0;
845 cell->face [1] = 0;
846 cell->face [2] = 0;
847 } 1327 }
848 1328
849 cell->darkness = flags & 8 ? *data++ : 255;
850
851 //TODO: don't trust server data to be in-range(!) 1329 //TODO: don't trust server data to be in-range(!)
1330
1331 if (flags & 8)
1332 {
1333 if (extmap)
1334 {
1335 uint8_t ext, cmd;
1336
1337 do
1338 {
1339 ext = *data++;
1340 cmd = ext & 0x3f;
1341
1342 if (cmd < 4)
1343 cell->darkness = 255 - ext * 64 + 1;
1344 else if (cmd == 5) // health
1345 {
1346 cell->stat_width = 1;
1347 cell->stat_hp = *data++;
1348 }
1349 else if (cmd == 6) // monster width
1350 cell->stat_width = *data++ + 1;
1351 else if (cmd == 0x47) // monster width
1352 {
1353 if (*data == 4)
1354 ; // decode player tag
1355
1356 data += *data + 1;
1357 }
1358 else if (cmd == 8) // cell flags
1359 cell->flags = *data++;
1360 else if (ext & 0x40) // unknown, multibyte => skip
1361 data += *data + 1;
1362 else
1363 data++;
1364 }
1365 while (ext & 0x80);
1366 }
1367 else
1368 cell->darkness = *data++ + 1;
1369 }
852 1370
853 if (flags & 4) 1371 if (flags & 4)
854 { 1372 {
855 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1373 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
856 } 1374 }
864 { 1382 {
865 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1383 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
866 } 1384 }
867 } 1385 }
868 else 1386 else
869 cell->darkness = -1; 1387 cell->darkness = 0;
870 } 1388 }
871} 1389}
872 1390
873SV * 1391SV *
874mapmap (CFClient::Map self, int w, int h) 1392mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
875 CODE: 1393 CODE:
876{ 1394{
877 int x0, x1, x; 1395 int x1, x;
878 int y0, y1, y; 1396 int y1, y;
879 int z; 1397 int z;
880 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1398 SV *map_sv = newSV (w * h * sizeof (uint32_t));
881 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1399 uint32_t *map = (uint32_t *)SvPVX (map_sv);
882 1400
883 SvPOK_only (map_sv); 1401 SvPOK_only (map_sv);
884 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1402 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
885 1403
886 x0 = self->x - w / 2; x1 = x0 + w; 1404 x0 += self->x; x1 = x0 + w;
887 y0 = self->y - h / 2; y1 = y0 + h; 1405 y0 += self->y; y1 = y0 + h;
888 1406
889 for (y = y0; y < y1; y++) 1407 for (y = y0; y < y1; y++)
890 { 1408 {
891 maprow *row = 0 <= y && y < self->rows 1409 maprow *row = 0 <= y && y < self->rows
892 ? self->row + y 1410 ? self->row + y
929} 1447}
930 OUTPUT: 1448 OUTPUT:
931 RETVAL 1449 RETVAL
932 1450
933void 1451void
934draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1452draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
935 PPCODE: 1453 CODE:
936{ 1454{
937 int vx, vy; 1455 int vx, vy;
938 int x, y, z; 1456 int x, y, z;
939 int last_name; 1457 int last_name;
940 mapface face; 1458 mapface face;
941 int sw4 = (sw + 3) & ~3;
942 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
943 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
944 1459
945 memset (darkness, 255, sw4 * sh);
946 SvPOK_only (darkness_sv);
947 SvCUR_set (darkness_sv, sw4 * sh);
948
949 vx = self->x + (self->w - sw) / 2 - shift_x; 1460 vx = self->x + self->w / 2 - sw / 2 - shift_x;
950 vy = self->y + (self->h - sh) / 2 - shift_y; 1461 vy = self->y + self->h / 2 - sh / 2 - shift_y;
951 1462
952 /* 1463 /*
953 int vx = self->vx = self->w >= sw 1464 int vx = self->vx = self->w >= sw
954 ? self->x + (self->w - sw) / 2 1465 ? self->x + (self->w - sw) / 2
955 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1466 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
959 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1470 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
960 */ 1471 */
961 1472
962 glColor4ub (255, 255, 255, 255); 1473 glColor4ub (255, 255, 255, 255);
963 1474
1475 glEnable (GL_BLEND);
964 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1476 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
965 glEnable (GL_BLEND);
966 glEnable (GL_TEXTURE_2D); 1477 glEnable (GL_TEXTURE_2D);
967 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1478 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
968 1479
969 glBegin (GL_QUADS); 1480 glBegin (GL_QUADS);
970 1481
979 for (x = 0; x < sw; x++) 1490 for (x = 0; x < sw; x++)
980 if (row->c0 <= x + vx && x + vx < row->c1) 1491 if (row->c0 <= x + vx && x + vx < row->c1)
981 { 1492 {
982 mapcell *cell = row->col + (x + vx - row->c0); 1493 mapcell *cell = row->col + (x + vx - row->c0);
983 1494
984 darkness[y * sw4 + x] = cell->darkness < 0
985 ? 255 - FOW_DARKNESS
986 : 255 - cell->darkness;
987
988 face = cell->face [z]; 1495 face = cell->face [z];
989 1496
990 if (face) 1497 if (face && face < self->texs)
991 { 1498 {
992 maptex tex = self->tex [face]; 1499 maptex tex = self->tex [face];
993
994 int px = (x + 1) * 32 - tex.w; 1500 int px = (x + 1) * 32 - tex.w;
995 int py = (y + 1) * 32 - tex.h; 1501 int py = (y + 1) * 32 - tex.h;
996 1502
997 if (last_name != tex.name) 1503 if (last_name != tex.name)
998 { 1504 {
999 glEnd (); 1505 glEnd ();
1000 last_name = tex.name;
1001 glBindTexture (GL_TEXTURE_2D, last_name); 1506 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1002 glBegin (GL_QUADS); 1507 glBegin (GL_QUADS);
1003 } 1508 }
1004 1509
1005 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1510 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1006 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1511 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1007 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1512 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1008 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1513 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1009 } 1514 }
1515
1516 if (cell->flags && z == 2)
1517 {
1518 if (cell->flags & 1)
1519 {
1520 maptex tex = self->tex [1];
1521 int px = (x + 1) * 32 - tex.w + 2;
1522 int py = (y + 1) * 32 - tex.h - 6;
1523
1524 glEnd ();
1525 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1526 glBegin (GL_QUADS);
1527
1528 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1529 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1530 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1531 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1532 }
1533 }
1010 } 1534 }
1011 } 1535 }
1012 1536
1013 glEnd (); 1537 glEnd ();
1014 1538
1015 glDisable (GL_TEXTURE_2D); 1539 glDisable (GL_TEXTURE_2D);
1016 glDisable (GL_BLEND); 1540 glDisable (GL_BLEND);
1541
1542 // top layer: overlays such as the health bar
1543 for (y = 0; y < sh; y++)
1544 if (0 <= y + vy && y + vy < self->rows)
1545 {
1546 maprow *row = self->row + (y + vy);
1547
1548 for (x = 0; x < sw; x++)
1549 if (row->c0 <= x + vx && x + vx < row->c1)
1550 {
1551 mapcell *cell = row->col + (x + vx - row->c0);
1552
1553 int px = x * 32;
1554 int py = y * 32;
1555
1556 if (cell->stat_hp)
1557 {
1558 int width = cell->stat_width * 32;
1559 int thick = sh / 28 + 1 + cell->stat_width;
1560
1561 glColor3ub (0, 0, 0);
1562 glRectf (px + 1, py - thick - 2,
1563 px + width - 1, py);
1564
1565 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1566 glRectf (px + 2,
1567 py - thick - 1,
1568 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1569 }
1570 }
1571 }
1572}
1573
1574void
1575draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1576 CODE:
1577{
1578 static float color[16][3] = {
1579 { 0.00F, 0.00F, 0.00F },
1580 { 1.00F, 1.00F, 1.00F },
1581 { 0.00F, 0.00F, 0.55F },
1582 { 1.00F, 0.00F, 0.00F },
1583
1584 { 1.00F, 0.54F, 0.00F },
1585 { 0.11F, 0.56F, 1.00F },
1586 { 0.93F, 0.46F, 0.00F },
1587 { 0.18F, 0.54F, 0.34F },
1588
1589 { 0.56F, 0.73F, 0.56F },
1590 { 0.80F, 0.80F, 0.80F },
1591 { 0.55F, 0.41F, 0.13F },
1592 { 0.99F, 0.77F, 0.26F },
1593
1594 { 0.74F, 0.65F, 0.41F },
1595
1596 { 0.00F, 1.00F, 1.00F },
1597 { 1.00F, 0.00F, 1.00F },
1598 { 1.00F, 1.00F, 0.00F },
1599 };
1600
1601 int x, y;
1602
1603 glEnable (GL_TEXTURE_2D);
1604 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1605 glEnable (GL_BLEND);
1606 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1607 glBegin (GL_QUADS);
1608
1609 for (y = 0; y < h; y++)
1610 for (x = 0; x < w; x++)
1611 {
1612 unsigned char m = data [x + y * w];
1613
1614 if (m)
1615 {
1616 float *c = color [m & 15];
1617
1618 float tx1 = m & 0x40 ? 0.5 : 0.;
1619 float tx2 = tx1 + 0.5;
1620
1621 glColor4f (c[0], c[1], c[2], 0.75);
1622 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1623 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1624 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1625 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1626 }
1627 }
1628
1629 glEnd ();
1630 glDisable (GL_BLEND);
1631 glDisable (GL_TEXTURE_2D);
1632}
1633
1634void
1635fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1636 PPCODE:
1637{
1638 int vx, vy;
1639 int x, y;
1640 int sw4 = (sw + 3) & ~3;
1641 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1642 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1643
1644 memset (darkness, 255, sw4 * sh);
1645 SvPOK_only (darkness_sv);
1646 SvCUR_set (darkness_sv, sw4 * sh);
1647
1648 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1649 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1650
1651 for (y = 0; y < sh; y++)
1652 if (0 <= y + vy && y + vy < self->rows)
1653 {
1654 maprow *row = self->row + (y + vy);
1655
1656 for (x = 0; x < sw; x++)
1657 if (row->c0 <= x + vx && x + vx < row->c1)
1658 {
1659 mapcell *cell = row->col + (x + vx - row->c0);
1660
1661 darkness[y * sw4 + x] = cell->darkness
1662 ? 255 - (cell->darkness - 1)
1663 : 255 - FOW_DARKNESS;
1664 }
1665 }
1017 1666
1018 EXTEND (SP, 3); 1667 EXTEND (SP, 3);
1019 PUSHs (sv_2mortal (newSViv (sw4))); 1668 PUSHs (sv_2mortal (newSViv (sw4)));
1020 PUSHs (sv_2mortal (newSViv (sh))); 1669 PUSHs (sv_2mortal (newSViv (sh)));
1021 PUSHs (darkness_sv); 1670 PUSHs (darkness_sv);
1022} 1671}
1023 1672
1024SV * 1673SV *
1025get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1674get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1026 CODE: 1675 CODE:
1027{ 1676{
1028 int x, y, x1, y1; 1677 int x, y, x1, y1;
1029 SV *data_sv = newSV (w * h * 7 + 5); 1678 SV *data_sv = newSV (w * h * 7 + 5);
1030 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1679 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1032 *data++ = 0; /* version 0 format */ 1681 *data++ = 0; /* version 0 format */
1033 *data++ = w >> 8; *data++ = w; 1682 *data++ = w >> 8; *data++ = w;
1034 *data++ = h >> 8; *data++ = h; 1683 *data++ = h >> 8; *data++ = h;
1035 1684
1036 // we need to do this 'cause we don't keep an absolute coord system for rows 1685 // we need to do this 'cause we don't keep an absolute coord system for rows
1037 // TODO: treat rows as we treat 1686 // TODO: treat rows as we treat columns
1038 map_get_row (self, y0 + self->y - self->oy);//D 1687 map_get_row (self, y0 + self->y - self->oy);//D
1039 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1688 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1040 1689
1041 x0 += self->x - self->ox; 1690 x0 += self->x - self->ox;
1042 y0 += self->y - self->oy; 1691 y0 += self->y - self->oy;
1092} 1741}
1093 OUTPUT: 1742 OUTPUT:
1094 RETVAL 1743 RETVAL
1095 1744
1096void 1745void
1097set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1746set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1098 PPCODE: 1747 PPCODE:
1099{ 1748{
1100 int x, y, z; 1749 int x, y, z;
1101 int w, h; 1750 int w, h;
1102 int x1, y1; 1751 int x1, y1;
1106 1755
1107 w = *data++ << 8; w |= *data++; 1756 w = *data++ << 8; w |= *data++;
1108 h = *data++ << 8; h |= *data++; 1757 h = *data++ << 8; h |= *data++;
1109 1758
1110 // we need to do this 'cause we don't keep an absolute coord system for rows 1759 // we need to do this 'cause we don't keep an absolute coord system for rows
1111 // TODO: treat rows as we treat 1760 // TODO: treat rows as we treat columns
1112 map_get_row (self, y0 + self->y - self->oy);//D 1761 map_get_row (self, y0 + self->y - self->oy);//D
1113 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1762 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1114 1763
1115 x0 += self->x - self->ox; 1764 x0 += self->x - self->ox;
1116 y0 += self->y - self->oy; 1765 y0 += self->y - self->oy;
1134 1783
1135 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1784 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1136 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1785 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1137 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1786 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1138 1787
1139 if (cell->darkness <= 0) 1788 if (cell->darkness == 0)
1140 { 1789 {
1141 cell->darkness = -1; 1790 cell->darkness = 0;
1142 1791
1143 for (z = 0; z <= 2; z++) 1792 for (z = 0; z <= 2; z++)
1144 { 1793 {
1145 cell->face[z] = face[z]; 1794 cell->face[z] = face[z];
1146 1795
1151 } 1800 }
1152 } 1801 }
1153 } 1802 }
1154} 1803}
1155 1804
1805MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1806
1807CFPlus::MixChunk
1808new_from_file (SV *class, char *path)
1809 CODE:
1810 RETVAL = Mix_LoadWAV (path);
1811 OUTPUT:
1812 RETVAL
1813
1814void
1815DESTROY (CFPlus::MixChunk self)
1816 CODE:
1817 Mix_FreeChunk (self);
1818
1819int
1820volume (CFPlus::MixChunk self, int volume = -1)
1821 CODE:
1822 RETVAL = Mix_VolumeChunk (self, volume);
1823 OUTPUT:
1824 RETVAL
1825
1826int
1827play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1828 CODE:
1829 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1830 OUTPUT:
1831 RETVAL
1832
1833MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1834
1835int
1836volume (int volume = -1)
1837 CODE:
1838 RETVAL = Mix_VolumeMusic (volume);
1839 OUTPUT:
1840 RETVAL
1841
1842CFPlus::MixMusic
1843new_from_file (SV *class, char *path)
1844 CODE:
1845 RETVAL = Mix_LoadMUS (path);
1846 OUTPUT:
1847 RETVAL
1848
1849void
1850DESTROY (CFPlus::MixMusic self)
1851 CODE:
1852 Mix_FreeMusic (self);
1853
1854int
1855play (CFPlus::MixMusic self, int loops = -1)
1856 CODE:
1857 RETVAL = Mix_PlayMusic (self, loops);
1858 OUTPUT:
1859 RETVAL
1860
1861MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1862
1863BOOT:
1864{
1865 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1866 static const struct {
1867 const char *name;
1868 IV iv;
1869 } *civ, const_iv[] = {
1870# define const_iv(name) { # name, (IV)name }
1871 const_iv (GL_COLOR_MATERIAL),
1872 const_iv (GL_SMOOTH),
1873 const_iv (GL_FLAT),
1874 const_iv (GL_DITHER),
1875 const_iv (GL_BLEND),
1876 const_iv (GL_CULL_FACE),
1877 const_iv (GL_SCISSOR_TEST),
1878 const_iv (GL_DEPTH_TEST),
1879 const_iv (GL_ALPHA_TEST),
1880 const_iv (GL_NORMALIZE),
1881 const_iv (GL_RESCALE_NORMAL),
1882 const_iv (GL_FRONT),
1883 const_iv (GL_BACK),
1884 const_iv (GL_AND),
1885 const_iv (GL_ONE),
1886 const_iv (GL_ZERO),
1887 const_iv (GL_SRC_ALPHA),
1888 const_iv (GL_DST_ALPHA),
1889 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1890 const_iv (GL_ONE_MINUS_DST_ALPHA),
1891 const_iv (GL_SRC_ALPHA_SATURATE),
1892 const_iv (GL_RGB),
1893 const_iv (GL_RGBA),
1894 const_iv (GL_RGBA4),
1895 const_iv (GL_RGBA8),
1896 const_iv (GL_RGB5_A1),
1897 const_iv (GL_UNSIGNED_BYTE),
1898 const_iv (GL_UNSIGNED_SHORT),
1899 const_iv (GL_UNSIGNED_INT),
1900 const_iv (GL_ALPHA),
1901 const_iv (GL_INTENSITY),
1902 const_iv (GL_LUMINANCE),
1903 const_iv (GL_LUMINANCE_ALPHA),
1904 const_iv (GL_FLOAT),
1905 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1906 const_iv (GL_COMPILE),
1907 const_iv (GL_TEXTURE_1D),
1908 const_iv (GL_TEXTURE_2D),
1909 const_iv (GL_TEXTURE_ENV),
1910 const_iv (GL_TEXTURE_MAG_FILTER),
1911 const_iv (GL_TEXTURE_MIN_FILTER),
1912 const_iv (GL_TEXTURE_ENV_MODE),
1913 const_iv (GL_TEXTURE_WRAP_S),
1914 const_iv (GL_TEXTURE_WRAP_T),
1915 const_iv (GL_REPEAT),
1916 const_iv (GL_CLAMP),
1917 const_iv (GL_CLAMP_TO_EDGE),
1918 const_iv (GL_NEAREST),
1919 const_iv (GL_LINEAR),
1920 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1921 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1922 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1923 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1924 const_iv (GL_GENERATE_MIPMAP),
1925 const_iv (GL_MODULATE),
1926 const_iv (GL_DECAL),
1927 const_iv (GL_REPLACE),
1928 const_iv (GL_DEPTH_BUFFER_BIT),
1929 const_iv (GL_COLOR_BUFFER_BIT),
1930 const_iv (GL_PROJECTION),
1931 const_iv (GL_MODELVIEW),
1932 const_iv (GL_COLOR_LOGIC_OP),
1933 const_iv (GL_SEPARABLE_2D),
1934 const_iv (GL_CONVOLUTION_2D),
1935 const_iv (GL_CONVOLUTION_BORDER_MODE),
1936 const_iv (GL_CONSTANT_BORDER),
1937 const_iv (GL_LINES),
1938 const_iv (GL_LINE_STRIP),
1939 const_iv (GL_LINE_LOOP),
1940 const_iv (GL_QUADS),
1941 const_iv (GL_QUAD_STRIP),
1942 const_iv (GL_TRIANGLES),
1943 const_iv (GL_TRIANGLE_STRIP),
1944 const_iv (GL_TRIANGLE_FAN),
1945 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1946 const_iv (GL_FASTEST),
1947 const_iv (GL_V2F),
1948 const_iv (GL_V3F),
1949 const_iv (GL_T2F_V3F),
1950 const_iv (GL_T2F_N3F_V3F),
1951# undef const_iv
1952 };
1953
1954 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1955 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1956}
1957
1958char *
1959gl_vendor ()
1960 CODE:
1961 RETVAL = (char *)glGetString (GL_VENDOR);
1962 OUTPUT:
1963 RETVAL
1964
1965char *
1966gl_version ()
1967 CODE:
1968 RETVAL = (char *)glGetString (GL_VERSION);
1969 OUTPUT:
1970 RETVAL
1971
1972char *
1973gl_extensions ()
1974 CODE:
1975 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1976 OUTPUT:
1977 RETVAL
1978
1979int glGetError ()
1980
1981void glFinish ()
1982
1983void glClear (int mask)
1984
1985void glClearColor (float r, float g, float b, float a = 1.0)
1986 PROTOTYPE: @
1987
1988void glEnable (int cap)
1989
1990void glDisable (int cap)
1991
1992void glShadeModel (int mode)
1993
1994void glHint (int target, int mode)
1995
1996void glBlendFunc (int sfactor, int dfactor)
1997
1998void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1999 CODE:
2000 gl_BlendFuncSeparate (sa, da, saa, daa);
2001
2002void glDepthMask (int flag)
2003
2004void glLogicOp (int opcode)
2005
2006void glColorMask (int red, int green, int blue, int alpha)
2007
2008void glMatrixMode (int mode)
2009
2010void glPushMatrix ()
2011
2012void glPopMatrix ()
2013
2014void glLoadIdentity ()
2015
2016void glDrawBuffer (int buffer)
2017
2018void glReadBuffer (int buffer)
2019
2020# near_ and far_ are due to microsofts buggy "c" compiler
2021void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2022
2023# near_ and far_ are due to microsofts buggy "c" compiler
2024void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2025
2026void glViewport (int x, int y, int width, int height)
2027
2028void glScissor (int x, int y, int width, int height)
2029
2030void glTranslate (float x, float y, float z = 0.)
2031 CODE:
2032 glTranslatef (x, y, z);
2033
2034void glScale (float x, float y, float z = 1.)
2035 CODE:
2036 glScalef (x, y, z);
2037
2038void glRotate (float angle, float x, float y, float z)
2039 CODE:
2040 glRotatef (angle, x, y, z);
2041
2042void glBegin (int mode)
2043
2044void glEnd ()
2045
2046void glColor (float r, float g, float b, float a = 1.0)
2047 PROTOTYPE: @
2048 ALIAS:
2049 glColor_premultiply = 1
2050 CODE:
2051 if (ix)
2052 {
2053 r *= a;
2054 g *= a;
2055 b *= a;
2056 }
2057 // microsoft visual "c" rounds instead of truncating...
2058 glColor4f (r, g, b, a);
2059
2060void glInterleavedArrays (int format, int stride, char *data)
2061
2062void glDrawElements (int mode, int count, int type, char *indices)
2063
2064# 1.2 void glDrawRangeElements (int mode, int start, int end
2065
2066void glRasterPos (float x, float y, float z = 0.)
2067 CODE:
2068 glRasterPos3f (0, 0, z);
2069 glBitmap (0, 0, 0, 0, x, y, 0);
2070
2071void glVertex (float x, float y, float z = 0.)
2072 CODE:
2073 glVertex3f (x, y, z);
2074
2075void glTexCoord (float s, float t)
2076 CODE:
2077 glTexCoord2f (s, t);
2078
2079void glTexEnv (int target, int pname, float param)
2080 CODE:
2081 glTexEnvf (target, pname, param);
2082
2083void glTexParameter (int target, int pname, float param)
2084 CODE:
2085 glTexParameterf (target, pname, param);
2086
2087void glBindTexture (int target, int name)
2088
2089void glConvolutionParameter (int target, int pname, float params)
2090 CODE:
2091 if (gl.ConvolutionParameterf)
2092 gl.ConvolutionParameterf (target, pname, params);
2093
2094void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2095 CODE:
2096 if (gl.ConvolutionFilter2D)
2097 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2098
2099void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2100 CODE:
2101 if (gl.SeparableFilter2D)
2102 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2103
2104void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2105
2106void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2107
2108void glDrawPixels (int width, int height, int format, int type, char *pixels)
2109
2110void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2111
2112int glGenTexture ()
2113 CODE:
2114{
2115 GLuint name;
2116 glGenTextures (1, &name);
2117 RETVAL = name;
2118}
2119 OUTPUT:
2120 RETVAL
2121
2122void glDeleteTexture (int name)
2123 CODE:
2124{
2125 GLuint name_ = name;
2126 glDeleteTextures (1, &name_);
2127}
2128
2129int glGenList ()
2130 CODE:
2131 RETVAL = glGenLists (1);
2132 OUTPUT:
2133 RETVAL
2134
2135void glDeleteList (int list)
2136 CODE:
2137 glDeleteLists (list, 1);
2138
2139void glNewList (int list, int mode = GL_COMPILE)
2140
2141void glEndList ()
2142
2143void glCallList (int list)
2144

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